#📋︱feedback-discussion

1 messages · Page 87 of 1

woven spire
#

New states 9/10 time have 1 hive and 1 alliance

sleek moth
#

Good thing now you can re-register it

silk heath
#

Join the club TA_laugh

woven spire
#

I hate facing new states

stable cosmos
#

Done mine. To be fair i was only in it for 7 minutes

mighty gorge
#

Waste of space event. I only do it now for Migo

silk heath
#

I still think I'd ask for it to be added with 100 players voting. It would certainly help the newer states. And then once that testing done, the required votes could be scaled down as the state ages.

woven spire
#

They should just do like other games

stable cosmos
#

I used to like it. But because of the setup its not much fun now

woven spire
#

Let the r5s vote

#

But again the issue

#

Most states have only 1 😂

#

R5 of top 5 dor example

#

Was a game which you could alliance transfer. But the top 3 in power had to say yes or no

mighty gorge
#

Top 5 lol, we dont' even have 5 alliances that could vote. They would have to be 'alt' alliances

woven spire
#

1 saying no is a no

stable cosmos
#

Timezones. It has to be immediate to have an effect on a troll. Fat lot of good if he can keep going for 12 hours while the R5s wake up

silk heath
#

Could be open to abuse if alliances are allied together.

woven spire
woven spire
#

Voting in these games is stupid. Same real life. Cause same interest choose same. Not cause its better

silk heath
#

Maybe a vote given to the top 100 players.
If 33 players vote Yes
And 5 players vote No
And the remaining players don't vote at all,
The vote concludes as a Yes and mute completes.

woven spire
#

Well i just wait for the next amazing update

stable cosmos
#

Inflict a 1 hour immediate mute if enough people report someone. CS can come in after the fact to extend it

woven spire
#

Wonder what it will be

#

I fear for t13

#

With research

#

And you need red crystals even you recycled at least 10k

stable cosmos
#

It needs a little fleshing out.

silk heath
#

Still open to abuse, but I think false reports are against TOS so that would reduce the abuse

stable cosmos
#

Could be t13. Could be p16

#

Hope its neither

silk heath
#

Here.... Let's work on feedback for mutes. I'll put a template here and we can edit it until we think it's ready to submit

woven spire
#

My guess t13

silk heath
#
Written by Orbit of Nebula.MOD following prolonged discussion with various players

Observation
The player base needs to be able to take action when a player is toxic, offensive or insulting in chat, breaching the terms of service without needing to rely on a mod or waiting for customer support

Consequence: 
Players struggle unnecessary, become disheartened that nothing can be done 

Suggested Solution: 

Implement - Automatic Mute System 
If a comment is reported more than 10 times, implement automatic chat shadow ban from state chat for 1 hour and CS reviews or extends the mute if required 

Implement - Governor Mute System similar to Shackles
Upon seeing toxic messages in state chat, in this situation, the governor could apply 2 consecutive 2h mutes daily. That's a 4 hour mute on the premise that the same person comes back and repeats that same behaviour. It also allows for less problematic players to be dealt with less harshly. Anything beyond 4 hours would still requirement moderators/CS involvement, but at least this allows players to have more involvement in keeping chat clean and enjoy the game more.

State number
All```
#

Now we work on solutions TA_laugh

stable cosmos
#

Observation
The player base needs to be able to take action when a player is toxic, offensive or insulting in chat, breaching the terms of service without needing to rely on a mod or waiting for customer support

#

Now we're back to a lengthy discussion on gov mute features. Unless its a case of gov can select a line of text and it both mutes and reports to CS at the same time

silk heath
#

Hmm

#

Personally I feel it should be like shackles, without having to enter a reason.

stable cosmos
#

And even then its gotta be short as a mute cos CS aren't great

sleek moth
silk heath
#

Exactly

#

At the end of the day, a toxic player contacting CS could end up banned anyway once CS see their comments.

stable cosmos
#

Mute still has to have a justified reason for cs to look at and its easier to get that if its reported rather than them reviewing a chat log full of junk

silk heath
#

Okay, so the gov selects a message in chat, presses mute, and then a vote goes out to the state to complete the mute?

sleek moth
stable cosmos
#

If you want a 30 minute shackles style shut up it needs way less control. Its 30 mins. Who cares. A normal player will just vanish for a bit and that wouldn't stop a troll

mighty gorge
silk heath
#

Yes alt accounts is a problem

sleek moth
#

This can be a function even in states with mod

silk heath
#

Agreed

sleek moth
silk heath
stable cosmos
#

Its still just 1 person who's not on 24/7. Its not the best option

sleek moth
stable cosmos
#

Govs not on, no mods on. Toxic player can be awful for hours

silk heath
#

It can't be something that anyone can start.

#

It has to be gov in my opinion

silk heath
mighty gorge
sleek moth
mighty gorge
#

Not that its the case for every state

silk heath
#

It's a start at least 😅

sleek moth
#

Then CS can investigate and extend the mute to IP afterwards for an extended period because of the hebaviour

mighty gorge
#

What about unmute?

sleek moth
silk heath
#

I would say only CS since it involved a state vote

mighty gorge
#

What if the Mod is the Governor 😛

silk heath
mighty gorge
silk heath
sleek moth
stable cosmos
#

Either you want it to deal with harassment, in which case it has to go through CS, or you just want it to be a quick shut up in which case no controls are really needed

mighty gorge
#

Politics?

sleek moth
#

And the mute shouldnt be based on once-off imo, should be a few times of offensive chats

stable cosmos
#

If it goes through CS the best way would be through the chat itself so the text that caused the mute is reported, the function is there already

sleek moth
# mighty gorge Politics?

Yea my new state has a china lady (not sure if it is even one), kept spreading her communism views and ideology. Which is why I thought of this. It is vile

stable cosmos
#

That way CS can take whatever actions are needed

mighty gorge
#

There is another point, the mute needs to be against something, so it's auditable

silk heath
sleek moth
silk heath
sleek moth
#

Top alliance alone dont have manpower to score points in prep and warfare. Play nice or people will just shield and go to sleep instead.

stable cosmos
#

Then you don't need the function if blocking is all thats required...

silk heath
mighty gorge
stable cosmos
#

Shackles is 30 minutes... its not something that should be considered as a minimum of 24 hours to shut down a troll for a while...

sleek moth
silk heath
#

We also have to consider how this process could be fitted into the TOS without the devs having to consult their legal department. If it's too complex to implement, they just won't do it.

sleek moth
stable cosmos
#

Gov mutes player for 1 hour via chat log. CS can review and extend. That functions but i still hate it

sleek moth
#

When mods mute someone, no legal department need to be consulted anyways.

silk heath
stable cosmos
#

Doesn't help when the offender is the gov though which is why i think a multitude of reports for 1 player should become the same process

sleek moth
stable cosmos
#

CS never perma ban chat stuff, never have

silk heath
stable cosmos
#

There was 1 state that was very problematic with that

mighty gorge
#

Overall, I like the idea. I'm just not sure of the implmentation and controls and if it actually addresses the problem except very short term (almost like a jolt)

stable cosmos
#

1 hour just means it can't be abused while you wait for CS to undo it if its for the wrong reason

mighty gorge
#

Its like the cattle prod, it hurts for a moment but then after a while you've forgotton about it

stable cosmos
#

CS can extend to whatever their guidelines are

mighty gorge
#

Not that I've ever used a cattle prod on myself, or at least I don't remember doing that lol

sleek moth
silk heath
stable cosmos
sleek moth
mighty gorge
silk heath
sleek moth
#

I suggest 24, 48, 72 hours timer

#

No point implementing something if it is just a slap on the wrist

stable cosmos
sleek moth
#

The mechanism should be activated on a severe issue anyways

mighty gorge
#

But thats about the extent of all you could expect as a Governor, you're not a Mod, you're not CS.

#

Its nothing more than a slap, just to say behave

sleek moth
#

The same people (state) who votes should not be the reviewer, conflict of interest there.

stable cosmos
#

Severe issue is too subjective without an actual job behind it. And i hate the vote idea. How many people will be paying attention, how many will care

mighty gorge
#

Most wont care in near dead or dead states

#

or even just older states

sleek moth
#

Yes, so the vote will be triggered, in dead states, only 1 or 2 more needed to agree. In newer states up to 10.

stable cosmos
#

A few state chatters care. Those people who don't look there will not give a damn

#

Too complicated as well. Devs can't id active states now

mighty gorge
#

The problem is more relevent to newer states where the keyboard warriors are out in force. Thats where the 'slap' would be more beneficial. I just think that it would actually in some cases make their behaviour worse

sleek moth
stable cosmos
#

They really don't

sleek moth
#

If they dont then how they know the numbers of active in Throwdown and the decision for states to merge?

silk heath
stable cosmos
#

Top 100 bp? So a popularity contest?

silk heath
mighty gorge
#

Look at the historic view of how state mergers are considered, who and what they perceive as 'active'; they view is generally simplified to a level where its actually not useful and has in some cases harmed states. They firmly believe that just because someone logs in, or has an settlement that is in that state that they are active'. They then also consider all alt accounts in that number.

The problem comes because of the debate between their definition of active, and those that live and breath the mechanics, activity, event attendance etc of said states.

silk heath
#

Top 200 ?

sleek moth
stable cosmos
#

Voting system remains flawed. Timezones. People that don't care at all. People who like the troll

sleek moth
mighty gorge
stable cosmos
#

Actives is too complicated. Would never go ahead with that requirement

silk heath
#

I agree

stable cosmos
#

It shouldn't be but the devs do nothing around defining that so its not a thing

sleek moth
mighty gorge
#

So, if I have 11 accounts, and I log in all of them, does that make all my accounts active?

sleek moth
#

But otherwise state age is also a good indicator

silk heath
#

I think it's too complicated. It needs to be simple enough for the devs to implement without too much complexity.

sleek moth
stable cosmos
#

Or if i log into my 11 alts and vote no to muting myself

sleek moth
stable cosmos
#

I'd like to introduce you to bluestacks

mighty gorge
#

or Nox, or Memu, or virtualisation

silk heath
sleek moth
stable cosmos
#

I mean it avoids the 1 man 1 vote completely

sleek moth
silk heath
#

I think, if the number of people that votes are high enough, it defeats the whole "player has 15 accounts" issue

stable cosmos
#

But if you have 11 accounts hows that help?

silk heath
#

It's a none issue

sleek moth
#

woah brother not everyone is as excessive as you. My pc can't even run an account, and so are many of the players here.

silk heath
#

Nothing implemented will be as 100% foolproof

stable cosmos
#

Voting is a flawed system for this. The nature of the gameplay doesn't allow for it

sleek moth
#

We not looking for a perfect solution.

#

Or maybe 1 vote per IP.

stable cosmos
#

I'm looking for something the devs could actually implement

silk heath
#

I've changed it to top 200 BP players. That should reduce the issue around a player having 11 accounts since farms are often not in the top 200

stable cosmos
#

Cos we've seen what they do as it stands and half of this doesn't fit with what they seem capable of or even what fits with existing mechanics cos lord knows they struggle intriducing new ones

mighty gorge
silk heath
sleek moth
#

Like I restarted playing in the state with my smallest account, I built up so much but my rank is just 580

stable cosmos
#

No votes. Come up with a workable mechanic. Voting is a bad idea

silk heath
#

It can't involve moderators in a mod-less state

sleek moth
stable cosmos
#

It'd probably be easier for you to call another mod into the state

silk heath
#

We have that already, but only used in serious cases.

sleek moth
#

Or maybe its changed now

silk heath
stable cosmos
silk heath
mighty gorge
#

I think we are going down a rabbit hole here. It needs to be simple and reflective of a governors powers. That means, less than a mod, and significantly less than CS

silk heath
stable cosmos
#

Which implies shackles level. Which is fine. It just doesn'thelp much at serial harrassment level when CS are awful

sleek moth
silk heath
sleek moth
#

That could resolve the issue honestly

stable cosmos
#

In game?

sleek moth
silk heath
stable cosmos
#

From what I've seen getting any level of harrassment dealt with is incredibly hard.

stable cosmos
#

Going to bed. I don't see a good resolution to the main issue, just a variant on shackles

silk heath
#

Okay, so we start with that.

#

Have a good sleep Rainbow_Heart

mighty gorge
#

This is an entirely different premise when you delve into the harassment aspect. Lets look at what we are trying to achieve. I think personally, this is a quick slap mute for [X] period which provides some immediate state relief so that people can be allowed to step away

It can happen only so many times in a given time to the same account, and to a maximum of a number of accounts in a given 24h period.

My suggestion would be for 1h, 2h or at a push 3h and a maximum of 2 consecutive times and 3 accounts in 24h. I think any more than that and you are bordering into something more.

sleek moth
silk heath
#

I didn't include your names as I don't want you to be targeted if something is implemented, but I can if you want.

sleek moth
#

Like I mentioned 1 hour is to short, but you dont listen to anything of what I said

silk heath
#

I think longer will be rejected by devs

#

I can change it if you want

sleek moth
#

I mean think about this. What's the point of putting 1 hour, it wouldn't solve the problem.

mighty gorge
#

What is the problem statement?

sleek moth
#

1 hour later the person be back and start all over again.

sleek moth
mighty gorge
#

Thats not a problem statement

silk heath
#

that's the solution.... what's the problem that you want to find a solution for?

sleek moth
silk heath
#

Gov 1 hour mutes should be enough for that, if they are able to repeatedly implement them a few times on a player per day. The player will eventually get bored.

mighty gorge
#

Look. In this situation as governor, I could apply 2 consecutive 2h mutes. Thats a 4 hour mute on the premise the same person comes back and repeats that same behaviour. It also allows for less problematic players to be dealt with less harshly

sleek moth
sleek moth
silk heath
silk heath
sleek moth
#

And then its good to submit.

mighty gorge
#

I mean, even this I think could be too much, I'm just trying to be a little flexible.

sleek moth
#

It's much better especially for newer states

silk heath
sleek moth
#

Thanks Orbit

silk heath
#

Is that version any better?

#

Thanks for the amazing conversation. It was really good to talk it through.

strong grove
silent tree
# strong grove 🤔

Hey Dhanajaya, it means that you have attempted 6 times, you also need to do your dailies there and get those attempts to 10

#

You need to donate those Inhibitors. Plus it is also always good to be doing this with an alliance

marble grove
#

What alliances have 200 members?

stiff ether
#

Whales count double perhaps

turbid bay
tardy night
#

Think they might be considering ranks where more than 100 people joined to play in an alliance.

#

Over the entire season length

distant gull
#

shocked_froggie imagine if this happening

tardy night
#

Since the points are tied to alliance and are maintained while jumping alliances. It's just a way to keep a record of the ranks.

#

Say you have had 100 play 7 matches. One is sent out for 2 matches. Another joins and ranks 101 in points ...they would need to keep a tab on their score for the one joining back.

unreal lichen
tardy night
#

Think new states are dead already. Pushing all into one alliance, you might as well ask for those states to close down

outer seal
unreal lichen
#

That's why we all encourage folks to provide the feedback and suggestions to make things better!

mighty gorge
#

What should be encouraged is identifying the problem, articulating the ask and providing a detailed solution or suggestion

unreal lichen
#

Oh I couldn't agree more. Snarky and poorly thought out feedback is counter productive

#

I think the idea of the format required for feedback is to try and structure things in a meaningful fashion

outer seal
#

they don't even read feedbacks, using parser for this:))) required format is for parser

unreal lichen
#

Feedback is in fact read discussed and acted on

outer seal
unreal lichen
#

Well I'm not one of the amazing behind the scenes feedback team members but if they're using a parser to put feedback into a database I imagine that gives everyone more time to analyze and reflect on the suggestions provided

#

Copy and paste is so 1986.

outer seal
#

there will be no need of so many feedbacks, if guys would test what they did before release and play own game to get a vision about it

unreal lichen
#

I humbly disagree. Sometimes an idea that seems great to everyone on the drawing board flops when released to the public. Just like a movie or TV show that people don't like.

mighty gorge
#

I think what Zaar is trying to say, is that there is a % of feedback that would be unnecessary IF things where tested and released through a suitable lifecycle. Feedback is always relevant, the problem comes that some of it doesn't actually need to exist, or can be avoided wholly.

outer seal
unreal lichen
#

While I'd love at times to tell people that their feedback is junk, not really the best diplomatic maneuver from a mod.

#

But we do have the down vote buttons

#

To serve that purpose

mighty gorge
#

What ends up happening, is you have to sift the wheat from the chaff to coin a phrase

dense lance
# unreal lichen But we do have the down vote buttons

Plus something would have to get enough upvotes, even with no downvotes, to even be presented, then there's always a "no" from the devs. Sadly, my dream of a 3rd behemoth Unicorn, Quokka, or Wombat is unlikely to see reality.

mighty gorge
dense lance
mighty gorge
#

This in itself I can see as an issue.

#

Hence why i keep bleating about effective feedback.

dense lance
#

Yeah, I mean the most upvoted stuff gets a guaranteed response, everything else not so much

mighty gorge
#

And even that is subjective; another point I've made previously.

dense lance
#

it can be cute and also deadly

#

death by Pink Floyd style laser show will bring fear and joy to all

mighty gorge
#

or.....

#

OK, I'm sat in a meeting bored lol

dense lance
#

from your clipboard to the developers' hearts

rare snow
#

Omg 😱 YES!!!

gritty sluice
winter canyon
#

Why would anyone want a third behemoth

#

As if the gap isn't big enough already🙄

dense lance
gritty sluice
#

One for inf, one for rider, one for hunter

winter canyon
#

I'm fine with a unicorn, but each march will only have 1 behemothshocked_froggie

#

So you can have 3 useful marchesBlushFrog

mighty gorge
#

I was kinda hoping SoS would become a lot like Animal Crossing 🙈 🤣

#

We can just farm stuff and all get along

winter canyon
#

I wish there was some strategy in this game

gritty sluice
#

There are

vernal moss
#

When the dino was first whispered i thought it would be like the plane / heli aspect. Where one's for rally, one's for solo. 🙈 Would of made it less stressful for f2p since it won't be double behemoth on you but ah well.

winter canyon
#

It absolutely makes no sense for 300K troops to burn HQs with 10M troops, no matter the gap... and it doesn't matter what heroes the defender uses either

#

Just gone from solo hits like burned paper

vernal moss
# winter canyon I wish there was some strategy in this game

If you have any suggestions and in depth ideas about how to sway some strategy in the game again please do let us know, it would make a lot of dedication and changes to do this over time, definitely not something that would happen in a couple of updates from where we currently stand.

But genuinely would be interested on what you may have in mind in #📋︱feedback-reporting

vernal moss
winter canyon
#

I had 6 million troops. Got burned after 2 hits and then couldn't play SvS at all because I didn't have enough troops.

I don't know what can be done to fully address this issue, but at least make it possible for millions of troops to last more than 10 solo hitsBlushFrog

#

Even against half stats, 300K troops should not scratch 10 million... that's 30 times the troop numbershocked_froggie

mighty gorge
#

There should never be a situation where a middle level played can lose upwards of ~1m troops in one hit. This was never the case within the game until the introduction of the behemoth etc. Its not balanced at all. Even if that was the case there should be a much quicker way to recover.

I had a 1.6m BP alt account hit twice about 6-8 months ago, it dropped to 600m BP, and its taken me this long to get back to just 850m BP (casual play only 2-3 times a week). Sure to me, its not that important but for many this is where they are at with their mains.

last hazel
#

Hey, I totally agree with you.
Being zeroed at the beginning of svs is sad. I have been faced such thing but I had Enough speed ups and enlistment coins do I got back my troops immediately.
But I can suggest a few things which can increase your settlement defense,
Like upgrading your HQ barricade.
Island stats.
And please take a few minutes in #📋︱feedback-reporting
You can suggest to increase the defense stats while defending settlement

mighty gorge
#

I can actually accept SvS, given the 90% return, its outside of SvS is where the real issue is.

winter canyon
#

I have plasma barricade and full settlement boost island stats

mighty gorge
#

Its not like SvS isn't known, and peace flares exist for a reason.

#

Most people are so complacent when it comes to SvS. No excuse really not to protect yourself. Outside of that, there are exceptions of course where you can't avoid being hit and people are just being malicious e.g. during SvS at capital

last hazel
last hazel
mighty gorge
#

In those situations, you have to be on the ball and react quick e.g. port away

winter canyon
#

Not the point

#

10M troops should never ever be burnable from a small number like 300K even if the 300K had double stats😅

last hazel
#

You can suggest having settlement defense must have 50% defense implications+massive stats of attack and defense+ lethality and health.
Please take your time and report it in #📋︱feedback-reporting .
And out lovely feedback team will forward it . Rainbow_Heart

mighty gorge
#

Thing is, it needs thought, because as soon as you reduce the damage capability, you also reduce available points. So any suggestion to increase the defense stats also needs to consider the wider implications.

#

(that is if we are just talking about SvS)

#

Outside of SvS, there are naturally other considerations such as in AD and CC

dense lance
# winter canyon I had 6 million troops. Got burned after 2 hits and then couldn't play SvS at al...

Some things off the top of my head...

  1. Only troops that fight can be damaged during an attack. Attacker would need to attack repeatedly to breach the settlement.
  2. Remove enlistment cap, cap enlistment at 1-2 weeks, 100% of defensive deaths go to enlistment. Losing years of effort permanently makes people quit.
  3. Make SVS recovery automatic and happen via the mail, like Alliance Duels. It disincentivizes people returning to the game when they find out they got zeroed 3 weeks after they quit. Maybe do the same for KE.
  4. Limit AoE damage to targets fighting, this would reduce the massive death tolls from Behemoth and Aviation skills.
  5. Allow the upgraded plasma barricade to throttle the number of troops fighting inside the settlement.
  6. Replace the Becca enlistment tutorial with a mail thatt contains recovery supplies and has a link to the recovery bundle. Also improve the recovery bundle based on state age.
    Any of those would help people that got zeroed in most situations
winter canyon
#

I think they should just allow all troops in a settlement fight

mighty gorge
#

Then the argument comes, well I should allow my 12m attack troops to fight your 6m defense troops? Does it not

#

Or, are you simply suggesting 300k vs 6m.

#

(just playing devils advocate here)

winter canyon
#

Someone posted a formula for hq battles a few weeks ago. If the formula is right, not all troops of a settlement will participate.

mighty gorge
#

I saw that.

#

Mufasa relinked it

winter canyon
#

It's fine if they limit the number of troops fighting, but the losses should not exceed that cap.

#

If 300K of my troops fight 300K of a kraken, I should not lose 6 million

dense lance
#

(such as upgrading the barricade)

dense lance
#

which I think is reasonable, but you're also right that if troops aren't fighting they shouldn't be subject to injury

winter canyon
#

I wonder how many losses there will be in the case of 12M vs 6M😅

gritty sluice
#

1b

mighty gorge
#

I could see it as a counter argument

#

Even though the mechanics behind the scenes would say otherwise

winter canyon
#

At least 12m killing 6m makes sense

#

300K troops causing 6M losses doesn't make sense

dense lance
#

especially area damage, like from behemoths and aircraft

mighty gorge
#

The other argument here is that the way the mechanics work is that you fight in stages, so not all 6m would fight at once. This is the premise I think as to why. What would be more sensible is to create a scalable system of defense based on you vs the attacker

#

In essence the bigger the gap, the bigger the defensive position

#

Naturally it would need an upper and lower limit also

winter canyon
#

They could make it 300K attackers vs (number you get from the formula) defenders fight from each side. It's fine if the attacker wins, but the defender should not lose 6m troops.

dense lance
#

it's pretty possible that those troops would fill in the holes, but that they're being mowed down by behemoths and aircraft while they wait for their turn to fight

mighty gorge
#

This is me just surmising, so what I believe happens is this. 300k attack, the first stage defends and loses, they all die, but the impact to the 300k is that its only reduced marginally, so say 290k, this keeps happening during that fight, so each time you reduce the attacker, your defensive losses increase until the fight is over.

winter canyon
#

If all troops in an HQ fought the 300k troops of attacker, I doubt the attacker can even last 3 turns lol

dense lance
mighty gorge
#

of course, I could also be talking utter tosh lol

#

I'm not an expert in the battle mechanics

dense lance
#

fighting inside your settlement your troops would be lined up at choke points, unable to fire without hitting the soldiers ahead of them, which actually reduces the numerical advantage

#

also the behemoths and aircraft are shelling the defending army, which makes them all take damage, so even as other troops take over the chokepoints they're not really "fresh"

#

that's also probably a big reason we saw the numbers of deaths ramp up by a lot when those features were introduced

#

if you watch a replay you can see the units taking damage and repositioning, and you can see how by the time they move into fighting position they're already half dead

steel musk
#

it's simple how 300k beat 3 mil or above...

winter canyon
#

It's very possible to outnumber the opponent in fights

steel musk
#

even if better stats, attacker should lose

dense lance
winter canyon
#

Having 1 or 2 extra teammates could change everything

dense lance
#

but even beyond that tempest arms, tanks, etc.

steel musk
#

numbers win always

#

3 mil vs 300 k?

dense lance
#

they really don't, not in real warfare, and especially not when you introduce the giant gorilla with destructive missiles and the T-rex with a flame thrower

steel musk
#

they don't because report broken.. but they should do?

dense lance
#

if the report doesn't accurately represent the reality, that's just a frustrating annoyance, not the cause of the result of the battle

unreal lichen
#

This is really interesting discussion. I wonder if this server would benefit from a theory crafting channel where people can discuss their ideas on the inner mechanics of the game

steel musk
unreal lichen
#

They will not take away the ability for a big spender to win attacks. That is what many of them love doing. And they spend big money. Now changing the game where you get all or most of your troops back would help. Eliminating grey area attacks completely would help.

winter canyon
#

They could increase the march capacity to 2 million

unreal lichen
#

I learn a lot from folks like you who are able to dissect the game and excel at optimizing your performance

winter canyon
#

Then they can burn players with 10 million troops

steel musk
steel musk
unreal lichen
#

I stopped playing KE because I feel bad if I kill 2 million with 1 hit because that is hard to recover from. Let alone being zeroed.

winter canyon
#

Or they could keep 300K march cap and also limit the troops fighting for the defender to something like 300K like they are doing right now, but defender should only lose 300K, not all 6 million. It's just not fair to lose all troops like this.

steel musk
#

It's simple what's hard to understand... 300K can't win vs 3 mil but report broken....

dense lance
#

Leonidus lost but they held out for a really long time

#

also example of how the AoE damage comes into play

steel musk
#

i said report broken.. so what's point of watching this

#

It show troops die.. but how 3 mil lost

dense lance
#

because you can see how my behemoths and aircraft are causing wildly disproportionate damage because of the number of defending troops

steel musk
#

both side have 1 aircraft

dense lance
#

since my behemoths and aircraft are hitting all the enemies (in varying amounts based on troop type), my small numbers mean that the enemy settlement is experiencing much more damage than I am

steel musk
#

3 mil vs 300k in real battle.. 3 mil win

#

both have aircraft / Behemoth / etc etc.. so what's difference

dense lance
# steel musk both have aircraft / Behemoth / etc etc.. so what's difference

because, due to their high numbers, my behemoths are regularly dishing up damage to all those troops, if my troops can survive long enough to defeat their current opponents they aren't replaced by fresh troops, they're replaced by troops that have been through some cycle of being shelled and healed and shelled again

#

if the opponent's stats are high enough to chew through my troops quickly enough, they succeed, if the reverse, I do

steel musk
#

It's broken but we trying to find way to show it work well.. because it was like that always

winter canyon
#

A F2P has more than half the stats of kraken

#

3 troops vs 1 troop is definitely possible in real life😅

steel musk
#

they win by Behemoth

dense lance
#

and depending on your stats and numbers you might succeed once

steel musk
#

not stats

#

so battle is simple Behemoth vs 3 mil 😂

winter canyon
#

That should mean the F2P is killing a larger percentage of the kraken per turn than the other way around

dense lance
#

the behemoth needs the army to shield it, that's where the anti-Behemoth skills are valuable, like Destructive Missiles with Core Destruction, the Plasma Turret with Split Missiles, etc.

steel musk
#

is there report kraken vs f2p win without Behemoth?

winter canyon
#

But if they limited it to something like 300K vs 300K, then once that 300K of F2P is gone it's over and the F2P would burn even with 100 million troops in the base

steel musk
#

I had report for maxed player lost vs f2p but ( no Behemoth in state)

dense lance
#

If you watch a replay where the behemoths on one side die, you'll see that the army gets mopped up much faster

winter canyon
#

I won 1 defense and lost the next

#

With behemoth

steel musk
#

vs maxed player? Or just whale

dense lance
#

it's still possible, yes, it's just harder, and even then they can come back, so good use of peace flares, positioning, reinforcement from strong allies, all of them are important if you're talking about F2P defense

steel musk
#

it's difference

winter canyon
steel musk
#

report to see the dmg he did 👀

dense lance
winter canyon
#

I'm fine with burning, but it should take more than 108K+61K losses to kill all my troops😅

dense lance
#

in fairness it probably did take a little more than that, since 3.77M are lightly wounded, but probably not a whole lot more since your infantry would be greatly reduced at that point

stiff heath
#

With a march of 312k looks like you got hit by someone who spend tens of thousands in the game.

steel musk
#

so this show report broken?
when your troops was 5.5 mil you won.. but when it's 5 mil you lost? how you think battle report not broken then

winter canyon
#

It probably has to do with the number of infantry

steel musk
#

why think it was infantry only who got wounded

dense lance
mortal stirrup
#

I would so love an explication why they removed the higher tier troops from heist if you unlocked them with Emergency Recruitment. girl_Wtf_what_confused_huh_anime so stupid was okay a looong time to play with t12 having them unlocked like that but now is not...

steel musk
#

but not big difference

stiff heath
#

May want to keep in mind the game isn't about quantites and it is about quality. Just coz you feel you have higher quantities and you feel the person attacked you should take more damage isn't exactly valid. In this sense he likely outspend you in every category. It is a micro transactions games after all.

steel musk
#

could re do the battle when has 6 mil.. 👀

#

🤣

dense lance
steel musk
#

300k only.. then he should not win

dense lance
#

they're also probably not equal numbers also if Elizabeth has been using speed ups smartly

steel musk
#

If you has 6 mil.. and went to 5.5 mil.. he still will win

distant gull
steel musk
#

i care about reports... not about how battle work..
5.5 mil win but when it's 5 mil lost... how that possible

winter canyon
#

Probably difference in infantry/rider/hunter ratio

steel musk
#

changed heros garrison?

dense lance
#

"5.5 mil win but when it's 5 mil lost... how that possible" that's a question about how battles work, not reports

steel musk
#

If as you think, you should lose by 1 hit... not 2

#

and report still broken

winter canyon
dense lance
#

probably the infantry line held better in the first battle, preventing more damage to the hunters and riders, which let more damage by them happen to the attacker

distant gull
#

Thats why SoS F2P have 0% chance to survive in future

thorn axle
#

I feel like RNG has a play in this also

dense lance
stiff heath
thorn axle
#

But that hit report is brutal 😅

dense lance
steel musk
#

battle broken but we still think it's work well...
there many bugs in game why think battle work well?

  1. CC towers bugged heros skills don't work
  2. can't change garrison..
  3. it select wrong garrison..
    Want continue? 😂
dense lance
distant gull
#

Devs response is just more bundles and pay to play events no fixing general bugs

steel musk
#

how?

dense lance
#

the most likely reason is a mix of RNG and the loss of infantry

#

for example how often Marcos's double attack worked

steel musk
#

maybe not and just trying to find reson

dense lance
#

or the game is essentially a big calculator and sometimes you squeak over a line and sometimes you don't

dense lance
steel musk
#

1 vs 1.. 1 have maxed stats and another one have half stats but troops numbers x3.. troops should win until it's became half, he could win

dense lance
stiff heath
# steel musk 5.5 win but 5 lose.. yes looks correct

Again is really not about quantities. While it isn't clear in the screenshot the person got hit didn't seem to have their hero maxed out while the person who attacked have 360 moral, I would assume he is a super whale spender and more likely maxed everything.

#

You are assuming more troops side win is everything but in reality there are outside factors.

dense lance
#

tempest arms, tanks, there's lots of factors now

steel musk
#

stats mean nothing without troops.. so it's all about troops.. and when lose vs maxed player that's because battle broken... it's like everything in this game (make who spend happy)

dense lance
#

it's not "just troops"

steel musk
#

It's in report... 5 mil win but 5 mil lost... but tbh devs don't care about that 😂
so it's pointless discuss it

steel musk
dense lance
#

but they don't, because they're the roman empire

steel musk
#

in report both have Behemoth / aircraft / etc etc also

dense lance
#

see now that's just scale, the difference between a completely kitted out behemoth and the behemoth you locate when they first give it to you is like the Wright Brothers first airplane vs modern bombers

#

you can drop a bomb from the Kitty Hawk airplane but it's not going to be nearly as good

steel musk
#

No strategy in sos 😂

dense lance
#

exactly, by the time you see the battle report a lot of strategy should have gone into things

#

and if you don't think 500k troops are important, why would numbers win?

steel musk
dense lance
#

I absolutely think they should make changes that would make things more even, but I don't think they should change things so much that whoever has more troops wins

steel musk
#

yes but they could not change it if big spenders didn't cry

#

they complaint about events also but not here

winter canyon
#

You can have equal number of troops, but perform worse if you send a bad ratio of troops

#

If you send 1/4/5 against 5/1/4 and both had equal stats, the right side would crush the left

dense lance
#

I think, strategically, you're better off asking for things that would help avoid permanent losses for when your preparation slips. Things like the enlistment cap, ratios for enlistment, things that make it so a month from now you're sitting in RR missing the army you used to have, you're more likely to make headway on that

winter canyon
#

I don't think it's about the difference between 5.5 and 5. It's more like the ratio of infantry

#

Not all troops fight anyway (at least according to the formula that was posted a while ago)

dense lance
steel musk
#

if you think that then no way to explain it

dense lance
#

yup, or just take the cap out and convert the existing capacity boosts to recovery times

steel musk
#

same for me 🤣

dense lance
#

I believe there's a similar effect in Annihilation Awaits, also

steel musk
#

i mean it's broken since long time but we used on it so think it's correct

#

what about reports.. 5. 5 mil win but 5 lose... 👀

dense lance
#

it is her second skill, for anybody spectating

dense lance
solemn gulch
#

Looks like i'm not only one in my alliance and in all game

#

Somehow we try to keep positive

#

Our best lead lost 10k😂

winter canyon
#

They cap the troop number in trap too??

#

They definitely limited the number of troops participating in a settlement battle

dense lance
# winter canyon They cap the troop number in trap too??

specifically the trap used to have a certain number of troops, so when you killed all those troops you couldn't do any more damage, so there was a hard limit to how much damage you could even possibly do if everything was amazing

winter canyon
dense lance
solemn gulch
#

Once i tried to understand a way to get better damage for rally lead in behemoth event and we lost hope in figuring it out and from that moment i stopped looking for a way to understand how battle works, also i found that some targets not considered as infected like behemoth intel while level 7 mines are considered infected this for bonus against infected stats so i use wako in lvl 7 mines while i use another new resonate hero to do better damage in behemoth intel than wako passing some lvls😅

#

For me it wasn't, i was in the power that infected bonus stats from wako helped me to come over lvl 7 mine 😅

#

Not rusty was using chris with 100% stat regain

#

Wacko did better

#

This what helped me in mines not in behemoth intel

#

I tested i was in that power zone that it made a difference for me to beat lvl 7 mine

#

Maybe

#

But disarming won't help me with behemoth too🤔

#

That's why i stopped trying to understand 😅

winter canyon
#

Disarm stuns the enemy and makes them unable to do anything for that turn

#

Silence will block the enemy hero skills

solemn gulch
#

I don't play pow since they made players not having equal marches power

#

Lol i remember the old trick of adding few troop tiers in march as shield🤣

#

Mike

#

His skill i know

#

Duuh

#

That red laser beam snipe

#

Hmm ignoring target defense is the one i notice in PZ last boss making score jump 😅

#

Sure shot

#

Oh so the red laser beam visual is for the triple tap😅

#

I always wait for this beam and see score jump honestly i thought it for sure shot😂

#

Using travis to save stamina 🤣

#

You can say nikola doing the dog job😅

#

So surrounding him with nikola towers is not good?

#

Next time i will use wolfe instead🤔

#

Don't have good Chukon thx for game limiting new gen resources 😅

#

Yup thank you it reminds me of ghost paint and chef firing it in exploration 😅

#

We wasted good time on this dumb devs game

#

They removed this? It was flaming ghost paint three years ago duuuh

winter canyon
#

If my calculator is right, 735K troops of F2P = 300K troops of max player
But even if F2P have way more troops than that, it's still burned very easily from solo hits

#

So I guess it's that stupid formula or some other stuff impairing the defender🤷🏼‍♀️

solemn gulch
#

Yup thankfully didn't use ghost for long time to remember

crystal iron
#

@winter canyon 😒

dense lance
winter canyon
#

Who knows what's up with this game anymore😅

#

They made them weaker? Whaat

tidal apex
#

Just saw SoS add when watching youtube video. All I could think of whole time add was playing was- why I never saw any of that when playing the game? 🤣

stable cosmos
#

The other bit for an hq hit, if you want to inject sense is a giant army is walking towards your fortified hq. Every hunter you have is gonna be on the walls shooting at them as they come in, so is the giant cannon, so is the monkey and dino.

If my troops can't all fight at once for some reason, and they can also all die at once, let me deal a bunch of free damagw while the march comes in

tardy night
#

Goes against fartplus research: big numbers in reports positively correlates to a chance of higher money spent after by both sides.

winter canyon
#

It should never get to a point where events become unplayable for F2P

still blade
silk heath
mighty gorge
#

😂

vernal moss
# winter canyon It should never get to a point where events become unplayable for F2P

Hi Elizabeth, what events are you referring to? Of course there are some that are targeted for marketing like every other game but there are some like collabs which shouldn’t be behind any walls, agreed.
There was another player mentioning about the RE gashapon was an awful idea since it cost so much to get fragments and we needed so many to make them worth having.

mighty gorge
#

I love you guys but sometimes lol

stable cosmos
#

Throwdown is almost unplayable f2p, that top target is out of reach after 2-3 throwdowns. Sotf is getting worse. RR you play from safezone or you get zeroed and can't play. AH if you're unlucky you can't take a single tank because its matching you with p12s and 13s. Pow is a mess cos iron can play diamond. There are a ton of things that make the events harder f2p and in many cases lock you out. If you can't see that then take a step back

nova jetty
ember mantle
#

I agree with it being harder these days for mid spenders. I suddenly became weaker and I am not even sure where I went wrong or how to correct it. The one thing I am sure of is I am no longer as strong.

tame jackal
#

Don't forget the vehicles, which is the most impossible feature released to date

stable cosmos
#

Technically its hard even for whales. Paying ever more for things that are outdated faster would suck

winter canyon
ember mantle
#

I am addicted to feeding frenzy but from a f2p aspect I have to agree. I dont mind that there are some events that I cant do without paying but that is of course a personal choice. It would be better in my opinion if there was at least 1 free chance for every event though

#

While I am in here and before I go check the other channels, does anyone need any help with feedback?

winter canyon
#

Offer at least 1 free try for events like Hidden Treasure

dense lance
#

Feeding frency would be way more fun if you could use biocaps to shuffle them

vagrant lance
stable cosmos
tardy night
#

If it makes them money, or is relatively free to resolve, they will do something about it.

Point out something that removes some short term earnings, costs somewhat significant money to fix or is relatively not aligned to their strategy of short term squeezing, they will ignore it.

#

Them "listening" to the whale protests a while back is the easiest example to cite. Long term revenue absolutely wrecked to cater to the 0.1% in the short term

#

Now "friends" crap all over every event.

stable cosmos
#

Don't think I've ever seen a change that would result in long term revenue. And by pushing for short term revenue they put themselves under more pressure and constantly deliver a garbage product

winter canyon
#

Making most players quit won't earn them more money

#

The game is losing more and more players because they keep releasing P2W features every other week

real gazelle
tardy night
#

Starting just from acquiring them, it's about 80-100$ to get 1 player.

feral kraken
#

Nice matchmaking in pow u put states with no behemoth or red gear against those with more advantages and high plasma level great work 👍🏻

#

Keep doing that none will be left to play your modes and you can see your people and even the biggest spenders quit this way :))

keen lake
#

If you think 22 mil against 40 mil isn’t fair…😬

#

It gets worse

tidal apex
#

100mln v 320mln is fun in PoW. The only time you see any dmg being done is with enemy had full hp before your attack. Then if you look really closely you can see that he lost 1 pixel of march health 🤣

#

Otherwise you can hit it 10 times and it feels as if hp is not changing at all :p

feral kraken
#

I get it our state has a big whale with 1b bp even tho it’s new

wooden dew
feral kraken
#

But we have neither behemoth yet

#

Neither red gear

#

40+ states difference is too much

#

The previous pow was not like this

#

Now it became worse again

#

:))

#

It got fixed after many complained

#

Do we have to complain about it again or what

#

And we aren’t blind

#

We can see behemoth stats in battle reports even if we don’t have behemoth yet

#

It should be fair

#

That’s all.

stable cosmos
#

Pow should be rank vs rank +- 1. If theres a whale down in stone they'll be out of it in a few games OR they aren't actively playing so they have no effect. Yeah itll suck up in platinum but you'll find your spot and stay there. Might be down from where you want but theres no way they're sorting out real match making

tidal apex
stable cosmos
#

The game gets worse mostly. Every time

feral kraken
#

They changed matchmaking after first pow

#

and we had normal range

#

Now they made it same as first

#

At least we want access to the same stuffs the others have or there’s no point of playing or trying

#

Its not about rank

#

I’m in diamond same as the rest of my team w wall have highest possible stats we can’t keep up with those who have Accra to behemoth and red gear

#

And we already said that before it got changed and now it’s back again

#

Its like playing hide and seek

#

Anyways whatever really no fun innit

#

We got diamond and rest will stop playing this crap mode

#

:))

#

coz it’s useless and pointless

tidal apex
#

I am also playing it to diamond just for rewards. Even matches are a rarity so it is more of a chore than fun experience

stable cosmos
#

These tasks in throwdown.. bundle, bundle, bundle, 4200 minutes of speed ups,bundle, biocaps, biocaps, bundle...

#

Could at least give us rays place so i clould spend that many bios on something thats semi useful

olive sluice
#

Throwdown is only meant to dry out your resources, so you need to buy buy buy during next SotF or SvS

#

love getting screwed? 😄

#

who doesn't! finally the backpack is getting empty and less heavy!

#

less weight also lets you jump higher 😄

feral heath
#

Why cant you use them ?

#

And hello emoji_41

stable cosmos
#

Yeah they'll get refreshed by an r4, but its been this all day

#

Bundles or bios. Or the big speedups

feral heath
#

I didnt even do one task yesterday

#

Looked the same here

olive sluice
#

they want to drain our money directly too

vale yoke
#

I like playing around with it and seeing what affects changes. Like when I mentioned that if my alliance significantly reduced spending, it probably wouldn't show as many bundle tasks. And it worked. Weird, that

vagrant parrot
#

🤣 another complete p2p event

#

great job sos

tardy night
#

CNY around the corner. Those management bonuses gotta be paid

dense lance
vale yoke
#

I just choked on my waffle. I love my f2p for this exact reason lol

#

Now though, this new one is.... Ugh.

#

ugh

dense lance
#

I don't mind it as much now that they dropped the champion goal to 7500, but I've always aimed for the MIGO goal and then from there out it's journey to glory stuff only

#

the fact that you could literally buy points in throwdown always left a bad taste in my mouth, at least with other events it's indirect 🤣

vale yoke
#

I never really bothered with Throwdown as anything more than a supplementary event. Like, obviously try to make whatever goals are important at whatever time, but mainly just focus on using it to prepare for a state week. My alliance has always just taken it easy on Throwdown though, so it's not a big thing for us to shoot for. People are just encouraged to use it for their own needs and if we do something, cool lol

frigid vault
stable cosmos
#

So you're not digging the bundles?

vale yoke
#

They did not bring it back. Tell me they did not bring it back.

#

I haven't logged in yet

#

Please.

frigid vault
#

Was released 5 minutes ago

vale yoke
stable cosmos
#

Yeah, digging is on. Plz buy shovels

vale yoke
#

cracks knuckles
Let's see if I still remember how to do this...

#

Brb, writing a... Thing.

wide wraith
#

only if we could use the shovel around the heads of the Devs to knock some sense into them

stable cosmos
#

Its just.. underground treasures, or star ascension, now with a new skin

frigid vault
#

First one is 5 search things for tanks or 30 red things, as you need at least one 5 dollars bundle for it and you get at least 8 search things for 5 dollars why would I ever buy these shovel s

stable cosmos
#

This is like selling a doll, and then when you want to sell more of it, you put a hat on it. Its new!

wide wraith
#

with all these pay to play events, where is the fairness and balance that a certain CM mentioned

stable cosmos
#

We're all free to buy things. If we all do that to the same amount it'll be nice and fair

wide wraith
#

yeah right like in the UK and EU you have to be up at silly o'clock to try to register for AD because its set to favour certain countries

dense lance
stable cosmos
#

Look, you organise your alliance to be online and vote for 1800, everyone prepares for that and the game tells you you're playing at 1400 because thats when an expensive team want to play. Totally above board. Just what you wanted

dense lance
#

Alarm Clock bundle where you get spammed with notifications that "Your Settlement Needs you!" at registration time

vale yoke
#

Thoughts?

OBSERVATION
Events are locked behind a paywall such as Hidden Treasures, Dig Em Up, etc.

CONSEQUENCE
When players cannot engage in events because they are locked behind a paywall, and/or no access path to gaining a limited number of free-use items is available, they lose interest in the game and company further.
Continuing to implement paywall features such as these events will continue to drive players away.

SOLUTION
A: Give limited free-use items in Daily Crates, as the Lucky Cards event does, in proportion to the event. Example: Dig Em up - the last two crates give shovels.
B: Give a limited Biocap purchase option for event engagement, as the Value Slots event does.
C: drop all paywalled events.

STATE
180/any

wide wraith
#

oh i know how bad the timings are, of course its all in the interest of fairness and balance lmao, they wouldnt know balance if there were hit round the head with one

dense lance
#

because they'd view it as a value exchange for your eyeballs on the app

vale yoke
#

I'd accept that as well, and will add that as a potential solution

dense lance
#

It seems kinda fair too and feels more fun than just "here's your freebie now scram"

vale yoke
#

OBSERVATION
Events are locked behind a paywall such as Hidden Treasures, Dig Em Up, etc.

CONSEQUENCE
When players cannot engage in events because they are locked behind a paywall, and/or no access path to gaining a limited number of free-use items is available, they lose interest in the game and company further.
Continuing to implement paywall features such as these events will continue to drive players away.

SOLUTION
A: Give limited free-use items in Daily Crates, as the Lucky Cards event does, in proportion to the event. Example: Dig Em up - the last two crates give shovels.
B: Give a limited Biocap purchase option for event engagement, as the Value Slots event does.
C: Allow players to earn event participation items through tasks or challenges, up to a limited amount.
D: drop all paywalled events.

STATE
180/any

#

I'ma post it

dense lance
#

D's unlikely, but it's pretty good

vale yoke
#

Lol I know it is, you know it is, but it's a whole thing. Present them with one idea they really really don't go for, and then three reasonable ideas of varying degrees that they can fiddle with

#

Then watch what they do

tardy night
#

Ignore everything shocked_froggie

vale yoke
#

Almost four years of this lol

#

🤣

#

They're my favorite brick wall sometimes

tardy night
#

You seen that new dino game their xterio folks putting out?

vale yoke
#

Yes wheeze

tardy night
#

They're back to pushing out 30 new clones to slowly shove SoS etc to the backburner. So doubt anything actually moves from this point onwards

#

Here mods. Delete this later.

#

Same crap happened in '19. SoS resulted from it.

stable cosmos
#

Oh hey, my sarcastic comment about dinos for troops is actually a thing. Who knew

tardy night
#

Just a reskin of an older dinosaur themed game. But in web3 so it's new. 🤣

#

That one failed hard enough they had to offer it's VIP to move to other titles.

#

So all this money they're squeezing is being pumped into developing other games.

Hopium folks should research what they do.

stable cosmos
#

Wouldn't play it even though i love dinos. Never touching another fup game

strong grove
#

Migo coins was given to this before, right? Now give only one. Now migo coins is not enough

#

😩

frigid vault
#

Maybe top and top/mid players get less but smaller players get way more, not so bad

strong grove
#

In the past, there were 700 Migo coins within a month

#

Now 150 only 😔

#

Many people were waiting to buy the Migo set last event. This coins is not enough for that

dense tree
#

Anyone else getting their times in alliance dual changed from what they picked? We picked 23:00 when we declared just now and have ended up with 18:00 which doesn’t work for many in our alliance. Not sure what the point of picking a time is if we can’t have the one chosen. Same thing happened last week and we ended up with duel and mining both at the same time

strong grove
#

😬

dense tree
# strong grove This must be compensated

It’s ridiculous how the timing in this game works. We don’t get a single event in our number 1 chosen time. Even when we do not need to select 1 time they still won’t give it to us

strong grove
#

Complain to dev

dense tree
#

Pretty sure our R5 did last week and got no where

strong grove
#

mm, rr, koth. alliance duel .players should be given the opportunity to choose their time. For example, someone in France cannot play on Japanese time.

#

And because many people are busy, it is not possible to play events like this

warm phoenix
#

Hi Chief, yes I do agree with the time event and should be give opportunity to choose their time because not all player can suit with the time event.. It will be great suggestion and you can post into #📋︱feedback-reporting Rainbow_Heart

strong grove
tiny jacinth
strong grove
clever blaze
tiny jacinth
strong grove
#

😅😢

rocky otter
warm phoenix
warm phoenix
#

You are welcome, thanks for the suggestion CatJumpYayHappy

stable cosmos
#

Duels remains an awful, poorly managed event. Its just outright not fun. Some stuff in this game is a bit dull, like AH, or passively dull, like throwdown. But duels is actively not fun. There is no enjoyment while playing it at all.

#

I'll plan stuff for throwdown even if i hate it, I'll pick my battles in AH to reach the target. Duels though... join rally or wait in tower, do little else.

tardy night
#

Cuz they botched it's core

#

It was a 6 way match involving 6 buildings -36 places to fight. Gave everyone equal scope cuz you could only send one march to anything.

#

They turned it into a pay to win borefest of click and sleep

#

Where the strategy is to make sure no one can fight by stretching towers till insanity.

#

The original event was the most loved event in their first game. Strikes happened to bring it back

Fartplus destroyed it

#

That event occurred over 24 hours of rotating fighters. Slugfest till the end for best teams.

#

All they had to do, was shorten it's extent and alter the defence garrison buffs. But these guys can't make an event fun for the life of them.

strong grove
#

Vote 🗳☑

tame oxide
#

Another event thet is not an event.
You pay you play, in the past we could get some some shovels now there are none for f2p 🤬🤬🤬

molten comet
#

Hey there , some players already submit a feedback about the event

wide wraith
#

as per usual, another pay2play event goes in and the CMs are no where to be found, according to Discord there are 2 CMs currently online, what the excuse this time for their inaction?

molten comet
wide wraith
#

as the feedback system doesnt work, here is a direct question.
Why so many pay 2 play events?

strong grove
feral sinew
#

We try our best to gather feedback, and provide them to the developer team

molten comet
#

Feedback is a good tool for players to discuss various issues which they facing with developers

feral sinew
#

Sometimes it goes well, sometimes it doesn't

#

But we always gather them and hopefully it works at the end!

wide wraith
#

but my direct question is about the number of pay 2 play events, why are there more and more, are they trying to turn the game into pay 2 play rather than just pay 2 win?

strong grove
#

A large number of complaints have been received in this regard for some time. But they don't respond

wide wraith
#

they go above their heads to the management

feral sinew
wide wraith
#

they will kill the community if this keeps up or is that the idea

#

there is supposed to be a Dev-Rep to answer these sort of questions, the same one who promised a slow down, we know that was a lie, there is no trust in the Devs anymore

feral sinew
strong grove
wide wraith
feral sinew
feral sinew
wide wraith
#

thats the issue, most of the time its not what the players actually asked for

humble spear
wide wraith
#

then we have the so-called cafe, with a chance to talk directly to the Devs, I wonder has anyone ever actually talked to them

strong grove
#

@humble spear

#

One thing I've noticed is that no matter how good the feedback report is, most people don't use the polls

feral sinew
#

I get it, more f2p events, items and fixing bugs

#

spooky I totally understand

stable cosmos
unreal lichen
stable cosmos
#

As usual, i know you can't necessarily answer all this but please feed back to the devs that we'd like more feedback ON our feedback. No is acceptable, but radio silence is cowardly

#

Take the top 10, take the top 5, just... something.

feral sinew
stable cosmos
#

I was glad to see the migo target reverted, that was nice, but throwdown is still pretty unpleasant

stiff ether
barren summit
#

I have a question, there is no point in all these seemingly legal gambling games. Why should this be forced?

feral sinew
#

Throwdown is upsetting me as well

stable cosmos
#

Throwdown is upsetting pretty much everyone with a few exceptions

feral sinew
#

As far as I know there is no plan to change it, at least not at the moment.
If it goes to the top 3 feedback again..................., maybe?

wide wraith
#

i still cant see the actual point of throwdown remove it and let players take a break and save for SotF or the Prep stage

stable cosmos
#

It remains hard to complete. Please tell the devs not everyone has a limitless back pack and its too hard for newbies

strong grove
unreal lichen
#

The original throw down actually supplied what was needed for the sotf week. This one uses everything and returns nothing

barren summit
stable cosmos
#

And the completion capsules task is a joke, can't do that until after spending about 300 potions, which are rare and count for nothing

barren summit
#

throwdon has 1 chance and everyone can be happy

unreal lichen
barren summit
#

the alliances must simply be beaten back

strong grove
barren summit
#

forget champion and expert

feral sinew
gritty fiber
#

It’s so much more difficult now

barren summit
#

I'll show you something just so you understand

#

after the end of migo, you simply shouldn't get to champion

#

or a new alliance must be created

#

the reward is the same, only the scores are not, and this is the case from the first minute

gritty fiber
wide wraith
#

this is how out of touch the Devs are, they just sent this, something which adds nothing to the game and was never asked for

barren summit
#

loll full alliance 2 week and done

stable cosmos
#

Sorry, but none of that says very much to me, I'm not sure what you're really attempting to say. Throwdown now is too hard. Some people can prop it up

unreal lichen
#

He is saying have the alliance do rubbish so that it’s easier to achieve next time

strong grove
#

If you're a spender, I'd say it's better to buy bundles than spend to throwdown 😅

unreal lichen
#

I believe

unreal lichen
wide wraith
stable cosmos
strong grove
#

Dev joke

stable cosmos
#

We could have had banners for tempest arms turned off. Or removing some of the thousands of obnoxious messages with the development time used on "tactical emotes"

#

Nothing like tapping through becca for the 1000th time after a hit, or being informed i have a low number of riders in a march. These could have been resolved rather than emoting tactically

barren summit
copper moat
#

Right now this player morale is 435 💀💀💀

stable cosmos
#

Im f2p and its abysmal thank you

wide wraith
stable cosmos
#

And i can see it getting worse as my back pack empties

strong grove
stable cosmos
#

The default achievable tasks are almost a dead loss for hitting the final target. The custom ones provide an incredibly poor return for how much you spend and those points are WAY better served in sotf or svs

#

Don't forget the daily limit as well...

gritty fiber
stable cosmos
wide wraith
#

the issue is the Devs rely on algorithms, which are made meaningless because whales and ultra whales buy anything, it was the same when they ended in-game streaming

strong grove
#

A F2p can't spend on throwdown because if he does then he won't be able to do anything for svs/sotf next week.

stable cosmos
#

You also can't spend the requirements on it, then on sotf, then on svs and keep that up. You'll eventually fail to do anything

feral sinew
wide wraith
#

most i know dont bother with TD anymore, just doing things for journey which wasnt liked from the first test, we hated it but were never asked for feedback on it

grim steppe
gritty fiber
stable cosmos
torpid gazelle
#

Not when they dropped some of the tasks that worked for both.

stable cosmos
#

They optimised sotf, they had to optimise it like 4 more times, its still a bit harsh on points

grim steppe
wide wraith
#

that doesnt actually feedback of questions asked , look at the last post there, its about "[Prize Winners] Quality Feedback Prizes for Camp Café Part 16" that is not Dev feedback and should be put elsewhere

stable cosmos
grim steppe
stable cosmos
#

Sorry but the "dev feedback" is rarely very wide ranging and always feels patronising

wide wraith
#

but its not answering the actual feedback, they change it to suit their own agenda

stable cosmos
#

Its more of a shill for whats coming up than ever addressing many of the concerns

#

Once again,who asked for tactical emotes? Where'd that junk come from?

strong grove
#

We haven't hero gear task "throwdown " 😖

stable cosmos
#

Play something above the house in SR you're hiding in? Excuse me?

strong grove
#

Longtime

stable cosmos
#

The hero gear task has been converted, poorly, to the treasure capsules task

wide wraith
#

when you are maxed on hero gear and/or chief gear most events are impossible

strong grove
#

Hero gear task better point

torpid gazelle
#

The main one they removed is the one that goes with today’s journey task. Behemoth cell.

stable cosmos
strong grove
wide wraith
#

this is where the Devs reliance on out of date algorithms falls flat

stable cosmos
#

I don't think maxed is a stop, cos maxed players almost always rank top as well

wide wraith
strong grove
#

I recycle a lot in svs

gritty fiber
#

Buy with coins to recycle?

strong grove
#

For point

gritty fiber
#

Yes, am having to do that to have enough to recycle

wide wraith
#

the problem is like with the with the powersprint event on sunday where recycling didnt work as you had to use completed items

gritty fiber
#

Yes because the wording is raise highest gear etc?

wide wraith
#

you couldnt even recyce hero frags to get full points

strong grove
wide wraith
strong grove
#

Yeah

#

I have questions

#

0% why

gritty fiber
wide wraith
#

you havent spent enough lol

#

nope they didnt

#

as not gold, purple or blue, limitless are something different

strong grove
#

Zero effects

stable cosmos
#

0% means you're at the bottom of level V

strong grove
#

😫

stable cosmos
#

Upgrade it and the number will change. Thats not an effects number, its a percent completion of skill

#

That said mine don't show that at all, maybe its a new gfx mode thing

gritty fiber
#

I was gonna say yeah, mine doesn’t show like that

stable cosmos
#

I have to tap on the skill to see it

#

94% refined. I haven't upgraded all the way as yet

strong grove
#

🙂

#

How to unlock Blue Brain 😬

#

Blue frame

humble spear
#

With syringe

strong grove
#

I only have one

molten comet
#

To add to my co-mod , you will need to max 3 skills to level X (10) which means you will need in total 6 syringes

humble spear
strong grove
#

If possible, it is also recycled 😅

molten comet
strong grove
#

It's useless to keep it

molten comet
#

Definitely , i agree 100%

#

But it's a visual effect and gives small bonuses. Max max player may need them. Personally i am not worried about them

digital glacier
#

Day 63. Of solving the Resonating hero stat retention issue. It's still broken.

crystal iron
strong grove
cloud ridge
#

I'm sure they use to give us some free shovels for this

cloud ridge
#

Oh well, another event I'll skip 😌

cloud ridge
#

I'd trade my tomatoes for a shovel

humble spear
#

No worries, soon we will have to pay to login to game as well

crystal iron
floral pilot
#

not to mention the week that state 1179 didnt have beast seige, we missed out on alot more than they compensated us for!

strong grove
crystal iron
#

The only way out: quit SoS

floral pilot
#

@feral sinew please give all of state 1179 21 solo attack attempts for beast seige and give us 1 extra alliance attack attempt since we didnt get that last week like we should have!

floral pilot
#

alot of state after 117x~ are already like that 😂

feral sinew
strong grove
#

Just kidding

patent olive
#

NOW WHAT ADDED ANOTHER WORST EVENT?

molten comet
pallid willow
#

What is this locked thing? 👀

patent olive
molten comet
#

A new world Event or a new story which is coming soon

mighty gorge
patent olive
#

But before event is messed up by devs

There is free rewards on Side Event (Will gives you stamina too)

mighty gorge
#

Yes. Its just another example of how the development team ruin something once they start to meddle with it for their own purposes and not for the players

#

The board/dice event was another example of this

#

Actually, quite a lot of events

patent olive
mighty gorge
#

@feral sinew @sacred prism Its good to see more CM's actually online and engaging with the community. Lets hope this is the start of something more permanent 🙏

stiff ether
#

Actually, all events

pallid willow
mighty gorge
pallid willow
#

Ah yea i only finish cuz of the bios😂

mighty gorge
#

Even that is tedious and pointless. Just give me bios as a standard every few days

#

There are so many utterly pointless things in this game, its almost as bad as all the crappy bloatware you get when you buy a phone or PC. Islands, Banners, Stickers and now 'tactical emotes'

#

At least I have the option to remove those things I don't want from a phone

feral sinew
mighty gorge
#

(for you I mean, not me lol)

stable cosmos
#

Good time to post this 4 year old feature

mighty gorge
rain swallow
#

what you are doing with F2Ps is not cool, even this event has become fully paid, this is not an event it is just another bundle, you are confusing giving more opportunities to those who have money with giving opportunities only to those who have money , this type of social exclusion even within a game is ridiculous, devs should be more empathic

molten comet
patent olive
patent olive
pallid willow
mighty gorge
stable cosmos
#

We do refer to it as a dev thing, but its a combination of stupid management, poor project managers, spineless team leads and junior devs with zero job security

mighty gorge
#

I mean, if their own development team can't even furnish their co-workers internally with things like roadmaps, and you have CM's saying they dont' even know about the next events, it speaks volumes.

sleek moth
#

Anyone thinks the group messaging system should allow us to select by rank?

rain swallow
mighty gorge
stable cosmos
#

Someone has a massive thing for koth though, that gets its own channel

mighty gorge
stable cosmos
#

They're really pushing that event, shame its garbage

analog nymph
#

Mood stickers😂

strong grove
#

🤨

mighty gorge
#

Just give them the lick the bus window sticker and be done with it

strong grove
#

Pow lol

sleek moth
stable cosmos
#

Koth is worse than pow

#

Waiting for the eat the crayons sticker

sleek moth
strong grove
#

We need only rr

mighty gorge
#

Developer Team Meeting:

Lead Developer: What can we do thats interesting
Guy that Makes Coffee: Why don't you guys make Path of Water 3D.
Development Team: Genius!!
Lead Developer: Lets do it in the most half baked way possible
Development Team: We'll get right on it.

stable cosmos
strong grove
#

We missed rr League 😔

stable cosmos
#

Still powering through. Someone has a bonus tied into the event

sleek moth
mighty gorge
#

Maybe it was Andy's idea. I mean after all, he did produce a top notch title when he was a wannabe developer and those 'successful games' he led the development on. 😂 Now he's just a wannabe CEO.

strong grove
sleek moth
#

Path of water is simply atrociously done also, not even half done.

mighty gorge
strong grove
#

Whales: ¯_(ツ)_/¯

crystal iron
stable cosmos
#

POW with even marches was fine by me,except for the non joiners problem.

Pow with personal bp is a different matter

rain swallow
mighty gorge
crystal iron
#

Want win: pay
Want participate to event: pay
Want beautiful wings: pay

crystal iron
crystal iron
#

Soon for tap message need 0.1$

strong grove
#

Tap bot per minute 0.1$ 😅

crystal iron
#

Change pfp: 0.5$
Send march: 1.0$

mighty gorge
#

Want to get rid of advertisements in game, pay us $2.99 per month

crystal iron
molten comet
sleek moth
#

Allow players to transfer states anytime without the event. Players should be allowed to

  1. Move to any older state anytime and a discount on the number of transfer passes should be applied.
  2. Move to a newer state anytime if it does not exceed the original creation state number of the character. No penalty should be applied in this case, and even a discount could be applied if moving to a less active or non-leading state.
  3. Move to a newer state exceeding the original state number AND has unlocked same generation heroes, applying slight increase in the number of passes used.
  4. Move to a newer state exceeding the original state number BUT the state has not unlock the same generation heroes - player must not be in top 100 of their state, must not exceed more than 1 generation difference and apply huge increment in state transfer passes required. That generation hero will also be disabled upon moving until that state unlocks it.
strong grove
#

500$ to go to a state of your choice 😅

humble spear
#

Subscription to enter the game: daily 10$ weekly 15$ monthly 35$

north moss
mighty gorge
north moss
#

I'd be scared if that happen.

#

LaughLolHahaCute Don't give them ideasrunning

mighty gorge
# north moss I'd be scared if that happen.

IF, they didn't have so many in game bundles, and made only a few things premium I think people would pay it as a constant guaranteed revenue stream. It would simply turn the game to be subscription based, and content you pay for today become part of it.

#

It would change the player base dynamic of course, but its not unreasonable.