#🔨modded-gamma-support

1 messages · Page 16 of 1

fluid ruin
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what should I do when npc don't shoot(tried defaults stealth but didn't work)

pallid rapids
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I keep crashing and having low FPS on the recapture the bridge mission from the duty expansion

lavish lantern
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Hello. I have enabled "check this if you stutter" in MO2, but still having stutters. Any tips I can do?

dull granite
#

!stutter

quiet tangleBOT
#
  1. Update G.A.M.M.A. to the latest version (open the installer with admin rights, click on Update G.A.M.M.A. data and then Full G.A.M.M.A. installation)
  2. Bring your modlist back to default (type !default in #🤖bot-commands)
  3. Enable the "Turn this on if you stutter" mod in your MO2 (you can found the mod under the G.A.M.M.A. Fixes separator)
  4. If you have a NVIDIA GPU, you can enable Triple Buffering in NVIDIA control panel
  5. Open Anomaly Launcher via MO2 and tick Prefetch sounds
  6. If you have a beefy GPU, use Anomaly (DX11)
agile flower
#

What can I do to have basic mutants go on about their day and bark and howl when they didn't spot me yet. Playing with a decent grass and not being able to spot 90% of mutant before they jump on me is kinda annoying. Mutant growling sounds could very well compensate for this.

dull granite
#

but... they do?

torpid willow
#

Optimum way to run warfare... and is it worth it?

dull granite
#

its not supported

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buggy

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unstable

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do at your own risk

languid cypress
#

hi guys, someone know how should aggresor reshade be installed using mo2? it shows me this

agile flower
# dull granite but... they do?

I could hear boars, flesh and bloodsuckers. At least their attack speed is decent enough to react when they start making sounds after noticing you. With dog kinds and their noticing distance, as soon as they notice me they are already jumping on me. And I don't mean on close quarters. In darkscape, a group of 5 blinddogs/psudodogs should at least have given out a sound once that can be heard in 100 meters.

loud isle
#

posting here because technically classic textures are a separate mod.
has anyone had the weird occurrence of your weapon continuing to fire despite not holding m1. or just randomly switching to grenades (which are unbound by default)

mint pasture
#

Classic textures wouldn't cause that

gray girder
#

Stuck firing happens occasionally, forget why

dull granite
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iirc it can buffer an input

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but it should not constantly do it - only other easy explanation would be wearing a Scar

gray girder
#

Wait, it did actually swap to my grenade when I was briefly stuck firing earlier. I thought I accidentally scrolled hmm

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First time that's happened though

dull granite
#

!mags

quiet tangleBOT
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for RELOAD and UNJAM
  5. After successfully following all steps, you need to Left-Alt + left click the magazine to add to your loadout, before a reload can work
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file.

The only 100% safe way to do so is by loading a save where you DON'T have the mod enabled OR by starting a new game WITHOUT Mags Redux.

We also have this POSSIBLE workaround if you want to disable Mags Redux in the middle of your game:
<#🖇old-mods-posting message>

fickle rune
#

Oh it may be I didn’t set priority 207

dull granite
#

Mags is already in MO2

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just follow the guide

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Autumn also has its own guide somewhere

fickle rune
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Is it the latest update?

dull granite
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no its a gamma specific one

fickle rune
#

Oh alright, thanks

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Guess golden autumn isn’t needed, just wanted the grass :/

dull granite
#

!deadzone

quiet tangleBOT
dull granite
#

one option

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i guess autumn is the same - disable all the ones in the guide and put autumn at the end of your loadorder

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i only use it's weathers as they are pretty

lucid vapor
#

jo i cant go through the tunnel to darkscape? is that normal?

dull granite
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is this a technical support question for custom modlist user?

lucid vapor
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idk were i could ask the question

dull granite
lucid vapor
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aight thx

compact mortar
#

Will fully updating gamma reset all mods to default?

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So will my disabled mods be re-enabled?

dull granite
#

!backup

quiet tangleBOT
#

"Why does every update completely reset my keybinds/my settings/my mods/my stuff in general?"
G.A.M.M.A. has a default mod list to make sure everyone has the same things, everything goes back to default when you update or you do a complete installation, it's normal.
You can backup your keybinds and mod settings following this guide: #╭📖faq message

compact mortar
#

Thanks

swift jolt
vital herald
#

Anybody here with experience properly installing the Duty Expansion mod?

swift jolt
# swift jolt i get a CTD when shooting some Random Military Stalker

/////////// Stalker Hit registered: GBO v1.6.6 //////////////////
sim_default_military_219199 about to be hit by actor in bone 19
NPC visual model: actors\stalker_soldier\stalker_soldier_2_mk2
NPC model doesn't have a bone profile, loading berill no helm config

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 948
[error]Description : fatal error
[error]Arguments : Can't open section 'actors\stalker_bandit\stalker_bandit_berill_nohelm_1'. Please attach [*.ini_log] file to your bug report

stack trace:

swift jolt
candid merlin
#

Hi, all i want is to remove the "gun parts" from GAMMA.
I find it too boring to have to take care of the bolt or the trigger.

But if i just remove the "Weapon Parts Overhaul - arti", the entire game starts to crash
So whats the proper list of mods i should disable?

silk notch
candid merlin
#

you can even see it if you disable "Weapon Parts Overhaul - arti". but then the game crashes after a few minutes

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Im assuming i have other mods that depend on that one, that also need to be disabled. but i have no idea on how to find the list

swift jolt
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Fuck it im doing a clean reinstall

rigid crystal
#

Quick question, is the EFT modular helmets mod compatible with GAMMA?

lapis plover
#

Can some 1 help PLS . For some reason shooting any gun crashes my game ... moving FOV up or down helps sometimes but now 10th try its not working 😦

#

/////////// Stalker Hit registered: GBO v1.6.6 //////////////////
jup_a12_bandit_guard19281 about to be hit by actor in bone 14
NPC visual model: actors\stalker_bandit\stalker_bandit_1
ammo_12x70_buck shot with wpn_saiga12s_m1_ekp8_02, Weapon power= 0.788, AP power= 0.03, Hit multiplier= 0.4, Air res= 2.2, Distance= 2.8407871723175 m, Barrel condition: 0.94
Bone hit= bip01_neck, Bone damage mult= 2.5, Bone AP scale= 0.9, Bone hit fraction= 0.9, Bone armor= 0
Real AP power= 0.035605741670999, Bone armor after hit= 0, Damages inflicted= 1.0287685394287, Remaining health= -0.028768539428711
! [SCRIPT ERROR]: ...1.2/bin/..\gamedata\scripts\optimized_time_events.script:248: attempt to call field 'f' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...1.2/bin/..\gamedata\scripts\optimized_time_events.script:248: attempt to call field 'f' (a nil value)

dense pine
#

Hi all, I really need some help with a custom weapon I made

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I edited w_ks23.ltx and added a new weapon section after the KABAN section, made the gun and it works in game, everything else in the UI works, but I can't seem to get the WPO UI with "STATUS:" and then the parts listing to show up in tooltip, or the "parts in tooltip" UI at the bottom of the tooltip either, I don't really know what I'm doing there and I've been trying to figure it out for a couple hours now

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this is what I put at the bottom of the w_ks23.ltx file

dense pine
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@whole jungle Sir please, this plebian requires assistance

whole jungle
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I don't do custom modlist support sorry

whole jungle
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you can DLTX that file if needed

torn carbon
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i just loaded into a save

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today

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and the body health system dont work

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and i dont get why

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it dont

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i thought that going to truck cemetery would fix it maybe

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but it just crashes

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played the game earlier today

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and everything was just fine

slow inlet
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which mod causes the zoom on mousebutton 4 or 5

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and can i deactivate it?

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or unbind it somehow?=

oak wren
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!mags

quiet tangleBOT
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for RELOAD and UNJAM
  5. After successfully following all steps, you need to Left-Alt + left click the magazine to add to your loadout, before a reload can work
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file.

The only 100% safe way to do so is by loading a save where you DON'T have the mod enabled OR by starting a new game WITHOUT Mags Redux.

We also have this POSSIBLE workaround if you want to disable Mags Redux in the middle of your game:
<#🖇old-mods-posting message>

oak wren
#

where do i enable mags redux? in mo2?

fluid ruin
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how to fix npc not shooting (tried default stealth)

raven roost
quiet tangleBOT
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for RELOAD and UNJAM
  5. After successfully following all steps, you need to Left-Alt + left click the magazine to add to your loadout, before a reload can work
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file.

The only 100% safe way to do so is by loading a save where you DON'T have the mod enabled OR by starting a new game WITHOUT Mags Redux.

We also have this POSSIBLE workaround if you want to disable Mags Redux in the middle of your game:
<#🖇old-mods-posting message>

raw sequoia
spare agate
#

anyone know the name of the mod where it shows your f1-f4 items at the bottom left of the screen, near your health bars?

hoary anchor
#

Can i enable the mod "npc's cannot see thru foliage"?

dull granite
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its pretty safe

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but

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it will tilt your gun on any bush

vernal forge
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it adds a lot of unnecesary files that are from a personal user settings

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like user.ltx
localization.ltx
and many other things that are generated by user and shouldn't be uploaded as part of a addon

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basically, badly made addon structure with no checks before uploading

raw sequoia
#

ah, makes sense why it wont work, thanks

pliant lynx
#

What GAMMA Companions Rework does?

vernal forge
#

!disabled

quiet tangleBOT
#

Mods under the G.A.M.M.A Disabled category and ALSO other disabled mods that aren't under this category, are disabled for a variety of reasons: compatibility, performance, bugs, busy hands, etc.
DO NOT ENABLE THEM. SERIOUSLY. DON'T.
(If you don't know what "busy hands" is, type !busyhands in #🤖bot-commands)

What about animations? Can I enable them?

DO NOT ENABLE ANIMATIONS THAT ARE DISABLED BY DEFAULT, IN MCM IN GAME OR ANYWHERE ELSE IN THE MOD LIST.
They are disabled for the same reasons written above.

Why do we have these mods in the mod list if we can't activate them?

Because G.A.M.M.A. is STILL IN BETA.
NO, Grok can't simply remove these mods. Version 1.0 will have a clean mod list.

If you really want to use stuff that is disabled by default, forget about #🔨base-gamma-support, use #🔨modded-gamma-support instead.

raven roost
fervent tiger
#

Anyone have problems with enabling death animations? Game CTDs on killing any stalker. Would like to get it to work if possible, not sure why it would be causing a crash

nimble grove
#

I realized i was posting in the wrong channel since i changed mods oops. Anyways im soft locked in my game due to an emission happening right after the save i made and it's crashing me 100% of the time.

pliant lynx
# raven roost I think it's the opposite, it makes them **harder** to recruit

In any case, I was looking for a mod that will change the way of recruiting companions, because their maximum number when recruiting is random, although I know that it depends on the rank, but sometimes you can hire two at a time and sometimes one (and the 30 kg limit is stupid, I also want to change it (AND I want to change their armor because that their survival rate is also random, they do not die from two grenades and die from two shots)

raven roost
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Hip is very tanky but it's probably because she's coded that way, I can't think of another reason

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The weight stuff (which I agree it's stupid) is this mod, enable it

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Enjoy in giving companions backpacks again

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The whole thing about "30 kg for companions" is because in the intended GAMMA way of playing companions aren't mules

wheat bolt
#

is this load order correct regarding autumn retexture with leaves? I like how the game looks with gardener of the zone activated too

torpid willow
dull granite
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constant crashes & bad performance

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it wont eat you or fry the PC

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but might just be unplayable after a while

torpid willow
dull granite
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i havent tried DX8

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but if you run that low, your CPU surely has no fun with 500+ stalkers

raven roost
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It's just how it is
It's not a DX thing

torpid willow
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Ah

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I usually do spawn stalker squads to make em fight with each other to see which is better lol

dull granite
#

again, try

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it wont hurt other than "ok this aint working"

torpid willow
dull granite
nimble grove
#

Is there a way i can look into the script causing this or something? Idk how to troubleshoot myself yet since i don't see any files in gamedata

pliant lynx
rigid star
nimble grove
dense pine
neat jetty
#

Function : CRender::model_CreateParticles
File : r4.cpp
Line : 683
Description : Particle effect or group doesn't exist
Arguments : hit_fx\effects\hit_blood_drops_hd_dust_18_extra
Error with eden reshade + autumn

mint pasture
#

Check the thread for a fix. He posted it

neat jetty
#

Alright, ty

torpid willow
dull granite
#

give it some time - warfare ramps up

torpid willow
#

Its fun seeing military guys patroling near rookie village though

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picked em off with sniper

dull granite
#

i can see the appeal of the mode, for sure

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maybe one day the patches will be updated and make it good

torpid willow
torpid willow
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I would literary purge sin areas lol

nimble grove
#

how do i access the scripts for the game?

#

I want to look at
[error]File : PHActivationShape.cpp [error]Line : 182

vernal forge
#

the engine repo? of anomaly is available with public link in anomaly discord

nimble grove
#

Ah, so my save is just broke then. Alot of reddit stuff says something with unkillable npcs that died and corrupted the zone they were in. So ig i'm starting another new game

wheat vine
#

Is there a way to turn the dub back to English?

vernal forge
vernal forge
#

i don't know if it will cover ALL voicelines

nimble grove
#

I added in a backpack mod from #🖇old-mods-posting, turned on mags redux and a couple optional stuff already in mo2

#

Crash happens 100% of the time from this emission i saved seconds before it triggered

wheat vine
vernal forge
#

also avoid those 'backpack' addons, i don't really know if they work that well

nimble grove
sour hemlock
vernal forge
#

could be you upgraded the backpack addon?

nimble grove
#

I did 1 upgrade on the backpack i'm wearing.

vernal forge
nimble grove
#

I managed to pop some sleeping pills and sleep through the emission, it crashed but loading the auto save after the sleep, i don't crash now. ThinkEyes

#

I'll try removing the backpack mod and load the previous save to see if it still crashes? Just to see if that was the cause, or would that cause more issues removing the mod when i have the upgraded backpack on

vernal forge
pliant lynx
vernal forge
#

lmao i dont know anymore

#

engine is probably shitting itself at this point with this many things added on top of it

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probably could get worse in future updates slowly

nimble grove
#

I've had this issue before too, i ALWAYS crash during emission at north farm cordon, and i manage to push through it with constant saving and loading through it lmao

vernal forge
#

solution could be just grok finish tweaking addons, and release 1.0 and then start fixing that modlist and leave it like that for a long time without adding anything new

nimble grove
#

Happened on my first save, i would save, load, wait a few seconds, save again, crash, reload, repeat. Ect. And i manage to keep playing that save for over 60 hours.

vernal forge
#

sorta EFP which got very stable

nimble grove
#

Would it help to provide a save just before the crash?

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Is there a way to force an emission to test?

austere sun
#

Hey, long story short i messed with the mods and now i got 350 mods enabled and if i bring it back to default my 10h save won't load
Oh and almost forgot, it randomly crashes while playing for 5-10 mins

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Loading the game back on takes like 5-7 mins depending on my pc potatoe's mood

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Anyone?

mental escarp
#

Heya! I'm enabling Mags Redux over here, and wondering if the steps provided by the bot message also will make the ammo/firemode indicators on the HUD disappear (which I would like, since I'll have ammo check enabled too)

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Also, since I'm asking about Mags Redux already, if I enable it in an ongoing savefile, will I have mags added to my inventory for my pistol, for example? Or will I be unable to use it until I can loot some mags?

worldly gorge
worldly gorge
mental escarp
#

Gotcha, thank you!

worldly gorge
#

although your weapon might have a mag loaded.. i dont know you'll have to try

mint pasture
#

You can adjust the hud view via option

spark sphinx
#

what command do you use to spawn mag? I have a loaded MP-412 REX and when i enabled the redux, it doesnt show what mags or how much ammo is currently in the gun...

mint pasture
#

It's a revolver, it doesn't have mags...

worldly gorge
#

and yes

#

revolvers dont have mags haha

mint pasture
#

Ammo check is a separate mod you have to tick in mo2

spark sphinx
#

ah ok, i thought it have mag cause when redux not enable, it load using some kind of round thingy

worldly gorge
#

yeah those can be used with revolvers, makes it quicker, but its just the animation

spark sphinx
#

when i press reload on the revovler, my character just start admiring the gun instead, am i doing something wrong? clearly have bullets in inventory

mental escarp
mint pasture
#

!mags

quiet tangleBOT
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for RELOAD and UNJAM
  5. After successfully following all steps, you need to Left-Alt + left click the magazine to add to your loadout, before a reload can work
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file.

The only 100% safe way to do so is by loading a save where you DON'T have the mod enabled OR by starting a new game WITHOUT Mags Redux.

We also have this POSSIBLE workaround if you want to disable Mags Redux in the middle of your game:
<#🖇old-mods-posting message>

worldly gorge
#

there you can find settings for most mods

fervent tiger
#

Anyone know why the backpack animations just seem to be completely gone from FDDA?

mental escarp
#

I did try that but the stats/HUD mods I found didn't include an option for the firemode/ammo view

worldly gorge
#

you can enable it but risk a busy hands save

fervent tiger
#

You can usually fix it with a reload, but how would it be re-enabled? Is it one of the Gamma fixes?

worldly gorge
#

yeah its the reliable FDDA settings

north plinth
#

hey my game keeps crashing after a certain amount of time

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what could it be?

fervent tiger
#

Ahh okay ty!

north plinth
#

mod amount maybe?

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i have 335 mods enabled

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all of them vanilla

worldly gorge
#

what mod did you disable?

north plinth
#

mostly some minimal things

#

like

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voiced actor and such

worldly gorge
#

have you checked logs?

north plinth
#

i also have two custom mods enabled

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ammo redux and and yacs

north plinth
#

i couldn't find anything strange in the mo2 logs

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and the crash logs too

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should i update gamma and hope it works?

worldly gorge
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no fatal error in logs?

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thats weird

north plinth
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thats the weird thing

mental escarp
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I just started using Mags Redux, didn't check "Mags Buyable at Traders", but traders are selling mags, so I'm confused

mint pasture
stiff sphinx
#

Is the headlamp animation fix bugged? I enabled it and now I have to hold the torch button for it to be on

mint pasture
#

no. disable it

obsidian shadow
#

Nvm now that I know the fucking starting date of the game I think it's just me freaking out too soon

mental escarp
versed herald
#

my game sometimes crashes when i shoot enemies in the head specifically any way around this? assuming its dismemberment. can i turn it off?

#

kind of a pain clearing bandit camp only to crash bc i domed a dude

obsidian shadow
#

That explains my problem lol

compact wing
#

well i think i've managed to fix it, in a way, just gave it the same mags as the Remington 700, is there a place i should post this?

versed herald
#

FATAL ERROR

[error]Expression : SG
[error]Function : CRender::model_CreateParticles
[error]File : r4.cpp
[error]Line : 683
[error]Description : Particle effect or group doesn't exist
[error]Arguments : hit_fx\effects\hit_blood_drops_hd_dust_18_extra

stack trace:

#

when i headshot an enemy

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i have the fabio conte golden autumn redux textures installed

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and mag redux but this was happening prior to mag redux as well

candid merlin
#

i got a simpler question then:
how do i debug issues with mods?
are there logs?
Logs related to game?
Logs related to gamma? mod loader?

#

!reset

quiet tangleBOT
#

Time until reset
EU: 11 hours and 48 minutes
NA: 19 hours and 48 minutes (weekly reset)

candid merlin
#

!default

quiet tangleBOT
#

Modlist
To bring your mod list back to default, inverting any changes made by you:

  1. Open the installer with admin rights
  2. Click on Only install G.A.M.M.A. addons

Keybinds
To bring your keybinds to default, DON'T press the default button in the menu, you'll mess up everything.
Instead, do this:

  1. Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
  2. Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltxwill be reverted to default)
  3. Paste this file in Anomaly\appdata
candid merlin
#

!logs

half violet
#

!crash ?

quiet tangleBOT
#

Send your crash log where it was asked, not inside the #🤖bot-commands if you're here right now.
It's inside your Anomaly folder, this is the complete path: Anomaly/appdata/logs.
This is what you could find:

  1. xray_yournamehere.txt
  2. xray_yournamehere.log
  3. xray_yournamehere

You just need to send this file where it was asked, drag and drop inside the Discord channel, Discord will handle it for you.
Make sure you're not using any extra mods.

half violet
#

That what you were looking for?

wind ore
#

How can you turn off artifact degradation, or what mod controls it? I can tolerate gun part hunting, I can barely tolerate armor repairing, but my artifacts all melting? aa

half violet
#

Main menu > mod configuration > ... I forget which one.
But yes, you can absolutely turn off artifact degradation.

wind ore
#

I found it!! Thank you, buuut it alarmingly says all over it (DONT TOUCH) and (KEEP IT ACTIVATED)

half violet
#

That isn't it then.

#

There is a single slider in one of the mod options.

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I have it turned off as well.

versed herald
#

whos a good helper to @ for help

wild gyro
half violet
vernal forge
versed herald
#

ok and that should solve it?

#

where are these common errors listed?

wild gyro
vernal forge
# versed herald whos a good helper to @ for help

no one really, the thing is that many people start adding things without understanding how the files work at basic mo2 organization, thus they end up breaking a lot of things or enabling/disabling things without checking and then they crash

vernal forge
#

post your crash, extra addons or what you disabled, the crashlog and then wait for someone to be willing to help

#

if no one answers after x hours, or even posting again the same issue, then it's up to the user to fix it

versed herald
#

okay thank you

vernal forge
# versed herald okay thank you

i would recommend using the discord search box for crashlog, you could find the same error in the chat history of whole gamma server or even in anomaly server

#

for example, i have this crash and in the end of the log i have this error detailed

#

i could copy that section or any other that looks relevant

#

then searching for it, i can find someone who had encountered this

#

@raven roost ping this shet

wheat vine
#

Can somebody please help with reloading for weapons? Cant reload with ''R''. It is really annoyng to reload with ''f10''. And yes , i have enabled G.A.M.M.A. Unjam Reload on the same key.

wild gyro
wild gyro
versed herald
#

ah ok thank u all

wind ore
wheat vine
wild gyro
quiet tangleBOT
#

Modlist
To bring your mod list back to default, inverting any changes made by you:

  1. Open the installer with admin rights
  2. Click on Only install G.A.M.M.A. addons

Keybinds
To bring your keybinds to default, DON'T press the default button in the menu, you'll mess up everything.
Instead, do this:

  1. Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
  2. Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltxwill be reverted to default)
  3. Paste this file in Anomaly\appdata
half violet
#

If you are running the mags mod. You are supposed to turn off the mod that allows reload to also be the unjam key. You have done that correct?

wheat vine
half violet
#

Ah right, sorry. I misunderstood. Normally enabling the mags mod sets the reload to F10 for some reason. That is why I assumed.

broken sun
#

!default

quiet tangleBOT
#

Modlist
To bring your mod list back to default, inverting any changes made by you:

  1. Open the installer with admin rights
  2. Click on Only install G.A.M.M.A. addons

Keybinds
To bring your keybinds to default, DON'T press the default button in the menu, you'll mess up everything.
Instead, do this:

  1. Go in GAMMA RC3\.Grok's Modpack Installer\G.A.M.M.A\modpack_patches\appdata
  2. Copy the user.ltx file you'll find in there (note that every change made by you in your user.ltxwill be reverted to default)
  3. Paste this file in Anomaly\appdata
versed herald
#

/////////// Stalker Hit registered: GBO v1.6.6 //////////////////
val_smart_terrain_7_4_bandit_trader_stalker20321 about to be hit by actor in bone 22
NPC visual model: actors\stalker_bandit\stalker_bandit_tr
ammo_12x76_zhekan shot with wpn_mp153_m1_rakurs, Weapon power= 0.8, AP power= 0.23, Hit multiplier= 2, Air res= 0.6, Distance= 14.033744812012 m, Barrel condition: 0.96
Bone hit= bip01_l_forearm, Bone damage mult= 0.7, Bone AP scale= 0.9, Bone hit fraction= 0.9, Bone armor= 0
Real AP power= 0.25822827102362, Bone armor after hit= 0, Damages inflicted= 1.3832052946091, Remaining health= -0.38320529460907
! ERROR on rejecting: entity not found. parent_id = [20321], entity_id = [20325], frame = [39592].
stack trace:

at address 0x000000014014E0AA

#

getting this error now. saw a bunch of old messages getting similar issues but did not find solution

quiet tangleBOT
#

Follow these instructions to send your mod list: <#╭📖faq message>
(if you're using this command somewhere else, send the file where it was asked)

half violet
#

I think you pinned the wrong one?

slow bramble
#

does anyone know how to fix dazhbog ogf crash for HD models when entering red forest?

earnest minnow
#

hey is it possible to run expedition reshade with gamma?

cold meadow
#

Hey, I saw that gamma fixed the sleeping bag blackout, does anyone know how to do that here?

austere sun
#

I uninstalled the old ReShade and installed the new with more options to choose from and now its refreshing the different filters for no reason
Help?

pure tree
#

Hey guys! I'm new to gamma and modding in general, and I don't know where to ask this. I have followed the youtube instal tutorial step by step, but the installation app "Gork's Automated Modular Modpack for Anomaly Instaler has been stuck at ''Installing Modpack-Specific Modifications" for almost 5 hours now. It says: "Copying G.A.M.M.A. /modpack_addons/* to ../mods/ , installer can hang but continues working." I was patient for the last 3 hours but it's been almost 5 hours now and I'm getting worried that I did something wrong
I'm afraid if I close it, I'll have to start allover again

#

Nevermind guys I'm an idiot, my drive had no more space on it, please ignore my message I am an idiot

austere sun
analog drum
#

hi anyone know how and if I can use the mod hd models with gamma mo2 crashes on launch

pure tree
#

I had 2x backups of Anomaly 1.5.2 on that drive, just in case I messed with it too much. I just copyed them over to another drive. The instalaton is complete now.Again, sorry for being stupidkekcry

analog drum
#

Everything else is installed correctly I have played a bit too. got a pretty beefy system so wanted to spice up the game a bit more with graphic mods so hd models seems a must

dull granite
#

HD models will cause issues, just as a warning

#

i wont talk about how fugly they are

nimble salmon
#

Made the mistake of turning on mags redux, now I can't turn it off, when I do my saves won't load

dull granite
#

!mags

quiet tangleBOT
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for RELOAD and UNJAM
  5. After successfully following all steps, you need to Left-Alt + left click the magazine to add to your loadout, before a reload can work
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file.

The only 100% safe way to do so is by loading a save where you DON'T have the mod enabled OR by starting a new game WITHOUT Mags Redux.

We also have this POSSIBLE workaround if you want to disable Mags Redux in the middle of your game:
<#🖇old-mods-posting message>

dull granite
#

read the last sentence and try the guide

stiff sphinx
#

I've gotten this crash 3 times in a row now, attempting to sleep at the bed in Rostok

#

No added or removed mods that affect sleep at all

nimble salmon
stiff sphinx
#

Found the cause nvm

obsidian shadow
#

I'm at a loss at this point, dunno what the fuck is causing the mutand and stalker population to be so low and it's kinda ruining my experience

#

I have ALife population set to 2 on both mutants and Stalkers, disabled zombie spawns in ZCP, even raised the population settings of ZCP too and I barely encounter any stalkers, if anyone knows how to help I'd really appreciate it.

nimble salmon
#

@dull granite that worked thanks

dull granite
half violet
obsidian shadow
#

The game was started two days ago, played then and now, waited multiple days and I haven't run into anything more than a few scripted mutants and zombies

#

Yantar is deserted save for the important NPC's, army warehouses looked dead and empty when I walked in there first too

#

I have not been shot at by a single bandit or renegade AT ALL

#

Which makes no god damn sense to me since I went to garbage, great swamps, darkscape and dark valley

#

Only thing I did mess with was my ZCP settings to try and spice things up by enabling disabled mutants and such

#

Idk what to do at this point, my duty save which I started a couple months ago is still doing fine but my new loner save is so barren it's depressing

half violet
#

That is weird ya. It sounds like you have less spawns than the vanilla setup now.

obsidian shadow
#

ZCP's only setting that seems to require a new game for it to change is the random loot that appears in locations, anything else can be changed on the go

half violet
#

Can you throw me a screenshot of one of the pages you changed in ZCP? So I can see how you have set it up?

obsidian shadow
#

I'll dm them to you to avoid spam here

deft yacht
#

Heyo, probably the millionth person asking this but I'm trying to get the HD models to work and I load in the game fine but if i shoot an NPC I get this error:
FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 948
[error]Description : fatal error
[error]Arguments : Can't open section 'stalker_trenchcoat_armor_1'. Please attach [*.ini_log] file to your bug report

Any tips?

vernal forge
#

it got uploaded today to moddb

deft yacht
#

Didn't know that just came out, ill update and see if that fixes it thx

harsh jungle
# deft yacht Heyo, probably the millionth person asking this but I'm trying to get the HD mod...

The path in the crash log leads directly to corrupted? file.
Seems like one file wasn't properly named.

Edit: Deleting the file "\gamedata\textures\act\newfreedom\sas_olive_loadout_a_col — копия.thm" fixes the crash.

I did some digging and "sas_olive_loadout_a_bump.dds" don't have corresponding .thm file like other variants do.
I managed to fix the error by duplicating "sas_olive_loadout_b_bump.thm" and renaming it to the missing "sas_olive_loadout_a_bump.thm" (b and c .thm files are identical so I guess a should be too), also deleting the problematic .thm file.

stone owl
#

Is there anyway I can fix the issue of not being able leave Cordon to go to Garbage? accidentally walked back into cordon fighting a boar and now I'm stuck

glad torrent
wild gyro
stone owl
#

yep

wild gyro
#

save > reload

stone owl
#

even disabled the mod that removes the confirmation screen, and I've tried that, unfortunately has not worked

#

actually. hold that thought

harsh jungle
stone owl
#

alright, yep the one thing I thought I tried I didn't, weird. thank you

glad torrent
obsidian shadow
#

You'll probably still crash in RF since that's a gamma problem from what the guy told me

#

But if you don't then hey, that's a win for everybody

glad torrent
#

I'll see what happens when I eventually go there

#

Or maybe I quickly start a merc game and run there

obsidian shadow
#

Could always godmode your way into it too, for the sake of testing

glad torrent
#

I'll do that now actually.

#

Do you know if I have to transition into RF or could I just spawn there to see? In that case I could just spawn as sin

obsidian shadow
#

Honestly the problem is one fucking NPC called Dazhbog

#

SIN technician

glad torrent
#

Sin guy

#

Yeah.

obsidian shadow
#

Since he's added by gamma, HD has nothing for him

glad torrent
#

Even on 151 the sin guys didn't really have any models

obsidian shadow
#

151 ?

glad torrent
#

Older anomaly version

#

But dazhbog was added with Gamma? I remember him being a thing before I ever used gamma

obsidian shadow
glad torrent
#

Well, I spawned in RF

obsidian shadow
#

And ?

glad torrent
#

He's here.

harsh jungle
#

he's done it lads

obsidian shadow
#

Fucking awesome, he's finally functional that bastard.

glad torrent
#

Both Stribog and Dahzbog have HD models so that's new to me at least.

harsh ore
#

is it like a secret on how to get the autumn harmony repack? it says in the readme to click on the link, cant click on the link, cant find a link in the search panel... big secret or is the public link down? what is it

harsh jungle
#

@glad torrent You have the 1.5.2 HD models right?

glad torrent
#

He looks cool as hell too

glad torrent
#

Been waiting for it

harsh jungle
#

Gonna try what you did here and see if it works for me

#

Did you disable merc voices at all?

glad torrent
#

He looks fresh, too. But yeah. as I said before, I just installed the mod, disabled what was conflicted and it worked.

#

Yeah.

obsidian shadow
#

Wonder if KVMA also had an update...

glad torrent
#

I think the merc voices cause a crash at random, too. Could remember that wrong though.

#

Sad that HD Models conflict with the story expansion mods. Would've liked to see what they have.

harsh jungle
#

@glad torrent wba Gamma economy and gamma storyline fixes

obsidian shadow
#

Gonna boot up my game with the updated version and disable KVMA

#

Hopefully SIN's camo in standard HD doesn't look stupid anymore

glad torrent
obsidian shadow
#

(Honestly right now I'm a little shaken as my loner game I've already spent multiple hours setting up seems to be fucked as stalkers aren't spawning like they should)

glad torrent
obsidian shadow
#

Glendening tried to help me figure it out and he's just as lost as I am x3

harsh jungle
glad torrent
obsidian shadow
#

Lol I instantly crash if I try to spawn in dazhbog without KVMA enabled

glad torrent
#

What's kvma?

obsidian shadow
#

An overhaul for HD models which worked wonders on some of the factions

glad torrent
#

I've never heard of that before

obsidian shadow
#

Outdated now but my duty game is kinda held up by duct tape and string

glad torrent
#

Honestly waiting for someone to make storylines for Monolith or any of the unlockable factions because I love playing the bad guy.

obsidian shadow
#

Sliding my trusty OGF file over onto my game...

#

Dunno why yours didn't crash, I ain't so lucky

harsh jungle
obsidian shadow
#

Good news

#

I have successfully patched my HD models game AND disabled KVMA

#

And yeah that's dazhbog but whatever

#

Nooow all I need to do is figure out why my spawns are fucked

bleak fog
#

this isn't really a problem question but does anyone know how to change the bear tarkov voicelines for your character to the usec tarkov voicelines, i saw a video where someone had the USEC voice while playing gamma and I don't know if its a mod option or a entirely different mod.

bleak fog
#

makes sense. thanks dude

late thorn
#

could someone pls say what the cause is?
error while looting a clear sky corpse in great swamps

#

just a little error but i want to know why

glad torrent
#

wtf where is the fatal error

late thorn
#

i got a ctd

#

is that the right file?😅

glad torrent
#

Yeah it is which is weird. Don't think my game's ever crashed without displaying a fatal error in there

delicate wagon
#

Mod 220 Companions Inventory Unlock doesnt seem to work - I have it enabled but it doesnt change anything

late thorn
#

the file says he cant find an object right?

glad torrent
#

Shitting and crying. Tried to equip the cheapest point merc armour and game crash.

#

I swear to god if this is a HD model issue

mint pasture
#

It probably is

silk notch
#

looks like it if it can't find the model file 💀

bleak fog
#

Im trying to use the HD model mod but I can't equip anything and sometimes my game crashes

glad torrent
#

Overall just look at what's conflicting in the MO2 thing and disable stuff.

bleak fog
#

well it used to crash before when the Dux innemurable character kit mod was off

raven roost
bleak fog
#

and now It crashes whenever I turn on HD anamoly and equip clothing my game crashes

glad torrent
obsidian shadow
#

KVMA is irrelevant now as it's outdated and I am pretty sure it's useless T_T

late thorn
#

so if there's no reason for it now, i'll just keep playing! Maybe it was a bug or something^^

fervent tiger
#

It's just another model pack, but I'm pretty sure it just changes the textures while including the models

obsidian shadow
#

I'd love to make a guide on how to use HD properly but my game is a bit scuffed so it would probably not work for most people

#

Like, Larkin and I spent hours together figuring out what the fuck was happening

fervent tiger
#

I grabbed all the textures from it and load it after HD Models on my normal anomaly mod list and it works fine, no idea where to even put HD models in the GAMMA load order lol

bleak fog
glad torrent
#

guh

#

They were turned on automatically for me. Besides the "expanded" one.

obsidian shadow
#

All I know for sure is that I have an OGF file specifically for that cunt Dazhbog and we modified a few LTX's regarding ballistics

hollow ridge
#

How do i screenshot a "Fatal error"?

obsidian shadow
#

Best I can do for sure is hand out my OGF file for dazhbog provided that's the only problem people have

bleak fog
#

also before I downloaded the 1.5.2 version of HD the mod worked decently but i had to use that dux vanilla model mod. now after i downloaded 1.5.2 HD models, i can load into the game but it doesn't even work and I still can't equip anything

#

it's so confusing and weird

fervent tiger
obsidian shadow
#

Look, in your log IF you get this very specific message:

#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_greh\stalker_greh_dazhbog.ogf'.

glad torrent
#

I'll just try to repeat what I said earlier that fixed HD Models for me:
Place HD Models mod just above the Dux's Models. Disable Dux's.
Disable everything that conflicts with HD Models besides GAMMA Economy
From memory that fixed the issues I had with it.

hollow ridge
#

"Cant open section 'head_damage-017' please attach (*.ini_log) file to your bug report"

obsidian shadow
#

Whenever you spawn dazhbog (his spawn command is red_greh_tech)

#

If your game shits itself, it's because his OGF doesn't exist in HD models

glad torrent
#

No clue about fixing issues with Dahzbog as I've not encountered issues with him.

bleak fog
#

ok so now when I tried to re-extract HD models 17 it said extraction failed 7

obsidian shadow
#

Idk why your game has no issues but be glad it doesn't man

bleak fog
#

ok maybe it's because i have 0 bytes free oh my god

fervent tiger
glad torrent
bleak fog
#

im pretty sure it was today

fervent tiger
#

Nice lmao

wild gyro
quiet tangleBOT
glad torrent
#

Yeah. I found initial fixes in the comments of the mod.

slim plover
#

guys how do I know if there's a new update

#

for gamma that is

harsh jungle
#

1.5.2 HD models will crash no matter what if you don't do this

#

The path in the crash log leads directly to corrupted? file.
Seems like one file wasn't properly named.

Edit: Deleting the file "\gamedata\textures\act\newfreedom\sas_olive_loadout_a_col — копия.thm" fixes the crash.

I did some digging and "sas_olive_loadout_a_bump.dds" don't have corresponding .thm file like other variants do.
I managed to fix the error by duplicating "sas_olive_loadout_b_bump.thm" and renaming it to the missing "sas_olive_loadout_a_bump.thm" (b and c .thm files are identical so I guess a should be too), also deleting the problematic .thm file.

harsh jungle
#

(Also the fomod is fucked up)

#

for mo3

#

mo2*

bleak fog
#

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_merc\stalker_merc_riot_tactical_lc_2.ogf'.

glad torrent
bleak fog
#

well it happens with everything

glad torrent
#

Had the same issue. Not sure how you'd fix that. Probably something the mod owner has to do or something.

bleak fog
#

i was just starting a new game and chose that

glad torrent
#

I managed to equip the STS-W suit fine but some suits kill the game on equip.

bleak fog
#

were your icons HD

glad torrent
#

Maybe it's THAP or the mod itself. No clue.

bleak fog
#

mine weren't they were vanilla

glad torrent
#

My icons are HD yeah.

bleak fog
#

hm

obsidian shadow
#

Fuck I forgot about the icons

bleak fog
#

you have the 1.5.2 version right

glad torrent
#

I've got 1.5.2 HD Models and used that patch for the HD Models icons by Cr1ps or whatever their name is.

bleak fog
#

ok i'll try that

obsidian shadow
#

There's a patch now ?

bleak fog
#

but yeah for some odd reason it's just that suit

glad torrent
#

It was made by the same guy who managed to fix the newfreedom error.

bleak fog
#

and it was the only one i was trying too so I thought my entire thing was broke 💀

obsidian shadow
#

Which suit crashes ?

#

I wanna see for myself since I'm fucking around with debug

bleak fog
#

50 point merc

#

when you start as a merc

#

you have 50 point and 500 point suit

obsidian shadow
#

LC-S ?

bleak fog
#

I think so

glad torrent
#

You use the actual 1.5.1 mod for the Icons and the patch redirects some stuff to make it work, but looking in debug a lot of icons are missing.

#

No

#

LC-F or something.

obsidian shadow
#

I tried on both LC-F and LC-S and neither crash

glad torrent
#

Nicknamed "Fighter" in description

obsidian shadow
#

LC-F suit equipped

bleak fog
#

guess you're just that guy

glad torrent
#

I hate issues like this. It's happened on many other occasions too. Where people will have the exact same mods and configs and some stuff doesn't work between them.

obsidian shadow
#

LC-S does leave me with an empty portrait though

bleak fog
#

oh you also have vanilla models

#

or icons

glad torrent
#

Yeah. Loads of icons are gone. Namely the S-99 suits too

#

Let me load in and I'll show

bleak fog
#

medusa you said you ahd this right

#

HD MODELS & TRADERSOUTFIT & CR3PIS ICON FIX

#

that mod

#

and that brought back the icons

glad torrent
#

I got the patch from the comments. let me find it.

#

Literally most recent mod lol

obsidian shadow
#

I disabled Cr3pis' better portraits mod since it crashed me in the past

#

But I'll get this for the sake of it

glad torrent
#

It includes both the icons and portraits I guess but some things are broke. Like there's heaps of blue portraits in the selection screen.

#

Again, it's a temporary solution until (hopefully) the actual HD Icons mod is updated

obsidian shadow
#

Oh well, bound to happen on a brand new update really

glad torrent
obsidian shadow
#

Yeah that ain't right

glad torrent
#

Going to cope real hard and try the LC-F suit again

#

Yeah :(

bleak fog
#

real

#

KVMA doesn't work right

glad torrent
#

I believe so yeah

#

By that I mean no

#

It doesn't

obsidian shadow
#

It's outdated and I noticed no difference when I removed it from my pack

bleak fog
#

oh

#

oh so it doesn't work?

glad torrent
#

According to Theo no.

#

I've never used it before

obsidian shadow
#

It used to hold my game together thanks to housing the OGF file for dazhbog but since I just slapped that into HD models instead, my game works again

#

(I believe KVMA did a fuckton of changes for certain factions, mercenaries had a boatload of new camos and SIN also had a much nicer camo)

#

Standard 1.5.1 HD models would have SIN models have purple, orange and black camo, which was ridiculous

#

KVMA gave them this much nicer orange and slightly brighter orange camo which fit them more

#

But now they have a forest camo which is a straight upgrade

#

LOL after installing the cr3pis patch most of my armours are fucked

#

Well their icons are

glad torrent
#

I might've used KVMA before then because I remember using a group of submods that would change aspects of HD Models for factions like CS, Duty, Sin, Monolith and ISG

obsidian shadow
#

WITH the hd icons patch, the majority of armour suit icons became invisible

bleak fog
#

I think with 1.5.2 all reskin mods are fubar

#

like for hd models

#

stuff that changes camos or patterns or whatever

#

literally doesn't work becuase they're for 1.5.1

#

because I have a few im trying to use and they all crash my game

obsidian shadow
#

F

white rose
bleak fog
#

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_merc\stalker_merc_hog.ogf'.

#

this is what I get

glad torrent
#

I just wanted to play Mercs mane 😢

bleak fog
#

me too

#

bro I got a dope reskin for mercs

#

and I can't use it

glad torrent
#

I don't want to have to debug a suit in to play them

bleak fog
#

real

obsidian shadow
#

Without the HD icons patch by Cr3pis

#

All armour inventory icons render fine

glad torrent
#

Yeah but they stink

fervent tiger
#

nice, icons are just a nice little touch anyway, imo long as we can get the models working its not a big deal

glad torrent
#

And don't correlate with hd model :(((

obsidian shadow
#

Who cares lol

glad torrent
#

me :D

obsidian shadow
#

So long as your playermodel looks on par, it's good

bleak fog
#

true

#

im mostly bummed out about reskins

#

literally will not work because of 1.5.2

obsidian shadow
bleak fog
#

all of them

obsidian shadow
#

Sunrise suit in HD

fervent tiger
#

Well I know KVMA is working on a new pack anyway with a bunch of mesh additions for 1.5.2

bleak fog
#

REALLY

fervent tiger
#

So a bunch of those cool camos with extra stuff will be back probably somewhat soon anyway

obsidian shadow
#

Awesome

bleak fog
#

i hope so because all of the HD reskins that look super cool for 1.5.1 are not gonna be updated

glad torrent
#

Even so, I doubt my uniform issues will be fixed if I revert the icon changes

#

Might just sleep and hope it's fixed when i wake up clueless

analog drum
#

is it normal that the icon is above the mags? also I can only reload by dragging the mags on the gun in the inventory

bleak fog
#

when's the KVMA patch supposed to be out

bleak fog
#

but im sure someone else here has a better answer

fervent tiger
#

Dunno, think it's a whole new model pack know they were working on it recently, but I don't think there's a planned release date or anything. It's just up on their moddb profile

obsidian shadow
glad torrent
#

Absolutely no idea.

#

The game would refuse to launch unless you did the fix

obsidian shadow
#

sas olive

glad torrent
#

Yeah. No clue what that is. I just did some file stuff and then my game started launching.

obsidian shadow
glad torrent
#

I'm curious. Do we know how much the modpack will be fucked if GAMMA Economy gets disabled

obsidian shadow
#

I have no idea which armour that would fit

analog drum
bleak fog
#

yup

glad torrent
#

Amalgamation of a load of shi

analog drum
#

can you do auto reload? or only in the inventory

bleak fog
#

you have to right click on the mags and press like "add to loadout"

fervent tiger
#

Supposed to be able to reload normally as long as you have mags on your loadout

bleak fog
#

like tarkov

#

and vests

analog drum
#

also loaded bullets

fervent tiger
#

!mags

quiet tangleBOT
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for RELOAD and UNJAM
  5. After successfully following all steps, you need to Left-Alt + left click the magazine to add to your loadout, before a reload can work
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file.

The only 100% safe way to do so is by loading a save where you DON'T have the mod enabled OR by starting a new game WITHOUT Mags Redux.

We also have this POSSIBLE workaround if you want to disable Mags Redux in the middle of your game:
<#🖇old-mods-posting message>

bleak fog
#

OH is it doing that weird animation

#

disable gamma unjam reload as the same key

analog drum
#

but I can only reload when I drag mag on gun

obsidian shadow
#

I'm really curious to see what UNISG looks like in 1.5.2 hd

bleak fog
#

like the thing said

#

and rebind unjam

analog drum
glad torrent
analog drum
#

to bad about the ui tho

obsidian shadow
#

Camo looks alright ablobshrug

glad torrent
#

Yeahhh. The submod I had changed their camo to be better. It's not terrible but it can be better.

#

Ahhh

#

Found it. I used Morth's mods.

obsidian shadow
#

Oh this guy

glad torrent
#

Yeah I used his stuff.

obsidian shadow
#

Yo that UNISG exosuit looks nice

glad torrent
#

ISG Nosorog drippiest out them all to be honest

obsidian shadow
#

You sure about that XD

analog drum
glad torrent
#

The icon is at least.

#

HD Icon goes hard on it

jagged zodiac
#

havent crashed yet with merc voices and extra story lines btw

#

with HD models

obsidian shadow
#

I just wish they'd use the metro exodus spartan helmet rather than the 2033 helmet

glad torrent
#

Could've also been the bounties, who knows. That's stuff I'll test when it's not past midnight

jagged zodiac
glad torrent
#

Yeah. Issue I had was like "Merc_Sim_Bounty" something along those lines from memory.

bleak fog
obsidian shadow
#

I'm going to bed, got work at 4:30am

bleak fog
#

like scroll down

analog drum
#

all good now

analog drum
bleak fog
#

I think it was a mix of the mod and just weird bindings

#

idek

deft yacht
#

Tried following some of the instructions on the HD models here but I still get this when i shoot stalkers:
/////////// Stalker Hit registered: GBO v1.6.6 //////////////////
sim_default_stalker_019110 about to be hit by actor in bone 2
NPC visual model: actors\stalker_neutral\stalker_neutral_1_mas2

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 948
[error]Description : fatal error
[error]Arguments : Can't open section 'stalker_novice'. Please attach [*.ini_log] file to your bug report

stack trace:

glad torrent
#

Well. Never seen that before.

wide remnant
#

Question is there any way to turn up the quality/condition of weapons that drop from the military?

#

Also certain high level stalkers and atuff dropping 10% AKs is weird

earnest minnow
#

any tips on making the trees less sharpenned?

noble locust
analog drum
wide remnant
lavish tartan
analog drum
#

trying to find the ammo check button XD

bleak fog
#

i didn't get that mod

deft yacht
#

I think i figured out my crash on the HD models when i shoot NPCs, the old instructions tell you to reinstall gboobs and enable HD model patch, this caused it and reverting to unchanged gboobs seems to work

analog drum
#

if you install the new update of the mod you get the options

fervent tiger
#

Any idea what causes this?
/////////// Stalker Hit registered: GBO v1.6.6 //////////////////
sim_default_csky_119611 about to be hit by actor in bone 34
NPC visual model: actors\stalker_nebo\stalker_nebo_1_2
NPC model doesn't have a bone profile, loading berill no helm config

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 948
[error]Description : fatal error
[error]Arguments : Can't open section 'actors\stalker_bandit\stalker_bandit_berill_nohelm_1'. Please attach [*.ini_log] file to your bug report

#

Looks like it's got to be related to Dux's but I'm not sure why it's happening

glad torrent
#

@obsidian shadow You'll have to tell me what mods you've got on that might make your HD Models work. I really wanna play mercs but no matter what I've tried so far I can't equip them and get the same error.

jagged zodiac
#

^ same

bleak fog
#

Also same

glad torrent
obsidian shadow
#

Fuck it I’m in bed but I’ve done the hd models setup so many times, there’s some missing info from the guide

#

You need to disable cr3pis’s helmetless icons and another mod called Better Portraits

#

Just look up “Cr3pis” and “Better portraits” in mo2 and untick that shit

#

Necessary evil

jagged zodiac
#

done

glad torrent
#

Already had the helmetless thing off,just now turned off portraits

#

Hoping this somehow solves the issue

obsidian shadow
#

My setup follows the existing guide by falco + those two mods that need to be disabled as they caused crashes in the past for me when I was starting my duty playthrough

glad torrent
#

Where can I find the guide

obsidian shadow
#

Lemme dig it up for ya

glad torrent
#

It can wait til tomorrow if you're in bed

glad torrent
#

Wtf

obsidian shadow
#

The one to effectively play with hd models

raven roost
#

Where?

obsidian shadow
#

Huh I wonder if that channel was deleted…

spice karma
#

Аm I able to download just the gamma mods and everything else except for anything graphical?

glad torrent
#

WHATT THE FUUUCK

#

HOW ON EARTH DID DISABLING THE PORTRAITS LET ME EQUIP THE SUIT

obsidian shadow
#

Oh wow I think it was

#

Additional-addons or something is what it was called

jagged zodiac
glad torrent
#

Didn't fix any of the icons unfortunately, lots still missing but the LC-F suit is equipable now.

raven roost
#

But the guide is old at this point

#

It's not working for anyone

jagged zodiac
#

thanks for responding btw @obsidian shadow

obsidian shadow
#

Sorry falco I mixed that one with your post on how to play without gamma’s economy

raven roost
#

No don't worry

#

But seriously

#

People are having troubles with that shit mod

#

And now the guide works?

jagged zodiac
#

yeah new 1.5.2 patch for hd models

obsidian shadow
#

Lemme see if it’s been updated

raven roost
#

Is this yet another PEOPLE CAN'T FUCKING READ?

jagged zodiac
#

so the guide works again i guess

raven roost
#

Okay if there is a patch, IT'S DIFFERENT

jagged zodiac
#

yeah came out few hours ago

obsidian shadow
#

Oh wow it’s actually been updated

raven roost
#

I guess it's the patch then

obsidian shadow
#

That’s wonderful, grok updated the hd models instructions

raven roost
#

BECAUSE I ASSURE YOU

#

100000000%

#

NOT EVEN JOKING

#

The guide wasn't working

#

THAT

#

Or people can't read

#

Or 1.5.2 messed up something

harsh jungle
#

Ya it wasn't for 1.5.2

#

1.5.1*

obsidian shadow
#

Because in the past he hadn’t added two specific mods that needed disabling

#

Cr3pis and Better Portraits

harsh jungle
#

That was the guide I tried originally before the HD models update

raven roost
# harsh jungle Ya it wasn't for 1.5.2

The guide was for 1.5.1 but not for 1.5.2 from what I remember

And in fact, it worked

With 1.5.2, it didn't

But that's because THE MOD wasn't for 1.5.2

harsh jungle
#

(HD MODELS 1.5.1)

#

Sorry needed to clarify

obsidian shadow
#

It worked for the most part, I started crashing because of better portraits back when gamma was still in 1.5.1

harsh jungle
#

with like current gamma

glad torrent
#

Icons are still a kick in the balls but I can cope with that. As long as I don't run into anymore armours that kil game then it's all good.

raven roost
#

Yes it was the mod

#

The author finally decided to update the mod to 1.5.2

#

The guide works again then

obsidian shadow
jagged zodiac
glad torrent
#

Just gotta wait for Cripis to update his mod to 1.5.2 I guess

jagged zodiac
obsidian shadow
#

Now all we need is for people to enter red forest and not crash because of dazhbog

#

And everything should be smooth sailing

glad torrent
obsidian shadow
#

Doesn’t work bro

jagged zodiac
#

ic

#

ok mb

obsidian shadow
#

I would know, it made half my armour icons invisible lol

jagged zodiac
#

haha, idc either way tbh. I'm just glad hd models works.

glad torrent
#

Yeah. Loner and Freedom seem to be the least impacted.

raven roost
#

Use #🤖bot-commands

obsidian shadow
#

Right now from what I can tell, all the models work fine BUT some portraits are fucked

glad torrent
#

Portraits? For actors or the armours?

obsidian shadow
#

Afaik, actors

vestal fog
#

Can i use this to fix fps drops at Dead City and Rostok?
I never have any fps drops lower than 50-60 even on Jupiter at almost max settings, but npcs just kill fps completely.

obsidian shadow
#

Tomorrow I’ll fuck around and wait to see if I fixed my problematic spawn rates

glad torrent
#

Well. I'm going to chill in bed for a lil and then play zdalger tomorrow/later. Hoping the icons are fixed soonish.

raven roost
#

It creates problems with special NPCs

glad torrent
#

Still upset the better portraits were killing armours.

obsidian shadow
#

Just curious…

glad torrent
#

I give you big sloppy kiss theo

#

Goodnight people

vestal fog
#

@obsidian shadow i have no other mods enabled

obsidian shadow
#

Oh.

#

Alrighty then

vestal fog
#

Its ridiculous how bad it is

obsidian shadow
#

I guess that’s comforting in a way to know that rostok’s performance is trash even without hd models lol

vestal fog
#

around 25-30 fps at merc base

#

yah i know that, but i just came to dead city to start grinding merc's reputation

#

Thb Dead City always had weirdly low fps for such a small location, but still above 60 in vanilla anomaly

obsidian shadow
#

Anyways if there’s no further issue I can clarify tonight I’m gonna sleep

raven roost
#

GAMMA is another

#

Don't compare them

#
  • check lights sources, maybe you have more than one around
vestal fog
#

nope, the lights are ok, i just deleted all the npcs and fps gone flyin

raven roost
#

That's normal

vestal fog
#

Can i try to delete 1 by 1 then? Or it will come back to normal later?

harsh jungle
#

@glad torrent I would just disable that patch that was in comments

#

Or are you trying to get the HD models icons for armors

#

for me personally I would rather just see the icons for armor and just not have the HD model icons

noble locust
#

how i reload with magredux ?

spice karma
#

drag the bullets into their magazine, once done, right click on the magazine, click add to loadout, and you can now reload that magazine as normal. Different armor sets have different limits for the amount of magazines you can add to a loadout. The sunrise stalker suit can only have up to 2 medium sized magazines in loadout (assault rifles, snipers, etc.)

noble locust
fervent tiger
#

Hmmm Still getting this error

#

/////////// Stalker Hit registered: GBO v1.6.6 //////////////////
sim_default_stalker_019154 about to be hit by actor in bone 19
NPC visual model: actors\stalker_neutral\stalker_neutral1f
NPC model doesn't have a bone profile, loading berill no helm config

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 948
[error]Description : fatal error
[error]Arguments : Can't open section 'actors\stalker_bandit\stalker_bandit_berill_nohelm_1'. Please attach [*.ini_log] file to your bug report

#

Turned off Dux's entirely

#

That model is from that mod

#

And it still crashes the second anyone gets shot

vernal forge
#

Disabled Lautaro More portraits

quiet tangleBOT
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for RELOAD and UNJAM
  5. After successfully following all steps, you need to Left-Alt + left click the magazine to add to your loadout, before a reload can work
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file.

The only 100% safe way to do so is by loading a save where you DON'T have the mod enabled OR by starting a new game WITHOUT Mags Redux.

We also have this POSSIBLE workaround if you want to disable Mags Redux in the middle of your game:
<#🖇old-mods-posting message>

noble locust
#

the problem is i put the mag in my rig and i cant reload with r

harsh jungle
#

@raven roost So far with 1.5.2 HD models Groks guide seems to work now

noble locust
jagged zodiac
solemn rose
#

Is there a compatible mod to have the voices in english?

#

Or traders and important characters speak in english?

fervent tiger
#

No, it's a new game

#

Also reset the mod list to vanilla

analog drum
harsh ore
#

what read me shows me how to make autumn harmony pop up on my mo2 mod list under disabled mods so i can put it in the correct load order? ive read all the readme from top to bottom nothing about how to install it to m02

noble locust
earnest minnow
#

How do I switch to the Agressor Reshade properly after putting it "ON" ?

fervent tiger
#

hit home and select it from the reshade preset dropdown

earnest minnow
fervent tiger
#

If it's not in the preset dropdown, you should be able to browse for the reshade config

wild gyro
wild gyro
earnest minnow
fervent tiger
#

Jyorkers is right, forgot that I had to do that - you just need to install the mod normally download it off moddb and then it'll show up properly in the dropdown

earnest minnow
fervent tiger
#

Alright

#

It's the ballistics overhaul

#

Can I point this thing at a different model that actually exists to default to instead of one from Dux's?

#

Why it even takes a custom model as the default for all skeletons is beyond me

#

That is the dumbest thing I've ever heard of lol

vital trellis
#

am i able to add mods to gamma?

#

I anna add like a sort of mag check/ammo managing like tarkov

wild gyro
quiet tangleBOT
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for RELOAD and UNJAM
  5. After successfully following all steps, you need to Left-Alt + left click the magazine to add to your loadout, before a reload can work
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file.

The only 100% safe way to do so is by loading a save where you DON'T have the mod enabled OR by starting a new game WITHOUT Mags Redux.

We also have this POSSIBLE workaround if you want to disable Mags Redux in the middle of your game:
<#🖇old-mods-posting message>

vital trellis
fervent tiger
#

Awesome, managed to fix it with a reinstall of the ballistics overhaul

sudden skiff
#

how can I reduce crashes it just up and die out of nowhere when playing like right now I'm just trying to organize my storages and boom crash?

vital trellis
#

aw man I thouight mag check would have a cool animation

earnest minnow
#

how do you actually reupdate reshade?

coarse kindle
#

@desert lotus

desert lotus
coarse kindle
#

Can you help me with somethin u if u got the time

desert lotus
coarse kindle
#

yes

desert lotus
jagged kiln
#

So... I found that this magazine doesn't have an actual icon. or maybe is it me?. Opinions?

mint pasture
#

Download the newest mags redux off github

fervent tiger
#

happen to have a link to that?

#

Was just playing around with that myself

jagged kiln
short timber
#

Because I had the TEMERITY to activate some optional mods,I'm being forced to ask here about a vanilla issue,which makes about as much sense as drilling a hole in your skull for treating a dislocated hip.
Binoculars do not have a defined toolkit (Like a light Armour Kit) for modification. Attempting to mouse over the relevant UI element in the workbench UI prompts an immediate crash to desktop.
I know this issue is vanilla (Relative to Gamma),because you can run into this issue in Anomaly with exactly one mod; Upgradeable Backpacks,as the issue is identical.
To reiterate; This is an issue with the vanilla Gamma load order. But because I activated optional mods that Gamma came packaged with,I'm not allowed to bring this up in the channel dedicated to vanilla issues.

mint pasture
wild gyro
#

You also need to replace the file located in the updated mags redux at \GAMMA\mods\Anomaly Magazines Redux\gamedata\configs\items\settings with this one. This one has the GAMMA Economy balance changes in them (assuming you want them)

jagged kiln
sudden skiff
#

theses crashes man 😦

wild gyro
jagged kiln
sudden skiff
#

i hope so

wild gyro
sudden skiff
#

no clue total of 352

jagged kiln
austere vine
# short timber Because I had the ***TEMERITY*** to activate some optional mods,I'm being forced...

fyi, there is no magical traceback to solve issues that are not known issues, the general fix is to full install and revert to the standard (vanilla) modlist, because thats all we can attempt to make bug free. If you add random mods then there is no way we can offer that level support (which you take for granted) anymore

THAT being said, can you describe in any more detail how you arrived at this crash? I can select binoculars in workbench ui just fine with vanilla mods.
(and afaik you shouldnt be upgrading them anyways, known issues)

sudden skiff
#

how can i send my logs i have them up but how do i send them?

wild gyro
# sudden skiff no clue total of 352

Well you probably shouldn't be activating random mods, that's a recipe for crashes. Especially if you don't even know what they do. You should probably reset your modlist to default

short timber
austere vine
short timber
sudden skiff
#

what is the default amount?

wild gyro
jagged kiln
sudden skiff
#

will it f my save?

wild gyro
jagged kiln
wild gyro
sudden skiff
#

most that i can remember i also dont remember

#

i should just do it

#

fuck the save

#

: (

atomic snow
#

one more question lol in the mod organizer is it safe to enable the mods in the "gamma disabled" folder?

jagged kiln
#

try a clean save, all the default GAMMA mods enabled, and there is a guide for all the minor changes to gameplay on ds

quiet tangleBOT
#

Mods under the G.A.M.M.A Disabled category and ALSO other disabled mods that aren't under this category, are disabled for a variety of reasons: compatibility, performance, bugs, busy hands, etc.
DO NOT ENABLE THEM. SERIOUSLY. DON'T.
(If you don't know what "busy hands" is, type !busyhands in #🤖bot-commands)

What about animations? Can I enable them?

DO NOT ENABLE ANIMATIONS THAT ARE DISABLED BY DEFAULT, IN MCM IN GAME OR ANYWHERE ELSE IN THE MOD LIST.
They are disabled for the same reasons written above.

Why do we have these mods in the mod list if we can't activate them?

Because G.A.M.M.A. is STILL IN BETA.
NO, Grok can't simply remove these mods. Version 1.0 will have a clean mod list.

If you really want to use stuff that is disabled by default, forget about #🔨base-gamma-support, use #🔨modded-gamma-support instead.

sudden skiff
#

i did have some disabled ones for some reason ill try that

short timber
# austere vine I'll forward this to devs I just triggered that crash as well

To be more constructive instead of me just venting my spleen...
As a user,I believe the root issue is that the game doesn't know what to do if there isn't a defined toolkit (Separate from the Novice/Advanced/Expert Tools or the upgrade kit you're trying to apply to begin with) for carrying out the upgrade process,so the game fails safe and crashes to desktop to prevent save data corruption.

jagged kiln
sudden skiff
#

yeah ill try that idk why i did

austere vine
jagged kiln
austere vine
short timber
#

As I said; I ran into the issue in Anomaly with barely any mods. The root of the problem is that you need to define a tool/repair kit for DIY upgrades.

sudden skiff
#

I have a question for my friend who also got the game recently

#

he trys to save in safe areas but gets a message saying something about a timer cant save rn or something like that why?

short timber
#

Also,might I ask what issues are attached to upgrading Binoculars,besides the CtD issue I brought up?

austere vine
short timber
#

Fair 'nuff.

austere vine
#

the main one was the entire view of them being ruined by an upgrade iirc

short timber
#

I noticed I had to press V when using my Binocs to properly focus,otherwise the view's pretty weird. Sorta-kinda double vision and chromatic aberration. Without upgrades.

jagged kiln
short timber
jagged kiln
short timber
#

My issue is with the mere existence of a Steyr AUG in 9mm Parabellum. Like... Why?

jagged kiln
sudden skiff
#

also mags i dont have mags in my game he just reloads?

jagged kiln
short timber
sudden skiff
#

yeah

jagged kiln
#

!mags

sudden skiff
#

enable in the mod manager?

quiet tangleBOT
#

In order to properly enable Mags Redux:

  1. Enable Mags Redux (Disable G.A.M.M.A. Unjam Reload) (the mod under "Optional")
  2. Disable G.A.M.M.A. Unjam Reload on the same key (yes it's a mod, no it isn't a keybind)
  3. Enable Ammo Check (this is a mod as well)
  4. While in game, check your keybinds for RELOAD and UNJAM
  5. After successfully following all steps, you need to Left-Alt + left click the magazine to add to your loadout, before a reload can work
    Bonus) You can also enable Mags Buyable at Traders if you want, it's a mod already inside your mod list

KEEP IN MIND that once you enable Mags Redux, you can't disable it in your current save file.

The only 100% safe way to do so is by loading a save where you DON'T have the mod enabled OR by starting a new game WITHOUT Mags Redux.

We also have this POSSIBLE workaround if you want to disable Mags Redux in the middle of your game:
<#🖇old-mods-posting message>

jagged kiln
jagged kiln
sudden skiff
#

thanks man

short timber
#

I think I'll live with the Steyr AUG Abomination's mags being borked.

jagged kiln
short timber
#

It's not an SMG. It's a full service rifle that got massacred by some idiot gunsmith! If you want an SMG,you make a goddamned SMG or PDW! You don't make a pidgin abomination with some lazy,half-assed retrofit hackjob!

jagged kiln
short timber
#

The issue is that when you chop down a shotgun's barrel and buttstock,you're not exactly harming its functionality if you stick with using shot. In fact,it's an objective upgrade if you plan on using in in confined spaces. You ultimately don't change the weapon's identity and role. It retains its specialization.
But the Steyr AUG is a bullpup service rifle chambered in 5.56mm NATO. Chopping it down and rechambering it to 9mm Para,you completely change the weapon's identity,performance,and role. And because it's just a hackjob retrofit,it'll never be able to stand up to a purpose-built 9mm Para SMG or PDW.

jagged kiln
wild gyro
jagged kiln
short timber
#

It's just...
Why!?
Olympic Arms is another prime example of idiot gunsmiths. They took an AR-15 (Or was it an M4?),yanked the buttstock,moved the gas system up into the upper receiver,and shortened the barrel. All to make a machine pistol that sidestepped the American Assault Pistol ban.
And it's still chambered in 5.56mm NATO.
Madness Combat: Project Nexus said it best. "A grossly oversized pistol firing a rifle round in a fully automatic manner. This gun is an identity crisis that shoots bullets."

sudden skiff
#

@jagged kiln it worked like a charm thanks man!

short timber
jagged kiln
sudden skiff
#

for real! 💋

jagged kiln
#

out of curiosity. Is there any mod that changes the reload animation of the Kar98? or maybe an overhaul of it?.

short timber
#

I never even ran into one. How's it reload? Stripper clip from above?

olive stag
#

are the EFT meds in gamma?

jagged kiln
olive stag
#

anyone know how i can add the eft meds into the game?

jagged kiln
olive stag
#

gotcha right on i wont mess with it then dont want to ruin my playthrough lol

jagged kiln
olive stag
#

yea i enabled that first thing lol

jagged kiln
olive stag
sudden skiff
#

how can i send my logs?

#

and where?

jagged kiln
jagged kiln
sudden skiff
#

who can i send it too?

jagged kiln
olive stag
vernal forge
#

well at least that's what i think

fast dagger
#

i installed expedition a little bit ago and when i tried to go back to gamma i lost the ability to use reshade. I have 342 mods installed in gamma currently. i would like to revert my stalker anomaly and gamma to their original 336 mods.

jagged kiln
olive stag
fast dagger
#

will a clean install fix my problem presumably. if so what is the fastest way to clean install

jagged kiln
fast dagger
#

yes, i agree. the clean install is less messy

#

how can i delete the files safely or can i just go into the gamma launcher as an admin and do a complete install

#

i assume it will overwrite. correct?

sudden skiff
#

i cant sned it here : (

balmy horizon
#

Is the game supposed to load a save quite long like 3-5 min ?

jagged kiln
balmy horizon
#

Hmm yeah after some gameplay the same load kinda longer.. Like not instant or less than 1min.. need to wait

#

Save load I mean*

jagged kiln
#

it should take a while. specially because of the dynamic events occurring on the Zone and the moving anomalies

jagged kiln
balmy horizon
#

Ohh mean it normal like everyone else it take awhile

vernal forge
#

could get longer if the map is full of npcs/items stashed?

balmy horizon
#

I see lol 😆 I thought I using nvme which make the game load longer this way

short remnant
#

Question: Is it Anomaly or Gamma that made technicians unable to repair armor? if so, is there a way to turn it back on to where they can fix them for cash?

vernal forge
#

1-gamma
2- theres probably a way to enable it back, but i don't know how, never searched for it

short remnant
#

Like I am running into where I have made a crapload of cash and have nothing to spend it on but still running around with crappy armor that I can't fix cause it requires some rare parts that the vendors don't seem to sell.

short timber
# short remnant Like I am running into where I have made a crapload of cash and have nothing to ...

You're approaching the problem from the wrong end.
Take every armour piece you find. Pick up every piece of junk.
Dismantle all apparel you don't plan on wearing. If an item has a gear icon on it,dismantle it.
If it also has a hammer and wrench icon,check what it's used to craft before dismantling it. You can do this if you have tools on hand.
And of course... Make it your FIRST PRIORITY after basic survival to get your mitts on Basic and Advanced Tools!

#

Gamma takes Anomaly's survivalist elements,and makes them the star of the show.

wheat meteor
#

so does the HD Models pack work with Gamma currently?

jagged kiln
wheat meteor
#

thanks, ill try it out now

jagged kiln
#

enabling HD Models in an already existing save will crash the game. Also reverting the process will need a new save if you don't have one before you installed HD Models

wheat meteor
#

yeah i'll keep it in mind

#

interesting because I think the page for HD models says it should work on the same save

#

but I doubt it

#

I just backed up my game in case

jagged kiln
wheat meteor
#

yeah I disabled that

analog goblet
#

Do any of you guys have experience working with enhanced or cumulative shader settings for gamma? Im looking at a settings.h file i wanna adjust and it has 2 command lines that turn on/off something but they dont have an on or off setting or indicator of any kind just the line there

jagged kiln
unreal spoke
#

Where are the files to edit the amount of money average stalkers have? I know the amount of money they carry is based on their rank but I would like to edit some of these values.

analog goblet
# wheat meteor yeah I disabled that

If ur considering hd definitely look in that channel linked above, i wanted to use hd models and tried em at first but while they may look slightly softer, the difference is negligible compared to GAMMA as is and you lose tons of performance at hubs or with lots of enemies 😦

#

once i saw how completely unnoticeble the 2 options were visually i realized ive got the good looking ones with better performance already 😛