#🎮〕illuvium-zero

1 messages · Page 55 of 1

vale dragon
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awaiting for season 2

broken roost
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Assuming all lands produce the same amount of fuel. Is it ok to think that for every 1.000.000usd illuvium makes, land owners earn 50.000. So every plot gets 2,5usd?

empty path
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T1 doesn't produce the same as T4

broken roost
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I know, but that's math for another day, that's why the premise

empty path
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Ah ok, sorry read it wrong

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Well if they earn 1.000.000 USD from beyond sale, land owners get nothing
It's 5% from total fuel sales

broken roost
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Total in game revenues yes

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Just did the math, T2s are close to that profit

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1 in 23.000 or so

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Close enough

empty path
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Assuming all plots are active

broken roost
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Yeah

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So the game would have to make around 20.000.000 a month to make something like 50bucks.

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That's a lot of 0s

empty path
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lol

broken roost
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I guess there is also blueprints

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Something is still not very clear to me, maybe someone can help me understand this.
So there are a total of 100.000 to potentially be sold, that is if more fuel is needed in the future.
So what is the baseline? I mean how much is a plot of land expected to earn before more land sales come? Now that fuel is infinitely created, hasn't that conversation happened yet?

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With this initiative new land plots should increase the % earned by landowners as they are added to the ecosystem

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Otherwise the team can just decide to sell 80.000 more plots and lands would be worth 1/5th of the original price

gloomy quarry
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I would rather lands produce more vital elements for the games, ontop of skins. Touching the 5% revenue will create more problems than it solves

broken roost
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Well yeah but how come the idea of the team just being able to set the bar for fuelmaking of plots super low(because they can produce fuel anyway) to compensate then by selling more land for profit doesn't come up in IIP39

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While LO get that 5% profit diluted more and more

hearty cradle
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just make sure to sell before the next bear market

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more supply in the bull capping land earnings, more supply in the bear lowering individual earnings

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i believe the only people who has a chance to make money are whales who bought many plots with claimed sILV2

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this is assuming ranger and mozart skins are popular, which i doubt

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unless we have multiplayer OW

gloomy quarry
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It's only capped fuel-wise. They can always add more utility and stuff lands produce as the game grows which can add more revenue.

At least that's what I hope for

hearty cradle
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i guess, im not degen enough to bet on future utilities, it tend to dissapoint even more

jovial haven
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I thought land owners get % of all revenue just like ILV holders?
If not, then thats pretty messed up

hearty cradle
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5% of fuel revenue

gloomy quarry
pure fable
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Do we need fuel or elements to mint the Blueprints?

celest narwhal
celest wagon
grand silo
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does anyone know if we will be able to transfer resources to players other than ourselves?

celest wagon
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I imagined myself like the world of warcaft system, I sell ready-to-pay cards so that players can play

gloomy quarry
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T1 will probably earn per month equal to 2-3 staked tokens based on quick napkin maths

celest wagon
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I hope they find a system to restore strength to the land '?? ARRON help 🙏

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They can change the ratio 1:19 => 1:10 ?

gloomy quarry
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Nope cause token holders and the treasury will lose 50% of the profit and the game will die

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Better to add additional utility that lands produce

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Like crafting materials etc

ocean haven
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Ye i found out to, its not worth buying asset, just buy token sell next bullmarket run for the hills

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1-tier1 land at mint will give you, 10 AAA games on steam

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land not worth it as investment, not worth it as a game

sharp elk
gloomy quarry
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An easy solution would be to introduce a building that produces the same materials as those found in OW

hearty cradle
mortal mural
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make tons of mounts, and have materials made from lands? (then i again i think big sellers should be kept to Illuvium as a project and stakers)
maybe lands can manufacture something not gamebreaking but makes OW a whole lot easier? make tools to mine and recolect materials faster??? jet packs that can fly longer? jump higher?

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make tools to improve illuvial capture rate?

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maybe make tools to repair mounts, obtainable through OW but a lot easier just paying a little to obtain from LOs.

hearty cradle
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hard to believe its gonna happen

mortal mural
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like making tools to fastrack gameplay

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im just spitballing, i have no idea how it should work. also im a terrible salesman

hearty cradle
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it has to be cosmetic

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so prob pets and mounts maybe

mortal mural
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maybe we make LO gameplay more enjoyable??? lol, and add cosmetics to IZ and only LO get the revenue??? (sounds terrible to be honest)

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i like pets

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auto looting pets??

hearty cradle
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rn some people are still idealistic

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they dnt want to "corrupt" the game with those kind of stuff

mortal mural
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at least can we make a road map, so lands up in price and i can dump them to someone else during the bull

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🤣

hearty cradle
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even WoW, a hardcore pc master race game, sells skins, mounts and pets

mortal mural
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but those kind of thing are big sellers

hearty cradle
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they are

mortal mural
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i use to just buy up all the autolooting pets i could, it just made my gameplay much easier

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i have money now and no time, i use to have time and no money

mortal mural
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i know it s super predatory

hearty cradle
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FFXIV mount

mortal mural
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YES PLS

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lol

hearty cradle
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lol

mortal mural
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it just is super sellable

hearty cradle
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viper gonna cry

mortal mural
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people want to see and show things while playing.

hearty cradle
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problem is we are single player

mortal mural
ocean haven
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there should be many ways to make land matter, dont think thats the issue unfortunately

hearty cradle
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the problem is
they sold land not knowing what to do with it and just figure it out as they go

mortal mural
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yea, right now. i wished they never made lands. it just took a whole lot of dev resources and time

hearty cradle
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and people's money

mortal mural
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but neglecting now its gonna make a lot of people angry

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i jsut took the lose and trade my way up again.

hearty cradle
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thats the best way man, just write it off

gloomy quarry
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its not that deep, all they have to do is add few more utility to the land, introduce pvp or other content later down the line and we gucci 👍

mortal mural
ocean haven
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The DAO refuse to put workload on the team before OB, and after OB they will be even more busy having a live game

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but maybe for next mid bullrun

mortal mural
gloomy quarry
hearty cradle
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land is still overpriced, except for T2

radiant sky
hearty cradle
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how low

radiant sky
jovial haven
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Ye I am waiting for T2 to reach 500 to buy another piece of land

empty path
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$500? T1 used to be that much glare

clever comet
clever comet
empty path
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Oh don't worry, I'm not buying any more land.

clever comet
empty path
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I'm playing 4 T4 plots 36

clever comet
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I have a little little T2☹️

empty path
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(They are not mine)

clever comet
broken roost
empty path
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I sold one for 0.5

jovial haven
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Couple days ago there were some T2 lands that were around 500-600 dollar and took quite a while to be sold

mortal mural
slim wigeon
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What happened with this chat who cares about land prices not going to sell my megas anyway.

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I think all this price speculation should be moved to token I think many here are just annoyed from these conversations and this kind of discussion is perfect for the token channel 😉

sharp elk
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No thank you. ILZ chat is the new #💰〕token . You’re welcome. 😆

nova epoch
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T2 best Atlas_Love

mortal mural
mortal mural
neat zenith
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Hello. I have 2 questions. If i have multiple lands on a wallet will i be able to move resources between them? And are there plans to have delegation access for other players to play on my lands?

vivid cipher
neat zenith
vivid cipher
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So you would create a different wallet and connect it to immutable X. And then you would create a new Illuvium Game acccount. And connect the new wallet to that account.

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Last I knew, there would be the ability to send resources to other lands in game, but there will be a cost involved. (I.e you lose 20% of the transfer to “cost”)

neat zenith
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Ah i see. 20% is large indeed. Haha

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Thanks for the responce. Will give it a try

vivid cipher
neat zenith
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The delegated access cannot allow other players to tranfer the lands out of the wallet , correct? 😆😅

vivid cipher
neat zenith
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Good to hear 👍they would only be able to click harvest etc ?

radiant sky
# mortal mural How are you currently valuing land?

difficult to answer 😄

My brother and me were always focusing on the trading part of games, like making gold in auction houses in wow with arbitraging, creating stuff others didn, always searching for the product making the most money with the least amount of work etc.
With IIP-39 the whole trading part gets at least restrictet, if not totally eliminated, so there's a big chunk of what makes it fun 2 play for me gone.

At the time of landsale i thought IZ will create all fuel for all games, which is arround 5% of ingame revenue, yes turned out i didn't read the iip and that was actuall not the case.
Turned out fuel is for a long time the only ingame revenue (besides IZ-Shop), and IZ basically just gets 5% of fuel sales. I totally took that on me, and was still very hyped.
Now it looks fuel won't be in all games for usage, at least i haven't heared any use case of fuel in arena and every time i ask when council, or team is arround it just gets ignored, which gives the feeling of there aren't plans for a direct usage of fuel in arena.

Pretty much the same story with skins. I always knew, there were going to be special versions of Mozart/ranger skins for christmas, halloween, special collabs etc. But IZ still going to be the main source for most of the skins.
Now with IB-rewards/promo sales it looks like the IP itself already prepared 2 ways of selling not only those 2 kind of skins, but also battle board skins before we are in open beta.
Asking myself how will it be in other following games, like if there is a shooter introduced, is IB they way to go if you wana have weapon skins?
Feels just like the skins in IZ will get less and less marketshare, because it's just the very specialized kind of skins to buy and only for mozart and ranger.

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We also thought we keep our total share in lands, and will participate in future landsales, hunting for another Megacity.
But with IIP-39 thats pretty much impossible anymore, and we decided to not take part in future landsales. Which doesn't help to keep excited either.

Then there is the value weighting of the different tiers which is just f^'* up.
We were mostly in for maximizing fuel output, and just a tiny bit for taking part in the BP lottery.
Turns out we bought totally the wrong tiers for that.

So in the end, the hype-curve got hit multiple times... just once positively, when they reworked artwork which was needed imo.
But other than that, it just went down... Value i thought it has and excitement i had to play actually the game.

For a not so personal input...
There is currently no known added value in close future, while value for many people got lost due to the reasons i mentioned and through delays.
Game is not live
There is 0 reason why land shouldn't lose value until one of this factors get changed.

And just i said it, the whole delay thing is very very low in weighting for myself, like i almost don't give a fuck, as long as there is enough runway.

vivid cipher
mortal mural
neat zenith
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I thought there was a choice to include other username account for land access

vivid cipher
neat zenith
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Yes. I created another account and linked a different wallet. I just give the pass of that other account to the player?

vivid cipher
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Yes

neat zenith
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I was just thinking there was a more easier way to allow access 😆

vivid cipher
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There is not.

neat zenith
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Ok got it 😊👍

clever comet
iron veldt
mortal mural
# radiant sky difficult to answer 😄 My brother and me were always focusing on the trading pa...

i never thought of arena using fuel, actually. but it would be cool if arena had a fuel usage mechanic. i thought more about maybe we make a racing game, so fuel goes into it somehow. i dont get the keeping the shares part. i always thought we were getting diluted. but that would a be financial decision of illuvium as a whole project, maybe i got it wrong the first time. i also love to maximize processes, so i was kind of excited for the game. if price drops to ridiculous levels i might adquire some more. otherwise i rather buy ILV.
deep in my fantasy i still want to see IZ do great.

radiant sky
radiant sky
fervent slate
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In the future, Fuel and Blueprint NFTs can transfer, right?
ImmutableX, so for free.

broken roost
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Daily reminder of Kieran himself stating ''illuvium land is the center piece of the illuvium economy, it generates all of the fuel and elements that power the main game... ...illuvium land is the center piece of the illuvium economy, it generates all of the fuel and elements that power the main game'' before land sale of course

west orbit
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getting infinite loading screen on zero, on version 0.2.1, tried uninstall and reinstall to no avail. any help?

trail forge
celest wagon
wispy prism
trail forge
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So to keep the same % , you would have to purchase additional land

bitter phoenix
trail forge
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I'm speaking in terms of the land you have in relation to the total pool

bitter phoenix
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Essentially you have a smaller slice of a bigger pie

trail forge
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Thats also not necessarily true as demand can shift up or down

trail forge
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More land can be added into the ecosystem at a period of high demand and then once new land is already established demand can go back down

wispy prism
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As long as I can fund my own play Im good

bitter phoenix
trail forge
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All depends on how much land you have and how much OW you want to play

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My guess is you would need A LOT of land to fuel play

wispy prism
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It will be a slog. 3 t1s

bitter phoenix
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And how much of what you catch or mine can be sold

wispy prism
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I want to play a lot.

bitter phoenix
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At a profit

trail forge
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I would start budgeting some outside $$$ in that case

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But the exact numbers are yet to be seen

wispy prism
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Yes I'm on the already.

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I guess we will see. I don't have a budget to pay a lot.

bitter phoenix
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It will take time to build up your plots to the point of giving enough revenue to play so time is a factor as well

wispy prism
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Yep

bitter phoenix
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If we don’t get much lead time there will be a big lag

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Maybe even a month or two

wispy prism
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It's shaping up to be that those with money will be able to smash out the first runs. I hope it evens out a little.

wispy prism
trail forge
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Those with money will always have an advantage

bitter phoenix
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Well hopefully the council and team will consider this aspect before they decide lead time

bitter phoenix
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I lucked out twice. 😂

marsh sage
# radiant sky difficult to answer 😄 My brother and me were always focusing on the trading pa...

I keep seeing this statement that trading is restricted. Can you explain why you think this is the case? IIP-37 creates an orderbook to ensure that the most dynamic market possible can exist. IIP-39 ensures that we protect the 5% distribution of all fuel sales to landowners while their plots build up in the first month or two after launch to allow the economic gameplay to shine.

You and a few others are regularly making this statement as if the proposal to create a fixed price for fuel passed (which I agree, would have destroyed the economic gameplay) but that was rejected by the community and all councils.

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I’m not trying to single you out Dr. because I’ve seen several other folks make this same type of statement but I want to understand where the sentiment is coming from

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I’ve literally made tens of thousands of gold from WoW AH arbitrage in multiple worlds and played dozens of economy based games and would never support a change that removed that core element of the end-game loop from Zero

hearty cradle
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AH got price ceilling?

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must be a hidden feature

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any economy with a ceilling or floor is not free market

marsh sage
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Not sure if serious. Are you familiar with the Wow Token? Is a very similar mechanic

hearty cradle
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sold a bunch

marsh sage
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You buy a token for a fixed price and then sell it in game. In our ecosystem we also have a mechanic where players can ‘create’ their own Tokens and that will establish a market that doesn’t flow through the studio

hearty cradle
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wow token is not AH

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dr spoon was talking about trading the AH

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crafting

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buy mats, do some crafting and sell

potent dock
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So like Blueprints and skins?

radiant sky
# marsh sage I keep seeing this statement that trading is restricted. Can you explain why yo...

Sure 🙂
At the time of landsale, price volatility in worst (or best 🙃 ) case were 50% (+-25% of a set price).
I read pretty much every post in governance section and listened also to all the townhalls.
The overall sentiment seems to be that a too volatile market of fuel would hurt the system and the IP in the end.
That's part of the reason why some of the tools in IIP-39 got implemented as far as i understood.
Now, due to the sentiment in all these discussions and out of statements of governance and team, i guess the target will be to have it less volatile.
How volatile it is in the end has to be determined, but in my opinion most likely it will be less than the 50%.

Idk if you played IZ. But if you wana play the market, and in case of a low price fill your storages in order to wait for better prices to sell, you have to swap some production into storage due to the limited space of a plot.
So if the volatility is considerably lower than what it is intentioned to be, the risk to play the market and "waste" space for storage could become to high for a maybe low profit and the go to strategy will be to just dca.

hearty cradle
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and you know the value of game token in gold got inflation right?

radiant sky
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also in theory, you could use the tools to basically set up a fix price.
Set rail for a good price for most people, and slow down fuel production to a min to create fuel scarcity.
where we will also end in a dca strategy for landowners.

hearty cradle
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the more gold farmers in WoW, it will increase thr price of game token in gold

bleak raven
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There was no excivement in zero. It was just a fuel collecting work and was very manual. Was that really a game?

hearty cradle
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ive played WoW since TBC lol

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what a fkin condescending remarks ani

radiant sky
marsh sage
# radiant sky Sure 🙂 At the time of landsale, price volatility in worst (or best 🙃 ) case we...

I understand better now. The intention for every council member I have spoken to is that the guardrail should never be hit once the game gets up and running. In that case, all market volatility will be due purely to emergent gameplay among the players. If the rail is getting hit, balance changes should be made. Per IIP-39 these are explicitly created for the team to use manually in the beginning and then via an automated process later.

I think that the amount of volatility that players view as a good thing depends very much on the individual. That said, the goal that the volatility should be entirely up to the player base activities and the top rail is only a ‘break-glass in case of emergency’ mechanic I would hope is the best news you can hear.

hearty cradle
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let me guess? an elf mage?

hearty cradle
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i got burnt out too, i was in a competitive guild, had to raid 4 hours a day

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as a druid healer

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kind wind down after 10 man yogg

radiant sky
hearty cradle
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i was in my 20s and these guys are like mid 30s

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like these dudes play games every night lol

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WoW used to be fun, now its just mythic speed run

marsh sage
# hearty cradle what a fkin condescending remarks ani

Not trying to be condescending but I apologize. I can see why it came off that way. The typical AH mechanic in WOW (if you’re not in a region/server that supports tokens) is virtually identical to our Illuvidex for Illuvials and other in-game assets. Because fuel is required for gameplay in our ecosystem, the appropriate comparison is to a WoW Token or Plex in Eve Online or similar mechanics. Lots of people use this argument that ‘the AH doesn’t have fixed prices’ but fail to mention that there is a fixed price in USD (or whatever currency) for a Token. It can then be sold in game for gold and thus creates a one-way market between real world currency and in-game currency.

radiant sky
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i remember reading explaining the "break-glass in case of emergency" on a affordable price lvl for the majority of players.
Which were pretty disappointing moments 😄

Also automated system is basically the tool to manage volatility, right?

radiant sky
marsh sage
wispy prism
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At the end of the day, isn't it all just speculation?
We won't really know how it's going to play out until it does.

hearty cradle
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we do

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its not speculation

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its just econ

radiant sky
wispy prism
hearty cradle
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yea

wispy prism
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Interesting

hearty cradle
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u think thats what the FEDs do?

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lets print some money and see what happen u guys

wispy prism
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Heh?

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I find it interesting people can 'know' what's going to happen in a largely untested situation.

hearty cradle
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what we are talking here about fuel policy is not speculation

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Because we went to business school

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i did

marsh sage
# hearty cradle

I must be missing your point. You stated that there isn’t a top rail price in the WOW AH. My point is that $20 USD for a Token (or whatever currency and rate Blizzard chooses to charge) is their equivalent of a top rail for playing the game. The currency conversion of USD to gold is of course going to fluctuate. This is why our team will continue to balance fuel production and usage.

wispy prism
hearty cradle
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not much variable here teloolah

radiant sky
wispy prism
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What works in other situations may not work here.

hearty cradle
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its the same principle

wispy prism
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I get that.

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I kind of wish the team had been able to bring out the fuel system without the DAOs intervention. We say yes no and then see how it would actually work before deciding something does or doesn't.

hearty cradle
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there goes the free market

wispy prism
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Small variables can make big differences.
I'm not disagreeing with what you are saying, I can't , I don't know enough.
Yet I am concerned with the level of 'it will or has to be' this way or that.

potent dock
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I mean be realistic here - If our fuel production is fixed at X, and that serves Y players, that's great.

Now, over time our playerbase goes to 10Y players, or 20Y players, or 100Y players.

If X is fixed, that's just a straight up 10x, 20x or 100x in someone's cost to play, and it would be imprudent to think that for any price points set, increasing that price by those kinds of factors would be a good idea.

hearty cradle
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but what if playerbase goes to -10Y in the following bear?

marsh sage
# hearty cradle u gonna tweak fuel production and sink too?

I’m not. The team is though as that’s literally their job. And for the sake of the game to work we better all hope they will. Increasing building level caps, adding new buildings, running events, adding new utility and use cases to land, and so forth are all necessary to ensure the game is sustainable. It doesn’t mean it’s not a free market. Just because there are also external forces that impact the market doesn’t make it ‘not free’

hearty cradle
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we will lose most of our player in the bear

potent dock
hearty cradle
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you put a ceilling in the bull, and put a floor in the bear

trail forge
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Just because you think/want it one way doesn't make it so

potent dock
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There's no hard floor, and the ceiling is intended to handle short term fluctuation. Production balancing would necessarily be a lagging adjustment - Predicting future usage isn't viable.

hearty cradle
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so fuel price cant go higher but it can go lower

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rip landowner

potent dock
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I mean, as Spoon mentioned, a +/- 25% rail was specified in the original proposal prior to the land sale. This isn't new or surprising. IL:Z is a game first, it's not intended to be a case study in how free a market can be.

hearty cradle
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then put a price floor

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whats surprising is we have a ceilling but not a floor

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"to have some agency, which includes influencing price of the fuel they swap and having an impact of the main game."

potent dock
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Let's do the whole paragraph - However, Illuvium games require some level of stability to function well.

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Is there no agency in the current system in your estimation?

hearty cradle
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sure there is

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then following paragraph says increase or decrease by up to 25%

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we changed that completely, so why are we quoting this IIP?

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oh btw are fuels priced in USD or ETH?

trail forge
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To illustrate that there was always going to be a top rail

hearty cradle
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and bottom rail

potent dock
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Primarily because we seem to be treating rails as an entirely new idea. You've been referencing free markets for half an hour, and those do not come up at all.

hearty cradle
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yup

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it never was

potent dock
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There's a market for fuel, land owners have agency, and there's a rail in place. A lower rail poses some additional challenges to implement compared to an upper rail - In the worst case, it would result in the DAO no longer selling Fuel (DAO supplies more during periods of high demand, and can distribute the extra beyond 5% to land owners, but if land owners are making more than 5% to fulfill a bottom rail, the DAO cannot reclaim a portion of that 5% from land owners).

hearty cradle
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thats why i said rip landowners

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fuel gonna spiral down in the bear

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u can increase the amount of fuel needed in OW tho

potent dock
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It's possible, and the premise is for land owners to make 5% of in-game revenue, so as revenue decreases, production balancing can reduce fuel production.

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The premise was never for land owners to be unimpacted by player trends. The premise is 5% of in-game revenue, through Fuel sales.

hearty cradle
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since when we have that premise

potent dock
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Since IIP-20.

hearty cradle
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the unimpacted by player trends

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we know the 5% hard cap

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u can actually increase the amount of fuel needed in OW

long tendon
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I don't agree that there should be a bottom rail nor agree with automated adjustments of fuel. It's just bad game mechanics where one day your extractor produced 5 fuel the next 10 fuel then down to 4 fuel just because of demand. It's fine now while the game isn't live but once it is you don't pull the lever of adjusting output and if there are I'm extreme cases its always up not down.

My thoughts on automated adjustment and perhaps an alternative for fuel ceiling is the dao producing fuel and selling a limited amount of fuel at certain conditions to help manage the market.

This is done by governments whenever there is a scarcity in goods. Sometimes they put a cap at price being sold but they do not augment the production output.

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To be clear there's nothing wrong with releasing content that increases output as a lever to pull in the long run.

hearty cradle
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yea adjusting fuel production gonna look weird in a game.
although thats what OPEC is doing

trail forge
hearty cradle
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when you put a price ceilling or floor, its gonna cause a lot of other problem to solve

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something else gotta give

potent dock
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However, I'd argue it would be substantially more awkward to have a player show up and buy 3 runs worth of Fuel on Tuesday, and no longer have enough for 3 runs by Thursday because we had changed pricing for a run in Fuel.

long tendon
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It was extreme for me to put it a day to day but it was just to illustrate. Even a biweekly or monthly timeframe is awkward. changing production output should be the last lever to pull.

As i mentioned, I would rather the DAO produce and inject fuel to augment the scarcity at a limited capacity in the long run.

hearty cradle
potent dock
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The DAO made it clear there was no appetite for fixed pricing, so I don't think we need to follow that thread any further.

hearty cradle
#

im suggesting everything is priced in usd, even illuvials. Case solved

#

are fuels being bought and sold in stables or ETH?

hearty cradle
#

$20 is not the top rail, its just the amount of fiat u can top up for gold per transaction

#

ani doesnt know

mortal mural
#

I got a stupid idea , what if we do a x amount of fuel per season ???? Like total??? Or a decreasing fuel? Like we start the season we got xxxx amount to fuel then the rest of season we get like a minimum. And take out rails? What happens then hipothetically?

#

Like a total that can be extracted from land

hearty cradle
#

problem is they dnt want price to go higher

mortal mural
#

What if we take keep@the rails in that environment?

hearty cradle
#

the amount of production is pre determined

#

because its a game

#

the team will set a certain production rate for plots

#

the issue that they are facing is when demand exceeds IZ production

mortal mural
#

If we have a steady production of fuel from lands and we keep selling lands, what happens to demand when most player leave during the bear? Wouldn’t fuel price get crushed? ( how do I short the fuel price?? Lol)

hearty cradle
#

yup

#

thats why i said rip landowners

long tendon
# hearty cradle problem is they dnt want price to go higher

Its nuanced than that. 1) is to ensure theres enough fuel in the first few months from release to supply the OW players while land owners are ramping up their fuel production and 2) ensuring that ow players arent priced out due to high demand low supply.

Long term the options are automated system, or the one I just mentioned where DAO deploys limited fuel to manage the fuel prices but that doesnt preclude the landowners from selling high (if they want) once said DAO fuel is depleted. Its a balance.

hearty cradle
#

if the dao deploys limited fuel, landowners gonna get more than 5%, because they keep producing at a constant rate

mortal mural
hearty cradle
#

im sure token holders dnt want that

#

they gonna burn IZ to the ground lol

mortal mural
#

It’s just an idea lol

hearty cradle
#

i havent seen a way out of the bear for IZ

#

unless they want to increase the fuel needed for OW

#

which is unlikely to happen

long tendon
hearty cradle
#

u either free or regulated

#

theres no inbetween

long tendon
mortal mural
#

Maybe we make a moving average of total active spending players? And have it attach to production rate or fuel needed for ow? I think it’s too complicated

potent dock
# hearty cradle i havent seen a way out of the bear for IZ

If a "way out of the bear" means buffering land owners (or ILV holders) from a decrease in overall revenue, you're correct. There is no way to magically make more revenue exist if revenue decreases in a bear market.

There are ways to balance the production of land so that we don't have massive inflation if demand decreases. Production can match usage (albeit lagging behind by some period of time)

long tendon
hearty cradle
long tendon
potent dock
hearty cradle
#

that can work

#

due to sandstorm, overall production decrease by 5%

mortal mural
#

I have a second idea, we make like a wallet where we can deposit fuel, but it gives interest fuel. Like a paper, which we can also trade. So we bear comes we jack up interest on fuel so we take fuel from market. Reducing circulating fuel. (I’m kinda trolling, kinda serious)

#

The federal reserve of illuvium fuel

long tendon
potent dock
mortal mural
#

Chairman jagome powell

potent dock
#

More player spending on Fuel means more revenue for land owners, but when player spending on Fuel decreases, that's less revenue for land owners (and ILV stakers).

long tendon
potent dock
#

The only reason that fuel production would decrease from 300 to 200 is because there was a 33% reduction in revenue, and land owners are still getting 5% of it.

long tendon
potent dock
#

It's a strange way to approach thinking about this - We don't control revenue coming in. The DAO isn't reducing a land owners revenue by balancing production, it's making an adjustment based on incoming revenue to ensure the fundamental parameters are being met, namely that land owners are making 5% of in-game revenue.

It's reactive. In this example, you're using price Y for Fuel. If there's a 33% decrease in fuel usage from time A to time B, Y is NOT a constant. Y would have decreased by roughly 33% (with a fair bit of room for variance, because people might be stockpiling it in anticipation of production balancing). After production balancing, supply is reduced, and the price would start trending back towards Y again.

bitter phoenix
#

Hmmm I wonder why landowners are confused and uncertain about what value their land will produce?

long tendon
#

The argument is regarding lowering the production output. Whats the intention there? To maintain a certain bottom price? What for? Its to the benefit of the consumers if the price goes down. The team would be cognizant of this if the result of low demand is due to less use cases for fuel. This should be consistently looked at and addressed by new content and new use cases. I really dont see any valid reason why we should lower production. It just means DAO made a mistake in increasing production or we failed to create a lasting use case for fuel to be constantly in demand.

#

The reason why we want to increase production output or inject DAO fuel is to address high or volatile demand. That much is clear and I agree. There are several levers that can be pulled both short and long term for that.

vivid cipher
#

The reason to reduce production would be that there’s not nearly enough demand for fuel, because not enough people want to pay enough to play the game. But, it seems to me that even a 75% reduction of fuel prices (because land owners must sell fuel to feed their children or something) would help to reclaim paying players (due to the discount). Such a steep discount would be sad for most everyone that benefits from revenue. But it’s a tool to renew interest when demand wanes.

hearty cradle
bitter phoenix
#

Land owners are not going to grind every day for .50c so that kind of fixes that

potent dock
# long tendon The argument is regarding lowering the production output. Whats the intention th...

At a given price point, the cost to obtain some Illuvial might be $5. If that price decreases by 70-80% (it's not uncommon for variation like this in live service games), it's essentially devalued everyone's assets by making them massively cheaper to obtain, for no reason other than the DAO refusing to rebalance production.

Like Jag mentioned, as people see that happening, you can enter a spiral.

vivid cipher
hearty cradle
#

and thats not necessarily because of lack of content, just crypto cycle

empty path
marsh sage
# long tendon 5% is the guarantee but when you look at the granular. If plot x produces 300 fu...

This would virtually never happen though - and be almost impossible unless demand is literally 0. If you decreased production to 200 fuel, the price would increase to be Y+X. If X > 0.5Y in your example then the revenue of landowners goes up with the decrease in production supply. If X < 0.5Y in your example then revenue goes down. A decrease in production volume doesn't necessarily mean a reduction in revenue. This is because we don't know the price elasticity of demand for fuel yet (there's arguments and precedent that it could be inelastic or elastic).

bitter phoenix
empty path
#

Isn't that how we met

hearty cradle
#

thrifty shop?

bitter phoenix
empty path
#

but a cheap one

hearty cradle
bitter phoenix
whole spear
#

Wait Betty isn’t your gf?

empty path
bitter phoenix
hearty cradle
#

u guys just assumed his/her/their gender?

whole spear
#

Betty likes to play games

bitter phoenix
empty path
#

Best game to play is "what part of his job did Rich forget to do today"

hearty cradle
#

he/she/they once said im just a pixel on his/her/their screen pepedisappointed

whole spear
whole spear
empty path
#

Yeah, I like easy games

hearty cradle
#

just assume demand will fall by 75% in the bear from ath

marsh sage
bitter phoenix
hearty cradle
long tendon
empty path
#

You didn't quit your job after you staked your $ILV?

hearty cradle
#

employers : why u have a 2 years gap in your CV?
me : scoriox told me to retire in revdis ser

bitter phoenix
bitter phoenix
empty path
hearty cradle
bitter phoenix
long tendon
hearty cradle
#

just remember the bear crash will be sudden

wispy prism
long tendon
bitter phoenix
#

And for English natives too. To be clear. I’m a bit lost in most of the nitty gritty

trail forge
wispy prism
wispy prism
#

Definitely some things I'm glad about having changed, as I understand so are they, yet I do feel some aspects need to stay with the sphere of the core team first.

#

It's like changing the make up of an apple before you get to taste it.

#

No one really knows what change made was of benefit or not because each change never gets to stand on it's own to be assessed.

hearty cradle
#

can u name the game economy experts they hired?

hearty cradle
#

one of the most highly paid job is actuarial study, its dealing with calculating outcome in decades

#

so ur saying insurance company should just come up with random premium number and see how it goes?

long tendon
hearty cradle
#

whats the forecasted number?

wispy prism
daring arch
#

Will the season 1 blueprints be exclusive or will they still be available after beta closes?

hearty cradle
#

active nft traders

vivid cipher
hearty cradle
#

active wallets associated with games on imx

#

active axie players

#

how do u think the "professionals" are gonna do their forecast

#

this is a dao, we should take a look at their numbers

#

if you just want to sit back and enjoy the ride as given by the team , thats fine

wispy prism
#

I feel a game is going to have largely different movements to nfts projects in general.

#

It would be great if you joined he AMAs and could ask your questions directly. As I feel they have been answered by Aaron and others in these spaces.

wispy prism
#

Because the utility is different and not solely around the buying and selling of pictures.

hearty cradle
#

illuvials are jpegs

wispy prism
hearty cradle
#

if what ur saying is true how come all the web3 games down as bad as the market

#

pls dnt say because ILV is different lol

slim wigeon
iron veldt
#

It would be cool if landowners in a certain snapshot could get some ilv tokens for each land

trail forge
#

We aren't paying people to have land

iron veldt
#

you just generally hate landowners lol

wispy prism
# hearty cradle pls dnt say because ILV is different lol

I would say because most of the games launched previously have been about gaining as much cash as possible. Most of the ones I know about have sweatshop type game play. Are mobile games or very poor PC games and usually have prices in the cents for their items.

long tendon
wispy prism
hearty cradle
#

cents for the items? Like illuvitar?

wispy prism
# hearty cradle sandbox and decentraland are not.

It seems like they are doing okay.
Ask the core team. These questions have been asked and answered. I thought the answers were sufficient, yet I lack the depth of knowledge to compare or explain it to you.

wispy prism
hearty cradle
wispy prism
#

They still exist, is all I know.

#

I didn't include them in my thoughts as I see them more like little metaverses

#

Not games.

#

Like the ones coming out.

hearty cradle
#

they are games

wispy prism
#

Good ones?

hearty cradle
#

yea, they were successful

#

so many internation brands bought their lands

#

can u name one international brand that bought IZ plot

trail forge
#

Just because someone bought something doesn't make it a good game

hearty cradle
#

said no one ever

trail forge
#

You're confusing success with quality

hearty cradle
#

just because rich people bought richard mille doesnt make it a good watch

trail forge
#

Correct

hearty cradle
#

u knw RM?

trail forge
#

You're making statements and I'm telling you they are wrong

#

Whatever the individual things are that are being used as examples don't matter

hearty cradle
#

number one tennis play likes to wear shitty $700k watch

trail forge
#

It literally doesn't matter what he wears or doesnt wear when it comes to quality

#

(also he isn't number 1)

hearty cradle
#

Do u even know what RM is lol

trail forge
#

It's a watch. It doesn't matter what it is

hearty cradle
#

that explains everything

trail forge
#

Yout statements were incredibly wrong so I pointed it out

hearty cradle
#

they are not

trail forge
#

If he wore a plastic toy watch would that make it a good watch?

hearty cradle
#

bro doesnt even know what RM is

#

u know patek?

trail forge
#

I already told you what it is

#

But it literally doesn't matter

#

Just because someone buys something doesn't make it good.

hearty cradle
#

its not just someone

#

i said many international brands

#

samsung, sotheby, atari, UPS bought their land lmao

#

u know sotheby?

trail forge
#

No point in continuing if you can't understand very simple concepts

hearty cradle
#

a concept the large corporation bought decentraland/sandbox land and not ILV's?

#

we paid GS to shill lmao

#

and very proud of it

#

u dont like a game, doesnt make it a shitty game, u just not their target market

#

what quality does ILV have? graphic

slim wigeon
long tendon
# hearty cradle a concept the large corporation bought decentraland/sandbox land and not ILV's?

While I understand where youre coming from as a metric. The same does not apply to ILV land. Main reason why these brands bought those lands is for marketing purposes. They can create a customized land shouting their brand. They cant do that with ILV land. Its equivalent is the Tier 5 land which can host tournaments and they can decorate it with their branding. And that was not put up for sale.

hearty cradle
#

ok what other matrix can we use? floor price?
sandbox is 0.275 with 160k supply

daring arch
long tendon
hearty cradle
long tendon
wispy prism
wispy prism
#

I've watched it.

hearty cradle
wispy prism
#

I wasn't interested in anything they had to offer

#

It's for nft people

hearty cradle
#

if the game wasnt popular?

#

they literally started the "land" meta

long tendon
hearty cradle
#

have you played sandbox?

long tendon
#

I didnt say it wasnt a good game. I was disagreeing with your metric for a good game and provided that DAU over time would be a better indicator.

#

And no I havent which is why I dont have authority to say if it is or isnt a good game

hearty cradle
#

200k MAU as if oct 2022

#

20-30k DAU

trail forge
hearty cradle
#

once they said 38 and 522 active users

#

i cant find their ATH numbers

mellow timber
#

Sandbox is much better than Decentraland

clever comet
#

all the buyers that buys land to sell more expensive to make some profits, i hope to sell the land in minus...." samsarilor"

fervent slate
#

If PB3 comes, it won't matter much to the ZERO, will it?

radiant sky
dry mango
#

The major impact will only occur at the game's launch, as before that, ZERO will not be fulfilling its main function of producing FUEL for the ecosystem

fervent slate
#

Thanks.
That doesn't seem to increase the price of land.😔

fossil galleon
#

Thanks 👍. Had a quick scan and looks like a good amount of the land game intel is included. This sentence under Paths is confusing though: “It is also important to note that the more sides of a building are surrounded, the less efficient Paths get.” May want to reword it.

timber glacier
timber glacier
#

Just a few things:
The path infographic has an error. Specifically the part where it says that paths influence the passive time event of converters. This is incorrect.

Fuels being ERC-20 tokens that will be tradeable on exchanges is most likely false. The current plan as I've seen is to not have a secondary market for fuels. So while they will be tokens, they will not be transferrable out of the Illuvium ecosystem to an outside exchange. (Note: I could be wrong about this one, but perhaps it's better to not mention fuel tokens until it's officially announced that they will be freely tradeable)

The part about Airdrops from Nexus could do with an explanation of the Activity Tab, where you can cancel actions and free up a building for other things (including the Airdrop, so it doesn't delay you for a whole day).

There's a lot of repetitive segments early on in the guide, and inconsistent content in several sections.
First there's the glossary which mentions Elements, Fuels, Tiers and Landmarks.
This is then repeated in a choppy fashion, where headers don't quite match with the actual content.

Production Sites, this mentions very little about the elements or fuels beyond the number of nodes per tier, and partially goes in detail on the tiers instead.
Landmarks, this section starts as a continuation of the previous one but only talks about the fuel landmark. Nothing about the T3 or T5 ones.
Resources, this then jumps back to elements for a third time, followed by fuel. (Would be better to have it all focused under this header rather than the previous ones)
Revenue and Gameplay, here you have 3 consecutive sections regarding Blueprints.
Paths, this should be in proximity to the parts about Production buildings as it's directly influencing production and building times only. (Or under the getting started efficiently section)

timber glacier
radiant sky
timber glacier
#

I've never seen it mentioned that option 2 will be the way the game will handle fuel tokens though.

timber glacier
#

On the other hand, it's an old post and it might be that fuel transfers out of IZ is one-way. So once out, you can't put it back on land, only into OW.
But I don't know it there's been any official news about how this is supposed to work yet.

#

Hence, it's better not to mention this is how it'll work until we really know this is how it'll work

vivid cipher
timber glacier
#

No problem.
Content-wise it's really good, I'd just prefer to have it a bit more focused per section. And perhaps structured in a manner that follows the game flow.
Like, starting with the plot structure and tiers, then talk about buildings and paths, followed by the cost to build these things (elements and fuel) before moving into Blueprints and revenue.

oak ruin
twilit path
#

Hey guys!
Do you think a megacity T3,T2,T1,T1 is interesting? Thinking that all the plots has at least 1 element site of the T3 landmark.

oak ruin
whole spear
#

Just as an FYI, Johnny is currently OOO, but I'm trying to schedule a townhall/ama with him once hes back. Considered Aaron before hes back. But I think a lot of decisions rest on Johnny so it might be best to wait for Johnny. So Community helpers have helped me collate some questions/concerns for this and I'll keep you updated once I have a date.

mortal mural
#

what happens to scanners running on lower efficiency? less likely to find biodata? when i put 2 scanners together they have 90% efficiency

#

is efficieny kinda ok? has anyone tried?

split vortex
#

@noble quest wen more informations about mega citys

fossil galleon
#

Has there been a zero tech update from Julien recently? Don’t see one in pins.

fossil galleon
#

Ok so no update from last sprint. Ta.

noble quest
mortal mural
#

i thought about the passive converter balancing, maybe we can do sometihng like "under X effciency--> no passive" to avoid spamming fuel.

#

maybe the area of effect can be played with too

primal sentinel
#

quick question, as of right now, if we get any blueprints in illuvium zero we keep them when the game fully releases right?

bitter phoenix
timber glacier
inner mango
#

I keep getting booted after about 2 min of playing and its annoying af

timber glacier
inner mango
#

Wants an email... Boo

mortal mural
#

i just found out you can research the same biodata more than once. how many times can you research it? i had scanners all over the place

timber glacier
#

Biodata never gets "used up", and you can use it in multiple labs at the same time

bitter phoenix
mortal mural
bitter phoenix
timber glacier
bitter phoenix
timber glacier
radiant sky
narrow steeple
#

What can i do with biodata?

#

Have found 2

radiant sky
narrow steeple
jovial haven
#

Nice bought finally T2 land for $500

pure fable
#

Guys WHY is the level up pop up still a thing???
It is soo ennoying

empty path
#

It will be fixed in a future build

iron veldt
nova epoch
#

sheesh theres a T4 for 4.4 eth 🤯 some months ago floor was 10 eth 🤯

vagrant steeple
# iron veldt Nice for you, but a shame for Illuvium - the game is close to be released and th...

I don't see it as bad, I think the land has already reached their floor price. T1's floor is 300 dollars, whenever the price falls it always recovers. T2 are 700 dollars, whenever the price falls they recover. When they start releasing betas, which can start coming out at any time, it is possible that we will start to see revaluations. It is normal to see these drops due to delays and general fud.

cyan dew
#

Such a money waste tbh

iron veldt
fervent slate
#

I think the price will come down more.😭

vagrant steeple
# iron veldt I also bought some land for the prices now - but i also bought land long time ag...

I sold my lands at a profit and now I am buying back. If we see a large drop in the market we may see lower prices, if not I believe this is the floor. Keep in mind that the delay fud has already occurred, and that we should see the pvp soon. Your thing would be to have taken advantage of these opportunities, and have some extra capital to buy some more if we see those falls. Likewise, in case you haven't noticed, the current price is similar to what we had when we were in the 30ks, which is why I say that we could have already seen a floor.

iron veldt
#

but hopefully you are right and this is the floor

#

when i read about what is earnable each month for a land, i wonder if there will be a higher price ever for lands again

vagrant steeple
jovial haven
worldly flume
#

What to do next? Build more scanners, or build the data bank and research lab?

radiant sky
worldly flume
tall crypt
worldly flume
# radiant sky

If i research a biodata will it dissapear? So i should find multiple biodatas?

radiant sky
radiant sky
tacit jolt
#

are we in the minting period yet?

radiant sky
tacit jolt
radiant sky
#

No set time/date yet

clever comet
#

can we transfer fuel to the Overwold? I mean, if i don't play illuvium zero, where will i keep the fuel?

#

if we can transfer, will be a fee for transfer?

empty path
#

I believe you sell it in the pool from IZ and buy it back from the pool in OW

clever comet
timber glacier
empty path
clever comet
timber glacier
manic pilot
heady vault
#

hey, is there a limit on scanners on t1?

iron veldt
clever comet
timber glacier
tall crypt
#

The supply of land seems to be drying up, I mean the quantity, there is a lack of depth. Despite this, the tier 1 are around $300 but there are only 10 up to $350.

sharp elk
#

Nobody buying or selling? Just like any nft atm I guess. 🥹

vale dragon
#

I bought T2 land last week, it's good price

primal sentinel
#

I bought t1 for 240 last week, lowest ive seen it

barren pike
#

Is the goals section still bugged? I did not get the goal for building all converters -.-

vagrant steeple
#

If BTC doesn't have any more big drops and they start releasing betas soon (which they should) we should have already seen the floor as i said.

clever comet
#

do not understand me wrong, for beta code is very easy to received one, but most of people don't want to make the simple effort to ask it.

vagrant steeple
# clever comet i don't see it like that, to price go up we need new players, those who wanted l...

There are other factors too. For example, the number of lands there are is limited, and at this point, I would say that most of them are in the hands of holders or people who hope to sell them at higher prices than the current ones, when the beta comes out or something like that. If the price of ETH does not go down, or we even start to see increases, even little by little, there will not be that pressure factor that pulls the price down, nor that fud that makes people sell cheap. The betas, even if they are closed, should give more visibility to the project, generate more interest, bring back people who left the project, etc. Although I would say that the main factors are whether the market has new drops or not, and if the people at illuvium really release things soon or we see new delays.

vivid mango
#

Deadline for crafting prints has come and gone

worthy yarrow
#

hi, I have a question. Is everyone having the same issue? I have 4 lands, and all of them found the same bio data, but now is just searching and searching and no results at all. Is there a bug or something like this?

snow river
#

I've got all 15 items and am waiting. What more to do? Just upgrade buildings every day. Not much to talk about.

worthy yarrow
radiant sky
worthy yarrow
#

How to check how many plots i have?

#

I have 4, but it is showing in iluvidex just 3

iron veldt
worthy yarrow
#

And last question guys, is there a point to upgrade to lvl2 the scaner? or build multiple scanners on the same land?

radiant sky
worthy yarrow
#

you are super start man.

#

my girlfriend was working so hard to update them 🙂

radiant sky
jade ruin
#

anyone else can’t log into ilvzero??

#

it’s just authenticating credentials…

cedar hamlet
#

did it 10 min ago, all fine

agile wasp
lyric hamlet
#

Is the project abandoned? No updates since Sept 12?

vivid cipher
vivid cipher
steel nebula
#

Hi team,
A quick question.
I've only recently started playing zero, i now have all 5 illuvials scanned and I'm about to research them. How many facts and blueprints are there to find?
Also, what us the purpose of the building that displays the holograms

cyan bone
vivid cipher
fair temple
worldly flume
#

How many scanners should i have to find anything? I currently have 3 but can't find anything right now

vivid cipher
vivid cipher
vivid cipher
#

The first is the easiest. It will take time

lethal valley
#

hi guys:
is it worth upgrading material labs right now? or theyre just like scanners in this phase?
and does it bring any advantage of having more and higher stage transducers now or not?

timber glacier
timber glacier
lethal valley
timber glacier
lethal valley
lethal valley
polar cosmos
#

this is my progress, about 30-60mins daily for manage my 6 lands 😉

tropic heath
#

hello

#

i need help

radiant sky
tropic heath
#

i need a illuvium key and im waiting know 6 month

#

a beta key

cyan bone
tropic heath
radiant sky
cyan bone
tropic heath
cyan bone
#

He's a degen, he can't be far 🙂

whole spear
#

Yes

cyan bone
#

... wow

whole spear
#

never too far away

tropic heath
#

hello rich hihi

whole spear
tropic heath
#

ok sir i checekd

#

wowwwwwwwwwwwwwww wuhuuuuuuuuuuuuuuuuuuuuuu thank you guys

#

Guys, sorry, but I redeemed the code, what happens next, what can I play zero? Do I have to invest beforehand?

radiant sky
tropic heath
tropic heath
#

you send me the link ?

radiant sky
tropic heath
#

Redeem a Code
Your account already has access to Illuvium beta

radiant sky
#

Can't put a Code in there?

tropic heath
radiant sky
# tropic heath Redeem a Code Your account already has access to Illuvium beta That's what it s...

You can Download the Games on the following link.

https://play.illuvium.io/

Immerse yourself into a diverse alien ecosystem. Explore fantastic biomes riddled with extraordinary flora and fauna. Scale misty mountain peaks, cross toxic deserts, and fight your way out of crystal labyrinths. Lift the veil of time and discover the secrets of a fallen world that you now call home.

tropic heath
#

This always happens when I try to download it, it tells me that I haven't provided an email address, but I always receive the codes by email

#

its work thak you very mutch

#

thx thx thx

radiant sky
tropic heath
#

I downloaded it but the installation is causing a bit of problems

radiant sky
tropic heath
#

missing game files sir

radiant sky
#

If i remember right there is also an Instruktion on the Download page.

tropic heath
#

ok

tropic heath
#

what is the ilv paks ?

feral moss
#

Hi everyone - has the minting stage for Zero started yet?

radiant sky
vivid cipher
#

Oh maybe it’s the cards of ethernity ILV packs.

tropic heath
#

ok sir

vivid cipher
#

It’s basically just illuvium art in the other game.

halcyon lily
#

Seems like the game is hanging up for me a lot, when I try to change from one land plot to another. Anyone else having that problem?

brisk sandal
#

yep same for me

cyan bone
#

The Zero Team have optimized a significant portion of the codebase, refactoring components where nessesary.

#

It's safe to assume much will have been addressed in the Beta Build thanks in large part to all of the bug reports submitted on the Alpha Build

merry edge
#

Are we doing anything with megacities yet?

#

About how long til we can do blueprints?

radiant sky
radiant sky
neat zenith
#

Hello. When will the Alpha gameplay records get deleted?

radiant sky
charred bobcat
#

I haven't missed the minting window have I?

radiant sky
charred bobcat
primal sentinel
#

you guys reckon I have enough time to get blueprints? I've been rushing the scanner and am currently going up to nexus 7, Started 2 weeks ago

radiant sky
iron veldt
#

You are in my opinion the most important person, when it comes to Illuvium Zero

cyan bone
#

Agreed, pretty impressive

clever comet
#

A date for iOS? Or a Q? :d approximative 😁

cyan bone
#

Always helpful and knowledgable

timber glacier
silk comet
#

Any updates regarding Unity policy changes or blueprint minting window?

radiant sky
timber glacier
radiant sky
#

last update i saw was the one pinnged in this chanel from johnny.

timber glacier
radiant sky
timber glacier
#

short version:

radiant sky
#

yea... i mean, for a game wana be arround for 20 years, there need to be a longterm plan worked out i feel.

timber glacier
#

yeah

radiant sky
pseudo pulsar
mortal mural
#

is there a reason fuel converters at lvl 4 gives 1 fuel passive back again?

oak solstice
mortal mural
#

lemme check

mortal mural
#

I having some problems visually finding some buildings. The whole violet lines looks super cool when buildings are alone but when clumped it gets confusing af, I spent 5’ poking for my last research lab. Lol

polar cosmos
#

Hi,

how many scanners do you have on 1 land to maximize research blueprints?

timber glacier
timber glacier
#

Once we get to this stage of the game I'd really like an "Idle building" list to select actions from

polar cosmos
#

how did you zoom out on the map?

timber glacier
iron veldt
timber glacier
radiant sky
#

Looks Like a 2x storage cheatcode to me 🤔

iron veldt
clever comet
timber glacier
distant finch
radiant sky
clever comet
agile wasp
celest narwhal
timber glacier
snow river
halcyon lily
radiant sky
timber glacier
#

think they'll have a stackable bonus?

clever comet
# timber glacier no space for more

when the game will be live, i think the main focus will be on fuel not on blueprind and skins, and later when the market will be saturated with illuvium the focus will be on skins....

timber glacier
radiant sky
timber glacier
fossil galleon
#

Can anyone login to IZ today from Android mobile? Been having trouble the last half day. Was fine yesterday, the day before, etc. Not sure if it’s a me problem now 😅

atomic cove
#

can anyone share what we know about megacities so far pls?

atomic cove
#

just that they share the landmark bonus?

celest narwhal
# atomic cove just that they share the landmark bonus?

we are not sure, bc kieran in a interview say that the lands of the magacity share the landmark but after that there was a note by the team that the landmark wasn't shared only the nexus/quantum fabricant/storages are shared. but nothing is set, the mega city won't be aviable in the first open beta.

atomic cove
#

if not even landmark is shared that just makes megacities crap

#

thanks for the reply @celest narwhal

radiant sky
#

Not time to search the Post, but it should be pinged from florian

atomic cove
#

cheers @radiant sky

atomic cove
#

thanks m8

cunning surge
#

yo do we have minting window time already?

radiant sky
cunning surge
compact gate
#

is there a date for when the minting starts?

radiant sky
compact gate
#

okay, thank you! i'm a little out of loop

broken roost
# cunning surge yo do we have minting window time already?

''Keeping on the blockchain subject, we have done final blueprint minting testing for season 1, and we are pretty much gold here, save for a couple of UX things to fix: make some messages more explicit in particular. No date is decided yet, but keep an eye on the upcoming updates as it could come really fast'']
This is in last months pinned message.
Thats what really fast means here, over a month and no news about it whatsoever

cyan bone
# broken roost ''Keeping on the blockchain subject, we have done final blueprint minting testin...

Morning mate,

We're working through deploying our L2 Collections (24 Collections in Total which encapsulates all of the NFTs for Open Beta).

Once the Blueprints Collection is deployed to Production the Illuvium Zero Team can move ahead and deploy the Alpha Build that includes Blueprint Minting (Noting that all of the Blueprint Minting work is complete).

The major hold-up is a set of dependencies.. as follows!

Blockchain Team are currently working on Fuel Exchange & Sepolia Migration as well as supporting a Ready to Deploy Push that includes our L2 Minter, Emotes Collection and Promotional Collection which enables minting of the GameStop NFTs as an example.

Once that Deployment is complete, we can schedule the next wave of L2 Collection Deployments and unblock the Illuvium Zero Team on Minting.

#

As far as priorities, the Illuvium Zero Team is laser focused on ensuring the Open Beta Illuvium Zero scope of work is complete and thoroughly tested taking into account all of the great feedback and bug reports we have received from Alpha players.

The team is simply blocked by the lack of an L2 Collection being available in Prod.

Perhaps @spring mist can add any additional thoughts but IMO that is a fair summary.

oak ruin
radiant sky
vivid cipher
#
#

This will be annoying to do. But will be worth it. We are maxed out on pins.

wary sand
#

Pasting from general because nobody gives a sh!t enough to answer... maybe it'll get a reply here

"bro how the heck are land prices still falling so hard lmao. I checked back when it was 8eth for a T4 and was like ah surely SURELY they'll stop dropping so hard. Guess nobody wants land now or something? What'd I miss, here I thought a 60% drop was good enough, didn't expect another 50% from there. Rip people no believe in the land I guess
"

vivid cipher
#

There’s just not much happening with the lands right now

wary sand
# radiant sky https://discord.com/channels/760344898200666112/857471213513605140/1151101499917...

I mean, who was trying to flip the lands? It's whatever I suppose, should have sold myself LONG ago just frustrated. Guess it doesn't matter just a bad investment. At the end of the day basically though, there's zero demand, and nothing being done about the long term potential skyrocket in supply so... guess I shouldn't expect a rise maybe at all. I'd consider getting back to mint price to be a small miracle at this point.

#

Anyone who pays attention, has there been any progress on the road of not minting anymore lands in the future?

fervent slate
#

It's inexcusable that the more people who have been doing this for a long time are losing money.Atlas_Dead

broken roost
# wary sand Pasting from general because nobody gives a sh!t enough to answer... maybe it'll...

because game was scheduled over a year ago from now
because game is boring
because after over 1 year after minting people couldnt make a single proffit out of it
because landowners cant vote on desitions that direclty affect them
But specially because the product that was presented by Kieran himself on the main youtube video explaining land is being changed and people noticed there is nothing they can do about it

radiant sky
nova epoch
wary sand
wary sand
wary sand
#

They could at least make up for their lies/manipulation slightly and raise morale by reconfiguring the land sale and not selling anymore. They instead do the polar opposite...

#

Huge problems with leadership was apparent years ago, I guess we all deserve it.

radiant sky
#

Was one of the latest iips (IIP-39), was actually the council Setting this up

wary sand
radiant sky
nova epoch
#

I think we all agree it‘s bad if initial promises get changed by the system of the dao later on :/ land holders got hit pretty hard by recent council decisions 😓

broken roost
wary sand
#

Every SINGLE date that has been released around the game, has been pushed back 100% of the time, with no changes to upper management. It's crazy out here lol

cyan bone
wary sand
# cyan bone It was promised/discussed as the first Season 0 Alpha Build (which you've been p...

Oh, my bad, but I'm pretty sure that was late too :D. Idk, I'm sure you can understand why people who spent 32k on something that's provided nothing but disappointment would cause some negative feelings at this point. It's just shitty that the people who spent so much money on Illuvium are being shafted at every point. Hopefully that trend doesn't continue. I guess nobody will be complaining too much if the game is a wild success...

To start a mint at 80eth for something they knew they wouldn't be able to provide value with for way over a year is obscenely scummy though. I'm curious what they'd try to sell the land at when they try to sell more.

cyan bone
# wary sand Oh, my bad, but I'm pretty sure that was late too :D. Idk, I'm sure you can unde...

I absolutely can understand, I'm a Land holder, I'm a gamer, I'm an investor.

It was late, and an executive decision was made to uplift the graphics significantly. That decision was not made lightly but with a view to deliver a better outcome for the DAO and align with our own standards.

We absolutely are looking at and are open to explore avenues to drive value to Land holders. It's our job, mission and responsibility to you the Land holders and the wider DAO.

We have zero plans for future Land Sales, outside of some discussion about how best to approach it when the time is right.

#

As I sit here today, the best thing we can do is allow the dedicated Illuvium Zero Team to ensure the Beta Build of the game delivers to expectation.

#

The Illuvium Zero Team are effectively working in silo from the wider teams, head down and working day in and day out to move to the Open Beta Architecture which integrates with the wider interoperable games universe.

merry edge
# cyan bone The Illuvium Zero Team are effectively working in silo from the wider teams, hea...

Thanks@cyan bone! Seriously it's been a very very long wait... Kieran and others should somehow make the land owners have a way to get more from the land to compensate what we were promised I also bought a Megacity 16 months ago waiting for it to be developed adn paid way over the bid to get all the lands together.... Promises are promises..now it's time to put on the big boy pants and keep them.

wary sand
# cyan bone I **absolutely** can understand, I'm a Land holder, I'm a gamer, I'm an investor...

You know... that was a really good response. I can definitely empathize with how it must feel to be part of a studio that is catching so much flak. For what it's worth, I think the employees of Illuvium are overall positive. Shockingly so, at times.

I do agree with you the only real productive path forward is to see how it all plays out and let the team do their best, and hope for the best. MAYBE the time will come where I don't feel like I've been scammed and the "asset" I was promised actually goes up in value from purchase like an asset is supposed to do. How the hell we're going to get T4 lands to 20eth floor price from here, idk... it's gonna take a lot. I have a lot of respect for you considering your reply just now though, I think it was a damn good one.

lethal wyvernBOT
#
DMs are scams

Mods and Team members will never DM you.
Never trust advice or links received in DMs.

Beta access, giveaways, and promotions are not given out via DM. Scams are designed to trick you into installing malicious software to gain access to your wallet or to convince you to enter your seed phrase into a website. Never give your private key (12 to 24-word seed phrase) to anyone.

Support is not provided via DMs

Support is handled publicly, or in threads within the Illuvium Discord. People offering support via DM are scammers.

cyan bone
#

We do have a deeply technical group of leaders on Illuvium Zero - Johnny (CTO), Theodor (Architect), Julien (Team Lead), Igor (Backend Lead).

We are also continueing to hire for the team to expedite both Open Beta and future feature updates for Zero.

merry edge
cyan bone
#

Let's ensure Land Owners can profit from their Lands and only consider future Land Sales if there is good reason to do so.

wary sand
cyan bone
#

Certainly words hold little water without proof and action.

Leave it with me, I want to look at ways we can do better when it comes to sharing updates (potentially video updates) in a more transparent manner.

radiant sky
#

And more Updates basically won't Change sentiment, very short term yes... but not over a Long period of time.
As you said, without action....

long tendon
broken roost
# wary sand Oh, my bad, but I'm pretty sure that was late too :D. Idk, I'm sure you can unde...

Since this is a buisness, we can probably agree that the only reason to sell more land will be if it becomes profitable. There WAS though another reason to sell more land, which was if the 20k land plots didn't produce enough fuel to sustain the demand. Intrestingly enough this was ''solved'' in IIP39, by contradicting kierans exact words that ''land will be the only soure of fuel'', and allowing DAO to infinitly print fuel if needed.

reef otter
#

Hey guys i can't seem to login to illuvium zero atm just wondering if i need to update first?

mortal surge
long tendon
#

too many acronyms lol

#

i get confused now

mortal surge
#

i mean… what field are you in that corporate social responsibility is your first thought

#

id say stop listening to main stream media so much haha

vivid cipher
vivid cipher
wary sand
wary sand
long tendon
oblique solar
#

why is illvium zero still unable to make money?

#

is this a scam ??

lethal wyvernBOT
#
DMs are scams

Mods and Team members will never DM you.
Never trust advice or links received in DMs.

Beta access, giveaways, and promotions are not given out via DM. Scams are designed to trick you into installing malicious software to gain access to your wallet or to convince you to enter your seed phrase into a website. Never give your private key (12 to 24-word seed phrase) to anyone.

Support is not provided via DMs

Support is handled publicly, or in threads within the Illuvium Discord. People offering support via DM are scammers.

snow river
odd bone
timber glacier
# odd bone hi can I ask why do you need so many material labs?

I'm assuming chances of finding blueprints in Open Beta will be pretty low, so more labs gives more chances of finding something.
For the Alpha it's pretty unneccesary, I just built it up to see how many I could fit on a single plot (and have the resources to run daily).

sharp elk
timber glacier
radiant sky
timber glacier
vivid cipher
hearty cradle
#

im sorry land holders

slim wigeon
hearty cradle
#

its gonna be okay

#

ish

#

👀

cyan dew
hearty cradle
tardy falcon
#

Barren lands with no returns to date... wonder if the fuel/bp production/sales will end up outperforming other returns in the franchise 🤔 That would be a def polar shift.

timber glacier
little moon
#

Any news on the minting window?

hasty topaz
#

Yup guys any news when is it going down

vivid cipher
#

No date has been shared yet. @hasty topaz @little moon

worldly flume
#

After i find all 5 biodata, should i sell the scanners?

amber atlas
#

Howdy folks, back from leave and follow up self imposed blackout for a week while I caught up on everything.

pearl dagger
worldly flume
pearl dagger
#

If you do remove it, be sure to build any data banks you'll want - you can't build them without a scanner

amber atlas
#

Here's my little summary on Zero:

  • Beta development continues and the tech is really solid, really impressed by what he Theodor (client design) and Igor (backend design) have done under @spring mist's guidance... a few new hires will keep delivery speed high

  • @grizzled jay has fully taken over as lead designer, allowing Zero to get heaps of attention from a design and balance perspective (don't worry I still stick my nose in often)

  • We can look to move Minting Window to be earlier rather than later, no need to wait until just before Open Beta

  • Discussing with <@&1107754494466469919> some ideas to give Land Holders more rewards between now and release

marsh sage
oak solstice
#

Thanks for the update Johnny. Wen more @amber atlas videos? Atlas_Love

oak solstice
amber atlas
oak solstice
celest wagon
fervent slate
amber atlas
#

Man I know where I should come if I need a positivity injection 🙂

bitter phoenix
neat zenith
#

how to reduce market transfer duration?

reef vapor
#

yo guys is the minting window open?

bitter phoenix
hearty cradle
bitter phoenix
hearty cradle
#

i dont see skins for ranger and mozart gonna sell well

#

they are too small next to illuvials on arena

#

and OW is single player

trail forge
#

Battleboard skins can be pretty nice though

hearty cradle
#

now the leak confirms it

trail forge
#

For those into skin buying

hearty cradle
#

one of the reason i sold my plots last year

#

battleboard should sell better

bitter phoenix
hearty cradle
trail forge
trail forge
#

Well you have your home board where you spend planning phase and then when a round starts you either travel to someone elses or someone else travels to yours

iron veldt
#

hype news for landowner’s finally Pho_Grr

timber glacier
#

think character vs. screens in fighting games

timber glacier
# hearty cradle ur reaching

Think about it some more.
If everytime an arena fight ends and you see two identical rangers on the endscreen, eventually a lot of players will want to customize their look just to stand out.
Not saying it'll raise the prices of skins a lot, but it'll at least give more incentive to customize.

If it remains as is, where you barely see the armor at all, then skins aren't going to be interesting at all.

hearty cradle
timber glacier
hearty cradle
#

people not gonna remember the rangers. they gonna remember the illuvials

timber glacier
#

Wouldn't that be a little more incentive to skin your armor?

bitter phoenix
hearty cradle
#

its a single player

#

people buy skins to flex

bitter phoenix
#

I’ve never played a game that had cosmics that I played without putting on skins

bitter phoenix
#

They will play arena with skins too

timber glacier
#

I'm hoping we'll get more chances to show off stuff like this, otherwise it's just going to be a huge missed opportunity for the game

bitter phoenix
timber glacier
#

Depending on just how expensive it is though, some will opt for the cheaper ones just to not have the default

bitter phoenix
hearty cradle
#

there is an exception tho
genshin impact waifu

bitter phoenix
timber glacier
# hearty cradle Looks good

probably has the same issues as health bars on the sides of the arena, but one could easily make a similar screen as an overlay before and after the fights

radiant sky
sharp elk
iron veldt
sharp elk
iron veldt
#

🤣

sharp elk
sharp elk
iron veldt
#

i was top 150 Fiora in EUW

sharp elk
iron veldt
#

😅

#

just wanted to say that i also played a lot of time in this hellish game

sharp elk
iron veldt
mortal mural
mortal mural
fervent slate
#

Can I have more than one of the same Blueprint on more than one piece of land, but only one can be Minted?

amber atlas
#

you can get one of each per land plot, and you can mint one of each per land plot

neat zenith
#

just realized, if i transfer a land from my wallet to another wallet and use another account to play on it, everything gets wiped 😅 GG

neat zenith
#

yes

fervent slate
cyan bone
amber atlas
#

In open beta only XP and Data Items (BioData, Unminted Blueprints and Facts) get wiped. Structures and Resources will persist.

#

Credits and Builders will probably be account bound, they won't be wiped but they won't be transferred. This is not locked in, Dmitriy is working on it and we will get community and council agreement via ICCP.

radiant sky
barren lotus
radiant sky
sly folio
iron veldt