#dnd-newcomers
1 messages · Page 147 of 1
To make a video game analogy, the difference between 3.5e and 5e is a lot like the difference between Smash Bros Melee and Smash Bros Ultimate.
3.5e is the older version, that’s much more nitty gritty with its rules and numbers. It’s a more complex system, but that also means there are more unique combinations that are possible.
5e is the current, modern version of the game. It’s far more popular, as far as finding people to play with and talk about it goes. It’s more beginner friendly, while still offering plenty of depth as you get more into it.
THIS is what I wanted to know, thank you so much
wait so what happened to fourth edition-
What happened to smash bros brawl
oh no
And I can homebrew this into my own world one day, aye?
v5 I mean- technically I guess you can with ny version though eh
Yes, the rules and mechanics of D&D are completely separate from its setting. The officially published adventures come with settings for you to use, but they can very easily be adapted or changed however you like
It was more successful than 3.5 but gets a lot of disproportionate hate
Every edition of D&D has been more successful than the previous
its the punching bag version then?
I'm not sure what you mean?
its the one everyone trash talks?
There was no edition released in 1979
No, I was responding to Cricket
If people wanna discuss older editions specifically, we have #dnd-elder-editions
oh!
just wondered if there was anything in that book that is special? I mean no hate, I'm actively looking for one for collection purposes. Yes, I mean the first edition
That's beyond the scope of this channel
10/4
4e was fine. But the people that stuck with 3.5e when it released did so for very specific reasons. But 5e took what was good about 4e and made it better. So anyone that made the transition from 3.5e to 4e also made the transition from 4e to 5e. The end result being that with 3.5e still has a dedicated player base today, 5e is the largest edition by far, because 4e didn’t really retain players when it released the same way 3.5e did
Collecting D&D books for the sake of collecting is not a newcomer topic
mb srry again
Yeah, if you're interested in the older editions there are plenty of us who are willing to talk to you about it in #dnd-elder-editions
Welcome! Check out the pinned messages, ask questions, and enjoy your time here!
Sup, some call me John, I am in fact new to rpg, never played it and came here looking for advice and people w patience to teach me what they know
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
Hello😅uh I have absolutely no experience with dnd, but I'm hoping to get into in
Hello
A few months
Hello ppl. I'm kind of new to dnd. I once tried to learn it with my buddies to be their game master, but things didn't go how we wanted and we abandoned the idea. Now I forgot everything and I want to start doing dnd again. (want again, not to start again).
Hi, I’m new to the server
Welcome, welcome!
Thanks
hey how do i find things for solo play
Hi everyone I’m trying to find someone help me with my first real campaign I played a mini campaign while I was going through boot camp and want to try the real thing I have an idea but no one to play with
D&D is a group collaborative game and not really made for solo play. That said, there are some solo resources:
https://dndsolo.com/posts/solo-dnd-guide/
https://catsanddice.com/play-solo-dnd/
Check #find-a-game
I have no idea what I’m doing like how many points am I allowed to put into each stat
Have you checked out the chapter on step-by-step character creation in the Basic Rules?
No where do I go for that I’m on dnd beyond
Abilities
Six abilities provide a quick description of every creature's physical and mental characteristics: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
For each ability, your character has an ability score, a number from 1 to 20. There are three ways to determine ability scores, and your DM will let you know which to use. (If you don’t have a DM yet, choose Standard Array or Point Buy.)
- Roll the Dice. Roll 4d6 and record the total of the highest three. Do this six times, and then assign each total to a different ability.
- Standard Array. Assign each of the following numbers to a different ability: 15, 14, 13, 12, 10, 8.
- Point Buy. Choose your own ability scores by spending points.
After assigning your ability scores (and adding any bonuses from your race), determine your ability modifiers, a number from -5 to +5, using the Ability Scores and Modifiers table.
Thank you
18 and 13 aren’t really OP.
With standard array you can get 20 in a stat on lvl4.
And sometimes the Dice are in favour of you.
And you can balance it if you want. For example if you’re a paladin, you might have huge Cha and Str, but have awful Dex and Int.
Buuuuuut just send your character to your DM when you’re gonna play so they can see if it’s balanced.
Hello
Welcome! Check the pinned messages for useful resources for new to D&D folks to help get started (including link to the free basic rules)
Heya friends um, is there a channel or spot I can go to for like, character building and all? And understanding the main components of it?
Thank ye friend
Can someone please help me I’m new here
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
This bot post has lots of helpful resources to get you started! Once you’ve given the basic rules at least a quick glance, if you have any specific questions, we’d be more than happy to help!
Thank you
Yo
The bot post above (#dnd-newcomers message) has the rules. Otherwise, you agree on a time, meet virtually or in person, and play.
oh damn
I just created my character how do i play?
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
Hey everyone!
I'm super excited to be here.
I've always been interested in D&D but could never really wrap myself around it.... that is until I received an ad on Reddit showing me... D&D Beyond!
I've explored Beyond for a bit and I'm already in love!
Also purchased the Player Handbook. Going to be giving The Basic Rules and Player Handbook a read thoroughly!
I already know the class of my 1st character I'm making, Paladin. And, I'm super excited about the character creation feature in Beyond.
AHH. Just super excited to be here and will probably, at some point, find something virtual and then in the future, there's a shop around here locally dedicated to D&D.
Welcome!
Thank you very much ^^
Hello There
Hey 😄
New comer here
So am I!
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
Hi! I've recently been interested in learning to play DnD after having played Baldur's Gate it seems interesting but I'm not sure where to start, and i don't know anyone in person to play with. Any help would be appreciated!
Welcome! The links above are a good place to get started, but did you have any specific questions?
welcome! the post right above yours is a collection of very helpful guides and resources for getting started. After you've given that a glance through, let us know if you have any specific questions. We're more than happy to help
How to Go from Baldur's Gate 3 to D&D w/ D&D Beyond
Take the leap from Baldur's Gate 3 to Dungeons and Dragons with D&D Beyond! Unlock free rules, adventures, dice sets and more to continue your adventure in the world's greatest roleplaying game!
Get started and unlock the Baldur's Gate Gazetteer for free: https://dndbeyond.link/yt_BaldursGate_GettingStarted
Take the leap from Baldur's Gate 3 to Dungeons and Dragons with D&D Beyond! Unlock free rules, adventures, dice sets and more to continue your adventure in the world's greatest roleplaying game!
►►D&D Beyond is your official digita...
There's also the link above for specific help swapping from the video game to the tabletop game
thank you so much
I wanted to ask the same lol, Gues ill check these links out too 😛
i looked through and created a character but dont know what to do from there beause i dont really understand the rules or how to play
The rules are linked in the bot post.
Really the next step is finding a game. Having a general idea of the rules can help, and if you already have practice making a character it can help speed things up.
Is there a specific rule you're having trouble with?
Visit #find-a-game for everything you need to start your search, including:
- Instructions for finding a game here on the server (including how to post in our #looking-for channels).
- Suggestions for finding a game outside of this server.
- Basic advice to help you in your hunt.
no its just i have to learn how to play in a game but the way i learn is to be thrown into smth and then i start to understand
Well, then you can try finding a group and start playing
Nothin' wrong with that.
At the very least, though, I’d recommend learning:
- these common terms
- what to do on your turn
- how your character’s own abilities work
thanks this is helpful ill look rn
yeah lol hardest part for me
its the hardest part for everyone
That and actually scheduling the sessions!
Not sure if this is something I should preference, but I’ve noticed that I like to play DND with people that use similar slang to me. I like being casual OOC and more serious in-game. I’ve played some games with people outside of that and didn’t feel the best about it. Should it be something I preference or should I just keep trying groups outside of my comfort zone?
I don't think there's a right or wrong answer there.
That's up to you. I think growing beyond what you're comfortable with is usually a good idea, but it's also a game. If you're not enjoying it when in a certain environment, maybe decide if changing it would help.
Definitely, just wanted to hear some opinions on it
My general advice would be to simply be open about what you're looking for, while also being open to trying something new.
But the better you can communicate what you'd like to see, the more likely you'll be able to find the right match.
(Conversely, the more specific your requirements, the longer it will probably take to find a game.)
That’s 100% fair, just wondering how to word it
I think I got the idea though, thanks!
Hi! My name is Sunny and I know little to nothing about D&D, but I’ve very interested in it. I’m pretty much a clean slate and my knowledge isn’t much beyond a poor understanding of a character sheet. I was wondering if I could get a little help? I don’t really have friends or family that play D&D, so this is kind of a shot in the dark for me. Even with YouTube videos and going through D&D Beyond and the Basic Rules, I feel a little stuck.
Check #find-a-game
What are your specific questions?
Yeah, where are you stuck?
I feel like I’m doing things wrong, if that makes sense? Like I can’t really feel out if I’m doing things properly because I don’t quite understand everything and how things work. For example, I JUST put together a Half-Elf character yesterday (it took me like, six hours between research and double checking stats and rules) and I wanted her to be a Bard and a partial Wizard (this has something to do with her upbringing) but I’m not sure that I can do that. I know that D&D has specific rules for each Race and each Class, so I wanted to make sure that I was following things by the books while also being original (even though I read that the most common race for beginners is Half-Elf, but I digress). Some sources say yes, some no, and some that say check with your DM. Moral of the story, I don’t want to go in thinking that I’ve created this totally wicked character that would be exciting to play with for myself and others, only for it to be something “impossible” in the game, like being two classes that don’t work with stats that don’t match. I’ve done so much research and I feel like I’ve done nothing but confused myself. It’s like a totally different world.
Multiclassing is generally not recommended for beginners; it's worth understanding one class before trying to fold it into a second.
And it's also not a bad idea to have multiple character concepts rather than just one. You never know what restrictions will be in place at a given table.
Right, I figured so— which is no big deal. I figured I was biting off more than I could chew.
The whole things is kind of confusing and I don’t want my frustrations to ruin a hobby before it’s even started, you know? That being said, I also don’t want to throw my total misunderstandings of the game onto other people to sort out and hold my hand through. Ugh, it’s just one big mess. I know a lot of this stuff is gathered through progress and just playing the game, but I feel like once I kind of understand one thing, there are five more things to understand with it.
Keep it simple to start off, and you don’t need to multiclass a bard wizard cause a bard can steal some wizard spells at higher lvls
Plus, it's worth walking back a few steps. What do you want to do with your character in terms of gameplay? Cast spells? Hit things hard? Sneak about? Be good at chatting with NPCs?
I thought that a good idea was to sit down and compare my CS to a pre generated Half-Elf Bard (I know that not everything would be that same because of different stats, dice rolls, etc) just to see if I was on the right track, but what good does it do me to know that the information is similar if I don’t quite understand it, ya know?
If you're a new player you're most like going to start at level 1 so you can't start out with multiclass.
Have you gone through the step-by-step character creation process detailed in the basic rules?
As a very simple explanation, the way multiclassing works in D&D is that whenever you level up, you pick a class to take that level in. It can either be your current class, or a new one. So, a level 1 character can only have 1 class, but at level 2, you could for example have 2 levels of bard, or 1 level of bard and 1 level of wizard.
Multiclassing is very much beyond the scope of this channel, it's an optional rule that isn't aimed so much at newcomers
I have and I’ve also tried a few step by step guides on YouTube and that helped a good bit, but I find myself going “wait, what?” And I’m back at square one again confusing myself.
What's one of these 'wait, what?' moments?
I had a feeling about that, which is no biggie. Just from a general common sense point a view, I figured that was a little more advanced and wouldn’t be able to work so that was something that I had thought of. It wouldn’t have been for much of anything other than for story telling and maybe spell casting down the line as I gained levels. This was really the only for sure answer that I’ve gotten so far, so thanks.
Well, bards also cast spells, so if that's all you were interested in, you can stick with the one class
And Bards and Wizards share plenty of individual spells! Flavor is king in DnD. If you want to play as a wizard who took up the bardic arts, just play a bard and say you used to study magic back in the day. You can even pick up a background like Sage, which gives you proficiency in arcana - a skill that makes you much more knowledgeable about magic
I took me a while to understand Ability Scores and Modifiers and the things that go along with that. Like how Half-Elves get a +2 to CHA and a +1 to two of any ability score you want. Easy enough. (It was a little easier to understand when using the app since it gives you a list to choose from.) Then there’s figuring up your saving throws and then the proficiency bonus (which I just kind of grasped a mild understanding of.) I know a lot of it is just reading carefully and doing the math and rolling for your numbers— that kind of stuff.) It’s so hard to understand and physically type out what it is that’s wrong and confusing because it’s all kind of confusing, but I can’t get help if I don’t sort that out.
If you've got your ability modifiers, then your bonus for each saving throw is equal to that ability's modifier.
So a STR save uses your STR modifier.
If you're proficient with a saving throw, you also add your proficiency bonus.
For a 1st-level character, that's a +2.
(The exact number for your proficiency bonus depends entirely on your character's level.)
A little bit of advice I'd give is to try and not get into a confusion spiral. It's very easy to go "I don't understand X so I'll never understand Y and I need to understand Y to do Z"
Broadly speaking, proficiency just means you're more likely to succeed at the things you're good at.
D&D can be approached in a fairly modular way when it comes to learning it, and it's very easy to learn as you play
Don't worry about trying to "learn everything" so you don't "ruin" your first session, because otherwise you'll never have that first session
It'll all start to click more once you're actually playing.
In the meantime, I'd suggest boiling things down to short specific questions, like "How do I calculate my saving throws?" or "What is a proficiency bonus?"
Because those make it easy to give short specific answers.
I think my biggest worry is falling behind during a campaign because I’m lost or I don’t grasp the mechanics. Not really for my own worry of ruining a campaign for myself, but for others. I know that it can get annoying to deal with, let alone to have to stop and help someone pick up their slack because they’re inexperienced.
I’m trying my best to give myself a little grace and take it one step at a time. Thank you very much for your help, it makes me feel better about not knowing as much as I feel like I should.
It's not likely you'll "fall behind" if you find the right group
Every player was inexperienced. Don't make yourself more anxious than you need to be by worry about something that has yet to happen. By constantly worrying about "ruining the campaign" you're just not going to have fun.
D&D is a cooperative game and newcomer friendly groups will help each other "keep up"
It's just important to communicate your needs and expectations up front, so you can find that right group.
A good group will welcome newcomers to the game and will patiently help them learn.
The important thing for players is to know how their character works and the fundamental rules, such as combat and ability skill checks.
^ Agree with much of the above. Find a table who is okay with you being new.
At the very least, I’d recommend learning:
- these common terms
- what to do on your turn
- how your character’s own abilities work
It also really helps to have a general idea of what rules are where in the book.
So you can simply look things up as needed.
You don't have to have all the answers; you just need to know where to find them.
Yeah, you don't need to memorize all the rules. That's the point of the rule books is that they're there to be referenced. I've been playing for 40+ years and I haven't memorized all of the rules (probably because I get edition confusion at times...).
Right, I’ve been trying to note where things are in the book. I have a feeling that a physical copy is going to be much more helpful for me than the digital copy. From what I’ve seen, I think the Player’s Handbook is a little better than the Basic Rules. Most of the tutorials and explanation videos I’ve seen have been referring to that specific book rather than the Basic Rules book. Not to say that I can’t/won’t gather information from the Basic Rules, I absolutely have.
The PHB is an expansion of the Basic Rules, mainly in terms of player options. I believe the rules content is the same.
Think of the Basic Rules is a free "demo" for the full game.
You don't need to buy any of the books if you're starting out as a new player. However, your options for playable races and classes are very limited though.
I think a lot of my problems lie in discussion with a DM (Which I don’t have at the moment and I know each DM is different in their own terms of how they wish for their realm to work and be laid out.) Like if I want a specific weapon or item, is it a stretch to have or is it deemed okay? Could my lvl 1 bard have multiple magic items? Etc. That kind of stuff that I think would take a full explanation of my character (Which I won’t put here because I don’t it’s the right chat for it)
That would be asking for a lot for a level 1 character.
If you're getting overwhelmed getting started, step away from the notion of coming up with a specific character concept
Keep it simple
Don't treat D&D as an "OC designer"
This would go to the advice of not giving your character amazing powers for a new character who is just starting out their adventuring career. A level 1 PC literally has zero experience.
Go through the rules, make a character with what the game offers you, and then add flair to that
Don't come up with a concept and then try and figure out what game options to pick to make the rules fit that
Because that's something that does require a fairly comprehensive grasp of the rules
Hi everyone, I hate to jump in when you’re having a conversation, but is this the right channel to try a find groups to play with?
Visit #find-a-game for everything you need to start your search, including:
- Instructions for finding a game here on the server (including how to post in our #looking-for channels).
- Suggestions for finding a game outside of this server.
- Basic advice to help you in your hunt.
Noted. A lot of sources have kind of made it out to be that way.
It can be, but that's not a good place to start
It's like learning to cook; you don't start with going "I want to make a three course meal consisting of an pan-asian fusion ice soup, a roasted venison wellington with twice fried parsnips, and a triple chocolate and candied lime cheesecake"
You start by finding a simple recipe and learning your way around the tools and processes
Then you get more and more confident until you're ready to make your fancy dream dish
the thing about DnD, as its designed, is that your character does start weak and relatively inexperienced at level 1 and grows/changes as they level up and go on adventures.
starting with an epic backstory and all the magic items you want kinda goes against that design
That's why your character starts with 0 xp...
I'll try to give some examples:
"my character's village was attacked by a dragon and I survived and have sworn revenge" makes sense for what a level 1 can do.
"my character's village was attacked by a dragon and I defeated it, making me a well known hero" doesnt make sense for a level 1
https://youtube.com/playlist?list=PLPjdPog_vKX1vnjf68Sx2jcq1OtVUSA2i&si=KNSNIZLdsoGBJKRR same playlist of making 4 of the classes on dndbeyond to keep things simple
Whereas something like "I managed to kill a bear and rescue a child who was lost in the woods, so now I'm a hero to my village. Shhh, don't tell them I managed to catch the bear while he was sleeping", is more realistic for a Level 1 character's backstory.
Yeah, I don’t want to start off with some super character. That’s isn’t very much fun to play or play with, I think (Like, you make this over the top character that’s zero to hero right off the bat and you don’t even know how the stats work?) As far as backstory goes, I think it’s pretty okay. She isn’t some totally awesome performer that’s popular and famous, she’s just a street dancer with a decently high CHA (which is something that I rolled for and got really lucky.)
Not all DMs use rolled stats, so be mindful that you may not get to use the character exactly how you built them.
Also, don't attached to this character you just rolled up. Your future DM may not allow it for various reasons (certain races aren't in their campaign setting, they don't allow rolling for stats, etc.). You can reuse the concept though.
Noted. I know that there are the set stats (I forget what they’re called, but its the 15, 14, 13, 12, 10, & 8) So I’ll keep that in mind
Standard array
Point Buy is the other option you can use.
If you're rolling up characters outside of an actual group just to get used to the process, I would highly recommend using "Point Buy" or "Standard Array" for generating your ability scores. That will help you get used to the average limitations of some scores being better than others. @cobalt frigate has a good point, creating characters outside of a group is good for workshopping concepts and getting used to the process, but usually you roll up your character for an actual game once you've joined the group and learned about the world your DM has set up.
Plus, it's amazing how many times a DM will hear "Can I use this character that I already have? I rolled REALLY lucky with my stats." 🙂
Gotchaaaa. Yeah, this is pretty much just to get the handle on the process and not really to use in-game but this is still pretty good stuff to keep in mind. I was wondering how that worked and if the DM just kept all the information about each character on file. I guess it also makes sense to fix your score at the table with your group instead of prior to keep things honest and fair, but also fun. Is it common for someone to use the same character as far as personality, looks, background, etc. but set different ability points at the table? I like my character and I think she would be fun to play (personality wise) but I have absolutely no problem fixing different stats and points depending on what the DM would like.
Yeah, then all of a sudden your entire group has 15+ in everything and everyone is basically a god and can’t be beat. That makes total sense and I could see why that could be frustrating as a DM.
Folks definitely re-use character ideas, which is why I suggested having multiple concepts in your arsenal just in case one doesn't fit the game for whatever reason (party composition, vibe, race restrictions, etc.).
Gotcha. Like for instance a group doesn’t need two bards so someone has to give and be something else, right? So it’s good to have your character be multiple things (separately on different character sheets) just in case? Or if your specific race or class doesn’t exist in the DM’s specific realm?
No, that's not the case
You could totally have a group with 2 bards or 3 fighters or all clerics
But it's generally the best course of action to make your 'final' (aka non-practice) character once you're in a campaign
Doubling up on classes is possible, but it can also be nice to have your own niche. There's no one way about it. But I think it's worth being responsive to the table. For example, I'm playing a game on Thursday that takes place in a city. The DM said a druid or ranger would probably be a less ideal pick.
If I'd shown up with my character set prior to that discussion, I might have been sorely disappointed once we got playing.
Or scrambled to generate a second idea.
Many groups can and do play just fine with two characters that are very similar, in fact it can sometimes make for interesting roleplay possibilities. Plus, two characters of the same class can wind up quite different depending on things like your subclass choice. But many groups like to have a variety of roles covered(Tank, Healer, Striker, Blaster, Sneak, Face(the Talker) etc).
Okie dok, that’s good to know. I had a very brief discussion with someone one time about multiples of the same class being in a party and they said that it wasn’t allowed (Like, anywhere). This was before I was interested in the game or knew anything about the rules, so I didn’t know any better. I guess I still held onto that, haha.
What happens at one table can easily be projected to be true of all tables. Doesn't mean it's so.
In fact, the more you play, the more you realize how little transfers save the rules (for the most part). That's why "Ask your DM" or "Talk to the table" are such common answers in the hobby. Because each works differently.
Gotcha, that makes sense.
Anyone who says the game is "always" or "never" played a particular way is flat-out wrong. The books specifically encourage groups to tweak the rules if it better suits their table. The only time multiple tables are required to stick to the exact same rules is in Adventure League or other forms of organized play that rely on a consistent gameplay experience across groups.
That's why there (should be) session 0 so the DM can explain to the players their house rules and homebrew rules.
One of my groups intentionally does single class parties for some oneshots just cause we think it's fun
Hey anyone want a noob Ranger in their game lemme know
#find-a-game can point you toward the available groups.
good evening, i am completely new to dnd
how do i begin playing?
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
Welcome to the hobby.
The links in the bot post above can help you get started.
thanks man
If you have any questions feel free to ask.
hell yeah will do
Hello
Hello, welcome.
Hay I have a question about a homebrew idea it's a javelin or a spear that can return to you and the return costs a bonus action it has the chance to take away AC modifiers off of enemies and this would be given to paladins and would be called the spear / javelin a faithfulness.
aaand wheres the question
Does this seem balanced I know there's some more work to it
#homebrew would be a better place to ask than here. This channel is to help new players to D&D.
Ok
Do note that if you are new to dnd, I recommend holding off on homebrew until you've had time to understand the mechanics behind the base system.
Fair enough
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
Schmello
Hello, welcome to the hobby.
thank you
I've been recently getting bombarded with stuff about dnd and since I'm already doing roleplaying outside of this
figured I'd try to find out how this stuff actually works, could be useful knowledge later
Awesome, if you have any questions feel free to ask.
The bot post above has alot of helpful resources to learn the basics.
i can also help
oh wow there are
a baker's dozen of pre-written base rules
yeah I've been trying to follow along with the tutorial and now I do believe i have some reading to do
do you need assistence
I think I might be able to read on my own but I'll let you know if I fail
I recommend taking some time to watch the Handbooker helper series.
The series are detailed but presented into digestable bites.
I mean, if it's as comprehensive as the rulebook, sure I guess
better to listen than to read when it gets late anyways
Keep in mind, you don't have to know every rule.
A good practice is take your time learning the basics of character creation, skill checks, and combat.
Oh, okay!
As you play, you'll come across scenarios where certain rules come into play.
When you do, simply make a note of it to review after the session for future reference.
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
What’s a good murder mystery minimum prep dnd one-shots for 4-6 level 3 first time players?
#dm-discussion would be a better place to ask if you're looking to DM it.
although now that I'm thinking about it, shouldn't I build a character off of the requirements of a game that I play?
I don't get how creating a character and then trying to find a game which conveniently works with the character you created would work.
You can build a template of the type of character you want and then tweak it base on the parameters the DM sets out.
You can build them now for practice
And then either build a new one or adapt the practice character when you find a game
That makes sense I suppose, thanks.
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
hi
?homebrew
The term homebrew can refer to a few things, but mostly means "unofficial rules," or rules that you won't find in an official D&D publication.
Homebrewing can be a Dungeon Master creating their own monster from scratch, writing their own adventure, or deciding to permit changes to existing rules to better fit their table or players' needs.
It's important to note that homebrew rules are only acceptable at non-organized tables, and homebrew rules cannot be used at Adventurers League tables. Always check with your DM on what homebrew is (or isn't) permitted at your table.
hiii
hi
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
How does one find a game for newbs
Visit #find-a-game for everything you need to start your search, including:
- Instructions for finding a game here on the server (including how to post in our #looking-for channels).
- Suggestions for finding a game outside of this server.
- Basic advice to help you in your hunt.
Longer version:
To find games in this server specifically for playing online, there are a couple of options:
- You can follow the instructions in #find-a-game to learn how to make a post in #750812887697588356 .
- Reach out to people in #looking-for-players as those are posting by DMs looking for players.
- Check out #looking-for-community as responses to postings will point you to communities that host dnd games.
- Learn about D&D's official community campaign in #adventurers-league , then check out #1050206572535623690
What's the difference between traditional games and community games?
In a traditional campaign you'll be playing multiple dnd sessions that cover overarching story with the same DM and players.
traditional is 1 DM and ~3 to 5-6 players.
Community is a server full of DMs and Players and setting up smaller form adventures where they assort any of the multiple players together.
It's like lord of the rings, versus a TV show with 20+ characters and only focusing on a handful at a time.
Whereas with a community campaign, you'll often be playing self contained stories covered in a single session.
With each session typically being played by different players and a different DM.
They both come with their pros and cons.
What would be best for a new player?
My personal recommendation is D&D Adventures League because
- It has tier 1 games, sessions for characters level 1 - 4, that are fairly new player friendly.
- Uses rules as written to ensure a consistent experience.
- Allows you to play as often as you can, without having to worry about having matching availability with the same group of players.
- Allows you to learn from others and build your preferences to what types of dnd games you'll enjoy the most.
- Allows you to re-build your characters as often as you'd like, which promotes experimentation.
- Provide an opportunity to form a home campaign group with people you have established history with.
It does have its cons though.
- Your character's backstory can't be used because all sessions played using pre-written adventures.
- Story continuity is minimal because people have to be able to sub in and out.
- You can't use third party content, or certain WOTC content depening on the setting used.
I mean, if you've literally had a conversation about playing as RAW as possible, you probably shouldn't homebrew things
And in general, I wouldn't recommend homebrewing until you've tried to default version and have a sense of how things work
Homebrew is like anything else, only poisonous if impure or in too high a dose.
A spell, maybe a magic item (without world shaking or combat deciding effects), should be fine
feats begin to have more impact
and subclasses have a lot more impact and are very hard to make well
and classes even more so
Keeping it simple and mild should be fine. For example, taking a version of burning hands that does lightning damage, absolutely fine to homebrew that, I don't think anyone will complain.
hi im new here but also new to d&d but i would like to start playing
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
lmao we did it at the same time
Here are some materials to get u started
nice do yall have games on here that yall get a group for
Read #find-a-game to learn about our Looking For Game channels and how to use them
thanks
Hello everyone
HI! Out of curiosity, does there exist an audio version of the current basic rules from dndbeyond?
Not that I'm aware of. It would be pretty hard to translate the various tables to audio
Not that I'm aware of, but you can use a screen reader to get a desired effect.
On Mac I use Voice Over.
👍
Hi
Morning everyone. I am new to DnD and wanting to learn it. I have played call of cthulu rpg but not sure how similar they are
In principle? You play the role of a character in a fictional setting, addressing various difficulties and having an exciting time.
D&D is a game of heroic fantasy with a totally different set of rules to CoC.
@wild onyx i learn best by jumping into it amd picking it up along way. I seen a video ages ago saying how to create characters with stats but never actually had a group to play with
Here's the new starter guide:
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
I will give it check out thanks
hallo, I'm new to DnD and it looks really fun to play and to learn. I have played baldurs gate 3 but I'm not sure if you can compare them
some thing you might need to ask your DM, potion is significantly more expensive, healing use action and not bonus action,
Welcome! The game Baldurs Gate is pretty faithfully similar to the TTRPG D&D I'd say. A few minor differences are there since it's run as a game program.
then the massive amount of subclass and spell that does not exist in BG3
True, they simplified it a bit
and actually help your DM keeping track of thing you use
im just a mage i should be fine
I think the reason why some things are missing such as leveling past a certain point is due to things in D&D getting crazy after 12th level
let's stay within the scope of this channel please
if people want to discuss Baldur's Gate 3, we have #baldurs-gate-3-spoilers
👍
Best place to ask would be #dm-discussion
Welcome though 👋
Uhh hello, im new to dnd and I've been seeing alot of videos about dnd and i kinda got curious abt it (it seems fun too and no i found vids on yt) i still have no idea how dnd really works :'<
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
Welcome! There's some helpful links there to get you started, but did you have any specific questions?
Oh i do have one, this ones been going through my head ever since i first know abt dnd existence and that is, can a person/character use 2 classes? Like a mage and swordsman???
Multiclassing is an optional rule in DnD, but it's usually recommended to avoid it as a new player. Multiclassing can be very difficult to build correctly, and can easily make your character feel very sub-par
Multiclassing is possible - that said if you’re new to D&D I’d suggest sticking just with one class until you get a better feel for the rules and game mechanics
Okie, uhh how do i make my character again- im not an artist 💔
Read the first couple of chapters in the free basic rules - the very first chapter is a tutorial on how to create a character.
Ah-
No art is required
Ok im blind sorry-
All that said, there are single-classed options that use both swords and spells.
Paladins, mostly
But also College of Swords bards, Eldritch Knight fighters, Hexblade warlocks, Bladesinging wizards...
Don't forget Rangers!
Uhhh can anyone help me on this, thing my brain is being squished wufwjjejfjdj
Where are you getting hung up?
It's true! But almost every campaign starts at level 1, so you don't have to worry about everything past that just yet
Wait im confused wat
you start at level 1, normally, and then level up during the game
The campaign you join, run by the DM, starts at the level which the DM decides.
you cant just start at whatever level you like
O h
Level 1 is a common starting level.
Ok I've been living under a rock holy sh-
Have you ever played a game like Pokemon? You start off at a low level and slowly get higher levels as the game goes on. Just like DnD, it's a measure of how much more powerful your character is becoming over the length of their adventures
Im a kinda mobile player soooo yeah i haven't played pokemon games, too broke to buy consoles idek what they are before-
Sure, but you've at least heard of the concept of leveling up before, right?
still, lots of mobile games should have leveling mechanics, right? start weak then become more powerful over time
Typically, a character starts at 1st level and advances in level by adventuring and gaining experience points (XP). A 1st-level character is inexperienced in the adventuring world, although he or she might have been a soldier or a pirate and done dangerous things before.
Starting off at 1st level marks your character’s entry into the adventuring life. If you’re already familiar with the game, or if you are joining an existing D&D campaign, your DM might decide to have you begin at a higher level, on the assumption that your character has already survived a few harrowing adventures.
https://www.dndbeyond.com/sources/basic-rules/step-by-step-characters#Level
Sorry just my brain not working on thia new thing oh my god this is embarrassing
So for now, level 1 is where your character will start. That's the best place to start reading up, and different classes will be able to do different things at level 1
Yeah, always assume you start at level 1 unless your DM tells you otherwise.
And there's no need to apologize! Even the most skilled and masterful DM had to start somewhere! Just remember that DnD is a game - take it easy and have fun with it!
About the personality trait is it fine if i "kinda" over explained it?
The personality traits are mostly for your own reference and to give the DM an idea of what your character is like. You can write one sentence or a whole book, so long as it gets the point across!
HELL YES THANKS
(Just don't expect every DM to read a whole book though
)
hay
I'm new to dnd so I'm not too sure on what to think; my dm plans on having a playable character while dm'ing the campaign we're playing, so I'm not sure how that will go? I'm worried in case they pick favourite with their character?
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
Yeah, that's generally thought to be a very bad idea. Its common advice for new DMs to not do that.
im new like i know the bare minimum but i was in a small campain where the DM did this and i think it goes off the dice like everyone else so if they do sart picking faverouts then i think its a good idea to try (if possible) and find a new DM
For people new to the hobby, the recommend is playing a pre-written adventures, where the DM runs the adventures and the players either use pre-made characters or build a character.
The dm is a close friend of mine and is very excited to do this and I did raise my concerns but they said "I wont" but I have serious doubts due to the fact that I've picked up on they plan to use their character to influence my characters arc even though my characters arc has nothing to do with theirs so I don't know how to bring it up to them
Yeah I might suggest for them to do that first, thanks!
I like this chart explaining what to do when something happens in tabletop that you don't enjoy. It may be worth waiting to see if they actually favor their character—I suspect they will, but I'd love to be wrong here. If they do, maybe check with the other players to see if they agree and you can all respectfully voice how it's undermining the game.
Of course, sometimes the move is to walk away. The adage "No D&D is better than bad D&D" may apply, and while a good friend would probably be up for compromising, not all friends make for good fellow D&D players.
in general, DMPCs are an awful idea because the DM knows what is going to happen every time, so its almost impossible to play without a bias. if the dm really wants to play alongside the players, there are rules for sidekicks in the dungeon master's guide, or they could just make a persistent npc that aids the party indirectly - selling information or goods for gold, for example. it won't feel cheap for the players because they're using resources on it, and the DM still gets the satisfaction of helping the party without being able to majorly sway the fights or social interactions, allowing the players to still get the full experience.
Hey can anyone give any recommendations or help or ideas for running Curse of Strahd. Not a newcomer but only a year or so under my belt.
We have a subchannel for that adventure in #1029833015423143957.
That’d be better asked under #dm-discussion
Hey thanks
Or what iamrazorwing said if you’re looking for advice that involves adventure spoilers
Hello all. Im having difficulty dipping my toe into the game, not because I don’t want to play but because; 1. I can’t find a game/group in my area 2. I’m not sure how to find a group online or where to get started.
I know this sounds very general, but I guess that’s my issue. I’m not sure where to start.
Visit #find-a-game for everything you need to start your search, including:
- Instructions for finding a game here on the server (including how to post in our #looking-for channels).
- Suggestions for finding a game outside of this server.
- Basic advice to help you in your hunt.
Thanks bot!
If you haven't tried this for in person you can:
- Visit tabletop gameshops
- Visit local conventions
- Visit your local libraries
- Visit your school
As these tend to host opportunities to play in person.
To find games in this server specifically for playing online, there are a couple of options:
- You can follow the instructions in #find-a-game to learn how to make a post in #750812887697588356 .
- Reach out to people in #looking-for-players as those are posting by DMs looking for players.
- Check out #looking-for-community as responses to postings will point you to communities that host dnd games.
- Learn about D&D's official community campaign in #adventurers-league , then check out #1050206572535623690
Thanks @true musk & @harsh fjord and bot. I’ll start here definitely, I think online is the way to go for me( at least to start).
Hello I have a question I'm trying to make a half elf wizard (illusion)
I'm new so i don't know how to do the savings throws and the skills and the other stuff but i did the character so can someone help me fill it out?
Did you read the first four chapters of the free Basic Rules?
Read the class features for wizard:
https://www.dndbeyond.com/sources/basic-rules/classes#ClassFeatures12
Saving Throws: Intelligence, Wisdom
Skills: Choose two from Arcana, History, Insight, Investigation, Medicine, and Religion
You add your Proficiency Bonus to your saving throws (Int and Wis) and the two skills you've chosen.
hello 😄
Welcome!
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
What do you want to do here? 😅
uh idk I came here because I wanna play the game
If you're looking to get started with D&D, there's some helpful links above to get you going.
But did you have any specific questions?
Can I play with people here in the server?
Thx
Yeah, #find-a-game can show you to the available groups.
But the actual games are played elsewhere.
Where exactly its played depends on the group.
This channel is for questions and for folks to get their bearings, so don't worry! No inconvenience caused.
Can someone suggest me an app or a site that let me create maps/dungeons that is compatible on an android tablet?
#dnd-maps has some options in the pins, but you'd have to see for yourself which ones are Android-compatible.
Thanks!
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
this bot post has lots of great resources and links for getting started
Visit #find-a-game for everything you need to start your search, including:
- Instructions for finding a game here on the server (including how to post in our #looking-for channels).
- Suggestions for finding a game outside of this server.
- Basic advice to help you in your hunt.
there are optional rules for firearms in the dungeon master's guide
they might or might not exist in your DMs world
DMG chapter 9
well thats where the rules for guns are
Well, again it's up to the DM if they allow firearms in their campaign.
I'm not sure what you are asking
Have you read the free Basic Rules yet?
Well, your questions don't make sense.
- Be more specific.
- Dual wielding
- What?
there is no 19 sided die in the game
-
Subclasses are exactly what they sound like. They are different variations of the class you pick, to give it a new playstyle. Your class might be Cleric, for example, but your subclass could be Life Domain, or Tempest Domain, or many other options. Every class has multiple subclass options (but only 1 is available for free, per class)
-
Two Weapon fighting does exist. The rules for it can be found Here: https://www.dndbeyond.com/sources/basic-rules/combat#TwoWeaponFighting
-
No, you cannot change what die type you roll. The rules will always tell you what type of die to roll, and you can't change it. A 19 sided die is not something the game uses
I recommend you reread the free Basic Rules again.
I highly recommend you check out Critical Role's "Handbooker Helper" video tutorial series on Youtube.
https://www.youtube.com/watch?v=hD-LWHhiseE&list=PL1tiwbzkOjQyr6-gqJ8r29j_rJkR49uDN&index=1
Scythes aren't an option in the weapons list. That being said, flavor is everything in DnD! If your DM is ok with it, you could say a Greataxe is a scythe, and just use all the same stats as a Greataxe for example.
Your options for big, two handed weapons are pretty limited then, unfortunately!
im new to dnd, and so are two of my friends, and we're writing an scp backrooms campaign
The usual recommendation for new players is to play a prewritten campaign, but if that's what you want to do, go right ahead!
I'm in my second campaign rn, we're doing frostmaiden, me and some buddies are writing it tho, and I'm not even a dm... Yet
Also, it's a really cool campaign idea, the experiment gone wrong creates the backrooms, the SCP foundation specifically the o-5 council abuse it, because an SCP got loose from the backrooms, and are letting a bunch of other SCPs into the real world, so the players are a squad who get in there, and try to find a way to shut down the backrooms/and or cause a distraction that causes one of the o-5 to come out, and the administrator is helping the players to stop the o-5
#dm-discussion if you need help with dm stuff
I think I'm confused by Saving throws. If in combat, an enemy makes an action to attack/cast a spell, the players don't make a saving throw do they? It works outside of combat, breath attacks, etc but I'd appraciate some transparency. Thanks.
You only make a saving throw if your attacked by a spell or ability that calls for one
nice, thanks.
I.E vicious mockery would be a wisdom save
DnD is delightfully straightforward with most of its rules. If something says "make a _ saving throw", then you do. If it doesn't, then you don't.
Ask to do something DM will decide if you need to roll or not
in all honesty, i really dont think 5e is very well suited to running something akin to SCP
Hi
Welcome to the hobby
Well there are a couple of options to find dnd games.
If you haven't tried this for in person you can:
- Visit tabletop gameshops
- Visit local conventions
- Visit your local libraries
- Visit your school
As these tend to host opportunities to play in person.
To find games in this server specifically for playing online, there are a couple of options:
- You can follow the instructions in #find-a-game to learn how to make a post in #750812887697588356 .
- Reach out to people in #looking-for-players as those are posting by DMs looking for players.
- Check out #looking-for-community as responses to postings will point you to communities that host dnd games.
- Learn about D&D's official community campaign in #adventurers-league , then check out #1050206572535623690
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
And the bot post above has resources to help you learn the basics.
Oh, alright
The thing with irl is that where I live (Germany), there is no one here that plays dnd
Then online will be your best bet.
Wow, there is a one with islee
Hi
But Fridays 19 is kinda hard hmmm
I want to learn to play DnD, it seems really intresting
does anyone have a game I can join please. (sorry if this is rude I'm new)
Check #find-a-game
K
Hey Every1 I just found D&D Beyond and created a character. Now I am looking for a game or a group of people that won't mind showing an amateur how to play.
Visit #find-a-game for everything you need to start your search, including:
- Instructions for finding a game here on the server (including how to post in our #looking-for channels).
- Suggestions for finding a game outside of this server.
- Basic advice to help you in your hunt.
Recommend giving the free basic rules a read/skim (see pinned messages for link the free basic rules)
hey im new to dnd im familiar with the rules but i have never RPd before so and tips?
?tag new roleplaying
Understand that roleplaying is more than changing your voice, as that's not really required.
Your word choices, body language, combat tactics, and the way your character conveys information all lead to roleplay.
Overall, try new things and see what works, along with what doesn't then continue to experiment.
Even if you don't know who your character is, you can discover what kind of person you want your character to be as you fiend yourself playing more sessions.
k thanks:)
Is there some kinda combat guide to read because I am really confused about like what qualifies as a bonus action, order of actions, etc
Ginny Di also has a fun video about doing a 7 dayt character development challenge that can be a good experiment for your.
Sure, there is a visual guide I recommend new players.
One moment so I can pull it up.
Here you go: https://www.dmsguild.com/product/214803/Players-Quick-Combat-Guide
It is the Player's Quick Combat guide by Adam H on the dmsguild website,
Thank you
Happy to help.
I don't know if it's the right video... seven day development challenge?
got my messages mixed up.
Updated it to the correct link 
lmao thanks
And this video link is for you https://www.youtube.com/watch?v=jU7e_2em4BM&t=607s&ab_channel=GinnyDi

There’s this one, too:
https://media.wizards.com/2022/dnd/downloads/dnd_turn_ref_2022.pdf
Thank you
The visual guide breaks down what any character can do on their turn.
As for character specific things that qualify what is an action, bonus action, reaction.
It will be determined by you character.
Dnd beyond does a good job of breaking down what falls under actions, bonus actions, and so on.
I like this one.
Adding it to my collection.
Need to make the jump from imaginative and proficient writer to dnd player ... the jump seems a little insurmountable. Love the idea of in depth character development and have worldbuilt before and even flirted with the idea of creating campaigns but the rules are a little intimidating. Anyone have a game or ideas on how to proceed?
What have you done so far in terms of approaching D&D?
No dms in my area I played a small campaign with my partner and her brother over 5 sessions but I don't have the rules held in my head
Have you looked at the pinned resources in this channel? The rules are there, but there are also video guides.
My way of learning is application. Playing would be the best way for me to pick them up because there is context, if that makes sense
Having a wall of information with no real context, I don't retain anything
Sure. If you've already tried game/hobby stores, school clubs, conventions, and/or libraries, you can look for online games. Most DMs probably aren't going to act as full-on tutorials; for that, maybe look at the virtual weekends in the server's Events section.
Oh, also you can trawl YouTube and Twitch for recorded games. You may pick up rules by osmosis, pairing that with either reading or the video explainers.
I've been watching CR and I'm picking up on a lot.
CR is helpful, though it's good to remember that they don't always use the actual rules
Thats fair 🙂
Critical Role is a company with a couple dozen support staff with a high production value and a cast of professional voice actors who can improv. It's like watching a professional sports team playing and expect your local pick-up game to play like that.
I'm not expecting that. I just watch for the character development
Most groups would appreciate it a lot if you at least skimmed the basic rules before playing
The DM already has a lot to do, holding your hand the entire session really makes it just that much harder for them
The basic rules do a good job of providing enough context to learn
You don’t need to memorise anything, just understand the basics of how the game runs and know where to look to figure things out
Making a practice character using dnd beyond can help with understanding how everything applies to a character sheet
I just have trouble finding a game that matches my schedule
Keep looking. Cast your net wide. Check other D&D-related Discord servers' LFG channels.
Check out iamrazorwing's guide to finding games online:
https://drive.google.com/file/d/1fqCm4tA5Y_WxlqgryUM_iaz3l7B3zZ0m/view
hello everyone could someone explain what maps is on the subscription tier on the dnd beyond website please
Try Maps: https://dndbeyond.link/TryMaps
Read the changelog: https://dndbeyond.link/MapsCL
Check the tutorial: https://dndbeyond.link/MapsHow
Maps is a new browser-based tool that lets Dungeon Masters and players participate in tactical gameplay using maps in a shared play space on D&D Beyond.
Maps is an Alpha launch, which means it’s not fini...
@smoky adder thank you thats perfect
Heya i just woke up rn and finished making my character, is this alright? Theres syill somethings i dont understand sooo i just did smthn
Wait i cant send pics-
Send a link
If you're using DnDBeyond you can paste the URL to the website character sheet (assuming the sheet is set to public) - otherwise use a reputable file sharing service (Google drive?) and share a link
I kinda explained his backstory in a "unformal" way cuz i dont know how to do it formally/a real storyteller 😭
Sheet looks good!
I’d maybe swap DEX and INT, to make it easier to improve your DEX later.
And don’t forget to equip your greatsword.
Oh shit i forgot-
Yo
Ight ight
By switching those, you can increase both your DEX and CON at level 4 and give yourself a really nice defensive boost.
Welcome!
Ight im done is it fine now?
My character is a orc dwarve hybrid that’s an artificer, alltho he’s not much of a fighter, is this a good charcter?
Sorry for the very vague way of saying about him but is this a good charcter
I did draw a design for him too
Howdy!
Yeah, looks good!
Sounds neat! Are you using the half-orc stats, or something else?
Aaaand now how do i play cuz i have no idea
Whenever you think you’re ready, go for it!
#find-a-game can point you toward the available groups here.
Question. I was filling out the find a game form and I’m unsure about the opt-in stuff. Is there somewhere that explains #1 and #3?
For in person games you can:
- Visit tabletop game shops
- Visit local conventions
- Visit your local libraries
- Visit your school
As these tend to host opportunities to play in person.
To find games in this server specifically for playing online, there are a couple of options:
- You can follow the instructions in #find-a-game to learn how to make a post in #750812887697588356 .
- Reach out to people in #looking-for-players as those are posting by DMs looking for players.
- Check out #looking-for-community as responses to postings will point you to communities that host dnd games.
- Learn about D&D's official community campaign in #adventurers-league , then check out #1050206572535623690
You can also search on the forums page of warhorn, roll20, dndbeyond, dnd focused discord servers, and any other website that features a virtual tabletop.
Community games like West Marches are built for large groups. They’re usually easier to get into and good if you want flexible scheduling, but you’ll often end up playing with different people each session.
I honestly don’t know what “Other Services” is there for. I’m probably gonna recommend we remove that entirely. 
Okay thank you for that.
Hello! I’m new to dnd, I was wondering if anyone had any good resources or places for me to start learning? :) I’d appreciate any recommendations or help!
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
The bot post above has everything you need to get started.
Thank you!!
Could I have help creating a proper character? I already have a base image made I just need help with some of the basics
It’s supposed to be half dragon half elf, if that’s possible in game
what do you need help with?
I don’t know anything about the game really so I just want help with stats and what’s possible with a character
Okay, the bot post above has the basic rules and dnd beyond has a character creator that walks you through the steps.
Oh alrighty thank you sorry
No need to apologize, that's what this channel is for!
From what I recall the half-elf race is half elf and the other half can be any other humanoid, though the half you describe doesn't change the mechanics.
Ah alrighty
If you wanted to play a half-dragon, that's something you'd need to be cleared by a DM.
In order, dndbeyond will have you pick a:
- Race
- Class
- Abilities (Use standard array or point buy if you don't have a DM yet.)
- Description (Background)
- Starting equipment
Yeah, you could potentially use the rules for an elf or a half-elf or a dragonborn, and then simply describe your character as being an elf-dragon.
And then you might be able to use your class or background to help reinforce the idea.
For an easy example, pick elf for your race and draconic soul sorcerer for your class.
What are exactly the classes for if I can 'interupe' this? :>
Classes provide the majority of your in-game abilities.
Are there 'beginner friendly' classes? :>
From the basic rules you have access to 12 classes, and one subclass from each class.
It’s the biggest contributor by far in what your character can do.
Think of it like their adventuring job: fighters, wizards, etc.
The martial classes tend to be the simpler ones: barbarian, fighter, monk, or rogue.
Any class with spellcasting is inherently more complex.
None of it is unknowable, though. If you want to be a spellcaster, I say go for it anyway.
I would recommend ranger, cleric, or sorceror if you want to use spells.
You’ll have more fun with a character you’re invested in.
I was actually thinking letting my char be a Sorceror!
Then go for it.
It’s just a little more work to figure out the rules for spellcasting.
Here is the sorcerer in the free basic rules:https://www.dndbeyond.com/sources/basic-rules/classes#Sorcerer
And to look through your spell options and make your choice.
Thank you so much!
I will discuss that with our DM because we are adjusting and changing some stuff in general!
Here is a Handbooker Helper video that covers sorcerer: https://youtu.be/B-EW_aIP4NI?si=8AweA_MbbXjtAQhz
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
The bot post above also covers the basics.
Some other helpful articles:
hi
Welcome!
ty
Ah
hey, im looking for a oneshot, is there a specific chat for it or just lfp? because I cant find one?
do I just have to try and look harder?
We’ve got four channels for finding games. #find-a-game can point you in the right direction.
thank you
There’s not one specifically for one-shots, but you could try searching for that term in those channels.
ok im pretty new to d&d and im not sure where to start 😅 so any help would be greatly and apreciated many thanks in advance ❤️
There’s some good links here to get you started:
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
But if you’ve got any specific questions, fire away!
tyvm
hi
Hi there!
can i have help finishing filling out this character sheet im really confused on spells and stuff
Sure what about spells do you need help with?
im not sure how many i have
What class did you choose?
Arcane Trickster?
uhh im not sure what that iss
That’s a rogue subclass that gets spellcasting
Rogue’s don’t typically learn spells.
ohh ok
Unless you choose the Arcane Trickster subclass at level 3.
let me check
If you chose that subclass, it will say how many spells you know.
If you’re using D&DBeyond for your character sheet and seeing spells under your spell section it might be from your character’s race, or a feat you chose as a result of your race (i.e. Variant Human or Custom Lineage) or background (i.e. Magic Initiate)
It’s your 3rd-level feature in the Class editor.
yeah it wasnt giving me the option for spells
Roguish Archetype
You don't have it unless you first choose the arcane trickster archetype
D&D Beyond will also automatically calculate how many spells you’re able to choose.
i only have the option for theid
(When you’re able to choose them.)
do i have to buy something to get that one?
Yeah, the free Basic Rules include one subclass for each class.
For Rogue, that’s Thief.
oh what would i have to buy?
Arcane Trickster can be found in the Player’s Handbook.
ok
Or you could even buy just the subclass alone, if that’s all you want.
i cant buy anything rn though
Fair enough.
Thief’s a good one, though.
But if you really want spells, a different class would allow you to.
Only way to access such content otherwise would be to join a campaign on D&DBeyond wherein another player owns the right content and has a master tier subscription for content sharing
Your class and background will provide options for starting equipment, including weapons.
ok
For a rogue, you’ll want to choose either weapons with the finesse property, or ranged weapons.
Because those are the only ones that will let you use Sneak Attack.
ok
You can find the full list of weapons here:
https://www.dndbeyond.com/sources/basic-rules/equipment#Weapons
Each row shows the damage roll and any weapon properties, like finesse.
For melee weapons, you add your STR modifier to the attack roll and damage roll.
Ranged weapons use DEX instead.
And weapons with the finesse property let you choose STR or DEX.
If you’re proficient with a weapon, you also add your proficiency bonus to the attack roll (but not the damage roll).
Hey I’m new to dnd I need help on how to use dnd beyond can someone please help me
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
- In Dungeons & Dragons, one person serves as the Dungeon Master, the game’s lead storyteller and referee. The DM runs the adventure for the players, who navigate its hazards and decide which paths to explore.
- Learn how to be a Dungeon Master with this YouTube video or D&D Beyond article.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- Decide what kind of campaign you want to run. Here’s a few good options for new DMs.
- Get advice from your fellow Dungeon Masters in #dm-discussion and #dm-world-building.
what part of using dnd beyond?
Check the links in these bot posts.
You can get an idea for how DND can come across and feel with the linked intro demo (it is not exhaustive or a direct representation)
The Basic Rules are free, all paid content is just extra options and rules to tack onto the basics of "combat, damage, HP, skills" and so on
Handbooker Helper can help clarify certain things you might not understand right away
Campaign
like, managing a campaign with it?
Kind of I want to make a story for me and my friends we are all playing dnd for the first time
DnDBeyond doesn't really have tools for planning out a campaign's story
something like google docs can work for that tho
Can you show please if you have time
show what?
How to use the tools or what do you use for your campaigns
What tools are you referring to? Stuff DMs use?
Is there another website that I can use for campaigns
What are you trying to do?
D&D Beyond is an online tool for character sheets, digital books (source books and adventures), and now a 2D virtual tabletop.
You just write a story and then run it either IRL or use some form of VTT, but as a new DM I’d run something prewritten to get the feel of how an adventure is structured
peril in pine brook free starter with loads of hints tips
How do I use 2D virtual tabletop
Do you have a master tier subscription on dndbeyond?
No unfortunately
#dm-discussion would be a better place to ask about DMing than here.
Okay
?newDm
- In Dungeons & Dragons, one person serves as the Dungeon Master, the game’s lead storyteller and referee. The DM runs the adventure for the players, who navigate its hazards and decide which paths to explore.
- Learn how to be a Dungeon Master with this YouTube video or D&D Beyond article.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- Decide what kind of campaign you want to run. Here’s a few good options for new DMs.
- Get advice from your fellow Dungeon Masters in #dm-discussion and #dm-world-building.
HI everyone, i am looking for a campaign.. it will be my firdt so please be kimd
Visit #find-a-game for everything you need to start your search, including:
- Instructions for finding a game here on the server (including how to post in our #looking-for channels).
- Suggestions for finding a game outside of this server.
- Basic advice to help you in your hunt.
i am avalabke everyday before 3 pm
You'll want to make a post in #750812887697588356 following the instructions in #find-a-game
DMs looking for players can look through the posts there and message players in the threads to see if they're interested in joining their group, and reversely you can look for games in #looking-for-players and see if any games look interesting
@smoky adder no that answered what i was curious about i was looking for a basic overview to see if it would be worth it
Hey peeps I'm like extremely new to d&d and I have like no sense of direction when it comes to making a character or understanding any of the mechanics would anyone be willing to walk me through it?
i would, but id reccomend reading this @loud sierra
What have you got so far for your character? Where are you stuck?
What’s one specific mechanic you’re trying to understand better, to start?
I haven't even created a character I had a vague idea but dnd beyond doesn't seem to have a hobgoblin race
Like when I I'm say brand new I mean brand new
Ok i have a question from a friend: is there any WEREWOLF race? Or specifically wolves or just werewolves idk-
It does just not in the free stuff
Awh man
1.99
I wanted to be a hobgoblin artificer
Oks so he'll be happi
There's no specifically werewolf race, but there are races that are werewolf (well, lycanthrope) like; the Shfiter race found in Mordenkainen Presents: Monsters of the Multiverse
Link to MotM on the Marketplace
https://www.dndbeyond.com/marketplace/sourcebooks/mordenkainen-presents-monsters-of-the-multiverse
Specifically what all the stats mean when I'm rolling and whatnot and how stats affect things
Abilities
Six abilities provide a quick description of every creature's physical and mental characteristics: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
For each ability, your character has an ability score, a number from 1 to 20. There are three ways to determine ability scores, and your DM will let you know which to use. (If you don’t have a DM yet, choose Standard Array or Point Buy.)
- Roll the Dice. Roll 4d6 and record the total of the highest three. Do this six times, and then assign each total to a different ability.
- Standard Array. Assign each of the following numbers to a different ability: 15, 14, 13, 12, 10, 8.
- Point Buy. Choose your own ability scores by spending points.
After assigning your ability scores (and adding any bonuses from your race), determine your ability modifiers, a number from -5 to +5, using the Ability Scores and Modifiers table.
What is lycanthrope
A were-creature
like a werewolf or wereraven or weretiger
A person afflicted by a curse that causes them to transform into an animal or animal/person hybrid
I have understood the ways of dnd by simpling watching "a crap guide to d&d"
I haven't got all them down yet I'm in the process of it
Love that one
... How can i get it, asking for a friend
There’s not a hobgoblin in the free Basic Rules, but there is one available in Monsters of the Multiverse.
Get what? The shifter race? It's found in monsters of the multiverse, which can be purchased here
https://www.dndbeyond.com/marketplace/sourcebooks/mordenkainen-presents-monsters-of-the-multiverse
Damn
You don't have to buy the whole book
Whar-
You can buy just the shifter option for $1.99
We don't need a running commentary of everything you do 
Alternatively, choose whichever race you have available that best fits what you want from a werewolf… and then just call it a werewolf instead.
Half the game is just how you describe things. 😛
Idk which races is furry (figuratively and literally)
@crude musk is it the "magic item"?
You can tell if a race resembles an anthropomorphised animal by looking at its art and/or description
Is what the magic item?
Or, you know, play any character and get bitten by a werewolf.
Yes, information on D&D races is found in that section
Is it the shifter?
Well that’s what I’m trying to say. It doesn’t matter what race they describe as furry. You can describe your character as furry, no matter what race you’ve chosen.
Not if you haven't purchased it, no
It'll only be there if you've purchased the race option
........ I have completely forgot dnd is all about how you describe things
D&D is just you and your friends telling a story, so tell the story you want to tell.
Yep telling my friend he doesn't need to spend 100 pesos and regret it
So if I decide on a warlock do I have to pick the fiend as my patron or do some dms allow me to pick different stuff?
The Basic Rules include one free subclass for each class.
For Warlocks, that’s the Fiend.
There’s plenty more available in other books.
there are a lot other subclasses, you just dont own the books
So I have to pick the fiend?
The Archfey, The Celestial, The Great Old One, The Hexblade, The Undying…
Others I’m forgetting off the top of my head… 😅
The Undead
Your DM might have one of those or some other option available, though.
It’s worth discussing with them.
No, but if you're using dndbeyond you may find using another subclass to take some work
Is there any other options besides dnd beyond?
Yes
I just like a little more freedom because I have some cool concepts I've pieced together
Everything that’s free to use is already free on D&D Beyond.
Roll20, Fantasy Grounds, and Foundry all sell the books as well.
Or you could just grab a blank sheet and write whatever you want.
Isn't that called like homebrew?
yeah i would say a character sheet would be better if you don't have any of the bought content
Creating your own subclass would be, yeah.
If you’re here, though, that’s kind of like trying to build a new part for your engine before you’ve learned how the engine even works.
And a subclass is a pretty significant part of that engine.
But again: still worth discussing with your DM.
You might be able to work together to make something, especially if they’ve got more experience with the game.
(DMs are probably generally unlikely to let you use one you’ve created without their input.)
I don't necessarily wanna stray too far from normally 5e yet cause I'm like extremely new to this I just need some guidance and a little help walking through a lot of the stuff
Like idk a lot about lore or specific things to help make a consistent character or anything like that
It's a tiny bit overwhelming 😭
Don’t worry about lore.
The official lore may or may not even matter in your game.
Your DM will tell you what you need to know about the world you’re playing in.
Even if your DM sticks to established lore for the setting you're playing in, there are plenty of way to make whatever you have in mind work. Just talk with them
Hello there everyone, I've heard about Dungeons and Dragons a lot
I've played almost all genres of Game available Online
But when i saw Dungeons and Dragons ,first saw in an Episode of Teen Titans, Then saw in the Amazing World of Gumball
Then Saw Jaiden Animations video on it
Even after seeing the game sooo many times i really couldn't understand the rules of the game
Is it a game where any one does literally anything if your dice number is greater than DM's ?? I mean...a game with no rules ...
Since its a very different direction from what im used to,i decided to try it out! Excited!!
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
the game has a lot of rules can't lie
In general, your rolls are compared to a target number, not another roll.
And is this server for a Mobile Game of DND or a place where we can join Discord Voice calls and Actually play
I wanna play with irl people in calls ,not online
And the DM will ask for a roll when they want to determine success or failure.
some campaigns are voice/video over Discord
They may simply decide your chosen course of action isn’t possible and not have you roll at all.
“I want to jump over the moon.”
All i understood that
DND is a RPG game that has a theme, each game has a theme ,could be futuristic robots or it could be witches and sorcerers.
And there is an objective,find the artifact or chest or something
And there is a DM who tells the story and based on player interaction the DM continues the story
My question most games have pre recorded Routes. Even games like Undertale has 3 pre recorded routes and pre programmed Endings
The reason DND surprised me is because, The DM doesnt know what players are gonna Say in a certain situation
And the players doesnt know what the DM is gonna say
If there is no pre planned Route , how in the world the game moves forward?? I mean neither the DM nor the players knows whats gonna happen next
Okay so there ARE at least some barriers i see
Improvisation
But doesnt DND has a loophole??
I could just say on my turn, "I break the 4th wall and Attack the Dungeon Master and free myself and my Party out of this imaginative world and out of this illusionary Prison"
Anyone would win instantly
So a DM needs to be protected by Plot Armor or some rule
that's the fun! no idea what happens next. it's entirely created by you and everyone in the game
For the "jumping over the moon", the barrier is simple. There are rules about the jump distance of a character. No character can jump that far.
D&D is about telling a story as a group.
OK so the concept of "winning" as you understand it may not apply
You and your group need to agree beforehand on the type of story you want to tell.
yeah there are rules that cover stuff like that
If the rest of your group is expecting Lord of the Rings and you start with stuff like this… people aren’t gonna be happy.
I think you make a nice point. This game,DND , literally breaks all the laws Set by every single Video Game created on Earth
But we need an endpoint
Normally i saw endpoints are like when the Dragon is defeated or something
But generally speaking, you control only a single character within the story, and the things your character can do are dictated by your character sheet.
Before you can cast spells, you need a rule that gives your character the ability to cast spells.
Yeah in Teen titans DND episode
Robin Raven Cyborg Beastboy and star fire
Did some paper work, drew their own Avatars
Created their own Powers(literally the first game that lets the Player choose their power Lol)
Assigned themselves weapons and Levels of avatars
well, the lvl cap of DnD is 20 so there is an endpoint in that sense. story wise, up to everyone in the game
When they encountered enemy i thought they are gonna kill them
Until DM Robin said they need to roll a 20 numbered Dice ,both enemy and Us
Whoever gets highest,their move is successful
I think the statement
"Your imagination is your Only Limit" is the literal embodiment of DND
If you're interested in something more open, there's plenty of other games out there like the Toon RPG, or Fate Accelerated. D&D is one of many and it has it's own rules - free here: https://www.dndbeyond.com/sources/basic-rules
Or you can look at the following post for a quick intro and some videos.
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
- Check out #find-a-game to find a group to join.
Thanks!
And can i play with you people here on Discord Voice calls?
Do you guys host Game Nights?
This server does not have voice chat channels or host games but it does provide ways for people and groups to connect with #find-a-game
The teen titans go episode is probably not the best first introduction to D&D. If you want to learn more about how the game is played, you could watch some actual plays.
Yea i saw there's a looking for players and find a game channel
So ,they put up request for players
So does the server matchmake me with them
Or do i have to personally DM them and talk it out with them when they play
I mean is this like a Tinder for DND players to find players for playing?
Not exactly, you'll need to contact them. Read the #find-a-game guidelines for how it works.
Though I must say that Tinder for DnD might be a good concept.
Tinder for DnD lmao
D&D is a game of talking to people. You gotta talk to ‘em. 
@graceful crane since we all seem to be kinda dancing around the topic, let me give you a very simple breakdown of how D&D works.
First, the DM describes the world, and the situation the players find themselves in. The DM has full control over things like the setting, the lore, the NPCs, the environment, etc.
Example: “you find yourselves in a nice tavern. There is a piano in the corner with someone playing it, and several other tables with customers enjoying their drinks.”
Second, the players describe any actions they would like to take.
Example: “I’d like to walk over to the piano and ask for a turn playing it.”
Third, the DM decides how difficult the described task is (easy, medium, hard, impossible, etc.). If the task is easy enough that it cannot fail, then the DM can just say it happens. If the task is hard enough that it is not possible to do it, then they can just say you fail. If there is a reasonable chance of either success or failure, then the DM assigns a “difficulty class” or DC to that action. The DC is the number the players must beat to be able to succeed on that task. The player will roll a d20, and then add certain modifiers to that roll. If they tie or exceed the DC, then the DM will describe what happens on their success. If they get below the DC then the DM will describe what happens on their failure.
Example: “the person playing the piano gets up for you and you are able to play. Please roll a performance check.”
“I rolled an 11, and have +5 to performance so 16.”
“That beats thé DC of 15, so you play the piano well, and everyone in the tavern loves it.”
And then you just repeat the process over and over again from there. There are more complex and structured rules for combat, but this is how the majority of the game is played
So in your example from before, where you asked if your character could just break the 4th wall and attack the DM, aside from what everyone said about it being against the spirit of the game and whatnot, the other reason why it wouldn’t work is because the DM decides the DC of everything, so they can just simply say “that’s not possible” and then you can’t do it
Yeah that makes perfect sense, i understand the whole thing a lot better now
And it makes me even more excited too!!
the thing with dnd is that its not like a video game, it is a cooperative story telling experience, in some ways its an excercise in improv
"winning" is just having a good time
This Game Literally says "The real treasure was the friends that we made along the way"
(This was the last line of the Amazing world of Gumball Dungeons and Dragon Episode)
yeah
it has some rules set to make it possible
but the dm has all the power to change anything
I think this game is a very healthy practice for introverted people
DM could literally kill you right??
Tbh thats too much power for one entity, the players need some protesting power too against the DM's decision
in theory yes, but whats the point
I saw an actual DnD gameplay where the DM also rolls Dices
Yeah
they are everything that isnt the player characters
So how exactly do rouge stealth attacks work? Is it once per round or once per combat?
Idk why that sounded depressing but yeah ,XD
The players 'protesting power' is their freedom to get up and leave
XDD damn
people here already explained the basics, but to give a better view how a typical adventure might work:
the game starts in a a location, like a tavern, where the Player Characters are at the moment, then they get approached by an NPC about some problem, and the PCs decide if they wanna deal with said problem (this is called a story hook)
so then the PCs go deal with the problem, dice are rolled, challenges are overcome, maybe some plots gets twisted and at the end, they tend to get a reward, maybe level up.
now this isnt how all games go, but a decent chunk of the games play like this or very similar
Why would you play D&D with someone who makes the game unfun? The assumption is that everyone, including the DM, is working towards making the game enjoyable
Rogue sneak attack is once per turn when you make an attack that meets the criteria listed in the feature
but htat also means if the dm kills and removes the players, they are alone, at that point the dm could rather just write a book
This is like typical Nintendo Pokémon/EarthBound story mode games
Just the difference is ,in DND noone knows what happens next and you're not bound to any certain lines of Codes
The very important thing to learn about D&D is that it is NOT a game of DM vs Players. The goal of the game is just to tell a story together. The DM provides you with challenges to overcome so that the story you all tell is an interesting one, but ultimately they want you to succeed
well yeah, the game world is controlled by a human who can adapt to anything
Tbh DnD feels like an Experience or Adventure
The point of Winning or losing seems meaningless
Its like ,just having a good time
That's exactly what D&D is
Yes
It isnt a game, its like
10 people gathering together to write a Book with few rules and a Dice
i like to view it as the DM giving the players a setup (a world, and stuff like a bad guy or smtn), but whatever the players do is up to the players, they might completely ignore the main plothook and piss off to talk to their horses for half an hour (true story)
It becomes far more game-like once combat gets involved
It has goals and challenges
I love how cartoons like Gumball and Teen titans Go and animators like Jaiden Animations
Gives life to what we imagine
Like imagine fighting a Dragon tjats soo cool
(10 is usuallyyyy too many but yes)
Oh yeah true
Just gave a random number that wasnt the point hehe
ye ye just a heads up
usually a dm + 4 players
4-6 + DM
Ahh isl see
tho it varies greatly on the people/the dms skill
Although it's possible to play what's called duet, 1 player, 1 DM
And people do run bigger groups, but that makes things more difficult to manage overall
8 players
😭
The game is designed and balanced around 4-6 though
it must be said that these examples often dont bother with showing the rules. so Jaiden for example seemed to have a DM who rarely said no to any of her shenannigans (which isnt a bad thing), and not every DM or every group like a "loose" style of playing
So just on every turn I can attack a creature for extra damage if there close to me?
D&D can get very nitty gritty, if you want it to
In that video, there were many rules that they ignored or got wrong. It ultimately made for a funnier video, but that’s not how ever group works
Ahh...so there are places where things get strict and serious ,hmm..
if you read the ability, it'll explain how it works
I hope the players are patient and forgiving towards new players
more like, some things have more well defined rules
I did read the ability I am just asking for clarification on some parts
gotta be hidden from the enemy iirc
in my experience, groups usually are very lenient about newbies learning the rules. stuff like compatibility of expectations, reliability and vibes of a person are much more important
No, that's not a requirement
Okay thankyou and rouges can do this via a bonus action and then by rolling stealth vs the enemies perception?
oh my bad, not used to rouges
Being hidden is not a requirement for sneak attack
heyy! i am quite new to dnd and I am looking for any reliable free online resourses that can make me understand the game and it'[s basic rules better.
I understand,thats a relief to hear, and btw im having some trouble understanding how the Looking for player works
Currently is there any game available?
Visit #find-a-game for everything you need to start your search, including:
- Instructions for finding a game here on the server (including how to post in our #looking-for channels).
- Suggestions for finding a game outside of this server.
- Basic advice to help you in your hunt.
you gotta have adv agaisnt the enemy to get sneak dmg, being hidden is just a very common way to get adv
There are multiple requirements and multiple ways to trigger sneak attack
It's best to read the ability and ask specific questions
Okay this makes sense and to become hidden you must make a stealth check contested by an enemies perception?
you get sneak attack if:
you have advantage on the attack role
OR
an ally, who isnt incapacitated, is within 5 ft of the enemy and you dont have disadvantage
your sneak attack can only be used once per turn.
Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
You don’t need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn’t incapacitated, and you don’t have disadvantage on the attack roll.
Yes okay so you must have advantage with a finesse or ranged weapon or have there be two enemies next to eachother
against the enemy's passive perception. They may take a search action and roll for perception on their turn to locate you.
Not two enemies, an enemy of the creature you're targeting, which is usually an ally
So i went to the Looking for player channels after reading the instructions
And there is a Bot telling that a player named Anton is looking for 3 players for a Game
There is no button or reaction emoji under that message which i can click to Apply for the game. Kinda lost what to do now and should i inbox this Anton guy?
enemies next to each other has nothing to do with sneak attack
Okay and rouges can hide via a bonus action correct
Got it that makes sense thankyou
there should be a thread attached to the post
A thread you say? Haven't used discord threads that much so maybe missed it
Oh wait i can chat there
You need the finesse or ranged weapon either way.
@onyx vine ask your questions here
Okay I understand that. But if I hide and I’m 10 feet away from an enemy. When I go to attack would I have to do a ranged attack for it to be a sneak attack? Since I’m out of range for a melee
thanks :>
you can go into melle range
In the rules for hiding:
In combat, most creatures stay alert for signs of danger all around, so if you come out of hiding and approach a creature, it usually sees you. However, under certain circumstances, the DM might allow you to stay hidden as you approach a creature that is distracted, allowing you to gain advantage on an attack roll before you are seen.
https://www.dndbeyond.com/sources/basic-rules/using-ability-scores#Hiding
You could definitely make a ranged attack in that scenario.
Whether you could creep up for a melee attack depends on the situation and your DM.
Okay and rouges only get one action per round? So they would have to attack or hide they cannot do both?
Everyone gets only one action per round.
Well don’t fighters attack twice isn’t that technically two actions
yes, but rouges get uncanny hide or smtn, so hiding can take a bonus action iirc
But a rogue's Cunning Action lets you hide as a bonus action.
Starting at 2nd level, your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.
https://www.dndbeyond.com/classes/rogue#CunningAction-345
Okay got it thankyou guys
Fighters have Action Surge, which lets them take an additional action once per short rest.
They also get Extra Attack, which lets them make two attacks when they take the Attack action. That's still a single action.
I see a request for players that says
"You need to have a PC or Tablet to Roll 20"
What does that mean? Isnt the Dank Memer Bot in discord can technically roll for you if you tell it choose a random number between 1 to 20??
Roll20 is a website.
Ohhhh
Easily create characters, organize games, purchase content, find players, and customize your story for your group - all in your browser.
It's not very mobile-friendly. If you're gonna use it, you'll definitely want something with a larger screen.
they use their action to attack, but their attack can be done twice
Btw is this a place for any type of dnd player
Or This is a server for a Certain App/DnD game app??
This is the official server for D&D itself.
We do have support channels for D&D Beyond, which is the official digital toolset for D&D.
But there's lots of other tools out there. If you have questions about any of those, you're welcome to ask in #third-party.
I think maybe you're conflating the term 'D&D' with 'Tabletop roleplaying game'
D&D is a tabletop roleplaying game, and this is the official server for D&D
I understand now
There are other tabletop roleplaying games (TTRPGS) out there, but this server is dedicated to D&D
The server poster kinda made me thought this was a server for a playstore application
I mean it looks like a Company designed poster
Isn't every tabletop rpg can be called DnD?
No
In the same way that not every battery is an energiser or not every soda is coca cola
DnD could be anything right?
Temples ,Dragons, Futuristic Robots fighting Humans, literally any story we make up is DnD
D&D is not designed to be absolutely anything, it's designed to be D&D
yes, but there are different rulesets, different games
But people can, and do, reshape it into things it's not designed for
DnD is a set of rules and settings
I mean im saying the term DND refers to the action of some people getting together and Playing an Rpg by telling stories
if you use the pathfinder rules, you are playing pathfinder
D&D is generally a heroic game made to fit a certain genre of fantasy.
D&D is a specific type of tabletop roleplaying, it is not the term for any TTRPG
Meaning heroic fantasy in a pseudo-medieval/pseudo-renaissance setting.
TTRPG is the term you're looking for
Im basically saying
Orange,apple,rice these are Proper Noun
Food is a Common Noun in which orange apple everything falls
In that way Dragon stories ,Robot Stories or any Type of story is proper noun
And DnD is the common noun
See, that's not correct
If you want futuristic robots fighting humans, there are other TTRPGs for that. There might even be a terminator rpg
I thought TTRPG is DnD
I am mistaken then
it is the specific name of a specific system of rules, setting, lore etc
D&D is a TTRPG
But D&D is not a generic term for all TTRPG
You've got it mixed up. TTRPG is the umbrella that DnD falls under
I thought DnD is a genre itself
Incorrect
Dungeons and Dragons is a game published by Wizards of the Coast, originally published by TSR. It's a specific game.
D&D is a TTRPG
Not every TTRPG is D&D
I understand now
Thanks for explaining!
So to use the metaphor again: TTRPG is the "food", D&D is "oranges".
some people use D&D to say they are playing any TTRPG, but that isnt really the norm and can be controversial
there is a bladerunner ttrpg
Yeah, had it wrong in the first place
Ahh i see
So if i play a Terminator story
Then i cant call it a DnD anymore, its called Terminator Ttrpg then
Only if you're playing the actual Terminator RPG (if there is one) with its rules and books and stuff.
We're getting beyond the scope of this channel
no, if you play a terminator ttrpg, you arent playing dnd
But if i play a story of medieval time with witches sorcerers dragons taverns Chests Spells Bow and Arrow
That is DnD
No
its not about the story, its about what set of rules you are using
Yeah thats what i meant
The term changes depending on what story i play
D&D is a specific set of rules, as well as a setting
Each story has its own set of rules
No
no, you can play a scifi dnd game
Not all medieval heroic fantasy RPGs are D&D. There are a lot of different medieval heroic fantasy RPGs, they probably outnumber the other categories of RPGs.
So what are the unique characteristics of a DnD story?
That is unique to DnD only?
Rules, not story.
D&D is a specific set of rules, currently in their fifth edition
The literal rulebook
The story doesnt matter its gameplay mechanics that change between ttrpgs
ot use a videogame analogy:
playing pokemon isnt any jrpg
playing pokemon is playing a pokemon game
These rules best suit heroic fantasy stories, but can be used to tell many different stories
Ahhhhhh i finally get it
You are playing D&D if you are using the D&D rules
DnD is a set of rules with its own Gameplay mechanics
And any story that follows that is DnD
Yes, exactly
Now you've got it
Now there is something to be said about genre, story, and tropes of D&D-style fantasy but that's another can of worms.
Well beyond the scope of this channel, something for #dnd-discussion
Normally there are two layers like
Gacha Games- Genre
Examples: Genshin Imapct
Battle Royale Game-Genre
Example- PUBG.
But in this case there are 3 layers instead of Regular 2
TTRPG-Genre
DnD-Sub Genre
Example- A tavern story that follows DnD Rules
I mean, kinda
But the point is: D&D is a TTRPG that is currently in what is called its 5th edition (there has been a few more than five editions but it's not important). D&D, throughout its editions is defined by the fact that it's:
- Played with dice, specifically a 20-sided die for most rolls.
- Features characters that have a character class, levels and race.
And a bunch of other things. This isn't true of every TTRPG, and is true of other TTRPGs besides D&D.
Id be more inclined to say:
Genre: ttrpg
Example: dnd
Where a typical dnd game is fantasy
I reckon we can safely move this to #dnd-discussion eh?
I wouldn't use the word "genre" for this but it's...True enough for our purposes
Honestly I think this particular topic has been exhausted
- Learn the basics and enjoy a short adventure with our quick introductory demo.
- The Basic Rules are available at no cost and cover everything you need to know to play.
- For bite-sized video explanations, check out Critical Role's Handbooker Helper series.
- Create a character digitally on D&D Beyond or print a character sheet to fill out by hand.
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how do u start
the bot post above has everything you need to get started
it has everything?
A decent amount of stuff to get you started at least