#patch-notes

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sweet wedge
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v348.5 - 07/26/2022 - Minor version for servers

  • Fixed an exploit
  • Fixed a crash

<@&735187057231790152>

sweet wedge
#

v348.6 - 07/29/2022 - Minor version for servers

  • Fixed a crash

<@&735187057231790152>

sweet wedge
#

v348.7 - 08/03/2022 - Minor version for servers

  • Fixed an exploit
  • Mutagen spawns no longer save on server restart
  • Disabled spawning on canoes while we investigate a related crash

<@&735187057231790152>

sweet wedge
#

v348.9 - 08/16/2022 - Minor version for servers

  • Fixed an exploit
  • Fixed a crash

<@&735187057231790152>

sweet wedge
#

v349.1 - 08/24/2022 - Major version for servers

  • Fixed an exploit
  • Fixed several map issues on Fjordur
  • Fixed issue with getting dismounted from Space Dolphin randomly
  • Fixed a server crash with saves over 4gb
  • Fixed Basilisk not being able to tame in Simplified Chinese
  • Added server config to disable creating folders in Tribute Inventories. (Now disabled on Official servers) -DisableCustomFoldersInTributeInventories
  • Added server config to temporarily disable the Tek Railgun on PVP servers. (Now disabled on Official PVP servers) -DisableRailgunPVP

<@&735187057231790152>

sweet wedge
#

v349.2 - 08/24/2022 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
#

v349.3 - 08/31/2022 - Minor version for servers

  • Fixed an exploit
  • Fixed a crash

<@&735187057231790152>

sweet wedge
#

v349.5 - 08/31/2022 - Minor version for servers

  • Fixed an issue related to server capping on Official servers

<@&735187057231790152>

round schooner
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v349.8 - 09/02/2022 - Minor version for servers

  • PAX Party is now active with a burst of colors, 3X Taming, Harvesting, XP, Hexagons, and Breeding! You can enable the special colours with ActiveEvent=PAX
  • Iterated on an authentication exploit
  • Fixed a god mode exploit

<@&735187057231790152>

trim rain
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**v349.10 - 09/02/2022 Minor version for servers **

  • Fixed an exploit
  • Fixed a connection issue
  • Iterated on an authentication exploit
  • New server launch argument: -imprintlimit=100 (this caps imprints at 100%); though we recommend going 1% higher to catch floating point errors especially when working with custom imprinting rates! Note, any creature exceeding this cap will be destroyed.

<@&735187057231790152>

trim rain
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**v349.13 - 09/03/2022 Minor version for servers **

  • Iterated on authentication exploit

<@&735187057231790152>

trim rain
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v394.14 - 09/06/2022 - Minor version for clients

  • Updated client save version to match servers

<@&735187057231790152>

trim rain
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v394.16 - 09/06/2022 - Minor version for servers

  • Further iteration on authentication exploit
  • Fixed a crash when using RCON

<@&735187057231790152>

sweet wedge
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v349.19 - 09/07/2022 - Minor version for servers

  • Further iteration on authentication exploit

<@&735187057231790152>

sweet wedge
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v349.22 - 09/07/2022 - Minor version for servers

  • Further iteration on authentication exploit

<@&735187057231790152>

sweet wedge
#

v349.25 - 09/19/2022 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
#

v349.27 - 09/21/2022 - Minor version for servers

  • Fixed a crash
  • Fixed an exploit
  • Fixed an issue that would cause unofficial servers to crash when using certain mods. The affected mods should work now and unofficials can opt-in to the more secure item/dino spawning rules by adding -UseSecureSpawnRules to the server launch arguments. Using this launch argument may render certain mods non-functioning!!!

<@&735187057231790152>

sweet wedge
#

v349.28 - 09/23/2022 - Minor version for servers

  • Iterated on an invulnerability exploit

<@&735187057231790152>

sweet wedge
#

v350.5 (350.4 client) - 10/05/2022 - Major version for servers

  • Fixed multiple exploits

<@&735187057231790152>

sweet wedge
#

v351.5 - 10/19/2022 - Major version for servers

** - Fjordhawk balance pass:**
- Reduction to Fjordhawk flight speed when picking up death lootbags
- Increase time before hawk becomes invisible to 20 seconds
- One hour cooldown added on retrieval of player's inventory when killed. This can be overridden with launch argument - -MinimumTimeBetweenInventoryRetrieval=<TimeInSeconds>
- Reduced base health and health per level gained on the Fjordhawk by approximately 40%
- Added 2x damage multiplier from guns and projectiles
- **Visual improvements will be added in the next major version **for client display of the cooldown time

  • Fixed multiple crashes
  • Fixed several Exploits

<@&735187057231790152>

ARK - Official Community Forums

👻 🦇 💀 Our annual Halloween event, Fear Evolved, creeps onto the ARK with a ghoulish screech and we have laid out all of the tricks and/or treats for Survivors to indulge in over the coming weeks! From October 19th to November 2nd, ARK will be teeming with spook-tackular new chibis making their AR...

sweet wedge
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v351.6  - 10/20/2022 - Minor version for servers

  • Changed scarecrows, pumpkins, gravestones to now give players a random amount between 1 and 10 (previously was between 1 and 5)
  • Fixed Fjordhawk Death Inventory cooldown timer not calculating correctly when transferring servers
  • Updated Fjordhawk Death Inventory string to correctly display "Death Inventory"
  • Applied a one-time cooldown reset for the Fjordhawk Death Inventory Cooldown

<@&735187057231790152>

trim rain
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v352.6  - 11/06/2022 - Major version for servers

  • Added the Carcharodontosaurus to the game!
  • Fixed multiple exploits
  • Added icons to Fjordhawk death bag retrieval cooldown

    <@&735187057231790152>
sweet wedge
#

v353.1  - 11/09/2022 - Major version for servers and clients

  • Fixed a crash
  • Fixed decompose timer on fertilized Carcha eggs
  • Fixed Carcha taxidermy poses

<@&735187057231790152>

sweet wedge
#

v353.1 (353.2 client)  - 11/10/2022 - Minor version for clients

  • Fixed Carcha disappearing on Genesis
  • Fixed a crash

<@&735187057231790152>

sweet wedge
#

v354.4 - 11/22/2022 - Major version for servers and clients

  • Turkey Trial 6 is live! This event can be manually activated with the server arg parameter: -ActiveEvent=TurkeyTrial
    https://survivetheark.com/index.php?/articles.html/community-crunch-341-turkey-trial-6-evo-event-and-more-r2024/
  • Smelting chibis requires the placement of a new refining forge
  • Crafting new chibis requires the placement of a new cooking pot
  • Wishbones are no longer able to be transferred. Attempting to transfer wishbones will result in them being deleted
  • Fixed Carcha losing taming affinity on SP restart
  • Added FearEvovled cosmetics to Hexagon Exchange
  • Added purchasable random chibis at higher tiers in Hexagon Exchange
  • Fixed an exploit

<@&735187057231790152>

ARK - Official Community Forums

Welcome to another edition of the Community Crunch! Turkey Trial 6 is right around the corner! Hope below for the event details and a look at some stellar ARK community content in the Community Corner! On September 29, Google Stadia announced that the Stadia service will be shut down on January 1...

sweet wedge
#

v354.6 - 12/05/2022 - Minor version for servers

  • Fixed multiple exploits

<@&735187057231790152>

sweet wedge
#

v355.3 - 12/14/2022 - Major version for servers and clients

<@&735187057231790152>

ARK - Official Community Forums

Greetings Survivors!! Next week, the community-favorite event, Winter Wonderland begins! Be sure to gather your tribes for the most festive ARK event! The Winter Wonderland patch on December 14th will introduce brand new narrative content - featuring actors Maddy Madden (The Wheel of Time) and Da...

sweet wedge
#

v355.4 (client) - 12/16/2022 - Minor version for clients

Fixed dinos teleporting to the incorrect location after SE boss fight in Single Player (Teleport location: -302537 -44644 53371)

<@&735187057231790152>

sweet wedge
#

v355.6 (355.5 client) - 12/21/2022 - Minor version for servers and clients

  • The recently added Helena and Rockwell explorer note voiceovers are now louder and should respect the NPC volume setting
  • Recently added creature dossiers should now fully unlock properly
  • New years can be set by unofficials earlier to account for all time zones.
  • The earliest value that can be set is 1672480800
  • Fixed several exploits

<@&735187057231790152>

sweet wedge
#

v355.7 - 12/23/2022 - Minor version for servers

  • Fixed an issue with ConfigOverrideSupplyCrateItems being non-operational on unofficial servers

<@&735187057231790152>

trim rain
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v355.9 - 12/28/2022 - Minor version for servers

  • Fixed multiple exploits

<@&735187057231790152>

outer berry
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v355.10 - 1/1/2023 - Minor version for servers

  • Fixed the New Years loot drop to use the correct loot set.

Unofficials: The saved state of NewYear1UTC, for if it has been used, is reset.
The new default values are as follows
?NewYear1UTC =1672592400
?NewYear2UTC =1672635600

<@&735187057231790152>

sweet wedge
#

v355.12 - 01/03/2023 - Minor version for servers

  • Fixed multiple exploits

<@&735187057231790152>

sweet wedge
#

v355.13 - 01/10/2023 - Minor version for servers

  • Fixed multiple exploits
  • Fixed the Random Chibi Engram in the Refining Forge not saving on server restart

<@&735187057231790152>

sweet wedge
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v355.14 - 01/11/2023 - Minor version for servers

  • Fixed multiple exploits
  • Exo mek structure pickup now respects tribe permissions

<@&735187057231790152>

sweet wedge
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v355.16 - 01/18/2023 - Minor version for servers

  • Carcha will now drop giga hearts
  • Fixed multiple exploits

<@&735187057231790152>

sweet wedge
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v356.3 (356.1 client) - 01/23/2023 - Major version for servers and clients
Offensive Text Filter

  • Added an offensive text filter that we will continue to update in order to address attempts at bypassing the filter. Our system scans for the usage of numbers and other ways to replace words quite effectively and we expect to make this more robust as we move forward
    .ini Settings
  • GameUserSettings.ini [ServerSettings] bFilterTribeNames=True // Filters out tribe names based on the badwords/goodwords list.
    -** bFilterCharacterNames**=True // Filters out character names based on the bad words/good words list.
    -** bFilterChat**=true // Filters out character names based on the bad word/good words list
  • BadWordListURL="URL GOES HERE" // for hosting your own bad words list BadWordWhiteListURL="URLGOESHERE" // for hosting your own good words list
    Other Patch Notes
  • Disabled unintended client-side visual configs
  • Fix the mouse cursor lock experienced when trying to access a structure that you do not have rank permissions for in RTS mode
  • Fixed being able to select Access inventory from radial wheel on controller
  • perf adjustment: Rate limit world buff ticks
  • Adjust transfer all cooldown to 2 seconds
  • Fixed a crash
  • Fixed multiple exploits

<@&735187057231790152>

sweet wedge
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v356.4 - 01/26/2023 - Minor version for servers

  • Improvements to chat filter behavior
  • The servers can now hot-reload chat filter lists by using ChatFilterVersion=. The value only needs to change to trigger the lists to be redownloaded
  • Fixed an exploit

<@&735187057231790152>

sweet wedge
#

v356.5 - 01/31/2023 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
#

v356.8 - 02/06/2023 - Minor version for servers

  • Fixed an exploit that affected the player counts on Official Servers

<@&735187057231790152>

sweet wedge
#

v356.9 - 02/07/2023 - Minor version for servers

  • Fixed an issue joining prim+ servers

<@&735187057231790152>

sweet wedge
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v356.11 - 02/10/2023 - Minor version for servers

Dynamic config colorsets

  • Set event colorset from dynamic config using: ActiveEventColors=<name, e.g. "FearEvolved">
  • Additional option added "custom" allows for a custom colorset to be set up directly from dynamic config.
  • If using ActiveEventColors=custom then the colorset can be defined with: DynamicColorset=<comma-separated list of color names> e.g DynamicColorset=Red,Magenta,DeepPink,Lavender
  • The color names must be -exact- accounting for special characters and spaces. "DynamicColorset" will only be used if using ActiveEventColors=custom
  • Updated Vday colorset: DarkLavender,DarkMagenta,Dino Dark Purple,Dino Light Red,DeepPink,Dark Red,LemonLime,Red,ActualBlack
  • Fixed a couple issues with tek teleporters not functioning after coming into contact with water
  • Fixed a crash

<@&735187057231790152>

sweet wedge
#

v356.12 - 02/20/2023 - Minor version for servers

  • Fixed a crash
  • Fixed an exploit

<@&735187057231790152>

sweet wedge
#

v357.3 - 03/02/2023 - Major version for servers and clients

  • She Who Waits Explorer Note Voiceovers
  • Fixed poop not going into player hotbars when handcuffed
  • Fix for the exosuit or other characters getting stuck when transitioning between RTS Mode
  • Fixes for characters getting stuck when transitioning between different controlled characters using the noglin
  • Increase tribe message replication length limit from 200 to 300
  • Spectators in admin mode can now see all local chat

<@&735187057231790152>

sweet wedge
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v357.4 - 03/06/2023 - Minor version for servers

  • Fixed multiple exploits
  • Fixed a crash

<@&735187057231790152>

sweet wedge
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v357.5 - 03/24/2023 - Minor version for servers

  • Added a 24 hour cooldown on tribe merges on official servers
  • Fixed multiple exploits

<@&735187057231790152>

sweet wedge
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v357.11 (357.9 client) - 03/31/2023 - Minor version for servers and clients

  • Fixed an issue transferring all when not at close distance
  • Fixed an issue sitting in the Genesis fishing mission
  • Fixed an exploit

<@&735187057231790152>

sweet wedge
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v357.12 - 04/07/2023 - Minor version for servers

  • Re-added PAX color event

<@&735187057231790152>

sweet wedge
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v357.13 - 04/12/2023 - Minor version for servers

  • Fixed multiple crashes

<@&735187057231790152>

sweet wedge
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v357.14 - 04/14/2023 - Minor version for servers

  • Fixed a crash

<@&735187057231790152>

sweet wedge
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v357.15 - 04/26/2023 - Minor version for servers

  • Fixed multiple exploits

<@&735187057231790152>

sweet wedge
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v357.17 - 05/04/2023 - Minor version for servers

*Fixed an exploit

<@&735187057231790152>

sweet wedge
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v357.17 - 05/04/2023 - Minor version for servers

  • Fixed server listing displaying incorrect user count
  • Fixed multiple exploits

<@&735187057231790152>

sweet wedge
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v357.20 - 05/31/2023 - Minor version for servers

  • Fixed an exploit
  • Added a command line unofficial admins can opt to add to protect against the creature upload issue. This can be done by adding  -SecureSendArKPayload to the cmd line. Please be aware this may have an impact on some mods.

<@&735187057231790152>

sweet wedge
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v358.3 - 06/02/2023 - Major version for servers

  • Rhyniognatha has landed on ARK! Discover Rhyniognatha, a super-sized creature with a set of unique abilities. From producing quick-hardening resin to carrying large objects, these versatile creatures provide an enhancement to your tribe's defenses.

<@&735187057231790152>

sweet wedge
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v358.5 - 06/03/2023 - Minor version for servers

  • Structures carried by Rhyniognatha are destroyed when cryopodded
  • Rhyniognatha's Pheromone now correctly only drops from Male Rhyniognatha

<@&735187057231790152>

sweet wedge
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v358.6  - 06/07/2023 - Minor version for servers and clients

  • Dismounting a Rhyniognatha will now remember your previous camera view instead of always going to TPV
  • Added additional locations on the Rhyniognatha that enemy turrets can aim for when carrying a character
  • Rhyniognatha's Resin Bomb direct hits now correctly deal their intended damage of 300
  • Reduced Rhyniognatha's Health Scaling by approximately 30%
  • Adjusted the scaling of some UI elements to prevent them getting cut off at larger resolutions

<@&735187057231790152>

sweet wedge
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v358.7  - 06/29/2023 - Minor version for servers and clients

  • Fixed an exploit
  • Adjusted rhynio speed
  • Added new sfx for rhynio

<@&735187057231790152>

sweet wedge
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v358.8  - 07/05/2023 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
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v358.9  - 07/11/2023 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
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v358.10  - 08/01/2023 - Minor version for servers

  • Fixed whitelisting on unofficials not working properly
  • Fixed multiple crashes

<@&735187057231790152>

sweet wedge
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v358.11 - 08/14/2023 - Minor version for servers

-Fixed an exploit

<@&735187057231790152>

sweet wedge
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v358.17 - 09/29/2023 - Minor version for servers

  • Evolved Sequence Completed : Ascension Imminent : ARK Survival Ascended Respawn Timer Initiated : Recharge Mode Engaged : Sleep well, Survivors, Nighty Night x :

<@&735187057231790152>

round schooner
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bunCry 🫀

sweet wedge
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v25.11 - 10/26/2023 - Minor version for servers

  • Fixed several crashes
  • Fixed an exploit
  • Server side optimization for wild dino movement
  • Enabled difficulty level 5 on Official Servers

<@&735187057231790152>

round schooner
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**v25.12 - 10/26/2023 - Minor version for servers **

dot Fixed multiple server crashes
dot Fixed an exploit with the aim magnetism system
dot Fixed Official PvE server configs so that the correct rules were applying (decay periods, structure prevention zones, locked structures)
dot Enabled BattlEye on Steamdeck

round schooner
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v25.13 - 10/26/203 - Minor version for servers

dot Fixed multiple server crashes
dot Fixed a BattlEye disconnection during cinematic

round schooner
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**v25.15 server and .16 client - 10/27/2023 - Minor version for servers and clients **

dot Improved graphic optimisations
dot Fixed some crashes
dot Fixed an issue with mod dino spawns

<@&735187057231790152>

sweet wedge
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v25.18 server and client - 10/27/2023 - Minor version for servers and clients

  • Steam DRM has been disabled for the ARK: Survival Ascended Dedicated Server & Anonymous Depot has been made available
  • Reduced Server RAM usage by approximately 6GB
  • Fixed a bug where you could poop infinitely
  • Fixed some taming exploits
  • Improved server performance by optimising player character and dino character movement
  • Improved server performance by optimising foliage
  • Improved server performance by optimising temperature
  • Set up PSO Preaching. After running the game for a second time, you'll have less graphical hitches as it will cache the shaders to disk
  • Fixed a character creation crash

<@&735187057231790152>

sweet wedge
#

v25.23 - 10/27/2023 - Minor version for clients

  • Added client-side protections to prevent players from listing unofficial servers as fake officials

<@&735187057231790152>

round schooner
sweet wedge
#

v25.24 and v25.25 (server) - 10/27/2023 - Minor version for servers

  • Improved server stability significantly by eliminating the most common remaining crashes
  • Improved server performance slightly by optimizing multi-threaded movement logic
  • Fixed duplicate Swamp Fever buffs being applied
  • TEK Dedicated Storage can no longer be placed on platforms and rafts, and TEK Turret can no longer be placed on rafts (until we update the client, they'll look placeable but they will not actually place)

<@&735187057231790152>

sweet wedge
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v25.27 (client)  - 10/28/2023 - Minor version for clients

  • Added additional crash protection
  • Improved performance
  • Fixed performance bug with lighted structures on platform saddles

<@&735187057231790152>

sweet wedge
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v25.27 (server) - 10/28/2023 - Minor version for servers

  • Improved server performance and fixed some server crashes

<@&735187057231790152>

sweet wedge
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v25.32 (server)  - 10/28/2023 - Minor version for servers

  • Fixed multiple server hangs
  • Enabled hang detection code on dedicated servers (can be disabled with -NoHangDetection)
  • Fixed a bug where structures lost their ownership references causing data issues
  • Fixed multiple crashes
  • Reduced memory server consumption by approximately 250~300mb (don't worry, there's more to come)

<@&735187057231790152>

round schooner
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v25.36 (server) - 10/29/2023 - Minor version for servers

dot Continued investigation on hangs

<@&735187057231790152>

round schooner
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**v25.41 (server) - 10/29/2023 - Minor version for servers **

dot Temporarily disabled some server side optimisations as it was causing perma-hangs. Will re-enable in an upcoming patch once we've resolved the perma-hangs.

<@&735187057231790152>

sweet wedge
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**v25.49 (server) - 10/30/2023 - Minor version for servers **

  • Continued ongoing work on memory stability - 80% reduction in out-of-memory issues
  • Various backend tweaks to reduce crashing

<@&735187057231790152>

sweet wedge
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v25.53 (client) - 10/31/2023 - Minor version for clients

  • Fixed some input issues related to FullscreenWindowed at lower-than-native resolutions

<@&735187057231790152>

sweet wedge
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v25.54 (server) - 10/31/2023 - Minor version for servers

  • Fixed dino spawners not repopulating properly over time

<@&735187057231790152>

sweet wedge
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v25.55 (server) - 10/31/2023 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
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v25.61 (server) v25.62 (client) - 11/1/2023 - Minor version for servers and clients

  • Previously disabled server optimizations have been re-enabled now that the hang crash has been fixed
  • Additional server optimizations to the dynamic navmesh system
  • Fixed some cases where camera movement and input could be lost
  • Fixed a dino spawn issue in SP

<@&735187057231790152>

sweet wedge
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v25.64 (server) v25.66 (client) - 11/2/2023 - Minor version for servers and clients

  • Temporarily disabled cloning chamber while investigating a bug
  • Fixed some mesh exploits
  • Prevented clients from using specific nanite console variables to hide meshes
  • Fixed some server crashes
  • Fixed an additional server side hang

<@&735187057231790152>

sweet wedge
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v25.67 (server) - 11/2/2023 - Minor version for servers

  • Adjusted throttling of Dino movement and replication for better performance at high player-counts.

<@&735187057231790152>

sweet wedge
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v25.69 (server) v25.71 (client) - 11/3/2023 - Minor version for servers and clients

  • Fixed some server crashes
  • Re-enabled the cloning chamber
  • Fixed some exploits

<@&735187057231790152>

sweet wedge
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v26.2 (server) v26.2 (client) - 11/3/2023 - Major version for servers and clients

  • Restores ORP functionality (Defaulted to true on PVE)
  • Fixed some replication issues with ladders
  • Fixed some exploits
  • Fixed some inconsistencies with turrets firing
  • Increased personal tame limits for tribes on servers

<@&735187057231790152>

sweet wedge
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v26.3 (server) v26.6 (client) - 11/4/2023 - Minor version for servers and clients

  • Fixed some replication issues with ladders
  • Fixed some server crashes
  • Fixed a bug that prevented admins from joining full servers

<@&735187057231790152>

sweet wedge
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v26.8 (server) - 11/6/2023 - Minor version for servers

  • Retroactively fixed a save game crash with corrupted tribe data
  • Fixed some server crashes
  • Fixed some server hangs

<@&735187057231790152>

sweet wedge
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**v26.11 (server) v26.9 (client) - 11/7/2023 - Minor version for servers and clients
**

  • Fixed some exploits
  • Fixed a bug where baby Dinos (and adults if grown to) were not having their collision profile updated, causing them to fall through the map
  • Fixed a crash that could occur for sometimes when opening inventories
  • Fixed some cases where Dinos were failing to spawn properly in caves
  • Fixed a few bugs were Dinos were not basing properly on certain structures
  • Prevented clients from using specific nanite console variables to hide meshes

<@&735187057231790152>

sweet wedge
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v26.15 (server)  - 11/11/2023 - Minor version for servers

  • Improved server memory

<@&735187057231790152>

round schooner
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v26.21 (server) v26.21 (client) - Minor version for servers and clients

dot Increased server performance: adjusted threshold for combining network movement message, resulting in average 80% less network-movement operations
dot Fixed an exploit related to movement speed

<@&735187057231790152>

sweet wedge
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v26.23 (server)  - 11/14/2023 - Minor version for servers

  • Tweaked some ini values to reduce/eliminate rubber banding on servers with low frame rate or players with high latency

<@&735187057231790152>

sweet wedge
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v26.25 (server)  - 11/15/2023 - Minor version for servers

  • Fixed issue with harvesting bushes with some dinos
  • Fixed short Dino mating range
  • Fixed an exploit
  • Kairuku babies are now claimable

<@&735187057231790152>

trim rain
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v26.27 (server) - 11/16/2023 - Minor version for servers

  • Fixed some server crashes
  • Improved performance for movement replication
  • Reduced some memory costs on the server
  • Resolved some memory leaks
  • Enabled full garbage collection to clear out unnecessary data/bloat on servers

<@&735187057231790152>

trim rain
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v26.32 (server) - 11/17/2023 - Minor version for servers

  • Fixed some server crashes
  • Reduced some memory costs on the server
  • Enabled an out of memory protection for servers. In the event that a server reaches an excessive amount of memory, the world will be forced saved and the server will be restarted to prevent crashes or rollbacks. Use the serverparam to specify the amount. Default is 35 and setting to 0 disables.

-GBUSageToForceRestart=#

<@&735187057231790152>

sweet wedge
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v26.36 (server)  - 11/17/2023 - Minor version for servers

  • Optimization to dynamically not tick idle/inactive Dino animations on the dedicated server based on server frame rate (only becomes active when server is low FPS)
  • Can be disabled using: -AlwaysTickDedicatedSkeletalMeshes
  • Side-effects can include inaccurate collisions for idle dinos on the client versus the server (such as inaccurate jumping position while standing on an inactive/idle Bronto and jumping on its tail as it sits in your base)
  • Movement speed optimizations
  • Fixed a movement exploit

<@&735187057231790152>

sweet wedge
#

v26.38 (server)  - 11/17/2023 - Minor version for servers

  • Temporarily reverted movement exploit fix for further tweaking

<@&735187057231790152>

sweet wedge
#

v26.41 (server) v26.41 (client) - 11/20/2023 - Minor version for servers and clients

  • Fixed a memory leak

<@&735187057231790152>

sweet wedge
#

v31.21 (server) v31.21 (client) - 11/20/2023 - Major version for servers and clients

  • Created major version in preparation for Xbox release
  • Merged relevant Xbox fixes from PC branch

<@&735187057231790152>

round schooner
#

v31.23 (server) v31.23 (client) - 11/20/2023 - Minor version for servers and clients

dot Made networking changes for platform compatibility
dot Fixed an issue with connection timeouts

Please restart your client to get this update.

<@&735187057231790152>

sweet wedge
#

v31.26 (server)  - 11/21/2023 - Minor version for servers

  • Fixed an exploit that allowed hackers to speed up the time on servers

<@&735187057231790152>

round schooner
#

**v31.28 (client) - 11/22/2023 v31.28 (server) - Minor version for servers and clients **

dot Fixed an exploit related to ammo

<@&735187057231790152>

sweet wedge
#

v31.33 (server) v31.34 (client) - 11/20/2023 - Minor version for servers and clients

  • Fixed some server crashes
  • Fixed multiple connection errors when attempting to join servers

<@&735187057231790152>

round schooner
#

**31.37 (server) 11/23/2023 - Minor version for servers **

dot Fixed an exploit that allowed malicious clients to spawn and fire specific projectiles from anywhere in the map, even through bases, to attack their targets.

blobtrash

<@&735187057231790152>

trim rain
#

v31.41 (server) v31.38 (client) - 11/27/2023 - Minor version update for servers

  • Fixed a bug on dedicated servers where the Dino Replication range was not scaling properly based on player counts (higher player count servers scale this number as there are more active Dinos on the server to save performance). Changed the logic so that on PvP it only adjusts the replication range for small tamed creatures and wild creatures, rather than all tames. Can be disabled using the server startup param -disabledinonetrangescaling
  • Fixed a bug where players would sometimes fail to connect to a server because it hadn't properly cleared out their previous attempt
  • Fixed a few client crashes

<@&735187057231790152>

sweet wedge
sweet wedge
#

v31.44 (server) - 11/29/2023 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
#

v31.51 (server) - 11/30/2023 - Minor version for servers

  • Reduced the max number of harvestables harvested per attack in order to make significant performance gains
  • Fixed a crash related to C4 in caves
  • Fixed an exploit allowing names to go over character limit

<@&735187057231790152>

round schooner
#

** v31.56 (server) - 12/2/2023 - Minor version for servers **

dot Server Improved memory utilization in heavy memory scenarios to reduce potential for OOMing (Out Of Memory)

dot Server tuned some networking values for better for performance on Official Servers

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025>

extralife

sweet wedge
#

v31.59 (server) v31.59 (client) - 12/04/2023 - Minor version for servers and clients

  • Fixed abandoned structures not decaying
  • Continued tweaks on network range performance settings
    Steam Client:
  • Fixed baby tames sometimes floating in the air

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025>

sweet wedge
#

**v31.63 (server) - 12/2/2023 - Minor version for servers **

  • Fixed an exploit

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025>

round schooner
#

**v31.64 - 12/6/2023 - Minor version for servers **

dot Server optimisation for dino movement

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025>

sweet wedge
#

v31.65 (server) v31.65 (client) - 12/07/2023 - Minor version for servers and clients

  • Server session listing fixes

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025>

sweet wedge
#

v32.12 (server) v32.11 (client) - 12/08/2023 - Major version for servers and clients

Turkey Trial is Live
Event specific recipes are now on the Smithy instead of the Cooking Pot

  • Fixed various issues with Tek Forcefield
  • Fixed being unable to place doors in doorways when build in open Vacuum Compartment
  • Fixed Tek Forcefield fuel consumption rates
  • Fixed an issue causing some dinos attacks to appear jittery on server
  • Fixed unconscious players visually sinking through ceilings and floors
  • Adjusted Wooly Rhino socket that poop and babies spawn outside of the Rhino
  • Fixed death marker not appearing if player died while logged off
  • Prevented boss teleporting aquatic-only dinos with the Tek Transmitter
  • Thylacoleo AI now correctly jumps from trees more consistently
  • Fixed being unable to dismount with E if you have recently been hit with a Crowd Control buff
  • Prevented basilosaurus from generating oil as a baby (or when dead) to make it easier to hand-feed them
  • Battle Tartare now correctly increases Melee Damage
  • Arthropluera no longer get wild levels into Oxygen as it does not use it
  • Fixed some aspects of Tek Chest not working correctly on servers under stress
  • Fixed drop in altitude when hovering while using the Tek Chest
  • Fixed Ichthyornis hunt and retrieve ability sometimes not working
  • Fixed crops grown in crop plots going invisible in Singleplayer after relogging
  • Fixed Industrial Grinder sorting its engrams like they were items
  • Industrial Grinder now uses remote/wireless crafting
  • Turrets now respect the count of turrets in range regardless of tribe
  • Fixed resolution scale setting sometimes not saving
  • Fixed Plant Species X sometimes not growing correctly on rafts when the server restarts
  • Fixed Basilosaurus attacks sometimes not registering server is under stress
  • Fixed sometimes getting pushed underneath the raft when dismounting it
  • Fixed Elevator platforms sometimes sinking under the mesh or structure and getting stuck
  • Fixed several fuel consuming structures to sometimes stop consuming fuel after a server restart
  • Fixed flyer landing jitter
  • Grass should no longer stick through player ceiling structures
  • Fixed short player characters floating when driving rafts
  • Added a better indicator for placing secret doors to avoid building with them accidently
  • Fixed Rhyniognatha picking up enemy creatures on PVE with AllowFlyerCarryPvE=True
  • Fixed Procoptodon getting stuck on babies removed from its pouch
  • Fixed eggs sinking into floors upon server restart
  • Fixed raft sometimes rubberbanding when a dino is in close proximity to the driver
  • Fixed being able to place doors that are clipping into the terrain
  • Fixed color placement for large wall being backwards
  • Allowed placement of walls on the sides of foundations
  • Allowed placement of pillars on fence supports
  • Fixed Therizino and Raptor being unable to harvest small dinos
  • Fixed Tusoteuthis being able to instantly delete players & dinos through the world barrier
  • Fixed a camera issue related to relogging on a bed on a server
  • Using "Transfer All" on a Tek Dedicated Storage now ignores player weight capacity
  • Fixed inconsistency with harvesting tiny creatures
  • Fixed Pelagornis missing its 80% weight reduction to organic polymer
  • Fixed player stamina sometimes draining when riding a dino underwater
  • Fixed teleporting large dinos with Small Tek Teleporter
  • Fixed Tek Teleporter getting an inventory rank from Tribe placement settings
  • Increased Max Water Amount of Industrial Cooking Pot to 10000, so max craftable quantity is now 100
  • Added option to Industrial Cooking Pot and Cooking Pot to set a specific item class to auto craft to when auto crafting is enabled

(Continued Below)

#

v32.12 (server) v32.11 (client) - 12/08/2023 - Major version for servers and clients

  • Adjusted the Single Player default Fuel Consumption rates to Easy 0.25 -> 4.0, Medium 0.5 -> 2.0, Hard stays at 1.0
  • Fixed flickering on unconscious players that are based on dinos
  • Fixed unconscious players being teleported into boss fights
  • Fixed quick drag body "G" keybind
  • Fixed the Fishing UI Timer counting down incorrectly
  • Toilet will now require fresh poop to spoil contained raw meat
  • Fixed some resources not stacking when using custom resource stacking
  • Fixed some dinos harvesting inconsistently when server is under stress
  • Fixed Rhyniognatha movement on ceilings
  • Tek and Heavy turrets can now be placed on Rafts/Platform Saddles when OverrideStructurePlatformPrevention is set to true (this is set to False on official)
  • Procoptodon's Drag Weight has been reduced to 180
  • Fixed Tek Gauntlet's coordinates displayed on extended HUD to be correct
  • Fixed Tek Leggings damaging own structures with super run
  • Fixed Carcha not dropping Giga Heart
  • Fixed levels sometimes not loading correctly when relogging inside of a cave
  • Fixed players being able to shoot underwater with Tek Chestpiece with weapons that are usually disabled underwater
  • Fixed Torch placed in the belt not scaring away Troodons
  • Fixed various map issues
  • The current Death Cache icon no longer hides when player goes nearby
  • Fixed mouse sometimes getting stuck with multi-use menu
  • Fixed Wild Tusoteuthis dropping aggro frequently
  • Fixed radial Wheel icons not always lining up with various screen resolutions
  • Adjusted the look of TEK Engrams so they can be more easily read
  • Cellar door HP has been reduced to match other similar size doors
  • Fixed various paint window issues
  • Fixed an issue that could cause dinos to fall into the mesh when transitioning from water to land
  • Rhyniognatha now uses your last set snapping and alignment mode
  • Fixed Rhyniognatha held objects to sometimes visually increase in size
  • Fixed Rhyniognatha not being able to pick up objects if they were placed using snapped placement mode
  • Fixed Rhyniognatha being unable to place object back down in Single Player
  • Fixed object disappearing if picked up by Rhyniognatha and flying out of pick up location
  • Fixed placing floating foundations using a raft
  • Fixed mounted dino jitter/walk forward when equipping a weapon or spyglass
  • Adjusted the default imprint timers in Singleplayer
  • Fixed Kairukus not spawning on one of the Icebergs
  • Tamed dinos correctly no longer award XP or shared XP
  • Reduced the extreme amount of Crystal located in Upper south cave
  • Fixed an issue with the Tek Leggings allowing you to equip a weapon at the same time as the super run
  • Disabled the use of various console commands used to gain visual advantages (we will continue to monitor and disable more of these as necessary)
  • Rhyniognatha's resin armor weakened to 80% incoming damage (from 55%)
  • Rhyniognatha's resin armor (vs Tek) weakened to 65% incoming damage (from 40%)
  • Rhyniognatha's movement speed while carrying reduced by 50%
  • Rhyniognatha's base Health reduced to 900 (from 1400)
  • Rhyniognatha's base Weight reduced to 1100 (from 1200)

<@&735187057231790152>

trim rain
#

v32.15 (server) - 12/09/2023 - Minor version for servers

  • Tamed Baby Creature server optimisations to reduce cost of babies on the dedicated server by 60%
  • Tamed Babies no longer refresh their bone transformations or bone modifiers on dedicated server
  • Tamed Babies always use the cheaper deferred movement system (side-effect: baby movement may not look as smooth for clients)
  • Tamed Babies do not have skeletalmeshes registered when under 50% maturation (side-effect: players and ridden-dinos will rubberband through babies by walking through them, however we'll gain significant server side performance from this change)
trim rain
#

v32.17 (server) - 12/11/2023 - Minor version for servers

  • Backend changes for how servers are listed (doesn't have an impact outside our own technical analysis right now -- until we release a new client which we'll do so later)
sweet wedge
#

v32.21 (server) v32.19 (client) - 12/08/2023 - Minor version for servers and clients

​​​​​​​​​​- Server Listing Refactor

  • Should now see all the available servers and filter them properly
  • Fixed some server crashes

<@&735187057231790152>

sweet wedge
#

**v32.23 (server) - 12/08/2023 - Minor version for servers **

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
#

v32.24 (server and client) - 12/14/2023 - Minor version for servers and clients

  • Updated how unofficial servers are listed to prevent errors and exploits
  • To see non-commercially (non-Nitrado) hosted Unofficial Servers, please enable the checkbox "Show Player Servers" and refresh the session list
  • Fixed some session listing bugs

<@&735187057231790152>

sweet wedge
#

v32.32 (server and client) - 12/18/2023 - Minor version for servers and clients

  • Improved network-movement for clients
  • Fixed an exploit

<@&735187057231790152>

sweet wedge
#

v32.33 (server) - 12/18/2023 - Minor version for servers

  • Fixed a few server crashes
  • Fixed a few exploits

<@&735187057231790152>

sweet wedge
#

v32.35 (server) - 12/20/2023 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
#

v33.11 (server) v33.9 (client) - 12/21/2023 - Major version for servers and clients

Cryopod & Cryofridge Release

  • Cryopod and Cryofridge have been added and are now level 50 unlockable Engrams
  • When a Cryofridge is placed, they take 5 minutes to "activate"
  • Cryopod can only be released within range of an "activated" and powered Cryofridge (range set to 6500 currently)
  • PVP Only: Cryopod can not be released if there are enemies nearby (range set to 3500 currently)
  • Dinos cannot be cryopodded if damaged within 60 seconds
  • Dino's mating cooldown will now tick down correctly within a cryopod
  • Cryofridge storage capacity has been increased to 120 slots
  • Cryopods can now be queued up when crafting them in supply drops and obelisks (previously was one at a time)
  • Cryopodded dinos can be stored and displayed on the Display Case structure
  • Cryopod configurable settings:
  • GameUserSettings.ini under [ServerSettings]
    DisableCryopodEnemyCheck=True - will ignore the enemy player/structure/dino checks. Defaulted to true on PVE/Official Network
    AllowCryoFridgeOnSaddle=True - will allow Cryofridge to be placed on rafts/saddles
    DisableCryopodFridgeRequirement=True - will disable the Cryofridge requirement for releasing cryopodded dinos

Survival of the Fittest Release

  • Survival of the Fittest mod is now available CrossPlatform! Select the SOTF option at the main menu to start playing!
  • ARK: Survival of the Fittest is a Battle Royale mod for ARK: Survival Ascended, pitting up to 60 combatants against each other in a fast-paced, action-packed struggle for survival, where players are ultimately pushed into an epic final showdown leading their Dinosaur Armies into battle. SOTF focuses on large-scale creature-army confrontations, combined with an optional unique Real Time Strategy overlay. By using tactics and strategy to assemble a fighting-force of history’s most powerful primeval creatures, only one tribe will survive!

Winter Wonderland Event Release

(Continued Below)

#

Additional Patch Release Notes

  • Fixed full costume skins looking fully damaged when equipped without a chestpiece
  • Added updated audio for greenhouse structure set
  • Underwater audio can now be adjusted with the SFX slider (was previously Master only)
  • Player characters now hold bows correctly while swimming
  • Fixed being able to imprint baby dinos without requiring or consuming the item asked for
  • Fixed carried dinos sometimes desyncing for other players
  • Fixed incorrect weather displaying when joining a server during a weather event
  • Fixed moon color changing drastically during weather state change
  • Fixed Tek Chest boost not working underwater when overweight
  • Fixed double door placement sometimes being obstructed
  • Fixed behemoth Gate Frame & Door destroyed mesh being oversized
  • Fixed ladders being obstructed when placing them on beams
  • Fixed Tek Replicator, Industrial Forge and Tek Teleporter placement being obstructed inside Underwater Vacuum Compartments
  • Fixed being able to store structures that are not within their pick-up timer by replacing a supporting structure and picking that up, it will now demolish correctly
  • Fixed name not displaying on Display Case structure
  • Fixed character jittery movement that would occur after relogging, and would require respawning to fix
  • Fixed oviraptor's missing icon for Egg Collection
  • Oviraptor now collects aquatic eggs and no physics eggs (Arthro, Scorpion, Spider)
  • Fixed cases where insect eggs would fall through the mesh
  • Fixed multiple cases where the Tribe Rename cooldown was not working correctly
  • Timer for Tribe Rename is now displayed on the UI when on cooldown
  • The command "enablespectator" now requires a true/false bool for destroying the character or not, i.e. "cheat enablespectator 1" will function as before
  • All application icons are updated to the ASA icon
  • Fixed an issue that caused the players to get stuck floating when jumping up on a raft
  • Adjusted Raft collision slightly to make it easier to jump up from the front and back
  • Fixed an issue where entering water while grappled was not putting the character in the swimming state
  • Fixed camera breaking with enabling photo-mode while in a passenger seat
  • Fixed Session List option "Show Player Servers" not checking correctly when selecting the box
  • Fixed Session List option "Show Player Servers" not remembering previous checked/unchecked state
  • Selecting or deselecting Session List option "Show Player Servers" will now refresh the server session list
  • Disabled the use of various console commands used to gain visual advantages (we will continue to monitor and disable more of these as necessary)
  • Fixed multiple server crashes
  • Fixed multiple client crashes

<@&735187057231790152>

sweet wedge
#

v33.15 (server and client) - 12/20/2023 - Minor version for servers and clients

Bug Fixes

  • Using Cryopods on dinos with specialized harvesting levels no longer removes those levels when deployed.
  • This will also refund any missing level up points on currently broken dinos.
  • Disabled the enemy check for Cryo deployment on PVE servers.
  • This can be overridden in GameUserSettings with DisableCryopodEnemyCheck=False
  • Using Cryopods no longer removes Nuetered/Spayed state on dinos when deployed.
  • Fixed a server crash.

Additional Changes
Soft Tame Server Limit - These changes are still disabled by default on all platforms, but here's a look at what's to come.

  • Implemented a new Soft Tame Server Limit, default value set to 5000 dinos.
  • This functionality is currently DISABLED BY DEFAULT on Official and Unofficial servers, but can be enabled with the configurations further down. We’ll be looking to enable this on our Official Network in later January depending on the impact of cryos on our servers.
  • Dinos above the Soft Tame Server Limit will be marked “For Cryo” and display an icon and a timer indicating how soon they need to be cryopodded before they are automatically destroyed.
  • Dinos marked and dinos destroyed by this system will be logged in the tribe log
  • This differs from the standard tame limit, as it still allows new players to join servers and tame creatures above the 5000 limit, whereas previously, they would not have been able to tame or breed creatures at the server cap.
  • Soft Tame Server Limit configurable settings:
  • GameUserSettings.ini under [ServerSettings]
  • DestroyTamesOverTheSoftTameLimit=True - enables destroying tames over the limit, default is false
  • MaxTamedDinos_SoftTameLimit=5000 - set the server-wide soft tame limit
  • MaxTamedDinos_SoftTameLimit_CountdownForDeletionDuration=604800 - set the timer for destroy in seconds

<@&735187057231790152>

trim rain
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v33.16 (Official Servers only) - 12/23/2023 - Minor version for servers

  • Tuned some networking values for better for performance on Official Servers.

Winter Wonderland Mod Update

  • Fixed some cases where you weren't getting the correct amount of naughty or nice points depending on your action
  • Fixed the item quality scaling on letters to Raptor Claus for armors, saddles, and weapons.

<@&735187057231790152>

trim rain
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v33.17 (Official Servers only) - 12/26/2023 - Minor version for servers

  • Added some extra logging to Official Servers

<@&735187057231790152>

sweet wedge
#

v33.18 - 12/29/2023 - Minor version for servers

  • Performance optimization

<@&735187057231790152>

sweet wedge
#

v33.21 - 01/02/2024 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

lament root
#

v33.23 - 01/04/2024 - Minor version for servers

  • Fixed fertilized eggs not falling to the ground properly when server is under stress
  • Fixed an issue with Rhyniognatha moving powered structures out of range and those structures staying powered
  • Fixed multiple exploits

<@&735187057231790152>

sweet wedge
#

v33.24 - 01/04/2024 - Minor version for servers

  • Performance optimizations
  • Fixed an exploit

<@&735187057231790152>

sweet wedge
#

v33.28 - 01/05/2024 - Minor version for servers and PC clients

  • Fixed server stall and player disconnect when teleporting away from a large base
  • Fixed dismissed "Last Death" POI Icon reappearing after relogging
  • Fixed Carcharodontosaurus' bite hitbox being inconsistent
  • Fixed a case of floating structures remaining after demolishing a Tree Platform
  • Improved the accuracy of server ping displayed on the escape menu
  • Server Performance optimizations
    Client fixes (PC only):
  • Fixed Armor getting deleted when body is destroyed in Singleplayer
  • Fixed a client freeze

<@&735187057231790152>

sweet wedge
#

v33.33 - 01/10/2024 - Minor Version for servers

  • Fixed an issue where all users would transmit audio when the server was shutdown
  • Added additional logging for server management
    Winter Wonderland Mod Removal
    With this patch we added a server launch parameter that will be needed when you disable Winter Wonderland to prevent losing event cosmetics/items.

For servers hosted with Nitrado, they will be adding a checkbox soon/ASAP to add the launch parameter specifically for the Winter Wonderland event.

  • Due to the conclusion of the event, the Winter Wonderland Mod will be disabled on Officials. However the removal of the mod poses potential data loss risks to items/skins earned during the event.
  • As an interim solution (before integrating mod elements into the core game), we have added a "-passivemods=[ModID],[ModID]" command line option. This option will disable a mod's functionality, while still loading its data, serving as a temporary measure until a permanent solution is implemented. The passivemod command line should be used in conjunction with "-mods=[ModID],[ModID]", where the passivemod's ID is listed first.
  • Example: -mods=927090,ModID,ModID -passivemods=927090

<@&735187057231790152>

sweet wedge
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v33.34 - 01/10/2024 - Minor Version for servers

  • Fixed an exploit
  • Increased dino render distance

<@&735187057231790152>

sweet wedge
#

v33.37 - 01/11/2024 - Minor Version for servers and clients

  • Fixed turrets targeting and firing at thrown enemy cryopods
  • Fixed an issue where dinos would visually fly up into the sky
  • Fixed an issue where wireless crafting resource amounts were not displaying accurately

<@&735187057231790152>

sweet wedge
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v33.41 - 01/12/2024 - Minor Version for servers

  • Fixed an exploit

<@&735187057231790152>

trim rain
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v33.46 - 01/16/2024 - Minor Version for servers

  • Bosses can no longer be lured by Giant Bee Honey
  • Fixed a server crash

<@&735187057231790152>

sweet wedge
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v33.47 - 01/17/2024 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
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v33.49 - 01/18/2024 - Minor version for servers and PC clients

  • Fixed cannons being unable to fire when placed on platform saddles
  • Fixed Megapithecus boss reward crate sometimes not spawning after defeating him
  • Fixed Tusoteuthis not wanting to eat during taming when the server is under stress
  • Fixed Basilosarus babies sometimes spawning under the mesh
  • Fixed being able to start the same boss fight in multiple locations, which would result in both groups being destroyed
    -Fixed multiple client crashes

<@&735187057231790152>

sweet wedge
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v33.53 - 01/19/2024 - Minor version for servers and PC clients

  • Performance improvements
  • Mod installation prompt should now only display on a server when you attempt to join it

<@&735187057231790152>

sweet wedge
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v33.56 - 01/20/2024 - Minor version for PC clients

  • Fixed irrigation status not displaying correctly

<@&735187057231790152>

sweet wedge
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v33.59 - 01/23/2024 - Minor version for servers

  • Fixed Crop plots not updating correctly

<@&735187057231790152>

sweet wedge
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v33.63 - 01/23/2024 - Minor version for PC clients

  • Fixed fluid interaction and volumetric clouds

<@&735187057231790152>

sweet wedge
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v33.66 - 01/25/2024 - Minor version for PC clients

  • Fixed industrial cooker not stasising properly
  • Performance optimization to Creature Tracking List

<@&735187057231790152>

sweet wedge
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v33.67 - 01/26/2024 - Minor version for PC clients

  • Performance optimization to Creature Tracking List
  • Fixed tribe data sometimes not replicating to clients

<@&735187057231790152>

sweet wedge
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v33.68 - 01/30/2024 - Minor version for Playstation clients

  • Refactored the save system on Playstation to provide more reliable save data. Previously unsaved data would not be restored but errors with saving should be resolved going forward.

<@&735187109551407125>

sweet wedge
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v33.72 - 01/31/2024 - Minor version for servers

  • Performance improvements
  • Disabled the ability to declare tribe war on Official PVE

<@&735187057231790152>

sweet wedge
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v33.76 - 02/01/2024 - Minor version for servers

  • Server performance improvements related to Dino Ticking (Dinos that aren't doing anything are much cheaper for the server).

<@&735187057231790152>

sweet wedge
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v33.77 - 02/02/2024 - Minor version for PC clients

  • Performance improvement - Limit Client requests for Dino Tracker updates to every 5 seconds to improve server performance while we investigate ways we can refactor the system to make it more performant.

<@&735187057231790152>

sweet wedge
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v33.78 - 02/02/2024 - Minor version for servers

  • Server performance improvements

<@&735187057231790152>

sweet wedge
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v33.79 - 02/04/2024 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
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v33.78 - 02/05/2024 - Minor version for PC clients

  • Official server logging

<@&735187057231790152>

sweet wedge
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v33.83 - 02/04/2024 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
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v34.49 (34.48 PC client) (34.21 Xbox client) (34.47 Playstation client) - 02/08/2024 - Major version for servers and clients
Patch Notes

  • Winter Wonderland content has been merged into the base game, so you no longer need to run the mod on your servers.
  • Simple Game Framework Devkit Update with Steamboat Willie Game Example
  • The CrossARK system is now enabled for Official Servers and will be coming to unofficial next week.
  • Enabled the Custom Cosmetic Skins with Steamboat Willie Skin and Structure Mod
    Example
  • Official Servers, by default, will have an approved set of Custom Cosmetics featured on the Mods UI page.
  • The approved list can be modified by modifying the following option in GameUserSettings.ini
  • [ServerSettings]
  • CosmeticWhitelistOverride="URL"
  • To disable the Custom Cosmetic system on your server, use the following commandline parameter: -DisableCustomCosmetics
    Bug Fixes
  • PvE is now using the less aggressive version of the anti-mesh system. Remains unchanged on PvP.
  • Fixed a bug where Single Player would fail to save
  • Adjusted the hitbox of the beelzebufo's attacks so it can more easily reach Meganeura above it
  • Creature Tracker filter "Low HP Creatures" now excludes baby creatures
  • Added missing icons for Species X plants
  • Prevented baby Tusoteuthis from producing oil, so that it is less tedious to feed
  • Rhyniognatha's placed structures will no longer restart their pick-up timer
  • Boss corpses can now be harvested so that players no longer get stuck inside them (Dragon, Megapithecus, Broodmother)
  • Unclaimed dinos no longer count as enemy dinos when deploying a cryopod
  • Amphibious dinos will no longer be uncryoable outside of water if they require it (This won't affect babies already in cryopods, but will affect all future ones going forward)
  • Kaprosuchus no longer gets points added to oxygen stat (as it does not use it)
  • Added baby age progress on tracked tamed POI
  • Made the hotbar quick swap respect keybinds vs using set keys 1 through 0
  • Added dynamic text on Spray Painter and Tek Binoculars descriptions for gamepad controls
  • Some terrain in the Megapithecus boss arena can no longer be based on to prevent cheesing the bossfight
  • Fixed an issue that sometimes caused a visual obstruction/flicker in FPV when a weapon is equipped
  • Fixed oxygen sometimes not regenerating on dinos and players when swimming at the surface of water
  • Fixed Species X plants being able to be picked up
  • Fixed Tek roof, ramp & stairs can not being grindable
  • Fixed Tek Leggings & Tek Gauntlets missing descriptions
  • Fixed Sarco's bite attacks being small causing them to miss the majority of their attacks
  • Fixed being able to place Tek Turrets on motorboats on Official servers
  • Fixed rubberbanding when using Tek Leggings ability to move while overencumbered
  • Fixed multiple display issues of cryopodded dinos in the Display Case
  • Fixed an issue that would cause flyers to walk forward on their own after landing, after using the "Whistle flyer to land" whistle
  • Fixed Tek Glove VFX getting stuck on the player visually after using a Tek Teleporter on a server
  • Fixed "Default Location" not displaying on Tek Teleporters on server
  • Fixed getting stuck inside Alpha Carno with flyers, such as Rhyniognatha
  • Fixed Gigantopithecus being unable to be pixel painted
  • Fixed an issue causing poop to visually disappear on the ground
  • Fixed water dinos instantly dying when teleporting away from them in Singleplayer
  • Fixed the inability to damage flyers that are carrying the player with hitscan weapons
  • Fixed Arthropleura visually floating up above the structure they are based on

(Continued Below)

#
  • Fixed difficulty snapping ladders down from hatch frames when next to walls
  • Fixed an issue causing tames on the Dino tracker to be highlighted erroneously
  • Fixed a bug that allowed unpowered Tek Teleporters to be teleported to
  • Fixed a typo in the Dino tracker
  • Fixed a player character teeth texture issue
  • Fixed female training dummy holding weapons incorrectly
  • Fixed low fps movement of clients connected to a non-dedicated server
  • Fixed scuba mask visual effect remaining active when switching between FPV/TPV and riding a raft
  • Fixed rank icons on some structures not matching up with the actual rank
  • Fixed Battle Tartare recipe being missing from Industrial Cooker and Cooking Pot
  • Fixed "Enable Public Transport" toggle being available without Tek Teleporter engram
  • Fixed an issue that allowed players to get outside of the Dragon Arena on some dinos
  • Fixed Cryofridge showing "Show Cryopod Range" instead of "Enter Pin Code" for allys
  • Fixed Ankylosaurus sometimes collecting berries with main attack
  • Fixed several issues caused by Giant Bee sting attacks
  • Fixed cryopod removing tribe name from Tek Binoculars
  • Fixed inability to cryopod dinos after removing them from a Procoptodon pouch
  • Fixed being able to dismount players with Baryonyx on PVE
  • Fixed Inclusion/Exclusion turret options not working correctly
  • Fixed Moschops inconsistency when harvesting special resources
  • Fixed an issue which caused players to fall out of the bed they were laying in
  • Fixed damage over time effects not dealing damage properly due to the "digesting" buff
  • Fixed corpses blocking projectiles and instant hit weapons
  • Fixed an issue allowing players to move faster on land than intended using Scuba flippers
  • Fixed "Wants Care In" tooltip not displaying when holding E with Dino Tooltip option set to "Only Action"
  • Fixed Procoptodon sometimes not playing kick animation when server is under stress
  • Fixed a Battleye timeout after ascension
  • Fixed being unable to tame Equus with gamepad due to instant dismount on input
  • Fixed Minimap displaying incorrect coordinates
  • Fixed not staying locked onto players in Spectator Mode
  • Fixed already installed mods showing as needing to be installed when joining a server
  • Fixed PlayersJoinNoCheckList.txt not working with -exclusivejoin (now reads EOS ids)
  • Disabled the use of various console commands used to gain visual advantages (we will continue to monitor and disable more of these as necessary).
  • Fixed multiple exploits
  • Fixed client crash related to painted canvases
  • Fixed multiple server crashes

<@&735187057231790152>

sweet wedge
#

v34.51 - 02/08/2024 - Minor version for PC clients

  • Fix for Dino Baby tracking crash

<@&735187057231790152>

sweet wedge
#

v34.51 - 02/08/2024 - Minor version for servers

  • Disabled dino baby tracking as a temp fix for baby tracking crash on consoles.
  • Fixed some server crashes

<@&735187057231790152>

sweet wedge
#

v34.47 - 02/08/2024 - Minor version for Playstation clients

  • Fixed dino movement

<@&735187109551407125>

sweet wedge
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v34.54 - 02/09/2024 - Minor version for Xbox clients

  • Brings Xbox up to date with Steam.
  • Fixed Sea Foam not rendering on relog.
  • Fix for save game sometimes being lost.

<@&735187083957633025>

sweet wedge
#

v34.58 - 02/10/2024 - Minor version for servers

  • Fixed an exploit
  • Fixed a crash
  • Added admin server command "RedownloadModsOnServerRestart"

<@&735187057231790152>

sweet wedge
#

v34.61 - 02/11/2024 - Minor version for PC clients

  • Fixed blurry near-to-camera shadows

<@&735187057231790152>

sweet wedge
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v34.65 - 02/12/2024 - Minor version for servers

  • Fixed a crash
  • Fixed an issue preventing placement of event structure skins

<@&735187057231790152>

sweet wedge
#

v34.65 - 02/12/2024 - Minor version for PC clients

  • Fixed a crash
  • Extended tether distance for non-dedi games from 180 to 800

<@&735187057231790152>

sweet wedge
#

v34.69 - 02/13/2024 - Minor version for PC clients

  • Fixes vfx issue from previous cook
  • Clicking URLs while in fullscreen mode will minimize the game to focus your browser

<@&735187057231790152>

sweet wedge
#

v34.72 - 02/13/2024 - Minor version for servers

  • Fixed a crash

<@&735187057231790152>

sweet wedge
#

v34.75 server (34.75 PC client) (34.66 Playstation client) (34.66 Xbox client) - 02/14/2024 - Minor version for servers and clients

  • Babies are now being tracked again
  • Dino Movement improvements
  • We've implemented the auto-character restoration system so that in the event of lost characters the game will try to restore them automatically

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v34.72 - 02/13/2024 - Minor version for servers

  • Disabled the auto-character restoration system while we investigate an issue where characters were being removed from tribe

<@&735187057231790152>

sweet wedge
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v34.83 server (34.82 PC client) - 02/14/2024 - Minor version for servers and clients

  • Unofficial transfers can now be enabled
  • If you are running your own cluster you can enable this with: -clusterID=[clustername]
  • Fixed an exploit
  • Fixed a Server Crash
  • Fixed animation issue with Heart-Shaped Sunglasses
  • Fixed issue with Lovebugs taking all the Rhiniognatha spawns
  • Fixed issue with some weapons not damaging Lovebugs
  • Fixed some cases where players could not download their uploaded characters
    <@&735187057231790152>
sweet wedge
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v34.84 - 02/19/2024 - Minor version for servers

  • Fixed a case where a server would get stuck saving

<@&735187057231790152>

sweet wedge
#

__v34.85 - 02/22/2024 - Minor version for servers
__

  • Fixed a few exploits
  • Fixed a server crash
  • Ongoing improvements to transfer stability

<@&735187057231790152>

sweet wedge
#

v35.6 - 02/26/2024 - Major version for servers and clients (35.6 PC Client) (35.4 Xbox and Playstation Client)

Love Ascended Mod Removal

  • Servers will need to use the launch parameter that we added previously when you disable Love Ascended to prevent losing event cosmetics/items.
  • As an interim solution (before integrating mod elements into the core game), we have added a "-passivemods=[ModID],[ModID]" command line option. This option will disable a mod's functionality, while still loading its data, serving as a temporary measure until a permanent solution is implemented. The passivemod command line should be used in conjunction with "-mods=[ModID],[ModID]", where the passivemod's ID is listed first.
  • Example using Love Ascended: -mods=927084,ModID,ModID -passivemods=927084

​​​​​​​Patch Notes

  • Added a new Cosmetics UI, accessible via a button inside the inventory screen
  • Optimizations to tamed creature eating. Creatures will now scale how often they look for food in troughs based on how hungry they are, up to a maximum of 10 minutes.
  • Updated various item icons
  • Fixed various dino saddle clipping issues
  • Fixed various dino texture issues
  • Fixed various dino ground conforming and animation issues
  • Fixed armor durability damage looking darker than intended
  • Fixed an issue with elevator tracks that caused floating structures
  • Fixed an issue that caused the Dragon Boss to get stuck on the outside of its arena walls
  • Fixed the imprint icon displaying as red when imprinting is completed
  • Fixed an issue that caused players to get stuck in the transfer UI
  • Fixed Veggie Cake heal over time not working correctly when digesting buff is active
  • Fixed fishing mini-game prompts displaying gamepad controls if using KBM
  • Fixed Show/Hide Range icons being inverted on Tek Dedicated Storage
  • Fixed Broodmother (Beta) Portal displaying the incorrect level requirement, now correctly displays level 50
  • Fixed Dino Candy causing creatures to display erroneous heart icon next to their stats
  • Fixed Cosmetic Tab not remembering its sorting preset
  • Disabled the use of various console commands used to gain visual advantages (we will continue to monitor and disable more of these as necessary).
  • Fixed some client GPU crashes
  • Fixed multiple exploits
  • Fixed a client crash that could occur when opening inventories
  • Fixed cases where Dragon Boss may appear invisible

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v35.7 - 02/26/2024 - Minor version for PC clients

  • Fixed an issue with dinos conforming to the ground

<@&735187057231790152>

sweet wedge
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v35.11 - 02/28/2024 - Minor version for Xbox clients

  • Fixed a single player save issue
  • Fixed unable to place some structure skins
  • Custom Cosmetic UI fixes
  • Fixed a crash

<@&735187083957633025>

sweet wedge
#

v35.11 (35.12 PC client) - 02/28/2024 - Minor version for servers and PC clients

Gigantoraptor is live on The Island!
https://www.youtube.com/watch?v=j4iBOV7T3Fw

You can download the Gigantoraptor mod here:
https://legacy.curseforge.com/ark-survival-ascended/mods/gigantoraptor

Patch Notes

  • Fixed unable to place some structure skins
  • Custom Cosmetic UI fixes
  • Fixed issue with Photomode causing a desync
  • Fixed a crash
  • Fixed an exploit

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

Introducing the Gigantoraptor: Gentle giant. Fierce protector. Master nurturer.

This breathtaking theropod may be a gentle giant at heart, but when its young are threatened, it transforms into a whirlwind of claws and speed. Witness the Gigantoraptor's incredible nurturing instincts, its ability to form unbreakable bonds with orphaned young, a...

▶ Play video
sweet wedge
#

Regarding Gigantoraptor being a mod: It allows us more time and flexibility when working with a cross platform environment and ensures we can be quicker to respond to issues should they arise. We'll eventually be merging the Gigantoraptor back to the base/core game in a future update.

<@&992529417844826182>

sweet wedge
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v35.11 - 02/28/2024 - Minor version for Playstation clients

  • Fixed unable to place some structure skins
  • Custom Cosmetic UI fixes
  • Fixed issue with Photomode causing a desync
  • Fixed a crash
  • Fixed an exploit

<@&735187109551407125>

sweet wedge
#

v35.13 - 03/01/2024 - Minor version for PC clients

Gigantoraptor Notes (All Platforms)

  • Wild Gigantoraptor babies will now only feel comfortable approaching the survivor if its parent is able to return to its nest
  • Fixed a case where new hunt targets would display with fully bonded Gigantoraptor passengers.
  • Fixed Eggs visually disappearing from the Gigantoraptor's saddle when restarting Single Player.
  • Adjusted the description of Gigantoraptor feather.
  • Removed Ants as potential hunt targets during Gigantoraptor bonding training as they have lower render distance and could cause a hunt to activate with no indicator visible.
  • Fixed Wild Gigantoraptor babies getting stuck in their nests.
  • Updated wild Gigantoraptor baby claiming text to more accurately indicate they cannot be claimed by survivors when their parent has been killed.
  • Updated bonded dino and egg HUD elements to fix overlapping hotbar when using higher than default values.
  • Added ability to pickup babies in front of you with AltFire (Left Ctrl single press, hold and release RB on gamepad after 0.33 secs).
  • Updated bonding training to clear/ lose training target if you get too far away.
  • Fixed issue with Gigantoraptor nests not getting cleared out.
  • Added check for ini option OverrideBondedPassImprintMultiplier in ServerSettings section to override percentage of imprint that is passed onto bonded babies.
  • Fix issues with Gigantoraptor not spawning with other mods that already override the Therizino.
    Patch Notes PC-Only
  • Ally names now display when wearing a Ghillie Suit.
  • Fixed being unable to ping targets correctly while being carried by an ally flyer.
  • Fixed an issue that caused FPS to drop when opening doors with lights turned on.
  • Cosmetic tab now allows item filtering.
  • Fixed light sources on rafts not producing light.

<@&735187057231790152>

sweet wedge
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v35.16 - 03/08/2024 - Minor version for servers

  • Fixed - Teleporting Dinos to a raised teleporter in an area with no players could cause the Dino to fall through.
  • Fixed multiple server crashes.
  • Improved Server memory usage and reduced leaks.
  • Fixed an exploit.

<@&735187057231790152>

sweet wedge
#

v36.8 server (36.7 PC Client) (36.4 Xbox and Playstation Client) - 03/11/2024 - Major version for servers and clients
Patch Notes

Map Fixes

  • Fixed large number of holes in the map
  • Fixed some misaligned landscape objects either floating or inside objects
  • Fixed Swamp Cave lootdrop floating above terrain
  • Fixed multiple map issues in Overworld
  • Fixed Under Water Cave west lighting and artifacts on cave walls
  • Fixed an issue with Caverns of Lost Hope shadow flickering
  • Updated Redwood Waterfall color to match river color
  • Fixed some Tek cave streaming issues
  • Fixed skylight override blending issue at tek volcanic cavern entrance
  • Fixed bounds issue on under water east cave

Bug Fixes

  • Fixed Pteranodon Saddle clipping issue
  • Fixed Araneo poking through the saddle
  • Fixed "crease" lines in Character pixel painting
  • Character will now play correct animations when going unconscious or dying in water
  • Fixed dinos not conforming to the ground correctly while in torpor. (Sarco / Titanoboa)
  • Fixed bad texture in dragon arena
  • Fixed an issue in Caverns of Lost Faith where the water dripping from ceiling also showed while you are under water
  • Fixed an issue where player character Male/Females knees appear to bend/jolt forward slightly after standing up
  • Fixed an issue where the view info for Tribe option is displaying an empty engram page, rather than tribe info
  • Extended the tree platform pickup timer
  • You can no longer pick up the bed while it's on cooldown.
  • Fixed an issue where picking up a water tank snapped above another tank will pick up both
  • Fixed an incorrect HUD display on some structures
  • Can no longer replace normal doors with secret doors
  • Fixed an issue where secret door opened too far
  • Fixed issue where supply crate beam is occasionally segmented after the crate lands and stays like this for a while
  • Fixed lava splash VFX elements floating above the Volcanic Cavern Lava River surface
  • Improved Otter LODs on lower settings
  • Updated Icons Stone Doorway, Stone Hatchframe, Stone Reinforced Gate, Auto Turret, Heavy Auto Turret
  • Fixed some flying trees
  • Improved foliage behaviour in strong wind scenarios
  • Fixed an issue where Brood mother arena lighting would blink on and off as player moves
  • Fixed Female animation when aiming with bows
  • Fixed TPV animation on Longneck Rifle
  • Fixed some weapon 3D scaling issues
  • Fixed an issue where Co-ords from the overlay map or the interactable UI window are not identical
  • Fixed issues with flyers passing through mesh
  • Fixed an issue where Bola status was not being properly conveyed to players
  • Fixed issues where you cannot handcuff other players
  • Fixed occasions where crafting items with the Replicator and wireless crafting can cause the server to run bad
  • Fixed Dragon boss incorrectly receiving the Alpha dino damage reduction buff

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

__v36.11 - 03/11/2024 - Minor version for servers
__

  • Fixed some crashes

<@&735187057231790152>

sweet wedge
#

v36.12 - 03/12/2024 - Minor version for unofficial servers

  • Fixed a crash

<@&735187057231790152>

sweet wedge
#

v36.13 - 03/12/2024 - Minor version for PC clients

  • Fixed a crash when placing some mod structures

<@&735187057231790152>

sweet wedge
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v36.18 - 03/15/2024 - Minor version for servers and all clients

  • Fix for Female pose when looking down so it is no longer so extreme
  • Fix for Female left arm deformation
  • Fix for Female chest clipping into multiple guns
  • Improved Female mosh pit emote facial animation
  • Fix for Female Krampus costume skin right hand deformation
  • Fix for a crash that can occur with out of date mods
  • Fixed an exploit
  • Server memory stability improvements
  • Increased mod storage limit from 10GB to 20GB

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v36.19 - 03/17/2024 - Minor version for servers

  • Fixed an Exploit
  • Fixed a Server crash
  • Fixed a Server issue causing clients to crash
  • Server memory improvements

<@&735187057231790152>

sweet wedge
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v36.21 - 03/19/2024 - Minor version for servers

  • Fixed issue where pinging from the map can cause you to DC.
  • Server memory improvements.

<@&735187057231790152>

sweet wedge
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v36.22 - 03/20/2024 - Minor version for servers

  • Fixed an issue with Teleporters becoming unusable.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
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v36.24 (36.23 PC Client) - 03/22/2024 - Minor version for servers and PC clients
Servers

  • Fixed an exploit
  • Added Additions Ascended: Acrocanthosaurus to Official mod servers
    PC Client
  • Dear Jane note unlock now appears correctly when unlocked

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v36.25 - 03/26/2024 - Minor version for servers

  • Fixed a crash

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
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v36.27 - 03/29/2024 - Minor version for servers

  • Fixed a rare server crash during ascension.
  • Fixed a bug with Rhyniognatha where biting as you pick up someone would instantly kill them.
  • Fixed an exploit involving Rocket Turret
  • Now a chance for Easter colors when dinos spawn (until April 8th)!
  • Unofficial servers can enable this with the parameter -EasterColors
  • John animated skin can now be colorized.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
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__ v38.18 server (38.9 PC client - 38.3 Xbox client - 38.8 Playstation client) - 03/29/2024 - Major version for servers and clients__

Scorched Earth  and Bob's Tall Tales Release!
https://survivetheark.com/index.php?/articles.html/scorched-earth-ascended-and-bobs-tall-tales-is-live-r2282/

Bug Fixes & QoL

  • Added new structures: Thin Pillar & Beam, Quarter Foundations
  • Fixed a case where pixel painting the player character appeared choppy
  • Fixed several issues with Female character's hands not lining up correctly in some animations
  • Fixed an animation popping issue with the Female character
  • Fixed the Sapped debuff UI from Rhyniognatha overlapping the hotbar
  • Fixed an issue that caused Giganotosaurus' rage to apply to all Gigas in range
  • Fixed several map holes on The Island
  • Fixed several floating foliage cases on The Island
  • Fixed an issue that caused the wood pillar to protrude through ceilings
  • Fixed several ground conforming issues on Megaloceros, Yutyrannus, Carnosaurus, Stegosaurus
  • Fixed an issue that caused artifacting pixels to appear around objects and at the edges of the screen
  • Fixed cases where players appeared to rubberband while moving on Rafts and dino platform saddles
  • Attempted fix for the Dragon boss sometimes appearing invisible to players
  • Buff timer fonts now have an outline to make them easier to read
  • Added the current structure count towards the structure cap to the extended HUD when in the structure placement preview
  • Helmets and skins equipped on dinos will retain like saddles when they are cryopodded
  • Dino neuter/spay status is now displayed in their floating HUD info
  • Tek binoculars now show remaining bullets on friendly turrets
  • Added a UI client option to hide enemy structure cosmetics
  • Added the ability to water crop plots while riding Morellatops with the Crouch button
  • Morellatops can now be set to autonomously water nearby crop plots with a multiuse toggle
  • Painting canvas now has a dynamic version to create custom sized canvases
  • Players with C4 in their inventory now have an option to "Boobytrap" structures
  • PS5 - Fixed character preview not working correctly when using scissors to adjust the character.
  • PS5 - Dedicated storage should now correctly display the amount of items that are stored

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025>

ARK - Official Community Forums

Stranded and vulnerable in the unforgiving desert of Scorched Earth Ascended, even veteran ARK survivors face the urgent tasks of finding water, securing food, crafting, and building shelters to survive. Leverage your ARK Island skills to conquer the desert by slaying, taming, and riding its uniq...

sweet wedge
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v21 Gigantoraptor - 04/02/2024 - Published on Curseforge

  • Fixed up case where feather was not overriding the stat weight chance correctly
  • Reduced number of wild points required to hit full 75% inherit stat value on Feather by 50%
  • Reduced feather pluck CD to 8 hours and 2 hours in SP

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
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v38.21 - 04/02/2024 - Minor version for PC clients

  • Fixed transferring on unofficial with PreventDownloadItems=True

<@&735187057231790152>

sweet wedge
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v38.26 - 04/03/2024 - Minor version for servers

  • Babies no longer drop death essence.
  • No longer lose structures/dinos due to anti-mesh on server restart. (may need to harvest respawned resources on restart)
  • Fixed an Exploit

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
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__ v38.27 - 04/03/2024 - Minor version for clients__

  • Fixed issue with Mod UI elements sometimes overlapping main menu when exiting.
  • Fixed dpad movement of mod ui from create game
  • Fixed when clicking on a mod link from discovery or main menu now takes you to the mod.
  • Oasisaur - Fix for being unable to access resource inventory after stasis.

<@&735187057231790152>

trim rain
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** v38.28 - 04/03/2024 - Minor version for clients**

  • Fixed being unable to ping Wild treasure Maps (in SP... need a server fix 🙃)

<@&735187057231790152>

sweet wedge
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v38.31 - 04/04/2024 - Minor version for servers

  • Fixed an issue that prevented some players from being able to transfer to servers with PreventDownloadItems=true
  • Fixed Treasure Maps prompting the player to purchase "Bob's Tall Tales" when they already own it

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v38.32 - 04/04/2024 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

__v39.6 (39.4 PC client, 39.3 Xbox client, 39.4 Playstation client) - 04/05/2024 - Major version for servers and clients
__

  • Fixed an issue with Oasisaur not being tamable on servers with ForceAllStructureLocking=True
  • Fixed a lighting issue during Scorched Earth's ascension
  • Fixed Oasisaur's resource inventory sometimes disappearing on stasis/unstasis
  • Fixed Oasisaur's resource inventory displaying unintentional multiuse options
  • Fixed a case where Oasisaur's visual foliage would disappear unintentionally
  • Fixed an issue that caused the Morellatops to appear crouched down lower than intended
  • Fixed all cases of Treasure Maps prompting the player to purchase "Bob's Tall Tales" when they already own it
  • Fixed an issue with the Shovel's digging animation
  • Fixed an issue that caused the equipped Shovel to float in the air after dying
  • Fixed several mesh holes on Scorched Earth
  • Fixed several cases of floating foliage on Scorched Earth
  • Fixed cases where the Manticore's Loot crate would be the incorrect color
  • Fixed several mesh holes on The Island
  • Fixed being unable to pixel paint the Hanging Sign
  • Fixed various player character clipping issues
  • Performance adjustments to various meshes on Scorched Earth
  • Performance adjustments to various weather VFX and lighting on Scorched Earth

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
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v39.18 (39.18 client) - 04/10/2024 - Minor version for servers and PC clients

  • Fixes for Transfers
  • Oasisaur - Fixed missing damage effects on claws.
  • Oasisaur - Fixed issue where placing a water tank would destroy all the foliage.
  • Oasisaur - Fixed issue when where the visuals would be messed up in some languages.
  • Fixed an issue where resolution wouldn't reload properly in windowed fullscreen.
  • Fixed a server hang.
  • Fixed foliage interaction in any language other than English.
  • Fixed an exploit.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
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v39.19 - 04/10/2024 - Minor version for servers

  • More fixes for transfers
  • Fixed an issue that caused a loss of items after ascending on Scorched Earth

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v39.21 - 04/11/2024 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
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v39.18 - 04/11/2024 - Minor version for XBOX and Playstation clients

Fixes for Transfers
Oasisaur - Fixed missing damage effects on claws.
Oasisaur - Fixed issue where placing a water tank would destroy all the foliage.
Oasisaur - Fixed issue when where the visuals would be messed up in some languages.
Fixed an issue where resolution wouldn't reload properly in windowed fullscreen.
Fixed a server hang.
Fixed foliage interaction in any language other than English.
Fixed an exploit.

<@&735187083957633025> <@&735187109551407125>

sweet wedge
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v39.23 - 04/10/2024 - Minor version for servers

  • Fixed an issue affecting server performance

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

__v39.27 (39.24 client for PC,Xbox,Playstation) - 04/16/2024 - Minor version for servers and all clients
__

  • Fix for foliage respawning on top of structures when restarting servers. (You may notice one rock remaining on the first boot, but later reboots will correct it. This deployment/patch should keep most the foliage from respawning, but you will want to clear out any remaining rocks that appear over the next few days to prevent from structure/item loss when we reenable antimesh destruction.)
  • Fix for losing items when ascending on Scorched Earth map.
  • Fixed an Exploit.
  • Fixed losing items when ascending on Scorched Earth and downloading on the same server
  • Fixed various Scorched Earth foliage respawning through structures on server restart

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

trim rain
#

v39.26 - 04/17/2024 - Minor version server

  • Reverted the following fix "Fixed losing items when ascending on Scorched Earth and downloading on the same server" as it had some unintended side-effects

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v39.28 - 04/19/2024 - Minor version for all clients

  • Mod support for custom skin emote voice overrides

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v50 Dear Jane Mod - 04/19/2024 - Update

  • Fixed an issue with PS5 being unable to download the Dear Jane mod correctly.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

lament root
#

v39.32 - 04/23/2024 - Minor version server

  • Fixed losing your items when ascending on Scorched Earth.
  • Fixed an Exploit.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

__v39.33 - 04/25/2024 - Minor version client __

  • Updated carousel so it can hold more items.

<@&735187057231790152>

sweet wedge
#

v39.35 - 04/29/2024 - Minor version for servers

  • Can no longer teleport to a teleporter if it is being carried.
  • Fixed an exploit

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v39.37 - 05/01/2024 - Minor version for servers and PC clients

  • Improved server performance when uploading/downloading items
  • Fixed a mesh method
  • Fixed a server crash

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v41.23 (41.18 PC/XBOX client - 41.19 PS client) - 05/07/2024 - Major version for servers and clients

  • Gigantoraptor has been integrated into the main game and can be removed from the mod list
  • Prevented some structures from being placed on train car that caused issues such as Elevators, Poker Table
  • Fixed being able to go over the max amount of Train Platform cars
  • Each Train Platform cars now count 5 toward the Personal Tame Limit
  • Fixed attached Platform cars going invisible when the Engine gets destroyed
  • Fixed bad teleport spot when using "Go to Engine" option on a train
  • Fixed Trains spawning in as wild when placing them above the tame limit
  • Fixed Creatures being unable to base on Rafts/Motorboat & Platform Saddles
  • Fixed the Vault's collision to match its model
  • Fixed Tent not repairing correctly
  • Fixed picking up a Swivel Stool turns it into a regular chair
  • Fixed buried Treasure Chest preventing Cryopods from being deployed
  • Saloon doors now have a new animation when opening and closing using the auto-door functionality
  • Added new Auto-door option to the Frontier Structure Skin set that allows regular doors to be skinned to opt into auto-door functionality
  • Fixed being unable to remove Bolas from ally or tamed dinos when on a server
  • Fixed the player character corpse sometimes turning invisible in Single Player
  • Fixed Vaccuum cubes sometimes showing a double reflection
  • Fixed the physics of structures when demolished such as Lamppost, Pedastal, Gravestone
  • Fixed weather visuals not displaying correctly if joining the map mid weather event
  • Reduced the brightness of Fabricator's emissive lights
  • Fixed being unable to open Trap Doors when using a ladder
  • Fixed baby corpses being sometimes being unharvestable
  • Fixed an issue that caused tamed Creatures to be deleted on restart if they were uploaded and then downloaded onto the same server/SP
  • Adjusted the Leech attachment on dinos to prevent them appearing floating too far away or inside the creature
  • Fixed the player character's feet clipping into the ground when crouching
  • Fixed several Player Character model clipping issues
  • Fixed several clipping issues with the Outlaw Armor skin
  • Fixed several clipping issues with the Manticore Armor skin
  • Fixed dark texture appearing above Female Player Character's chest
  • Fixed Character Creation screen appearing foggy on specific graphic settings
  • Fixed being unable to see another player's drawing on a canvas
  • Adjusted white coloring to be more pigmented and visible on structures
  • Fixed an issue with carts when falling down a far distance
  • Fixed automatic transfer of consumables to troughs feature not working after server restart
  • Cart option to toggle transfer of consumables to troughs can now be toggled on the extra Multiuse wheel (R for PC)
  • Fixed being unable to access bags of destroyed structures that were placed on a cart
  • Fixed unconscious dinos/players not updating their position correctly when on a platform saddle/raft
  • Updated the blood impact VFX of several creatures to better match their blood color, such as Rock Elemental, Deathworm and Achatina
  • Fixed the Afro hairstyle fading out at too close of a distance
  • Added ammo blueprints into the supply crate loot tables
  • Fixed Scorched Earth supply crates dropping saddles of dinos that do not spawn there
  • Fixed dropped Black Pearls looking like the Silica Pearl model
  • Fixed Heatstroke being applied to players on The Island
  • Fixed Heatstroke not being applied to players properly on Scorched Earth

CONTINUED BELOW
<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

#

v41.23 (41.18 PC/XBOX client - 41.19 PS client) - 05/07/2024 - Major version for servers and clients

CONTINUED FROM ABOVE

  • Made an adjustment to Broodmother arena to fix a spot used to cheese the bossfight
  • Fixed an issue that allowed a weapon to be equipped when mounting on a dino that does not allow weapons
  • Fixed an issue that would cause the player to fall unconscious when re-mounting a flyer if they crashed while riding one
  • Speculative fix for Player Characters appearing rotated towards the position they are looking in while mounted
  • Fixed Quarter Foundation HP being the same as a full-sized one, is now equal to a Triangle foundation
  • Reduced Thatch Window Wall HP
  • Fixed wild Wyvern nests having multiple eggs stacking up on the same spot
  • Fixed wild Wyvern nests being removed on sever restart leaving a floating egg in place
  • Uprezzed Wyvern egg textures
  • Fixed floating rivets on the Metal Gateframe model
  • Fixed messed up textures on Metal Quarter wall
  • Fixed Vessel changing how many handles it has when switching between empty/full model
  • Fixed low fps caused by Mirror structure when activated
  • Fixed map coordinates displaying differently on Player Map, Mini-map, Tek Gauntlets
  • Fixed Scarf not showing in paint preview window for Rustler Hat
  • Fixed Dino/Player poop and pearls clipping through the ground
  • Fixed eggs flying away when dropped on the ground
  • Adjusted several multi-use icons
  • Fixed Mantis attacks dealing more damage than intended with unconventional weapons (Paintbrush, spyglass, scissors)
  • Gigantoraptor merged to the base game
  • Fixed Gigantoraptor bonding imprint not adding to pre-existing imprint % properly
  • Fixed Phoenix sometimes teleporting to origin after Super Heat event stops
  • Fixed Phoenix not dropping Black Pearls
  • Fixed Morellatops stopping to drink water when it has a valid Follow target
  • Fixed Morellatops water value being clamped to 750 if it has a higher capacity due to imprinting
  • Fixed an issue with Morellatops water drinking VFX particles
  • Fixed Morellatops hating Tents
  • Fixed Fasolasuchus providing too little resources when harvested
  • Fixed Fasolasuchus being unable to bury when affected by a Yuty's courage buff
  • Fixed Mantis claw swipe trail VFX being too bright inside caves
  • Fixed being unable to equip a shovel if you do not own Bob's Tall Tales
  • Fixed being able to forcetame an Oasisaur without owning Bob's Tall Tales
  • Fixed being able to access the resource inventory of an Oasisaur that does not belong to you
  • Oasisaur can no longer carry a Titanosaur
  • Fixed Thyla's jump losing momentum
  • Fixed Thyla sometimes continuing to slide upwards while climbing
  • Fixed Fire Wyvern's breath attack hitting mounted riders
  • Fixed being unable to place custom cosmetic structure skins to the hotbar
  • Fixed an issue where the spear wasn't being hidden correctly, causing it to flicker in FPV when thrown
  • Removed erroneous breeding option in Rock Elemental's multi-use wheel
  • Fixed Rock Elemental getting points rolled into oxygen as it does not use it
  • Fixed some texture issues with Rock Elemental model
  • Removed erroneous "Hide in tree" option in Thyla's multi-use wheel
  • Fixed Stego's plates color not appearing when switching modes
  • Fixed several Thorny Dragon model issues
  • Fixed incorrect baby bone scaling on Jerboa
  • Fixed full body emotes playing while mounted on dinos
  • Removed XP from crafting the cosmetic skins from Bob's Tall Tales
  • Increase Deathworm spawns by 25% on Scorched Earth
  • Alpha Deathworms guarantee drop 75 black pearls and a Treasure Map
  • Fixed inaccessible Supply Crates on Scorched Earth
  • Fixed Cave Supply crates spawning inside the mesh on Scorched Earth
  • Fixed Queen Bees spawning inside the mesh on Scorched Earth

CONTINUED BELOW
<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

#

v41.23 (41.18 PC/XBOX client - 41.19 PS client) - 05/07/2024 - Major version for servers and clients

CONTINUED FROM ABOVE

  • Fixed ambient insect Fireflies becoming too bright at times on Scorched Earth
  • Reduced the frequency of weather events on Scorched Earth
  • Fixed a console issue that caused colored fog that would appear in caves on Scorched Earth
  • Fixed a console issue that caused ghosting/after image effect appearing on movement
  • Adjusted the collision of some trees on Scorched Earth
  • Added wild creature spawns to the Trench Cave on Scorched Earth
  • Fixed several mesh holes on Scorched Earth
  • Made adjustments to several rat holes on Scorched Earth
  • Fixed several cases of floating foliage on The Island
  • Fixed several mesh holes on The Island
  • Family sharing disabled on Official Servers
  • Disabled the use of various console commands used to gain visual advantages (we will continue to monitor and disable more of these as necessary)
  • Fixed main music not playing when launching the game in some languages
  • Fixed some localization issues
  • Fixed several exploits
  • Fixed several server crashes
  • If you have dropped vaults that can't be accessed, you'll have to replace them

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v41.24 - 05/07/2024 - Minor version for servers

  • Fixed a server crash from running train cars in a loop.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v41.28 - 05/09/2024 - Minor version for servers

  • Fixed Fasolasuchus not regaining stamina unless fully submerged
  • Fixed an exploit where Phoenix would  give you a black pearl when exiting cryo
  • Fixed tribe members disconnecting when renaming a very large tribe
  • Fixed the ban message so it correctly reflects if the ban is global or just for one server
  • Fixed an exploit

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

v41.29 - 05/10/2024 - Minor version for steam clients

dot Fix for server list not populating when filtered by map

<@&735187057231790152>

sweet wedge
#

v41.31 - 05/13/2024 - Minor version for PC clients

  • Fixed a hang that occurred when an Oasisaur with player-built structures entered render range.

<@&735187057231790152>

sweet wedge
#

v41.32 - 05/14/2024 - Minor version for PC clients

  • Fixed a Crash

<@&735187057231790152>

sweet wedge
#

v43.8 (43.5 client) - 05/17/2024 - Major version for all servers and clients

  • Ceratosaurus added to The Island and Scorched Earth
  • Xiphactinus added to The Island
  • Added unique Decor box icon
  • Fixed an issue with Supply Crate visuals
  • Fixed teleported dinos falling under the ground when location is in stasis
  • Fixed rubber banding on platform saddles when there are dinos based on it
  • Improved the look of smoke effects, such as when destroying structures
  • Fixed Mantis getting stuck in the air when leaping close to a target
  • Fixed Frontier Chandeliers being damaged by ally dino attacks
  • Dinos with carts attached will no longer be teleported into boss arenas
  • Removed Araneo's unintentional Cart saddle attachment slot
  • Fixed the Guardian Dossiers sometimes not unlocking correctly from Broodmother, Megapithecus and Dragon
  • Fixed an exploit
  • Additional Console Fixes (Previously fixed on PC only):
  • Fixed an exploit
  • Fix for server list not populating when filtered by map
  • Fixed a hang that occurred when an Oasisaur with player-built structures entered render range

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v43.9 - 05/18/2024 - Minor version for server and PC clients

  • Fix crash running some mods on servers and clients. **Note: **Console players may still experience crashes with some mods.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

lament root
#

v43.9 - 05/19/2024 - Minor version for PlayStation clients

  • Fixed a crash playing with some mods.
  • Fixed missing underwater effects.
    <@&735187109551407125>
sweet wedge
#

v43.12 - 05/20/2024 - Minor version for servers

  • Fixed multiple server crashes
  • Fixed an Exploit.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v43.13 - 05/21/2024 - Minor version for PC clients

  • Fixed a crash when placing structures on train cars

<@&735187057231790152>

sweet wedge
#

v43.14 - 05/22/2024 - Minor version for servers

  • Fixed server crashes related to Tek Cave, deferred movement and login processes

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v43.12 - 05/22/2024 - Minor version for Xbox clients

  • Fixed crash when playing with some mods
  • Fixed crash when placing structures on train cars

<@&735187083957633025>

sweet wedge
#

v43.16 - 05/24/2024 - Minor version for servers

  • Fixed a rare server crash when a player joins
  • Fixed a server crash that could occur when putting a dino into a cryopod
  • Fixed a server crash that could occur when doing whistle commands
  • Fixed a couple other crashes in low level systems

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v43.18 - 05/31/2024 - Minor version for servers and PC clients

  • Fixed a server crash that could occur when mounting a dino
  • Fixed a client crash in the team ping UI
  • Fixed an exploit that could be used to crash servers
  • Fixed an exploit that could be used to crash clients
  • Changed the connection logic to allow longer timeout until the player is active. Should help keep players connected who take longer for the initial load

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v45.14 (PC: 45.11 Consoles 45.4) - 05/31/2024 - Major version for servers and all clients

The Center release
Shastasaurus release
Pyromane release

Patch Notes:

  • Updated the Tent model
  • Added Thatch Triangle Roof
  • Added Thatch Roof Corner
  • Reduced the default Cryofridge activation timer from 300 seconds to 90 seconds
  • Unofficial servers can configure this timer in GameUserSettings.ini CryopodFridgeCooldowntime=90
  • Made improvements to creature following so they are less likely walk into the player and get them stuck when the server is under stress
  • Speculative fix for the Dragon sometimes appearing as invisible during the boss fight
  • Fixed a client crash when switching between the inventory tabs in an obelisk
  • Fixed being able to equip offline players that do not own BTT with BTT cosmetics
  • Fixed a visual hole that would appear when connecting multiple Vaccuum Compartments and hiding all the frames
  • Fixed Manticore Trophies for Beta and Alpha having incorrect textures
  • Fixed being able to change the speed of held multiuse actions that allowed players to instantly break out of bolas
  • Fixed a desync caused by the Oasisaur
  • Fixed a server stall when destroying large connected structures such as connected foundation spam
  • Fixed Xiphactinus sometimes not killing a creature when activating its swallow ability
  • Fixed Ceratoasurus cloning cost being too high
  • Fixed multiple server crashes
  • Fixed multiple client crashes

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v43.15 - 06/05/2024 - Minor version for servers

  • Fixed an issue with cryopods

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v45.5 (45.18 PC Client) - 06/05/2024 - Minor version for servers and PC clients

  • Fix to wipe alpha dinos tamed via a bug
  • Non-tameable dinos in cryopods can no longer be deployed
  • Fixed bred Pyromane babies spawning wild

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

__v45.21 - 06/07/2024 - Minor version for servers __

  • Fixed being able to mount the Pyromane in its kitten form
  • Added minimum food requirement of 10 to the Pyromane to fuel structures using its fire source ability to prevent it starving/hurting itself
  • Scaled Pyromane's fire dash damage by 0.25 of melee damage, to prevent higher level melee always outperforming dash special ability
  • Fixed Pyromane being able to attack while resting
  • Fixed Wild Pyromanes spawning Fire Trail when fleeing if doused
  • Fixed the world-border ceiling and walls being buildable on The Center
  • Added a new server config that enables the deletion of unintentional tamed creatures and prevents them from being deployed from cryopods
  • Unofficial servers can use this by adding "ForceExploitedTameDeletion=true" to GameUserSetting.ini
  • Added a new server argument that enables a selection of Pride themed colours to appear on wild dinos
  • Unofficial severs can use this by adding the arg "-PrideColors" to the server commandline
  • Fixed a server crash

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

__v46.3 (46.2 all Clients) - 06/11/2024 - Major version for servers and clients __

  • Fixed an issue with Chibi Onyx that was requiring DLC to equip.
  • Fixed session list filtering if you have The Center selected from a saved setting.
  • The Center: Fixed some grass differences on other platforms and performance issues.
  • The Center: Foliage polish.
  • The Center: Fixed multiple mesh holes.
  • Improved performance of Shastasaurus with a saddle.
  • Morellatops can now fit through an open gate.
  • Ceratosaurus no longer knocks themselves back when attacking another Ceratosaurus.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

__v46.4 - 06/12/2024 - Minor version for servers __

  • Fixed an exploit that caused players to disconnect.
  • Fixed server crashes related to Shastasaurus.
  • Fixed a rare server crash that could occur in the player jump logic.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

__v47.2 (47.1 all Clients) - 06/17/2024 - Major version for servers and clients __

  • Gigantoraptor dossier has been added in-game, and is now awarded on tame
  • Toggling Tek Teleporter from Public/Private will now output to the tribe log
  • Fixed an issue that caused the player to rubberband when running across Train cars
  • Fixed some unintended building locations on The Center such as in the boss arena
  • Fixed multiple map holes on The Center, The Island, and Scorched Earth
  • Fixed floating foliage on The Island and Scorched Earth
  • Fixed some missing water volumes on The Center
  • Fixed world border missing sea floor on The Center
  • Fixed being unable to start the boss encounter from transmitter on The Center
  • Fixed the quick ping not working
  • Fixed mounted turrets not firing after being in stasis on a server
  • Fixed Cellar doors not providing the house buff when closed
  • Fixed the loading screen becoming stretched on non 16:9 resolutions
  • Fixed several safe spot locations on The Island's Megapithecus boss arena
  • Fixed a location where the Overseer's Tek cave would de-render on the client
  • Fixed "3 items unsupported" message when trying to download an uploaded character on a server that does not allow item downloads
  • Speculative fix for player characters sometimes facing the incorrect direction when mounted on saddles
  • Fixed several client crashes
  • Fixed several server crashes
  • Fixed an exploit/hack that allowed players to launch themselves into the air using a ladder
  • Fixed an exploit/hack that allowed players to move faster than intended when riding a dino
  • Fixed an exploit/hack that allowed players to place c4 on their character

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

**v47.4 - 06/17/2024 - Minor version for clients **

  • Fixed Dynamic Downloads of Custom Cosmetic mods not working on PC

Club ARK - Version: 46

  • Fixed a bug where players were not able to accept tribe invites when they're already in a tribe
  • Force hide all player corpses
  • Fixed a bug where players could get stuck in the ground sitting on certain structures
  • Removed 2 Phases of Whack a Dodo on Beta & Alpha Difficulty
  • Reduced number of points required to complete Gamma Lasso

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

Club ARK - 06/18/2024 - Version 47

  • fixed a bug causing poor performance on Club ARK

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

Mod Version 7 - 06/21/2024

  • We've updated the Power Rangers mod so that the morph animation will now be interrupted by movement. Please manually update your Power Rangers Mod via the Installed Mods tab.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

sweet wedge
#

v47.9 - 06/21/2024 - Minor version for servers and ClubARK Update

  • Fixed a couple crashes

Club Ark v51

  • Announces in server chat when a duel is happening.
  • Automatically remembers your previous ClubARK character configuration on log in
  • Remembers your previous custom cosmetics, skins and armor on log in
  • Custom cosmetics are available to select in the wardrobe
  • You can change your gender and name in the Hair Salon
  • No longer plays spawn in animation

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

**v47.11 - 06/21/2024 - Minor steam client **

  • Fixed a back end issue

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

**v47.13 - 06/21/2024 - Minor Steam Client **

  • Mod UI fixes
trim rain
#

**v47.15 - 06/22/2024 - Minor version for clients **

(.16 for consoles)

  • Tweaked a config so dynamically downloaded mods wouldn't time out during the download phase.
vivid dragon
#

__v47 (Windows) - 06/25/2024 - Major version for Windows __

  • Now up to date with Steam and console.

<@&992520031411896422>

vivid dragon
#

v47.22 - 06/27/2024 - Minor version for Servers

  • Re-enabled decay timers on Official Servers
  • Attempted fix for the Dragon boss sometimes appearing invisible to players
  • Temporarily disabled the "Apply to nearby" TEK Dedicated Storage feature while we investigate an exploit

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v47.19 (Steam Client) - 06/27/2024 - Minor version for Steam Client

  • Support for applying colorization changes to structure cosmetic skins.

<@&735187057231790152>

vivid dragon
#

v47.24 (Steam Client) - 06/28/2024 - Minor version for Steam Client

  • Fixed an exploit
  • Fixed an edge case where mods might not reflect downloaded updates.

<@&735187057231790152>

round schooner
#

**v47.29 - 07/02/2024 - Minor Server for Club ARK **

  • Prevented sitting at poker tables in Club ARK while we investigate an issue
round schooner
#

Server 48.8/Steam client 48.7/PS5 48.4 - 07/03/2024

Summer Bash Event is live! v9

ClubARK: Summer Edition is live! v72

  • ClubARK has received a Summer makeover!
  • Player to Player Trading System
  • A list of players connected to ClubARK is displayed on the pause menu
  • All New "Summer Shark" Mini-Game
    --Completing the mini-game will unlock the Shark suit for all characters on the cluster
  • New ClubARK mini-map
  • New UI for applying custom cosmetics in the hang-out area
  • Added beds to the hang-out area which allow the application of custom cosmetics
  • All players will show a Player Icon which displays info when looked at
  • Wardrobe update:
    --Custom cosmetic tab has been removed from the player inventory, and instead custom cosmetics can be applied in the wardrobe
    --Summer bash cosmetics added to the wardrobe
    --Players will have to unlock cosmetics on the cluster to be able to use it on ClubARK such as the Animated Skins and Summer Bash Skins
    --Outfits can now be dyed in the wardrobe
  • Fixed an exploit with the Poker Table

Notes:

  • "Dear Jane" mod content has been merged into the base game, so you no longer need to run the mod on your servers
  • Optimizations to save world. Time the server takes to save is now about twice as fast (around 85-100% faster)
  • Custom cosmetics are now dyeable in all supported areas regardless of the item it is equipped on
  • Pressing Enter while in an inventory or menu will allow chat to be brought up and typed in
  • Fixed Gateways not respecting or exerting an enemy build radius
  • Fixed Pyromane's dropped cache only having 4 seconds left until decay when cryopodded
  • Speculative fix for player characters sometimes facing the incorrect direction when mounted on saddles
  • The Center: Adjustments to the moonpool entrance of North Ice Cave to be slightly larger and accessible
    --More info can be found here: https://survivetheark.com/index.php?/articles.html/community-crunch-415-club-ark-live-ops-update-and-more-r2330/
  • The Center: Added creature spawns to the Underworld
  • The Center: Fixed some unintentional build prevention areas outside of caves
  • The Center: Fixed Broodmother's health bar color not reflecting the correct difficulty
  • The Center: Fixed Quetzals not spawning
  • The Center: Fixed exploitable safe areas in the Boss arena
  • Scorched Earth: Fixed multiple cases of floating foliage and mesh holes
  • Scorched Earth: Reduced the number of wild Ceratosaurus by approximately 50%
  • The Island: Attempted fix for Dragon boss sometimes appearing invisible to players
  • Fixed a server stall related to the "Apply to all nearby" setting on Dedicated Storage and re-enabled the option
  • Fixed a client crash

<@&735187057231790152> <@&735187109551407125>

ARK - Official Community Forums

Bust out your Sarcos and fire up the industrial grill! Summer Bash is here to bring the heat to ARK survivors with a variety of sizzling new treats. This sun-soaked event, celebrating the joys of summer, kicks off on Wednesday, July 3, 2024, and will keep the fun going until Wednesday, July 17, 2...

ARK - Official Community Forums

Hey Survivors, It’s been a busy, content-packed Go Go week, so let’s dive in! We’re thrilled that players are enjoying Club ARK. The positive feedback has been wonderful to read, and it’s fantastic to see players of all types having fun in our new social hub. We have exciting plans to enhance pla...

trim rain
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v48.12 - 07/04/2024 - Minor version server and client update (Steam)

  • Fixed a bug which caused TEK Turrets to be destroyed with the previous server exe
lament root
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v48.12- 4/07/2024 client update PS5

  • Can now place tek turrets.
round schooner
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**v48.15 - 07/04/2024 - Server update **

  • Fixed a Shastasaurus Saddle collision issue causing players to get stuck when inside. (Movement will look choppy until a client update goes live)
  • Fixed vacuum cube collision when entering and exiting causing players to get stuck.
  • Fixed Tek Armor Chest double jump boost

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025>

trim rain
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v48.12 - 07/05/2024 - Minor client for Xbox

  • Fixed a bug preventing the placement of TEK Turrets
vivid dragon
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v48.16 (Steam Client and Server) - 07/05/2024 - Minor version for Steam Client and Server

  • Same notes but now for steam client and unofficials
  • Fixed a Shastasaurus Saddle collision issue causing players to get stuck when inside. (Movement will look choppy on console until a client update goes live)
  • Fixed vacuum cube collision when entering and exiting causing players to get stuck.
  • Fixed Tek armor chest double jump boost.

<@&735187057231790152>

lament root
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v48.16 (PS5 Minor Client) - 07/05/2024

  • Fixed a Shastasaurus Saddle collision issue causing players to get stuck when inside.
  • Fixed vacuum cube collision when entering and exiting causing players to get stuck.
  • Fixed Tek armor chest double jump boost.

<@&735187109551407125>

vivid dragon
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v48.16 (Xbox Minor Client) - 07/08/2024

  • Fixed a Shastasaurus Saddle collision issue causing players to get stuck when inside.
  • Fixed vacuum cube collision when entering and exiting causing players to get stuck.
  • Fixed Tek armor chest double jump boost.

<@&735187083957633025>

round schooner
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v48.23 (Steam Client) - 07/08/2024

  • Added additional security around EOS protocols

<@&735187057231790152>

vivid dragon
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v48.23 (PS5 Minor Client) - 07/09/2024

  • Added additional security around EOS protocols

<@&735187109551407125>

vivid dragon
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__ Summer Bash Update__

  • Added Actual Black (79)
vivid dragon
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v48.24 (Steam Client) - 07/10/2024

  • Fixed a Client Crash

<@&735187057231790152>

vivid dragon
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v48.25 (Steam Client) - 07/10/2024

  • Fixed an issue where custom structure cosmetics weren't showing in some cases unless a player relogged

<@&735187057231790152>

vivid dragon
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v28.25 (Xbox/Windows & PS5 Client) - 07/11/2024

  • Fixed an issue where custom structure cosmetics weren't showing in some cases unless a player relogged
  • Fixed a Client Crash

<@&735187083957633025> <@&735187109551407125>

round schooner
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**Summer Bash Update **

  • Re-enabled structure decay with a forced timer reset

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
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v48.29 (Steam Client) - 07/16/2024

  • Fixed an exploit
  • Re-enabled transfers

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
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v49.5 (49.4 Steam and PS5 / 49.3 Xbox/Win10 Clients) - 07/17/2024 - Major version for Servers and Clients

  • Deinosuchus has been added to The Island, Scorched Earth, and The Center
  • Fixed an issue that caused ascend/descend keybinds to stop working on dinos after enabling Photo Mode
  • Fixed an issue with shadow flickering on Vacuum Compartments
  • The Island: Attempted fix for Dragon boss sometimes appearing invisible to players

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
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v49.7 - Minor version for Servers - 07/22/2024

  • Fixed an issue with structures piling up at the center of the map.
  • Fixed a crash related to destroying structures.
  • Fixed an exploitable back end crash.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
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v49.8 - Minor Steam Client - 07/24/2024

  • Fixed Mod UI refreshing after Premium Mod redemption.
  • Fixed some cosmetic skins that weren't hiding eyelashes and eyebrows correctly when equipped.
vivid dragon
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v49.9 - Minor version for Servers - 07/24/2024

  • Updated a previous fix for Dragon being invisible. (Please let us know if you notice Dragon being invisible again)
  • Fixed a crash related to mounting dinos.
  • Fixed a random crash.
  • Fixed a teleport exploit.
vivid dragon
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v49.11 - Minor Steam Client - 07/24/2024

  • Fixed Structures going invisible when hovering past them with a skin quickly.
  • Fixed an issue with Premium mods not showing as owned after code redemption.
  • Added "Premium" mod tag on discovery page for transparency.

<@&735187057231790152>

vivid dragon
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** v49.11 - Minor PS5, Xbox Client - 07/25/2024**

  • Fixed Structures going invisible when hovering past them with a skin quickly.
  • Fixed an issue with Premium mods not showing as owned after code redemption.
  • Added "Premium" mod tag on discovery page for transparency.

<@&735187109551407125> <@&735187083957633025>

vivid dragon
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v49.12 - Minor version Servers - 07/26/2024

  • Fixed an issue with spoil timers when uploading items for transfer.
  • Added Summer Games-inspired Colors for the Olympic mini-event.
  • Unofficial server owners can apply this to their servers by adding "-OlympicColors" into their commandline.

** v11 Summer Bash Update - 07/26/2024**

  • Fixed shield being offset when equipping a balloon weapon skin.
  • Fixed Ascendant Taffy description to include region colors.
  • Fixed buff icon for taffy.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
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v49.14 - Minor version Servers - 07/30/2024

  • Speculative fix for invisible Dragon
  • Various server crash fixes

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
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v51.3 (v51.1 Client) - Major version Servers and Clients - 08/01/2024

  • Support for Club Ark Mod new activities.
  • Fixed an issue with Pyromane where it would not scale correctly.
  • Fixed players removing foliage from a plant pot when they aren't in an allied tribe.
  • Fixed Obelisk and Terminal UI to correctly reflect the number of items and dinos uploaded.
  • Fixed an issue with Tek helmet not functioning correctly in single player.
  • Fixed Mantis breeding range being too small.
  • Fixed an issue where placing structures could end up blocked if you were near an enemy structure that shouldn't prevent building.
  • Fixed boss fights on The Center where harvesting one of the bosses before killing the second would cause it to not trigger the loot chests or return timer properly.
  • Fixed an issue with Dear Jane explorer notes not giving you the related skins while playing on a server.
  • Added a commandline to allow players to adjust dino level cap (currently defaults to 450 on official servers and disabled on unofficial servers). Unofficials can use -DestroyTamesOverLevel=X

Club Ark Update

  • Added 4 New Mini-Games
  • "Duck Duck Jump" Mini-game
  • "Ray Race" Mini-game
  • "Doed Dodge" Mini-game
  • "Parkour Race" Mini-game
  • The Consumable Store is now open for business!
  • The Dino Store is now open for business!
  • All dino rewards have a 10% chance to come with a rare color
  • The Wardrobe Store is now open for business!
  • Unlocks cosmetics permanently from previous events on servers on the same cluster
  • New exclusive ClubARK reward:
  • Item Repair Kit - Repair items without resource or inventory requirements
  • 1 type for weapons
  • 5 types, 1 for each Armor Piece
  • New "Bonus Cycle" system for missions
  • Grants missions a x3 Token reward when completing all missions of the same difficulty
  • Revamped the "Spin the Wheel" Rewards
  • Cave artifacts have been added as a reward on Spin the Wheel
  • Tek Player Armor rewards from ClubARK can now drop at a higher quality
  • Floating player names will now display at a short distance

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
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v51.9 - Minor Server Version - 08/01/2024

  • Fixed multiple exploits causing players to disconnect.

Club ARK Update Mod Version 94

  • Fixed Artifacts unreliably being rewarded
  • Fixed an inaccurate kibble quantity being awarded in jackpot
  • Fixed the Wyvern icon displayed on the wheel to now accurately reflect a Pyromane prize

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
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v51.8 (Steam Client) v51.11 (Xbox Client) v51.12 (PS5 Clients) - Minor Client version - 08/04/2024

  • Fixed behavior when redeeming a code for a mod.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
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v51.15 - Minor Version for Servers - 08/09/2024

  • Fix for an issue where players might get kicked using tek suit during a long save.
  • Fixed some Dinos being angled incorrectly when deployed from a cryopod underwater.
  • Fixed a crash that could occur when a structure on a dino takes damage.
  • Additional server crash protections.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
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v51.18 - Minor Version for Servers - 08/12/2024

  • Fixed an issue causing players to get kicked if they are using Tek Suit during a long server save.
  • Removes -OlympicsColors on Official Servers

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
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Club Ark v95

  • When searching for an Armor in the wardrobe, it now updates your selection.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
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v51.20 - Minor Version for Servers - 08/16/2024

  • Fixed a few server crashes.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
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Club Ark v96

  • Fixed an exploit

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
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v51.23 - Minor Version for Servers and Steam Client - 08/21/2024

  • Fixed a server crash.
  • Improved server save times.
  • Potential fix for players getting kicked for being unresponsive.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
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v52.7 - Minor Version for Steam Clients - 05/09/2024

  • Fixed an issue where lighting and shadows would flicker violently.
  • Fixed potential crash related to Cosmo (but not really bc Cosmo would never do anything wrong hello?)

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
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**v52.6 - Minor Version for PS5 Clients - 06/09/2024 **

  • Fixed client crash when logging into a server while near Cosmo (this is slander at this point)
  • Fixed flashing that sometimes occurred the first time you login to a multiplayer server

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
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v52.9 - Minor version for Steam Clients - 06/09/2024

  • Rebaked the grass on Aberration
  • Fixed some cases where shadow flickering could occur
  • Fixed some client crashes
  • Fixed some animation bugs with Cosmo
  • Fixed some shuttering with the new Engineer outfit
  • Fixed some holes, volumes, and general visual level related bugs
  • Fixed some animation bugs with the Tesla Coils
  • Fixed some lumen issues with the Waterfall
  • Fixed some VFX issues with the Googun

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
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v52.8 - Minor version for PS5 Clients - 06/09/2024

  • Bringing PS5 to parity with other platforms.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

trim rain
#

07/09/2024
v52.12 - Minor version for Servers
v52.13 - Minor version for Steam Clients

  • Fixed a bug where the audio was mismatched in some cinematics steam playstation
  • Fixed a crash caused by the player character dying out of the map bounds (caused by climbing pick use -- we're still working on the whole ending up out of bounds, but the crash is resolved) steam playstation
  • Fixed Genescanner so it works in other languages steam playstation
  • Vsync is now defaulted to on - In our testing, we've discovered that Frame Interpolation functions a lot better with V-Sync enabled and would recommend you use this setting too, but if you don't want to it can be disabled in your video settings. steam playstation
  • Capsule Indirect shadows now work on the other maps. steam playstation
  • Lumen lighting changes to improve performance steam playstation
  • Alpha Karkinos no longer have wild babies
  • Fixed a bug where Tinkering Desk BPs were not respective BP caps (retroactive)
  • Fixed a bug where you could get infinite stone arrows from Cosmo
  • No longer able to use the GooGun on other tribe players/creatures in PvE
  • Tier 2/3 Traits now spawn on wild creatures

Note: Some of these fixes will require a client update, which is going through certification on PlayStation and Xbox, but they will be available on the Steam client. PlayStation should be out within within the next 24 hours, Xbox might take until Monday. Xbox and PlayStation can still play on servers as this is a minor version update, but to get the specific client fixes, it'll be when the next client is available

Anything I've tagged with specific emojis, like steam, mean that the patch is only on that platform (because we are waiting for the client to clear cert. PlayStation just cleared, so will be available soon)

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

lament root
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08/09/2024
v52.14 - Minor version for Servers

  • Fixed multiple server crashes.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

lament root
#

09/09/2024
v52.15 - Minor version for Servers

  • Fixed multiple server crashes.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
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v52.19 - Minor version for Servers - 09/11/2024

  • Fixed several crashes.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
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v52.17 - Minor version for PlayStation Clients - 09/12/2024

  • Fixed an issue causing rendering issues on the ground after riding or dismounting a dino or vehicle.

<@&735187109551407125>

vivid dragon
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v52.21 - Minor version for Servers - 09/13/2024

  • Fixed an exploit
  • Fixed several server crashes

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
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v52.23 - Minor version for Servers - 09/13/2024

  • Fixed an issue with Rock Drake gliding on servers

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

#

v.52.22 - Minor Version for Steam Clients - 13/09/2024

  • Fixed lighting flicker on Aberration
  • Fixed an unintentional bug with Cosmo that allowed players to fly

<@&735187057231790152>

vivid dragon
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v52.27 - Minor version for Servers - 09/17/2024

  • Fixed an issue where going into Photo Mode could cause a desync when exiting.
  • Fixed a few server crashes.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v52.18 - Minor version for Xbox Clients - 09/17/2024

  • Improved memory usage while in the inventory screen.
  • Fixed the flickering issue on Aberration.
  • Fixed some crashes.

<@&735187083957633025>

vivid dragon
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v52.26 - Minor version for Xbox Clients - 09/17/2024

  • Fixed a Crash when opening the inventory.

<@&735187083957633025>

vivid dragon
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v52.26 - Minor version for PS5 Clients - 09/17/2024

  • Fixed a crash when opening the inventory.

<@&735187109551407125>

vivid dragon
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v52.28 - Minor version for Servers - 09/19/2024

  • Fixed a crash.
  • Fixed an issue causing decreased performance on Aberration servers.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
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Rollback to Previous version v52.27 - 09/19/2024

  • Temporary rollback of v52.28 due to issues with abnormal server lag on Aberration servers

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
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Rollback to previous client v52.22 - 09/21/2024

  • reverted to previous client temporarily whilst we investigate some crashes pepecomfysadlaptop

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
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v.52.36 - Minor Version for Steam Clients - 09/21/2024

  • Fixed frequent crashing.

<@&735187057231790152>

vivid dragon
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v52.37 - Minor Version for Steam Clients - 09/23/2024

  • Added additional debug logging for crashes

<@&735187057231790152>

vivid dragon
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v53.1 (v53.2 Steam Clients, v53.1 Xbox/PS5 Clients) - Major version for Servers and Clients - 09/24/2024

Changes & Bug Fixes:

  • Added a "View Traits" button to the creature inventory screen to view equipped creature traits
  • Fixed being unable to deploy Giant Queen Bee from a cryopod on Aberration
  • Fixed an issue that caused players to be killed or teleported outside of the map when using Climbing Picks
  • Fixed light flickering that would occur at specific times of day on consoles
  • Fixed missing Neuter/Spay option on Rock Drakes
  • Fixed being unable to equip a torch while mounted
  • Fixed the camera breaking when toggling photo mode when mounted on some creatures
  • Fixed the max player level being too low, should now allow players to level up to 175 with all unlocks
  • Aberration's Rockwell bossfight
    • Fixed Aberration's Rockwell bossfight not increasing the level cap correctly
    • Fixed Aberration's Rockwell bossfight cutscene occurring too early which prevented access to the reward supply crate
    • Fixed Aberration's Rockwell bossfight displaying incorrect health bar color for the difficulty selected
    • Fixed getting stuck at the end of the credits after completing Aberration's Rockwell bossfight
    • Fixed shoulder pets disappearing after ascension, they will now be teleported correctly like other creatures
    • Fixed a crash that would occur on Aberration's Rockwell bossfight when watching all of the cutscenes
  • Fixed an issue with the Reaper Queen's impregnation attack when the server is under stress
  • Fixed the Reaper pregnancy buff timer displaying inaccurately
  • Fixed Mushroom Brew recipe disappearing from cookers when the save is restarted
  • Fixed Cosmo's helmet not displaying correctly
  • Fixed Cosmo scaling and position when on the shoulder of different sized characters
  • Fixed a case where SIR-5rM8 could over-encumber itself in Butler mode
  • Fixed Zeppelin not taking radiation damage correctly in some cases
  • Fixed cases where some wild Plant Z would not apply their charge affect to wild Nameless/Reapers correctly
  • Fixed a visual issue that sometimes caused Rock Drake's legs to appear stuck together
  • Fixed Aberrant Megalosaurus Single Player issues which were causing it to float and run in place
  • Fixed Steam Forge animation inconsistencies
  • Fixed Treasure maps spawning in unplayable space on Aberration
  • Fixed wild Fasolasuchus and Yi Ling sometimes having displaying wrong taming team when knocked unconscious
  • Fixed Gene Scanner unintentionally having access to Tek Binocular's "track" function
  • Fixed an issue with Tek Teleporters that allowed lower Tribe Rank players to teleport to higher ranked Teleporters
  • Fixed an issue that caused the small version of Pyromane to become larger that intended after entering a Procoptodon pouch
  • Fixed Catapult not dealing damage on multiplayer servers
  • Fixed Ballista's hit registration inconsistency
  • Fixed being unable to recover spear bolts shot from a Ballista
  • Fixed Cryopods displayed in a Display Case instantly decaying when removed after a long time
  • Fixed Ichthyornis not retrieving golden fishes
  • Fixed camera stutter when climbing walls with a Megalania
  • Fixed Ceratosaurus sometimes losing all their food when deployed from a cryopod
  • Fixed FOV slider setting not saving on consoles
  • Fixed blood visuals not being disabled on Goo Gun with Blood Visuals options turned off
  • Fixed GCM fly not working in other languages besides English
  • Fixed some audio issues with player emotes
  • Fixed vampiric trait not working correctly if the dino has the digestion buff active
  • Fixed creatures not using correct pathfinding when attempting to navigate to dropped honey
  • Fixed Deinosuchus being unable to enter the underwater air bubbles on The Center
  • Fixed being unable to throw out cryopodded dinos in the underwater air bubbles on The Center

CONTINUED BELOW
<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

#

v53.1 (v53.2 Steam Clients, v53.1 Xbox/PS5 Clients) - Major version for Servers and Clients - 09/24/2024

CONTINUED FROM ABOVE

  • Fixed an incorrect texture on Aberration
  • Fixed an incorrect texture on The Island
  • Fixed missing water volume on Scorched Earth
  • Fixed areas where you could be teleported outside of playable space on Aberration
  • Fixed radiation/surface burning audio being heard globally in some instances when playing Singleplayer
  • Fixed placing turrets on the ceiling border on Aberration
  • Fixed an exploit with the Pyromane which could allow players to cause turrets to fire without being hit by them
  • Server config MaxGateFrameOnSaddles now also applies restriction to Gates as well as GateFrames
  • Added initial taming prompt to wild Cosmo’s in-line with other passive tames
  • Fixed multiple server crashes

Balance Changes:

  • Wind Turbine no longer takes damage from Flame Arrows
  • Clockface stack size has been reduced from 100 to 5
  • Decreased Pyromane's dragweight to 149 (now able to be bola'd)
  • Reduced Pyromane's damage scaling by approximately 20%
  • Increased Pyromane's dash cooldown from 6 seconds to 12 seconds
  • Reduced wild Pyromane spawns on Aberration by approximately 75%
  • Reduced Carcharodontosaurus healing per bloodrage stack by approximately 20%
  • Some Official server Saddle armor clamp adjustments have been made:
  • Decreased Stego saddle cap from 124.0 to 74.5
  • Increased Trike saddle cap from 99.2 to 124.0
  • Increased Pachyrhinosaurus Saddle from 99.2 to 124.0
  • Increased Doedicurus saddle cap from 74.5 to 124.0

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

obsidian thistle
#

v53.5 - Minor version for Servers - 09/25/2024

Addressed and issue causing high ping on Aberration servers.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v53.4 - Minor version for Xbox Clients - 09/25/2024

  • Fixed a crash related to Pyromanes.

<@&735187083957633025>

round schooner
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Steam Server v.53.11 and Steam Client update v.53.9 - 09/26/2024

Server Patch Notes:

  • Fix for structure render (not loading in/loading in slowly/partial render etc)

Client Patch Notes:

  • Fixed a crash

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

v.53.9 Xbox Client (this basically goes along with the client fix above)

  • Fixed crash when viewing some buffs like fire (Steam and Xbox are now in parity with the v53.9 crash fix 😌 )

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v53.9 - Minor version for PS5 Clients - 09/27/2024

  • Fixed a crash when viewing some buffs like fire (all platforms are now in parity with the v53.9 client)

<@&735187109551407125>

vivid dragon
#

v53.13 - Minor version for Servers - 10/01/2024

  • Fixed an exploit.
  • Improved performance for Aberration servers.
  • Plant Z should now drop seeds and heal correctly.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v54.3 - (v54.1 Client) Major version for Servers and Clients - 10/02/2024

  • ClubARK: Steampunk Ascent Expansion is live! v113
    • ClubARK has received a Steampunk makeover!
    • Added a new Bob's Tall Tales Mission, "Laboratory Escape"
    • All ClubARK rewards have been updated to include Aberration & Steampunk content
    • The Wardrobe has been updated to include Aberration & Steampunk content
    • Creature rewards from Clubark now include a trait
  • Bug Fixes
    • Fixed more light flickering that would occur at specific times of day on consoles
    • Fixed Gas Collector not working correctly after reloading Singleplayer
    • Fixed Player Stat HUD icons continuing to pulse when filled
    • Fixed Angler losing its inventory component when caught and released in a Fish Basket
    • Fixed Aberration end cinematic issue that occurred with low/medium graphics settings
    • Fixed Reaper babies not spawning with random traits

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v54.7 - Minor version for Servers - 10/04/2024

  • Fixed an issue with Steam Forge causing server stalls.
  • Basilisk and Karkinos no longer get levels in Oxygen on servers.
  • Aberrant Megalosaurus now uses attacks other than grab.
  • Fixed an exploit.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v54.8 - Minor version for Servers - 10/07/2024

  • Fixed a crash on startup with some mods.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v54.11 - Minor version for Servers - 10/08/2024

  • Fixed an issue causing some structures to replicate very slowly or not at all.
  • Fixed some crashes
  • Changed stack size for Linked Storage, Library Storage, and Industrial Preserving bins to 5.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v54.12 - Minor version for Steam Clients - 10/08/2024

  • Native FI implementation. (Frame Generation)

<@&735187057231790152>

round schooner
#

v54.1 - Minor version for Steam Clients 10/08/2024

  • Concluding Native FI testing (crashes should decrease drastically, please restart Steam to update)

<@&735187057231790152>

lament root
#

Minor Server Patch Notes: v54.22 - 10/14/2024

  • Several Crash Fixes.
  • Changed the amount of Tinkering Desks you can store in a stack to 5. Amount of items stored in the desk are not changed.
  • Fixed Wind Turbines appearing powered when they are not
  • No longer able to swing with Cosmo while in Photo Mode.
  • Fixed water post process effect displaying when using photo mode while in a vacuum cube
  • Cosmo eggs are now appropriately sized in Gigantoraptor saddle.
  • Ichthyornis should now bring 'golden' fishes in SP.

Minor version for Steam Clients v54.22

  • Fixed Supply crates not showing their beam with low -graphics settings
  • Fixed some issues with custom cosmetics that are dynamically downloaded not showing up until you relog.
  • Chainsaws no longer cause small or medium tames or players to launch.
  • Fixed Overseer fight sometimes not displaying the timer correctly
  • Fixed issues with Tek Railgun damage being inconsistent.
  • Client side fix for Basilisk/Karkinos getting levels in oxygen stat.
  • Fixed DLSS quality not saving correctly in other languages
  • Fixed Decorative Ravager Saddle rider positioning being incorrect
  • Fixed Wind Turbines appearing powered when they are not
  • No longer able to swing with Cosmo while in Photo Mode.
  • Fixed water post process effect displaying when using photo mode while in a vacuum cube
  • Cosmo eggs are now appropriately sized in Gigantoraptor saddle.
  • Ichthyornis should now bring 'golden' fishes in SP.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

v54.22 - Minor version for Playstation clients 10/15/2024 (this patch basically catches you gamers up to Steam 🙂 )

  • Fixed some issues with custom cosmetics that are dynamically downloaded not showing up until you relog.
  • Chainsaws no longer cause small or medium tames or players to launch.
  • Fixed Overseer fight sometimes not displaying the timer correctly
  • Fixed issues with Tek Railgun damage being inconsistent.
  • Client side fix for Basilisk/Karkinos getting levels in oxygen stat.
  • Fixed Decorative Ravager Saddle rider positioning being incorrect
  • Fixed Wind Turbines appearing powered when they are not
  • No longer able to swing with Cosmo while in Photo Mode.
  • Fixed water post process effect displaying when using photo mode while in a vacuum cube
  • Cosmo eggs are now appropriately sized in Gigantoraptor saddle.
  • Ichthyornis should now bring 'golden' fishes in SP

<@&735187109551407125>

round schooner
#

**v54.23 Steam and PS5 client and server - 10/16/2024
**

  • Archelon now available! (Xbox players are awaiting a client and may see some issues eg: crafting option for sushi. We hope to have the Xbox client out asap)

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

lament root
#

v54.23 Xbox Minor client - 10/17/2024
Archelon now available.

  • Fixed Supply crates not showing their beam on Xbox Series S
  • Fixed some issues with custom cosmetics that are dynamically downloaded not showing up until you relog.
  • Chainsaws no longer cause small or medium tames or players to launch.
  • Fixed Overseer fight sometimes not displaying the timer correctly
  • Fixed issues with Tek Railgun damage being inconsistent.
  • Client side fix for Basilisk/Karkinos getting levels in oxygen stat.
  • Fixed Decorative Ravager Saddle rider positioning being incorrect
  • Fixed Wind Turbines appearing powered when they are not
  • No longer able to swing with Cosmo while in Photo Mode.
  • Fixed water post process effect displaying when using photo mode while in a vacuum cube
  • Cosmo eggs are now appropriately sized in Gigantoraptor saddle.
  • Ichthyornis should now bring 'golden' fishes in SP.

<@&735187083957633025>

round schooner
lament root
#

v54.28 PS5 Minor client - 10/20/2024

  • Can now scroll properly on Premium mod sale screen.
  • Prices now show correctly for different regions.
  • Various UI fixes for mod browser.

<@&735187109551407125>

round schooner
#

v54.31 Minor version for servers and Xbox/WIndows clients - 10/21/2024

Server:

  • Fixed a crash.

Xbox Client:

  • Fixed a crash related to the server crash.
  • Can now scroll properly on Premium mod sale screen with a controller.
  • Premium Mod prices now show correctly for different regions. (Xbox)
  • Can view mod details from server join popup again.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v55 Major version for servers (v55.6 Steam Client, v55.5 PS5 Xbox/Windows Clients)

  • Fixed issues with armor and skins not properly aligning on training dummies
  • Fixed textures not loading properly on training dummies, causing them to appear completely black
  • Fixed Gigantopithecus sliding on Zeppelin with structures
  • Fixed the map initially displaying incorrect coordinates until the cursor was moved
  • Fixed rocks sometimes causing rubberbanding and speed issues when riding a Ceratosaurus on a server
  • Fixed Large Tek Wall triggering wood VFX and audio when damaged
  • Fixed the inability to snap some structures to Steampunk walls
  • Additional fix for players sometimes dying to the anti-mesh system when climbing on player placed structures with the climbing picks
  • Fixed player hands and gloves turning invisible after dismounting a dino in FPV
  • Fixed creature AI sometimes spinning in circles while on a foundation
  • Fixed SIR-5rM8 continuing to interact with inventories after automated withdrawal was disabled
  • Fixed SIR-5rM8 converting spoiling materials like polymer into their non-spoiling counterparts when taking materials for repairing
  • Fixed Yi Ling’s poison damage not triggering a respawn timer when killing enemies in PvP, and kills will now show in the tribe log
  • Fixed Reaper King’s audio balance that caused some attacks to be heard from one side
  • Tek Replicator wireless crafting can now be properly disabled
  • Fixed constant crackling audio while wearing a Tek Suit in Aberration’s radiation zone
  • Fixed Crop Plot not displaying Greenhouse bonus with minimal info displayed
  • Fixed client FPS drop when dragging items to a different inventory
  • Fixed Pyromane sometimes getting destroyed by the anti-mesh system, specifically during taming, when picked up by a Megalosaurus on a server
  • Fixed Mineral Carrier trait losing effectiveness on adult creatures
  • Prevented Alpha Karkinos and Alpha Basilisk from being carried by a Rhyniognatha
  • Fixed Queen Bee disappearing when destroying a foundation supporting a Beehive
  • Fixed Greenhouse door audio not respecting master volume
  • Fixed Main Menu video not respecting audio sliders
  • Fixed an issue when changing the keybinds of whistle commands which would call the wrong command
  • Fixed non-dedicated server tether causing players to get stuck in one another when riding tames
  • Fixed character XP bar not showing the correct amount of required XP to reach the next level
  • Fixed a desync issue caused by picking up a buried Basilisk with a Rhyniognatha
  • Fixed an issue causing weapon inaccuracy when aiming while prone
  • Fixed an issue resulting in the inability to land next to a Titanosaur
  • Fixed loading screen not appearing soon enough when launching the game
  • Scorched Earth: Fixed floating tumbleweeds in the Wyvern Trench during weather events
  • Scorched Earth: Fixed notification spam during super heat when inside a Tek Sleeping Pod
  • The Center: Fixed inability to uncryo creatures inside the underwater bubbles
  • Aberration: Prevented ability to place structures directly next to enemy Gas Collectors
  • Aberration: Fixed multiple server crashes
  • PC: Added a notification for manually installed custom cosmetics that need to be updated
  • Xbox: Added a “Save Game” button to the escape menu in Single Player
  • Xbox and Playstation: Fixed an issue on the Mod UI that prevented using the back button to leave the picture preview of a mod
  • Fixed several exploits
  • Fixed several client crashes
  • Fixed several server crashes
  • Overhauled custom cosmetic UI/UX

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v55.6 Minor version for Xbox Clients - 10/31/2024

  • Fixed crash opening inventory with certain cosmetics installed.
  • Can paint pumpkins.

<@&735187083957633025>

round schooner
#

v.55.9 Minor version for servers - 10/31/2024

  • Fixed being unable to transfer to servers with Item Downloads disabled (yay!). You may still get a notification that items aren't ready, we're working on the fix. In the interim, you can wait until the next save timer and transfer.

Fear Ascended notes:

  • Adjusted chibi crafting cost to 5 bones.
  • Added Bulbdog ghost to chibi loot tables
  • Fixed missing sniff and howl emotes in the Smithy
  • Fixed various Chibi's in the Smithy crafting:
    Chibi-ZombieFireWyvern
    Chibi-ZombieLightingWyvern
    Chibi-ZombiePoisonWyvern
    Chibi-Spooky Bulbdog
    Chibi-Pumpkin Bulbdog

Club ARK notes

  • Fixed a visual issue incorrectly showing a player riding Cosmo in Lab Heist

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

v55.1/55.11 Minor version for Servers and Clients 11/01/2024

  • Unlocked cosmetics no longer have an upload timer that was preventing transfers
  • Fixed receiving duplicate Bob Tall Tale's Cosmetic unlocks when transferring servers
  • Pumpkins are now paintable with black dye for a carved, glowing effect
  • Fixed Dino Ghost Costumes emitting torchlight VFX at medium and greater ranges
  • Fixed bloom being too extreme on Dino Ghost Costumes
  • Fixed Basilisk Ghost costume flickering
  • Fixed Basilisk Ghost using incorrect material
  • Fixed Bulbdog Ghost costume appearing too large when equipped as a shoulder pet
  • Fixed Zombie Wyverns texture at medium and low graphics settings
  • Prevented damage to Dreadmare for 1 second when spawning from an Altar
  • Adjusted Dreadmare's AI versus flyers to prevent them from continuously going upwards
  • Fixed a typo in Dreadmare's Dark Altar structure (thx heather lol)
  • Fixed various exploits

Xbox is waiting on the client so you wont see all of these until the client passes

Fear Ascended Mod v8:

  • Fixed the inability to open Zombie Wyvern or Zomdodos inventory
  • Prevented unlocking Pumpkin, Scarecrow and Gravestone as a cosmetic
  • Pumpkin, Scarecrow and Gravestone that were previously unlocked as a cosmetic will be fixed on player respawn
  • Fixed Dodorex not interacting with foliage with Foliage Interaction enabled
  • Dodowyvern will now spawn every night on Scorched Earth

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025>

lament root
#

v55.16 Minor version for Server 11/05/2024

  • No longer lose Implant and engrams on Transfer.
  • Cosmetics are no longer affecting inventory slot cap.
  • BTT cosmetics no longer duplicate on transfer.
  • Note: There could still be invisible items in your inventory but will appear if you drop all. This will be fixed in a client update.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

obsidian thistle
#

v55.17 Steam Minor client - 11/05/2024

  • Cosmetics no longer affect inventory slot cap
  • Items should no longer be invisible in your inventory

<@&735187057231790152>

vivid dragon
#

v55.17 - Minor Client for PS5 and Xbox - 11/06/2024

  • Cosmetics no longer affect inventory slot cap.
  • Items should no longer be invisible in your inventory.

<@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v55.19 - Minor Server Update - 11/08/2024

  • Fixed turrets not tracking their targets accurately when the server is under stress
  • Fixed creatures hatched from eggs (like Wyvern and Rock Drake) not receiving breeding traits
  • Fixed Cold Trait reducing fire damage much more than intended
  • Fixed Numb Trait not applying its damage over time if the creature had the digesting buff
  • Fixed Bearing traits effectiveness being inconsistent with age of the creature
  • Fixed Megatherium not getting insect buff from killing scorpions
  • Fixed Gigantoraptor's feather pluck cooldown becoming massive after transferring server
  • Adjusted where dropped items appear from the Steamforge
  • Fixed structures losing collision after removing their cosmetic
  • Fixed multiple exploits/hacks
  • Transfers to Aberration server are open for Officials

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v55.21 - Minor Steam Client - 11/08/2024

  • Fixed Tinkering Desk not displaying slots or items when used in some languages
  • Fixed flickering on Aberration when shadow quality is reduced
  • Fixed pixel painting not working on Female player characters
  • Fixed being unable to land flyers while holding W in Singleplayer
  • Fixed Shovel's audio attenuation
  • Updated Lazarus Chowder's description to match its duration accurately
  • Set Wooden Cliff Platforms to require Wood Ceiling engram instead of the Wood Tree Platform
  • Fixed Reaper roaring on Gamepad when tapping the right shoulder; it now only roars if held for 0.2 seconds and released

<@&735187057231790152>

trim rain
#

v55.23 - Minor Version Server - 11/11/24

  • Official PVP servers no longer restrict deploying cryopods when enemies are near.
  • Official PVE Servers no longer require a CryoFridge nearby.
  • Fixed a few server crashes.

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025>

trim rain
#

v55.24 - Minor Version Server - 11/11/24

  • Can no longer carry cryofridge with Rhyniognatha if Cryopod Cryofridge requirement is enabled. (This will apply to Official PvP)

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025>

vivid dragon
#

v55.19 - Minor Version for Xbox and PS5 Clients - 11/13/2024

  • Fixed Tinkering Desk not displaying slots or items when used in some languages
  • Fixed flickering on Aberration when shadow quality is reduced
  • Fixed pixel painting not working on Female player characters
  • Fixed being unable to land flyers while holding W in Singleplayer
  • Fixed Shovel's audio attenuation
  • Updated Lazarus Chowder's description to accurately match its duration
  • Set Wooden Cliff Platforms to require Wood Ceiling engram instead of the Wood Tree Platform
  • Fixed Reaper roaring on Gamepad when tapping the right shoulder; it now only roars if held for 0.2 seconds and released
    Increased Xbox Mod Storage space to 50gb
  • Fixed a visual issue for PS5 Splitscreen

<@&735187083957633025> <@&735187109551407125>

round schooner
#

v. 55.25 - Minor Version Server - 11/18/2024

  • This is just a test deployment

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v56.4 - Major version for Clients / v56.5 - Major version for Servers - 11/19/2024

  • Fixed a client stall on Xbox and Playstation that was caused by loading many custom cosmetics simultaneously
  • Resolved an issue in ClubARK where the wheels failed to spin properly
  • Fixed several issues with the Cosmetic UI
  • Fixed several exploits

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v56.8 - Minor version for Steam Clients and Servers - 11/21/2024

  • Fixed downloaded custom cosmetic mods not appearing
  • Fixed an issue where the chainsaw dealt no damage as a result of a previous exploit fix
  • Fixed grappling hook, ignoring the hooked player's weight if hooked, released, and hooked again
  • Fixed a client crash related to cosmetic mods
  • Fixed several server crashes

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
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Xbox/Windows v56.8 and PS5 v56.7 - Minor version for console clients - 11/22/2024

  • Fixed downloaded custom cosmetic mods not appearing
  • Fixed grappling hook ignoring the hooked player's weight if hooked, released, and hooked again
  • Fixed a client crash related to cosmetic mods

<@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v56.13 - Minor version for Servers - 11/26/2024

  • Fixed the inability to weight grapple creatures
  • Added server config to temporarily disable the Tek Railgun on PVP servers. (Now disabled on Official PVP servers) -DisableRailgunPVP
  • Turkey Trials themed event colors enabled on Official Servers
    • SP/Non-dedicated players will see event colors with the following client update
    • Unofficial server owners can apply this to their servers by adding DynamicColorset= to their dynamic config

Dynamic config custom colorsets

  • The colorset can be defined with: DynamicColorset=<comma-separated list of color names>
    • e.g DynamicColorset=Red,Magenta,DeepPink,Lavender
  • The color names must be -exact- accounting for special characters and spaces
  • DynamicColorSetChanceOverride=<0.0-1.0> for overriding the chance of the colorset being applied
    • If you don't have this set, default is 0.25 (25%)
  • Updated Turkey Trials colorset: LightYellow,Yellow,Custard,GreenSlate,Sage,DarkTurquoise,Orange,Coral,DragonFire,Glacial,Teal,DragonGreen3,DinoLightRed,LightRed,Vermillion,DarkMagenta,DarkViolet,LemonLime

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> superturkey

vivid dragon
#

v56.15 - Minor version for Steam Client and Servers - 11/26/2024

  • Fixed an issue where dino platforms were missing collision.
  • Mod Browser changes to support new types of Mods.
  • Turkey Trial event colors are live in SP until December 10th.
  • Unofficial servers can now use -ServerUseEventColors to enable event colors.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v56.15 - Minor version for Client - 11/27/2024

  • Mod Browser changes to support new types of Mods.
  • Turkey Trial event colors are live in SP until December 10th.
  • Photo Mode Save as painting fixed.

<@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v56.16 - Minor version for Steam Client - 11/29/2024

  • Fixed sale prices on mod page

<@&735187057231790152>

vivid dragon
#

v56.17 - Minor version for Servers - 12/03/2024

  • Fixed an exploit.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v56.17 - Minor version for Clients - 12/04/2024

  • Bug fixes for the ModUI.
  • Changes to the IIS screen allow more spotlight items to be displayed in different ways.
  • Fixed jitter while standing on a zeppelin.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v56.18 - Minor version for Servers - 12/06/2024

  • Slot cap no longer increases after a transfer.
  • Vanity slot cap no longer counts unlockable and custom cosmetics as items.
  • Equipping structure skins in your hot bar no longer increases your inventory slot cap.
  • Fixed an issue with Railgun so that it properly validates in PVP and also blocks hacked firing when a PVP server uses -DisableRailgunPVP.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

v129 - Club ARK

  • fixed an exploit (Club ARK servers are now live again)

stare

vivid dragon
#

v57.12 (v57.12 Steam Clients, 57.1 PS5 Clients) - Major version for Servers and Clients - 20/12/2024

DLC Bob's Tall Tales: Part Three - Wasteland War

NEW COMPANION

  • Armadoggo
    • Forge an unbreakable bond with your ultimate survival companion! More than just a pet, Armadoggo digs for treasure, fetches items, and protects you from harm, with powerful armor attachments to further enhance their abilities. And, yes, you can pet the dog!
      NEW VEHICLES
  • BattleRigs
    • Your key to Wasteland conquest! Customize these powerful, highly modular, all-terrain war machines with a variety of attachments and heavy-duty turrets, then blaze your own trail of destruction. Over 10,000 possible variations!
      NEW WEAPONS & TOOLS
  • Explosive Spear
    • Stick it to your enemies! This devastating weapon combines brutal melee combat with explosive power, detonating for maximum carnage.
  • Extinguisher Grenade
    • Douse the flames of combat and snuff out your enemy’s ambition! This unique grenade releases a cloud of fire-suppressing gas, instantly extinguishing fires to give you the upper hand.
      NEW STRUCTURES
  • Bladewasp Hive
    • Keep the skies clear! This organic turret unleashes defensive swarms to defend your base, deterring pesky creatures and bringing down even the mightiest flyers.
  • Bio-Grinder
    • Maximize your dino gains! This massive structure extracts every last resource from organic fodder, biodegrading it into valuable kibble and raw materials.
  • Lights & Lamps
    • Light up the night! Survive in style with a range of rugged, flame-powered lights and fires for your Wasteland base.
  • Makeshift Megalab
    • The pinnacle of scientific achievement! Unlock the secrets of advanced crafting in this state-of-the-art laboratory.
  • Tribe Tower
    • Forge a legendary legacy! Unite your tribe, construct this awe-inspiring monument, and defend it to secure your place among the ARK elite.
  • BattleRig Garage
    • Gear up and roll out! This fortified garage is your command center for building, customizing, and unleashing your BattleRigs on the Wasteland.
      NEW STRUCTURE AND COSMETIC SETS
  • Wasteland Skins
    • Give your structures a gritty, post-apocalyptic makeover with these rugged new skin including a table, chair, and bench.
  • Wasteland Structure Tileset Skins
    • Transform your base! A post-apocalyptic structure tileset including various pieces like ceilings, doors, walls, floors, and more.
      NEW PLAYER CHARACTER COSMETICS
  • WarPig Outfit Set
    • Includes Hat, Shirt, Pants, Gloves and Boots
  • Warlord Outfit Set
    • Includes Hat, Shirt, Pants, Gloves and Boots
  • Crocosaurus Hat
  • Motorhead Hat
  • BucketFace Hat

<@&735187057231790152> <@&735187109551407125>

#

v57.12 (v57.12 Steam Clients, 57.1 PS5 Clients) - Major version for Servers and Clients - 20/12/2024

Remastered all legacy Extinction creatures, items, structures and environment.

New Creature (Extinction)

  • Dreadnoughtus

New Wild Babies

  • Armadoggo (Bob’s Tall Tales)
  • Gacha
  • Velonasaur
  • Tek Raptor
  • Tek Stego
  • Tek Parasaur
  • Tek Rex

New Additions

  • Extinction’s ascension now awards maximum player levels similarly to other ascensions
  • King Titan will now appear once a day, wandering the wastes for a short period of time. Defeating him will award everyone who participated, including a chance of new cosmetic rewards
  • Default time for Unofficial servers and Singleplayer is set to spawn at 19:00:00 Local Time
  • Official server spawn times:
  • EU 19:00 UTC
  • NA 00:00 UTC
  • OC 06:00 UTC
  • ASIA 03:00 UTC
  • Unofficial server owners can override this with “WorldBossKingKaijuSpawnTime=19:00:00” in the GameUserSettings.ini under [ServerSettings]
  • Element dust/shard conversion recipes that are usually found within Extinction’s city terminals have also been added to the Tek Replicator
  • Meks are now spawned in the world immediately when crafted
  • New Hangar & Barn doors for each tileset
  • Improved Tek Bridges
  • SIR-5rM8 can now wear hats
  • Added a headshot multiplier to several creatures that did not have one previously
  • Endless OSDs (Legendary) will now award endless rewards instead of capping at around wave 13
  • Element reward from bosses across all maps have been increased by 20%
  • Pegomastax now have a toggleable ability to automatically pick up Gacha crystals in a radius that scales with its level
  • The distance that other pairs of Gacha can be near to each other without causing unhappiness has been reduced by 33%
  • Gachas will become unhappy within caves
    • Developer Note: These changes aim to address concerns about the impact of Gacha farms, particularly its tendency to encourage the use of scripts and bots for competitive advantage. This aligns with our focus on creating more opportunities for players to both defend and attack valuable targets outside of caves. We recognize the value players placed on the element income provided by Gachas and hope the Pegomastax’s new ability, reduced spacing requirements between Gacha pairs, and increased element rewards from bosses across all maps, will help offset the increased risk of maintaining Gacha farms.
    • Unofficial server owners can override this with “ForceGachaUnhappyInCaves=false” in the GameUserSettings.ini under [ServerSettings]
  • Added a config for unofficial server owners to override the cooldown for Armadoggo to reappear after taking fatal damage (in seconds), default is set to 1 hour. Must be greater than 0.
    • “ArmadoggoDeathCooldown=3600” in the GameUserSettings.ini under [ServerSettings]
  • Additional Server related params/config options for using a “usestore” save system which combines player profiles, tribe data, and the world save into one single file. Note: This is not new, but not previously documented to our knowledge and what we use on our Official Network.
    • -converttostore (imports the current player and tribe data into the .ark save file)
    • Run with -converttostore -usestore and then the next time you relaunch, you should not need -converttostore as all the data will be integrated.
    • Important to note: .arkprofile & .arktribe files are not automatically deleted after conversion so should be deleted manually if you want to save storage space.
    • -usestore (utilizes a different saving method that stores player and tribe data inside of save files)
    • Important to note: when rolling back save data simply do as normal and all the arkprofile and arktribe data will be in sync with the backup save already.

CONTINUED BELOW
<@&735187057231790152> <@&735187109551407125>

#

v57.12 (v57.12 Steam Clients, 57.1 PS5 Clients) - Major version for Servers and Clients - 20/12/2024

CONTINUED FROM ABOVE

Bug Fixes

  • Fixed Bronto’s feet sometimes deforming when attacking targets from behind
  • Fixed an issue that would sometimes cause players to disconnect when accessing the inventory of a creature that has a rider
  • Adjusted the depth at which Basilo will start taking damage on The Center to fix them taking damage when at the surface at some locations
  • Fixed Karkinos being blocked by small creatures
  • Fixed creatures being carried in Karkinos’ right claw causing issues for movement
  • Fixed Megalosaurus gaining sleep debt when awake on Aberration
  • Fixed Treasure maps not showing the treasure ping location correctly
  • Fixed Treasure maps sometimes not activating
  • Fixed Treasure chests preventing inventory access of objects above it
  • Fixed Reaper King babies not damaging players correctly
  • Fixed an issue that caused different carrier traits to add their weight reduction to each other
  • Fixed Archelon cloning costs being too high
  • Fixed Thorny Dragon’s audio attenuation
  • Fixed Chibi Bulbdog’s Pumpkin being too large
  • Fixed Fire Wyvern wearing a Bone costume having invisible fire breath
  • Fixed Bone Stego costume jaw clipping
  • Fixed a KB&M issue on PlayStation that prevented items from being dragged in the inventory
  • Fixed Raptor Pin animation not displaying for some clients
  • Fixed being unable to unequip armor while near the inventory slot cap
  • Fixed player character’s legs bending oddly when on rafts
  • Fixed Photo Mode camera jitter when attached to players & creatures
  • Fixed Parasaur’s turret mode VFX not persisting when leaving render
  • Fixed an issue with Aberration’s supply crate beam VFX
  • Fixed Zeppelin spawning issue while using some languages
  • Fixed saddle clipping with Gallimimus’ saddle
  • Fixed a typo in Spear’s description
  • Fixed some text discrepancies for creature traits
  • Fixed several false positive anti-mesh locations on The Center
  • Fixed several map holes on The Center
  • Fixed several server crashes
  • Fixed several meshing exploits

<@&735187057231790152> <@&735187109551407125>

vivid dragon
#

v57.14 - Minor version for Servers- 12/20/2024

  • Fix for a server crash when a specific dino ran out of stamina.

<@&735187057231790152> <@&735187109551407125>

#

v57.11 - Minor version for PS5 Clients- 12/20/2024

  • Increased Nanite streaming pool to prevent assets from becoming low quality.

<@&735187109551407125>

vivid dragon
#

v57.17 - Minor version for Servers- 12/20/2024

  • Flamethrower canister now lasts longer in BattleRig Flamethrower Turret
  • Fixed unlocking on BTT Wasteland Explorer Notes
  • Fixed crafting Element-Imbued Gasoline in the Megalab
  • Fixed multiple exploits

<@&735187057231790152> <@&735187109551407125>

#

v57.13 - Minor version for PS5 Clients- 12/20/2024

  • Updated various cinematic videos

<@&735187109551407125>

vivid dragon
#

v57.19 - Minor version for Steam & PS5 Clients- 12/22/2024

  • Cosmetic tab in the Garage UI.
  • Fixes for car cosmetics.
  • Updated some Car sfx

<@&735187057231790152> <@&735187109551407125>

vivid dragon
#

58.21 - Major version for Servers and all Clients - 12/23/2024

  • Winter Wonderland is now live 🎄
  • Holiday-themed ClubARK
  • Fixed frequent disconnecting in Extinction
  • Fixed some mesh holes in Extinction
  • Fixed and added ambient audio in Extinction
  • Fixed car cosmetics destroying items when attempting to be applied to car parts through the inventory cosmetics menu
  • Car Tow Hook now automatically detaches when the driver leaves the car
  • Turrets now use fast targeting on cars
  • Garage now has a “remove skin” button
  • Tek Dino blood color is now rust/ dark brown to match Tek Giga and ASE dinos.
  • Players will now be notified about vital missing components needed to drive, such as missing wheels or chassis.
  • Enforcers should now drop blueprints.
  • Adjusted Armadoggo entries in spawners to give them a chance to spawn with a pack
  • Fixed King Titan map icon description
  • Fixed skin material for Homodeus skin.
  • Fixed Ice Titan’s movement when mounting while it is rotating
  • Adjusted Dreadnoughtus Titan Slayer buff text to be more readable.
  • Homing Projectiles are now targeted by turrets
  • Increased the amount of shots given by Flightseeker Missiles ammo from 1 to 5
  • Fixed Garage Roof reappearing when leaving stasis
  • Fixed Flamethrower using ammo faster than intended
  • Fixed LODs for the Yutyrannus
  • Fixed Ice Titan’s Geometry Seams
  • Updated Credits
  • Supporting assets for Winter Wonderland.
  • Fixed some exploits
  • One-time wipe of Item Traits due to an exploit that allowed players to get many of them unintentionally. Unofficial Servers can opt-into using these by using the server commandline: -ForceClearItemTraits
  • Decay re-enabled

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

lament root
#

v58.24 - Minor version for servers- 12/27/2024

  • Desert Titan platform now has server collision. While this collision is not behaving perfectly, it will allow you to place structures for a more stable floor. (Will address the remaining problems after the holidays.)
  • Fixed a server crash.
  • Fixed some exploits. (including Desert Titan infinite Lightning)

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

obsidian thistle
#

v58.25 - Minor version for servers- 12/31/2024

  • Fixed an exploit

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

v58.26 - Minor version for servers - 01/06/2025

  • Fixed a creature exploit

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

hyperwave

round schooner
#

v58.27 - Minor version for servers - 01/07/2025

  • Doggo exploit fix
  • Workbench exploit fix
  • Point exploit fix
  • Server crash fix
  • Shitty cheating nerd fix

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v58.32 - Minor version for Steam Clients and Servers- 01/13/2025

  • Fixed Extinguisher Grenade unintentionally affecting some structures
  • Fixed Armadoggo dying while trying to respawn in some cases
  • Fixed a case where ammo was not being consumed from turrets correctly
  • Fixed an issue where certain creatures lost their damage reduction on specific body parts
  • Fixed Megalosaurus and Aberrant Megalosaurus attacking too slowly on Aberration
  • Fixed Pin-coded doors not respecting their preferred open direction when activated with a Remote Keypad
  • Fixed an exploit
  • End of Winter Wonderland event

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v58.33 - Minor version for Servers- 01/13/2025

  • Fixed a crash related to Sir-5rM8.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v58.36 - Minor version for Servers - 01/15/2025

  • Tribe Tower can no longer be placed in caves
  • Players no longer take damage from Corrupted Wyvern when riding or carried as a passenger
  • Adjusted Armadoggo's ammo box durability consumption to scale with weapon magazine size
  • Added Dino targeting team checks for harvesting components when set to tribe-only. Previously only checked players.
  • In PVE, enemy tribes can no longer harvest other tribes' element nodes with dinos after completing all waves
  • Fixed missing Wasteland lights engram
  • Fixed a path finding bug
  • Fixed some exploits
  • Fixed some localizations
  • Fixed various server crashes

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v58.37 - Minor version for PS5 and Xbox Clients - 01/17/2025

  • Xbox Series S: Fixed a crash loading into Aberration.
  • Fixed Extinguisher Grenade unintentionally affecting some structures
  • Fixed Armadoggo dying while trying to respawn in some cases
  • Fixed a case where ammo was not being consumed from turrets correctly
  • Fixed an issue where certain creatures lost their damage reduction on specific body parts
  • Fixed Megalosaurus and Aberrant Megalosaurus attacking too slowly on Aberration
  • Fixed Pin-coded doors not respecting their preferred open direction when activated with a Remote Keypad

<@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v58.47 - Minor version for all Servers - 01/22/2025

To address recently fixed exploits that allowed items and creatures to exceed their intended levels and quality, we performed a one-time wipe of items and creatures affected by that exploit on the Official Network and implemented a new cap.

To support fairness and balance, enforcement measures are also taking place. Thank you for your patience as we work to maintain an even playing field and an enjoyable experience for everyone.

Dino Wipe and New Cap Info

New Configs in GameUserSettings.ini with Official Server defaults

  • [ServerSettings]
    • MaxBlueprintDinoLevel = 300 // Only for Meks and Enforcers when spawned.
    • MaxBlueprintDinoQuality = 200 // Only for Mek/Enforcer blueprints and Enforcer spawner items
    • MaxBlueprintItemQuality = 200 // For all items/blueprints.
    • MaxBlueprintScoutQuality = 2000 // For Scout weapon and blueprint.

Command line options

  • -ForceClampItemQuality
    • Forces item quality cap for blueprints. Use on unofficial if you want item quality cap for spawned and tinkered items.
    • These use the above configs to cap.
  • -ForceWipeTinkerExploit
    • Forces the wipe logic below on boot any time this command is present. Intended to run with this command once and remove it afterward.
    • This also forces the new settings above to Official server values by default unless they are overridden in the GameUserSettings.ini configurations.

One-time wipe of the following:

  • All Mek and Enforcers above level 300.
  • All Scout weapons and blueprints above quality of 2000.
  • All other items and blueprints above quality of 200.

Ongoing caps that are going to be in place:

  • Cap all Meks and Enforcers to level 300 when crafted/constructed.
  • Cap all Scout blueprints to a max quality of 2000 when spawned or tinkered.
  • Cap all other blueprints to a max quality of 200 when spawned or tinkered.

Notes

  • If MaxBlueprintDinoLevel is set to anything above zero, it will cap the level of Meks and Enforcers to that value.
  • Mek and Enforcer levels on blueprints will still show above the capped level in the UI(300 on official), they will only cap when constructed.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

obsidian thistle
#

v58.48 - Minor version for all Servers - 01/22/2025

  • Fixed an issue with dedicated storage inventories

Unofficial servers are recommended to update to this version promptly if on v58.47

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v58.49 - Minor version for all Servers - 01/23/2025

  • Fixed an issue where transferring to a different server would duplicate your engrams and implant, which could lead to being slot-capped.
  • Re-enabled transfers.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v58.51 - Minor version for all Servers - 01/24/2025

  • Fix for long Official server boot times sometimes causing failed boots.
  • Fixed some server crashes
  • Added -ForceWipeTinkerExploitNoDinos command line argument that will check item quality only to avoid longer start-up times caused by checking creatures. This can also be run on Unofficials.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v58.52 - Minor version for all Servers - 01/27/2025

  • Fixed a crash.
  • Fixed an exploit.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v59.5 (Xbox/Playstation v59.3 - Steam v59.4) - Major version for Servers and Clients - 01/31/2025

ClubARK: Wasteland War is live! v154

  • ClubARK has received a Wasteland makeover!
  • Added a new Bob’s Tall Tales mission “Mad Mark”
  • Added Scrap Golem (Rock Elemental variant) as a rare reward for completing Mad Mark on Alpha difficulty
  • All Bob’s Tall Tales missions now award equipment traits on completion
  • All ClubARK rewards have been updated to include Extinction & Wasteland content
  • The Wardrobe has been updated to include Extinction & Wasteland content

Gameplay Changes

  • Enraged Rex and Enraged Trike now award 3x more XP
  • Enraged Rex and Enraged Trike now give Alpha XP type to allow chibi leveling
  • Refactored SIR-5rM8’s sorting ability to be more reliable
  • SIR-5rM8 can now collect sap from Sap Tap without needing a player to open the Sap Tap’s inventory first
  • Meat Carrier trait now includes Spoiled Meat
  • Moschops can now gather Sap from Sap trees in Scorched Earth
  • Tamed Basilisks are now immune to radiation on Aberration
  • Allowed Pegomastax deployment on Aberration for Gacha crystals
  • Experience removed from creatures when respeccing them via the Makeshift Megalab reduced to 10% of current XP
  • OSDs & Element veins will now highlight the last remaining 5 dinos of the wave
  • Cooldown for cryopodding a damaged creature has been reduced to 30 seconds (down from 60 seconds).
  • Reduced the damage transferred from structures placed on a platform-saddled dino from 100% to 10%
  • Adjusted Tuso’s melee attack to hit closer to its head to prevent it from getting stuck on small creatures that it cannot hit
  • Titanoboa no longer gains points in Oxygen
  • Tek Giganotosaurus can now be cloned
  • Added the current “Quick Ability” icon to Armadoggo’s whistle and colored the icon to show if the skill is on cooldown, active, or activatable.
  • Added a health indicator to Armadoggo’s icon in Companion mode, showing current/max health on top of the buff icon when the extended HUD is enabled.
  • Added Element-Imbued Gasoline engram to BattleRig Garage’s inventory, and Garage no longer requires Element-Imbued Gasoline to craft
  • Added analog values for BattleRig’s gamepad controls for throttle/brake
  • BattleRig carries over the percentage HP it previously had when changing equipment
  • Prevented Water Reservoirs from being placed on platform saddles
  • Prevented Gene Scanner from tracking corrupted creatures
  • Extinction OSD and Element Vein audio stingers are now tied to the Music slider
  • Tek Binocular UI will now display mutation count without needing to access the Ancestry page of the dino
  • Items now display their item rating in the inventory UI which is the relevant value when using the Tinkering Desk
  • DLSS defaulted to enabled for compatible cards

Environment Fixes

  • Fixed various mesh holes, rat holes, and floating objects across all maps
  • Fixed several false positive anti-mesh spots on The Island, including areas around the Volcano
  • Removed the erroneous Tribe Tower floating in the middle of the sky on The Island
  • Fixed multiple cases of supply drops falling through the ground on Aberration
  • Fixed cave supply crate spawning in the mesh on Aberration
  • Fixed lava not dealing damage to large creatures on Scorched Earth
  • Fixed Snow Ramp rendering gray in color on Extinction
  • Fixed a case where the Tamed Forest Titan would slide when turning
  • Fixed Meteors not damaging tamed creatures on Extinction
  • Fixed a buildable area in Scorched Earth’s boss arena
  • Fixed heat visuals displaying erroneously in the southwest surface entrance on Aberration
  • Fixed some locations where Red Gems were spawning in the green zone on Aberration
  • Fixed a waterfall missing audio on Aberration
  • Fixed Aberration’s Green Obelisk having two beams

<@&735187083957633025> <@&735187109551407125> <@&735187057231790152>

#

Gameplay Fixes

  • Fixed a server restart issue where creatures in the middle of taming would lose their taming effectiveness and become untamable
  • Fixed Heavy Turret requiring an Auto-Turret for repair
  • Fixed SIR-5rM8 inability to repair Heavy Turret without Auto-Turret in inventory
  • Fixed SIR-5rM8 accessing the inventory of structures picked up by Rhynio
  • Fixed SIR-5rM8’s item input not copying to other turrets when using copy settings to all nearby turrets
  • Fixed SIR-5rM8 accessing sealed Barrels
  • Fixed SIR-5rM8 bypassing certain container restrictions
  • Fixed a multiplayer desync issue with SIR-5rM8 that could occur when changing modes
  • SIR-5rM8 should no longer slot cap or overweight himself when sorting and rerendered by a player
  • Fixed cases where SIR-5rM8 would get stuck when navigating around certain structures
  • Removed Dreadmare requiring Alpha Raptor and Carno on Extinction and replaced AlphaRex trophy entry to Enraged Rex
  • Fixed Tek Binocular UI not updating baby progress correctly
  • Fixed Goo Gun blueprints having a number of limited crafts
  • Fixed issues with painting Basilisk’s saddle
  • Fixed railings not correctly snapping to the top & bottom of triangle roofs
  • Fixed Corrupted creatures pushing through Tek Forcefield and causing damage inside it
  • Fixed Bio-Grinder inability to grind tall creatures like Giga/Carcha
  • Fixed an issue that caused crafting Unstable Element Shards via the Makeshift Megalab resulting in a loss of materials
  • Improved the visuals of the Homo Deus skin
  • Fixed Homo Deus Skin jittering when moving the camera
  • Fixed the Train engine interfering with in-game sound
  • Fixed session list UI elements appearing offset on ultrawide monitors
  • Fixed frame stuttering related to frame generation when toggling UI elements
  • Fixed a client crash related to harvesting resources with Extended HUD enabled
  • Fixed a client crash related to starting split-screen
  • Fixed an issue that prevented equipping items from inventory after viewing the crafting or cosmetic tab
  • Fixed an issue that would cause structures to float above the Battlerig Garage
  • Fixed a level discrepancy with dropped Mek blueprints
  • Fixed Enforcer and Mek stats displaying incorrectly in some languages
  • Fixed a camera issue when jumping while riding a Thylacoleo
  • Reduced Deinosuchus gravity to match Sarco
  • Fixed Yutyrannus, Direwolf and Armadoggo LOD issues at medium and low graphic settings
  • Fixed Bucket Face Helmet Skin LOD issues at medium and low graphic settings
  • Fixed inability to access R wheel while mounted on a Reaper King
  • Fixed Snow Owl using foot attack while walking, causing it to slide
  • Fixed Snow Owl's ability to ice crash in the air when stamina is depleted
  • Fixed multiple cases of Enforcer accidentally teleporting under the map
  • Fixed Managarmr jumping forward immediately after being uncryopodded
  • Fixed Ice Titan breath killing mounted players
  • Fixed Dreadnoughtus EMP roar killing enemy riders
  • Speculative fix for Dreadnoughtus legs sometimes appearing messed up
  • Fixed player rotating back and forth rapidly when standing on the saddle of a Dreadnoughtus as a passenger
  • Fixed Dreadnoughtus legs stuttering when rotating
  • Adjusted Dreadnoughtus’s EMP breath attack to be more accurate at hitting larger enemies
  • Fixed Armadoggo eyes turning black during sniffing animation
  • Speculative fix for Armadoggo’s chance of disappearing during player respawn or disconnect
  • Fixed a case where using Armadoggo’s whistle would break some interactions with creatures, structures or items
  • Fixed spawning several skeleton pieces by spamming Armadoggo’s dig emote
  • Fixed Armadoggo scaring off tamed creatures with “Who’s there?”
  • Fixed Armadoggo getting stuck trying to unbury while in swimming state

<@&735187083957633025> <@&735187109551407125> <@&735187057231790152>

#

Gameplay Fixes (continued)

  • Adjusted Armadoggo’s taming affinity to improve taming effectiveness
  • Fixed Baby Rock Drakes sometimes falling through the mesh when hatched from a Gigantoraptor saddle by adjusting their gravity scale
  • Fixed BattleRig getting stuck in a rubberbanding state after hitting an object
  • Adjusted BattleRig’s damage VFX to improve FPS
  • Fixed BattleRigs disappearing in stasis
  • Fixed BattleRigs falling through the mesh when upside down and no driver
  • Fixed inability to look around in first-person view in a BattleRig when using a gamepad
  • Removed BattleRig Garage duplicate options for "open car inventory" and “tribe rank” options
  • Fixed some Text overlapping in BattleRig Garage UI
  • Fixed inability to move while driving on Ice with BattleRig
  • Adjusted gamepad controls in BattleRig when a weapon is equipped
  • Fixed newly built BattleRigs spawning with ramshackle and apprentice parts
  • Fixed BattleRig sometimes rubber banding after hitting some collisions such as foliage/rocks
  • Fixed BattleRig colliding and flipping too easily when running over trees and rocks
  • Fixed a case where a Mek could spawn in the mesh when crafted from a Tek Replicator
  • Fixed the inability to hide the BattleRig Garage roof after removing structures that were blocking it
  • Adjusted the player's seated position when accessing the BattleRig Garage with the roof hidden so they are no longer floating
  • Fixed projectile weapons not firing accurately when seated in a passenger seat
  • Fixed a case where Desert Titan saddle would be missing collision
  • Fixed broken Winter Wonderland icons
  • Fixed camera getting messed up when grappling another player that is mounted and in photo mode
  • Creatures that have consumed Mushroom Brew can now be cryopodded in the radiation zone on Aberration
  • Fixed the Forest Titan AI to prevent it from attempting to navigate outside its arena
  • Shirt skins are now unequipped when applying the Glider to prevent the Glider from appearing invisible
  • Fixed a case where Tribe Tower was applying buffs to characters that were not in the tribe
  • Fixed cases where creatures would deal more damage with no rider
  • Prevented item skins on cart saddles
  • Fixed an issue with Explosive Spear/Primitive Spear which would sometimes prevent it from being thrown
  • Fixed several typos
  • Fixed several exploits

<@&735187083957633025> <@&735187109551407125> <@&735187057231790152>

round schooner
#

v59.7 - Minor version for Servers- 01/31/2025

  • Hotfix for some frequent server crashes mildpanic

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

v59.9 - minor version for clients - 01/31/2025

  • Remasterd OG main menu music.
  • Fixed an issue where cosmetics wouldn't show correctly initially.
  • Adjusted DLSS Frame Generation default settings
  • Fixed issue with DLSS Quality Mode not consistently saving
  • Disabled Motion Blur if running DLSS Frame Generation

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

**v59.15 - Minor version for Steam Clients - 02/02/2025 **

  • When DLSS is enabled, fixed an issue where setting max frame rate to 60 would lock actual framerate to 30

(if you are peeking here for news regarding connectivity and other issues, pls check #announcements )

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

**v59.1601 (for Official Servers) - Minor version for Servers - 02/03/2025 **

  • Fixed a server crash.
  • Fixed an exploit.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

v59.19 - Minor .exe version for Servers - 02/03/2025

  • Fix for server lockup while transferring

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v59.23 - Minor version for Steam Clients - 02/04/2025

  • Fix for DLSS quality mode resetting when entering a map.
  • Tweaked a setting that looks better on shadowed foliage areas
  • Lowered Main menu title music.

<@&735187057231790152>

vivid dragon
#

v59.27 - Minor version for Xbox and PS5 Clients - 02/05/2025

  • Potential Fix for increased crashing on Xbox Series S.
  • Fix for Dreadnoughtus EMP related crash.

<@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v59.29 - Minor version for Steam Clients - 02/05/2025

  • Fix for a crash when exiting a map or transferring.

<@&735187057231790152>

vivid dragon
#

v59.31 - Minor version for Servers and Steam Clients - 02/06/2025

  • Fixed a crash

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v59.32 - Minor version for Servers - 02/10/2025

  • Fixed an exploit that allowed players to enter an invulnerable state
  • Re-enabled server transfers

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v61.14 (Steam v61.15, PS5 61.7, Xbox v61.8)- Major version for Servers and Clients - 02/13/2024

Astraeos is now live!

  • New Tameable Creature: Maeguana

Love Ascended is now live!

  • Lovebugs are no longer aggressive
  • Love Bug Hearts have been renamed to Love Hearts
  • Added Lovebirds that fly around occasionally increasing taming affinity and effectiveness for creatures being tamed

Gameplay Fixes

  • Fixed Gachas and other creatures in the Sunken Forest area on Extinction spawning in the mesh frequently
  • Fixed an issue that would cause the mouse to lose focus after opening the console window
  • Fixed a troublesome OSD location on Extinction where enemies would always spawn in the mesh
  • Improved spawn locations of enemies from OSD/Element veins generally to fix cases where enemies could fall or get stuck in the terrain
  • Fixed Terminals on Extinction sometimes appearing invisible
  • Reduced the range at which the Gene Scanner pulls info from creatures (without aiming down sight) to improve the client framerate when equipped
  • Fixed an issue where the Giganotosaurus roar ability was incorrectly replaced with a bite attack
  • Fixed Tek Gauntlets punch VFX remaining after using a Tek Teleporter
  • Reworked the wild female Rhyniognatha attack logic to make the impregnation attack more reliable on servers under stress
  • Prevented C4 from being placed on Tusoteuthis tentacles to mitigate them being used to damage structures through the mesh
  • Fixed the player drowning voice line not looping correctly
  • Speculative fix for Dreadmare Black Hole released creatures sometimes falling through the mesh
  • Fixed Garages not being destroyed when they do not have foundation support
  • Reduced the radius of the Tek Cave boss arena teleport, to prevent players spawning into the geo
  • Fixed hotbar items going into player inventory when dragged into a remote inventory
  • Fixed Snow Owls not always moving consistently when on follow
  • Added collision to various BattleRig equipment meshes which allow players to stand on them
  • Fixed Decor Boxes not displaying their applied decoration consistently on BattleRigs
  • Fixed creating ghost items when dragging over the Custom Cosmetics inventory
  • Fixed double counting cosmetic items (should they exist) when adding them to the quick access hotbar
  • Fixed double counting items on the hotbar when transferring servers
  • Fixed Fire Wyverns from the Forest Titan boss fight capability to grief players in PVE
  • Fixed characters getting stuck in place after their controlled Scout is destroyed
  • Disabled a console command that allowed players to see through the terrain
  • Fixed a common client crash that would occur when leaving a singleplayer session or a server
  • Fixed multiple exploits

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

**v61.17 - Minor version for Steam Clients - 02/14/2024 **

  • Fixed "black screen". Now pops up a message if you join an Astraeos server when you don't have the DLC installed.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

round schooner
#

v 61.21 - Minor version for Servers - 02/16/2025

  • Temporarily disabled Armadoggo inventory access, inventory dropping, and fetching dropped items until we resolve an exploit

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125>

vivid dragon
#

v61.18 - Minor version for Windows - 02/17/2025

  • Fixed entitlement issue for Astraeos.
    • Windows Users may need to uninstall and reinstall the Astraeos DLC if they're still unable to join Astraeos servers.

<@&1341306887446073365>

vivid dragon
#

v61.25 - Minor version for Servers / Love Ascended Mod v20- 02/18/2025

  • Fixed multiple exploits.
  • Reenabled Armadoggo inventory access.

Love Ascended

  • Fixed Box o'chocolates falling through world.
  • LoveBirds/Bugs decay timer now correct length.
  • Can now receive chibis from fishing game.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v61.26 - Minor version for Servers - 02/18/2025

  • Fixed a frequent server crash

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

obsidian thistle
#

v61.27 - Minor version for Servers - 02/18/2025

  • Fixed an issue with the world border collision on Astraeos

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v61.31 - Minor version for Steam clients - 02/20/2025

  • Car cosmetic mod support
  • Homo Deus skin no longer removes armor pieces when unequipped (Single Player)
  • Fixed ability to play Astraeos Mod map in single player and multiplayer
  • Fixed a crash with Maeguana landing on water while gliding.

*Console versions awaiting certification *

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v61.29 - Minor version for Servers - 02/21/2025

  • Fixed an exploit (Tinkering)
  • Fixed a crash

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

**v61.31 - Minor version for Xbox/Windows/PS5 clients - 02/21/2025 **

  • Car cosmetic mod support
  • Homo Deus skin no longer removes armor pieces when unequipped (Single Player)
  • Fixed a crash with Maeguana landing on water while gliding
  • Fixed ability to play Astraeos Mod map in single player and multiplayer(Xbox/WinGDK)
  • Fixed a performance issue looking at Tek Replicators
  • Maeguana eggs no longer stack

<@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

lament root
#

Minor client and server (clients version v61.37) (Server v61.38)(Astraeos DLC 61.37)- 02/27/2024

  • Fixed cases of meteorites hitting one side of the city on Extinction
  • Fixed a case that prevented incubated eggs placed in a Gigantoraptor's saddle from being hatched
  • Fixed cases of Tusoteuthis capability to grab and push players into the mesh
  • Fixed the Forest Titan from falling off its platform by reducing its tether radius to match its max targeting range
  • Maeguana's nursing range now scales with Food stat
  • Fixed an issue with pixel painting Maeguana
  • Adjusted the Maeguana Saddle's engram level to be after learning the Smithy prerequisite
  • Fixed Maeguana's Fertilized eggs having a decompose timer
  • Cosmo will no longer create spider mounds in water which was making it impossible for players to tame
  • Fixed player characters getting stuck in the floating animation when unequipping Tek Chest piece while using it to hover
  • Fixed BattleRigs gaining altitude by spamming E to mount/dismount repeatedly
  • Fixed the Mek's pistol decal displaying as a green line
  • Fixed Lesser Medical (Armor Trait) displaying as -40% healing, corrected to 10%
  • Fixed the Top Hat Kairuku Chibi cursed display case animation
  • Fixed Love Ascended's Pillow club skin causing FPV camera issues when shields were equipped
  • Fixed Love Ascended cosmetics not having their own folder in the cosmetic tab
  • Fixed an exploit that allowed players to put disallowed items into a dedicated storage
  • Fixed an exploit that allowed players to ignore armor or structure type with some creatures
  • Fixed a meshing exploit
  • Fixed a hack
  • Fixed several server crashes

Astraeos DLC Changes & Fixes:

  • Added Maeguana Saddle to Easy and Medium Astraeos OSD loot tables
  • Added Mantis and Fasolasuchus spawns
  • Wyvern Cave is not buildable in PVE anymore
  • Bee Cave is not buildable in PVE anymore
  • Building Caves are now buildable in PVE
  • Reduced Astraeos Outdoor fog
  • Birch trees are now a bit brighter and colorful
  • Increased Cyclops size by 50% for better visibility
  • Increased Cyclops knockback at every attack
  • Increased Cyclops 360° Attack damage by 100%
  • Decreased Timer for first shootable eye phase from 60 to 30 seconds
  • Fixed Purple & Blue OSD not spawning
  • Fixed OSD dino spawn issues
  • Potential Fix for Element Veins not working properly
  • Fixed Lava not causing damage
  • Fixed Multiple Collision Issues
  • Fixed Megalanias not spawning
  • Fixed Cyclops AI issues
  • Fixed Cyclops arena exploits
  • Fixed Cyclops sound issues
  • Fixed Bossarena lighting issues
  • Fixed Texture Issues
  • Fixed Missing Volumes
  • Fixed Missing Grass
  • Fixed Many Mesh Holes
  • Fixed Water Physic Issues
  • Fixed Alpha Lightning Rex & Trike VFX
  • Fixed that deepsea areas had 6x damage everywhere
  • Fixed Bushes respawning in bases

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v61.41 - Minor version for Xbox Clients - 03/03/2025

  • Potential crash fix

<@&735187083957633025>

vivid dragon
#

v61.44 - Minor version for Servers and Clients - 03/05/2025

  • Fixed abnormally big heads on baby Maeguanas
  • Fixed a hang in Club ARK
  • Fixed the ability to use Dino Cosmetics

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

#

v61.42 - Minor version for Playstation Clients - 03/04/2025

  • Fixed the black screen issue when attempting to join an Astraeos server without the DLC installed.

<@&735187109551407125>

vivid dragon
#

v61.62 (v61.57 Clients) - Minor version for Servers, Clients and Astraeos DLC - 03/12/2025

  • Fixed a few exploits.
  • PS5 - Fix for map saves not working correctly after coming back from rest mode.
  • Xbox - Fix for Mek pistol aim being off.
  • Fixed an issue where running an Astraeos mod server would instead host the DLC map.

Patch Notes (Astraeos)

Added

  • New Weather effects for rain
  • Added Rhyniognatha & Maeguana Saddle to Hard & Legendary OSD loot
  • Added Liopleurodon to Deepsea areas
  • Added Deepsea Drops (13 Locations, 4 Crates at the same time max)
  • Added More Metal, Obsidian & Crystal to deep sea areas
  • Added Red Sap Trees to Therokis
  • Added More possible spawn locations for wyvern eggs outside the wyvern cave

Changes

  • Cyan Drop is now green and has a green ring effect for better visibility
  • Adjusted Map Temperature distribution
  • Adjusted Northern map border location
  • Adjusted Underwater fog visibility
  • Opened two more building caves up for building in PVE
  • Shortened the way of some of the OSD walking paths to avoid NPCs losing aggro to the OSD
  • Moved Worldborder to fix building prevention on one of the smaller islands
  • Updated Some of the big statues on the map with new models for better quality & less meshing
  • Replaced one easy OSD drop spawnpoint with a legendary OSD drop spawnpoint to increase legendary spawn chance

Fixes

  • Fixed Cyclops 360 attack not hitting correctly
  • Fixed Cyclops Wrong damage multiplier which makes it possible to fight him without playing his eye mechanic
  • Fixed Element Vein harvest does not scale correctly with tool item damage
  • Fixed Element Vein material issues
  • Fixed Element Vein & OSD spawn under the landscape
  • Fixed Lightning Creatures glowing purple instead of yellow
  • Fixed Meshholes
  • Fixed Water physics issues
  • Fixed Snow mask issues
  • Fixed Groundrock graphic issues
  • Fixed Moschops can't harvest sand on wandering
  • Fixed Lightning Creatures spawning with wrong colors
  • Fixed Flying be allowed in artifact caves by default (You can still allow it via server settings)
  • Fixed Underwater Rocks giving less stone than expected
  • Fixed Lava Damage Volume issues
  • Fixed Teleport to Therokis West & East not working
  • Fixed Cave Lighting issues

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v61.63 - Minor version for Servers - 03/13/2025

  • Fixed an issue with modded servers not listing properly (this is fixed for unofficial servers and we'll set it live on Official modded servers soon)

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v61.65 - Minor version for Servers and Astraeos DLC v61.64 - 03/14/2025

  • Fixed an issue where having an ActiveModMap in your settings by mistake would cause your server to not boot correctly.

Astraeos v61.64

  • Fixed Element Veins being damageable in PVE
  • Fixed Wrong Destruction Material for Element Veins
  • Fixed Element Veins not being fully destroyed when leaving area
  • Fixed Lightning Deathworm spawning
  • Potential fix for Cave buttons being invisible
  • Removed invalid actors that were incorrectly increasing the memory footprint of the map, this will eliminate a significant number of crashes/black screens players are experiencing on console.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v61.66 - Minor version for Steam Client - 03/14/2025

  • Fixed an exploit

<@&735187057231790152>

vivid dragon
#

v61.67 - Minor version for Steam Client - 03/14/2025

  • Fixed another exploit

<@&735187057231790152>

vivid dragon
#

v61.71 - Minor version for Steam Client - 03/17/2025

  • Fixed link to the spring sale not going to the sale page

<@&735187057231790152>

vivid dragon
#

v61.72 - Minor version for Servers - 03/18/2025

  • Fixed an issue on Extinction where beds and teleporters placed outside the minimap would not function as teleport locations
  • Fixed multiple server crashes

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v61.73 - Minor version for Xbox and Windows Clients - 03/19/2025

  • Spring sale carousel should now go directly to the sale page.

<@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v61.74 - Minor version for Servers - 03/21/2025

  • Fixed an issue where turret structures would occasionally lock onto incorrect targets
  • Optimisations to turret logic
  • Improved server performance

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

63.6 (Steam v63.7, PS5 63.7, Xbox v63.3)- Major version for Servers and Clients - 03/27/2025

New Additions

  • Deinotherium has been added to The Island, Scorched Earth, The Center, Extinction, and Astraeos
  • Bob’s Tall Tales - Wasteland DLC Additions:
    • BattleRig Cannon Turret
    • BattleRig Sludge Dumper
    • BattleRig Mine Dropper
    • Wasteland Vault Skin
    • Wasteland Small Storage Box Skin
    • Wasteland Large Storage Box Skin

Gameplay Changes

  • Added an option for PC users to toggle TPV Mouse Smoothing found under Settings > General > Camera
  • Skeleton trophy pieces now stack
  • Skeleton trophy pieces are now grindable in an Industrial Grinder, providing a random amount of Keratin
  • Reduced the amount of skeleton pieces dropping by approximately 50%
  • Wind Turbine has been redesigned for gameplay balance:
    • They now take decay damage over ~14 days, stopping at 10% health
    • At 10% health they cease providing power until repaired
    • Increased the encroachment check radius for structures around a Wind Turbine, any structures placed too close to the Wind Turbine will block it from being powered
    • Wind Turbine will no longer provide power while placed underwater
  • Tesla Coil balance changes:
    • Increased ammo consumption per shot to 5 Crystal (Up from 1), bringing sustained fire duration more in line with a heavy turret
    • Bright mode when set to “Players only” will no longer stun and dismount the player directly when they are riding a creature
    • Charged mode damage has been reduced by 65% to players and increased by 20% to dinos
  • Creatures with carts attached can now be picked up/grabbed
  • Creatures that are based on a cart will fall off if the cart-attached creature is picked up
  • Boss cooldowns are now displayed on the Boss Teleport engram
  • Added an indicator on the Tek Teleporter screen for Teleporters set to public
  • Armadoggo’s Spykit attachment can now be toggled permanently instead of a limited time activation
  • For tamable Titans, delayed despawn logic checks by 60 secs after creation and unstasis, to allow players to get back into targeting range and prevent instant despawning
  • “Favorite server” session list changes (beta)
  • Fixed Favorite servers disappearing from the session list after a server update
    • Favorite servers display on the session list even when offline, and can be refreshed individually
    • Improved speed of UI rendering (beta)
  • Added option to select no frame generation
  • Added option to select FSR Upscalar option
  • Added Quality mode drop down for FSR

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

#

Gameplay Fixes

  • Fixed the issue that caused creatures to sometimes appear as level 1
  • Fixed cases of Steam clients sometimes not registering DLC Ownership (BTT, Fantastic Tames)
  • Fixed the Dragon boss on The Island sometimes aggroing to structures/dinos above its arena
  • Speculative fix for Wild Managarmr will sometimes get stuck mid-air on server
  • Fixed Managarmr jumping forward on server restart
  • Fixed training option appearing on unconscious Managarmr
  • Fixed a server stall related to carts
  • Fixed various ways Photo Mode could be used to see through terrain
  • Fixed Purple OSD can be ended and looted by enemy tribes on PVE
  • Fixed King Titan Loot can be taken by enemy tribes on PVE
  • Fixed using the Zeppelin to transport wild dinos to grief other players on PVE
  • Unlocked the Santiago notes on Aberration and Extinction
  • Fixed an issue that caused creatures to take full damage from turrets when hit in parts that should reduce damage
  • Speculative fix for King Titan sometimes appearing invisible to players
  • Fixed Bio Grinder not creating any kibble from wyverns
  • Fixed Fasolasuchus not remaining buried after a server restart
  • Fixed Mek MDSM shield not losing durability on hit
  • Fixed Maeguana getting levels in Oxygen stat
  • Fixed Maeguana’s vertical swimming behavior causing the dino to tilt its body horizontally
  • Fixed missing icons for Maeguana’s "Enable/disable Nursing" and "back button" option
  • Fixed missing texture/VFX while gliding along the surface of the water on a Maeguana
  • Fixed a Maeguana skinning issue on its wings/nail while walking/running/Idle
  • Fixed other player's Maeguana appearing jittery during flight
  • Fix for Maeguana’s animation sometimes stalling during landing after a small jump
  • Fix for Maeguana’s tongue sticking out below its jaw while unconscious
  • Fixed Maeguana’s equipped torch saddle location
  • Fixed Maeguana’s belly flop attack harvesting inconsistency
  • Fixed Maeguana not gliding if holding down sprint before jumping on server
  • Fixed baby Gigantoraptor feathers constantly moving when seated in a Maeguana saddle
  • Fixed shoulder-mounted Pyromanes not teleporting into boss fights if the player is mounted
  • Fixed some attachments showing in FPV during pet animations
  • Added gamepad support for removing custom skins from individual armor pieces
  • Fixed multiple cases of carts attached to creatures would sometimes sink into the mesh
  • Fixed a case of carts floating/vibrating when foundations were placed on them
  • Fixed supply crates not spawning in the Skylord cave on The Island in SP
  • Fixed the player character’s legs rotating to one side when gliding straight down with the Glider
  • Fixed feet jitter when doing small movements while gliding
  • Fix for Rockdrake’s inability to glide when jumping out of water
  • Fixed the camera pushing into the ceiling while riding a climbing dino on a ceiling upside down
  • Fixed Explosive Spear fuse SFX persisting after being shot down by a turret
  • Fixed equipped Chibis appearing visible in SP too early when Armadoggo teleports to the player
  • Fixed Armadoggo in companion mode disappearing if server restarts while client is dead and in respawn UI
  • Fixed an issue that could cause Armadoggo in companion mode to die permanently if the player was logged out
  • Fixed Armadoggo’s saddle erroneously appearing when Armadoggo attempts to teleport an invalid location near the player
  • Fixed a visual issue when riding a Basilisk with an Armadoggo companion
  • Fixed a bug that could cause the player to have duplicate Armadoggo companions.
  • Fixed Scout remaining deployed in SP when reloading the save
  • Fixed Velonasaur visually sliding while pooping
  • Fixed a case where BattleRig could become stuck inside the garage after removing/adding attachments

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

#

Gameplay Fixes (continued)

  • Fixed BattleRig ability to destroy redwood trees on Extinction
  • Fixed BattleRig’s turret user to sometimes fall through the mesh
  • Fixed rendering players in a BattleRig sometimes showing the players standing
  • Fixed sometimes getting pushed under the mesh when dismounting a BattleRig
  • Fixed a case that caused crafting in the BattleRig Garage to sometimes not replicate on the client
  • Fixed BattleRig’s Garage abnormally high decay timer
  • Fix for BattleRig’s sometimes getting stuck in the mesh and unable to move
  • Fixed players appearing invisible to others in a BattleRig with a cosmetic applied
  • Fixed the driver position in the seat when BattleRig is first replicated to others with a costume applied
  • Fixed BattleRigs appearing to sink into the mesh upon reloading SP/MP
  • Fixed BattleRig launching up into the air when a turret is equipped and a secondary driver attempts to drive
  • Fixed a crash when inside a BattleRig and using genescanner
  • Fixed blueprint quality does not increase damage dealt and durability on BattleRig attachments
  • Fixed BattleRig turrets not reducing durability when fired
  • Fixed Photo Mode having collision with BattleRigs
  • Fixed a case that caused corrupted dinos to stand still during Dreadnoughtus taming
  • Fixed inconsistent tail location on Enforcer based on distance
  • Fixed Nameless spawning when near Z plants on Aberration
  • Fixed a case where SIR-5rM8’s weight would display as 0 on server when leaving render
  • Fixed SIR-5rM8 getting confused with resource variants such as Scrap Metal/Metal Ingots
  • Fixed SIR-5rM8’s dock station floating when destroying the structure it is placed on
  • Fixed a visual issue with the Turtle’s right eye
  • Fixed a case that caused a tamed Velonasaur to shoot infinitely
  • Fixed Iguanodon not fitting through open Barn Doors
  • Fixed a visual issue with Mek footprints appearing through foliage and structures
  • Fixed Meks losing its items and inventory component when deployed from a dead Dreadmare
  • Fixed Power Ranger’s Megazord Beam VFX getting cut off when firing through the surface of water
  • Improved the animation of the Power Ranger’s Giga tail sweep attack when it has the Dinozord skin equipped
  • Fixed a transparent material on the Tek Rifle
  • Fixed Footprint dust particles not lining up with player’s footsteps correctly
  • Fixed a visual issue in Extinction’s Ice Cave when entering and exiting
  • Fixed placing cosmetics in the hotbar appearing as blueprints and cannot be removed
  • Fixed a visual jitter when using Frame Generation and being based on a creature’s platform saddle
  • Fixed Rex textures appearing grey when hit with resin by a Rhyniognatha
  • Fixed client dismounting a buried basilisk becoming invisible for rendered clients
  • Fixed Deinosuchus HUD elements being misaligned, overlapping and/or clipping
  • Fixed King Titan not targeting the MegaMek correctly during the boss fight
  • Fix for camera breaking when entering tiny spaces
  • Fix for Tusoteuthis soaking turrets through the mesh with its tentacles
  • Fixed Ice Titan sliding or getting stuck when spamming all its attacks
  • Fixed Scrap Golem’s ability to disguise as a rock
  • Fixed Element Imbued gasoline displaying incorrect fuel timers on structures
  • Fixed Element Imbued gasoline applying regular gas time
  • Fix for Swamp fever cough audio persisting after taking antidote and even respawn
  • Fixed Gravity Grenades bouncing too frequently
  • Removed the additional HomoDeus cosmetics unlocking when completing the Extinction’s Alpha Ascension boss fight
  • Fixed Excitable Trait not affecting Deinosuchus’ giga-bite attack cooldown
  • Fixed Pegomastax playing a Dodo SFX when picking up Gacha crystals
  • Fixed baby flyers never attempting to land after being forced to fly when entering water
  • Fixed new SP saves not spawning dinos correctly on Aberration

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

#

Gameplay Fixes (continued)

  • Fixed some gamepad support in the Mod UI not working correctly
  • Various Mod UI fixes
  • Fixed Xbox only issue of invisible rocks that appeared on Scorched Earth and Astraeos
  • Fixed Xbox only issue that caused a crash when running Astraeos with GamePass
  • Fixed several exploits

Astraeos DLC Changes & Fixes:

  • Redesigned the teleport platform in Cyclops boss arena to avoid boss stucking
  • Cyclops now spawns in the middle of the boss arena to avoid boss stucking
  • Replaced many materials with more optimized ones to increase performance and reduce memory usage
  • Adjusted Cyclops Size
  • Fixed Rain effects in some caves
  • Fixed Cyclops not getting reduced sword damage
  • Fixed Cyclops not showing animation for all clients
  • Fixed Cyclops doing weird animation deforming
  • Fixed Cyclops unmounting with 360° and normal hit attack
  • Fixed Physics & Color filter issues in brute cave
  • Fixed Missing Grass
  • Fixed Brute cave spawns
  • Fixed Meshholes
  • Fixed Northern deepsea gets 6x damage
  • Fixed Dinospawns in mesh
  • Fixed Supplydrops spawning in mesh
  • Potential fix for Lightning Rockdrakes spawning under the mesh
  • Potential fix for bossfight teleport leads to losing creatures
  • Fixed the World teleporter VFX/SFX on Astraeos lingering after exiting the teleport radius
  • Fixed the World Boss on Astraeos message displaying the incorrect boss name
  • Fixed inability to glide with Maeguana in some areas on Astraeos
  • Fixed missing Medusa icon

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

**v63.8 - Minor version for Steam Clients - 03/27/2025 **

  • Animated Series Cosmetic Pack localisation fix (corresponding console client update is planned for tomorrow)

<@&735187057231790152>

round schooner
#

**v63.12 - Minor version for Steam Clients - 03/27/2025 **

  • Fixed an exploit

<@&735187057231790152>

#

**v63.7 - Minor version for Xbox/WinGDK clients - 03/28/2025 **

  • Animated Series Cosmetic Pack localisation fix

<@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v63.11 - Minor version for Servers - 03/28/2025

  • Fixed a common server crash

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v64.2 (v64.1 Clients)- Major version for Servers and Clients - 04/01/2025

New Additions

  • The Cat has been added to The Island, The Center and Astraeos

Gameplay Changes

  • Reduced Deinosuchus spawns on The Island and The Center by approximately 50%
  • Reduced Yi Ling spawns on Aberration by approximately 50%
  • Reduced Yi Ling’s base poison damage per stack from 7 to 3, and the amount scaled with melee dmg from x1.0 to x0.575. This puts Poison damage higher vs armored targets, and Razor damage higher vs unarmored targets.

Gameplay Fixes

  • Fixed an issue where players on low-performing servers could disconnect when attempting to mount a creature
  • Fixed false positive anti-mesh triggering along the south and east map boundary on Astraeos
  • Fixed an issue where turrets would attempt to target unconscious enemies they could not shoot at
  • Fix for cart attachments not properly reattaching to a creature when a cosmetic is applied
  • Fixed creature skin region colors not changing with equipped cosmetics in some languages
  • Fixed Tesla Coil’s Stun Immunity buff not applying immunity correctly
  • Fixed visual issues with low/medium LODs on Tek Giganotosaurus
  • Fixed a single player crash related to the Power Rangers mod
  • Fixed dead Desert Titan’s body becoming reanimated after a server restart
  • Fixed Pyromane, Megatherium, Chalicotherium and Megalosaurus having inconsistent collision when in their sitting state
  • Fixed inability to select an option with Gamepad when deleting a death waypoint; accept is now Gamepad Face Button Top
  • Speculative fix for Sarco’s tail sometimes stretching towards the sky on Playstation
  • Fixed Dreadnoughtus becoming aggressive to Phoenixes
  • Fixed Dreadnoughtus rear legs sometimes shaking when idle
  • Added missing BattleRig Garage option to toggle blueprint sharing option for the Library storage
  • Fixed a visual issue with the Titanosaur Animated Series costume
  • Fixed an issue with the Mammoth’s saddle when the Animated Series costume is equipped
  • Fixed several cases of the reworked Wind Turbine not working retroactively for pre-existing structures
  • Fixed the Tribetower not increasing the Megapithecus boss element reward on The Center
  • Fix for the Armadoggo sometimes burying up into unintended playspaces
  • Fixed several server crashes

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v64.3 - Minor version for Servers - 04/03/2025

  • Fixed a common server crash
  • MOAR Cats! cool_cat (increased spawn rates by 3x)
  • Mek MDSM Shield now breaks when durability is 0.
  • Compys now included in Cat Pest Control.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v64.6 - Minor version for Servers - 04/04/2025

  • Fixed some common server crashes
  • Small performance improvement

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

**v64.7 - Minor version for Servers - 04/07/2025 **

  • Fixed an exploit
  • Fixed a server crash
  • Fixed an issue where players would continually restart when joining a server.
  • Fixed being unable to pick up structures when you have a lot of vanity items.
  • Fixed angry and scared cats being tamed by aggroing them into water. This was unintended as we all know an upset cat will cooperate with diddlysquat, especially around water aaaaaaa

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v64.9 - Minor version for Servers - 04/10/2025

  • Fixed some exploits

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v64.11 - Minor version for Servers - 04/11/2025

  • Fixed Wind Turbine decay timer to be 14 days as intended
  • Fixed CryoFridge power state not updating until you open it
  • Transfers to Astraeos servers are open for Officials

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v65.3 (Steam v65.1, PS5 v65.1, Xbox v65.1)- Major version for Servers and Clients - 04/16/2025

ClubARK & Eggcellent Adventure

Bug Fixes

  • Added a display message "Cannot Imprint: Tame Cap reached" when trying to imprint on a baby at tame limit
  • Added a display message "Cannot Claim: Tame Cap reached" when trying to claim a baby at tame limit
  • Fixed players on PlayStation and Xbox losing their tribe access when transferring their character from one map to another in Singleplayer
  • Allowed the Chainsaw to equip melee weapon traits
  • Fixed being unable to pick up dropped items when you have a lot of vanity items
  • Adjusted the throttled food consumption check to be more accurate for creatures that have differing food consumption rates, which should fix cases where baby creatures may have starved before they choose to eat
  • Fixed the Snowman Hat cosmetic floating on some creatures
  • Added the correct icon to the Jolly Jump emote
  • Fixed Winter Wonderland structure cosmetics not appearing in the correct cosmetic folder
  • Fixed players becoming stuck when exiting a Bunk Bed or Tek Sleeping Pod that is placed too close to a wall
  • Prevented Tek Sleeping Pods vertical placement being too close to a wall that would block the ability to sleep in it. Previously placed Tek Sleeping Pods will need to be replaced to be fixed
  • Fixed a case where Pteranodons would sometimes not gain forward momentum when using its barrel roll ability
  • Fixed an issue where Plant Species Y plants inside crop plots would stop producing new fruit until their inventories were updated
  • Fixed Hesperonis and Dimorphodons moving on their own after server restarts
  • Fixed inability to damage the Cat if it is attached to a character but clipping through geo and similar cases
  • Fixed Tribe Tower remaining floating when supporting structures are removed
  • Prevented structures from snapping to the BattleRig Garage when they are placed on other structures to fix cases of floating structures
  • Prevented stacking Bio Grinder structures on itself and being placed on containers to fix cases of floating structures
  • Fixed the inability to adjust the height of waypoint set in the map UI without first adjusting the color
  • Fixed the lock state of the Piano structure not saving correctly on server restart
  • Fixed BattleRigs spawning partially in the ground on ClubARK’s Mad Mark mission
  • Fixed a server crash related to ClubARK’s Mad Mark mission
  • Fixed many cases of cryopodded creatures appearing sunk into the display case when displayed
  • Fixed the Cat’s facial LODs appearing messed up on low graphic settings
  • Fixed Auto Turret having a low LOD on medium settings
  • Fixed an Animated Quetz costume cosmetic skinning issue
  • Fixed Rockdrake’s saddle not appearing cloaked in some cases
  • Fixed a ground conforming issue with baby Managarmrs and Fasolasuchus
  • Fixed inability to place a Tek Teleporter within a 1x1 room if the walls were placed before the teleporter
  • Fixed Blue Crystalized Sap, Corrupted Nodule, Corrupted Wood, Fragmented Green Gem, Red Crystalized Sap, Silicate, Corrupted Heart and Element-Imbued Gasoline resources not stacking correctly when using the config ConfigOverrideItemMaxQuantity
  • Fixed Aberration’s Day and Night % info displaying strangely when localized in French
  • Fixed multiple client crashes related to the BattleRig’s Flight Seeker Missile turret attachment
  • Fixed several exploits

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v65.6 - Minor version for Servers - 04/23/2025

  • Fixed several exploits

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

lament root
#

v65.9 - Minor version for Servers and Client for Steam - 04/25/2025

  • Fixed an Exploit.
  • Steam client can now send crash reports.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v65.11 - Minor version for Servers - 04/29/2025

  • Fixed an exploit

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v65.12 - Minor version for Unofficial Servers - 04/29/2025

  • Fixed a crash when loading some saves.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v65.16 - Minor version for Servers - 05/07/2025

  • Fixed a server crash.
  • Gravity Grenade no longer launches frozen characters. Either the character is affected by gravity grenade or the character is frozen. Never both.
  • Equipping a skin no longer increases your slot cap.
  • No longer able to bypass structure limit on dinos.
  • No longer able to get multiple death essences from a single dino.
  • Fixed some additional exploits.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

obsidian thistle
#

v65.17 - Minor version for Servers - 05/09/2025

  • Fixed several exploits.
  • Fixed a server crash.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v65.18 - Minor version for Steam Clients - 05/09/2025

  • Now links directly to a collection/spotlight page when clicking on carousel item for a collection.

<@&735187057231790152>

vivid dragon
#

v65.19 - Minor version for Servers - 05/15/2025

  • Performance optimization with Dreadnoughtus on Servers.
  • Performance optimization with Cart farms.
  • Fixed an exploit.
  • Fixed a server crash.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v66 (Steam v66, PS5 66, Xbox v66)- Major version for Servers and Clients - 06/03/2025

  • ARK 10 Year Anniversary event is now live!
  • ClubARK has received a new tropical makeover for the anniversary celebration!
  • Migrated from Unreal Engine 5.2 to Unreal Engine 5.5 to improve Ark's foundation towards better performance, stability, and visual quality
  • Individual DLC maps are now able to be installed and uninstalled separately from the base game
  • Added Single Player Backup Saves (beta)
    • Create, restore, and auto-generate backups across all platforms
  • Added a new “Performance Only” graphics preset on PC, which disables certain features to boost frame-rate at the cost of visual quality
  • Dino QOL (as inspired by AvianApexY of Curiosity: https://www.curseforge.com/ark-survival-ascended/mods/curiosity)
    • Wild and Tamed creatures will look around curiously
    • Wild creatures will sometimes play animations
  • Added returning structure: Egg Incubator
  • Added new structure pieces, variants and skins:
    • Thatch (30)
      • Barn Door, Cellar Door, Double Door, Double Doorway, Fence Foundation, Fence Support, Half Beam, Half Pillar, Half Railing, Half Thin Beam, Half Thin Pillar, Hanger Door, Hatchframe, Ladder, Pillar & Beam, Quarter Ceiling, Quarter Foundation, Quarter Ramp, Quarter Roof, Quarter Stair, Quarter Wall, Ramp, Ramp Corner, Railings, Shallow Sloped Wall, Staircase, Thin Pillar, Trapdoor, Triangle Ceiling, Triangle Foundation
    • Wood, Stone, Metal (30)
      • Half Beam, Half Pillar, Half Railing, Half Thin Beam, Half Thin Pillar, Quarter Ramp, Quarter Roof, Quarter Stair, Ramp Corner, Shallow Sloped Wall
    • Adobe, Tek (22)
      • Half Beam, Half Pillar, Half Railing, Half Thin Beam, Half Thin Pillar, Inverted Quarter Roof, Quarter Ramp, Quarter Roof, Quarter Stair, Ramp Corner, Shallow Sloped Wall
    • BTT’s Frontier Showdown, Steampunk Ascent, Wasteland War (30)
      • Half Beam, Half Pillar, Half Railing, Half Thin Beam, Half Thin Pillar, Quarter Ramp, Quarter Roof, Quarter Stair, Ramp Corner, Shallow Sloped Wall

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

#

Bug Fixes

  • Fixed a client crash that could occur during the Extinction ascension cinematic
  • Fixed several ground conforming issues with various creatures
  • Fixed several creatures and saddles having messed up LODs at low graphic settings
  • Prevented the Aquatic trait from appearing on flyers (when bAllowFlyerDinoSubmerging is false)
  • Fixed “Join Last Session” sometimes not working as intended
  • Fixed inability to “drop all” on a creature inventory when the player’s inventory is slot capped
  • Fixed lots of structure lights causing shadow flickering
  • Fixed water flickering after transferring a character to a different server
  • Fixed Snow Owl’s dive bomb impacting mid air with a Companion equipped
  • Fixed various visual issues with the preview window while painting a structure
  • Fixed Pyromane not becoming doused from touching water after teleporting out of a Vacuum chamber
  • Fixed visual artifacting when using spyglass and scuba helmet
  • Fixed Industrial Cooking Pot gaining water without irrigation
  • Fixed gamepad inability to rotate on the spot with a Tuso, now works with A/X
  • Fixed Reaper and Basilisk bury mounts not matching the terrain
  • Fixed Biogrinder not providing mutton when grinding Ovis
  • Fixed Extinction’s Sunken Forest location where creatures would spawn in the mesh
  • Fixed multiple lakes missing water volumes on Extinction
  • Fixed several holes leading to the mesh on Extinction
  • Fixed Mei Yin’s Note #28 on Extinction being under the mesh
  • Fixed missing textures on Extinction
  • Fixed water postprocess appearing erroneously on Extinction
  • Fixed all of the Titan’s node VFX appearing missing
  • Fixed cases where the BattleRig would sink into the mesh on server restart
  • Fixed a client crash when entering photo mode after firing a BattleRig Flight seeker missile turret
  • Fixed a visual issue with some of the Wasteland Structure skins
  • Fixed the cooldown on “training” sometimes getting messed up on Managarmrs after transferring to a different server
  • Fixed several creatures that were unable to base on platforms
  • Fixed short player character’s legs deforming when walking or running up slopes
  • Fixed LOD issues on various Animated Series Pack character skins
  • Fixed a visual issue with the Animated Quetz skin
  • Fixed Bladewasp Hive visual issue at far distance
  • Fixed VFX issues with the Baryonyx and Thylacoleo roar
  • Fixed Tek forcefield sometimes appearing to have multiple layers
  • Fixed a visual issue with the level up animation on Phoenix
  • Fixed Delivery Crate's balloon not visually inflating when deployed
  • Fixed Charge Lantern material breaking when painted
  • Fixed missing VFX for heat cooldown in some places on the Tek Railgun
  • Fixed a visual issue with the Overseer's boulder in the Megapithecus phase
  • Fixed several exploits
  • Fixed several client crashes
  • Fixed several server crashes

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

#

Astraeos Official Release v0.0.6

New Additions

  • Added New landmass Lemnokis
    • A massive new area with big, cold and warm areas. Beaches, redwoods, mountain ridges, temples, new caves and other exciting areas await you!
  • Added New area: The Maelstrom
  • Added Many new bigger and smaller caves
  • Added Aberration fertile cave including Gasveins, Green Gems and aberration fertile biome creatures like Karkinos and Cosmo
  • First Double-miniboss: Kalydonios & Erymanthian (Terminal can be found on Lemnokis)
  • Added Claypiles for harvesting Clay
  • Added Astral Direwolf which drops the same loot as yellow ice cave drops
  • Added Astral Mammoth which drops the same loot as red ice cave drops
  • Added Gas Veins all over Therokis

Changes

  • Adjusted Grassclutter meshes on high distance
  • Adjusted Grassclutter density on close distance
  • Adjusted Grassclutter colors
  • Adjusted Bossfight tribute description
  • Adjusted Cedar Tree colors
  • Adjusted the lighting in every cave because of the engine upgrade
  • Remade the temperature curve on the whole map
  • Astral Deinosuchus now drops the same loot as red swamp cave drops
  • Astral Megalodon now drops the same loot as yellow underwater cave drops
  • Astral Mosasaurus now drops the same loot as red underwater cave drops
  • Astral Tusoteuthis now drops the same loot as red underwater cave drops
  • Lightning creatures are now immune to spike wall damage to prevent AFK farming

Fixes

  • Fixed Meshholes
  • Fixed Post process volume issues
  • Fixed Physic volume issues
  • Fixed a ton of technical issues with materials
  • Fixed Missing foliage at some places on Therokis

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

**v66.36 - Minor version for Servers - 06/05/2025 **

  • Stack size multiplier fix
  • Fixed various crashes

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v66.37 - Minor version for Servers - 06/06/2025

  • Fixed various crashes

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v66.39 - Minor version for Steam Client - 06/08/2025

  • Fix for a crash that can happen when transferring servers.

<@&735187057231790152>

vivid dragon
#

v66.42 - Minor version for Playstation Client - 06/08/2025

  • Fixed an issue causing mods to be marked invalid when joining modded servers.
  • Fixed a crash that could occur when transferring.

<@&735187109551407125>

vivid dragon
#

v66.42 - Minor version for Xbox and Windows Clients - 06/09/2025

  • Fixed an issue causing mods to be marked invalid when joining modded servers.
  • Fixed a crash that could occur when transferring.

<@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v66.39 - Minor version for Servers - 06/09/2025

  • Fixed a crash
  • Fixed an exploit

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v.66.47 - Minor version for Servers - 06/13/2025

  • Server will no longer boot if it is set as crossplay and a PC only mod is enabled.
  • Fixed a crash.
  • Fixed an Exploit.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v.66.45 - Minor version for Steam Clients - 06/13/2025

  • Animation optimization
  • Now clears mods if multiple versions of the same mod are installed. Players will need to reinstall the affected mod when this occurs.
  • Note: All DLCs will require updating along with the client so if you experience crashes, please check again for the automatic DLC updates.

<@&735187057231790152>

round schooner
#

v.66.45 - Minor version for PS5 Clients - 06/15/2025

  • Animation optimization
  • Now clears mods if multiple versions of the same mod are installed. Players will need to reinstall the affected mod when this occurs.,
  • Note: All DLCs will require updating along with the client so if you experience crashes, please check again for the automatic DLC updates.

<@&735187109551407125>

vivid dragon
#

v.66.45 - Minor version for Xbox Clients - 06/17/2025

  • Animation optimization
  • Now clears mods if multiple versions of the same mod are installed. Players will need to reinstall the affected mod when this occurs.,
  • Note: All DLCs will require updating along with the client so if you experience crashes, please check again for the automatic DLC updates.

<@&735187083957633025>

vivid dragon
#

v67 (Steam v67, PS5 67, Xbox v67)- Major version for Servers and Clients - 06/19/2025

Ragnarok Ascended is now live!

  • Remastered all legacy Ragnarok creatures, items, structures and environment
  • New Tameable Creature: Bison
  • New Breedable Creature: Griffin
  • New Boss Fight: Nunatak

Day 1 Lost Colony Expansion Pass Content Available Now!

New Fantastic Tame - Drakelings: Gain immediate access to the enchanting Drakelings, miniature dragons that serve as both a steadfast shoulder pet and a versatile tool. With four distinct seasonal variations, each offering unique passive benefits and the ability to be wielded for powerful attacks and tactical support for your allies!

New Companion - Veilwyn: This captivating companion dynamically enhances your adventures with its aura-based buffs for defense, offense, and speed! Unleash its active abilities to revitalize yourself and your creatures, or to empower your next decisive strike. Prepare for a game-changer: this creature can evolve into one of two formidable forms with the official release of Lost Colony, each unlocking entirely new and potent abilities!

New Weapon - Template Hammer: Revolutionize and simplify your base building with this essential tool! The Structure Template system allows you to select a portion of your existing base, save it as a reusable template, and then easily replicate that structure in other locations. Say goodbye to tedious repetition and hello to rapid base expansion and consistent design!

New Structure - TEK Bunker: The underground is now your battleground, as you can deploy the incredible new TEK Bunker to expand your base underneath the earth into a whole new playing-field.

New Cosmetics - DarkTek Cosmetics: Don this striking fusion of gothic elegance and sci-fi technology with a captivating bloodthirsty undertone, including armor component skins, sword skin, and Dark Drakeling skin.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

#

New Player Skill Tree: Master a new style of progression with exclusive early access to a new skill system. Earn points by achieving Milestones - sets of achievements spanning all aspects of ARK gameplay - and invest them in skills across three distinct trees, allowing for deep specialization as a master of creatures, a seasoned explorer, or a resourceful survivor.
Please note: This is just the first phase of the Player Skill Tree system. It will be significantly expanded for Full Release with additional Branches, Skills and Milestones.

  • Beast Mastery Skills
    • Unleash your inner alpha with the new Beast Mastery branch, focused on mounts, taming, and imprinting.
      • Experienced Killer (3 ranks, 1 SP each):
        • Mounts gain +10/20/30% more XP from kills.
      • Mounted Opportunist (3 ranks, 2 SP each):
        • On kill, mount has a 5/10/15% chance to restore 10% stamina.
      • Essence Eater (2 ranks, 4 SP each):
        • 10% chance to gain +2.5/5% damage for 20s (stacks 3x) on mount kill.
      • **Spectral Mount **(Active, 13 SP):
        • Mount becomes spectral for 15s - no stamina cost, untargetable, immune to dismount.
      • Bonded Taming (3 ranks, 2 SP each):
        • Tamed creatures gain +10/20/30% imprint bonus.
      • Imprinter (2 ranks, 4 SP each):
        • Increases imprint effectiveness by 5/10%.
      • **Twin Imprint **(Active, 13 SP):
        • Share your imprint bonus with an ally for 60 minutes.
  • Wayfarer Skills
    • Master mobility, survival, and trickery with the Wayfarer branch, designed for solo runners, flankers, and clever escape artists.
      -** Hot Blooded**(3 ranks, 1 SP each):
      • Boosts natural health regen by +100/200/300%.
      • Heavy Footed (3 ranks, 2 SP each):
        • Reduces fall damage by 10/20/30%, and knocks back nearby enemies when you fall.
          -** Smoke Magician **(2 ranks, 4 SP each):
        • Smoke Grenades last +15/30% longer. Throwing one breaks traps and drops aggro (3 min cooldown).
      • Spirit Rush (Active, 13 SP):
        • +100% movement speed for 15s; phase through tamed and wild creatures.
      • **Bloodlust **(3 ranks, 2 SP each):
        • Melee kills grant +10/20/30% movement speed for 5s.
          -** Barbed Blades **(2 ranks, 4 SP each):
        • Metal Sword/Pike hits have a 2.5/5% chance to cause a bleed (5% max HP over 10s).
      • **Curse Reflection **(Active, 13 SP):
        • Reflect 50% of damage taken for 4s back to attackers.
  • Utility Skills
    • Support your tribe, streamline your workflow, and maximize efficiency with the Utility branch - ideal for builders, gatherers, and crafters.
      • Well-Oiled Machine (3 ranks, 1 SP each):
        • Reduces repair cost of items and structures by 10/20/30%.
      • **Speedy Harvester **(3 ranks, 2 SP each):
        • Gain +5% move speed per harvest (max 5 stacks) for 10/15/20s per stack.
      • The Midas Touch (2 ranks, 4 SP each):
        • 3/6% chance to turn a harvested node gold — gold nodes yield more resources and have more HP.
      • Mass Production (2 ranks, 4 SP each):
        • 3/6% chance to double output when crafting ammo.
      • **Strong Back **(3 ranks, 2 SP each):
        • Reduces weight of structures in inventory by 10/20/30%.
      • Tracker (Active, 13 SP):
        • For 60s, detect enemy players, tames, structures, and key resource nodes (Crystal, Obsidian, Metal, Pearls, Silicate, Oil, Sulfur, Element) within 80m.
      • Telekinesis (Active, 13 SP):
        • For 60s, remotely access containers, toggle structures, and pick up items within 30m.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

#

**Changes **

  • Drakelings have been added to Scorched Earth, Extinction, Ragnarok, Astraeos and The Center
  • Veilwyns have been temporarily added to Aberration, Extinction, Ragnarok, Astraeos, and The Center
    • Max Wild level is currently 100 on Official servers
    • Veilwyns will be transferable to Lost Colony Official servers starting at the map’s launch
  • Added a new sparkly material for Silica Pearls so they are easier to see underwater
  • Mammals and other non-egg layers now provide kibble from the BioGrinder
  • Artifact Pedestal can now also snap to Half pillars

Bug Fixes

  • Fixed a client crash when transferring between modded servers
  • Fixed an issue using ItemStackSizeMultiplier where it did not display the correct Armor/Weapon damage values on icons
  • Fixed Quarter Roof & Stair obstructing with Pillars and Beams
  • Fixed Animated Series cosmetics displaying the wrong colors
  • Fixed BioGrinder’s harvested resources not matching the creature’s harvest component
  • Fixed some egg layers not providing kibble from the BioGrinder
  • Fixed Maeguana only giving basic kibble from the BioGrinder
  • Fixed blood being red when grinding a different blood colored creature in the BioGrinder
  • Fixed creatures grinded in the BioGrinder popping out of existence when killed, they should now fade
  • Fixed various map issues on The Island, The Center, Extinction, Astraeos
  • Fixed some clipping and deforming issues with the Summer Bash Shark Costume
  • Fixed a visual issue with the Reaper Queen on medium/low graphics
  • Fixed inability to change name or description of a custom recipe with a gamepad
  • Fixed inability to toggle auto-crafting in the cooking pot when a note was inside
  • Fixed a visual issue with the parachute on low graphics
  • Fixed a visual issue when flying straight down while riding a Wyvern
  • Fixed an issue that caused baby Armadoggo to be unclaimable on server
  • Fixed several exploits
  • Fixed several client crashes
  • Fixed several server crashes
  • FPS DROP FIX on PC: We've introduced dynamic VRAM management to mitigate instances of memory buildup caused by changes in how memory is allocated in UE5.2 vs 5.5. This build up would lead to major FPS degradation that took a significant amount of time to recover. Our temporary system adapts internal rendering settings to improve stability and prevent the FPS drop. Cards with 8GB VRAM are operating close to the memory limit, and therefore will often have the new system turned on. When the low-VRAM circumstance is detected, this will result in a performance loss of about 15%, however this should prevent the ~90% FPS drop. This is a temporary workaround while we work on fundamentally resolving this issue, either by restoring the 5.2 behaviour or working with Epic to fix the underlying bug with the transient VRAM allocator.
  • Speculative Foliage Fix on PC: Harvested foliage would reappear on the client upon login or leaving caves, but not be harvestable. We'll be looking to incorporate the fix on consoles in the coming days if there are no additional side effects.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

🦬

round schooner
#

v67.28 Minor Version for Steam Servers and Steam Clients v67.31

  • Fixed an exploit
  • Fixed some entitlement issues

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

round schooner
#

**v67.27 Minor version for Playstation Clients 06/21/2025 **

  • Fix for single player sometimes not saving when exiting to the main menu.

<@&735187109551407125>

vivid dragon
#

v67.35 - Minor version for Servers - 06/22/2025

  • Can now place templates with clipboard and hammer on server.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v67.36 - Minor version for Steam Clients - 06/22/2025

  • Fixed an issue where the server list would be empty if you had filtered by Ragnarok previously.

<@&735187057231790152>

round schooner
#

v67.37 - Minor version for Playstation Clients 06/22/2025

  • Fix for filtering by Ragnarok returning no results.

<@&735187109551407125>

round schooner
#

v67.44 - Minor version for Steam Servers - 06/24/2025

  • Fixed various exploits.
  • Telekinesis no longer works on activated Tek Shields

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

round schooner
#

**v67.46 - Minor Version for Steam Clients - 06/24/2025 **

  • FSR framegen will now be correctly enabled after restart when selected in the settings UI

<@&735187057231790152>

round schooner
#

**v67.47 - Minor Version for Steam clients - 06/25/2025 **

  • Fixed a bug in the rendering pipeline which would cause some cases of invisibility affecting characters, creatures, structures, and more. Please let us know if you still encounter the issue.

<@&735187057231790152>

vivid dragon
#

v67.49 - Minor version for Servers and Clients - 06/27/2025

  • Fixed several Milestones not progressing correctly, this includes Boss Fights, Silica Pearls and Gunpowder crafting
  • Ragnarok's large beaver dams now count towards the looting beaver dam Milestones
  • Astraeos' Astral variants now count towards Alpha creature Milestones
  • Fixed paint preview not appearing correctly when painting some items
  • Fixed Dino Export option not working correctly
  • Fixed Shoulder Pets sometimes turning invisible
  • Fixed cases where creatures appear as level 1
  • Fixed creatures getting stuck when hatched from the Egg Incubator
  • Fixed several creatures not playing their correct swimming animation
  • Fixed an issue that caused the inability to remove custom cosmetic structures from the hotbar
  • Fixed an issue that prevented placing multiple custom cosmetic structures on the hotbar
  • Fixed an exploit

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v67.51 - Minor version for Steam Clients - 06/27/2025

  • Fixed a crash caused by the hot bar

<@&735187057231790152>
Consoles, we are working on getting your patch out as fast as we can

round schooner
#

v67.51 - Minor version for Xbox clients - 06/27/2025

  • Fixed a crash caused by the hot bar.

<@&735187083957633025>

Playstation is going through certification and we'll be rolling it out later today

round schooner
#

**v67.51 - Minor version for Windows clients - 06/27/2025 **

  • Fixed a crash caused by the hot bar

<@&1341306887446073365>

#

v67.53 - Minor version for Steam clients - 06/27/2025

  • Fixed jittering foliage for DLSS Frame Gen
  • Fixed cases where DLSS Frame Gen would disable itself during gameplay
  • BattlEye no longer prevents you from launching the game when offline
  • Entitlement Checks for DLC ownership now correctly works when offline

<@&735187057231790152>

round schooner
#

**v67.51 - Minor version for Playstation clients - 06/27/2025 **

  • Fixed a crash caused by the hot bar

*(yaaaaay!) *

<@&735187109551407125>

vivid dragon
#

v68.12 (Steam v68.5, PS5 v68.5, Xbox v68.5)- Major version for Servers and Clients - 07/02/2025

Summer Bash event is live! v15

Club Ark has received a Summer makeover! v198

  • Added missing Love Ascended and Summer Bash cosmetics to the store

Gameplay Changes, Balance & QoL

  • Phoenixes are now breedable.
    • Note: Previously tamed Phoenixes in Single Player will automatically be updated to be male.
  • Phoenix fire attack no longer damages mounted players
  • Added an Auto-Run toggle, accessible on the Action wheel (R)
    • Also added the option to keybind this in the settings
  • Ankylosaurus, Doedicurus and Dunkleosteus have been given an extra option called “Harvest Only” which when enabled, will only harvest the resource selected
  • This can even be toggled while mounted via the Action wheel (R)
  • Ankylosaurus and Doedicurus will no longer stop Auto-Harvesting as long as they are grabbed, and currently, even when slot-capped
  • Removed poker table from Bob’s Tall Tales and the Base Game Content to comply with ESRB rating requirements.
  • Equipped armor durability is now displayed on the extended HUD (H)
  • Added a “quick-select” feature for building, while you are placing a structure, pressing the “quick ping” keybind on a placed structure will swap to placing that structure - if you have one available
  • Quetzal movement speed has been increased by approximately 15%
  • Spinosaurus health scaling has been increased by approximately 15%
  • Mammoth health scaling has been increased by approximately 20%
  • Brontosaurus health scaling has been increased by approximately 10%
  • Pyromane’s Enflamed DoT duration has been reduced to 20 seconds (from 30)
  • Fasolasuchus’ damage scaling has been increased by 20%
  • Dreadmare’s damage scaling has been increased by 30%
  • Basilisk’s damage scaling has been reduced by 20%
  • Rhyniognatha’s saddle has been clamped to 74.5 on Official servers
  • On PvP enabled servers, all buffs from the Tribe Tower have been doubled
    • This can be further tweaked by unofficial servers using this config in the game.ini: TribeTowerBonusMultiplier=2.0
  • On PvP enabled servers, weapons can no longer be equipped by mounted players on Megalania, Rock Drake and Ravagers
    • Similarly to the Rhyniognatha weapon equipment restriction, unofficial servers can opt out by using the following config: IgnorePVPMountedWeaponryRestrictions=True
  • Tesla Coil’s “Bright” mode has been reworked to apply a 99% slow instead of a stun, eliminating dismounts and flyer grounding
  • Yi Ling’s can now use Titanoboa Venom as well as Nameless Venom to poison enhance feathers
  • Yi Ling’s feather enhancements now last for 10 minutes, up from 5
  • Yi Ling’s tamed damage scaling has been increased by approximately 15%
  • Poison Wyvern damage scaling has been reduced by approximately 40%
  • Dreadnoughtus HP scaling has been reduced by approximately 40%
  • Dreadnoughtus’ Titan Slayer buff only activates when they are the only Dreadnoughtus nearby (100m)
  • Wyvern Milk buff duration has been reduced to 2 minutes (from 3)
  • Consuming Wyvern Milk now applies a 5 minute cooldown
    -Does not apply to raising babies
  • Torpor applied by Wooden Clubs and Equus/Unicorn should now penetrate armor more effectively, similarly to ASE
  • Fixed most cases where projectiles could pass through the Tek Forcefield
  • Lightning Wyvern’s breath no longer destroys armor durability, similarly to ASE
  • Mek blueprints have been re-enabled in the Tinkering Desk, and like the other pseudo-creature blueprints, can only be tinkered with its own blueprints

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

#

Gameplay Changes, Balance & QoL (continued)

  • The beam attack from Meks wearing the Power Ranger’s Megazord costume has been reduced by approximately 20%
  • Door structures no longer exert enemy foundation control
  • Training Dummy placement limit has been reduced to 20 (from 150)
  • Training Dummy can no longer be placed on platform saddles
  • Telekinesis skill can now access tribe owned creature inventories
  • Tek Bunker stack size reduced from 5 to 1
  • Increased the chance of Heat Wave weather event on Scorched Earth
  • Owners of a Template Hammer building template can now destroy it via the multiuse wheel
  • Veilwyn friends now transfer harvested resources to the companion
  • Veilwyn’s Tundra Power now also increases ranged damage
  • Added Tek saddles to Drakeling’s Dragon Hoard Chest loot
  • Adjusted Drakeling’s Dragon Hoard Chest to drop slightly less Tek items
  • Drakeling’s no longer store XP for Gift of Knowledge when killing tamed creatures

Ragnarok Changes & Fixes

  • Added Archelon, Gigantoraptor and Rhyniognatha spawns
  • Added Blue Gems, Fungal Wood, Aggeravic Mushrooms and Auric Mushrooms
  • Fixed Bison not respawning correctly
  • Fixed temperature not rising during the day time
  • Fixed Daytime Transition audio stinger not respecting audio sliders
  • Fixed overly red morning and sunset events
  • Fixed Dreadmare’s Dark Altar not working
  • Fixed Pyromane being killed to the Jungle dungeon’s lava
  • Fixed rafts getting stuck traversing parts of the ocean
  • Reduced weather event frequency
  • Fixed no snowfall during rain event within the snow biome
  • Fixed missing rain VFX during electrical storms
  • Extended the no-build radius outside of the labyrinth to prevent players blocking it (PVE only)
  • Added missing crystal nodes
  • Fixed some Palm fronds that were not pickupable
  • Fixed incorrect sapling scale in Redwoods
  • Fixed missing textures in the labyrinth
  • Fixed cases where underwater clutter would appear on land
  • Fixed the entire map appearing covered in snow after dying in the boss arena
  • Fixed water appearing darker or brighter depending on camera angle
  • Fixed several trees that were missing collision and could not be harvested
  • Fixed several rocks missing collision
  • Fixed several supply crates spawning in the mesh
  • Fixed an issue that caused players to get teleported out of Saltveil’s lighthouse
  • Fixed light showing through landscape at Hibber’s Summit
  • Various visual tweaks
  • Fixed various mesh holes

General Bug Fixes

  • Fixed a case where changing settings in-game sometimes caused actors to appear invisible
  • Fixed issues that caused structures to render on clients slower since 5.5
  • Fixed some kill milestones cases where progression was not counting with some creature variants
  • Fixed Cat dossier not unlocking
  • Fixed Drakeling’s Dragon Hoard Key incorrectly requiring Bob’s Tall Tales to use
  • Fixed Skills placed on the hotbar preventing server transfer
  • Fixed an issue that could cause incorrect new milestones to appear when partially completing multiple branches
  • Fixed Tracker skill highlighting low yield oil rocks in the ocean
  • Fixed Veilwyn unable to be deployed on Aberration
  • Fixed Veilwyn’s getting stuck when trying to harvest a corpse
  • Fixed Display case not displaying cryopodded creatures
  • Fixed Bison’s damaging thatch when mounted
  • Fixed the Dark Tek cape appearing messed up after spinning your character around
  • Fixed missing tooltip information on the inventory sort button
  • Fixed various Armadoggo animation issues
  • Fixed Armadoggo’s weight showing as 0 after a server restart
  • Fixed lighting inside the Underworld Cave on The Center
  • Fixed large rocks in the lava biome rendering out too quickly on The Center
  • Fixed an issue that caused Shastasaurus to constantly turn around during taming
  • Fixed Cat animations that caused its paws to stretch
  • Fixed various Drakeling animation issues

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

#

General Bug Fixes (continued)

  • Fixed Drakeling inability to damage mounted creatures
  • Fixed a visual issue when equipping a Drakeling
  • Fixed Gift of the Season VFX appearing messed up on Reapers
  • Added missing multi-use wheel icons for the Decor Box
  • Fixed “Bury” option appearing on enemy Reapers
  • Fixed Mek attachments not breaking once reaching 0 durability
  • Fixed Tek Bunker foundation check being too large
  • Fixed inability to quick access Tek Bunker inventory from its terminal
  • Fixed inability to access a baby creature’s inventory when babyfying with the Makeshift MegaLab
  • Fixed the scroll keybind not working for the minimap overlay
  • Fixed Map tab being skipped when using the cycle tabs keybind with a gamepad
  • Fixed cases where low foundations would prevent Template Hammer builds on rafts
  • Fixed inability to continue building a template with Template Hammer after dying
  • Fixed Template Hammer’s template descriptions getting cut off, and inability to scroll through structures required
  • Template Hammer no longer creates a new entry if it is replacing one (of the same name)
  • Fixed click-to-rotate not working on 3D explorer note preview when captions are displayed
  • Fixed inability to delete the last death waypoint via the map
  • Fixed Tek Suit’s radiation buff not applying correctly if the Tek Helmet was the last piece equipped
  • Fixed Power Rangers Megazord Mek skin displaying the original Mek Sword/Pistol when equipped
  • Fixed Power Rangers Dragonzord skin not animating attacks properly when equipped
  • Fixed Power Rangers Green and White Ranger costume having a floating dagger underneath the wearer’s feet when equipped
  • Fixed Power Rangers Ptero Zord skin having backward jet VFX when equipped
  • Fixed invalid error message displaying when left clicking without a target with Tek Binoculars
  • Fixed multiple exploits

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

**v68.14 - Minor version for Steam Servers - 07/03/2025 **

  • Fixed an exploit (an important one to get in prior to the holiday weekend)

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

vivid dragon
#

v68.15 - Minor version for Steam Clients - 07/04/2025

Fixed picking up drakelings in Foreign languages.

<@&735187057231790152>

vivid dragon
#

v68.16 - Minor version for Servers - 07/08/2025

  • Fixed some exploits

  • Can again deploy Cryopods inside TekShield for tribe members

  • Update to Summer Bash v18

    • Increased spawns of Slidy 'N Slippery Kairuku
    • Increased number of rewards per Slidy 'N Slippery Kairuku

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v68.17 - Minor version for Servers - 07/09/2025

  • Fixed an issue causing inventories to break
  • Fixed a crash
  • Fixed an exploit

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v68.21 - Minor version for Steam Clients - 07/10/2025

  • Crash fixes.
  • Memory Optimization in Inventory

<@&735187057231790152>

vivid dragon
#

v68.19 - Minor version for Xbox & Windows - 07/10/2025

  • Fix for privileges being reported incorrectly
  • Fixed a couple of crashes
  • Memory Improvements

<@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v68.19 - Minor version for PS5 Clients - 07/10/2025

  • Crash fixes.
  • Memory Optimization in Inventory

<@&735187109551407125>

vivid dragon
#

v68.23 - Minor version for Steam Clients - 07/11/2025

  • Potentially fixed a bug with VRAM allocation where players would experience sudden FPS drops that would never or take a long time to recover. This patch also reverts the previous fix in v67 on the 20th of June, where we had instilled a temporary workaround that would dynamically manage VRAM to mitigate instances of memory buildup.
    • We'll be on the lookout and monitoring for reports of this FPS issue to ensure that our fix is solid, otherwise we will continue to work on the problem.

<@&735187057231790152>

vivid dragon
#

v68.24 - Minor version for Unofficial Servers only - 07/11/2025

  • Optional **unofficial **server update for anyone who is having issues accessing structure inventories that are placed near world geometry

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v68.27 - Minor version for Steam Clients - 07/15/2025

  • Fixed Save delete warning to not include info about deleting all backups.

  • Fixed issue with very low fps during a sandstorm in Ragnarok.

  • Fixed issue with Thylacoleo where swimming animation would stop while holding jump.

  • Ragnarok - Increased Basilosaurus spawns in single player.

  • Ragnarok - In Labyrinth Drakkar puzzle, fixed some issues with entering the code in single Player

  • Singleplayer/Create a game menu

    • Can now delete mod map saves and see if a save exists.
    • Can now manage backup saves from mod maps.

(A server update with further Rag fixes is planned for tomorrow)

<@&735187057231790152>

vivid dragon
#

v68.34 - Minor version for Servers and Clients (Steam v68.27, Xbox/Win v68.26, PS5 v68.29) - 07/18/2025

  • Ragnarok - Fixed Low FPS during sandstorms.
  • Ragnarok - Labyrinth puzzle should now take input code correctly after an incorrect input.
  • Ragnarok - Basilosaurus spawns increased
  • Fixed save icon so it appears for mod maps and allows the save to be deleted.
  • Fixed Backup saves for mod maps.
  • Fixed Thylacoleo missing swim animation when holding jump.
  • Fixed items going into the landscape when tossed on the ground.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v68.36 - Minor version for Steam Clients - 07/08/2025

  • Resolved some cases where player characters, structures, creatures and other game objects would go invisible or occasionally flicker. This will be monitored and iterated on further if needed.

<@&735187057231790152>

vivid dragon
#

v68.35 - Minor version for PS5 Clients - 07/21/2025

  • Resolved some cases where player characters, structures, creatures and other game objects would go invisible or occasionally flicker. This will be monitored and iterated on further if needed.

<@&735187109551407125>

#

v68.32 - Minor version for Xbox Clients - 07/21/2025

  • Resolved some cases where player characters, structures, creatures and other game objects would go invisible or occasionally flicker. This will be monitored and iterated on further if needed.

<@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v69 (Steam v69.3, PS5 v69.6, Xbox v69.4)- Major version for Servers and Clients - 07/25/2025

General Bug Fixes

  • Fixed Ankylosaurus not auto harvesting when carried by Karkinos
  • Fixed an issue where clients were experiencing very low FPS when loading into a large base
  • Fixed dropped items going through structures
  • Reduced the frequency of wild flyers and water creatures wandering into the mesh (more to come)
  • Fixed not seeing building template in some cases
  • Fixed Oasisaur dropping bag on restart
  • "Clear POIS" map button, now clears dino tracking
  • Removed the "Disable companion mode" from the pop up hud UI for Companions
  • Fixed not being able to interact with structures that were in stasis sometimes
  • Fixed Companions not unburying sometimes in vacuum cubes
  • Fixed Trike charge destroying structures through walls
  • Fixed flyers continuously flying up if holding a tool
  • Fixed Drakeling's Loot Quality buff overriding custom set SupplyCrateLootQualityMultiplier instead of adding to it
  • Fixed Veilwyn not being able to switch FPV/TPV while having the moral support buff on gamepad
  • Fixed Client crash when flying through the ceiling barrier
  • Fixed the Makeshift Megalab still being able to be picked up after the timer expires (PvP)
  • Fixed "ping wheel" coming up when "quick select" on gamepad
  • Fixed not being able to level up movement speed on Rock Drake with ‘allow flyer speed leveling’ enabled
  • Fixed shoulder pets sometimes being thrown off shoulder with gamepad inputs
  • Fixed Sabertooth salmon draining oxygen from non-oxygen creatures
  • Fixed the Tek Tapejara Saddle wings clipping while flying
  • Fixed texture issues with "Pond Cypress Tree"
  • Fixed Ally looking on Pteranodon and Argentavis
  • Fixed player hair stretching when spinning super fast
  • Removed Color Region 1 from Maeguana as it wasn't being used
  • Fixed Maeguana dermis sinking too much into Taxidermy base
  • Fixed not being able to harvest SIR-5rM8
  • Fixed multiple exploits

Skill Tree / Milestones

  • Fixed sometimes not being able to complete skill tree due to repeated completed milestones appearing again
  • Fixed the "Speedy Harvester" skill surpassing the 5 stack limit
  • Removed the SFX of the "Speedy Harvester" skill
  • Fixed Deinosuchus not progressing towards "Extreme Expedition" milestone

Summer Bash 2025

  • Fixed Giga Poop Swim Bottom Skin Female Texture issues
  • Fixed New Female shorts texture issues
  • Fixed Gone Fishing-print Shirt & Shark Costume Skin not being in the Summer Cosmetic Folder Tab

Ragnarok

  • Fixed Spirits spawning in the mesh of the Labyrinth on Ragnarok
  • Fixed not receiving Iceworm Queen Trophy Head on Ragnarok
  • Fixed circle light in the center of the screen when looking toward the sun
  • Reduced by half, the number of blubber needed to summon Ragnarok Boss
  • Fixed Labyrinth's Fire arrow trap not showing VFX on server
  • Fixed bad collision on Labyrinth's arrow trap's arrows
  • Fixed Labyrinth's doorways not appearing closed for the client if the puzzle was previously done on server
  • Fixed Megalodon spawns in Labyrinth

Astraeos Official Release v0.0.8

  • Added
    • Added Bison to Korinthos, Lemnokis and Phokintos
  • Changes
    • Increased Spawning time for Boar Miniboss to 5 seconds
    • OSD drops now destroy structures around the OSD spawn area
    • Adjusted Lighting in pink underwater cave
  • Fixes
    • Fixed Water physic issues in underwater caves
    • Fixed Floating Foliage
    • Fixed Outdoor dinos spawning in some caves
    • Fixed Meshholes
    • Fixed That teleporting to Lemnokis didn't work on servers
    • Fixed Invisible Lava damage areas
    • Fixed Wyvern nests being in mesh
    • Fixed Foliage material issues
    • Fixed Stuckspot in mesh

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v69.7 - Minor version for __Official __Servers and Steam Clients (v69.7) - 07/25/2025

Clients

  • Fixed a slight hitch when loading a large base

Servers

  • Fixed not being able to hand harvest in some locations on Official Servers

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v69.8 - Minor version for Steam Clients - 07/28/2025

  • Updated DLSS plugin

<@&735187057231790152>

vivid dragon
#

v69.9 - Minor version for Servers - 07/30/2025

  • Fixed an issue causing the respawn UI to come up when teleporting while riding a dino.
  • Bonded Taming - No longer gives Titans taming bonuses.
  • Numbing Trait no longer cancels out other negative effects like bleed.
  • Fixed an issue with setting to enable mating on a baby dino. Mating timer now resets when baby matures.
  • Fixed a couple exploits.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v69.13 - Minor version for Steam Clients - 07/31/2025

  • Multi Frame generation support added for 5000 series Nvidia cards (if you're fancy like that 💅)

<@&735187057231790152>

vivid dragon
#

v69.15 - Minor version for Steam Clients - 08/01/2025

  • Fix for grass not populating when traveling across the map quickly.

<@&735187057231790152>

vivid dragon
#

v69.18 - Minor version for Servers - 08/01/2025

  • Restricted access to structure inventory if the player is in the mesh. This should prevent cheaters from accessing storage from inside the mesh. Official server only, or use -enablelosinteractioncheck on unofficial servers.
  • Fixed an issue where the player is sometimes killed when teleporting while riding a creature.
  • Prevented character transfer if a build template is active (Clipboard and Hammer). This is a temporary measure to avoid issues with uploaded character loss whilst we work on a more robust fix.
    • Temporarily disabled auto-decay to minimize player loss while we iterate on a fix for uploading character with an active build template.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v69.11 - Minor version for PlayStation Clients - 08/04/2025

  • Increased mod storage size on PlayStation by 10GB (from 20GB to 30GB).

<@&735187109551407125>

vivid dragon
#

v69.19 - Minor version for Servers - 08/05/2025

  • Tek Bridge: Can no longer be placed on Dino Platforms or attached structures.
  • Dragon Horde Crate & Treasure chest: Health has been increased from 100 to 1000 HP and the structure is now set to stone tier to prevent wild dinos from destroying it
  • Portable rope ladder: Can no longer be placed on zeppelins or near enemy structures.
  • Fixed issue where Shastasaurus saddle would block turret line of sight.
  • Train track benches now have collision.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v69.19 - Minor version for Steam Clients - 08/05/2025

  • Fixed grass not populating when moving through the world quickly.
  • Fixed Sir-5rM8 sometimes not playing an animation during repair.
  • Tek Bridge can no longer be placed on Dino Platforms.
  • Fixed stalls that occurred when using the map.
  • Made treasure chests and horde crates more difficult to destroy.
  • Archelon - Fixed inability to use the multi-use wheel to change stances.
  • Adjusted dermis poses for multiple dinos.
  • Fixed a slight difference in Frontier Quarter Roofs compared to other pieces.
  • Portable rope ladder can no longer be placed on zeppelins or near enemy structures.
  • Fixed issue where Shastasaurus saddle would block turret line of sight.
  • Train track benches now have collision.

<@&735187057231790152>

vivid dragon
#

v69.19 - Minor version for Xbox, Windows and PlayStation Clients - 08/06/2025

  • Fixed grass not populating when moving through the world quickly.
  • Fixed Sir-5rM8 sometimes not playing an animation during repair.
  • Tek Bridge can no longer be placed on Dino Platforms.
  • Fixed stalls that occurred when using the map.
  • Made treasure chests and horde crates more difficult to destroy.
  • Archelon - Fixed inability to use the multi-use wheel to change stances.
  • Adjusted dermis poses for multiple dinos.
  • Fixed a slight difference in Frontier Quarter Roofs compared to other pieces.
  • Portable rope ladder can no longer be placed on zeppelins or near enemy structures.
  • Fixed issue where Shastasaurus saddle would block turret line of sight.
  • Train track benches now have collision.

<@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v69.24 - Minor version for Servers and Clients (v69.23) - 08/13/2025

  • Fixed some crafting stations not working after using clipboard and hammer template to place.
  • Fix for Rope ladder affecting turret line of sight.
  • Fixed issues with equipping cosmetics on dinos that are overweight.
  • Fixed an issue with Reaper Queen impregnation.
  • Fixed an issue where knocking out a dino on a raft would cause them to teleport back to that spot once tamed.
  • Temporarily prevented transfer if a tame is in companion mode while we work on the fix with high priority.
  • Fixed an exploit.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v69.25 - Minor version for Steam Clients - 08/21/2025

  • Increased max download speed for dynamic download of larger cosmetic mods.

<@&735187057231790152>

vivid dragon
#

v69.25 - Minor version for Servers and Xbox and PS5 Clients - 08/22/2025

  • Server Patch Notes:

    • Fixed an Exploit
  • Client Patch Notes:

    • Improved dynamic download speed of larger cosmetic mods.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v71.6 - (Steam v71.5, Xbox v71.5, PS5 v71.6) - Major version for Servers and Clients - 08/29/2025

New Creature: Helicoprion

  • A prehistoric predator makes its debut! Survivors can now encounter and tame Garuga123’s ARK Additions buzz-saw-jawed Helicoprion.

Armadoggo Rucksack

  • Temporarily disabled the Keep Inventory functionality while we continue to work on a bug.

Map Fixes

  • Fixed Ragnarok’s puzzle door not correctly showing its open/close state.
  • Fixed Ragnarok Lab’s puzzle cave not always killing dinos in the sacrifice pit as intended.
  • Fixed a mesh flickering issue on Extinction at night.
  • [Xbox] Fixed texture flickering in the Sludge Basin on Extinction.

General Fixes

  • Fixed a stutter when riding as a passenger on a Managarmr.
  • Fixed a stutter with the Shastasaurus swim animation.
  • Fixed a case where companions could be deleted if whistled at the moment they died.
  • Potential fix for shoulder pets randomly dying whilst on a character’s shoulder.
  • Cleaned up numerous baby dino death animations.
  • Tek Bunker:
    • Modules can now be painted.
    • Fixed central modules having unintended collision.
  • Fixed auto-locked structures on PvE not locking correctly when placed via templates.
  • Fixed some snapping issues with the Shallow Sloped Wall Railing.
  • Prevented rope ladders from being placed directly on the ground.
  • Fixed teleporting when dismounting a Battlerig on non-dedicated servers.
  • Fixed foliage sometimes remaining visible after being harvested.
  • Boss minions no longer count towards milestones.
  • Milestones no longer progress while in Club Ark.
  • Fixed not being able to turn off frame generation on AMD GPU systems.
  • Fixed several icon issues.
  • Fixed multiple crashes.
  • Fixed an exploit.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

lament root
#

Minor version for Servers and Clients (v71.12) - 08/30/2025

  • Reduced Megalodon spawns. Mostly on the Island and only slightly on other maps. This is a work in progress.
  • Fix for teleporting while on dino sometimes killing you. (reimplemented previous fix)
  • Fix a crash that could occur sometimes when booting a server.
  • Fixed issue making it impossible to interact with underwater base structures.
  • Fixed a crash when using OverrideOfficialDifficulty.
  • Fixed Dino Essence getting deleted on Official servers
  • Fixed an exploit

Steam Client v71.8

  • Fix for grass not rendering in correctly sometimes.
  • Updated Helicoprion dossier.
  • Small optimization in engrams menu.

PS5 Specific Patch notes v71.8

  • Updated some missing translations in Japanese.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v 71.8 - Minor version for Xbox Clients - 09/02/2025

  • Fixed the grass not rendering in correctly sometimes.
  • Updated Helicoprion's dossier.
  • Small optimization in the Engrams menu.

<@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v71.13 - Minor version for Servers and Clients (v71.11) - 09/05/2025

  • Reduced Megalodon spawns also for Clients.
  • Fixed Babyfy in the Megalab.
  • Fixed Freemium mods sometimes not registering as owned if you don't visit the mod browser.
  • Fixed several server crashes.
  • Fixed an exploit.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v71.15 - Minor version for Servers - 09/08/2025

  • Fixed an issue that caused your companion to dig in and vanish when exiting companion mode.
  • Fixed an issue causing severe lag with specific milestones related to gaining XP while mounted on a creature.
  • Fixed an exploit.
  • Fixed a server crash.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v71.15 - Minor version for Clients - 09/09/2025

  • Fixed an issue that caused your companion to dig in and vanish when exiting companion mode.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v72.3 - Major version for Servers and Clients (v72.1) - 09/12/2025

  • Fixed a stall that can occur when loading in after you transfer to another server which could lead to needing a relog.
  • Fixed an Exploit.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v72.7 - Minor version for Steam Clients - 09/13/2025

  • Performed a one-time reset of graphics settings on PC to apply optimized defaults, especially for systems with less than 12GB VRAM.
    • These settings are not permanent. They serve as the new default and can be adjusted manually.

<@&735187057231790152>

round schooner
#

v72.9 - Minor version for Steam Clients - 09/16/2025

  • Increased Reflection quality for low quality settings to 1.
  • Added a setting for Reflections to the Graphics menu.

<@&735187057231790152>

vivid dragon
#

v72.12 - Minor version for Servers - 09/19/2025

  • Blueprints made from Helicoprion and items crafted from those blueprints no longer retain the Club ARK reward tag.
    • This will apply retroactively to existing items on server bootup.
  • Performance improvement with Dung Beetles.
  • Fixed issue causing Unofficial Servers to ignore config and ini changes.
  • Worker Bees are no longer killed by the bio grinder.
  • Fixed an exploit.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v72.16 - Minor version for Servers - 09/26/2025

  • Fix for incorrect collision on treasure chest when placed on the back of a car.
  • Fixed a couple exploits.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v72.17 - Minor version for Steam Clients - 09/26/2025

  • Fix for incorrect collision on treasure chest when placed on the back of a car.
  • Fix to allow cosmetic mods to access movie files.

<@&735187057231790152>

round schooner
#

v72.18 - Minor Version for Steam Clients

  • Added support for the OSS to show virtual keyboards (e.g. steam virtual keyboards, etc...)

<@&735187057231790152>

vivid dragon
#

v72.16 - Minor version for PS5, Xbox and Windows Clients - 09/29/2025

  • Fix for incorrect collision on treasure chest when placed on the back of a car.
  • Fix to allow cosmetic mods to access movie files.

<@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v72.23 - Minor version for Steam Clients - 09/30/2025

  • Fixed several instances where tames fell through cave floors when the cave was unloaded.

<@&735187057231790152>

round schooner
#

v72.25 - Minor version for Steam Clients - 10/1/2025

  • Fixed an issue causing other players to look like they continue the walking animation when they stop

<@&735187057231790152>

vivid dragon
#

v72.25 - Minor version for PS5, Xbox and Windows Clients - 10/02/2025

  • Fixed several instances where tames fell through cave floors when the cave was unloaded.

<@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v72.28 - Minor version for Servers - 10/03/2025

  • Fixed creatures flying and swimming through the mesh.
  • Fixed a couple of exploits.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v72.29 - Minor version for Steam Clients - 10/03/2025

  • The correct Graphics Quality setting should now apply when you go directly into Multiplayer

<@&735187057231790152>

vivid dragon
#

v73.12 - (Steam v73.13, Xbox v73.7, PS5 v73.7) - Major version for Servers and Clients - 10/07/2025

Valguero Ascended is now live!

  • Remastered all legacy Valguero creatures and environment
  • New Tameable Creatures:
    • Megaraptor
    • Deinonychus
    • Ice Golem
    • Chalk Golem
  • New Boss Fight: Grendel
  • The Valguero Memorial is now interactable, honouring those who have ascended by displaying their names
    • Server owners can customize the list of names shown by adding the following line to their game.ini: ValgueroMemorialEntries=Name1;Name2;Name3;

Fantastic Tames: Elderclaw is now live!

  • The Elderclaw arrives alongside Valguero Ascended and is included with the Lost Colony Expansion Pass, meaning all pass holders can set out to tame this supernatural forest guardian from day-one. It will also be offered as a stand-alone Fantastic Tame purchase at a later date.
  • The Elderclaw has been added to Valguero, Aberration, Extinction, Ragnarok, and The Center

**Changes **

  • The following wild creatures can now spawn with babies:
    • Argentavis
    • Dimorphodon
    • Gasbags
    • Griffin
    • Ichthyornis
    • Lymantria
    • Pelagornis
    • Pteranodon
    • Quetzal
    • Snow Owl
    • Tapejara
    • Vulture
    • Maeguana
    • Managarmr
    • Yi Ling
    • Hesperornis
  • Structure list now consolidated with the Clipboard and Hammer so it doesn't show every variant
  • Increased the structure skin placement range by approximately 70%
  • Plant pot no longer counts towards enemy foundation range
  • Now shows an icon and description for Bola protection after you have been bola'd
  • Deinosuchus’ bleed can no longer be applied to Boss enemies
  • Spring Drakeling’s health regeneration buff now pauses when taking damage, matching the behavior of standard health regeneration
  • Fixed an issue where shoulder pets could sometimes be unintentionally dropped by a single tap of R while mounted
    • Reduced the double-tap detection window while riding from 0.75s → 0.3s to match behavior when not riding
    • Added an optional keybind override allowing players to throw a mounted shoulder pet with a single consistent input, whether riding or on foot
      • If the override is not configured (or when using a gamepad), the existing double-tap logic will still be used

Bug Fixes

  • Fix for tames sometimes falling into the mesh in single player
  • Fixed issue with Training dummy that caused server FPS to drop when a lot of them are being attacked
  • When painting an item, the icon shown is no longer darker than intended
  • Hespergonis and Dimorphodon no longer change positions on server restart
  • Tek bunker terminal can now be accessed from its inventory without needing a relog
  • Templates placed with Clipboard and Hammer are no longer placed too low when canceling the first time
  • Fixed an issue causing Clipboard and Hammer placed structures to sometimes flip when being built
  • Fixed Beehives being placeable in the air with Clipboard and Hammer
  • Fixed several other issues with Clipboard and Hammer construction
  • Fixed certain foliage on the Island being too bright
  • Fixed an issue that allowed BattleRig to be equipped with regular armor
  • Fixed overspawning Ice Wyverns on Ragnarok
  • Club ARK - Can now reload weapon in Whac-A-Dodo
  • Club ARK - Fixed shark mission failing instantly in Single Player
  • Club ARK - Train mission and Lasso Game is no longer underwater
  • Fixed several exploits
  • Fixed several crashes

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

**v73.15 - Minor Version for Steam clients - 11/07/2025 **

  • Implemented a temporary fix to avoid a crash caused by Der Dino Finder mod until the underlying issue is resolved.

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v73.17 - Minor version for Steam Clients - 10/08/205

  • Fix for a crash when loading into Single Player or Multiplayer maps with Improved Gene Scanner installed.

<@&735187057231790152>

vivid dragon
#

73.19 - Minor version for Servers - 10/08/2025

  • Performance improvement.
  • Reduced log spam.
  • Fixed a couple of crashes.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

**v73.22 - Minor version for Servers - 10/08/2025 **

  • Crash fix siren

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v73.18 - Minor version for Xbox, Windows and PS5 Clients - 10/09/2025

  • Implemented a temporary fix to avoid a crash caused by Der Dino Finder mod until the underlying issue is resolved.
  • Fixed crash when using Improved Gene Scanner

<@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v73.24 - Minor version for Steam Clients - 10/09/2025

  • Fixed some collision issues on mushroom trees in Aberration.
  • Gene traits in the tooltip when viewing a creature should now display the correct name.
  • Elderclaw plant tending timers should now be accurate when playing on a server.
  • Fixed Valguero's boss health bar and loot drop colors to match the difficulty.
  • Elderclaw - no longer shows Incubating on eggs.
  • Pressing Start/Options on the gamepad while in Settings will trigger a save.
  • Fixed some lighting and fog differences from the recent UE 5.5 upgrade.

<@&735187057231790152>

vivid dragon
#

v73.25 - Minor version for Servers - 10/09/2025

  • Fixed a server crash that could happen while saving.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v73.27 - Minor version for Steam Clients - 10/10/2025

  • Fixed "Player1" login failure.
  • Fixed a crash.

<@&735187057231790152>

vivid dragon
#

v73.26 (Xbox, Windows, PS5 v73.24) - Minor version for Servers and Clients - 10/10/2025

  • Fixed some collision issues on mushroom trees in Aberration.

  • Gene traits in the tooltip when viewing a creature should now display the correct name.

  • Elderclaw plant tending timers should now be accurate when playing on a server.

  • Elderclaw totem explosion no longer does damage to players mounted on dinos.

  • Elderclaw no longer shows Incubating on eggs.

  • Fixed Valguero boss health bar and loot drop colors to match difficulty.

  • Pressing Start/Options on gamepad while in settings will trigger save..

  • Fixed some lighting and fog differences from the recent UE 5.5 upgrade.

  • Xbox/Windows - No longer requires Ragnarok to be installed in order to play Valguero.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v73.29 - Minor version for Steam Clients - 10/10/2025

  • Fix for login issues.

<@&735187057231790152>

vivid dragon
#

v73.31 - Minor version for Steam Clients - 10/11/2025

  • Cloud visuals improvement

v73.32 - Minor version for PS5 Clients - 10/11/2025

  • Cloud visuals improvement
  • PS5 Pro performance improvement

v73.35 - Minor version for Steam Clients - 10/13/2025

  • Minor cloud visuals change to improve performance

v73.33 - Minor version for Servers - 10/13/2025

  • Fixed a server crash.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v73.3 Xbox and Windows v73.31 - Minor version for Clients - 10/13/2025

  • Cloud visual improvements.
  • Fix for Windows Login issue.

<@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v73.36 - Minor version for Servers - 10/13/2025

  • Fixed a crash.
  • Fixed an exploit.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v73.39 - Minor version for Servers - 10/15/2025

  • Elderclaw should no longer have tending requirements of Ammonite Bile on Aberration and Extinction maps.
  • Fixed Megaraptor Camo toggle after Cryo.
  • Elderclaw and seed is no longer blocked on Aberration.
  • Fixed an Exploit.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v73.42 - Minor version for Steam Clients - 10/16/2025

  • Fixed visual issue with Custom cosmetics for Battlerigs jittering.
  • Elderclaw tending requirements on Aberration and Extinction no longer require Ammonite Bile.
  • Teleporting out of caves should no longer make destructible assets reappear on Client.
  • Fixed Megaraptor Camo skill after cryo.
  • Save button in options should now dim when changes are saved.
  • Helicoprion crafting stat now shows in Egg incubator.
  • Elderclaw will now spawn on Aberration.
  • Virtual cursor is now active on title screen and game mode selection when using a gamepad.
  • Fixed various exploits.

<@&735187057231790152>

vivid dragon
#

v73.41 - Minor version for Xbox, Windows and PS5 Clients - 10/17/2025

  • Fixed visual issue with Custom cosmetics for Battlerigs jittering.
  • Elderclaw tending requirements on Aberration and Extinction no longer require Ammonite Bile.
  • Teleporting out of caves should no longer make destructible assets reappear on Client.
  • Fixed Megaraptor Camo skill after cryo.
  • Save button in options should now dim when changes are saved.
  • Helicoprion crafting stat now shows in Egg incubator.
  • Elderclaw will now spawn on Aberration.
  • Virtual cursor is now active on title screen and game mode selection when using a gamepad.
  • Fixed various exploits.

<@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v73.43 - Minor version for Steam Clients - 10/17/2025

  • Fixed some instances of foliage meshes that don't render until the player is very close.

<@&735187057231790152>

vivid dragon
#

v73.45 - Minor Version for Steam Clients - 10/20/2025

  • Steam Deck's default settings reset to "Performance Only" for significant performance improvements.

<@&735187057231790152>

round schooner
#

**Maintenance update for sunset servers **

  • Opened transfers out of Isolated servers to the main network for items, characters, and creatures, as well as character transfers into Isolated servers for those who wish to move.
  • As part of this process, the servers will be renamed with the “SUNSET” prefix, following the same approach we’ve used in the past. Please note that once renamed, these servers will be removed from the in-game Favorites list, so you’ll need to search for them manually to reconnect.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v73.49 - Minor version for Steam Servers and Clients (v73.51) - 10/22/2025

  • Fix for Oil Vein collision.
  • Fix for Megalosaurus waking up despite having full torpor.
  • Fix for building new Tek Bunkers.
  • Fixed being unable to apply costumes to taxidermy.
  • Fixed various Exploits.

<@&735187057231790152>

round schooner
#

PS5/Xbox v73.48 and WinGDK v73.51 - Minor version for Console and Windows clients - 10/23/2025

  • Fix for Oil Vein collision.
  • Fix for Megalosaurus waking up despite having full torpor.
  • Fix for building new Tek Bunkers.
  • Fixed being unable to apply costumes to taxidermy.
  • Fixed virtual keyboard while using the console command UI (yay! DodoHype )

<@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

vivid dragon
#

v73.55 - Minor version for PS5, Xbox, Windows Clients - 10/24/2025

  • Fixed the issue with building new Tek Bunkers in Single Player.
  • Fixed the stretching of Thrall capes in certain circumstances.
  • Fixed some cosmetics not appearing correctly.
  • Fixed Frame Gen on Windows.

<@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

vivid dragon
#

v73.54 - Minor version for Servers and Steam Client v73.55 - 10/24/2025

Server Patch Notes:

  • Performance improvement when interacting with characters & structures

Client Patch Notes:

  • Fixed the issue with building new Tek Bunkers in Single Player.
  • Fixed the stretching of Thrall capes in certain circumstances.
  • Fixed some cosmetics not appearing correctly.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v74 - (Steam v74.5, Xbox v74.3, PS5 v74.3) - Major version for Servers and Clients - 10/29/2025

Fear Ascended is now live!

Fear Ascended Gameplay Changes

  • New Event-Only Weapon: "Ecto Lantern" available to craft in the Smithy, used to help weaken wild Ghost creatures
  • Wild Ghost creatures have increased damage and resistance
  • Wild Ghost creatures no longer directly drop their costume when killed
    • Instead, they now drop Ectoplasm, which can be used to craft their costume in the Smithy
  • TMNT Mousers have been spotted across the ARKs; defeating them yields Mutagen Ooze, a new resource needed to craft event cosmetics

New Wild Ghost Creatures:

  • Ghost Cat
  • Ghost Gigantoraptor
  • Ghost Ankylosaurus
  • Ghost Ceratosaurus
  • Ghost Angler
  • Ghost Veilwyn
  • Ghost Drakeling
  • Ghost Yi Ling
  • Ghost Argentavis
  • Ghost Spinosaurus
  • Ghost Megalodon
  • Ghost Otter
  • Ghost Deinonychus
  • Ghost Snow Owl

Valguero

  • Added Tusoteuthis, Mosasaurus, and Dunkleosteus spawns
  • Added Aberrant creature spawns in red zone cave
  • Fixed not being able to place Gas Collector on some gas veins in multiplayer
  • Fixed some floating rocks
  • Adjusted the poison damage inside the Spider cave to act as it did in ASE
  • Changed the Megaraptor's "Isolated" check to only consider Wild enemies of the same species

Ragnarok

  • Fixed a missing rock material

Elderclaw

  • Fixed body not dissolving gradually when harvested
  • Fixed the glow remaining on Crop Plot after harvesting
  • Fixed the overlay color around player/dino reverting back to blue once totem disappears

Template Hammer

  • Added "Edit" function to change the info of saved templates
  • Fixed "select all" not selecting some building pieces
  • Fixed Tek Bridge not working with templates
  • Fixed not being able to use template of ceilings to snap to walls or pillars
  • Fixed sometimes not seeing other player's placed templates
  • Fixed selecting pillars being difficult
  • Fixed the preview image for "Anniversary Cake"
  • Fixed placed structures sometimes having shorter decay timer
  • Improved the time it takes skins to load in the skin tab
  • Fixed sometimes Custom Cosmetics skins not loading in the completed skins tab
  • Fixed completed template not skinning with custom cosmetics on server
  • Fixed preview image of "Artifact Pedestal" not showing in template
  • Fixed sideways pillars building beyond normal limit
  • Fixed an intermittent crash when placing a template

Club Ark

  • Added description to "Fear Wave" club ark mission
  • Fixed missing ground geo when teleporting to "Fear Wave" mission

General Fixes

  • Added an option in Single-player to destroy wild dinos while loading into a Single-player save
  • Fixed Midas touch skill sometimes not receiving extra resources
  • Fixed a flicker with Hazard Helmet after opening container on low settings
  • Fixed Tek Giga's feet disconnecting visually from body when defecating
  • Fixed the client auto rejoining server after leaving when invited by another client
  • Fixed Deinonychus' Latch Buff remaining on mount after killing a latched Deinonychus
  • Fixed dynamic downloads not displaying correctly after user rejoins a server
  • Fixed Deinonychus' missing texture on its quills
  • Fixed Virtual Cursor disappearing when using Start/Options gamepad button to go to tribe tab
  • Fixed gamepad's D-Pad navigation skips over crafting menu in inventory
  • Fixed Speedy Harvester Skill's speed buff not applying correctly on servers
  • Fixed DefeatBoss command not giving related tekgrams
  • Fixed Tek Bunker's placement preview destroying harvestable foliage in Single-player
  • Fixed an exploit
  • Fixed a crash

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

#

Astraeos Official Release v0.0.9

Changes

  • Switched out the landscape material for performance improvement and preparation for the desert area
  • Switched out rock material
  • Increased Ammonite spawn in ocean deepwater

Fixes

  • Fixed mesh holes
  • Fixed stair walking glitches
  • Fixed water creatures getting killed when being close to a buildable underwater clam

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v74.8 - Minor version for Steam Clients - 10/30/2025

  • Cosmetics on server should now apply on login once the mod is validated even if dynamic downloads are disabled.
  • Fix for main menu carousel audio not being stopped when opening mod page.

<@&735187057231790152>

round schooner
#

v74.8 - .exe only update for Playstation Clients - 10/30/2025

  • Cosmetics on server should now apply on login once the mod is validated even if dynamic downloads are disabled.
  • Fix for main menu carousel audio not being stopped when opening mod page.

<@&735187109551407125>

#

**v74.13 - Minor version for Steam Clients - 10/30/2025 **

  • Increased Dynamic download cache size for cosmetics on Windows.

<@&1341306887446073365>

vivid dragon
#

v74.11 - Minor version for Servers - 10/31//2025 🎃

  • Fixed a crash
  • Fixed an exploit

** extralife Extra Life Event now live! extralife **

  • Wild Dino Colors
  • Event Items:
    • Taming Cake Slice
    • Breeding Cake Slice
    • Imprint Cake Slice
    • EXP Cake Slice
    • Harvesting Cake Slice

Unofficial server owners can enable the event by adding "-ActiveEvent=PartyDodos" to their servers' commandline.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v74.8 - Minor version for Xbox and Windows Clients - 10/31/2025 🎃

  • Cosmetics on server should now apply on login once the mod is validated even if dynamic downloads are disabled.
  • Fix for main menu carousel audio not being stopped when opening mod page.

<@&735187083957633025> <@&1341306887446073365>

round schooner
#

v74.17 - Minor version for Steam and EGS Clients - 10/31/2025

  • Increased cosmetic cache size to 10 GB.
  • Fixed an issue where Power Rangers skins sometimes failed to display correctly upon server login.
  • Renamed the graphics preset option from “Performance” to “Lowest” for improved clarity.
  • Improved dye UI preview quality to better match other character preview displays.
  • Resolved additional cases where meshes failed to render until players were in close proximity.
  • Fixed a crash.

<@&735187057231790152>

bat

vivid dragon
#

v74.17 - Minor version for PlayStation Clients - 11/01/2025

  • Increased cosmetic cache size to 10 GB.
  • Fixed an issue where Power Rangers skins sometimes failed to display correctly upon server login.
  • Renamed the graphics preset option from “Performance” to “Lowest” for improved clarity.
  • Improved dye UI preview quality to better match other character preview displays.
  • Resolved additional cases where meshes failed to render until players were in close proximity.
  • Fixed a crash.

<@&735187109551407125>

vivid dragon
#

74.18 - Minor version for PlayStation Clients - 11/01/2025

  • Additional fix for custom cosmetics sometimes not applying on server login.

<@&735187109551407125>

vivid dragon
#

v74.11 - Fear Ascended - 11/03/2025

  • Fixed Ghost Yi Ling not dropping ectoplasm skin
  • Fixed Frost Wyvern spawns on Valguero

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

**v74.19 - Minor version for Steam and EGS Clients - some backwards American date 2025 **

  • Fixed keypads
  • Updated scissors skin UI

<@&735187057231790152>

AU_Stars

vivid dragon
#

v74.24 - Minor version for Servers - 11/04/2025

  • Fixed Keypads not working properly.
  • Fixed Wyvern spawns to count all Wyverns instead of only Frost Wyverns on Ragnarok.
  • Fixed a crash.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v74.27 - Minor version for Steam and EGS Clients - 11/04/2025

  • Fixed player proportions in Scissors UI when showing equipment.

<@&735187057231790152>

vivid dragon
#

74.28 - Minor version for Servers - 11/05/2025

  • Fixed an exploit.
  • Fixed a crash.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v74.25 - Minor version for Xbox - v74.26 - Minor version for PS5 - 11/05/2025

  • Fixed stalls caused by custom cosmetics being dynamically downloaded. (PS5)
  • Fixed Keypads not working properly.
  • Fixed Wyvern spawns to count all Wyverns instead of only Frost Wyverns on Ragnarok.
  • Fixed player proportions in Scissors UI when showing equipment.
  • Fixed a crash.

<@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

74.28 - Minor version for PS5 Clients - 11/06/2025

  • Fix for Scissors UI preview when enabling equipment. Fixed for male and mostly for female. Still some instances where female proportions are incorrect.

<@&735187109551407125>

round schooner
#

**v74.31 - Minor version for Servers and Minor Client version v74.32 for Steam/EGS and Fear Ascended v22 - 11/07/2025 **

  • Fixed Elderclaw totem blocking some projectiles.
  • Fixed Scissors UI for female characters. (we love our scissors, ya meltingplead )
  • Dynamic main menu banner.
  • Improved memory management with foliage generation and updates (aka the touch grass without oom'ing update).

Fear Ascended:

  • Fixed XP exploit.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

vivid dragon
#

v74.33 - Minor versions for Servers and Clients - 11/11/2025

Server Notes:

  • Fix for Dino Painting exploit.
  • Fix inventory access issue with pin-coded storage for non-tribe members.
  • Fixed a crash.

Client Notes:

  • Fixed Mod UI elements being misaligned.
  • Fixed a crash when mods have too many hairstyles (go out and be fabulous again!).

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v74.35 - Minor version for Steam and EGS Clients - 11/11/2025

  • Fixed a crash when returning to main menu after equipping a dino skin.
  • Fixed an issue where Graphics Presets wouldn't register setting to Epic along with the preset now correctly reflecting Custom changes.

<@&735187057231790152> AU_Stars

round schooner
#

v.74.37 - Minor version for Steam and EGS Clients - 11/12/2025

  • Banished some potentially bugged code to the abyss.

<@&735187057231790152>

vivid dragon
#

v74.38 - Minor version for Steam Clients - 11/12/2025

  • Fixed so the save button in Graphics options now activates when changing reflection quality.
  • Improved the clarity of the HUB UIs.

<@&735187057231790152>

vivid dragon
#

74.38 - Minor version for PS5 Clients - 11/12/2025

  • Fix for PS5 Pro crash when creating a new character on respawn UI.

<@&735187109551407125>

round schooner
#

**v74.41 - Minor version for Steam and EGS Clients - 11/12/2025 **

Foliage View Distance now scales separately from normal view distance.
◦ The scale values are as follows:
Epic: 1.0
High: 1.0
Medium: 0.75
Low: 0.4
Note: This won't affect all foliage (e.g. trees).

<@&735187057231790152>

vivid dragon
#

v74.44 - Minor version for Steam Clients - 11/14/2025

  • Fixed an Exploit.

<@&735187057231790152>

vivid dragon
#

v74.38 - Minor version for Xbox/Windows Clients - 11/14/2025

  • Potential fix for CurseForge login issues.
  • Improved the clarity of the HUB UIs.

<@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v74.45 - Minor version for Servers - 11/15/2025

  • Fix for replication issues that can cause you to have multiple spawn-in animations when you login to some servers

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v74.46 - Minor version for Steam Clients - 11/17/2025

  • Fixed an issue where saddle and weapon cosmetics were incorrectly showing as incompatible.

<@&735187057231790152>

vivid dragon
#

v75.7 - Major version for Servers and Clients (Steam v75.9, Xbox/Windows/PS5 v75.6) - 11/18/2025

  • New Creature Ossidon!
    • The Ossidon has been temporarily added to Ragnarok, Valguero, and The Center
    • Ossidon breeding is currently disabled and will remain so until the launch of the Lost Colony
    • At the start of Lost Colony's launch, Ossidons cannot be transferred to Lost Colony Official servers (unlike the Veilwyn, which will be transferable)
  • Fix for allowing dino costumes to be equipped to the wrong dinos.
  • Fixed a server crash related to anti-mesh logging.
  • Fixed Obelisk terminal and pad missing textures in Extinction and Aberration.
  • Fixed spectator mode not rendering structures when teleporting.
  • Fixed TEK replicator damage not being consistent with other TEK structures.
  • Fixed inability to place pillars on Fence Foundations.
  • Fixed spectator mode not replicating objects correctly when teleporting.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v75.16 - Minor version for Servers - 11/19/2025

  • Reduced the automatic ejection time from the Bolus during taming from 8 seconds to 5 seconds.

  • Prevented wild creatures from aggroing onto Ossidon during taming.

  • Fixed an issue that allowed players to re-mount a wild Ossidon after dismounting while still within the stun window.

  • Prevented buried creatures from being absorbed by the Bolus.

  • Fixed a rare case where snowball wouldn’t start during wild riding.

  • Increased Ossidon base health by 30%.

  • Increased Ossidon melee attack damage by 35%.

  • Non-monkey business

    • Fixed an issue with dino painting that affected creatures with paintable regions such as the Mek and Enforcer.

Monke together strong ossidon

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

round schooner
#

**v75.16 - Minor version for Steam and EGS Clients - 11/19/2025 **

  • Will now display current and max dinos in Bolus to inform rider when they can absorb another creature during taming.
  • Fixed unable to pick up Drakelings in some languages.
  • Reduced the automatic ejection time from the Bolus during taming from 8 seconds to 5 seconds.
  • Prevented wild creatures from aggroing onto Ossidon during taming.
  • Fixed an issue that allowed players to re-mount a wild Ossidon after dismounting while still within the stun window.
  • Prevented buried creatures from being absorbed by the Bolus.
  • Fixed a rare case where snowball wouldn’t start during wild riding.
  • Increased Ossidon base health by 30%.
  • Increased Ossidon melee attack damage by 35%.
  • Fixed an issue with dino painting that affected creatures with paintable regions such as the Mek and Enforcer.
  • Removed a stray particle effect from the Island.

don't worry about the repeated notes, it's just the client for SinglePlayer

<@&735187057231790152>

round schooner
#

v75.14 - Minor version for Playstation clients - 11/19/2025

  • Fixed unable to pick up Drakelings in some languages.
  • Fixed unable to tame Ossidon at higher levels.
  • Fixed blurry dossier for Ossidon and others.
  • Improved the quality of 3d preview in character creation.
  • Fixed an issue with dino painting that affected creatures with paintable regions such as the Mek and Enforcer.

Note: Ossidon balance changes will come in a client patch tomorrow (that's three patch notes in a row with notes for the notes, hi, that concludes our updates for the day, I am going to have some banh mi for lunch now ty)

<@&735187109551407125>

lament root
#

v75.14 - Minor version for Xbox clients - 11/20/2025

  • Fixed unable to pick up Drakelings in some languages.
  • Fixed unable to tame Ossidon at higher levels.
  • Fixed blurry dossier for Ossidon and others.
  • Improved the quality of 3d preview in character creation.
  • Fixed an issue with dino painting that affected creatures with paintable regions such as the Mek and Enforcer.

Note: Ossidon balance changes will come in a client patch tomorrow
happy

<@&735187083957633025> <@&1341306887446073365>

round schooner
#

v75.18 - Minor version for Steam and EGS Cients and minor version for Servers (v75.17) - 11/20/2025

  • Fixed a crash affecting certain dino mods.
  • Ossidon: Prevented absorbing your own dinos during taming or wild riding.
  • Ossidon: Increased wild ride duration by 60 seconds.

Note: v75.17 will be pushed live on Official servers tomorrow.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

vivid dragon
#

v75.17 - Minor version for Xbox, Windows and PlayStation Clients - 11/21/2025

  • Fixed a crash affecting certain dino mods.
  • Fixed unable to pick up Drakelings in some languages.
  • Fixed an issue with dino painting that affected creatures with paintable regions such as the Mek and Enforcer.
  • Removed a stray particle effect from the Island.
  • Ossidon
    • Will now display current and max dinos in Bolus to inform rider when they can absorb another creature during taming.
    • Reduced the automatic ejection time from the Bolus during taming from 8 seconds to 5 seconds.
    • Prevented wild creatures from aggroing onto Ossidon during taming.
    • Fixed an issue that allowed players to re-mount a wild Ossidon after dismounting while still within the stun window.
    • Prevented buried creatures from being absorbed by the Bolus.
    • Fixed a rare case where snowball wouldn’t start during wild riding.
    • Increased Ossidon base health by 30%.
    • Increased Ossidon melee attack damage by 35%.
    • Ossidon: Prevented absorbing your own dinos during taming or wild riding.
    • Ossidon: Increased wild ride duration by 60 seconds.

<@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v75.19 - Minor version for Steam/EGS clients - 11/22/2025

  • Various Mod browser fixes
  • Fixed offline Mod support (some freemium mod features may still have issues offline)

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v75.22 - Minor version for PS5 - 11/25/2025

  • Allow mods you have already downloaded to be usable while offline in Single Player.
  • Fixed a crash related to deleting a custom cosmetic mod then loading a save that has that custom cosmetic equipped.
  • Streamlined the authentication process for CurseForge to better handle connectivity and account switching edge cases.

<@&735187109551407125>

round schooner
#

**v75.26 - Minor version for Steam Clients - 11/26/2025 **

  • Fixed an issue where players were occasionally unable to join modded servers or browse mods.
  • Expanded the login-check window for CurseForge to reduce timeouts. You’ll now be notified if you’re not logged in, and the system will automatically retry a few times.

Note for console players: We expect the console clients with these fixes to go live sometime tomorrow once they've passed certification

<@&735187057231790152>

vivid dragon
#

**v75.26 - Minor version for Xbox Clients - 11/27/2025 ** 🦃

  • Fixed an issue where players were occasionally unable to join modded servers or browse mods.
  • Expanded the login-check window for CurseForge to reduce timeouts. You’ll now be notified if you’re not logged in, and the system will automatically retry a few times.

<@&735187083957633025>

vivid dragon
#

**v75.26 - Minor version for PS5 Clients - 11/27/2025 ** 🦃

  • Fixed an issue where players were occasionally unable to join modded servers or browse mods.
  • Expanded the login-check window for CurseForge to reduce timeouts. You’ll now be notified if you’re not logged in, and the system will automatically retry a few times.

<@&735187109551407125>

round schooner
#

**v75.27 - Minor version for Servers - 11/28/2025 **

  • Fixed a DC exploit.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

vivid dragon
#

**v75.26 - Minor version for Windows Clients - 12/01/2025 **

  • Fixed an issue where players were occasionally unable to join modded servers or browse mods.
  • Expanded the login-check window for CurseForge to reduce timeouts. You’ll now be notified if you’re not logged in, and the system will automatically retry a few times.

<@&1341306887446073365>

vivid dragon
#

v76.1 - Major version for all Servers and Clients- 12/08/2025

  • Fix for items loading in slowly when you transfer to a server.
  • Updated icon for Ossidon Explorer Note and Category Name.
  • TEK Gauntlets now start on cooldown when equipped to match server behavior.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v76.5 - Minor version for Servers and Clients - 12/11/2025

  • Fixed an issue with Custom Folders not showing correctly while connected to a server (requires Server and Client for fix).
  • Fixed an issue with some server save files taking a very long time to load.
    • Use -ForceRecreateSaveGameDatabaseOnFirstSave in the command line to rebuild the save immediately on boot.
    • This first load will still take a long time, but it should be reduced after this process.
  • Fixed an exploit.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v77 - Major version for Clients and Consoles - 12/18/2025

ARK: Lost Colony is now live!

  • New Tameable Creatures joining the Veilwyn & the Ossidon on Lost Colony:
    • Solwyn
    • Malwyn
    • Gloon
    • Aureliax
    • Gigadesmodus
  • New Official Creatures (only spawn on Lost Colony for now):
    • Desmodus
    • Cryolophosaurus
  • Added Lost Colony–exclusive Milestones
  • Tweakable configs for Unofficial Server owners (Under [ServerSettings] in GameUsersettings):
    • Tek Bunker:
      • LimitBunkersPerTribe=true
      • LimitBunkersPerTribeNum=3
      • AllowBunkersInPreventionZones=false
      • AllowRidingDinosInsideBunkers=true
      • AllowBunkerModulesAboveGround=false
      • AllowDinoAIInsideBunkers=true
      • AllowBunkerModulesInPreventionZones=false
      • MinDistanceBetweenBunkers=3000.0
      • EnemyAccessBunkerHPThreshold=0.25
      • BunkerUnderHPThresholdDmgMultiplier=0.05
    • CryoHospital:
      • CryoHospitalHoursToRegenHP=1.0
      • CryoHospitalHoursToRegenFood=24.0
      • CryoHospitalHoursToDrainTorpor=1.0
      • CryoHospitalMatingCooldownReduction=2.0
    • Bloodforge:
      • BloodforgeReinforceExtraDurability=0.3
      • BloodforgeReinforceResourceCostMultiplier=3.0
      • BloodforgeReinforceSpeedMultiplier=0.1
    • Outposts:
      • MaxActiveOutposts=
      • MaxActiveResourceCaches=
      • MaxActiveCityOutposts=

Changes

  • PCC: Updated character creation. Additional updates are planned, including new hairstyles early next year.
  • The extended HUD now displays a No-Build-Zone radius preview when placing an item.
  • Prevented players from typing in Global Chat on Official Servers if their character is below level 10.
  • Veilwyn and Ossidon have been removed from their temporary maps.

Bug Fixes

  • Fixed an issue where servers could become stuck waiting on deferred movement tasks.
  • Fixed an issue where placing the Tek Bunker at certain Z-axis positions could cause blue lines to appear on the texture.
  • Fixed an issue where Wasteland Garage pieces could be stacked beyond the maximum wall height.
  • Updated Rex footstep dust particles to feel more physical and less abstract.
  • Fixed an issue where the Lost Colony “Lost Cape” skin could stretch during rendering.
  • Fixed an issue where trees/bushes could flicker on some maps (Xbox/PS5).
  • Fixed an issue where Companions could remain on the map after a server restart if the client hadn’t logged in, potentially causing them to be lost.
  • Fixed an issue where pressing Esc would not close the Scissors UI while in the character preview window.
  • Fixed an issue where some items were not appearing in folders.
  • Fixed an issue where cosmetics applied to Thin Vertical Pillars could display as the Thick variant.
  • Fixed several exploits.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

shhh

#

v.57 Major version Update Winter Wonderland and Minor version for Servers v77.12

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

vivid dragon
#

v77.8 - Minor version for PS5 - 12/20/2025

  • Fixed a couple crashes.
  • Updated Lost Colony videos.
  • Adjusted loot tables.
  • Adjusted spawn rates in various points of the map.
  • Fixed issue where looking at Lost Lights could lock you in an ownership dialog.
  • Updated version of music in Lost Colony.
  • Adjusted subtitle timing.
  • Fixed an exploit.

<@&735187109551407125>

obsidian thistle
#

v77.15 - Minor version for Servers and Steam Clients- 12/20/2025

  • Fixed an issue that caused creatures to fall through the map when in stasis
  • Vault key now is consumed when used
  • Fixed an issue preventing the Pristine Vulpite from being infused
  • Server command line to allow Veilwyn that are not mutated (or tamed on Lost Colony) to be transferred to Lost Colony on Unofficial servers: -allowicefox
  • Snow should no longer accumulate when covered by structures

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v77.17 - Minor version for Steam Clients - 12/21/2025

  • Fixed a crash that would occur when playing longer cutscenes.

<@&735187057231790152>

round schooner
#

pardon the early patch notes, most of the team's on break. A server update will go live a little later today with:

v77.27 - Minor version for Steam Servers - 12/22/2025

  • Multiple Crash Fixes (yay!)
  • Turrets now consume Red Element correctly (sneaky).
  • Thralls can no longer steal enemy dinos.(wtf?)

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

round schooner
#

hi, don't mind a bunch of patch notes as I catch up for the day:

Xbox client 77.24, Windows client 77.22, and 77.15 DLCs

  • Updated cinematics.
  • Fixed several spawn issues in Lost Colony.
  • Updated localization for new Lost Colony strings.
  • Fixed an exploit where the Tek Spear could be used to teleport through unintended walls.
  • Improved Thrall pathing so they better track and find players.
  • Snow will no longer accumulate on structures placed beneath other structures, such as ceilings.
  • Fixed an issue that could cause out-of-memory crashes during the boss fight.
  • Fixed some icons not displaying correctly.

<@&735187083957633025> <@&1341306887446073365>

#

v77.28 - Minor version for Steam clients (v77.25 DLCs) and v77.28 EGS (v77.25 DLCs)

  • The fullscreen option should now work correctly with Lost Colony videos in the Explorer Notes UI.
  • Updated cinematics.
  • Fixed an issue where dinos could fall through the mesh in singleplayer and non-dedicated sessions.
  • Fixed a couple of client crashes.
  • Tweaked some of the Lost Queen’s VO so lines now play in the correct order.

<@&735187057231790152>

#

v77.26 - Minor version for Playstation Clients - 12/23/25

  • Updated some VO lines during Lost Queen boss fight. (um, that's it, that's the patch)

<@&735187109551407125>

#

v77.33 – Minor Version for Steam Clients – EGS 77.33 12/23/25

  • Fixed an issue where the loading screen movie could sometimes play on the Lost Colony map when teleporting.
  • Cleaned up some dino spawners outside the map bounds.
  • Significantly reduced the Veilwyn evolution XP multiplier. (we gotchu DODOwithit )
  • Updated Lost Colony supply crate quality.
  • Fixed some snow SFX playback issues.
  • Fixed a mesh exploit.
  • Updated the Credits UI.

<@&735187057231790152>

(okay, that's it for now cattoSalute )

vivid dragon
#

v77.29 - Minor version for Xbox Clients - 12/23/2025

-Fixed Lost Colony and Lost King intro videos, and the Lost Queen defeat video.

  • Fixed Treasure Spawn selection logic.
  • Fixed ground slam land impact so it now reduces durability when hitting an enemy.
  • Fixed spear toss so it now consumes durability on hit.
  • Fabricated Crossbow: firing mode is now properly saved and restored between equips and ammo swaps.
  • Fixed ammo checks to more accurately succeed when you have ammo in your inventory (but not loaded in the clip).
  • Can now play Lost Colony boss videos and some video explorer notes in full screen from Explorer note UI.

<@&735187083957633025>

vivid dragon
#

77.37 - Minor version for Steam Clients - 24/12/2025

  • Temporary workaround to disable lights shadow-casting on Lost Colony due to them causing GPU issues when using Epic shadows.

<@&735187057231790152>

vivid dragon
#

v77.38 - Minor version for Steam Clients - 24/12/2025

  • Removed Temporary fix from v77.37 patch and implemented a more permanent solution.

<@&735187057231790152>

lament root
#

v77.46 Minor version for Servers & Steam Client 12/25/2025

Lost Colony Changes

  • Remove Spinosaurus and Kaprosuchus from starter water zones
  • Disable Rex solo spawn in starter zone
  • Dino Spawn Fixes, mainly oriented in fixing up some potential overspawns.
  • Remove Otter from Water River spawns
  • Moved Megaraptors to their own spawners
  • Remove Purlovia and Thylacoleo from easy oriented spawn managers. Added weights to some missing entries.
  • Add Thylacoleo to high mountain spawners

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

vivid dragon
#

v77.48 - Minor version for Servers and Clients (v77.47) - 12/27/2025

  • Increased number of active outposts. (Server and Client)
  • Fixed a couple exploits. (Server)

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v77.51 - Minor version for Servers - 12/29/2025

  • Thralls can no longer get SwampFever.
  • Workbench no longer checks for Bob's Tall Tales when combining.
  • Fixed a couple of crashes.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v77.54 - Minor version for Steam/EGS clients - 12/30/2025

  • Outpost fixes.

<@&735187057231790152>

round schooner
#

**v77.54 - Minor version for Servers - 12/30/2025 **

  • Fix for outposts not spawning. (Players should also see more of these now.)

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v77.61 - Minor version for Servers - 12/31/2025

  • Thralls can no longer gain levels while possessed. This prevents a stat allocation issue that caused significant scaling, resulting in thralls becoming far stronger than intended.
    • New and old thralls that did not have any possession-based levels up are unchanged.
    • Thralls that had previous level ups applied via possession, will have their levels reset (needing to be reapplied) and stats re-distributed to eliminate the exploit.
      • Note: There is a known issue where these previously-bugged thralls will continually have their levels reset, needing to be reapplied on Cryopod deployment or server restart. Also, after the first restart the health stat will not be accurate on these thralls (lower than intended), but will be resolved in future restarts. We recommend not using a Thrall that previously had levels applied via possession.
  • Unofficials should run their servers with -FixThrallStats to have the level reset and stat redistribution take place on the thralls that have incorrect scaling.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

**v77.55 - Minor version for Xbox Clients - 12/31/2025 **

  • Fix for outposts spawns.

<@&735187083957633025>

round schooner
#

v77.62 - Minor version for Servers - 01/04/2026

  • Applied a temporary mitigation for an exploit.
    • This disables emotes/exit on the multi-use wheel while in Feline Form. In the meantime, please use the Feline Form skill to exit. We appreciate your patience while we work on a permanent fix.

(hi guys, sorry for the inconvenience with the wheel but the exploit was pretty nasty and we needed a quick fix asap. Also, belated Happy New Year! fireworks )

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v77.71 - Minor version for Servers - 01/06/2025

  • Fixed characters broken by thrall possession.
    • For characters that have more stat levels than their character level, this will respec your character based on your current level (the characters will not regain their original XP).
    • For Unofficial, you need to run the server with -ForceCharRespec. This allows it to respec player characters whose stats are higher than their levels.
  • Fixed multiple server crashes.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v77.73 - Minor version for Servers and Clients (v77.75) - 01/09/2025

  • Yiling no longer able to go through Force Fields.
  • Zombie dinos are now reducing hostile threat level.
  • Fixed Third person view Issue when player is grabbed by Aureliax.
  • Aureliax should be easier to Cryopod.
  • Fixed some equipment provoking thralls. spyglass, Tek Binoculars, paintbrush, taxidermy tool, torch, scissors, template tool, cryopod, glow stick, magnifying glass, camera, and spray paint.
  • Gamepad A/X button no longer triggers slide for Malwyn and Solwyn.
  • Fixed beam still being visible on client after targeting with Malwyn.
  • Fixed camera issue if you leave thrall possession while far away from your character.
  • Feline Form should now be able to use multiuse wheel to return or play emotes again.
  • Changed logic of spawning outposts to improve the chance of getting defense.
  • Fixed crash when getting paintbrush removed by whip.
  • Fixed some Cat Exploits
  • Fixed multiple server crashes

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

lament root
#

**v78.0 - Major version for Servers and Clients (v78.5) - 01/12/2026
**
Balance Changes

  • Resource Caches:
  • Reduced wave count from 5 to 3
  • Removed Neophytes
  • Increase XP awarded from spawned enemies by 5x
  • Restore 20% health to the Resource Cache after completing each wave
  • Increased the chances of getting Artic Armor/Fabricated Weaponry
  • Ossidon:
  • During Taming, Wild Ossidon heals back to 100% after dismounting the player
  • Ossidon’s taming time limit and num icicles/dino’s required now scales with taming speed multiplier config
  • Fabricated Crossbow:

    • Increased Fabricated Crossbow damage in Sniper mode by 33%
    • Increased Fabricated Crossbow base durability by 50%
  • Holo-Decoy:

    • Reduced Holo-Decoy crafting requirements by approximately 30%
    • Removed Gunpowder as a Holo-Decoy crafting requirement
  • Bug fixes:

    • Fixed a case where a player inventory would visually disappear after teleporting away with a thrall
    • Speculative fix for players being unable to access terminals on LC map
    • Aureliax, Sky gate no longer blocks projectiles
    • Aureliax, Fixed a case were the entering render distance would change its head rotation
    • When Veilwyn transforms, it should now keep its spayed/neutered status
    • Fast traveling with beds, should no longer break Solwyn mini-game buff
    • Solwyn/Malwyn should now update Imprint bonus correctly
    • Fixed a case where Malwyn would rarely become invincible during missions
    • Fixed another Feline form exploit.
    • Beaver dams can now spawn on LC map
    • Desmodus Mini boss will no longer stretch dinos and thralls when picked up
    • LC Ambient sounds should no longer be stacking.
    • Maeguana, can now enable nursing while underwater
    • Fixed a zero gravity bug with a bison attack
    • When controlling a thrall, it will now return back to the player character when teleporting into the boss arena.
    • Fixed up some LC explorer notes, not being translated properly
    • Improved Lost colony spawn points
    • LC “City” Spawn will no longer be the default spawn location in the list
    • Fixed a case were Thralls could spawn inside of each other
    • Updated "Ambushing Strike" description to match its effects
    • Fixed a couple of LC map holes
    • Fixed some LC assets not having proper collision
    • Updated LC ascension explorer note icon
    • Added some missing audio from waterfalls on LC map
    • Fixed issue with TheCenter displaying the wrong textures, while on Epic graphic settings
    • Upsell for LC should no longer display incorrectly when set to chinese
    • Higher Quality Tek Armour should now cost the appropriate amount when repairing
    • Fixed a lighting issue with Character creator, on consoles
    • Client crash fix when users attempt to load into the game. While in proximity of a taxidermy equipped with a custom cosmetic
    • Fixed a Crash when attempting to ascend with a Thrall
    • Fixed a couple of Server Crashes

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

lament root
#

v78.6 - Minor version for Servers - 01/13/2026

  • Fixed a server crash that occurred when disconnecting while possessing a thrall.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

**v78.13 - Minor version for Steam/EGS Clients - 01/15/2026 ** (Single Player only until the server update goes out later today.)

  • Fixed Battle Rig front and rear damage immunity.
  • Fixed Zombies so they are affected by movement-impairing mechanics.
  • Fixed Solwyn being aggressive toward non-aggressive creatures.
  • Fixed Gargoyle structure harvesting components so they update correctly on existing map saves.
  • Fixed Zombies glowing after their bodies decay.
  • Alpha Hulking Zombies can no longer be carried.
  • Fixed Bloated Zombie bodies partially remaining after explosion.
  • Fixed the Drakeling Hoard loot chest floating or appearing under the mesh.
  • Potential fix for ARK inventory repeatedly refreshing in some cases.
  • Fixed an issue where players killed while in Feline form could become stuck as a cat.
  • Wisp of Industry can no longer be deployed inside the mesh.
  • Fixed Aureliax body stretching during teleportation.
  • Aureliax can no longer pick up dinos with platform saddles.
  • Thralls can no longer become Reaper parents. Impregnation attacks can no longer target Thralls, and the buff can no longer be applied.
  • Fixed an issue preventing the Solwyn/Malwyn helper UI from being hidden.
  • Male and Female dinos will no longer mate unless mating is enabled on both.
  • Fixed an issue where items could not be repaired unless the full crafting cost was available.
  • Fixed a crash.

<@&735187057231790152>

(hello i hope you guys are well. I went swimming in a storm today and ate some hot chips. keep an eye out for the server update with these fixes. okay bye )

#

v78.14 - Minor version for Steam clients - 01/15/2026

  • Fixed a crash. (unexciting but necessary)

<@&735187057231790152>

PikoSpinBye

obsidian thistle
#

v78.16 - Minor version for Servers - 01/16/2026

  • Fixed thralls getting stuck on structures or inside the mesh.
  • No longer allow possessed thralls to join boss fight. Must unpossess thralls to take into boss fight.
    meow
    <@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>
obsidian thistle
#

v78.21 - Minor version for Servers - 01/16/2026

  • Performance improvement related to Zombies (woo gainz 💪)

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v78.24/v78.23 - Minor version for Steam Clients and Servers - 01/20/2026

  • Potential fix for error message about connecting to mod services never going away.
  • Fixed Server saving issue.

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v78.28 - Minor version for Servers and Clients - 01/23/2026

  • Fixed Bison saddle jitter in Multiplayer.
  • Fixed Ossidon foliage interaction offset.
  • Fixed Solwyn's fur clipping through the saddle.
  • Fixed a VFX issue when blocking with TEK spear.
  • Fixed an issue where thralls fall through the mesh when returning to the player after possession.
  • Fixed mission dinos sometimes ending up in the mesh or on top of structures.
  • Can no longer remove hostile stacks by getting into the TEK Bed.
  • Fixed Thralls skipping the reward section when possessing a thrall in MP.
  • Aureliax now passes on traits to eggs correctly.
  • Reduce pelt costs for Arctic armor.
  • Increase auto turret cost in Defense outpost missions.
  • Improved spawning of Outposts and Resource caches.
  • Gigadesmodus no longer affected by Yuty's fear.
  • Gigadesmodus now takes an appropriate amount of fall damage based on height.
  • Fixed being unable to kill the Lost Queen if you have more than 5 players in the fight.
  • Hibernation support for patrols.
  • Replicators now stop Quetzal movement if placed in front of a quetzal equipped with a platform saddle to prevent a "cheese build" used for unfair gain in PvP.
  • Fixed a couple of entitlement issues.
  • Fixed a couple of crashes.
  • Added new GameUserSettings.ini configurations:
    • OutpostAllowMaxStructuresNearby = 1
    • CityOutpostAllowMaxStructuresNearby = 1

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v78.29 - Minor Version for Steam and EGS Clients - 01/23/2026

  • Fixed an issue where wild Dinos could disappear in Single Player when de-rendered pandaaaaa

<@&735187057231790152>

obsidian thistle
#

v78.29 - Minor Version for Xbox/Playstation Clients - 01/24/2026

  • Fixed an issue where wild Dinos could disappear in Single Player when de-rendered

<@&735187083957633025> <@&735187109551407125>

#

v78.31 - Minor Version for Steam/EGS Clients - 01/24/2026

  • Fixed issue with applying structure cosmetics.
  • Fixed babies disappearing when the parent hibernates in single player.

<@&735187057231790152>

#

v78.31 - Minor Version for Servers - 01/24/2026

  • Fixed issue with applying structure cosmetics.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

#

v78.32 - Minor Version for Steam Clients - 01/24/2026

  • Fixed an exploit

<@&735187057231790152>

vivid dragon
#

v78.29 - Minor Version for Windows Clients - 01/26/2026

  • Fixed an issue where wild Dinos could disappear in Single Player when de-rendered.

<@&1341306887446073365>

vivid dragon
#

v78.31 - Minor Version for Xbox, Windows and PlayStation Clients - 01/27/2025

  • Fixed issue with applying structure cosmetics.
  • Fixed babies disappearing when the parent hibernates in single player. Does not include Lost Colony.

<@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

obsidian thistle
#

v78.35 - Minor Version for Servers - 01/27/2026

  • Fixed an issue causing Gloon's damage to be calculated incorrectly when not in weapon mode
  • Increased the number of stacks required to reach Gloon's maximum damage multiplier from 10 to 30 stacks
  • Reduced Gloon’s Eyebeam cooldown from 10 seconds to 8 seconds
  • Veilwyn are now blocked from evolving if you are already at max dinos instead of making the evolved dino wild.
  • Fixed multiple exploits

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v78.36 - Minor Version for Steam Clients - 01/27/2026

  • Lost Colony map intro female movie, and boss outro updates.
  • Removed the requirement to crouch while taming Gloon.
  • Added additional HUD text during Wild Gloon taming to indicate remaining Revenants that must be defeated.
  • Fixed an issue causing Gloon's damage to be calculated twice when not in weapon mode
  • Increased the number of stacks required to reach Gloon's maximum damage multiplier from 10 to 30 stacks
  • Reduced Gloon’s Eyebeam cooldown from 10 seconds to 8 seconds
  • Should block evolving Veilwyn if you are already at max dinos instead of making the evolved dino wild.

<@&735187057231790152>

vivid dragon
#

v78.36 - Minor Version for Xbox, Windows and PlayStation Clients - 01/29/2026

  • Lost Colony map intro female movie, and boss outro updates.
  • Removed the requirement to crouch while taming Gloon.
  • Added additional HUD text during Wild Gloon taming to indicate remaining Revenants that must be defeated.
  • Fixed an issue causing Gloon's damage to be calculated twice when not in weapon mode
  • Increased the number of stacks required to reach Gloon's maximum damage multiplier from 10 to 30 stacks
  • Reduced Gloon’s Eyebeam cooldown from 10 seconds to 8 seconds
  • Should block evolving Veilwyn if you are already at max dinos instead of making the evolved dino wild.

<@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

obsidian thistle
#

v78.38 - Minor Version for Servers - 01/30/2026

  • Fixed an exploit

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v78.42 - Minor Version for Steam and EGS Clients and Servers - 01/31/2026

Lost Colony Boss Fight Changes
(Subtitles and VO are client-side changes)

  • Redesigned the Lost Queen’s Recovery Energy Beam gameplay
  • Reduced the range of the force-field ring
  • Reduced the time Meiyin takes to transition back into combat
  • Fixed subtitle timing and display issues during cutscenes
  • Added subtitles to non-narrative combat dialogue
  • Fixed an issue where ambient subtitles could override main dialogue
  • Updated music during the loot and ascension phase
  • Fixed audio asset sound classes and volumes to better match their correct volume sliders, improving dialogue clarity
  • Fixed a pair of VO lines that were repeating too frequently
  • Fixed a missing VO line during the boss fight

We’re continuing to monitor the Lost Colony boss fight closely and will iterate further as needed.

Misc

  • Mouse cursor is now force-hidden during cutscenes
  • Fixed an issue causing choppy video playback on Xbox in one UI
  • Fixed an exploit

note for console players: the clients have been submitted and we'll set them live when they pass.

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

obsidian thistle
#

v78.46 - Minor Version for Steam and EGS Clients - 01/31/2026

  • improved cutscene framerate when fullscreen video is playing
  • fixed an audio issue when playing videos in the Explorer Note UI
  • fixed button inputs occasionally resetting filters in the Explorer Note UI

<@&735187057231790152>

#

v78.44 - Minor Version for Xbox, Windows and PlayStation Clients - 01/31/2026

Lost Colony Boss Fight Changes
(Subtitles and VO are client-side changes)

  • Redesigned the Lost Queen’s Recovery Energy Beam gameplay
  • Reduced the range of the force-field ring
  • Reduced the time Meiyin takes to transition back into combat
  • Fixed subtitle timing and display issues during cutscenes
  • Added subtitles to non-narrative combat dialogue
  • Fixed an issue where ambient subtitles could override main dialogue
  • Updated music during the loot and ascension phase
  • Fixed audio asset sound classes and volumes to better match their correct volume sliders, improving dialogue clarity
  • Fixed a pair of VO lines that were repeating too frequently
  • Fixed a missing VO line during the boss fight

Misc

  • Mouse cursor is now force-hidden during cutscenes
  • Fixed an issue causing choppy video playback on Xbox in one UI
  • Fixed an exploit

<@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

#

v78.47 - Minor Version for Servers - 01/31/2026

  • Potential fix for server crashes when trying to save.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v78.49 - Minor version for Servers - 02/02/2026

  • Fixed an issue where Modded Traits would not apply to wild dinos. (Unofficial only)
  • Potential fix for a save issue causing server crashes.
  • Potential fix for failing to ascend in LC due to file save size.
  • Crash fix.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

obsidian thistle
#

v78.51 - Minor version for Servers - 02/04/2026

  • Fixed an issue causing a backup to be made every save. Should now only save backups in regular intervals again.
  • Fixed an exploit

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v79.5 - Major version for Servers and Clients - 02/08/2026

  • Lost Colony
    • Fixed boss fight timing out after 1 hour when you still have time left on the current stage.
    • Added additional locations for resource cache spawning.
    • Fixed resource cache sometimes spawning in the air.
    • Fixed trees growing back near structures in some areas.
    • Fixed terminals deleting items inside on server restart.
    • Fixed Trophy’s not dropping for Dreadmare taming.
    • Fixed multiple Lost Colony mesh holes.
  • Lost Colony Boss Fight
    • Fixed ascending immediately when controlling a thrall.
    • Fixed incorrect onscreen mission text appearing during Lost Queen fight in Single Player.
    • Fixed teleporting into the mesh when outside the terminal area when teleported into the boss fight.
    • Fixed Red element node explosion VFX appearing again when coming into render range.
    • Fixed the Lost Queen flag turning into a Lost King flag when picked up.
  • Thralls:
    • Fixed Lost Colony Bossfight thralls sometimes not displaying weapons.
    • Fixed Lost Colony Bossfight thrall melee miniboss will no longer be able to move while stunned.
    • Thralls can no longer be tracked in the gene tracker.
    • Thralls should play the right animations when mounted.
    • Thrall warden no longer resets shield cooldown when uncontrolling.
  • Skills:
    • Skill Master of Tools no longer triggers on blueprints.
    • Wisp of Industry can no longer access inventory while in wisp form.
    • Skill Beast Entourage should now keep Compy from attacking you.
    • Skill Ambushing Strike no longer triggers on every strike.
    • Can no longer be picked up or TEK Punched when using the Spectral Mount ability.
    • Fixed Desync when carried by Karkinos while spectral mount is active.
    • Can no longer attach Feline Form cat to pet stand.
  • Gloon:
    • Fixed Gloon invisibility, causing chibi pets to get larger.
    • Fixed Gloon continuing to fire if you unequip during eye beam.
    • Fixed Gloon’s position on Gigantopithecus.
  • The companion bed should now work correctly on Oasisaur.
  • Wild carnivores should again gain health when harvesting corpses
  • Fixed an issue where Companion whistles would look duplicated in inventory.
  • Turrets now aggro Basilisk while buried.
  • Should now be able to access Drakeling hoard chest correctly.
  • Ossidon now clears rider after taming stage.
  • Aureliax
    • Fixed Aureliax T-Posing when flying around on server.
    • Aureliax no longer loses its collision from being hit by snowballs.
    • Fixed Aureliax babies meshing when picked up in saddle baskets on server.
  • Slowyn/Malwyn
    • Solwyn Glacial Serenity buff now persists on server restart and when leaving and returning in Single Player.
    • Solwyn/Malwyn with gamepad should no longer auto-slide after jumping.
    • Fixed Solwyn over level 150 giving primitive vulpite. They should now give vulpite based on the current level in relation to max allowed level.
  • Stego is no longer immune to Gigadesodus execution skill.
  • Deinonychus no longer teleports across the map.
  • Fixed typo in Revenant Direwolf name.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

#
  • Outposts:
    • Should not be able to do outpost missions with possessed thralls.
    • Outpost creatures should now be teleported back to the outpost area more consistently when knocked off.
    • City Outpost structure and thralls no longer spawn outside mission bounds.
  • Male Turkey Costume no longer makes beards and eyes invisible.
  • Fixed male beard clipping into chin on custom faces.
  • Dinos should no longer wander off when whistled the stop command.
  • Fixed broken VFX on TEK Spear when blocking.
  • Fixed FPS drop when a large number of fertilized eggs are dropped on the floor.
  • Wasteland Makeshift Megalab element recipes no longer get a 6x yield bonus.
  • Improved Tek Spear controls at lower server FPS.
  • Fixed Mek M.R.L.M rocket impact VFX.
  • Fixed an issue where you get kicked away when you jump out of BattleRig’s passenger seat.
  • Fixed supply crate beam VFX when they touch water.
  • Gamepad: Fixed Multiuse Wheel when stick sensitivity is 20 or lower.
  • Cryo Hospital will no longer instantly heal dinos.
  • Can no longer attach a Zombie Dodo to a Medical Stand and give infinite Blood Packs.
  • Fixed some Red Element recipes not being craftable in Megalab.
  • Fixed Glider movement not functioning correctly after restart.
  • Fixed Light from crystals popping in abruptly.
  • Fixed light direction on ceiling steam light.
  • Fixed paint brush breaking while painting.
  • Valguero: Boss will no longer appear outside the arena.
  • Ragnarok: Fixed missing waterfall sound effects.
  • Fixed a couple of crashes.
  • Fixed a couple of exploits
  • Xbox/WinGDK - Now has Ark Official Server Network Status.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v79.7 - Minor version for Servers and Steam and PlayStation Clients (v79.9) - 02/10/2026

  • Fixed a crash that could happen when launching the game if your saved game had active Outpost Missions.
    • Unofficial, if your Lost Colony server was stuck in a loop where the game kept crashing on startup, this patch should resolve it.

<@&735187083957633025> <@&1341306887446073365>: Due to longer-than-usual certification timing on Xbox and the Love Ascended patch already in the pipeline, this crash fix won’t be available on Xbox/Windows until Love Ascended goes live tomorrow. Thanks for your patience!

<@&735187057231790152> <@&735187109551407125>

vivid dragon
#

v79.8 - Minor version for Xbox Clients - 02/10/2026

  • Fixed issue where creatures would be low poly versions sometimes.

<@&735187083957633025>

vivid dragon
#

v81.6 - Major version for Servers and Clients (v81.5 PlayStation, Xbox, Window / v81.6 Steam) - 02-12/2026

**New Love Ascended Content 💘 **

  • New Emote:
    • Check Yourself
  • New Structure Skin:
    • Lovely Lamp (Omnilamp)
    • Lovely Footrest / Armor ( Large/small storage box )
    • Lovely coffee Table ( Small storage box )
    • Lovely Rug (Rug)
    • Lovely Lounger (Bench)
    • Lovely Mirror (Mirror)
    • Rosebush (PlantSpeciesX)
    • Lovely Companion bed
  • New Decor Box Skin:
    • Lovely Pillow
    • Lovely Ball Balloon
    • Lovely Heart Balloon
    • Lovely Petals (spawns floating flowers)
    • Lovely Bouquet (roses in a vase)
    • Lovely Chandelier
    • Love Letters
  • New Parachute Skin:
    • Heart-shaped balloon
  • New Armor Cosmetic:
    • Dashing rogue shirt
    • Devil horns
  • New Weapon Cosmetic:
    • Valentine Whip
    • Lovely Rose Bouquet (Club)
  • New Gloon Cupid Costume
  • New Devil Tail Accessory

Bug Fixes:

  • Fixed issue where Lost Queen could become invincible.
  • Fixed Malwyn in first phase of the Lost Colony Boss fight becoming invincible.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v81.6 - Minor version for Xbox/PS5 /WinGDK - 02/12/2026

  • Fixed issue where Lost Queen could become invincible.
  • Fixed Malwyn in first phase of the Lost Colony Boss fight becoming invincible.
  • Fix for default texture on some Love Ascended cosmetics.

<@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

vivid dragon
#

81.11 - Minor version for Servers - 02/16/2026

  • Tek Blademaster Milestone should now advance with Tek Spear as intended.
  • Love Ascended Parachute Skin should unlock correctly.
  • Fixed a couple of exploits.
  • Fixed a couple of crashes.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v81.16 - Minor version for Servers - 02/18/2026

  • Fixed an issue with leaking Dino AI, causing degraded performance over time.
    • Most notable with Astraeos and Extinction OSDs.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v83 - Major version for Servers and Clients - 02/25/2026

**Added to Astraeos: **

  • New gigantic desert landmass: Pyranthos
  • New Bossfight: Manticore
  • New Bossfight: Hydraskos the Unbroken
  • New Creature: Grand Tortugar
  • New Miniboss: Minotarchos
  • New Weather System + complete Lighting overhaul
  • Added Phoenix
  • Added Oasisaur
  • Added Armadoggo
  • Added Desmodus
  • Added Megaraptor
  • Added Rock Drakes
  • Added Scorpion King & Queen
  • Added Astral & Scorpion King/Queen
  • Added Deathworm
  • Added New Skeleton Enemies
  • Added 5 New Artifact Caves
  • Added Rhyniognatha Drone Nest Cave
  • Added Ossidon & Megaraptor Saddles to miniboss lootpool

Changes

  • Switched ocean spawns to custom ocean dinospawn entries: DinoSpawnEntries_Ocean_Generic_Ast
  • Changed Ice materials in the snow biome
  • Reworked Medusa Arena lighting
  • Adjusted Lighting in almost every cave
  • Adjusted combat music for the whole map
  • OSD Changes on Astraeos:
    • Added Lightning Giga as possible enemy for Legendary OSDs
    • Added Giga, Carcha, Rockdrake, Megalodon, Tuso, Mosa, Helicoprion, Megaraptor, and Deinonychus Saddle to OSDs
    • Added Tesla coil, Tek Turret, Tek Replicator, Tek Transmitter, Tek Teleporter, Tek Vacuum Compartment, Tek Gateframe Small & Large, Tek Gate Small & Large as possible drop
    • Lowered Cryo Drop amount
    • Removed Stone Tier structures
    • Rebalanced the OSD difficulty distribution on Therokis to make more high-tier OSDs spawn
      Reduced Deinotherium Spawns in Grasslands

Fixes

  • Fixed Spring Drakelings not spawning
  • Fixed wrong materials in the bee cave
  • Fixed wrong landscape color on the northern islands
  • Fixed holes in Supplycrate meshes

Game Fixes

  • Fixed Parachute skeletal mesh following character bone scalars.
  • Fixed Spotlight painting brush strokes.
  • Fixed Gene Scanner first modded creature not having any text.
  • The Scout camera is no longer inside scout body.
  • Scorched Earth
    • Three older cave no-fly zones should no longer allow players to mount for a moment.
  • Aberration
    • Fixed some mesh holes.
  • Extinction
    • Gacha now plays the correct turn/aim when charging.
  • Ragnarok
    • Fixed a few mesh holes.
    • Fixed a flickering waterfall.
  • Lost Colony
    • Fixed thralls not showing weapons in boss fight sometimes.
    • Fixed boss fight getting stuck when everyone dies.
  • Fixed performance issues with Cryo Hospitals if you have many of them.
  • Fixed a couple of exploits

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v83.3 - Minor version for Steam Clients - 02/25/2026

  • Fixed a crash when opening crafting or trying to craft some items.

<@&735187057231790152>

vivid dragon
#

v83.4 - Minor version for Steam Cliens and Servers - 02/26/2026

  • Fixed a crash.
  • This includes the fix for the servers:
    • Corrupted saves on impacted servers are being rolled back and restored.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v83.3 - Minor version for PlayStation Clients - 02/26/2026

  • Updated Image and description for Astraeos in Host menu.
  • Fixes for various issues in Single Player using Cosmo, Oasisaur, and Doggo on Astraeos when you don't own Bob's Tall Tales.
  • Fixed a crash.

<@&735187109551407125>

vivid dragon
#

v83.4 - Minor version for Xbox and Windows Clients - 02/26/2026

  • Updated Image and description for Astraeos in Host menu.
  • Fixes for various issues in Single Player using Cosmo, Oasisaur, and Armadoggo on Astraeos when you don't own Bob's Tall Tales.
  • Fixed a crash.

<@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v83.9 - Minor version for Servers (v83.5 for Unofficial) - 02/26/2026

  • Fix for Overheating in Metal structures on Astraeos.

  • Fix for Save corruption and frequent failure.

  • Fixes multiple crashes.

  • This patch re-enables transfers.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v83.11 - Minor version for Steam Clients - 02/27/2026

  • Fixed a crash when switching between uploaded characters.
  • Fix for Metal Structures causing overheating on Astraeos.
  • Fixed a couple mod related crashes.
  • Fixed bugs on Astraeos.

<@&735187057231790152>

vivid dragon
#

v83.11 - Minor version for Xbox, Windows and PlayStation Clients - 02/27/2026

  • Fixed a crash when switching between uploaded characters.
  • Fix for Metal Structures causing overheating on Astraeos.
  • Fixed a couple mod related crashes.
  • Fixed bugs on Astraeos.

<@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v83.21 - Minor version for Servers - 02/28/2026

  • Fixed a crash

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

vivid dragon
#

v83.24 - Minor version for Servers - 03/03/2026

  • Astraeos: Fixed Destruction of structures and teleporting players at 50/50 when loading into Single Player or starting up the server.
  • Fix for possible save corruption when restarting servers.
  • Cleanup of DinoAIControllers as soon as controlled pawn is no longer valid.
  • Fix for crash using some mods.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

round schooner
#

v83.25 - Minor version for Servers - 03/05/2026

  • Potential server performance improvements.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

vivid dragon
#

v84.5 - Major version for Servers and Clients (v84.4) - 03/06/2026

Astraeos Fixes

  • Added Desmodus saddle as a possible hard & medium OSD drop
  • Fixed Meshholes
  • Fixed Waterfalls not having sounds
  • Fixed Temperature issues
  • Fixed Minotaur bossfight exploits
  • Fixed Manticore floor material issues
  • Fixed Playerspawns being in mesh
  • Fixed Basilos getting damaged in non-deep-sea water
  • Fixed Material issues in Wyvern Swamp Cave, replaced them with performance-saving ones
  • Fixed That you can fall through the floor in the Hydra arena
  • Fixed Pine wood trees not giving sap anymore
  • Potential fix for ocean water flickering on PlayStation
  • Potential fix for the massive cave button not working

OSDs

  • Fixed that Stone structures still dropped in OSDs
  • Fixed that Giga, Carcha, Rockdrake, Megalodon, Tuso, Mosa, Helicoprion, Megaraptor, Deinonychus Saddle didn't drop in legendary OSDs
  • Fixed that Tesla coil, Tek Turret, Tek Replicator, Tek Transmitter, Tek Teleporter, Tek Vacuum Compartment, Tek Gateframe Small & Large, Tek Gate Small & Large didn't drop in legendary OSDs
  • Fixed that Tesla coil, Tek Turret, Tek Teleporter, Tek Vacuum Compartment, Tek Gateframe Small & Large, Tek Gate Small & Large didn't drop in hard
  • Fixed that Rockdrake, Megalodon, Helicoprion, Megaraptor & Deinonychus Saddle didn't drop in hard OSDs
  • Fixed that Megaraptor, Megalodon & Deinonychus Saddle didn't drop in medium OSDs

Additional Fixes

  • Fixed a couple of exploits.
  • Fixed a crash.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v84.12 - Minor version for Servers and Clients (v84.11) - 03/10/2026

  • Fixed an issue where any player inside a closed Grand Tortugar caused all players on the server to be immune to immobilizations.
  • OSD destruction should use the correct asset now.
  • Resources from stacking mods should now be counted correctly again.
    • Requires the client update to work
  • Fixed an issue where substitute items did not display the correct available resource quantity if the exact class in the requirement was not present in the inventory.
  • Fixed a couple of crashes.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v84.14 - Minor version for Servers and Clients - 03/11/2026

  • Fixed an issue where mods would incorrectly report as incompatible.
  • Fixed an issue that could cause the server list to appear empty when Valguero was selected as a filter.
  • Addressed a performance issue related to auto-crafting.

Note: Unofficial server owners are advised to update their servers, as one of these fixes targets mods on Unofficials. We will not be redeploying the Official Network for this patch, as the server-side fix is not relevant there and the remaining fixes are client-side.

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v84.16 - Minor version of Servers - 03/12/2026

  • Now cleans up structures with negative health on boot.
  • Fixed a boot crash affecting some servers.
  • Fixed an exploit.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v84.18  - Minor version for Steam/EGS Clients - 03/13/2025

  • Fixed an issue where the Discord token would expire without renewing.

<@&735187057231790152>

vivid dragon
#

v84.19 - Minor version for Servers - 03/17/2026

  • Fixed Steampunk Stopwatch being offset when going back in time changing to the Googun.
  • Fixed missing Grand Tortugar poses in taxidermy.
  • Fixed extra Dreadnought saddle mesh.
  • Fixed Velonasaur targeting corpses.
  • Fixed Velonasaur not targeting creatures in water.
  • Fixed Cryohospital not persisting torpor values correctly when removing cryopods.
  • Extinction, Meteors falling outside the city now make a sound.
  • Extinction - OSDs now make a sound when falling.
  • Lightning wyvern no longer makes Dilo spit sound.
  • Fixed Oviraptor consuming fertilized eggs. Will now only do this if they are starving.
  • Fixed Dreadnoughtus EMP roar not consuming red element.
  • Fixed issue where feline form can only play one emote.
  • Fixed an Exploit

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

**v84.24 - Minor version for Servers - 03/20/2026
**

  • Fixed a performance issue when destroying structures snapped to a large number of other structures.
  • Fixed a couple of crash cases.

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v84.26 - Minor version for Servers - 03/20/2026

  • Fixed an issue with random structures being destroyed when destroying other linked structures.
  • Fixed an exploit.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v84.28 - Minor Version for Servers - 03/20/2026

  • Fixed an exploit.

(sorry for the friday night deployment but it was important to get this out before the weekend to protect players progress)

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

vivid dragon
#

84.43 - Minor version for Servers - 03/25/2026

  • Fixed an exploit

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v84.41 - Minor version for Steam/EGS clients (84.36 DLCs) - 03/25/2026

  • A new security update for Battle Eye
  • A fix for a client hitch with mods (this should result in less "freezing" when loading cosmetic mods)

<@&735187057231790152>

vivid dragon
#

84.45 - Minor version for Servers - 03/26/2026

  • Fixed an exploit

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v84.49 - Minor version for Xbox & Windows - 03/30/2026

  • A fix for a client hitch with mods (this should result in less "freezing" when loading cosmetic mods)

<@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v85 - Major version for Servers and Clients - 04/01/2026

** easter_egg Eggcellent Event is now active! easter_egg **

  • New Eggcellent Adventure Content
    • New Event Creature: Flovis
      • If you can catch them, they may drop Flovis Seeds… surely these grow something useful? Ferox_Think
    • New Emotes:
      • Sunbathing
      • Watering Can
        • Might come in handy when dealing with Flovis seeds… 👀
    • Weapon Cosmetics:
      • Trowel Skin (Axe)
      • Hand Rake Skin (Sickle)
      • Hand Hoe (Pickaxe)
      • Rake (Pike)
    • Character Cosmetics:
      • Garden Pants Skin
      • Garden Shirt Skin
      • Straw Hat Skin
    • Structure Skins:
      • Garden Box (Small Storage Box Skin)
      • Garden Storage (Large Storage Box Skin)
      • Garden Shelf (Bookshelf Skin)
      • Egg Painting Bench (Smithy Skin)
      • Garden Shed (Vault Skin)
      • Garden Pallet Bench (Bench Skin)
      • Garden Pallet Chair (Chair Skin)
      • Garden Pallet Bed (Single Bed Skin)
      • Crop Box (Small Décor Box Skin)
      • Garden Compost Bin (Compost Bin Skin)
      • Garden Fridge (Refrigerator Skin)
      • Garden Bin (Preserving Bin Skin)
      • Fenced Up Plot (Small, Medium & Large Crop Plot Skin)
      • Crackable Eggs (Small Décor Box Skin)

Acrocanthosaurus is now available!

  • Acrocanthosaurus spawns added to The Island, Scorched Earth, Extinction, Lost Colony, The Center, Valguero, Ragnarok, Astraeos.

Fixes

  • Fixed a hitch when opening inventory while you have many cosmetics.
  • Fixed Cryopoding resetting the cooldown for using Box o' Chocolates on the dino.
  • Fixed an issue where UI and player character could flicker.
  • Grand Tortugar eggs can now be used in kibble recipes.
  • Fixed UI Item text appearing in the wrong place when the inventory is opened.
  • Rockwell fight:
    • Reapers won't aggro on Rockwell anymore (good boys). :
    • Killing Rockwell now gives a chibi.
  • Lost colony boss fight engrams are now in city loot crates.
  • Fixed broken textures on the Lost Shirt and Lost Poncho.
  • Fixed Corrupted creatures sometimes stopping during OSDs.
  • Fixed an issue where shutting down a server while transferring to a dedi could result in losing items.
  • Fixed being unable to climb some inclines after unequipping Tek Boots.
  • Fixed Titanboa and Arthropluera teleporting to the sky sometimes.
  • Fixed a couple of exploits.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v85.17 - Minor version for Steam and EGS clients - 04/01/2026

  • Fix for false Discord notifications

<@&735187057231790152>

round schooner
#

v85.18 - Minor version for Servers - 04/01/2026

  • Fix for random structures bugging out when demolishing a linked structure.

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025>

vivid dragon
#

v85.12 - Minor version for PlayStation Clients - 04/02/2026

  • Fix for mod page image view not backing out when pressing the back button on the controller.
  • Adjusted sticky speed for virtual cursor when using a controller.
  • Fix for PS5 saying you don't have space for mods after an update.
  • Lost Colony Outposts and boss fight no longer have a timer in Single Player or non-Dedicated.
  • Console Performance Optimization - Spotlights no longer cast shadows on Lost Colony map.

<@&735187109551407125>

vivid dragon
#

85.17 - Minor version for Xbox/Windows Clients - 04/02/2026

  • Fixed an issue causing incorrect Discord notifications
  • Fixed "Must own DLC" issue.

<@&1341306887446073365>

vivid dragon
#

v85.19 - Minor version for Steam Clients and Eggcellent Adventure (v31) - 03/04/2026

  • Eggcellent Adventure

    • Bunny Oviraptor should drop candies now.
  • Mod UI should now be localized.

  • Fix for Dedicated Storage display being inaccurate when first loading in Single  Player.

  • Fixed multiple issues where you can get stuck in the Mod UI when using a controller.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
#

v85.19 - Minor version for Xbox/Windows Clients - 03/04/2026

  • Mod UI should now be localized.
  • Fix for Dedicated Storage display being inaccurate when first loading in Single  Player.
  • Fixed multiple issues where you can get stuck in the Mod UI when using a controller.

<@&735187083957633025> <@&1341306887446073365>

round schooner
#

v32 - Minor version Server update for Eggcellent Adventure - 04/04/2026

  • The full list of Eggcellent Adventure creature colours should now display correctly dino_rave

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

vivid dragon
#

v85.22 - Minor version for Playstation Clients - 04/06/2026

  • Fix for insufficient mod space after an update.

<@&735187109551407125>

round schooner
#

v85.22 - Minor version for Xbox Clients - 04/06/2026

  • Fix for insufficient mod space after an update.

<@&735187083957633025>

vivid dragon
#

v85.28 - Minor version for Steam Clients and Servers - 04/07/2026

Steam Client

  • Fixed Warrior Rage not being learnable after Bloodlust

Server Fix

  • Fixed being able to tame multiple Dreadmares with a single altar.
  • Fixed misspelling of Longitude on map.
  • Fixed chibis being killed when using an implant to respawn.
  • Fixed Plant Species X destroying itself when on a raft.
  • Fixed Garden compost bin skin setting option not saving properly.
  • Fixed Warrior Rage displaying more upgrade stages than the intended two.
  • Fixed a couple of exploits.

Astraeos

  • Fix spawning on bed in Pyranthos area after transferring.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v85.29 - Minor version for Servers - 04/07/2026

  • Lifedrinking trait no longer gives health for structures.
  • Fixed an exploit eyebrows

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

round schooner
#

v85.26 - Minor version for Xbox/PS5/Windows Clients - 04/07/2026

  • Fixed Warrior Rage not being learnable after Bloodlust
  • Fixed being able to tame multiple Dreadmares with a single altar.
  • Fixed misspelling of Longitude on map.
  • Fixed chibis being killed when using an implant to respawn.
  • Fixed Plant Species X destroying itself when on a raft.
  • Fixed Garden compost bin skin setting option not saving properly.
  • Fixed Warrior Rage displaying more upgrade stages than the intended two.
  • Fixed a couple of exploits.

Astraeos

  • Fix spawning on bed in Pyranthos area after transferring.

<@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

round schooner
#

v85.32 - Minor version for Servers - 04/09/2025

  • Threw global chat spam bots in the bin.
  • Fixed an associated exploit kiss

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

round schooner
#

v85.36 - Minor version for Servers and v85.35 - Minor version for Steam/EGS Clients

  • Fixed an issue where some equip sounds would not play on servers.
  • Fixed some animations unintentionally cancelling attack animations.
  • Phoenix no longer takes damage from campfires.
  • Fixed an issue where the difficulty menu could not be closed with a gamepad.
  • Lifedrinking item trait no longer grants health from structures.
  • Fixed an exploit YarrBot

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v85.35 - Minor version for Xbox and Windows Clients - 04/13/2026

  • Fixed an issue where some equip sounds would not play on servers.
  • Fixed some animations unintentionally cancelling attack animations.
  • Phoenix no longer takes damage from campfires.
  • Fixed an issue where the difficulty menu could not be closed with a gamepad.
  • Lifedrinking item trait no longer grants health from structures.

<@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v85.37 - Minor version for PlayStation Clients - 04/11/2026
-# retroactive patch notes from the weekend

  • Fixed an issue where the framerate would dip and not recover until UI is opened.
  • Fixed an issue where some equip sounds would not play on servers.
  • Fixed some animations unintentionally cancelling attack animations.
  • Phoenix no longer takes damage from campfires.
  • Fixed an issue where the difficulty menu could not be closed with a gamepad.
  • Lifedrinking item trait no longer grants health from structures.

<@&735187109551407125>

vivid dragon
#

v85.41 - Minor version for Servers - 04/15/2026

  • Merging a stack onto an item now merges correctly instead of defaulting to the first of that item in your inventory
  • Fixed a routing issue that was causing intermittent connection timeouts and late server responses when interacting with the ARK Cross ARK Transfer system.
    • Note: We are still monitoring for any connection issues with the transfer system over the next few days, so please proceed with caution.

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v85.44 - Minor version for Servers - 04/21/2026

  • Optimization for Dino Targeting
  • Fixed a Crash
  • Fixed an Exploit

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

vivid dragon
#

v85.45 - Minor version for Steam Clients - 04/23/2026

  • Fix for custom cosmetics not appearing correctly in the cosmetics tab.
  • Fixed a crash

<@&735187057231790152>

vivid dragon
#

v85.45 - Minor version for Xbox Clients - 04/24/2026

  • Fix for custom cosmetics not appearing correctly in the cosmetics tab.
  • Fixed a crash

<@&735187083957633025>

vivid dragon
#

v85.45 - Minor version for PlayStation Clients - 04/24/2026

  • Fix for custom cosmetics not appearing correctly in the cosmetics tab.
  • Fixed a crash

<@&735187109551407125>

vivid dragon
#

v86.12 - Major version for Servers and Clients (86.11) - 05/01/2026

Gameplay Changes, Balance & QoL

  • On Lost Colony: Ruins of the Ascendant Cavern, Cavern of the Whispering Needle and Cavern of the Sapphire Cascades have had their entrances reduced in size
    • Note: These entrances were very open and easily accessible, particularly for larger creatures, so this change is intended to improve PvP viability and make them more defensible
  • Equipment Traits can now be upgraded in the Megalab:
    • 10 lower-tier Equipment Traits can be combined to create 1 of the next tier
    • Note: We’ve seen that lower-tier traits were not particularly valuable on their own, so this change allows them to build toward something more meaningful
  • Added Repeatable Global Milestones after completing all standard Global Milestones:
    • These provide an ongoing source of XP for players who have completed all Milestone progression
    • A rotating selection of higher-tier Milestone tasks can now be completed repeatedly
    • XP rewards scale with player level to remain relevant at higher levels
    • Completing a Repeatable Milestone while mounted will also grant a portion of the XP to the ridden creature
  • Gigadesmodus can now walk backwards
    • Note: As it functions as a semi-ground mount during ability use, it felt unnecessarily clumsy to control without this, so this should make handling feel much smoother
  • Malwyn now has access to a traversal teleport ability
    • Note: Malwyn was feeling noticeably immobile compared to other creatures in its size bracket, so this should help it better keep up
  • Solwyn’s Ice Bridges can now be placed near enemy structures
    • On PvE, Ice Bridges can be destroyed via the MUW to help prevent griefing
    • *Note: Placement was feeling overly restrictive, especially on PvE servers with dense structure coverage, so this should open up more practical usage *
  • Ossidon Taming: Reduced number of creatures required to roll up during taming by approximately ~30% (greater reduction at lower levels)
    • Note: Taming required too much setup and area clearing beforehand, so this should make the process more approachable without removing the challenge entirely
  • Player characters can now perform a larger jump while stuck or sliding on an incline, to help get unstuck in certain situations
    • Note: Getting stuck in terrain has been a long-standing frustration, so this should help resolve some of the more common cases where players get trapped
  • Gloon’s chargelight can now be toggled remotely using the player “Clap” emote, similar to other charge pets
  • Added Boss Teleporter crafting functionality to Lost Colony loot crates as an alternative way to start the boss fight
  • Added the option to disable custom proportions when wearing cosmetics
  • Tribe Tower Element bonus now correctly applies during the Lost Colony boss fight
  • Prevented Template Building on Platform saddles with the Clipboard & Hammer on Official PvP Servers
    • Unofficial server owners can toggle this in GameUserSettings.ini with PreventTemplateOnSaddle=True

General Bug Fixes

  • Fixed cases where Milestones could become stuck in a completed state
  • Fixed cases where Milestone cosmetics would not remain unlocked
  • Fixed an issue causing server transfers to fail after auto-dropping incompatible items
  • Fixed an issue causing player profile data to bloat during server transfers
  • Reduced the client stall when loading into a Lost Colony Outpost for the first time
  • Fixed server stall when starting Lost Colony Outpost missions
  • Fixed a large performance hit when destroying heavily snapped structure networks
  • Fixed enemies becoming stuck inside structures during the Lost Colony boss fight
  • Fixed erroneous anti-mesh triggers in parts of the Lost Colony boss fight arena
  • Fixed a specific stuck spot in the Lost Colony boss fight arena

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

#

General Bug Fixes (continued)

  • Fixed being able to possess sleeping Thralls during the Lost Queen boss fight
  • Fixed instances where Lost Colony Outpost enemies would get stuck or fall into the mesh during missions
  • Fixed instances where Lost Colony Outpost enemies would fail to return to the mission area
  • Fixed being unable to quick-mount a dino after placing structures in an Outpost Defense mission
  • Fixed Lost Colony mission timers displaying incorrectly in SinglePlayer
  • Fixed tamed Thralls reverting to “Follow” behavior on server restart
  • Fixed Possessed Thralls using AI weapons when whistled to attack
  • Fixed Veilwyns having difficulty pathing in water
  • Fixed inability to use weapons correctly while grabbed by Aureliax
  • Fixed an overspawn of Armadoggo on Extinction
  • Fixed an issue where creatures would not die from blood loss if a Medical Stand was on their platform
  • Fixed Scout not correctly consuming Red Element Dust when deployed
  • Fixed losing the Scout when punching while using binoculars
  • Fixed passengers occasionally falling into the mesh when dismounting a Grand Tortugar
  • Fixed players getting stuck on top of Cryofridges when placed as flooring
  • Fixed structures losing collision when applying steampunk cosmetics
  • Fixed Titanosaur platform saddle displaying duplicate meshes
  • Fixed Rhyniognatha force-landing after picking up structures inside a Vacuum Compartment
  • Fixed Tek Replicator not being craftable within a Tek Replicator
  • Fixed gamepad inability to toggle FPV/TPV on Gigadesmodus
  • Fixed inability to toggle tooltips in the Garage UI
  • Fixed gamepad input not correctly switching UI mode in the main menu
  • Fixed Lost Colony Ceiling & Ground Lights casting light in the wrong direction
  • Fixed Lost Colony Ceiling Lights floating after their supporting structure is removed
  • Fixed respawn SFX not aligning correctly with respawn animation
  • Fixed some sound effects failing to play after painting your character
  • Updated Glider description to match its functionality as an accessory
  • Fixed Pheromone Dart crafting only producing a single item when crafting multiple
  • Adjusted HDR dropdown behavior in the UI on Steam
  • Fixed ClubARK sometimes appearing as a Premium Mod
  • Improved underwater detritus visuals across multiple maps
  • Fixed Aberration ascension cutscene being overexposed
  • Semi-translucent UI elements are now hidden when using AMD Frame Interpolation to prevent artifacts
  • Fixed multiple mesh holes on Lost Colony
  • Fixed trees visually respawning when leaving render range on Lost Colony (client-side)
  • Added missing Lost Colony voice line when spotted by a Watcher
  • Xbox:
    • Fixed shadows behaving incorrectly on Lost Colony
    • Fixed occasional player blinking issue
  • Xbox/PS5:
    • Fixed green overlay in Whisperwind Crag area on Lost Colony
    • Fixed interactable snow VFX burst occasionally remaining on screen
    • Fixed an issue that caused low FPS on Lost Colony when looking up towards the sky
  • PS5:
    • Fixed texture corruption on characters, creatures, and structures
    • Fixed inability to delete structure templates using the Clipboard & Hammer
  • Fixed a crash that could occur while dynamically downloading mods
  • Fixed a client crash that could occur during Scorched Earth ascension in SinglePlayer
  • Fixed several exploits

Astraeos Official Release v0.1.2

Added

  • Added Grand Tortugar Saddle to Easy and Medium OSD loottable

Changes

  • Astral creatures can't be knockbacked anymore
  • Adjusted Weather changes

Fixes

  • Fixed that some Astral creatures could be picked up by flyers
  • Fixed Dinos spawning on top of Aberration fertile cave
  • Fixed Meshholes
  • Fixed Dinos randomly dying in underwater caves
  • Fixed Pearl replication issues
  • Potential fix for bees in the bee cave spawning in mesh

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v86.15 - Minor version for Servers - 05/01/2026

  • Fixed Default Teleport not working.
  • Fixed an issue where Canteens would fill your water tap. (wat)
  • Fixed Malwyn teleporting through structures
  • Fixed a server crash.
  • Fixed an exploit.

<@&735187057231790152> <@&735187083957633025> <@&735187109551407125> <@&1341306887446073365>

vivid dragon
#

v86.13 - Minor version for Xbox Clients - 05/04/2026

  • Fixed an issue making the character creation screen and scissors preview too dark.

<@&735187083957633025>

vivid dragon
#

v86.16 - Minor version for Steam, Xbox, Windows and PlayStation Clients - 05/05/2026

  • Fix for Tek Teleporter Default teleport option missing.
  • Fix for Canteen duplication in Single Player.
  • Fixed an issue when Rhynio picks up structures inside a vacuum chamber causing the structure to be destroyed.

<@&735187083957633025> <@&1341306887446073365> <@&735187109551407125> <@&735187057231790152>

#

v86.17 - Minor version for Servers - 05/05/2026

  • Fix for duplicate items on unofficial servers when transferring

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

lament root
#

v86.21 - Minor version for Servers - 05/08/2026

  • Fixed Extinction terminals taking a long time to load in.
  • Fixed items being deleted after ascension on Non-Cluster unofficial servers.
  • Now gives you a notification if you fail to download a dino due to tame limit.
  • Fixed a crash

v86.21 Minor version for Steam clients 05/08/2026

  • Improved performance in Inventory UI when transferring items.
  • Fixed Player undergarments appearing at 0,0,0 in Single Player if you load in with armor on.
  • Fixed bodies appearing at 0,0,0 in Single Player when downloading a character

bit rusty at patch notes 🤫

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

sand cypress
#

v86.22 Minor version for Xbox/Windows/Playstation clients 05/09/2026

  • Improved performance in Inventory UI when transferring items.
  • Fixed Player undergarments appearing at 0,0,0 in Single Player if you load in with armor on.
  • Fixed bodies appearing at 0,0,0 in Single Player when downloading a character.

<@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

lament root
#

v86.23 - Minor version for Steam Clients - 05/10/2026

  • Fixed a crash that can occur when transferring cryopods.

(Consoles will get this patch once it pass cert)
<@&735187057231790152>

lament root
#

v86.23 - Minor version for Xbox/Windows/Playstation Clients - 05/10/2026

  • Fixed a crash that can occur when transferring cryopods.

<@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

round schooner
#

v86.25 - Minor version for Servers - 05/12/2026

  • Fixed multiple issues with the Scout that could cause invalid player states when used during certain interactions.
  • Fixed an issue where the Scout vision buff could be applied before the Scout was fully possessed.
  • Fixed a crash.

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

obsidian thistle
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v86.26 - Minor version for Servers - 05/17/2026

  • Fixed several exploits rooNice

<@&735187057231790152> <@&735187109551407125> <@&735187083957633025> <@&1341306887446073365>

vivid dragon
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v87.11 - Major version for Servers and Clients (v87.4) - 05/19/2026

Fantastic Tames Season 1: Burrowbuck is now live!

  • Meet the Burrowbuck, a swift and evasive utility creature perfect for mastering map control, misdirection, and brilliant ambushes! Carve out hidden, bunker-like underground dens and open temporary gateway tunnels for rapid long-distance travel, giving prepared Survivors new ways to reposition, retreat, or spring a trap. When danger closes in, the Burrowbuck can kick up disorienting dust clouds and leave behind concealed hazards for enemies reckless enough to follow.
  • The Burrowbuck has been added to:
    • The Center
    • Scorched Earth
    • Aberration
    • Ragnarok
    • Extinction
    • Valguero
    • Astraeos

Araneo TLC is now live!

The Araneo TLC is now live in ARK: Survival Ascended, transforming this once-overlooked crawler into a far more capable ambush predator. These overgrown spiders no longer cling to the ground alone, using web-lines to traverse elevated terrain, reposition through the environment, and descend on unsuspecting prey from above with unnerving precision.

Visual & Movement Update

  • Fully updated model, animations, and locomotion
  • Added full wall & ceiling climbing
  • Added strafe movement while grounded
  • Can now descend vertically from ceilings using web lines
  • Wild Araneo can now spawn attached to walls and ceilings

Stat Changes

  • Base Health increased from 150 → 200
  • Base Stamina increased from 100 → 150
  • Base Weight increased from 100 → 150
  • Base Food increased from 900 → 1200
  • Increased base Melee Damage by 50%

New Passive - Ambusher

  • After attaching to or detaching from a surface, the Araneo’s next ability becomes empowered:
    • +50% damage on next Melee or Web Shot
    • Instantly applies maximum Webbed stacks

New Mechanic - Webbed

  • Araneo’s attacks now apply Webbed, a stacking debuff that cripples prey over time.
    • Slows movement
    • Reduces attack speed
    • Increases incoming damage
    • At maximum stacks, targets cannot sprint or jump
    • Targets overwhelmed by Webbed will spread the effect to nearby enemies upon death

Web Shot Rework

  • Araneo’s ranged attack has been completely redesigned.
    • Increased range and accuracy
    • Toggles between:
      • Web Shot - Damage-focused
      • Poison Web Shot - Torpor-focused
    • Applies Webbed stacks on hit

New Ability - Web Tether

  • Araneo can now deploy versatile web lines for traversal and combat control.

  • Web Zip Lines

    • Create traversable web lines between surfaces
    • Function similarly to player ziplines
    • Araneo can naturally traverse web lines
    • Temporary web structures decay over time
  • Creature Grappling

    • Grapple creatures and players with web tethers
    • Pull small targets toward the Araneo
    • Pull the Araneo toward larger targets
    • Can tether prey to anchored web points for repositioning
      • Pull strength scales with the Araneo’s Weight stat

New Ability - Web Descent

  • While attached to ceilings, Araneo can:
    • Descend on a suspended web line
    • Fire Web Shots while hanging
    • Attack while suspended
    • Instantly detach to drop onto prey below

New Passive - Silk Harvesting

  • Araneo now generates Silk from creatures slain while Webbed
    • Higher Webbed stacks increase Silk yield

Additional Changes

  • Added Turret Mode support
  • Taming reworked to standard knock-out
  • Wild AI updated

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

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Bug Fixes

  • Fixed Tek Spear teleport inconsistencies that could occur on poor performing servers
  • Fixed an issue that caused the Tek Spear's Dash to be inconsistent on poor performing servers
  • Fixed a desync issue that could occur when watching another player dash with the Tek Spear
  • Fixed missing arms on the Forest Titan taxidermy
  • Fixed invisible Ice Titan taxidermy
  • Fixed Pheromone dart consuming itself when crafting
  • Fixed Fire and Ice Wyverns from being considered in the same group when copying settings
  • Fixed Thralls not visually seated correctly when riding creatures
  • Fixed Kairuku overspawning on The Center
  • Fixed a mesh hole on Lost Colony
  • Fixed multiple GPU crashes that could occur on PC
  • Fixed a crash that could occur during Scorched Earth ascension

Astraeos Official Release v0.1.3

  • Fixes
    • Fixed Landscape collision issues
    • Fixed Floating statue issues
    • Fixed Meshholes
    • Fixed Dinospawn issues

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

vivid dragon
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v87.12 - Minor version for Servers - 21/05/2026

  • Fixed multiple exploits.

<@&735187057231790152> <@&735187083957633025> <@&1341306887446073365> <@&735187109551407125>

sweet wedge
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Version: v313.33 - 09/18/2020

  • Fixed a server crash
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v313.35 - 09/19/2020

  • Fixed a server crash related to RCON. (Unofficial Only)

<@&735187057231790152>

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v313.37 - 09/24/2020

  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
  • Prevented players from being able to level up tames above the server-specific level clamp
  • Fixed multiple mesh methods
  • Fixed an exploit with the Astrocetus
  • Updated the PC Client Patch Notes URL

<@&735187057231790152>

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v313.41 - 09/25/2020

  • Structure stasis code optimized (Official only for now whilst we continue to investigate impact)

(It reworks how structures are loaded/unloaded on the server. The simple idea is that less calculations take place at a given time with the new system so the server doesn't have to do as much. Something to note is that the performance gains are more noticable the more active structures (so think really active large bases) and more players on a server)

<@&735187057231790152>

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v313.43 - 09/25/2020

  • Fixed multiple cases where players or dinos could get stuck in structures via relogging or fast travelling. (Official only - related to the stasis code)

<@&735187057231790152>

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v313.46 - 09/26/2020

  • Fixed server crashes related to stasis optimisation code (Official Only)
  • Additional stasis optimisations (Official Only)

<@&735187057231790152>

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v313.49 - 09/27/2020

  • Further optimisations made to the structure stasis code (Official Only)
  • Fixed some stasis-related crashes (Official Only)

<@&735187057231790152>

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v313.52 - 09/28/2020

  • Further optimisations made to the structure stasis code (Official Only)
  • Fixed a crash related to the stasis optimisation code (Official Only)
  • Fixed OSDs and Veins not being destroyed when leaving render distance (they are supposed to be destroyed)
  • Fixed Gas Veins continuing to explode gas balls even when they have a collector attached

<@&735187057231790152>

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v313.55 - 09/29/2020

  • Further optimisations made to the structure stasis code (Official Only)
  • Fixed a bug which would cause spectator mode to stop working

<@&735187057231790152>

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v313.57 - 10/01/2020

  • Fixed a meshing exploit
  • Fixed a turret soaking exploit
  • Dino Leash will no longer prevent creatures from being transported via a TEK Teleporter
  • Fixed a bug that prevented the oil pump structure from being able to be placed on oil wells.
  • Fixed a bug which prevented players from launching the expansion pack maps on Linux
  • Locally run 'getall' commands are now locked behind a server admin check
  • Alliance chat now works with Gamepad
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<@&735187057231790152>

sweet wedge
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v314.3 - 10/08/2020

  • Crystal Isle map optimizations
  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
  • Networking optimizations and security improvements
  • Pacifier (Imprint) Icon only displays above baby dinos when imprinting is NOT at 100%, and will pulse when a baby is ready to be cuddled
  • Additional mesh detection improvements
  • Fixed a bug with Tropeo that allowed it to attack ORP structures and dinos
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<@&735187057231790152>

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v314.5 - 10/08/2020 (CLIENT ONLY)

  • Pacifier (imprint/cuddle) icon will be hidden behind the Extended HUD options (H) unless an imprint is available (then you'll see it) to reduce on-screen clutter.

<@&735187057231790152>

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ARK - Official Community Forums

Hello! The latest major PC v314 supports our Initial Implementation of the Live Tuning system. Some quick info: Its hooked up to the -UseDynamicConfig server command parameter. Can be hosted online with a URL set via: ?CustomLiveTuningUrl=URL default the filename is called Def...

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v314.7 - 10/09/2020 (CLIENT ONLY)

  • Fixed a client crash on Aberration
  • Fixed a client crash with Linux

<@&735187057231790152>

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v314.13 - 10/13/2020 (server only)

  • TEK Grenades when attached to a scout will now instantly explode
  • Further enhancements to the mesh protection system to prevent projectiles and structures from being fired or placed inside the mesh

<@&735187057231790152>

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v315.2 - 10/23/2020 - Major version update

  • Fear Evolved 4 is now available until November 6th! Enable with -ActiveEvent=FearEvolved
  • Crystal Wyvern Fertilized eggs now properly warn players before consuming
  • C4 will no longer float when attached to dinos that have been cryo'd
  • Players can demolish structures quickly in GCM by using Q on keyboard or RightBumper+X on Gamepad/R1 + Square.
  • Fixed a bug where players were unable to ride dinos whilst being grappled.
  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
  • Fixed multiple mesh exploits
  • Fixed a bug which would cause Rock Drake to spin rapidly when climbing walls
  • Fixed a shooting exploit with TEK Tapejara
  • Fixed a bug which allowed Magmasaur to do damage in ORP mode
  • Added colorisation options for Shoulder Cannon
  • Added the TEK Trike (Genesis Lunar Biome) to the core game so it can now be transferred
  • Added the Master Controller flag to VR Boss
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<@&735187057231790152>

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**v315.4 - 10/23/2020 ** (minor server update)

  • Fixed a server side crash
  • Prevented the Dodowyvern and DodoRex from being able to be picked up with a hoverskiff

<@&735187057231790152>

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v315.9 - 10/29/2020 (minor server update)

  • Increased chance of creatures being a bone or a ghost type
  • Changed scarecrows, pumpkins, gravestones to now give players a random amount between 1 and 5
  • Increased the average frequency of seeing gravestones, scarecrows, and piles by approximately 15%
  • Fixed special map overrides not working on DLC maps, such as TEK Creatures, GEN-X, etc.

<@&735187057231790152>

round schooner
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v315.15 - 11/02/2020 (server and client update)

  • Fixed a crash that would occur when the player would not be able to authenticate through Cloudflare
  • Additional anti-cheat server-side logging gunhands

<@&735187057231790152>

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v315.16 - 11/05/2020 (minor server)

  • Fixed multiple server crashes

<@&735187057231790152>

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v315.17 - 11/05/2020 (minor server)

  • Fixed an issue where player characters were not linking up to tribes correctly. If you have recently transferred to or downloaded your character on a server and it was not placed in it's tribe, please do not create a new tribe. Once this patch is live, you can transfer out and back in again and this should grant you access to your tribe once more.
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<@&735187057231790152>

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v315.18 - 11/06/2020(minor server)

  • Fixed a server crash

<@&735187057231790152>

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v315.19 - 11/06/2020 (minor server)

  • Fixed a bug which prevented players from being able to connect to unofficial servers

<@&735187057231790152>

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v316.18 - 11/07/2020 (Major Version)

  • Mammoth TLC
  • Stego TLC
  • Taming HUD
  • Turret Radius Settings
  • Insects are now breedable
  • Wyverns are now breedable (except Zombie Wyvern)
  • Reduced Giganotosaurus maturation time by approximately 15% (Total growth is around 10~ days)
  • Increased Diplocaulus base health by 33% (from 190 to 250.3)
  • Increased Diplocaulus movement speed when ridden by 25%
  • Added a (slow draining) bleed to Thylacoleo basic attack
  • Reduced depth requirement for Megachelon breeding so that it can be bred on other maps
  • Reduced Megalodon gestation/aging times to match Megaloceros
  • Added a Pack Bonus to Megalodon: Damage Reduction and Damage Increase per pack member within range
  • Added a bleed to Megalodon basic attack
  • Increased Jerboa base weight capacity from 55 to 120 (Matches Bulbdog)
  • Increase Ankylosaurus metal weight reduction by 10% (from total reduction of 75% to 85%)
  • You can now turn when rolling with a Doedicurus (similarly to the Genesis Race Mission)
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continued..

  • Basilisk now has eyes
  • Element reward from The Island bosses has been increased by 100%
  • Element reward from The Center bosses has been increased by 100%
  • Element reward from Scorched Earth has been increased by 50%
  • Fixed a bug where HLN-A would jitter a lot at low client fps
  • Fixed a bug which allowed you to blow up 2 pieces of C4 without consuming them
  • Fixed the Onyx having the wrong icon
  • Fixed a lot of typos
  • Fixed a shoulder pet offset issue with the Ferox on the Gigantopithecus
  • Fixed a bug on localized/translated Cryopods which prevented it from displaying the correct information
  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
  • Fixed a bug which prevented you from placing Cliff Platform structures in the Genesis Part 1 Ocean Biome
  • Fixed a bug which broke biome specific overrides
  • Fixed a bug which allowed players to fly across the map with certain creatures and grappling hooks
  • Completely disabled the option to set teleporters as Public on Official PvP (including using them).
  • New Dynamic Ini options: HexagonRewardMultiplier (multiplies hex rewards for missions), BabyImprintAmountMultiplier, and BabyCuddleIntervalMultiplier
  • Hotkey for GCM demolished has changed to "G" when using keyboard and mouse
  • Ended Fear Evolved and removed Halloween content

<@&735187057231790152>

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v316.28 - 11/10/2020

  • Fixed a bug which caused players to disconnect after defeating bosses
  • Fixed a bug which caused players to timeout or get a Login Lock error when transferring on Official Servers

<@&735187057231790152>

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v316.31 - 11/10/2020

  • Fixed a bug which caused players to be unable to connect or travel between servers

<@&735187057231790152>

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v316.40 - 11/12/2020 (minor server side update)

  • Eliminated server calculation related to replacing structures (no cost to server). This is active on unofficials.
  • [Official only for now] Optimised server calculation for demolishing structures.

<@&735187057231790152>

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v317.1 - 11/13/2020 (major update)

  • Fixed a case where transfers could fail
  • Fixed multiple server side crashes

Client is already live and ready to be downloaded

<@&735187057231790152>

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v317.2 - 11/19/2020 Minor client side update

  • Fixed a client crash caused by launching the game whilst not being connected to the internet

<@&735187057231790152>

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v318.9 - 11/24/2020 - Major Version update for Turkey Trial (Both servers and clients will need to updated).

  • Turkey Trial is now live until December 8th! Launch your server with -ActiveEvent=Turkeytrial to enjoy the festivities!
  • Fixed a bug where Tamed Megalodons were accidentally applying the Gashed debuff, causing a slow and a bleed, rather than the Gnashed debuff which would only cause a bleed. Additionally, Wild Megalodons will no longer apply the bleed effect (Gnashed) to their targets.
  • Fixed a bug which broke Basilisk IK
  • Fixed a bug where the Mammoth Damage Debuff (Trumpet) was not working on wild or tamed dinos
  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc. This includes the floating water volumes around the Crystal Isles floating islands which would cause players to dismount in midair.
  • Fixed a bug which caused the Taming HUD to clear itself after a server restart or relog
  • Fixed a bug which caused Quetz to be affected by small bear traps
  • Fixed a bug which caused the Rock Drake to stop gliding
  • Fixed a bug which caused Large Crop Plots to be fully irrigated when placed
  • Fixed a bug which allowed players to place ocean platforms inside other player structures
  • Fixed a bug that caused Onyc's babies to spawn at the wrong socket location
  • Fixed a bug where HLNA was not correctly colorizable
  • Fixed a bug which allowed Desert Kaiju flock to be taxidermable
#
  • Fixed a bug which prevented you from being able to "track all" taming creatures within a search filter in the Taming UI HUD.
  • Fixed a bug which caused some foliage on Aberration to be missing collision
  • Fixed a bug which prevented Arthropleuras, Spiders, and Onyc that were in Cryopods from being deployed
  • Fixed a bug which caused Wild Stegos to have colour plating in Single Player
  • Fixed a bug which caused Mantis that was grown from the baby stage to be larger than tamed ones
  • Fixed a bug which made the Chibi Bone Rex smaller than intended
  • Fixed a bug with the Hockey Mask which would cause it to stall players upon selection
  • Fixed a bug which prevented the Stego from gaining experience when killing with Impale
  • Fixed a bug which caused the Bleed Effect to be off center on the Allosaurus and Thylacoleo
  • Fixed an exploit which prevented turrets from shooting at you
  • Fixed an exploit that allowed Cannons and Turrets to be healed using the tent

<@&735187057231790152>

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v318.12 - 11/24/2020 minor server update

  • Prevented more TT cosmetics from being grindable (don't want to take any chances! 🙃)
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v318.14 - 11/28/2020 - minor server update

  • Turkey Trial event colours will now properly show up in all colour regions on wild creatures

<@&735187057231790152>

sweet wedge
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v319.14 - 12/11/2020 - major version

Exclusives!

  • Animated Series Raptor Costume
  • Santiago's Spear Skin
  • Santiago's Axe Skin
    All acquired by clicking on the main menu options

Genesis Chronicles

  • Added HLN-A Explorer Notes 6-10 for Genesis Chronicles
  • Added TEK Suit V2 pants for Genesis Chronicles

Bug Fixes

  • Fixed a bug that allowed the Stego to continuously impale
  • Removed level up notification when a dino is already at max level
  • Fixed an exploit with FOV
  • Fixed a bug with the Aberration day/night cycle
  • Fixed an issue that could cause a stall when using the teleporter and troughs
  • Fixed an occurrence where the TEK Skiff would be unable to fly even when it has been fueled
  • Before eating a Tropeo egg, you will now receive a warning before consuming it
  • Fixed an exploit with Nvidia Ansel
  • Fixed an issue where the baby mantis could float in the air
  • Adjusted the Stego's impale damage so that it scales with the level
  • Fixed a bug where a mounted rider could be killed after removing a Trope saddle
  • Fixed a mesh exploit with the Crab

<@&735187057231790152>

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v319.22 - 12/11/2020 - minor version****

  • Fix to the destruction of bases/items in some locations and rollback to previous save. Unofficial server owners, please update and revert to a prior save.

<@&735187057231790152>

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v319.22 - 12/14/2020 - minor version

  • Fixed incorrect damage multiplier volumes being active

v319.29 - 12/15/2020 - minor version

  • Fixed an exploitable server side crash (recommend unofficials update as soon as possible)

<@&735187057231790152>

sweet wedge
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v320.18- 12/17/2020 - major version

  • Winter Wonderland is now live until Jan 7th! Launch your server with -ActiveEvent=WinterWonderland to enjoy the festivities!
  • Fixed an exploit with tribe names
    <@&735187057231790152>
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v320.29 - 12/18/2020 - minor version

  • Fixed a bug which prevented some servers from listing on EGS clients

<@&735187057231790152>

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v320.31 - 12/23/2020 - client minor version

  • Fixed an exploitable client crash

<@&735187057231790152>

sweet wedge
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**v320.38 - 12/24/2020 **- server minor version

'Happy New Year!' event is now enabled on Official Servers. The event is set to go off at approximately Midnight EST and Noon EST on the 1st of January 2021. Servers running the event will be bombarded with raining gifts in a hail of fireworks to mark the end of 2020. These gifts will contain a collection of your favourite skins from past events that are currently unavailable and a chibi bonanza! And by bonanza, we mean, the drop rate of Rare, Very Rare and Legendary chibis will be dialled to over 9000!
Unofficial Servers can enable the event with the following commandline param: -NewYearEvent

To modify the times, the following commandline parameters can also be used:

?NewYear1UTC=1609477200
?NewYear2UTC=1609497200
You can use https://www.epochconverter.com/ to get your appropriate timestamp. Please keep in mind that this event cannot be run before Midnight EST on the 1st of January 2021, so if you wish to change your time it would have to be set after that.

Some additional notes:

This event can only be run ONCE on a savefile (with 2 triggers).
If a server is set to run the event at a time already passed, then on load the server will immediately trigger the gifts.

<@&735187057231790152>

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v320.50 - 01/04/2021 - Minor Server Update

  • Fixed a meshing exploit

<@&735187057231790152>

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v320.57 - 01/06/2021 - Minor Server Update

  • Fixed an exploit that allowed 'family shared' accounts to play on 'family sharing prohibited' servers

<@&735187057231790152>

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v321.1 - 01/14/2021 - Major Version Update

  • Added Explorer Notes 11-15 for Genesis Chronicles
  • Added TEK Chest V2 for Genesis Chronicles
  • Added additional mesh biting detection
  • Fixed multiple mesh methods
  • Fixed a bug where the Scorched Earth Manticore was rewarding the incorrect amount of Element
  • Fixed an exploit that allowed players to create names with invisible letters
  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
  • Fixed a bug where the Taming UI pop up would not function at reduced resolution scales
  • Fixed a bug where the TEK Turret did not respect Tribe Ranks
  • Fixed a crash with the Taming HUD
  • Fixed an exploit that allowed beehives to be duped
  • Managarmr can no longer dash when C4 is attached (Similarly to how the Birdlizard cannot roll)
  • Deinonychus riders are now correctly dismounted when flashed by a Plant Species Z Fruit
  • Carno Visual Changes (Texture/Material Update)
  • New Single Player/Host Setting: Enable Level Up for Flyer Movement Speed (You can enable the setting on Unofficials by doing the following: adding bAllowFlyerSpeedLeveling=True to the game.ini or -AllowFlyerSpeedLeveling to the commandline)

<@&735187057231790152>

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v321.10 - 01/17/2021 - Minor client verison

  • Fixed a visual issue with the Federation TEK Chest Piece
  • Fixed a bug which prevented non-dedicated servers from being able to be hosted
  • Fixed a bug where the inventory rank was not updating on the client unless you rendered the structure again or rejoined the server.
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v321.11 - 01/24/2021 - Minor client verison

  • After placing a structure, the placement HUD will remain active if the player has any more items of that structure available to place. (So you no longer have to re-select the structure to place the same type again).
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v321.14 - 01/26/2021 - Minor server & client version

  • No longer able to delete/destroy the obelisk via admin commands (previously deleted ones are now restored)
  • Fixed an exploit that would allow the Velonasaur to have infinite stamina while firing spikes
  • Fixed a bug that prevented players from accessing the Ferox inventory
  • Fixed a bug that caused Billboards & Signs to have a 24 character limit
  • Fixed a bug that caused wild beehive spawns to over spawn
  • Fixed a typo with the Ovis Chibi
  • Fixed a server crash

<@&735187057231790152>

sweet wedge
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v321.20 - 02/04/2021 - Minor server version

  • Fixed an exploit

<@&735187057231790152>

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v322.9 - 02/11/2021 - Major Server Update (client is v322.6)

  • Valentine's Event is now live! Launch with -activeevent=vday
  • Can no longer carry/base Corrupted Dinos
  • Notes have had their character limit restored to the previous value (no longer cuts off after one line)

<@&735187057231790152>

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v332.14 - 02/15/2021 - Minor client update

  • Dino Leash now has a designated folder in the crafting UI
  • Added the option to see Unlearned Engrams on Remote Inventories with crafting (which can be toggled on/off on the same UI).
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v322.15 - 02/18/2021 - Minor client update

  • Can no longer ride unconscious stego
  • Fixed various map issues related to volumes and borders
  • Ziplines will now check to see whether a character can actually fit into a space before allowing them to attach to the zipline

<@&735187057231790152>

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v323.6 - 02/23/2021 - Major version update

  • Genesis Chronicles IV (Notes 16 - 20 have been added with the TEK Federation Gloves cosmetic)
  • Additional metrics for transfer and server connection issues
  • Cryopods now display more information including the creatures' colour region and mutations.

<@&735187057231790152>

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v323.7 - 02/23/2021 - Minor version update

  • Fixed a client crash caused by mousing over cryopods in remote inventories
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<@&735187057231790152> (if youre crashing, you'll want to grab this small client update ^)

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v323.10 - 02/23/2021 - Minor version update

  • Fixed a client crash caused by mousing over certain cryopods

<@&735187057231790152>

clownplead

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v323.14 - 02/24/2021 - Minor version update

  • Fixed another client crash caused by mousing over certain cryopods

<@&735187057231790152>

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v323.17 - 02/25/2021 - Minor version update

  • Cryopods will now remember (but not display) the mating interval time and count down correctly
  • Fixed Cryopod UI displaying wrong values for some stats.
  • Cryopod UI has been adjusted to be smaller, display gender, and whether a creature has been spayed or neutered. We plan to make some more changes to this in the future where the colour-ID will be included on the colours, as well as some general clean up of the UI.
  • Fixed an issue where the new TEK Federation Gloves skin would cause some masking issues on the player character's head

<@&735187057231790152>

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PSA: If you're seeing all your dinos as spayed, you should throw them out and re-pod them and that should update the tooltip

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v323.18 - 2/26/2021 - Minor client version update

  • Improved Crypod UI further.

Note that it'll currently display imprint % as 0 but it's something we're working on sorting out.

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<@&735187057231790152>

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v324.10 - 03/01/2021 - Major version update (client is .6)

  • Added some additional logging for servers
  • Added some additional validation against renaming dinos and structures
  • Fixed an exploit with explosives
  • Fixed a server crash

<@&735187057231790152>

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v324.16 - 03/05/2021 - minor version update

  • Reworked TEK Helm to function like the shoulder cannon so that tapping 'E' no longer cycles visors instead holding 'E' will bring up a pinwheel which players can use to toggle or cycle the visor.
  • Corrupted Dinos no longer damage player structures on PvE
  • Made some tweaks to the Artifact system in single-player to resolve some scenarios where some artifacts (such as Skylord) would spawn/respawn unreliably.
  • Fixed invisible bees.
  • Fixed a bug that allowed players to escape through the ceiling barrier on some maps
  • Fixed a client crash related to movement
  • Fixed a client crash related to attacking with creatures
  • Fixed a bug where the Colour ID was displaying incorrectly on Cryopods
  • Fixed an exploit that allowed players to avoid turret damage
  • Fixed a bug where enemy creature floating HUD names would still cost client performance even when not rendered
  • Fixed a bug where the Shoulder Cannon was targeting allied creatures on PVE
  • Fixed a server crash

<@&735187057231790152>

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v324.17 - 03/05/2021 - minor client version update

  • Fixed a bug where the spyglass was not displaying wild or enemy creature names

<@&735187057231790152>

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v324.18 - 03/05/2021 - minor version update

  • Fixed an exploit which allowed players to avoid taking damage from turrets
  • Reverted bola changes that were implemented w/ previous exploit-fix.

<@&735187057231790152>

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v324.22 - 03/11/2021 - minor version update

  • Fixed a mesh exploit
  • Fixed an exploit that allowed you to avoid turret damage
  • Hover Skiff can no longer use turbo speed when carrying enemy players or tamed enemy dinos (no changes made if using carrying allied or wild)

<@&735187057231790152>

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v324.24 - 03/19/2021 - Minor version server update

  • Fixed a mesh exploit
  • Deinonychus riders can no longer use weapons when they're latched onto a creature
  • Deinonychus can no longer be picked up by the Karkinos
  • Fixed a server-side stall exploit

<@&735187057231790152>

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v325.6 - 03/24/2021 - Major version update

  • Genesis Chronicles V! Jump in to collect your TEK Federation Helmet skin, and HLN-A & Rockwell's Explorer Notes on Genesis!
  • Fixed a mesh exploit

<@&735187057231790152>

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v325.10 - 03/25/2021 - Minor client version update

  • Fixed cryopod not displaying the creatures gender
  • TEK Federation Helmet colourisation on female characters

<@&735187057231790152>

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v325.13 - 03/26/2021 - Minor server version update

  • Fixed a bug which would cause dino mating cooldown to reach unreasonably high level

<@&735187057231790152>

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v325.17 - 03/29/2021 - Minor server version update

  • Additional mesh detection metrics
  • Additional server side logging
  • Fixed a mesh exploit

<@&735187057231790152>

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325.23 - 03/29/2021 - Minor server version update

  • Fixed a server side crash (officials only)
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v326.3 - 03/31/2021 - Major server version update

<@&735187057231790152>

ARK - Official Community Forums

Eggcellent Adventure 6 From Wednesday, March 31st through Wednesday, April 14th, be on the lookout for wild Bunny Dodos and Bunny Oviraptors to gather Bunny Eggs for some eggcellent loot. Place down Bunny Eggs to paint on them, or use them in a Crafting Pot to craft special holiday-themed cosmeti...

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v326.6 - 04/07/2021 - Minor version client update

  • Fixed a localization crash

<@&735187057231790152>

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v326.8 - 04/12/2021 - Minor version server update

  • Fixed a server crash that would occur when the server was attempting to save

<@&735187057231790152>

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v326.13 - 04/23/2021 - Minor version update for server and client

  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
  • Server config value: "AllowCaveBuildingPvP=false" now supports blocking building in caves on Aberration, Extinction, Genesis Part 1, and Crystal Isles in preparation for Conquest server launch.
  • New server config value in ShooterGameMode Game.ini: PreventTransferForClassName (for example: PreventTransferForClassNames=Dodo_Character_BP_C)
  • Seeds now have a spoil timer (would have included a one time destruction of legacy seeds in dedicated storage boxes)

<@&735187057231790152>

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v327.10 - 04/28/2021 - Major version update (server is .8)

  • Shadowmane Chibi now available for anyone who has collected all the Genesis Chronicles Explorer Notes
  • Fixed a localisation crash
  • Fixed an exploit that allowed players to cause others to disconnect using dedicated storage boxes
  • Removed Easter Holiday content
  • Eliminated edge cases where servers could have more players than the config would allowed

<@&735187057231790152>

sweet wedge
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v327.19 - 05/05/2021 - Minor version update

  • Fixed an exploit

<@&735187057231790152>

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v327.21 - 05/18/2021 - Minor server version update

  • Fixed an exploit

<@&735187057231790152>

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v329.5 [Server: v329.3] - 06/03/2021 - Major version update (Genesis Part 2 Launch)

  • Genesis Part 2 is now available! (For unofficial hosts, the map name is Gen2)
  • Epic Settings bumped up further for improved visuals
  • Added a "Allow Enanched Max View Distance Mode" checkbox to settings
  • Added a "Reset Cinematics & Cosmetic Items" button to settings to enable a one-time playing of cinematics/receiving your cosmetics again.
  • Copy Dino Settings to nearby Dinos adding to Multi Use wheel on Creatures
  • Multiple Ferox bug fixes in various game modes (dedicated, non-dedicated, and single player)
  • Fixed an exploit with MEKs
  • Fixed an exploit with Managarmr
  • Ferox will now display stats for both of its forms
  • Enforcer can now climb walls by holding down shift (similar to Bloodstalker)
  • Cryofridge is now paintable
  • Player Taxidermies now support hairstyles
  • TEK Helmet multiuse wheel has been moved on keyboard to R
  • Training Dummy updated to support equipping armour so more precise DPS can be identified
  • Multiple holes, meshes, volume, floating folliage fixes across all platforms.
  • New player whistle "All Passive Flee"
  • New Server Configurations:
    Game.ini:
    bHexStoreAllowOnlyEngramTradeOption=true (only allows Engrams to be sold on the Hex Store, disables everything else).
    BaseHexagonRewardMultiplier=0.1 (Allows you to score hexagon rewards on specific servers)
    HexagonCostMultiplier=1 (Allows you to scale the hexagon cost of items in the Hexagon store)
    bDisableHexagonStore=0 (Allows you to disable the Hexagon store)

Official Server Changes:
• Transfers in are enabled for characters on the Genesis Part 2 map, all other forms of downloading is disabled.
• Hexagon Store temporarily limited to selling Engrams only
• Hexagon rewards reduced on Genesis Part 1

<@&735187057231790152>

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v329.6 server - 06/04/2021 - Minor server version update

  • Fixed an issue where players could get stuck in the intro cinematic
  • Fixed several server crashes

<@&735187057231790152>

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v329.7 - 06/05/2021 - Minor version update

  • Disabled TEK Punch from doing damage on Genesis Part 2
  • Added a server config bool for Unofficial Servers to allow them to disable the GEN2 TEK Suit on spawn: bDisableDefaultMapItemSets=True (Game.ini)
  • Fixed multiple server crashes/hang
  • Fixed a bug where players would be unintentionally killed on the Hoversail
  • Fixed a bug where you could use mission canoes as beds
  • Fixed a bug where players could join servers and go over the slot count

<@&735187057231790152>

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v329.9 - 06/05/2021 - Minor version update

  • Temporarily disabled Space Dolphin's bomb structure damage whilst the mechanic is being iterated on.
  • Fixed multiple exploits
  • Fixed multiple server and client crashes
  • Fixed a replication issue with the Egg Incubator

<@&735187057231790152>

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v329.14 - 06/06/2021 - Minor version server update

  • Fixed multiple server crashes
  • Fixed a client crash related to eggs and the egg incubator
  • Fixed a bug which would cause you to be dismounted/killed during certain missions

<@&735187057231790152>

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v329.21 - 06/08/2021 - Minor version server update

  • Fixed an exploit with Astrodelphis
  • Fixed multiple client and server crashes
  • Fixed a bug where Stryders were not starting to auto-charge after being tamed
  • Fixed a bug which prevented the TEK Gloves from working if TEK Shoulder Cannon was equipped
  • Fixed mission progression sometimes being erased
  • Prevented the Canoe from being grappled
  • Fixed a bug where explosive arrows would not be targetted by turrets
  • Fixed some false positive mesh detection cases in mission zones
  • Fixed the Astrodelphis losing too much taming effectiveness per feed
  • Fixed the Canoe getting stuck in the Team Downriver Run race
  • Fixed incorrect SFX on mounted dinos when wearing GEN2 armor
  • Fixed being able to target players in the Starwing Strike race
  • Fixed a bug which caused the Astrodelphis to ignore the server setting for taming, making it always tame at the same speed regardless of settings.
  • Fixed a bug with the Stryder's shield.
  • Fixed an exploit with projectiles.
  • Fixed a bug where players would not be teleported to the boss fight
  • Fixed a bug where some mission levels remain loaded after exiting the mission
  • Fixed a bug with bAlwaysAllowStructurePickup
  • Fixed a bug which prevented being able to place C4 with Gamepad

<@&735187057231790152>

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v329.22 - 06/08/2021 - Minor version server update

  • TEK Sprint and TEK punch are now enabled on GEN2.

<@&735187057231790152>

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v329.27 (.25 for clients) - 06/10/2021 - Minor version update for servers and clients

  • Fixed a bug where loot crates would only give primitive quality items
  • Added bees to GEN2 (recommending ForceRespawnDinos/killing dinos if you don't see them)
  • Added Keratin & Chitin to the Meat Plants in the Corrupt Cave
  • Reduced crafting time of Cementing Paste to 1 second from 5 seconds
  • Fixed multiple server side and client crashes
  • Fixed a bug where MEKs could not harvest meat
  • Fixed a bug where loot crates would only give primitive quality items
  • Fixed a bug where the Maewing would not slide properly on water
  • Fixed a bug where the Minigun would revert its quality when being placed on the ground
  • Fixed some turret tracking bugs and improved turret tracking against TEK explosive arrows and other projectiles in low FPS. (More improvements to come)
  • Turrets will now destroy TEK Explosive arrows in an AOE upon impact
  • Fixed a bug where the TEK Bow was not requiring its Engram to equip
  • Fixed some mission and item typos/descriptions
  • Fixed a bug where race missions would count your weight, forcing you to move mockingly slow.
  • Prevented C4 from being attached to the Canoe
  • Fixed a bug with the Noglin when attaching to tamed dinos it would "untame" them.
  • Removed a bunch of invalid items (such as carnivore seeds) from the files.
  • Fixed a bug which allowed you to tame mission dinos and have retroactively destroyed them.
  • Fixed a server side crash
  • Improved Space Dolphin shooter mission hit registration

<@&735187057231790152>

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v329.45 (.33 for clients) - 06/12/2021 - Minor version update for servers and clients

  • Fixed a bug with the Voidwyrm that allowed it to over-level. Any over-leveled ones have had their levels rolledback and stats reallocated.
  • Fixed multiple server side crashes
  • Fixed a client side crash
  • Fixed a network incompatibility with the Voidwyrm that would cause disconnects

<@&735187057231790152>

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v329.51 (.49 clients) - 06/15/2021 - Minor version update for serves and clients

  • Fixed TEK Sensor resetting on server restart
  • Fixed Loadout Dummy decay timer being too short
  • Fixed Dedicated Servers having the incorrect version when launched via the client
  • Fixed being unable to navigate onto the Genesis 2 Engram filter
  • Fixed some cases where the Stryder could not harvest properly
  • Fixed some cases where the Net Ammo was not correctly dismounting players
  • TEK Bow 'H' (Additional Info) Key now correctly displays the shard cost per ammo type
  • Fixed some item descriptions
  • Updated the Venus Fly Trap HUD
  • Fixed some environmental visuals
  • Fixed some inconsistencies with the Hoversail Trick Activation Text
  • Fixed a client crash
  • Fish Baskets no longer check for nearby enemy structures in PVE
  • Stryder now has folders in the Multi Use wheel when looking at available dedicated storages, sorted by the nearest to the Stryder first.
  • Tropeo saddle was readded to crafting stations
  • Reduced the Astrodelphis melee damaged
  • Astrodelphis homing missile shot no longer damages riders when it is targetting a tame
  • Turrets will no longer attempt to target the Astrodelphis homing missile (as this does not damage structures).
  • Dung Beetles are now available on Genesis Part 2
  • R-Plant seeds have been readded to the general mission loot reward
  • Fixed some cases where Mutagen could be fed to unintended things.
  • Fixed some exploits
  • Fixed multiple server and client crashes
  • Fixed multiple server and client stalls
  • Fixed a bug where eggs would incubate instantly
  • Server Configuration values related to Genesis 2 World Buffs
    bDisableWorldBuffs=True - This will disable world buffs entirely
    bEnableWorldBuffScaling=True - This dynamic setting will cause world buffs to scale their benefits multiplicatively, rather than additionally. (Official Servers have this set to false/use additional).
    WorldBuffScalingEfficacy=1 - This dynamic setting will act as a global scalar to reduce/increase the effectiveness of world buffs. 1 would be default, 0.5 would be 50% less effective, 100 would be 100x more effective.

<@&735187057231790152>

sweet wedge
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v330.8 - 06/18/2021 - Major Version

  • Multiple TEK Engrams (Replicator, Teleporter, Trough, Forcefield, Dedicated Storage, Armour, Rifle, Turret, Generator) were added to the Genesis Part 2 boss fight
  • Hoversail no longer falls in Zero G (Boost is always active)
  • Net Ammo loaded into a Harpoon Launcher can now be used underwater
  • Mantis will now accept Rhino Horns for taming, at a lower affinity than Deathworm horns
  • Noglins can no longer attach to babies
  • Fixed a bug where Voidwyvrm wasn't gaining bonus levels after taming
  • Fixed some VFX and SFX bugs with the Voidwyrm
  • Fixed some VFX and SFX bugs with the Stryder
  • Fixed some bugs with the Stryder which affected transferring items to and from the dedicated storage, as well as accessing some aspects of its pinwheel
  • Fixed a bug where players could errenously remove attachments from their Stryders
  • Fixed a bug where Stryder's taming effectiveness would drop from 100% to 0%
  • Stryders should no longer count towards the Global Platform Structure Limit
  • Increased the Stryder hacking grace period to compensate for low framte rate servers
  • Fixed some visual issues with certain items on the Loadout Manneuquinne
  • TEK Explosive Arrow Damaged reduced by 25%
  • TEK Explosive Arrow projectile speed reduced by 33%
  • Astrodelphis Lazer damage reduced by 33%
  • Astrodelphis Grenade Bomb projectile speed reduced by 50%
  • Astrodelphis Lazers will no longer damage targets if it is encumbered
  • Fixed a case where the Astrodelphis homing missile would still damage riders even though it was targetting the creature
    Note: We still plan to iterate on Astrodelphis balance.
  • Fixed multiple server and client stalls and crashes
  • Fixed some cases where creatures weren't properly playing the unconscious animation when being shot by a Net Ammo
  • Fixed a bug where the Space Asteroid resources weren't respawning on transition
  • Fixed a bug where the Genesis Part 1 - Arrivial Protocol mission wasn't starting
  • Fixed some cases of false mesh detection
  • Fixed some exploits in missions that allowed you to keep the mission weapon longer than intended
  • Fixed a bug which allowed you to create loot caches that would expire in 10 seconds
  • Removed some invalid items from the Mission Loot & Supply Crate tables on Genesis Part 2
  • Updated some mission objective text on Genesis Part 2
  • Updated some descriptive text for items on Genesis Part 2
  • Fixed a case where HLNA notes would not play when mounted

<@&735187057231790152>

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v331.1 - 06/20/2021 - Major version update (Note: you will need to patch your clients and your servers to be able to connect again).

  • Fixed an exploit with character authentication
  • Fixed multiple server crashes
  • Fixed an edge case bug where feeding the Shadowmane would not result in an affinity gain
  • Fixed a bug where the Global Mission Reward bonuses were overriding dynamic rates
  • Astrodelphis homing missile no longer targets players

<@&735187057231790152>

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v331.7 - 06/22/2021 - Minor version update for servers and clients

  • Fixed an issue with Genesis Part 2 not using the correct octree causing performance problems
  • Reduced the Lazer range of the Astrodelphis (does not affect mission version of Astrodelphis)
  • Astrodelphis Lazers now respect armor when applying damage (does not affect mission version of Astrodelphis)
  • Adjusted Mantis Feeding to prevent it from starving when fed Rhino Horns
  • Fixed a bug where the Astrodelphis baby would get stuck inside the mother on spawn
  • Fixed a mesh exploit

<@&735187057231790152>

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v331.11 - 06/24/2021 - Minor version update for servers and clients

  • Fixed some cases where the Explorer Notes would not unlock properly on the server (to get the first HLNA explorer note, make sure to hit the reset cinematics button in your options - note that you only unlock Explorer Notes once HLNA has finished all her lines.)
  • Fixed a bug where the WorldBuffScalingEfficacy would break harvesting rates
  • Prevented some Rockwell & Eden variants creatures on Aberration that weren't native to the map (https://survivetheark.com/index.php?/forums/topic/617465-an-update-concerning-genesis-2-r-variants-on-aberration/)
  • Enabled creature downloads on Aberration for the Genesis Part 2 permitted creatures, including the Styder, Maewing, Shadowmane, Noglin, R-variants.
  • Shadowmane baby food consumption has been reduced
  • Fixed a bug where Maewing babies in baskets could be lost on server start up
  • Fixed cases where the "hacking" mini game could fail incorrectly when taming the Stryder, and also made it more reliable on all servers.
#

It wouldn't let me edit, so I reposted it lol

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v331.19 (.17 clients) - 06/25/2021 - Minor version update for servers and clients

  • Fixed TEK Generator enemy placement radius being too low on PVP
  • Fixed a case where cryopods were being destroyed when releasing cryopoded-creatures
  • Fixed & protected against multiple exploits
  • Copy Dino Settings now only applies to dinos of the same type/variant (i.e Parasaur, X-Parasaur, etc)
  • Copy Dino Settings now has a timer and release, akin to unclaiming a creature, to prevent accidental usage.

<@&735187057231790152>

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v332.1 - 06/30/2021 - Major Version update for servers and clients

  • Summer Bash is now live! For more details: https://survivetheark.com/index.php?/articles.html/community-crunch-273-summer-bash-evo-event-and-more-r1781/
  • Re-added missing cosmetic items from a previous event
  • Fixed and protected against multiple exploits
  • Fixed multiple crashes and exploits
  • Fixed a bug where turrets wouldn't shoot unclaimed creatures
  • TEK Pistol has reduced damage when used against boss monsters
  • Velonasaur spawns have been updated on GEN2 to use the R-Velonasaur
  • Fixed a case where cryopods were being destroyed when releasing cryopoded-creatures
  • Mission Net Ammo no longer works on non-mission creatures
  • Fixed a bug which prevented players from being able to place C4 properly
  • Fixed a lot of level design related bugs such as holes, floating foliage, incorrect volumes.
  • Fixed some SFX bugs with the Stryder
  • Fixed a bug where players were unable to remove cosmetics from the Shadowmane
  • Maewings now have a toggle visible trough area
  • Reduced gestation time for Equus
  • Fixed a bug where players could speed up the taming process by using a Stego's impale mechanic

<@&735187057231790152>

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v332.6 - 07/01/2021 - Minor version for servers and clients

  • Fixed an exploit with character authentication (EGS)
  • Fixed a bug where mission levels would not unload properly
  • Fixed a bug with the Mission UI
  • Fixed a bug where a random asteroids would momentarily appear on low framerate servers during space warp
  • Fixed some cases on PVE where players could build in building-prevented areas
  • Fixed a case where some Mission Dinos were not being properly destroyed
  • Nets are no longer effective against alpha creatures
  • Fixed some exploits
  • Fixed some client and server crashes
  • Fixed a case where players would randomly die to fall damage in the Starwing Strike mission on low framerate servers
  • Fixed some mission VO bugs
  • Fixed some cases where players could exploit certain mechanics to make missions trivial

<@&735187057231790152>

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v332.8 - 07/02/2021 - Minor version update for servers and clients

  • Enabled the Full Hexagon Store on Official Genesis Part 2 Servers
  • Reduced Cuddle Interval on Slide and Glide Mission from 0.5 to 0.1 to increase time between imprints (maturation and imprint bonuses remain the same) Note: Imprint % is based on cuddle interval, maturation time, and imprint bonus. When you have a lower cuddle interval, you get to imprint more frequently, but the % is lower. Now we've made the reduction to that buff less, so you don't get to imprint as often, but the % is higher (because it dynamically adjusts).
  • Fixed some mesh exploits
  • Fixed some crashes
  • Fixed a case where players would not be able to unlock Explorer Notes on Genesis Part 2
  • Fixed some issues SFX issues with HLNA

<@&735187057231790152>

sweet wedge
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v332.11 - 07/15/2021 - Minor version update for servers and clients

  • Fixed a bug where you could get inaccurate taming effectiveness on some creatures
  • Fixed some exploits
  • Fixed some client and server crashes
  • Fixed some server stalls
  • Fixed Megalodon gestation time (once again matches Megaloceros)
  • Fixed some placement issues with some trophies
  • Fixed a lot of level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
  • Structures built on a Hoverskiff will forward damage to the skiff (does not forward damage from Wild creatures)
  • Fixed some Desync reports
  • Fixed a bug where HLNA crafting Explorer Notes would not unlock when using different characters on the same account
  • Fixed some cases on Genesis Part 1 where the Explorer Notes would not unlock properly on the server
  • Exintction Explorer Note #21 has been moved so it is no longer in the mesh
  • Fixed a case where wild Snow Owls wouldn't be able to attack
  • HLNA opacity settings now affect her movement SFX
  • Fixed a bug where the Hoverskiff would not take off in Genesis Part 1: Tokyo Skiff mission
  • Fixed a bug where some saddle engrams were missing from their respective crafting stations
  • You can no longer build through Mission Dispatchers on Genesis Part 2
  • Fixed some mesh exploits
  • Fixed a bug where you couldn't craft TEK Replicator on Genesis Part 1
  • Fixed a bug where TEK Stryder transmitter inventory was being wiped on server load
  • Fixed a bug where players could move Netted Creatures
  • Fixed some cases where the Noglin could attach in cases it shouldn't, and some cases where after a Noglin has attached it would be in a broken state.
  • Fixed a bug on the Starwing Strike mission where your camera could get stuck using a gamepad
  • Noglins now respect no flyer rules (maps, volumes, and water volumes).
  • 6x Structure Damage has been removed from vents on Genesis Part 2
  • Fixed a case where players sometimes did not get their race creatures/canoe.
  • Fixed a bug where some Genesis Part 2 creatures were not able to hit level 500 on Official Servers
  • Fixed some shader/visual issues with SM4

<@&735187057231790152>

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v332.13 - 07/15/2021 - Minor version update for servers

  • Significantly reduced the delay when transferring items between inventories or dropping items on the ground (a side effect of a crash and stall related fix from the previous patch)
  • Noglins can attach to flyers and use them in non-flyzones but not underwater
  • Net immunity cooldown increased from 10 seconds to 30 seconds
  • When releasing a dino from a cryopod on servers using bEnableCryopodNerf, the creature will not be able to be netted for the duration of that buff. On Official PvP, this is set to 10 seconds.

<@&735187057231790152>

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v332.14 - 07/20/2021 - Minor version update for servers

  • Fixed a bug which caused hitscan weapons (such as the Fabricated Sniper Rifle) to be highly inaccurate/unreliable, especially against moving targets or when you were moving as the shooter.

<@&735187057231790152>

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v332.12 - 07/20/2021 - Minor version update for clients

  • Fixes some cases where certain Explorer Notes would not play when accessed via the Explorer Note UI
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v333.4 - 07/22/2021 - Major version update

  • Fixed a bug where defeating King Kaiju wouldn't display on your implant
  • Fixed a bug where Baryonyx wouldn't regenerate health on killing fish
  • Fixed a bug with Brontosaurus IK
  • Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
  • Fixed a bug where players would be unable to remount the Voidwyrm if the player was killed during the taming process
  • Fixed a bug causing visual artifacts in water
  • Fixed a bug where some wild creatures wouldn't be able to damage each other
  • Fixed a bug where you wouldn't be able to use '0000' as a valid pin on Pressure Plates & TEK Sensors
  • Fixed a bug where Lamp Post, Omni Lights, and TEK Lights were having their options reset when you would leave stasis/render distance
  • Fixed a bug which allowed the Zero G buff to persist outside of the space biome
  • Fixed & protected against multiple exploits
  • Fixed & protected against multiple server and client crashes
  • Fixed a bug which caused unclaimed baby dino corposes to fall through the map when killed
  • Fixed a bug where Shadowmane could do higher than intended damage in some cases
  • Fixed a bug where turrets that were powered by the "Copy Settings" feature would not automatically turn back on when the generator they were powered by was refueled.
  • Fixed a bug which made players unable to use the TEK Sword charge ability when the Shoulder Cannon was equipped
  • Fixed some false positive anti-mesh detection
  • Plant Species R decay timer has been increased to 20 days
  • TEK Sensor and canvas now respect enemy foundation range
  • Made some tweaks to the Starwing Strike race so it can no longer be completed without moving the Astrodelphis.
  • Creatures spawned by Hunt Missions can no longer be netted
  • Shadowmane can no longer jump/blink when it has C4 attached to it (similarly to the Managarmr)
  • Updated some text string to be more accurate
  • Two new admin commands:
    Cheat AddChibiExp <HowMuch>
    Cheat AddChibiExpToPlayer <PlayerID> <HowMuch>

<@&735187057231790152>

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v333.13 - 07/28/2021 - Minor version update for clients and servers

  • Fixed some miscalculations with Noglin's taming effectiveness
  • Fixed some cases where certain structures were not respecting Tribe Rank Rules
  • Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
  • Fixed a bug where the Egg Incubator would not display stats for certain creature eggs, such as the Bloodstalker and Megachelon
  • Fixed a bug where Cryopod UI would display incorrectly display hidden colour regions
  • Fixed a bug which prevented TEK Skiffs from being crafted due to nearby Voidwyrms
  • Fixed a bug which prevented resources from respawning due to nearby Voidwyrms
  • Fixed a bug which caused Gacha's to provide the wrong fungal wood
  • Fixed some more edge cases where Noglins' could still fly certain flying creatures under water
  • Fixed some more edge cases where mission data could have been lost
  • Prevented being able to drop eggs in the non-overworld Mission zones (such as Survive The ARK)
  • Fixed some exploits
  • Fixed some server and client crashes
  • Unofficials can now enable additional dupe protection using the following commandline: -UseItemDupeCheck (Note: this could have an impact on mods, so use with caution)

<@&735187057231790152>

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v333.15 - 07/29/2021 - Minor version update for servers

  • Fixed server side crashes

<@&735187057231790152>

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v334.3 - 08/05/2021 - Major version update

  • Fixed some exploits.
  • Fixed a bug that prevented players from repairing items in Dino Inventories that functioned as Smithy.
  • Fixed a bug that caused the Charge Lantern to lose quality when placed and picked up.
  • Fixed a bug that prevented some boss flags from being placed.
  • Fixed some voice over Bugs.
  • Fixed some PVE Exploits.
  • Fixed some incorrect spawns with Summoner.
  • Fixed some areas that prevented Megachelon from building.
  • Fixed some client stalls when using the TEK Incubator.
  • Fixed a bug which could cause items to be lost in the Loadout Mannequin when using a non-survivor dermis.
  • Fixed a bug where players were being killed when entering a mission mounted from a Stegosaurus.
  • Fixed a bug where some Explorer Notes would repeat themselves on unlock.
  • Reworked the Shadowmane leap so that it works better on servers with low framerate and fixed a bug where it would jump too far in some cases
  • Removed some redundant options in metal elevator platform multi-use wheel
  • TEK Stryder beds are now named after the TEK Stryder itself
  • Made some balance tweaks to Trap and Hunt missions to reduce overall difficulty

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v335.8 - 08/11/2021 - Major version update

  • Fixed multiple possession related bugs with the Noglin
  • Fixed a bug where players would not get twins or triplets when hatching/birthing babies on PC
  • Fixed a bug which caused Eggs to not be visible in the Egg Incubator
  • Fixed a bug where certain creature abilities would not work when the game is run different languages
  • Fixed some exploits
  • Fixed some localisation bugs
  • Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers

<@&735187057231790152>

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v336.3 - 08/17/2021 - Major version update

  • Fixed some exploits
  • Fixed a bug where the Mutagen nearby buff icon would not display properly
  • Fixed a bug where the Raft and Motorboat would not work properly in some water volumes
  • Fixed a bug where the TEK Stryder bed would duplicate itself on the respawn UI
  • Fixed a bug where Charge Batteries would not recharge in stasis'd TEK Stryders
  • Fixed a bug where creatures would spawn above the map on some levels
  • Fixed a bug where HLNA teleportion would not work when the game is run different languages
  • Fixed a bug where certain creature abilities would not work when the game is run different languages
  • Fixed a bug where the Loadout Mannequin's hotbar would no longer work when using blueprints
  • Fixed a bug where Mutagen bulbs would fall through the map in certain cases
  • Fixed multiple bugs with the Noglin causing problems when taming and possessing.
  • Fixed a bug where some missions would not start properly/could not be completed.
  • Fixed a bug where some subtitles were not playing when the game is run in different languages
  • Fixed a bug where Explorer Note VO would constantly repeat if you return to the location.
  • TEK Dedicated Storage box now supports its quantity display on various sides of the structure and has some QOL features to enable these on multiple boxes easily.

<@&735187057231790152>

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v336.12 - 08/24/2021 - Minor server version update

  • Fixed some exploits
  • Fixed some level design related bugs such as holes, floating foliage, and incorrect volumes.
  • Fixed a bug where Wild Shadowmanes would no longer use their teleport attack
  • Fixed a bug where some structures would be invisible on platform saddles/rafts
  • Fixed a bug where players weren't able to reload their weapons when sitting on a creature

<@&735187057231790152>

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v336.23 - 08/30/2021 - Minor version update for servers and clients

  • Fixed multiple exploits
  • Fixed a bug where kill notifications would not appear
  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.

<@&735187057231790152>

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v678.10 - 08/31/2021 - Major version update for servers and clients

  • Updated Vivox (voice chat & backend)
  • Fixed some exploits

<@&735187057231790152>

(yes.. the version number is a bit off, that'll be fixed up in an upcoming update 🙃)

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v678.13 - 09/02/2021 - Minor version update for servers

  • Fixed some cases where players could fail to connect to servers
  • Fixed some crashes
  • Fixed some cases where Mission Dinos could spawn under the mesh
  • Fixed some cases where Mini-HLNA would no longer play its emotes
  • Fixed a bug where the Ferox's insulation buff was not correctly applying

<@&735187057231790152>

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v678.20 - 09/08/2021 - Minor version update for servers and clients

  • Fixed some incorrect volumes in Mission Zones
  • Fixed a bug where Mini-HLNA emotes didn't play for female characters
  • Fixed a bug where Mantis was not able to harvest with tools
  • Fixed some exploits

<@&735187057231790152>

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v678.30 (v678.23 for clients) - 09/10/2021 - Minor version update for servers and client

  • Genesis Part One Mission Hexagon rewards increased
  • Fixed multiple exploits

<@&735187057231790152>

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v678.32 - 09/10/2021 - Minor version update for servers

Fixed an issue with a bad build which caused game content to be destroyed. If you had updated your server to .30, you'll need to patch to .32, and may need to roll back your save file.

<@&735187057231790152>

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v678.37 - 09/10/2021 - Minor version update for servers

  • Fixed a network incompatibility which caused clients to disconnect when interacting with certain structures

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v678.45 - 09/14/2021 - Minor version update for servers

  • Fixed an exploit
  • Refactored TEK Dedicated Storage. This is a rework of the structure for server optimization, it should improve stability across the board due to huge memory-savings on large/active servers. It will generally function the same. You can still deposit and withdraw, but there are a few changes to be noted:
  1. You'll now be able to slot cap yourself directly using the Transfer All button when using the dedicated storage and it will ignore your weight.
  2. You'll no longer see an inventory inside the dedicated storage box when opening it, don't worry, your items are still there.
  3. You'll no longer be able to popcorn (Spaming the 'O' key to drop items) from the dedicated storage directly, (but you can now transfer a slot cap into your own inventory and popcorn from there).

<@&735187057231790152>

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v678.45 - 09/15/2021 - Minor version update for servers

  • Fixed an issue related to the placement of new dedicated storage boxes failing to retain items after a server restart.

<@&735187057231790152>

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v678.51 - 09/17/2021 - Minor version update for servers and clients

  • Fixed multiple exploits.
  • Fixed a bug where Explorer Notes would not unlock properly on Genesis Part 1 and Genesis Part 2. Any missing Genesis Part 2 note can be re-collected, and Genesis Part 1 notes should be fixed retroactively however may require you to respawn on Genesis Part 1.
  • Fixed a bug where empty dedicated storage boxes would leave empty bags when destroyed
  • Added 3 more buttons to Dedicated Storage boxes to withdraw 1, 5, and 10 items.

<@&735187057231790152>

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v337.15 (.13 clients) - 09/20/2021 - Minor version update for servers and clients

  • Fixed multiple exploits
  • Fixed a bug where pressing "Spacebar" to bring up the camera list would shrink the UI each time
  • Fixed a bug where weapons on the Loadout Mannequin would equip to its feet
  • Fixed some typos in text strings
  • Fixed server versioning
  • TEK Security Console Cameras are now able to be unlinked remotely
  • Fixed servers not showing up when attempting to transfer between servers on Stadia
  • Adjusted default Stadia video settings to support increased view distance and better texture quality. The following settings can also be adjusted in the options: post processing and view distance.

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v337.16 - 09/23/2021 - Minor version update for servers

  • Fixed an exploit

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v337.17 - 09/29/2021 - Minor version update for servers

  • Fixed an exploit

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v337.20 - 10/01/2021 - Minor version update for servers

  • Fixed an exploit

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v337.21 - 10/08/2021 - Minor version update for servers

  • Temporarily prevented the Noglin from gaining torpidity

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v337.33 - 10/08/2021 - Minor version update for servers

  • Additional Official Server logging/debugging information

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337.35 - 10/10/2021 - Minor version update for servers

  • Additional Official Server logging/debugging information
  • Fixed an exploit

<@&735187057231790152>

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**v337.36 - 10/12/2021 - Minor version update for servers **

  • Further iteration on Server logging/debugging information

<@&735187057231790152>

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337.41 - 10/13/2021 - Minor version update for servers

  • Additional Official Server logging/debugging information
  • Fixed an exploit

<@&735187057231790152>

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v338.23 - 10/15/2021 - Major version update for servers and clients rocketrun3 rocketrun4 rocketrun5 rocketrun6

Balance

Blood Stalker

  • Reduced piercing damage from 85% to 65%.
  • Players grappled now get a 20 second immunity buff from being webbed by the Bloodstalker again
  • No longer unequips player’s melee weapon when webbed

Wyverns

  • Reduced Wyvern HP gained per level by approximately 20%
  • Reduced armour penetration on Lightning Wyvern beam attack by approx 20%
  • Buffed Fire Wyvern right-click attack by approx 30%
  • Prevented Void Wyvern from performing a right-click attack unless mounted by a rider
  • Adjusted Wyvern base drag weight to match Crystal Wyverns so that they behave similarly against items that take this into consideration, such as the Net Ammo. (Therefore Fire, Lightning, and Poison Wyverns can now be netted).

**Noglin **

  • Now targetable by Plant X
  • Takes reduced damage from Plant X when attached to a player

Net Ammo

  • Increased durability usage on Harpoon Gun for net ammo specifically. Cost per net fired increased by approx 250%
  • Increased weight of weight ammo from 0.2 to 2.0

Mammoth

  • Prevented being dismounted from creature when you are buffed by the Mammoth
  • Mammoth war drummer now gets 40% damage mitigation whilst drumming
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Shadowmane

  • Reduced the range the stun attack can target horizontally by 20%
  • Increased the holding space bar jump distance by 20%
  • Reduced how many targets the Shadowmane can chain stun when right-click is held to 7 targets from 15 targets
  • Increased cooldown of teleport attack from 4.5 seconds to 15 seconds and each target added increases the cooldown by 2 seconds rather than 1 second - Increased the length of the immunity buff after a player has been stunned by the Shadowmane from 30 seconds to 50 seconds.
  • Reduced passive creature armour from 124 to 80 and reduces its armour gained per level by 35%

Global Stun Immunity Buff

The following dismounts will now respect an overriding dismount immunity buff when the effect is created by any of the following creatures and items:
Void Wyvern
Shadowmane
Netgun
Flash bang (Plant Z Grenade)

Miscellaneous Balance

  • Prevented the Exo mek from filling turrets that have recently fired
  • Increased Megalosaurus damage with the night time buff by approx 25%
  • Increased Tek Turret HP by 100%
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**Quality of Life and Misc. **

  • Increased slots on the Industrial Grinder from 60 to 120

  • Expanded the Tek Cloner register range by 3x

  • Reduced Tek Surveillance Console Stack Size from 100 to 5

  • Display a HUD whilst holding H with tek Glove equipped displaying player location and upload timer

  • Increased Magmasaur’s smelting output by 100%

  • Enabled auto-harvest on Ankylosaurus

  • Enabled breeding on Rockdrakes

  • Enabled breeding on Achatina 😉

  • Fixed some exploits

  • Fixed a bug where TEK Stryders and MEKs would not regain health in stasis

  • Fixed a bug where MEK modules would lose durability when released from cryopod

  • Two new admin commands: cheat drainwater <number> and cheat drainfood <number>

  • Fixed a bug where the Dedicated Storage Box would ignore stack modifiers in server config files

  • Fixed a bug where caused Plant Z to no longer heal dinos

  • Fixed a bug where Soap would remove textures from some structures

  • Fixed a bug where Cosmetics on the Shadowmane would not retain their colour

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<@&735187057231790152> moonstars

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v338.24

  • The great achatina roll back 😦
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338.29 - 10/15/2021 - Minor version update for servers

  • Mana breath damage to players reduced by 20%
  • Turret health buff has now been updated and will no longer require the replacing of turrets to take effect
  • Fixed an exploit

<@&735187057231790152>

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v338.30 - 10/16/2021 - Minor version update for servers

  • Fixed an exploit

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v338.31 - 10/18/2021 - Minor version update for servers

  • Fixed multiple exploits

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v338.35 - 10/20/2021 - Minor version update

  • Fixed multiple exploits
  • Increased Astrodelphis Missile/Homing Missile cooldown to 1 second. Does not affect the Mission variant.

<@&735187057231790152>

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v338.40 (.41 client) - 10/21/2021 - Minor version update

  • Fixed multiple exploits
  • Fixed a bug where the player and Stego were immune to being netted

<@&735187057231790152>

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v339.5 - 10/26/2021 - Major version update

ARK - Official Community Forums

Download in high-resolution 👻 🦇 💀 Our annual Halloween event, Fear Evolved, creeps onto the ARK with a ghoulish screech and we have laid out all of the tricks and/or treats for Survivors to indulge in over the coming weeks! From October 26th to November 9th : ARK will be teeming with spook-tackul...

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v339.7 - 10/26/2021 - Minor version update for servers

  • Prevented the Dodorex/Dodowyvern from being mindcontrolled by the Noglin

<@&735187057231790152>

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v339.14 - 10/29/2021 - Minor version update for servers and clients

  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc on Crystal isles
  • Fixed Rockdrakes so they can now be neutered and spayed
  • Temporarily removed Hexagons from Genesis 1 glitches whilst we work through a related exploit

<@&735187057231790152>

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**v339.20 - 4/11/2021 - Minor version update for servers **

  • Fixed a serious exploit related to 3rd party software
  • Fixed an exploit
  • Reduced AmountMaxGainedPerLevelUpValue on Tapejara from 0.2 to 0.17. This will essentially result in a 15% reduction in overall HP.

<@&735187057231790152>

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**v339.23 - 5/11/2021 - Minor version update for servers **

  • Fixed an exploit
  • Added a new dynamic config to disable mission world buffs. This will also remove any active world buff (For example: DisableWorldBuffs=WORLDBUFFID) -- helpful when you're about to do crazy extra life rates 🙂

<@&735187057231790152>

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**v339.28 - 11/9/2021 - Minor version update for servers **

  • Fixed an exploit

<@&735187057231790152>

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**v339.34 - 11/12/2021 - Minor version update for servers **

  • Fixed several exploits

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**v339.40 - 11/18/2021 - Minor version update for servers **

  • Fixed an exploit

<@&735187057231790152>

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v340.3 - 11/23/2021 - Major Version

  • Turkey Trial 5 begins! See below for the event details
  • Fixed several exploits

https://survivetheark.com/index.php?/articles.html/community-crunch-293-turkey-trial-5-community-corner-and-more-r1856/

<@&735187057231790152>

ARK - Official Community Forums

Download in full resolution From Tuesday, November 23rd through Tuesday, December 7th jump into a large-scale scavenger to hunt and carve up rare “Super-Turkeys” that have been unleashed across the ARK for Turkey Trial 5! By harvesting Super Turkey Wishbones from these ruthless, genetically-modif...

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v340.8 - 11/29/2021 - Minor version update for servers and clients

  • Fixed a crash that occurred when trying to complete the "Survive The  ARK" mission
  • Fixed an issue for non-dedicated servers that prevented players from joining when using a DLC map

<@&735187057231790152>

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v340.10 - 11/30/2021 - Minor version update for servers

  • Fixed an issue that prevented Exo-Mek from being deployed

<@&735187057231790152>

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v340.12 - 12/-6/2021 - Minor version update for servers/clients

  • Fixed an exploit

<@&735187057231790152>

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v341.19 - 12/14/2021 - Major version update for servers/clients

  • Free DLC 'Lost Island' is now available! Introducing a new map with over 150 sq km playable area, and 3 new creatures; the Amargasaurus, Dinopithecus, and Sinomacrops!
  • Winter Wonderland will be making a triumphant return with new presents and goodies for ARK survivors. Use the server parameter -ActiveEvent=WinterWonderland to begin the event.
  • For the duration of Winter Wonderland, we have disabled the world buffs from the Genesis Part 2 Missions on the Official Network: Baby Boon & Maewing Poach. In the past, we've adjusted for the impact this event has had on the rates by tweaking the bonuses that we use during the holidays, however those tweaks lead to unfavourable circumstances on maps that aren't Genesis Part 2, so going forward during breeding events, we'll be disabling these mission buffs specifically as not to affect the bonuses on other maps.
  • QOL: New TEK Egg Incubator Buff 'Gestation Monitoring' - activating this buff grants your character the ability to view the embyro's stats of gestating creatures or reset the creature's gestation.
  • Fixed some exploits
  • Fixed some server and crashes
  • Fixed a bug where the TEK Bow would fire inconsistently

https://survivetheark.com/index.php?/articles.html/community-crunch-295-winter-wonderland-6-lost-island-launch-and-more-r1862/

<@&735187057231790152>

ARK - Official Community Forums

🌲 🌲 Download in high-resolution Deck the halls with boughs of holly! Winter Wonderland will be making a triumphant return with new presents and goodies for ARK survivors. The epic winter-themed holiday event begins on December 14th and will last until Thursday, January 6th. All maps will receive ...

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v341.28 - 12/15/2021 - Minor version update for servers

  • Improved mesh detection in the Lost Island desert
  • Magmasaur's can now be raised with sulfur
  • Improved Amargasaurus AI
  • Fixed volcano ground clutter issues
  • Improved Dinopithecus melee attacks

<@&735187057231790152>

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v341.30 - 12/15/2021 - Minor version update

  • Fixed a bug which the Loadout Dummy, Taxidermy, and Training Dummy where the dermis was being destroyed, which in turn also destroyed anything that was equipped to the dermis. We'll be rolling back Official PC servers to right before the .28 deployment to restore any player data that was lost due to this bug.

<@&735187057231790152>

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v341.31 - 12/16/2021 - Minor server version update

  • Fixed various mesh holes on Lost Island
  • Dinopithecus now has faster and sticky grenades
  • Disabled flyers and jetpack in boss arena
  • Level weight has been adjusted on Lost Island so that it'll be more likely to find higher level creatures

<@&735187057231790152>

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v341.33 | 341.36 (client) - 12/17/2021 - Minor version update for servers/clients

  • Fixed several exploits
  • Various map fixes for Lost Island
  • Sinomacrops can now be transferred to Aberration

<@&735187057231790152>

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v341.56 - 12/23/2021 - Minor version for servers

  • Fixed a creature overspawn issue
  • Enabled New Year event
  • Fixed an exploit

'Happy New Year!' event is now enabled on Official Servers. The event is set to go off at approximately Midnight EST and Noon EST on the 1st of January 2022. Servers running the event will be bombarded with raining gifts in a hail of fireworks to mark the end of 2021. These gifts will contain a collection of your favourite skins from past events that are currently unavailable and a chibi bonanza! And by bonanza, we mean, the drop rate of Rare, Very Rare and Legendary chibis will be dialled to over 9000!
Unofficial Servers can enable the event with the following commandline param: -NewYearEvent
To modify the times, the following commandline parameters can also be used:

?NewYear1UTC=1640995200
?NewYear2UTC=1641038400
You can use https://www.epochconverter.com/ to get your appropriate timestamp. Please keep in mind that this event cannot be run before Midnight EST on the 1st of January 2021, so if you wish to change your time it would have to be set after that.
Some additional notes:
This event can only be run ONCE on a savefile (with 2 triggers).
If a server is set to run the event at a time already passed, then on load the server will immediately trigger the gifts.
If a custom time isn't set, then the event will run default at Midnight EST on the 1st and again at Noon.

<@&735187057231790152>

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v341.59 - 12/30/2021 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

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v342.2 - 01/05/2022 - Major version for servers and clients

  • Fixed some exploits
  • Fixed some holes in lost island
  • Fixed some crashes
  • Addressed some overspawning issues on lostisland
  • Can no longer place dermis of creatures in taxidermy/training dummy if that creature is not transferrable to a given map (Wording?)
  • Fix loot crate spawns of Massive/Devious artifacts
  • Fix for fertilized voidwyvern eggs not decaying
  • Reduced fog while underwater
  • Fixed some clutter & foliage
  • Adjustments & fixes to Amargasaurus
  • Fixes to Sinomacrops
  • Adjusted respawn map and global LAT/LON coords to be more accurate on Lost Island
  • Fixed large beaver dams being invisible for some clients on Lost Island
  • Fixed an issue where some dinos were marked as not tameable in caves on Lost Island

<@&735187057231790152>

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v342.9- 01/10/2022 - Minor version for servers

  • Fixes several exploits

<@&735187057231790152>

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v342.13- 01/12/2022 - Minor version for servers

  • Fixed an issue that prevented completion of the Star Dolphin mission
  • Fixed SInomacrops losing taming progress if food drops below 50%
  • Sinomacrops will no longer eat kibble

<@&735187057231790152>

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v342.15 - 01/13/2022 - Minor version for servers

  • Server-side foliage optimization for Lost Island

<@&735187057231790152>

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v342.16 - 01/19/2022 - Minor version for clients

  • Fixed an issue that prevented completion of the Star Dolphin mission
  • Fixed SInomacrops losing taming progress if food drops below 50%
  • Sinomacrops will no longer eat kibble

<@&735187057231790152>

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v342.17 - 01/24/2022 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

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v342.20 - 01/27/2022 - Minor version for servers

  • Performance adjustments for Lost Island
  • Fix for server crash

<@&735187057231790152>

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v342.22 - 01/29/2022 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

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v343.7- 02/09/2022 - Major version for servers and clients

  • Love is in the air! Love Evolved is live from Feb 9th to Feb 16th! Use the server parameter -ActiveEvent=vday to begin the event.
  • For the duration of Love Evolved, we will be disabling the world buffs from Baby Boon & Maewing Poach on Genesis Part 2 on the Official Network. In the past, we've adjusted for the impact event have had on the rates by tweaking the bonuses that we use during the holidays, however, those tweaks lead to unfavorable circumstances on maps that aren't Genesis Part 2, so going forward during breeding events, we'll be disabling these mission buffs specifically as not to affect the bonuses on other maps.
  • Player will no longer punch when cycling through snap points on Xbox while using RB
  • Dinopithecus will no longer drop its follow target when it has an attacking target
  • Additional players will no longer be deleted when riding a Mega MEK
  • Wild Noglins can now be targeted by Plant X
  • Turret mode is now disabled after a Parasaur dies
  • Fixed an issue where adjusting DinoCountMultiplier on an unofficial server prevents quetz, spino and tuso spawning
  • The egg incubator gestation monitoring buff will now correctly display the embryo stats of Unicorns
  • The egg incubator HUD will now show when trying to check Megaloceros stats
  • Element reward has been increased on King Dinopithecus by 33%
  • Tek Shoulder Cannon will now turn back on after dismounting an Exosuit
  • Fixed an issue with the mammoth drum buff
  • Fixed several map holes on Lost Island
  • Fixed floating foliage on Lost Island
  • Fixed an overspawning issue in Lost Island cave
  • Fixed an issue that required players to install The Center DLC to play on Ragnarok
  • Added "exact match" parameter to some cheats:
    cheat DestroyAll "classname" 1
  • Fixed multiple exploits

https://survivetheark.com/index.php?/articles.html/community-crunch-301-love-evolved-3-community-corner-and-more-r1883/

<@&735187057231790152>

ARK - Official Community Forums

Download in full resolution From Wednesday, February 9th through Wednesday, February 16th, love will fill the air as we celebrate Valentine's Day with Love Evolved 3. While ARK is under Cupid's spell, go fishing for love and gain a chance at new skins, items, and five new chibi pets to collect! S...

sweet wedge
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v343.11 - 02/09/2022 - Minor version for clients

  • Fixed a crash related to opening remote inventories with hoversails inside of them

<@&735187057231790152>

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v343.12- 02/10/2022 - Minor version for clients

  • Fixed issue with not being able to start Ragnarok in singleplayer (EGS Only)

<@&735187057231790152>

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v343.16- 02/16/2022 - Minor version for servers

  • Fixed several exploits

<@&735187057231790152>

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v343.17 - 02/18/2022 - Minor version for servers

  • Fixed fishing mission on Genesis 1

<@&735187057231790152>

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v343.17 - 02/21/2022 - Minor version for  clients

  • Fixed fishing mission on Genesis 1
  • Fixed a bug when fishing from the canoe

<@&735187057231790152>

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v343.19 - 02/24/2022 - Minor version for servers

  • Fixed an overspawn on Lost Island

<@&735187057231790152>

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v344.3 - 03/03/2022 - Major version for clients and servers

  • We know you folks enjoy your event cosmetics so as we enter into our last year of events on ARK 1, we will be adding the associated cosmetics to the Hexagon Store once each event ends. Speaking of - we've added the Love Evolved cosmetics to Hex store with today's patch!
    All of the event content will be added to the PC game at the end of the year's cycle of events so they can be opted into for our PC unofficial server owners and players. Our console players will be able to grab all event cosmetics from the Hex store!
  • Over 70 fixes related to mesh holes and foliage across all maps
  • Fixed an issue where King Dinopithecus trophies disappeared on session restart
  • Disabled various boss trophies from being able to be transferred to prevent them from disappearing
  • Fixed a bug with fishing from a canoe
  • Fixed an exploit

<@&735187057231790152>

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v344.8 - 03/10/2022 - Minor version for clients and servers

  • Fixed multiple exploits
  • Fixed a crash

<@&735187057231790152>

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v344.12 - 04/07/2022 - Minor version for  servers

  • Fixed an exploit
  • Refactored the way creatures consume food upon exiting stasis resulting in a significant performance optimization.

<@&735187057231790152>

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v344.21 - 04/08/2022 - Minor version for  servers

  • Fixed multiple exploits

<@&735187057231790152>

trim rain
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v344.26 - 04/10/2022 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
#

v345.6 (345.3 client) - 04/10/2022 - Major version for clients and servers

  • Eggcellent Adventure returns until April 25th! Follow the trails of wild Bunny Dodo's and Bunny Oviraptor's to gather Bunny Eggs for special event loot. Use the server parameter -ActiveEvent=Easter to begin the event.
  • For the duration of Egccellent Adventure, we will be disabling the world buffs from Baby Boon & Maewing Poach on Genesis Part 2 on the Official Network. In the past, we've adjusted for the impact events have had on the rates by tweaking the bonuses that we use during the holidays, however, those tweaks lead to unfavorable circumstances on maps that aren't Genesis Part 2, so going forward during breeding events, we'll be disabling these mission buffs specifically as not to affect the bonuses on other maps.

https://survivetheark.com/index.php?/articles.html/community-crunch-309-eggcellent-adventure-7-evo-event-more-r1910/

<@&735187057231790152>

ARK - Official Community Forums

From Monday, April 11th through Monday, April 25th, Eggcellent Adventure returns for the 7th year! Follow the trails of wild Bunny Dodo's and Bunny Oviraptor's to gather Bunny Eggs for special event loot. Place down Bunny Eggs to paint on them, or use them in a Crafting Pot to craft special holid...

sweet wedge
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v345.16 - 04/13/2022 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
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v345.17 - 04/13/2022 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
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v345.18 - 04/14/2022 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
#

v345.19 - 04/15/2022 - Minor version for servers

  • Fixed the missing Eggcellent Adventure event wild creature colors (59, 67, 68, 76 ,84, 94, 95 & 100)

<@&735187057231790152>

sweet wedge
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v345.22- 04/29/2022 - Minor version for servers

Astrodelphis Balance Pass

  • Roll damage to players and tames reduced by 20%
  • Laser damage to players reduced by 20%
  • Increased EMP/Chaff radius by 33%
  • Reduced EMP/Chaff cooldown from 5 to 4 seconds
  • Prevented laser damage scaling versus structures
  • Lasers no longer damage turrets
  • Turning on saddle/Starfighter mode now requires saddle engram
    Miscellaneous
  • Fixed various exploits

<@&735187057231790152>

sweet wedge
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v345.23- 05/04/2022 - Minor version for servers

  • Fixed an issue that prevented Space Dolphin lasers from causing damage in specific missions

<@&735187057231790152>

sweet wedge
#

v345.25 - 05/13/2022 - Minor version for servers

  • Temporarily disabled the TEK Railgun's ability to shoot through geo/meshes on Official PvP whilst we investigate exploits related to the gun. Unofficials can enable using -PVPDisablePenetratingHits

<@&735187057231790152>

sweet wedge
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v345.28 - 05/16/2022 - Minor version for servers

  • Further iteration on the TEK Railgun (see previous patch note)

<@&735187057231790152>

sweet wedge
#

v345.31 - 05/16/2022 - Minor version for servers

  • Fixed a crash with the TEK Railgun
  • Reenabled the TEK Railgun's ability to shoot through geo/meshes on Official PvP
  • Fixed an exploit with the TEK Railgun
  • Fixed a bug with the TEK Railgun's range

<@&735187057231790152>

trim rain
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v345.33 - 05/18/2022 - Minor version for servers

  • Fixed multiple exploits with the TEK Railgun

<@&735187057231790152>

sweet wedge
#

v345.35 - 05/19/2022 - Minor version for servers

  • Fixed an issue with shotguns not causing damage
  • Fixed an exploit

<@&735187057231790152>

sweet wedge
#

v345.37 - 05/25/2022 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
#

v345.38 - 05/25/2022 - Minor version for servers

** Happy 7 years of ARK!**
We are so grateful for our amazing community and all of your support. Looking forward to what the coming years hold in store! Help us celebrate with a hand-picked rainbow-colored event featuring a bunch of colors loved by you & 2x all rates! Ends Mon.  Use the server parameter  -activeevent=ark7th to begin the event

  • Fixed an exploit

<@&735187057231790152>

sweet wedge
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v345.39 - 06/03/2022 - Minor version for servers

  • Fixed an issue with event creature colors not spawning

<@&735187057231790152>

sweet wedge
#

v346.11 - 06/12/2022 - Major version for servers and clients

  • Fjordur is Live!  Explore a cold and hostile Norse-inspired archipelago in our newest official community map, featuring four new creatures for you to collect!
  • To address an unintended change, the turret exclusion list option is now applicable to wild dinos only
  • The TEK Helmet multi-use wheel is now accessible while mounted
  • Fixed an issue that caused the Lost Island Artifact of the Massive/Devious respawn incorrectly
  • Fixed an exploit
  • Fixed multiple map holes

<@&735187057231790152>

sweet wedge
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v346.12 - 06/13/2022 - Minor version for servers

- Fixed a cooldown on defecation

  • Server administrators can enable and disable the Fjordur biome teleport in GameUserSettings.ini, under [ServerSettings] with the server config option:
    UseFjordurTraversalBuff=true/false

<@&735187057231790152>

sweet wedge
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v346.14 - 06/16/2022 - Minor version for servers and clients

  • Added element reward to mini-bosses on fjordur
  • Added other map learnable engrams to Fjordur (now matches Lost Island)
  • Fixed several map issues on Fjordur
  • Fixed gamepad issues while mounted
  • Fixed Desmodus issues while using Simplified Chinese
  • Fixed an exploit
  • Fixed a crash

<@&735187057231790152>

sweet wedge
#

v346.16 - 06/23/2022 - Minor version for servers and clients

  • Fixed Fjordhawk not eating tamed corpses on PvE
  • Fixed cases where Desmodus would gain too much movement speed
  • Desmodus speed can now be leveled up with -AllowFlyerSpeedLeveling
  • Fixed an issue where minibosses would sometimes not drop a relic

<@&735187057231790152>

sweet wedge
#

v346.30 - 06/28/2022 - Minor version for servers

  • Fixed multiple exploits

<@&735187057231790152>

sweet wedge
#

v347.1 - 06/30/2022 - Major version for servers and clients

Note that single player and non-dedicated servers will need to manually enable the event in Advanced settings: Active Event: summer
For unofficial servers the required launch parameter is: -activeevent=summer

  • Biome Teleport is now enabled by default in Single Player
  • Multiple map fixes for Fjordur
  • Fixed an issue that caused the XP bar to display incorrectly

<@&735187057231790152>

ARK - Official Community Forums

Greetings Survivors! With the Studio’s focus on the development of ARK 2 and the recent launch of Fjordur, the team has been very focused on making that as awesome as we possibly can. Unfortunately that means we haven’t been able to do a traditional Summer Bash event. We really appreciate all the...

round schooner
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v348.2 (v348.1 client) - 07/15/2022 - Major version for servers and clients

dot Fjordur map fixes including: auto TP zone, oil vein node fixes, lava damage volume, kill volume, wild spawn fixes, water volume in poison wyvern trench, fixes to trees to allow harvesting, fixed holes
dot Added further wild creature spawns to Asgard biome on Fjordur
dot Decreased alpha dino spawns on Fjordur
dot Increased runestone reward droprate by 40%.
dot Fixed an exploit
dot Fixed polar bear crash
dot Fixed a bug related to player character becoming encumbered whilst fast travelling with Fjordhawk
dot Fixed Fjordhawk not returning to player when leashed
dot Fixed realm teleporting after boss fight on Fjordur
dot Fixed reloading while mounted with shoulder pet equipped
dot Redistributed element shard/black pearl nodes on Fjordur. This includes a 70% nerf to the amount of nodes in the Throat of Flames and redistribution of those to the following areas -
Element Shards added to:

  • Fire Wyvern Trench
  • Molten Caverns
  • Mount Doom Caverns
  • Balheimr
    Black Pearls added to:
  • Poison Wyvern Trench
  • Lightning Wyvern Trench

<@&735187057231790152> 🫐

sweet wedge
#

v348.2 (348.3 client) - 07/18/2022 - Minor version for clients

  • Fixed a stall relating to Stryder
  • Fixed switching ammo type on TEK bow
  • Fixed accessing map marker UI with a controller

<@&735187057231790152>

sweet wedge
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v348.4 - 07/21/2022 - Minor version for servers

  • Fixed an exploit

<@&735187057231790152>