#dnd-discussion
1 messages · Page 440 of 1
right ty
hehe
interesting i thought spell components were consumed on casting
not unless it says it does
Only if the spell says so
Not sure if I’m missing something so I could be wrong but this seems like a genuinly OP feat combo
-# i mean, eat the pearl if you want... but that's simply narrative
I'm not sure you can misty step with war caster
As it doesn't meet war casters requirements
It’s just cast a spell as an opportunity attack no?
You can't. The spell has to target the creature that provoked the opportunity attack
Damn, is there anything that would be just as op I wonder
Yeah - work with the party instead of trying to be a super cool one trick pony
That's pretty op
How about no
-# which is why you can cast Haste on an running all-
You can’t reason ethos nor pathos with a min-maxer,
I mean, using your Reaction to cast most spells on approach is pretty sweet. Imagine Hold Person/Monster-ing someone who dared to walk up to you
I specifically didn't engage in that use of war caster because I so heavily disagree with opportunity attacks being used to provide beneficial results to an ally.
"You dare approach me?"
Levitating an enemy into the air for the crime of walking up to you
“Fall”
Maybe we enjoy all trying to out min-max eachother
So instead of someone just going “play like a team” they could, idk, answer a question
Maybe the real min-maxer were the friends along the way
It’s just the issue of if one person isn’t min-maxing then it hurts the experience, it’s a free world(mostly) do want you want, but make sure everyone is on the same page
Dio
I'm sorry for suggesting you play a team oriented game as a team.
-# I'm actually not sorry at all.
Misty Step wouldn't work, but something like Vortex Warp might. Instead of teleporting yourself away, you could teleport the enemy away from u.
Of course, Vortex Warp assumes your game features content from Strixhaven, which is not a gurantee.
Have you ever considered that, people, play the game different to you?
And that people enjoy playing a ROLEPLAYING GAME, as different ROLES?
Course not everyone plays how you do
Thank you
The roles in a team perhaps?
I'm aware of that. I often tell those people to play the games that are intended to be played the way they're trying to play dnd.
Again it’s fine if everyone is doing it, if not then it’s generally frowned upon, think like this if everyone is Superman then everyone can fight Luther, but if only one is they still have to fight Luther but Superman is the only one that can do anything, or they fight something normal and Superman steam rolls it
The role in __role__playing refers to you playing the character.
if you're trying to play a role of "someone who doesn't want or need to work in team" in a roleplaying game basically built around having a team of roles then that's just
why
Look if your not gonna answer the question then you can just pack it in, we enjoy playing the game a different way than you, who cares
Do what you want but it’s bad manners if not everyone is doing it, otherwise go wild
different doesn't innately equate to "Can't Be Wrong"
And they are, I don’t need the hasbro meat riders who can’t possibly contemplate the idea of people playing a game in a way that they all enjoy
I'm responding in an entirely reasonable way - is there a need for you to talk this way?
It’s a video game, if everyone at the table is having fun, it isn’t wrong
eating soup with fingers is different, that doesn't mean it's innately correct for being different
TTRPGs aren't video games.
it also isn't a videogame
it's a TTRPG
The reasonable way is refusing to answer the question and judging us for playing a game how we want
Your question is a bad question.
You know what I meant but be an “erm actually” kid lol
Good for you, don’t care
role division typically isn't really going to mesh well when someone tries to make their role "all the roles"
No. I read what you said. If you meant something different, you should have said that thing.
If someone made a soup in their own house using ingredients they bought, and sat at home with their soup, they can eat it however they please it isn’t my business
Ok then, let me word it cause you seem very illiterate so far
I, would like, to know, spells, that work, with, war caster, and polearm master, for fun, op synergy
All I’m saying is make sure everyone is doing it, plus the DM is ok with it, look you getting a lot of flak, not all of it is warranted, but look at how you reacting, obviously your letting it get to you, step back for a moment and then if you still want to respond then go ahead
haiii tooottttt
Have fun.
What part of “we all enjoy playing the game this way” can you people not understand
Because most often people are oblivious, especially the “bad” actors
There are other games that do the thing you like significantly better than dnd is all I'm saying.
u kinda need to do ur own research for that lol
Good for you
Also good for you
You have a very bad attitude.
I wonder if Gwyn is asleep
You are the most annoying guy I have ever had to deal with when it comes to asking a simple question about something
Did you even read my last message? I’m saying this much hate on you is unwarranted, just be aware.
Look man I just want a question answered and I’ve been sat here getting the “how dare you play the game this way” treatment
I get there are annoying people who want to min max and ruin a game, but here’s an idea
MY PARTY LIKE TO MIN MAX, WE ENJOY DOING DUMB AND OP THINGS
That's not at all what I said.
I said there's games that do what you like better than dnd.
You have been sat here telling me how to play a game
just saw one of the guys is named upper, wild stuff
And here’s an idea, if I wanted to know that, I would have asked “hey, does anyone have any games that allow for more op stuff?”
But guess what? I didn’t
Yes. You, the person who wants to min-max. I'm telling you there are other games that do the thing you like better than dnd.
Go to optimization, sorry if you take what I was saying the wrong way, just be aware and carry on, but seriously sorry about this reaction from the chat, take a break because your letting this get to you though
Did I ask though
DnD isn't made to do the thing you like.
Well it’s worked so far, until I had a fat mess in my ear yapping about how the game doesn’t work that way
As I asked earlier, why is it you are resorting to insults?
I'm just trying to be helpful.
You said you like min-maxing
#moderator-support is a thing
I already provided you with the channel you should go to about optimization
And I have messaged my question there
I just don't get why you're being insulting to me.
I’m praying to you man be the better man, and walk away, engaging is only making you look bad, their fanning fire but your responding
That’s what I’m doing honestly this guy is being so obtuse it’s actually insane
didnt knew about it ngl
Does Battlemaster have an ability that allows you to hit back when you’re attacked?
I think only one when the enemy miss
yeah, i think it was counter attack
and use your reaction, a shame because with defensive duelist it would mix perfectly
It feels good but often times the creatures you want to counterattack don't miss you :[
The Riposte manuever
Wait, really?
But yes, it's if you are attacked and missed
So it’s not the most useful then?
Especially for multi-classing with a barbarian?
only if you never get missed
I mean, have a high ac and you're likely to get good mileage ¯_(ツ)_/¯
-# Don't bother multiclassing
Why?
it's multiclassing
I already played a full Zealot Barb
If your making a character, you can ask for minor homebrewing(just be aware of how easy it is to break stuff with it) from the DM for some counterattack support
Single class PCs are often more powerful than their multiclassed brethren.
Multiclass is great for flavor though
You don't need to multiclass for that
Do it if you want to, sure. But there's no need to.
It’s like a fine seasoning, you can cook something great without it but you can’t do certain things if you do go without it, go with what fits you vision best
I hate analogies so much lol
Sorry, I tend use them a lot, I know they can be a little open ended
they're like lemon juice, a little bit goes a long way
too much and then you gotta add sugar
I can eat a lemon like an orange :v
I know someone who drinks lemon juice shots, they scare me
Clarification, a shot of lemon juice, nothing in it
My friend just rolled 2 20's on a disadvantaged stealth check lol
Beautiful
Nat40!
You now owe @crimson gulch money
that's the real magic, trademarks
Finished up a session with a new campaign as a player
Fighter and Rogue couldn't make it, so it was me as a Ranger with a Wizard, Bard, and Cleric
It was still fun using a rapier and shield and just going to town on things. 18 AC at level 1 is no joke
Unfortunately, what did down my character and take me out of the fight at the last second was getting critted at the beginning and end of the fight
Truly, unironically really hype
So I unfortunately wasn't there for the end. But I did feel like I more than pulled my own weight
He is legit paid up
Hello
so random question
do mind flayers have to eat brains for non nutritional reasons on the astral plane?
My warforged got his first non-knockout kills this session ...
4 kills in rapid succession 3 on one turn... .w.
Hi I don’t know how to navigate this server I just want to find people to play D&D
Yes because it maintains their psionics
aw
I don't think so. I imagine their cerebral diet is an anatomical thing and not a magical thing, so they would no longer need to eat brains.
they need a brain from a sentient creature at least once every month to avoid degredation
#find-a-game try here to find games,
people post threads where you can interact and they put info about it
Ok thank you
for the unaware
gnome ceremorphs are basically weird sub species of mind flayers that require a special process to create and tend to remember who they were dramatically more than normal mind flayers
My DM asked me today if I would have anything that determines if I know a magical presence. I said I have really high arcana, but really low perception. Would that be more perception or arcana?
we usually use arcana for that
Additionally, if I wanted to know the nature of a magical property or effect, similarly to an Identify spell, would that constitute an Arcana check?
arcana is the everything magic skill
"You know how a magical prescence is but you are unable to sense it"
Take it like you know how something spicy work but you cant feel that flavor
Or would that be too high of a DC typically to be reliable...
it depends, honestly, if you just want to get the info in the hands of players, a low DC is fine
if you want "figure out what this magic does" to be any significant amount of gameplay, a higher DC is better
Like I was trying to discern why a group of goblins was immune to charm, and apparently their camp had some magical ward on it.
I like to do a "roll a check, and you can ask X questions that I will answer truthfully. The higher you roll, the more X"
OH boy
that way players get to think about what to ask
those kind of "its immune to X" are the kind of thing i am more scared
because many real dangerous creature have those and the ones that can disguise too
I cast Detect Magic thinking it was Identify
I thought it "determined the nature of the magic"
hehe detect magic is just "yup it's magic"
thanks detect magic, I already knew that >_<
I don't have Identify though, so would asking arcana be a reasonable substitute if I have like +7/+8 to Arcana?
remind me to a short
"Hey dm nice session and the last fight was amazing but im curious, you made us roll against this charming attack, why this companion didnt had to?"
Easy, because you cant charm a (Insert really dangerous creature)
Players look confused and then realize
Erm.... maybe we will have to do a 30 minutes extension.
oh I thought you were the DM
Oh yeah ZachtheBold
I was playing in this group
if revealing the answer might spoil some plot I'd expect the DM to say no
I was trying to figure out what spells I could use during the encounter
That they wouldn't be immune to.
I think the intended solution was to destroy the tents/campfire but uh I don't have much destructive effects as a primarily control/support based wizard and they were spread out to the point that like a fireball wouldn't have done anything
zack the bold
my beloved
Tiny servants with torches to burn their little encampment to the ground I guess might have worked... especially because it's both cruel and funny
I would imagine that’s more related to spells like detect magic etc. they may allow a decently high DC arcana but that’d be referring more to spells yeah
Then what the hell are arcana checks for if a spell does the check for you?
it’s for when you can’t use magic i guess
if you dont have the spell
A spell that is concentration or takes a long time to cast.
I do not have the spell. Arcana check it is.
identify I give everything away for
yep, sometimes he have such goated scenes and angles, the MTG short where he almost deceived his friend to attack another until fumbling and get targeted
That lucifer betrayal stare
even hidden qualities
not curses
oh I give curses too
RAW, it doesnt
I’ll also say, some DMs (myself included) may not allow an Arcana check to succeed at all if it’s not easily accessible. Similarly, sometimes a spell like detect magic might give some broad information that prompts an arcana check.
They aren’t the same thing. Arcana is rolling for information about magical effects.
i don't use raw curses
Ok then, not much useful
I use dumb curses.
That's exactly what I wanted to know. I knew they were magical because of detect magic, I wanted to know what to DO about them being magical. Whether it's destroying them or what they ward against so I know how to work around it, anything like that.
Like curse of disadvantage
That would probably be where I at least would prompt an arcana type of check but that’s also up to your DM. Identify is also very applicable here
most magic hates being hit with a stick
Where any time you have Advantage you also have disadvantage so you it's always a flat roll
except that magic that makes you immune to sticks but I assume that's not at play here
So magic items are generally considered very very durable and very resilient to hitting with a stick
Chat. Is 4e worth trying? I'm curious on seeing if I can get a group of friends to give 4e a try for fun.
Do you like balance?
they have resistance to damage but that just means you hit them twice to break them
Like you want everyone on the same playing field completely
depends.
not my cup of tea
do you want dnd to feel more combat oriented and video gamey? 4e was very different
it's fun for some folks for sure
If you want any situation where a player might be stronger than another don't play 4e
Bro I see this almost every campaign I'm in for both 5e and 5.5e
xd
Yeah 4e is a lot more fair in terms of mechanics
4e is truly "all classes are 100% equal" nobody has any better or worse
Except Psionics.
however much tank, healer, DPS can be equal, at least
psionics hasn't been balanced ever in D&D history tbh
To put it this way.
In 4e all non-psionic classes have a binder of powers to use.
Psionic classes have a page of powers and a binder of augmentations for that page of powers the size of every other classes binder of powers.
name a more iconic duo than D&D and refusing to make psionics reasonable vs magic
5es answer was just not adding a psionic class
i explode you with my mind
the correct choice
Psionics in 4e are in PHB 3 so they're easy to disallow.
PHB3 basically being like Tashas was for 4e.
Where power creep started really taking off.
Hopefully 5.5e's answer is just adding the psion as a spellcaster with cool abilities
the problem is that 'psionics' as a powerset should be very simple. A far more narrow window of options against all that magic can do. It should be speialized power against the infinite versatility of magic by comparison. But the devs refuse to make it that way every time and you just get 'Magic but literally better' for some reason
Man, I kinda lost confidence after I saw Vought International's LARPers do better LARP than me as a D&D player 
4e was a case of Melee Martials
Ranged Martials
Spellcasters
The three nations lived in harmony until the 4th nation, the Psionics attacked.
Like Ryu said that's historical for dnd tho
2e Psionics had their own entirely different system
And couldn't be affected by Anti-magic
3.x everything was broken, and got more broken every week when they dropped new content
Since during 3.5es timeframe WotC couldn't help themselves
They had to keep printing
3.x players were being drowned in daily mag drops
3.5e psionics were so dumb because psionics damage 'spells' could literally all freely pick any element per use so you never needed 'element coverage' and they all disobeyed the 'damage cap by power level' system anything else used. they ran by the spell point system but ignored it. anything could be scaled up beyond its intended base
They called themselves Wizards of the Printing Press and used their Noble Phantasm, Unlimited Content Works which prints Dragon Mags and Splatbooks infinitely.
Until they brought in the man who sold the DnD world
Psionics in 3.5 was particularly agregious at just being 'magic but better in every way'
The guy behind 4es corporate decisions and the 4e Forgotten Realms.
But yeah 4e is a lot of fun. Most of its issues were corporate level.
like there was literally zero reason to let psionic powers just pick any element they anted. Or even have access to most elements at all
On a design level it's the most balanced DnD system
Even with Psionics being Psionics, they weren't quite as batcrap insane as they were in prior editions.
That's part of why people didn't like it at the time.
Going from 3.5e where everything was broken and unbalanced to completely balanced.
everything being numerically identical was unpallettable because everything almost looked like 1 class reskinned to just use a different stat
Too peak.
Casters had to deal with being part of the same party rather than the main characters
Then 5e wanted to get the 3.5e crowd back by making it badly balanced and throwing the entire 4e baby out with the bathwater.
can't argue with results
Then the people who came into 5e in the latter half like me wanted 4e without knowing they wanted 4e
players never know what they want until its too late
im a simple guy, i want some epic stuff, do high damage and finally hoard some magic items that seems useless but are great for roleplay
Ive always heard 4e was shit but ive never played it so no comment
A lot of people who say it's shit probably never played it
Like a bottle of boundless coffee or a cleansing stone or a chest of preservation
figured
eh i could agree with that a bit but it has been a half decase since ive played
4e had issues for sure but they were mostly at a corporate level.
On a design level it was the first edition to have a "social contract" portion in a dmg
Addressing the fact that you are a table of individuals playing together and should remember that respecting your fellow person isn't dropped cause said fellow person is RPing the Dragon trying to kill you.
It's potential issues on a non-corporate level were it's gameyness and reliance on battlemaps
But it's combat map system is pretty much the ideal for battlemap combat systems so it's been used in other systems.
Like Lancer, Daggerheart, Draw Steel.
ranger isnt bad mechanically (anymore), but its awful thematically. a real mess
Pathfinder 2e
Yeah 4e was fine with it acknowledging its a game much more than other editions.
and it turns out that 2014 ranger is unironically the strongest class in the game
A lot of changes to 5.5 were just them actually making 5e a sum of all editions.
lol fr
Which was adding 4peak to 5e
Like they clearly took note on how the most popular third party book was a bestiary that was pretty much a 4e Monster Manual
Matt Colville helped them realize the truth behind ttrpgs as a whole.
DnD 4th Edition fixes this.
it’s not bad in the other pillars either
no but not the best
My Pugilist was dragged up 2 sets of stairs lol
He survived and kicked ass though
We fought through an entire dungeon because of it lol
Is it just me or is identify better than detect magic? I feel like DMs don't like to give away how something magical works more than they do if it is magical
identify is a touch spell, detect magic is not
Plus, if you want to detect if something magical can't you just use identify to detect it anyways?
Do yall remember the Fairy Godfather character I pitched
Yeah I asked my players they haven't even heard of The Godfather so the joke won't land 💔
Detect Magic also doesn't tell you the really important part though. I feel like a lot of DMs assume you would detect a magical presence a lot more than they would the nature of it.
detect magic has been a lot more consistently used in my games due to it just being. an aura
Additionally, if you really want to test if something is magical or not, can't you just use Identify anyways?
Wait, does it follow the player?
Oh, so it quite literally is a magic detector, like a magnetic detector is.
That's a way better way to understand the spell for me, that's majorly useful if you're walking through a dungeon
yeap. You get to see spells active (what school they are), anything thats a magic item, or any magical effects in general
Someone put a glyph o warding somewhere? Theres an aura of abjuration around it. Magically locked door with Arcane Lock? Abjuration.
Theres a hidden door where it looks like a wall? Illusion
Something is not in its normal shape? Transmutation
Let's hope we dont get Identify AI results
pffft
rolling d100s when someone casts Identify now. 01-50, you get an incorrect reading
A bunch of tents with a warding effect, abjuration?
Or they were warded idfk
My DM is weird and makes stuff up
But he doesn't really get spellcasting in the context of DnD I don't think.
that can be a bit problematic, especially if you have casters
warding effects in general are abjuration
Is it bad that I only picked Dragonborn to play as because I played Skyrim lmao Im new to DnD
Not at all. Have fun
skyrim dragonborn and D&D dragonborn are entirely different
nah go hogwild
you won't be doing shouts, but you will be doing breath attacks!
theres a feat to make it a shout to be fair
it's not good for most classes but its a fun one
I saw Dragonborn as a playable race and just went ape shit on it
made him look like Paarthurnax
Yoo
He literally described the nature of the warding effect as "makes them immune to magical conditions." I assumed any condition from a magical source. Apparently what he meant was what I can only describe as non-physical conditions, that can be from a magical source. So something with Restrain, Prone, Blindness, etc. would have been fine (i.e. Web), but charm, petrify, illusions, hallucinations, would not.
Restrained, Prone, and Blindness are more often than not from magical sources than physical actually
And there are SO many contexts where this gets really messy really fast.
Making a original Fantasy is so difficult
He's just winging it it sounds like which is prolly bad when he's trying to use magical effects
They can be. He wasn't saying they couldn't be, he was saying they're not magical conditions I think.
Like, basically conditions a martial could reasonably inflict.
Idk why he didn't just give them Magical Resistance if he wanted to protect them that'd make things so much easier to understand 😭
Especially because like once you cast a spell you can't exactly ask for a refund if the creature is immune, the creature is immune.
well yes thats the point. but also there's creatures with spell immunity to anything weaker than a lv 6(?) or higher spell. they're extremely strong
I don’t know of very many like that - only 2014 Rakshasas actually
Thats what i was referencing yes
Does anyone know if there’s any more recently updated wage charts for professions in the forgotten realms?
And I'm just like, immunities fun, how the hell do I play around that without metagaming or just wasting spell slots?
there isn't. there's no reason for it.
Especially when my DM gives a bunch of Goblins and Orcs immunity
you dont but also, casually handing out immunity is super gamebreaking and lore breaking. doing that isnt easy
I love playing tanky characters lol
I've been crit 5 times in this fight and took 10 damage total
He didn't make them naturally immune. He did so with a ward essentially.
yea a ward that would be an insanely strong spell
the spell Wish can make a target immune to a specific spell for exactly 8 hours and risks making the caster unable to cast wish ever again for refernce
Oh.
I guess this is what happens when you cast hypnotic pattern one too many times.
your dm is taking the uncreative approach to try and limit you
Well, I think his intent was for me to destroy the tents first through like... "normal" means I think.
I don't think he intended for me to try and work around it.
your DM is just inexperienced, dont hold it against them. politely give feedback on what you like and dont like, and they will improve slowly over time
Yeah I mean I get that, I'm not really salty about it I'm just trying to figure out how and what feedback to give back to my DM...
best format is to be straight forward, honest, and constructive.
- Whats something you liked about the session?
- Whats something you didnt like about the session?
- Whats something you hope to see next time?
of course if you've already openly crashed out/disapproved of the combat this approach might feel disengenious, but long story short, just be honest and straight forward. When giving negative feedback, you can keep it constructive like so
- Last session, "I didnt like this thing,
- because it made me feel this way.
- Next time, i'd like to see a change,
- such as this
- because then i'll feel like this.
Swap out the bolds for your opinions
Sigh my DM is SO unavailable for like communicating and feedback. Anytime I have asked to talk to him about something it's never happened unless it's before or after a session in person.
Well, if thats the case. bad dnd is worse than no dnd, drop the group and find a better one.
Nah I haven't crashed out I don't think I was just confused and stressed out by my spell not doing what I thought more than anything.
if its a friend group thing, its obviously more difficult, but you CAN find better groups out there regardless.
Well, it might be my fault. He is a busy guy, and I can be needy and overwhelming.
Needy in like, I ask for a lot. Not like clingy lol
But maybe I'm "asking a lot" because he's just inexperienced and doesn't get DnD magic mechanics.
You can just ask for a quick chat for 5 mins after your next session. You should be able to find time.
The other option is, just text him and let him know without waiting for him to respond. I know when people message me asking to talk I’m less likely to respond immediately compared to if they just let me know what’s on their mind
I've always said he can respond when he needs to, and he NEVER responds.
"I'd really like a response to this before next session" is perfectly legitimate.
To me “you can respond when you need to” gives a lot of license to not prioritise it, which sometimes leads to people just forgetting
what is this group? Is it an irl friend?
Yes, this is my IRL friend group.
A friend would find the time. "I can be needy and overwhelming" you need to have more confidence in yourself. your thoughts and wishes are as important as his
It takes 2 seconds to give a quick heads up he's seen it, and two minutes to give a proper response
Can you combine Time Stop with Delayed Fireball?
It's not really 'good' but yes
Because the Deck of Many More Things gave one of the wizards in my games 3 uses of Time stop
delayed blast doesnt effect anyone until it's released so its valid
And they are a human so their plan is to save their inspiration to try and get a good roll for the Time stop duration.
Damn, the deck of many things is that game breaking
Yea but they're using it in the least gamebreaking way lol
they're using it to squeeze an extra 2d6 to 4d6 out of a 'just ok' damage spell
The fighter getting 2 uses of True Resurrection is funny
I just really need to practice being succint I think... could I send like a draft through DMs?
go ahead ^_^
Multiple people I know have said I am very verbose and ramble.
if it would help at all, i have a feedback form i use from time to time; maybe you could pick it apart for ideas on replaying as a player
Yep
its so dangerous that if added be aware that the campaign you are planning can get a lot of changes
or add it in some special way
the og DoMT and the new ones are just so vibrantly new and changing that i made my own one that went form like small but helpful to like slightly changing but maybe helpful or no. plus it keeps me sharpening my creativity lol
i will make it be part of an NPC who the party will trade with
Will give some special magic items and stuff like that
But most importantly, the players will be able to purchase a try in the deck of many things
a dedicated deck seller is kinda cool! i have these like low-power mid-power cards hideen around the world
first try of anyone who dare to take the risk will be free
But any next card will be 200gp the try, random card
But if they want a GOOD card, they are going to need to pay 1000gp
Notably there is lower tier decks in The Book of Many Things
Like an Uncommon variant
Also how to turn an individual card into a magic item
And if tehy want to pick the card, it would be 5000gp
And cleaning a bad card effect would be just 500gp
true! mine are often kinda silly but sometimes helpful. like a Card of the Dwarves that when placed on an even surface, turns into a stepstool lol
or i would just add the 3 decks and make each one a range of prices with the same idea
random is cheaper but risky
Good is expensive but is a good effect
Chose is the highest
Clean a bad effect is there, expensive but there
Deck of Wonder and Deck of Miscellany
Also Deck of Illusions
Trying to make sense of 3.5e character creation ain't good for my mind.
it's pretty simple. point buy. apply racials. pick lv 1 feat. apply class. it's complex after that
Wait point buy.
point buy existed in 3.5 yes. you can also roll
Huh the PHB just says roll
really? i distinctly recall elite array existing as well as point buy back then too
It might. I can't read.
me either
I think im about done with it. I'm just getting frustrated with Roll20 like usual.
I think I just have to fill in my spells per day and do my skills
does roll20 have a 3.5 character sheet option...?
The one my games using looks like the sheet I remember using irl years ago
noice
Playing a transmuter.
id love to try playing 3.5 again if possible with people that actually know the system. i wanna play a duskblade still
Since apparently transmutation in 3.5e was really strong and I like transmutation.
im a new. dm, what do i need to run some tabletop with friends
Duskblade was something I looked at but I figured keeping to core classwige might be best for me.
I'll ask someone from my group to help me clean my sheet up before session tomorrow.
Any species recommendation for a samurai?
Any
Itd be so funny to use tortle lul
Duskblade was actually fairly 'underpowered' relative to other classes as far as i recall because it was the first book they added armored casting mechanics and the overestimated how strong that was as a feature (it was just ok)
If using racial ASIs, something with Strength/Dex and Wisdom
The physical stats being which kinda fighter you'd be doing.
And Wisdom is Samurais substat iirc
I do like how Elves specifically don't have the main drawback for multiclasses out of wizard out of core.
Humans dont either since they have the wild card favored class
and iirc its only cases where your multiclasses arent within 1 lv of each other
Humans adapting to the multiclass penalty
like if you went from wizard/fighter 2/2 into 2/4 or somehting you start taking penalty without favored class
Prestige classes i think were excepmpt too
I know for awhile me trying to understand stuff is just gonna be "uhhhh" while the dial up sound plays in my head
i still remember most rules off hand since i learned 3.5 first but its been...a whle
I just bought a core rulebook set of 3.5
I only played like 4 sessions back when I tried tabletop games for the first time.
Ebay shipping will have it Here first week of may
Nice
I just bought a setting book for Pathfinder 2e for an adventure I'm running starting next monrh
One of my friends is trying to play a bush Druid that can't talk in a cyberpunk inspired campaign which is on a planet that as far as I'm aware has little to no plant life, I'm cooked;-;
It's for their Africa inspired place.
I wasn't gonna but then I saw they had it for half off on their site and was like "definitely gonna take that"
You tell them the character is literally inappropriate/unreasonable for the established setting and politely ask them to change
Even in a setting DnD is best for where wackiness is enabled to a degree, I'd still vetoe that character idea to back up what Ryu is saying.
Yeah, we vetoed it but still this guy has had similar problems before and has what my dm considers the "My way or no way" mindset for stuff like this
Then he's gone.
I get he's a friend, but "my way or no way" isn't healthy for a group to have around in a collaborative setting.
It's why we scold kids for acting that way.
Wanna hear the real funny thing about this
yea thats the personality that isnt right for a D&D group long term imo
He once tried to veto my character because he was "too tall"
Hi
How tall was the PC?
9ft but in my groups campaigns there are like 4 homebrew species that are averagely taller than this and wouldn't have caused a problem
Ah yeah that's ridiculous then
If my DM’s subscription runs out will all the content shared the content on my character sheet be deleted for D&D Beyond?
He made a whole fit about it then he tries to play a character that breaks one of the fundamentals of roleplay for dnd and then gets mad when he gets told he can't play it
unless you're large size 9ft tall is too tall imo. Goliaths arent even that tall
granted that doesnt exuse his hypocrisy but still
Ye in an ordinary game, but they clarified their group had homebrew species that are larger than that
Hey, im a new player, whats going on in this game? If you don't mind me asking. Id love to learn, seems cool!
i wouldnt really think any speciews homebrew or not should be that tall unless they're actually just large size category
Yeah these were species that my DM himself made so it wasn't the kind of homebrew that gets joked about of being broken and having an action that does like 20d100 force damage or smth
But I get it, if I remember correctly he was set as a large character tho it has been a while
if he was actually considered Large category then yea any argument against being 9ft tall is unreasonable
Anyone know about free alternatives to D&D Beyond/roll 20
those are already free? Owlbear exists too
Owlbear Rodeo is a free VTT, but it will not host a character sheet for you afaik
Owlbear is a very good VTT
thats sorta its appeal
They’re free* with most stuff being behind a paywall
Not anything relevant? Character sheets can be directly filled in just fine. You don’t need any of the virtual books to add things to a sheet
There’s like one sub class per class without buying the players handbook or other books of the sort
Which doesn’t matter as I said you can manually enter everything
If you have access to any of the books irl or something you just directly add the features
True I suppose
Granted beyond that may be a bit trickier (I used it once and it was mildly belligerent) but the roll20 sheets you can edit every line directly like a paper sheet without issue
How do I paladinmax 
Why is it when I look at dnd content on tiktok. It had to be that specific group where one is laughing at “gentle release on your face”
Legends of Avantris?
I’m afraid so
It's a fairly popular group
i was just watching some of their clips lol
Is understandable they’re funny and probably the reason why I want to get into dnd
A lot of D&D groups are like that
been in many campaigns, many fun moments, and I've only been playing for 5 months 
I’m completely new to it. So hello ^^
saame here. all of my groups have had alternating serious heart wrenching moments, and side splitting moments, and everything inbetween
Smite blasphemers and chew bubblegum
i understood that reference lol
Especially campaigns that are basically meant to act as entertainment for other DnD players.
✍️ ... use... smite everytime you hit..
Fun first and foremost
Sorry only once per turn mate
Oh yeah, don't worry, still in tier 1 Paladin
I know it's a Bonus Action now
smite bubblegum and chew blasphemers, and i’m all out of blasphemers
That poor bubblegum
Personally I am more fond of games that have a realistic balance between comedy and seriousness. Too much silliness makes it feel like I'm watching a Looney Tunes show.
sometimes i just love me a game of benny hill though
I get too deep into roleplay. One shots I think are fine for silly but I prefer a more serious tone for actual campaigns
It's the reason why I don't actually watch Legends of Avantris
I'd rather the World of Io, especially their hardcore games
Yeah, all of my DnD characters were made for reasonably serious games. That applies to my less serious characters too. Just because they have a tendency to be a bit too silly doesn't mean that they're still going to do tomfoolery in more serious and dark moments.
How to I get someone to adopt me into their campaign 😭 I feel like a lost British victorian boy
In this server, you gotta read thru #find-a-game and then check out the options in #looking-for-players
In other places (like r/lfg), you might just browse posts and send people DMs
yeep, thats how i picked up my peeps. sent posts thru here and reddits, and had em all fill out a form. picked from there
campaign pitch: Party goes to face a wizard at his tower, but they are shrunk to the size of ants and thrown out the window into the yard. They must survive in the gargantuan wilderness, find a way back to the tower, undo the spell, and finally kill the wizard
whimsical with a dash of "oh shit we gotta lock in". i like it!
offers a lot of really interesting combat encounters too. Imagine a battle with a fire elemental in a fry pan!
It's a fun setup, just be ready to answer the question of why the druid doesn't suddenly turn into a normal sized cat 
And other size and form changing effects
"it was a really powerful modified reduce spell" custom made by the wizard himself
I think players who arent acting in bad faith would be willing to run with the basic premise of the campaign
Anti-magic spell that functions in layers; to normal-sized ppl it would function as a mild deterrent or like, sensor. But the wizard uses part of it as an area of effect bug spray. and sicne you're the size of said bugs...well when in rome, you live by their rules.
Well, on the contrary, it could be really fun. I'm just saying be ready to answer the question, since it will almost certainly come up.
I had a great time being a horse-sized ant once in a similar setup
maybe if it was a one off session gimmick rather then a whole campaign... How exactly do you see that playing out, session to session? One person being 'normal sized' while the rest are [engaging with the campaign]?
Session went well, group managed to finish the dragon off before it could get the chance to kill me.
I think it could still be a cool idea for a campaign, maybe like a mini one that goes for a cpl months.
I see it as the party lost in deep wilderness, maybe interacting with bugs/races that are either homebrewed/reimagined bugs/etc. They piece together what happened, they figure out how to fix it, they put a plan together meanwhile to take down the wizard, and it all comes together with some hitches and twists on the way
but it could also be a one off sesh gimmick of "this was this sessions setback"
🙂↕️ thats exactly right! though i could potentially see it being a long term one that gets up to tier 3 even. I imagine a sandboxy survival opening, where the party must get their bearings and survive in the land surrounding the wizards tower, as kinda the 'first half' of the adventure, before they gather enough information to finally be able to enter the wizards tower and start the second half, where they find enhanced, experimented on versions of the mobs and monsters they've come to know. The big boss of the tower? The wizards cat familiar! or maybe an owl?
i think you should run with that! it sounds refreshing, and plenty of opportunities for silly moments and heartwrenching scenes and everything inbetween
mmm affimation acquired, time to make a listing
indeed!:)
Pardon for the intrusion, but does anyone know a good dnd world map generator (possibly not powered by gen ai)?
Watabou on itch.io
Watabou has a bunch of great ones yeah
sure thing. so inkarnate and azgaar are my go tos, but im not sure what powers azgaar.
Works well for me, city maps, village maps, dungeon maps, etc
donjon might have some as well!
I just specified to not be jumped at the chance of using gen ai usage
Azgaar was around way before gen ai, so its probably not powered by them
Oh no worries, I respect it, I look for the same
You’ll be surprised on how many saving throws you need to do nowadays with some people when ai gets mentioned hahahahhaha
im aware, but i did not think azgaar was the same as gen ai. i was not sure of that however, which is why i said it the way i did so that you could disregard if needed
i dont blame ya for wanting to avoid it one bit 🙂
Ngl brings me back to the idea of using minecraft as a vtt
Just build your battlemaps :3
My friend did that once!
It was genius. A lot of work though
I could never
Nah, they just did their best
Only did it for one session though
Yeah that's valid lol
That sounds amazing but so much overkill 
I'd want stuff that actually held like character sheets and stuff although that might be a bit much cus it would also mean holding like spells and stuff
At that point you're creating a videogame
with minecraft is crazy; i love that!
You have no idea how much I feel mind blown by this website. I’m shocked I just found out about it only today in 2y of playing dnd
Thanks a lot! @lean frost @reef tundra @hot gate
Though to be fair, other vtts like foundry can also feel like videogames
Right? Watabou is a treasure
No worries!
Not really it would still be dnd just a vtt that holds all the character details without you needing to do stuff manually
no prob! i hope it runs faster for you on your end than it ever seems to run for me!😂
(oh and if you ever wanna port over an inkarnate map bc inkarnate does visuals of maps better than Azgaar,[but Az does stats better] you can port it over, its just a pain)
But couldn't you make like automatic templates and resource tracking and ... 😏
But sure, I get you
What would the correct terminology be for a cleric getting their powers?
For example, a sorcerer would be "discovered" because they always had it. A wizard would "studied". A Warlock could be "granted"....would cleric be the same?
You could say a cleric is blessed
Mostly I just really like the idea of being able to build 3d battlemaps for the players but I'd want it to actually do vtt stuff too
i could see an argument for granted, but perhaps ordained? or "bequeathed"? maybe. or "distinguished" for one that feels more fancyschmancy
oh! blessed is a great solid one!
Oooooo I like these
Welly there are 3d vtts. I never tried Talespire though
And doing 3d in foundry is possible, but I'm not looking forward to 10x the prep time 
there are some neat modules by Ripper to assist, but yeah im scared of doing 3d on foundry😅
(also r.i.p. Sigil we barely knew ye)
YOOOOOOO, THANKS I’LL KEEP IT IN MIND
yee! That way you get the ease of visuals and "actual world map" looking-ness with inkarnate, but the "generate the hell out of stats for everywhere" for azgaar.
cuz i mean, you could just transplant the stats and rewrite where you want them, but where's the fun in that lol
I wish I wasn’t so bad with technology. No VTT has worked right for me, same as note takers :(
Tried Chronicler, tried roll20, but my brain 😭
Awh damn; i swear by foundry but maaan it had a learnin curve
Owlbear? 👀
ooh oiwlbear is nice
Haven’t tried it, I’ll give it a look
I saw that “I tried 14 VTTs, this is the best one” video, so I have a list to try
It really does a good job at abstracting the complexity away. By far the most user friendly vtt in my experience
Hmmm, in that case I’ll have to try it sooner
DDB maps is also pretty good, but lagging behind Owlbear
definitely most friendly! foundry is like most complex and most capabilities, but when you just need maps and a good time, owlbear is the shit
in owlbear rodeo we trust
Owlbear!
It also has a surprising number of optional modules, which is great. Allows you to start out with the basics and then only add what you need
As for notes, I think I’ll keep using Google docs, it has exactly what I need
Definitely
its a great basic template which you can add complexity to
same, i only wish i could add more subsections
3 is not nearly enough
anyone use obsidian for their dnd notes? I desperately want to, but have niehter the time nor the consistency lol
instead, google docs is my steady solid
I’ve recently started using tabs and holy hell I can fit whole campaigns in it
I’ve been using the notes app and it’s working for me, and if that works then docs should be enough
oooh
World notes, session notes, other mechanics, NPC list
Yes, it's great
just do what i do which is having absolutely no sorting of notes and going off the dome over my scattered 30k words
niiice
Amen
The only thing I dislike about Owlbear is that it can't auto roll initiative but it's alright, not that big a deal
I like that you control all the data it's storing. I was an am still using Notion, but since that one is a freemium service and all the data is on their servers, I'm trying to get away from it.
Luckily, Notion is customer friendly enough to let you export all your data.
fair! I find that while i love the concept of obsidian, its much easier to actually get the damn words and thoughts down with Docs, soo i go with what the adhd brain allows lol
And docs are always accessible, I get it.
My "path" was also Google Docs > Notion > Obsidian
yup! yup exactly you get it lol
I have been experimenting with all 6 Watabou websites and I feel like there should be a 7th one for straight up continents or world maps
Other than that, it’s amazing.
Agreed
Agzaar sorta does that one. It even inter-links watabou things like location maps and heraldry
WHAT
yeah it's dope
Even better, may I say, if all these websites can intertwine. Like, imagine making a world map and from there you divide it in realms, which leads you into the realm editor (and so on, with villages, towns, etc.)
Sorry, azgaar, this one
https://azgaar.github.io/Fantasy-Map-Generator/
I’ll also search it rn
Only shame is that I’m using my iPad. The PC would have been much better if I had it with me in this period.
Yeah azgaar's an absolute performance hog, it basically runs bad on everything lol
don't try to switch to 3d mode unless you have a good pc
When you click on a location on the azgaar map you'll see that it links to watabous generators to create the details.
Are the 2024 premades on D&D Beyond any good? Decent enough for a one-shot for beginners?
Sure
The generator is good enough that it basically always spits out something playable
mish
so apparently u can get alot of the stuff for free from wikis within the DnD books?
Random question
If you were to associate a type of government for all 12 classes, which would be the best?
Artificer
Barbarian
Bard
Cleric
Druid
Fighter
Paladin
Ranger
Rogue
Sorcerer
Warlock
Wizard
Monarchy for Sorcerers, though, this question would probably be fueled on stereotypes of classes
Tbh, even stereotypical wise, it’s fine
Theocracy for Clerics
Kraterocracy Barbarians
Keep it coming with ideas, thank you
I wonder who would be anarchy. There’s gotta be someone
I wanted to make a 13 state that was about anarchy, separated from all clsses
Also I was thinking of Shogun governament for warrior
Would rogues be communism?
Anarchy
There are 13 official D&D classes.
Or well actually
What did I miss?
Monk
OH WAIT MONK?
Rogues would function essentially with the government of a thieves guild
If you wanted one beyond the classes it would have to be the 14th one.
My main is disrespected
Which would be? 🤔
As a Monk appreciator, I deeply apologize.
I dunno, I'm just saying your count is off.
I don't think making a whole society based on one class makes a lot of sense, honestly.
Yeah it makes no sense outside of like, a five second meme.
The reason as to why I wanted to make this silly thing is for a premise of a campaign I want to prepare for when I’ll come back for my home-country.
The premise is that, long time ago, the entire world had a single giant continent (a Pangea). A dark force arised and a party of 13 people (representing each class) set out to stop this evil. But because of a fatal flaw (literal or characterial), while they did seal the evil (even though some wanted to defeat it), they created a world-wide cataclism that shattered the world into an arcipelago of different countries.
Despite starting to beef up with each other, the world went in total anarchy and the 13, with grudges, set out to become the rulers of different lands, creating the 13 states we know today.
The plot involves around a group of 7 players (+6 NPCs) who lost their memories after the ends of Chapter Prologue to explore the vast world with tons of adventures and mysteries to discover
I've got a whole society based on Paladins, who are maybe one of the closer ones, and even that is a dysfunctional state which is technologically crippled and fell apart the second any order that isn't devotion or redemption became the most powerful
So the class to state is just supposed to represent the person in charge of the state and how might be turning it if he had full control over it.
Right so it's about those specific characters and their Ideals.
So what you want to do is sketch out those specific personalities and extrapolate from there.
good idea
I'll probably come back later with those personalities and present them here
Sounds like a good project for #dm-world-building.
Based purely off of vibes
Scientocracy (as an actual governmental system term), Kratocracy, Egalitarian, Theocracy, Commune, Stratocracy, Virtuocracy, Frontier Governance, Syndicate, Monarchy, and Geniocracy
Maybe Monk would also be a Stratocracy given the warrior side, but idk based on the focus and discipline side
Hello
Something that I've heard lately and wanna try in 5e Is that in older editions XP and levelling was based around finding treasure/gold
And I feel like that could introduce some interesting habits in players that is different from normal milestone and XP leveling
Very old school.
I think it could be a good method for my more mechanical and less roleplay/story driven games I run
And I can still use milestone or something similar if I do a proper campaign
i think xp leveling is so boring
I feel it depends a lot on how its being ran
explain ?
I feel, like most things when it comes to D&D, it can be done right and be fun otherwise nobody would do it
I really like xp leveling
it can be done right but not effectively
in encourages people to actually engage with things, and allows for a less rainroaded game
cause if anytime one person takes 1 one more level the equality is gone
XP doesn't work like that in 5e
i dont know the old version but this is my idea
xp is equally divided in 5e
In 5e when they defeat an encounter (through violence or otherwise) the XP of all the enemies in the encounter is divided amongst the party equally
Nobody should be outlevelling the others unless the DM specifically does so
every one needs same amount of xp right (for 1 level)
?
In 5e yes
yes
Everybody levels at the same thresholds
And its not just rewarded on kills
in the loots either
Like i said, it can be done right and effectively
Hopefully my princes of the apocalypse campaign will be the one to finally make me use XP
It depends on you're running it
I understanded now
and sorry for my english I am new in the universal discord servers
Its not a problem, you're perfectly fine
talking is easy but typing is so connfusing
I prefer story based leveling.
Milestone for the win 💪 (in our subjective opinion)
Technically "Milestone" still uses exp.
I would want to try XP if I was doing something like an exploration based hexcrawl game
I just prefer to skip exp altogether and just level based on the story.
Same. I should really try it one day
My table kinda just does vibe based levelling, yeah it feels like you guys have done enough for a level at this point
#dnd-newcomers will be the place to be
Check out #dnd-newcomers
Thank you
xp is nice to give a sense of progression
I’m playing in an XP game and it’s honestly felt a little awkward - it’s made taking any time to explore and rp and investigate feel kinda like wasted time since it doesn’t directly contribute to XP rewards. I think it requires the DM to give more XP rewards beyond just combat
It’s also messed around with some of the level pace - the party was a couple levels ahead of where we should be in the module
um I wanna ask. Are Warforged man-made constructs?
They are man-made (though might wanna ask #dnd-lore for more specifics if you're looking for lore details), but not mechanically constructs as they are considered humanoids
Ah I see but I'll shift my question to the lore chat
Newest stats for them have them with the Construct tag.
Okay?
I don't use 5.5e though
Might be best to acknowledge both then rather than only the legacy version since their most recent publishing is as a construct
Fair, though in such case it might be better to mention it to the other person to whom it might be useful, rather than ping the one whose edition number is on their name about it 😛
why do so many people prefer 5e to 5.5e?
Stubbornness, more then anything.
It's almost always "It's new and therefore objectively worse because New."
It's a phenomona as old as time.
No idea about others, but personally while I do like couple changes in 5.5e (like the weapon masteries and some bufffs to some spells), there are changes I really don't like (like backgrounds and the feats tied to them, certain spell changes, changes to grappling and hiding, and some other stuff) which are higher in number then changes I like, and most other stuff is generally neutral or basically just the same, so I really can't justify spending all the money again getting the new books, when I already own basically all of 5e ones
It varies from person to person, For some, it's just what they played and play with their groups - no need to buy new books etc. Some folks dislike the changes 5e made (there are some fair criticisms of changes made to classes like warlock and paladin). I know some people prefer it for optimization reasons but that's a very small subset of the community.
(I will agree that while I like each individual change made to backgrounds they feel all together like a bit too much and backgrounds end up feeling more limited than they should)
I don't necessarily think reducing it to stubbornness is the most productive way to have the conversation, there's value to be had in legitimately considering the reasons people have for sticking with 5e which imo are pretty often reasonable, even though I personally don't use 5e
If it ain’t broke don’t fix it
are u broke
its the same reason some people prefer 4e. just general preference over mechanics or changes
But hey, luckily new edition doesn't remove the old one, so both sides can still play the one they prefer, and even pick and choose stuff they like from the other version if they like 😎
Idk
Right, I suppose I should have addressed the person who was asking the original question since you just gave the out of date answer, which is totally valid and fine for you to use, but also an incomplete answer for that person.
There are some legitmate complaints, but most of the discourse i've seen on 5.5E in regards to not wanting to use it, has mostly just been "5E was fine, only gonna keep using 5E." And that's pretty much it.
I gave the answer I knew, others using the up to date rules can supplement it for the person looking for answers
5e is still used on the server, so answers with that edition remain valid
Yes, they are, but they are also actual living and ensouled creatures.
I imagine it’s some personal preferences, or familiarity of the system. If you’re already enjoying a system, no need to learn a whole nother one and buy all the books.
I personally play 2024 for two main reasons:
- Importantly, it’s just the one I learned
- Monks are much stronger now lezgooo
That being said, I wouldn’t call sticking to something you know and saving money “stubbornness”. They likely just see no value in investing in 2024, and fairly so.
I've seen quite a few pretty fair complaints of it which do at least merit mentioning. They might not always be the most common ones, But when someone asks for the reasons why people don't use 5e, it's usually better to address the full spectrum of issues. Individual things like personal preference and habit of course do matter, but it's not just those. I also would say, it's usually pretty likely that at least some of those reinforced habits are because they didn't love the changes made by 5.5e.
Monk '14 and '24 are like day and night and its great
Of course! Absolutely valid and also incomplete at the same time.
You don't need to ping me each time, by the way
You can select the button the remove the ping when responding
Ok, but I'm pretty sure I won't remember to do so in the future since it's not in your nickname to remind me. Apologies.
I don't mind being pinged in general so I don't wanna just add it, so people can grab my attention when needed
But for an ongoing conversation pings are just gonna be annoying
Feel free to ping me with each and every response, it helps me keep track of a conversation!
same
Different people prefer different things for different reasons.
It's an individual thing yeah
Some people just don't wanna switch that goes for any game of all time that has continuations
Some people don't like that 5.5e is more balanced so every class brings something substantial to the table.
Some people don't like it purely cause it's new = bad.
Or some people don't like it cause they prefer flavor oriented design (2014-2017) over mechanics oriented design (2017 to Present)
I can see ups and downs of both design methods, and I see merits and downsides of both versions
While I enjoy sticking close to the rules, I have been combining both versions to make one of my favourite TTRPG experiences
I ultimately prefer to use 5.5e, but there’s definitely a couple changes I would consider making that are a bit more in line with 5es design if I ever felt optimistic enough to delve more into homebrew
I kinda hate 5e so 5.5e was a godsend for me.
So what does it mean to be neutral good and true neutral
Why do you not like 5e if i may ask
Neutral good, to me, is someone who aims to do good, while trying to follow rules and laws, but will not mind bending or breaking them to do good
Dnd allignments are a bit iffy to follow very strictly
That too
Neutral Good means you'll likely follow the law as best as possible to be good but will sometimes ignore it if it's for good.
True Neutral means you just do stuff that furthers your goals without leaning towards a good or evil route inherently.
So like lets say a neutral good finds 50 bucks layin outside. While a lawful good would pick it up and return it to the police, while a neutral good would most likeley keep it
Would they just ignore it?
They'd probably try to return it
It's part of where alignment falls apart
Yeah this would be the most likely answer
Confusing stuff
a neutral good may be convinced to take it / keep it based on circumstances for example if their party is dirt poor then a neutral good would take it
That's why alignment has problems
5e had a lot of issues that over time began grating on me.
Pick an alligment that somewhat fits then never look at it again
I haven't played dnd in forever omg
Your character isnt made by your allignment, its made by the choices they make and the actions they take
For me ill just pick lawful good for goody two shoes, chaotic good for anti villain
Chaotic Good is more anti-hero rather than anti-villain.
Also it's a pain when you explain your character and someone says "That's not CN that's x", alignment is just a bother and doesn't really serve anything
I dont really see the difference tbh.
In my past dnd campaign nobody really cared
An anti-hero is someone who does heroic deeds in a way that society and other heroes don't entirely appreciate.
And outside of some artifact level magic items its also not really used much
Unless if it was actually out of pocket like a chaotic good going and killing someone for fun
An anti-villain is a villain who opposes other villains in a "heroic manner" cause they're in his way or a danger to them.
That's how it should be tbh alignment is a bad system
It’s more guidelines than a strict code really
Ohhhh i mixed em up
It's descriptive, not prescriptive :3
I think as the other person sad it was a guideline not very strict. It gives the DM a like warning on how you will act
CR and alignment are similar in the way that they’re not really accurate, but points you to the right ballpark
What the- this isn't wings
Yes the 'chaotic neutral' character will be a gremlin of chaos
Yep amity is right about everything all the time (except the martial caster divide :3c)
I am right all the time >:(
CR and Alignment are kinda eh
Im always right except when im not
I changed my name!! Not sure I'll stick with it but I like jackalope a lot
CR is accurate for what the system expects the game to be played like
But then, what if you say you were wrong, would that create a paradox?
Alignment is mainly just an archaic thing
Just nobody plays it like that 
Of course you are :3 I'm still gonna tease you about the martial caster divide though
it help to set limits of character actions
Exactly. And then I turn into a black hole
And limits of character actions are annoying tbh
Doesn't the book state like 5-7 encounters a day?
depend, i find it helping to guide one itself
Especially cause people don't understand alignment anyways
I speak the truth as I see. It’s never affected my games, but I won’t deny that it’s likely only because my games are not hyper optimised
Not sure what it says but ive heard the dmg suggests more encounters a day then most play
Shhh let me ragebait you 
Like most of the time "lawful good" PCs are the biggest murderers and thugs I ever see.
It suggests more than 2 encounters at least per day
right
yep, that is the thing that should be "limited"
That's why I used to say I was CN, no one can ever question me about my behavior
Which most people don't wanna do more than 1 encounter per day then blame the devs for it.
"you are a good guy, remember, you dont want to harm people without really needing"
Thats why we play neutral good, we can kill anyone as long as it helps someone 😃
That's more chaotic.
One fight per day is enough for me, one small fight as a bonus can be fun
Sssh, i need to feel better about my characters action from last session 
Spellcasters go brrrrr
One fight per day is your prerogative but when it causes issues it's on you
Lawful good
Get the enemy a citizenship to a town
Get them charged for their crimes
Be assigned as their executioner /j
There's also the case of people who'll use LG in games with corrupt and messed up laws to justify their bad behavior.
Isn't that LN anyways
LG ime is just CE in disguise.
yeah, hm, reflecting on this, I kind of am guilty of a little bit, my Hexblade Warlock PC's patron god is the goddess of order, so he must abide by the laws of the town he's in, etc. I kind of feel like that limits him from certain actions he wants to do, perhaps I should change it? I wouldn't want to remove autonomy from my PCs
i think they are largely the same other than respect for rules. i think the le guy really loves institutionalized oppression
I just really dislike alignment.
Yeah it's not a good system
ya it's silly, it's like as deep as a buzzfeed personality quiz
Hey now, if the quiz told me I'm pinkie pie, I'm pinkie pie buddy
Youre telling me im not odysseus from the odysey?
How do we feel about the character trait section? 'Personality trait, flaw, ideal'
The "martial caster divide" is another thing almost entirely made "real" due to 1 encounter day DMs btw.
It's an improvement
i like traits, ideals, bonds, and flaws. also the "this is your life" from xge is fun
Better.
I can understand a 1 encounter session but 1 encounter days get wild
warlocks don't necessarily need to align with their patron? unless that's part of their pact or something
Part of the pact
Youd probably want to please the source of your power though
Ye 1 encounter day should only be a thing in travel portions.
Hey now... it wasn't my fault they failed their stealth mission twice
We spend an entire day just getting resources and planning for a raid we were gonna do at nightfall. So in the end we only had 1 encounter but thats not (and imo should not) be the average adventurers day
Oh wait, no, they started the session in the prison, yeah, the entire day had 2 or 3 encounters
Their resources run out quickly, so it's a pretty good lesson to teach
The trigger happy wizard when they get to the 5th encounter of the day
Hay does anyone wanna join our dnd group we are looking for a Dm currently
This is why Sorcerers are fun
you might try #looking-for-dm
10th level wizards having access to 15 different spells per long rest, and a 5th level spell being able to do in 1 round what would take a martial several rounds.
Thank u
I know sp can be used to convert into spell slots but those are still limited too
A 5th level spell that a monster can easily save on due to magic resistance and high saves being more common at higher levels
Which is why you invest a little in warlock
Also damage resistances/immunities
Like what's an Echo Knight supposed to do against cloud kill?
I know all about it
2014 hexadin for the win
Which are far more common for physical attacks than magical attacks
Coffeelock is too gimicky for my taste if thats what you mean though
@severe rampart #tales-from-the-table message
I just realized i didnt even mention more stuff thats going on mostly because two of them seemed irrelevant but in the grand scheme of things they definitely are
If you're in 2014 and your DM hasn't given you a magic weapon by level 10 then thats another dm issue
Get their wizard to counterspell because they shouldn't be alone fighting something that can cast that? The entire party fills each other's gaps
Very few stuff resists magical bps
And AC's are always far far higher than DC's, and most casters have ways around DC's which can target anything from Con to Cha.
Anyways can we not do martial vs caster debate 1026.0
No they aren't lol.
At a level AC becomes a suggestion and monsters start basically autosaving some saves.
awwh /j
Oh great a flametongue greatsword, too bad the Wizard's got Conjur Minor Elementals
Hah my dm lets us have too many
Ew 5.5e
... The same... bad DM?
Wait wait wait... so you're complaining about an issue in 2014... And not considering 2024?
idk, less damage than a martial with a flame tongue sword, since they are more likely to hit and more likely to hit multiple times a round
Counterspell it. :V
Oh, sorry, misread that as Eldritch Knight
brain fart there.
5.5e disappointed me greatly with the changes it brought, not enough extra stuff for martials and rangers still can't even get a non concentration mark
Played one of the Adventures in Faerun one shots the other day, 2024 really made fights so much tougher.
Yes because you can simply buy the enchants/gems for gold
Was a lot of fun tho.
Cause concentrationless HM was tested and ended up being very strong.
Too strong
Too strong
Hey
There's an Echo in here
1d6 free force damage permanently per day on all attacks
Doesn't sound like much but when you consider MCing
8 Chwinga
Oh god... I still remember Bugbear Gloomstalker soloing the final boss of my first one-shot...
And use with other Conc spells like Haste or Swift Quiver for more attacks
2014 then?
Something something "DM chooses the summons actually"
Even in 2014 it wasn't really a martial caster divide as much as a class/subclass divide in general
Yeah, it's the only ones I run and play in
No martial was better overall than King Fighter and no Arcane caster was better overall than King Wizard.
Also again, like Sora said, by the 5th encounter that wizard is gonna run out of juice and the martial would still be able to swing their blade
Hexblade cheese, long range assassin and Smiteadin
Smiteadin that doesn't do anything outside of 1 to 2 encounters
Smiteadin explodes for two turns, then dies wheezing
Long range which doesn't matter if you're not out in open fields.
a lot of tables have 1-2 encounter days unfortunately
And on a short rest you can regain up to 3 1st and 1 2nd level spell slots
Yeah which is what I stated originally.
The "martial caster divide" is caused by DMs
Yeah when you are in fact in the dungeon part of dungeon and dragons
There very much is a martial caster divide it's just felt much more at some tables than others
Which is not really much of anyrhing.
A sad amount
The effect of the "martial caster divide" is largely correlated to the skill of people at the table, the DM notably.
At optimized tables casters are definitively better and while the vast majority of tables aren't optimized I think it's an important thing to consider when talking about the strength of classes
1% tables aren't really an important thing to consider
From my (not so much) experience from the game I run, the martials are actually doing better than the casters at times, usually when it's the third or fourth encounter
Optimization is very much relevant to strength though
Every class is equally good if you play them as badly as possible
1%er Optimization is about doing anything physically possible to inch out the most amount of power which isn't what DnD 5.x is designed around.
That isn't true at all lol
One day I just wanna play a character that has horrible stats and see how far I can go in a game
It doesn't really take that much to notice that the biggest reason for the divide is the fact martials are heavily restricted with what they can do and full blown casters are just, stupidly easy to abuse just with the large toolkit they have.
idk if the rules were tighter i would worry more about optimization. as it is, 5e is not written in a way that really supports optimization (at least not to extremes) without breaking the game, and requires people acting in good faith together to make the game work
Most of that is done as pure hypotheticals and optimizers largely prefer slightly more loose standards
Casters do not get to abuse their toolkit as much as you think unless the DM sucks tbh
Like a DM I had that let casters just do whatever they want for "rule of cool"
Like that ain't a system issue, that's the dms fault his game went down the crapper
Or maybe it's not a matter of "DM skill issue" so much as various factors at the table such as encounters per day, optimization level, general playstyle, encounter variety and tons of other stuff
Okay yeah that one is their fault lol
Yeah the game has systems for this but the issue comes with the DM using them
Yeah you're supposed to build a competent PC and a dm is supposed to run proper encounters
The system doesn't expect PCs to dump their main casting stat or attack stats.
Agreed, its dm skill issue
Actually have that right now, a character with an ability score total of 65 for a friend's oneshot
The strange phenomenon I've seen is that high encounter days benefit martials more at low op tables and casters more at high op tables
No I say this with the experience of telling each DM I played with to please be as much of a cruel bastard as possible against me and it just never works, within 5 encounters I can easily outpace most martials just through the versatility of being a bloody Wizard, after that it gets a bit iffy but in and out of encounters I can do far far too much compared to martials
spells really are king outside combat
Like the "weakness" of the wizard being squishy is all but nullified through decent positioning, and counter spelling also just doesn't work because just, stay outta range
Inside combat too if you know how to use them
Also armor dips put certain casters (wizard and sorc) well ahead of any martial in terms of tankiness
Just look at a spell like Rime's Binding Ice
@severe rampart im gonna post the other things in #tales-from-the-table but ill continue discussing here
Or should i just post here
If they fail a DC, they need an ACTION to get movemenet speed again
Ah well that doesn't generally work at my tables then. I don't have all fights happen out in wide open air in "adventure days"
If it's a long one, tales from the table
i guess my point is that martials can do a lot in combat too, but spells can unquestionably do things outside combat martials can't
Then we get into the issue of beam spells and how they just break compact or crowded areas, cones, aoes, etc.
I can claim that not having a martial caster divide is a player skill issue tbh but I'm not going to cus that's a stupid thing to say that stops making sense the moment you actually play a game because it's much more nuanced than that
Then they don't do much and I go in with my rogue and do 70 damage.
At level 3 I can cast a spell that deals 3d8 cold in a 30ft cone, and if they bork the save dc they get their movement reduced to 0 and need an action to break out
In a void casters are absolutely stronger the neat thing is that the game isn't a void and things don't work like that which is why the martial caster divide eventually just comes down to a table dependent thing
I hit 3 people with this, which is not unreasonable, I deal an average of 41 damage spread across 3 targets
Yep, the more the DM makes the game a "Void" the better casters become
Yeah but for that divide to happen it's genuinely too easy the moment you start running encounters with more than 3 creatures, I mean hells something like Hold Person running for 1 whole round or more than 1 attack is already huge value because it's gonna let you autohit the creature and autocrit it
bro I don't understand control weather
You control weather
everyone's like "you can make a blizzard" but can't you only shift the current weather up or down one?
like if its a clear day you can add clouds i guess for 10 minutes
K
Hold person relies on the enemy being Humanoid tho
Yeah I absolutely agree with you tbh I just think people simplfying the martial caster divide down to being a DM skill issue or specific to short encounter days is nonsense because it's affected by tons of things
Unless you're in Fantasy Norway
you can shift it more than one stage if you have it going for long enough
Well its 98% dm skill issue
Not what I'm saying at all no
ohhhh you can have it for 8 hours. i misread the casting time as the duration
Player skill issue has a part to play but theres a line between player skill issue and players being idiots
control weather lasts 8 hours, and each stage takes 1d4x10 mins to take effect, and then can be changed another stage
bet bet
Which is not gonna be an issue in most circumstances unless the DM specifically plots around you having hold person, at which point you can literally say "I broke the game because I made the DM play completely around me having 1 spell"
Actually thinking about it how many fights have you guys actually have in my campaigns that we in open air?
Like all of them were indoors right Sora?
Yeah but I could absolutely make a case for it being entirely player skill issue cus you're just not playing your casters well enough it's just a nonsense point to make
A lot of dms don't really run humanoid enemies often enough for Humanoid spells to be that powerful
@severe rampart posted
And those that do don't make dangerous encounters enough with them if one casting of hold person always wins