#dnd-discussion
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Oh good lord no wonder its buried that things busted
Which species option from both version of 5e would be the closest to a mul from Dark Sun?
"Behold your reward for getting to level 20 or beyond! You can Misty step, once!"
"Don't you feel your OVERWHELMING POWER?"
Meanwhile, an Eladrin Sneezes and Misty steps six times, with effects
since every boon was DM discretion to give out, and most boons i ever see were given before lv 20 instead as story rewards, it's not much of a level 20+ argument (most games dont get that far)
My group made it so you can as a reaction teleport 30 ft a proficiency amount of times to completely avoid attacks or just move with the reaction
I'm like 90% sure it had explict text restricting it to lvl 20 charecters
I can see a number of these 2014 boons being good if given out as a reward before tiers 3 and 4
Or just as a reward outside of standard character progression in general
Sure cant wait until a new class comes out and gets a meme that will be done to death like every other class
even hardcovers dont follow that logic there's at least three(?) hardcovers with Boons granted well before lv 20. just like hardcovers dont follow the long adventuring day either
A good bunch are fine but few are on 2024 average
I suppose it really depends when they're given out
In my eyes boons are something that usually only triggers at high level due to things like. Gods or greater creatures taking note of you to personaly see through a transformation of your abilities. Or something so rarely found in souls that you basically are a once in a few decades occurrence
Which is WOTC's general design intent for them, yeah.
Boon of Speed, but I'm a speed demon, so your milage may vary
It doubles your speed right?
I've never really looked at them in either ruleset because my games never go that high a level
Increases your speed by 30 feet, and bonus action disengage
Said bonus action also busts you out of grapples automagically
Mmm that is also my favorite, though it's the only one I've played with so
Its funny to combine with the shove ability from the warhammer to push people far away or off buildings and stuff
100 ft of movement? Yes please
Personally im more of a flight and teleport guy myself but i like mobility a lot in all forms
I reguarly sit at around at 120 feet of movement, but, I'm abusing Ashardalon's stride and Haste for that.
Then i faced an astral dreadnaught and i lost my mobility 3:
Survived though but my character has unlocked a fear of the astral sea
I still question why there are Fey Penguins in the Astral sea.
Why not? :)
Huh i did not know of that
Silly lil guys
An even bigger question is why the Cthulu Liches aern't a bigger deal
penguins are land creatures... they shouldn't be at sea 100% of the time, no good for them :( they drown
But have u considered: magic
They’re just an example of the sort of weird whimsical stuff you can encounter in D&D outer space. Like why are there sentient Teddy bears in Star Wars?
isn't the astral sea made of like pure magic?
can they cast spells?
Isn’t polar ice just frozen sea?
No but they might be inherently magical
no, those are glaciers
Well, TIL
if they can breathe underwater then it's fine :D i love penguins
i want to make sure the little bird-thing is a safe bird-thing
D&D Question of the Day (D&D Beyond: Playing the Game):
A cleric tries to steel their mind against a nightmare vision. Which ability best matches that save?
A) INT
B) WIS
C) CHA
Who says they have to breathe at all?
most things do
What is the nightmare inflicted by?
Wis
Tbh for a cleric it probably wouldn't have mattered, but e.g. dream forces a specific ST
For the whole "nightmare" part
Fair question. Let's categorize by (a.) the Dream spell, (b.) a complex illusion designed to deceive the character's senses, (c.) poison, disease, or extreme exhaustion, and (d.) sleeping vulnerabilities. What are the rolls, DM?
A: Wis, B: Int/wis depending on the sense, C:con, D: bit vague but Con/Wis imo
Wisdom
A bit late but I like the questions
I'd bank on what is in the final UA
Could be drastically different but so far the only drastic changes from UA for subclasses I think to print was 5.5 PDK. Everything else i can think of subclass wise was mostly the same in the final print as in the final UA of it
But otherwise no one knows the full details and is allowed to say anything likely till the early copies are sent out and the NDA is lifted for those that get them
What if a DnD campaign was a dating sim
Some reason we got giant hamsters in space
There is a video game on kickstarter about that I think.
that was a Boo reference
Dating & Dragons I think?
Dungeons and dating was a too frisky name for them huh
My interest has piqued
I mean tbf what's to stop people from charisma-maxxing
"Dating & Dragons – A Love Quest is a narrative RPG dating sim packed with every fantasy trope you love. Sneak out with the thief, wreak havoc with the warrior, or flirt with the bard. Explore branching adventures with multiple endings and hidden secrets. Roll those dice and watch out for dragons!"
Boo came out nearly a decade after Giant Space Hamsters in D&D.
Boo was in fact not the first in D&D, just a famous example.
Why can we only pick classes
where's the drow option
I want my drow
That’s the Rogue
Is there anything that does a massive psionic attack right before dying
I guess you only get to date party members
Everyone wants the drow.
Elves are pretty so that’s fair
Sigh, no one wants us nice guys (high elves)
Did you know gygax assumed that male drow would be considered unattractive so gave them a 'comeliness' penalty?
Laughs in Salvatore
Though, I mean, if it is really a DnD dating sim, you should be able to pick the class, species, and personality
They have a trailer and everything.
They're elves with an ingrained dom energy, can you really blame anyone?
It’s heavily based on the Monster Prom series from what I’ve seen
I want my tsundere rogue drow
It's a visual novel so you probably don't even have a seeable character or gender
3 sessions left and then im off from running games for 2 weeks for a family vacation
You will. 4 playable characters.
Playable or romance options?
6-ish dateable characters
And tieflings are supposed to be "mistrusted and reviled". We all saw how that turned out
I can barely remember the trailer tbh lol but it seemed fun
The trailer shows 6 you can date and 4 you can play. Like I said it’s based on the Monster Prom series.
all the characters should be tieflings bards i think that would be peak haha peak nat 20 when the bard haha 20 persuasion nat 20
Thats pretty fun
Do you guys ever play in 2 campaigns at once?
Yes.
many of my players are in multiple of my campaings yeah
Yeah I got like 3 (used to be 4 until last Friday)
I'm in 5 campaigns that are all in 3 days
omg YESS FINALLY yaaaay DNDDDDD
ya you can beat dnd faster if you multibox it
So it’s not overwhelming or anything
i did two campaigns once but it was like a biweekly thing
Well it usually goes like
Campaign 1 - Cancels
Campaign 2 - I DM
Campaign 3 - Cancels
Campaign 4 - Cancels
Campaign 5 - Doesn't Cancel
I don't think old GG was quite prepared for the amount of LGBTQ+ folk who'd play.
(Although TBF, Teiflings was post Gygax. Folk just kept making tragic edgy species and not expecting them to become fan favs)
Why aren't Drow tiny and skinny people anymore?
I have not played DnD with my friends in a while, I kinda miss our goofy session
The good thing is I always have some D&D to look forward to
Nah it's definitely not, especially if they're different tones
I wanna be in three tbh but I haven't something yet for a third
People are making Drow human sized
I quite like the party I DM, so far 6 sessions in, no one missed any sessions, no scheduling conflicts, etc. All the players are well behaved and enjoys the way I DM as well
I don't think most folk know that elves in D&D are smol
People tend to go off other media elves.
ya i love both the one campaign i dm and the one campaign i play in
What playable species has the longest neck
I killed two of them and I was a bit worried about how they'd react but it went pretty well and they have their new backup character
I personally prefer tall and slim elf
Guys I do have a question, is it normal for a druid to use a sickle as a weapon?😭
Why does this question concern me 😅
Yuan Ti
It's one of their traditional ones.
Plasmoids
Or some homebrew minotaur giraffe variant, but id also say base=yuan ti
Why?
Thri-kreen?
oh wait really? cuz I kinda think of it as cool and would actually make sense for my druid
Idk i just like it
"Pasta Machine!"
Long necks are important
We call them plasmales now please
Yuan to If you go the snake route
Vecna feels like a dude with a long neck. He has the vibes.
Hmm i should play a twilight domain
DND has giraffe people do they count?
Can any species survive having their necks be twisted into a knot? Like a gag thing
You should
Plasmoids I reckon
Its good?
That’s funny
... what are you planning?
Strahd plans
Yup
Naga could
next question is like "can Bigby's Grasping Hand tie a neck into a knot?" 
A goofy long necked kinda character that runs an orphanage and does neck tricks to cheer orphans up
It’s ok, just remember temp hp doesn’t stack and Max hp drain enemies (so majority of undead) will be super effective against it.
Not with that attitude
The humble spirit guardians
Doesn’t really help
Alr ill give it a shot. Im making a selune cleric anyway
I mean hard for them to reach u when and life drain if they die within 1 turn
How many neck tricks could someone even do to be entertaining though
- u can fly
Most undead with health drains have fly and a lot of health.
make it wrong angles
Id play paladin again but ive played em 3 times now its time for the cleric
you get sleep at T1, armor and shield proficiencies and advantage on initiative
Undead is name not for people are not dead but for people who were unned from death?
Yum
Advantage too? Holy crap
Would the ability to do neck tricks give an advantage to charisma checks?
people who died at one point and then stopped being die
In your opinion
you gotta declare it like wayy before the encounter
Disadvantage.
not RaW, ask your dm
vigilant blessing is good
Advantage on Intimidation, Disadvantage on everything else charisma related
i would just take proficiency in performance skinned as neck tricks if i really wanted to go that route
be sure to take Alert to maximize the benefit
-# I hear it's popular with Cardassians.
Which kind of dragon breath has the most utility?
Like fire breath can cook food
You could poison drinks or food with poison breath
But fire lets you cauterize wounds
Fire to burn your enemies homes down
That Druid grove gotta deal with those forest fires
i can't imagine the size of a wound that would need a 90ft cone of fire to cauterize it
Can’t you do a smaller size breath
not RaW, but dm might allow it
You can do a line in 2024
really? that's cool!
You could boil water!
Yeah Dragonborn can choose the shape of their breath attack in 2024
could create steam power at that point
then just get some copper, and make electricity
Can you make an igloo home with ice breath
Like set up a frame with some sticks and leaves, then freeze it all together
I tabbed back on to discord and this was the first thing I saw. For a second I thought you meant doing a "line" before I read the rest of the messages.
Gas
Gas
A heavier fog, kinda like what Cloudkill makes
You could fill up poison canisters for allies to use!
Probably just up to you really, I don't think it changes anything 😛
Spraying poison like a cobra 😏
Like replacing the smoke in a smoke grenade?
Yeah kinda!
Or just get a glass tube, fill it with gas, and then toss it so it breaks
Pepper spray
Yeah that can work too!
Hm, you know, maybe that would've solved Curse of Strahd
"I cast Mace"
"Do you mean you attack with your mace?"
"I know what I said"
You can gas breath into a building’s ventilation to kill everything inside
And leave documents untouched
Bar the doors and exists
If you don't need to worry about documents, have someone cast Investiture of flame, walk into a building, and upcast fireball
Depends on the poison tbh
Paper is still organic, so might get affected depending on the "compound"
Or e.g. settling residue might destroy them
Hmm true
What about making poison cigarettes and passing them around as presents to guards?
Tbh if the poison is gaseous, might not even do much in that dosage
- who is to say the guards smoke/are allowed to smoke on the job
They aren’t but they still wanna relax
Still.might just not smoke, is smoking even a concept in the setting
They got pipes I thought
Sure, but that's still very different from cigarettes
Simply bc of material constraints probably
How so? Just burning something and breathing the fumes
Well yeah, but u usually have a filter to not die within a couple cigarettes, the material u are burning should be non toxic
You can just poison breath into some herbs, ferment it and then put it into pipes
To not end your life even earlier, how refined are their production techniques for that?
True, but pipes are kind of a luxury good
did cigarettes have filters for most of their existence?
I doubt a guard has that over just drinking tbh
That’s why offering one would be so appealing!
Mhh good question, I think for the better part of it? Not sure about cigars tho
Well if u provide the pipe, maybe
cigars don't as they are not meant to be deeply inhaled
But that would seem fishy then
Ight, I'm not into smoking so thx for the info haha
This is more poisoners kit proficiency than fun things with dragonborn breath.
ya i hear that, i only smoked for a couple years before i was like "why?"
All it would take is one guard to accept the pile, then he’s hotboxxing the barracks with poison
Tbh i still get annoyed at people smoking around me, even in public spaces
True
you can flavor it how you like
Onset delay is also a factor.
ya that is a life-lengthening feeling to have
ditto, im glad they cant do it indoors where im at
There are no rules for this, so you'd have to ask your DM, and it's up to them
Though using limited resources to make a small little ice hut sounds like a fair use
Well sure, but they'd figure out quiet fast that sth is wrong woth that supply
There's a wikipedia page about ancient ways of smoking. It's pretty interesting and I could imagine fantasy cultures having similar traditions and rituals. ✌️
https://en.wikipedia.org/wiki/History_of_smoking
Yup same, still annoying to just have to move through a crowd of smokers outdoors imo, but i digress
So far the basic applications of heat make fire breath have way more utility
Lightning breath could restart someone’s heart
Tbh i think you are going to deep here
Bc if u sesrch enough thr "breath domains" and applications start to blend into one another to some degree
+getting too far into physics, chemistry and biology in a fantasy setting is never a good idea
aye, D&D is not a physics simulator. The DM might let you do some creative stuff, but not necessarily all the time, or with everything
This kind of talk is making me feel like such a curmudgeon. Because my default to that would be, "What? No. That's not how that works!"
I personally let my players know I might let them get some benefit from creative use of their spells or abilities, or just overall doing something fun, but whatever they do will not necessarily work again, so they don't just gain a new feature they can use and abuse at all times 😛
What do yall think of the 5.5e ranger compared to the old one
tbh realistically it'd shortcircuit their nerves and make the heart electronically inoperable
And then I feel bad because I say the rules should be the start, not the end, and who doesn't want creative and engaged players?
It's a cool idea for sure, but yeah I would never suggest that this is something that you can "just do". It would be a situational "hey that's a really cool idea" rule of cool thing at the most.
Its a lot better
me when i cast a lightning chromatic orb at the ocean in a ship combat and the dm let me say it hit all the baddies that were bunched up there
Depends on the setting
it also technically would have hit an ally but they made a save to avoid it so I was not punished LOL
Create water?
Honestly if my players caught my group of enemies closeby to eachother in an ocean, I'd 100% allow it lol
Half of them had just been knocked overboard so I wanted to do something funny
Have them explain the principle behind conductiveness and they get advantage 
You could create water then electrify the stream to create a electricity hose!
I mean, why not just cast thunderbolt or sth
Splash damage!
Way easier + how are u going to continously electrify sth
homebrew moment
Electric breath!
Doesn't last that long
Oh
- it would only work if they stand in the water and even then
i mean i'm all for creativity but that's more akin to discharging a 9mm handgun in an attempt to push a pin inside a lock
Its an action, and 1 combat turn is 6 seconds for A,BA and R
like yea, you'd push the pin, but you'd also destroy the spring behind it, the pins in front of and behind it, and damage the rest of the structure in such a way it's rendered mechanically inoperable
Features do what they say they do. anything beyond that is up to the DM
?
Not how rain works
Like at all
I thought lots of burning stuff makes it more likely to rain
Again, D&D isn't a physics simulator but...
Yeah, water particles in clouds need "nucleation sites". This can be dust or something. But basically it needs something to start collecting on. It creates a cascading effect and once a "glob" has enough weight, it'll overcome Brownian motion and fall to the ground.
Smoke has a bunch of particles and can speed this up.
You can also do this without particles, but shooting big ol' waves (e.g. sound) into the clouds.
TIL.
I learned it from a forest fire thingy
Yeah this is why there are often times rainfall or storms after big forest fires
That said, in the real world, the process can take a while, so it often doesn’t come soon enough to put out the fire
- u need enough moisture around for the nucleation sites to do sth
I’ll just stick to the rules of stuff
is there a spell to make it rain?
Yeah there is i dont remember the name rn tho
there's Acid Rain but the PH is too high, that'd kill my plants
pH is drow propaganda
Create or Destroy Water makes a rain in a small area as one of the options
Can you filter acid rain
i think Control Weather is best for agricultural use
Call Lightning lets you control an existing storm...
Sleet Storm summons sleet, not rain...
...yeah...
Yea create water is your best bet for a lil rain
sort of an odd question but if we make our characters in other games can we post those images in #dnd-heroforge-etc
or is it just for those specific softwares
Define filter
Take out the bad stuff and have just water
We allow art from other tools like picrew and Baldurs Gate 3.
Can sleet from sleet storm melt into water?
The bad stuff in acid (or rather the thing that makes it acidic) is just hydrogen, but for purposes of "magic", ig sure
RAW no
what if i hypothetically had Elden Ring, reshade, and a camera mod
I'd rule Purify Food and Drink could do it. Other DMs may not, though. So it'll depend.
I'd agree tho
The general rule of thumb is that spells only do what they explicitly say they do. Anything else is DM fiat.
Also yes there's other acids too ik, but that's the ines that are most common/most commonly referred to as "acids"
As long as it can be seen as clearly and specifically D&D related and does not use AI, that should be fine.
Which isn’t to say I haven’t seen DMs allow those sort of creative spell combos, just that they’re not technically supported RAW
Can a revenant be tricked with a fake death of their target?
I’d say no, unless the target was under the effects of magic similar to Feign Death
They are supernaturally aware of the existence of their target, so the target needs to have a supernatural way to bypass it
What if they were technically dead in medical terms but they were revived with cpr or something?
Up to the DM
What if you’re the dm
Then you decide
I’d say if they were medically dead but revived, the revenant’s awareness of their target being alive again would persist as well.
Case by case basis
Depends heavily on the scenario / what i want the party to accomplish and how they pitch the idea
So the revenant doesn’t like, disperse the moment their target is dead?
Opa
There’s nothing in the new state revenant statblock at least that says they die once they kill their target
Usually not
Hmm interesting
For me personally, when it comes to these types of things that aren't covered by the rules, I think "context is king". What I mean is, for me, it depends on specific game factors.
For the revenant question, I can go either way - so I'm going to make a decision based on what I think is best for the group. If "tricking" a revenant feels fitting for the campaign, heck yeah, that works. Maybe I'll introduce a "mega revanent" for the times the trick is found out.
Also not in the old one, it just says they are aware of location and if their target dies iirc
I’ve run them that way before, but it’s not technically RAW
I don't think anyone runs 100% fully RAW D&D
What if their target becomes undead? Like a lich
They know they died, nothing more id say
... huh... that's an... interesting question
At least 5E
Or vampires
Boneclaws?
To me it reads as a: they always know the location, whether u define that as soul or physical body is up to u
Yeah, the like
They know when their target dies, they probably still want to get the corpse/ the confirmation they are actually dead tho
Depending on the setting, he would start tracking the targeted to the outer planes and therefore see they revived once they are back in the material plane
If u run death that way that is
I think again it comes down the campaign. For example, if Revenants are supposed to follow the spirit of "killing", then they might still chase after a person even if they go through an undead transformation. Likewise, in that same campaign, they might cease going after someone who bumps their head and becomes a total differe person (possibly re-activating if somehow their memories returned and went back to their old ways).
Or maybe it's a "blood" thing. Like they're a horror seeking out a specific person, sniffing out their "life" like a hound. Once they die, they're not valid anymore and their mission is complete.
If you lost your memories for a long time and got a ton of new ones, then get the old memories back, can you really be the same person as your old self?
That sounds like a great question to explore through gameplay. 😉
Ship of Theseus, theres no real answer and its subjective
Well not entirely but close enough
By the way, I'm not trying to just block your questions. Like I understand wanting to bounce ideas around.
It's just, this space tends to have a tendency to get into arguments over really small details, when in reality, those details are probably best discussed within the context of our games - otherwise they don't really give us much value. If anything, they're just an exercise of pride.
Its like if the ship of Theseus turned into a restaurant, and then some people tore off the floorboards and saw the old ship
Oki, thanks!
What if you’re bouncing g ideas around to use in a possible campaign as a dm?
Hello everyone! I am new here, never tried to play dnd before but i heard alot of good things, didnt know where to start so i figured joining the discord first, maybe I can either shadow a game or join one? Idk how it works here
My suggestion would be to give relevant context then. ;D
Ah okay!
Also fair
I'm liking these. I feel revenants fit in the "unique entity" box with beholders, dragons and liches. Running them out of the book and not thinking further than the statblock is just wrong.
Id love to run any of those, but my players got almost overhwelmed by 5 twigs and a dryad last time sooo
Its gonna be a long time until then
Or rather, would have gotten overwhelmed if I didn't retcon one of the twigs not being ranged
Any time I see the word revenant I immediately think of DOOM
Where can I talk about bleed issues?
Somehow, I feel less prioritized in a D&D server I've joined for admitting that I was bleeding in the middle of their campaign
like your character was bleeding? or you, as in like, you irl, were bleeding?
More like....this kind of bleeding
The usual term in RPG circles is just bleed, where the character's and player's emotional states become mixed.
Well, you've got my ear. What's up?
I mean most characters you make are going to have some essence of you in them when creating them
I kinda want a walrus race or smth
I’m personally kinda tired of anthropomorphic species tbh
There's a bunch of homebrew ones I'm sure
I mean anything else is just harder to integrate into the confines of the system they have built for so long now
It depends on the character for what kind of species I want to use. Im not big on the non humanoid body types as much. Eventually I'll make one. I like the yuan ti. And I've got a character that's part arachnid part eladrind elf. She has 6 spider legs on her back and the eladrin elf body. Spring type
Yes, 100% agree
it is true, i also tire of anthropomorphs. i yearn for more species that genuinely feel like something else, like something we haven't seen, not more generic humanoids but rather, more interesting things, kind of like thri kreen but something we haven't seen before
Maybe they will eventually
I still feel really sad for having my worst bleed yesterday
Hey guys, been a while.
I wish you all a pleasant afternoon!
It happens sometimes
Hey guys, I'm curious, are there any people playing D&D on Roll 20? If so, how do you get maps? I can't find anything free to make them. And honestly, I love being a DM, but I hate looking for maps, I never find what I want.
Are there people in the same situation as me who can help me?
As I said in real life, experiencing emotional bleeding from a campaign feels like getting real injuries as a pro wrestler in any pro wrestling promotion
Is this the right analogy?
If I can't find a pre-made map, I'll use DungeonDraft. It's a one-time pay application but I enjoy it.
If I'm in a pinch, I'll just draw the map in Roll20 using the line and freehand tools. ✌️
there's a guy that exists called Morvold Press who publishes a lot of maps
Roll20 has a partner that let's u create maps for free
Dungeonscrawl iirc
U just gotta work with the different layers to get the look of want, color objects etc
Oh thx I'll take a look at that.
The problem with Dungeon Draft is that I really don't want to pay right now. I'm preparing my first campaign, I've only played one game and I'm not sure I'll be a Dungeon Master for long, so...
Dungeonscrawl
Is it free?
Yes
Inkarnate I believe has a free editor version, if that works for you.
But again, I might just make the map right in Roll20. It'll lack some bells and whistles, but it'll definitely be charming and functional!
U can just not use all the tools, same as roll 20
But enough is free to make decent maps with almost no restrictions, just takes a bit to figure out the tools and layouts
Inkarnate doesn't really have many interesting assets available for free.
I would be very happy if there was 1 "Beastguy" species with a handful of options like "aquatic beast" and "avian beast" and "terrestrial beast" and stuff like that. This way, we wouldn't be getting a new animal-person in every book.
Okay, thanks, I'll try to look into that.
i'd be down for that, like each species can be easily reflavored into some animal they're similar to
Yeah, sort of like what we were maybe getting from aardlings
Though those were technically celestials iirc
Ehhh. Not super sure. I feel there are animal species that could get unique things, but a generic species would probably invalidate. Alotofthem
I think they just need to be more clever with what they do of the species with lore and flavor features. Allowing animal species with extra thematic jazz, but I can see if that is a little alienating
I liked ardling. Humanoid with animal head had some fun mythological idea stuff, but it did alienate people who wanted aasimar and people who wanted generic beastfolk
I also think a lot of unique ua species just don’t stick because we don’t have art of them. I think if ardlings were depicted with art of their deal there’d be less confusion, but uas don’t have art
We also already have shifter, which is a good beastfolk species. Though it unfortunately doesn’t take aquatic/flying species into account.
I agree that Ardlings straddling the themes of "divinely touched" and "bestial" was a poor choice.
But yeah, "beastperson" definitely helps cut on word count haha
I’m kinda disappointed what we saw of lupins that they’re just bite attack, proficiency, and howl. I think they could’ve done a lot and give it a magical feature like how 3.5 lupins had abilities that let them detect certain magic with their senses
Would you guys say a gibbering mouther is more dangerous than its challenge rating would suggest?
Because of its aoe gibbering
I’d say it’s hard to properly fight this thing in melee, yeah
Like. You get in, take difficult terrain to get real close, it bites you, you drop prone no save, and now you have a 25% chance of being able to attack it if you fail it’s save, otherwise you do nothing or get to move only 5 feet out (getting up from prone and moving through terrain)
But otherwise it has low damage. So more or less just a slog to fight unless you have good luck or don’t need to go into melee
I'm a firm believer that some form of beastfolk should've been in the PHB
Even just solely on the account of demand. Look at the art community, people's OCs, storytellers. People with bestial elements are very much wanted
Counterpoint, holding it back for PHB2 (hypothetically) is a good way to make sure a ton of people buy it. 👀
But the bite can do insane damage no?
2d6 damage?
a greatsword bite?
So the LONG con of long cons. It's a bold business move, we'll see if it pays off lel
Isn’t it 5d6?
Rabbit of Caernobog moment
You'll get your beastfolk in later splats. If they put everything desired into the PBH, what would they sell you later? They Are running a business.
Ah. I was reading the new, nerfed one
Yeah, that’s rather high
But it does have a low to hit
The worst scenario is it one shots and absorbs a player, now they can’t be revived
In 5.5 looking at it, no, it's 2d6. Dang, 5e one was brutal.
"my beastfolk" lmao
It's MY money beastfolk and I need it NOW
Tabaxi are fun
I go zoom :3
i don't like a litany of beastfolk races either, i'd rather just a one-stop-shop
I remember arguing against phb beastfolk on some flavor thing that in hindsight I think was dumb and I no longer agree with, but I think I just don’t want generic beastfolk since you can do a lot from separating them out, if you actually cared into writing cool stuff about them
eh in part i think i don't like them because I find that people who play Tabaxi often don't care about Tabaxi's background and lore and history and whatnot and just want Fast Cat™
Yeah and I guess I’m speaking as someone in the opposite camp who wants them to do more species that are more than just “guy who looks like a cat and has a claw attack”
and partly I'm also coming from the perspective of wanting the list of options to not be cluttered
But from the state of how wotc writes their books I don’t think they want to give us detailed new species with unique lore
and not having to buy new books every time a player mentions a different animal they want to play as.
(well, actually i have a "buy your own books" policy for these things. but that's due to wanting to avoid this frustration)
i think part of the issue is that, frankly, people want the options to be fairly setting-generic because they want to take them into any world. and things like "beastfolk" are fairly setting-generic, but tabaxi, harengon, etc. are very much not.
the more specific and unique the race's lore is the harder it is to translate them outside their original context to new settings without some visible seams
(well actually tabaxi and harengon are maybe bad examples)
(but you know what i mean--I can't play a kalashtar in FR without feeling awkward)
But you have the option of ignoring that fluff. Flavor is free and I think a dm will have an easier time ignoring the printed fluff than making new fluff and lore for a species that doesn’t have any
(which isn't a knock against the kalashtar, it's just kinda a thing you have to consider when designing a new race in a setting book)
What would be the best one to include? I'm thinking Lizardfolk or Tabaxi tbh
Ardling lol
I guess from a business perspective it's better to make a bunch of different beast folks and release them like slow-drip insulin
But that doesn't mean I have to like it 😭
i think eberron species are an interesting comparison. In general, the expectation is that you don't. We wouldn't have gotten a cool species with a cool connection to the setting if there was already a species that was touched by some psionic/aberrant entity.
I value interesting setting specific lore over a generic mechanical template that has no presence in a world
Guess that's just where we differ cause (once I have a grasp of a system) I'm usually the opposite. Give me the cup, I'll fill it with whatever drink I want
Ardling would have been a cool lineage for Aasamir
Aardling would be a nice addition in a Manual of the Planes type book
Since Tieflings have the Lawful, Neutral, and Chaotic planes as lineages (Infernal, Cthonic, and Abyssal) we could have done something similar.
So Ardlings being the Chaotic good for the Beastlands
The Lawful of Mt Celestial with the obvious angel type, and IDK for neutral.
i guess my idea with this metaphor is like. Give me a cup of coffee that's not all the way full. I can add whatever mix-ins I want. It's more fun than being given an empty cup.
also, i think if handed an empty cup a lot of people are gonna be uninspired and just make black coffee.
If black coffee is someone's jam then that's not my here nor there to police
From a business POV, we should be focusing on how to charge the most amount of money for the least amount of coffee. 🤐
Sorry, I'm getting too negative haha. I'll cut that out.
yeah not a perfect analogy for my case. It's more just that hypothetically not giving fluff and lore is gonna mean more people are just gonna make boring stuff since the book has less to inspire them.
I see what you're saying, and I do agree. That said, I can offer that I personally think this is solved with "high conceptual density". Here's a 5 minute blog post on it from 2016. It's short.
But to be even more succinct, TTRPG text should not be giving us fluff; it should be giving us valuable ideas.
https://udan-adan.blogspot.com/2016/11/conceptual-density-or-what-are-rpg.html
Huzzah!
Daggerheart did it in a way I really enjoy personally, where rather than focusing on giving you an influx of content to use, they give you tools and guidance on making your own ideas and fleshing them out
for sure. Something is better than nothing, but something interesting is even better than that
And if you still need examples to choose from, not only are there 5 campaign frames in the core book, there's a list on the first page dedicated to shows, movies and tabletops they took inspiration from when designing the system
i think i just figure something is the bare minimum, and wotc books can have trouble providing us with that.
Hey yall, need some advice on what route I should go. I’m a Shadar Kai Way of astral self monk (lvl5) and I’m thinking about multi classing. So Ik I want to be a fighter but I’m stuck between Battle Master and Echo Knight
I think the provided options in the dnd books are super interesting
The new mechanics on top of 52 years of lore, there's no deeper well to draw from
Why the multiclass?
What extra features are u looking for ?
If u aren't looking for any in particular, then you shouldn't be multiclassing tbh
i think from the conceptual density angle, wotc does at least try with that in the mm25 giving tables for a good few monsters, but a lot of them are single sentences and probably and dont even need to be tables.
In our party I’m the main one dealing damage while everyone else is more of a support role. I want to deal more damage and just be overall more versatile
Okay, what kind of versatility? If u want to up your damage, stay a monk
- what is your strength score?
Actually if we xontinue this, let's move to #character-discussion maybe
but yeah i think that blog is growing on me. I could see how people might not need a big description of basic monsters if wotc just writes three paragraphs of "trolls do what trolls normally do, dummy."
but at best that feels like it does cut off more chances for them to write cool stuff. Maybe I'm treating it like good ideas are just random and if you write more, you'll get more chances for cool ideas.
If we’re talking about optimisation, may I point to #optimization
How are u doing btw
I’ve been doing gooood!
Made a new PC the other day for the first time in ages
how much do y'all care about party composition? I like filling where the party might be weakest
They’re my pfp. (Art not mine)
I am not an optimiser, I just pick whatever choice I find fun. But occasionally I do think of what role my character fills
Nice!
Imo hard to answer bc it depends on the experience lvl and what I want to accomplish
Last character i made was a tw cleric meant to be the ultimate support as we would have had 3 people new to the game
Never even got to play him tho 😭
Aww rip 😭
I know some people just say it screw it and go like 3 wizards lol
I don't say it out of optimization, just like diverse parties are cooler than multiple of the same, imo anyways
Yeah, I'll reuse him for some one shot tho at least 😭
All I wanted was some spirit guardians shenanigans and 1D6+ my lvl temp hp for everyone around me every turn man
Like is that too much to ask?
Supposedly it’s the most optimal party
Agreed
He shall return 💪
I think optimization is just a little tone deaf tbh. But i guess someone would want to play a wizard every campaign so good for them
Goes against the very essence of this game, at least the harder you scrutinize it.
Hello friends
Hello
Wait why is playing a wizard everytime bad
its not, just boring (for me at least)
that's a lot of magic missile
All them thunder waves
Campaigns last so long why should you be pigeonholed into playing the same thing everytime because it's the best
Im in my first campaign and im a wizard 😂
I'm not dissing the wizard, they're dope
I think it’s a valid way to play, I just don’t like it when fans of it always try to push it on others
It's definitely IMO an idealized way to look at TTRPGs. There's definitely a context-depedent way to go about trying to achieve this. Trolls are a good example - because there are "trolls, a la D&D" and then "trolls, a la Eastern European folktales", and of course "trolls, a la WoW" and stuff like that.
So you kind of have to include a bit of "non-conceptually dense" to keep the game accessible. And then you need to make sure there's enough "dense" stuff that's high quality (limbs can keep moving; they don't need a head to survive) - and balance that with the idea that your MM is probably supposed to be setting agnostic. Oh yeah, and you need to commission art. 😩
When I finish this campaign, if I started a new character, I think I want them to be a barbarian
I don't disagree, just hard for me to get behind it.
And when they discourage choices just because it’s not the absolute best someone can take
Optimization only exists in a vacuum, things will never go the way you want. That's why I don't like it
On paper wow this is powerful, but you don't run the game you're playing.
I missed fire bolt twice in a row in my last session
is fire shield a good melee spell?
The dice did not want to tell your story lol
It's a deterrent for sure
Listen my familiar was hitting every bite though so at least that happened lol
What familiar did ya have?
i want to mix it with conjure woodland beings, shillelagh and wrath of the sea for a melee druid
It'd be good early, but you don't get extra attack (not to my knowledge) so it might be worse later
i plan to mitigate that a bit with booming blade which i think will work especially well with the knockback from wrath of the sea
Another problem is the setup could take ya a couple turns
yeah thats also true. I would probably need to hope to set up at least shillelagh and fire shield beforehand
Just be wary, tis a cool idea for sure
Alrighty, thanks a lot!
Magic
graviturgy and chronomancy?
The universe calls to me
Thank you sigma
Big ahh snake
It's a good passive thing to have up if you're in Melee, but it's not a Melee spell (As that implies you're making melee attacks with it.) Just a bit of compulsive nitpicking.
Thanks!
Though you'd rather have the thing up before getting into fights, because Action Economy
thankfully its a whole 10 minutes active time
Yup
My campaign mate just poked a 6ft wide tree trunk to make sure it's not a crocodile
ACKshually, Entropy calls to you. It calls to everyone.
Let the heat death take it all. 
It could be worse, he could be hunting dread Gazebos
Or tilting at windmills 
A snake just crawled out of the log. It's the size of a crodile
Missed opportunity for Titanaboa
Also reminder that spines are defensive adaptation against being swallowed. So why do Tarrasques have spines? 
never adapted to get them
No, they did adapt spines. The question is why Tarrasques needed spines. What was swallowing up Tarrasques?!
Don't try and run evolutionary logic on fantasy creatures
Or else you'll be wondering why exectly Cthulu has a tentcle beard
they were made with spines, they didn't adapt anything
That never needed asking, I know why Cthulhu has a tentacle beard. The question that needs asking is what the hells was hunting TARRASQUES that they needed spines? 
Also, there's only ever one Tarrasque, as far as I'm aware anyway.
no one has seen two tarrasques in the same room for sure
Lore Wise it's just...as immortal and permanent as say, the Book of Exalted Deeds.
No one has ever survived to report two tarrasques in the same room.
save for the moon Aruun in Doomspace, yeah
True Polymorph, perhaps?
A Fixed existince that can only be put down from anyone from like a Year, to a Century before it gets back up for Round 2. At least as of 5E
Earlier Editions, it just got back up in like six seconds because you didn't Wish for it to stay dead.
there's that one starcraft map where like a dozen tarrasques die, but pretty it's the same tarrasque being reincarnated repeatedly
Tarrasque, but every time it dies and returns, it gains immunity to whatever killed it previously.
Say it with me kids:
The tarrasque did not evolve, the tarrasque was made. There was no evolutionary pressure to develop spines.
So uh... Doomsday from DC?
Oh, already a thing. 
"immunity to 8 yamato cannons at the same time? What?"
Yeah in 2e the tarrasque could regenerate from a drop of blood. You had to reduce it to -30 and then cast wish
👀 Make it regenerate from each spilled drop of its blood. 
Like if you hacked a troll into pieces
The Tarrasque when it was cr 20
You managed to wound the Tarrasque? Great, now it's bleeding... and more Tarrasques are being formed by its leaking blood. 
Is "Cavern's Glory" a decent name for an area i've been hyping the party up for? It's filled to the brim with caverns and dungeons and a lot of enemies to fight which the party wants an excessive amount of
ye
Hello everyone
Well! Greetings fella!
Yup, and they repeated this in 3.5E!
https://www.d20srd.org/srd/monsters/tarrasque.htm
No form of attack deals lethal damage to the tarrasque. [...]The tarrasque can be slain only by raising its nonlethal damage total to its full normal hit points +10 (or 868 hit points) and using a wish or miracle spell to keep it dead.
I actually was sad that 5E/5.5E didn't keep this little piece in. I personally think it's iconic to the Tarrasque.
I... would rethink that personally, but maybe I have a mind more acclimated to the gutter than your party.
oh my god that is not at all what it supposed to mean but i hear it now and i cant unhear it
k what if you disregard the weird thing that comes to mind when you hear it
At first, it sounds okay (ignoring the lewd jokes you might make), but then I go "Wait, so does the glory belong to the cavern?" And then I'm stuck thinking about that haha.
How about some of these?
- Cavern of Glory/Glories
- Caves of Glory/Glories
- Labyrinth of Loot
- The Infinite Chambers of Unfound Glory
- [NPC name]'s Pride / Folly
Caverns of Glory, where the brave go to die young.
hey what's up?
hey guys
Great bud! Just was a part of great session, like first ever session I was part of.. and am having a great day so far, what about you?
That’s awesome to hear, First sessions always feel special glad it went so well for you. I’m having a pretty good day too, even better now hearing your energy. 😊 Hope the momentum keeps going and the rest of your day is just as great.
How would a fighter subclass that is like a celestial warlock work? Instead of getting to pick your spells. It comes with pre selected thematic spells that deal damage or have a savings throw depending on your strength or dex modifier?
I am glad to hear that, also that's nice of you to be that positive, I appreciate that, also for sure it felt good and it might even get me throughout whole week(also it's the starting of the week, so we rollin' great)
Actually. Where can I find someone to help me make a subclass for fighter?
So is it normal for people to be talking about visuals ? Im new here and im not getting it I've made a couple premade characters for me and my partner to use for a game (through discord) I dont see the need for visuals am I missing something here
You could try #homebrew or look in the likes of Reddit's r/DnDHomebrew!
you mean character art? thats optional
I am sorry, I would like to help but I myself am Just a new lad, but may I suggest #character-discussion ? I think it is kinda related to that, and the reason I am suggesting it is cause I know that there are fellas that love to help with those kinda things.
Just anything to mark a token on a map can be fine for most people that use them
Haha that’s the best kind of start to the week! I’m really glad it gave you that boost moments like that can seriously carry your mood for days. And you’re right starting the week on such a positive note means you’re already rolling strong. Hope the good vibes keep stacking up and the whole week turns out just as solid
Ok thanks guys
Tonight I kill another pc, I can feel it
Thank you!
it'll be the 2nd random encounter, Ancient White Dragon, max damage breath attack
I am sure it probably will, I appreciate that and I hope pretty much the same for you, and you are right when you mentioned I am already rolling strong, it's like I am rollin' nat 20s if I am being honest 😂!
Heyy guyss
Greetings fella!
How r u broo
Can you see my gif in my profile picture
Is there a feat to feature that makes thrown weapons good?
I was just mentioning that I am crushing tyfa tho, wbu?
Just chilling
Yeah..? What about it?
Cool
We scared the snake away. I rolled high on chromatic orb and it got scared
Nothing just making sure that if it's visible or not
It does
Haha rollin’ nat 20s already love that, 😂 Keep that streak going you’re definitely on a lucky run. Hope the crits keep coming all week.
The orb was flavoured as an acid frog that jumped onto the snake and fused with it, melting its skin off
Just wanted to put that out 'ere
It probably will, thanks.
Does anyone wanna play dnd with me and and a friend-we’re both newbies😭
I have a question I know a little about DnD. My wife is blind but would like to play is there anything visual that would give her issues?
Lot of text in the abilities / spells (I'm not familiar enough with how much that affects someone unable to see, and if there are readers or memorization required) but otherwise should be good. Theater of the mind is a common way to play!
Ditto Saragon. You don't need maps for combat, but I would think the character sheet might present a challenge.
Like I said I know a little that was one of my thoughts
I think her screen reader would do an okay job at that
She got through university so I think she can do this she is just nervous
what do you think of the faceless background?
Not an unusual reaction! Playing pretend can be viewed as childish, and lots of people have lost the habit of it by the time they're adults. But it can also be really rewarding if you're both willing to try.
Nothing special imo
by that you mean its aight?
By that I mean I forget it even exists, so it’s not memorable enough for me personally
Thank you guys for the info. I totally agree that playing pretend is seen as childish… even if that’s true kids are good at having fun.
I’ll try to get her to join here see if we can find a group from there
tbh makes sense
its very specific
Yeah it’s the superhero background
essentially
Which is a little too niche for me to personally allow as a default option
im thinking of making a yuan ti who likes helping people but adopts a different persona for it because noone really likes or trusts yuan ti
wdym by default option?
As in I don’t allow it in all of my campaigns
What book is this faceless background from
I just don’t like it cuz in my experience, when someone wants to play a “superhero”, they end up wanted to be the main character of the campaign
Descent into Avernus
Ah
Faceless was explicitly designed to play high fantasy Batman in high fantasy Gotham
its not necessarily a super hero
They’re literally written as a masked vigilante
i think i read it wrong the first time, youre right
It's pretty much the "I adventure under an alter ego and nobody can know my secret identity"
So is superhero-esque in that sense
Hello
Bruh im literally doing a genre cross over of that XD
Superhero crossed over with Adventure Fantasy
personally i dont see the point in playing a character thats so similar to my real life /silly
Agreed tbh. I wish there were more default Backgrounds (and hope that more show up in future PHB 2 and 3 books) but Faceless does not need to be default. Folk Hero works fine for that sort of Background imo.
Oh?
How would you imagine a grove for a circle of desert Druids?
An oasis
Mobile, atop the back of a Sphinx or 2
An oasis concealed by a mirage
Our characters are about to get arrested. Yay...
And it's the cleric's fault. Why did I follow the cleric? My character doesn't even like the cleric.
Time to use your item of boss summon and doom everyone 
Maybe in the next session my character will just admit that the cleric killed the woman, which he really did. She genuinely wouldn't care if the cleric was arrested or not. Maybe only because wouldn't have someone to heal her anymore.
With this treasure I summon...! 
Alternative plan: I summon my daddy (patron)
if you get arrested, do you get a phone call
Whatever option dooms the local town is your best spiteful option
Buddy it's called a message spell
"Go ahead, strike me down. The moment you do, this enemy summoning goes from 'my' problem to 'everyone's' problem."
...Is what I would say, if my patron wasn't trapped in a volcano and sent ME to set him free
The cleric? Are they evil or smth
this may also be a case of inconsistent character building
thats one way to ruin the session for everyone
Context. We see one of the evil criminals we were fighting earlier appear on the street. Cleric follows her, knowing full well that it's a trap. I shouldn't have followed her, I did it anyway. So there we are, trying to kill her, which was near impossible because she kept spamming misty step. I eventually corner her and am about to capture her, she misty steps again and we see the leader of the evil criminals hugging her. Without hesitation the cleric immediately tries to kill the criminal leader using moonbeam. The criminal leader wasn't even there, it was an illusion, which the moonbeam cleared, revealing who was actually there: the woman who was previously missing. And the cleric just killed. With moonbeam.
Oh good lord
In other words, this was a trap and he went straight into it despite knowing that it's a trap
Dont take this the wrong way but thats kind of rude of him
I don't even care next session I'm betraying him and confessing his crime and getting him arrested if that means I get off free
I said villain arc now I mean it
Jfc, the amount of JJK and one piece games.
Brother this is a D&D server
Exactly
I feel like I'm reading gibberish
Yes I know what they are but the sentence... idk I don't understand
I also like horseshoe crabs
Best wishes, find an English dictionary?
Dont think they can say it without automod blockin
Oh I get it now
Oh they see too many D&D games based on these animes
Yeah I feel stupid now. How did I not notice.
Yes. Also ya I walked right into an automute rofl
FYI a friend planned on starting a campaign based on the latter. That never happened.
one of my Homebrew bosses has an ability where they can mutate and become immune to the last attack type they had used on them, they can only do it three times though
is this op?
Don’t worry there will be millions more
To me it sounds like yes
does the fact it's a lategame boss change that?
I'm not exactly sad about it
Yes it does. A lot.
Isekais. JJK. One Piece. All a dime a dozen.
Ive definetly seen a few one piece ones
borgs from startreck
To be real with you I've never seen a single JJK D&D campaign. But I've seen a million Berserk ones.
it's based of the Heirophant Bio-titan from Warhammer 40k
honestly i like the concept of only one attack per damage type is a fun one
Not really. Your martials are probably worst affected but really they probably have access to at least 2 damage types.
Neuron activated
is your name a 40K reference? Sanguinius?
Correct
primarch of my favourite legion
i would say make an enemy or few and playtest against yourself, make a character that has options of many elements and one that has only a few, and see how long youre able to last
I think you could go first hit resistance, second hit immunity, on basically every damage type and it still be fine.
JJK narrator: Surge casting, A Advanced arcane technique where the User uses action surge to channel two spells on one turn, pushing past the normal limits of arcane casting.
No one has ben able to consistently pull off a surge cast more then once a day... with the exception of Elminster aumar, of Course.
If you don't have a caster in your party they basically have no way of dealing with him since they probably only have access to slashing, piercing, and bludgeoning
i have a spell caster
Only one?
it's a two people party
for a boss enemy, my first thought would let a damage type be available until the bosses turn begins, then it becomes immune to that type for the rest of the battle. not limited on how many times you can do it
Yeah with this information the enemy is definitely OP. I don't know if two people can have access to this many types of damage.
in that case with only two players, give the players an opportunity to fight a weak enemy with the same abilities and get familiar with that mechanic, that way they are in the mindset of how to kill that thing
Dudes making Mahoraga
i might have to, it's in a faction of hive-mind-ish creatures so it wouldn't be wierd
as a failsafe, try to also allow for an opportunity to remove an immunity if you attack the enemy just right
you cut a wire on their armor, you land a crit, you deal over a certain damage threshold, etc. and it resets or removes an immunity
the way they will kill it is with a giant gun that does like every type of attack damage and insane amount of damage
You didn't think this through did you?
not really it's my first time
Is this just Mahoraga man
hence i'm here asking about it
To me this sounds like a very badly made deus ex machina
no, it's based of a heirophant Bio-titan for warhammer
to those not in the know, what may that be?
The first adventure in Heliana's guide to monster hunting has oozes with basically this exact mechanic and it's really not that much of a problem.
They have it so it remembers the last X damage types, and if you go over X it forgets the oldest.
Bigger ooze has a bigger number of things it can remember.
That reminds me. I'm gonna make Big Raga as a boss at some point
giant alien bug that has two giant poison + acid cannons that is connected to a hive-mind of a nearly unlimited amount of smaller alien bugs that are eternally hungry hunting for more biomass for more growth
Like "ohh they'll just use this really cool and overpowered weapon to kill the really big and overpowered evemy". But then this feels... scripted. Like the players are just following pre-determined story beats instead of actually playing thr game.
You're making it seem like their choices don't matter.
oh
Actually, more like: you're making it feel like they didn't really defeat the boss. The last-minute plot device did.
so how do i fix this?
allow them to fight it and give them the opportunity to access multiple damage types
You remove the overpowered weapon, make it immune to only one damage type at a time with no overlap, and have them defeat the enemy themselves with their own abilities.
I think what will really level up your encounter is telegraphing. Basically you need to teach the mechanics to your players.
You know how Mario levels kind of introduce new enemies and slowly make it more complicated? Like first here’s a platform that needs a special jump. Then there’s the same platform but with spikes. Then it’s spikes plus an enemy. And so on!
is this better gains one immunity and switches what it is based on the most common attack type used agaisnt it
Yes that's better
i'm thinking bout keeping the giant gun but changing it a bit to be optional to use?
like it's one shot before the generators are fried or something?
fight one small enemy and teach mechanics --> fight a few at a time to understand when to switch things up --> introduce reversal mechanic that removes immunities and let them test it out to get the hang of it --> throw in a puzzle with the damage type restriction --> boss fight thats tougher and harder
people ask how can digital dice be cocked? simple, if it's a number I don't like, it's clearly cocked
Yes, and don't guide them to it. Just have it be in a specific place abd if they happen to see it describe it to them. Think of it as an optional Easter egg rather than a feature.
yea that's the plan, it'll be something like a vantage point they can go to get a better shot of it happens to have it in sight?
so it can be missed but also spotted
Yes, but only if they get up there willingly
Whats the best way to hide useful items even if they're simple in looks, yet still have more use. Its in a lawless town that's open to everything. Theres no need for a blackmarkwt there. Anything and everything is buyable and sellable
the setting is a giant planetary war that the PCs got dragged into
I am starting a new campaign after a looooong time not doing one
A swashbuckler-semi-steampunk-chanbara-spaghetti Western world
With capital-H Heaven itself looking like 1950s New York City and Hell lookin like Las Vegas
Basically:
gun
I'm not exactly certain what you're asking, usually the best way to hide a useful item is by putting it into a container of some kind, like a bag or box.
If you want it to be protected from Divination spells, make that bag/box lined with lead on the inside and it usually can't be magically spied upon.
Thats good to know. Its just gonna be having various shops due to allowing anything in the town
Im wanting to place some magical special items there. Just been looking for how to do so. I was also thinking of having a cheap bag of holding with a information card. Its a mimic that can hold a lot of space though needs to be fed its favorite food or it will eat items they stored in it. If its empty then it can turn on the players to eat them or anything around until its satisfied
Wow. No voice channel on this server? I know us gamers have the stereotype of being antisocial but...
i can't really think of many things in this server that require voice
Most of it is throwing around ideas anyways. Easier to be able to read it this way for figuring out questions and replys
They don't really want people actually running games on this server, preferring people to find games on this server than run them here
I just wanted to bs about the game, guess I'll look elsewhere
Normally, hidden items would be assumed to be valuable, but in that setting everyone would hide everything. But something hidden and not pillaged that's hidden EXTREMELY well would definitely tell me "this item is valuable/useful". If it was emphatically hidden, but mechanically easy to find would be a really good way to tell players "hey, this is the shit"
There used to be a VC, it was unmoderatable and usually devolved into degeneracy quickly. They tried a VC which a Moderator could open and the vc would be accessible for as long as a Mod was in it. That also didn't work out.
There used to, but unfortunately the team doesn't really have the resources to moderate it... Like folks can just turn on their camera and show anything and unless you have a mod right there, there's not much you can do to stop it.
Especially with a server as big as this
What do yall feel about as a druid going 3 levels into rogue?
rapidly approaching 300,000 ppl, yeah
from what perspective?
I do think "office hours" were pretty cool. But yeah, it didn't really work out.
I feel "why?" about it
Depends why you're doing it and when you're doing it
stealthy star druid would be cool for DOTMM
Mechanically? Narratively?
mainly mechanically
What subclass? (This matters alot)
Whats the goal for you doing this, and is it a stronger goal than not doing this and just being a Druid
stars
For rogue
Like for example, the lead box idea from earlier, except it's buried in the ground, and marked by a common flower. Except to the trained eye, that common flower is actually a copycat species of flower that is super rare and not native to the area, cueing to your players that something is there. Have the player with the highest Nature check roll Nature as if it's a perception check, to see if they recognize the flower.
Well... I wouldn't necessarily recommend it. I would say that Ranger synergizes better, and Ranger alone is sort of a way to have the stealth and some druidic powers
Multiclassing gets the foreverbox. Rocks fall, PC dies, do not pass BBEG
/s
Stealth is a skill, just get Proficiency or grab Skill Expert (Feat) to get Expertise in Stealth
oh, maybe assassin?
Killing a PC over multiclassing would be wild
Assassin isn't that great, especially if you mean 2014 5e
it would be 2024
Swashbuckler would work.
Charging into enemies as a bear to swashbuckle them with claws and get sneak attack?
Honestly would depend on the multiclass. Someone wanna stack Pally, Sorc, and Lock, they've got it coming.
/s
Steady aim throw rocks
No it's not, you don't kill a PC over the options they take if you don't want them to take them then you don't let them
Yes, I know. That's why I was being sarcastic.
Wild Shape attacks aren't weapons with the Finesse or Ranged property, so they won't proc Sneak Attack
The tone indicator /s was there
Ah your right.
I always get it confused with /srs because usually no one indicates that
Multiclassing is best done when you've built the character with the intention of them multiclassing, it tends to kind of fall short when you're doing it with a "You know I think I'll start dipping into another class" as you're levelling up sort of approach. A bad multiclass can really hurt a character.
It's assumed that you are straightforward unless you use a tone indicator
I havent made the character yet
I typically go for class capstones, so multi isn't an option unless there's no chance of reaching the capstone 
And with subclasses now at level 3, you're losing a lot to multi for a subclass bonus
I don't think I've ever played in a game where we were expected to go to max level, most games I'm in are campaigns that end before 20.
Its DOTMM so level 20
This. A post-hoc multiclass can really ruin a character's adventuring ability relative to their friends. While your party's Wizard is disintegrating stuff, you might just be mediocre at being a Fighter and Sorcerer.
I remember I had a friend who DMed and basically tried to do Mythic levels a la Pathfinder by... allowing you to go up to level 40.
(granted, it never mattered because the games died)
(also, not how Mythic works in PF)
The trick is to Dual Class, not multi
Take some fighter for extra attacks, then go sorc or mage
I made a character that is an Artificer/Cleric multiclass. I can get away with this because the character was made with this intention and expectation, if I just decided to start putting levels in Cleric on my Artificer as I was levelling up he would be a much worse off character.
There is no dual classing in 5e.
Vengeance paladin and swords bard is a really great multiclass
Conjure Minor Elementals + Nick Weapons + Smite = Your DM Will Cry
The real trick is playing Exalted
wait no, Exalted is a different game. I'm thinking of Gestalt
This is why 5e is awful sometimes 
I hate to say it, but PF2 does dual-classing as an optional rule. It's usually used when your party is small
Also, we need ECLs and favored classes to make a return for all these nonstandard player races 
I have a question is it ok not to take dnd seriously and play it from time to time?
nah I'm good lmao
I don't want to adjust XP calculations due to my species choice tbh
That's fine. D&D is a game. Engage with it as much or as little as you want.
Define "not take D&D seriously," because there's a difference between knowing it's just a game and... not respecting the gravity or tone of a game simply because you can't get invested.
You'll take ur ECL +3 and like it, and be level 1 for eight sessions
/s
First one
Okay, then yeah
If you aren't fighting real hobgoblins, what are you even doing
Nah, the game is a game. You're having board game night with your friends, don't lose sight of that.
I personally feel like you can play how ever you want like making custom classes like one for all or make a goofy ass race like sayian
If the rest of your table agrees then yeah you can
Actually, now I'm curious what the ECL would be if you add Wings to a featherkin
Probably depends on whether it's just a Jump bonus or actual Flight
Haha I did a charity stream where we played just animals. It was 5E, but we hand waved everything. I played a “halfing” but I was actually a rat (Dwayne The Rat Johnson). Another player was a “tiefling” but again, was just an animal: Megan Fox (a fox). Ratalie Portman and Keanu Beaves were also played.
We played an episode of The Ratchelor and we all knew that even though it was 5E on the box, we absolutely were NOT playing D&D haha. And it was great.
What Pink said is the key thing. You can't use your style of play to yuck someone else's yum. If D&D is a silly time to have fun with your friends, avoid joining a table of people that want to live and breathe as their characters do. You'll have a terrible time listening to Accounting Jimmy wax poetic about his character's lineage or whatever. The other players will have a terrible time listening to your character ask to purchase red bulls or whatever.
I enjoy ending encounters. I use things like Hypnotic Pattern, Web, and Suggestion. I will be able to microwave in a few levels. I eventually want to take the Plant Growth+Fear combo to really break combats. I've been criticized for having the "most boring" way of playing.
Not by my party members, but by other users here
My DM hates me, but loves me as a player because I always find some neat broken spell combo that just completely breaks his encounters.
One of my eventual goals is to make a Glyph of Warding book bomb, carried in a bag of holding, and detonated by pulling the book out with Mage Hand. How I will resist the blast of what will potentially be a magic nuke? Rope trick.
But my next plan is to turn the halfling fighter into a T-rex, so they can roar their halfling battle cry at T-rex volume.
Struggling to think of what official 5e adventure I wanna run my starter set game into
I really need something that's not going to drive me crazy with prep
which starter set?
borderlands or stormwreck isle?
I'm running the Stranger Things Hellfire Club starter set
what level does it end at roughly?
It ends at level 3 and with how that set ends I can pretty feasibly drop them into any official setting on the material plane
i'm not actually familiar with what's in the hellfire club set, but phandelver is a popular pick for starter campaigns
Phandelver is a starter set adventure
it's a campaign
I can't run a starter set into another starter set why does everybody keep suggesting this to me
Do you mean Phandelver and Below?
It's a level 1 to 5 adventure my players are going to be level 3 at the end of this one
you can always tweak the campaign's difficulty - i don't know any official modules that begin at level 3
I was just about to say that
You could still run phandelver at level 3 and adjust the difficulty accordingly
if you're looking to go straight from finishing hellfire club into something else, you'll have a bit of work to do on your part
Princes of the Apocalypse starts at level 3 iirc, but I'm not entirely sure. I heard that there was a min-adventure in the module for starting at level 1, but I don't remember it fully
I'm liking how my homebrew artifacts are coming along
if you just want general recommendations; phandelver, tyranny of dragons and curse of strahd are all good. curse of strahd is prep heavy though
I'm not doing Lost Mine of Phandelver, I'm not gonna have my players be level 3 for the last two adventures of the Hellfire Club set and then have them be level 3 until they near the end of Phandelver because that would be so many sessions without levelling up
They're evolving items like ones from Wildemount and go from Rare equal to Legendary equal.
Ooooh I loved those
alternatively, level them up as phandelver would suggest bu tjust tweak the difficulty so they finish at level 7-8 rather than 5
Adjusting a 1-5 adventure to 4-8 would be a lot more extra work than I'd like to do, I'd prefer an adventure I don't need to make major adjustments to like that.
This one has been on my radar but I hear it has a lot of overworld exploration travel that makes it a drag early on
Oh it definitely does. I mean, I don't consider it a drag but it is a slow burn
One thing I'm doing for the Goddess of the Underworlds one is in its final form, you can cast True Resurrection for free once in your whole life without repercussions (I have certain revive rules and stuff) basically normal Resurrection spells will make you marked by her followers to be "returned to the cycle" but with this, they're free from that.
tyranny of dragons can be started from like almost any point. i can imagine it wouldn't be too much work to have your players begin the campaign at chapter 4 rather than 1. i can't think of much your players will miss starting later
Honestly starting ToD later is just a better idea
greenest is one of my favourite bits, but yeah it makes sense to just come in at any point
I'll look into PotA and ToD
I wanted to run Tomb of Annihilation but it apparently takes a whole lot of prep and is a bit of a headache to run
I do not think PotA is a good adventure - way to messy and a lot of moving back and forth between locations.
I've heard others say the same
Wasn't impressed with what I read and chose to run a different adventure instead.
boys im playing a 5e dnd campaign and each session i level up. im playing an echo knight and after crunching some numbers i found out that sometimes using the shove special attack paired with GWM is more convenient than just doing a normal attack (especially with echo knight cause u got even more attacks). what do you think?
#optimization might be better if you're discussing damage potential
oh thx
but i have no idea how echo knight works
alr
Anyone know where I can find some reviews of official adventures?
"[name of adventure] review" on youtube or google
I guess
or ask folks here
Could also check #dm-discussion to see what other DMs think in general terms. For more specific details, you could try and see what folks say in#1029833015423143957.
ToAs difficulty mainly lies on what kinda players you have imo
i've DM'ed through tyranny of dragons so i can give a bit of a review if needed
If you got players who can push a narrative themselves and make their own fun, its pretty easy to run compared to other modules
If you got players who need "railroaded", yeah get ready to work your butt off
So far my players seem to have no problem following the plot of the adventure on the merit of it being the plot of the adventure
But that may change once things open up into more of a campaign
ToA is a very fun sandbox to just look to for inspiration as well
One of my favorite lore things they put in was the Dinosaur racing that people bet on like Horse racing in Port Nyanzaru
"Alright i got 10gp on the young t rex"
||its got mechanics for betting and racing too||
ToA also has advice for starting at a higher level, such as starting at 5. I think it'll be easier for my players to digest if I have them jump from 3 to 5 after the starter set adventures rather than keep them at level 3 until the point that the adventure would normally level them up to 4.
Ye its pretty easy to bring in higher level adventurers
The Chult Jungle is basically like an adventurers gathering spot even without the plot pieces.
Waterdeep: Dragon Heist is normally a 1-5 but trust, it can go to level 8 and be fine. I might even suggest it'll be better at a slightly higher level
i actually have a collection of fanmade optional maps for ToA off dmsguild i wanna use again someday
My ToA game was kinda miserable cause I didnt run it the best and the players wouldnt take any hooks
Another big element of this is that this game is ran in person with 3 hour sessions and I don't know how well (or unwell) ToA would work with that
I don't understand
3 hours is like the average game time
my waterdeep: dragon heist campaign suffers with one hour weekly slots
I don't even get out of bed for a 1 hour D&D session
One hour slots are rough
I've had some particularly elaborate combats that wouldn't resolve in a single session
we play over a lunch break between classes so it usually is less than an hour but we've made it shockingly far
just got into chapter 3 where ||everything literally just blows up||
ah yeah that makes sense
One of my players has said he would like to play in a Wild Beyond the Witchlight game
How is that adventure?
I've heard good things from those who manae to really buy into it, especially players who are more into a combat-light game, but someone expecting a crunchier dungeon crawl type game could be left wanting
yeah lol
I am a crunchy dungeon crawl style of DM
i've tried to do dungeon crawls but suck at making them
They're the only part of D&D that I'm good at making myself
Please keep any adventure spoilers to #1029833015423143957
I will not be going anywhere near you or your dungeons without a ten foot pole
Wild Beyond the Witchlight seems really cool and if I were more into running modules it'd be pretty high on my to-do list, but also I just prefer homebrew adventures
doesn’t ToA not have that many POIs?
Yeah it takes some time & patience
it's really tough to know where to look in terms of physical games lol
my lgs runs weekly oneshots that i attend but i'd love to get into a full length campaign
it has a sizeable amount. Enough for the sandboxes size imo
hmm
But the POIs are very simple for the most part
how big are the hexes again
3 miles? iirc
What is a Poi
generally for 3mi hexes i think a an obvious point of interest and a hidden point of interest every 4 hexes is the sweet spot for the travel to be interesting
Person of interest?
point of interest
Ohhhh
Very good. Doing a pre sequel one shot in between the last campaign and the current campaign. And my evil druid retired to a farm.(Character from previous campaign)
Good series
Probably my first TTRPG character to have an actual goal and backstory other than just adventure and exist
I love my owlin
Umbran Dusk-Wing exists.
My DM's and their carefully laid plans: explatives.
My players seem to not want something like Tomb of Annihilation or Dungeon of the Mad Mage that is very lethal/dangerous. Which is understandable, it would be unfortunate for them to get their characters through the starter set and look forward to playing them only to die early on in ToA from a trap or something of the sort.