#dnd-discussion
1 messages · Page 317 of 1
spider is awesome when you want to be a spider
Non-Moon Druid’s Wild Shape is better used in my experience for utility/recon, otherwise for their subclass features
Oh lmao I keep reading about brown bear I thought the idea is to be a statmonster and dish out all dmg in 1 turn
Why wouldn’t you use giant spider over spider?
Yeah, you can make your Moon Druid that way if you want, but the class is much more versatile than just rawrsmash.
Non-Moon Druids definetly shouldn't be looking at wildshape uses
I'm a different kind of believer for wild shape, I'm a believer that you choose one specific animal and you can only turn into that
Right I see
Because giant spider can't fit in tiny tiny spaces?
Lmao you right
A normal spider is inconspicuous.
A giant spider is very noticeable
So spider>rat too because climbing
Spider, rat, cat ... all great shapes for going unnoticed.
Okay
Spider is your best low level climbing option
They don't need to make checks and can climb on ceilings
To reiterate kai: it's not a great practice to use offensive ability as the metric for everything
D&D isn’t a “combat only” system. It has extensive rules for combat, but combat is only one of the three pillars of the game.
Campaign idea:
12 druids, each only wild shaping into the Chinese zodiac + cat.
Patron is a dragon.
The ₛₘₐₗₗ enemy spider.
Spiders were my Drow Druids go-to wildshape option for scouting
And he didn't even remember that he was a Drow so the irony is lost on him lmao
You're reminding me that I still wanna run a Threadbare one shot. Maybe I'll do Chinese zodiac stuffed animals
So Spider is Tiny, but it doesn't have the " can fit into 1 inch space without squeezing" feature, but most DMs would allow it to like .. walk through keyholes and such, right?
Yeah I just want to take context that I’m specifically talking about public one shots
I mean, I'd say so personally
Or at least under doors with cracks at the bottom
could u explain?
It's say that's an excellent use of it, yeah. I've seen that a couple of times.
Tiny doesn't have specified size, it's just the smallest category, so if the DM chooses for the spider to be that small, then yeah it could fit through a keyhole or similar
Regular house spider? Sure. Tarantula? Not so sure.
Like .. cats are also considered Tiny, but dang if I'm not going to make my spider form cat sized.
Drow, Dark Elves, have a Goddess named Lolth. She's known as the spider queen. He didn't know he was a drow because he was transformed into a beast man by a malevolent entity in his lifetime and had his memories sealed away.
The irony was his magnetism to becoming a spider without even knowing
Plasmoids are more maneuverable than spiders lol
Yet another example of how a lot of the times, narrative comes first. Spider and cat are both tiny sized. Would you as a GM allow a spider and a cat to get into the same spaces?
I see, not that deep into the drow lore, thx!
I think the sizing rules actually make an exception for tiny creatures.
Druids can also be some good thieves. Spiderform into a room, put pocket sized object in pocket, then shift back to spider, object is now merged into your form and you can take it out through the keyhole.
Yeah, Tiny is kind of the “opposite” of Gargantuan iirc. In that Gargantuan is anything bigger than Huge, and Tiny is anything smaller than Small.
When one of the party members (Goblin Bard) was braiding his hair (he allowed it because he was bored) the Goblin fella saw a spider tattoo on his neck and asked him about it.. he just shrugged and thought maybe he liked spiders in his past life lol
If a changeling with 22 strength uses their ability to turn into a fairy, could they still wield a greatsword?
Size categories tend to correlate more with the space a creature commands and less with their physical size anyways. That’s why creatures like playable Centaurs are Medium sized
2024 rules don't care about size and weapons anymore for small creatures
which is a shame honestly
the superior vers
😭 so you telling me there’s fairies with human sized greatswords out here?
the part that's a little bit annoying is that creatures have to belong with size categories
Probably could be
Logistically most would probably have weapons fitted to their size flavor-wise
D&D, not a reality simulator.
Your greatsword as a human could be drastically different from a fairies greatsword lol
But yes, real life physics aren't often a factor in this game
Fairies would also still be punished for using Greatswords due to the Heavy feature anyways
In 2014 rules
I don't think they care in 2024
you just need to have 13 STR
Not for Size, not in 2024.
horray for greatsword halflings :D
Greatsword pixies
Don’t get me wrong, I think it’s hilarious
fun concept, hoverboard sword fairy
Maybe I should play a greatsword pixie that sounds fun actually
Here is the Monster list filtered for Beasts between CR 0 and CR 1, legal for a level 3 Moon Druid if you ignore any of the ones with a flying speed: https://www.dndbeyond.com/monsters?filter-type=0&filter-type=2&filter-search=&filter-cr-min=1&filter-cr-max=5&filter-armor-class-min=&filter-armor-class-max=&filter-average-hp-min=&filter-average-hp-max=&filter-is-legendary=&filter-is-mythic=&filter-has-lair=&filter-partnered-content=f
Ooh, like they fly around on a hovering surfboard which is also their greatsword?
So they attack by doing like .. skateboard tricks?
I .. kinda like it.
I had early version of my character (lily, ironically) be a witch with a flying sword
Making a one shot is gonna be funny as hell even though I still haven't learn dnd much
Very wuxia/xianxia coded.
you're making one? really?
no no, like a flying broom but with a flying sword
I'll send you the art
Instead of a car crash, it's gonna be a horse crash
Yeah, xianxia characters ride around on their flying swords.
Sounds stupid but that's the point
Do npcs and monsters have stats like a player's character?
more or less
please just bother giving them to enemies the players will fight
saves you a lot of headache, especially if everyone of your friends are new
Technically, but if the players never interface with them, you don’t need to have them defined
tho I would, it makes things so much better and Ive seen players catch on
Ive caught on to dms clearly not knowing a statblock or it not making sense
I'm just laughing my butt off this one boss inspired by our friend in class lmao
18 strength, 1 intelligence
Lmao
That's a very large ooze right there 👍
Okay so, how does one start playing dnd.
I mean do i have to make a Character First or something
Or do i Just wing it and join random session
oh wait
yes, you can start with playing around with the character builder. but you will want to fond a group. Check at the local gameshop, or on the beyond forums for the LFG/LFP area
Join a table first then during session 0 talk about what character you want to play
Bcs i am, as New as one can be to this
It's good to familiarize yourself with the basics first, I think there's resources in #dnd-newcomers
The rules and such
Yeah check the pinned messages in #dnd-newcomers
Can Arcana check detect a faint magical stuff?
It's like you smell the magic
It's like you see the magic
RAW no, but I've seen DMs rule that it can kinda do it.
Reasonably I think you can use the Skill to recognize the tools and paraphernalia of casters.
Probably tell who made it looking for things like Maker's Marks
Only in 4e not in 5e
DMs: what is your logic when you're trying to justify if it's worth attempting to TPK a party? What factors do you consider and what is your mental approach to it?
I don’t look to cause a TPK. Usually that’s just how High difficulty encounters swing sometimes
Depending on the situation, if there is a threat that could take out the party and would be there in the story - it simply is. Despite some shenanigans going right into the afterlife and generally playing with higher lethality than a lot of tables, I roll everything in the open and if its a TPK, then its a TPK. Would never force that on a party tho unless spoken too first, there are better games for that than DnD
Also yeah some places the players may discover isn’t worth entering as they are now
Like the Temple of Tiamat having 5 Adult dragons outside will be a deterrent they should poke at.
Could they reasonably have done something about it and is it narratively satisfying.
You don't want people dying in random encounters with 4 skeletons in a corridor.
I don't like tpks but if it's where the dice fall and it makes sense I won't pull any shenanigans without some strings attached.
I don't really set out to try and tpk.
I dont think you should ever truly try to tpk your party but it does happen sometimes
Like I told my wednesday group in s0.
There's no "oh random wandering cleric stumbles by and starts casting revivify"
But you could all end up in the Underworld and try to reverse Dantes inferno
Probably one of my favorite ways to handle a tpk if the players are on board.
Funny, I actually have a fraud wandering cleric that is the vampire BBEG in disguise
tysm
Can't cast a whiff of holy magic, just pretends to do so
It's kinda funny how you can change and evolve as a dm
Just wondering if they are carrying around a holy symbol wouldnt they be very uncomfortable/actively damaged/obviously a vampire?
Two years ago I couldn't imagine trying homebrew sandbox or sandbox alone but now I got two of them going.
I remember back when I thought that restrictions were bad, but it wasn't until I started putting in carefully considered limits that I really started getting a consistent group
Vampires RAW are not affected by holy symbols I'm pretty sure but I homebrewed it so that they are, so "Cleric" is not carrying any holy symbols
Yeah my first game I tried to be the "everything is allowed" type dm
Big mistake
Tho now I'm an "everything I own is allowed" but my 2 current campaign have species restrictions due to world lore.
I also started requiring drow to be DM approval and it saved me a lot of headaches
When I start a new campaign I usually cut the playable races down to four or five. Makes for a much easier world design
There's one species I've added to my world post-games simply cause I forgot about them
I mean if they all die in combat they die in combat, it's not that deep
I give my group every last tool to survive and thrive, it's entirely on them if they forget to use them or ignore them
Good ole aasimar. I've played one and forgot about them.
"Holy Cleric" of the light goddess actually being my vampire BBEG is just so funny to me
So I added them into my world under lore of they're appearing again, but currently they kinda hide from the world.
"Here, have this healing potion"
Because every encounter can end up a tpk if you're running your monsters at their appropriate level of intelligence
Or the players don't understand they can run away
I dont understand the mentality of hoarding an item to the point of wher you will die not using it, even if it could have saved your characters life
So far my party has just been facing dumb undead and people trying to capture them. Soon they will face a vampire spawn that is attacking the starting village, and a spawn definitely would not hold back, right?
Because it might be more important in the next encounter. That's always the mindset
Vampires usually prefer strike and fade tactics iirc
That and sometimes people just forget they have items.
Making more vampires or thralls
Yeah at that point of they perish there is nothing much to say
This one is commander of a bunch of undead, one of BBEGs lieutenants. Leading an army to attack the town.
or The Vampire goes behind the party and resets all the traps
Are they supposed to be incompetent or fairly dangerous?
Or just super deadly?
Fairly dangerous. I don't know if the party can handle a single vampire spawn at third level with five characters.
If you played Strahd intelligently, most of the time he'd be unbeatable
Depends on party composition and knowledge.
Start with the undead in the town unaccompanied while the spawn goes in and makes thralls alongside a small zombie and skeleton strike force
Fighter, Monk, Artificer, Warlock, Wizard
All are new players, and so am I
Wait til the party has killed about 70% of the horde to introduce the handful of zombies and skeletons before the spawn and the thralls arrive
Bloody love artificer
Thralls would be... Commoners?
Whatever humanoid block you want
Perhaps I can guilt the party into not killing the thralls
Use them as meat shields
That's what thralls are for
Make it clear that they're under some kind of hypnosis and remind them about non-lethal attacks at the start of the session
And if the spawn kicks their ass, I can always have the sun come up
Though I doubt a vampire spawn would attack near sunrise...
Yep. "You've been fighting all night and you see the spawn look at the sky with frightful apprehension as it bolts into a nearby barn"
The dawn has arrived
Most likely, not they would need silver or radiant damage from a cleric, paladin, or druid in most cases, unless the artificer has some tricks up their sleeve like vampire repellent.
Vampire repellant is funny to me
I have the BBEG in disguise as a holy cleric
The spellcasters should make up for any resistances
He is the head honcho vampire
Could have him sell holy water so they trust him lmao
Hey, so y'all know how warlocks can get their hands on a few class-specific spells like Vicious Mockery and Sorcerous Burst? Well anyways, my infernal tiefling fiendish warlock now knows Ceremony
But also they could be like "Why do you have so much holy water, almost like you knew the attack was coming..."
Depends on how well they are prepared
They should be questioning why the cleric never enters the church
I will foreshadow the attack
But not who the commander will be
An old blind man smelled something rancid from a group that traveled through the town a few nights ago or something
Does anybody know if there are more official D&D Foundry modules in the works? Phandelver and Annihilation are great, but there's a whole lot of material out there waiting.
Would this be a cool concept for a character so a sorcerer has a pact with a patron which would also have him be a warlock too but does not get the benefits of a warlock until later and that would be when me as the player would muilticlass into warlock
Could be. The patron wouldn't confer any mechanical benefits until the third warlock level came in, though.
What do you see as the benefits to this build?
Having a pact but not getting the benefits is more like a story thing for my character. He wants to get stronger and decided a pact would be best and his patron is giving him stuff to do as what usually happens in a pact as a test so the patron can see my characters strength of his own power first before being given the powers of a warlock.
Right, cool, but:
Multiclassing is about what the numbers on your sheet do. It's not a story decision or something that would be cool for your character's personal journey, it's all about the rules involved and how they'll affect you going forward.
Anyone know a cool Chanel divinty idea for a mimic knight themed paladin subclass
With the right DM anyone could have a patron and count them as the source of their powers and secret techniques as they advance. Even a fighter!
What's a mimic knight?
Also, just realised these chats would both be perfect for #character-discussion.
Also flavor is free. With permission from the DM, you can always mechanically be a sorcerer but have a patron like a warlock.
You can orient yourself at items which are mimic inspired like the "Mawling Maul". Deal extra piercing dmg as fangs emerge from your gear and people who attack you take some acid dmg (the maul gives the acid dmg to you if you fail to attack someone since the mimic-weapon is drooling, but its a good source of inspiration for a subclass design arround mimics)
That’s a question for the Foundry people not here.
better off asking in the foundry server itself
Okay, just didn't know if something had been announced or not.
They probably are
I'll ask at their Discord
Foundry isnt wotc so they wouldnt really announce that stuff here
AFAIK they have a contract though
ye but they only announce wotc stuff here i believe
That still not on the DnD guys
their contract is probably just "hey we can make automations for this right?" "yeah just pay us a bit of the money made"
No worries, I've asked over there.
Question: as a druid, if I cast moonbeam and I wild shape, am I still able to concentrate on moonbeam?
Yep!
Yes
Bet. Thanks.
What DnD animals do you guys think could actually exist in the real world and nobody would bat an eye
Dire wolves, mammoths, sabretooth tigers, a few of the dinosuars
A brown bear
I should have been more specific
Yk. I wonder.
If I toss a coin in the air and then cast Eldritch blast, would it hyper accelerate the coin turning it into a projectile?
…That have never already existed in the world…
it would prob just ruin the coin
damn…
a coin is probably just gonna get obliterated by an EB
Axebeaks tbh. They're basically just cassowaries with a weird bill
Majority of animals that exist in D&D exist in real life lol
So I wouldn’t be able to do what’s essentially just a +ULTRARICOCHET?
Nope, because D&D alas doesn't work like that
Thank you mr obvious
Yeah was gonna say this. They definitely could.
The Almiraj’s could too.
That's Captain Obvious to you, Citizen! 🫡
/joking
Unless the DM allows it, as is with everything that’s not stated in the HBs.
Or anywhere else
Some of the Chimeric ones, some giant versions of extant animals, some fantastical versions of normal animals, jaculi
You're telling me..
That Polar Bears are real?!
And Reef Sharks?
And Giant Squid!?
And-
Moorbounder
Stench Kow's are just real life cows ..
They're both just as stinky
Don't they have Dancing Lights?
Don'tcha know?
Cows love Rave parties
Seahorse, although what a weird concept for an animal
Must be the methane gas burning
I know right?
And the Platypus?!
Those couldn't possibly ever exist!
No idea who comes up with this nonsense
Next you'll be telling me about some kind of pipe fish
And then they'll say Polar Bears are real...
As if a giant MAMMAL could survive in the arctic, especially with transparent hair, lol
Right?
Lol
Nonsense
And NARWHALS?! psh..
See, there they go again trying to lie about fantastical creatures. Everyone knows those are unicorn horns, like duh
Or Sperm Whales. What kind of people even come up with that junk
Titanotheres
Whirlwyrms
what are we talking about
dnd animals that people wouldn't bat an eyelash about existing
Most beast in dnd are things that existed here
I hit the end of the list of beasts so for the original prompt I think that's it (5e, not 5.5, can't be bothered with all that)
I mean when stuff like owlbears exist
I don’t think any of our irl animals can surprise them
Mainly cause they all exist already
Seriously, though, I'd believe an owlbear over a polar bear. How would it even get to the arctic? Swim? Pfft
How did that cave bear get in cave?
Same way homo habilis did, in the gullet of an axebeak
But seriously, the animals (Beasts) are almost all believable creatures that could exist in the real world, even with the arbitrary "things that haven't existed in the real world already"
You do know dinosaurs fall under beast as well right?
When you compare the beasts from 5e to Pipefish, seahorses, stuff in the deep sea, etc all the beasts are believable
I mean there’s a magic monkey
Yeah, so the topic started with "What DnD animals do you guys think could actually exist in the real world and nobody would bat an eye" and then me saying a few dinosuars and the OP added the arbitrary cutoff of "ones that don't already or haven't previously existed
i prefer the probably false concept that DND has happened for millions of years and things evolved like that
Oh mimics easy
I'm gunna avoid going beyond Beasts because I'll be here for a fortnight
if owlbears existed i would want to domesticate one
owls have funny looking heads and bears have large, soft bodies, it is ideal for pet
Most if beast already existed in our world already
Those are the only ones I consider animals, lol
I think your forgetting they also lay eggs and are one of the most notorious low level killing machines in dnd
Cause they ARE animals
big platypus :D
Beast is another word for animals
Granted we don’t have stuff like giants spiders and such so
it would almost certainly murder me so i wouldn't (like a regular bear) but i would really really want to
It’s paw is the size of your entire torso
If I will be on a trip, what is bare minimum I need as a GM to bring with me to play with my friends?
I think the main issue is just how aggressive they are by default
like a hippopotamus? or are they actual predatory animals?
lol, some of them are fake, but those are the ones I think no one would bat an eye at. Now you start throwing ropers out there and I'd assume someone is eating toxic fungus in the caves and came out eith wild stories
Literally most beast in dnd are based off of irl animals
Yes, I was looking for the rest of them that aren't
some of them are literally just irl animals, like the Owl and the Bear
Pather rat cat spider raven
pather?
It's a roper that lives on paths
Panther
It's 2026, how do you not know about pathers?
i don't outside
Protip- avoid paths
i live with my tiny son who is descendant of desert felines
It isn't, I was suggesting it to somewhat point at the ridiculousness of most non-beasts
I feel like the most dnd creature you could get in our life life without it causing panic is a Tressym
But I have accomplished my goal of listing some beasts (animals) that no one would bat an eye at if they existed in the real world, which have never existed in the real world
And that’s just a winged cat
About to land on enemies using a catapult named "The Gnome Flinger"
Outside of beasts, I think the unicorn would just be a normal breed of horse, with a horn
What about the yeti
Yeah outside of beasts sure thing
Unicorns are celestials
What about goblins
Therefore it is outside of beasts amd beleivable
they should be fey imo
Nah, I'd bat an eyelash at gobos even if they were normal every day dudes
Fey are more evil and unicorns are better you know…
No clue where you saw divine horse and said “fey”
They do have a link historically to the untouched verdant glades and forests, which are the lands in which fey walk
Questing Beasts exist, too
But there also know as incorruptible servants of good-aligned deities
While fey tend to be more chaotic or evil
I don't recall that in real mythology, do tell
It’s not myth it’s dnd lore
While they go hand and hand dnd changes a lot
Like demons and devils being two different types of creature
DnD lore is often loosely based on real-world mythology, but they’re not the exact same
waiting someday to see a wild magic sorc summon one for 1 minute and be aware of the whole scene
I'm just giving some support to why someone may consider unicorns fey like
There’s more evidence against them being fey then there is
Unicorns are strongly tied to divinity, acting as sacred creatures of high-level gods rather than whimsical or dangerous spirits of the Feywild.
There’s even that trope in media where you have to be “pure” to even ride a unicorn
Sigh, this conversation will go nowhere
Yeah, they fit well as celestials. They’re an embodiment of “pure goodness”.
Feys ain’t know for being good…
I will agree that you disagree with the notion that someone would consider unicorns feylike
I don’t see but if they love it then I love it for them
I think unicorns make sense as celestials who are often associated with fey without being fey themselves
That could definitely work
Besides I think there evil sister the Kelpie is much for Fey like
It is toooo hard to kill an unicorn?
Not.. really..?
I will also agree that since WotC purchased Dungeons and Dragons they have definitely made Unicorns very celestial in their descriptions. I cannot say for certainty what TSR has done with them and do not recall Piazo's Unicorns
nah not really
Why would you through
is this the best chat for asking about character creation when it comes to like, narrative ideas and not mechanics?
they're pretty easy to kill all things considered
its always good to know if something is hard to kill or not.
I wish Kelpies were more used
food
Evil
Ooo, what if you killed a unicorn and in return were hunted by a Nightmare
and im kinda comparing them with my own idea of unicorn from some other countries folklore
Where hunting one is literally almost a deathwish sentence
and one need a LOOOOOOT of prep time for htat
I believe you need a virgin and maybe a lulliby to pull that off
Does no here know what a kelpie is?
I do
Hormse
yeah, some sort of monster horse that drown people
I’d call them a fey, if not a fiend
I nerve called them a fiend
I remember selkies from Secret of Roan Innish, I think kelpies are similar, or are they the horses?
They are appear as beautiful horse near water banks and if someone touches them they get stuck
Then the horse rushes underwater to drown said person
Definitely not Nochlevee, I think those are the droen you horses... or the murder centuars
For some reason there plants in 5e
It feels like, at least in this server, people never specify if they are running a 5e or 5.5e game
there might be a lot more 5.5e games I'd be interested in but I'd never know
i remember seeing an animation about it, pretty creepy but i think it give me the proper idea of them
Ohh, so it is one of the drown you horses
They usually use 2014 or 2024 is why
yeah, those are hte most common
Few people play older editions for many reasons.
That too, but I've also very rarely seen 2024. People just say they're running "5e" and don't specify I guess
I just assume it’s 2024 until told otherwise
Which is fine! But personally I really enjoy the newer rules updates and wish there were more folks running those games I suppose
is 5.5e just the 2024 rules?
Yeah, it's technically only dndbeyond terminology right now but 5.5e is much easier to type and say to me
Eh, not gunna bother, 5e is dead to me aside from solo play and 5.5e sounds like too much effort when I have perfectly good Old School Essentials
nah its just the terminology going forward
and much easier to distinguish given that much of the 2024 rules were and still are released after 2024
its on the official Wizards D&D site now too
2024 uses the same number of characters as 5.5E btw
The cloak of displacement is a pretty good counter to rogues and a annoyance to barbarians.
Rogues it's obvious you can't attack with sneak attack if the attack is at disadvantage or even if you use steady aim if it's at regular roll.
And for barbarians they can't brutal strike.
I feel like a good mix of the two is worth engaging in, some of the changes seem goofy, but 2024 doesn't make "melee weapon attacks" and "attacks with a melee weapon" different things and I appreciate that lol
The only thing I don’t like about 2024 is it feels too much like a wargame now
I can’t agree with that. If anything it feels like less of a wargame to me now
not if you just say 5.5, also syllables when pronouncing. But all that matters is if we know what were all talking about
Lots of flavor has been thrown aside in the sake of simplicity
More combattactics with weapon mastery alone. Love it tho, adds individuality
Like, I can't just know that artificer has the dreadnought option (spelled dreadnaught for some reason in the subclass) to essentially have hulkbuster armor, or that fighter has effectively legendary resistances with the way indomitable works now, weapon masteries for many classes, and so much more and go back to the old version of the game where warlocks don't get their expanded spell lists prepared, most sorcerer subclasses don't get more spells, and so many other odd things
Meanwhile every online post I see is about some minor issue with the 2024 stuff that will then have at least 12 comments patting themselves on the back for refusing to even take a look at the new rules
En spelled weapons gotta be the funniest thing ever
Just put divine smite on my hammer thanks
it is very funny yes
I feel like most DMs will have to do a little work to bring certain classes up to performance with others no matter what version is being played unless they are really RAW oriented
I totally understand how some people say its more wargame-ish than the previous edition. Now you just gotta decide for yourself whether you like that or not
Did you know that an Eldritch knight can technically cast more then one spell a turn
Yes, the "one spellslot cast per turn" thing has lots of weird and fun interactions, though is that what you're referring to with that?
Improved war magic
When you take the Attack action on your turn, you can replace two of the attacks with a casting of one of your level 1 or level 2 Wizard spells that has a casting time of an action.
good lord, catch me vortex warping someone into the path of my axe lol
god I love vortex warp
The Gnome Flinger has not betrayed me, hurray!
I abused one of my dms boss monsters cause I was bored
whats this event
I managed to do 4 spells in one turn was it
After seeing so many advertisements and eventually caving to joining a 2014 game that is really quality, I have been reminded how few choices I have. 2024 also lacks a lot of choice and has plenty of issues, but at least my clerics can pick if they want heavy armor or potential spellcasting
I’m so evil
Like, an order cleric being given melee and heavy armor is so odd after going back to 2014 because half their features encourage heavy use of spellcasting as much as possible
damn, that sounds like a very cool "you get away with it, this time" type of interaction lol
Wait, what are they doing with Priests in 2024?
Clerics actually didn't get changed very much, but instead of the heavy armor vs spellcasting options being tied to subclasses, you can make those choices on the class. For example, you can pick between adding a wisdom bonus to religion and arcana and getting a bonus cantrip, or getting heavy armor and martial weapon proficiency
I think I did something like 8d6+10 4d8+ 12d6
Whereas in 2014, every cleric subclass got either heavy armor and a weapon damage bonus later, or a different bonus instead of armor and the potent spellcasting feature after
good lord
Ohh, okay that sounds fine. I thought they were like 5th level casters or something from the original wording
I really didn’t like that guy
Clerics have a new class feature that lets them choose to get Heavy Armor prof and Martial Weapons prof OR an extra Cantrip and some skill bonuses
Tiny changes like that are something I really miss when I end up as a player in 2014 games
I'm a very big fan of holding off on some super powerful goofy strat that I know will get a "it works this time, but won't again in the future" for the right narrative moment
and I would literally never touch a 2014 fighter, barbarian, rogue, or monk knowing that a stronger, cooler, more fun to play version of the game exists for those classes now
Or just be a fighter that can attack 10 times
I rolled a natural 1 and a natural 2 in initiative 😭
Played in a 3.5e game once. The DM didn't screen out 3.0 content, started us at level 13. We leveled up and one party member was Pun-pun
I was also reminded when making a 2014 character how weird the 2014 sorcerer is in hindsight, since for years Tasha's left it with only 2 subclasses that actually give you spells like other spellcaster subclasses
I rolled a 19 for initiative for my flame skulls last night and they dropped 4 fireballs on my party at once
oh I'm gonna use a flameskull in my Curse of Strahd
CoS? Because yeah that is what happens
My brain feels like soup trying to remember all of the dnd rules, I've been running cyberpunk red and a homemade system for the last few years. Did that many attacks come from 4 attacks as a fighter, bonus action attack, action surge?
Nope a custom campaigns
It’s pretty much just mini wizard if over look subclasses and uh my mind is melting
Well... flameskulls do be like that. I think they were one of those "the CR is a lie" creatures in 5e
Flame skulls are wild in terms of cr ngl
One of the stronger cr 5s
Even if you destroy it you gotta make sure it stays down with a dispel curse or remove curse
I think they work better as an unliving trap than a creature. Because they are just brutal, so you need to bypass them
Or holy water
If they lost initiative it would have been nothing, my party was level 7
I feel like this is just: Rocks fall, you die. Failing initiative shouldn't be a tpk
oh no, I'm planning to use a flameskull against a level 3 party (not just a flameskull)
It could have been, the dice decide who lives and die in my games
Sounds more brutal than even OSR
I don't pull punches, open rolls, hard encounters, few rests
Great way to kill a level 3 party

People tell me my games feel like osr, it's just RAW 5e
Swingy Character Death is sort of baked into the system. It's better now than ever before. But wide scale aversion to death is a relatively new things.
At least there you're supposed to telegraph, and generally let the party think their way out of a situation. Unless they missed all that before Init was rolled and blundered hard
... Might have to nerf the flameskull
They herd fire on the other side of the door and kicked it open
And my goodness did they get fire
It literally has magic missile at 2nd level in its back pocket as well as you know fire ball
Then there’s the flame ray attack
Yeah, rocks fall and you die, but with a save (initiative)
And it can also fly
not to mention one of my players is vulnerable to fire damage
The thing could very easily kill someone
This was the final encounter of last night's session, after barly surviving a crush trap, a dragon, a spider ambush, a slime drop and blinding mist
4 can absolutely kill everyone
Now how in the hell did that one 
He’s cooked
oh nothing, it's just a... Curse of Strahd...
Especially since they put on a timer
better learn to get real sneaky lol
Half the players were knocked out from the flameskulls ans everyone else had more fingers than hp and they made it by the skin of their teeth
They better have some holy water on hand lmao
Pretty much every module has at least one encounter where I want a piece of what the dev team was puffing.
How did your players survive 4 fireballs?
||The Spectre in Curse of Strahd, Death House||
Like the intro dungeon in Descent into Avernus.
The dead 3 assassins are the most cracked cr 5 monster in dnd
One pc had fire resistance, one was a rogue with evasion and one was a druid with chunky hp
You know the dungeon set in the city that while its name is on the cover bears 0% relevancy to the plot
assassin rogue + shadow monk?
Like the aura of murder ability is generally so busted
Ah, okay, not so much rocks fall then, you just gauged them to be able to survive
Nevermind, good DMing
Who made aura of murder dawg
Like there’s this one encounter called the “dead three revenge squad” and it’s clearly an encounter your suppose to run away from cause how bonkers the enemy’s are
Descent into Avernus has the bones to be the best narrative in 5e but then it felt like the Marketing Department got a hold of it.
One of the SPELL casters can literally give you disadvantage on any saving throw if your just standing with in 10ft of her
She comes auto equipped with hold person btw
No I was certain they would die, it was up to the dice
It's a very odd encounter for love levels.
It’s a level 5 encounter
I run a lot of games like that, I have killed 20 player charicters this year
Okay, back to Brutal DMing 🤣
I am aware. Level 5 is pretty low in a game that goes to 20
And people love it, running games is My full time job
Love it in B/X, hate it in WotC D&D
Hostile creatures within 5 feet of the user gain vulnerability to piercing damage.
These guys had 1d4+5 damage which could quickly become doubled obviously
So 6 damage become 12
Wait this year? We're like 3 months in
They could also turn invisible as a bonus action
Correct, I'm running 7 campaigns
And one shots a couple times a month
Genuinely such a busted creature
I guess that makes more sense
They also had muti attack
I've only had one player character death this year
Not too bad for 90 days in. My body count is 9 for my two campaigns and West March
I had to stop running DIA because too many players kept dying to the revenge squad
Lost one character, and I think in the groups I gm we had four death and one apocalypse at the end of the campaign :D
Am I being too lax or smth
DIA?
Decent into Avernus
Is everyone having fun? Then no
The Fall of Elturel on the DMsGUILD is just a much better opener to that module in literally every way possible
I’m not even sure if your suppose to win the fight imo
No, what they are talking about is a brutal style of game, I'd probably exit the game if I needed to make 2 new characters in a 5e game. In B/X I'd be fine with it. Different strokes and all that.
I think you are suppose to run away from the revenge squad thing is.
That is the definition of bad design.
oh yeah, our record was Mörk Borg with 14 character deaths in a session, including one character thrice
I am running for one group who asked for a harder campaign
If the mantra on skill rolls is "If its impossible, don't let them roll for it."
Then the mantra on combat is "If its impossible don't let them fight it."
Yeah I haven't read Mork Borg but I'm pretty sure it's OSR. Who cares about dying in an OSR game, thats part of the charm
Dont just kill, but use proper encumbarance, permanent injuries and similar. Heart, Knave and others are a great inspiration for that
Currently I've just increased health for now on enemies, buuuut I am thinking of giving each creature they encounter a small special ability
Tbh tracking food, water, encumbrance, coin weight, downtime, leads to a much more fulfilled experience for all classes than Dark Souls DnD
How i feel playing lawful good every campaign
Permanent injuries do tend to create a death spiral, though. Generally better to kill the character than keep playing it
Making them spongier is generally not the best idea
Reason I mentioned heart. A lost arm is bad, but an arm which hurts everytime ghosts is close helps at the same time. There are a lot of games that do the death spiral right and "fun"
Agreed, just extends fights into attrition. Slower healing makes the game hard for sure (aka you're using spells for healing not using the long rest full heal)
Also, a harder campaign can be anything from deep, soot-dark grimdark to high fantasy - whatever they are looking for is fine of course
If they want a harder game discuss with them what you want to do as a group to make it harder. Slower healing, more fights, higher DCs, stronger enemies, etc
There are many tools in the books themselves that make the game harder for most campaigns. They are part of the core rules. Most DMs and players just ignore them.
Like Multiple encounters a day is the big one. Stop letting your team nova everything.
stop running 1~2 encounters and run 3~6 >:3
Long adventuring days are essential for sure
If your party has a lot of money. Track living expenses. That is what the Lifestyle is for.
If your character wants to have the noble lifestyle that is fine.
That is 10 GP a day
also the gritty realism rest rules + sanctuary LR
Short rests are 8 hours
Long rests are 7 days and can only be taken in a safe area like a town/village/etc.
At the end of session award 10 downtime days. And your poor noble has spent 100 GP by merely existing.
Oh I asked this on Necrotic Gnome's server, does anyone else turn your treasure into gems and jewelry? Just walk around with bling as part of your character's personality.
Sleep isstill amazing in 2024
What would you suggest?
Talk to your players.
Then gather ideas and do a kind of session 1/2 where you come up with what to do going forward to make the game harder
Honestly permanent injuries are okay if you change the table chances a little bit imo
my party does this for "gems weigh less but are valued greatly" reasons
Got to love a 1 coin weight being worth 200gp
a single diamond is much lighter than 5000gp, so storing that money as a diamond is smart for sparing your carry capacity
That is another way to make the game harder. Just because your cleric has money and just because they can cast revivfy does not mean they can get diamonds
yeah i like having costly material components not just be "deduct that gold cost from your inventory" so i can as a GM decide to make those components rarer or not
Got to love having a shadow quartz with the icon of your god set into a piece of silver on the back of your had chained to your fingers and wrists, then having gemstones inlaid into the rings and bracelet, intricate engraving added and swapping links with gold or platinum on the chains. When you run out of ideas work on the massive set of chains hanging from the character's neck, becoming more and more gemstone laden as they adventure until you're a walking bank. It's also like begging for thieves to target you
Honestly I really like the notion of having spellcasting materials on you instead of just running around with an infinite sack of them
Me when I need a Ruby to cast a spell and some random npc with a ruby ring walks by (I annihilate them in their entirety) /joking
Suddenly that bat filled cave is REALLY attractive
Disgusting!!!
It stops being disgusting when everything is on fire
the Bat Guano isn't consumed by fireball 😔
It has no value, you can easily say it is
Too many questions regarding the game, is it low or high fantasy or similar. But general, timers are great (6 rounds before the demon transforms), alternative goals during fights (repair the bridge/coach, stay in zone, conquer zone) and generally clearly telegraphed and strong attacks of opponents (minotaur will charge person furthest away at end of turn for 3d8 damage)
I wonder how they store it in their components bag
Thoughts on using Fog Cloud (or similar) as a Moon Druid then shifting into something with blind sight?
Just a ball of guano, they break off a bit at a time. Never shake a wizard's left hand
Just cast faerie fire and give your whole team advantage
But giving dis on yourself is nice too.
What?
Fog Cloud impedes vision
I'm aware
They have dis on attack rolls on you if you sit in it.
Then if you have blind sight, you're unaffected
Ah, I thought you were saying giving yourself disadvantage was nice. Lmao
🤣 Sorry weird wording
FC is better used defensively unless the entire team has ways to see in there
I mean, yeah, but giving disadvantage to your teammates and impeding vision for them as well isn't so nice
True true. Maybe if the enemies are separated a bit
Also, most animals that have Blindsight aren't particularly good a combat
(Looks at bats for example)
not really; it's still a flat roll ; if the enemies are blind ,you have advantage on attacks so the advantage and disadvantage cancel out
the main issue is if you have casters trying to use LoS spells
There's a third party book that has a beast that is pretty dang good. Called a Moledog.
It has multi-attack with lots of damage, blind sight, and it can burrow which is cool.
or classes that dependon advantage like rogues; though they still get to do stuff assuming you have a martial standing next to the target
Personally? I'd just impede enemies in other ways like plant growth or something
or you just WIld Companion for the bat familiar and use your BA to get 60 ft of blindsight c:
it's useful verses casters or enemies with sight based abilities (which is surprisingly a lot of them)
I chose the creature because it's a CR 1 medium. The blind sight and burrowing was just a bonus.
also disrupts pack tactics IIRC
That'd bring weird problems then
Like attacking while looking through another creatures sight, it'd probably have some weird ruling
It also takes a bonus action
Which druids don't like to waste
nope; you share senses and they count as your own; just centered on the other creature
Those are some nice ideas, it's sort of high fantasy, magic and magic items are just much harder to make/ learn
you can see the enemies at that point, and that's the only requirement 
Honestly, I might sound like a jerk for this
But I'd impose disadvantage on people trying to attack through their familiars vision
Distortion of perspective and body
Advantage Canceling: If both combatants are blinded, attack rolls are made flat.
Blinded Condition Confers Advantage/Disadvantage: If only the attacker can see the defender, the attacker makes attacks rolls at advantage against the defender; If only the defender can see the attacker, the attacker makes their attack at disadvantage.
Oppurtunity Attacks Require Vision: Opportunity attacks require that the triggering creature is visible to the creature making the attack.
Blindsight/Truesight negate hidden if not behind full cover: Hiding Provides the Invisible Condition, if a hidden enemy is not behind full cover, they are automatically visible to a creature with either Blindsight or Truesight if they are within the applicable sensory range.
Blindsight: https://www.dndbeyond.com/sources/dnd/br-2024/rules-glossary#Blindsight
Blinded Condition: https://www.dndbeyond.com/sources/dnd/br-2024/rules-glossary#BlindedCondition
Advantage and Disadvantage Cancel out: https://www.dndbeyond.com/sources/dnd/br-2024/rules-glossary#Advantage
Opportunity Attacks require Vision: https://www.dndbeyond.com/sources/dnd/br-2024/rules-glossary#OpportunityAttack
Hiding Confers Invisibility: https://www.dndbeyond.com/sources/dnd/br-2024/rules-glossary#HideAction
If you can see an Invisible Creature, It does not gain advantage for rolls against/by you: https://www.dndbeyond.com/sources/dnd/br-2024/rules-glossary#InvisibleCondition
Fog Cloud Breaks Line of Sight: 2024 Dungeon Master's Guide, Page 45, 'Line of Sight'
here's my vision reference sheet
My point still stands, it's something I'd personally do as a dm lol
I mean, let's be real, unless it's sitting like.. right on your head, that perspective swap would be kinda strange
I do like the idea though
more so you want it flying overhead like at least ~25 feet up
So funny going back and watching people argue insistently that 5.5e shouldnt be called 5.5e.
otherwise it's at risk of eating AoEs 
I think of the character was naturally blind (which I really kinda wouldn't want at my table because there's no fine rules for playing characters without normal vision, at least to my knowledge and theres no way im just giving out blindsight 😭) I think if they used the familiar to see in combat, I wouldn't impose disadvantage.. I dunno if that sounds strange or not
Though, maybe I could use percise senses from Pathfinder
That'd be a bit of a problem for spellcasters in 5e though because most spells require sight
Maybe blindsight would just be the best bet
We call 5ther edition. It's the fifthist of all editions
I just call them '14 and '24 because I just like it lol
I dont really care what you call it! But I remember calling it 5.5e just in casual conversation here to talk about it and getting people going: "Um, actually, it's not 5.5, it's just an update. Dont call it 5.5"
Wait so if you're invisible (and they don't have blind sight or anything), do you trigger op attacks?
i dont think anything says they don't
5e14 and 5.5e24 
The text block that was just posted above
i just call it 5F 🤣
no, they need ot be able to see you
https://www.dndbeyond.com/sources/dnd/br-2024/rules-glossary#OpportunityAttack
You can make an Opportunity Attack when a creature that you can see leaves your reach using its action, its Bonus Action, its Reaction, or one of its speeds. To make the Opportunity Attack, take a Reaction to make one melee attack with a weapon or an Unarmed Strike against the provoking creature. The attack occurs right before the creature leaves your reach. See also “Playing the Game” (“Combat”).
Good day
That's dope. Noted.
Is this a 2024 rule or is it also in 2014?
ok yeah opp attacks are sight dependant nevermind
I've joined for a very specific purpose, but I still hope to get along with everyone
It's both.
Also known as 5EE.
Noted! I'll make sure to correct people when I'm using invisibility as my Archfey lol
My Cleric has had true sight since level 4
(Got really lucky and rolled a robe of eyes for loot because dm let us roll)
It's really fitting too because he's a Knowledge Cleric
I got a Harmonious Robe of Eyes from an AL module recently 
realism moment
That's how I found out that the private detective in Waterdeep, Victor .... ||Is actually a Rakshasa||
Very fearful moment, I was sweating.
On this topic, where does it say that?
There's a 'share senses' ability but it's a bonus action and lasts until the start/end of your next turn.
just realized the Guardian property gives you like a +2 to initiative instead of +1 i've heard about
https://www.dndbeyond.com/spells/2618877-find-familiar
Additionally, as a Bonus Action, you can see through the familiar’s eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses it has.
Yes. That is a bonus action.
yes, it's a BA
Until the start of your next turn. You said it was free.
Nowhere did I say it was free
Here
so...what if i stack Guardian Half-Plate+1, Guardian Shield+2, Guardian Arcane Grimoire +2, Guardian Amulet of the Devout+2 and Guardian Fate Dealer's Deck +2....
Oh you were responding to someone else. Mb. I thought you were saying nope to my comment. Lol.
this is a +10 bonus to initiative lmaoo!!
Do you guys know how much of a curse having truesight in a crowded city like Waterdeep is? 😭
You see things for certain.
#dnd-discussion message here's the specific message even where I explicitly called it out as being a BA
If you have access to that many magic items, especially some of which require attunement, then so be it, take +10 init. 🤣 Kudos for the dedication.
yes if you have free access to every magic item you ever want youd get strong bonuses
On the bright side, I can also see the Poltergeist that lives in our Tavern (he was the former owner) he makes sure everyone is doing well
With just one weapon of warning, you can also give yourself and your allies within 30ft of you adv on init as well.
Depends on your DM; some interperate every instance of Guardian as being the same effect, which doesn't stack while others will allow it to
Only 3 requires attunement, the rest doesn't so it works, awesome sauce
If you want to really make it a curse, there was one guy from baldur's gate 2 that had essentially planer sight. His vision extended into the astral and ethereal planes and he couldn't turn it off
Its for AL, so its bound to happen
If a person wants to dedicate that hardcore to having more init, I'd allow it. They used all (or most if they're an Artificer) their attunement slots for just extra init. XD
ye, just bring it up with the DM before the game and ask so you know if you need to swap attunements or not then 
Ahh I see, I wonder if RAW it does, imma ask my friends from the other side
in AL explciitly they advise to ask the DM prior to the game/mustering if possible to get a table ruling becuase it's one of those grey areas in RAW
fair enough for online but my local table's recent DM is very accepting of bs so yippee!!!11111!!!!
Ahh darn I see
could always see about trading for a weapon of warning as those give advantage on initiative rolls to all allies in 30 feet of you while you have it on you and are attuned to it c:
also wakes you up if you're in one of those rare modules that actually interrupts your LRs
Que paso
Ohh yeaah, I could try getting that, I really need to clutter up magic item junk in my AL inventory theres so many things I dont want nor need on my character rn
I have a literal spreadsheet attached to the digital version of my play log XD
I just stuff all the vaulted magic items and consumables and crap in there >:3
When it comes to oneshots, do you usually start at a high level or nah
depends on the oneshot; could be any level
could be 5 could be 17
Dang alr
do you has Amulet of the Devout+2 in the vault? 🥹 👉 👈
My default one shot level is 4. They have their core kit and a feat but don’t have extra attack or level 3 spells.
My entire party tried attacking two unconscious enemies, all of us missed 😭
nope XD
noooooooooo
that'd be nice lol
to be fair, could easily service award that; it's only a rare; would just need to play 10 hours of streamed sessions (bonus in that it also gives you a level up for any character, not just the one you claim it on, and 20 DT)
or otherwise run one of the tier 2 golden vault adventures or look up which modules give it and beg your dm to run one q_q
dammit, i should finish writing my hardcore T2 module so i could run it myself after playtesting
there's a thing you can do where you can opt not to get service awards for DMing a module and get the rewards for it on one of your characters as if they'd been a player in the group
Ungh, I hate how in Lost Mines of Phandelver one of the first experiences early parties got was "oh you don't have darkvision, well you get flooded" It just starts off the whole "Humans are a tax on the party"
Ahh I see
Gain Rewards as if You Had Been a Player: You can opt to gain the same rewards as if you were a player at a table that you Dungeon Mastered. The rewards must be assigned to one character of the same tier who has never played the adventure.* They then cannot earn rewards from that adventure again, through play or service awards (in this or a future reporting period). This award can be claimed 10 times and costs the hours you Dungeon Mastered the adventure and stacked hours (like from streaming and running new players through the adventure).
off page 3 of the most recent Service Award Document
Which is why you bring a Light Source q_q
even if you have darkvision; bring a light source
To get flooded by the goblins?
Hooded lantern, flip it down and book it
Yo gurt
You have guys going in the dark without a light or darkvision? They're not prepared adventurers. Bet they don't even have rope.
It does say "any light" and without darkvision you really can't see up there
No, no, I'm saying having a human in the party is a tax on the whole party, because having a lightsource at all, immediately means the goblins flood the caves
if you're level 3, have someone prep the darkvision spell
otherwise tie a rope to them and drag them along XD
At this point a party has 75xp
more loot 
I don't know what that means; I play milestone
Level 2 is 300 xp, even then the milestone would be at the end of this section of the adventure
so what you're saying is, if you don't bring a light source, you miss out on XP
No, what I'm saying is: If you have someone without darkvision the whole party gets flooded out of the cave because they are carrying a light source
As an introduction to Dungeons and Dragons
With the first 5e starter box
which sets up a lovely puzzle of, "How do we drag the human through the cave without a light when we go back in?"
Just lead the human by the hand 🙂
Backpack human 😋 🤣
How true is the stereotype of druids spending 90% of their time in wild shape
Nah.
And the party is just like 4 human-ish people and a bear
Druids can't talk while in wild shape can they?
Never suspicious at alll. Bears on unicycles, every last one of them
No they cant
It probably wouldn't be that weird since most parties consist of fairly weird species, with at least one being an anthropomorphic animal
I'm pretty sure the last Time I used it on my druid was close to 30 sessions ago
and I didn't even need to use it for what I used it for; i mainly did it because it was a valid option for the thing and I literally hadn't used it up to that point
Plus a Saiyan and an Autobot
in 5e no, in 5.5e yes
Glad to know, now the druid class is slightly more appealing to me. Just slightly. They're still my least favorite class.
they're my favorite, and it's by a lot XD
No offense to any druid mains I don't hate any of the classes. This one just doesn't appeal to me as much.
I'm that way with Bards... actually Bards, Warlocks and Druids are the bottom of my list XD
See guys we can have different opinions and still get along
After reading some of those nerdy optimization guides, I'm realizing that 2024 artificer can actually do some crazy cool things. Just as a fun little example, I learned, converting spell slots into charges could let you turn a level 1 spell slot into an extra charge for an item like the helm of teleportation, letting you cast teleport more times a day with only a level 1 slot
Which seems pretty crazy to me
I never thought I would play s druid or a ranger. Druids because of the stereotype of constantly being in wild shape because I don't want to play as an animal. And Rangers because to me they feel weak and kinda useless. I'm probably wrong, but from what I've seen the best they can do is cast pass without trace.
yo does anybody here play dnd?
Yeah, I have at least 2 games a week currently
Artificer is another one I'm never gonna play because I don't wanna be kooky goofy inventor
👁👁
Nope, I think that's pretty legit. You are powering the item with a whole spell, the item doesn't understand the power it's just charged to 20% or whatever, then it uses that 20% to power a teleport because it's designed to only use 20%. Sure it's upscaling a slot, but it's a really niche upscale.
welll?
With other people? Usually not
Gurl... look at what server we're in.
Fair enough, but it is neat that you can essentialy give up spell slots to power items that use charges to do far more powerful things with charges
Neat is a very good descriptive word. Play an artificer, lol
alright now what
Haha soon, very soon I shall trick my party with my vampire BBEG pretending to be a "holy cleric". I can hardly wait
To answer your question, yes
Hopefully they make him a holey cleric
Artificer flavor has never appealed to me all that much, but I really enjoy the mechanics and I do think it fits most worlds better than people realize
I've seen way too many people insist that artificers just don't fit their worlds cause they're too futuristic or steampunk
He stole the parties souls already, maybe he will steal their hearts as well
Buddy... I'm sorry to ruin it for your but your players will probably see it coming. The "religious figure turns out to be evil" trope has been done a million times already.
I am doing the same twist but she's like, an actually good person
So in like 3.5 there was a pretty cool set of artificer stuff you could do, and it was pretty great. Still would pick a wizard because who wouldn't, but I thought it was cool.
My players know not of any tropes. And this would be a wandering cleric that follows them.
I hope you got the heart part right and I get the hole part right
in the 2024 stuff with the ranged martial weapon stuff I've become more interested in artillerist as well, flavoring it kinda like a guns blazing pistol/musket blaster who fires spells from their firearm
If you slowly ease them in from the start and don't drop any hints (like none at all) they won't know
Lol they are supposed to figure it out eventually
Vampire will say he is scared of water when they get to a river
Family drowned or something
I hope not. You need some foreshadowing otherwise it's just out of left field. Wait is this Curse of Strahd or super Grimdark?
Don't ask me, ask the person who is actually running the campaign
You can also just be the guy with a chainsaw and full auto crossbow :P
What I would give for players who don't know any tropes. Some of my players know my major inspirations and it's hard to avoid ripping things off directly
I was responding to you with the former, hopefully the OP is present enough to also read it 😉
This is not curse of strahd, this is my homebrew campaign I made
I'm sorry but when I hear "artificer" I can only think of a goofy cartoon scientist with big glasses. Literally.
I feel pretty useful on my Beast Master, in many different capacities. I suggest you try it out for yourself rather than rely on hearsay.
Then that's just out of left field... unless it's super grimdark give them some minor hints
Oh, you already said scared of water, that's enough
I imagine a gnome with a big cigar and bouncing around like a ferret
I do plan on having the vampire never actually enter the church (standing outside it)
stand outside the gate (it's all consecrated ground) if they don't get it it's their fault
I'm not relying on hearsay, I've had a ranger on 2 out of 3 campaigns I've been in. They're mainly there for utility and out of combat, but they are easily surpassed by other classes. Bards are better at roleplay and manipulation and clerics are better at healing and giving buffs. They also don't deal that much damage compared to other classes. In a party with multiple people each one is meant to fill a specific role, and someone who can do a little bit of everything but not that great isn't that good in that context.
Then just start calling them differently and/or use a bit of flavor :D
Mechromancer, cyborg, rune smith...
Or just refer to the subclasses, I mean artillerist sounds kinda badass for dnd imo.
And yet, I don't feel that way on my Ranger. I have been pretty crucial fairly often.
I have great Utility and I consistently make great contributions in combat as well.
Post WotC I feel like ranger is a waste, cool concept, that level of the game kind of atrophied
In videogame terms how would you describe your ranger? Buffer? Healer? Damage dealer?
I said damage dealer instead of DPS because it rhymes
I'm an Expert with a spell list that has most often been used to Control enemies.
And DPS doesn't make sense in D&D terms anyway.
DPR
I forget that WOTC is owned by hasbro. Same company that made my little pony lol
D&D roles: Damage, Utility, Control, and Support.
Hey folks, is there an appropriate channel in here for a group of players looking for a DM possibly in the long term. Even beginner DMs as we are a beginner group to all learn together 🙂
Same company that sends Pinkertons to your house if you get some cardboard legally
I'm assuming you specifically built them to be a debuffer then
Genuinley insane
Not specifically, no. I am a Wisdom maxed Beast Master. All my attacks are Wisdom based, and so are my companions, and my Spell Attacks and DCs are also Wisdom based.
But Control is an extremely useful choice for my Concentration, so that's what often happens.
Eh, liked them better when there was an entire section of the game based on wilderness exploration
Shillelagh is great in '24, the scaling damage is nice. Magic Stone isn't quite as good, but it's a nice ranged option that benefits from Extra Attack, still Wisdom.
should barbarians have a limited amount of rages? I'm just curious on the opinion, since in my head it seems like barbarians have it rough in games with a lot of fights per day
Hi I am back
I had two attack at level 3, 3 at level 5, 4 at level 7. More and more with the spell slots on my Summons. All Wisdom based.
Maybe my damage dealer brain can't understand how to play anything else... Even though my other 2 characters have been a tank and a support.
Yes. In 5.5e, it lasts 10 minutes, they can BA extend it, and get 1 charge back on a short rest.
I can supply an answer to just about any problem the party faces, and often have. Last combat I was more of a healer than I had ever been, picking up two partymates form 0 hp in one turn.
So as long as the Barbarian is being smart with their rage, they'll be fine. Giving them unlimited rage is broken imo.
Do I heal all the time? No, but when I needed to I was able to provide.
Paladin game plan: Sit at the front, take damage, Smite, heal if necessary. Boom. Very easy.
Healing Word from Druid Initiate and Cure Wounds, since Healing Word didn't take a spell slot.
broken seems, a bit of a strong word for it
But most martials get some resources back on short rests.
Yeah I think Ranger might be too complicated of a class for me
I am constantly using all of my Action economy every round of combat.
Ranger is easy to play, hard to master. I agree.
ranger is basicallyt cast HM and attack 
They're a very good damage dealer though.
One session I used my free object interaction to pass a net to my companion, then I threw one net myself, followed by a Magic Stone, used my bonus to command the companion to throw the net. Then I walked my max distance and help up my hand, the companion used their second attack to grapple me (I voluntarily failed) and dragged me even further so we were out of line of sight from the spells of the lich.
More like hard to play, hard to master because you have like 10 different jobs like what do you even do
No, it's really really not.
not according to WotC
/j
I dunno, anyone can pick up and play a ranger.
But mastering it takes some time and skill.
i think if anything would have to be balanced, maybe some sort of timer like, if your rage ends you have to wait another minute to do it again
but even still, i don't think thatd solve the issue of barbarians being too weak to monsters that can incapacitate you
but yeah, it's not a complicated class
But that's most classes tbf.
Is it bad that I accidentally created a character that can have up to 40 ac at level 3?
how?
Show me your ways
I started with a tortle barbarian and went ham from there
tortle AC and unarmored defense would not stack
Did it involve magic items?
Ranger is just a little more niche for some people I've noticed.
yes.
Then it won’t happen.
I'll name mine Donatello 😈
wait they don't?
I thought the tortle ac was base ac
Raphael is a better name
its base AC but unarmored defenses calc is 10+con+dex, not base AC+con+dex
Depends on what subclass and how well you use your action economy. When you have a Primal Companion that turns your Bonus Action into a whole other Action and Bonus, it can get a bit finicky. #dnd-discussion message
Kinda like how mage armor wouldn't stack with it
ah well eithr way, I can still get quight high ac
just about a few lower than I hoped
ddont get me wrong, tortle barbarians are pretty good because its essentially free half plate, and you can put less points into dex
Having a dozen magic items makes you stronger, yes.
I Only actually accounted for one-
Which one?
A lot of tortle classes are pretty good. Wizard or sorcerer? DW about mage armor. XD
its just usually when someone comes up with some god tier AC build, it has some issue, or assumption on equipment you probably wouldnt have like plate armor at level 3
My cleric with plate armor at level 3
either ring or cloak of protection (Wear the cloak like a scarf)
Aren’t those just a flat +1?
Depends on the DM whether people will be able to get plate by level 3 xD
+1 to ac & saves
more often players get plate when their DM gives it out
I was hinging more on the path of the beast feature
i dont think ive seen people buy palte armor with money
oh yeah that infinite AC hypothetical.
Yeah we went to a super dangerous temple and came across some gold and magic items. I was saving for a bit and could get it.
Yeah cuz it too expensive
yep
also it makes sense really because tortle
But I saved every silver piece because I really wanted plate xD
yeah just good luck getting any DM to rule that the beast barb AC stays
the dm I usually play for's rule is that if we can make a convincing argument about the nuance in the book we can get it
I mean, Tortle + Haste + Bladesinger equals 27 AC and still the availability to attack by level 5
Haste isn't a good spell, but it's cool
maybe for a little bit your DM will let that work, but eventually theyre gonna just say "hey for the sake of the game you cant have infinite AC the beast barb tail now works like defensive duelist it ends on your turn"
Haste is only not good compared to how obscene it was in earlier editions.
Upside down world where haste is slow and slow is haste and create water is fireball
It's okay, but you need to make sure you kill everything before it's over, or that Incapacitated Condition is in no way worth whatever value you got from it
Hence just not good
But slow is also good. At least I find it to be helpful when a creature attacks 6 times in a row.
the incapacition can be rough, especially if youre casting it on yourself, but usually its worthwhile
hey, if giant elk are celestial, can you make a pack with them?
Yeah that's fair. But even so, while you're hasted, it's amazing. But I think the incap lasts a round, right?
That's not a horrible downside then. Rough but not the end of the world compared to the hasted actions.
Yeah, but just as Combats only last 2-3 rounds, think of it as -30% of the combat where you can fight
but usually its assumed you make pacts with creatures above CR 2
"you receive: divine powers. I receive: carrots on demand."
it's like making an undead warlock's patron a single ghoul
If you get really, really unlucky and lose it after only one round, then I can understand it being 'bad'.
no worries, it was the setup for a joke
but you know, an animal lord would work for that, theyre celestials right?
true, i did get a chuckle out of the concept
It's like taking one round as a prep round. But also while potentially taking more damage xD
Not bad, just swingy, which in 5e/5.5e, means not good
it's bad if you lose concentration, which you can play around
But I mainly haste another person then get out of the way.
usually it means dont cast it on yourself, try not to be a target, maybe take war caster
Like if I haste, I'm usually the backliner 🤣
enspelled weapon of haste is also a good solution if you got the time and money for that
Oh yeah, if the magic item crafting optional rule is used, absolutely
I arise!!!
Hi
Howdy
Hru
Living, existing, virtual insanity
Kewl
Hell yeah
That's pretty neat
I find it INCREDIBLY funny that my warlock with six ints patron is Juiblex. King (of nothing) I am so sorry, but you chose the wrong guy for the job
The upside is that my warlock loves to destroy stuff, making him very in line with Juiblex (minus the complex plans)
Ghaunadaur is the cooler slime Deity
In urban fantasy settings, cults to lords of oozes should run slime video content farms
Lmao
Hey guys, I’m creating a dungeon for a two person party, this is my first time doing it, and I’m a bit nervous, any tips?
#dm-world-building might have people who can help?
Try researching 5 room dungeons, they're very neat Actually!
Ooo okay!
With my sorcerer, we're starting at level 5 and cuz mine is a late joiner to the party, I get 2 uncommons of choice. Should I grab a dagger/light crossbow enspelled with shield and just not prep shield? At least until I get higher level.
It'll save me spell slots 😅
Nvm, great idea but DM disallowed it xD
Well enspelled weapons have school restrictions
I just looked up what good spells to use on a enspelled. But that's okay, I grabbed the Feywild Shard. I'm a Wild Magic Sorcerer. This is gonna be fun.
Only shields, staves and armor can have abjuration spells
hey all i get to play in a level 20 tarrasqe hunt one shot what would be some supper fun level 20 builds i could play i tend to love druids and rangers but open to all
Druid.
Shapechange into ancient white dragon
#character-discussion or #optimization can probably help you
Totally valid. I didn't know that! Either way, he doesn't want me having potentially 6 charges of shield for free a day. Which I understand.
very good
or starts spamming saving throw attacks
Am I crazy for thinking this DM is not being fair to the players? rest is copy and paste. Basically comic relief cow prayed to the traveller to teleport the party away from danger, then he was directed by the traveller to attack the hall of justice for shits and giggles, the cow got roasted and eaten. Then the cow got revived as an evil demon cow by cultists of baphomet. No more comic relief. Now the cow has to feed five souls to baphomet every session. Also the paladins of tyr hunted down and captured the party for actions the DM forced a player to do lmao.
Player is acting like it is normal
not crazy
Like wut? You alter someone's character by that amount?
I think its the Lyre, yeah
although, there is almost literally nothing stopping you from just having a guitar
Scimitars are powerful weapons
Guitars in history go back to the 15th century, and the closest they have in the Forgotten Realms is apparently the Yarting
https://forgottenrealms.fandom.com/wiki/Yarting
I'd be more inclined to say a lute
I'm tryna build a character (not a bard) that's very musically gifted
Im definetly gonna play a goblin who uses stilts to fit in their 6'0 tall armor, could technically play a hobgoblin but wheres the fun in that
Starting to realize that druid might be a character i just do not enjoy
Goes for playing with or as
How come
Wild Shape feels like it is quite complex to work with
I also had quite a few bad experiences with them doing the wizard equivalent of taking forever on their turn "thinking" only to cast fireball
Only this time, it has like a fifth of the impact
Hm fair enough, good points ngl
Also, if it's 2014, Ranger exists and Sharpshooter becomes a huge deal
Easily my least favorite class. Only ahead of Barbarian (i don't hate barbs, I just hate how counterintuitive their kit is)
Funny enough, barbs my 2nd fav
Barb is an amazing class to roleplay
But like... it puzzles me so much
D12 for a hit die and Str as a primary stat... but no Heavy armor
Not to mention Barb falls off so hard after tier 1
True, monks make sense since they dont focus on strength, barbs do
Monks don't have conflicting stats like Barbs do
good evening folk
They have a massive health pool and gain resistance to bludgeon, pierce and slash when raging. So they don't really need heavy armor per say
And plus, they're meant to be a primal "too angry to die" class that wears pelts for armor as opposed to a mighty heavily armored knight
Evenin
But what is the point to that when Medium Armor requires at least some Dex investment?
Having an extra HP on average vs a Fighter or Pally is not worth the lower AC and needing to stretch many stats thin
Even offensively or utility wise, it doesn't make sense
They're too angry to die, and yet it's Fighter getting Second Wind?
They're supposed to be a menace with weapon damage, yet Fighter just fights circles around Barb with Extra attack and Action Surge
I have a question folk, considering the player handbook from 2024, do you consider the cleric better or worse than in 5e 2014?
That's what I'm saying. What they want to accomplish with Barb is so confusing and overlapping
A barbarian is a lightly armored tough guy. While one can optimize to their heart's content, people have always enjoyed playing that class since its introduction into the game. It has a place in the game and is fine.
It's a cool character concept, but it held up by duct tape and a dream
You definetly raise some good questions
I'd say better. Some of the subclasses features are better, healing word and cure wounds are IMMENSELY better and they also got that new ability that can heal or damage enemies. Only downside is they get their subclass at level 3 now
Oh that's no really a problem to me, i usually start my campaign with my friend with PC already at level 3, and i like to have some better features, thank you, i might aswell buy it
Right, but this isn't even ultra optimized gameplay like Ranger with CBE and Sharpshooter. This is just what the classes have as their base. You don't need a college degree to know that if you need damage, 4 d8s will almost always beat 2 d8s + 2
Does anyone know a discord account by the name of am11bo
Then there's really no downsides that I can think of, besides spiritual weapon needing concentration now 😅
I’m trying to find this person on discord after losing them
Barbarians are still usable, but it's honestly tiring to keep pointing out that just because a class is playable doesn't mean that it's just as equal as the other classes
Ok hello everyone
If you think that's rough, imagine how tiring it is to explain broad applications of game design when people are insistent on focusing on small parts 
Multiclass with rogue its fun enough
do wizards in-lore create their own spells or customize existing one? Are the spells in the wizard spell-list like a "standardized/completed" versions of a spell?
Like Manshoon's Clone Mishap where his version of the "Clone" spell is differfent then the one in the spell list...(which would make the mishap itself impossible_
or Mordenkanien/Tasha's spells and various named spells
Wizards most certainly used to create spells in older editions and unless 2024 removed it they can right now. Now if only I could get a DM to approve the Nybor line for me
Yes to all
I'm very happy, my character was disoriented in a hall of illusions
But because spell effects can't stack so the more potent one or most recent one is the one that takes a fact
My character casted Minor Illusion around himself to create a bubble of real stuff and regain his senses
cast^ irregular verb that oddly has the same past and present tense
I hate verbs in English
i mean depends on how you want to make it lore wise, really
if you want to go into experimental designs and pull out whatever you seem to brew, that sounds awesome
if youd rather study the existing source material, thats natural and fine too for most people
real
I know people hate on english but the history of language as a whole is very interesting
same XD
i'm in a homebrewed campaign
i just dealt 174 damage in one turn as a level 5 wizard
Broken?
waow
because i got an item that is the equivalent of picking up a machine gun in an action video game and then dropping it
I dance, you dance, he dances
why?
Is he dancing more than me!?
645 people dance
and he DANCES!?
How much is this guy dancing!?
is that damage on a crit or not since that can change this
it was a crit
i danced
i was dancing
Hexadin eat your heart out
okay that makes a touch more sense lol
I love how I agree with you on this stuff even as a native English speaker. So much of this language is just exposure and probably makes sense in some weird linguistic article if you squint and maybe use some hallucinagens, but really it's a mash up of complete nonsense on a germanic backbone that was considered peasant language
Pretty sure English is three languages and a trenchcoat pretending to be one /j
Surprise! It's actually like 8 with those 3 just being more obvious
Thats the story
Its the language of choice for commerce or it was and kinda still is we will see for how much longer though
@lilac plume dude what did I do
how the heck did this guy
https://forgottenrealms.fandom.com/wiki/Bowgentle
singlehandedly defeat red/black dragons, and wizard kings.. but then die to fall damage?
the lore makes no sense
Its only real competition at the moment is software.
Meaning?
also, why the heck do wizards even choose to become liches when theres the "clone" spell that can bypass death entirely
I guess but I do wonder what how the english language will evolve I guess probably not for the better
You'll find that it's not the lore that makes no sense but your attempt at applying the mechanics to the lore
what u mean?
In truth, a D&D character is made of the same flesh as you and I. Inside the fiction, they die if they have a heart attack, they die if a single arrow pierces their forehead. Like any human being a single punch might kill them.
The ability to cast meteor swarm changes nothing. The wizard who can do that will still die if a dagger pierces their heart, and their skin is not harder than any other man's
a wizard that can defeat red/black dragons and wizard kings... dont know featherfall?
Why would you NOT want to be a lich? They have cookies.
Clearly, that one wizard did not prepare it that day
Beware the cookies in a world where men are Cookie Monsters. Or something like that
because you can only have 1 phylactery... whereas you can have as many "clones" as you want spread across the forgotten realm
Have you considered the possibility that you might do both?
Nah you set up clones THEN become a lich
can a lich use "clone"?
Yes.
You know why don't liches use that spell more often
your soul cant leave the phylactery.... once you become a lich. its like a homing beacon for your soul
If it is destroyed and so is your body you go to a clone
is that actually a thing?
Without explaining it super in-depth (because it can get long), stuff is almost always made with expectations, and when people go against expectations, they may find that something works less for them.
you can just choose to not become a lich by destroying your own phylactery?
This is a mistake. Disproven by the simple fact that the lore is full of liches using astral projection
No. A lich perfectly well survives the destruction of their anchor
And then you're just Jon Numnutz a wizard for hire, totally normal guy with 15 clones on the backburner
yeah, but when a lich dies, the soul goes to the phlyactery and gets reborn
same thing for clone.. except a clone is flesh and blood
Speaking of clones I was going to the clone thing with my rogue and maybe take over the world