game-suggestions
Change Hit rate back to how it was pre patch for BOSSES
Change
Combat Assistants
Plundering loot based on other skill levels
link itens and stuff on chat for sell or brag purposes
Change
Feature
NEW SKILL: LOW ALCHEMY / HIGH ALCHEMY
Auto Regroup Boss Option
Feature
Change the "Rake", maybe a watering can or pitchfork. it is mislabeled at the moment
Show # of items on skilling buttons
Personal and clan housing need effect on combat
Have a different colour/shade hitsplat for your hits in group content
Clan level mastery capes/upgrades
Feature
Smart Eating
Battle potions
Zeus seems a bit over-tuned or the rest under
Change
Item Placeholders
Show Boss Loot/Drops in #player-milestones
Boss loot table overhaul, with other incentives for defeating bosses
Change
Feature
Inventory lock
Runes and spells
Feature
🔍Font change on Clan Roster: Make it small enough that all 15 slots are visible without scrolling
Change
Class Stones
Proposed changes to Boss drop tables.
Combat stays in effect
Change
Clan Transaction History
Decimal separator for offers on market
Boss Battles in a row without regrouping each time
Show player clan on Player shops
Replace whitelist with blacklist for sending items to people.
"Kill Count" - Leaderboard for Boss Kills
Feature
Personal Player Vaults
Strength In Numbers Clan Perk Should be lowered
Quality of life change for potions.
Paid name change.
Genius idea for the longevity of the game.
Stacking item count when acquiring an item
Feature
Agility and attack speed
Having a clan exp bar right under your ability exp
Feature
Please make it playable on iPhone
Sell history for items
Value Adjustments for mining/smelting
4th Combat class and combat role rework
Ability to send items to someone who is offline
adjust potion of trickery
Change
magic needs more
fixes needed for direct player transfer
Add a slight negative melee accuracy stat to robes
A private trade system
Player Titles - Achievements
Feature
Combat Button
Agility tool.