#dnd-discussion
1 messages ¡ Page 354 of 1
If you're a powerful being you ought to have at least one dungeon
Gotta hit that trippled digit by end of year
In 6 years
ive only killed 12 but thats cause they dont understand your suppose to run away from the encounter
High level PCs? Disintegration traps.
not sure if its meant to be fought be meh
of the 24 i have killed this year we have had 2 Ressurections
Of the four home tables I'm in/I run, three of them have had dragon encounters in the last three sessions
Here's a gaming concept where everything's a dungeon: https://www.dndbeyond.com/posts/1645-everythings-a-dungeon-a-different-approach-to?srsltid=AfmBOopkD-0NxkG4IMLqgkSZ1cZF4xe87GF7v8vvIVz7V3im9Ckm-1PB
Im assuming killed as in not able to be revified
a kill is a kill even if they raise by my accounting for it
some individual players killed multiple times in one combat
Oh, then like 8 times in my campaign
I've had 2
granted most die via the dead 3 revenge squad
Death isnt uncommon in my combats
I'm curious what will happen the first time I kill one of my players. Even with a revive at the ready or whatever
through a barbarian could most likely easily beat the encounter
Wow just realized arcane tricksters have.... Like... Level 2 spells at best at level 12
Deaths in my games have always been from instakills and finishing
What spells should i use
A "Player Character" right?
stares
They only need cantrips, everything else is utility or support
I plead the 5th
Tho finishing ain't common in my games
Enemies are more likely to use the downed pc for leverage or to create openings
Yea the few times I've ran a session there has been a few close calls but no one failed DS throws
Tho there is a scenario where an enemy will finish off almost guaranteed
One was revived, the other was not
They have a strong reason to make sure you die.
Zombies do
I do hungry beasts
Why would they leave a source of blood still pumping
And them being autohit if latched on
yeah most of my player deaths have been executions by monsters
the enemys know that anyone could get back up with a single word if they arent double tapped
Zombie are fun but im kinda sad they dont have a disease feature that spreads through bites
This far I've been having enemies simply down players and stop there while combat isn't over
I've had zero PC deaths so far
Hello hello I'm new here but I like dragons and fantasy stuff so I think I'll enjoy
Welcome đ
Well that's cause it's not a disease in dnd no?
Welcome to the wonderful and wacky world of dnd
Welcome aboard! Check out #dnd-newcomers if you haven't already, and give the #channel-guide a browse to find all the various spots to talk about stuff.
I like to finish off a downed player if it makes sense for the enemies purely
think it depnds on the zombie some are caused by magic while others are caused by
Same, but I've only DMed for my sister and close friends and I don't want to make them sad
Like if a person is a last one left standing and you killed his friends and he downed one of yours. He might just say "screw it, ima die anyway, may as well take one of you with me."
Hello I am kinda new to dnd and wanna ask if most DMs make the players start at lvl 2 or 1?
Usually its 1 or 3
It's preference and sometimes campaign dependent
You can make players start at any level you want, but it's usually 1 or at least below 5
Oh thx everyone
Some people avoid level 1 to 2 cause they fear them.
I also want to play dnd online on mobile can you guys help me?
?tag new online
Visit #find-a-game for everything you need to start your search, including:
- Instructions for finding a game here on the server (including how to post in our #looking-for channels).
- Suggestions for finding a game outside of this server.
- Basic advice to help you in your hunt.
I'm hoping my campaigns keep going strong
It will. gives energy 
Cause it'd be really fun if one of my groups ended up having to fight one of my worlds lich's
Tho I'd feel bad if someone had to fight Abjuration or Illusion (they were part of an archmage council so they're themed for the school they represented)
Also any tips for being a DM?
Read the rules
Know when to say no
Know when to confront players
DM more games
many skip level 1 and i think thats the wrong way to go about it, the feeling of growth you get from level 1 to 5 is an essential part of grounding a party of dnd players IMO
If you're a new dm I suggest level 1
Yea honestly I enjoyed our lvl 1 sessions.
So you don't get overwhelmed by abilities from the getgo
Ok thx
Tbh i still dont get the whole âgrounding a partyâ thing
However strong a party feels is however strong i let them feel
Power of being the narrator
my goal is to make sure my players fear death from level 1 to 20.
i Succeed
Iâve seen level 3 players feel like gods and and level 16 players feel like bugs
My goal is to let my players tell a fun story, and death is an inconvenience if it ever occurs
If it happens, nothing i can do
But i hope it never does
i make sure high stakes are present in my games
I donât mind death when it happens. I like it to be a present consequence of the campaign
I do also like it when non-death consequences are at play too
Which is to say, narrative failure
Its my preferred consequence
Its the classic writing problem- killing a character means you are sacrificing all narrative potential
Nice, killem more
I donât fully agree and I donât think you should approach dnd as a game to be written
So if you got a story focused campaign, it gets really hard to actually do
If you're doing anything but the most self-centred, dungeons are cash machines, let's get rich or die trying adventures, there's gotta be consequences for anything but perfect success.
I believe a lot of the tropes and issues with writing can be applied to dnd
Its not 1:1, but stuff like âplanet of hatsâ or âfridgingâ are easy examples
The Turkey City Lexicon (do Google it) is good for getting an outsider's look at what your writing might be doing.
If a PC dies, it can be used to enhance the narrative as well
Such as a surviving PC carrying on their mission for them.
Requires invested players willing to change their PCs narratively tho
I disagree, its what makes the Story meaningful, the chance of failure, its not a forgone conclusion that they will win
Thats a problem with regular writing as well, yes
The "characters shouldn't die" approach is currently ruining a game franchise of mine imo
players dont just risk their PC lives, they risk the story they have built
The difference being dnd is more interactive, meaning that failure is built in and success isnt inevitable, while in writing failure isnt there at all realistically
Cause it takes all the emotional impact of some of the games out when they survive unsurvivable circumstances cause the new company doesn't wanna kill characters off.
Death also doesnât necessarily mean a lesser story moment. Characters can for example sacrifice themselves for their allies and goals. I had a player do that once, made for a super impactful moment when they realized their life just wasnât as useful as their allies and chose to die so they would live (cleric with no spell slots vs warlock with a couple 5th levels ready to go)
Like a guy surviving a few hundred ft drop into a bush after being beaten to a point he was bleeding and barely conscious and I'm pretty sure shot as well.
To be clear im not going âplayers should never die!â
My outlook is player death is not preferred
It it happens, it happens. Iâm just there to make challenges
I just make those challenges more likely to be beaten than not, and see what happens
Like my Monday games main driving factor has been a PC being donjon'd at level 1 which is effectively a PC death.
I just run a believable world and whether the PCs survive or die is largely up to them
Few PCs in campaigns I've played in have ever died, never any of mine, most of the time it was a death by skill issue
Ultimately Iâm not trying to create scenarios where player death is the most likely outcome, but I am trying to make scenarios where itâs a plausible one
I donât know where to put this but I have a dnd character with a necklace that looks like an eye and I need to ascribe it an item and I need help picking that item
And to go back to writing- thats what writing is. Making failure seem plausible, and creating the illusion its there
For dnd its just actually there
I create Deadly Situations that the players must face, its great
One time a fighter in my party died because he picked a fight with a hobgoblin devastator gangster at level 3
That's the most noteworthy death I've seen
Like a listed magic item? Or could be a holy symbol or spellcasting focus.
Had a player die bc they forgot they could fly
Most reasonable death I've seen by a people enemies hand was a level 2 Necromancer badmouthing a paladin to his face and badmouthing his religion till he got backhanded
And he instakilled him
Magic im hoping
Itâs for a rogue but hes a changeling
in the past week i had a lever 17 warlock get torn apart by a marilith
a level 2 fighter get their heart ripped out by a perryton
and a level 7 paladin get Envenomed to death by giant wolf spiders
and 3 points off from instakilling a level 8 cleric with a mind flayer head bite
gruesome
today its level 3 in Barovia, tommorow its Level 8 in the Pyramid of Pharoh, Friday its level 18 in the dungeon of the mad mage. Sunday its level 8 in Tyrrany of Dragons. and then monday its level 5 in exandria during the calamity, and then tuesday its back to the Moonshae islands where a moonwell has been fozen solid and turned into an icy dungeon
A character you're playing, or are you the DM here?
DM, itâs for the campaign where im giving people characters
Could be for darkness or invisibility, perhaps.
Level three in barovia, may strahd have mercy
May Urizt have mercy, he's gonna throw four fireballs
Could try for a reflavoured eversmoking bottle
he dont
I dont
HeyâŚ. YeahâŚ. I wasnât that optimistic
My current campaigns are level 6 Monday, Level 2 Wednesday
... he's looking to raise that
i used the haunted house from Van ricktons guide to ravenloft as the intro quest
What level is clairvoyance again?
4th?
4th level spell
Hmm, steep.
I thought it was 3rd
Nah 4th
2024 it's 3rd, on DnD Beyond
Perhaps this necklace lets you ritual cast it once per long rest.
I'm looking forward to the day I get someone using Divination spells in my games
Oh huh
My players are meeting some new baddies tomorrow. A beautiful quartet of foes to terrify them. I think a simulacrum of the CR 16 mage at their side should be enough to make for a good level 6 boss before they get their 7th level.
Yeah Clairvoyance is 3rd
Theyâll also get to see some undead giants which will be real fun
that or DnD beyond is bugging out
I thought for sure it was 4th
But I think theres a 4th level Divination I might be mixing it up with
Depending on where my players go they may either get attacked by a Zakya with some lesser fiends for help or a warehouse full of monstrosity types.
I await the day I can use one of my HB liches
Blades one would be cool.
Personality and ability wise he's one of the planets biggest aura farmers.
Today is that day
Level 2 party ain't gonna come across one.
Awhh
A mummy lord at worst
Aura Farming is essential to good DnD villains
He's also the least evil Lich which makes him stand out a lot more.
Make him own a Cloak of Billowing
Ill give him a domain expansion that permanently makes his clothes billow dramatically.
I gave that to my kobold player already. He was very happy lol
My Wednesday party was sent to recover one and ended up in a plot of confusion amidst a terrible flash flood.
Demiplane Expansion* don't wanna get copyrighted
I assume most of my villains have some kind of a billowing cloak
I've been considering domains to be one of the anime things that you can use well for high level caster enemies as a template
Tho it started cause my Wizard tower map was simply too small to fit all the combatants comfortably
make a player have access to a domain of their own and have a domain clash
Reminds me of a piece of art I saw that was absolutely insane
It was a Bard summoning Mahoraga on Tiamat but Mahoraga was Vegeto from Dragonball
Ya mean Vegeta?
Could be Vegito
Some dude commissioned 200 bucks for it and the creators were like "we were just as confused as you are" to the public after they posted it to social media.
Oh right Vegito
They even made a caption version where Tiamat says she's confused
And the most dangerous part is the commissioner said he'd be back for another
I like the idea of making dope ass villains for games but I think I always get burnt out in trying to give them all the traits of a good villain in a natural game and results in a lot of burn out
If I'm gonna do a story with a persistent villain it'd probably be a shorter game
Longer games villains who work in the shadows are just easier.
I think my main issue is trying to make sure theyâre pulling enough threads and having players be invested in them
Invested players really are the key to any dnd game having depth
absolutly, everything falls flat when players dont care
Truer words have never been said
I am very thankful for my players, always showing up on time, always invested in the story
Youâre usually only gonna fight these guys once because of how d&d fights are usually to the death, or thereâs hoops to jump through with player power so that makes it an issue
If someone is just showing up to roll and go on their phone then they're not a good fit for a game with any robust story
yeah, thats why i encorage paper sheets instead of apps for all my in person games, keeps folks more focuesed
Iâve been on a big Star Wars kick lately, but itâs hard to have a sith style villain in d&d because those guys are usually fought one on one (at most 2 on 1 but even then thereâs a lot of separation with the darth maul fight)
Ye the Darth Maul fight is Maul persistently trying to make room to fight each of them 1 on 1 iirc
Consider the fact that the campaign I joined last June had already been going for over a year, and in the time I've been playing, the "minions" the BBEG has thrown at us have included twin cult leaders, a buffed Strahd, and an ancient orange dragon. The party dealt with the twins just before I joined, and we hit Strahd with a boat. We're finishing off the dragon next session. You can absolutely have a long campaign with a persistent villain.
Never said it was impossible and I meant a villain whose showing up to the party directly
i love forshadowing a villan
Like a powerful mage villain causing disasters on the party to impede their journey and force them through more dangerous routes (See Saruman in Fellowship)
Fair. Ours can't exactly just "Show up" though. It's a physical manifestation of ambition sealed away in an ancient vault.
Usually I prefer having multiple villains who might or might not be working together. Allows for variety, more chance for a villain to have persona connection, and longevity
The final fight being the Sinister Six
Hey, so I got a problem. I'm dming my first campaign, in my eyes everything is going great, my friends like it alot, but one friend is like completely silent and literally scrolls on his phone and even interrupts while im talking. Is it a me problem or is he just not interested at all lol. Friends are saying he's just there to spend the time w us, so idk if I should kick him or focus more on him during playing? Anyone ever had an uninterested player and dealt with them?
Pull them to the side, communicate with them
If he's just on his phone and there to hang out more focus isn't gonna change anything
enforcing a few table rules on Ettiquet is key
I was gonna suggest taking them out individually as itâs own episodic thing, but having some boss rush thing at the end would totally rule
them having abilities that compliment each other, one floods the room, another levitates the others, and the third uses lightning to shock every PC
Had this same problem! One of my friends was playing rocket league while we played lol I told everyone they need to be engaged, not doing other activities and announce to everyone if they need to step away. Also thag if they aren't having fun they can not play if they don't want to.
If you're playing a game during a session there's something wrong. Either with the table or you.
Im really confused about it, because at first glance it seems like he wants to play, he does communicate about finding time for the gamenight, but at the table he genuinely scrolls on his phone and plays a game on his phone during combat when its his turn...
A lot of people like the idea of dnd more than actually playing it.
Group of friends who are all new and a couple just view the session as "something to do"
Forgive me for the crude term, but they larp playing a roleplaying game
Yeah pretty much
I am convinced it's the same people who still makes those stereotypical bard, paladin, etc. jokes
Larping engaging in a hobby rather than actually engaging with it is becoming quite an issue in a lot of hobbies
especially when the hobby takes time and patience
Getting distracted is a bad habit I had when i played games online a lot. When in person I can at least throw my phone in my bag but
They are new and its about to be our 5th session, other friends are engaging, and actually learning and prepping before the game (class, actions,..) but during game he is completely silent and interrupting everyone grabbing wtv is closest and doing something with it
Like there's people telling fans of video games that they're elitist for playing the games.
Maybe a silent fidget toy would help?
Yeah, it's 100% correct to pull him to the side, explain how he's bringing the game down for everyone, ask him politely to stop, and if it doesn't work out? give him the boot
I've seen something similar in dnd. Mainly on social media which is "its gatekeeping if you tell your players to learn the rules."
Unless the PC is a child, I don't think that'd work
Yea same jack. The rest of my friends enjoy it. It was just that ome friend amd then ended up not being a main pc in my campaign(his choice). I said he can join as a guest character if he wants as to not make him feel like he's excluded. It was amicable.
wouldn't help with the focus problem neither
No idea dude, i'll see what happens w him next session but its really annoying. Its my first campaign, homebrew, made a fairly nice story and its quite demotivating
I wouldn't wait till next session
Longer it goes on the frustration can turn into resentment
Don't let it build up, just communicate with them ASAP
Like I eventually started resenting some people I played with for refusing to learn the rules rather than find a new table or hitem with power word read
it is an unfortunate truth that not all good friends are good D&D friends
Yup yup!
Guy shows up and only plays on his phone
Ye, boot
Friend's not focusing on D&D game, disrupts the party with taking the closest item he can and plays with it
I say communicate first
give him a chance, if he doesn't change, give him the boot
Fair, I suppose it is dependant on context
if it's to fidget, I'd agree with the fidget toy comment
Like I had a dude who started watching Tik Tok when I was mid-narration and didn't mute his mic and that should've been an immediate gone.
Yeah, that ones beyond disrespectful
Bahaha, I forgot to mention last session, when I was directly roleplaying an important to one of the players, he pointed his phone infront of his face to watch a reel..
Maybe I should talk to him
its not a maybe, you def should
not a maybe, a definitely
During combat I think it's okay if you then don't take 10 minutes for your turn after but during narration it's just disrespectful
I don't mind if you can take your turns normally and engage with the game
Rage anger despair curses.
I would boot a player who refused to learn the rules of the game because at its core is no different than other forms of disrespect.
Lot of people online try to play off disrespectful behavior by painting the other as the bad guy
My friends haven't even read the free rules so I have no issue telling them what I will or won't allow
Well yeah it's easier to blame someone else than to actually improve yourself
Will always remind me of the 44 rules horror story
They'll go to the ends of the earth for it too
because once the bar is so low, they can actually pass
ngl that was legendary by dnd horror standards
They'll say they're too poor to afford free rules, too disabled to read (but they can clearly read your messages), it just instills rage in me
Once a player has played a few games with me I start adding a combat timer. Got called out as a DM in a DnD influencer's discord for that.
ive read some of it, ive rarely cringe as much as i did then
It was the one time that reddit turned into the FBI
ngl I'm outta there if their rules stretch out longer than a page if it's not unique mechanics
Found out the players were bullying the dm, destroying his books and terrorizing them
So the dm had a breakdown and made that message
house rules or just etiquette rules?
Kinda both? It's more if its all restrictions
Know how they found out? The player who posted the 44 rules post had old posts where they bragged about bullying the dm
Those players were legit insane pyschopaths
this one i agree with, i am the rules and players just need to know what they want to do and i adjudicate accordingly
I personally don't like combat timers but calling people out for them, really?
I think its just used as an excuse to be lazy
I'm not expecting people to know the whole rulebook. Just what your character does
I use a generous 2 minute timer with pauses for questions to keep the game moving.
nah, i brink 50 pounds of books to game nights, i dont expect my players to know all the inns and outs, they just need Intention and good listining to get started
My restrictions are just no political talks and no using AI at my table, alongside needing respect for everyone at the table
Well these people basically want the dm to play for them
we learn as we play
AI I'm flexible but only for art as we don't really have a budget for the game
Learning as play should be reinforced with reading. Otherwise. Errors will be embedded. And players will take house rules as gospel to other tables.
There's no reason a player should be 20 sessions deep into a game and still not know they have to roll a d20 when you say roll to attack
yeah thats why i am super light on house rules
Unless its like an occasional brainfart
Luckily I don't have problem players for the most part
bro im reading the 44 rules now and what is this??đ
Oh and rule 44. I'm never just threatening you. I'm promising you.
I remember working for a resturant and I had a brainfart where I forgot how to wrap a sandwich in paper for a minute lol (pardon me, you got me reminiscing)
A bully victim having a nervous breakdown on text
oh man that 44 rules post, those poor people, imagine what lead to that?
The players bullied the dm and destroyed his books and stuff
yeah
wait actually?
They found old posts from the players who bragged about it
damn nm
Cause people thought that was simply too unhinged and had to have some real reason behind it
Just found the 44 rules XD
I don't think that a player should have all of the rules memorized or anything. But by level 5 they should know how their character works. And if they have a question be able to use the book to find answer as step one.
im sorry i didn't know the backstory of this
When i read it i immediately thought "what did these players do to provoke this"
nah, easier and faster to ask during play, i have the answeres
It was deliberately written to make the DM look bad.
nothing slows a game down like a player trying to do a lookup themselves
I'm fine as long as effort is made
I don't wanna have to play their pcs for them the whole campaign
the fact it exists is a testament to something
Can I get booming blade as a life Cleric without multi class
Yea, on my end. If they just ask me. I am just going to look it up.
sage background
I agree
(cries)
Like I'll correct mistakes, accept mistakes corrected
or be an elf
I'm a Drow
but sage background is the least restrictive option here, it also lets you have +2 wisdom
Yep and it should be expected that the looking up should be done when its the other 4 player's turn in combat
I've built the character. He's level7
well, now your drow has a phd
But if we're level 7 and you still don't know what a d20 is every time i ask, I'm just not dealing with that
2014
you'll have to get a magic initiate feat with your lv8
I love that half of the 44 rules are just reiterations of other rules
Was asking cause I get access to divine strike too but my Dex is mid and my str is dogwater so I can't use weapons with it.
Yeah you can tell it was made in a fit of rage and sadness
The 44 Rules DM has the patience of a Saint.
Seems like the way
booming blade doesnt improve your to-hit, you're looking for true strike
I feel like I'm reading a holy scribes document XD
oh wait, 14 true strike
nevermind
If i had someone spill soda onto my books intentionally, I'm giving them a minute to pack up and leave
you are entirely out of options, just use cantrips
Or i make them leave
But my divine strike đ
or wait, magic initiate: druid and get shillelagh and a blunt weapon to use it with
But if i ever play irl im not having drinks near my books
it will use your wisdom to melee attack
Okay I think I'll do this instead
Sweetttt
hf
I was going to get war caster instead but I think that's better
Yeah, that one I'm just going to calmly ask them to leave
I explicitly don't run the game for friends unless I met those friends through the game. Because I get to set my tolerance level to professional. No worries nor fretting.
war caster is one of the best feats a spellcaster can get, what did you use your lv4 feat on?
ASI to get wisdom to 18
whats ur subclass?
ah right, i was accustomed to 24 war caster letting you get wis to 18 too
Def. I have a +7 to guiding bolt (not that it matters when I keep rolling 4s and 5s)
Probs started 16 wis
generally speaking war caster is really good for a caster who wants to come to melee
making all general feats halffeats was one of the best changes
which you seem to enjoy
I generally like casting far more than melee. I just don't want this divine strike to waste
command: flee on an opponent to waste their turn and get an oppurtunity attack on them, and war caster lets you cast a spell on them instead of a melee oppurtunity attack
divine strike is not a very strong thing, so letting it go to waste won't make you a worse cleric.
Command only works on humanoids right?
nope
...oh
in 14 it works on anything except undead and constructs iirc
in 24 it works on anything
not anymore
command is a very very strong spell, and your bread and butter as a melee-ing cleric
(I've had it prepared since level 3 and never used it once cause we only fought creatures(
the Glamor bards in my games go HAM on command
so don't feel pressed to grab shillelagh, feel free to take war caster
you can waste someone's turn and then guiding bolt them as a reaction
Shame it doesn't trigger opportunity attacks, at least I don't think it does
one uses the help action with the harper feat to give them disadvantage and then hits them with the command as a BA with their special ability
it very much does
Oh it does now?
echo, it always did
yeah if you prefer range then taking a feat for one cantrip doesn't seem optimal
Command Flee or Approach would Allways Trigger attacks of opprotunity in 5e
Okay then. Perfect
I forgot what did and didn't count as forced movement
also the term forced movement just is inaccurate
Table dramađ
forced movement is a rubbish misleading term. if the opponent is using their movement speed to move, you can aoo
lowkey sounded like his mom so deleting
LMAO
Okay Dad
I'M NOT THAT OLD...
but yeah, divine strike is whatever, potent cantrip is almost always better
war caster and command/dissonant whispers strats are very fun
especially when the whole gang gets oppurtunity attacks on the same enemy at once
Should've just done Dissonant Whispers into Command: Grovel for that Death Slaad
that's awful
how it sets up for the paladin to cleanly kill him
yeah but your spell save dc is terrible đ
anyway i'm giving you something to bump it up next session, probably
15 DC at level 8 isn't that bad đ
when I was your level I had 19 (old man noises)
what in same hill did I miss lol
is there an arcane grimoire equivalent for bards or do i invent something
the drums
Rhythm Maker's Drums
Rythem makers drums
good thing I'm also proficient in drums đĽ
hmm, one bardic inspo doesnt seem equivalent to the five sp from bloodwell vial
i'll probably still end up cooking up an equivalent flute
hello!
Greetings and salutations
Thanks?
Oh, sorry, I'm used to the question mark lol
what do you think about the ability to burn an BI into a lv1 spell slot? Like the opposite of the lv5 bard trait
though hail and well met
better than nothing
this is my master plan to bait you into going melee to dissonant whispers all day
gotta love them disturbing whispers
I have no other choice, I'm multiclassing into Warlock
which pact?
the school wifi (pactless lv1-2 warlock)
i view subclassless warlock as novices leeching little bits of power from various eldritch entities unaware of them
Ngl while it's a dead horse, i'm still not privy to the fact it's lvl 3 to determine warlock patrons
storywise it just feels weird in a way imo
i just came up with something otherwise it'd be weird to me too
picking up the first imp I find and there you go my "Patron"
sorry, bad joke
Yeah the phb gives it such a weird class favor now that discourages a personal relationship between warlock and patron. I can easily ignore it but I think itâs silly wotc thought players didnât want that
we are treading into a strange and terrifying territory where every subclass feature appears at the same level, which in itself isn't a problem, but the problem becomes when you can take a Wizard subclass as a Fighter and gain the subclass features at the same pace as if you'd taken a Fighter Subclass
Nah. You were always in with them, it's just level 3 where they start giving perks, now you're useful.
they grow tired of those who multiclass into warlock just for the hexblade and don't actually give anything to the patron /j
hexblade has to be the least interesting patron
in terms of flavor anyway. a gishmaxxing warlock is super cool in theory.
I need my Martial Weapon proficiency
Flavour is what you make it. I'll agree, a lot of folk don't really push the boat out too far when it comes to hexblade, even with the Raven Queen.
It's either her, or possessed sword.
Hey everyone. I'm new here and to DnD. I've been hesitant cuz of how old the game is and I'm not sure where to start.
#dnd-newcomers should be able to help rulewise, but the games always been evolving since. The new ruleset was just back in 2024 so you don't need to dig too deep if you're looking for the newest stuff
possessed sword would work better with some system of legacy weapons, which would mean adding some homebrew or 3rd party rules. Hexblade is basically a cool mechanical idea with poorly thought out flavor used to justify the mechanics.
I see. Thanks.
np
Though anyone ever had the dilemma of consdering when to recruit or not? I mostly ask here because whilst I ask my group, I just want to get my thoughts out somewhere
oh, didn't mean to double alert, I thought I cancelled the first time, my bad
it's hard to come up with more when the base thing isn't that interesting, compared to making a cool devil
Who here wants to invest in new fangled gnomish flying machines? Guaranteed to double your gold in seven days.
Who wishes to invest in dwarvish demon engines, they're sure to give you tyrants and warlords a run for your money. You'll conquer your enemies in 7 days
ngl why do I imagine that's what an actual dwarf fiend cult would do
Really? Talion and Celebrimbor, in the shadow.
Gnomish Flying Machines... are they called... autognomes?
references entirely lost on me unfortunately
Shadow of mordor/war
Shaka, when the walls fell.
Ok, so: in Shadow of Mordor you play as Talion, a ranger, bound with an elven wraith named Celebrimbor. He will occasionally puppet you, augmenting your abilities and attacks with his spectral might and granting the use of supernatural powers.
Could totally be a hexblade patron.
It is. Like they're just supposed to RP the "I don't know where my powers came from" for level 1 and 2 which is like idk four sessions
Or, someone who suffered a crippling injury, was fixed up by a fellow who didn't know medicine or restoration magic but did figure a way to graft parts of a warforged chassis to the character's limbs to restore their function and it turns out maybe those parts weren't quite so dormant after all?
After playing Life is strange thats all I can think from that line
10/10 reference. It's peak
You don't gotta if you don't wanna.
I might take inspiration from it for a few campaigns. I unintentionally made one for my strixhaven campaign XD
Is DND called fantasy because you're only supposed to fantasize about playing it because you will never have the friends to play it?
Yes 
But in seriousness are you looking? If so check out #find-a-game if you haven't. If you have then keep trying friend! 
so i have a player at a table that plays cleric and he told me several times he wants to use Destroy Undead /turn undead on me and my undead children dm said no pvp. and i told the player if he does i wil not hold back on him. so should i give in to him and let him have the pvp since he always talks about it ?
Dm said no pvp so
wel im not the one that wants to start it đ
so if he does the thing sould i start roling my saving throws and just accept it? or ignore it ?
DM will probably intervene
DM said no PvP. He's being a problem player and being way too excited about what's a really uninteresting feature
Don't matter. If dm said no pvp then ignore anything that player says. If he says "I cast fireball on you" you say "lol nah" and let the dm step in
If DM says no PvP. You have to abide by it.
DM will ignore it. DM ruling always goes
ok thx đ
Ye Destroy Undead is kind of just a Mook clearer
If nearing the end of the campaign DM changes their mind, you can do the french rpg classic of the party members being each other's final boss.
I've not used it once. I don't think it's that great
Can be pretty big but most of the time you'll use your CD for your subclass
Yup
Though I've not seen an undead PC before so that's interesting
i play necromancer with skeletons and zombies
I have one in my party! An undead kobold necromancer.
I like the replacement for it in 2024
Where all Undead take d8s equal to your Wis mod of radiant damage and it doesn't take away the turn effect
Oooh niceee
Me when I realize my vampires disguises is just copying Strahd. No idea is original.
i upgear my skeletons with beter armor and set of 3 differend weapons and wand of magick misile
And your cleric wants to destroy them!? I assume their back story is they hate undead or something huh
his backstory is that he is just a doctor
if he solos me i could easly take him on in theorie
I guess you're allowed to come up with that hate for undead on the spot if it foesnt contradict anything. Either way pretty obnoxious to have a PC attack your summons on grounds of "its what my character would do"
my main characters goal so to become an lich for etnernal life so he can study the rest of his existance XD
human life span is to short
Valid character goal for a necromancer
My cleric actually hates undead too but I wouldn't attack friendly summons. Just voice my characters opinion during role-playing.
sure. i realy would love to do theoratical pvps to see wo would be the beter strategist
Fun to think about for sure.
i have a cool idee. so i see that turn undead have a range of 30 feet. i could simply split up the skeletons far enough that there stil in 60 feet of me. as soon the fight begins i would give them a general order as in "go to your max effective range and shoot the cleric" and i be casting blinding and chiltouch on the cleric so he cant heal durning the fight when my skeleton with the wand of magick missile would do the moost damage
could also cast Cause Fearon him se he cant get closer to me
but it be risky cusof the wisdom saves
he be casting silance on me but i just need to keep moving
my save dc is 15 prety good
and since i mentally command the undead shouldt have effect on me when controling my undead
Omg I'm so excited. One of my friends is subbing in for me for a session on Friday and playing my character, and they are actually saying his name right
Hi
(This friend is a Masters in Linguistics)
I have one qestion about dnd
When are the sessiins for dnd i wanna play so im asking
you got to find a group for sessions
How cause im new
good caustion i found a group trough my causin
Ok but my family dosent play dnd and isent in this server so i am just wandering how will i find a group
Visit #find-a-game for everything you need to start your search, including:
- Instructions for finding a game here on the server (including how to post in our #looking-for channels).
- Suggestions for finding a game outside of this server.
- Basic advice to help you in your hunt.
You can post an ad yourself in #looking-for-dm (follow the instructions in #find-a-game) or reply to the ads that interest you in #looking-for-players. When you've been invited to a game, you'll probably spend some time figuring out when everyone can meet to play!
Ok thanks
Co-DMing for a brand new DM and a full party of new players, they are asking me if it's possible to intimidate an entire horde of hobgoblins with one intimidation roll đ
would be a pretty high DC to do so
HAHAHAAHAHAHA
I don't think it's back story reason as much as a cleric wanting to use a cool feature
I would do a group check
Yeah, they are all level 5 so it's gonna be hard to tell them that they can try their best but it probably won't do much lol
But RP can always do that
Same, I just have be a little more strict rule-wise and be the rules lawyer as the Co-DM so they can get the basics of D&D down
Oh. Yes in that case you should stick to the core rules
Yeah, and when I mean by new I mean NEW
"Wait, I can't set all of my stats to 30?"
"Why not?"
Like Day 1?
I did a singular one-shot for them as a DM
Im teaching their other bud how to DM so I don't end up in the eternal hell of being a forever DM
Huh-
What got them from New Player one-shot, to fighting a horde of hobgoblins? T_T
IRL thing, it's an odd situation
I should give more context, essentially the new DM wanted to run a heist like campaign set in the real world. I wanted to convince him just to run a pre-made official one shot but he insisted.
They aren't supposed to be fighting an actual horde of hobgoblins, they were just bringing up hypothetical questions
Sorry for the miscommunication
there are some DMs who have never been a PC in DND
Dread it, run from it...
the forever DM is DM all the same...
You can't escape it
I have the biggest flex any D&D player can have, a long-term group that has played multiple campaigns together
And yes, our forever DM is starting a brand new pirate campaign
[He wants out, we won't let him]
Rn I'm trying to work on a couple games to run but I keep working on my Setting Guide and stuff for my current campaigns
Yo so I messaged the friend, idk what to think about it anymore, he did say he's gonna pay more attentiom to the game, will see how it goes đ i felt like a teacher scolding a student
I mean maybe not intimidate to strike fear into them, but maybe if they roll high enough the Hobgoblin leader is impressed by their courage or similar and that might lead somewhere. Would be what I'd do
^ to whoever was present during convo earlier
Well sometimes players are children and need to be scolded
that's good.
Hope it will be alright
you communicated, he said he'll try to improve, I'd say if he actually stops playing on his phone and starts being more engaged with the story then it's successful
if he keeps on doing what he does, give him the boot
D&D fan base in general needs to get training to become more authoritative, seen way too many "My player literally threatened to kill me irl, should I message him?" and "My DM literally just instantly-killed my character for making an OOC joke about apples."
I dont think I should be scolding an adult over a game bahaha
I don't scold anyone over D&D personally. I scold them over coming to my campaigns that I take time to set up and make good for them, just for them to disrespect me and the other players
Ok stop calling me out đ
it can seem that way, but a lot of the popular reddit posts like this aren't representative of the norm, and shbould be taken with a grain of salt
Valid point, I personally find it to be more true since I have had a few experiences of a couple friends not leaving campaigns that weren't good for them even after weeks of stress
I even stayed in some real toxic groups when I first started and kept thinking that it would get better, but then I found some amazing people at the end of it
D&D is fun
It is with the right people
Yeah, recently I think I got into the worst campaign of my life and left after the first session
How come?
Gonna take a minute to type the full story
DM repeatedly shut down my actions (even after a 26 Nature check), had the party attack me because I was suddenly âcovered in mudâ after simply running away from a storm with no prior narration of getting dirty, gave me 4 contamination then it got replaced with 4 exhaustion from a spell out of nowhere after sleeping, then killed my level 8 character with a random attack from the sky that did 120 poison damage and 6 D20's that did stat damage EACH. After that the DM offered to turn me into a shadow, but another player said theyâd kill any undead and the DM made the party choose between us. I ended up leaving the campaign.
Extremely simplified version
sounds estatic
The DM for that game was also in the server I was in with my main group and continued to make multiple subtle offensive comments and harassed a female member
This is what happens when you play calvinball
Why some DMs are like this?
same guy also joined the curse of strahd spin off homebrew my main DM was running and wanted to play his basically unkillable dwarf with a 78 in AC at level 5, he refused to roleplay and only wanted to do like cut scenes and he was shut down. I assume he did all of that stuff to me since he was upset and diden't have anyone to take his anger out on
I don't know personally
78 AC tf? how did he achieve that?
3.5 Edition and he wanted to bring all of his "crafted" "mundane" gear with him at the start, DM gave him some leeway and said he could have one item
im guessing its a mix of rules as i make up and not reading class features properly-
oh 3.5e i see
He took his ring of arming or whatever it was called and tried to be sneaky, because if he has the ring he gets all of his other stuff
But ill move off this topic since it's nothing but a D&D horror story
i see
wow that sounds awful
Socialization is hard for some people. If there could be a mandatory talk on socializing with TTRPGs that speaker would make millions.
to be fair, i do see the whole thing as a video game so nothing wrong with that but the rest of the things he did is a no no
yep, fortunately one can get into a fantazy and in some way get out of that shy box
There is certainly a venn diagram overlap of 'People who are generally bad at interacting with others and lack empathy' (such as being predatory, aggressive and hurtful), and 'Bad DMing', mostly because the former does not lend well at all to a social game.
I feel we shouldn't always be so quick to shout 'Bad DM' and 'quit the game' after any story shared, but there are certainly times where it is better for that individuals safety and sanety to not expend energy trying to 'fix' that game, especially when the issues far extend outside of the game itself. That gets more into toxic relationship issues which are a minefield.
Anyways, justice for rogues. buff sneak attack damage die to d8 or at least give assassin rogue d10s
Sneak attacks fine.
Assassin kinda sucks, but the sneak attacks are alright
D100 sneak attack die
rolls 1
Now weâre talkin
you know what just for fun, Iâm gonna see what I roll
Id like to see sneak attack get buffed
maybe not dmg but have it do more just stuff or make it just do more
76
I actually just rolled 100 wth, what a waste of luck
Tragic đ
there goes my luck for Saturday's game 
In my DM voice "And how do you want to do this?"
Dissonant Whispers overwhelming their head with various insults
he, fallout number
I mean, cunning strike do kind of cover that idea some, but still at the cost of damage
i wont forget the time someone tried to play AM in my dnd game
meh effects and it shouldnt even cost dmg
Tbh, it does actually help towards the Caster/Martial Gap, but doesn't fix the Rogue specific issue
from I have no mouth and I must scream? Warforged?
Sneak Attack's being it's worse than Extra Attack math wise because it's all or nothing
(Among other things)
You could crit fish
-# Here we go again
uh oh did I bring something up
Remember we have #optimization if you really want to dig into some of these mechanics and tactics!
yeah
Just imagine me hitting myself with a newspaper like Dobby from Harry Potter
Does fish really deserve to be crit?
allied master computer
I think now it's just a response I have whenever I see the word "martial" or "caster"
I just immediately assume it's that insufferable argument
martial caster! bah!
i'm confused how hitting for the same amount per round on average, but with one attack versus many attacks is better or worse? is it just about feeling better, because you deal some damage more often as opposed to either missing or hitting with all of it at once?
off hand attack reduces this risk by a lot
uh oh here we go
whoops
I enjoy the riskiness, makes their playstyle different and god dayum does it feel good when it hits
here comes the sun
There are 387.44 million miles of printed circuits in wafer thin layers that fill my complex. If the word 'hate' was engraved on each nanoangstrom of those hundreds of millions of miles it would not equal one one-billionth of the hate I feel for humans at this micro-instant. For you. Hate. Hate!
I love AM, He's so real...
sneak attack dmg just wont ever compare to another attack but idk think it like needs to, its a diff flavor type
i dont think AM would make a good adventuering partner through
His speeches and attitude are so good
Rogue is honestly such an inspiration for me whenever I homebrew classes because of how it makes the fighting style of a non-caster distinct
I love playing Halfling Rogues
Bilbo baggins coded
They are a classic
goblin rogue is more my style
what about a dm for a dungeon crawl
Wanna ride the line because I'm not tryna argue for the optimal way to play Rogue, because to talk Abt why I think rogue needs a buff, we gotta admit there's a problem.
Rogue numbers wise is the worst combat class, for reasons I think can be smoothed out.
he hates humans thats all i gotta say
Quite literally!
They call him AM
Allied "Walk 'Em Down" Mastercomputer
I think rogue is fine for a martial imo, it has other things and it isnt resource dep, i just think martials in gen need more buff
and i feel like if put in dnd he would also hate humanoids
Issue is that is resource dependent
-# Oh god let's not put us on thin ice
which is a lot of player races
what is
I would love to get as much hate in my system as he does, so I can write speeches like that, oh my god, just imagine your BBEG taunting your PCs like that
i wonder what AM would say about a lich
My favorite species is Minotaur
Alas, I've only played 2 đ
So what about just increasing the actual sneak attack progression instead of the damage die
Positivity, people, let's do our best to avoid the worst reoccuring topic of debate
Do yall think that getting another d6 per level instead of every 2 would be too much
Oooh I love minotaurs. Never played them, but I love using them as enemies
20d6 at level 20 is funny as hell
i mean i do, but i also think rogue is good enough to play as is lol. i'm a rogue in the campaign i get to play in
Gorrister!, do you remember the last words you heard your wife speak before they took her to the asylum?, The taunting and the delivery of it, I feel like if AM wasn't as evil as he was, he'd be a damn good DM
Rogue. It still relies on HP, and methods to apply Sneak Attack (Advantage, otherwise is partner dependant).
rouge can just drop half the damage of a metor swarm
I love that Krynn took the idea of minotaurs being great at directional sense with their labrynth senses and went 'That would make them amazing nautical navigators'
unless you got a subclass that says otherwise like swash
Oooh I gotta try Krynn one day, the only taste I've gotten is from Eve of Ruin
Oh whoops. Instead of seeing 20d6 I rolled 20d20
Fixing a class issues with a subclass is bad game design
Got like 233
or steady aim?
how does it rely on hp? plus sneak attack has "infinite uses" like i meant resource as limit number of uses
Not the point they were making
just do steady aim
I had a Minotaur Giant Barbarian
He had disdain for the entire party because they either wore armor, used ranged weapons, used magic or all three.
The only reason he adventured with them was for cash
The Tabaxi in the group had a crush on him lmao
Krynn is interesting. It deviates more from the D&D standard than Greyhawk or Faerun. But also has a much more classic fantasy feel to it.
i was just saying theres plenty of rouges and a billon ways to get advantage in dnd
one really good one is taking 2 levels in barbarian
I think rogues work fine in compare to martials just caster/half caster blow it out of the water
I'm just saying, I've been playing and DMing for five years in all tiers of play, I have never once seen any class consistently underperform compared to others
2d12 hit dice and the ability to sneak attack
Although TBF most of my knowledge of Krynn comes from the amazing Russian musical, the not so amazing animated movie, reading the original module and cultural osmisis.
strength rogue is cursed
As it should be
Strength Rogue...
The Strogue...
Beef Strogue on/off
Beef stroganoff đ¤¤
it is but still awesome
Steady Aim presents new issues however in gameplay (which I'll drop seeing as it probably won't lead to anything productive here, just know I don't agree with the current iteration of it)
So proud elgate
Beef Rogue'n off
Youâre grounded
Great now I'm hungry
what subclass
Rip Tokii
do yuo recommend
I do wish Strength Rogue was supported a lil more to support this dip ye
Benny!
Why you got beef with 'em? đ
The only change I'd make to rogue and maybe monk is just support for strength
Stealth is literally tied to dex, I see why they didn't try and make a Strength alternative
Now y'all gotta make a minotaur rogue.
Yummy.
Already a step ahead of you. I had an NPC one
Should minotaurs have hooves or feet? 
Although they were an archer, centred on sniping and using their labyrinth to take cover
.... you've broken me with that one
hooves
Counterpoint: They literally gave Barbarians a way to use normally Dex features with Strength. The opposite doesn't seem like a stretch for Rogue, especially when Monk exists.
Idk, that feels like it would blur the line between classes too much, relying on certain abilities gives classes their identities and creates some guard rails for multiclassing
i do not wanna see DOGS on a minotaur
Do you think Minotaur rogues would have silent, padded horseshoes for their hooves
Hmmm, I can respect that point
like imagine if you could reckless attack as a monk
Imo, hooves.
But why would they inverse it giving a primarily dex class a way to use strength with their dex skills
Thief does it with Jump distance
Yeah you gotta account for multiclassing in 5e when you think of major changes
There's a few skills that would be interesting for Dex to be able to be used for
which half it is?
Heâs going the distance
Minotaurs should have hooves
In the realms they aren't usually half-man half-bull
So they should feel more monstrous
To baphomet, human feet are weakness
Classic Minotaur is a man with a bull head (Just one dude), but yeah, D&D minotaurs are proper bovine.
Again in the opposite way of what you suggest
True
Real Brovines đŞ đŽ
BROVINES
I have a Minotaur Death Cleric of Baphomet I've been waiting to play
He's not like, insanely evil, but I'd love to have him begrudgingly healing the party
"You need to be healed? Why? Shouldn't you want to die in glorious combat you pathetic welp?!"
I'm feelin' fine, brovine!đ
When they use the Stealth skill, would you consider that cowhide?
as someone who's almost always multiclassing i'm aware of the limitations of many classes and i'm thankful for it.
The fact that some classes don't mix well together is a good thing, it automatically nerfs busted combinations if you need to divest from your main stat ability
Ah, took me a second, you mean STR to Dex. Where I'm talking features that can be both.
Normalize having Clerics of Devils/Demons and Archfey
I made my last character an animist cleric
I have a paladin of asmodeus in one campaign
rip he died last session
A Forge Cleric of Dispater would go HELLA HARD
i already made a list of like 5 characters to choose from for the next one
Although you gotta keep an eye on minotaur players, they're good at cheesing the game.
My Harengon Wizard retired the last session he was in
Fatherly stuff
He's gonna go meet Bahamut is one of the reasons he left the party
I replaced him with an Air Genasi Attificer fellow ...
Now the party has an Air Ship!
it's kinda poetic, my friend was 3d printing new minis, and only mine broke before the session. I said it was a premonition, then i fell to the ground and got two nat 1s on death saves
Me, right before every session, thinking about the other 40 potential characters I could play if todayâs the day my character perishes
Right before the session I roll a d20 for luck, nat 1 means I'm gonna roll badly, nat 20 means I'm gonna roll good
I worry for my Bugbear Ranger lol
If he dies his Wood Elf wife is gonna miss him đ
everyone does this right? it's not just me? I'm not weird?
https://youtu.be/87F-Ind9BaQ
reminds me of this video
He's only got a +1 in con due to stat rolls lol
Oh buddy
But, he's also a Gloomstalker so...
how do we feel about 5.5 after two years
Yes I know features can be both but rogues entire thing was designed around dex, I mean barbarians don't let you make survival and perception checks with dex. Cause they're clearly meant for strength
Still loving it
Having a blast
Although I've recently been combining it with old 5e
i like it
pretty good
my table is still playing 5e but we were considering switching. Personally i like what they did, but sometimes it feels a bit too standardized, which you could say it's a good thing
one thing that i don't like is feats and backgrounds, it feels more limited than before
I mean, do you have an example of "too standardized" anywhere?
They did remove a few optional rules like flanking which was odd imo
Oh, yeah, I believe custom Background is still an option tho
So you can kinda get around it pretty easy.
A significant upgrade
I think combining both versions gets the peak TTRPG for me
-# I am not open for debate
Notably most of the optional rules was stuff from previous editions too.
My only issue with this is that it makes it sound like '5.5' is not '5e' when it still is.
'24 and '14 are a bit more clunky, but way more accurate. But then '5.5' and '5.0' were adopted on D&D Beyond (to help avoid confusion over legacy vs not legacy) because th community used it.
Hey question. How often do people here actually play DnD? Or is it just kinda a chat room for DnD players?
Flanking I know was a 3.5e and 4e thing
I play about once a week. Some weeks I play twice, and a few rare occassions I play 3 times a week.
Fun Fact, you can just.. change the origin feat and ASI's of the background if you don't like em
This server is not for playing Dnd
This server is not for playing it, but you can find servers that do in #find-a-game
We don't play D&D on the server, but a lot of the users here regularily play in their own games.
Although we do have one or two who just like talking D&D but not playing 
Sometimes you can tell who has or hasn't played it based on what they say
-# Such as everyone who complains about ranger /lhj
I mean, TBF, currently my regular game is biweekly between Drawsteel and PF2e >.>
Although played plenty of D&D before that- just don't have the time to juggle more games.
Makes me wonder if they're attempting to move away from the older editions
Every edition tries to be its own edition of the game
I believe they are, but that's just my read of the situation
new backgrounds all granting an origin feat, warlocks without a patron, clerics without deity (all subclasses at level 3), origin feats being few and underpowered, all regular feats now give you a stat buff, warlocks pacts being turned into invocations, twinned spell getting nerfed into just a regular upcast, fighting styles being turned into fighting style feats.
What is happening here is that for the sake of balance they've removed a lot of the original texture and quirks from the game.
you could say it's a good choice, that balance is good, I'm just pointing out something i noticed
What is apparent is that they're not relying as much on the FR anymore. So I'm a bit curious on the direction they're going
i do think â24 making feats not an optional rule was a mistake. or at least making them something everyone gets one of at 1st level feels like a mistake. itâs one more factor for new players to decide on or track that can frustrate âem
Iâve seen it slow down character creation for my new players compared to â14, esp if theyâre playing a human
on the other hand suggested spells for 1st level are great
but i think they were in â14 as well?
One feat from not a hugely long list doesn't sound too bad to decide on.
i think a lot of people were already playing with a feat at level one, variant human also worked if your dm didn't want to just grant one, but most people wouldn't pick the new origin feats, they would probably just choose something more impactful to their gameplay. I find it weird to be forced to pick an option that i don't really want when I used to be able to get something more specific to what i wanted to do
it doesnât sound too bad but it does end up causing a noticeable slowdown in practice
That's only a factor in Session Zero though, right?
every extra bit of decision making might not sound bad in isolation but it adds up until 1st level character creation takes a long time
How's combat with a water weird? Annoying? Good?
Idk i feel like lucky could use some explaining as well to a new player
I know the main drown gimmick
Free rerolls a few times a day isnât too complicated
or whenever a new player drops in (my game is open table) or when someone dies and needs to roll up a new character or similar
for open table games especially the longer character creation takes the more annoying it is
In my experience my new players just choose a background that seems kinda interesting to them and take whatever feat that has
Itâs fine to play, I had one in a room with water pipes, it would travel via the pipes around the arena
old feats like warcaster didnt need a buff also
too gimmicky to be good imo
its more like a trap than a combat
I love gimmicky fights in dnd lol
In that case, it's a thing to anticipate and work towards fixing.
Interesting you ask this, I may be running one Saturday
Honestly one shouldn't be expected to just crap out a charecter in under an hour in general.
You have like a whole week before a game starts.
I'm asking because I'm running one tommorow. Fight is in a river.
That's cool!
nah i think 1st level characters should be creatable in 15m.
Speedrunning charecter creation just leads to sloppy charecters you're not going to be attatched to.
you can get free respecs later
- Dies at the beginning of the session *
I swapped it in for a oddly placed Giant Octopus. The CR is off, but either way it's sort of an optional fight they can run from anyways for us
"What goes in the water stays in the water!" - De Vor, witch
The Water Weird just seemed way more interesting to me
You realize there are plenty of games where the DM doesn't treat PC's like dispoable mooks, right?
That is true. Pretty sure that's a majority of games actually.
Obviously, still doesnt mean its impossible to die early on in a session
and there are plenty of open table games where even absent character death being able to create a character in 15m is essential for the format to work, too
The players will start panicking when I start talking about drowning, but the rules for drowning are so unrealistic, they should be fine.
if you die at the beginning of the session, the DM knew what they were doing
Unless it's Death House RAW?
Or very much didn't know what they were doing with combat.
accidents happen sure but statistically not at the beginning
If you ended last session right before an encounter why shouldnt that encounter be just as dangerous as an end of session one
||death house isn't deadly for the first third of the dungeon||
True. It's top of mind because I'm about to run a new group through it
I'm running CoS as my second campaign after I finish my homebrew (so in a few months)
sorry i thought we were talking about the first session
I'm feeling nervous. I've DMd for a couple of years, but don't have a lot of character death under my belt. Just one and I ended up cheesing a revive (with consequences)
I've heard death house is well, a Death House.
obv after the first session all bets are off
Aah that makes more sense, ill agree with you there. Dying in session 1 is dm issue
The ending of death house feels like my group would be evil about it
Yep, I've been doing my homework. It's pretty nasty
Dying in Session Zero is a Traveller issue.
Though i wouldnt be suprised if a dm killed a lvl 1 player by accident on the first encounter
HOW
I tried planting the seed to this new group in our session 0 last weekend how difficult CoS is and death is very very possible
I said "go ahead and consider second characters"
Player: yo dm I have a character idea
Dm: I cast pwk on you
The one experienced player didn't seem too happy about that
level 1 is pretty lethal, i wouldnât be shocked if a level 1 character died to an encounter in session 1
Fun thing I decided to check. In 2014 the players are expected to get 3,031,413 gold pieces from a level 1 to 20 campaign (not including, Gems, Art, or Magic items)
Dm: So this the setting you'll be playing in-
Player: (heart attack)
There's a lifepath with random elements, sometimes you learn new skills, one particular combination has your character retired from the Service in a plastic coffin, rather than off to a life of adventure.
The easiest way to rebalance any D&D economy is to change all gold pieces rewards to Silver and nothing else
but the playerâs reaction should be âoh no! okay guess ill roll up a new oneâ not âuggghhhh i spent an hour on this just now and youâre telling me i have to spend ANOTHER hour on this?â
Third Level player decided to antagonize my lich overarching villain. I was very nice and didn't PWK him.
cant control how players feel
Are you prepared for the return of Dark Sun?
i mean you can control if character creation takes 15m or 1h
Even worse with brand new players who are incredibly attached to the first character
Awh
Do you mean for treasure or prices
But thats wholesome
You should always pay in silver and charge in gold
My dm used pwk on our level 5 party lol, he did also conveniently give us a 300gp gemstone a bit earlier then another one near the end of the session
Not when they stand up from the table refusing to play in the rest of the campaign
"I couldn't possibly play another character"
gotta get the new players hooked first
how did that happen lol? Antagonize a Lich?
DAMN
If you've communicated expectations, that death is possible and that you will not pull punches in doing so. But that you don't want to kill them. Any emotional dysregulation is a them issue
"We hope you have enjoyed your D&D experience."
i donât think the prices of 5e are balanced against each other at all well enough for just dividing player wealth by 10 to solve my issues with itâŚ
THEY TAKE THEIR LIL BUDDIES SERIOUSLY
- Warlocks have Patrons, they just don't reveal themselves or give directly linked powers until 3rd.
- Origin feats are FAR from underpowered across the board, on the contrary, the vary in power lot (prob a lil too much tbh . . .)
- What's wrong with Warlock Pacts?
- Twin Spell I TOTALLY get tbh.
- Fighting Style Feats are a buff, since they can now gatekeep it with the Prequisite of the feature from Casters, and buffed a few accordingly
- Oh, and Cleric also don't technically even get powers from Deities anyway, they get it from the Outer Planes.
new players not liking a game where they die in the first encounter isn't emotional dysregulation >_>
Haha, yep. True story. And that dude is my good friend and the glue of the group, so not like I could kick him
Not even, but i am pretty sure hes supposed to be the bbeg (eventhough hes trying to convince us hes not)
that's the average new player
Standing up and refusing to play is
nobody's entitled to the new player's time
Ohh let me clarify - this was 15 sessions in
Some folk still play the Original version, it's okay to have a preference.
bruh. My lich is trying the same stuff. To convince the group he is good. While he is invading the world.
In his defence we (I...) did attack first
if they want to leave, thats their right
you know part of the reason players are so attached to their first characters is because they spent an hour on themâŚ
No they're not. But if your expectations have been communicated. That's not on the DM. That's what I'm saying. If they want to politely leave that's completely fine.
if character creation took shorter youd get attached to the ones that survive adventures and such
Or days in the case of brand brand new
Though seeing as we got the gem i have a feeling the pwk would have been used a bit later even if i hadnt
sure if the DM says "you may die in the first encounter" beforehand, and the new player dies in the first encounter, and the new player leaves the game, technically nobody's at fault
Maybe just start them at level two with the max HP patch.
as it stands my open table policy is now âif you come without a character or die in the session, simple pregens only, you can respec between sessionsâ
thats just fate I guess
i like lethal games though
Don't know if able to mention the site here or not - but the guy making Fast Character (website) is on to something. Problem is I'm not a fan of the layout
Then you gotta find the compromise that works for you and your table. Sounds like (#dnd-discussion message) you have that covered.
When I say emotional dysregulation I'm not saying that the player is not entitled to feel a certain way. The way that it was phrased as in standing up and just refusing to play is a lot different than saying that an experience is not for them personally, and leaving gracefully.
If the party attacks my lich, he would use defensive spells, while busy trying to convince the party that he is good. Because he wants to use them as pawns.
I think people getting invested into their characters is a good thing, unlike from what I heard from some older editions where pumping out new characters was considered normal
Didn't Beyond just rollout a quick character builder just yesterday?
Yes
I haven't checked it out, but saw an ad on socials
He wants to use them as assassins to kill his political enemy
Nah i kinda get his point. It feels weird for characters to not have a defined "niche" (subclass) they can fit into.
I made a homebrew system of signatures where every level until you gain your subclass you can take "free samples" of the subclass' traits. These reduced traits are called signatures. And it works pretty well.
Oh I love it when people get invested in characters. Don't get me wrong on that. But managing expectations is important from both a player and a DM thing.
It's in #dnd-announcements too
i'll also put it out there that a new player making a character in 15 minutes is ambitious ... i think on average it would take them longer than that just to read all the species and pick one
That's why whenever I am doing a new player, I always have a backup in case their character dies that they can play temporarily
Yeh were collecting keys to a castle which the story is centered around and hes trying to tell us thats bad. But the only bad thing that has happened with the 2 keys we collected is he shows up in a nearby city and channels his inner thanos and kills half the town
And he's trying to convince the party he is good? LMAO
So we'll see where that ends 
my warlock actually made a side pact with my Lich
"Slaughtering half the city was necessary, belive me"
I gave him a few extra powers
Maybe not that hes good, but that what we think is saving the world is actually bad. Honestly not sure what the purpose of killing half a town is
"Perfectly balanced, as all things should be"
Im hoping to stay in the nearest town when we get another key to confront him. And warn the villagers of his coming
Lich: PWK
you still got invested in your characters in earlier editions, once they survived a few adventures and you had actual stories to tell abt them
He seems open to discussion... ill get the cleric on standby 
Nah what would be evil is DM casting power word pain
Imagine he shows up with an army this time
Not sure if I agree when Cleric and Warlock get Divine Order and Eldritch Invocations respectfully, which both are build defining features
i let players in 5.5 choose subclass at level 1 for cleric, warlock, and sorcerer if they know what they want, in exchange for pushing divine order, eldritch invocations, and innate sorcery to lvl 3
I just have people decide what subclass they want to get into when they pick classes like warlock or sorcerer
No, i mean in flavour! It feels weird for the level 1 fighter to just be a fighter. Its just a thing to help give characters identity through new and unique traits.
Clerics definitely still have a deity (well. assuming they are one of those types of clerics, since clerics don't need one in general), warlocks still have a patron, sorcerers still have a source of their powers.
All of the flavor is/can be literally identical to the 2014 phb.
Just because you don't have any specific abilities from your power source doesn't mean you A) don't have any powers from your power source (you wouldn't be your class if you didn't) and B) don't have a power source (See point A)
A weapon could be more than just +3?
Like +5 or smt like that?
TY
Officially no. But homebrew wise yeah
In 5E, the DMG highly suggests stopping at +3. If you want to go stronger, add an ability/feature like âflamingâ.
Being flaming does make something stronger its true
its just numbers up so, wont be too much problem i guess and it would help to make some weapons shine a bit more
Like daggers
Honestly higher than +3 to attack rolls isn't necessary imo. If you think the weapon needs something more just add some magical effect or extra damage
It won't break anything to make a +4 or +5 weapon, but it's usually better and cooler to make, idk, a +3 flame tongue
Yeah. 5E has a core pillar of âbounded accuracyâ. So AC never balloons super high - hence suggesting stopping at +3. At this point, youâre probably beating AC anyways.
I know the Divine magic in the Forgotten Realms at least, comes from a god, always, but it's not necessarily required for that God to have a personal relationship nor is anything mentioned about them ever taking power away.
Maybe Ao doesn't approve of taking power away again
Perhaps he doesn't. Ever since the time of troubles Divinity in the Realms has gotten a lot less vibes based
Though I don't imagine deities will give you more power (level ups) if you annoy them
I ran with that once. A cleric of Kelemvor, joined up and allied with band of necromancers. I had to be like, if you want to keep advancing and cleric powers and your devotion to your God. You're going to have to find someone else to sponsor you because he's not going to anymore
if you annoy someone like Lolth she'll probably do something worse than take your powers away
Why would a Cleric of Kelemvor ally with Necromancers?
If you annoy Lloth you're very likely to be jumped by a group if Drow soon after
Good question. I still have no idea
That kinda seems counterintuitive given the Deity they worship đ
It's okay. These guys are ethical. Necromancers was the excuse I got
But they were red Wizards. That's the least type of ethical you can be
if you don't get turned into a drider that is
Well not all necromancers bring back the dead
Ethical as in...
Summoning the Undead instead of raising them?
Some Necromancers study the school so they can destroy the undead
At least according to the 2014 PHB
to be fair not all necromancy spells are about raising dead
I use the dead to destroy the dead
inflict wounds and false life for example
Very true
Just use holy magic ez
A black and white entity such as the Lord of the dead would be unlikely to see the nuance in such a scenario is what I explained to the player
Kelemvor Is one of the few gods that's specifically stripped himself of nuance to make himself better at his job.
As long as they're not raising dead, I'm sure he'd be fine with it
You have become the very thing you hated!
Wait..
I read somewhere that Kelemvor had a family curse as a Mortal
Does anyone know what that curse is?
With him specifically, his clergy is charged with the destruction of Undead in all shapes, forms, and styles. They are an affront to him
Being a werepanther I believe
His curse when it befell upon him, he would change shape into a wild panther
Dude?!
That makes me love him even more lol
He is pretty cool
What would you guys say is his stance on dhampirs? They're not entirely undead and usually not voluntarily so
Kelemvor is like..
Top three Deities for me
The curse would only manifest, when he would try to perform an act of any kind without asking for a reward
So it forces him and his family into this transactional relationship with everybody
Kelemvor, Oghma and Hoar are my top 3 favorite deities so far đ§
I would pay to watch Kelemvor duke it out with Myrkul
My money would be on Kelemvor because he is the goat
Most vampires are not vampires voluntarily. Any creature that has anything to do with undeath should be destroyed in his eyes
Myrkul is probably the most chill out of the dead three
He sent one of his best friends to the wall of the faithless when it still stood because that was the rules.
"There have been many Lords of Death who cast judgment upon souls lost and found alike. Among them was Kelemvor, a hard man of harder convictions. As a mortal man, he was a mercenary with a paladin's stoic beliefs hidden under a crust of scowls and grumbles. As Lord of Death, he was forced to mellow both aspects of himself, for the impulses of a man and a god are not consummate. Mortals are allowed caprice, but immortality wears that stone smooth quickly, and Kelemvor chose cool prudence over cold malice."
The chadliest
True
The dude even adopted a death mask so you could not see his emotions when he judges you
Fine, I wanna watch Bane duke it out with Kelemvor
Okay now that's metal af
He's truly the coolest Death God
When you get to talk to him and Neverwinter nights 2, it's one of the best moments in D&D
You get to have a long conversation where you try to get him to justify what he does
The rest are just Edgelords
And Kelemvor is like... THE LEGEND!
I've got a cleric of kelemvor character that I wanna play in a campaign someday
And if you want to see him fight any God, Cyric is like his number one op
she's half shadar kai but I'm not sure yet what her relationship with the raven queen would be
I've played a Tabaxi Cleric of Kelemvor (looks at my pfp)
I had a Shadar-Kai who could give 10 shits less about the Raven Queen, he was just happy to be out of the Shadowfell
Raven Queen is just Walmart brand genderbent Kelemvor
All roads lead back to Kelemvor
How would Kelemvor and Raven Queen feel about each other
I'm so sad that they gave him a death mask to cover his face. Because that dude has mutton chops for days
Cause they basically have the same goals