#šŸ—ŗļø±map-ideas

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fallen bay
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Adventurers are great dodgers. So a rock randomly flying at it could be avoided. Now, it was a stream of lava, that would be harder to explain away.

marble falcon
fallen bay
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Or the ambient heat from it. But we're not talking reality for these maps.

sharp sparrow
uncut sluice
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A city map a theme park map and a desert map ik theyre not that evolved yet but those were some of the ideas i had

solemn snow
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Maybe there could be some pillars in the middle of the desert to cut off some sightlines?

uncut sluice
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Oh yes it would be nice

surreal wedge
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I love the last one

alpine gazelle
uncut sluice
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Ohhh cool

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When will it come

cedar badgerBOT
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When will we get the next roles/maps/feature/cool stuff?

As soon as it's ready! The gaggle team develop quickly, and we release patches fairly often. We don't often give out firm dates because it's either going to be a lie if we're wrong, or it'll be a rushed product that might sacrifice quality for speed. This could translate into releasing something without sufficient testing and creating lots of bugs for the game.

If you find none of that explanation sufficient, as Herbert always says, today we are one day closer than yesterday.

fallen bay
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When Its Ready (TM)

sharp sparrow
uncut sluice
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Ohhhh sounds cool

tender elk
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I have an interesting Map idea.

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My map idea is that you could maybe add a Sewers map.

frigid compass
uncut sluice
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Nice idea

tender elk
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Thanks guys.

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I know it's up to the crew, if they wanna do it, but hey it could be cool.

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I hope the crew likes this new map idea.

dapper remnant
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Some sort of festival themed map.

weary forge
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Maybe add a pirate ship map and there can be stairs to go up and down between floors

uncut sluice
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Ohh it remembers me of the map i made for one of my fanfictions back then the map also had 3 floors and was a ship

uncut dragon
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I was out on vacation so was not able to post any pictures for a while I should post a new one tomorrow though

brave storm
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It's okay for many people to have the same ideas. Everyone will bring a little something unique to the table

alpine gazelle
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Yeah last night I added cheese curds to my french fries. Then my wife added gravy! We called it Poo Fries in a Tin

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Cause of the color.

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And I ate it out of a dutch butter cookie tin.

clever leaf
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This makes me mad

alpine gazelle
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Bwahaha I knew Alex was going to get upset!

clever leaf
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Was it... good? angel

alpine gazelle
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It was a solid neuf outta dix

clever leaf
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That is great news to hear

alpine gazelle
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Since I am from Ontario, I will announce it as a traditional Ontario Food!

sharp sparrow
tender elk
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Squeals in excitement and joy

sharp sparrow
tender elk
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I was more excited that you made a map on paper for what map we could have in the game, cause having a Sewer map would be interesting.

sharp sparrow
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Tbh idk if i should add morw rooms and hallwayys but it might turn into a full on A-maze-ing Maze xD

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(No pun intended)

sharp sparrow
# sharp sparrow Ask and you shall recieve haha

Ofc here some things i like to comsiderr on the map.

-New Sabotage that includes flooding one of the Points (North-point etc.)

-A New Task fixing up a pipeline and ofc A New Kill Thatt includes Rats.

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And id say Rats Are Pretty Brutal when in comes in Defense but a-Door-able in Passive

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Amy other map ideas u want me to draw?

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Anyyone-?

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Ill come back tto this in a dfew minutes let m charge my phone (feel free to ping me)

serene locust
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since the venting is already sewers ā¤ļø

spare mulch
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What about a like dinosaur themed map?

tender elk
serene locust
# spare mulch What about a like dinosaur themed map?

Ohhh ohh <3. Like the jungle map now but the prehistoric version just the jungle...

Or a rockier desert area map outside the jungle with 2 levels and a cave. Not 2 levels like that but like a ledge or cliff area on top the bottom main area that you can walk up real quick and few tasks in a cave up there.

tender elk
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For the Dinosaur themed map, we could maybe have caves be things you can vent through.

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Course, that's just my thought.

serene locust
sharp sparrow
sharp sparrow
wintry dirge
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Looks nice, the layout could use a little rework. But aside from that I like your idea. A campsite map would make for some fun cosmetic ideas too, like camp counselors and scouts. And need I not mention the potential for a Jason Voorhees inspired mask.

sharp sparrow
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"Tthe friday Mask""

pallid stratus
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or just, ya know, Goalie's mask

fallen bay
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I thought there already was a goalie mask. Did I just dream that?

clever leaf
wintry dirge
near flame
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A beachside resort

solemn snow
solemn snow
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Map Idea: The Sanderling Resort (Concept by the guy above me)

Lore:
(A speech given by the staff manager to new recruits)
"As you all know, the Sanderling Resort is a high class getaway located in the Gull Islands, which are all a high traffic tourist attraction for Geese around the world. Yet among the Rocky Cliffs and Sandy Shores, lies a deep history behind these isles, for they were originally founded by the Ducks in the Ducktorian Era as a mid-sea naval base. Yet, once the Geese won the most recent war, the islands were handed over as part of the reparation between the two cultures. The new inhabitants make quick work of the old buildings, turning cargo ships into cruises and Hangars into putt-putt courses. In fact, this very resort used to be a Duck owned naval port, before it was repurposed into the retreat we know and love today.
Now, why am I telling you this? Well it's because it made the Ducks furious. The resort stands as constant reminder of the Duck's failings in the war, and of the wealth divide that stands between our countries. We have found spies in the past, and I guarantee that there'll be more in the future. I'm going to need all of you to keep an eye out for any suspicious activity that might occur, and to report it as soon as possible. We have emergency procedures that, while harsh, will hopefully eliminate any Duck threats that occur. Make sure this place doesn't fall into their hands, only the seas know what they'll do with it...
"

cloud gate
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U swamp with swamp ducks and gosse

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Or a carnival or (pumpkin patch for Halloween) or a graveyard or a police station

solemn snow
spiral quarry
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Itsa pretty good idea ngl

solemn snow
surreal wedge
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It is

sharp sparrow
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Haventr done anyy but i think ill stop for a bit.

sharp sparrow
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Fnaf Referenced Map.

sharp sparrow
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Redo!

"Logrow Cabin"

Lore:
-[A Small Message Given by The Owner Before leaving for newcomers]-

"Hey There,Owner of The Cabin Here just wanna say a few things Before Leaving This Baby Up To you, This Cabin Was made in 1987 so expect some old school stuff in there,the lights have been having a problem recently but i think i can lead that to you,just make urself sure that not any animals get in the garden or this mayy go to a Animal Problem,Also The Fireplace isnt Auttomatic so you might wanna keep that Lit to stay warm to the Storm That is coming when your in,Thats all i think i can give you,signing out"

-U can Find Notes That seems Tto be unreadable bit it is that says "Beware of the Storm"," Its Back" or " It never Come Backs"

-in Garden u can find a grave resembblimg Techno's Death(Easter egg + a smal tribe for him)

-In The Entertainment Area u can Find Knockoffs of Games

-U Can Find a Knife and a Statue Resembling from the basement.

-Library Specifically Has a Book that Says "The History of Roles"

junior gorge
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players probably wouldnt enjoy it in a game of live social deduction, and you'd have to translate it into every language

sharp sparrow
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Ouch translarion :(

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Tthe ttranslation would really hurt oof

junior gorge
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that doesnt quite work

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or we wouldnt need translators at all lol

sharp sparrow
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Rip

spare mulch
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I'm still waiting on someone to make a concept for a dino theme map... I'm not good at it.. I just thought of it..

solemn snow
brave storm
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Walliam smashing it again honk

solemn snow
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Lore (This time I'll just get to the point): This takes place during the modern war (the one the geese won)
The Geese found a ton of DNA from the birds ancestors (The Reptiles), and made this underground facility to try and fuse Geese DNA and Reptile DNA, and also to observe recreated reptiles that have been let loose on the surface. The ducks, (managing to break in via a vent in the DNA lab), injected themselves with the DNA prototypes, with a few deciding against it. This gave them Camouflage powers, but also enhanced some of their abilities instead (most notably, the Identity Thief gained the ability to change just based off of DNA it gathered, creating the morphling).
Also in this map, the Pigeon is an escaped test subject, whose newly unique biology has bred a dangerous form of the Avian flu due to poor tube sanitization

TLDR: Jurassic Park Spoof dodo

solemn snow
spare mulch
wintry dirge
marble falcon
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Looks good, but that's a ton of square footage compared to other maps. Might be a tad large.

brave storm
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Seems to be on-par with Goosechapel overall, with less "dead" space from the buildings on the map that can't be entered

sharp sparrow
solemn snow
solemn snow
sharp sparrow
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Ah nice i see the new lore for invisible duck

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Alr im bored im giving you a lore and u get the Map Ttitle and The Room Ideas.

"After The Modern War (Based from @solemn snow map) Some Of Them Have Created a Small Base To Rest And Prepare for whatever Chaos there going to encounter."

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Now Lets see ur creativity.

solemn snow
# sharp sparrow Ah nice i see the new lore for invisible duck

Well he was able to be invisible before so this isn’t quite an origin story (unlike Morphling).
I’d personally think to og Invis Duck would be incredibly snobbish torwards the other ducks’ camo ability
ā€œOh your able to look invisible? Well good luck doing anything with itā€

sharp sparrow
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Like how if u spill anyttjing on someone invis u can see them (A Logic from Cartoon)

void otter
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Some movies and shows also use the paint on invisible man logic

sharp sparrow
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Yep

void otter
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I think there was a horror movie of an invisible man and that used paint to reveal them

sharp sparrow
solemn snow
sharp sparrow
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Oop

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Gn!

sharp sparrow
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No one-?

wild hearth
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Maybe we could have a map called the corridors, and I could be a bunch of hallways with some rooms. some sounds could be echoed in the halls or something like that.

brave storm
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Maybe some walls in places that don't make sense. Awful yellow wallpaper and dirty carpets?

spare mulch
brave storm
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I was leaning toward the Backrooms but that works too! Though the Overlook might be too thematically similar to Mallard Manor

wild hearth
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I imagined the map being more similar to the basement when I suggested it

cedar badgerBOT
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Rule 3

RESPECT your other Geese (or Ducks)!

swift mountain
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I have a great idea for a map, but since I'm not a artist like Walliam, I did my best. The info is in a short word document to avoid clogging up the chat with a mile of text.

It's the Dodo Isles! A coastal islandy feel map for all kinds of beachy tasks and murder!

surreal wedge
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Ooo that’s good

solemn snow
# swift mountain I have a great idea for a map, but since I'm not a artist like Walliam, I did my...

Few notes
A: Great map I love the design of it and I think you pulled off the idea really well mechanic. Gives me Hitman 2 Santa Fortuna vibes with the jungle (and my entire design philosophy is based off of that game so dodo). I like the transition from beach to jungle, being a quick shift from open and vulnerable, to tight and claustrophobic. Overall, 3/3 turtles for the design
B: I use an online mapping software to make mine (Dungeon scrawl), and you made yours by hand, making you at least 5x more of an artist than I am dodo
C: I am stealing the attached document idea for lore and there is nothing you can do to stop me running

alpine gazelle
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Captain Mack Sparrow

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New role here too.

swift mountain
# alpine gazelle Y not make it pirate themed?

Really no reason why it couldn’t be pirate themed. I was originally thinking of a Columbus discovers Cuba/Pacific Island fusion for a theme, but adding pirate to the mix isn’t bad either

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You have my approval to add piracy to my ideašŸ˜†

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Wait did you say there’d be a new role?

alpine gazelle
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Pirates are awesome. @dusky tangle pirates next?

swift mountain
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I was thinking the better version of Columbus. I said that the captain was cool with the dodos on the island to try and diffuse the issue and put a more positive image in the readers mind

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But I understand

swift mountain
dusky tangle
alpine gazelle
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A pirate duck seems fairly intuitive to design.

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I'm ok with this.

swift mountain
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Mack Sparrow? Nah

Quack Sparrow

alpine gazelle
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Too on the nose but I like it.

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But wouldn't it be a sparrow?

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Not a duck?

swift mountain
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I wish I had a picture of Philosoraptor for this

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I’ve changed my mind
Make it a pirate map
Pirates are indeed way cooler

low cargo
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Pirates are very cool but it would be cool if it had a secondary theme that ties together like how the basement was both Victorian and Lovecraftian but still had sense together.

swift mountain
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My personal idea would be that both types of death stingers should be allowed. You could be using brass knuckles, a blowgun, or straight up open heart surgery. I think that would be cool

solemn snow
swift mountain
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Call it ā€œbirds of paradiseā€

runic sedge
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%map

Name: Avian Fields

Information: A historical battlefield where Geese and Ducks fought in the past. Wreckage of wars past litter the battlefield, not only that, but other deadly surprises. Be wary of where you step, as landmines may still be scattered about.

Ducks would be able to tunnel under the battlefield using existing trenchworks (that the geese, minus the mimic cannot use). Existing kill animations would fit, especially the cannon. Overall, there would probably be a impassible forest surrounding the map. Players could find tasks all around the map, including but not limited to:

Chopping Wood
Repairing a structure or vehicle
Cleaning structures or weapons
Bow and Arrow Shooting
Trimming shrubs
Minesweeping or Metal detecting (coin search)
Etc...

Sabotages would include:

Lights sabotage (fixed by lighting scattered torches around the map)
Fog of war (similar to the fog in goosechapel)
EMP (fixed by resetting some electronics, messes with proximity chat, disrupts the task list and causes the map to become static)
Air Strike (Randomly drops bombs in places around the map, can kill any players, this is stopped by using an anti-air cannon to shoot down the aircraft like the weapons task. OR it stops after a certain time limit. Bombs being dropped can be seen as shadows that get bigger for a few seconds before the bomb hit the ground)

There would probably be a lake or river that bodies can be dumped into. Maybe even drag bodies into the trenchworks as well?

Being voted out would result in the player being shot out of an artillery cannon.

brave storm
runic sedge
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Green: Treeline (Boundary)
Yellow: Footpaths
Red Dots: Trenchwork Entrances
Dark Red Lines: Trenchworks
Pink Dots: Task Locations
Dark Blue Dots: Torches
Neon Green Areas: Building Locations, size/shape may vary. Building names may vary

Bridges over the river in the middle of the map. Trenchworks cannot be used to cross the river due to flooding.

alpine gazelle
solemn snow
cedar badgerBOT
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When will we get the next roles/maps/feature/cool stuff?

As soon as it's ready! The gaggle team develop quickly, and we release patches fairly often. We don't often give out firm dates because it's either going to be a lie if we're wrong, or it'll be a rushed product that might sacrifice quality for speed. This could translate into releasing something without sufficient testing and creating lots of bugs for the game.

If you find none of that explanation sufficient, as Herbert always says, today we are one day closer than yesterday.

solemn snow
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You know what I meant devil

fallen bay
alpine gazelle
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We don't subscribe to traditions. Pirates and Dwarves

low cargo
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Pirates vs Vikings? It could be two seperate ships battling eachother that you can cross over by rope swing or bridge

marble falcon
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Clearly the theme should be Pirates versus renaissance era armies

fringe turtle
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Pirates vs vikings make some sense since they're both technically Pirates. Just different eres

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The vikings where loooads more brutal tho

cursive egret
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Geese as Pirates and Ducks as Vikings

viral wolf
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What about a fall type of map with leaves and nature?

viral wolf
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Added to the fall nature map maybe like a halloween tricker treating or spooky season map, but available all the time.

sage jolt
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%map
a museum thumbsup

sage jolt
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yeah @pallid stratus

solemn snow
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Here's it against SSMG for scale mechanic :

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Also note i forgor to put in: There are no/very little tasks on main street (both horizontally and vertically)
It's basically meant to be the "hallways" of this map

meager kayak
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saw the request in the other channel thor_cool

pallid stratus
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Camp Cassowary
An 80s horror themed map, based loosely on ideas from Friday The 13th, Evil Dead, and more

Designed to be roughly the size of Nexus Colony, this map would be a much more open map with the typical hallways being replaced by trails through the dark woods surrounding this eerie camp. The woods can be walked through, but only ducks can see inside of them

Features:
Unexplored Caverns that teleport players randomly to another cavern entrance when used
Canoes to paddle across Lake Cassowary to travel between sides

Sabotages:
The Tree That Hungers: Ducks can activate this sabotage to cause the tree on the left side of the map to eat anyone inside it's radius.
Ducktu Goosata Pelicanus: The ducks have called upon the unholy power of the Duckronomicon to summon duck forces into our world, find the book and read from it's pages in the haunted cabin to stop them
Forever Lost: The ducks have removed all markings from the cavern tunnels, anyone who enters will be lost forever (Requires players to look above the cave entrance to see if the markings are there before entering)
Shrieking Eels: The ducks call upon the dark powers to anger the eels that live in the lake, unless fed they will devour anyone crossing
Burn it down: The ducks have set fires across the camp, hurry to put them out
Eerie Fog: The ducks call in a fog to obscure their misdeeds from sight

Possible Task Ideas:
Mouse slapping, Campfire Lighting, Tent Building, Ant Swatting, cook the hotdog, clean cobwebs from cabins, make the bunk, fishing, archery, chop wood, tape the evil laughing deer's mouth shut, skip stones across lake, fuel the generator, paint the runes, sticks and feather arts and crafts, burn the wickerduck

(Note: I am much better at ideas than I am at drawing maps)

solemn snow
pallid stratus
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well, the Evil Dead series is my absolute favorite XD

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I suppose i could have just done an entire cabin in the woods map

solemn snow
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Ooh, yeah, like a Haunted Lodge type deal?

pallid stratus
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along that line yes. but mallard manor and the basement kind of already fill that role

solemn snow
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Well it's all about design and aesthetics. They've given us 3 spaceship maps and they all feel wildy different just by their layout

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For example: Maybe the lodge has a more rustic feel as opposed to MM's Victorian one

pallid stratus
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true, if you were going to go 80s horror theme, then a camp like i did here, a hotel/haunted house, and maybe a government facility

solemn snow
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ooooh idea moment

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The lodge is a B&B, owned by someone extra shady

pallid stratus
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now i'm picturing the HH Holmes murder house XD

solemn snow
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lmao yeah

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Maybe the venting style could be a secret passageways type deal where the Ducks instead can just vanish into the night via the outside darkness

pallid stratus
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I didn't really put secret passages in the camp map.. I thought it would be more fun to allow anyone to go into the woods or stay on the paths as they want, but only the ducks get to see in the woods

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so stepping off the path is taking your life into your own hands

marble falcon
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I get the feeling players could get stuck in the woods if they cannot see where they're going at all.
Perhaps an alternative idea would be to have thick branches covering most of the visibility, so you can only see glimpses of an area at a time, as if viewing through a tree canopy.

pallid stratus
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that's actually part of the fun, you don't have to enter the forest after all. entering comes with risks, one of those being getting lost

solemn snow
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My suggestion would instead be to add a few more trails to give geese options

pallid stratus
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well yes, my map doesn't do the idea full justice, i was actually thinking there would be multiple paths throught he woods

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i was picturing more of winding paths that go through the areas

muted atlas
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kitzah I did LOBE your map too much

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this is the art

tidal talon
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I will expand on this idea of a map in the future as gaggle hasn't gotten and might not get permission as of yet from BBC but my idea is a Tardis themed map I will work on this idea maybe later today after I have sent an email

solemn snow
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Just don't name drop anything and you'll be fine dodo
"Magic Blue Space Box"

tidal talon
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Good point

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After all BBC only own the right to the word Tardis and have trademarked it

alpine gazelle
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there is no way

tidal talon
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It was a cool idea

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'always keep your expectations low so you never feel bad if something doesn't go your way' - errr some smart person

fallen bay
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I'm not sure a Tardis-map would work. It's bigger on the inside, after all.

tidal talon
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yeh

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and also technically endless

low cargo
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Seems like all the adventure maps so far are just "___ temple" so how about a frozen temple. I might do a sketch of it later but I'm not the best at that kind of stuff lol.

junior gorge
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did we call it a desert temple

cursive egret
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isn't there only one map that has the word 'temple' in it?

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atm

low cargo
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Wasnt it sand temple?

brave storm
marble falcon
solemn snow
marble falcon
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The funny thing is I was looking for your posts to find out what software you used, and that's the first thing I found lol

solemn snow
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Oof šŸ˜†

brave storm
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You're better off just feeding Walliam general theme ideas and letting him do the maps, they're just that good

marble falcon
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I blame Herbert. Originally my entire map was just gonna be a giant mirror

solemn snow
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It'd still be interesting to see your take on it tho

brave storm
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Ideas iterate more ideas

void otter
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Like a funky domino effect

marble falcon
pallid stratus
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I just muddles my way through the program walliam was using for my Camp Cassowary map

void otter
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I’ve been think of making a map but I don’t have any original idea and I’m no cartographer

solemn snow
marble falcon
solemn snow
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I start with a general theme, and try and think of a fun Gimmick that stems from that theme

void otter
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Hmm

solemn snow
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Usually a funky environmental kill does the trick dodo

pallid stratus
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I liked my idea for a forest you can walk through but can't see in the camp map and the sabos

solemn snow
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That was a good one as well

void otter
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I’m thinking of a factory with environmental kills because accidents and not up to OSHA standard

pallid stratus
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see, there's your gimmick

solemn snow
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ooh, yeah that could be fun

void otter
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Conveyor belts, machinery, etc.

solemn snow
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What if the Undertaker can drop a body on the conveyor belt, where it gets dragged towards an incinerator or something

pallid stratus
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or the conveyors could be like one way hallways

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that the ducks and mechanic can bypass

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duck sabo that reverses the direction

void otter
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Oooh yeah that’s good

solemn snow
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Maybe some raised Conveyor belts/pipes block certain paths, but the Ducks/Mechanic can go under them

marble falcon
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I'm imagining some heavy cargo being moved across the map that can be dropped like the chandelier

void otter
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Huge focus on environmental stuff

solemn snow
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Ok now I kind of want to design this 🤣

pallid stratus
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and this is why i love this channel, everyone coming together for map ideas

void otter
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Lots of lightbulbs popping up and dinging

solemn snow
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Alright, unfortunately I am unable to complete this map idea in DungeonScrawl due to contracting a severe medical condition known as "Tired"

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If yall wanna take a swing at it though, be my guest

void otter
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Damn, I would draw it but i’m no cartographer and can’t really draw maps

solemn snow
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just draw some rooms and handwave the rest dodo

muted heron
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I don't have a name for this map

solemn snow
# muted heron

I like the funky shape of the design, it gives it a an interesting vibe to it that sticks out from other maps.
I also love the idea of needing to go around and set up the cameras before you can use each specific one. it flips the meta of Ducks and sabotage tasks onto the geese in a way I think would work really well mechanic

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As for name ideas: what if it was something like the Farlands Outpost, and the idea is that it's a cliff-side refueling/trading post on a mars like planet? You could even make it so the Backroom is inside the cliff face, to explain the lava sabotage.

hazy finch
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This idea I wanted to add more before sharing but i was to excited not to share it with you guys

Haunted pirate ship
(in a cave (almost sinking?)?)

Room ideas

Captain deck
Crewmates rooms
Boiler room

Task ideas
Lower/clean anchor
Make bed or fluff pillows (crewmates room)
Fix holes in the ship
Raise the flag
Fix pipes

Sabotages

Water filling up on the bottom floor

Random extra stuff
Two floors?
A skeleton with captain hat wandering around in the background

muted heron
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"Goose plane"

junior gorge
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a plane where the bathroom is as big as the pool is a plane i want to be on

solemn snow
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It’s just one toilet illuminated by a single lightbulb in the middle of the room dodo

clever leaf
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Indeed

cursive egret
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a throne fitting for a king

marble falcon
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Absolutely no privacy I love the idea

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It better at least be a golden toilet surrounded by gemstones

brave storm
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Make full eye contact as you let it rip

wild hearth
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Ok I’ve got an idea for a map. It’s basically mountain/volcano themed, and so there are three floors: highlands, cliffs and peaks. All players can witch from highlands to cliffs at certain points, but only certain roles can get to the peaks, as they are the venting mechanic on this map. The pigeon, certain ducks, the climber goose, and the eagle are the only ones who can climb to the peaks. The peaks are clouded in volcanic ash, so no one can see anything on that floor. (they are also unable to kill players while up there). All players can see what’s happening on a lower floor, but not vise versa.
New roles: climber goose: can climb to the peaks, but have the a time limit like the mechanic.
Eagle: neutral role
Simply, the eagle can pick up a player and drop them to kill them, and wins the same way as the falcon and pelican.
The eagle has the same win conditions as the falcon and pelican; to be the last one remaining. Instead of a kill button, the eagle has a grab button, which when pressed they will grab the nearest player within range, and will slowly fly upward, with limited sideways or forward movement. Once they get to the peak height they drop the player, cause blood to appear wherever is below them, then they fly back down. While flying up to the peaks, they can be killed, and the player they were carrying will drop, but not die.

marble falcon
#

I like the idea overall

muted heron
dusty fable
#

BEACH MAP EPISODE - Water where you move slower/fish or and they can dive if they can vent - Run from crabs. Pelican can be relevant could be Seagull thats trying to undo tasks you're doing. (new role possibly?) build sandcastles - have to sunbathe for amount of time - fluff towels - get drinks and deliver them lots of options. can do a timer for how long you're allowed in the sun before needing shade/drink (could be a sab) death could be walking the plank or a shark coming to nom you (like the god on jungle map) OR the kraken Jason and the argunauts style :3

void otter
#

Now i'm no Cartographer, But i'll say this doesn't look too shabby

supple osprey
alpine gazelle
#

As someone with an engineering background - This style appeals to me. I feel like I am looking at a bank robbery scheme.

#

So Enjoy very blueprint

brave storm
#

Need some Hotline Miami or Payday inspired cosmetics to go along with blueprints like that

solemn snow
#

Like, I legit gave up on the concept because it required a crap ton of designing to work, yet you managed to make it all feel coherent and realistic, while still making it look fun to play on. mechanic

alpine gazelle
#

everything requires a crap ton of work to design

muted heron
wild hearth
solemn snow
wild hearth
#

What are the chances that this map will actually make it into the game?

brave storm
#

Highly unlikely that that EXACT map will be in the game, but it could heavily inspire a future map

viral wolf
#

What if they made a carnival theme map & have like a scary clown or stuffed animal outfits, & possibly have like a rollercoaster animation when being pushed into one?

marble falcon
#

Funny you should mention that lol

#

At least one carnival themed map has been suggested so far, with another expected sometime soon

muted heron
viral wolf
#

Map suggestion the museum

#

Off the picture is too dark

pallid stratus
#

Somewhere in here there is a map drawing done for a museum map. Think it was walliam who did it

void otter
#

Checking walliam images i can't seem to find any museum map ideas from him

solemn snow
pallid stratus
#

I just remembered someone had lol

solemn snow
#

lmao it's alright

onyx terrace
#

Thanks, I was going to update it, but, well life.

Glad to hear someone thought it was a monster of a suggestion

muted heron
#

"Pirate Ship"... there are two islands next to it

gaunt swallow
junior gorge
#

i wouldn't hate a school for part of an urban 80s horror themed map

#

like as part of a town

#

i've been thinking about midwich

snow slate
#

Anime convention map

marble falcon
# snow slate Anime convention map

Something like Big Sight? That's just a huge outdoors area with a lot of market stalls and regular stores. Wouldn't make for much of a map

viral wolf
#

Why not just a pirate ship

wintry dirge
#

Haunted school. For Halloween, school is a big nightmare for a lot of people ā¤ļø

stone dew
#

Not really a ā€œmap ideaā€ more like ā€œpart of a map idea.ā€
I was picturing everyone was in a outdoor type mall where there’s parodies of main brand stores like instead of Starbucks it’s Starducks or instead of Apple it’s Egg. Idk I thought this was a good idea. 🤷

stone dew
#

McDuckal’s (McDonald’s)
Nest Depot (Home Depot)
Quack (Gap)
Nest Splash & Pound (Bed Bath & Beyond)
L Breads (L Brands)
Duckin’ Donuts (Dunkin’ Donuts)
Duck’s Sporting Goods (Dic’s Sporting Goods)
Billard’s (Dillard’s)
Birds ā€œRā€ Us (Toys ā€œRā€ Us)
Web Locker (Foot Locker)
Geese Bread Company (Panera Bread Company)
Starducks (Starbucks)
Egg (Apple)

Feel free to add anything that I’ve missed.

sage totem
#

A Sugar Shack (where maple syrup is made). Log cabins, beautiful maple trees, and of course the option to shove a goose into a maple syrup boiler as a little tidbit! Could have a river running through a part of the map with wooden bridges to get across, it would be absolutely amazing... Also an outhouse could be added for eirher decoration or even having a clean toilet task

silk saddle
#

ABANDONED YARD THERE WILL BE STREET MISSIONS THERE WILL BE DAY AND NIGHT

fallen bay
#

How would the map be different in day versus night? How would it change from one to the other?

marble falcon
#

This actually gives me an idea for a Halloween specific map/game mode with a werewolf

broken dove
#

ė‚˜ėŠ”

sharp sparrow
#

i was thinking bout a house that is turnwd to a whole Halloween party wirh Dance Studio snacks and everything

junior gorge
marble falcon
#

Complete with outdoor swimming pool and rotting patio that can fall when too many Geese stand on it

fallen bay
#

possible sabotage: open up the cover of the swimming pool

pallid stratus
#

or close it while people are walking through it

#

have a clean the drain task in the middle so people have to go there like the chandelier

sharp sparrow
junior gorge
#

it is a trope at this point that house parties are where teens go to get killed

dark thorn
#

(I think the name changed but that isn't important)

junior gorge
#

(at least in the scream franchise, which isnt quite 80s, but its 90s)

sharp sparrow
#

outfit*?

junior gorge
#

no, i was just referring to the series of horror maps we were considering

sharp sparrow
#

aw 😦

#

anyways pool having a level to where it goes deeper just like a actual pool does.

#

imagine theres a new sabotage where the food can be poisoned

and ofc one of the decorations is a explosive that will kill anyone that goes near it =>
(basically decoy sabotage)

crimson pewter
#

On manor when outside we should be able to look inside the windows, and see inside.

junior gorge
#

sorry what you think are windows are just mirrors

cold flicker
#

On manor i feel like you should be able to hide in the lake by the pier or hide a body in the water idk

junior gorge
#

sorry what you think are lakes and water are just mirrors

fallen bay
#

I mean, you can hide in the lake, but only if you're flushed down the toilet.

cold flicker
#

Just think it be funny if u got the fishing task n u fished up someone hiding in the lake

marble falcon
low cargo
#

On manor we should see our reflections in the mirror. Or are those just mirrors too? dodo

cursive egret
#

Imagine the Morphling and ID thief standing in front of a mirror, which reveals their true identity

#

their mirror image looking like their real selves

junior gorge
#

sorry what you think are mirrors is just a picture of me

fallen bay
#

Is that why the priest keeps confusing me for you?

marble falcon
#

No because that would imply the priest is Herbert, though we're getting off topic.

fallen bay
#

I mean...

tardy narwhal
#

Question: Would a revamp of the Blackswan map be possible? Ik it's an og but the hexagons are a little jarring..

marble falcon
tardy narwhal
#

alright, thanks for the info

pliant valve
#

Don't expect anything this year

#

Regarding Black Swan

pallid stratus
#

More hexagons please

fallen bay
#

Hexagons are... fine. I'm neither for nor against them.

cedar badgerBOT
#

@merry burrow

Looking for a group to play with?

Select your language in #lfg-language to access your language's LFG channel, and then post a code there or join a game.

pallid stratus
#

@merry burrow read what the bot said, go to #lfg-language and choose the reaction that fits your language. then go post in the LFG rooms for that language

umbral ledge
#

everyone tends to complain about the hexagons but i see no problem with it =p

junior gorge
#

like much of what I say, its canon

shy gazelle
#

A farm-like map, with farming tasks.

runic sedge
#

On outdoor based maps, instead of vents, ducks and venting roles could use underground rivers with little ponds as entrances/exits

pliant valve
#

You mean like Goose Chapel?

runic sedge
#

No, I mean if there is a new map in a more rural or forested setting, that would fit

cursive egret
#

Diver goose

#

Snoop/Mechanic but water themed

#

probably like Mechanic since it would make sense that it can't hold it's breath forever

marble falcon
#

So basically a Goose / duck that can travel through water areas on maps?
Will probably need both a duck and a Goose to avoid role confirmations, but the mechanic / pigeon m snoop already fills this role pretty much.
I would assume it to just be basically a vent / forbidden fog

wary fjord
#

A hospital map would be pretty cool. It could include a waiting room, emergency center, morgue, morticians office and a graveyard outside to give it a spooky feel

gusty smelt
#

Can we please PLEASE get the Ninja available on more maps? it's one of my favorite duck roles.

junior gorge
#

they'll likely appear in the upcoming desert map

fallen bay
#

Ninja needs a map where they can hide yet still be sort of visible. Hiding in a vent isn't very sporting.

pine pasture
wild hearth
#

Are we gonna add an upstairs map for the manor?

cedar badgerBOT
#
When will we get the next roles/maps/feature/cool stuff?

As soon as it's ready! The gaggle team develop quickly, and we release patches fairly often. We don't often give out firm dates because it's either going to be a lie if we're wrong, or it'll be a rushed product that might sacrifice quality for speed. This could translate into releasing something without sufficient testing and creating lots of bugs for the game.

If you find none of that explanation sufficient, as Herbert always says, today we are one day closer than yesterday.

wild hearth
#

I’m not really asking ā€œwhenā€, just ā€œifā€

pliant valve
#

Maybe one day, but everyone asked about having an upstairs and we gave them a basement to the Manor instead, so who knows.

modest steeple
pallid stratus
#

the perils of living in a non-Euclidean space

wild hearth
#

I say as it violates the laws of physics

#

How do you get out of the basement?

pallid stratus
#

as a body floating down the river?

wild hearth
#

Preferably alive, if possible

pallid stratus
#

that's why the pelican is only on the basement map, it's a time loop they can never escape from once inside

wild hearth
#

So is the basement chronologically the last map?

pallid stratus
#

but also the first

#

and the middle

#

note: this is not canon, just my random speculation

#

unless herbert decides it is XD

solemn snow
marble falcon
#

I'm assuming the arrows over some of the doors indicate they're a one-way door?

Oh nevermind, I now see the pdf attachment

junior gorge
solemn snow
#

What's the point in making a map idea if I can't also turn it into a horrifying tragedy dodo

low cargo
#

I like how there can be a lot done with that map. I feel there could be some map specific roles that could interact with that morgue/graveyard mechanic

#

There always could be some sort of parkour goose, and maybe some kind of a duck that leaves its victims unable to be identified in the morgue and then given a nameless tombstone

solemn snow
#

a few ideas I've had for it is a duck which can puppet the dead from the morgue, and something that messes with the pigeon (like maybe there's a task which clears ppl of the condition if they use it while contaminated)

marble falcon
#

I wish I was as good at designing maps as some people are

#

Currently trying to figure out how to shrink my current idea because it honestly looks a bit too big

solemn snow
junior gorge
#

i was thinking of nerfing the mortician walliam

#

reading your pdf reminded me of that

solemn snow
junior gorge
#

i dont know if people would complain

#

they might not think of it as a nerf

#

but essentially the idea was just to remove the delay for the mortician

#

and the body would disappear

#

so they'd look like the vulture

low cargo
#

Farewell "over my dead body"

junior gorge
#

really more of a vulture buff than anything

#

mostly i just thought it would lead to funnier scenarios

solemn snow
#

While that does give me detective flashbacks, I do think it'd make people complain about it less (wait, who am I kidding)

junior gorge
#

even though thats probably a weakness to the mortician

solemn snow
#

"No guys i'm the mortician I swear he was BW sad "

junior gorge
#

you just tell people its a buff

#

and they'll believe you

solemn snow
#

cough cough birdwatcher cough

low cargo
#

On one hand it gives it a soft confirmability, but on the other hand it makes it a lot more harmful than helpful. So even when it does get to do its situation thing it more likely to make the geese lose. 9/10 times a meeting is more valuable than learning a role.

junior gorge
#

thats all correct

#

i think people would interpret though that the removal of the ability for the ablity to be interrupted to be nice

#

despite it overall probably being harmful

marble falcon
#

So... Even less bodies to report

ripe meadow
#

I already got "over my dead body", so I'm not missing out on anything if this rework goes through laugh

sacred jungle
#

My first game wasn’t great got killed 2nd round

pallid stratus
#

could have been first round šŸ¤·ā€ā™‚ļø

marble falcon
#

Arcade idea.
Draft 3. Originally, this map was going to be a carnival with a roller coaster and a haunted house.

Feel free to make suggestions / adjustments, because as it currently is I feel its still not quite right.

The idea was for a more open map with more objects to block vision rather than specific rooms.

Regarding the Laser Tag Arena, I was looking for a room that was always pitch black and Walliam suggested:
Whenever you enter the area from one room (the entrance), your given a High-vis vest that only works in the arena
the exit door is one way, and the Emergency Exit door (the one that just pops you in the arena) doesn't give you the vest
Anyone can see a player in their normal vision radius with a High-Vis Vest on, even when they normally wouldn't because the lights are off (still can't see them if they're out of the radius, or if they're obstructed)
The ducks (and mimic) see in flashlight mode within the arena, and it acts like a lights sabbo for everyone else
Ok so the upper room would be the entryway, the lower door the exit, and the one on the right the Emergency Exit

#

Forgot to add the claw machine task and trim bushes, etc šŸ˜›

marble falcon
#

After brainstorming with some friends, trying to come up with tasks / a reason to enter the laser tag arena, what if the room is controlled by a different light system?

Basically when the lights get sabotages, the room is unaffected and remains exactly how it was. The least safe room while lights are on, and the safest while lights are off.

fallen bay
#

That could be fun. It'd be similar to the campfire in Jungle once that task is done.

marble falcon
#

Still need to come up with a reason to go in there under normal circumstances though, because otherwise it's just a risk with little to no reward

fallen bay
#

Shoot targets? Move the spotlights? Change the fuse box? Even putting the light sabotage/fix there could work.

solemn snow
ripe meadow
#

Like the hidden room in black swan. Last thing you want is a peeping mechanic seeing you in there.

marble falcon
low cargo
#

Maybe instead of a chandelier dropping, the arcade machines fall like dominoes and anyone close gets crushed?

marble falcon
#

Maybe. I kinda wanted to use existing mechanics so there was less work for the devs while making such a map, but that's not a terrible idea either.

low cargo
#

While I like the thought, it seems each map is getting more unique than the last and I thought it would be more thematic. It could be like something that already exists, just with a fresh coat of paint.

junior gorge
#

theres an arcade coming

marble falcon
#

So I should probably stop editing this?
If that's the case I'm just gonna post what I've done for now and reconsider what I can turn this into instead.

next glade
marble falcon
#

Oh yeah they are, but that's mostly because I've only drawn the wall outlines and I'm not great at scaling objects in relation to other objects.
Once you add the lost space for perspective as well as furniture and equipment, it's not as much space as you think.

obsidian current
# marble falcon Oh yeah they are, but that's mostly because I've only drawn the wall outlines an...

I like it so far, what are the duck sabotages? In any case, its a good idea so I hope you keep working on it.

The duck win sabotage could be in laser tag, something like using it as a duck beacon that takes 4-10 minutes to make the geese lose, but the time starts back from when it was last fixed and only pauses during meetings instead of getting fixed. (Or maybe 40 seconds to fix if it gets called with less time then that remaining, with each recall reducing it by five seconds, down to 20 seconds)

Also some cheating tasks would be funny, like typing a cheat code into an arcade machine, or rigging the air hockey machine and stuffing a goal full so you can’t lose.

ripe meadow
#

The duck win sabo would be overloading the electrical systems, risking an explosion or something. Kind of like using an extention cord to have 50 things plugged into 1 socket

obsidian current
ripe meadow
#

Probably

marble falcon
#

Yeah I think I'll still continue with it. I began making this with full expectation it would not make it into the game

cursive egret
#

Perhaps you could re-create it into some kind of restaurant

#

you'd have to redo a few rooms but

#

or a Casino

marble falcon
#

I don't think they could accept a casino if they want to keep the 3+ rating with IARC but yeah, I can always just adjust the map into something new.

obsidian current
marble falcon
#

I can guarantee you the international ratings commission considers casinos and simulated gambling worse than fake violence

#

In fact, Korea completely outlaws it. If your game contains elements of gambling or other things that appear to promote gambling, you cannot market it in Korea. I know this because I have had an app blocked in Korea for this exact reason.

ripe meadow
#

Having some violence is fine, having some blood is fine. Those things combined will usually result in at worst a T rating (ESRB ratings are the ones I know, other countries use different systems.) Any kind of gambling simulated or not will always result in an M rating and a number of countries banning your game.

dark thorn
#

Splatoon 3 has a slot machine, which is essentially gambling. They're Nintendo though.

solemn snow
#

I mean, it’s just a system where some people’s slave away at it for hours at a time, constantly feeding money into a randomized system, hoping that the next roll will finally be the one that makes it all worth it.

#

Totally not gambling mechanic

obsidian current
# solemn snow The catch there is that it’s a gatcha machine, and everyone knows loot boxes don...

This is kinda getting off track, talking about the Casino idea when you’ve decided to not do it, but loot boxes are banned in Japan (under deceptive practices rather than gambling) so Apex legends just gives them crafting materials when they do something that would earn them a loot box.

Do you have the time and a way to design your map in the way you’d see it in game? Is it possible one of the devs could like help you out and tell you what tool and setting they use for goose goose duck?

marble falcon
winter gull
#

I for some reason thought of a submarine

spiral grove
#

What about a Casino

pallid stratus
#

there was an entire discussion about casinos just the other day

spiral grove
#

Lol

#

I didn’t know

marble falcon
#

A casino is unlikely due to the mature nature of the theme

alpine gazelle
#

Would 100% do Casino

marble falcon
#

If you guys want to try it, I'd be down for such a map, but I really do think it'll affect your rating

junior gorge
#

it'll just be a secret x rated map

#

extra graphic violence in that map too

#

like dropping a goose into a sausage grinder

pallid stratus
#

Party Hard: GGD Edition

ripe meadow
#

The freedom for kill screens that the X/M rating would give frightens me

alpine gazelle
#

Personally I'd rate our game E for everyone

#

If I could I would make the death stingers beyond brutal

junior gorge
#

and make really friendly stingers, like babalities

#

completely non-violent stingers

obsidian current
# junior gorge completely non-violent stingers

They can still impale something right? Like the stinger goes through a goose’s heart, but in a non-violent way so the goose is fine?
Can we have it show a kill animation where the goose survives anyway?

junior gorge
#

im confused as to where a kill stinger where someone wouldn't die would be used

#

and if the target ended up dead, lol

pallid stratus
#

That doesn't seem like a map idea, please take conversations to another channel. thank you

low cargo
#

My first sketch up for a "modern" map taking place in the failing department store, Goslingson's.
An important feature of the map is the inclusion of the secret office, accessible by key, giving you access to the room for the rest of the game and use of the intercom (no task required). Walking into a changing room temporarily swaps your outfit with a random shirt/hat you own (more of a funny interaction rather than a gameplay mechanic). Hiding places return just because it seemed thematic, but I didn't really have any idea that could replace the vent system.
Some sabotage ideas:
Doors
Fires (in 2 places)
Flash sale: Sends a crowd of generic geese from to lobby to a random sale room, obstructing player's views, proximity chat, and tramples any corpses to an unreportable puddle.
Sad Child: Requires players to find a balloon to give to the crying baby goose at the toy section (just like feeding a god).

sterile vale
#

Love it

solemn snow
#

Also I think you nailed the design of it, there’s enough places out of the way for ducks to kill in, but also a myriad of escape options mechanic

low cargo
#

I was worried about it being too small, but I think it can be compensated by scaling it up a little bigger but I was going for something around the size of mallard.

tired fable
#

In terms of a map idea I was thinking of an office style building and call the map Gaggle Studios

#

It could also contain little Easter eggs or tasks themed around each person who works on the game as a little nod to the entire team

rocky trellis
#

Can y'all best map creator's creat a ice map name: example Artic

cursive egret
#

Snowy mountain maybe? Where Geese can skii or snowboard down it.

With a skilift that carries you to the top of the mountain.

Maybe even with some christmas themed stuff, I dunno

viscid plinth
#

Maybe an avalanche sabotage of some sort?

agile iron
#

Instead of reactor or fire you have to gather sticks before the bonfire goes out? I guess would work like feeding the gods

obtuse wyvern
#

this would be really cool

#

guys i got idea to build my map idea in minecraft to make it look great!

raven radish
#

Cargo plane map?

obsidian current
# raven radish Cargo plane map?

AmongUs already made a plane map (based off their Henry Stickfigure plane game)
And just the cargo may be too small or bold and uninteresting,
And there’s already lots of ideas for maps with a lot of work already put in them so something would have to be truely spectacular if it’s a mere idea rather than an already detailed and elaborate fan map.

obsidian current
# marble falcon

Speaking of already detailed and well done fan maps with great ideas, how’s this coming along? (TBH i don’t expect much progress in like what, two weeks? It was halloween and now gotta think about workong more for christmas gifts or just being busy, but it’s a great map idea)

marble falcon
obsidian current
obsidian current
marble falcon
obsidian current
# marble falcon Apart from what has been shared here by Herbert, I do not know specifics and wha...

If I were to make a map (big if, I’ve really gotta focus on finishing things and have playing this game too much to the point of leaving a game this morning in the middle, though in my defence they already knew it was me but it still felt rude to do, and taking even one week off work seems to be putting them under a lot of pressure, even with me they’re desperately understaffed)
What would work,, hospital, WW1/2 bunker, shopping mall, (or maybe just a fast food restaurant) tree top house (but like a massive tree top so its the size of a normal map) a farm

(We already have a space planet map right? If i recall there’s two on space ships, jungle, horror themed basement, mansion themed one that looks kinda like basement, the second map with the secret duck room, the olden day but post wild west town and some other two maps? I’m sleepy still.

If I end up making a map I’ll check out the in the works stuff and get familiar with all the current stuff, but I really liked your map and truely hope your ideas get used in the game.

Any of those ideas already too close to current ones in progress? Just looking for ones to rule out, if I make one it would just be one and probably one of the first three

keen spindle
#

The Queen’s Palace,
A worthy place where royalty lives.

The highlighted points mean as listed down below:

-blue: walls
-red: royalty section
-green: chill and wastes section
-purple: death place.

The main idea is to make the place as prompt as possible.

cursive egret
#

toilet death trap on that map pls

solemn snow
wheat beacon
#

Hello

brave storm
#

Hello there

solemn snow
#

Idk, I don’t think you could make a map centered around a common greeting dodo

meager kayak
#

Walmart Greeter map?

solemn snow
pallid stratus
#

Not the channel to ask that. This is to share ideas for maps for GGD

marble falcon
small veldt
#

maybe one forest map with night/day system and an werewolf role

#

the ww role would be map exclusive like pelican

marble falcon
#

A werewolf isn't a bird though. It's fine as a monster for ToT, but as a role it would need to be a bird of some sort to fit the theme of the game.

small veldt
#

and with the same plot of "transforming at night"

brave storm
#

Wereduck

small veldt
#

tbh for me it fits more as an neutral

#

wereswan idk

obsidian current
#

Werehuman,
A duck with the power to transform into a human

hidden field
#

What's a humen

small veldt
#

Weremoose, a goose that turns into an moose.

bright dockBOT
#

What's a moose?

marble falcon
marsh whale
#

An aquarium map. Built similar to goose chapel or basement. Meaning it would have corridors and the individual rooms would be particular to aquatic life. Like a shark room. Gold fish room. Octopus room etc. A sabotage could be where when triggered a shark jumps out and chomps who ever is in the chomp radius. Door locking sabo. Room flooding sabo. But if the room floods , whom ever is in the vent of that room would die regardless of roll. Giant squid sabo could ink the characters in the blast radius , temporarily hindering their field of vision (similar to when you get inked in mario kart.)

The pregame lobby could be the gift shop with the character customization easily being represented by 2 small curtain change rooms.

Idk what goes into making a piece of art like ggd or how hard it is to execute ideas but the fish in the tanks wouldnt all have to be alive and moving all the time . Mayne just some stationary floating still in water or a fish particular to the fish room will swim by every 30 seconds or so.

#

Water levels are hands down some of the most memorable to me and favourited by other and i think it would be absolutely stellar to see some sort of water themed level.

faint rapids
#

a park

modest steeple
faint rapids
#

clearly in front of a Walmart

small veldt
#

alr

hidden raft
#

I kinda like the idea of a map with a day/night system, with the time of day alternating after meetings causing things about the map to be different.

spiral grove
#

How about a Castle or Mall

viral wolf
#

Sky island or heaven theme

tribal spoke
#

a snowy mountain

obsidian current
crystal prism
#

jimmy nuetrons house

fallen bay
marble falcon
#

Kind of like this

pallid stratus
#

@faint pawn please only post room codes in the LFG room for your language

unkempt knot
#

If anyone here plays CS:GO, the following will make more sense: A big dome with holograms on the walls of it to simulate being on the moon or a different planet, it could be broken in spots so you can see the outside world, it would be completely different than the holograms, which has some good lore potential, the holograms would have to be realistic enough to trick people at first glance, but if you looked at it hard enough, you would be able to tell its fake.

silk sluice
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I randomly wrote down a bunch of ideas for a map… it’s quite a lot, but it’s just some ideas I came up with:

It’s a mountain map with few walkable paths, and there’s a sabotage that causes an avalanche or rockslide which is like the chandelier in the mansion map.

There is a clearing at one part of the map where communication systems are set up, which could be a spot where a lot of tasks are nearby. In the clearing there could be a stream or pond to fish from, adding another task

There could also be a bridge to another mountain. This brings the opportunity for a task like putting new rope or place new wood plants on the bridge. There could also be a sabotage for the bridge. If someone is killed by a cliff-face the body will be thrown off the cliff.

This map could also allow for an eagle role, which I don’t have many ideas for, but I’m sure y’all can think of something.

There could also be a cave, or multiple, that could have tasks and act as the shelter for the geese, so there could be tents and a campfire in there. This could bring similar tasks from other maps.

And while there aren’t many paths, since maintains are really open places, there could be spots where higher up paths could look at other paths, like the pictures in The Basement, only bigger and/or have more in number

Since the mountain map could be high up, there could be a sabotage for either clouds to roll through and act like the fog in the town map (I forgot what it’s called), or there could be fierce winds that push the geese (which could lead to someone falling off a cliff) and is difficult to walk against. While the wind is difficult to walk against, you could still walk slowly against it, and walk fast by walking with it, and certain spots protected by rocks or in a cave would be safe from the wind.

silk sluice
silk sluice
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I know I just submitted a map idea but I couldn’t stop while the creative juices were flowing.
This next one is too long for a single message… so please bear with me

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This next map is an arctic map
Basic map info:
As players walk around in the snow, they would leave footprint behind that ducks and neutrals could use to stalk and geese could use to find out where someone came from and find out if they’re a killer.
However, players could walk through buildings to throw anyone following off their tracks.
All birds except for the Skua role (I’ll explain this later) will freeze to death if they’re outside of a building for too long, including ducks and neutrals. Players won’t be able to just stay in one building the whole time either as there will be multiple separate buildings and tasks outside. The only way to avoid freezing to death while stuck outside is by going to the campfire outside and lighting it with a match, which must first be found as a task in one of the buildings. The fire only stays lit for a minute.

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Sabotage ideas:

  • There could be a heating sabotage that breaks the heater and the geese have to fix it before they freeze to death
  • The door closing sabotage

Task ideas:

  • There could be a task to drill and examine a long cylinder of ice, so they can research ice formation over thousands of years
  • Bringing in tasks from other maps like sweeping, delivering meals, taking care of lounge/crew bedroom, and growing plants (because they need food)
  • A snow shoveling task
  • A task for melting ice off machinery/windows

Role ideas (I’ll submit these in the role idea thread too):

  • The Skua role is a neutral role that can stay in the cold for much longer amounts of time, and can get a small burst of speed before killing (which is activated with LShift). However, being around other players for too long will turn the edges of the nearby player’s screens red, and will give the nearby players a speed boost.
  • I have two ideas of a name for this bird: Terror Bird, or it’s modern relative, the Seriema. It’s because these birds are flightless carnivores that I think they’re beat for the description I’ll give. This role has the ability to see footprints, even when they’re not in the snow. The only drawback is, they have a limited number of uses for this. At the start of the game and end of each round, this role will be able to use this ability once, and it will last for a given duration (can be changed in server settings outside of matches) and will only regain a use of this ability after killing.
solar holly
#

you dont take money for this man

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and prolly they dont care

silk sluice
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I don’t care if they don’t care or that I don’t get paid, I enjoy thinking about things like this

cursive egret
#

Would be neat to have a snow/ice map so I like that

junior gorge
#

so i'd rather it be on one specific role on an ice map, rather than everyone can just see footprints all the time, if we ended up making an ice map

silk sluice
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That makes sense

low cargo
#

Is the mobile restriction a matter of device limitations?

junior gorge
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Usually it's memory

low cargo
#

Ah okay, RIP my parallel universe idea

tranquil shadow
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What if the jukebox in The Lounge could play the menu music themes that played when each map came out? I don't think you can hear this music anywhere else in the game, and those tracks are solid.

brave storm
tranquil shadow
junior gorge
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just locally though, at the moment

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we had ideas previously about the jukebox but its taken a step back while we worked on some other things

marble falcon
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Is this cheating? I don't know, you decide

silk frigate
marble falcon
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Designing maps. I'm basically resorting to having an AI draw it for me because I lack the time

junior gorge
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im going to tell an AI 'goose goose duck map' and hope it does a good job

marble falcon
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So far... No luck, but I'm getting some good room designs I can cut and rearrange

silk sluice
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This map idea isn’t quite as big as my others, but I like what I thought up:

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Instead of the birds seeming human-sized in a mansion, they are now bird-sizes and in a garden.
The garden can have multiple levels. A level under the ground could be a burrow or something, and a level over the ground could be in the bushes, in a birdhouse, a birdbath, and/or a bird feeder

Sabotages:

  • worm infestation: worms are all over the bushes and the birds need to get rid of all the worms

Role ideas:

  • Hummingbird: a neutral role that collects flowers. Flowers have a chance to be dropped when someone does a task, or uses an ability (ex: the pigeon sneezing, invisible going invisible, sheriff killing). The hummingbird walks faster after not collecting a flower for a while. The win condition is to collect a certain amount of flowers which is dependent on the amount of tasks. There isn’t an arrow to point to a flower, and all players can see the flowers.

Task ideas:

  • catching bugs
  • Cleaning the bird bath
  • Fixing a nest
viral wolf
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A swamp or lake theme

warped mango
#

How about another map that takes place in the space Era, but isn't actually in space

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It's like the hexagon that was mentioned briefly in the trailer a year ago, and a map based around that where ducks have invaded and cut all communications with the outside world and trapped the geese in the hexagon makes it a cool idea

pallid stratus
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last I heard, they still planned on eventually doing a remake of black swan by crashing it into a planet

silk sluice
#

This map is an origin map for the electrocuter duck (Electro Duck) idea submitted to classic-role-ideas by @graceful token

Duck origin
This duck comes from a lake with a nuclear power plant sitting nearby. The duck was exposed to both radiation and electricity, giving it the ability to generate electrical charges. The duck would then seek revenge by using these charges to kill the geese that built the power plant. After getting revenge here, the duck decided to try and get rid of all geese.

General map description
Geese are working hard to keep the nuclear power plant from failing, but the ducks have access to more sabotages than before, meaning the geese need to work faster. The pit for birds voted off could be a vat of nuclear waste.

Map layout ideas

  • Outside of the main building is a path to cooling tower(s) and a small pump house. Also outside the building is a transformer field to turn the generated power into useable electricity. There will also be a guard house at the entrance to the building.
  • Inside the building are rooms for the storage of condensation, gas, water, and diesel. There is also a room for a diesel generator (why a power plant needs this idk, I’m just looking at floor plans).
  • Another room will be used for radiation waste (and throwing out the votes players).
  • Other necessary rooms include boilers, turbine generator room, standby water pump rooms, office, warehouse, and a control room.
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Task ideas

  • Managing temperature of the cooling towers (in control room)
  • Checking worker ID’s (guardhouse)
  • Grabbing radiation suit (entrance to radiation waste room)
  • Sorting chemicals/boxes/crates (warehouse)
  • Testing pump condition (water pumps)
  • Filling spreadsheets (office)
  • Filing documents (office)
  • Checking power generating rate (control room)

Sabotage ideas (how/where to stop sabotage in parenthesis)

  • Overheating the cooling towers (fix temperature in the control room)
  • Locking doors
  • Turning out the lights (go to generator and flip fuses)
  • Breaking water pumps and wires so the water is electrified (turn off pumps from control room, then repair the damage before turning them back on)
  • Radiation leaking from waste containment (put on radiation suit and reseal waste containment barrels)
viral wolf
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Prison, colossueum, or musuem

junior gorge
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colosmuseum

viral wolf
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It will be a cool map a sab I was think random gladiator or animal attack if u in a radius

graceful token
silk sluice
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Eh, I’m not good with drawing, I just kinda looked at floor plans for nuclear reactors and put down the kinds of rooms there could be tasks or sabotages for

sterile vale
#

I thought of the space station.

Buildings: A multi storry rocket accessible by elevated. Similar to space shuttle. A control room. This is were the meeting button is. There would also be a break room. There would be a security room with cameras and announcer thing. There would also be a lights room and some other random things to fill space

Sabo's would be: Lights door rire(at rocket and security) and a nuclear reactor(similar to feed the god)

#

Sorry no drawing yet. Coming soon

viral wolf
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Despite there is a war from long ago in the game then here is one:
Ducks are now infiltrating the geese and they are doing killing them and blending in

Tasks: to geese they do stuff like reloading their weapons, get the supplies(ammo, bandages, etc.) and shooting ducks(target practice)

Sabotages: there will be lights and doors shut but there is a sabotage trap where there is a security room on the entrance of the bunker(where geese does security code) and the ducks can turn on the trap for the defend mechanism to kill anyone that is inside

That’s all I can think of

silk sluice
solemn snow
silk sluice
marble falcon
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Needs a secret lunch room, only accessible via the cooling vents (if any)

viral wolf
#

A school or hotel or amusement park

marble falcon
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Quick question about maps, is it possible to have both snoop spots (indefinite venting) and vents (move around, but get kicked after 10 seconds)
In the same map?

Nexus Colony is the closest example of what I mean, where the vents are normal vents but the one in the shuttle is a snoop spot (though I think it still kicks you after 10 seconds)

junior gorge
#

i don't really see much of a reason to have both

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maybe if there was a very interesting reasont o have one, but in general i would lean towards not

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because you're asking for players to have to understand which spots are vents and which are hiding spaces in the same map

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and their respective different behaviors

marble falcon
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Awesome. I have an idea that may or may not work, but before I even began on it I wanted to ensure the idea was even feasible.
Not a problem if it doesn't work, but a fun addition if it does.

cursive egret
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Yeah, I think the big downside to that would be that people would expect to stay in any snoop spot indefinitely, when they find the one

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and if they happen to hide in one of the 10 second ones instead, they'll get thrown out and killed

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I can see how that would cause some confusion

marble falcon
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It'll all make sense later

cursive egret
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When you put it that way, the first thing I can think of is engineer jumping into a river that branches out everywhere

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Which would be one of the 10 second ones

marble falcon
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The idea stems from the mallard manor toilet and doesn't work unless you can snoop

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Currently everything is on scraps of paper, so it'll be a while before I post this idea, got to make sure it'll get Herbert's approval.

cursive egret
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I'm interested to see what you'll come up with

viral wolf
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One message removed from a suspended account.

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viral wolf
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One message removed from a suspended account.

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viral wolf
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I love to see a circus theme map or something with clowns

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Iike a fair or carnival also

ripe meadow
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No, at least not yet.

viral wolf
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I have a small Idea for a map?

An open space map on the ground, but not actually an OPENED place, like a zoo or a park, and the jail system could work on it either being locked on a small gate when it comes to a park or locked in on one of the animal's cage, not saying that the zoo HAVE to have the animals in it but depends on people. I think I would loce to see more fresh green area on GGD, it doesn't have to be a part or a zoo, but I'm sure you get what I mean?
I think it would be nice in my opinion to have an open place mapangel

viral wolf
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One message removed from a suspended account.

cursive egret
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I think they already have plenty of space maps lol, just my opinion tho

timid flame
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No Duck's Land. In an old battleground abandoned after the modern duck/geese wars, the birds seek to salvage what remains of their fallen comrades and clean up the debris left. Especially the vulture, this place made their mouth water. Venting locations could be abandoned dark trenches that once were used to penetrate enemy lines.

timid flame
cursive egret
pure mural
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rework of the lounge into playable map outside of hanging out

brave storm
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Not saying that there would never be another space map, but so far it seems that map themes are falling into nice "cycles" of three. There are three space maps, three Ducktorian maps, and when Ancient Sands is released, I believe that will be two Adventure theme maps.

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There has been discussion of a future rework of Black Swan, similar to how Mother Goose was reworked

viral wolf
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One message removed from a suspended account.

simple helm
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Mothergoose got reworked to include the Jail right?

solemn snow
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yep

marble falcon
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Also to remove the hexagons

fallen bay
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I suppose if you really want a space zoo, it could be one where the geese are the exhibit. I mean, what kind of monster would put geese in a zoo?

viral wolf
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New update Halloween on the Jungle Temple

gusty kernel
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What about a science lab map with a mutated bird

kindred maple
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Ooooo yesss

fallen bay
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Maybe like the mutated bird in The Basement's laboratory?

timid flame
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As long as we're continuing the trend of historically-inspired maps like the Victorian and Adventure stuff, maybe we could get a Roman/Greek city map, or maybe a Viking town?

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Maybe Viking towns could have a sabotage that triggers some kind of Viking raid on the city. The way I imagine it working would be simplistic AI colorless Viking NPCs that home in on the nearest player (but they can't kill ducks, and they move at half speed of players, and they can't go in buildings with locked doors. Maybe geese can manually and temporarily lock individual house doors if they know a raid is coming)

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And raids would only last a short time, too

kindred maple
#

Is there a castle map?

gusty kernel
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what about like a grand palace map

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with a eccentric king

kindred maple
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oh ye

gusty kernel
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Alchemist (Duck): Poison somebody, they die after a short time. The Alchemist can't sabotage or vent, can't regularly kill.

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Therapist (Goose): Sense when people die, you don't know who died you only know when

ripe meadow
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The alchemist's role is filled by the demolitionist, and the therapist by the medium.

marble falcon
tribal spoke
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I would love to see an Egyptian-themed map

meager kayak
# tribal spoke I would love to see an Egyptian-themed map

This months developer update log covered the v2.12 release that brought the Serial Killer and Engineer Role and what is next for Goose Goose Duck and Gaggle Studios!

00:00 - Opening
01:11 - Introduction
02:12 - September/October Recap
05:22 - v2.12 Intro
05:42 - New Serial Killer Role
06:41 - 'New' Engineer Role
07:35 - Birdwatcher Update
08:30...

ā–¶ Play video
ripe meadow
kindred maple
#

What if we go underwater like the city of Atlantis

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Ong what if we have a volcano island and we’re stranded in there

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A zombie apocalypse map

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Like the pigeon would do a great role for that map

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But it’ll look like a zombie tho

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underground city?

viral wolf
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a ranch or farm or barn

frail temple
#

Yessss cottagecoreee vibes? Tho I think of flowers n mushrooms n lush forest more w sunlight

rain crow
#

why is not entered goose goose dack

marble falcon
gusty kernel
#

I have been hoping for a snowy area map, like a viking map. Then I watched the devlog and it gave me the idea for snowstorms periodically, and you could implement TRACKER to that

ripe meadow
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An antartic base, which has absolutely no relation at all to the setting of the thing. I promise that it's just a coincedense there is no other reason.

gusty kernel
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?

ripe meadow
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I just really like the thing.

gusty kernel
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oh

marble falcon
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Periodic snowstorms sounds fun

runic sedge
broken vine
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heve you ever thought of doing a map similar to a "FIVE NIGHTS AT FREDDIES" or a "CHUCKIE CHEESES"? think about it. many rooms to do tasks in. vents everywhere to use. its got a camera room and lights to mess with. you could add tasks like wind the music box or serve the pizzas. i suggested this to the AMONG US guys but they never answered me back. also i bet maybe SCOTT CAWTHON (the guy who made FNAF) himself might even be up to a collab for this level design if you contacted him about it. heck i bet he even plays this game too!!!

ripe meadow
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Would be great if it could happen, but copyright and liscencing and all that makes things like this a bit difficult at times.

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Not saying it's impossible, but that it is much harder than making something of your own.

fallen bay
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Also, the arcade that's coming soon is already themed after a Chuck E Cheese

brave storm
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Duck E Cheese

fluid jacinth
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I Say That There Is A Ship In Among Us, If This Game Does Not Have A Ship Map, Then Do Add ((Tasks:1-Connect Wires 2-Clear Ship 2-Run Ship 3-Other Tasks) (Sabotages: 1-Crash Map 2-Fix Roof 3-Fix WIFI) Good:) )

ripe meadow
fallen bay
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I wouldn't exactly call Nexus a ship. So... 2.5 ships? And space ships are quite different from sea ships.

ripe meadow
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Well they mentioned The Game That Shall Not Be Named when talking about ships, so I assumed space ship. Though sailing, working, killing, and devouring on a pirate ship sounds really cool.

fallen bay
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There's nothing forbidding mentioning Among Us. You can say Among Us as much as you like. Just don't be annoying when mentioning Among Us. šŸ™‚

solemn snow
ripe meadow
fluid jacinth
simple helm
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I had a idea for a map, what about a Military Base

bronze edge
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llama be drawing a map idea soon or later, llama had idea ā¤ļø

runic sedge
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How about a shopping center or mall?

Call it Shop and Drop or Chop and Shop?

marble falcon
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I believe the developers want to do an 80s mall theme at some point

timid flame
pallid stratus
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Probably best to just use the whale's first name

spiral grove
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Do a mall that’s like Security breach theme

brave storm
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I believe the developers want to do an 80s mall theme at some point

marble falcon
tulip whale
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D20 and DuckSide believe the developers want to do an 80s mall theme at some point

pallid stratus
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I believe that Buzzbar believes that D20 and DuckSide believe the developers want to do an 80s mall theme at some point

final timber
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慎慈

viral wolf
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I was about to say: ā€œhey what’ll happen if the geese went to the mallā€

But yep…guess Antonio was ahead of me

wheat ember
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I believe that Kitzah believes that Buzzbar believes that D20 and Duckside believes the developers want to do an 80s mall theme at some point. dodo

tranquil shadow
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There may or may not be an 80's themed mall in the future...no one knows for sure

junior gorge
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i dont actually think weve ever said we wanted to do an 80

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80's themed mall, specifically

simple helm
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I guess one day we will get Mallard Mall'd

junior gorge
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we have named a few 80s horror settings instead

simple helm
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It would be interesting to see a map based on what happens before the SS Mothergoose was built

cursive egret
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I feel like people have been wanting a snow map, along with penguin lately

meager kayak
cursive egret
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very true

marble falcon
brave storm
marble falcon
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Thank you d20.
I'm pretty sure there was at least one more post about such a map xD

junior gorge
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would be cool is not an endorsement

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a carolina reaper would be cool if it was put into a fridge

brave storm
dense hollow
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Maybe a Star Wars map like the millennium falcon

zinc mason
meager kayak
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You'd have to talk to a big giant Mouse about something like that... and think about how many mice you have smacked thor_ohboy

viral wolf
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oh no…I’m too young to die from a mouse sad

sterile yarrow
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I'd love to have a carnival map, or a map for the top floor of mallard manor šŸ™‚

tranquil shadow
marble falcon
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There is no top floor, the stairs go nowhere, the silly Goose who built them read the blueprints upside down

elfin beacon
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Dunno if this has already been suggested, but how about a factory map?

tranquil shadow
marble falcon
tranquil shadow
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Right, there's a second floor that is under renovations.

pallid stratus
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depending on how your area labels floors, it might be the first floor under renovation O.o

fallen bay
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^The British convention, instead of the American.

tranquil shadow
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Oh, right

alpine gazelle
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The upstairs is what we can call it for clarity.

stone dew
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Oh I got an idea! How about an 80’s horror movie map idea? Like the stereotypical 5-6 teenagers and 1 killer out to get them?

pallid stratus
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been a couple of those suggested already including an 80s mall, a cabin in the woods, and a campground

solemn snow
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And a suburban neighborhood dodo

ripe meadow
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Named haddonfield

runic sedge
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How about a launchpad or facility that would be used to have launched the ships the Geese fly out on?

On whatever their planet is called.

runic sedge
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That or an airport or spaceport

crystal prism
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pirate ship

hasty palm
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have anyone found the secret duck room?i see it in the achievements.it looks like hiding in some books.

pallid stratus
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that isn't really a map idea

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but it is a secret

marble falcon
hasty palm
haughty axle
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Stranger things map

pallid stratus
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know anyone at netflix?

haughty axle
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No

alpine gazelle
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We might actually.

cursive egret
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I'm Vecna IRL tbh

sonic scarab
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Doctor Who map. May inside the tardis or at Gallifrey

pallid stratus
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Shoot a letter to the BBC

viral wolf
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A hotel or haunted house

viral wolf
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Island or outer space

tranquil shadow
sonic scarab
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Christmas, Halloween and Easter maps šŸ¤”

tranquil shadow
solemn snow
tranquil shadow
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I think a map that had different seasons could be cool, but I'm not sure how hard it would be to implement.

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It's also possible they've avoided having multiple versions of the same map because of concerns with bugs or glitches. Each version of the map would have to be tested. While Jungle Temple has two versions, it's a difference of one sprite that players can't directly interact with.

viral wolf
fallen bay
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Regarding the seasonal idea, maybe some map could have a snow effect overlay during winter and leaves falling during autumn. It might be weird in the desert or on a ship, but could fit for Goosechapel.

alpine gazelle
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but a bit different

ripe meadow
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On a bit of a Project: Winter high right now. What if there was an arctic map that drained you in some way while you are outside, so you will occationally have to take shelter in either a large cabin in the middle of the map, or in smaller bunkers scattered around the map to get yourself healthy again.

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Even if it isn't this in depth, I would love to see an arctic or at the very least a winter themed map at some point.

fallen bay
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@ripe meadow is not the smog in Goosechapel and sandstorm in Ancient Sands not the same idea?

ripe meadow
cursive egret
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Perhaps a snowstorm could occur when you're outside, and a counter appears which gives you a certain amount of seconds to seek shelter before you freeze to death?

Which would still kill any ducks caught in it too.

viral wolf
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Home alone map…why not

The map is based on home alone where geese is committing a heist in a random mansion, but ducks are preventing it and the neutrals are trying to stay in the mansion or taking over it

cursive egret
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MERRY CHRISTMAS YOU FILTHY ANIMALS

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they broadcast that movie every year man

viral wolf
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and If it did happen then let’s hope there is a lot of environmental danger sabotage dodo

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like maybe 4-7

fallen bay
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Having an environment that can kill is a bit hard when you only have 1HP. Perhaps it could be done, but similar to the locusts sabotage, you'd have to be in it for a while. And a door sabotage at the same time would be unfair.

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Of course at least one role would be spared from it. Maybe just the adventurer, or a special role specifically immune to cold.

cursive egret
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I think it could be pulled off, assuming the victims get a big counter that's impossible to overlook.

If they get out in time, they'll survive.

paper quarry
#

A factory map.

warped mango
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Hear me out, a space station that has some tubes that connect with different rooms, and the layout will look very interesting. You can't kill in the tubes and they can be accessed by all roles. There can be vents for the ducks, pigeon and engineer for them to only use too.

ripe meadow
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If you can't kill somewhere, people are just going to stand there all game

fallen bay
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I was assuming the tubes were pneumatic, shooting you off to the various destinations.

warped mango
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Another map idea I have is a goose naval ship during the 20 year goose duck war where ducks and neutrals have infiltrated the ship and try to take over it

alpine gazelle
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Pirate ship is on the future map list

sonic scarab
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How about a medieval castle map or a haunted hospital map

hot night
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How about a atlantis map like underwater kind of map

low cargo
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I would love a map with changing water levels

hot night
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That Could be sabotage to were each time it's called you have to get to a different location on the map which is a safe area so you don't drown or get so you don't get sweeped away by the ocean

mint apex
#

Sounds cool

solemn snow
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Not quite a water level change, but pretty close

sonic scarab
hot night
#

Yes

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That would be funny

viral wolf
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This is a joke but it will be a gym map

shell vector
#

I'd love to see a more outdoors- "Campgrounds" map? That would be cool for Halloween running around and avoiding any ducks. You can set up tents. Start fires. Maybe remove snakes from your equipment? The border to the map could be a wooden fence bordering the camp ground that you just can't exit from. More trees for player to potentially hide behind? Maybe a wood chopping task? Lighting oil lanters? Or possible have it similar to the mansion map were it's a small cabin centered in the woods with some smaller tents surrounding.

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The dessert map has an amazing balance of wide open space along soce several areas to hide in that I'd love to see implemented in other future maps. Nothing too big or too small. Also- the mummy mode its hilarious and if the campg. Ground is made possible may I suggest adding a similar feature? Maybe summon a werewolf? Or a -" jason" duck? Either way ^-^

pallid stratus
#

great minds think alike!

shell vector
#

I agree! And if there are multiple map ideas that developers maybe want a better idea of what should be a new map- say there 5 map ideas you would like to implement but can only focus on one to develop-[ pick 1 out of 5 ideas] - may I suggest a voting/poleing public option? This can also me used for other ideas where the most votes [voted] item/theme/option wins and get implemented into the game system and where you can allow players to vote on the next map idea/Theme/cosmetic?- etc.

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This is somewhat limiting to players who do not have discord but allows you to hear direct feedback and public opinion from us and our ideas of what we would like to see next in the game ^-^

pallid stratus
#

They do put up polls on occasion, but it has been awhile

shell vector
#

My apologize then- I have not been around long enough in the discord or I haven't noticed. I usually follow the map ideas/ Cosmetic ides suggestion. But it can get challenging to keep up with the chats.

pallid stratus
#

You're telling me lol, but both the moderators and the devs read and see everything suggested

shell vector
#

I can tell and really appreciate how much work an effort they bring into this game as well as their abilitly to listen to its players. It's not often you find a game that not only has a great community backing it but developers that are willing to sit- listen, and reach back out to their fan base. It's honestly one of the greatest parts of this game.

glossy ore
#

maz

alpine gazelle
shell vector
#

Thank you for moderating and listening to your community. Ya'll deserve the recognition and appreciation! Looking forward to a New Year with more GGD.

inland compass
#

How about trying to make a circus themed map? I feel like there should be quite a few new things to try with this theme, like a mirror room?agh

alpine gazelle
#

Yes

cursive egret
inland compass
solemn snow
inland compass
marble falcon
tranquil shadow
#

Is the team still planning to revamp Blackswan?

meager kayak
cedar badgerBOT
#
When will we get the next roles/maps/feature/cool stuff?

As soon as it's ready! The gaggle team develop quickly, and we release patches fairly often. We don't often give out firm dates because it's either going to be a lie if we're wrong, or it'll be a rushed product that might sacrifice quality for speed. This could translate into releasing something without sufficient testing and creating lots of bugs for the game.

If you find none of that explanation sufficient, as Herbert always says, today we are one day closer than yesterday.

meager kayak
tranquil shadow
#

I can't imagine it's a priority. In a way I like the idea of it never being revamped. It fits the theme of the map's lore.

meager kayak
#

Hexagons

tranquil shadow
#

Whether people like Blackswan the way it is, would seriously play the revamp, or just don't play the map at all could make for an interesting question in #polls

meager kayak
#

maybe when its something that might be on the table

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not a bad idea

inland compass
#

If a circus themed map is actually possible to make, besides the mirror maze, maybe a Ferris wheel could be put in as well.For example, a Ferris wheel with 5 chambers spinning all the way around at the edge of the map. For example, a Ferris wheel with 5 chambers spinning all the way around at the edge of the map. Entertainment-wise it might work well. I even have ideas for two goose and duck characters. (I really like to fantasize about all this mess)cannibal

brave storm
#

Ferris Wheel might be tough with the verticality of it. Maybe a carousel would fit better?

inland compass
#

Sounds good too! I'm looking forward to seeing the ducks chasing the geese in some sort of ridiculous scenario.dodo

junior gorge
#

imo, it looks significantly worse than the other maps

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I'm personally of the stance of cutting the bad and making more good

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although there are other viable approaches to our map rotation

cursive egret
#

From what I've seen, it's pretty rare for people to play Blackswan.

I think a revamp might make it more popular, granted it's fun enough.

inland compass
#

Perhaps there is too much repetition, as the Black Swan, the Airship and the Colony are all somewhat similar in terms of look and feel. The Black Swan, on the other hand, feels like a crumbling version of the Airship map.cannibal

pallid stratus
#

I like the derelict look

fallen bay
#

It does give the map a distinct feel, different from the clean Mother Goose and Nexus.

marble falcon
#

What airship? This isn't amoogus

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My only gripe with black Swan, is the strange camera behaviour near weapons and a couple other rooms, it's disorientating.

brave storm
#

Gives me slight motion sickness almost

sonic steeple
#

I suggest making a map in Chinese style. Red is the main color of the theme of Chinese New year

gaunt timber
#

i agree, there are a lot of chinese players and its nearly lunar new year.

meager kayak
#

We have something special planned for lunar new years wink

gaunt timber
#

i hope its a free skin that is very sexy

meager kayak
#

Better yet, the game is free

gaunt timber
#

i agree

simple helm
#

I've been thinking about a map that takes place on a mall

brave storm
#

I believe the developers want to do an 80s mall theme at some point

simple helm
#

I'm working on a mockup for a hotel map

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I'll show more as soon I advance on it

umbral ledge
simple helm
#

I already have one possible sabotage planned

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It involves the freeze room

umbral ledge
#

Environmental kill I like it šŸ™‚

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Freeze em to death

simple helm
#

Said room can be closed by ducks. If a goose, neutral or duck is caught inside and stays at least 10 seconds on it they will freeze to death

umbral ledge
#

Nice šŸ™‚

simple helm
#

There's four sabotages:

Chandelier -> It happens in both 1F and 2F room areas (Sabotage is unlocked in 2F)
Fountain -> It happens on the garden (Sabotage is unlocked at the fountain in the Great Hall)
Fire -> It can happen on the Kitchen, Bar or 3 of the rooms of 1F or 2F (Unlocked at Kitchen)
Freeze Room -> Enviromental kill. Ducks can trap Geese/Neutrals/Ducks inside that room, if these stay for 10 seconds they will freeze and die.

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The TV icon is where you can watch cameras, obviously a random geese will have to activate them first.

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and the green icons are where the cameras are placed

ripe meadow
#

Very refreshing to see a map idea that has an actual idea for a map. I would love to see a multi-floor map like this at some point.

low cargo
#

I wonder how much multiple floors really change anything. But I like the idea of some way they could interact like being able to see the lobby of the first floor from the 2nd or being able to throw a body off to the ground floor.

tranquil shadow
#

My only question is how abilities like the Vuluture, Dueling Dodo, and Serial Killer would work on a 2-floor map. These abilities rely on everything being on the same plane.

simple helm
#

Well, if you are in 1F

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The arrow will point to the stairs

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and viceversa if you are in 2F

marble falcon
#

I had an idea (a few actually, all still in my head) for a multi floor map, the simplest solution to that was the arrow initially points to the elevator /stairs etc which then take you to the second floor and from there it points you in the right direction

brave storm
#

Or, keep the arrow like it is and if they're on another floor, just add ā¬†ļø or ā¬‡ļø beside the normal arrow

ripe meadow
#

They could also kind of do what Suspects did and just have it look like it's multiple floors while actually being one flat 2D map.

low cargo
#

How does that work? They are all like seperate mini maps?

marble falcon
#

Imagine Nexus, if the right side of the map was the "second floor"

low cargo
#

Ah so the ā€œstairsā€ are effectively teleports behind the scenes. I guess that’s a good way of doing it but I feel like it still has the same problem with the arrows not being very clear unless they get changed to accomodate additional floors.

simple helm
#

I might redo the map tho

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As for tasks, I thought at least one

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Deliver Luggage (2 Parts)

1.- You pick the luggage from the reception
2.- Deliver the luggage to the assigned room

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I just thought another enviromental kill, in case I add an elevator

ripe meadow
#

Like this

marble falcon
#

Jungle temple (and even mallard manor) already does this. If you look closely they're are several levels throughout the map, connected by stairs

gaunt spear
#

On the goose chapel map, can we have a shark in the boat dock? Like the other map, you can die by shuttle, you can die by shark

ripe meadow
lavish prairie
marble falcon
lavish prairie
#

Okay I thought i saw that from somewhere šŸ˜…

rapid isle
#

Iā€˜m thinking add a duck's mission, when it is activated, all alive players' movement keyboard will be reversed. Like when people press up they actually go down

pallid stratus
#

They did something similar during April last year. It is much more difficult to pull off on mobile if I recall correctly

alpine gazelle
# simple helm

This is not a great design because there is no looping pathways. You need to start with a figure 8 and build out from there.

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It would be too easy to find killers because there is one way in and out of everywhere

simple helm
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I plan to redesign it and add at least two escape ways on each floor

simple helm
simple helm
#

Still a WIP

pallid blade
tribal fractal
#

any chance a swimming map or flying map
at least we are kind of birds

brave storm
#

Space is kinda the ultimate flying

rough ibex
#

I want to assume a farm map has been suggested serveral times

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Have like a stable in the middle

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Or barn

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Or whatever it’s called

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Have a few crop fields on the outside

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Instead of mists it’s corn that the ducks can go through

#

Could have a farmer role which temporarily farms the corn, disabling it

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Etc etc

pallid stratus
#

I had a similar fog idea with my woods map, but everyone could enter the woods, but only the ducks can see other people

rough ibex
#

Maybe the goose can’t see in the corn field, and it becomes more so a maze, ducks being able to see of course

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Making it both risky but beneficial

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And then you could have scarecrow duck role or similar to kill inside the crop

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I just think a farm map makes sense

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As it’s Ducks and Gooses

honest iris
#

Lama nih

simple helm
#

I think this is not the channel to post that

lunar dome
#

Umm okay but that's a problem with fog modifier

viral wolf
marble falcon
viral wolf
#

Oh...

tribal spoke
#

I like the idea of a deserted island as a map (not sure if it's been suggested already)

clear wyvern
#

Is it possible to add a double layer of map? Use the elevator or take the stairs to get up and down?

brave storm
#

Definitely possible and has been considered. Possibly in the future!

whole fox
patent nexus
#

A doctor who themed map it where you're inside of the Tartarus you can see the main door at the top and you can head to the cardinal directions one of the sabotagers in the map is Flushing The West Wing septic all over it kill the geese....

brave storm
#

I'm sure the BBC would be cool with that

patent nexus
#

BBC is happy with cameos for Doctor Who they actually encouraged it in their interview back in 2015 for anyone who wants to use it go for it as long as they don't try to change the law in Doctor Who

brave storm
#

I think the team might need to see that in writing first happy

patent nexus
#

Ok

fallen bay
#

Maybe a Tardis is too specific a reference, but it's definitely possible to have a "bigger on the inside" building concept, if one could create that without breaking the engine too much. Fairy buildings are often said to have larger interiors than their exterior suggests.

simple helm
#

First floor is done

#

How could a slippery floor sabotage work on GGD?

cursive egret
#

I imagine there could be such a kill animation of like sliding into a wall and dying, but having their corpses move into the actual wall would be something else entirely

#

would be neat if that was a thing tho

umbral ledge
#

slide into wall breaking their neck?

ripe meadow
#

I can see that being possible, maybe ducks can submerge themselves for a while as the alternative to hiding as well.

marble falcon
#

Theres no reason we couldn't. I would assume, so its more than just a different look, the water also changes your movement speed, similar to how Undertaker walks at half speed while dragging a corpse or the mummy thralls each slow you down by 33% while stacked on you

simple helm
#

What stuff could I add on the rest of rooms?

#

Apart of rooms 201-206

low cargo
#

Not a room idea but how about a laundry chute that can throw bodies from higher floors down to the laundry room?

marble falcon
#

I had an idea for a hotel type map. Most of it is scribbled down at home (I'm 1000km away) but a laundry chute was one idea I had for it.

ripe meadow
#

Having more than one "sole survivor" neutral will likely be something we'll only see in an alternate gamemode

#

Though I do like the idea

clear wyvern
fallen bay
# simple helm

What about making all the hotel rooms adjoining ones, so you can travel from one to the other without going into the hall? I've been in quite a few hotel rooms with an adjoining door option, and it'd add more loops for killers to escape.

#

16 players is the current limit because of the demands of having 16 people transmitting sound during one meeting. Even this strains some devices, and it can be chaotic having just 16 voices try to talk all at once.

sand cave
#

i feel like a japan based map would be good

empty silo
#

Name: the laboratory

empty silo
# empty silo Name: the laboratory

Available roles: dodo, pelican, pigeon, dodo duel, Goose (roles) sheriff, detective, engineer, locksmith, politician, astral, Canadian Celebrity.
Duck (roles) Professional, killer, serial killer, party, muffler, ninja

simple helm
#

I think I'm done with the design of the hotel map

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First Floor

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Second Floor

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Sabotages in both floors
Wet Floor (Unlocked at Maintenance)
Ducks can make the floor slippery to hinder movement of geese, sabotage lasts at least 30 seconds.

Fire (Unlocked at Kitchen)
Up to 3 locations can be set on fire, geese must approach the extinguisher from the areas on fire to put the fire down, ducks win if the timer ends.

Sabotages in 1F
Fountain (Unlocked at Courtyard)
Ducks can poison up the fountain at the courtyard, ducks win if the timer ends.

Sabotages in 2F
Freeze Room (Enviromental Kill, always available)
Ducks can close up the freeze room to trap geese inside them. If a geese stays in room for at least 15 seconds, this one will freeze to death.

Lights (Unlocked at Electrical)
Ducks can turn off the lights to complicate the vision of Geese/Neutrals

Chandelier (Unlocked at 2F, not available if fountain sabotage is active)
Ducks can drop a chandelier onto the Bar/Casino area, I think I don't need to explain what happens if anyone is caught in the chandelier area.

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Notes:

  • Rooms are connected each other with a secret door that only ducks can use (Marked with yellow)
  • Undertaker Duck can hide corpses by throwing them to the pool or by throwing them to the tray at 2F that leads to the Laundry room at 1F
  • Cameras must be unlocked first before being able to be seen at Security (a la spaceship related map tasks)
  • You can see what happens at 1F from the balcony or the area above the Bar/Casino at 2F
rugged flare
#

A 2 floor map would be amazing!

tawny harbor
#

Want fixed telephones for remote communication.

brave storm
#

Maybe if there were an 80s themed mall map, there could be a few spots on the map with payphones where you could talk to someone on the other part of the map honk

low cargo
#

That’s cool. Maybe there could be a map specific role that could wiretap conversations or even join in from anywhere on the map with a giant cell phone.

fallen bay
viral wolf
#

Since I’ve been wondering what’s up the stairs of mallard manor, maybe there could be a map about the second floor

pallid stratus
#

mallard manor is a weird place, the stairs go up into the basement

viral wolf
#

And then you can’t find the stairs back to the manor

pallid stratus
#

precisely

viral wolf
#

Then maybe a Wild West map with different kill animations relating to the map

pallid stratus
#

well they haven't done a wild west era yet so who knows, maybe in the future

viral wolf
#

Maybe

cyan crag
fallen bay
viral wolf
#

Eventually

simple helm
#

Related to the map I designed.

Rooms can be closed from the inside by ducks, no one can open them unless you are the Concierge.

fallen bay
#

So Concierge is a role that can only unlock doors from the outside? Seems like the opposite of the Street Urchin.

solemn snow
cyan jacinth
#

Is it possible to create a map of high-rise buildings? I mean, it's not just a plane map. You can take the elevator on multi-storey floors

marble falcon
#

It's possible I believe
I have a few ideas scribbled down which I plan to get back to soon and some others in the discord have recently made some suggestions too

strange knot
#

good or bad

pallid stratus
#

not bad at all, more than we see with a lot of map ideas actually

strange knot
#

thanks

marble falcon
#

I like the overall design, but I'm not sure what its meant to be. An orbital space station, or a rocket launch site?

strange knot
#

its on the earth where the geese can design the ship's and the duck are trying to take over the map

solemn snow
# strange knot

This is a fun concept and I love the way you styled and drew out your idea engineer
Only suggestion would be to put a vent in the Post Room & O2. Because they’re dead ends, most Ducks will avoid them as there’s only one way in/out of those areas (which mean that they’re guaranteed to get blamed for a kill if they’re seen walking out of there)

#

Other than that though, I’d say this is a pretty well designed map thumbsup

strange knot
weary adder
#

Not sure if you'd consider the lobbies "maps" but a nice quality of life feature would be having the "Pet of the Week" shown in game lobbies. Or even if it showed in the closets under the pet tab would be nice (if coding is easier that way). heart

sonic scarab
#

I would love to have a nostalgic map. Like first public version of SS Mothergoose. (With Ducktor Who’s chair!) maybe exclusive old roles/role abilities just for that map

low cargo
#

There really wasn’t awfully much different besides the shape and the lack of a jail. There are reasons why things got changed.

marble falcon
#

The biggest difference I can recall off the top of my head is the original sabotages. The fire sabotage was different and there used to be a communications sabotage

low cargo
#

And everyone knows how great those are

junior gorge
#

pre fire sabotages

#

there was no sabotages to split people up

#

and comms.. i never wanted to use it again because people would just think that there was a bug even if their screen was flashing

#

if prox chat was off

#

in this new universe we live in, there are still ways to 'disable communications' that you could do differently