#suggestion-discussion

1 messages · Page 256 of 1

cosmic narwhal
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Yes i'm in chaf games, since they didn't allow steam synk yet.

I was not aware of these famous crashes.
Is there anything i can do?

valid crater
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Do you have Vanguard on your PC installed? If yes try uninstalling it for a while. But also suggestions channel might be wrong one for that question.

coarse elk
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You've just said that maps were designed for solo, duos and trios. How does the map can be balanced when it was designed for whole different gameplay? Serious question

teal tundra
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second gear stage at normals schould be only up to blue items

cosmic narwhal
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Why are people trying to create such a huge segregation and separate the playerbase so much?

cosmic narwhal
upbeat plaza
silk kraken
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That's what highrollers and trade lock outs are for. I'm sure they are planning more.

cosmic narwhal
# coarse elk You've just said that maps were designed for solo, duos and trios. How does the ...

The maps went through MANY changes throughout the development.
Goblin case used to be a lot smaller and more predictable in it's mapping.

Ice cave and Tomb as well.

To solve such a problem, they changed and added map tiles in each map, making it a balanced envyronment, be it solo, duo or trio.

HOWEVER, i do believe that Tomb has an issue when it comes to escaping since it doesn't really have a multi-player escape route.

Also, no need to add the "serious question".
I'll always assume the person is asking something in good faith 🙂

valid crater
upbeat plaza
cosmic narwhal
# upbeat plaza Because we paid to play this game, going F2P is going to cause a mass of cheatin...

I agree that cheaters will be an issue in normal lobbies. But nothing stopped cheaters from playing in normals before. Would allowing better gear really change that much?

As they've mentioned before, the majority of people cheating always cheated in High Roller, since they wanted the useless, and frankly idiotic, "Rank".

F2P players still can't play high roller, so if cheaters are your concern. High roller is already the place where F2P and paid players separate.

cosmic narwhal
upbeat plaza
# cosmic narwhal I agree that cheaters will be an issue in normal lobbies. But nothing stopped ch...

Plenty of games have tried F2P with paid players, it ALWAYS ended badly and forced those games to die or having players separate. Yes, there are also cheating that paid for the game, but it won't be nearly as bad as when they can now gain access to the game for completely free. Keeping players separate lowers the risk of running into cheaters and still gives F2P players still the taste of the game and giving them the option to upgrade to a paid version. 🤷‍♂️

silk kraken
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I hope the high end of normal dungeons gear score ends up getting limited to greens and maybe one blue. anguish Stretching it all the way to legendary seems a bit crazy. At least then there will be desparity and progression, without insane pub stomping.

mortal sun
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Yeti needs to be toned down a bit in my opinion. Hits way too hard and fast, also way too hard to kill.

cosmic narwhal
cosmic narwhal
silk kraken
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To be fair, literally everyone has to spend the majority of time in the normals dungeon. Which is why people complaining about semantics over F2P and Demo through review bombings are stupid.

mortal sun
agile temple
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I wonder if they'll add a way to have another mode besides normal and high roller. Somewhere in between that allows green/blue gear that allows even f2p players to bring gear they get from normals.

Also wondering if they'll change some races like lizardman/Lycans to wear helms. It's a huge disadvantage to not have helms on some classes, like warlock. Or make the races have stats that scale to what mode you're playing on (normal/high roller)
Lycan passive gives 3 vigor. A white cap gives 3 vigor, armor, and headshot protection. Seems kinda weak.

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Maybe if you wear a helm on those classes takes off the buff that lizardmen/lycans provide? Thataway you can switch off it if you decide to.

echo siren
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Squad mode with 4 player by team

  1. Tank FrontLine (Knight, Barbarian)
  2. Physical DPS (Ranger, Rogue)
  3. Magic DPS ( Warlock, Mage)
  4. Suport Backline (Bard, Cleric, Druid)
cobalt kettle
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Guys you gotta restrict loot up to blue and remove any restricts on matchmaking based on loot grade. I can't find a game in almost 10 minutes

finite dagger
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PUT COLOR AROUND THE ITEM SO I CAN KNOW THE RARITY WITHOUT MOUSING OVER

echo siren
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This suggestion chat is shit, they could do like Arena Breakout Infinit did

silk kraken
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How does the restrictions work, is it currently tier based? honestly segregating the queue between greys and whites with a few greens and greens with a few blues sounds like it could work. If not then just keep normals down to greens.

#

That's the economy of normal dungeons anyways.

#

Up to legendary is insane if they can be matched with greens.

echo siren
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let's ask for a live where we can talk and make requests, complaints about the game and demand quick changes, maybe this way they will have a more direct response, they should also create a better part on discord aimed at discussions with representatives from various countries to help the all staff

cosmic narwhal
warped lintel
silk kraken
# cosmic narwhal just wait for a perfect moment to strike and kill them. Free legendary. It's the...

The problem is they will be killing literally everything and everyone in one hit, they aren't going to have a single legendary item, they'll be kitted out and the only risk would be another fully kitted out player in the lobby to them. There won't be a moment to strike and kill them if you physically can't. And most of the lobby will be players who aren't kitted out to the gills with highroller gear in normals.

lapis iris
white cargo
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Hey ironmace, sincerely asking, why the absolute hell did you add giant spiders that repel from the ceiling. I've been able to fight my arachnophobia enough to play the game until this point but I legit just got sent into a full panic attack.

silk kraken
unborn terrace
white cargo
unborn terrace
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bruh i have not seen this. imma go try and find it thanks

white cargo
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Anyways, no shot this game does refunds right? Legit cannot play this game if this is in the game lol.

wooden eagle
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south america servers not runing

limpid cove
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white list VR injection please

pastel ocean
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As long as they allow me to buy more character slots with gold (3000+), I'm happy. That every time you buy a slot, the price of the next one doubles.

static turret
#

why cant i que to a game

quartz bloom
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I suggest restricting free accounts to a choice from only 2 or 3 of the classes (fighter, wizard, ranger, for example) to give more incentive to upgrade and more perceived value for those that paid for the game in the past.

thin flicker
thin flicker
silk kraken
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Honestly, 1 character slot maximum is insentive enough. Once a f2p is far enough along they aren't gonna want to delete their character to play another class. The only option will be to buy. As a free to play player myself I'm fine with that.

desert lodge
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Need a report option for Inappropiate Comms in Raid. Bunch of people throwing out all kinds of slurs and all that.

mental jungle
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I suggest that they buff the Druid. The buffs will include:
The bear form's attack damage will be increased from 5 to 250, the bear's speed reduction will be removed and replaced with a 5% speed bonus.
The panther form's bleed will tick 5x faster and will only go away if a rare+ bandage is used, the speed buff will be changed from 5% to 20%, there will no longer be a max health bonus, physical healing, and magical healing reduction.
The chicken form's incoming healing decreases will be changed to buffs, which are now set to 200%, as well as the peck penetrating 100% of armor and dealing 100% of the 150 physical damage, and it will no longer have any max health bonus reduction.
The rat form's hitbox will be reduced by 80%, The plague will now tick 10x faster, deal 10 (1) magical damage, and will only go away if a rare+ health potion is consumed, the form will now also be able to completely phase through any wall and door by "crawling through the cracks" and "running under the door," as well as the lost 95% of maximum health, physical healing, and magical healing, will be completely removed, making it's health pool and healing the same as a normal human.

graceful walrus
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I think that if the devs put local pricing in practice here in Brazil they would have a pretty considerable upgrade in the number of players from SA. the thing is 30$ may not seem much but we don't even consider buying games that are more than 20$ and when we do is very common to share the game with a friend but with dark and darker that is hardly a option, so very few people can actually afford to play the game.

wicked leaf
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Is there a way to give feedback in-game?

Like a button or something? As QA guy, i want to report stuff

I would change so much stuff about QoL , UI and UX.

I know that is early acess, but pipeline and priorities I think this should be higher

trail canyon
civic zodiac
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they can just queue with no gear to have it fair????

lapis iris
civic zodiac
wicked leaf
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This is the feedback I gave. What are your thoughsts?

Guys, i know that is easy stuff to fix. But this things should be fixed. Its good to report it.

I'm curious about the size of the QA section of them. There are too much suggestions and feedback. A bit crowded

Their team must be overloaded

Firstly, as It's early acess. There should be a button to feedback or something

As QA goes, there must have an easy way to report bugs and others problems is a must. The user/player is a tester here.

This feedback will be related to the menu and UI.

  1. The squire as merchant is confusing. Make it more easy to acess, since he is the main guy for loadouts and delving in dungeon.

  2. Accepting quest, it's an unecessary step. This's not open-world game. Suggestion: Just make all quests be automatic accepted. Unless you have a good ideia of "presenting the quest".

3)Selling stuff for the merchants is too complicated. Each merchant is different, make it more visible or easy know. Maybe a highlight or hide other itens.

4)Make the tooltip of "shift +r click" more visible.

  1. Selling stuff directly from the stash must be easy, Suggestion: only clicking

  2. The mini trail of buttons in the "play" section with quest, is too small
    1000 limit

lapis iris
hollow tapir
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One think, what can i do with the gold? Im playing the freee experience and i dont know what to do with the gold

civic zodiac
silk kraken
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There needs to be a happy medium, it doesn't have to be either or, it can be something in the middle.

#

I'm gonna be a broken record, but the maximum gear score in normals needs to be green with potentially a few blues. Then disallow buying gear for normals. Or take greens and below off the trading post.

#

Maybe not needs to be, but it can't be a full stomping fest that people can bring fully kitted out legendary's with their infinite money into normals. Regardless of taking F2P into account or not.

civic zodiac
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f2p just gone from not being able to brg anything to being able to brg everything they want. you cant have inbetween. 1 you lock the f2p to play together so both side will have dead lobbies in 2 week. 2 you cap the quality to green or blue so a/h player will be able to buy bis gears and make an even greater injustice for f2p player that cant choose their stats. 3 you let it like that and f2p players can just purchase the game if they wanna use a/h ?

silk kraken
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I'm sorry, you are stupid.
You can have an inbetween.

civic zodiac
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just had over 1200 hour and seen every test they did since the release so i know exactlty what disaster what you say will endup to

silk kraken
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Why are you so addicted to F2P vs Paid, it's literally part of the game. That's LITERALLY not the point to what I'm saying.

gentle minnow
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IM please don't change this patch. This is the most fun the game has been in ages.

civic zodiac
silk kraken
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There's only 3 queues, nothing I said would make it be anything more than 3 queues. Except that people can't go into one queue with a fucking pub stomp load out and kill everyone coming from the first queue with greens having to deal with fully kitted out legendarys.

silk kraken
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Continue playing highroller

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Why does a fully kitted out person need to play normals if they get nothing out of it besides going around killing other players with less gear?

civic zodiac
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peoples wanted to use their gear. they made it happen the best way it was possible to introduce them without breaking the game again. whats wrong with that?

silk kraken
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People wanted to have a sense of progression in normals.

civic zodiac
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theres so many good pvp players going normal just to fight. full kited players will get stomped in no time. unless going for trios well its more tryhard but dont go full gear for trios

silk kraken
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Except they literally wont.

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Because the ones who are also fully kitted aren't going to be people who don't know what they are doing, it'll be people who've spent thousands of hours and understand the game and have gold to spare. They have that advantage and also have an overwhelming stat advantage.

#

I don't know why you can't think of things outside of extremes, just use your head a little PLEASE.

civic zodiac
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made over 150k gold last season just by looting HR players fatkit with my naked barb so i can tell you that not all geared players are good at the game and real best players once leaderboard is open will use their wealth to climb leaderboard and losers who go lose full legendary in normals will be minimal and stomped fast

civic zodiac
silk kraken
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You are still talking about HIGH ROLLER. Where the enemies are way stronger and you are ratting against other players fighting other players with STRONG GEAR. NORMALS IS NOT THAT holy. YOU ONLY GET UP TO BLUES IN NORMALS!

civic zodiac
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well if i could have a time machine to brg you at the moment it was exactly like that and was soooo shit that every1 stop played you would remember and understand exactly the reason why its shit. will make a market for bis green or blue item and the unbalance will be as great since even green gear with bis stats are broken compared to normal green gear and the debate will be the same about unfairness but now peoples cant use purple gear they loot in game and feel forced to pay to use it.

ashen pollen
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i like the game

civic zodiac
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game is awesome

silk kraken
# civic zodiac well if i could have a time machine to brg you at the moment it was exactly like...

?!??!?!??!?!!??!?!?!?!?!?! I've LITERALLY been suggesting that you can't bring bought gear into normals or have greens and below not be tradeable, and have the gear score only allow greens and potential one or two blue items at the maximum, you aren't finding purple gear in normals. You will be using normals to rack up blues you find or very good greens plus money and then play high roller to progress even further.

#

From my extensive research that has literally never been part of the testing phase EVER.

civic zodiac
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well im done debating about this. my personal opinion is they made the perfect change and its a huge W might not be urs but cant please everyone.

jolly leaf
# silk kraken ?!??!?!??!?!!??!?!?!?!?!?! I've LITERALLY been suggesting that you can't bring b...

First you can find purple in normal, fighting boss, or looting hoard (you can even find some in normal chest it's just rare). Second even with self found only it's not that hard or long to get a really good blue stuff and destroy every lobby. It wasn't exactly self found in the past but the marketplace wasn't a thing and only the trading post (who was really boring and exausthing to use) was available and as Xancord said the game was horrible. Really if old player are that traumatized about the unrestricted normal game there is a good reason. I don't know if you've just joined the discord and are an old player or if you'r new but your idea seems good but it's not

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I won't argue more with you as I already did a few day ago and you're still on the same line even after IM changed how normal mode work for everyone because free/new player cried about it and even after several people tried to explain you how your idea was already tried and unfortunately terrible

hollow wave
#

I suggest we all kiss and have a great time in the dungoen

silk kraken
real pine
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Removal of Closing Circle
i feel the removal of the circle was a good addition for a few key reasons and bad for others.
the main pro being that it removes the annoyance of unnecessary deaths based on an rng spawn and it gives you more freedom to play how you wish.
the major con of this system is that pvp is almost non existent now, players are no longer brought together and the removal of multiple exit portals means player must focus on getting to the three person exit, which is typically in the corner of the map away from the majority of the players.
there needs to be a center room that has increased loot and exit portals to draw players together. with out this there is very little chance for combat.
The second con is that players are not forced into fights and can just leave because theres not a damage wall behind them.
with all exit portals being placed in the center rooms that will require these players to still push in and secure an exit forcing combat.
right now the game feels like its pve with a bit of pvp
you could even have this "centre room" rotate from map to map, keeping it fresh
have an arrow on the map that directs players to this room/rooms

silk kraken
#

I swear the people trying argue with my suggestions don't even read what I'm saying. I don't want unrestricted all loot gameplay.

jolly leaf
jolly leaf
real pine
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I completely disagree that we had to much before thats what people play these games for

hollow wave
# real pine Removal of Closing Circle i feel the removal of the circle was a good addition ...

I believe once the newer players get more confident and chase more kills the pvp will heavily increase. Rn 75% of a lobby will die to AI leaving no one to pvp. After 1 month everyone will be skilled enough to chase that loot and pvp high this game gives. As for the exits I think exits could be better placed to be more centralized. Causing more natruel pvp interactions rather then needing to chase that next fight.

civic zodiac
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imo exits are fine. new players can have a easier time to extract and pvpers need to hunt them instead of being forced on the same spot. but there should be a point of interest like old ice cavern loot pile in the middle of the map where pvper and high stake players clash

real pine
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isnt there only one 3 person extract on each map?

jolly leaf
jolly leaf
# real pine isnt there only one 3 person extract on each map?

No, 2 boat, elevator on frost cavern, 2 triple portal in Abyss. Elevator and 2 triple portal (at least) in GC. X triple portal in crypt, and 4 triple portal in Hell (Don't know if they all spawn each game didn't checked yet but there is a triple in each corner)

civic zodiac
#

every1 can literally extract now

jolly leaf
#

I don't get what people find to the old portal system

civic zodiac
#

well... giving new players a easier life is not a bad thing imo. i am a pvp players and i have no problem finding targets even with the changes. just need extra effort i dt see anything wrong in that

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but there should be more place of interest like old* ice cavern loot pile. that shit miss me so hard it was where i was doing pvp with my buddy but well...

jolly leaf
# civic zodiac well... giving new players a easier life is not a bad thing imo. i am a pvp play...

Yes of course, i don't say it's a bad thing at all, on the contrary (I don't know if you can say that on english maybe "all the opposite" would be better). And yes I totally agree with you, it's not that hard to PvP right kow people are just used to have other player served on a silver plate by the zone. And again, agree with you, don't get why they removed the pile. It's the exact opposite of what we need. Don't know if you already seen that but https://darkanddarker.featureupvote.com/suggestions/554235/dark-and-darkers-content-problem think of up vote if you like the idea, those would be really good choke point where PvP player can find greedy PvE player who want more loot

civic zodiac
#

100%

jolly leaf
copper lava
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I'm really unsure if needing more than your full pre-made team guaranteed to fight the Ice Wyvern is a good thing. It's already quite difficult to get people to go along with something like that unless you're streaming to an audience, and seems to really limit the boss & be a missed opportunity for something this is otherwise awesome (and the arena/abyss itself is sick too)

On one hand I think it's cool that there's a like "Raid-like" boss that requires effort from potentially multiple parties, however, in practice it just creates a very limited piece of content - that does add this "rare/cool" factor to it as it can't be farmed or repeated every time but again limits one of the coolest draws of going to the Abyss.

Wondering if there'll ever be a time to make it so it's 3 minimum and not 4

civic zodiac
#

maybe they made the boss like that intentionally to change peoples mindset and improve communication between players in order to be able to do the full content. kinda interesting to see where it gonna lead ngl.

glacial sphinx
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Remove the HR entry fee and make the first floor more chill and appealing to go to. The number of nightmare spawns there makes it completely not worth nor fun. If you're soloing in there you get bogged down on classes with weak PVE to the point you barely move around the map. PVP is mostly dead there. Imo HR should be a very smooth transition from normals.

tawdry junco
civic zodiac
#

first floor should get limited to red spawn. nightmares is way too opressive for beginner/med experimented players. but for the gold entrance i think its fine its a good gold sink and increase value of higher quality gear. otherwise everything is kinda worthless cuz too easy to find.

muted latch
#

SA servers still down. Please?

queen vector
#

Fix it so we can bring coin bags into normals. Long overdue change

real fox
#

Please add a way to create solo self found characters! I know we can limit outselves if we want but I'd like to have this gameplay model officialized. (SSF characters can't team,trade or loot player gear)

delicate apex
#

Bring back multi class!

#

Viva la resistance!

spiral quail
#

bring back old portals, current concept is shit tier

plucky juniper
sullen blaze
#

Suggestion: Either grey out or remove the escape ropes/stairs when they have been used so people dont go to them and expect an escape route.

glad gull
mental jungle
#

I suggest that they buff the Druid. The buffs will include:
The bear form's attack damage will be increased from 5 to 250, the bear's speed reduction will be removed.
The panther form's bleed will tick 5x faster and will only go away if a rare+ bandage is used, the speed buff will be changed from 5% to 20%, there will no longer be a max health bonus, physical healing, and magical healing reduction.
The chicken form's incoming healing decreases will be changed to buffs, which are now set to 200%, as well as the peck penetrating 100% of armor and dealing 100% of the 150 physical damage, and it will no longer have any max health bonus reduction.
The rat form's hitbox will be reduced by 80%, The plague will now tick 10x faster, deal 10 (1) magical damage, and will only go away if a rare+ health potion is consumed, the form will now also be able to completely phase through any wall and door by "crawling through the cracks" and "running under the door," as well as the lost 95% of maximum health, physical healing, and magical healing, will be completely removed, making it's health pool and healing the same as a normal human.

Also change the name of the "Summon Treant" spell to "Summon Trent"

wicked rose
#

You're joking right?

mental jungle
#

Yeah the only thing i really want out of all that is the spell name change

zinc scroll
#

why cant squire auto dump gear into stash anymore?

covert halo
#

love the game, but ice caves killing at 10 seconds is a crock pot of shit

still wyvern
#

I would like the ice abyss timer extended feels like I’m rushing around not getting a chance to explore.

somber wind
#

Please remove the High Roller Ante or increase the loot quality in High Roller because as of this update it's better to stay in Normals for profit.

brisk vector
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I just realized that I sometimes don't loot stuff from breakable crates and barrels and such because the items spawn on top of each other and are slow to separate, do the devs plan on making the items spawn next to each other instead of how it is now where they clip into eachother?

uneven rain
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honestly finding new players and smokin em has been fun and all... but im lucky if i see one other team every 2-3 games. This is no longer a pvp game. Bring back the blue circle or at least centralize the exits!

jolly leaf
jolly leaf
cosmic narwhal
#

hate how they still have not changed the RNG in the cyclops battle
No fight should end up with oops, got unlucky, sorry pal

jolly leaf
cosmic narwhal
#

the Cyclops boulder phase

#

theres no 100% guarantee that you wont take damage

hollow pagoda
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there a weird ice cave spawn spot that puts you behind stack of boxes issue with this spawn spot it also spawns all 3 trio players in that tight spot so there no room to swing to break them without hitting teammate, please space the boxes out abit more

jolly leaf
# cosmic narwhal there`s no 100% guarantee that you won`t take damage

Do you know that you need to jump to avoid getting hit? And also that boulder fall faster on the edge of the map. The trick is to keep it in the middle of the room as much as possible and jump slitghly after he hit the ground like half a second later (but try it and get your own timing it's better)

cosmic narwhal
jolly leaf
cosmic narwhal
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damm. bro...started rubberbanding lost all the good gear i had+ the gear from, the guy ikilled, tough luck

cosmic narwhal
jolly leaf
cosmic narwhal
jolly leaf
cosmic narwhal
forest tundra
#

make DOTs scale to the different beast forms. If healing affects mouse less, then so should DOTs

cosmic narwhal
celest anchor
#

Please disallow automatic merge of looted with handled, for example getting bandages for the tasks, have to drop old ones so you don't loose looted status.

cosmic narwhal
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lol, game crashed mid fight with someone. I`m done, good night.

queen vector
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Instead of the gear based matchmaking for normals, is there a way to separate lobbies for those with say... over 100hrs of playtime? Whether I am in the 25 and below, or 25+, it seems like the vast majority of players right now are newer to the game. If it can be done, pairing new players with as many other new players as possible will probably help with their experience.

Thinking back to when I first started playing, the learning curve is steep. Trying to get an understanding of how to play against the AI, move sets, learn the map, the abilities, different classes, importance of sound queues, very basics of the game etc.. The knowledge and skill gap between a new, novice, advanced, expert player is large, and I wonder if it would help player retention to try and filter new players with other new players.

hollow pagoda
proud walrus
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Allow us to have a party of 4 now that the game is free 2 play

tulip hill
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I just had an interesting idea but I'm unsure if it would be a good fit for dark and darker
So right now, higher rarity consumable items have slightly better numbers compared to the previous rarity
but what if, when using a bandage for example, instead of healing slightly more, it instead reduced its rarity upon use
so rarity would become the number of charges the item has
such a change would have to come with other changes like reducing their stack size to 1 and probably some adjustments to the numbers themselves, but I would definitely be interested in what people think of the idea

crude hill
crude hill
crude hill
#

What i would love is the capacity of making a improvised party with ppl you find in dungeon and waiting room (tavern) with other 2/1 solo players (1 max in duo maps and 2 max in trio maps). i know there is a party finder in the lobby and that devs dont like ppl teaming in dungeon but it is a reality that ppl are teaming anyway and that there is a big playerbase that likes to cooperate in the dungeon so they couldnt just ban us. if they dont want that the teaming goes out of controll they should implement the real life problems of cooperating with an stranger into the game, like the possibility of betrayal or the fact that bigger teams leads to smaller reward for each player. Also i would like a white flag item to indicate that im friendly.

jovial anvil
tulip hill
hollow pagoda
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Issue with quads is number of players who would queue into quads, balancing gameplay. People already complain that duo queue takes too long

crude hill
tulip hill
hollow pagoda
#

eh won't count map selection as different queues

jovial anvil
tulip hill
crude hill
# jovial anvil Original map rotation sucked 30 mins was 2 long and lead to boredom on my end bc...

I think they should have understood that the goblins cave is more attractive by design for solo player because of the loot and the difficulty not making it solo queue restricted. All maps should have been trio max with a map designe woth of solo, duo or trio but the problem is the same always, there is a pvp tryhard playerbase that the only place they have to pvp is in the dungeon and without any punishment mechanic like a reputation system or a bounty system. Until they fix the pvp tryhard playerbase problem all they will make is coming with new patches in to detriment of game variety and fun, originated from an initial game design (first play tests) which in my opinion was better.

mental jungle
#

I suggest that they buff the Druid. The buffs will include:
The bear form's attack damage will be increased from 5 to 250, the bear's speed reduction will be removed.
The panther form's bleed will tick 5x faster and will only go away if a rare+ bandage is used, the speed buff will be changed from 5% to 20%, there will no longer be a max health bonus, physical healing, and magical healing reduction.
The chicken form's incoming healing decreases will be changed to buffs, which are now set to 200%, as well as the peck penetrating 100% of armor and dealing 100% of the 150 physical damage, and it will no longer have any max health bonus reduction.
The rat form's hitbox will be reduced by 80%, The plague will now tick 10x faster, deal 10 (1) magical damage, and will only go away if a rare+ health potion is consumed, the form will now also be able to completely phase through any wall and door by "crawling through the cracks" and "running under the door," as well as the lost 95% of maximum health, physical healing, and magical healing, will be completely removed, making it's health pool and healing the same as a normal human.

Also change the name of the "Summon Treant" spell to "Summon Trent"

devout dagger
#

I would very much like a rework to how the spell Judgment is handled. If I am casting it there should be no reason it fails because they wiggle out of range. Or at least treat it like holy strike and hit the position with a small aoe.

real fox
#

Day 2 Requesting SSF Characters to be an official thing. Gimme an official way to create a character that can't trade, loot from players or use vendors.

tulip hill
#

But real talk, they need to make the chicken's attack have a slightly longer range, you can't even hit something standing still 90% of the time because your collision hitbox stops you from getting close enough for your attack hitbox to actually hit them

meager jasper
#

Bear's definitely underpowered now, it needs a small static damage bonus but not to have its scaling increased again. Right now I think cleric is just a better druid because it can use armor and bear being druid's source of tankiness doesn't really work well.

rotund flicker
#

Hi there, I'm watching the game grow from the first play test and I'm enjoying it. There is something that I would like to see as a solo player mostly bcoz my friend are not playing that much to implement better queue range then uncommon to legendary. How it makes sense that wearing uncommon set you can fight legendaries and epics.. please reconsider that( I'm not saying that bcoz I have problems with obtaining gear - gear actually the better the less I'm enjoying the game. Please consider also a "looted" only queue which means you can only q with items that you obtained yourself.

twin wharf
#

My idea make a dwarf skin, and give it ore detection, works like trap detection but for ores.

jaunty bay
jaunty bay
twin wharf
jaunty bay
# twin wharf Fair, I just think it'd be neat.

yea it's not an awful idea but youd hope they get more than just a passive ore sense what all i was getting at. Unless theres a better use for the plants for instance the plant sense from druid is dead in the water.

jaunty bay
frigid coral
#

zone back plz

cosmic narwhal
cosmic narwhal
#

2 ames in a row where the game crashed in the middle.....great

jolly leaf
void dagger
#

is there a chance Circle's come back to the game? i really enjoyed it more when it was more PVP focus,,without circle i have TO RUN all around to find people,,i personally prefer it before

echo siren
#

mode or arena map, with 8 teams, which can be solo/duo/trio depending on the rotation or choice of mode, mode focused on pvp, where they will be divided into 3 elimination rounds, each round a team will face each other, thus advancing in the bracket until reaching the final, to be fair with the balance of the game, it will be done like this, in the first round everyone used white items to balance the items, thus being fair without the possibility of finding a full purple or orange team while yours has blue items or white, in the second round the items became blue and in the third and final round the items will be purple, in the final the winning team will have a chest to loot, nothing too strong and not too bad, a mode focused on those who like the pvp of game and want to have a quick game, good for training and practicing PvP and new builds, it would be very fun and interesting, and a competitive one could even emerge based on this mode, attracting more players and boosting the game's community, if done well and set up this way mode could be very successful similar to the arena present in League of Legends currently, the balanced item system could be made either with the game automatically giving items to the players based on the status and classes used by each of them or with a chest with a variety of items to be chosen to build your build for the next round, or a similar system, this would not hinder players who play the normal game mode but would also attract new players in turn, more complete queues and a more fun way It's quick to enjoy this game, a jewel to be polished.

echo siren
quasi sparrow
#

make normals have two lobbies, gear 0-24 & 25-299 max, then HR should be 299+

#

minimum gear score for HR means its a goal to save a kit and go in. Knowing other people will have a decent kit

#

In turn, it will put more people in HR due to the fact that they are forced to if they have a gear score of 299+

#

and maybe remove the HR fee, as people will be forced to bring good kits regardless

#

this will help divide the lobbies only by 3, rather than 6

#

Having less lobbies would also help lower population regions

cosmic narwhal
#

youve GOT to be kidding me! Game crashed literally right before the Ghost Kings slam attack.
You cannot make this shit up. WHY, LORD!

glacial sphinx
#

Fix the blizzard auto kill timer in ice caves, it kills about 5 seconds early

cosmic narwhal
#

another match, another crash.
I swear, is it the game or is my PC just busted?
I don't understand....

cosmic narwhal
glacial sphinx
umbral elm
#

Are there any leaks of more maps that will release? Id like to see a pure pvp arena or coliseum map

umbral elm
#

What about a pure pve mode? Something thats pure dungeon crawler like a canpaign mode or something

glacial sphinx
#

Not that im aware of

elfin vale
umbral elm
torn valve
#

hey so im f2p player and so far i enjoy the game and the only thing that kinda bugs me its that the f2p players can make only one character, i understand its like this because the f2p version is like demo to try the game out, but it would be very cool if the f2p players had a chance to grind out the extra slots for characters like for big amount of coins or blueshard stones, im suggesting this idea because i would like to try out other classes of characters but dont want to delete my lvl 30 already existing class

main eagle
#

i would like to see a coin puch added to characters that can fit like 30 coins or something

civic zodiac
torn valve
woven elm
#

itd be awesome if y'all added more mechanics from games such as mordhau and chiv, i love the game idea and the gameplay but the attack options are quite lack luster and feel super unpolished with how they come out so robotic. adding a block to every weapon at the cost of high stamina with repel+chambers would be crazyand make the combat feel both alot smoother and more strategic especially in the case of 1v1 where it feels like most of it is based on who has more HP+Speed = Win. Oh and please delete druid from the game :)) /hj

umbral elm
uneven rain
#

Here's my issue today. They gave us so few quests i finished them in about 3 hours. They took away the circle so now there is no pvp. I spent every game running towards spawns, ignoring mobs, trying to get fights. I think I saw one person every 3-4 games AND I WAS HUNTING. As of right now I have 2 extra stash tabs. Theres no crafting, no pvp. What is going to bring me back to the game today?

#

There is literally nothing left to do. Stack materials for later? No thanks. The pvp in this game is dead now, BRING BACK THE BLUE CIRCLE or at least make exits centralized or DO SOMETHING so i can actually fight someone!

devout elm
#

"now u can actually explore the map"
Yeah wow I love exploring an empty dead map only fighting stupid npcs
Go play diablo if U just want to pve

#

Even at the group exits you don't fight anyone most of the time since there are multiple

umbral elm
#

Lmao its a dungeon crawling simulator not a battle royale

#

You can play it like you're just there to hunt people but if thats not the intended gameplay, no wonder it doesn't work

More pvp would be a good thing but now is way better than when teams would spawn a room over from eachother

#

Bracketed normals kind of helps the game lean back towards pub stomping, its too dangerous to run aimlessly throigh high roller

devout elm
#

The main draw of the game is pvp Bro come on
Keep denying that and enjoy the game dying faster than ever as people get bored of killing the same boring npcs and extracting without ever seeing another player

umbral elm
#

Eh my groups loving it
When arena is around you'll get as much action as you want

devout elm
#

Like if u go in the new medium roller queue you will literally see nobody dying to npcs but you also don't even meet them
Cause they're all across the other side of the map

umbral elm
#

One actual problem was we queued east coast high roller and got a fully empty lobby

devout elm
#

At most I could maybe find 1 other group every 3 games or so, never multiple groups anymore

deep laurel
#

Let demon form work like spell memory lol. It would be cool to have hydra in df. You could even restrict it to just ES and a couple spells that don't leech life.

umbral elm
#

Is that while running laps trying to track people or are you going to the nearest exit and waiting around there?

devout elm
#

We go as fast as we can, usually heading towards the middle or a group exit but since there are multiple of those it's still usually just us there even waiting until the timer has almost ran out

All the maps were designed with the circle in mind and now with all these static exits added on top they successfully killed pvp

umbral elm
#

They could probably fix static exits being such a fun killer by making the blue stones a duo exit instead of trio and making the raft do less laps

devout elm
#

The random exits were so much better
Just have those and like 1 or 2 group exits and it would already make things way better

umbral elm
#

I dont think theyd have to do alot to force more pvp, I'm definitely a fan of no circle though

devout elm
#

If they don't bring the circle back at least double the players per match

#

Now u can literally extract in 90% of matches, makes all of it kinda meaningless

#

They dumbed the game down for their free to play release and in the process alienating the playerbase for who the game was actually meant for

somber elk
#

random exits were the best now im camping near stairs to kill most people

uneven rain
#

i went hunting for pvp yesterday. I might have seen one person ever 3-4 games. That is actually distressing, it feels like a pve game now and that really stinks

#

on top of that, i finished all the quests in about 3 hours.... so what is bringing me back today? pretty much nothing really

somber elk
uneven rain
#

i got 3 stash tabs, one full of mats i cant even use yet. It feels like we are back in early access..... WHERES MY CONTENT WTF

devout elm
uneven rain
#

finish quest in 3 hours, geared out of my mind, i dont think ive even died at all this wipe yet.... So many crafting mats I cant use. Why is crafting not in the game? Why do we only have 3 hours of quests? Why is there no pvp? I am literally bored of this game for the first time EVER in like 2000 hours

devout elm
#

Also being able to buy infinite health potions seems kinda OP?

uneven rain
devout elm
devout elm
uneven rain
#

uhhh its been like that for like 2 wipes lol

devout elm
#

Yeah haven't played for a while but seems weird

uneven rain
#

can only use one pot at a time and it heals 15 hp now, theres a CD on it

devout elm
#

At least remove the exact same potion that costs three times as much as the other for some reason

uneven rain
#

all pots heal the same HP, better ones just do it faster now

somber elk
#

Perks and skills need more development, pvp need to be more, the game need to be harder

uneven rain
#

lol what pvp.... removing the circle is only good if you want to go kill a boss. I have seen one other team maybe in 4 games... Absolute garbage

ripe turtle
#

would be nice if you could change skin along with male/female voice. really weird to hear manly voice with elf female skin.

devout elm
#

On solo queue pvp is especially completely dead since you can just solo extract basically everywhere just looking for stairs on ur map
So casualized for the free to play audience

winter nova
#

IF YOU want multiple characters. make mulitple accounts. its to stop gold sellers

uneven rain
#

@keen onyx Today will be the first day since EA that I wont log in. There is nothing to do. PVP is dead, theres not enough quests, ice boss requires a team of 6.... What is the point anymore

devout elm
#

Is yeti the ice boss?

uneven rain
#

lol no the Ice Wyvern

winter nova
#

druid is perfect. they just need to leave it alone

ionic epoch
#

dial down the accuracy of the aimbot on the skeleton archers, they shouldn't be able to hit a mouse instantly like that.

lunar narwhal
#

Give druid an animal form that lets teammates ride you B)

unborn terrace
#

hold on, lettem cook

ionic epoch
#

cook what? that sounds sexist and disgusting

unborn terrace
#

rideable druids. im with it

patent pebble
#

druid nerf didnt do shit tbh, still meta class cause i just hit one 6 times then when i spectated they were full hp???

unborn terrace
#

druids can heal themselves

patent pebble
#

yeah how many times can they do it>

#

they need to put a cooldown on how fast they can change from animal to animal

fringe sparrow
#

bring back the swarm, wich makes the map smaller, we dont have pvp anymore

lapis iris
#

I guess my suggestion hit a cap for the day or something cause nobody can upvote it anymore ._.

#

Nevermind I guess it’s good now

unborn terrace
#

its like 4 higher than it was yesterday wym. are you baiting people into upvoting?

lapis iris
unborn terrace
lapis iris
patent pebble
ionic epoch
#

or just get better at throwing a drum at rats

patent pebble
#

do any classes hard counter druids?

unborn terrace
#

just judgement the rat, instadead

lapis iris
somber elk
winter nova
#

this is perfect. free players can make more then 1 accoutn to play. it stops gold sellers. 3 different teirs of player, under 50 above 50 and high roller. keep it up. and thank you for not trying ot fix the druid . you spent a lot of time workign on it and it shows. thank you

hollow garnet
#

There is no feeling that 1 character is not enough for f2p?

lapis iris
lapis iris
umbral elm
#

I dont think F2P should get anything other than 1 character and <25 normals, support the game if you like it enough to play 3 characters

#

F2P should be relabelled as a demo, only give enough to hook people into wanting to buy the game to go use their gear in >25 lobbies or HR

#

Maybe a second character slot in case they didnt really like the one they picked but dont want to commit to deleting the first

Cant give too much or you'll have a legion of f2p people abusing the little they're given to be satisfied enough with the game and not buy

#

Game won't survive off cosmetics

lapis iris
# umbral elm Maybe a second character slot in case they didnt really like the one they picke...

I think just allowing for 2 characters and a self found mode for normals would be the best option (self found is to prevent the game from looking bad due to the market being labeled as “pay to win” since you can buy stat specific gear pieces) that or just removing trading and market as a whole to remove the shopping list part of the game that way when someone finds something it’s a matter of how useful it is to you/one of your characters rather than “Oh this is gunna go for x gold!”

echo siren
#

I think it would be cool for everyone to be able to play all the modes and the differences would be in e.g.
F2p
You can only have 3 chars or close to that
Can only have 1 or 2 chest flaps
You don't get blue runes to buy cosmetics
Cannot retrieve items from goblins
You only get ranked rewards up to green lvl, I forgot the name
You don't get the ranked skin
Who paid for the game?
win cosmetic promotion once a week
Can have all ranked rewards
There is a gold bonus from selling items at the NPC and xp per run
Has priority in the queue
Get early access to new classes and cosmetics, modes and maps
Have access to unique cosmetics
There are more items available in standard gear
And things like that

echo siren
#

I really just wanna rotate my items in the inventory for more space control lol

lapis iris
echo siren
echo siren
umbral elm
#

You build up your kits strategically by snowballing

lapis iris
# umbral elm How is it pay to win? You have to play to get gold that anyone can go buy gear w...

Yes but the whole reason for the recent change is because the F2P players would like to atleast use their gear. However the thing that makes it pay to win is that we can load into the same game as them (Us using stat specific items we found on the market) and they have to use the stuff they came across. It’s the advantage in having the market that makes it so unfair. I understand your perspective on it but once again we have to be appealing enough for them to want to buy the game and support further development

echo siren
#

Paid account = Vip status with more acess to the game content
Free Account = normal status

silk kraken
#

Tune down the max gear score to full greens and maybe a couple of blues.

umbral elm
#

Best case scenario everyone buys the game, we should set up F2P to bait people from every angle into wanting to buy the whole game

#

Seperate the players when the market becomes relevant

lapis iris
lapis iris
# umbral elm Best case scenario everyone buys the game, we should set up F2P to bait people f...

I absolutely believe that us players that have supported the game for this long should have access to more of the game than the players that haven’t supported it financially at all. However once again putting so many limitations on their copy of the game while giving us such a large advantage will just drive the majority of the new playerbase out and we will be stuck with low pop servers and a bunch of people complaining about the game again

umbral elm
#

The gray/white lobby should be fair and enjoyable enough for f2p by not exposing them to people that bought the game and are using the mechanics that bring them out of that lobby, don't take the market from normals, it should be normal for people to go straight to the market after dying, if you're poor you go back to gray lobby to try and get out of that hole by finding random pieces they can use good enough or sell

lapis iris
silk kraken
#

Highrollers should 100% be the only mode you can take highlevel gear into, the only reason anyone with full blues and purples goes into normals is to try and farm people with no gear with little risk to losing. And a bonus would be have it be found in raid only so max endgame players can't just fully kit out with BiS and easily pubstomp everyone in normals.

umbral elm
#

They shouldnt get to use the market without buying the game, f2p are who most of the cheaters will be flooding the market

#

It should be fair enough if the f2p dont even get into lobbys with people that bought gear

#

They want to use the gear they find, they clearly like the game, buy it?

lapis iris
teal galleon
#

Instead of Normal vs HR restriction, it should have been SSF vs Duos/Trios. That way it would also provide different experience that could make people spend for full version

umbral elm
#

The real problem is people got told Free To Play so they assume they can enjoy every aspect but theyre just on a Demo

teal galleon
#

Alas, it's probably too late to restrict F2P to SSF

lapis iris
#

We should try looking ahead to fix and mold the current situation to be beneficial for the games health and growth for the future

#

I mean hey here soon we’re supposed to be getting the arena so most likely that could be a good incentive for F2P players to buy the game to then have access to that

#

Maybe also try restricting the maps down to just crypts so that they can have the multi layered dungeon experience

echo siren
#

Just put the f2p version like tibia but more fair, like the RubinOT game did, f2p can play the game but if u have buy u have bonus in your game

silk kraken
#

I think there is plenty incentive to buy the game already. I don't want an overflow of predatory microtransactions or having battlepasses. There's multiple free to play models like this on steam.

main remnant
umbral elm
#

I wonder how many players here are Tarkov fans fresh off their anti dlc protest

#

They see a new free to play extration game on steam, download, get hit with a pay wall and immediately go mald on reddit

paper venture
#

Desync is killing us, just had a bunch of arrows mailed to me through a wall, body was three rooms back for my partner.

umbral elm
#

Ive only had that desync issue when my internet was the problem - discord and Google were fine but i couldn't get the game to run smoothly for long

#

But my router has wifi 4 and 5 sometimes theyll connect simultaneously and ping me to death, disconnecting from the wifi 5 fixed it

clever kelp
#

Legendary edition holders should get more blue shards per play. Not knowing Lycan was coming, I spent blue shards on cosmetics after buying the other races. Now, I've bought a full game and there's a competitive advantage in Lycan that's locked behind an additional $10 purchase.

west viper
#

clips-only channel would be good

crude hill
#

We need a strong and fair F2P version if we dont want to lose those new players and other potential onces when dungeonborne release with a stronger F2P design with tons of micro transactions . When all dungeonborne did was copying 80% of systems and mechanics, changing a bit the combat and making it look more fancy.

#

I bet dungeonborne in next playtest wont have BR circle anymore

fallen mesa
#

Just posted my first suggestion lol

narrow snow
#

Can we get some RED SHARDS considering the fucking game I spent money on is now f2p. Give me something as a consolation. This is a fucking joke and anyone who paid for the game should be outraged. We were essentially ripped off.

crude hill
crude hill
narrow snow
unborn terrace
#

we thank you for helping keep the game alive Salute

crude hill
spice drift
#

guys the game is not working for me everytime im opening the game in black smith it says update when i update the game it says update integrity check failed please try again what should i do someone help please ?

grand grail
#

@keen onyx @dawn grotto - I reported this a while back, idk how hard it is to fix, but there are still two modules named "Cave Altar" in the goblin caves.

azure bison
#

WHY DOES THE CIRCLES CREATE SO MUCH AND ABSOLUTELY RANDOM ON GHOST KING AND RANDOM TRIPPLE SCREAM???? DEVS HELLO?

mental jungle
#

I suggest that they buff the Druid. The buffs will include:
The bear form's attack damage will be increased from 5 to 250, the bear's speed reduction will be removed.
The panther form's bleed will tick 5x faster and will only go away if a rare+ bandage is used, the speed buff will be changed from 5% to 20%, there will no longer be a max health bonus, physical healing, and magical healing reduction.
The chicken form's incoming healing decreases will be changed to buffs, which are now set to 200%, as well as the peck penetrating 100% of armor and dealing 100% of the 150 physical damage, and it will no longer have any max health bonus reduction.
The rat form's hitbox will be reduced by 80%, The plague will now tick 10x faster, deal 10 (1) magical damage, and will only go away if a rare+ health potion is consumed, the form will now also be able to completely phase through any wall and door by "crawling through the cracks" and "running under the door," as well as the lost 95% of maximum health, physical healing, and magical healing, will be completely removed, making it's health pool and healing the same as a normal human.

Also change the name of the "Summon Treant" spell to "Summon Trent"

unborn terrace
fallen mesa
daring merlin
#

hi suggestion cha nnell i love youu

unborn terrace
#

we love you too witchblade

daring merlin
finite dagger
#

why is my region a day later still dead

daring merlin
#

idk why ask me dont even know what region, this is a hecking suggestion channek

jolly leaf
#

@dawn grotto @mint ravine Would it be possible to have a special role for people who just want to help people by answering questions (Not moderate or be a Knight and bring them in game) ? You could name it "Squire" (Because we help people before they go in game). If possible we won't be affected by the slow mode on the #game-discussion and #q-and-a channel and be able to use simple reaction like ✅ , ❌ , 👍 , 👎 . I'm thinking about people like @unborn terrace , @tulip venture or me. Thx you!

frail gorge
white cargo
crimson sand
#

Please make Goblins and Goblinas a playable race

#

@dawn grotto

fresh heath
#

Suggestion for the mini map to show all the extracts including the three person ones. This would help not just new players yet also intermediate players.

daring merlin
#

Give wizards counterspell, a new spell that allows them to counterspell other casters when channeling a cast. Counterspell is a iconic dnd spell in every campaign its ever been used

somber elk
#

dear developers, im very happy with ur game and suggesting the followingfightercat
increase player cap in dungeons (more pvp pls)
add new features for leveling with perks and skills
add Practice mod

fiery flower
#

i low key wish they have a seperate match pool for runs with a closing zone so people can choose easy going and pvp filled

worn lava
#

yall devs kind of did a bad thing allowing people to bring gear into norm if your not aware there are groups going into hr then norm to steal as much loot as possible and halt anyone progression from gearing up if they have all the gear they control the market also control the price this is a bad system you all created making you prob get more bad reviews on your game

gaunt bane
#

urm... how about uhm buff fighter? maybe? lol ik its crazy

gaunt bane
gaunt bane
cosmic narwhal
#

Also, starting to hate playing since on half of the matches the game just crashes and i lose all my loot.

nova dragon
#

Idea

Wands as a main hand weapon for spell casters. Works like a bow. Shoots a single magic attack like the warlock dark bolt or the mage ice bolt. Has x amount of shots before you have to reload it. The reload would be like charging the wand back up. Your will would determine the reload time. As the more magic power you have the faster you can recharge.

fiery flower
rugged raptor
coral glen
#

Suggestion: Fix South America server so we can play the game 👍

cosmic narwhal
#

Fix the game so i stop crashing every game

umbral elm
#

Why doesnt level 20 give a perk slot?

#

5th would fit perfectly on the top of the arch around your character, draw a star between them

hollow pagoda
daring merlin
#

i suggest people to be my friend

glacial sphinx
silver yoke
#

this no cicle is beyond garbage almost never find anyone

half mason
silver yoke
# half mason YESYESYES. The Zone and portals not really being a thing anymore has made this g...

most of my games since they took it away have been almost completly empty or only a person or 2 was on the other side of the map never seen them no interactions no fights and if im not doing high roller so i can see the feed most just die to mobs hardly ever see, sookmegood kill suntingwong. this has become a very fun game to an extremly boring one. i know the suggestions here in discord dont matter as they moved the suggestions that the devs look at to the main website i know im not the only one who put the suggestion on there but i did add another one for the cirlce if it even matters. https://darkanddarker.featureupvote.com/suggestions/560318/bring-back-the-enclosing-circle

cosmic narwhal
#

gg game crashed again and lost all my items.
thanks game....

#

at this point it's been crashing every single game and i don't know what to do

pure basin
#

Can the spell book get a projectile on left click. It would be a great option for clearing pve on spell casters. Maybe just shoot out one single magic missile projectile.

toxic geyser
pure basin
#

That is cool too

main eagle
real dew
#

anyone else experiencing bad lag? or rubberbands?

crude hill
#

Thanks to not having circle i m feeling that encounters are more natural so in case devs want to make pvp more frequent i suggest you to design custom new ways to encourage players moving from rooms that feels natural and random to each map. For example:

-In goblins cave, add random rooms ceiling to collapse since early game making them inaccessible and insta killing all players inside after a few seconds of earthquakes as warning (keep the end game whole dungeon collapse). This is easily balanced by changing the number of rooms that collapse for each game and making more probable of collapsing those rooms that doesn't blocks ways to things like bosses. After that in case this make exits to much difficult cause you are removing access to some static exits i suggest bringing back some old random blue portals like 1 for each room with exit that collapse.

-In crypt you can make it similar but with plague progressively growing in those rooms and instead of instakill here the penalty is starting to lose health. The plague in that room will gain damage progressively each minute since the first minute of the game to a point when is not worth getting in anymore because is to risky.

-In frost mountain also the same but instead of plague is freezing and instead of losing health each second you gain freezing stacks each second that slows you until you turn into an ice cube. In this one the doors also freezes after a couple of seconds but you can go back in if you break the ice in the door. with some strong class like fighter/barbarian/etc, keep in mind that this room keeps applying stacks and that the door will freeze again. As in goblins cave here you need some early visual/sound warning before it start to apply stacks so it doesn't feels unfair.

What i want to say with this is that there are many way to encourage pvp without bringing back the BR perfect and intrusive circle that takes you out of the fantasy.

jade kettle
#

i miss the circle 😦 nowadays i get matched in a lobby with like 2 other people and i played 7 games with 0 pvp. It was in normals, but still feels like id like to have some player interaction!

#

i get the encounters feeling more natural - but it came at expense of the thrill that comes at the end of every session, competing with players for a way out

crude hill
#

in my case i felt the decrase of encounters but not as much as you

jade kettle
#

but ive always been a noob, on and off playing and enjoying it when i do but never getting to far each EA - and i can say with certainty that the amount of pvp I experience (in normals, as a lower level player) has reduced from 100% to around 15% of what i used to experience

#

No concrete suggestion - just miss the pvp, felt like one of the big draws to the game 🙂

crude hill
#

Im sure that the devs have the stats and if it real and it seems, they will do something fast. From the worst solution that for me would be bringing back circle to making number of players in dungeon bigger to bigger things like new mechanics as i suggested.

grave ermine
#

When your teammate falls into the void on Frost Mountain, if you choose to go to the next level of the map, your teammates bodies should appear when you enter the next layer so that you can revive them or grab their gear.

crude hill
crude hill
naive silo
#

taunt should make enemies have lower ms when walking away from you for its duration

grizzled jacinth
#

I feel like there should be a "Matchmaking with: Common" or "Matchmaking with: Legendary" next to the gear score so average people who aren't in the discord and read every update know that you need a Gear Score of less than 25 to be with other common level players.. ❤️

fallen mesa
worn island
#

When u're in lobby u should loose EQ when u exit (in tavern)

civic zodiac
#

the amount of nightmares in HR is wild

vast karma
#

Literally adding poi to the game would help so much with players trying to pvp. Gold piles need to be on every map imo.

civic zodiac
#

it should . ice cavern gold pile pvp is what miss me the most. if they care about having free loot on dead lobby the best thing would be adding a multiplicator depending on the players in the lobby. full lobby being 1.0 and dead lobby like 0.1 so looting these pile when solo would give barely no chance on legendary.

acoustic elm
#

bring the circle back please, youve killed the pvp in this game. Forced to either spawn rush to get a decent amt of fights or loot

acoustic elm
vast karma
acoustic elm
civic zodiac
#

tbf rn what kill the pvp is the fact players are bad and half die to pve or cant even clear more than 1 room XD

acoustic elm
#

went from killing an average of 5-6 players a game in GCs to maybe seeing 3 ppl a game

acoustic elm
vast karma
#

I just key certain places rn. Elevator room, boat, circle room

verbal siren
#

I would like to see More Variants of Blunt weapons four the cleric. Also I would like to have loading animations.
For loading, into each map and leaving animations

civic zodiac
#

with barb i have no problem finding pvp. just need to roam more everywhere instead of just some points like before

acoustic elm
civic zodiac
#

cuz they all die to pve XD

hollow pagoda
civic zodiac
#

leave new players 1 month to learn and then lets see how it going. players will start seeking for pvp and things will be better. but gold piles on every maps should be a thing. just no named unique inside of them so its not too op.

hollow pagoda
civic zodiac
#

just meet a dude that look totally beginner. spoke to him he told me he was playing for a week and started getting good. then followed to watch him struggle to kill 2 skeleton in under 2minute XD

#

game is hard to learn for average players shits insane lol.

#

arena will make everyone life much better. being able to do pvp nonstop without bothering about the pve

graceful wraith
#

yo guys are the quests buggi ?

acoustic elm
graceful wraith
#

but there where not much quest like last season

acoustic elm
timid bluff
graceful wraith
#

i had only 3 on each merchant

acoustic elm
graceful wraith
#

ah so we have to wait next week or what

acoustic elm
timid bluff
acoustic elm
acoustic elm
# timid bluff where did i say that dnd shouldnt have pvp?

the circle forced players into each other, whether u like it or not its what drove pvp. now that its gone and without something like gold piles on every map pvp is essentially dead unless you ape rush spawns and even then youre barely seeing anyone even when half the lobby doesnt die to pvp

graceful wraith
#

man thats shiet i was hyped for questing 🙂

acoustic elm
timid bluff
#

The forced pvp was literally the worst part of the game, when I played a few years ago. Getting boxed in with 3 player squads, that all had some kind of build and coordination when you're a new solo player was not fun and made me just stop playing and loose interest in the game completely, it was literally a battle royale

acoustic elm
timid bluff
timid bluff
acoustic elm
timid bluff
#

bro, you really got to learn to read, where tf did i say that most players didnt enjoy the pvp, or did they remove the pvp from the game like i mentioned with the other things?

hollow pagoda
#

The big thing I miss is blue exit portals spawning near the center when there was 2 mins left.

made assurance that even if you didn't find the other ones there was always a few in the center you can fight over

acoustic elm
timid bluff
#

now you're saying something completely different, first you say that the players that "didnt enjoy pvp, sucked at it" now you're saying that I/these players "dont like forced pvp" these are 2 very different things man

#

and of course I "sucked" at pvp when there were only games with 3 player squads that strangely obliterated solo players for some reason, I wonder why

glossy kayak
#

If this hasn't already been brought up, there needs to be a easier way to transfer loot between different stashes, taking it from one and into your inventory to then put it in your second stash seems like such a longer process when organizing stuff

gaunt bane
acoustic elm
fallen mesa
gaunt bane
#

my stash is full with all the quest junk, i need my topfhelm basekit for fashion

acoustic elm
shadow haven
#

Here is an idea they could do. Have a tavern that you upgrade kinda like tarkov this would provide a money/loot sink provide more quests and give people a place to test gear. And you get to pet doggo all day.

ivory quartz
daring merlin
#

i love you suggestion channel

inland raft
#

Hi, I still request to remove additional magic capacity from any secondary weapon since we currently have 0 primary weapons for magic, the only obvious exception being the crystal ball

gusty lily
#

Every 2nd New Player I meet never heard of the squire - Can you just explain these things easy to access in the game somewhere?

umbral elm
#

If there's going to be maintenance it would be cool if devs didn't wait for the weekend

daring merlin
#

Lol

limber vine
#

will there be gear based matchmaking for hr again?

inland raft
#

it's two handed @gaunt bane what is your point?

river apex
#

Is there a place to report bugs?

#

idk if anyone else has a similar problem, but whether i die or exit a run, if anyone goes down the red stairs, it will not let me spectate them, while i do see them in the warmup/prep room before hell, i get kicked back to character selection as they enter the second part of their run.

merry kestrel
#

Landsknecht armor, and fabulous armor in general, is historically accurate for fighters. I posit that Fighters should be able to wear feathered hats, leather bonnets, and straw hats.

crude hill
#

someone can explain me what @dawn grotto means by pre-teaming?

glacial sphinx
crude hill
#

is it that easy as search game at the same time? is it consistent?

glacial sphinx
#

its not guaranteed to work, dnno what the chances are now never tried it

vast urchin
short mason
#

make vyvern not depend on 4 people , i want to do it alone or with my team , and not wait for other RANDOMS, you dont even ban teaming because of this bad design

ripe cedar
#

@dawn grotto you should hire me so that I can warn you about stuff that your devs seem to miss... like a boss that requires 4 people, in a game where we threaten pre-teaming..

winter crown
#

Can we make the quests shared between all characters of your account (like, if you finish a quest on one character its done on all of them). The way things are now your average player wont even finish all the quests (all quests well eventually get, not the few we got at the moment) on a single character, let alone multiple ones.

short mason
upper sonnet
#

Would make sense since you'd have a full lobby in Ice Abyss and would be able to much easily just get some other guy

upper sonnet
#

Right now you need to find someone in the Ice Caves, convince them to go down, and then do it

hot shadow
#

The queuing in the latest patch is pretty fun. I'd like to see it go more in this direction. Remove high roller, go back to a single queue. Add gear based matchmaing to the queue. Instead of just a single cutoff, have it scale. Matchmaking will then try to find a group of players in a gear range and group them up so every dungeon has a mix of gear scores within that range and put them together. If lobbies aren't filling up, expand the range. So if there are only 9 people playing in the world you have Timmies and gods in the same lobby but otherwise you can expect a reasonable mix of players in your general gear score range. Since high roller would be gone, dynamically adjust the loot tables and enemy spawns based on the average gear score in the lobby.

short mason
upper sonnet
#

Consolidates back to 3 split ques and now you can't naked run HR you have to slap on some greens at least

#

Make HR free again too and also any insurance items from HR have a discount

hot shadow
upper sonnet
#

Issue is they already sold copies of the new 'Legendary' thing with the express advertising of you getting to play HR so idk if they can switch it up like that.

#

They kind of have to keep HR alive now else then the only thing you get from upgrading is Market access

ripe turtle
#

Since true damage is no longer a thing, Slayer Fighters are not good anymore. The Slayer perk should be changed from 5 weapon damage to 5 true damage.

marble nova
#

Love the state of the game just would like something that regroup players a bit more for more pvp, perhaps some map objectives and the extractions are a bit rough in duo would like some random portals towards end of game that are shown on map perhaps so it brings players together idk.

#

I am not a rogue player either but I think they are lacking some survivability a bit.

graceful frost
upper sonnet
wicked spindle
#

I think it would be cool if once you bought all the stash slots on a character if it unlocks a new line in your shared inventory

fluid marsh
#

Could anyone tell me if me and my friend should go high roller is it worth it?

white cargo
#

Please remove ice spiders i cant play on ice caverns 😦

worn lava
#

its really annoying when people from east Asia or other regions go into the US east gathering hall and there's no way to know your grouping up with them until your in a game unplayable from the lag

nocturne dome
#

Can we get ruins back fr

unkempt moat
#

I miss the fortnite storm circle and portal spawns so much anguish

#

I understand the intent behind the new system and it is growing on me, but endgame pvp was sooooo fun and it was something that really drew me into the game. I don't think it was too much like a BR game just cause of the end circle, DaD had enough setting it apart. Here's to hoping we get a legacy mode someday, even as a limited time thing 🙏

unkempt moat
nocturne dome
#

forced pvp too, which is an issue rn game is mad pve feeling, even if that will fix as timmies learn the game more and more I think that circle would help force pvp better either way

white cargo
late star
#

only magical healing stats increases my healing as a cleric? Will doesn't?

unkempt moat
#

I fear new players will struggle with pvp because of lack of exposure and how uncommon it is

vivid coral
#

please change this fucking extraction system.....

austere quartz
#

only change i want f2p 2nd character slot

unkempt moat
#

On the dark and darker wiki they have interactive maps you can select only extraction points and portals. Personally i throw on extraction points and heal shrines, and if im with a squad ill throw shrines of resurrection too

worn lava
#

change the punishment for team killers the way you have it set up now doesn't do anything when someone team kills and you got the option to punish them it should auto kick them from playing for a day or 2 or 3 days and also give them a red name idk why you devs just make it so they cant vote and they get a red name to me thats a stupid design it should be also a kick from playing added on top

real basin
#

Let free2play players buy character slots for gold max 1 start slot and 2 you can buy

ebon yoke
#

i think they should add item redrop as in if you got 10 items of the same rarity you can exchange them for one of higher rarity as sort of a pity system

glossy kayak
ember vortex
#

I'm sure this has been posted before -- but the mini-map needs major updating. If you go to a YT channel explaining how to extract you'll see like 50-80% of the comments are mentioning this was difficult for them and extremely unclear.

There's no explanation on how to extract when you start the game. That wouldn't be a big deal but the mini-map is incredibly small, the blue/red icons don't contrast well with the mini-map and are hard to see, and there's multiple escape methods not shown clearly on the mini-map.

You don't need to make a tutorial or explain it. All you need to do is make the blue/red icons easier to see. The easiest way to do that is to add UI scaling to the mini-map. Due to the mini-map being small it makes it harder to see the icons. Even with the poor color contrast if the mini-map was larger it'd automatically be easier to see. Allow up to 200% scaling or allow it to be simply dragged and expanded. Either works.

I would also recommend being able to change the color of the icons due to some people being color blind. However UI scaling alone would help them, the most important is UI scaling 100%.

Summary:

Add up to 200%+ mini-map UI scaling or allow to drag to increase/decrease size.
Allow option to customize mini-map icon colors due to color blindness and personal preference.
Make icons easier to see with contrast and resolution regardles of color.

worldly umbra
#

Remove items becoming handled just from being bought on the marketplace, and re-posted on the marketplace. People selling things for way too low just to try to get money quicker, because they're incapable of delaying their gratification will destabilize the economy, and players should have the freedom to purchase those items, and re-sell them at the proper market price.

quick plover
#

@keen onyx Can you please reduce ingot bar size to 1x2 in stacks. It would encourage more crafting.

I am trying to get a head start on some crafting and it's a suggestion

minor mason
#

buff druid form damage, lower the scaling on the attacks

grand grail
#

can we please remove the lobby dodge penalty

#

at least in normals it makes no sense

hushed lake
#

wouldn't it be cool for a guild system to have banners and stuff and maybe guild rewards for getting youre guild xp additionally xp could be gained by working with other members in the guild or completing quests/bounty's for the guild could even be player created guilds for friends or like factions made by the devs. like a red blue and yellow team yk

crude token
#

Would be cool for classes to be able to choose any usable weapon as starter gear (e.g. barbarians being able to choose felling axe, bardiche etc..). My question is, if it's not possible, is it because those weapons are always stronger than the ones available, thus not being able to be in the starter gear to not make the other options obsolete, or is there any other reason? I hate starting barb with a white battle axe and having a felling axe would make every barb's life easier at the beggining. Devs could also use this as a stat to track what weapons are chosen the most and potentially hint which ones need adjustments.

white grove
white grove
crude token
umbral elm
#

Treant is OP

tepid finch
#

bring back ruins + circle

upper sonnet
#

Probably next season at the soonest though

swift jewel
#

Honestly getting rid of the circle and everything in that update was pretty solid. The only thing I would say is maybe make the rounds last a little longer, just gives a more complete dungeon diving vibe that I have time to explore most of if not all of the map vs I have to rush through the rooms I am in because I only have 15 minutes. I think something around 20-25 minute rounds would feel pretty good.

acoustic elm
#

day 2 of asking for circle back, its clear a solid majority of the player base from before this wipe agree that without it this has pretty much become a pve game

upper sonnet
#

clear majority of who

#

Pretty sure it's just because of all the new players who haven't nutted up enough. I've been running into more players and like 60% of the time they just run away before they can even tell if I have heat or not.

#

Ice Cave had plenty of PvP later in the wipe too anyway so just need to wait until people get more confident. Unfortunately HR is dead so you can't just go there lol.

worn lava
upper sonnet
#

Yeah the argument is null, Ice Caves had PvP you don't need Fortnite mechanics to force people to fight. They'll fight when they want to which is usually a few weeks after wipe. I think people been too used to the low pop hyper sweaty version of the game we've had for a while ever since the Devs scared off 80% of the playerbase. This is how it was before, every wipe PvP would be low because players would be super cautious and not want to take risks. And then a week or so into the wipe it'd start ramping up back to baseline.

acoustic elm
acoustic elm
acoustic elm
upper sonnet
#

if like even 25% of the lobby is still dying to PvE there's your answer

acoustic elm
#

im talking when NONE is

crude hill
acoustic elm
#

shits been that way for a WHILE

crude hill
acoustic elm
worn lava
crude hill
#

I also like interactions with players in the Dungeon with voice chat, or prepare with my Friends for killing some bosses. But this things were always interrupted buy a forced PvP.

#

And if ppl is used to always ending up fighting with any team they see, they are defensive and dont interact with you they just attack first because traumas

acoustic elm
crude hill
#

Btw Ironmace, can we have a Whisper button that shorts the range of voice and lows the volumen?, i love proximity chat but cant stop thinking that it is a disadvantage

acoustic elm
crude hill
worn lava
#

add more interactable animals i want a cat or add a goofy animal nobody expected

meager jasper
worldly umbra
quasi epoch
#

!suggest nerf Druid anguish zooming trough map destroing everyone 10000damege. cant run from him cant fight him

#

#d-and-d-suggestions !suggest nerf Druid zooming trough map destroing everyone 10000damege. can't run from him can't fight him.

muted nova
#

versing +3all sweats, glad there has been some changes since then

somber elk
#

DEVELOPERS HELLLLLLLO INCREASE PLAYER CAP FOR MORE PVP BYEEEEEEE

jolly leaf
jolly leaf
somber elk
jolly leaf
# somber elk i agree but i find 1 player ever game at least two or three some action pls+ gam...

Well try to go in Hell or Ice Abyss, clear the boss, mine some ore. There is lot to do even if PvP is not in a good way actually (and again not because of the zone removal, or not enough player per game. Just one game, kill yourself as soon as possible and just spectate the other. You'll see that a LOT of people are still learning the very beginning of the game and die to the 2-3 first monster they see)

somber elk
jolly leaf
short river
#

also something to remember a lot of people are burning gold buying stash tabs and building a stash. thirsty bois in HR will have to wait for the majority to make their way to HR. welcome to the flow of the seasons

narrow flower
#

Any admins on? I would like to request a Druid class chat channel.

rugged raptor
umbral elm
#

What if at a certain time during a round there was a circle that spawned in a random spot on the map where blue stone exits randomly appear in the radius

#

It would draw people to an area to fight over exits without railroading the whole lobby to the same spot and it would give some variety now that all exits are static

#

Also the raft exit is super OP either needs to do less laps or maybe just be useable once when undocked

brisk jetty
#

Add a druid option to the discord chat

tulip hill
unborn terrace
brisk jetty
#

Oh my bad didn't see it

unborn terrace
#

all good. enjoy the chats

tulip hill
#

What are yall's thoughts on every class getting a perk that activates on player kill? similar to Barbarian's Morale Boost
Rogue could have one that grants them a moment of invisibility, useful for getting away or chaining kills with ambush
Wizard could have one that grants them some spells back, for even more fireballs :)
Bard could have one that refreshes all of their active buffs, nice on its own but very powerful with shrines or buffs from teammates

uneven rain
#

when are we getting more quests goddamnit

tulip hill
sand wasp
#

Remove marketplace. Extraction game for gold and buy all gear? Seems contradictory to me. Knowing you can just buy back your gear on mrktplace makes you play more aggressive. I'd like to see more survivable loot extraction rather than kill all, get gold, buy gear.

#

Plus market manipulation is a real thing that will get worse with time.

tulip hill
# sand wasp Remove marketplace. Extraction game for gold and buy all gear? Seems contradicto...

I for one was someone who actually enjoyed the chaotic feed of offers that was the trade chat so I didn't personally want the marketplace
that said, I do think it makes the whole trading process so much more appealing for a large number of people
I feel that if the marketplace were to be removed, there would need to be a better use for high value gear that someone doesn't intend to use as well as the mountains of gold people gather
trade chat isn't for everyone and such people would find very little use for their gold and superfluous items

radiant skiff
#

@keen onyx There is a bug that makes it so druid can't change shapeshift. I was stuck in rat form forever

main current
#

Have druid return to human form upon death. Too many times do they die after turning into rats and it becomes an impossible task to find them especially chaotic fights like trios they're strong enough as it is they shouldn't be rewards by being unable to lose equipment because the body is impossible to find.

storm jewel
#

@sand wasp Tarkov? same thing brother XD

late star
#

What's the purpose of quests? i did all alchemist quests but i didnt level up him or upgraded the items he sells for me. So what's the purpose?

unborn terrace
#

when the next quests come out, you will be able to get higher rep, which unlocks services and squire gear

late star
#

do blue portals spawn in normal crypt all the time?

unborn terrace
#

yes, but they are now static locations and not random.

late star
#

the blue signs on the floor right?

unborn terrace
#

yeah, in time they will pop up there

late star
#

ty

worn lava
silk kraken
#

I think it has a place in Highrollers, but keep it out of Normals.

nimble igloo
#

Druid cat and bear form nerfs feel a little too much

late star
#

Any website to check builds?

nocturne dome
#

Market place is fine as it is, as the player base grows (esp with how fast it's growing right now, controversy or not), a marketplace like system is necessary. Or do you want to spend 70 hours of gameplay for 3 pieces of BIS and 20 pieces of magical healing as a fighter? And as I said with the community growing the original trade chat just won't work as well the more it grows.

soft nebula
#

remove entree fee annoying hate it stupid

last pilot
wispy portal
#

Can we pleeeeease change the rarity of gold coin purses to anything but unique. It's not rare or unique in any way. It's 5 gold from the treasure at any point in the game. #NerfGoldCoinPurse

orchid magnet
#

F2P is an annoying experiance I had fun switching between classes at a low level and now you need to pay 30$ for a legend rank, at least let F2P players use Blue shards to upgrade their rank

old nexus
#

consider making another 1-2 free character slots for f2p players

faint lance
#

Make the squire let people know they are over 25 gear score before they enter the round. The timmies do not understand they are bringing in a green that is putting them in the mega lobbies

hollow pagoda
vital compass
#

You have an art channel for fan art that disallows ai art.
Please make a separate channel for ai generated art that disallows hand drawn art.

queen vector
#

Please do something to either explain, or better visually represent when a static extract has been taken. I'm getting second hand frustration when I see new players trying to extract through a static that has already been taken. This is particularly bad on the ice map. New player experience, new player experience, new player experience.

queen vector
# faint lance Make the squire let people know they are over 25 gear score before they enter th...

This is a great point. Gear score is shown, but there is absolutely zero context given unless you leave the game and seek this information elsewhere.

The game should ideally have some kind of intro/tutorial/basic mechanics/glossary, etc.. built in, but the devs are focusing their efforts elsewhere. I fervently believe they should be focusing on the new player experience(And a teabag emote). Maybe we as a community need to help by creating a new player document or something... idk. The Dark and Darker Wiki's beginners guide is very lacking imo and any game that has you go to a 3rd party to learn **extreme **basics is doing something wrong. Player count is great right now, but I am very curious what retention is going to look like.

I do not think that providing information to new players is going to ruin or lessen the hardcore and punishing nature of the game. Dark and Darker will still be difficult and require a certain amount of kinetic experience to fully understand. Will new players stick it out long enough to learn everything or get frustrated and stop because they keep getting stomped

queen vector
odd kernel
opaque radish
#

Pls check the fps drops problem when you open the inventory or looting

halcyon hamlet
#

Please make changes to make at least duo bossing possible and less unforgiving, I understand that near the beginning of the game, these bosses were only meant to be fought with 3 people, since then, the state of the game has brought about duos, solo's, and of course map rotations. For example, the Lich's purple circle, if you are a duo, it deals more damage and this is unavoidable, and if you're a solo, 90% of your hp is gone with this one unavoidable attack, (since you can't run out of the room without resetting on solo) so good luck if you're not cleric. This is obviously the main example, but other changes could be implemented as well, such as reducing the health of the boss minimally, (I still want it to be hard) this can also be a temporary change if this is not the final state of maps.

bronze vortex
#

They need to make it more clear on whether or not an extraction has been taken. either gray the marker on the map or just remove the marker entirely

lapis iris
sand wasp
sand wasp
regal stratus
#

The new extraction system (static) is just a gameplay downgrade from the playtests (ring closing and random spawns). The old system forced movement and more dynamic matches from a natural tension to trying to not only effieciently clear mobs but defend your portion of the ring. having your rooms of control being overtaken by the ring put you in a tense and uncomfortable but very fun situation of having to open new doors and push towards sound or risk being zoned out.
The current system atleast in this current direct state rewards finding a static exit and just exploring around it until the earliest possible time to leave. pushing your luck or trying to find other players, which is very difficult without a ring corralling people, just results in you being unable to find any available exits even if you were successful in everything up until then.
The focus of this game is definitely similar to tarkov but the action gameplay is totally different than midrange gun battles, the static exits work when there are open sightlines and viable and consistent ranged threats at all times. it does not work in a more gritty melee and team oriented setting which DnD does very well, it did not need to take the extraction system directly from its inspiration.

idk where else to put this so i just slammed it here i love you all gl hf. its just a bummer to see over the last year or so off steam that there was a backtrack in quality on a mechanic

flat flume
#

☝️

abstract grove
#

☝️

oak mauve
#

replace “go visit barracks and extract” with anything thats not collecting a generic item like bandages or old cloth and thats still true

regal stratus
#

then change the quests, why make a system worse to support another system

oak mauve
#

How would you change quests instead to bring back the old system?

regal stratus
#

the killing quests i do personally find atleast more interesting than "find me 5 camps" they could expand that idea to even having bosses be a t3 quest, kill 1 player of each class in ruins, kill 5 goblins using traps. something that expands on a solid foundation rather than a sacrifice 1 for the other

oak mauve
#

I fundamentally disagree completely

regal stratus
#

and thats good, thats ideal in discussion

oak mauve
#

my favourite change in the entire history of the game was removing the zone, i didnt like the constant stress of having to manage that with everything else, i think the kill mob quests are the weakest quests, i think they’d be better expanding on the current version and adding unique quest items to find and extract with

#

the forced movement from the zone made it harder to learn the maps as a noob because you couldnt freely explore as much, couldnt decide to fight new enemies at your own pace depending on the zone and your spawn you might have been just forced to go die to something because its blocking your way to safety, if you ran into a super juicer with a minmaxed kit and he was inbetween you and the zone unless you had a ton of heals you were just dead, it was super unforgiving for people who want to play the game casually

somber elk
#

developers hello i can't study at the medical school cuz i play alot of dark and darker pls remove ur gameSoulHeart

warm helm
#

Have a suggestion. I think it would be cool if we had a system where we can create a permadeath character but he can actually level up stat points and his skills as you survive and maybe even get certain titles based on the build. Drawback being you lose the character and all the progression when you die with him.

hearty spoke
#

What if every class had access to a few basic attacks such as a kick or a jab as in chivalry 2. Something that can either break blocks or allow you to attack quickly for a few damage without sheathing your weapon.

full ember
#

bear 10000% needs a nerf on druids. Kinda crazy to deal 80% of my hp in 1 shot with 65% pdr. 156 hp fighter

worn lava
#

remove hr and make it 1 mode again idk

old leaf
#

I think extending the duration of divine protection would be a very good buff. 4 seconds is far too short for it to be useful.

#

50% was very good for 4 seconds but 30% is extremely weak. Maybe extending it to 6 or 7 like smite

silk kraken
civic zodiac
#

They scale with stats and do can endup doing massive damage like that. They indeed need a nerf

vital compass
#

Put the portal scrolls on the map

silk kraken
supple hill
#

see in the dark perk for rogue would go crazy

autumn token
#

Please have Druid's chicken form noise/chicken call muted in the pre-game lobby <3

hearty spoke
#

Reckless attack is too costly and blood sacrifice does not give enough (especially after agi nerf and max hp buffs)

frigid ridge
#

Make f2p eligible to play all modes. Make legendary version giving more stash blue shards per season and more trade slots. The game will be way popular and you guys will milk money from Skins and people that want the legendary benefits.

storm blade
ionic zinc
#

I’ve been thinking about this for a while, we need a name change system with a time in between changes where you can’t and blue shard cost 2 or 3 of the maybe more, with the “fame” now being here im even more attached to my character and would like to change the name

livid wasp
# queen vector This is a great point. Gear score is shown, but there is absolutely zero context...

i kinda get your problem. For me I wouldnt say its a problem of dark and darker itself. More it is a problem of the modern internet. The main "ressource" for the most games these days are the Discord servers and not Forums like in the past. In Forums you could have had organized Threads with new beginner guides sticked to the top. Discord mostly has large discussion threads with nearly zero information for new players. It is a nice way to get groups and find other players and directly voice chat with them. I know Forums had shitty behaviour too and people opened new threads instead of searching for a minute. But in the end we all could get some at least little organized information for people in the future

visual umbra
#

Can we get a rust-like click & hold to deposit item to the stash?
Hold right click & hover the cursor over coin bags, for example, to store

vagrant prairie
#

Extend high rollers by 5-10 minutes since everything takes longer to kill.

crude hill
dense wing
pallid prism
#

I have a suggestion for overhauling trading

Instead of setting a price point for your items you will put it up for auction, starting price is the same as selling to merchants. Then players can place bids on the item, locking in their gold. If the time runs out before the next bid it's sold for that price. The seller can pay to increase the time between bids which is 1 hour (or some fitting time frame) by default. Auction increments can also be changed or be a percentage of the current selling price, maybe 5-10%.

Advantages of the system
Less time spent in marketplace setting up prices
New players don't undersell
No instant items from marketplace into next dungeon, long term planning

Disadvantages (not sure about them myself)
No instant items?
The richest players will always be able to outbid the poor players?
More complex to program?

feral plinth
#

whoever thought giving ice skele archers a shotgun is out of their mind

fervent fern
#

buff sprint! fighter are so useless right now

odd kernel
fervent fern
#

literaly no way to catch thoses 315ms ranger survival bow

glass mesa
#

I would love a PvE only rogue lite mode where the dungeon is randomly generated and goes on infinitely, with levels and increases in difficulty, and the possibility to leave at the end of each level.

#

A Black Ops 1 Zombies inspired game mode would work too, a big map with mobs and once you've cleared all of them you move on the next round and more mobs respawn with increased difficulty.

#

I guess what I'm saying is a cool PvE only mode would be nice, offline or co-op

lapis iris
glass mesa
glossy arch
#

Make the timer for rotation 30 seconds, it would be nice not having to wait 6 minutes before your favourite map is up

meager jasper
# fervent fern Yeh I mean they buff the plate and nerf agi, then they buff agi again and nerf s...

Fighters are supposed to use a crossbow or a bow to deal with rangers, not run at them and hope for the best lol. You're one of the few tanky classes that actually has access to those tools, so use them. Barb? Basically nothing. Druid? No real ranged ability, needs to close with rat or panther and risks getting shot up. Plate-lock? Medium-ranged at best, gets easily outranged by a good Ranger. Cleric? Medium range again at best, but at least they can heal through it a little.

crude hill
#

Its a cool idea but i dont think this is the Game for It. Maybe when the extraction/Dungeon crawler aspect of the Game is more polished so It doesnt splits the community and make main mode worst, but even at that point there are many other aspect to upgrade before putting resources in it. After all other flaws of the game are solved then i wouldnt care if the devs find a natural and inmersive way to integrate it in the extraction/Dungeon crawler ecosystem.

meager jasper
crude hill
meager jasper
#

I have no problem with the fundamental mechanics or map rotation style at the moment. I basically just want more content in the game at this point.

#

A goblin level 2 would go a long way, as well.

tulip hill
# fervent fern buff sprint! fighter are so useless right now

What are you thoughts on making it so sprint removes the speed penalty from having a weapon equipped?
This would make it a powerful offensive speed boost but removes it's usefulness as a retreating tool, making it less flexible than before
You could get the +50 movespeed like before with something like the Warmaul or Falchion+Hand Crossbow but most loadouts would get closer to ~40 movespeed out of the skill depending on what exactly they have equipped
all in all, this change would still grant a massive boon with your footwork, but given you can get the same speed boost by putting your weapon away it doesn't let the fighter go faster than they should be able to, just that they can have their weapons out while they go that fast

fervent fern
fervent fern
tulip hill
summer iron
#

*Sell all collectibles button on the merchant *

sand wasp
ashen wren
#

I wish we had safe zone back, like previous play tests

calm ember
#

add in a stats system so i can see how many timmies ive slain

jolly leaf
mystic nest
meager jasper
low light
#

Cyeyes 🇼 🇭 🇾 anguish 🇴 🇳 anguish 🇫 🇷 🇮 🇩 🇦 🇾 👀

rugged raptor
subtle pendant
#

Bring this game to ps5 plz plz plz plz plz plz plz plz plz plzzzzzzzzzzz

vague pendant
#

I really like the game but I feel injured. Why did I pay 180 reais when the minimum wage in the middle of the country is 1300 if those who don't pay have all the advantages? If it's going to be like this, then at least it frees us from all the gestures and all the kinds of things that make it worth the money spent, please.

unborn terrace
#

i think this game was supposed to come to consoles but all the legal stuff set them back so far

buoyant yoke
#

Greetings, is it possible to move my account from blacksmith or whatever to steam? BC that launcher is Trash doodoo

wheat nacelle
# vague pendant I really like the game but I feel injured. Why did I pay 180 reais when the min...

I feel you. My boyfriend is displeased as well spending that money when now f2p players are getting access to the market even in limited way. The gaming loop once you have HR doesn't change at all. Yes, as f2p you cannot sell items but you can buy whatever you want.
HR is only stronger mobs with different colour.. it's not like you get access to new content - new mobs, new challenges to overcome. It takes just a little bit to go from normals to HR and as already stated the game loop is the same.

meager jasper
meager jasper
halcyon hamlet
#

Please make changes to make at least duo bossing possible and less unforgiving, I understand that near the beginning of the game, these bosses were only meant to be fought with 3 people, since then, the state of the game has brought about duos, solo's, and of course map rotations. For example, the Lich's purple circle, if you are a duo, it deals more damage and this is unavoidable, and if you're a solo, 90% of your hp is gone with this one unavoidable attack, (since you can't run out of the room without resetting on solo) so good luck if you're not cleric. This is obviously the main example, but other changes could be implemented as well, such as reducing the health of the boss minimally, (I still want it to be hard) this can also be a temporary change if this is not the final state of maps.

wheat nacelle
meager jasper
granite plinth
meager jasper
wheat nacelle
# meager jasper HR is really not just a different colour. It's signfiicantly better loot with ac...

I understand that you advocate for these changes and I get your point completely. I love Ironmace and this game however you can not say that for this price tag it's fair price to upgrade and get the same mobs with recolor, no new maps or content.
Yes you get all character slots, shared stash and ability to sell items.
All those rewards (cosmetics) in HR you have to play for, grind for.
It's something you achieve when you try-hard. It should not be associated with you buying the game since you don't have immediately access to that and might not have the time to grind for it.

#

And due to all these facts I don't believe the price for 'full-game' is justified since you don't get that much in return and I would like Ironmace to give us, the long-supporters more than just measly full-size shared stash.
They have everything now except char slots, shared stash, selling on market and a harder mode for sweat heads with same maps and recolored harder enemies.

meager jasper
#

What legendary mode is right now is a very, very generous season pass where you get all seasons going forward on top of the best loot in the game. The price isn't very steep on a comparitive basis to other games. To be honest, the amount of gameplay I have gotten out of this game is so high, that even at purchase I felt like I'd already long since got my hour-value out of what I played when it was still a free test, and that's only grown since it was released.

tidal bloom
#

Not using up the lockpick on a door was a bug!?!?

wheat nacelle
#

Your justification of getting better loot seems like is more in lines of pay2win instead of p2play

meager jasper
#

Well you're paying for the right to gamble with more of your loot for greater reward. That's technically pay to win. But I think it's completely acceptable.

#

It's not a guarantee, you still have to be good enough to survive HR hell to get a chance at legendaries.

wheat nacelle
#

That's why I feel like they should have either made the game entirely pay2play or f2p now it's honestly feeling like p2w

meager jasper
#

They're in an awkward situation now, though. If they went fully f2p it would really piss off the legendaries.

wheat nacelle
#

Or give more to the supporters of legendary addition to differentiate the experience from f2p enough

meager jasper
#

I think this is the best possible middle-ground. I don't see any tangible way of making the game a full f2p that doesn't involve telling the legendaries "your money matters less than an f2p economy"

wheat nacelle
#

The most feasible would be to later down the line create HR maps/mobs only for legendary edition people.

meager jasper
#

And for the record, I don't want the game to be full p2play. I strongly think the game will be healthier with a casual audience base that can play without paying and actually get something out of the game. However I would not be completely opposed to full f2p - I just don't think it would satisfy everyone, whereas all f2p concerns are basically dealt with at the moment and legendaries do still get something very meaningful.

#

However the way they worded that patch definitely implies they're cooking up something in future for legendaries, so I don't think you should be too worried about there not being anything else. I doubt they would lock maps to legendaries only though. The whole point is to fluff up the player base, and that would just make a bubble where everyone's a legendary again.

wheat nacelle
#

I want to disclaim that I also really love this game and bought it more than 8months ago and love the changes and everything.
I just feel like pushing for these changes, which I ultimately feel are really good, kind of make legendary status players feel like p2w sweaters instead of getting something which is completely different from normals not available unless you pay for it. As I stated there is not that huge difference in gameplay once you are legendary status. I would even say that it's almost the same, you have only higher loot and stronger enemies, which are the same! only maybe more moves and dmg with recolour

wheat nacelle
sand wasp
meager jasper
#

Ranger Companion Otto When?

vague pendant
sleek lotus
#

imagine scheduling maintenance within a window so both your employees and customers can have some modicum of expectation

robust inlet
#

i want one hand spear

buoyant yoke
solar kettle
unborn terrace
#

like a javelin

wheat nacelle
jolly leaf
unborn terrace
#

arena is gunna fragment the players so hard. as long as we have the population we have now, we should be ok

meager jasper
#

It wouldn't be for me tbh. I am not really playing this extraction looter for only pvp. I've almost no interest in Arena - That's kind of what Ruins already was too tbh, a very pvp-heavy map. I kind of expect Arena to be a flop much as it was for Tarkov.

jolly leaf
meager jasper
#

Depending on how they do it, it will have core parts of what makes dark and darker fun missing, either way.

jolly leaf
meager jasper
#

I want more content density as well, yeah. Though I'd like a level 2 for the goblin first probably. Once we've got that the maps will be on equal standing.

jolly leaf
#

Actual objectif on the map the will benefit both PvE and PvP as PvP people have spot to catch other player and PvE player have more thing to do one the map

meager jasper
#

I... don't like ruins.

#

At all. I hate it. It's very skewed toward certain classes and if it gets put back in I suspect it'll be very pvp-focused again.

jolly leaf
meager jasper
#

The goblins are just not fit for being a level 2 enemy either way. They're not dangerous enough which means they'd need to put all the gobbos in level 1 basically. But they don't really fit that aesthetic.

It would turn into a really big overhaul for one of those maps at least.

#

I'd much rather they made Ruins into their arena, and just made a level 2 goblin cave

jolly leaf
meager jasper
#

That's a big ask for not much payout is what I mean. Why essentially cut the goblin caves entirely when it's fine? If they do that they need to find another enemy roster that works there.

#

And it means they have to redo an animation set, which they already have functional on a map. I doubt they would do that.

solar kettle
glad flume
#

quest list in match?

maiden echo
#

we need a linked quest advancement by account please ! i like playing all classe but i'm forced to play a main character only for continuing the quest :/

granite plinth
rain ember
maiden echo
#

i disagree

warm sage
#

I don’t want the official to keep pushing the bottom line of paying players. I am positive about the opening of rare equipment in the ng market. But today you informed us that the market is open to free players to purchase. I don’t want it to be open to sales in the future. Permissions, and to be honest, if you give us more capacity in the common warehouse for paying players, I hope that there will be more substantial compensation for paying players.

radiant glen
#

We need a leave to lobby option after we see the death cam!

feral phoenix
warm sage
radiant glen
feral phoenix
feral phoenix
odd kernel
#
Oh sorry, this patch will take about 6 hours, not 3.
warm sage
chrome comet
#

a white wanderers was selling for 2k gold

solar kettle
feral phoenix
warm sage
solar kettle
solar kettle
warm sage
hot merlin
#

Game is great but my only complain is that i feel we dont have enough "advantage" over free to play account... i bought full game with founders pack and it feels like the only purpose was to play before ftp player......... hope you guys will find a way to give back to your supporters thanks !

feral phoenix
solar kettle
feral phoenix
#

Having the option to specifically exclude items would be useful. (Edit: In the marketplace I mean)

somber elk
#

we want potato boss🥔

rugged raptor
static nexus
warm sage
rugged raptor
surreal thistle
#

find out how to stop shutting down the servers for an update

warm sage
rugged raptor
#

wizthink they are saying.... they are going to make.... them, its not just larger stash stab, the stash tab was just today

brazen narwhal
#

2 hours later in Bikini Bottom...

oblique pond
#

Can't F2P accounts now funnel gold to 1 paid account by buying items for incredibly high prices so that said paid account can collect all the gold?

feral phoenix
oblique pond
#

I don't think that's a concern for certain types of players.

warm sage
rugged raptor
oblique pond
#

That's a very black and white way of approaching the issue that completely ignores basic human response to unexpected change and worry

rugged raptor
#

what do you propose, they release a road map with all of the new features legendary edition will have to differentiate themselves from f2p? (now that I say that, it sounds nice)

rain ember
oblique pond
#

That's a logical solution yes
I personally don't have any solutions in mind. The current issues are irreversible because they cannot go back on their word or else they'd anger the F2P audience
Which is also why it confuses me that they continue to push for more F2P integration when then cannot reverse anything if it goes wrong.

warm sage
regal stratus
rugged raptor
solar kettle
warm sage
rugged raptor
oblique pond
# rain ember read please and upvote if you agree https://darkanddarker.featureupvote.com/sugg...

I don't think that's a fix for players abstaining from player interaction. It's obvious that sometimes the best loot is from other players yet people still avoid PVP.
I don't think loot would entice players to change their playstyles. In a high risk extraction fps, they've simply found how to reduce the level of risk to a minimum and that's why they do it.
Aswell, I think many of the hidden squads that no one finds are most likely new players that only move around a room or two. Most of them would be unaware if the loot pool was changed based on location.

solar kettle
oblique pond
#

Yeah more character slots wouldn't help. If the issue is that they cannot experience all the classes without losing progress on characters (by deleting them). The issue will persist because still, 2 character slots isn't enough to try out all the classes without losing progress.

rugged raptor
#

you run into the give the f2p and inch and they want a mile; which, has been / is happening

warm sage
#

I hope the official can think better when faced with the greed of free players, instead of repeatedly giving in.

oblique pond
solar kettle
rugged raptor
#

I would be surprised if F2p got even MORE free features, Im a bit surprised by the marketplace thing tbh

but I understand it was implemented because of "p2w"

oblique pond
#

Opening marketplace to F2P is incredibly abuseable if you think about it for a moment

rugged raptor
#

that too

solar kettle
oblique pond
solar kettle
#

Once the prices rise to a point where f2p feels excluded it will be even louder until they allow selling for f2p, hope the devs dont cave tho

junior anchor
#

Super cool to randomly be put on a 3 day trade cooldown

solar kettle
finite dagger
#

Rethink the deploy pipeline, now that the game is more popular, being frequently down for hours is a death sentence

junior anchor
rugged raptor
solar kettle
#

Tbh the only thing that actually keeps me f2p is the lack of regional pricing, but i also dont really want the devs to walk the path of giving everything for free, their work is too good for that

oblique pond
#

This server has so many blocked words and stuff 💀
I'm just gonna go cause I can't even contribute to conversations and try to help the game by being vocal about its issues.

finite dagger
junior anchor
rugged raptor
#

@junior anchor I’m assuming you meant upgrading to legendary and waiting 3 days to use the marketplace?

junior anchor
#

But restarting seems to fix the timer

brittle isle
#

add an option to bind each belt slot to a key so i dont have to cycle through utils anytime I want something

robust inlet
#

i want one hand spear

hardy yacht
#

anyone else not able to play

worn lava
#

will you guys add a vampire creature to fight or boss or make it into a race a lot of adventure games usually have some type of vampire in it

tribal breach
#

would it be possible to show our teammates gearscore before entering the dungeon, or a way to inspect them? please 🙂

jolly leaf
craggy dragon
tribal breach
#

im just tired to ask people to go under 25GS and getting in a 400+ GS lobby...

somber elk
#

I WANT DARK AND DARKER MAKE REDSTONE AS MONTHLY SUPCRIPTION AND WE CAN SELL IT TO FREE TO PLAY PLAYERS, WE HELPED DND ALOT WE NEED MONEY

cosmic narwhal
#

oh lord, please help me! I updated my driver, i switched to steam and my game is STILL CRASHING.
I'm desperta, i don't know what to do anymore!

tribal breach
lost sand
#

I have a suggestion. If youre going to require that people dont delete their characters to claim their rewards, dont wait until a week into the new wipe to put a message up that says not to do it. I lost all my rewards because there is nothing in the game until today warning you not to do it. Why should i need to claim a skin i unlocked for my entire account? it should just be given to me

fast halo
#

<@&1019888848773328936> Where i can get my redstoneshard back?

fair echo
#

what would you guys think of a solo/purely PVE dungeon mode where drops are only uncommon or lower?

#

with all the struggling new players I feel like it would help them learn/retain them

odd kernel
smoky brook
#

erm... what the sigma?

fair echo
#

but there are still tryhards in -25 lobbys tho which is crazy

odd kernel
azure bison
#

3 PORTALS IN GOBLIN CAVES PRISON DIDNT SPAWN LMAO FCK IRROOONMACE

lofty wing
#

Unpopular opinion?
Solo exits make the game feels just bad when playing with friends.
It creates toxic behaviour. In-team fighting. solo vs 3 experience at times while queuing 3v3 etc.
You feel bad if you take it "first" and skip playing the game etc. so even if you are the lucky one it still feels bad and makes you play game less.

bright trail
#

bring back end circles, theres no pvp anymore

granite plinth
queen vector
#

I know others have mentioned this, and after getting a couple more games in myself, I agree that high roller duration should be extended slightly to help compensate for increased number of nightmare mobs. High roller solo that is, dunno how it feels during team play.

worn lava
#

here's something you should change when you get into a group and they are a different region once you leave you shouldn't auto be switching to the region they had it on you should be sticking with the one you originally had it

queen vector
#

Day #6 of asking for a Teabagging emote

civic zodiac
#

The f2p having access to a/h for only buying stuff is a very very good move to limit the bad players mentality over p2w features. But im concerned about gold sellers using it to transfer their gold to a main account that could potentially open the door to a wave of boters and scrubs

sharp dew
#

I would love to have back zones and random spawn portals it was the best

fiery flame
#

UI Adjustment

Can we please move the "Dungeon Selection has changed" Notifcation so it doesnt overlap the Market/My Listings and prevent you from clicking them? Its pretty annoying

real shuttle
#

More menu music would be awesome! wish thr ranger had a little more to them the field snacks are super strong but just wish scout had something more like all the new classes i know with friends they can light ur arrows on fire but i cant do that in solo :c

night horizon
#

Why are there still 10 seconds on every map and then it goes to 0 straight away. Then shorten the timer by 10 seconds imo

sinful thicket
#

Let us move stuff around in inventory while we are resting...

heavy remnant
#

VSYNC

real shuttle
#

Oh being able to make item switch places so instead of it says you cant put this there because theres already an item just let the items switch if theres room if that makes sense

bright sparrow
obtuse osprey
#

I think they should go back to how the cirlce used to be

real shuttle
#

no pls no some of us dont want to just pvp i love how it is now

#

Suggesting more skins of course like I would love a jester skin maybe more humanish skins

brittle isle
real shuttle
real shuttle
#

maybe we keep mobs that ae chasing someone stay on them and not start attacking someone hiding near by xD

#

i was 3 seconds from going into a portal and some dude ran by with a wraith on him lmao

cosmic narwhal
#

anyone know what "gpu crash dump triggered" means? cause apparently that`s what's causing me to crash

cosmic narwhal
hollow pagoda
somber elk
#

MARKETTTTTTTT IS TOOOOOO EXPENSIVE anguish

#

GOBLIN CAVE >>>>>>>>> OTHER CAVES

somber elk
#

ice cave harder than other dungeons they should be same difficulty

static gazelle
#

Rouge handcrossbow should not proc any statis effects

steel sierra
#

Dark and darker. Can we have proper match making for duo and trio where you get partied with randoms. It’s hard to find players in game. Pls implement that. I love this game but feel lonely

lunar onyx
#

did counterattack for fighter get nerfed?
came back after a break and was looking to use it for the swing speed
but it seems to be alot slower

inland raft
#

Can we have some sort of sorting in inventory and/or highlighting of things like looted/handled items, materials, weapon, etc?

civic zodiac
gray folio
#

let us see the kill feed in high rollers if we extract or die,

frigid crater
#

Hello! there is an interesting proposal. I heard a lot of requests for PVE mode, to simply clear the dungeon and be able to go out more safely in colored clothes, study mobs and bosses. but in this case you will need a separate mode, that is, either a separate character or a separate inventory and storage. to exclude the removal of items from PVE mode to PVPVE. I mean a mode where you are alone, duo or trio, but without other players. in this way you can relieve the servers a little, because many people will just want to play and learn tactics without other players

faint onyx
#

Bring back portals, bring back pvp

ivory quartz
#

Hey I got a suggestion for you @keen onyx Why don't we fix the goblin merchants Dungeon Recovery service. As it stands now it is basically useless.

First The cost of recovering gear is far too high. The goblin charges merchant prices, which unless the gear recovered is BIS, it will be cheaper to just buy replacement gear from the market, like way cheaper. And even then, you are almost never going to even be offered your BIS gear back, because that is the stuff people are most likely to take. Go and try it sometime, try and buyback some greens or blues or purples Gobo recovered and you will see it isn't worth it.

Second, The items are only available for like an hour. Now maybe I am different than other players, but after I lose a run, I usually just go next unless it is my last run of the night, in which case I want to log off, not play around in the menu; Especially if it was a loss. So Why isn't goblin holding my gear until tomorrow. In tarkov Prapor will hold the stuff for like 2 days.

austere spoke
soft palm
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Up the player count in matches way too little pvp nowadays

sinful thicket
calm carbon
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MAKE GOLD COIN PURSE NOT UNIQUE ITEM. PLEASE.

soft palm
crude hill
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xd

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@granite plinth bro your name wtf

hardy yacht
soft palm
hardy yacht
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Rooms such as middke elevator in goblin provides both

soft palm
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that is still seeking out for pvp. in the playtest i could play normally and always encounter someone anyways. it was a perfect balance of all the aspects of the game imo

hardy yacht
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You can still have these random encounters even when not seeking them out. Kore games then not i run into teams

ripe belfry
civic zodiac
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arena soon would be a great idea... i wanna pvp with a barb but only players who want to fight... i meet 5-6 player per game and i am lucky when even one of them willing to fight. kinda becoming lame

tardy rover
still stream
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A [M] Map button would be usefull specialy for new players! So we can see full map

zenith wave
neat knot
frigid venture
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Since every Bards currently are ignoring all their skills and only bringing two spell casts, one way to buff Bard's Encore skill: instead of just playing perfect music at max speed, Encore will play perfect music of your choice at max speed regardless of items you are currently holding and it automatically switches to that instruments and switches back after the music ends.

shell drift
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Is rogue in a better spot after the update?

jolly leaf
shell drift
jolly leaf
narrow lark
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https://darkanddarker.featureupvote.com/suggestions/561125/idea-for-loot-deposit-system

This would be a massive QoL feature that would encourage more PvP with an incentive to down portal. Also, this system would work perfectly with the planned "layered" dungeon path Ruins > Crypts > Inferno.
I am aware the devs have discussed plans for a dungeon loot deposit system in the past. This is just my take on how such a system could be implemented thematically and with D&D's game flow and balance in mind.

topaz marlin
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make a legendary status upgrade pack on steam i dont want to have to buy the upgrade with IN-GAME currency which is 1-non refundable and 2-doesnt give any steam points and 3-removes any form of buyer protection. In-game currency should never be used to buy game upgrades/dlcs

dawn sand
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i just install and start the game and have "your access to the game has been temporarily revoked" how can I fix this?

shell drift
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would someone mine telling me the changes to goblin caves please for extractions? Does it not tell you when they spawn anymore? Also what is this earthquake effect that is happening in raid?

jolly leaf
# shell drift would someone mine telling me the changes to goblin caves please for extractions...

For the escape : #q-and-a message The earthquake is the new system that replace the zone (It's a frost wave in Frost cavern and a Bug sward in Crypt). Around 5-4 min left in a the game a first wave start, except sound or visual effect it does nothing. When the timer hit 1min 20 left a second wave start, this time you'll take damage every few second. And at 10 second left you'll start to take a lot of damage every second. At 0 you die. It work the same for every map except Frost cavern where you have a slow effect on top of damage

limber elbow
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Rat form jumb over the door more faster than a Barbarian , Bear form can one tap fully plate purple fighter WTF is that Ironmace

torpid kernel
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I love Dark and Darker, but i do hope they add another mode or a story eventually. It would be 20x better.

elder sigil
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Either make ice cavern a 4 player team mode or remove one of the statues for wyvern activation, my team wants to fight the boss but NOBODY IS WILLING TO HELP AND IF THEY ARE THEY DIE TO MOBS

somber elk
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MARKET IS TOO EXPENSIVE anguish

somber elk
torpid kernel
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What if they got rid of going deeper, and made it a separate game mode of PvE with squad that progressively gets harder as you descend unless you exfil

torpid kernel
somber elk
torpid kernel
craggy dragon
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They should bring back the gs cap 200

tough willow
shell drift
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The new extractions kind of suck. It was great before when the circle closed because it forced pvp. Now people just hide by a extraction that they spawn by and farm the area and leave. It completely ruined the PvP interaction

regal stratus
shell drift
daring spire
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People a question, do you know if there is any section in discord to send a ticket or ask something about account linking?

plain compass
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I have a suggestion. What about an account achievments list for completeing rare or unbelivible feats. award titles that can show up in lobbies and or on kill cams.

queen vector
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When you mouseover Regular Interaction Speed, it says that it is influenced by Dexterity and Resourcefulness. It should read: Agi + Res.

grizzled token
vestal cloud
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maybe nerf barb weapon damage cause that shit has been crazy bardiche is busted rn i havent died on my barb once and its always a guarnteed 2 shot

static gazelle
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Equipping new Weapons/Armor should halt you in place

molten skiff
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Every time I alt + tab while in the game my pc freezes when I am using 2 monitors, how can I solve this problem?

unique flare
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You guys shouold add a tab that shows all the quests in game and in menu

#

forget i said anything

haughty flume
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with no circle the map feels dead, im sprinting around the map with druid doing door tech and still i maybe find 1 player in a match

wraith needle
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I find it frustrating that the circumstances must be just right to attempt the wyvern. Maybe make starting the fight possible with less players by allowing player souls to be used to deactivate statues. Soul griefing could be mitigated by requiring a full team to be dead for their souls to be lootable by other teams.

carmine saddle
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can we have undead/goblin/kobold drop more then just gold? feels very unrewarding killing 40+ mobs of nightmare quality and only getting abit of gold

fervent fern
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fighter should be able to wear champion armor it could be a good alternative to the dark plate

umbral elm
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Treant makes Druid way too strong, its like they get a respawnable kamikaze barbarian that can push people into the terrain

nocturne plank
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Bring the ruins map back but bigger for this type of content thank you

icy root
umbral elm
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One map should have the old school circle that closed in

lofty wing
# hollow pagoda there are team exits you know

yes there are, but i am not talking about team exists oor like PXNE0 suggested portals.

I am talking about solo exits. Only. I am aware of both. Yes, but the solo exits are just creating in my opinion an unnecessary bad experience from multiple angles even those that leave YOU as a benefitient.

Some ppl want circles to come back, pvp etc, i would be fine with less exits but them being full team.
leaving early leaving your buddy alone eventho you enlisted for a multiple ppl experience, feeling bad for leaving early, having a decision who takes the exit, backtracking sometimes bc you wanted to help someone to get to the 2nd solo exit.

And whyyyyy you couldnt just go with 2 or 3 ppl via stairs before rocks fall of XD its just ridiculous.

And all this not even speaking of the toxic part of the solo exits. I only spoke on extremely pleasant team party experience. ppl stealing portals feels ok, teammates stealing single exits just brings tension this game realy doesnt need. Not in-party one that is for sure.

What GOOD does solo exits bring to the game? What mechanic is better with solo exits?
You are making some teams a walking loot piniatas for stumbling 3v1 fights when 2 of your buddies exited, you feel punished for helping your friends to exit but dieing due to not skill but being friendly. Punishing for being friendly and team playing... is a big big no no in my book.

it also promotes ratting. going solo into duos/trios is very common, this makes solo exits even worse as you cant realy exit as a party due to solo players running rampant everywhere.

In my opinion you should be able to exit as a team via stairs under like 2-3s "extract" window maybe with some enemy exiting with you prevention?

rare horizon
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THE ACCOUNT LINKING SUCKS. I don't understand why you can't link your premium account through the website, or just logging in on the steam version. Hopefully this get's easier in the future.

jade mason
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pretty easy for a one and done

umbral elm
restive yarrow
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Warlock balance suggestion:
Either remove its healing and keep its current damage or decrease the damage it deals (yes im malding because bro just yeeted 1/4th of my HP using basic curse of pain with nearly no gear and healed up to max in no time)

fair kite
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Please re introduce the circle, we need the pressure, there’s not enough pvp happening without zooming around the map

jolly leaf
fair kite
worn lava
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i think you got to update your blocking mechanics experiences I've had myself and also what I've watched on YouTube weapons fazing through swords when in defense stance when parrying it doesn't make sense when 2 weapons that are suppose to collide don't and they faze through each other its stupid you have to aim at a certain point on the weapon to block or parry how ridicule's is that yall gotta fix the fazing through weapons add real life physics to the weapons your almost there but not quite when weapons go through one another ive seen so many times trying to parry a goblin and its weapons goes through your sword and hits you like bruh

jolly leaf
fair kite
jolly leaf
fair kite
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Good ideas

jolly leaf
shell drift
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The game really sucks now, without a zone closing everyone is just camping by the port they spawn by, grabbing loot around it and leaving. This game has turned into a full pve experience. I run around the map and have a very hard time finding all these pve players

#

The zone closing forced pvp and now its just a farm pve fest

jolly leaf
# shell drift The game really sucks now, without a zone closing everyone is just camping by th...

That's the point of removing the zone yes. The game was not meant to have that much PvP. But there is solution that will please both PvP and PvE player like this https://darkanddarker.featureupvote.com/suggestions/554235/dark-and-darkers-content-problem Objective on map will create choke point where PvP player can catch PvE player. And don't worry they're making an Arena mode for people who only want PvP like you

jolly leaf
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Let them cook about it. Someone said IM talked about adding objective on the map to make PvP easier @fair kite @shell drift

shell drift
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Yeah the game is constantly evolving, it just really sucks to want to pvp and there is none to be found. The circle closing was the best part of the game. Even in high roller solos people are looting and porting right by where they spawn

nocturne dome
# jolly leaf That's the point of removing the zone yes. The game was not meant to have that m...

damn they didnt even make guilds a major focus but that would be hype asf. wouldn't even need to be player made guilds like in WoW or other MMOs. Could be sick to have like 5 different Iron mace made factions with different benefits and motives that you are rewarded for following but also disrupting other factions motives. (merchants guild - farm gold, fighters guild - kill people, magic guild - casting more pacifist fighting guild, thieves guild - loot and avoid conflict, dwellers - focused on descension pvp, solo guild - made for solos a mix of all 5)

this would be so hype might make a suggestion if there isnt already one like this