#dnd-discussion

1 messages · Page 281 of 1

serene jolt
#

Okay so when they roll the 5 and 18, since it's advantage, the roll is just 18. Silvery barbs happens and they roll a 20. They get 18 since that's the lower roll.

humble cairn
#

Best for certain specific things is a much more useful comparison than just "best/ worst class" I will agree. Even then there's room to differ in opinion. Cleric best to blast a bunch of undead into ash? Sure. By what about best at controlling them? That would be necromancer then.

crystal latch
#

Still wizards

rough basalt
#

Creature rolls advantage
Gets a 20 and 5
The 5 is gone
Silvery barbs the 20.
It rerolls into another 20.
They take the 2nd 20.

meager fractal
#

yeah that JUSt happened to me this weekend

tame estuary
#

advantage is you pick the heighest out of the two, reroll is you roll again and use that

worn lagoon
clear goblet
rough basalt
#

It is funny when they SB a hit into a crit.

coarse ravine
glossy vigil
coarse ravine
#

Turn undead is why clerics are the best against undead

meager fractal
#

I also used inspiration to turn a nat 1 into a nat 1 today too. Master of alchemy wooo

rough basalt
humble cairn
rough basalt
#

The advantage part of the spell is something you can give to yourself or others on your next d20 test

worn lagoon
#

there are a few quirky ways for a cleric to control undead even better than a wizard in 2024

clear goblet
fickle heart
#

For example, I think the divide exists when someone truly approaches the game in a way that causes it, but I think that can easily occur for a plethora of other things aside from just balance. I also think the "fix" is just recognizing that the game doesn't necessarily fulfill those desires. If one can criticize a system for flaws that occur from (specifically fundamental) clashes in expectations, every system is definitively awful, y'know?

coarse ravine
worn lagoon
#

but they're mainly about being able to bind a singular very powerful undead to your will permanently, otherwise their typical animate dead undead are marginally weaker than a necromancer wizard's

rough basalt
fickle heart
crystal latch
#

Turning is in itself solid but it doesn't make up for the generally far narrower toolkit

tame estuary
#

turn undead is weird for me, I wish it just always work on the low CR enemies

coarse ravine
#

Then its pretty much hypnotic pattern at that point

crystal latch
#

On a failed save, sure

coarse ravine
#

You attack them one by one.

crystal latch
#

It's worse than Hypno because they don't stand still

coarse ravine
tame estuary
#

if turn undead always works on the low CR undeads, you can do so much silly things with it

#

turn your enemies into zombies lol

fickle heart
humble cairn
crystal latch
#

The cleric spell list is among the more limited ones for a fullcaster

tame estuary
#

clerics also have the most subclasses of them all

#

you want additional spells? yeah it's called pick which

crystal latch
#

Their list also has little overlap with the list of best spells in the game

coarse ravine
humble cairn
coarse ravine
#

Yes undead needs to fail their save. Dice are dice agreed

crystal latch
crystal latch
coarse ravine
#

However you are missing one important detail.

#

No other caster.... can remove stun

#

Only cleric.

fickle heart
#

Alas, Druid getting Augury and the like was a heavy blow to Clerics.

coarse ravine
#

Well... bard sure with magical secrets

humble cairn
spare nacelle
crystal latch
#

A world of difference, absolutely

tame estuary
#

"usefulness" is a whiteroom optimization nonesense

#

a druid is awesome to play as

spare nacelle
coarse ravine
empty thicket
#

Recommended first invocation being a Warlock lvl 1? Shadow armor?

crystal latch
#

Druids are better at healing than clerics

tame estuary
#

pact of the blade

coarse ravine
fickle heart
coarse ravine
spare nacelle
crystal latch
#

Moon sickle doesn't apply to every goodberry so it's basically a ribbon feature-equivalent item

spare nacelle
#

AD&D did, told you Wizard was the strongest at max level right on the tin

empty thicket
spare nacelle
#

So did 2e iirc

tame estuary
#

@crystal latch I agree with the things you say if that's what you want to hear

empty thicket
#

Mmm.... will go with pact of the blade and in the future might get tome and shadow armor

torpid hound
#

Holy symbol idea: A noose (the religious figure was executed by hanging)

tame estuary
#

tome in 2024? eh I dunno

spare nacelle
#

3e onward, the gap between the power levels of casters and non-casters was not directly advertised. It is something the players (including the DM) discovered during gameplay

fickle heart
tame estuary
#

tamms you have too much reading comprehension

crystal latch
#

Figuring out which classes are terrible nowadays is just part of ivory tower design

empty thicket
humble cairn
tame estuary
fickle heart
spare nacelle
fickle heart
crystal latch
#

In the 3e/3.5e days there was some designer commentary about how certain options are made to be bad so you can display system mastery by not taking them

tame estuary
#

I gotta process that, does that carry on to the philosohpy of pathfinder?

crimson palm
#

Thx

fickle heart
#

Yeah, ivory tower design is pretty well discussed and understood.

#

Considering Monte Cook coined the term, it makes sense.

crystal latch
#

I often wonder if 5e returned to ivory tower design as part of its moving away from what 4e got right
But perhaps it's just a drop in quality rather than a deliberate decision

crimson palm
#

I am a design student, so, it is good thing to know this info.

#

Specifically because my main focus is likely ending up in the game industry

humble cairn
#

I regards to 5E I've always thought that the Ivory Tower design principle came in to tactics and using features. Like, the fact that Rogues get to Dash on their Bonus Action means that they can Dash twice in a turn, but the game doesn't go out of it's way to point that out, it rewards you for figuring it out yourself.

fickle heart
crystal latch
#

They certainly tried to glue bits from various editions together in an often contradictory way

crimson palm
tame estuary
#

personal expression is good I think, I think everyone should form an opinion on how they think dnd is supposed to be played and then when playing together you kinda just adapt to make them similar to everyone's

crystal latch
#

Pre-3e editions not having skills as we understand them
3rd and 4th edition having a fully written skill system
5th edition having a list of skills with most having no information on what they do

It's a hybrid attempt at not eating your cake and not having it either

fickle heart
crystal latch
#

Ranger is an example of an overwhelming chunk of the playerbase being defeated by the ivory tower, so to speak

crimson palm
#

Yeah, nowadays niche classes lack the reach of more broader options

spare nacelle
tame estuary
#

@spare nacelle I agree with everything you're saying, if that's what you want to hear

tepid fiber
#

can i ask worldbuilding questions here

spare nacelle
#

Therefore, you can't shift the blame for the DM to the Players due to "advertising"

fickle heart
tame estuary
humble cairn
tepid fiber
#

thanks

crystal latch
#

The 2014 5e ranger excelled at things that do matter in most campaigns (oh no, ribbon features related to exploration are weak, who cares) such as killing monsters, healing, supporting allies and a bit of battlefield control
However, Hunter's Mark blinded an embarrassingly large part of the internet

spare nacelle
tame estuary
#

2014 hunter's mark was a problem?

rough basalt
#

It was a trap spell like Hex

crimson palm
#

Ye

rough basalt
#

People saw extra damage on targets and long duration and thought it was worth a slot.

crimson palm
#

Zephyr's Strike is far better at this tho

rough basalt
#

Sometimes sure, but not as much as people would use it

crystal latch
#

2014 Hunter's Mark was bad and people thought it was a must-have
So they cast bad spells and complained about the class
Imagine if people thought wizard was bad because they spent all their slots to upcast Burning Hands at their own familiar

tame estuary
#

oh

rough basalt
#

Tbf that familiar was talking crap

crystal latch
#

Every Hunter's Mark cast today is ten fewer goodberries tomorrow

spare nacelle
#

I also think we are avoiding the elephant in the room regarding the system's problems and trying to place them on different scapegoats. But it is what it is

tame estuary
#

they're not really scapegoats, they're sympthoms

empty thicket
crystal latch
crimson palm
#

What problems can you tell about?

tame estuary
#

I don't think goodberry is any good, am I a noob or something?

crystal latch
#

I recall Spiritual Weapon being directly compared to (and found to be worse than) upcast 2014 healing word

fickle heart
# spare nacelle I also think we are avoiding the elephant in the room regarding the system's pro...

To be clear, I fully recognize and agree that there's a problem if someone really wants to dive into the nitty gritty and push the system to its limit via optimization past a certain point, but I don't agree that the system itself seemingly cares about that and views it as a problem to solve in the first place. Hence, the "problem" is that someone is approaching something with expectations that don't align with the expectations the designers provided as part of making it.

tame estuary
#

I don't think 4 points of healing matters that much, am I missing something?

crimson palm
#

Goodberry saves you on rations

crystal latch
spare nacelle
rugged hawk
empty thicket
scenic zinc
#

While it would be nice for hm to scale, I think that the modern day focus on damage being the end all be all by so many is actually worse.

humble cairn
spare nacelle
#

Optimization is something every player does. Just the goals differ

crystal latch
#

Goodberry makes it so that every slot you save at the end of the day will increase your party's total hit point pool the next day
This makes it one of the best healing spells in the system

spare nacelle
#

Some optimize for fun and pick options they view as fun, most optimize to make their characters effective and make choices towards that goal with the bets of their knowledge about the system

crimson palm
#

The more social oriented spells have been too overlooked

tame estuary
#

I thought it expires the next day

frail wasp
#

most players don't optimize at all no

empty thicket
#

still 1hp per berry, unless you make a pie with them and eat 4 at one action.

scenic zinc
#

There's so many features the '14 ranger has unrelated to damage or combat that went so severely underappreciated that they were simply removed in '24

cerulean monolith
frail wasp
#

most as in, the average player

humble cairn
crystal latch
scenic zinc
#

Which I found very sad

rugged hawk
fickle heart
spare nacelle
humble cairn
rugged hawk
#

It's still optimization, but the success parameters are defined differently.

tame estuary
spare nacelle
fickle heart
# spare nacelle Let's agree to disagree

I don't intend for this to be a bad-faith question, but would you say that someone criticizing a system like Pathfinder for being crunchy or VtM for being vampire-centric are criticisms the system should actively attempt to address and fulfill as desires?

lavish flame
spare nacelle
feral fulcrum
#

And now we're having a Drinking contest with Oberon in a Fey Noblewoman's castle.

tame estuary
#

darn it, got me

scenic zinc
#

Combat may be where many of the mechanics of the system exist, but that's certainly not the entirety of the game. By focusing so much on damage when it comes to "optimization"... that just cheapens the entire experience - for me, at least.

crystal latch
#

I would say that everyone optimizes to a certain extent because any amount of decision-making with the intent of putting yourself in a better spot is optimization
You could be a 2014 standard human melee rogue with all stats dumped and still optimize by targeting an enemy your party needs to take out as a priority, and even if you attack the lowest priority enemy you're still acting closer to optimally than if you targeted your allies etc.

crimson palm
cerulean monolith
#

Goodberry is either near-useless or ridiculously-useful, that’s why I hate it.

humble cairn
crystal latch
#

I generally find it more useful to define optimization as mid-op and higher

cerulean monolith
scenic zinc
spare nacelle
cerulean monolith
#

Create Food and Water should be the end of that, period.

tame estuary
#

same could be said about hunter's mark but it's incredibly nieche that it will come up

humble cairn
#

Optimization is a valid play style, but it is one valid play style among many. It is not what everyone does, it is not the only way to play, it is not the best way to play.

crystal latch
#

So in 2014 terms optimization starts when your martials have both a BA attack and a power attack feat

crimson palm
#

The amount of times goodberry savd my pcs was ridiculously infrequent

rough basalt
#

My upcoming campaign, the Ranger doesn't wanna take goodberry.
He wants to brave the scorching deserts surviving off cactus juice and insects

tame estuary
#

knowing the location of your target is really good if they aren't just going to fight to the death

empty thicket
#

Yes, but being the principal thing when you are upcasting....

crystal latch
cerulean monolith
tame estuary
#

yea

empty thicket
#

And being a FEATURE in a class....im kinda comparing to Divine smite of paladin so...one is 1 strong hit, another is constant dps

rugged hawk
#

Ultimately, it's up to the DM whether or not 'Goodberry' or 'Create Food and Water' break the game. Interrupted rest cycles, wild magic, broken concentration, being pushed too far in battle to save a spell slot for casting them, a zone of dead magic, etc.

cerulean monolith
#

Yknow, I really like ranger. It’s a great class. What do you guys think about ranger?

tame estuary
#

I'm so glad that I can talk about rangers openly

glass granite
#

I like it. It’s not bad. Not my favourite.

rough basalt
#

I like it, but it has few subclasses that really wow me.

crystal latch
#

I consider ranger the 7th best class in the game and the best one that wants anything to do with weapons (2014)

humble cairn
empty thicket
woven flint
#

I'm having fun with my Bogeyman ranger atm

spare nacelle
#

I like the Ranger alot, fun concept and class

tame estuary
#

I wanna play that frost walker ranger, we need classes for all elements

jolly turret
#

Hi all. wondering if there is an issue with the webpage version of beyond on ipad? we sat down to play today and the site kept crashing. tried to switch to the app and had some issues there too, even after updating.just curious if there is an issue and if it's known and being worked on. thanks all

woven flint
empty thicket
cerulean monolith
rugged hawk
spare nacelle
fickle heart
rugged hawk
tame estuary
fickle heart
empty thicket
#

its a feature that i dont see bad to have in that class, but is... problematic

rugged hawk
cerulean monolith
lavish flame
rough basalt
#

YouTuber said so

fickle heart
#

I've long held the belief that 5e's greatest strength is its greatest weakness, which is that it's meant to be good enough at everything that people can reach a common ground more easily.

rugged hawk
tame estuary
#

I love how super specific nature explorer is, I wish it's just an added bonus. Oh you play bladesinger? You play a fey subclass? yeah you're so much better in the feywilds lol

spare nacelle
scenic zinc
empty thicket
spare nacelle
fickle heart
rough basalt
spare nacelle
fickle heart
empty thicket
#

Welp... if it isnt for DM giving magic weapons, many martial classes get behind at some point...

tame estuary
#

but the game design assumes you also provide your additional input to the game no?

spare nacelle
#

Define "neutral" in this context

cerulean monolith
fickle heart
rugged hawk
cerulean monolith
spare nacelle
fickle heart
spare nacelle
#

Bias towards and for either point

#

Or against

fickle heart
spare nacelle
#

But I'm speaking on actual qualities and instances in the game

scenic zinc
#

VtM and daggerheart are similar in that they're narrative-first games, though dh has many more combat related rules than VtM.

D&D has a general trend of not being narrative-first, even if that's what some people would prefer. Many people, instead, take the mechanics of the system and then derive a narrative from that.

fickle heart
cerulean monolith
spare nacelle
#

When I say "the best x options are spells" that's not bias. That's a direct observation about the mechanics of the game

scenic zinc
tame estuary
spare nacelle
empty thicket
tame estuary
#

oh yeaa

fickle heart
scenic zinc
empty thicket
# tame estuary oh yeaa

Like, idk, oh look, your fighter doing his training learned how to use polearms better and now he got the "Polearm master" feat

tame estuary
#

woah

cerulean monolith
#

Wouldn’t developers commenting on a state of the game just be proof that the state is intentional?

empty thicket
#

"Yeah, we hate ranger like we hate poisons, so we are going to gut him, cut his speed to 0 and their Hp dice to 1d4" would be something so funny to read

spare nacelle
cerulean monolith
#

Okay? And? What’s the problem

#

It’s their game, we’re just playing it.

spare nacelle
#

The problem is that I'm saying the divide is a result of the system and others are saying it's a result of the players

scenic zinc
spare nacelle
#

We as players can change and shape the rules of the game to adjust this, but that doesn't eliminate the problem that exist within the game

cerulean monolith
#

Problem for who? It’s not an error. It is intentional design.

scenic zinc
#

To be clear, you're talking about the divide between martials and casters yes?

spare nacelle
#

Problem for players who fall behind caster allies and don't get as much enjoyment from the game

empty thicket
#

True, but they are still humans, mistakes can be made and that its why some stuff is changed through time.

spare nacelle
#

Hence why DMs are encouraged by other players to give them magic items and such

scenic zinc
#

The biggest reason for that widening divide is on the players. Not the designers.

spare nacelle
cerulean monolith
spare nacelle
#

Yes there are things I can do to make it smaller, but there is an inherent gap in power because the two groups

spare nacelle
scenic zinc
#

People doing "cool things" or being relaxed on the rules for spellcasters or not doing the recommended adventuring day, etc. - that's all players and dm's.

tame estuary
#

system says give them cool magic weapons that gives them spells

scenic zinc
#

The system as it is doesn't have that large of a divide inherently.

worn lagoon
#

You're tiring yourself out here, guisarme

#

You'll have nothing but a headache at the end of this

spare nacelle
scenic zinc
#

It's in how it's put into practice.

cerulean monolith
# spare nacelle System Problem

Again, it is not the system’s responsibility to be perfect for everybody. The system sets out to have a divide, and it does. If someone does not like that, then they should play a different system, or play something that puts them on the other side of the divide.

fickle heart
# spare nacelle The problem is that I'm saying the divide is a result of the system and others a...

My view is a bit more complex than that. I think it's multifaceted, in the sense that one cannot fulfill the broad desires that the playerbase has without actually resulting in a sort of divide. "Fixing the divide" also causes problems, which I think is severely misunderstood and minimized, and there's ripple effects of doing so that are hard to predict unless you actually try to cultivate a specific audience, which 5e doesn't want to do.

spare nacelle
limber trail
#

I think "the divide" is a bit of an illusion. It exists most of all in white room scenarios, but through actual gameplay is evens out. There are ways that DMs can design their games to lessen that divide, just like there are ways that DMs can design their games to decrease the gap in power between ranger and other classes.

cerulean monolith
#

This is like showing up to a hotel and booking a balcony room, then calling the balcony a problem of the hotel when you don’t like it. Book a different room or stay at another hotel.

tame estuary
#

it's kind of disingenous when you say there's a system problem and the solution is to fix it yourself to make it better for you, like that's just what the game advertises already? is that not what people coming into dnd want to play like?

frail wasp
#

The problem with balconies is the building designer didn't make the safety rails tall enough, so you cant lean furniture on them

spare nacelle
#

Anyway guys, it was nice discussing this with you guys. I'm gonna take a break. I think my point is made. Take it easy guys

knotty vine
#

I’m tweaking out

scenic zinc
crystal latch
#

I have always argued that the divide is massively bigger than it is made out to be

fickle heart
#

In other words, the divide is a consequence of making spellcasting feel fun and intuitive in the vast majority of games, not based on the intention of actually making the divide itself exist.

cerulean monolith
tame estuary
#

the divide comes from the DM liking the caster player more

had a DM that lets the cleric does anything they want lol

crystal latch
#

5e's martial-caster disparity is close to the same order of magnitude as it was in 3.5 between Tier 1-2 casters and Tier 5 martials

frail wasp
#

I'm pretty sure everyone optimi-- uh I mean, leans furniture on balconies, how else are you getting comfortable with a good view

tame estuary
#

sometimes I wish there's consequences needed to perform your magic though

frail wasp
#

the hotel manager should have put more effort into their hotel

scenic zinc
tame estuary
#

like a druid needs a monthly or yearly sabbatical in their nature, warlocks are obvious, clerics need to actually follow what they set out to be

scenic zinc
#

The book is a starting place.

empty thicket
tame estuary
#

I suppose dnd leans more towards magic is everywhere setting tho

worn lagoon
empty thicket
#

the only martial that dont follow that rule is Monk because monk is literally like that

crystal latch
#

The gap is big enough that you can make dungeons for an all-caster party that would TPK martial-heavy parties regardless of how optimized those martials are while still needing to make the encounters harder in order to pose a serious threat to the casters

past needle
#

Does anyone know of spreadsheet that includes all Wizard spells, previous editions included?

fickle heart
#

From my own perspective in doing design (both working on a 5e redesign as a passion project) and just my job, the situations I care least about are the situations in which case someone attempts to go against the entire purpose of my design. That's where it's a "YMMV, because I can't truly hold your hand for you."

empty thicket
#

Indeed, the only way a Martial group (Barb, fighter, monk and rogue) win against a caster group (Druid, wizard, cleric and sorc) is the monk and rogue winning the initiative and literally killing 1 or 2 instantly

empty thicket
#

Both sides have tools for win against each other, but martials need items to balance the fight.

cerulean monolith
fickle heart
cerulean monolith
#

Darn

fickle heart
#

I should add 2e at least, though.

past needle
tame estuary
#

balancing fights is so hard tho, I still don't get it

I'm now in the mindset that combat is just supposed to be easy to make it easier on my sanity

eternal stump
#

hey can i post a kinda long story here from a session that just hapened looking for advice if i was too quick to leave

crystal latch
cerulean monolith
eternal stump
#

so i just got done with a session and i'm considering leaving the campaign as the result of a single player. lets call them t. this campaign has been going on for several months now and t and 3 others all joined later than I did. (we had some players at the beginning but left due to life and such.) the campaign is in 2014 5e. I was given approval to run the circle of dragons druid from griffon's saddlebag 2. t is playing a druid with homebrew changes and powers also granted by the dm but play a more support role in combat. recently as i worked hard to get an extra feat (rune carver) i gained access to the spell armor of agathys. I asked the dm ahead of time if I could use the 2024 version as it would work well with the druid subclass I had chosen. The subclass I picked works as follows: when I wildshape i can choose to take on my draconic form. if I do i gain temp hp equal to my max hp.

so in combat today we fought against some homebrew wolves which hit like a truck and had multi-attack. 3 of them hit me for over 110 damage total accross 5 attacks. the new armor of agathys (cast at 4th level as again we are 8) did 20 damage per hit to me. so my first turn folks looked like this: bonus action cast aoa at 4th level, action wild shape into the dragon. pass. t claimed that aoa did "too much" and "needed a nerf like costing my reaction or concentration." T then proceeded to bring this up mid combat and again while on the discord call as we wrapped up. I won't like things got a bit heated but no names were called or insults thrown and I just noped out of the server and closed the dm's of everyone.

after i left the dm reached out and asked if i would be willing to come back and i said if t came to me and said they wanted me back and apologized. t then did proceed to dm me and then say sorry you feel that way being totally dismissive. so much so that even when i pointed out that the wizard casting fireball could do just as much if not more with fewer resources they blew off the comment. so this standard of "you do too much at level" is reserved for me and me alone. they saw the resources and the weaknesses I clearly spelled out to them and they STILL claimed i was too much. so I need to ask is this too much or was i okay for having aoa on my druid because I've worked in rp and out of session text based rp to gain that spell to make it so that despite my measly 16 ac and base of 1d12+6 and 2d6+6 damage I could keep up a bit with the other melee fighters.

for context the wording of aoa:
Source: Player's Handbook

Level 1 Abjuration (Warlock)

Casting Time: Bonus Action
Range: Self
Components: V, S, M (a shard of blue glass)
Duration: 1 Hour

Protective magical frost surrounds you. You gain 5 Temporary Hit Points. If a creature hits you with a melee attack roll before the spell ends, the creature takes 5 Cold damage. The spell ends early if you have no Temporary Hit Points.

Using a Higher-Level Spell Slot. The Temporary Hit Points and the Cold damage both increase by 5 for each spell slot level above 1.

for context on my hp situation i took the tough feat and have the necklace that sets your con to 19. so my hp is 91 at max.

idle oar
worn lagoon
#

it's not exactly an absurd claim

tame estuary
empty thicket
worn lagoon
tame estuary
#

sometimes people just can't shut their mouth and just say things because they're within their friend group and they can say those things

eternal stump
worn lagoon
#

I like armor of agathys if there's going to be a prayer of healing inbetween that and the next instance of combat

eternal stump
limber trail
#

I think in one style of campaign is can be super wide which is a lower stakes and more player driven game, where players have the ability to set the pace of sessions. In those types of games layers have tons of tools - not engaging with narrative elements if they're low on resources, immediately long resting after a fight. It makes logical sense so I get why players do it, and on some level there's a couple books which don't really push players to be efficient or fast with their actions, which leads to a lot of stagnancy. This means that players can usually rely on having their full kit for any given fight, which means spellcasters can go nova and drop all of their big spells without being punished for it.

Games which have more of that tension and force more out of their players (more encounters in a day, for example) have way less of that divide. I ran an adventuring day for my players. In it, they started off travelling in a mountain range, and their first encounter as level 5 players was up against a White Dragon of roughly CR 9ish. Already a tough encounter for them. Then, they happened upon a dwarvern ruined city. They had a lot of time pressure on them but thought they could find something helpful. So, they chose to delve into the city on the same adventuring day, not wanting to lose another day. They went through a few ability checks, burning resources, and got into a fight with some Demons. they finished this fight, were basically out of combat, and ran for the hills, taking out a couple of enemies on the way. By the end of this day, the players were pretty well tapped out of resources.

At the end of that adventuring day, the standouts weren't the casters. They got big moments but the ones winning the day were the martials who were able to keep going well past the caster's limits. I ran a level 16 three-shot not long ago and had a similar experience - by the end, casters weren't even remotely competing with the martials for power.

limber trail
tame estuary
crystal latch
# cerulean monolith For the absurd (to me) claim you made?

Caster durability is that much higher, what threatens casters outright kills martials (hordes of trash mobs to force a Shield spell because the sheer weight of dice overwhelms your armordipped 19 AC otherwise)
The higher the complexity of an encounter - i.e. the more "just hit the things until they die" will not suffice to solve without dying - the less martials are able to contribute at all, and their presence becomes a burden in that 20/25/33% of your side's action economy feels like and is dead weight. Think enemies that can effectively screw over targets within their line of sight so you need to Fog Cloud or you're doomed, that kind of stuff.

Most of the best spells are more or less I-Win buttons with the entire difficulty of a dungeon coming from not knowing how many encounters you have left and trying to minimize slot costs in case you have 20 more encounters. It's like a ton of locks requiring once-per-day keys to open, classes with fewer or no keys will struggle or just fail completely.

eternal stump
tame estuary
#

t is dead set on not letting anyone else deal damage

eternal stump
fickle heart
#

I do think poorly-made dungeons do unfortunately contribute to a lot of casters being overwhelming in practice.

tame estuary
#

that's the moment I just stop thinking, eh let them blast if it kills it kills, let them use all their resource, resource management game is for people above me

fickle heart
#

DEX and STR are very much stats that are devalued from "walk here, kill this thing" as opposed to more traditional dungeons.

frail wasp
#

i.e level design is hard

fickle heart
crystal latch
#

I kept records of all the dungeons and stuff in my party's Eve of Ruin game where our DM massively raised the difficulty level of all encounters and added more content besides the main plot points.

lavish flame
limber trail
#

I do think a lot of DMs should consider some research into game & level design on their off time. Just a passing bit of research can elevate their games - fundamentally a GM is a game designer, you're designing your campaign.

tame estuary
#

level design is hard, encounter balancing is hard, looks like the only easy thing is to make up voices for bobblin the goblin, no wonder the players focus on that

limber trail
#

also true

frail wasp
#

to make a good game, you must first make a good game

tall forge
#

And to first make a good game, you must first make a game

#

but imo i dunno how relevant ive found game and level design to be

frail wasp
#

well, a bad game to be specific

fickle heart
frail wasp
#

level design is paramount in DND, just as much as any video game

empty thicket
#

Oh and if someone get 2 nat1 in the row, the third thing he do is applied the "plot help"

frail wasp
#

game design less so, because it's super easy to change things mid design when your entire game is on paper

crystal latch
#

First dungeon my party cleared in Eve of Ruin, encounters in order. Maps as in the RAW module, this is both dungeons in the chapter 1 adventuring day. We took... one short rest?
Party was ranger, warlock and two wizards, level 10

Encounter – Phylaskia CR 9, 11x Karnathi Undead Soldier CR 3, Dullahan CR 10
Original module encounter – 5x Wight CR 3

Encounter – 2x Giant Undead Shark CR 5, 2x Karnathi Undead Soldier CR 3
Default encounter – 2x Water Weird CR 3, Water Elemental CR 5

Encounter – Skeleton Knight CR 7, 2x Necromancer CR 9, 2x Mage CR 6, Evoker CR 9
Default encounter – 3x Mage CR 6, 4x Cult Fanatic CR 2

Encounter – 2x Skeleton Knight CR 7, 4x Mage CR 6, Glabrezu CR 8
Default encounter – 2x Ghoul CR 1, 4x Cult Fanatic CR 2

Encounter – 2x Oracula CR 10 from Book of Beautiful Horrors
Default encounter – 2x Wraith CR 5

Encounter – Archmage CR12, 2x Skeletal Knight CR7, 6x Mage CR 6, 9x Mind Flayer Nothic CR 2, Grim Champion of Pestilence CR 15, Glabrezu CR 7
Default encounter – Mage CR 6, 5x Nothic CR 2

Encounter – 4x Nosferatu CR8, 2x Jiangshi CR9
Default encounter – 12x Ghoul CR1
Tbf we skipped this one diplomatically

Encounter – 4x Umbral Vampire from Kobold Press
Default encounter – 4x Vampire Spawn CR 5
Skipped with dimension door

Encounter – 6x Lost Sorrowsworn CR 7, 18x Wretched Sorrowsworn CR ¼, 6x Lonely Sorrowsworn CR 9, 3x Hungry Sorrowsworn CR 11
Default encounter – Ghost CR 4 (friendly), 2x Lost Sorrowsworn CR 7

Encounter – 6 Wretched Sorrowsworn CR ¼, 2 Hungry Sorrowsworn CR 11, 3 Lost Sorrowsworn CR 9
Default encounter – Lost Sorrowsworn CR 9

brave pebble
empty thicket
#

Holy wall of text

frail wasp
#

and the hardware limitations of your game are human brain

feral fulcrum
#

Wall of Text has been cast so often tonight.

fickle heart
#

By my dungeon metrics, if casters are only using slots in combat, the dungeon design has failed pretty fundamentally.

worn lagoon
#

it is my favorite terraria boss so i'm fine with it

tame estuary
#

does anyone actually enjoy hard fights actually?

feral fulcrum
#

I do

frail wasp
#

it's one of the 8 forms of fun

worn lagoon
crystal latch
#

I like difficult encounters, ideally 50+ times the 5e deadly threshold

tame estuary
#

isn't the point of wanting to be really strong in the game is so that you feel badass?

brave pebble
feral fulcrum
#

And you can both be Really Strong and struggle in a hard fight

worn lagoon
empty thicket
feral fulcrum
#

They're not mutually exclusive. Punching the equivalant of a baby in a D&D Fight doesn't make me feel Strong.

empty thicket
#

A harder fight mean a better feeling of winning

limber trail
# frail wasp game design less so, because it's super easy to change things mid design when yo...

Game Design also isn't rigid. In fact, one technique a lot of games use at the early early start of their design is sometimes making prototypes using paper and other physical materials. A lot of early development of games is very intentionally designed to be flexible and to change over time. Much like how a lot of design for TTRPGs is flexible and changes over time. They're not the same but there is always Game Design in a ttrpg.

brave pebble
worn lagoon
#

I hate low level dnd because things die when I throw a fire bolt at them

tame estuary
limber trail
fickle heart
#

Spicy Take: 5e would do better with dungeon design if it had more intentional instant-death being possible from various sources.

tame estuary
#

I don't want that so...

fickle heart
empty thicket
empty thicket
brave pebble
empty thicket
#

Casters can literally PWK or disintegrate stuff or other many tools

frail wasp
#

level design isn't about killing the characters :X

fickle heart
brave pebble
frail wasp
#

um ok

fickle heart
#

5e's dungeonplay is pretty horrendous, all things considered.

empty thicket
crystal latch
#

Towards the middle/end of that Eve of Ruin game, our DM was looking for anything that could even remotely threaten our party
At some point, after multiple massacred kaiju and waves of comically large encounters, it became evident that this was a lost cause

tame estuary
#

begs the question, is playing the game to the point where you stretch the feasible difficulty fun?

frail wasp
#

killing characters is easy ... not killing them but making them think you're killing them, that's the hard part

fickle heart
#

Rogues benefit tremendously (well, indirectly) from increased lethality of dungeons, as do martials with STR when terrain is more of a problem.

crystal latch
#

We ended up fighting the final dungeon with an x10 multiplier to the number of enemies and a homebrew BBEG who was a god with 30 levels of both sorc and wizard because why not

crystal latch
#

Nvm cleric and wizard

frail wasp
#

but lethality of level isn't what makes a level quality

fickle heart
faint thicket
#

it depends on the context

past needle
#

@fickle heart Mind if I ask a few questions in DM?

fickle heart
#

If you introduce dungeon turns, Rogues suddenly become vastly more powerful in dungeons, because traps (something that generally goes along with dungeon turns) are a huge problem that you can't just sluggishly solve without getting snuck up on.

#

The same is with terrain that's difficult to pass, as lacking STR means you again can get snuck up on by how long it takes.

brave pebble
#

and suddenly the dungeons feel like dungeons again

fickle heart
#

Of course, you can solve those problems with spells like Knock and the like, but that also has downsides (like how Knock is ridiculously loud).

fickle heart
#

Your group might need to actually toss a party member across a gap because the party member can't clear the gap themselves without using precious resources.

#

But is it worth the potential complications of the party member falling to their death or maybe even dragging someone down with them if you correctly tie a rope around them?

fickle heart
past needle
fickle heart
#

I think the game will never really move past casters being able to spiral out of control when truly desired as long as casters have freedom towards combat spells based on a lack of system pressure to use noncombat spells for dungeon problems that martials can otherwise solve maybe slightly less efficiently but without any resource or opportunity cost.

#

That's coincidentally very similar as to why I'm not a huge fan of flight being baked-in to early options.

rough basalt
#

Bottomless pit trap with a enemy mage who casts earthbind on a flying pc trying to cross

limber trail
frail wasp
#

bottomless pits, in this economy?

jolly agate
#

I wonder how dungeons just appear

frail wasp
#

each dungeon has its own special origin story

jolly agate
#

i mean, Is there a dungeon-building company anywhere? Or do they just appear in the world?

frail wasp
#

there is no universal source of dungeon

rough basalt
#

There's a random dungeon generator God /j

frail wasp
#

some are repurposed vaults, some are created by dungeon critters as a home, and some are caused by intersecting planar tectonics, and some...

feral fulcrum
#

Some are actively maintained and advertised by Liches who uses your stupid greedy soul to fuel his Phylactery and fuel the local adventure economy.

rough basalt
#

My favorite part of making Dungeons is making the treasure have some lorebits sometimes

#

Like a corpse on a treasure chest with stuff inside was the corpses stuff but he got gravely injured and couldn't move so "hey take care of my stuff, and me please"

feral fulcrum
#

That's not a joke by the way, that's an actual Adventure thing.

#

"I, Acererak the Eternal, beckon you to your doom. Come foolish ones, plunder my treasures, if you dare! Others have tried. All have failed! From your skin, tapestries shall be woven, and your bones will carpet my tomb. Only I am beyond death's reach. Only I know the secret to true immortality! " - Guy legit advertises the place.

worn lagoon
#

good ol tomb of horrors

rough basalt
#

Doesn't he personally put the flyers up himself too

frail wasp
#

he has lich underlings for that

rough basalt
#

It is hilarious tho that not only does he advertise it, but it works

#

People will think they're built different then become his next souls to eat

cerulean monolith
worn lagoon
#

I wonder what gave him the idea to put|| an instant transition room in there||

#

Whoops, I guess that's a spoiler

jolly agate
#

also, cool Skyrim pfp

tough kayak
#

hai, im new to dnd. I was looking for a text campaign to help me get started and wondering if anyone could help show me where i find that?

cosmic roostBOT
#
Ready to play Dungeons & Dragons?

Visit #find-a-game for everything you need to start your search, including:

  • Instructions for finding a game here on the server (including how to post in our #looking-for channels).
  • Suggestions for finding a game outside of this server.
  • Basic advice to help you in your hunt.
still plover
tough kayak
#

thank you

#

will the be in the looking-for-players channel?

idle oar
#

Yeah somtimes there are Play By Post games posted in the LFG channels

tough kayak
#

thank you!!!

gilded crane
#

Is there something up with the D&D Beyond website? Its crazy slow, maps isn't showing dice rolls, etc etc

cold violet
#

Hey, does anybody have tips for a new dm? I have a world set up and I’ve played for about 6 months, but it’s my first time dming. So anything would be appreciated!

cold violet
#

Nope 👎

quaint hound
#

i see, you kinda threw yourself in the deep end, how fast can you improvise?

cold violet
#

I’d say pretty well, but I have a lot of the world cooked up already

cold violet
#

Am I really that cooked

quaint hound
#

nah

weak lava
#

Just remember that they will do what you don't want them to do.

#

If you tell them not to do something, they WILL do it.

quaint hound
#

and that you shouldnt over prepare

cold violet
#

I just have the big hooks like the cities, villains, important npcs, etc I’m trying to let them do their own thing yk?

weak lava
quaint hound
#

nice

weak lava
cold violet
#

I’m doing some “light” homebrew to, lowkey not sure how bad it’s going to be

quaint hound
#

OH prioritize some but not too much loot

weak lava
#

What's everyone's favourite non combat item?

quaint hound
#

Bag of holding to hold monster parts

cold violet
#

Fs bag of holding

glass granite
#

Cape of billowing

quaint hound
glass granite
#

Absolutely

cold violet
#

One time our dm let us fill one with a bunch of Eldridge blasts and fire bolts

glass granite
#

It’s favourite not best, after all.

weak lava
quaint hound
#

okay piccolo

potent mountain
#

guys, what IS a pugilist?

glass granite
#

It’s a third party class

#

Based around unarmed combat
That’s just about all I know

quaint hound
#

Monk + fighter right?

worn lagoon
#

it's basically monk with terrible ac

still plover
jolly agate
#

Now that i think abt it, Bard scales only whit char right?

glass granite
#

Mhm

jolly agate
#

Or is it possible to make a bard build whit int?

glass granite
#

Same with every other full caster, they scale only with their spellcasting mod

jolly agate
#

dammit. My hybrid Artificer bard is too cool to exist

worn lagoon
#

simply roll very high on stats

olive wyvern
#

Hello there! I’m new to this server 😌

jolly agate
rugged hawk
glass granite
olive wyvern
#

My name tag? It’s says new to DandD

glass granite
rugged hawk
#

Also, welcome to the circus, we love discussing alignments. 👀

olive wyvern
glass granite
#

It was mildly obscure

rugged hawk
#

You know what's not obscure, though? How awesome Princes of the Apocalypse campaign is.

olive wyvern
#

I’m trying to find out how I can join a D and D game

glass granite
#

Check out #find-a-game to join a dnd game via this server. It should have the info you need

olive wyvern
#

Thank you!

glass granite
#

Else try reddit, dnd beyond forums, local games stores and libraries

hushed mason
#

Also Roll20 listings.

rugged hawk
#

I don't wanna deal with other people, so I just DM for myself 🤔

glass granite
olive wyvern
#

Huh?

hushed mason
#

Visit roll20 and choose "join a game". It allows you to search for games that are accepting new players.

#

Roll20 is an online virtual table top (VTT).

rugged hawk
hushed mason
#

You type "roll20" into Google and click a link

rugged hawk
#

You gotta click the right link, though, that's important. 🤔

hushed mason
cobalt owl
#

It's rare to see a dnd session run the length that the DM predicted, but I successfully did it today

Congratulations me

rugged hawk
olive wyvern
hushed mason
#

That's okay. There are other ways to find games.

shrewd pebble
#

Hey yall

olive wyvern
#

I have an app called Everbrite. Is that kind of like D and D

shrewd pebble
#

If yall could have any 5 cantrips what are yall pickin

cobalt owl
#

In real life?

shrewd pebble
#

Ye

hushed mason
#

Mending, Prestidigitation, Create Water, Cure Minor Wounds, and Ghost Sound. (3.5)

still plover
shrewd pebble
#

U had that shit on lock down

#

Opera is better brotato

tame estuary
#

off track

cobalt owl
#

Mage hand
Presti
Goodberry
Mending
Shape Water

still plover
tame estuary
#

the first question is if you're looking for online games or in-person games

tame estuary
#

dnd is fine

still plover
#

Try having a read through the first couple of sections of the Free Rules to get a grasp of the terminology, then have a go at putting a character together for practice.

You'll need to pick a class, species and background. Let us know if you have any questions!

tame estuary
#

ok, so are you living in some sort of metro area?

#

lots of people, predominantly speaking english?

olive wyvern
sour cave
#

Very important question. Do your firbolgs have animal traits or not?

tame estuary
#

it's sort of a hub to talk about the game

sour cave
#

Can’t decide if I like regular forest giant, or cow/sheep forest giant

tame estuary
#

you can look on reddit

tame estuary
#

I like looking on reddit most

proven nova
#

Question: What kind of class/subclass would fit a plant-based knight?

verbal garnet
#

Druid maybe?

#

It could be muticlassed with paladin

proven nova
verbal garnet
humble cairn
#

They're often called Green Knights.

proven nova
#

I ask because I know one has damage resistance to magic while the other gives resistance to some damage types from all types of sources.

worn lagoon
proven nova
#

I also remember that it’s Channel Divinity was kind of meh

proven nova
#

Maybe Horizon Walker?

worn lagoon
#

All of them have druidic plant spells that fit the baseline

proven nova
worn lagoon
tame estuary
#

"is it good" "is it viable" irrelevant questions, do. you. want. it?

proven nova
#

I have never played a Ranger.

worn lagoon
#

Its baseline damage in 24 is higher than 14 but its ceiling is much lower due to the power feat nerfs

#

But spellcastingwise it's mostly the same, and spike growth is goated

tame estuary
#

if I ever play ranger I'll probably forget that I have spells

worn lagoon
#

Conjure barrage is basically a better fireball

feral quartz
#

Hi wsp I'm new to d and d

jolly agate
#

cuz fireball>>>everything

serene jolt
#

Ooh Conjure Barrage is super cool! I haven't seen that one in action yet but I have a level 5 Ranger so I'm sure I will eventually. XD

proven nova
#

Horizon Walker seems fun

prisma blade
#

anyone have any childhood games they think would be a great dnd campaign

#

tryna get back into dming but I'm too lazy to be completly organic

olive wyvern
#

Can anyone explain to me what D snd D is please?

hushed mason
#

It's a table-top role play game.

prisma blade
olive wyvern
prisma blade
fossil hollow
#

Its Dungeon and Dragons

#

thats the game

prisma blade
#

make decisions, grow stronger, be whatever you want to be

fossil hollow
hushed mason
#

The specific story is whichever one that Dungeon Master chooses to run. It might be a published adventure or a made-up one.

olive wyvern
#

So,is this server kind of like roleplaying Dungeons and Dragons or no? Guess what I’m trying to ask is that does this server have an rp chat feature?

fossil hollow
#

you dont RP here

lavish flame
#

We don't roleplay here, we mostly chat about D&D, but we don't actually do any roleplaying in here

stiff rock
#

But this server is for discussions surrounding the TTRPG, its rules, and relevant media

olive wyvern
#

Oh okay. Thank you for clarifying for me

rough atlas
#

What's the difference between paid and free games? I keep thinking for the paid games you have to pay to play in the campaign..

tall forge
#

Thats most likely the case i would assume

prisma blade
#

because he's going to be putting a decent amount of work into making a story worth paying for

empty thicket
#

There is a guy that talk in this chat that is one of those, i dont remember his tag but he live doing that

crimson gulch
tall forge
#

I wonder if its the guy named “full time pro dm”

jolly agate
#

That's kinda sad

tall forge
#

Thats a toxic way to view it

prisma blade
tall forge
#

If you have a group who no one wants to dm, you get a dm

#

You want to ensure quality, you pay that dm

crimson gulch
prisma blade
#

If you’re too stingy to chuck 10 bucks at a man pouring his soul out for you so be it but dont judge those who arent

jolly agate
tall forge
#

This isn’t even going into events at game stores or other stuff

crimson gulch
rough atlas
tall forge
#

DMing is a lot of work, up to multiple hours out of game

prisma blade
#

You’re basically paying for a movie you get to participate in

crimson gulch
tall forge
#

Doing what you love at least

rough atlas
crimson gulch
tall forge
#

I only dm one campaign but i put in at least 8 hours a week for a weekly session outside the game

prisma blade
#

The use of ai lowk is the only reason why im even considering going back to dming so I can spend lest time in the weeds

crimson gulch
#

You don't need ai to run dnd

tall forge
#

I dislike having ai in my games, i like it to be human 100%

#

Creative vision and all

limber trail
tall forge
empty thicket
tall forge
#

Theres a lot of ai on google images 😔

prisma blade
# crimson gulch You don't need ai to run dnd

I mean as a college student and a co op worker i dont often have time to plan out the main story line and think of a fun side addition week to week while also thinking for pacing for a 3-4 hour dession

#

Ntm its abulity for map creation

empty thicket
jolly agate
rough atlas
tall forge
#

Oh i just make my maps

jolly agate
#

But ye it makes sense now

crimson gulch
limber trail
empty thicket
crimson gulch
#

There are so many books out there you can pickup and run

empty thicket
#

They arent "giga expensive" and its a little pamper to one itself

tall forge
#

And the more you learn the faster/better you are

prisma blade
crimson gulch
tall forge
#

Side related, im trying to get out of the “side quest” mindset

frail wasp
#

whats the "side quest" mindset...?

tall forge
#

Trying to make distinctions between side quests and main quests

cursive fjord
#

I was just thinking, if you wanted to choke someone out in dnd, there isn't really a good way to do it...

jolly agate
frail wasp
#

i.e. not having a side quest mindset means every quest is equally important?

tidal bough
#

I can say as both a player that has been in ai run campaigns and a dm that has had ai run players.

Ai is significantly noticeably worse than human made content.

limber trail
frail wasp
#

not familiar with that mind set :S

tall forge
#

More so acknowledging anything the players are INTERESTED in doing is just as important as the main quest

empty thicket
limber trail
#

Like a quarter of the content in my games is in some way created by my own players

#

not fully created but it has its roots in their ideas & creations

frail wasp
#

IME ai content is on par with ripping random junk off the internet and then tossing it into the game, its no substitute for effort

fossil hollow
#

at least if im ripping it myself i understand what parts im ripping

limber trail
tall forge
#

Ai tends to not know the rules of the game from what i hear

limber trail
#

I've played with AI generated DMs and the extents to which they don't follow the actual rules of the game is quite significant

tall forge
#

So it makes abominations to run

frail wasp
#

random junk can be a meme, but 'good' i'll push back on

crimson gulch
frail wasp
#

oh yall taking about llms, i thought yall meant art

limber trail
#

shoutout the AI which said that the reason a ring of protection was rare is because you can wear up to ten of them

#

whereas you can only have one cloak of protection

tall forge
#

Ah. Of course

#

What a fool

#

I can wear 20 rings of protection

#

Fingers and toes, that stupid robot

empty thicket
frail wasp
#

and we dont need to keep going from there

tall forge
#

Im gonna be blinged out and unhittable 😎

frail wasp
#

unfortunately the LLM can't count though

#

20 rings? that raises your AC to 16 mmhmm yep that checks out

tidal bough
#

Pov you use your 3 attunement slots to attune to all 20 rings 😎

tall forge
#

I just keep attuning, duh

#

Infinite attunement loop

#

Nonetheless, finding real art on the internet usually just feels better

#

Plus gives me reasons to add on to homebrew monsters

#

Or give me extra ideas

frail wasp
#

turning existing art into a new game mechanic is fun

tidal bough
#

I generally prefer to just pull up paint and make the most jank art for stuff

tall forge
#

Im way too stubborn of an artist for someone whose just started drawing

tidal bough
#

Made a finger sword which was just a bunch of gnarled fingers that on a hit could cause the target to get grappled for a turn

tall forge
#

It takes me hours to get stuff down 😔

empty thicket
#

i read one time a homebrew rule i liked.
It insert the idea that every creature have "magic" on them, some more than others and casters find ways to canalize it in many ways. While martials dont get spells their bodies get fortified
Explaining why they get more capacities than others and justifying why they could get access to attune to more magic items.

empty thicket
tidal bough
#

And then flavor wise, users of it that were found dead in battle would often be found missing fingers, who knows where they went 👀

frail wasp
#

forbidden technique: eldritich finger gun sword blast

#

choose 20 targets with 120 feet ... allies are chosen if there arent enough targets

empty thicket
frail wasp
#

thats fair

empty thicket
#

Reality breaking the guy.

tall forge
#

I have a group of mercenarys/adventurers in my setting who use demonic cursed weapons/items to monopolize the adventuring business

empty thicket
#

Hex, reality break, everything.

tall forge
#

Im stealing finger sword

burnt valley
empty thicket
#

The sole idea of it was deleted too.

tall forge
frail wasp
#

sole idea? foot sword confirmed

tall forge
tall forge
empty thicket
#

wait, 5 to 6 times, depend of my luck.

#

Im not Saving any Lucky, giants attack and anything else.

frail wasp
#

Good thing I have 20 rings of protection

#

all on my sword tho

tall forge
#

On all 20 of the swords toes…

empty thicket
tall forge
#

I need to think of more cursed demonic items

frail wasp
#

Blerp

tall forge
#

(Items that are incredibly op but have terrible costs)

winged comet
#

Hey, I have a question, is there a section in this discord channel where I can look for someone who can make dnd mini designs to print? mostly because have the character drawn and all, but I don't know someone who can make it 3D to print

tall forge
#

Had a player use their infernal dice to get nat 20s for free

#

6th one they exploded for all the damage they dealt….

frail wasp
#

armor whose AC increases by 1 whenever you get hit as it thickens and adapts. it also gets twice as heavy ... if it's too heavy for you to move, you can't get out of it

wise finch
#

sorry to come in so suddenly but does anyone know if there's a channel to share photos from bg3? I took some nice shadowheart pics with some clothes mods and don't know where to share them (or if I should just share it in #baldurs-gate-3-spoilers ?)

empty thicket
# tall forge (Items that are incredibly op but have terrible costs)

a revolver that is a russian roulette, "devils roulette"
Each shoot have 1d6 chance to shoot back (have to land in 1)
Each time you do a critic the number get higher (1 and 2 shoot back)
If you get shoot back the roulette reset.
IF you dont get shoot at the 5º critic. The revolver make your next 6 attacks be always critic.

tall forge
#

Got no ranged weapon users to tempt them but i will steal that

empty thicket
knotty vine
#

I wish there was more luck based things in dnd

empty thicket
frail wasp
#

what do you mean? all these 18 stats were all skill

tall forge
#

I have a 30 in con bc im skilled

#

I rolled really good lvl 1 for stats

frail wasp
#

no lies detected

empty thicket
#

Bro can eat zombies and be healthy like nothing happen

tall forge
#

Shoulda built better

#

Then maybe you can consume beholder flesh raw like me

frail wasp
#

livin the dream

empty thicket
#

Bro can kiss an ancient Wyvern Poison like wine

#

(Wyvern poison save Dc being 14 is criminal.)

tall forge
#

Poison is criminally bad

frail wasp
#

poison should have been luckier

empty thicket
# tall forge Poison is criminally bad

2000gp for purple worm poison. That one have a 21dc at least but damn... unless you get one like a mascot and use it or some way to supply youself with that.... 2k gp for 1 stance of extra damage is painful

tall forge
#

Its at least damaging on a successful save

empty thicket
tall forge
#

Be a rogue

empty thicket
#

welp, let see, what you doing?

empty thicket
tall forge
#

:(

empty thicket
#

.... if its irl i dont think this is the best place to ask or do such things.

tall forge
#

Sir this is a dnd discord

#

And dnd being therapy has horrid consequences

#

I can certainly be therapeutic

#

But not actual therapy

empty thicket
# tall forge :(

yeah, tell it to me, i wanted to play Rogue, assassin and do like a character i love in another game, throw shivs, poison and apply effects on the enemy but poison is bad like eating a deep fried burger with cheddar cheese on it

tall forge
#

Yeah also rogue assasin is kinda bad

#

In the sense that dnd doesnt really adequately explain what “surprised” is

empty thicket
#

If you want try to make a VR game with Baldurs gate system or smt like that to base and maybe improve.

tall forge
#

Best youre getting is dnd in vr chat, which sounds kinda awesome actually

empty thicket
#

And more if its VR, considerating is an expensive console, some people get dizzy on it and finally not everybody can play it comfortable for either size of the room or things.

tall forge
#

But like… it can be a 5 hour game

empty thicket
#

Can make VR campaigns? Yes.
It would take some knowledge making maps and stuff but yeah, its possible.

#

Same concept than DnD beyond and Owlbear.

tall forge
#

It would be so cool

tribal shadow
#

Hi

empty thicket
#

Sessions should be shorter, for both sides.
Players would get more tired because is tooo much more stuff and DM wont spend toooo much time making stuff

tall forge
#

But i know id get sick

empty thicket
tribal shadow
#

Wanna see my edit

#

I worked hard on it

empty thicket
tribal shadow
#

There two one I'm fixing and one I finished

#

Why can't I add it

empty thicket
empty thicket
tall forge
#

I dont even mean like, the effects or anything just substituting it for being in person could be cool

#

And im sure people already do it

#

But yeah, could not survive in a VR headset for 6 hours

tribal shadow
#

Can I send it to you

empty thicket
tribal shadow
#

I sent you the edits

tall forge
#

Yeah, but my campaign sessions are 5-6 hours minimum 😔

tame estuary
#

I pinged the wrong one

jolly agate
#

beans

shrewd pebble
#

Chat

#

If yall could have 1 cantrip irl what are yall picking

lavish flame
#

Prestidigitation fr

shrewd pebble
#

I think viscous mockery would be tuff

shrewd pebble
#

Does it let u eat everything

tribal shadow
#

Hey who wants to see my edit I've been working on

shrewd pebble
#

Whats that cantrip do

tall forge
#

Does a lot

#

Its the “does all your minor chores” cantrip

polar ember
#

First session ended well XD God never wanted to TPK a party that badly before 🥹

lavish flame
# shrewd pebble Whats that do

Takes an action to cast, dpes one of these. You can have max of 3 of these active at a time:

  • Sensory Effect. You create an instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an odd odor.
  • Fire Play. You instantaneously light or snuff out a candle, a torch, or a small campfire.
  • Clean or Soil. You instantaneously clean or soil an object no larger than 1 cubic foot.
  • Minor Sensation. You chill, warm, or flavor up to 1 cubic foot of nonliving material for 1 hour.
  • Magic Mark. You make a color, a small mark, or a symbol appear on an object or a surface for 1 hour.
  • Minor Creation. You create a nonmagical trinket or an illusory image that can fit in your hand. It lasts until the end of your next turn. A trinket can deal no damage and has no monetary worth.
shrewd pebble
#

Holy shit

#

Okay so theres a couple uses for irl

craggy summit
#

Prestidigitation is kinda of a combo cantrip, it just does alot of stuff

shrewd pebble
#

But u can be a rapper and shit with viscous mockery

half igloo
#

I just played the longest 5 hours of my life

hushed mason
#

3.5 prestidigitation is even more open/useful than 5e.

shrewd pebble
#

Best rapper there would be

hushed mason
#

It would definitely be my choice of cantrips.

craggy summit
#

I think mage hand would be a really cool irl cantrip, only downside is the weight limit tho

lavish flame
polar ember
# tall forge Well now i wanna know whats up

started a tyranny of dragons campaign and my monk decides they wanted to Supplex an ambush drake and rolled a Nat 20 doing it, and another played a dhampir rolled a 20 eating the drake, and it took them an hr. to settle in cause everyone in that campaign has adhd XD

half igloo
#

Lvl 6 party of 6 challenging a 3 phase mimic boss that was supposed to be for lvl 8 characters
We almost got TPKd and I used every resource I had on me to make it out alive with the parties total health being 35 because of 3 people standing

burnt valley
tribal shadow
#

Wanna see my edit

craggy summit
#

Actually what about druid craft?

tribal shadow
#

Anyone I worked hard hard on it

shrewd pebble
tall forge
#

If i knew it was magically enhanced

#

You would lose so much aura points in my head

shrewd pebble
#

But u wouldn't so no problemo brochacho

tall forge
#

Bro needed magic to make me feel bad

shrewd pebble
#

Damn I want something like doc ocs hands

#

I have like 3 different dnd charecters I really wanna play

#

But I cant find a campaign that interests me, what a shame

#

And there so tuff too

tall forge
#

Become the dm

craggy summit
#

If you can't beat them, join em

polar ember
#

I usually run horror campaigns that’s hard to find players for

shrewd pebble
#

Horror is scary tho

tall forge
#

I find horror difficult in dnd

shrewd pebble
#

No beuno brotato

polar ember
tall forge
#

Banish em

#

I feel fear no longer

fossil hollow
polar ember
#

Last time I did it one of the players avoid going to a the bathroom late at night cause I made them read a curse poemblobdance

tall forge
craggy summit
#

If I had a dollar for everytime banishment turned a grueling encounter into a cakewalk, I'd have $3, which isn't alot but a bit weird it happened 3 times

fossil hollow
tall forge
#

W-my spell like ability…. What have you done?!

fossil hollow
#

i rewrote the game batman

shrewd pebble
#

Yk whats really tuff

#

Magic n shit

fossil hollow
#

theres no laws against rewriting the game batman

lavish flame
tall forge
#

No joker, no

#

Thats not RAW joker

fossil hollow
#

im gonna do it batman, im gonna port one piece into dnd batman

#

and then add solo levelling on top

lavish flame
#

This is the "kick down doors and kill shit" game, not the "run in terror from the monsters" game

craggy summit
tall forge
#

No don’t do that no dont do it

polar ember
#

Corpse Party dnd Campaign 🤣

tall forge
#

You cant have whimsy like that joker its wrong

fossil hollow
#

ahahahaha

polar ember
#

Someone needs to run a escape room campaign I find that might be kinda fun

woven flint
fossil hollow
#

thats the point tokii

tall forge
#

Idk what you could even do to put solo leveling into dnd

#

Make one player unreasonably op?

tall forge
limber trail
fossil hollow
#

aura farm takes your whole turn for +1000 to your next attack and damage rolls

tall forge
#

Session 1. “Im a super go lucky optimist!”

Session 3. “Its kill or be killed, tokii. And this creature is beneath me”

woven flint
tall forge
#

Ps5 for people still confused

fossil hollow
#

not sure how thats related to dnd

limber trail
burnt valley
shrewd pebble
#

Main point i really like magic n shit

limber trail
#

Any self respecting horror monster isn’t being done in by a mounted archer

shrewd pebble
#

Very tuff

gaunt spindle
#

I mean, in which channel

shrewd pebble
#

By asking the question

craggy summit
gaunt spindle
#

Sorry for wording it wrong, my main language is not english

calm storm
#

Ello

limber trail
#

#dm-discussion might also be appropriate maybe but I wouldn’t use it as my first go-to

shrewd pebble
#

Just ask me brocery store

gaunt spindle
#

My dm wanted an int check from me, i rolled nat 20.
He said its Power Word:Kill

#

I have NEVER heard such a spell before ( Beware, Im really new to DnD and its my first time playing wizard as well)

fossil hollow
#

thats a 9th level spell

gaunt spindle
#

What is the capabilities of this spell?
What Npc's level could be?

fossil hollow
#

it insta kills you if you have below 100 hp

marble lion
#

Are you playing 2024 or 2014 dnd?

gaunt spindle
limber trail
gaunt spindle
fossil hollow
#

its one of the highest level spells in the game

limber trail
#

It's in the highest tier of spells in the game.

fossil hollow
#

being 9th level

shrewd pebble
limber trail
#

Those are phenomenally strong beings, approach with extreme caution

marble lion
#

Wordkill is different

limber trail
gaunt spindle
#

Im genuienly scared of losing my character 😭
The guy who was fighting with other figure made a kind of zone(?) to block the spells that can come to others in ship

fossil hollow
#

2024 if it doesnt kill deals 12d12 damage

gaunt spindle
marble lion
tall forge
#

If a dm power word kills you, thats pretty bad of em

limber trail
tall forge
#

They probably are just spooking you

limber trail
lavish flame
#

u gotta chill with the headers bruh

gaunt spindle
shrewd pebble
#

Mb

tall forge
#

Its not particularly good in combat

fossil hollow
#

i threw it last sunday at a level 15 party, it got countered

tall forge
fossil hollow
#

the lich essentially knew their hp totals, so

limber trail
#

An action to take a combatant out of the fight can be huge. At high levels you have so much survivability that PWK bypasses. I wouldn't recommend it for players and I wouldn't recommend it often

tall forge
gaunt spindle
# marble lion It sounds to me like youre meant to flee or something The DM gave you a consciou...

One of the captains earlier i met in the session that i wanted a suggestion from only said me one word "Faith."
Later that fight there was meteors all over our ship, We ALL thought we was gonna die but the captain appeared near our ship and started to rise tides from all around to block meteors
I screamed "I never lost my faith!" to the captain, This was so cool dude.
I know this channel isn't a correct one to share but I just wanted to share this :D

fossil hollow
#

sammaster has 20+ INT and WIS, he can figure it out

limber trail
#

The general idea is relatively easy. Hit the players a few times, get them hurt, and go for the money shot. At level 15 most of them shouldn't be too far off 100hp, a couple lich hits will do it

lavish flame
# shrewd pebble Mb

to answer the question tho, there's no prewritten word for Power Word: Kill. I've always taken that to mean "you say something in a more cosmic language", like the universe has language you're accessing for a Power Word. Some people take that to mean "You say any word", so Vecna might just say "Sleep." to your buddy, and they croak.

fossil hollow
#

yeah, the sorc only had 127 hp, and 27 hp wasnt a lot hard to take off with a breath weapon

fossil hollow
tall forge
#

Saying 1 word and downing someone, no matter how, is always pretty aura

#

And if the BBEG needs anything, its aura

limber trail
#

I personally keep the words incredibly simple & easy to remember. It's a representation of direct, clear intention & action. So, you want to kill someone? That's easy.

"Kill."

#

You want to stun someone? "Stun." Et cetera.

lavish flame
#

"Pain." and then they writhe in agony is pretty sweet

fossil hollow
#

how many power words we got actually? IK we got pain, stun, fortify, and kill

tall forge
#

Im personally a big fan of “end.”

limber trail
#

You're missing heal is the 5th in 2024

fossil hollow
#

oh damn

#

now to make power word shi-

tall forge
#

Thats command

limber trail
#

It would be fun to make new power words

lavish flame
#

yo Power Word Fortify? ive never seen this but its cool

fossil hollow
#

its so much thp

tall forge
fossil hollow
#

... now i wonder what power word cycle would do

limber trail
#

I want to make a custom 9th level spell which essentially is a reaction when a creature dies. The spell is just "End Life". When that creature dies, their soul & body is annihlated. They cannot be revived, all of their clones and simulacrums are destroyed, and they do not go to any afterlife or retain any consciousness in any capacity after death.

fossil hollow
#

... maybe i should give my dragon god power word reset

limber trail
fossil hollow
#

bikies? thats a new term

limber trail
#

It’s what we call bikers in Australia

lavish flame
fossil hollow
#

its ouroboros, so im thinking something along the lines of that

#

alas, his reaction is saved to reduce radiant damage

limber trail
#

could always give him multiple reaction options

fossil hollow
#

whoops, it didnt copy

#

||Devour the Light (5/Day). Trigger: A creature deals Radiant damage while within 30 feet of the avatar. Reaction: If the creature dealt Radiant damage, it instead deals half the Radiant damage and takes Necrotic damage equal to the damage dealt.||

limber trail
fossil hollow
tall forge
#

Oo i can explain my custom guy too

#

While in darkness, he cant be hit by spells or attacks and he is also always in darkness

#

This is very fair and balanced you see

shrewd pebble
#

Hey chit chatters whats yalls favorite race in the game

fossil hollow
#

goliath

lavish flame
#

Warforged

shrewd pebble
#

I love warforged

tall forge
#

In FR, human

shrewd pebble
tall forge
#

To play, no idea yet 😔

harsh hollow
tall forge
#

So far, ive played a bugbear, an eladrin, and a human

#

But i have so many concepts

onyx haven
#

Half-elves were the mainstay for me for a while lol. Truly perfect beings, they were.

lavish flame
#

The more relevant characters I've played were a Genasi (air), a Goliath (fire), and my current Tiefling (Infernal)

#

Ooh, Half-Elves is a good call. 2014 Half Elves were just unreal

harsh hollow
#

Tried a good 'ol classic wood elf for my latest campaign just to deviate from the goblins for a bit. x3

#

She's a lot of fun though.

onyx haven
#

Just perfect beings lol

harsh hollow
#

They made more specific half-elves as well if you wanted like a small portion of the full elf's power on there too.

#

And if you wanted artwork of the wood half-elf with a really unfitting beard, for some reason.

unreal drum
#

Im trying to make a race about being a ghost or spirit.

Dose anyone have any cool sounding names that would work for it?

Like Wondering Spirit or something.

#

Wraith or something more excentric

severe rampart