#unofficial-setup-help

1 messages · Page 127 of 1

rocky dust
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That seems to have worked. Last night my player was able to log in and move between servers without issue. When I finally went to bed he had been on for several hours playing.
Thank you so much for your help.

hasty valley
#

yeah they added the ability to put it in dynamic config, kinda like ASE 356.11 added it to INIs but now there's no need to restart for it.

distant hearth
hasty valley
#

yeah, that's what i said

distant hearth
#

oh i misunderstood sry

hasty valley
#

no worries bro

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off to enjoy the event, keep survivin'!

fickle basin
#

Hi, if I don't use dynamic config, what do I do?

distant hearth
fickle basin
sweet rapids
#

surely there is a way? that would be bs

distant hearth
#

give it a few hours , id bet someone will make a file an link to it,
im off bed soon and busy till the weekend, if no ne has by then i will do it

fickle basin
#

they really did some shit again

distant hearth
#

a lil, but its actually better, gives alot more options
can also change it when ever you want through out the year , meaning u can make ure own special colour events.
its apain to understand first time around but once u know how its easy an gives alot custom options

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hosting a file on github is free, so id bet there will soon be mutiple links to custom colour sets ,

wise kindle
#

I been asking for this since the beginning of ASA. If it works as intended its awesome.

distant hearth
#

the fact can change % too is amazing, if it works

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maybe black n red , coz why not 😛

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all candy, no problem

wise kindle
#

Im gonna have a Deadpool month and a Spiderman week and a Ghostrider Absolute black weekend.
The possibilities are endless!

fickle basin
#

The problem is that I don't have a dynamic config. Can I just put the colors? Or should I also set the game.ini breeding parameters?

wise kindle
#

Everyone can add dynamic config.

distant hearth
#

u just ignore the other parameters an use just the new settings listed in the patch notes

fickle basin
#

If I don't define the other parameters, will it keep those from my game.ini?

distant hearth
#

breeding paramters have nothing to do with the colour sets but can also be done via dynamic config if u want change them

distant hearth
fickle basin
#

ok it's simpler than I thought then, I didn't want to redo the whole config

plucky wharf
#

Is this something that you can put in one of the ini files, or do you need some sort of file hosted somewhere? I feel like I'm missing a step somewhere

devout rampart
#

hi, someone knows if the 56.13 finally sreamline halloween content into the core map? I really like to remove the mod.

sage surge
#

Has anyone tried the turkey trial mod from last year? Anyone know it will work?

wise kindle
wise kindle
devout rampart
sage surge
#

Cool, no idea why Wildcard isn't using it again this year and just telling unofficial to do a custom color set.....

wise kindle
devout rampart
wise kindle
last magnet
#

hopefully they do the same for the rest of the color sets, I think it's to keep the command lines from getting ridiculous

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I have like four colorsets in the command line alone (Easter, Halloween, Pride, & Olympics)

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and my commandline is LONG

distant hearth
olive talon
distant hearth
olive talon
#

oh I misread that buuuuut like

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Running the events at the same time is scary 😂

native wave
#

don't run Wintersday on Aberration though due to raptorclaus

olive talon
#

Winter event hates ab, only spawns raptorclaus on the surface

last magnet
native wave
wise kindle
#

205 mods? Did I read that right? Holy shit.

distant hearth
last magnet
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yep

distant hearth
wise kindle
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I have 35 and thats too many lol.
More than that and its not Ark anymore.

olive talon
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I have 23-25 pending events 😭

last magnet
#

I have a lot of critter mods

distant hearth
#

i have 6 an its prob too many lolz

last magnet
distant hearth
#

i cant be arsed with the constant update headaches,
towards the end of ase wud run 15-25 depending on server though, more than that an i cudnt be arsed deal with it

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command line wise though, really no need to complicate it unless running a cluster from the same .exe which with the price of storage now days is just insanity

last magnet
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this is basically a souped up SP game, since SP is a mess and I like building

distant hearth
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seesion name, port, rcon port, max player count, cluster info , no battleye shite, mods , bout all u need really

last magnet
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yup that's what I have in there

distant hearth
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this is the simplest form i tell people to use when they having isues , get server working simple then once u can join it fine add shit ,
Start ArkAscendedServer.exe TheIsland_WP?SessionName="my server name" -port=7778 -winlivemaxplayers=10

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tbf u cud just use session name an port , infact can even set session name in ini lolz , but i prefer to have it in command line so i know what each command line is for

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you can run a server off just this , Start ArkAscendedServer.exe TheIsland_WP

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set session name in ini an it default to 7777udp for first instance of a running server

rocky meadow
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how do i add the event colors to my private server?

distant hearth
native wave
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I have 22 mods on my most modded server...205 is insane

celest halo
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Think most I had was 10 mods and that went back down to 9 after removing fear, for ark 205 is kind of crazy

native wave
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I had maybe 120 on kerbal space program....and I quit due to all the updates breaking my game

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just asking for trouble with that many

celest halo
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On Minecraft I run 260 to 300 mods lmao, ark anything thing over 15 I think is a lot

olive talon
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I like our 23-25 mods, I keep trying to shrink it but we're pretty steadily staying at those numbers lol

drifting dawn
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Can anybody help me on putting turkey colors on my server? I put the colors names as they said in the command line (as other events), but it didn't work. Should they be in another place?

plucky wharf
drifting dawn
#

thank you though

plucky wharf
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You're welcome. Guess they're really pushing people to Nitrado. Want dynamic colors on your private server not through Nitrado? Install a web host service and expose it to your servers!

distant hearth
wise kindle
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Tbf in ASE Nitrado console you could even run dynsmic colors. So it that area its a huge improvement.

distant hearth
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if anything it pushes people to learn how server works an get away from shitrado

plucky wharf
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My guess is they will, exposed internally to their customers

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And yeah - had a nitrado server with some friends and it completely corrupted our game and all the backups

distant hearth
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no lolz, its a file anyone can host , github is commonly used as its free

wise kindle
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Wait, this system in ASA doesnt need a site. Its just an ini entry.
In ASE you needed the site.

distant hearth
#

read the links i gave an it explains better

distant hearth
wise kindle
distant hearth
wise kindle
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You link the color names directly in the ini.

plucky wharf
# distant hearth read the links i gave an it explains better

The file must be hosted on a web server (e.g.: IIS on Windows, Apache etc...) using the HTTP protocol (HTTPS is not supported) and the .ini file extension must be exposed as mime type as text/plain. It cannot be directly linked using a system path.

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That's from the link you provided

wise kindle
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Thats for ASE

plucky wharf
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Is there a different link for ASA?

distant hearth
wise kindle
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Is just add the ini with accurate color names.

plucky wharf
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Because that page is set up for both ASA and ASE, and isn't currently showing a difference

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OK, so if it can be added to the ini - which one and under what section?

wise kindle
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Its not updated for the ASA update.

distant hearth
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becuas ethe way u do dynamic config file in asa an ase is same, only differnce i know is asa will accept https

wise kindle
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v56.13 - Minor version for Servers - 11/26/2024

  • Fixed the inability to weight grapple creatures
  • Added server config to temporarily disable the Tek Railgun on PVP servers. (Now disabled on Official PVP servers) -DisableRailgunPVP
  • Turkey Trials themed event colors enabled on Official Servers

Dynamic config custom colorsets

  • The colorset can be defined with: DynamicColorset=<comma-separated list of color names>
    • e.g DynamicColorset=Red,Magenta,DeepPink,Lavender
  • The color names must be -exact- accounting for special characters and spaces
  • DynamicColorSetChanceOverride=<0.0-1.0> for overriding the chance of the colorset being applied
    • If you don't have this set, default is 0.25 (25%)
  • Updated Turkey Trials colorset: LightYellow,Yellow,Custard,GreenSlate,Sage,DarkTurquoise,Orange,Coral,DragonFire,Glacial,Teal,DragonGreen3,DinoLightRed,LightRed,Vermillion,DarkMagenta,DarkViolet,LemonLime
distant hearth
wise kindle
distant hearth
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thats even better

wise kindle
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Its alot less stupid this way.

drifting dawn
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So i just need to add the colors to my .ini file?

distant hearth
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test it asn see in gus ini

plucky wharf
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So, that's EXCELLENT news that it can be added to the ini. WHich one - game.ini or gameusersettings.ini?

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gus - thanks

distant hearth
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it'll be gus id bet , if no worky try game

wise kindle
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I think its GUS but dunno, cant test cuz I dont have the update yet.

plucky wharf
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I do, just trying to figure out which section it should go in.

distant hearth
plucky wharf
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[/Script/ShooterGame.ShooterGameUserSettings]
[ServerSettings]

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Ahh, OK. Was wondering because there are three other "dynamic" configs in the SGUS

distant hearth
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DynamicColorset=LightYellow,Yellow,Custard,GreenSlate,Sage,DarkTurquoise,Orange,Coral,DragonFire,Glacial,Teal,DragonGreen3,DinoLightRed,LightRed,Vermillion,DarkMagenta,DarkViolet,LemonLime
DynamicColorSetChanceOverride=1```

in theory wud make every dino event coloured
wise kindle
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The heck was that

distant hearth
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default for overrride is 0.25 so 1/4 of the dinos get a chance at colours , being able o 100% them is cool

plucky wharf
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Gonna find out here shortly

wise kindle
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With Turkey Trial colors its gonna be hard to tell. They are usually so poopy.

plucky wharf
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Hmm. Well, I can update to black & white and see what happens on a dino wipe

distant hearth
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hell as a test set this ,

DynamicColorset=yellow
DynamicColorSetChanceOverride=1```
dino wipe an every new dino shud be yellow lolz
wise kindle
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Yellow, caps matter if I remember correctly

distant hearth
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im forever doing lower case ,
true instead True etc

wise kindle
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Lol idk I just read it makes a difference. I havent tried it with lower case before.

robust nymph
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Are we able to use the Turkey trial mod to make it an actual event like last year's? That'll work yeah?

distant hearth
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dynamiccolorset=yellow
dynamiccolorsetshanceOVERRIDE=1

WUD WORK oops caps

wise kindle
distant hearth
robust nymph
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Sweet. Players want an proper event, not just colours.

wise kindle
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I miss my test map. But if I put up yet another map i think my partner will kill me.

distant hearth
silent yoke
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does anyone know how can i put a command on client side every time that someone joins to my server?

wise kindle
celest halo
distant hearth
plucky wharf
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Oh, I'm hosting my own servers so I can test easily

wise kindle
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Sounds good.

plucky wharf
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Just did the dino wipe so we'll see, thought I'm gonna miss that 170 fire wyvern...

distant hearth
wise kindle
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Yeah but after 22 maps go up, you just really dont want anymore lol.

celest halo
distant hearth
distant hearth
wise kindle
plucky wharf
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Does not look like the colors took

wise kindle
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No colors?

plucky wharf
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I set to DarkVIolet,LemonLime and override to 1.0. Getting spawns without those colors

wise kindle
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I hate WC.

distant hearth
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give it 5 mins see if there just weighted wrong, or cheat slomo 100 to speeed up an check ,

dam it i might get up an test it, tempted lol
try game.ini too just incase, wud expect it to be gus though

celest halo
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I'm on holiday so probably won't even enable the colors on my servers

plucky wharf
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I did a dino wipe, Willz, and watched them spawn in.

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Technically, I shut down the server, updated the file, started it, logged in, then did the dino wipe and waited

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Moving them to the SGUS section

wise kindle
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I really want to sue WC for all the man hours Ive wasted trying to decipher their shit, or the lack of information about their shit.

plucky wharf
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So I'll play around with settings. I guess that's the only choice I have if I want to participate in event stuff moving forward. Seems like they're punishing us for not wanting the events exclusively in Club Ark

broken plank
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Did they nerf Rhynio? Seems I can't shoot when controling it anymore

wise kindle
distant hearth
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kk im dumb as shit , booted main pc, forgot there was an update , gonna be atelast an hour before i get them downloaded oops

celest halo
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Lol, yeah nothing for colors will work without the update

wise kindle
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I actually had Halloween colors running long before the event was updated with ActiveEvent=FearEvolved

wise kindle
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We had skelly dinos in October 2023 when they skipped the event.

distant hearth
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4mb downoload ftw, its on a go slow atm due to the bad weather we had , underground dsl connection , when it rains a lot , speed drops from 10mb to shittier than a pig with the trots

wise kindle
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If only I had solid power Id have your options.

distant hearth
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my power good lolz, maybe once a year get an issue if that lmao ]

wise kindle
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Lost power for 5 days so far. But got tearing interwebs lol.

distant hearth
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usually if power drops its for like a minute becuase a dumd swan flew into the main line an cooked itself

wise kindle
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Yeah mine flickers alot too. I have every on UPS.

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That poor burb

distant hearth
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lolz

balmy gazelle
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Anyone figure out if you can add the event colors straight to GUS on unofficial ASA or do I have to figure out how to do the dynamic config crap?

silent yoke
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Anyones knows a way to modify client stuff when someone joins to my server? For example graphics? Like put a command to change their graphics

distant hearth
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6% d/l so far ... i might still be awake in an hour lmao , fresh start command an ini files written out to test once it done

plucky wharf
# silent yoke annyone?

No idea if it's possible. Sounds like a server pushing stuff to the clients is a malware vector

silent yoke
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😂

distant hearth
silent yoke
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That’s because I got a friend with a console, and I gotta do some stuff to improve his performance

silent yoke
distant hearth
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never tried it just rem i think it was bee saying there was amod for it

wise kindle
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Simple Performance Mod?
Works pretty nice. I have it on all my maps.

hot glacier
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So we don't have colors in nitrado, right? we don't have launch parameters

celest halo
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It's not a launch parameter

distant hearth
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yea that sthe one snow , or i just found this one, Automatic Commands!
worth trying an see @silent yoke

distant hearth
drifting dawn
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is there any color command for events working currently? since turkeytrial is indeed a trial lol

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the other events no longer work for me

harsh forge
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Wildcard.. I understand you didn't have time to program this color set into a single command.. fine. Can you just provide us the color sets you are using on official?

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Has anyone decyphered this yet?

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smh

slow ginkgo
drifting dawn
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tried it on both inis

slow ginkgo
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excellent

lone lodge
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Can someone explain this error when trying to update? 11/26/24 19:22 [API][warning] Ooops you are early, the cache has not finished cooking yet! Cache files usually take 10 minutes to be ready after an update. If more time has passed please contact developers.?

digital fox
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So will the event colors show up natural as well or are they only available during an event? If so I might have something for someone to verify on another server on unoffical.

fierce timber
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So where do you put the dynamic colorset line? Game.ini? GUS.ini? WC was super vague about important stuff as always, lul.

digital fox
fierce timber
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I only have the previous event options to select for event colors in server console.

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No "custom" choice

digital fox
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okay, gotcha. I am running unoffical on our own server here, so I am able to edit my batch file to start the server with that setting typed in manually.

fierce timber
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Ah, I see. The server I help manage is via Nitrado.

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Was hoping it'd be a simple thing like the previous events, but of course WC has to botch yet another thing by thinking it was smart to somehow try and plan to make longtime events only be for club ark, and then can't put out the full event for the actual main game.

quick silo
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ok so the way I am reading this I set the DynamicColorset in the Game.ini and then put ActiveEventColors=custom in the command line when starting the server. No need for a Dynamic Config. that wrong?

fierce timber
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Guess the server isn't getting any Thanksgiving colors due to lack of info on WC's part. Unless Nitrado server console itself potentially puts out an update to include it in the event color dropdown box selections.

digital fox
hot glacier
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in Nitrado it doesn't work like that, it's proven

digital fox
hot glacier
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but well, they told me that Nitrado already has the information that WC has given them and "soon" they will add it

slow ginkgo
digital fox
slow ginkgo
balmy gazelle
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I tried adding to GUS with no luck, please let us know if it works in Game.ini haha

tawdry cairn
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I have a problem whit the zeppelin on non official server, the zeppelin dont spawn and i dont have it on my inventory anymore

slow ginkgo
digital fox
slow ginkgo
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my understanding is glacial is now a base colour?? could be wrong

balmy gazelle
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Still not getting colors to activate on ASA servers using just game.ini and commandline. I'm testing with just yellow and 100% spawn and I'm getting nothing. =/

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Looking like it's definitely the DynamicConfig thing

latent quartz
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Anyone have the discord server link for the ludopark casino mod group? Seems like a good mod for an economy and I got some questions on fine tuning it… thanks in advance if someone can invite me

plucky wharf
balmy gazelle
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I would really love if someone would explain a little better how to do the dymanic config thing. The wiki just says "You have to host a file online 🤡 " and then the one youtube video I found was for a nitrado server only and it's like "use this website to host the file" and it's like $25 a month. -.- lmao

static onyx
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where do we paste -serveruseeventcolors in nitrado servers

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jesus

tepid berry
balmy gazelle
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Thank the lord lol

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Idk why they have to make it so damn difficult, even the dynamic config is just an INI file anyways, let us do it all in the normal ini files where EVERYTHING ELSE IS lol

plucky wharf
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Where is it configured? I can't get it to work on my private servers

static onyx
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wait so it just goes into the regular ini in nitrado now?

balmy gazelle
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They just released the new patch notes family

plucky wharf
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Oh, nice!

tepid berry
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Yep, new version just dropped.

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You put the new flag into your startup batch/cmd file

balmy gazelle
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-ServerUseEventColors
I assume that's a command line argument

plucky wharf
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Well, it's a start.

balmy gazelle
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Gotta love when they don't even say where to put things either, gotta play guessing games with the 5 places to put config settings lmfao

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At least say "Use X as a command line argument" or some shit

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zero help

static onyx
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wait so.. not even where, could be in game.ini

tepid berry
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Honestly, I'd suggest if you're serious about running an unofficial server yourself, that you set up dynamic configs anyways -- it allows you to adjust rates on the server without a restart.

graceful gyro
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damn with -ServerUseEventColors does this mean that when turkey event is over we have to use dynamic config instead of just using something like -TurkeyColors like with previous event color options?

tepid berry
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@graceful gyro more than likely, yes

balmy gazelle
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I run a small cluster which is how I prefer it. I don't make changes anyways unless I need an update which takes the servers down anyway lol

graceful gyro
#

f

tepid berry
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The -ServerUseEventColors is likely just a helper shortcut that internally sets it up to use the official dynamicconfig.ini for the color stuff

plucky wharf
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And given that the halloween colors was in the launch agruments, I'd say your command line/batch file

balmy gazelle
tepid berry
balmy gazelle
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"You just host a text file on a web server" wow thanks, wiki page lol

static onyx
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i mean im ngl i have nitrado and i just saw a glacial blue bodied reaper after restarting my server without any edits

balmy gazelle
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You gotta remember, to some people this is a hobby. Not their jobs too

graceful gyro
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so basically, the best way to do it that's free would to make a github account

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and then upload a txt file on there with everything u want

balmy gazelle
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Got that far earlier when I tried. xD When you say "everything I want" that's literally the ini, right?

graceful gyro
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if u need more deets i got em but it shouldn't be too difficult for a beginner

tepid berry
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Literally that's all it is, It's just a text file that the server reads every hour to update the rates.

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And there's literally only like 10 total things you can change in that file.

graceful gyro
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by "everything i want", i just mean add in anything to the ini file that you wanna add

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u can, of course, edit it on github at any point in time very easily

balmy gazelle
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I can't post a picture in here? Lame

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There is no "upload file" on github

graceful gyro
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gotta create a project first i think

tepid berry
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so find the web_api page on ark.wiki.gg - and look for "dynamic configurations" that lists all the urls (since I can't paste links)

balmy gazelle
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Is it Repository? Codespace? Gist?

hot glacier
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That parameter doesn't work in nitrado either, right?

graceful gyro
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repository

plucky wharf
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Well, gonna have to research all of that now. If I'm gonna set up a dynamic config file, I want to make it as functional as possible

graceful gyro
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pretty sure you'll need to make it public so ur servers can see it

balmy gazelle
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Yaramos we're going over it right now, the big brains are helping me xD

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Okay I'm adding a repository with my server name and making it public

tepid berry
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arkdedicated.com/dynamicconfig.ini -- has the dynamic config - you host it on a web server, and then use the customdynamicconfigurl="yourwebsitehere/dynamicconfig.ini" in your launch params

balmy gazelle
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hmm, that arkdedicated link didn't work for me. One moment

tepid berry
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From that point on, it just reads that file - if you change the parameters in the file, every like...15 mins or an hour or something, it updates it and live-reloads the rates

plucky wharf
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RIght. I want to figure out what can be in there, so I'll research and get to work. I know a few devs that can help me make sure github is set up right.

balmy gazelle
tepid berry
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add https in front of it captain

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The bot deletes URLs here because it's f**** stupid

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so I can't actually link the full url

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And I'm an idiot - because I linked the ASE dynamic config too

balmy gazelle
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I tried https and http, it's not giving me a return, so weird

tepid berry
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arkdedicated.com has existed since the release of ASE, I promise you it's a thing.

balmy gazelle
#

Are you in UK?

tepid berry
#

US

balmy gazelle
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I can't even google it, this is so weird lmao

graceful gyro
balmy gazelle
#

wtf chrome

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Let me try internetexplorer

tepid berry
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It's not a website. There's nothing at arkdedicated.com -- There are other stuff there, like files and configs. -- but not a presentable website.

last magnet
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it's not viewable but it hosts files

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the links are on the official wiki

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links for the dynamic config files for regualr/smalls/arkapoc

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^ that too, the banlists too

tepid berry
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Yeah, I use that one - I merge official banlists with my own banlists.

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Keeps the riff-raff out.

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RIP

balmy gazelle
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Okay ran into another problem, the wiki says dynamicconfig only accepts http but github is only https or ssh..thoughts?

graceful gyro
#

seems the dynamic config gets checked every time the server autosaves

low walrus
#

hi there i have a question concerning
TamedDinoResistanceMultiplier=
did wildcard remove this settings ?

tepid berry
#

It's not confirmed that it works on ASA though, according to the wiki.

low walrus
#

it was months ago , but i took a break and now it seem that it doesnt anymore

tepid berry
#

There are other ways to accomplish the same thing, like Game.ini's PerLevelStatsMultiplier

low walrus
#

isnt that individual settings ? like per dino

tepid berry
#

It's across all dinos. PerLevelStatsMultiplier_DinoTamed[8]=2 -- would basically do the same thing for tamed dino damage.

low walrus
#

interesting

tepid berry
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You put that in game.ini under the [/script/shootergame.shootergamemode] header

low walrus
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so if i want 50% less Melee damage i do PerLevelStatsMultiplier_DinoTamed[8]=0.5

tepid berry
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So the default for tamed creatures is 0.17 according to wiki

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so do something like 0.08

low walrus
#

ooh i see

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anyway to make Wild health higher then tamed health?

tepid berry
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It is by default I think, attribute 0. So PerLevelStatsMultiplier_DinoTamed[0]=0.2 is the default.

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PerLevelStatsMultiplier_DinoWild[0]=1 -- so wild dinos are set to 1, tamed dinos are set to 0.2

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That's the default for health, at least.

low walrus
tepid berry
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If both tamed and wild were lvl 150, the wild would have more health than the tamed.

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So it's kind of yes on both.

low walrus
#

ill test this ! thanks to you aloooot

tepid berry
#

You can change stats of players, tamed dinos, and wild dinos this way, including weight, torpor, speed, melee dmg, food, water, oxygen

#

wiki.gg under 'server configuration' page, in the section "perLevelStatsMultiplier" -- there are generators online you can use too

low walrus
#

torpor never worked for me 😦

tepid berry
#

Some stats are weird like that. Kind of the nature of wildcard's beast.

low walrus
#

thanks alot friend !

balmy gazelle
#

This is ridiculous. Ark requires HTTP and every single host site now requires HTTPS

tepid berry
#

Yeah. I feel that.

balmy gazelle
#

How did you get around it? What are you using to host your dynamicconfig ?

tepid berry
#

I've got an ...advanced... configuration, with a reverse proxy and multiple web domains in front of it, so I had a little more tooling at my disposal - I don't have a simple answer for that one just yet.

#

python -m SimpleHTTPServer 8000 might be one way

balmy gazelle
#

Okay, anyone around here a casual running a simple unofficial dedicated server that figured out how to do a dynamicconfig using a hosting website?

tepid berry
#

@balmy gazelle are you running a windows machine for the ARK server? Can you run batch commands and stuff on it?

balmy gazelle
#

Basically my servers are run on my old gaming pc with 128gb of RAM using just STEAMCMD and portforwarding and a loopback for myself. Then just .inis and bat files for config. That's all, simple stuff. D=

tepid berry
#

So install python on that machine, make sure to add it to the PATH (it's an option in the installer) - then write a text file with file extension .cmd in a separate folder of its own, and have it run python -m http.server 80 -- and put your dynamicconfig.ini in the same folder as the .cmd file. Run it, and it should give you a web server at 127.0.0.1 -- don't port forward it, your servers only need to see it internally.

#

Then you should be able to reach it at 127.0.0.1/dynamicconfig.ini

balmy gazelle
#

Okay doing that, I have minimal experience with Python from work so let me try that

tepid berry
#

Does the bot delete pictures here?

balmy gazelle
#

It won't let us post pics

#

Want to go to DMs?

#

I'm installing python to path now

tepid berry
#

If you need it, I wouldn't mind helping you out sure.

balmy gazelle
#

Let me take a swing with this and I'll let you know!

#

Oh dumb question, you said 127.0.0.1 and I know that's like "home" ip but, does it matter what IP my gateway is at? Or will it always be that home address no matter what my home subnet is? Sorry for dumb question

tepid berry
#

127.0.0.1 is a special address that is always the machine that you're on.

balmy gazelle
#

Oh cheers

plucky wharf
#

Yeah - 127.0.0.1 is a loopback address, meaning it only goes back to itself.

balmy gazelle
#

Oh I'm dumb

#

All this time I misunderstood that lmao

#

I thought it referred more to like, a default IP on routers/gateways and I was like "Weird, I've never seen that as a gateway IP" xD

#

derp

plucky wharf
#

Nah, it's ok. It goes against what most poeple know about IP addresses.

tepid berry
#

You generally also only want to expose things that are absolutely-needed to the external internet. There's not a question of IF there will ever be some exploit, but when. So best practice is to not allow anything out and work with it locally to the cluster.

balmy gazelle
#

Okay got the ini and .cmd in a folder, ran the cmd and it says serving http on port 80. Added -UseDynamicConfig to .bat, and CustomDynamicConfigUrl=dynamicconfig.ini in GUS. Going to start up one server and see if it pops with all yellow colors after a dino wipe

#

Oh snap, my python .cmd just read the access to the ini

#

hopefully this works bros!

tepid berry
#

Did you copy the dynamicconfig.ini from the official ark URLs and then modify it to your liking?

balmy gazelle
#

Oh I just created a new text file with file extension .ini and only did the 2 color changes I wanted in there for now to test... will that not work?

#

My dinos are pure yellow!

#

We have a winner!

#

ThantiK, I owe you a beer, or a Mt. Dew, or a water, or whatever you drink, my friend

tepid berry
#

So set that batch file to start up when the computer starts up, and you're golden.

#

You can link all of your cluster to that one file too - and control colors/rates across the whole cluster.

balmy gazelle
#

One more question, if I don't have a setting in the dynamic config, it'll just default to reading my GUS.ini and GAME.ini, correct?

tepid berry
#

Yeah, I believe that's the case.

#

Actually really excited about the DynamicColorset stuff, because it means if I wanted to host my own color events, it's easy to mod that file and then dino wipe after.

balmy gazelle
#

Yeah literally every dino on my map is only yellow right now. Kinda the coolest thing

#

Gotta go change it back to 25% and the actual event colors lol

tepid berry
#

DynamicColorSetChanceOverride=(from 0.0 to 1.0) can also be used in that ini if I recall.

#

So you can 100% it if you want, or whatever value in between to set the chance that you get the colors listed.

balmy gazelle
#

Yeah I was doing the 1.00 in order to test, that's why every dinos was pure yellow haha. Going back to .25 which is default

#

and of course the true colors of the event

tepid berry
#

Good stuff, glad I could help. 🙂

balmy gazelle
#

Can't even post the discord gifs in here lol

#

Sad

low walrus
tepid berry
#

I mean, you DO get 72ish bonus levels

low walrus
#

i did PerLevelStatsMultiplier_DinoWild[0]=2 PerLevelStatsMultiplier_DinoTamed[0]=0.001

tepid berry
#

in game.ini?

low walrus
#

yes

#

health increased so it work , but tamed increased more somehow

tepid berry
#

So there are some other ones to test potentially: PerLevelStatsMultiplier_DinoTamed_Add[0]=0.14
PerLevelStatsMultiplier_DinoTamed_Affinity[0]=0.44

Sorry, I've never done what you're trying to do directly. So I don't have direct experience with which one you should use.

tepid berry
#

I wonder if the best it can do is just stats equal to wild.

low walrus
#

im running some test atm with settings you just told me

#

well i think im asking something impossible XD

#

sorry my friend

balmy gazelle
#

Can you do negative adds and affinities? xD

#

tamed add=-50 lmao

low walrus
#

let me try but i doubt

trail egret
#

Why do I crash whenever I join ad and cen and can’t get back in in tell someone kills me just to crash again

tepid berry
trail egret
#

It would happen on ad when it first came out I couldn’t even spawn in it would just crash, but they fixed it somehow and now it’s happening on cen and I’m playing a PvP wipe

real zealot
#

is there an option yet on Nitrado to turn off Fear Ascended while also keeping the mod so players don't lose their tames especially their skins and we can Activate Turkey Trial?

compact goblet
#

do we need to passive the halloween mod or is it cooked into the main game already

real zealot
wise kindle
#

You can remove the Fear Ascended mod, its been baked into the game since like 3 updates ago.

real zealot
wise kindle
real zealot
#

awesome thank you so much!

fluid locust
#

Where do I set the event colors now... Are there none this time??? Unfortunately, since I don't speak English, I would have to translate each comment individually, which would take me many hours to find what I need. Why, how...

#

You can't assume that everyone can speak English... it's really harsh and discriminatory these days...

slow ginkgo
pale python
#

WC moment, make a partnership with nitrado But leave it to the but leaves users for dead

warped portal
#

Hi everyone. I'd like to use DynamicColorset and DynamicColotSetChanceOverride, but i dont understand where exactly to put these options. Do i need to put them in my ini file for dynamic config (where this file is activated by the options CustomDynamicConfigUrl= in GameUserSettings.ini and by the option -UseDynamicConfig for the server launcher.bat) or at the end of the GameUserSettings.ini ? Do i need to put option -ActiveEventColors=custom in the launcher.bat to make it work? anyone have some more accurate informations about all of this compare to the informations given by the patchnote? Thanks in advance 🙂

timid lantern
#

this Xbox here Using Nitrado servers: do we put it in GameIni or GameUserSettings ?? !!! Those are the only 2 options we have 🙂

distant hearth
timid lantern
distant hearth
jaunty vortex
heavy bough
jaunty vortex
#

I'm not sure

distant hearth
heavy bough
jaunty vortex
#

Might not be available on nitrado yet

distant hearth
heavy bough
heavy bough
jaunty vortex
#

Unusually fast for them. But hopefully if the event colour option is generic then it will be easier in future.

hexed isle
#

every time i load into to my nitrado servers it immediately kicks me me out and say network failure message failed to spawn player controller. is there an issue with nitrado right now?

frail crescent
#

Might need an update

hexed isle
#

everything updated

unborn smelt
#

Would anyone be able to help me understand loot quality multipliers? We are having issues with loot quality just being too high at the default. We want to decrease it enough so that a wider variety of loot will spawn and not just the highest on the loot table in red drops.

distant hearth
#

if u want to really fancy you can edit all the loot drops to your wishes but takes abit learning, ark beacon omni app/programme is great fo rthat an the free version has that abilty

unborn smelt
distant hearth
unborn smelt
#

But other vanilla stuff is spawning to high too. It's modded, we are having issues with the Barsboldia/Meraxes saddles spawning/saddle bps to much. These should be known issues to the mod devs bc it's all over their pages but idk if they're intending to fix it or if it's again loot quality issues.

distant hearth
#

if vanilla stuff is fine its clearly a mod issue

#

since you think vanilla is too high aswell, lower ot to 0.4 an see if that suits better, can go as low as 0.001

humble thicket
#

Hello, i have a problem with my serv, i play and After 15-20 min, serv crash and rollbcak, i restart him but change nothing

little heath
autumn eagle
#

Anyone having issues on dedicateds using QoL puller and it saying "Not enough inventory space or weight" when trying to pull to player inventory? Seems to work fine in benches. This happens with empty inventory even when trying to craft small things. This also seems to be affecting when I try to split materials inside of my inventory. They disappear like my inventory is full. However, If I drop my inventory the full amount will be in the bag on the ground. Any thoughts?

humble thicket
#

are turkey trial collours in singleplayer already or do i need to enable a command?

scenic pivot
#

I hosted a server via "host dedicated server" option in host/local

#

I'm trying to connect to it from steam. It says "Unable to query server info for invite", why is this?

olive talon
scenic pivot
#

yes

#

I have the dedicated server running via steam and the client via steam

olive talon
#

Nondedi is super buggy tbh, even on a good day it barely works

scenic pivot
#

Is that not possible?

olive talon
#

It is, it just takes a while to join sometimes

scenic pivot
#

So "host dedicated server" is not a dedicated server?

#

the "Run dedicated server" option. not "host non-dedicated session"

bleak ivy
#

that is a dedicated server but on steam you are better off running it from the dedicated server software.

scenic pivot
#

I need a server to play with my friend, but that doesn't teleport us when we go out of range of eachother

olive talon
#

Oh I misread tbh, but use the steamcmd server instead

scenic pivot
#

Yeah that's what I was gonna do

#

How do I take a save that I played locally and use it on the steamcmd server?

bleak ivy
#

you just move it over. they are in roughly the same spot in the saved folder (best to start the server then replace it so its in the right spot)
if it was singleplayer then your solo survivor won't transfer over properly tho since SP uses local instead of your ID.

#

can just use commands like Takeallstructure and takealldino to fix that tho.

scenic pivot
#

alright

#

thank you

scenic pivot
bleak ivy
#

can right click them on steam, manage, local files.

silent yoke
#

how can i disable pvp between our tribe? This is a pve server but i can hit my friendd and he hits me, also i dont want to hurt my own dinos, is there something that ccan i do?

bleak ivy
#

uh, there is also bPvEDisableFriendlyFire=true
no idea if both work for PvE

dark aspen
#

need good settings for a primal fear modded server

#

anyone got good ideas?

silent yoke
scenic pivot
bleak ivy
scenic pivot
bleak ivy
scenic pivot
#

through steam

#

entering the password and pressing join game

#

because the server doesn't show up in ark

bleak ivy
# scenic pivot because the server doesn't show up in ark

if you are hosting then it'd be in LAN since its in your house DesmoSip

btw, if you are hosting on the same PC then you may get extra issues depending on router settings. if you can see the server (even on steam) then it shouldn't be that tho. (don't quote me lol)

#

I guess that part would depend if steam is showing you the outside connection or the LAN connection Ferox_Think

scenic pivot
#

the server is under LAN. how do I make it public?

#

as in how do I make it show up in the server browser on Ark

#

is there a port that I need to forward?

silent yoke
#

guys i got a bug, i see my friend at the server with level 1 and not armor but he is telling thatt he got a armor and he is level 45, also he is dying because he is cold which make no sense

#

This stared when his game crashes

#

any help?

bleak ivy
scenic pivot
#

7777, 7778, 27015 and 27020?

bleak ivy
#

absolutely no idea lol. never did it before 😂 I only do LAN now, didn't need to at all when I was on xbox.

#

yeah, its 7777/7778 or if you changed it.

#

27015 may also be needed for ASE.

#

@scenic pivot

scenic pivot
#

Portforwarded all of those

#

Server still doesnt work

bleak ivy
#

I said, you are gonna be joining through LAN. port-forwarding isn't your issue.

#

others will need that, you wont. chances are its router settings blocking a loop (if you are hosting from the same PC)

high jacinth
#

I SHOULD be able to run 2 clusters across the internet connectied via VPN as long as they can botrh mount and write to the same SMB share set as the clusteroverridedir, yes?

#

Well, not connect via VPN. The clusters just use the VPN to access the SMB share, but clusters are advertised over the internet, not on a LAN right?

scenic pivot
#

And I have done loops with other game servers, and it worked fine

bleak ivy
#

what does the server say?

latent quartz
#

Does anyone have any mod groups for the astraeos map as I have a lot of questions pertaining to the map and the future of growth of it? Ty in advance

wise kindle
scenic pivot
#

is there a client log or server log that could give me any ideas as to what's wrong?

bleak ivy
scenic pivot
#

yes

bleak ivy
#

what is it?

scenic pivot
#

it says the server starts fine

#

but i cannot connect to it

bleak ivy
#

what is the last message the server gives

scenic pivot
#

[2024.11.28-04.00.00:598][ 58]Set New Years event location: -86711.156 - -171866.203 - 430.878

bleak ivy
#

yeah, the server can't even tell something is trying to join. weird
what does the LAN section in ark say?

#

or does it not even show there? Ferox_Think the only reasons I can think of the server not being joinable LAN wise is
the server not starting correctly or the router not accepting the type of connection.
the server seems to be starting.

#

guess it could also be steam trying to have you join via the outside instead of by LAN.

elfin walrus
#

I'm running two servers on a cluster. But for some reason when I open the second server, it doesn't seem to properly open. It won't show up in the server list but on the Steam server list I can see it. It doesn't show a player count or a map. What could I be doing wrong? This is all selfhosted on an ubuntu VM of mine

#

To be clear, both servers open and work fine. BUT if you open them both up at the same time, the one that is opened second has problems.

bleak ivy
elfin walrus
# bleak ivy could be the ports <:Ferox_Think:761929118757421076> are they using different in...

I have an Alt Save directory for each if that's what you mean. I previously didn't but in the process of trying to fix this, I made one.

#! /bin/bash
./ShooterGameServer "CrystalIsles?SessionName=SuccwiliCrystalIsles?AltSaveDirectoryName=CrystalIsles?Port=7779?QueryPort=27016?ServerAdminPassword=NOTSHOWINGTHIS?AllowCrateSpawnsOnTopOfStructures=True?listen" -NoTransferFromFiltering -AllowFlyerSpeedLeveling -clusterid=MYCLUSTERID -ForceAllowCaveFlyers -EnableIdlePlayerKick -NoBattlEye -noantispeedhack -ServerRCONOutputTribeLogs -exclusivejoin -usecache -game -server -log

#! /bin/bash
./ShooterGameServer "Ragnarok?SessionName=SuccwiliRagnarok?AltSaveDirectoryName=Ragnarok?Port=7778?QueryPort=27015?ServerAdminPassword=NOTSHOWINGTHIS?AllowCrateSpawnsOnTopOfStructures=True?listen" -NoTransferFromFiltering -AllowFlyerSpeedLeveling -clusterid=MYCLUSTERID -ForceAllowCaveFlyers -EnableIdlePlayerKick -NoBattlEye -noantispeedhack -ServerRCONOutputTribeLogs -exclusivejoin -usecache -game -server -log

#

if this looks a little fucked up, it's because it used to be an ASM created thing.

bleak ivy
#

don't the ports need to jump 1? Ferox_Think so it'd be 7777 then 7779.

elfin walrus
#

Ok well, yes. But I didn't realize I didn't change that. I thought I did.

#

I'll change it and come back, but I'm not sure it'll fix it. I noticed this problem on the old versions of this I had too that had 7777 and 7779 for sure

bleak ivy
#

the ports and them being the same install would be the only thing I can think of Ferox_Think I don't know how required different installs were in ASE since I used ASM. they aren't, at least I don't have issues, in ASA tho.

elfin walrus
#

well that makes sense. But if it DOESNT start working, then I'm lost lmao

#

Ok, so the problem is still there

#

Ragnarok opened first, so Crystal Isles shows no map and no players. (not 0 players, literally NOTHING)

bleak ivy
#

yeah, its probably the install location.

#

it should be a simple copy and paste the config, bat, and save once you download the server again.

elfin walrus
#

I'm not quite sure what's wrong though?

#

where exactly am I supposed to put it

bleak ivy
#

its probably the server not following the bat properly because the files are already being used.
so you need 2 different install locations.

bleak ivy
#

when telling steamcmd to install the server you should have put in a install folder Ferox_Think
unless you got it from steam client instead I guess.

elfin walrus
bleak ivy
#

the server files aren't that big should be fine to have 2 or more.

elfin walrus
#

ok so how will clusters work then?

#

I noticed there's a cluster folder

#

Will each server just have it's own cluster folder?

#

nvm

#

I see a guide on how to do it

#

Needs shared cluster dir

#

one for both

rocky portal
#

I run a bunch of unofficial dedicated servers, and I am looking to set up dynamic config. I use ASADedicatedManager. I have the link kind of set up... but it is https: instead of http. WIll this work in the first place? I am about ready to start flipping tables over this.

elfin walrus
#

Crystal Isles opened quicker this time so Ragnarok is the one with no map/players

bleak ivy
bleak ivy
elfin walrus
#

well in this case since it's on linux it's a .sh, but yes. one goes to crystal isles, one goes to ragnarok

rocky portal
#

RIGHT! Ha... its been a rough couple day I mean unofficial LOL

bleak ivy
elfin walrus
#

the setup is the same as windows. I've been pouring over the wiki for stuff lmao. there are some minor differences but not enough to really call it a different process tbh

elfin walrus
#

I've been looking into it

#

I thought it may have been something with multihome, still could be. Not getting anywhere tho tbh

#

I have no idea what's causing this problem but I see some guy had the same issue as me in the past

elfin walrus
distant hearth
elfin walrus
#

Yes. If I have the ragnarok server open and open the Crystal Isles, it won't show up in the Ark server list and if you add it to favorites on the steam server list it shows up but doesn't have any map/player data at all.

#

same goes for ragnarok if I open up crystal isles first

#

both servers work fine if only one is open

#

Both servers have different Install Directories as well now, nothing's changed

#

This is on ASE to be clear

distant hearth
#

makes me think there trying to use the same ports ,
i wudnt expect to see quotes around one section of the script , i dont 100% know if its the issue though , more familiar with asa and know nothing about linux

try this ,

./ShooterGameServer CrystalIsles?SessionName=SuccwiliCrystalIsles?AltSaveDirectoryName=CrystalIsles?Port=7779?QueryPort=27016?ServerAdminPassword=NOTSHOWINGTHIS?AllowCrateSpawnsOnTopOfStructures=True?listen -NoTransferFromFiltering -AllowFlyerSpeedLeveling -clusterid=MYCLUSTERID -ForceAllowCaveFlyers -EnableIdlePlayerKick -NoBattlEye -noantispeedhack -ServerRCONOutputTribeLogs -exclusivejoin -usecache -game -server -log```
this server will need ports 7779 udp, 8000udp and 27016 udp forwarded in windows vm firewall , your router and quite psssibly through linux aswell . 
im unsure how linux handles port forwarding .
try with just that one map first , once it shows in game and you can join it properly , search for it on battlemetrics website and look to see what port the server is actually running, hopefully its 7779 
Then that confirms the server is reading the script correct on startup
#

side note , prety sure -usecache, -gameserver and ?listen are no longer needed or used , you wud have to check on that, but the server will ignore them if not using aslong as the format is correct

elfin walrus
#

So that port issue was already fixed. When I sent my original config, I DID have a problem with one server was using 7778 and another 7779 instead of 7777 and 7779.
Here are my current files:

#! /bin/bash
/home/gameserver/Documents/ArkServer/Ragnarok/ShooterGame/Binaries/Linux/ShooterGameServer "Ragnarok?SessionName=SuccwiliRagnarok?AltSaveDirectoryName=Ragnarok?Port=7777?QueryPort=27015?ServerAdminPassword=REDACTED?AllowCrateSpawnsOnTopOfStructures=True?listen" -NoTransferFromFiltering -AllowFlyerSpeedLeveling -clusterid=REDACTED -ClusterDirOverride=/home/gameserver/Documents/ArkServer/Clusters -MULTIHOME=192.168.1.131 -ForceAllowCaveFlyers -EnableIdlePlayerKick -NoBattlEye -noantispeedhack -ServerRCONOutputTribeLogs -exclusivejoin -usecache -game -server -log

#! /bin/bash
/home/gameserver/Documents/ArkServer/CrystalIsles/ShooterGame/Binaries/Linux/ShooterGameServer "CrystalIsles?SessionName=SuccwiliCrystalIsles?AltSaveDirectoryName=CrystalIsles?Port=7779?QueryPort=27016?ServerAdminPassword=REDACTEDs?AllowCrateSpawnsOnTopOfStructures=True?listen" -NoTransferFromFiltering -AllowFlyerSpeedLeveling -clusterid=REDACTED -ClusterDirOverride=/home/gameserver/Documents/ArkServer/Clusters -MULTIHOME=192.168.1.131 -ForceAllowCaveFlyers -EnableIdlePlayerKick -NoBattlEye -noantispeedhack -ServerRCONOutputTribeLogs -exclusivejoin -usecache -game -server -log

The Multihome line was me trying something recently. It didn't help so it could probably be removed.

#

I have all of the ports forwarded properly. People can and have joined the servers remotely. Both of them.

#

only problem is they both don't open

distant hearth
#

you still have the quotes around half the settings, i wud test without or with the crystalisles server with that one running an not ragnarock, look on battlemetrics to see what port the server is actually using .
they will default to 7777 and 27015 , i suspect this might be whas happening, sry if i dont explain very well

elfin walrus
#

I can't send a photo ofc, but I can actually see they're using the correct ports. There's a site one wiki lists that you can check the steam master server list based on IP address. Both of the servers will show up as using the correct game ports and query ports when open (even with the problem I'm having). Plus if it wasn't using the ports correctly then both wouldn't show up in the steam clients server list.

#

Cause in there I actually manually add PUBLICIP:QUERYPORT

#

it's a really weird issue

distant hearth
#

well i look for them on battlemetrics they show ragnarock running 7778 and crystal running 7779 ,
afaik evolved servers need a peer port , aswell as the port there running ,
so the ragnarock is using 7778 and 7779
then crystal is trying to use 7779 but rag already using it , thats my understanding of ase servers anyway
unless u have since changed an they dont show up on battlemetrics yet .
you cud just set crystal to say 8888 and 8889 (will need to forward those obv) as a test since u have weird issue

elfin walrus
#

at least its noticing ragnarok is up now tho

distant hearth
#

yea it takes like a while sometimes, but its show ragnarock online an using gameport 7778

elfin walrus
#

I mean I'm looking at the files though

#

and the steam api

#

the only one that doesn't agree is battlemetrics, so that doesnt make sense

#

I remember seeing it mentioned in GameUserSettings.ini for multihome, just checked and it's also on 7777 not 7778

#

Also, linux is telling me it's using 7777 and 7778 (which is correct cause 7778 is the raw udp port and 7777 is the game port). I did the command netstat -tunlp to see this

#

it shows all udp and tcp ports open on the system

distant hearth
#

fair enough, thats about the only thing i cud think of ,
ive used it alot for checking asa servers and its always been right but asa is totally differnt to ase , trying differnt ports on the second server that are further away wud be a quick simple test imho
Tcp is only used for rcon port , the rest are udp inbound afaik

#

prob outbound to on ase for query port tbh

elfin walrus
#

yeah that's what i found. My original problem was realizing that. I don't plan to port forward RCON though, so I don't need to worry about that

#

Just incase anyone else sees this, I'm going to leave some info about my problem here:

I cannot run two servers at the same time. One will show up in the steam server list as having no map and no players (not 0 players, literally nothing).
Both servers can run independently fine (people can also connect remotely) and only the server that opens last will have the issue.
These are ASE servers run on Ubuntu.
They have separate Install Directories with a singular cluster directory.
I have tried literally everything to ensure it is port forwarded correctly and it is (steam server list, steampowered api list in browser, actually connecting to them both remotely, netstat, etc). Battlemetrics just doesn't update enough to realize it (and the server isn't on for long enough either).

Here are my current files:

#! /bin/bash
/home/gameserver/Documents/ArkServer/Ragnarok/ShooterGame/Binaries/Linux/ShooterGameServer "Ragnarok?SessionName=SuccwiliRagnarok?AltSaveDirectoryName=Ragnarok?Port=7777?QueryPort=27015?ServerAdminPassword=REDACTED?AllowCrateSpawnsOnTopOfStructures=True?listen" -NoTransferFromFiltering -AllowFlyerSpeedLeveling -clusterid=REDACTED -ClusterDirOverride=/home/gameserver/Documents/ArkServer/Clusters -MULTIHOME=192.168.1.131 -ForceAllowCaveFlyers -EnableIdlePlayerKick -NoBattlEye -noantispeedhack -ServerRCONOutputTribeLogs -exclusivejoin -usecache -game -server -log

#! /bin/bash
/home/gameserver/Documents/ArkServer/CrystalIsles/ShooterGame/Binaries/Linux/ShooterGameServer "CrystalIsles?SessionName=SuccwiliCrystalIsles?AltSaveDirectoryName=CrystalIsles?Port=7779?QueryPort=27016?ServerAdminPassword=REDACTEDs?AllowCrateSpawnsOnTopOfStructures=True?listen" -NoTransferFromFiltering -AllowFlyerSpeedLeveling -clusterid=REDACTED -ClusterDirOverride=/home/gameserver/Documents/ArkServer/Clusters -MULTIHOME=192.168.1.131 -ForceAllowCaveFlyers -EnableIdlePlayerKick -NoBattlEye -noantispeedhack -ServerRCONOutputTribeLogs -exclusivejoin -usecache -game -server -log

#

I have no idea what could be wrong at this point. Like I said, there's only a problem when I try to run both of the servers at the same time.

#

I'd appreciate it if anyone could help me figure out what the problem is. I've been at this for probably at least 7 hours.

robust nymph
#

Anyone put the turkey trial mod on and not have any turkeys appear? Have done server restarts twice and 3 dino wipes and nothing.
Have it placed 3rd in mod queue.

robust nymph
#

Having to place the turkeys in manually

haughty cairn
celest halo
# elfin walrus Just incase anyone else sees this, I'm going to leave some info about my problem...

i would start with using quotes the right way in the start script like w1llz123 suggested, when starting the 2nd server does it give any errors in the console/log

#! /bin/bash
/home/gameserver/Documents/ArkServer/CrystalIsles/ShooterGame/Binaries/Linux/ShooterGameServer CrystalIsles?SessionName="SuccwiliCrystalIsles"?AltSaveDirectoryName=CrystalIsles?Port=7779?QueryPort=27016?ServerAdminPassword="REDACTEDs"?AllowCrateSpawnsOnTopOfStructures=True?listen -NoTransferFromFiltering -AllowFlyerSpeedLeveling -clusterid=REDACTED -ClusterDirOverride=/home/gameserver/Documents/ArkServer/Clusters -MULTIHOME=192.168.1.131 -ForceAllowCaveFlyers -EnableIdlePlayerKick -NoBattlEye -noantispeedhack -ServerRCONOutputTribeLogs -exclusivejoin -usecache -game -server -log
elfin walrus
celest halo
#

It's probably not a port conflict then, that should give an error about port being already in use

elfin walrus
#

Issue still present with new ports

#

both query and game

#

They both say they have successfully started, the only difference is that one attempts to save and the other just sits there

#

I have an idea

#

didn't work. I tried a file limit thing i saw on one wiki

elfin walrus
#

I have another idea

#

It might be trying to use the same RCON port? Worth a try

#

PROGRESS

#

I think that may have been it, I never considered RCON as a factor cause I don't use it. But now both servers are running at the same time according to the ark server list

#

New problem though. My cluster isn't working.

#

I have ideas though

#

nvm, seems to be working

limpid cloak
# hexed isle every time i load into to my nitrado servers it immediately kicks me me out and ...

Still an issue for you? Do you have the xbox app on a computer? I have had similar issues i play on series s. What i do to work around nitrado kicking me out as I load up is to open ark from xbox app on pc. If you have mods installed on the XBOX, you'll have to insta them the pc as well. Load the nitrado server, if it loads, move your character to a different spot. Use saveworld command and exit. Open on you xbox it'll say the game is open else where do you want to close and open here say yes. It'll sync data and game should load after that. I've had to do so several times especially when playing with mods.

elfin walrus
# elfin walrus Just incase anyone else sees this, I'm going to leave some info about my problem...

TLDR:
Problem was a port issue. Just not in the way that everyone thought.
The game and query ports were fine, hence why I didn't think that was it. But there's a 3rd port called an RCON port. Used for server management. I didn't explicitly state the RCON port for either of them so they both defaulted to 32330
Which explains why they would both work alone but not together
the one that opened first would claim the port and the other wouldn't be able to have it

distant hearth
elfin walrus
#

netstat was my best friend

#

without it I wouldn't have figured it out

#

I saw that only one server had an RCON port

#

realized that's not normal

bleak ivy
wanton hinge
bleak ivy
elfin walrus
#

same lol

#

my server is literally sitting above me 24/7 and I have a web gui to the VM through proxmox

pliant acorn
#

How do you handle the Svartalfheim map in the cluster? There are resources that only exist there and disappear when transferred. I can already hear the complaints about it. Is it possible to deactivate transfer for individual resources or is it simply your own fault?

olive talon
pliant acorn
olive talon
#

You can prevent item uploads yeah

distant hearth
pliant acorn
distant hearth
#

specific items i dont think is possible

olive talon
#

As far as I know, no you cannot.

pliant acorn
pure haven
#

does anyone know if -UnstasisDinoObstructionCheck works in ASA?

wispy rapids
#

hey. since yesterday if i join on a unofficial server it crashes and says " attach debugger now, click ok"

#

i reinstalled. changed to dx11. nothing works

silent yoke
#

How can I active those green damage numbers? My server doesn’t have them

distant hearth
silent yoke
#

Okay, let me try it, after take a shower xd

wise kindle
#

You can report bugs via the SurvivetheArk website. Just be sure you create an account and log in to report them.

raw gladeBOT
#

@warm python

Reporting Game Bugs:

If you discover a bug in the game, please submit a bug report.

➤ You need to be signed in to the website to view/submit bug reports.
➤ Please include steps to reproduce the bug in your report.

hasty hatch
#

Is there a server command to set how many dino babies spawn on a map ?

#

I want to lower the amount of babies spawn on my map

bleak sun
hasty hatch
distant hearth
hasty hatch
wind bluff
#

Anyone else has a problem with dinos not respawning?

elfin walrus
#

Speaking of dinos not respawning. Is it possible for me to hatch dinos and not tame them and have them grow up to be wild

#

assuming they survive ofc

#

ice wyverns are literally extinct on my server except for like 1 or 2 of them

#

I wanna repopulate them.

#

They were glitched and there were literally HUNDREDS of them and they were flying towards our bases so we had to go in and kill all of them

wise kindle
elfin walrus
#

is there any way to repopulate the wild population then?

#

The ice wyvern nests aren't even there

wind bluff
# wind bluff Anyone else has a problem with dinos not respawning?

Like i am playing on the Island, went out to kill all Rexes and even 2-3 hours later, only one of them had respawned.

Using the "Dino Finder"-Mod so i am wondering if either it does not track them well or somehow messes them up? Usually it is precise with the tracking.

Very odd.

wise kindle
olive talon
wise kindle
#

Whoa. Ppl still use that mod?
Oh wait maybe for single player I guess that makes sense.

elfin walrus
#

We annhilated them until basically none were left

wise kindle
elfin walrus
#

Well the main problem now is that they're extinct lmao.

wise kindle
#

But historically theres never ever been good ice spawns on rag.
Destroywilddinos refreshes the spawns. I run this daily on my maps so the spawns are always even.

olive talon
#

And you can use this one for bugged eggs
cheat destroyall DroppedItemGeneric_FertilizedEgg_NoPhysicsWyvern_C

wise kindle
#

Have you never refreshed the spawns on your maps before?

elfin walrus
#

no, i dont think I have

#

MAYBE one time ages ago

wise kindle
#

You should try it.

Cheat destroywilddinos

elfin walrus
#

Will this bring back the ice wyverns?

wise kindle
#

It very well might do - provided you didnt add a mod that kills it.

#

You can also check the spawns by running

Cheat listdinos

And the hitting tab again to see the list.

Note that you rarely see more than 1-2 wild ice wyverns on the map at a time.

elfin walrus
#

that's depressing

wise kindle
#

Give it about 15-30 minutes for the map to respawn the majority of the max number of dinos. Sometimes it can take a full hour for the rarer ones to spawn after running the command.

elfin walrus
#

will the nests respawn if there's an ice wyvern nearby?

wise kindle
elfin walrus
#

I mean IF there IS one nearby, WILL they respawn

wise kindle
#

Thats how the mechanic works but dont expect it to spawn in front of your eyes. They only spawn when no one is in render - then they are there when ppl go back in render again.

My advice; do daily dino wipes and stop focusing on them.

A watched pot never boils.

halcyon topaz
#

Anyone know what this is: (server) adding buff to "playerpawntest_male_c"

tepid berry
#

@halcyon topaz usually has to do with a mod altering some mechanic. It's probably just a debug message from a mod.

halcyon topaz
#

Hmm okay

#

I guess imma have to remove mods one by one to figure it out

#

Something else that’s bugging me I have 3 servers I’ve added drop codes and auto tek codes to abb and SE but the island just won’t accept the codes for some reason. I used beacon dud all the same steps but it just won’t let them take effect

silent yoke
#

anyone knows how can i change the cryopods thing? I got my first cryopod and i did put my argy there, now he cant leave because there is not cryofrige inn range or something like that

#

and i built it at obelisc, so i dont know how to get back to my home

halcyon topaz
silent yoke
#

i found this on reddit
DisableCryopodFridgeRequirement=True

halcyon topaz
#

You can either add that code to the ini config file or In The general tab (nitrado) search cryo it should show the setting. Save changes. Restart server and boom should be fixed

silent yoke
#

oh i am not using nitrado, i am using a linux server with a windows docker

tepid berry
#

If you're using Linux and Docker, you should be familiar enough with the system already to find the GameUserSettings.ini file and add that line then.

silent yoke
#

Yes i already did haha, i just didnt know what was the line that i neededd

silent yoke
#

anyone knows how to put that one raw mettal is going to be one metal?

#

Like, the normal game 2 raw metal is 1 metal, i want that 1 Raw metal gets 1 metal. I already tried something on my game.ini but it didnt work

distant hearth
#

its like the same for all crafting cost adjustments, if you use a stacking mod , it will NOT work , stacking mods fuck with base resources

all server info can be founf here
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_MetalIngot_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Metal_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))

wide forge
#

Hi, i got a problem. maybe anyone has a solution for it. I wanna add Spinos to carni island, i did everything like the wiki said. But there ain't no spinos spawning. Maybe there is a typo or i messed up something else. I have no clue. Thats the Code i use:

ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMonsterIsland_C", NPCSpawnEntries=((AnEntryName="CarniExtended", EntryWeight=1.0, NPCsToSpawnStrings=("Spino_Character_BP_C"))), NPCSpawnLimits=((NPCClassString="Spino_Character_BP_C", MaxPercentageOfDesiredNumToAllow=1.0))

silent yoke
#

That’s why I am asking haha

distant hearth
distant hearth
silent yoke
#

I am not using mods

distant hearth
#

is it for just a standard forge right? coz i think indy forge might be differnt from memory, or maybe that already does 1 to 1 conversion

pliant rose
#

Does anyone know how to recover a failed cluster server transfer? I have the file in my cluster folder but I don't have any arkprofiles

distant hearth
pliant rose
distant hearth
#

gonna have to make new char then an cheat the levels back

#

force ownership ive tribe or take all structures if you lost tyhat , luckily dino imprints are on eos id so you shud be good on those

halcyon topaz
#

Anybody else got or had some serious ping issues on their nitrado server they managed to fix cause nitrado are being pretty useless and when I had servers for all maps about 6 months ago thi wasn’t an issue but not people can’t even ride tames without it pinging like crazy and pinging and bottling the player

tepid berry
olive talon
#

@halcyon topaz , in case you didn't see. For specific issues like ping, you would need to contact Nitrado and have them look into the box hosting your server.

distant hearth
#

as bad as nitrado support is, if you keep on at them they will generally get it sorted in the end, if server is a 20 slot an running alot mods , they will just tell you that is the issue though...technically it is, they run the bare minimum amount ram possible

olive talon
#

I've had nitrado tell me that 2.5x rates were too high before, being the cause of any issues, so they're not great 🙃 but it's really the only option to contact if it's the servers themselves

distant hearth
#

shud set them all seperate really , but its a pain without beacon

olive talon
#

No no no, it was ASE, not ASA

distant hearth
olive talon
#

They said it was too much stress on a scorched server on xbox.

distant hearth
#

i looked after alot ase nitrado servers, it was very hit miss on who you got for support ...

olive talon
#

Yeahhhhhhh huh

trail elm
#

Does anyone know if the dynamic color code goes into the gameuser ini or the game.ini section and if so under what heading?

distant hearth
silent yoke
distant hearth
silent yoke
#

Oh, but me game.ini is empty, I mean there is nothing there, so am I going to add that header and then the line that you gave me?

distant hearth
#

self host servers dont genereate an game.ini from default iirc

silent yoke
#

Okay, let me try that

#

[/script/shootergame.shootergamemode]
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_MetalIngot_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Metal_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))

#

This is my game.ini now

calm kernel
#

yo does anyone know how to fix this glitch. It wont let me join ark its LowLevelFatalError and then something about lostisland

#

I have tried unitstalling with and without the lost island dlc I have verifyed file integrity and still nothing

lapis quest
wise kindle
calm kernel
calm kernel
lapis quest
#

Also, joinining a server or single player

calm kernel
#

nah the second line ends in precacheOffset=0

#

and it happens when I click play ark

lapis quest
#

Can you send the the whole log to see it?

calm kernel
#

yea check dms

lapis quest
#

@calm kernelIt should be a mod causing this, do you use ''Cruel Ark | The Island Extension'' at all?

#

Mod id: 3309910950

#

If you dont use the mod, unfollow it on the workshop, then go into your ark files on \Ark\ShooterGame\Content\Mods\ and delete the folder named 3309910950

#

If you use the mod, just delete the folder and do a file integrity on steam to make a clean install

rocky dust
#

Does anyone know if summer bash has been added to base game and if it's safe to remove the mod entirely without losing the event stuff?

lapis quest
#

The only ones i see are the extras i made and stashed on a vault

rocky dust
#

I've got summer bash installed currently but moved to the "passive mods" list. But I'm beyond ready to remove the mod if players won't lose their stuff they've crafted

lean rock
#

is there a setting we need to switch or what happend? we tried alpha brood with the same basic rexes we always use, 19khp, 600melee, and 100+ armor, but she was still hitting for 1000 damage

rocky dust
#

I feel like I missed patch notes about it or something while I was deployed for disaster response

wise kindle
lean rock
#

no had a yuty it lived last

#

was really weird but it's just a friends server so i'm thinking maybe a setting or something?

wise kindle
lean rock
#

the buff

wise kindle
#

If you were glowing the whole fight then it should be the same.
Were the saddles max armor?

lapis quest
lean rock
#

they weren't max but all 100+

wise kindle
lean rock
#

it's the evolved version i think 124 is max

wise kindle
#

Saddles make a massive difference.

lapis quest
lean rock
#

this was the evolved version

wise kindle
rocky dust
wise kindle
lean rock
#

nah 124 was max

#

like the ascended bp wouldn't make higher

lapis quest
wise kindle
#

Then you have the server set as that for the max saddle.
Mine are vanilla and they go into the 300s.

lean rock
#

is that what you have to change for unofficial is make the saddle max higher?

lapis quest
#

There are plugins to spawn up to 350 armor saddles

lean rock
#

like i know you can do that but what we want is something close to the official settings

wise kindle
lean rock
#

124 armor is max on official for evolved

wise kindle
#

Whats your server difficulty?

#

367 was max on my maps in ASE as well.

brisk topaz
#

hey, can anyone tell me where i can add this? Game.ini ou gameuser?

DynamicColorset=LightYellow,Yellow,Custard,GreenSlate,Sage,DarkTurquoise,Orange,Coral,DragonFire,Glacial,Teal,DragonGreen3,DinoLightRed,LightRed,Vermillion,DarkMagenta,DarkViolet,LemonLime
DynamicColorSetChanceOverride=<0.5>

lean rock
#

looks like it's also max on ascended, anyway

wise kindle
#

the tier doesnt matter unless you are worried about crafting costs, most of mine are 367 ramshackle cuz its cheaper.

lean rock
#

Saddles 124 Armor*
Weapons 298% Damage**
from the wiki

wise kindle
#

Whats the * say?

lean rock
#

so what might hte actual answer be as to why she's hitting from so much

#

that's the official settings with the item clamp set where it should be

wise kindle
#

So, whats your server difficulty?

#

And are you running any mods?

lean rock
#

i don't know i'm not the owner, that's why i'm asking what the settings need to be changed to so i can let him know

#

everything else seems mostly normal, we did gamma and beta seemed fine

#

but alpha broodmother seemed to negate the saddle armor

wise kindle
#

Im at 2x, meaning my bosses and dinos are 300 max.

So this makes my max armor saddles 367 since my max dino is 2x official.

Im just wondering if you have your difficulty settings mismatched and the dinos arent balanced with your armor ratings.

lean rock
#

wild dinos seem to be at 150 max with 180 tek. caves are about what you would expect. they have dino raising turned up pretty far but i think most other things are just default

wise kindle
#

Dunno then tbh. But my god that sounds off.

lean rock
#

yeah i don't get it i did gamma with prim saddles that was fine, we did beta with prim saddles that was fine, we found a good bp made those and then alpha was too hard

#

like 19 swings too hard

wise kindle
#

I dont think Ive ever run a fight with prim saddles tbh.

#

My rexes just liquify with prim.

lean rock
#

gamma is fine, beta is harder, alpha no but that's why we waited for the bp

wise kindle
#

Ive run one with 3 with prim cuz we were low on hide but those died within seconds.

lean rock
#

i've done all of them on official and other servers. i'm using the same basic stuff i always do it's really weird

wise kindle
#

So no mods?

lean rock
#

nope

wise kindle
#

and you think its standard difficulty?

lean rock
#

i'm pretty sure

#

but the person running it isn't 100% sure on settings either it's just somebody who had the room

wise kindle
#

then there is something wrong with either your team or your server.

Has any other players had this issue?

lean rock
#

no it's the first time we're trying the alpha version on this server

#

but we did do the gamma and beta

wise kindle
#

Start breeding

#

Thats my advice lol.

lean rock
#

nah that's not it i've run it before with good wild dinos

wise kindle
#

Breed them up to 30k+ with 1000m and then you will have no worries.

#

Oh god. Wild dinos.

lean rock
#

yeah of course but i'm just trying to figure out what's up with the setting now

wise kindle
#

I cant help you man, I'm sorry. Good luck to you.

lean rock
#

so does anybody know why the alpha broodmother was hitting my 19k rexes with 100+ armor ascended saddles for 1000 damage? is it a setting? bugged?

wise kindle
#

btw you should have started with "they are wild dinos" lol. Would have saved alot of time lmao.

lean rock
#

like i said, i've done this several times alerady

#

but i appreciate the advice

distant hearth
#

have the server owner set bUseSingleplayerSettings=true in game.ini , sounds to me like thats what ure used too

lean rock
#

i'm used to the offical settings from the servers that are gone

distant hearth
#

ask the owner if there changing any dino damage or resist settings then , ive never been able to do alpha bosses with wild dinos so....

lean rock
#

these had 19khp with 100+ armor, it normally works pretty well

#

but i haven't tried it in like 2 years, and it's on somebody's server so i'm just not sure which setting or what's going on exactly

wise kindle
#

Sidenote I ran into this when doing some searching for info on maxing prim saddles: This is off of reddit.

Ghillie Armor - 158.7 Armor - unofficial 300 Armor (maybe)
Fur Armor - 198.4 Armor - unofficial 400 Armor (maybe)
Flak Armor - 496 Armor - unofficial 1400 Armor 2000 durability
Riot Armor - 570.4 Armor - unofficial 1800 Armor (maybe)
Tek Armor - 714.6 Armor - unofficial 2500 (maybe)
Desert Armor - 196 Armor - unofficial 500 Armor (maybe)
Weapons - 298 Damage - unofficial 700 damage (with crafting speed 755.3)
Saddles - 124 Armor - unofficial 325 Armor (with crafting speed 352.7)

So its actually 352 on unofficials. I was off a bit.

#

Likely this is to match unofficials that arent set for single player settings.

distant hearth
wise kindle
#

Yeah but cap def isnt 124 unless the settings are messed with. Default is 352. My armor and saddles stats are default.

distant hearth
#

i think , damm now im doubting my self , its been a while

#

oh yea 100% , officials use item stat clamps

wise kindle
#

It is. But I think it gets nerfed down to 300 something if you transfer.

I agree tho, its been ages and those numbers are just useless to me now.

distant hearth
#

there listed on the wiki page, cant rem them off top my head as never used em

wise kindle
#

Yeah the wiki only lists official stats, no unofficial. This is where the reddit thread sprang up from cuz ppl were like wait wut. Thats not right.

distant hearth
#

i see , i cant rem the saddle an armour but like 99% sure weapons are 755
theres a weird thing with dinos too, if u go to high with flyers they get there stats nerfed
i know a server i played briefly had a 1050 wild dinos, if u perfect tamed a flyer they got nerfed, used have beat them(hurt them ) to get the levels down lmao

bleak ivy
#

it causes a stat rollback

distant hearth
wise kindle
#

Nothing like having a level 750 dino with 230hp (1 stat point into hp) lol.

urban jackal
#

Good evening/morning, do we need to activate Turkey Trial for club ark or are there no new missions?

wise kindle
bleak ivy
urban jackal
#

ok thanks for the quick help 😊

latent quartz
wise kindle
distant hearth
lean rock
#

What should the difficulty setting be set to on unofficial servers to best mimic what official servers had? On survival evolved

latent quartz
#

One last question of the evening when setting up my nitrado server settings how can I get more than 105 levels for my players so they can get more unlocked (points for weight and stamina mainly)? If so what setting is it under?

last hornet
sleek nacelle
#

Anyoen use mschnitzer linux container?

fierce crescent
#

Is club ark offline? Can’t join

main ravine
#

Where is the best place to host an ark survival ascended cluster besides nitrado?

wise kindle
olive talon
silent yoke
#

Did you find any way?

olive talon
silent yoke
#

I though this was for commands and data

olive talon
fickle vale
#

can ynone help me i just bought svarlfheim and added it to my cluster but it isnt showing up in the transfer thingy

rustic garnet
#

Hi, I have a video of a problem that I have. When I throw an object on the ground, a warning signal appears and it does not allow me to pick it up from the ground.

jade osprey
#

On a private/unofficial ASA server with some mods, just 1 person is having an issue where when they split a stack of something in their inventory, the split-off items disappear but oddly their current carry weight doesn't change to reflect that the items are gone. This persisted through a reinstall of their game. Any ideas?

distant hearth
#

there .arkprofile on the server side has got corrupted most likely, have them try die/respawn in game, hop beds, etc
if it wont fix it hvae to try the backup .arkprofile

jade osprey
#

I'm using -usestore and -BackupTransferPlayerDatas startup parameters, because with the default .arkprofile method players kept losing their profiles when moving around in the cluster.

distant hearth
#

hmm , do you still have .arkprofiles getting generated ?

#

they keep changing it , so last i checked they wernt being generated

jade osprey
#

The "-usestore" saves player data to the map save file. The "-BackupTransferPlayerDatas" I think does still generate .arkprofiles as a backup/failsafe, but the game as I understand doesn't reference those.

distant hearth
jade osprey
#

You're correct, it does generate a temp file on transfer

#

I'm currently having him try to fast travel around, die/respawn, do the "hold Q over and over" trick, might even have him transfer to another map.

distant hearth
#

yea try all the tricks an hope it works as without a .arkprofile backup i have no idea of how fix that char .
Its first time i have come across an issue using that save method in like 9 months or so of people starting use it, although i think is only a handful of us atm

jade osprey
#

isn't there a way to nuke a character and create a new one?

#

he just started yesterday so nothing of value would be lost

distant hearth
#

oh lol, easy to make new then if needed

jade osprey
#

Interesting...when he died, he lost his inventory. I have a death inventory keeper mod.

distant hearth
#

hmm , i wonder if that is causing issues, those death mods have been giving problems since asa came out

jade osprey
#

I'm wondering if the issue is the mods not applying to his profile

#

The rest of us have been playing for months with these mods, with no issues.

distant hearth
#

maybe, i have no idea how those mods work

#

which one are u using, i think ap death recovery is the one that has been working most time, there was another one that caused server crashes

jade osprey
#

Death Inventory Keeper (Cross-Platform) 929902

distant hearth
jade osprey
#

last updated a month after it was created, back in nov '23.

#

ill swap out the mod and see if that helps

distant hearth
#

idk then , maybe you just got lucky so far , or ive got the wrong mod, i had to help dozens of people with a death recovery mod that was breaking servers, chars and world saves it was quite a few months ago an honestly cant rem the exact name .

jade osprey
#

Replacing that mod fixed the issue for him. Nice!

#

Thank you for the help

spare raft
#

Hello .. New problem ... i'm blocked with Refreshin Ark inventory .. and game crash 😕

rustic garnet
#

Every time I drop an item I can't pick it up from the ground, does anyone know how to fix this? We've tried people on PC and PS5

fiery jungle
#

(evolved) one of my friends is planning to set up a dedicated server and hes using the steam version to do so, i have a friend that has ark on his xbox would he be able to join that dedicated server?

olive talon
#

Evolved is only crossplay with Steam-Epic, and then Microsoft PC-Xbox.

fiery jungle
#

ty

upper anchor
#

Hey wildcard devs, can you fix the bug where players items get duped when they transfer servers on unofficials

bleak ivy
upper anchor
wise kindle
#

It doesnt fix it if the items are moved to a different map before reset.
It only corrects on the same map as the duplicate item and only seems to perform the correction on reset.

#

So its limited impact.

atomic python
#

How do you set crafting and item caps to official

wise kindle
#

Default settings are usually the same as official.

atomic python
#

Where’s the strings at

#

Our Servs giving 600+% dmg items

wise kindle
#

All settings would be listed in https://ark.wiki.gg/wiki/Server_configuration

Note that max damage for alot of items is pretty high.

Ghillie Armor - 158.7 Armor - unofficial 300 Armor (maybe)
Fur Armor - 198.4 Armor - unofficial 400 Armor (maybe)
Flak Armor - 496 Armor - unofficial 1400 Armor 2000 durability
Riot Armor - 570.4 Armor - unofficial 1800 Armor (maybe)
Tek Armor - 714.6 Armor - unofficial 2500 (maybe)
Desert Armor - 196 Armor - unofficial 500 Armor (maybe)
Weapons - 298 Damage - unofficial 700 damage (with crafting speed 755.3)
Saddles - 124 Armor - unofficial 325 Armor (with crafting speed 352.7)

lean rock
#

you have to add command lines to get official settings, for saddles the cap is 124 and for weapons the cap is 298%

ivory nebula
#

Yoo kann mir jemand helfen bei den Server einstellungen?

olive talon
slim fog
#

How is the turkey trial on official currently? Also only the color option like we have on unofficial? No murder turkeys?

fiery jungle
#

im doing a non dedicates session on crystal isles with some friends, my tether distance is 999 but they are tping to me after they go only like 150 metres anyone know the problem?

bleak ivy
naive plover
#

Does anyone know the command to wipe all wyvern nest eggs? The old one doesn’t seem to work for ASA

silent yoke
#

Hello, do you guys know how to change my server difficult and disable server singleplayer? Someone told that it should be at 1

wheat sluice
#

Just to double check, If Difficulty is set to 10.0 the maxed wild dino spawn (exception: Tek) would be 300? Without any other changes to server settings.

silent yoke
wheat sluice
silent yoke
#

Its okay

elder fox
#

Okay am I crazy or is maximum tribe tame limit not in server settings or config by default?? Can’t find it and I SWEAR I’ve checked 10 times

shadow bear
#

Anyone know if there is a equivalent URL for Small Tribes for use with the customdynamicconfigurl flag? "arkdedicated[DOT]com[SLASH]dynamicconfig[DOT]ini"

shadow bear
topaz ibex
#

hi, how do you amend the UIshop mod to add things to it?

olive talon
arctic sage
summer raft
#

ayone know how to find servers that don t appear on the server list?

#

or how to chage bind for command prompt

pliant acorn
#

is the fear ascended mod implemented in the main game? I haven't read any patch notes about it

loud yoke
#

Is there a working server settings for: MaxPlatformSaddleStructureLimit?

#

@pliant acorn You have to add a mod for it. I don't know if the skins etc are in the base game. we still use "passive mods" to ensure.

pliant acorn
olive talon
halcyon radish
#

how can i host my own server?

solid sand
#

If I activate this does this mean they cannot transfer between maps or just bring their player from single player etc?

Disables downloading player information of remote servers.

distant hearth
solid sand
#

Thank you appreciate it a lot

#

Have a great day!

rustic garnet
#

If I install the teraxitian mod on my server, do I need to buy it in the store to be able to use it or is it not necessary? And with what command could I invoke it?

distant hearth
#

if its a premium anyone wanting to join the server wud need to buy it .
installing mods will depend on if nitrado server or self hosted or single player/non dedicated

neon jungle
#

hi, maybe someone here can give me a little insight on some issues I've encountered
I just started setting up my first dedicated ARK SE server on Ubuntu and it even starts but I can't seem to be able to connect to it. I did open the ports and I can ping the server with it's IP address. Network settings on the server show "UNCONN" state for ports 7777, 7778 and 27015.
last log shows:
[2024.12.01-15.00.39:921][ 0]Log file open, 12/01/24 16:00:39 [2024.12.01-15.00.39:921][ 0]New Save Format enabled [2024.12.01-15.00.39:921][ 0]ARK Version: 358.24 [2024.12.01-15.00.39:921][ 0]PID: 1183 [2024.12.01-15.01.16:267][ 0]Primal Game Data Took 34.68 seconds [2024.12.01-15.01.18:293][ 0]SteamSocketsOpenSource: gethostname failed () [2024.12.01-15.01.24:729][ 0]Server Initializing with BattlEye Anti-Cheat Protection. If you do not wish to use BattlEye, please launch with -NoBattlEye [2024.12.01-15.01.24:732][ 0]BattlEye successfully started. [2024.12.01-15.01.33:154][ 0]Server: "test" has successfully started!
I'm trying to acces through a local machine but still can't find the server.
Has anyone encountered this before and can share some ideas on what the issue could be here?

wind bluff
#

Has anyone figured out a way to be able to use weapons on the rhynio while still being able to kill unclaimed babies?

Either i use PvP or PvE, both do limit one thing each and the specific ini's for that do not work at all.

rustic garnet
#

Does anyone know what the parameter in the game.ini or gameserver file is called where I can disable the growth of vegetation near buildings I make?

#

And how can I increase the level limit, I mean my dinos don't go above 250 and I want them to reach level 500 for example

last wren
last wren
tepid berry
#

Are there any known mitigations for players not being able to access certain structures? Relogging fixes it, sometimes going out of render and coming back fixes it, but is there a setting or anything to make it happen less often?

tiny nebula
#

Any idea on how to increase the spawned dino amount… gone in to svart and it’s virtually empty 🤦‍♂️ (nitrado)

last wren
#

Is it a new server?

tiny nebula
last wren
#

Fly around

tiny nebula
#

Been all over and barley anything

last wren
#

Hmm, there's no setting ive found to change it. I have the opposite problem, did you trying do a wipe?

tiny nebula
#

Yeah I’ve checked for a setting can’t find it… I’ll try doing a Dino wipe tomorrow see if that makes a difference 👍

last wren
#

You can try force spawning stuff in also

#

Sometimes that helps. Its worked for me for gigantoraptors

#

You force spawn it and then they start spawning in naturally

tiny nebula
#

Yeah I’ll give it a go tomorrow cheers 👍🏻

wise kindle
random pebble
#

I’m in a server with some friends (nitrado) and i’m wondering what settings do I need to alter to spawn in higher level dinos? (No clue if this is the right channel but it seems it)

shadow bear
#

Anyone seen this issue before? I have a player that is getting this when trying to transfer between servers. "Cannot Upload, Survivor already uploaded." We've tried overwriting the character. But then Tribe membership gets removed every time she transfers now.

wise kindle
shadow bear
# shadow bear Will try that.

Issue: "survivor already uploaded"

For anyone who comes across this issue. The character that was uploaded was corrupted. Downloading it to any server affected the tribe in a way that made it impossible for the player to rejoin the tribe. Every transfer with that character locked up the game and forced you to quit it from Task Manager.

I solved the corrupted character by spinning up a new empty instance of The Center(Could be any map) on my existing cluster. I then had the player download their corrupted character to that map. Then I shutdown the map and completely deleted the save file for that map. Then I restarted the cluster and everything went back to normal. Good luck.

tiny nebula
wise kindle
brisk holly
#

anyone know how to crossplay epic with steam? i am on epic games and me or my brother cant find each other's non-dedicated server

dense badger
#

Hello I need help I want my server to be like official setting but the stats on the Dinos seams to be higher then usual can anyone help with this ?

peak sapphire
celest halo
brisk holly
#

oho k thanks

olive talon
olive talon
frosty swift
#

So my friends and I have aserver set up but the mating interval is very high and egg hatch speed is high. Looking for a good setting that doesn't make it instant or take forever but you can still do stuff in between. Any recommendations for these settings would be appreciated.

raw gladeBOT
#

@wise grotto

This channel is for discussions about unofficial (or single player) server setups including mods and other relevant topics. You can find recruitment and server advertising channels under the #bulletin-board-rules channel.

torn eagle
#

do any one have problem with mods updating ? I have the server unreachable apierror

silent yoke
#

is there a line to decrese dinos uncubation time?

olive talon
silent yoke
#

I found this

LayEggIntervalMultiplier=0.6
MatingIntervalMultiplier=0.9
EggHatchSpeedMultiplier=2.0
BabyMatureSpeedMultiplier=2.0

If I increase all of this, waiting time wiill be less?

silent yoke
# olive talon Yep

Okay tysm, any value that could you recommed me? Like the usually between servers?

distant hearth
#

everyone has the own prefernces when it comes to mating/ breeding multipliers.
best advise i can give is get the ark beacon omni app/programme.
the free version lets you adjust each of the settings an see what effect it has on the times for each dino

olive talon
#

Beacon is preferred with almost everything tbh, pinned messages has a link

silent yoke
#

MatingIntervalMultiplier

I am guessing this the time that females take to be able to mating again right?
So if I decrease it, time will be reduce or increased? and what do you guys use?

distant hearth
#

again this a variable, every dino is differnt, u can only get a rough time ,

MatingIntervalMultiplier Default value: 1.0
Value type: float
Scales the interval between tames can mate. A lower value decreases it (on a percentage scale). Example: a value of 0.5 would allow tames to mate 50% sooner.
the info was take from this website , where 99.9% of server config can be found,
https://ark.wiki.gg/wiki/Server_configuration

beacon is the best tool for breeding though imho

silent yoke