#dnd-discussion
1 messages · Page 331 of 1
totem warrior druid:
Power word kill
too bad i was wild shape
I'm guessing they mean that 2014 has a lot of broken combos but like so does 2024 the combos didn't go away they just changed
Wildshape makes you even more vulnerable to PWK
Now youre out of wild shape, time to kill you
i can do it again
Also iirc you just die
Doesnt disintegrate skip wild shape?
in 2014, if youre wildshaped and get hit by PWK, it looks at the beast's HP, not yours + the beasts
two liches, both with power word kill, the other one kills you too
oh yeah thats true
which is why Death Ward + Counterspell is rather nice c:
Sweet, petrification
Again, dnd is as difficult as the dm makes it
Shape earth
moon druid 2014 was weird
Or mold earth, whatever the spell is
If you find it too easy your dm isnt trying to murder you enough
Shape Stone
Thank you
dont think that works on elementals
Meabhy, you have been insanely helpful, it boggles the mind, you are an absolutely amazing poster. Farewell, I am leaving the server.
earth elementals yeah, the ones can be destroyed with other spells
uh i dont wanna be that person but how many times are you gonna say that
create or destroy water breaks both fire and water elementals
nope
not how that works lol?
I believe 2 or 3 more people if they come in tonight
Nothing on the spell or statblock says theyre instantly killed by Create or Destroy Water
yeah
Doesn't say it cant be alive
I'm fine with it 
why are people still trying to recreate the peasant railgun in 2026 bruh
most elementals have above 100hp
If you destroy the water an elemental is made of.. that should kill it
Legendary action damage em first
doesn't the book straight up specify that "yes peasant railgun works mechanically but obviously not"
Destroy Water. You destroy up to 10 gallons of water in an open container within range.
water elementals are much more then 10 gallons of water?
Multiple casts
upcast, it's a scaling 1st level spell
It does nothing on the water elemental
it doesnt even work mechanically, nor do any of the stupid mage hand/create or destroy water etc murder hobo things
They do tho
it still doesnt nothing to a water elemental
Ok, you reduce the water elemental by 10 gallons. What then
well create water actually explicitly works for fire elementals
Because they want to be That Guy™ and go all "Um ackshully" and feel all superior and crap|
Only to be shot down by that now explicitly being called out in the literal rulebook as not a thing because they don't actually bother to read the rules and just watch incorrect short form meme videos 
The open container rule stops this
how many gallons does create or destroy water make? it looks like each gallon deals 1 cold damage to the fire elemental in 2014 or 1d6 in 2024
Do it again
how many gallons are in a water elemental?
At least 10
yep pretty much
Most likely around 20-30
its infinite
What size?
nothing in the rules say that water elementals have a limited amount of gallons
water elementals are large
there from the plane of water and they produce there own water
Its not terribly hard to calculate, be right back
oh boy, Physics in dnd again
If large, 30-40 prob
water elementals produce there own water lmao 😭
dnd explicitly doesnt work on real life phsyics, the peasant railgun does the same amount of damage with 1 person as with 1000
youd have to keep casting it over and over
anyway, this topic is going nowhere
I always say hard specific science just doesnt exist in my fantasy games
DNA? Not a thing.
looks like it makes 10 gallons of water, does not seem like create or destroy water would make that big of an impact on a fire elemental fwiw
Meowmeow! You come off as caring of those around you on here and I greatly appreciate the hellos ehen you see me. I'm leaving the server and bid you farewell
a 10x10x10 ft cube fits far more than 30~40 galons 
A Water Elemental in D&D 5e is described in lore as containing roughly 2,000 gallons of water
where did ya get that btw
bye bye have fun
good luck trying to destory that
But they dont fill up the 10x10x10 cube fully
math and the art from the monster manual
Thats just the area they have control in
since they massive
thats not how it works
So at max they can be 1000 cubic feet, or about 7480 gallons, at minimum they are 125 cubic feet or approx 935 gallons
yall really arguing over the volume of an elemental when the RAW answer is that destroy water doesnt explicitly says it deals damage so it doesnt
as i said good luck trying to destroy all of that
You guys are heavily overestimating the amount of water a water elemental has
Ignoring the fact that they might create water
WHERE ARE YOU GETTING ESTIMATES in the first place!
Unles either the spell or the creature says it works; it doesn't
its the size of a boat
a large boat
From a mathematical approximation based on its size, a Large creature like a Water Elemental (about 10 ft × 10 ft × 10 ft) would have a volume of roughly 1,000 cubic feet. If we assume it’s only about one-third full, that’s about 333 cubic feet of water, which converts to roughly 2,491 gallons Reddit. This is close to the 2,000-gallon lore figure, suggesting the “several barrels to a pond” range is a reasonable ballpark.
Its creature made of living water in a game of magic
that is true
Our laws of physics and biology are immediately null
1/3 full is a huge overestimation fyi
yep! you do what the rules say not what you think it would work like irl
Spirits of the Elemental Plane of Water form shapeless liquids into water elementals, aqueous beings with the might of surging waves. Water elementals are as mutable as liquid, allowing them to crash into foes and seep through narrow cracks. They can crush foes with limb-like geysers, or they might flood over creatures, submerging and drowning foes within their whirling forms. Water elementals often appear near nexuses of elemental power, such as aquatic abysses, magical springs, and whirlpools.
Dnd has its own physics, and they arent hard to figure out. Heck give me a minute and I could tell you torils gravity🤣
or you can ask Ed Greenwood
2014 monster manual
technically by dnd physics monsters can walk through walls but we wont get into that
That just says they’re incredibly versatile in their shape
that means they can be as small or as big as they want
That.. is theoretically possible irl too
But THAT is a rabbit hole
If theyre similar to say, an ogre, they wouldnt be more than 100 gallons
no i mean all the time with no quantum bs
i mean bear in mind the specific guidance from the dmg, "Rules Aren't Physics"
Heck I want even counting quantum tunneling
technically it says nothing about their size, just their ability to change their shape
i mean yeah any ghost or creature with the ability to go through stuff
dnd RAW is very broken lol and thats why sometimes its best to just read the rules how you think they were intended 
Large Elemental, Neutral
or as the DMG puts it, Good Faith
Yeah, as in says nothing about changing their size
no i mean walls just straight up only affect players lol
why do you think sage advice exist
where does it say that?
Size in dnd doesnt make sense anyway, a with can be 9 feet tall but are still medium creatures
A 6ft tall human is still medium
Size are categories
sac is trying to patch holes in a ship that's already halfway to the seafloor
Size is just a measure of how much space a creature can control
And fun fact, size is (relatively) pretty accurate!
8ft is the max of a medium creature
9ft is the smallest large creature
Goliaths at 8-9 ft:
At least, in regards to medium creatures controlling a 5x5 square foot area
That’s very realistic
really i could have sworn goliaths were only 8ft
farthest from the truth
its telling me 7-8ft tall
where are you getting the extra foot
Goliath Traits
Creature Type: Humanoid
Size: Medium (about 7-8 feet tall)
???
ah shit, i must have been thinking of old goliath
There is not set height for creatures in 5e based on size category
If a gloomstalker ranger uses ensnaring strike on their attack to capture a underground bandit alive, will the bandit still take damage from the weapon attack?
We are all pancakes 🥞
what
I know what I will do to deal with the hunger problem the vampire that I have travelling with the party has. When the party next long rests, they will find a body with strange symbols next to it. These symbols, when translated, are basically saying that the person who killed is offering the body to warlocks patron. So I will have my BBEG frame warlock and cause internal conflict.
Technically you cannot non lethal ranged attacks
i meant that the max a medium creature could be before being large was 8ft tall
thats still such a dumb ruling
They could be taller! Not a set ruling for it.
I mean…. Its a little realistic
they might be getting it from the 5e rulebook which explicitly puts vagule height ranges on the various sizes
https://www.dndbeyond.com/sources/dnd/basic-rules-2014/races#Size
Characters of most races are Medium, a size category including creatures that are roughly 4 to 8 feet tall. Members of a few races are Small (between 2 and 4 feet tall), which means that certain rules of the game affect them differently. The most important of these rules is that Small characters have trouble wielding heavy weapons, as explained in the Equipment section.
Thanks for modding for me, I'm leaving the server but you were great!
Inspecting the body will allow them to see the attached Truth, I feel.
Good luck nonlethally shooting someone
yeah see what i mean
There is actually
wait, centaurs maybe?
aim for the legs or something?
Every creature has a set height and modifier
so i was right 8ft is the max now
as of Tasha and beyond, not really
Medical worker here, thats still lethal
I love tasha
Incredibly lethal, for the medieval times
Not always
MoTM doesnt have the set height + modifiers like the 2014 PHB or older 5e books
oh but me magicaling hurting someone with nerotic damage can not be leathal
Yeah, but you can say that about any part of the body
We are trained to shoot the leg for a cature target
getting shot in the head isn't always lethal by that logic
I mean…. Its is
Did '24 introduce set heights for size categories? I might have missed that.
it did
No it was in 14
5e did; 5.5e did away with them
Unless you mean melee attacks, which yeah
I was rolling for height long before 24 rules came out
5e just had spaces, rather than heights.
It has height ranges, nothing like the early 5e set height + dice roll
Goliaths are 6'2" +2d10 inches
Dwarf Traits
Creature Type: Humanoid
Size: Medium (about 4-5 feet tall)
Speed: 30 feet
Theres no “non lethal” place to shoot
Maxing at 7'8"
That was per species, rather than a set rule for size categories
Orc Traits
Creature Type: Humanoid
Size: Medium (about 6-7 feet tall)
Speed: 30 feet
#dnd-discussion message this is the specific info from the 5e (2014) rulebook that provides height ranges based on size classes
these are in the 2024 players hand book
size categories had rules for how much space you controlled. Not set heights.
each creautre kinda has a set height
Also, if you mean real life idk who tries shooting for the legs to be non lethal
thats just for the player species
thats what i was talking about
monsters dont have set heights
Nonetheless, its realistic that ranged attacks are always lethal, but i think thats boring
Im sorry if you can garuntee an instant kill shot to the leg or foot you are one bad mofo
thats pretty cool ngl
Hit a major artery
i think some 3.5 splat had some non-lethal ranged options if you need inspiration for 5e
dnd doesnt have major arterys
That is VERY wrong, we just have ways to fix it nowadays
why cant i non letahl a slime
isnt losing a certain amount of blood no matter where youre losing it lethal?
If you dont get medical attention within 5 minutes if a serious bullet leg wound, youre dead
Dnd has healing magic that is better than anything we have now and days
you're holding the axe backwards?
Might have a future oathbreaker paladin idea. Was originally an oath of the crown to a king but the king soon died and their heir turned corrupt so the paladin broke away from his service
So no, its not wrong in the slightest
I just wanna make it clear, leg wounds are lethal irl
Regeneration is 7th level. You have to ask popes for that
And cure wounds is 1st
you can legit bring a creature back from nothing in dnd
And would fix an arrow to the leg
cure wounds isnt a cure all
cure wounds restores HP, not blood
Debatable on how you rule death
Dnd doesnt have bleed out
Strictly speaking, it just restores HP yeah.
I rule death as “cannot be fixed without at minimum revivify” for coolness
true res bypasses most things unless the type of death says otherwise
not with that attitude it dont
I made a weapon for that
That way we have dying speeches and monologues
There are several weapons that block even True Res
theres already a weapon for that in dnd
Hellfire Weapons off the top of my head
Yeah but I added another
i just said that already
Greatscythe called original sin
even then you can just prob wish them back to life
since thats usually the end all unless your dm doesnt allow wish
Even wish cant undo it(with exception of one hyperspecific wish)
wait what
Especially for npcs, i dont do “oh they dead” the moment they hit 0, i go “you see a wound too great to fix, as they start to bleed out”
More drama
true res bypasses most things unless the type of death says otherwise
I was giving a specific example...
for example being killed with that red wizard dagger
that was specifically a weapon
from that one movie
thats just a op weapon
the samurai subclass is down horrendous
being able to kill someone and make them die permanently
Me pulling up with my deck of many things, bout to reverse reality
Well its a one of a kind artifact made to be wielded by a literal god so... yeah
with no way of fixxing
Oh i got djonned
that seems good, seems pretty classic. It'd be interesting to do an oathbreaker who is kinda pushed into this position of being lumped in with the evil ones as oathbreaking is meant to be fundamentally wrong to the gods or somesuch but isn't actually a bad person
people dying when they are killed ack
There is one way
ehh most artifacts are not worth it the only good thing is being able to use them in a anti magic field
stares in Blackrazor and Sword of Zariel
Exactly, they dont stray to the dark side despite their powers coming from an evil source
thats a legedary in 2014
Do i really need to put 2024 on my name
and i was about o bring up the sword of zariel
Lol this weapon is wielded by a skeleton that wears legendary armor in one of my campaigns
anti magic the armor then beat him to death
or would it be undeath
Good luck. The armor gives him a base ac of 20 without its magic
Also you'd need a way to fo anti-aging at lvl 5
Anti magic
I hate autocorrect
thatd be a neat kinda character thing, they've got all these fancy evil tricks that they really dont want to use but will if theyre pushed into it
i hate homebrew
Fine, if you want 2014:
- Book of Exalted Deeds
- Sword of Kas
- Sword of Zariel
- Theros artifacts
- Mask of the Dragon Queen
- Mighty Servant
- Wand of Orcus
- Wyrmskull Throne
Exactly what i was thinkin
I'd take most legendary items over most artifacts 
wait, malatok is legendary
Lmao enjoy your one lvl 1-20 campaign then
to be fair no matter what setting you play in it is somebody's homebrew
hmm..
Laughs in Waterdeep modules
everything is someone's homebrew
Come play AL then, homebrew is explicitly forbidden c:
fireball was once homebrew
DM Handbook is WotC's homebrew 
true!
Gonna play a high elf for paladin. Need that booming blade
dont forgot your elven acc
I have never played with homebrew, but I let my players use it
so you have played with homebrew
Levels the playing field a bit
Elves got alot of goodies
No i died with homebrew
I do not play as a dm
DMing is also playing, just on a different role
i love 2014 but i hate some of the spells
rip
conjure animals is the bane of my existance
same with pretty much any other conjure spell
Elves alone get trance, resistance against being charmed and dont get me started on all the subraces
which is why 5.5e did away with multisummon spells and reworked all of them
then made the single summons use standardized stat blocks
Dmed. I HATE AUTOCORRECT
Hey, it's been a pleasure, and you were always lovely to have around in chat. I'm leaving the server and wished to bid you farewell
I homebrewed the perfect conjure spell once
Thats a shame, ill see you around friend
conure spells should just be one big creature
been riding that peak ever since
I do not see it that way at all
warlock
i just cant get over having only 2 pact slots
Everything except monk and sorcerer
thats what Short Rests are for
YES. I USED TO MAIN WARLOCK BUT THAT KILLED IT FOR ME
Works really well in a multiclass tbh
I run anywhere from 5 to 11 levels of warlock with the rest being druid XD
bugging the dm for short rest every combat encounter makes me wanna tweak out
Yeah
/hj
Elves are great ngl i like em. Think my first character was one
Thats a quick way to annoy the party and dm lol
Your casters must be laughing, and your martials dying then
can generally get away with every three or so if you ration things some 
What type of DM would get tweaked with people asking for Short Rests?????
Why?
also i finally understand why grim hollow is so geeked
they have a system wear there mini short rest which take 1 hour reg short rest take 8 hours and long rest take 32 hours
One who doesnt want the party resting for 20 hours of a 24 hpur period
less short rests means your martials and warlocks have effectively less resources to use, and casters with their multiple spell slots and easier access to long rests means theyre swimming in slots
short rest only take 1 hour
so variant Gritty Realism (8 hour SR/ 1 week LR)
1 hour?!?!?
yeah
You say that, but I'm:
Roleplaying, attacking the main characters, making backstories for backstories for NPCs, adjuticating different rules interactions that would make the game more fun for everyone, communicating with players which homebrew is fair for the table....
I'd keep going but I'm also playing based on the rules set out by the core rulebooks.
... oh my god
I have been giving it to them in half an hour
Standard SR is 1 hour and standard LR is 8 hours
Catnap is an amazing spell.
only once per LR though
also it doesn't work for my girl due to Aspect of the Moon q_q
i would rather take an hour rest awake than a 10 minute rest asleep personally in most situations
how does aspect of the moon work agian?
Crap if I had known that they would have only had half the long rests they did
There are also some simple homebrew options shared by the community that cuts down on Short Rest time with a small downside.
You extend the light activity portion of a long rest (2 hours) to encompass the full 8 hours and you are immune to effects that would cause you to sleep
Depends on player needs.
Like Explicitly
You no longer need to sleep and can't be forced to sleep by any means.
Though I guess that wording does allow catnap now that I read it again XD
yeah your not being forced to sleep
allowing Catnap to work isnt you being forced to slee-
you just fall unconscious willingly
My current dm says we need to work on resource management cause we are begging for rests after every combat
What if you are immune to being unconscious?
thats a valid thing to say
theres no player way to make that happen?
yyyeaaaahhh... 
Use more concentration spells and cantrips and don't burn your best/highest level spells on random trash mobs
still can be unconscious (at 0 HP)
but they arent immune to the unconscious condition
I only have 2 spell slots lol. I only have 4 abilities total
Wait 5
unconscious isnt just sleeping
Thats just being knocked out
like being knocked out
use your cantrips
and if you're a half caster; use your martial abilities
Unconscious can be forcing someone into nonfunctioning states.
Which isna fancy way of saying "knock out"
Don't have cantrips
then you're a half caster and the second portion applies to you XD
so like i said theres no player way of becoming immune to the unconscious condition
Most of the party doesmt have damaging cantrips either
sounds like an undersight on the partys half ngl
you always take at least 1 on a full caster
full stop
half casters don't need to as you can hit things
Half casters
The attack action doesn't require a rest 
The fallback is always a pointy stick or a good blunt object.
At best
full caster io mean
It also doesnt do much
Half casters dont need em tho. I mean i like em having it but its not needed lol
Nah they should still take a cantrip
I miss like.. 80% of attacks and even when I hit my average damage is 7
A fighter that's at least somewhat competently put together deals more than enough
same with a monk or ranger or paladin or w/e
don't half casters usually have damaging cantrips? even pally can take that fighting style to get cantrips
They can, just usually not worth it
so/so they dont get them by default
theres only one good one for paladin, and its just:
- Toll the Dead
I do a base damage of 1d8+1
which is excellent because their attacks use attack rolls and that is a save
it also does a good chunk of damage, even if its necrotic
Alas, I have missed Ophidimancer and Sora. I bid you all farewell.
I have to consume an ability to deal more
They only get them at LV1, stuck for the entire campaign as one option.
Their main damaging cantrip is called "Weapon Attack".
Welp, then you poorly built you character for the combat pillar 
No damage on success though, and its WIS save, one of big three
true
I have the wrong weapon rn. I need a rapier so I can deal 1d8+3
Yes, but generally you're going to be able to hit things with your weapons or could bring javalins if you need a thrown option
i like playing thri kreens as level 1
grab a dagger, 1d4+3 with a +2 higher attack roll is better than 1d8+1
Working on it
right, but the convo was about paladin having conbat cantrip
Their silly fellas i like em
13+dex armor is crazy good
Havnt found one yet
They're also half casters so its not as necessary as it is on full casters
Basically free unarmored defense lol
It’s crazy good, but rarely does a caster have 20 dex
The next town or village or wandering merchant you run into will very likely sell you one for 2 gold
or take it off a corpse
So it sorta evens out
Thats the issue... the only merchant we know of is currently under siege
dont need it? if you just have a +3 in dex thats already 16
Good for a rogue tho
True
grab a shield and thats 18
Presumably you're fighting enemies
after one of your combats; ask your DM if any of the boddies has a dagger
But have you considered, being a turtle
shield of faith and thats 20
They didnt
I have considered being master oogway yes
i have contemplated the way of tortle-tude
They had had built in natural weapons and pickaxes
Cowabunga
Then keep looking; you should have properly kitted yourself out in character creation 
Best you can do now is just keep asking and trying to get something usable
yeah but thri kreens get other things like being able to hold light weapons in there smaller hands
and telepathy never hurts
I was kitted properly.. until I found something better and changed my stats around
How about instead, pulling your head inside your body 😎
But the question is can they use those hands as a bonus action attack. Their rules for their hands are strange
Knowledge Cleric has Telepathy (At level 6) , I've been having a lot of fun with that
why can they not?
My 1d8+1 should, hopefully, be fine... so long as nothing is resistant to non magical damage
well yeah
fair, just have to wait until you can correct things gear wise then
Dosent say much about is all
it says you can use a light weapon in that hand
Love that that is no longer a thing in 5.5e 
still dont see why they cant
From what I saw its worse now
2024 gets rid of Magical and Nonmagic BPS, that's another perk
A lot less creatures have BPS resistance as well
or wield a weapon that has the light property.
Yeah but if I was in 24 id just.. have no way of avoiding the resistance
theres only a handful of monsters that get stright up BPS and theyre all godly creatures or ghosts
something is either immune, resisant, neutral, or vulnerable to any given damage type
things that used to do "magical" damage now generally provide for optional force damage
most monsters have been given a HP bump to compensate
true strike
theres a Boon for it
Just wondering if they can attack a 2nd time in one turn with those hands after using their stronger hands as an attack
Idk what a boon is.
I dont get true strike
again, why would they not be able to
Most martials can just.. swap to different weapons
Not a lot of creatures have resistance to all 3 in 2024 rules
nothing says they cant
Which re leads into me being screwed cause a warhammer is my only weapon
in 2024 you can use dex or strength or and it makes your weapon do radiant damage
Just says "they can hold light weapons" nothin more but i guess that would be useful so
also most martial classes get options to change their damage types
or can use magic weapons that do so
or wield a weapon that has the light property.
keyword there, "wield"
yeah
Thats nice ig
when will we get our Keyword soup monsters WoTC
Ah forget it, i think i got it now
But we aren't using those rules so I just gotta pray lol
Otherwise im back to being the living shield for the party again
Except I wont even have the option of casting compelled duel this time cause im out of slots
Not gonna complain about more attacks so
the arms dont give you more attacks, just lets you use Dual Wielding better
Thats what i was wondering
whats the diff between Tasha's Hideous Laughter and normal Hideous laughter
Im a bit tired so i wasnt clear lol
Another chain devil would be especially heinous, my only magic damage left is resisted . Im garunteed to do half damage if one shows up
Not to mention they have good ac
trademark lol
sounds like you just ill prepreaed your character
one of them is not in the SRD
srd?
Its just a bad match up. Normally I can deal 40 damage once per combat and restrain the target
System Reference Document
System Reference Document- essentially the content that is allowed to be shared for free and used by 3rd party
ah
Starting to think elves are wotcs fav race with all the racial traits they got lol
So 'Tasha' isn't added, because she's WotC's IP. So just 'Hideous Laughter' is used.
idk being able to get 3 resistances as a tielfing is also cool
Their 2nd fav race lol
A few spells are like that, where they remove the name of the character so the spell can be used without the character's name becoming free to use.
ohhhhh
makes sense
Races that get spells are so fun
i like making creautres roll saving throws!!!
Worst part is. Even if i wanted to kill bonk off it doesnt look promising
sorcerer meta magic adapt turn it into thunder make it a loudball
Barely anything can hit him and ge has so much health that letting him die naturally isnt gonna happen
Zariel tieflings with their smites too
I hate it, they always pass
heignted to give them disadvantage
Is that 24?
its both?
Tieflings and elves have to be the most played races right?
human is
Whaaat
followed by those two
Human? Im sorry but human?
I only ever played sorcerer once, used thinned and distant.. they died 30 min into the session
yes. Vhuman was a thing
Level 1 feat baybee
human fighter is the most playeed
Ah right the variant
thinned..?
Guess those memes were serious
its a meme for a reason
Twinned. I fing hate autocorrect. And yeah I lost 3 characters that session
Would you rather be a Necromancer or be a Wizard?
Shortest lives i ever had.
Don't forget champion! :)
do you just.. not know how to play sorcerer?
Necromancer is a wizard subclass
It was my first time
Understandable.
beyond being basic or w/e, It's also just an incredibly reliable setup that you can do quite a lot with even if you're just starting out
"would you rather be a wizard or a wizard"
Thought they just did it for shits and giggles lol. But humans and fighters are good starters so
I wonder how much of that is due to people actually enjoying playing Human, and how much of it is Variant Human being it's usual self.
i only used variant human for prodigy
Variant Human was so popular that 5.5e Human is basically Origin Variant Human.
free expertise is awesome
Im used to having a character die every session or every other session. I only have one that has survived a level up
He got retired instantly so he could maintain his living state
thats an average ToA campaign
Toa?
meat grinder
Idk i have like...6 campaigns as a player... and 24 as a dm
Honeslty if they're dying that often in 5E of all systems, the DM's probably just...not good at encounter building. Or it's something like ToA
Tomb of Annihilation
ToA = Tomb of Annihilation.
AKA the campaign designed to be a meat grinder.
yeah the dude who made it legit said it was made to kill you
The highest death module i played in was dungeon of the mad mage.. thats the one where 3 dies in one session
I wouldn't want to live in a Curse of Strahd module either tbh
Never played it
Okay, ToA is a meat grinder. But hear me out: Tomb Mimic of Annihilation 
CoS would be easy to live in ngl just dont mess with Strahd
It's the Tomb of Annihilation afterall, not the Tomb of Good Times.
What if you never roll above an 8?
Rime of the Frostmaiden also sounds pretty unpleasant
that would reduce its lethality
thats just being supernaturally unlucky
I have an average roll of 8.6
It really wouldn't. Anyone familiar with ToA would never see the plot twist coming 
im pretty lucky in dnd
ive rolled 3 nat 20s back to back once
As a player I should add
You'd still do pretty fine for the most part.
1 and 1k btw
Bonuses get high enough to carry you past dc 15 checks
if youre expecting death at every corner, having it all just be mimics seems. eh
3????? I have rolled 7 in 9 years as a player
And 4 of those were in the past year
im just that lucky
you need new dice
i play wild magic
I have 42 sets
as a party we had 2 nat 1s followed by 2 nat 20s rolled by the enemy forces, all back to back XD
Someone hasn't sent their dice to dice jail.
dude curses any dice he touches
You shouldve gotten lottery tickets
more
I burn them they get destroyed after their 12th nat one
Eh, the odds are not that high for 3 nat 20's in a row.
ive won a small lottery once it was only like 300$ through
after tax i only got 125$
/hj
My kingdom for the Star Wars gif.
I have legite rolled 8 nat ones in a session. 9 if you count that one of the rolls was at advantage and rolled 2 nat ones
ok, i do have to ask, how often are your sessions
Me?
dude really is cursed
yes,
Currently every Sunday in 2 different campaigns
i have yet to fail a persuasion check
I have yet to pass one. And I have advantage
I have been thinking of getting back into DnD myself I haven't played in awhile as I got hooked on playing CoC or White Wolf stuff. I have been sort of having an itch for something with a fantasy flavor for awhile now though.
Had*
I'm midling on them, though I usually only have a +3
I have +6...
it do be like that sometimes 
In dnd beyond, one of my players seems to have his damage one off (one point too high). For instance, he equips a longsword with a 13 strength, it gives him a damage of 1d8+2, not 1d8+1. Is this a bug?
you need to start fresh with your dice
is it a +1 sword
Thats always for me. I stopped role-playing entirely cause I have never succeeded persuasion or deception
I have only ever passed intimidation
Deception and Persuasion arent the only form of RP
They're Social Pillar Skills; the entire game is RP :3
And thats cause I had +8 and advantage, and roleplayed to lower the dc to 15
You describe how your character fails, succeeds, dies, lives, or acts? Thats RP in of itself
Roleplaying doesn't even need to include skill checks.
Yeah I just. Don't
No i stopped because I kept failing
you gotta bring the enegry
That got drained a longggg time ago
then your dice will bring the same
depending on your DM, how you go about doing things might influence the DC of the check
Yeah ik. Im still failing dc as low as 12 regularly
No. All of his weapons are off
on a +6 with advantage?
No no, not a tomb of annihilation full of mimics..... a mimic of the tomb! 
Yes
Rime of the Frostmaiden but each snowflake is a mimic
sounds kinda boring
get you someone with guidance and or bardic inspiration 
We have a bard now, didnt in the campaign i failed that with. And I did guidance myself
The trick is to wait til they think they finally won...... then...... 
btw why is eagle the symbol of charisma?
I rolled a 1 and 2
ive always been curious about that
I have gone a whole session where out of the 5 d20's i had on hand, none rolled over a 4
Pretty bird
This is the character im about to enter a large battle with
Fire rune and giants might are the only meaning full things I have left
seeing
+1 Armored Bonus(Fighting Style)
+1 Armored Bonus(Fighting Style) hurt sme
Lol dm allowed it
Ruled that a paladin and fighter would have been trained in different defensive styles
why is your dex so high?
Im a dex based fighter
...with a warhammer
I'm 5 hours into an 8 hour session (we took a break) and I have yet to roll above a five...
There are no words for the level of kinship I feel with you in this moment
i feel like your working against yourself by going into paladin who uses mainly strenth
The dex decision was made after the character was introduced.
Its solely for smite
wait how did you even muticlass?
We dont use multiclass requirements
Or cover
Or encumberance
...???
Or eating
rogues are useless in your games
Not using cover is crazy work
Ik my plan originally was to aquire a tower shield, giants might, and provide allies with total cover
3/4 of a wall? Yes
thats a wall
A full wall would mean you cant see them, and therefore cant target thsm
We also do potions as a bonus action unless you are giving it to someone else who is fowned
A window
your games no type of sense
Not a wall. Attack breaks it on the way through
Ok, but so can a wall
That one no, but it will also never pop up
walls can be broken
its a 4th level spell wdym>?!
Yeah.. he wont let me break walls down
you get 4th level spells at level 7
but a window apparently can????
Wall of force is? Of im thinking force cage sorry
your games make no sense
Besides doesnt wall of force explicitly state attacks font go through it?
i cant break a wall but a window is fair game
its a wall
If it behaves like a normally wall then yeah we cant attack through it
Nothing can physically pass through the wall. It is immune to all damage and can't be dispelled by dispel magic. A disintegrate spell destroys the wall instantly, however. The wall also extends into the Ethereal Plane, blocking ethereal travel through the wall.
but you can see through it
Yeah but its a full wall and is indestructable
i still think its silly that you cant break a normal all
are all walls in your games indestrurable
Yup
so what. you get hit with the video game [Indestructible Object] when you try to bring a wooden wall down?
a locked door is your biggest challager
I wanted to break one that was next to a locked door after he said I couldn't break the door
not a devil
Funny thing
The devil had the key to said door😅
Thats why we fought him to begin with
just break the door or use knock
feels like it ruins immersion if you can't break down a single wooden door
It was iron
knock spell
Ah.
No one has it
Its immoral in this campaign
thats a dumb campagin
Now that I think about it... we havnt broken anything except a small cave cause the bard cast shatter
cant even break walls and doors
Oh I cant hit it anyway then 🤣🤣
what about anything that does double damage to items
Adamantime weapons
Hasn't come up
the knock spell..
Which is pretty much the only thing that does double damage to objects.
thunder wave i mean
No one has knock
Oh our bard used it once on enemies but thats it
It only effected the enemies
it effects items too
She hasnt tried but we also havnt had a reason to try
Not that she had enough spell slots for that door anyway
... I think all of our casters only have damage spells
We have a sorcerer and a bard
I haven't dropped at all this campaign
i meant as a sorcerer
Wait no, old character did once
The sorcerer hasnt been downed either
i mean when you played a sorcerer
The bard has gone down...7 timez?
Ohhhh yeah I had damage cantrips then
But um.. I didnt get to cast any
i have yet to heard a word about healing
Paladin and I have lay hands
10 hp..
And we stay potion stocked
per long rest
Vampire BBEG is travelling with the party as a "NPC" will frame warlock for the feedings that he does. (Warlock has been going down a dark path) Should be fun to see if they notice the subtle clues that it isn't warlock (like inspecting the body carefully)
I do 10, the paladin does 50 hp of lay hands
huh?
Which is enough to pick the sorcerer and bard up from 0
are there two paladins?
Yes one full, and me, who has 2 paladin levels
why..
.... high ac😅
this is the weirdest team ive ever heard
theres pletny of ways of getting high ac
like thri kreen cleric
Yeah, but mine did it with no magic items
i didnt use magic items either..
I also havnt asked if thrikeen is allowed
does he allow offical content?
"core as possible but also using pletny of homebrew"???
not using cover isnt an optional rule
Aren't *
Stupid autocorrect
So far ebberon is accepted, i cant use gem dragonborn, the grim dark sourcebook is banned so is spelljammer
grim dark?
i dont think i could play in a game that bans official stuff ngl
yeah, sort of
I call it Temu Vampire
Yeah we have banned spells too
silvery barbs¿?
Oh we dont do sunlight sensitivity too
Expected
some spells i understand but once they start banning races that when i would leave
the only race i could understand banning is the og yuan ti
Also the serpent one? That poisons and incapacitates? I dont get why both are easily countered
Depend of the setting too, if the world is mostly less dragons you can justify dont having dragonborns at all.
If its a oneshot in X setting too
I can be a dragon born, I can even be the new ones. Just not gem specifically
Tbf. I was totally going emerald dragonborn totem barbarian
bruh
resistance to all damage
Yup
i feel like being resistance to all damage but one is good enough mainly cause its super rare damage as well
I didnt tell him that. But I asked about gem dragonborn the day after talking about totem barbarians
sounds like a newbie DM
and can always smally nerf some races too.
There was one that is an monstrosity with 4 arms, ac upgrade, fly and many other stuff.
can make it dont being able to show himself in any settlement
Oh boy you arent gonna like this.
Its a paid campaign at a professional setting
"i have in fact, 200 years of Dnd"
As a DM of 4 years, that sounds like a skill issue
I politely said the same
thri-kreen cant fly the 4 arms arent all that powerful only being able to hold light weapos by the ac stuff makes sense
i understand that but ight
I literally just don't play at tables where plasmoid isn't allowed c:
i dont play at any tables that ban official content
I miss my plasmoid... that party fed me to a chimera.. it was the first of my 3 characters that died that session
Don't have many options
thri kreens arent even strictly spell jammers
you play irl?
i used to
This is my first time playing irl with maps
dm retired
Only other irl was on computers lol, and I hate beating a dead horse.. but that was the 3 characters in a session and a new one every session cmapaign
Grid, Hexes, or Measures :3
meaures are better imo
Mix
i dont like dms that say "diagonal movement aint allowed
Depends on the map, for the most parts grid, but the last 2 sessions were measured
He allows that, says ut doesnt make sense otherwise
yeah, that 's dumb
either run the pathfinder variant diagonal stuff (every other diag tile requires +5 speed) or run hexes/measures
Tbh if diagonal movement isn't allowed, I'm curious on how aoe is calculated
Would a fireball be a circular aoe or a square aoe (because you can't move diagonally anyways)
maze has to be one of the strongest spells in 5e ngl
Generally you'd use stencils
So aoe would be expressed in squares I take it
Its 20 a session, every other week. Im in 2 campaigns so its 20 every sunday
5pm to 8pm, sometimes we run late
Polymorph is better and it's a 4th level spell 
There's a lot of strong spells per tier in general I agree, dunno if Maze makes it in
ugh i envy your ability to commit to regular games!!! that sounds amazing
how is polymorph better when maze can just remove someone from combat
Polymorph an ally into a T-Rex at level 8 for the funny
for 10 mins 20 if you use meta magic
Oh, people who dont show infuriate me. Dnd is literally the highlight of me weak
Is there a way I can make a fighter that just hates magic so much that it just has no effect on him?
so can turning them into a tiny beast and sticking them in a basket or jar or something 
polymorph needs a save maze does not
Even last session where I only hit 4 of my 18 attacks and 2 were half damage
polymorph lasts 6x longer
yesnt
wow those are awful odds 💀
I also took like.... 70 damage?
So he can hate magic but it can't have no effect on him?
My average roll is 8.9
i mean thats a pretty high level ability
I miss almost all of my attacks
This is for a level 17 fighter
your dex save is kinda bad
Hasn't come up😅
how? its the most common
I haven't been targeted by anything needed a dex save yet
i mean being immune to magic is just i feel like impossible?
Run Wild Heart barbarian for the near universal resistances or something maybe
or get access to Anti Magic Field somehow
Just 2 cons and a wisdom
same tbh, whenever i DM i roll at least 5 nat 1s per game
how have you not gotten into an issue with saves if your rolls are so low
Oh as a dm? I have the COMPLETE opposite problem
Cause i rarely need to make them
cant chain devils grapple you?
This man is 6'5. If the word "hate" was engraved into every PLANCK LENGTH of his human fiber it would only amount to 1/10000000000 of the HATE he feels for magic
No, it has to hit me
Pick Gnome or something, reflavor your racial trait as pure hatred for magic
Hello folks.
why does he hate magic
His father used to abuse him with magic
hiya
i mean a normal grapple str vs str or dex
does it apply to healing / divine magic?
Issue is what you're asking for isn't really possible within the confines of the game; universal resistance and advantage on saving throws against spells is likely the best you're going to be able to do
Oh it never tried
your dm sounds like it doesnt play monsters very well.
His father would use mind control powers to make him harm himself so when the village guards came the father was able to say "he did it to himself!" Because he did technically do it to himself but through mind control
Totem Warrior Gnome Barb to get the full package
Actually wait since its a small race, go something like Yuan-Ti or Satyr instead
Ring of Mind Shielding and a Mantle of Spell Resistance or similar c:
yuan-ti is a good pick
I love how these people are actually helping me make a magic-proof fighter that the whole reason he is magic proof is because he hates magic so much
Honeslty? No... last session was the first time I actually felt challenged
cause your working against yourself with a subpair character
I need a game
I just made a bard that can convince monsters to jump off of high places
He will be more optimized as we level up
Most of my characters suck at low level
i somehow doubt it
Wildheart is the 5.5e rebrand of Totem; also Asamar tends to be the pick IIRC
i love low level play so much
since you gotta wait till like wait 2 or 3 levels just to attack twice
I don't think Aasimar gets magic resistance do they?
Of the PHB races only Gnome gets it
Y'all didn't have to help me. You guys could've just said no and bullied me for being a "power player" like my old party did
Prefer tier 2 over tier 1
going to be playing some tier 3 starting next week so will see how I like that XD
its not power building it just isnt possible
Idk this is hardly optimizing lol, just flavoring
Oh i dont care about attacking twice
My fighter subclass only buffs one attack a turn
Flavoring a racial trait is the best way to go about it cuz I don't think any class gets magic resistance, and if they do its usually locked behind later levels
As dumb as it is
im still wondering how the bard only has damage spells
oh nice good luck! i've never made it beyond tier 1 but i don't think i'd like the other tiers
What about a sentient slime monster that is an artificer that made a mech suit the size of an average human that he can control with his slime juices 🤔
bards dont even get that many damage spells
eeh, it's fine; Defensive optomization is one of the least impactful for table enjoyment; just generally has the DM target someone else once the monsters realize you're not easily damaged if they're smart at least
No need to homebrew to make a character who hates magic
still like not immune to magic through nothing is in dnd
Idk she has only cast 3 spells that I can remember. Dispel magic, shatter, and thunder wave
I know. This one isn't
ooze armorer
Just a slime that made a suit out of brass and metal because he wanted to move around easier
thats easy
Plasmoid, Armorer Artificer
yeah
Guys i need a creature to be responsible for a murder mystery, but I don't know where to start. And not a vampire, too obvious.
thats.. so weird
A Bhaalist in disguise
Can it be like bigger than just a normal human or is that too power play?
bard has like the best support spells
can be either small or medium
can take Enlarge/Reduce as a spell if you want to be large assuming you pick medium for the base
how new are you too dnd?
Very
do you even know what power play is?
You can reflavor someone's height or weight but not to the point where their creature size increases from medium to large
Only did about 3 games
you might just want to create a normal character and get more familiar with the game and rules
Goliaths and Centaurs etc count as medium despite being... quite bulky
Here's the info on learning the game if you'd like it;
Read the information in 'Playing the Game'; Then follow allong with 'Creating A Character' using either the dnd beyond character builder or roll20 to make a practice character before heading over to #character-discussion to have it looked over.
Feel free to ask any questions you still have in #dnd-newcomers or check out the resources in #learn-to-play ; There's a short interactive module you can play to get a feel for the game, or you could seek out gameplay videos online. Once you're ready to play, head over to #find-a-game, one of the many LFG discord servers, r/lfg on reddit, or your friendly local game store. If you'd like a printable character sheet, those can be found here.
Yeah. Wanting to be way too powerful than what the dm allows and pretty much trying to take the spotlight
power playing is me being a kalatasher barbarian moon druid
Unless you go out of your way to build (#optimization says hi) you'll be fine
Barb Moon Druid is a hell of a pub stomper in newer tables lol
it def is
Defensive optomization is generally fine; it's when you start trying to do nova rounds or DC stacking control builds that basically end combats in 1 turn that it becomes a massive issue if it outstrips the rest of the party
i just like being unkillable ngl
I just want my Slime armorer artificer to be able to fist fight a dragon kind of mech
Not win, but at least be able to
Yeah unfortunately 1v1ing a Dragon's impossible but you can at least be tanky and pretend to be iron man
i dont care about damage
depends on the level
i am the exact opposite lol, i want to feel the fear of dying. helps me rp and come up with fun ideas
I mean ,you could easily 1v1 a wyrmling 
maybe a young dragon at later levels
Within reason ofc, a level 10 Artificer can probably beat up a wrym but no way can a level 20 Artificer 1v1 an adult red dragon
adult dragons is the cap at 1v1s
Not 1v1ing, I just think it would be cinematic if your entire party was about to die to a wyvern and mr. Jello cube looks at you and says he has one more trick up his sleeve as a giant mech of brass and metal bursts through the castle walls and slurps up Mr. Jello cube as he starts fighting the dragon as a last man stand to let the rest of the party escape
i almost die all the time but being able to feel invisible is fun
Sure I mean if the DM's playing along with it you can have Mr Jello stall things out with the funny lizard
even if its for a moment
you might want to play a few more games mate, this sort of situation doesn't really happen in too many games
or perhaps a very narrative focused table might run with it
My last party did something similar where they had a goblin named Mr. Munchkin man blow open a dungeon wall to let us escape from a giant slime
what's grim hollow?
3rd party grim dark book
Love my mildly optimised utility/support caster who cares more about the Exploration Pillar of play though still does decent damage in combat and can set things up for the other players with conditions or debuffs that help them out 
mannn i haven't played in like two years, i miss d&d
100% not winning any DPR comparisons but knocking an enemy prone after pushing them right next to the party's fighter is just really fun
Also, my old DM watched alot of horror movies so he put us in a lot of horror settings. The party went to crystal lake and a mysterious murderer was picking us off one by one
i still think dnd murder myserious can only be played at max level 4 unless the dm bans 1 spell
and its super funny
We were level 11
I did, I was a necromancer
Sorry
Auto correct
Just because they were killed doesn't mean they got a clear look at the killer 
that means the killer would have to kill a bunch of people without being seen first
maybe they only caught a glimpse
Yup, the sorcerer has only cast mindspike and chaosbolt.. or is it chaos orb? The lvl one spell
I spoke with one of our party mates named "Cookie" but i was stabbed in the back of the head by a pitchfork before I was done
woah this gives me such a fun idea for a low level quest
which in dnd is pretty hard
unless there a bunch of commoners
detect thoughts is also a good one same with zone of truth
Could have been sniped from afar, could have been a rogue who stabbed them from behind and kiled them outright, could be a blinding poison and all the victim knows is that the killer had a rather odd vocal tic
I was also alot of npcs strangely enough. The dm once made me do a voice for a mayor then a voice for a goblin and so on and so on
I can make a quick list of every npc I ever voiced but it would be 30+
It's good practice c:
detect posion
May I friend/dm you? Im definitely gonna lose our convo in this chat and im about to make a long drive