#πŸ”¨modded-gamma-support

1 messages Β· Page 205 of 1

digital iris
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What is already in the assembly

faint pivot
#

Ok let me test it

digital iris
#

I didn't touch it, what was already in the mod organizer

autumn harbor
faint pivot
#

It didn't work

autumn harbor
faint pivot
#

How?

digital iris
autumn harbor
faint pivot
#

Ok

autumn harbor
#

It should look something like this, at the bottom it should display a 'FATAL ERROR' copy that and send it either as a text copy or Win +Shift +s for a snippet image

autumn harbor
# digital iris yes

I'm unsure then you don't happen to have any duplicates of the weathers and shaders mods? I'm not sure about SSS but it might be the weathers mod doing it.

faint pivot
autumn harbor
autumn harbor
# faint pivot

let me force an error so you can see what I need in the log

autumn harbor
# faint pivot

it should be located at the bottom, if there is no error I can check the mod page.

#

Also is the mod named this or something else?

faint pivot
#

Ok so you said at bottom right
I don't know if this is the right one

autumn harbor
#

Do you have any other visual mods running?

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outside of Base Gamma mods?

autumn harbor
faint pivot
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DX11

autumn harbor
#

What is this the latest GAMMA version you are on?

faint pivot
#

im use the hd model mod

faint pivot
#

No is this one

autumn harbor
spare ice
#

crash due to sota rework? Any fix for crash after attempting to use the Survival crafting recipes? I tried moving the UI to a lower priority but that causes other crashes

autumn harbor
autumn harbor
spare ice
faint pivot
autumn harbor
spare ice
autumn harbor
autumn harbor
spare ice
autumn harbor
spare ice
whole bay
#

this happens after i delete shader cache

peak canopy
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FATAL ERROR

[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CSpecificCharacter>::GetById
[error]File : F:\ANOMALY BUILDS\xray-1.5.3 - 2024.11.30\xray-monolith\src\xrServerEntities\xml_str_id_loader.h
[error]Line : 114
[error]Description : item not found, id
[error]Arguments : sim_default_zombied_0_default_1

anyone ever had this problem?

#

I've got Kvmas HD models installed fyi

marsh river
marsh river
peak canopy
#

oh I see, thanks for the answer

marsh river
whole bay
#

it rlly dark

marsh river
faint pivot
#

Ok

marsh river
mossy sable
#

hello, since ive been reinstalling the gamma to play on dx11 now(i played on dx9 and there is a big gap with the mods enabled on dx11 like the nvgs), im trying to resolve the problem manually now, i would like to know where to get this specific broken mods so i can replace them with the uncorrupted one

marsh river
#

you switch by switch to the base gamma modlist and delete shader cache

heady crypt
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I get a crash when travelling to bar saying it can't find a wpn_akms_alt_hud.ogf model
What may be the cause of it?

quiet tangleBOT
#

@heady crypt

  1. In Mod Organizer, right click anywhere in Data Tree (right pane)
  2. Select Save Tree to Text File (see image below)
  3. Enter any file name and confirm save
  4. Upload the file where it was asked (drag and drop)
    _ _||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _
    "https://media.discordapp.net/attachments/1098945649929617478/1229932191107121223/save_file_tree.png?ex=66317a9d&is=661f059d&hm=e2eec9ae6b348dfb5f773a2b6228ce205d3b140c6538b34e92a766a0c8177d24&=&format=webp&quality=lossless&width=531&height=602
heady crypt
marsh river
heady crypt
marsh river
heady crypt
#

i have a modified mod order so I thought its appropriate to ask here

mossy sable
marsh river
mossy sable
marsh river
mossy sable
marsh river
# mossy sable

do not use the verify files in anomaly launcher, it is wrong. Because gamma use a modded exe for modding

mossy sable
marsh river
marsh river
mossy sable
#

hmm i mean i only deleteed the shader

#

does that means, i shouldn't mind the error on the black bar?

marsh river
mossy sable
#

okay wait

hexed sphinx
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pretty sure this is due to rebound encounters but cant figure out why

marsh river
junior dune
hexed sphinx
junior dune
marsh river
marsh river
hexed sphinx
mossy sable
#

@marsh river Expression : R
Function : CHW::UpdateViews
File : F:\ANOMALY BUILDS\xray-1.5.3 - 2024.11.30\xray-monolith\src\Layers\xrRenderDX10\dx10HW.cpp
Line : 1311

The application made a call that is invalid. Either the parameters of the call or the state of some object was incorrect.
Enable the D3D debug layer in order to see details via debug messages.

stack trace:

#

thats what it says

mossy sable
marsh river
# mossy sable

so this video and then the crash? youre playing on dx11 right?

#

like sure that you selected dx11

mossy sable
#

yes, after the crasg, that message will pop up

mossy sable
marsh river
mossy sable
marsh river
mossy sable
#

alr gimme minute

#

welp, no use

#

the fatal error still pops up

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anymore ideas?

marsh river
marsh river
junior dune
marsh river
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@junior dune for insurance, you should disable the mod grass tweak

junior dune
mossy sable
#

im back to tell it didnt work for mine

#

anymore option?

marsh river
mossy sable
#

this file?

marsh river
mossy sable
#

alr gimme min

marsh river
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@mossy sable if it still doesnt work then time for the nuclear option, reinstalling gamma, do !backup first

mossy sable
#

sigh, am i doomed to only play ar dx9?

marsh river
real hearth
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Hi, is there a place I can find the Free Zoom mod files modified for gamma without having to download gamma again? Or can someone send me the files for it from their game?

mossy sable
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man... my hands are itching to play at dx11

mossy sable
real hearth
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yes but i did an oopsie KekSkew

mossy sable
#

btw what dx are on playing on?

marsh river
mossy sable
marsh river
junior dune
real hearth
mossy sable
#

restart the device and hope it'll work, alr leme trythat

real hearth
#

I really do not want to download gamma again 🀣

mossy sable
mossy sable
#

yep, it didn't work

#

are we really out of options?

real hearth
mossy sable
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@kute, please tell me you have more options

marsh river
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now run again with all the mod and make another new game

mossy sable
#

how do i disable all of them

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on mo2?

marsh river
mossy sable
#

alr

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Expression : R
Function : CHW::UpdateViews
File : F:\ANOMALY BUILDS\xray-1.5.3 - 2024.11.30\xray-monolith\src\Layers\xrRenderDX10\dx10HW.cpp
Line : 1311

The application made a call that is invalid. Either the parameters of the call or the state of some object was incorrect.
Enable the D3D debug layer in order to see details via debug messages.

stack trace:

holy shit

#

i pressed print screen

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im running the anomaly

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i mean the anomaly is still running rn

marsh river
mossy sable
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wait i didnt turned off all the mod

marsh river
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wdym, you ran without mo2 right?

mossy sable
#

how do i turn them off?

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oh right

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yea

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so i will run gamma?

marsh river
mossy sable
#

alr

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it still didnt work

marsh river
# mossy sable it still didnt work

well youre doomed, dx9 is for you for now. Honestly i dont want you to play gamma for today, try to play more relaxing to wash all this pain tbh

mossy sable
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wait

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last one question

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does deleting the shader option at downloading means deleteng that R4 shader at anomaly?

mossy sable
marsh river
mossy sable
#

hmmm, my R4 is missing in anomal

marsh river
mossy sable
#

alr wait

marsh river
mossy sable
marsh river
# mossy sable

DUDE, ARE YOU KIDDING ME, YOURE CLEARLY SELECTING DX10, NOT DX11

mossy sable
#

after the last option you gave me to check if dx10 is available

marsh river
mossy sable
#

oh

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its worse than dx9?

marsh river
mossy sable
#

i swear cooler mod are available at dx11

marsh river
mossy sable
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the thing is

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im okay with dx9

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but for some reason, the nvgs and swithing to iron sight while scope is mounted is not on dx9

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i mean, beefs nvgs are far superior

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i wanna try that heat vision too

marsh river
mossy sable
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they said press V

#

it doesn work

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what if the problem is the resolution

marsh river
mossy sable
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ive been there

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frozen is the one who helped me to in order to play at dx9

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i stressed that guy for trying to access dx11 too

marsh river
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hang on there is 1 more

mossy sable
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lets hear that

marsh river
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@mossy sable uuh try to anomaly/bin/select the dx11.exe and turn off full screen optimization

plush path
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Not sure what this error is for.

marsh river
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then manually delete shader cache again, and start the game

mossy sable
marsh river
mossy sable
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okay so which one

marsh river
mossy sable
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there is also the verified one

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its on the bottom

marsh river
mossy sable
#

umm there is no compatability tab

marsh river
mossy sable
#

Since printscreen gives me that monolith dx10 error, heres a literal screen shot

marsh river
mossy sable
marsh river
# mossy sable

there enable the disable fullscreen optimation option, do the same for all dx11.exe

mossy sable
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alr ill run the game brb

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yep, im doomed at dx9

marsh river
mossy sable
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yeaa.... i mean, i was having fun at dx9 till equiping the nvgs, it made me puke

alpine grail
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Hello guys, my game keeps crashing in Yubileiny Service Center whenever i try to quicksave or save. Any solutions ?

marsh river
mossy sable
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alr so after downloading it, what to do nect?

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transfer it on

#

?

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!dx9

quiet tangleBOT
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@mossy sable _ _||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ https://cdn.discordapp.com/attachments/1098945649929617478/1193236562943688714/ctrlmen.gif

junior dune
mossy sable
#

@junior dune most of thr yt videos i see use that on gamma

junior dune
marsh river
mossy sable
#

@marsh river , ummm

marsh river
mossy sable
#

ahh i was wondering about the archive

junior dune
mossy sable
mossy sable
marsh river
#

If you want only nvg then nvg

mossy sable
#

so i will turn of beef's nvgs?

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!beef's nvgs

marsh river
mossy sable
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when i first used an nvg

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btw whats the correct spelling for beefs nvgs?

hollow vapor
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Is the skylight supposed to dim when the sun is behind the bulding even when I'm not looking at it, but then it lights up again when it's not behind a building? Because it's creates this annnoying flicker effect in the sky. Also I'm playing gamma on DX9 and activated SSS 20

charred crag
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nothing yet? 😦

warm solstice
#

hi gents was wondering for installing the inverno mod if i should make a seperate download folder for it like i did w anomaly/gamma and after that where should i unpack the file

olive berry
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there is a reason shaders are disabled for DX9

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You play on DX9 because you have a potato PC, and shaders cause the highest FPS loss

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  • they dont work on DX9
hollow vapor
#

oh

balmy spire
#

hi i am using mags mod is there any way to manually choose what amo type magazine i want to load or is there any key or way to change magazine with different ammo type???

mint pasture
#

Use the ammo wheel and it'll show you how many mags with that ammo you have in your loadout

turbid silo
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Anybody else getting freezes in Jupiter after about 5 minutes of playing?

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Nothing relevant in the logs, it just locks up

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I have to kill it with task manager

lyric spruce
#

I assume this might go here as it is something to do with a mod of gamma. I have updated to the newest version and played a bit, but I found out a bit later in the game there's something blocking fast travel with the message "No guides are willing to come to this kind of place just to pick you up". I never had it in previous versions, anybody could give me a pointer?

elfin kite
turbid silo
#

@lyric spruce Guides won't come to Radar and some other zones

lyric spruce
#

But I swear the previous version didn't have that limitation?

turbid silo
#

Try looking in the Fair Fast Travel settings in MCM. Maybe you can disable the limitation

lyric spruce
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I have checked everywhere in that mod, there's nothing stating any fast travel bock except the brain scorcher

turbid silo
#

Well, hey, I'm not happy with all the new changes either. 3D scopes suck

#

I wish we could go back to a previous version of the pack. The current version is pretty unstable for me, it crashes a lot and now I basically can't progress because I've made it to Jupiter after ~20 hours and it freezes every five or so minutes

balmy spire
lyric spruce
turbid silo
#

It doesn't work

#

You can't disable them anymore

#

Also I think the option you are referring to was for 2D shader-based scopes

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All you can do is remove the 3DSS mods, but doing that removes several guns from the game and breaks most scopes

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I think I'll go back to Anomaly honestly

mint pasture
#

You have to start a new game to disable 3dss. The exe option only turns off its rendering tricks for performance reasons but doesn't actually disable the mod

turbid silo
#

So, if I go into modded exes and turn off the 3D Shader Scopes and start a new game, all the 2D scopes will be back?

#

Let's try it

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Nope, still there. I disabled r__3Dfakescope and sds_enable in modded exes, started a new game, spawned an AEK-971 and a 1P59 scope, and I still get 3DSS

#

Are you saying we have to remove all the 3DSS mods as well?

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Ahh, I see what's happening. The game turns r__3Dfakescope back on

mint pasture
#

You have to disable the mods

#

That doesn't matter

turbid silo
mint pasture
#

You're still going to get them if you have the mods enabled

turbid silo
#

I see. Thanks for explaining that

#

The two rifles I noticed right away to be gone were the AK-105 Shakal and Swamp Thing. The upgrade kits are still available, but dragging them onto an AK-105 does nothing. They also no longer show up in the debug menu. I've heard other rifles are also removed from other players but I don't know which ones

formal ferry
#

how to fix this because I don't know what the task is about???

mint pasture
#

All of the guns should still be there, it's just that some scopes aren't added

turbid silo
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If you download the DX9 modlist, the only disabled mods are the ones with 3DSS in the name. Disabling these mods removes those rifles.

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How else can it be done?

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I only bring that up because I asked if it was possible to disable 3DSS and someone here pointed me towards the DX9 modlist

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They said to disable the same mods and it should go back to 2D textured scopes

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I understand needing to start a new game now, that makes sense.

mint pasture
#

Yeah that's basically the procedure

turbid silo
#

And doing that removes the AK-105s I mentioned before. Try it

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The Shakal was my primary weapon before I made the modlist changes, and afterwards poof

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I'll try disabling those mods AND start a new game

zenith monolith
#

Hi everyone, short question, enabled mags redux and disabled gamma unjam since then im missing the key binding for reload/unjam (R) and put pda away and reload (F10), even a full reinstall did not fix the missing key binds, but when i enable mags redux and disable gamma unjam it shows the unjam binding but not the reload one

mint pasture
#

I had to make a workaround for the bas ak 105 for it to work

turbid silo
mint pasture
#

It was only necessary because bas overwrite the ak105 ltx and then the ak family overwrote it again, removing the swamp and shakal

turbid silo
#

Ahh

#

So I need to change the load order

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Thanks!

mint pasture
#

That won't do anything for an existing game

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It should just work on a new game

turbid silo
#

I'll start a new game

mint pasture
#

Test it in debug to make sure

turbid silo
#

What I did was open the w_ak105.ltx in the AK Family Reanimation mod and pasted the content of the same file from BAS

mint pasture
#

You're going to crash for missing animations

turbid silo
#

Nope, it's running

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No special AK-105s though. I guess I do have to disable that mod

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Or change the load order, of course (but that won't work that well because then BAS will override it)

remote edge
#

Hi here ! I was asking myself : is gamma compatible with something like that ?
Dynamic Mutants 1.42
https://www.moddb.com/mods/stalker-anomaly/addons/dynamic-mutants-v142-for-anomaly-151

ModDB

!!!!! REUPLOAD !!!!! The main goal of this addon is to add appropriate mutants at places that should already have them, and at places that are almost always empty, but should be inhabited by something. -- IMMERSION is of the highest priority in any and...

sonic shale
#

anything special to do for warfare mode except to turn on warfare alife overhaul?

#

!warfare

quiet tangleBOT
#

@sonic shale G.A.M.M.A. isn't built with Warfare in mind and Warfare, per se, have bad perfomance, bugs, issues, etc., this is why it isn't recommended.
You can play it if you really want to, but forget about #πŸ”¨base-gamma-support, this channel support is only for G.A.M.M.A. vanilla (which basically means no extra stuff at all) and is also used by Grok for bug fixing.
Since G.A.M.M.A. vanilla doesn't use Warfare, you'll need to use #πŸ”¨modded-gamma-support.

turbid silo
#

@mint pasture So, I disabled the 3DSS mods and the AK family reanimation mod, and it works in my current save!

sonic shale
#

oops

turbid silo
#

Thanks for the help! Now I can actually play the game properly

ember vapor
#

Does adega have any conflicts with texture mods in gamma

elfin kite
ember vapor
#

thnx

tough falcon
#

?

long path
#

https://www.moddb.com/mods/stalker-anomaly/addons/ui-rework-gamma-style-by-sota
What do i have to configure/disable for this mod to work
(just turning it on causes blue boxes, bugs and not appearing in MCM)
(its the only mod i downloaded. GAMMA 0.9.3)

ModDB

ΠŸΠ΅Ρ€Π΅Ρ€Π°Π±ΠΎΡ‚Π°Π½Π½Ρ‹ΠΉ интСрфСйс с Π½ΠΎΠ²ΠΎΠΉ вСрсткой, ΠΎΡ„ΠΎΡ€ΠΌΠ»Π΅Π½Π½Ρ‹ΠΉ Π² стилС GAMMA, с ΠΏΠΎΠ»Π½ΠΎΠΉ ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΠΎΠΉ ΡΠΎΠΎΡ‚Π½ΠΎΡˆΠ΅Π½ΠΈΠΉ 4:3, 16:9, 21:9. ΠŸΡ€Π°ΠΊΡ‚ΠΈΡ‡Π΅ΡΠΊΠΈ всС интСрфСйсы...

elfin kite
whole bay
#

can some help me,my game is too dark is that normal(its the morning btw in game)

ember vapor
#

is kvmas outdated

whole bay
#

rlly foggy and dark in the same time

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cant even see npcs faces

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i dont install reshade btw

elfin kite
quiet tangleBOT
#

@whole bay To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

elfin kite
quiet tangleBOT
#

@whole bay

1.) Go to your GAMMA\downloads folder and delete ScreenSpaceShaders_Updatex.x.zip (x.x. means version number, and yes delete them all if you have multiple of those zip files)

https://www.moddb.com/mods/stalker-anomaly/addons/screen-space-shaders/

2.) Download the mod file from moddb. DO NOT EXTRACT.
3.) Place it into your GAMMA\downloads folder.
4.) Run the GAMMA Launcher as ADMIN.
5.) Uncheck/Disable these options:

  • Check MD5
  • Force git download
    6.) Click install / update G.A.M.M.A.
whole bay
#

didnt work wel

whole bay
#

i will let you know if its work or not

cobalt parcel
#

YOU FUCKING LEGEND. THANK YOU SO MUCH. Couldnt get into wilderness same bs with the RF stuff. +++++++++++++++

wheat vine
#

I'm having some problems with mission markers mostly in find the missing duty soldier where the marker on the map disappears but I can still find the soldier "by hand" and with amass equipment quest where the marker disappears when I have all the items and when I go to skinflint I can't even turn them in

cobalt parcel
#

we may need an update for the FAQ on level transitions specifically regarding TBs_RF_Receiver_Hidden_Package_Sidequests_v1.8. I tried some redneck shit to try get this to work, like 4+ fresh installs later it was fking full screen optimisations.

elfin kite
cobalt parcel
#

Oooh i have just seen that, let me find the correct message 1 sec mb

#

Also I was reading about level transitions and the rf mod. It has been known to lock off transitions https://www.moddb.com/mods/stalker-anomaly/addons/rf-receiver-tasks-qol-update The solution on the patch was to right click PDA and cancel the task but this didn't work for me. I also didn't want to delete squads because I had some missions open and it would feel like cheating. This fixed my problem instantly. Maybe @faint zinc could have try at that and see how it does for him since it could be such a quick fix and i don't believe anyone provided a solution.

ModDB

A quality of life update to Tweaki_Breeki's venerable RF receiver hidden package sidequests mod.

boreal willow
#

Look I'm modded gamma... but here's the thing... how unlucky do you have to be to get rag and bones without ever coming across an artifact melter? really unlucky? or it's something i've done that's broke the stash?

ornate wing
#

everytime i equip the mos it does this?

mint pasture
#

did you add a mosin mod?

dull smelt
#

anyone know of a mod to repair pelts?

wheat vine
dull smelt
wheat vine
ornate wing
faint zinc
#

i just did an install and attempted to load into the Army warehouses but it still freezes at the loading screen

peak canyon
#

Hey, I've encountered a pretty hard block here. I'm doing the Mirage quest at the same time as the Living Legend one to get the experimental gauss rifle in Zantar, but it seems to have bugged out, this guy is just stuck here, nothing else in the facility happens, and if I try to leave, I'm just teleported back into the facility

#

Is there any way I can forcefully complete the quest to get unstuck?

ember vapor
#

Is kvmas good with .93?

whole bay
peak canyon
olive berry
trail glade
#

is there a setting i need to change in order to stop this?

wraith fern
#

Could I trouble someone to have a look at this log and see if they can tell me why I keep crashing in x-16? I've been trying figure this out all day and I'm at a total loss. Fresh install, new save. Happens constantly near the start of the area. Mod list has the following changes.
I've added Toxic Air to the mod list, and have the following on.
Gamma MCM values
Meatchunks prefetcher for gamma
Tactical compass
mags redux
body dots on minimap

These are what I have off

Gamma No copyrighted music
Gamma unjam reload on the same key
gamma NPC loot claim remade
return menu music
mugging squad
npc stop looting dead bodies
main menu theme
autolooter

trail ravine
quiet tangleBOT
#

@trail ravine, send the log to the chat where you were asked for it.
Open your Anomaly/appdata/logs folder and send your xray_[username] text file (.log) here. (image for reference below)

Note: log file is overwritten on each game launch, send it right after the crash _ _||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ https://cdn.discordapp.com/attachments/1098945649929617478/1206834462411722782/log.png

trail ravine
cobalt parcel
cobalt parcel
faint zinc
#

Only task I have in the map is killing a bandit

cobalt parcel
#

hold on

dull smelt
cobalt parcel
#

is that the revenge bounty kill task?

dull smelt
faint zinc
#

It is my first time loading into the map

cobalt parcel
#

oh shit

#

ok

#

hold on

cobalt parcel
#

right, i tried this and a whole bunch of things but i had a hunch it was this. I would start by trying these commands: task_manager.get_task_manager():set_storyline_task_completed("simulation_task_30") or task_manager.get_task_manager():set_storyline_task_completed("simulation_task_31") to autocomplete it. It crashed my game when i tried and i couldn't replicate it.

#

i think what might have done it was removing the colon before precondition = true. but im out of my depth in knowledge here i just brute force the fuck out of any problem

trail ravine
#

!custom //

quiet tangleBOT
cobalt parcel
#

@faint zinc i've just edited out the semi colon on both the bounty tasks if you want to try stick that in or edit yours and see where it gets ya. Located in \Gamma\mods\153- More Dynamic Tasks - xcvb\gamedata\configs\misc\task

spice bolt
#

where does kvmas go in mod load order?

keen marsh
#

I am Missing ALL Scope Reticles... has anyone had this issue before? how did you fix it? every scope in my game even sniper scopes is like this lol

#

ive tried turning off 3d shader scopes in the modded exes menu and nothing changed

mint pasture
#

Why would you think turning off the 3d scopes would fix it?

quiet tangleBOT
#

@keen marsh To fix missing scope reticles with 3DSS enabled:

  1. Go to Settings -> Modded Exes, make sure 3DSS is on
  2. Go to Settings -> Visual -> Advanced, make sure AA and SMAA are off
  3. Restart the game
keen marsh
#

nice bro i appreciate it, i did turn off "3dss for gamma" in the mo2 and it goes back to the 2d scopes and they look fine so at the very least i can do that

#

but ill use that fix u brought up with bot commands first, thanks

olive berry
dull smelt
dull smelt
#

which dont help me because thats not a support channel....

night orchid
#

Why is all my armor pieces showing crazy high percentages? This happens to body armor and masks, regardless of quality

Mods I've Added are:

  • Drunks Miserable Masks
  • Better Beef NVG
  • Arrival
  • Tactical Compass
  • Day Stalkers
  • Reworked Status Icons
  • Painter of the Zone
  • Improved Equipment Icons
  • G.A.M.M.A. Style Health Bars
  • Artyoms Gasmask Breathing
  • Metro mask wiping sound (Can't find actual name of mod)
  • UI Rework G.A.M.M.A. Style
  • Rotten life
  • Atmospherics GAMMA
  • Weather Expansion
  • Audio Expansion
  • RETUNE Ambience sounds
upbeat lotus
#

What do i do? some model files appear to b missing... Darkscape obviously
Help me pls

night orchid
upbeat lotus
#

Well, there's not much apart from the error window showed

  • Register UI: UIWheelAmmo
    Time continual is:949374
  • Unregister UI: UIWheelAmmo
    ! error in stalker with visual actors\stalker_merc\stalker_merc_dynamic_lc_m51_4 [310]

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : F:\ANOMALY BUILDS\xray-1.5.3 - 2024.11.30\xray-monolith\src\Layers\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'dynamics\vehicles\veh_zaz968\part\veh_zaz968_u_01_part0.ogf'.

stack trace:

SymInit: Symbol-SearchPath: '.;E:\ANOMALY;E:\ANOMALY\bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 530, UserName: 'Sean'
OS-Version: 6.2.9200 () 0x100-0x1
E:\ANOMALY\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 16433152 (result: 0), SymType: '-exported-', PDB: 'E:\ANOMALY\bin\AnomalyDX11AVX.exe'
refCount:pBaseZB 1
refCount:pBaseRT 1

night orchid
olive berry
quiet tangleBOT
#

@upbeat lotus **You must have access to #πŸ”¨modded-gamma-support **

  1. Download the file from <#πŸ”¨modded-gamma-support message>
  2. In Mod Organizer 2, click on File -> Install mod
  3. Find wherever you saved the vehicle_shit_fix.zip file
  4. Click β€œOK”. Name it whatever you want. It will be at the very end of the mod list.
  5. Enable this mod.
olive berry
olive berry
#

!hdmodels - there

quiet tangleBOT
olive berry
dull smelt
# night orchid

if you turned off the new gamma UI or added anything that changes it it does this and then the % are all wrong...something will say its better when its not.

spice bolt
#

!hdmodels

quiet tangleBOT
dusty rivet
#

So after an emission, some of the shadows appear to flash in and out, I suspect the long distance cascade shadows. Not in the typical "oh the clouds are moving fast" way. Any idea what the cause is?

#

(it may just be a known SSS bug)

tame cape
marsh river
tame cape
marsh river
quiet tangleBOT
#

@tame cape

  1. In Mod Organizer, right click anywhere in Data Tree (right pane)
  2. Select Save Tree to Text File (see image below)
  3. Enter any file name and confirm save
  4. Upload the file where it was asked (drag and drop)
    _ _||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _
    "https://media.discordapp.net/attachments/1098945649929617478/1229932191107121223/save_file_tree.png?ex=66317a9d&is=661f059d&hm=e2eec9ae6b348dfb5f773a2b6228ce205d3b140c6538b34e92a766a0c8177d24&=&format=webp&quality=lossless&width=531&height=602
inland peak
#

Hi, I've got some questions around the mags redux mod, I have it enabled (and the unjam/reload on one key mod disabled) however I noticed in my previous playthrough that some guns don't have magazines and some guns that do only have low capacity mags (for example the shak-12 and groza) is there a patch i'm missing or some such? I'm using the version of mags redux that comes packaged with GAMMA

night orchid
marsh river
stone nexus
#

been getting consistent crashes everytime i try to travel to outskirts
through jupiter underground > crashed
enabling fast travel marker > fast traveled to the laundromat > crashed
somehow the last few lines of the crashlogs are pointing toward the new mp9

#

||[LSS] Spawning object [sim_default_monolith_258927][sim_default_monolith_2][58927]
!WARNING : level.object_by_id(nil) called!
! [LUA] 0 : [C ] object_by_id
! [LUA] 1 : [Lua] ...l.k.e.r. anomaly/bin/..\gamedata\scripts\swm_legs.script(1028) : func_or_userdata
! [LUA] 2 : [Lua] ...l.k.e.r. anomaly/bin/..\gamedata\scripts\axr_main.script(276) : base_make_callback
! [LUA] 3 : [Lua] ...l.k.e.r. anomaly/bin/..\gamedata\scripts\a_rax_wd.script(50) : make_callback
! [LUA] 4 : [Lua] ...s.t.a.l.k.e.r. anomaly/bin/..\gamedata\scripts_g.script(118) : SendScriptCallback
! [LUA] 5 : [Lua] ... anomaly/bin/..\gamedata\scripts\bind_stalker_ext.script(393) :
! Fallback to default bump map: wpn\mp9\internals_bump#
! Fallback to default bump map: wpn\mp9\grip_bump#
! Fallback to default bump map: wpn\mp9\reciever_bump#
! Fallback to default bump map: wpn\mp9\mag_bump#
! Fallback to default bump map: wpn\mp9\muzzle_bump#
! Fallback to default bump map: wpn\mp9\silencer_bump#
! Fallback to default bump map: wpn\mp9\sight_bump#
! Fallback to default bump map: wpn\mp9\stock_bump#
! Fallback to default bump map: wpn\mp9\body_bump#
! Fallback to default bump map: wpn\mp9\charge_bump#
! Fallback to default bump map: wpn\mp9\barrel_bump#
! Fallback to default bump map: act\BrownBloodsucker_bump#
stack trace:

SymInit: Symbol-SearchPath: '.;D:\Games\GSC\S.T.A.L.K.E.R. Anomaly\bin;D:\Games\GSC\S.T.A.L.K.E.R. Anomaly\bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 530, UserName: 'Jesse'
OS-Version: 6.2.9200 () 0x100-0x1
D:\Games\GSC\S.T.A.L.K.E.R. Anomaly\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 16433152 (result: 0), SymType: '-exported-', PDB: 'D:\Games\GSC\S.T.A.L.K.E.R. Anomaly\bin\AnomalyDX11AVX.exe'
at address 0x000000014093B452
refCount:pBaseZB 1
refCount:pBaseRT 1||

stone nexus
#

yet somehow traveling to Outskirts through Pripyat works....

inland peak
marsh river
inland peak
#

I guess this playthrough will be magless

wooden island
#

Is there a way to play GAMMA and obtain Repair kits without doing any quest? I loved playing anomaly that way years ago, just killing and obtaining money from looting, and not doing a lot of quest to have the possibility to earn the toolkit I need. I know I'm asking for some core thing of GAMMA itself, but if disabling something or Downloading other mod could do it, it will be awesome

agile urchin
#

Hi all, have few questions:

  1. Is it possible to make guns/armors buyable from traders again? At least basic ones (AKs, TOZ, etc)?

  2. Can i make it so that artifacts always spawn with 100% durability?

  3. Is Reshade on by default? My game kinda looks monochromatic due to it. How do i disable it?

#

Just wanted to add that i just installed modpack and haven't changed/altered anything at all so far.

quasi bobcat
#

Hi, can you help?

quiet tangleBOT
graceful talon
mighty marlin
#

what is this error

shell vigil
#

Ive been trying to fix this forever and cannot for the life of me find a fix, anyone able to help with pixelated grass and trees?

violet sandal
vivid yarrow
#

How do i get trader destockifier to work?

dull smelt
velvet quarry
#

Guys, which mod changes the UI health info style after pressing "H" key?

#

it's not the EXO mod, it's something different

trail ravine
# olive berry what did you install?

old dog hands, but it also crashes when i try to launch gamma custom or project inverno. seems any change i make to the modpack just crashes at launch

velvet quarry
#

also it's not in game settings controls nor in MMC config to be configured, it's in some .script file permanently inserted

marsh river
quiet tangleBOT
#

@mighty marlin **You must have access to #πŸ”¨modded-gamma-support **

  1. Download the file from <#πŸ”¨modded-gamma-support message>
  2. In Mod Organizer 2, click on File -> Install mod
  3. Find wherever you saved the vehicle_shit_fix.zip file
  4. Click β€œOK”. Name it whatever you want. It will be at the very end of the mod list.
  5. Enable this mod.
marsh river
velvet quarry
#

yep, got it, just found

#

it

#

I want to rewrite the script to show the HUD without small texts as default, didn't know which one is it, now I found it in "zzz_player_injuries.script"

#

πŸ‘

#

also the key "H" is hardcoded in here

marsh river
sharp gust
#

Vehicle???

marsh river
quiet tangleBOT
#

@sharp gust **You must have access to #πŸ”¨modded-gamma-support **

  1. Download the file from <#πŸ”¨modded-gamma-support message>
  2. In Mod Organizer 2, click on File -> Install mod
  3. Find wherever you saved the vehicle_shit_fix.zip file
  4. Click β€œOK”. Name it whatever you want. It will be at the very end of the mod list.
  5. Enable this mod.
sharp gust
#

Thanks so much! Yeah, there's a weird "driveable" vehicle in Darkscape. I can enter it but not drive it

velvet quarry
#

lovely, right out of the box

marsh river
slender ore
#

i just reinstall gamma and set up my mod with adega,aydin, and arrival

shell vigil
velvet quarry
sleek fable
#

Suddendly im getting this error when going to Yantar and having KVMA HD REALISM models enabled.
FATAL ERROR
[error]Expression : new_id.size()
[error]Function : CCharacterInfo::InitSpecificCharacter
[error]File : F:\ANOMALY BUILDS\xray-1.5.3 - 2024.11.30\xray-monolith\src\xrServerEntities\character_info.cpp
[error]Line : 61
[error]Description : assertion failed
Ive tried reinstalling mod but that didnt work.

trail ravine
velvet quarry
sleek fable
velvet quarry
#

these mods usually need additional scripting'n'tweaking, call it "compatibility" updates/mods

#

to be correctly used by this part of core code

#

right order might help in MO, but no idea...

sleek fable
#

ive moved it to the bottom and still crashed the game, same when I move it to the top...

slender ore
velvet quarry
velvet quarry
#

than you narrow it to the problematic "file"

velvet quarry
#

and not the NODLTX?

velvet quarry
#

DISABLE the following addons #29 Duxs Innumberable Character #30 Duxs Innemurable Characters Kit Blackjack patch #31 Fixed Vannila Models #32 FVM Nosorog #251 Better protraits icons

#

?

#

you have to manualy dissable these

sleek fable
velvet quarry
#

did you use any of these?

#

The problem seems to be that this mod doesn't overwrite only those few mods, but many, many more

#

no the part on image

sleek fable
velvet quarry
#

Around 17 mods roughly...

#

πŸ™‚

#

can be fine

#

just enable any disabled mod off GAMMA back

#

and put this "KVMA_HD_MR1.3.7z"to the end

sleek fable
#

what svk

velvet quarry
#

sry KVMA_HD_MR1.3.7z

sleek fable
#

ok

#

thx

velvet quarry
#

that will probably cause duplication error

#

now you just need to find which mods are those that cause duplication error and eighter disable them / or / maybe just remove files that cause the duplication error

#

you still need to disable some more mods (or delete files?), but the "KVMA_HD_MR1.3.7z" doesn't preciselly specify all of witch to turn off 0.9.3 GAMMA

#

it mentions few

#

but the mod fiddles with more

merry spindle
#

Does anyone here have experience with merging UI mods? I want to have the inventory UI from the GAMMA UI rework but the HUD from EGUI and I'm a bit stumped, figured this was the best place to ask in case anyone has done so before whilst I attempt to figure it out

marsh river
quiet tangleBOT
trail ravine
wheat roost
#

pls help me, i keep getting this model file error when i was in darkscape, been reloading several times now, sometime it works but mostly still crash near the cordon transit

quiet tangleBOT
#

@wheat roost **You must have access to #πŸ”¨modded-gamma-support **

  1. Download the file from <#πŸ”¨modded-gamma-support message>
  2. In Mod Organizer 2, click on File -> Install mod
  3. Find wherever you saved the vehicle_shit_fix.zip file
  4. Click β€œOK”. Name it whatever you want. It will be at the very end of the mod list.
  5. Enable this mod.
wheat roost
frank flicker
#

odd bug im encountering
everytime i load the game in, im greeted by..
well, nothing
only non base-gamma mods i got is the magazine overhaul on

#

sounds and menus still load correctly

#

but it seems my stalker has no eyes

quiet tangleBOT
#

@frank flicker
Are you playing on DX10? If yes, switch to DX11.
If you are already on DX11, 9 or 8, follow this: #β•­πŸ“–faq message

frank flicker
#

probably dumb but

how do i check whixh dx im on

#

in the anomaly launcher?

elfin kite
quiet tangleBOT
#

@frank flicker
Select Anomaly launch method using drop-down list in MO2 from the following (look at the screenshot below).

  • You don't need additional actions to play on DX11.
  • In order to play on DX8/9, you have to perform next instructions - !dx8 / !dx9 respectively (use #πŸ€–bot-commands for these).
  • DX10 is unsupported_ _||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _https://media.discordapp.net/attachments/1098945649929617478/1293263323361574994/launcher.png?ex=6706bcd3&is=67056b53&hm=30fbf25836d72a4fcedca665a462c016c657d14b349a03227e7dc568fe64b9be&=&format=webp&quality=lossless&width=935&height=662
frank flicker
#

ive been using the base "anomaly launcher" option

#

uh
hmm.

tardy fractal
#

any clue if u have to wait after giving strelok the x8 docs to continue the questline (i have sids extra work questline on as well) or did i bug mine (no one is responding newbie general so imma try here)

frank flicker
#

ah
had to delete the shader cache

#

what is with the resolution settings on this game and being so unstable
a 16:9 aspect ratio with the same resolution as 32:something doesnt lag
but when i click it while set to borderless suddenly i cant move my mouse past halfway down my screen

magic verge
#

I want to improve graphics but idk how. I found a tutorial by Ken but I'm not sure it isn't up to date

violet sandal
tiny zinc
wraith isle
#

so i am modifying my gamma i have before i just dont remember the hud mod that lets you see more starting guns at the start can someone recommend me one

viral flint
#

how do I update reshade?

elfin kite
quiet tangleBOT
viral flint
#

ok

#

thx

polar portal
wraith isle
#

so i am modifying my gamma i have before i just dont remember the hud mod that lets you see more starting guns at the start can someone recommend me one

agile urchin
#

Hi all.

I wanted to follow FAQ regarding making your character able to sleep whenever - the FAQ says to disable 3 mods:

  1. Immersive Sleep by tkcrits
  2. GAMMA Sleep rebalance
  3. FDDA Sleep patch.

I disabled first two, but 3rd one seems to be disabled on it's own. Is that ok? Kinda idk, cause that FAQ was written like in 2022, so i thought there might be some changes...

wraith isle
#

so i am modifying my gamma i have before i just dont remember the hud mod that lets you see more starting guns at the start can someone recommend me one

young cradle
#

I can't go to Pripyat.

#

What is this?

olive berry
quiet tangleBOT
#

@agile urchin
DON'T TOUCH Sleep deprivation IN SETTINGS.

  • If you want to sleep WHENEVER you want

Follow this instruction : #β•­πŸ“–faq message

  • If you want to sleep WHEREVER you want

Install this mod (type !ctrlm in #πŸ€–bot-commands to learn how to install mods).

You can also combine these methods.

olive berry
#

its fine

ornate cobalt
#

Also have a problem with Pripyat, but Outskirts. Game just crashes without any error as i enter Outskirts

young cradle
#

There have been no crashes in the last 6 hours of the game.

olive berry
ornate cobalt
#

same f question

olive berry
quiet tangleBOT
#

@young cradle Follow these instructions to send your mod list: <#β•­πŸ“–faq message>
(if you're using this command somewhere else, send the file where it was asked)

young cradle
#

Oh, sorry, i toggle "Bullet Time" "INVERNO" "autoinject_fix" "Upgrades_for_Backpacks" "Random_state_of_weapons_and_armor_from_corpses" "Duty_Expansion_fixed_version" and "Trader Overhaul"

grand totem
#

Trying to start a new run as ISG

quiet tangleBOT
#

@young cradle
DON'T enable/use Trader Overhaul, it has not been updated for a long time and is no longer supported.
Use 340 - Black Market (Buyable Gear) - SalamanderAnder & nox instead. More about this mod in here: #β•­πŸ“–faq message

slender leaf
torn jetty
#

Enabled mags redux and ammo check awhile back, just now realizing how many weapons dont have an ammo check animation, is that something I can fix, or is it just unfortunate?

tropic kite
torn jetty
#

damn, I figured, thanks

tropic olive
#

does anyone know where quest logic for sakharov psi helmet quest is located? i want to remove 2 days delay, the only file i managed to ctrl+F into was .xml with dialog texts, and dialogs_yantar.script that has PARTIAL LOGIC but apparently nothing about the time requirement

tropic kite
#

Are you trying to replicate it

tropic olive
#

i have 3 quests to do in red forest that i cant let to fail due to sakharov being lazy!

fast briar
#

Can anyone help me understand this in the crash log?

!WARNING : level.object_by_id(nil) called!
! [LUA] 0 : [C ] object_by_id
! [LUA] 1 : [Lua] c:/anomaly\gamedata\scripts\swm_legs.script(1015) : func_or_userdata
! [LUA] 2 : [Lua] c:/anomaly\gamedata\scripts\axr_main.script(276) : base_make_callback
! [LUA] 3 : [Lua] c:/anomaly\gamedata\scripts\a_rax_wd.script(50) : make_callback
! [LUA] 4 : [Lua] c:/anomaly\gamedata\scripts_g.script(118) : SendScriptCallback
! [LUA] 5 : [Lua] c:/anomaly\gamedata\scripts\bind_stalker_ext.script(393) :
stack trace:

#

Every time i go into garbage

tropic kite
#

when it became mandatory to do MM

slender leaf
dusk monolith
#

Anyone know whats is causing this crash?

tropic olive
fast briar
#

Crashing everytime I go into garbage. Got adega, arrival, hd npc models and armors, atmospherics, upscaled skyboxes. please help

olive berry
violet sandal
tiny zinc
fast briar
#

should i try using the normal gamma one?

dusk monolith
olive berry
fast briar
quiet tangleBOT
#

@dusk monolith
To bring your mod list, settings and keybinds back to default, inverting any changes made by you:

  1. Open the G.A.M.M.A. Launcher with admin rights
  2. Uncheck every box EXCEPT Delete Reshade DLLs
  3. Click on Install / Update G.A.M.M.A

Note: If you wish to keep your keybinds and graphical settings, go to Anomaly\appdata and backup user.ltx.

olive berry
fast briar
#

:/

#

This is whats at the very end of the log, is this not where it has crashed?

!WARNING : level.object_by_id(nil) called!
! [LUA] 0 : [C ] object_by_id
! [LUA] 1 : [Lua] c:/anomaly\gamedata\scripts\swm_legs.script(1015) : func_or_userdata
! [LUA] 2 : [Lua] c:/anomaly\gamedata\scripts\axr_main.script(276) : base_make_callback
! [LUA] 3 : [Lua] c:/anomaly\gamedata\scripts\a_rax_wd.script(50) : make_callback
! [LUA] 4 : [Lua] c:/anomaly\gamedata\scripts_g.script(118) : SendScriptCallback
! [LUA] 5 : [Lua] c:/anomaly\gamedata\scripts\bind_stalker_ext.script(393) :
stack trace:

#

Do I have to alter those scripts named?

violet sandal
tiny zinc
olive berry
#

try this, maybe it can help

quiet tangleBOT
#

@fast briar If you're crashing on "transition" or "fast travel" to a certain location or from a certain location: #β•­πŸ“–faq message

fast briar
#

thankyou, will try the methods now

#

Deleting common squads has fixed the issue, does this mean its a loadout they have?

violet sandal
#

the last update corrupt my game

agile urchin
#

Hello all. I was looking for a way to change the artifact durability, and found that changing few lines in zz_item_artifact.script can do it. So i went on and made it that artifacts have condition between 60 and 99%.

Though in-game it seems to have no effect. Went in and found Medusa near newbie village, but it still shows 32% efficiency.

Did i miss anything, or does this affect only new artifacts that are yet to be spawned after blowout?

olive berry
last hornet
#

My game recently corrupted after an improper computer shutdown, where I had to reinstall GAMMA which allowed me to get on the game again. But currently I've been trying to get back into one of my saves and this has been popping up and crashing my game. I have 514 mods loaded, changed nothing from the time my game corrupted to now. Additional mods installed: Arrival, ammo check, mags redux, ADEGA, Aydin's Grass Tweaks, Latest Screen Space Shaders (I think either 21 or 22), Atmospherics, and PDA mark bodies. If this is a simple fix, my bad, don't really know what I'm reading.

olive berry
#

so that is exactly why your cant play

tropic kite
last hornet
tropic olive
# tropic kite you can't trade with sakharov, you just kill him.

are you sure? traders/quest givers/mechanics from other hostile factions appear non hostile, i havent yet entered the bunker but first quest giving ecologist just walks chill being yellow, despite me murking his bros
i had RED LONER npcs trade with me as well

dawn musk
tropic kite
tropic kite
tropic olive
tropic olive
#

and yes trading window did open with his wares

naive nacelle
#

[2024-12-24 20:47:04.082 E] Unable to parse file "d:\steam\steamapps\appmanifest_346110.acf": vdf.parse: unexpected EOF (open key quote?) (appmanifest_346110.acf, line 1) getting this error on startup the CTD, any ideas?

sour valve
#

Anyone knows how can i improve my trees?, 4th day since installing for the first time and still testing configuring. Any help will be appreciated.
R5 5600 32gbram 1080 msi (not ti or OC), running on nvme.

Edit: running ccon grass and trees + mipmap on top of Aydin
Edit2: with ato4 + something else i dont remember.

#

Is it LOD?

agile coyote
#

any mods that make economy harder?

fringe sun
#

hello friends, I wanted to ask about a but I've been experiencing where a charge of my weapon repair kit gets consumed when trying to replace a gun barrel even though I have the spare part ready in my inventory. Trying to do it from a workbench, portable workbench or from right clicking the tools in my inventory all lead to the same result.. if anyone knew what's up it would be greatly appreciated :)
Here's a clip of the bug

fringe sun
#

I have a few extra mods on top of base gamma, but I'm not sure they interfere at all with the repairing mechanics

fast briar
#

Now cant travel at all after following FAQ for fast travel issues 😦

#

ive reset common squads, waited 48 hrs. it worked, now wont work at all

#

tried again and again, no luck

#

Do I just pull the plug and start again

sick sandal
#

Hello, beefs nvg do not work correctly in my game, it looks dark and I can barely see my weapon and increasing the brightness is no use, I already reinstalled it without patches (I deactivated all the shaders), this is how it looks with the brightness at minimum

olive berry
#

ngl looks fine to me. You just need to increase the brightness

long berry
#

Hey,
I want some features that the key wrapper mod gives.
Like double tab the G key for the quick grenade. (Accidently I sometimes toss grenades in my crafting room. Not fun.)
Also double tab for the quick slots is a god idea.
Are there any known problems?

opaque fjord
#

Occurs after I prioritize default gamma's icon mods over kvmas azetrix merge

fringe sun
#

Surely I mustn't be the only one who has encountered this problem

ornate wing
#

i press run loads the promt to press play then does nothing and closes instantly wasent doing this last night now is any thoughts?

#

should i just re update it?

nova depot
#

my thermal sight is bugged, the other scope still works tho idk why

#

still working except the eots 62

wheat vine
#

Is this generally anything to be concerned about? I can still run my modded G.A.M.M.A. fine, but I'll admit I'm curious. πŸ‘€

mint pasture
nova depot
mint pasture
#

it should work

#

unless someone else can tell me it doesn't, im not sure what it is

nova depot
#

I was using it perfectly fine until *boom can't no longer see through the scope

mint pasture
#

try alt aiming

#

sometimes the lens hider script gets stuck for some reason

nova depot
#

loading save makes my game crash Im opening it

ornate wing
#

maybe just re update what im doing because i cant seem to figure mine out

nova depot
#

works now tho

#

lol

#

I loaded my save

#

anyway thanks man

cerulean scarab
#

Yo, when I go to army warehouse I get a crash, is there a way to see the crashlogs or something?
I don't get any popups and my game closes

#

Nvm, fixed it was a load order issue ThumbsUp

mild wing
#

h guys and merry christmas if you celebrate. i see online a lot of posts that say the discord has a list of additional mods that work well with gamma as well as how to install them, but i cant find it for the life of me, anybody that can point me in the right direction?

ornate wing
#

no clue but merry Christmas as well ❀️

mild wing
#

thx! to ask more directly, i was looking for ultimate gun pack as well as help on installing both ADEGA and Arrival

ornate wing
#

ive installed adega but not the others

mild wing
#

was it just opening it into MO2? or do i need to mess around with files / conflicts?

ornate wing
#

ill send you a video

ornate wing
#

that i used

mild wing
mild wing
ornate wing
#

sent it in yr DM

#

this pops up when i launch the game?

#

i just re updated it still doing the same thing im so confused as it was working yesterday

sullen cave
#

Been getting these weird crashes its whenever Im traveling to different parts of the map or when there just seems to be a huge pile of bodies my game will freeze and ctd

ornate wing
#

thats new

#

my game is cooked

olive berry
quiet tangleBOT
#

@ornate wing YOU'RE NOT PLAYING ANOMALY VANILLA. THIS IS A MOD PACK, REMEMBER?
Don't verify stuff with the Anomaly Launcher, you're using Mod Organizer 2 to launch the game and to manage the mods used in GAMMA.
The error you'll get is harmless and doesn't mean anything, that's not the problem you have with your game.

ornate wing
#

welp it was working last night and i dident touch anything so i have no clue

dusk vigil
#

!mags

quiet tangleBOT
#

@dusk vigil
How to properly enable and disable Mags Redux (adds magazine management): #β•­πŸ“–faq message
DO NOT ENABLE Anomaly Magazines.

cyan aspen
#

I have a problem with !mags mod. It have SigP220 EXTENDED 20 round mag(description) but it holds only 12. Is it a bug or intended. And what files I need to touch to set it to 20???

velvet quarry
#

Guys, which mod causes light around these boxes?

#

pulsating

#

some do shine, some don't

mint pasture
#

lamp artifact

wispy bison
#

how do people get such clear textures, whenever I move I get all kinds of aliasing. Any suggestions on how to remove or correct the antialiasing issues

velvet quarry
#

πŸ€”

velvet quarry
ocean basalt
wispy bison
wispy bison
velvet quarry
ocean basalt
velvet quarry
#

I can provide you with my setup np

#

It's a little "dreamy" feel like old FarCry 1

#
  • crank all SSS to the max (except shadows)
#

you can technically push everything to the max as the only thing that kills the game is the LOD system - in settings it's called "GRASS DENSITY", but the command is "r__detail_density 0.4"

#

this little bugger causes 99% of all "GPU baking" issues

wispy bison
#

gotcha! thanks man super helpful

velvet quarry
#

it ramps up vertex/poly count like x3

#

... maybe x on 4

#

so if you lower this one, you can boost anything to max

#

like literally anything...

wispy bison
#

nice. Okay so use detail density to 0.4

velvet quarry
#

no

#

!

wispy bison
#

lol... what should I set it to

velvet quarry
#

That strictly depends on your GPU power

#

you must use command to show number of polygons in game

#

"rs_stats 1"

#

and observe

wispy bison
#

oh okay I gotcha

#

damn, I love my lush grass

#

lol

velvet quarry
#

I have RX 7800 XT and my game starts to drop around 7 milion polygons

wispy bison
#

woof

#

I run a 4080

velvet quarry
#

that should be fine as that one is twice as powerfull as mine, you can go no problem 0.7

#

should still stick to 60fps

#

or ... well... since it's DX11 and Windows 10/11 sux, 56-59 with microstutter

#

for such case you can go DX9 or use "Loseless Scaling", lock frames on half of your display and run X2 frame-gen

#

or the next option is to use DXVK but not with ReShade

#

πŸ˜„

#

these two don't play nice with X-Ray

#

together

graceful anchor
#

Guys, do you know of any mods that let you pass the time without sleeping?

velvet quarry
#

ah damn these artifacts drive me nuts...

velvet quarry
#

in inventory

graceful anchor
velvet quarry
#

honestly, I have no idea

#

I presume yes

#

since you can't pass the time??

graceful anchor
velvet quarry
#

then I guess yes

#

well you can always use -debug menu

#

I use it here and there as I'm lame and don't have much time to grind

#

and I enjoy to fiddle with the code and build own mods on top of what's provided

wispy bison
#

Out of curiosity is there a way to restore the vanilla stashes?

velvet quarry
#

probably yes

#

you just have to dig into tree of mods and disable necessary stuff

#

it's not hard, but takes lots of time to figure out

#

and maintain stability

#

you can change anything you like

#

I re-wrote this plugin so it looks more ... natural

#

exploiting the mod order helps to create own mods, re-write original, you just have to pay attention to what's updated on GAMMA to stay on par

worn plinth
#

my game takes forever to load into from the menu or traveling to rostok has to do with my stashes but its not a lot or over the weight limit i don't use unlimited stashes anymore but i did have it before on do i need to make a new game to fix this someone did say it could be object item limit

tough salmon
#

MO2 saying extraction failed:7 when trying to install mods like GAMMA UI Rework or Dynahud

slender leaf
#

what happened to my mod order? i updated, disabled the old mcm values, and enable the ones from before the update

#

sorting by priority

worn plinth
#

how do i fix this

pallid patio
#

why is the armor I put in my companions inv missing when he's alive and only when I kill him and loot him can I find it in his inv at a much more degraded state

I believe I understand why it is degraded after killing him but I don't understand why I can't see it when he's alive

mint pasture
quiet tangleBOT
#

@worn plinth To fix missing scope reticles with 3DSS enabled:

  1. Go to Settings -> Modded Exes, make sure 3DSS is on
  2. Go to Settings -> Visual -> Advanced, make sure AA and SMAA are off
  3. Restart the game
olive berry
weary stirrup
#

Where can i toggle to have infinite bolts?

tough salmon
olive berry
#

you cant reinstall if the original files are gone

olive berry
#

vanilla game

tough salmon
olive berry
weary stirrup
#

ty

tough salmon
olive berry
#

you probably moved your install

tough salmon
#

ok

old shuttle
#

Guys, I messed up.

The 409 - Mark Switch stopped working with holographic sights, red dots, and so on.

I disabled some mods, like Heat Vision Goggles and a few others, and deleted the shader cache.

But it still didn’t work.

Then I tried reinstalling, and this happened.

How do I fix this? I made a backup, but it stayed the same.

olive berry
#

or better yet - reset the modset. Since heat vision isnt even default

quiet tangleBOT
#

@old shuttle
To bring your mod list, settings and keybinds back to default, inverting any changes made by you:

  1. Open the G.A.M.M.A. Launcher with admin rights
  2. Uncheck every box EXCEPT Delete Reshade DLLs
  3. Click on Install / Update G.A.M.M.A

Note: If you wish to keep your keybinds and graphical settings, go to Anomaly\appdata and backup user.ltx.

old shuttle
slender leaf
#

ive got frostys guns, rwap, c_con grass, and balistics. just got rid of ghillie overhaul, update destroyed my mod order so idk what goes where anymore

olive berry
#

that is manual reinstall

olive berry
quiet tangleBOT
#

@old shuttle
1. Open your G.A.M.M.A. Launcher as admin;
2. Make sure all 4 checkboxes are enabled;
3. Click Install / Update G.A.M.M.A. and wait for the install process to be done;
4. Open your MO2 and check if you have any red crosses, make sure that you have #πŸ“577-mods-in-mo2.

This procedure does not remove saves, you're not going to re-download everything from scratch and it will not delete your progress, your saves are safe.
The launcher will simply check every mod in the pack, reinstall or fix them if you have red crosses and any mod that need to be updated - will be updated.

  • In case you want to save your in-game settings and modlist (because the launcher will revert them back to default), type !backup in #πŸ€–bot-commands.
  • If you wish to keep Reshade, disable the last checkbox before clicking Install / Update G.A.M.M.A..
olive berry
#

do this to verify your mods

quiet tangleBOT
#

@slender leaf
1. Open your G.A.M.M.A. Launcher as admin;
2. Make sure all 4 checkboxes are enabled;
3. Click Install / Update G.A.M.M.A. and wait for the install process to be done;
4. Open your MO2 and check if you have any red crosses, make sure that you have #πŸ“577-mods-in-mo2.

This procedure does not remove saves, you're not going to re-download everything from scratch and it will not delete your progress, your saves are safe.
The launcher will simply check every mod in the pack, reinstall or fix them if you have red crosses and any mod that need to be updated - will be updated.

  • In case you want to save your in-game settings and modlist (because the launcher will revert them back to default), type !backup in #πŸ€–bot-commands.
  • If you wish to keep Reshade, disable the last checkbox before clicking Install / Update G.A.M.M.A..
olive berry
#

do that, then manually place your mods where they need to go

#

and this specific error is from bad install of ballistics

slender leaf
#

but now i got this

olive berry
#

whats your mod count?

slender leaf
#

575 after re-enabling my mods, was 507 before i did

olive berry
#

almost 70 mods

slender leaf
#

rwap do taht to me

safe acorn
#

Can I cause more stutters by deleting shader cache too often?

graceful anchor
#

Is there a way to reset the puddles? I followed the instructions and reinstalled the mod without the permanent puddles, but they're still there.

olive berry
#

you delete it when you change shader mods

slender leaf
#

maybe i forgot to enable a mod i had on before?

#

had the wrong bounty mod on

safe acorn
slender leaf
spiral solar
#

have you ever had this problem when you download a mod everything is preselected already and cant deselect them?

marsh river
# velvet quarry reshade, update it to 6.3.3

there is a reason gamma still use reshade 5.7, update to newer version might causing crash when changing setting (img from modded exe gamma use), if you want to enable AA, there is already AA in 5.7 reshade so no need to update @wispy bison, but you do you if you dont change setting too much

velvet quarry
stone nexus
#

need some help, i couldn't figure out what's wrong with the helmet overlay

dawn musk
fiery swallow
#

anyone got an idea how to fix this? just happened one day not sure what caused it.

#

I did no armor editing or anything, but the protection values on all armors are showing wrong numbers

tawny sinew
#

hello guys this error shows up only when I load a save from cordon only (after update)

timid swift
#

Probably a dumb question but I want to set up a profile in mod manager so that gameplay wise it's more like vanilla Anomaly [but with better animations, visuals and quality of life improvements] what mods should I be disabling?

boreal crow
#

hi guys, just updated and when i try to load a save this pops up. any help would be appreciated

fierce marlin
#

Greetings and all the rest getting this Fatal error and dumping to desktop playing as Freedom and after completing the Miracle Machine and Brain Scorcher getting back to base and during the first emission straight afterwards I get the following any ideas ? Only mod I have is Diamond Loot Box mod... I have gone back through all my saves I have 5 and all fail...

tropic olive
#

so, there are two peaceful characters, ignoring hostile faction fire and even mutants biting them, in darkscape - Cutter (dasc_trade_mlr) and Polymer (dasc_tech_mlr)
does anyone know how is it achieved in the scripts?
i cant find the responsible for it function in script/ltx files, and i want to copy this behavior for some other important characters

dawn musk
olive berry
#

memory errors are random

#

so only solutions are !crashtravel if on travel and disabling mods you add

dawn musk
#

!crashtravel

quiet tangleBOT
#

@dawn musk If you're crashing on "transition" or "fast travel" to a certain location or from a certain location: #β•­πŸ“–faq message

golden estuary
#

any ideas how to fix that?

worn plinth
#

are scopes retical suppose to get small when zooming out and cant even see the dot

#

and then zooming in goes back to normal

merry vine
#

Added the lootbox and lockpick mod, but every time I try to pick a locked container, it crashes. The moddb page doesn't specify any compatibility issues, so I was just curious if anyone had any ideas.

golden estuary
quiet otter
mint pasture
#

depends on what accurate reticles settings are installed

olive berry
quiet tangleBOT
#

@golden estuary **You must have access to #πŸ”¨modded-gamma-support **

  1. Download the file from <#πŸ”¨modded-gamma-support message>
  2. In Mod Organizer 2, click on File -> Install mod
  3. Find wherever you saved the vehicle_shit_fix.zip file
  4. Click β€œOK”. Name it whatever you want. It will be at the very end of the mod list.
  5. Enable this mod.
upper mortar
#

mmmmmm what?

#

i assume it's part of frosty's

#

wtf do i do

#

nvm fixed it

#

nevermind x2

#

i didnt fix it

#

bro wtf

golden estuary
mint pasture
upper mortar
#

can't

#

dms off plus the thread is full

#

i have 0 way of contacting

mint pasture
#

@sly wing

#

fix your damn shit! madgetype

sly wing
#

if you don't have this in your folder D:\GAMMA\mods(00) EFT Weapon Pack Full - Frosty, Battlestate Games, Juan, Billwa\gamedata\meshes\anomaly_weapons\hud_animation

#

then you have a bad zip extraction

upper mortar
#

i do infact have it

#

and another one

#

yippe

upper mortar
#

never had a problem until now

#

strangely enough

#

i've had this playthrough for about 50 hours give or take

mint pasture
#

you didnt have a problem because the gun wasnt spawned

upper mortar
#

ah

#

makes sense

sly wing
#

you use 3dss for fwp?

upper mortar
#

mhm

sly wing
upper mortar
#

will do, give me a bit

sly wing
#

not sure why it'd break though, works fine for me

upper mortar
#

odd wtf

#

tried installing anim core fix and bas22 shit but didnt do anything either

sly wing
#

hmm perhaps delete the w_g36.ltx in weapons folder and the hud omf and ogf for them, it might work since it'll just go back to default g36

#

otherwise idk, it should work just fine so not entirely sure why it ctd

upper mortar
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no clue of why

#

but i'll give it a few more min to see if it crashes

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nah seems totally fine now

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what the fuck

mint pasture
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probably bad zip extraction or corrupted download

upper mortar
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maybe so

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but hey it works now i guess

#

i'll take it

#

thanks guys

wheat vine
#

does anyone know what's this about?

odd compass
#

Got this error message a while back when I was trying to kill a target for the Trapper. I sort of "fixed" it, I just shot him in the chest so he wouldn't die with a headshot. It has happened multiple times when doing this task in the Outskirts. Here is the log file that the game generated.

#

I'm only using Ammo check

frail mirage
#

i can't enter the lab x-19, each time my game crash and this error pops up

agile coyote
#

can ayone recomend the UI mod that works with this gamma update?

agile coyote
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@elfin kitei think i just tryed that one, but stats were not looking good

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@elfin kitecan you post me the acctual link here that i should try out?

agile coyote
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aha , test version right?

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@elfin kitethank you veru much sir, works great now πŸ™‚

tough falcon
#

Brothers, is there any mod to replace the default gloves, I don’t like them, they are very rubbery, if there is one, please give me a link

mild wing
#

can anyone help me with the shimmering of trees and grass in the background? ive tried every setting i could posibly find online, played with different anti aliasing options and finally installed ADEGA hoping better textures might solve the issue but now it doesnt seem that the textures havent changed at all? they are exactly the same, and im a bit stuck as to what to do. if anyone has some advice lmk

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ive put both adega and optional sky textures where they should be in the load order and nothing

shrewd sentinel
#

so im wondering on how to change the weapon fov as it looks like my character is really really stretched out

ornate wing
#

whats the button to make the nightvision less bright again

swift axle
ornate wing
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thanks matee

plush dagger
#

I have no vehicle mod beside whatever is bundled with Anomaly or Gamma so why is this a thing?

cerulean marsh
olive berry
olive berry
olive berry
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just dont set it high

quiet tangleBOT
#

@plush dagger **You must have access to #πŸ”¨modded-gamma-support **

  1. Download the file from <#πŸ”¨modded-gamma-support message>
  2. In Mod Organizer 2, click on File -> Install mod
  3. Find wherever you saved the vehicle_shit_fix.zip file
  4. Click β€œOK”. Name it whatever you want. It will be at the very end of the mod list.
  5. Enable this mod.
olive berry
shrewd sentinel
safe mesa
#

i'm not sure if it's a mod causing this issue but i'm on the latest version and there's a blur effect whenever i reload, use a healing item, eat, drink etc. this only came about after my recent reinstall so is it some new mod doing this? it's getting kinda grating tbh

olive berry
quiet tangleBOT
safe mesa
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ah i see, thank you ^^

mild wing
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anyone know why i have infinite stamina?

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messed around with some installs but it was all visual and shouldnt have affected that (arrival and xgp)

cerulean marsh
olive berry
swift axle
remote lily
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I'm playing with mags redux and i've enabled the ammo check and removed the busy hands fix. How come animations from mods that show on preview mag check animations don't play at all ? I only get the default one where he puts the weapon away and then back again.

dusky oasis
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!mags

quiet tangleBOT
#

@dusky oasis
How to properly enable and disable Mags Redux (adds magazine management): #β•­πŸ“–faq message
DO NOT ENABLE Anomaly Magazines.

dusky oasis
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Does anyone know if the current buy mags at traders mod is accurate?

mint pasture
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It's not

dusky oasis
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Is there a way to enable purchaseable magainzes with the newest mags redux?

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And do I need to add GAMMA mags fixes for latest or GAMMA mags redux fixes 1.2.4?

knotty plover
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I'm running Rotten Life texture pack and Arrival anomalies only, Have disabled DAO in place of arrival. Only changes made to base install.
Any ideas why artifacts don't irradiate me from inventory?
COULD it be that the Jellyfish artifact in "Training Day" mission does not actually irradiate me? I wasn't given a LLMC from Fanatic

tough salmon
knotty plover
stark stone
#

Any idea how this could have happened?

ornate wing
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where do you find the logs for when you crash

olive berry
quiet tangleBOT
#

@ornate wing, send the log to the chat where you were asked for it.
Open your Anomaly/appdata/logs folder and send your xray_[username] text file (.log) here. (image for reference below)

Note: log file is overwritten on each game launch, send it right after the crash _ _||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ https://cdn.discordapp.com/attachments/1098945649929617478/1206834462411722782/log.png

olive berry
quiet tangleBOT
#

@stark stone
If you crash with this error during an emission: surge_manager_ignore_npc
1) Open your mod organizer
2) Find 265- NPCs Die in Emissions for Real
3) Right click on it, click Reinstall, pick all 3 options and then Replace

If you crash with this error after an emission: 1035 pure virtual function call
1) Open your mod organizer
2) Find Turn this on if you stutter
3) Disable it.

ornate wing
#

it crashes as i kill someone i dont know why

torpid oar
#

Any ideia what could cause this?

mossy sable
#

@marsh river Hey man, you gave me the scope/flashlight overlay, how do we turn that off? It just made the flash light even more brighter

wispy marlin
#

just tried to start up gamma and this pops up anywhy to fix?

slate olive
#

recently going into "army warehouses" or "outskirts" (via fast travel or manually walking) has caused my game to go into an infinite loading screen.
anyone have a fix?
added mods:
MHP (hands pack)
quicker transition times
Logical flashlight and headlamps
campfire heals limbs
GAMMA style health panel
(I've also disabled unjam and reload being on the same key if that matters)

calm verge
#

i got a tiny Fn Fal

peak canopy
#

well

#

I guess I now have a better idea on this error now

#

it's something related to character_desc and character_desc_general files

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I'm talking about KVMA HD models mod fyi

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I've succeed on fixing one of the NPCs that causes the error above

proven flint
#

My pip zoom for my scopes seized working. It’s back to the whole FOV zoom. Anyone has any suggestions, happened after installed 1x 6x scope?

radiant sky
#

Error referencing expression with nill value?

uni_anim_core.script does not exist in the \gamedata\scripts?

Thanks in advance

radiant sky
#

I have a resoloution for the above, any mods you have installed that use uni_anim_core.script you have to open them with your text editor of choice and replace the jamming script in there with the one in Groks.

mossy sable
#

how to turn off this flashlight mod, its bright as hell

radiant sky
mossy sable
wicked nymph
mossy sable
#

btw, we cant play gamma on dx11 avx if we only have 8GB RAM 500 storage, no?

wicked nymph
wicked nymph
swift raptor
#

!veh

quiet tangleBOT
#

@swift raptor **You must have access to #πŸ”¨modded-gamma-support **

  1. Download the file from <#πŸ”¨modded-gamma-support message>
  2. In Mod Organizer 2, click on File -> Install mod
  3. Find wherever you saved the vehicle_shit_fix.zip file
  4. Click β€œOK”. Name it whatever you want. It will be at the very end of the mod list.
  5. Enable this mod.
mossy sable
#

its not working, help

azure nest
#

Hi, I downloaded mcx spear as a standalone addon, but the scope is not working properly. I'm sure I clicked the 3dss option for it and reinstalled, still get this. I know this is not prob a fwp problem but it's included in fwp so I'm wondering is there something in fwp that's a dependency for the standalone mcx spear scope to work? thanks!

mint pasture
azure nest