#dnd-discussion
1 messages · Page 215 of 1
Okay okay, I was just worried because the last campaigns that I did either didn't like my character or just didn't like how I designed my character out of the genre but maybe thats just a me thing
yeah but you need all that ingredients, +250gp metal rod attuned to a plane
Myowwers #optimization if you need your character some adjustment power-wise
Thank you :))
250 GP at level 13 is pretty much nothing
Like by tier 2, you're getting a couple hundred per Quest; and tier three you're getting even more
unless your DM is giving you basically nothing, you can easily afford that
you're spending more on a single 3rd level scroll, or a cast of revivify at level 5 and that actually consumes its material
Trying to play every class at least once, what should I try? (Multiclassing allowed)
human champion fighter, dex build, two weapon fightning
Start barbarian into Rogue, use a rapier using strength for the modifier
Artificer 1/Chronurgy X
Can people make a quick one shot campaign right now? Or like have a small DND campaign so that I can uh- practice myself
oh, Not every class at once, every class at least once XD
yep 😭
7 Oath of the Watchers Paladin/3 Undead Warlock/Divine Soul Sorcerer X
maximum 12 levels for multiclass
Bardlock c:
you want two levels of warlock and six levels of valor bard
hey, guess what I'm playing right now ba dum tiss
lets you make an attack with your pact weapon and then also cast Eldritch blast with agonizing blast
Ah darn then uhh Artificer 1/Chronurgy X or 8 watchers paladin/3 undead warlock/1 sorcerer
Is a small campaign one shot okay?
Shadow Monk, Shadow monk is fun
Check the looking for group sections of the discord
Yes
Why artificer if I may ask?
You get proficiency in medium armour and shield
Their level 11 feature is also very nice, especially on artillerist c:
lets put 10 spell-slot free castings of fireball on the bard, rogue, or ranger or w/e c:
Arcane abeyance tiny hut lul
Hello folks i am writing a setting guide for my players and i am wondering what else i should include there besides
the world
Major cities
deities
Magic system
Cosmology
History
Threats
250gp is a level 1 quest reward. Easy to get by level 13.
I think that's for #dm-discussion
try #dm-discussion, they'll be able to help more
thnaks
#dm-world-building will help a lot
Hey! you Echoed my words! 
Food
So excited for my next character I’m gonna play a shadow monk bugbear
Hello, friends 🧐
Meowdy
Hello, friend Jake
How’re you on this fine day
Alive 🧐
Very glad to hear
Governments and culture.
What I'd really advise is brevity. Write all you like, have it available but a player will really benefit from one or two sentences that evoke the theme you're going for.
If you can fit a primer on a page it'll do a lot to help introduce players to your setting.
Shadow Monks are excellent. Bugbears I don't know about
governments and cultures are kind fit in kingdoms so i think i am done with it, and from what i received in dm discussion all i have to do is ... well summarise it in 2 pages
monsters of the multiverse bugbears are weirdly strong. Free reach and 2d6 extra damage on enemies that havent been damaged in a combat yet. Just a grab bag of random strong features
I've never understood Bugbears tbh
I cannot wrap my mind around "these monsters are notable for their size and also their stealth"
They're probably inspired by the boogeyman or bigfoot
they're thin lanky spooky dudes
Yep. That’s why they’re big, sneaky, and can hide in tight places
Like under a bed
Hey everyone! Could you a quick bit of advice 🤨 I am setting up a campaign for the lost libraries of Lyth. Chanas, and I am currently adding maps to the campaign, I have the upper and lower levels of the library maps added, do I need to add any more?
I learned about a new Dread Lord today
Draga Salt-Biter
He's a Wereshark priest of Umberlee
He's only in 2nd Edition,
But he's so cool
He also has an immense fear of sharks because in his childhood he was Shark-Baited by pirates ...Hook driven through his Calf and thrown into water with hungry sharks, only pulled away to safety when they got too close
He ended up slaughtering the entire crew way later after securing position as Chaplin on the ship
His Domain is called Saragoss for those interested :>
Domain expansion...?
Dread Domain
He's on par with the king of curses!?
Dread Domains are miniature planes of existence made by beings known as the Dark Powers
They're domains specifically made to torture the people who they're created for
No jjk- alright I'm going to repel Eldritch blast you off a mountain
not if I telekinetic shove you off the mountain first 
My savior ❤️
Jokes on you my kenku has BUILT IN WINGS
Although I don't know if they can actually fly-
so does my druid 
and those actually work 
Kenku can't fly :p
Your telling me a bird WITH FUNCTIONING WINGS can't fly?
ostritches, chickens, and kiwi birds be like
Their wings don't function
THEN WHAT'S THE POINT OF HAVING THEM
Aura points
What are yall guys favourite spells
Favorite leveled Spell: Plant Growth
Favorite Cantrip: Elementalism
Alright you know what fine I'll Eldritch blast under me to push myself 10 ft back onto the mountain
I believe so. That adventure only features 2 maps (though you might consider finding a map for rhe town the party gets hired in)
Indeed. An Assimar can only fly for one minute. Good for one encounter. lol
they got cursed
shit happens
i have an issue i all of a sudden want to make a DnD game but i dont know how please can someone give advice usfull websights or just info for me please
Oh but an assimar can fly?
you're questioning that an angel-kin can fly?
#dm-discussion
VTT: https://roll20.net or https://www.dndbeyond.com
Encounter Difficulty Calculator: https://koboldplus.club/#/encounter-builder or https://donjon.bin.sh/5e/calc/enc_size.html
If it has wings it should be able to use them
I'm going to send a very nice detailed 4 paragraph to wotc
Penguins have wings
kenku got cursed 3 times, they got a super rough deal
ok thank you @blissful ibex
Thank you! Where would I find map of Shadowdale in the source books? Please and thank you.
Next thing you'll tell me is fish have gills like a triton
Speaking of triton is there any reason to play one if there's no water around?
Chapter 2 of Adventures in Faerun has a map you can try to use (titled Shadowdale Town and Vicinity), but its really zoomed out and doesn't really depict a town, more a local wilderness. I might consider using the town from the back of the Dungeon Master's Guide for Shadowdale.
Yeah, they get innate Spellcasting and can just.. communicate with certain creatures that have swim speeds
Whats innate spell casting?
Spells they get naturally as being a part of that species
Thank you again! You are most gracious and knowledgeable 😀 please feel free to shoot me a message with other suggestions so I can have them as quick access if you’re OK with that
Oh right gust of wind and water wall or something
I have made my campaign real dark and serious
And must find out how to lighten the mood soon
Whimsy, you need a bit of whimsy 
Give the players a funny npc to join them
Considering it
every grimdark campaign deserves a Jingly John 
take the Fallout route and litter the apocalypse with humourous NPCs and groups
Unfortunately gotta hit the vibe of distrust since the apocalypse they caused was the vampire one
IIRC, in an old homebrew 4e campaign my brother played in; one of the players basically invented vampirism in the setting and did a fairly simmilar thing
My players unleashed an elder god of night who ate the sun and made vampires
A classic
One of them did the vampire thing; my brother's wizard was trying to crash the moon into the planet or freeze the world or something, can't remember
other three~four had similar plans, but am far more vague on those
Codsworth
I just made the “talentless wizard turned warlock” player character complete a ritual to summon a god, ignoring all the warning signs
Bc ofc the voices in their head who claim to be part of an ancient civilization are good, its because theyre the chosen one :)
And sure, it looks like that ancient civilization really tried to hide something evil and unknowable that killed them all
But my players arent dumb like them, obviously
Shapechange or True Polymorph
Is durable a good feat?
nyet
anyone have a good story on getting a legendary item?
or you could circle cast animal shapes for a >2 square mile radius of effect c:
I would if I can find a game to play above like 6th level 
Atropal nets you 2400 Wraiths per day
My Monday party got the deck of many things in the 1st session (to the legendary item question)
just a ~2118x2118x2188 cubic tile sphere of Animal shapes AoE c:
Durable basically let's you roll hit die anytime instead of only at rests right?
ye as a bonus action IIRC; healer does similar but needs healers kits and an action and can also be used on other people, but you can add a modifier and reroll ones 
Thx
not in your control btw
so, don't need it to be if you just need to cause as much chaos as possible c:
Say, has anyone ever had the moment where you're just looking up lore, only to then want to a run a campaign around it?
Yeah but you have to wait until you are 17th level
Not if you're playing in a campaign that starts in tier 4 
Unfortunately i am obsessed with homebrew settings 😔
I mean tbf, you just win DnD at that point
Tbh the more I look into Tarkir, I'm suprised dnd has rarely touched it
You usually win dnd past level 12
Shadowdale with time travel except this time, you stop Midnight from ever becoming M*stra
Why is Mystra blocked out
Elminster will be like the 2nd BBEG because he will be trying to stop you from doing exactly that
Offensive to Wizards
If people are offended by her, it gives her power, thus is the nature of the world these days
Depends really. If you are in a campaign that's combat heavy, you can definitely use the advantage on Death saving throws and spending HD to regain hit points. Otherwise no.
what do you guys think is the best class (subclass included) to solo a dnd adventure (starting at lv 1)
personaly id say artificer (battle smith)
what subclass do you think is most effective for this?
assuming yeah
Celestial warlock
Good resource management (short rest gives spell slots, eldritch invocation gives infinite casts, etc)
And healing abilities on a bonus action
Technically a full caster as they get up to 9th level spells
Shadow Monk, with Magic Initiate and Tavern Brawler. But really it all depends on the solo adventure. If you are just fighting one cr 1/4 monster at a time, it can be any class.
Spellcasters are more optimal bc they, on average, deal much more damage
I think battle master fighter and light cleric
BM fighter will have really high AC and damage, as well as the battle maneuvers to really help out in combat
And light cleric might be one of the most loaded subclasses, you got warding flare for disadvantage on attack rolls, the massive channel divinity that's basically a baby fireball, as well as a really good spell list
Second best class would most likely be a sorcerer (shadow), or wizard (bladesinger)
Survivability is whats important for those
The best class (solo) needs 3 things
High survival, high multi-opponent damage, and utility
Which just kinda means they need to be a a full caster
starting from level 1 is much different than starting from the subclass,which is 3rd level in 2024
This does depend on 2014 vs 2024, but playing from 1-20 spell caster is still your best bet
To be most optimal, id go a bladesinger human (2014) and take eldritch adept to get infinite casts of false life
Youll have a rough lvl 1, and its pretty smooth sailing from there
Infinite false life will fall off hard but you gotta get past the early health issue of lvl 1
also if you go human, go either MoP (can also be another race) if allowed or custom lineage for another feat
worst case they die and make the same character again
And you can replace the eldritch adept invocation at later levels
also you have access to shield and decent saves, so its unlikely if you just stay in the back
So, its still the best starting choice imo if youre playing absolutely safe
yeah but playing absolutely safe is kind of unnecessary mostly
just staying in ranged and keeping at lesat 1 slot for shield is enough at those low lvls
Yeah but the moment bad guys get a bow before you can bladesing your AC to the sky
Is what is gonna kill you most lvl 1
POV: you just designed a warlock with a good balance of wholesome and edgy and her whole storyline about her found family and moving on from her past, even with her patron getting a character arc about forgiving herself for past sins (long story)
dnd group I planned to join: Undead warlock isn't allowed!
Chronurgy wiz also isn't allowed because it "isn't official," it's technically CR and debated if it's official or not, but now I haven't got a character I can play in that group...
Ok but chronurgy being banned is very understandable…
It's only banned because it's "not technically official" and considered CR in this group. Graviturgist is also banned for the same reason
Undead is weird to ban id say
I even made a pocket watch custom arcane focus for my chronurgy wiz. I was originally also going to make a crystal pendant as a backup (i'd go evoker), but decided against it because I wanted to flesh out the rest of her design. Now my character got banned for her subclass which was nothing to do with balance
Sucks for sure, but happens
Except ravenloft campaigns, undead is allowed in those. It's apparently setting specific
... Looks like that backup design is going to get some use.
It's really not that setting specific, it just appeared in Van Richten's Guide to Ravenloft. If you've got powerful undead beings running around, Undead Warlock can be thrown in.
They banned magic pocket watches and La Llorona, send help
La what now?
... The patron. They banned undead warlock.
AKA my warlock's adoptive mother AKA if you mashed up Ceroba Ketsukane (undertale yellow) and the Pale King (hollow knight) and turned it water/ghost type
Question: what's the usage for the spell Blink?
ive used it agaisnt hags and phase spiders that enter the etheral plane
Does anyone know if roll20 will add "Exploring Eberron"?
why did no one tell me that a lich can get 16d12+10 in one turn
No one tells me anything.
i threw one at my level 17 party and only 2 of them made it out alive
roll20 has been had Exploring Eberron
btw how big are fairy
Dang do they have any resurrection spells?
the cleric died in the fight 😭
Do you mean the playable species?
Physically they are just gnomes with wings
The size of Halflings and Gnomes, so Small. Between 2-3 feet tall usually.
i see i was asking cause i wanted to make a fairy fighter
2014 or 2024 rules?
2024
Noice. 2014 would’ve given you restrictions on heavy weapons
One of the changes I liked
its only disadvantage or whatever reason
as if a goblin cant use a greatsword
It was a half-baked hold-over from earlier systems where size actually mattered, and weapon damage was size based.
ah makes sense
2014 D&D was rather rushed out and unpolished, which left some rather glaring issues, such as the Invisible Condition being broken RAW.
i really dont like how hiding gives you the invisbile condition like it makes sense but bro
Where even if they can see you clear as day with True Sight, didn't matter, Invisible Condition still applied and they had disadvantage to attack you. Because the wording was crap.
Also a complete aside. If you go Rune Knight, you can be Huge at level five, once per day.~
i was gonna do echo but that also sounds cool
In my experience, no one I played with ran it like that because that didn't make sense. If they can see you there is no advantage.
Ah, but you can't see the questionable rules wording, because it's invisible.
are the memories gone are you feeling numb..
I need a dm whos been around since first edition.
Yes, but it was still the RAW interpetation, even if anyone who was sane ignored that glaring oversight.
hi
Yes?
You seek the Forbidden Ones.
If wyll from bg3 was a paladin instead of warlock, what oath would he take
May i dm you? What ive discivered the community isnt ready for. And i jeed the experience and understanding of a long time dm for the work to truly reveal itself.
Casters being stronger than martials is a common take.
Which level would you say is the power difference starting to take effect? 5? 9? 11?
Probably Devotion?
vengeance or devotion
devotion
his whole job is being devoted to a flithy devil
IMO wyll would be an amazing swords bard
agreed
i should try that
toss some swashbuckler rogue in there too
omg yes
im going to defey the laws of science
@stark maple is it okay if i ask how many years you've been a dm? It does matter. Because not every dm will understand what i created. I need that old school mindset of characters built to survive instead of one shot kills. This class build is best described as an inevitable force.
6-7 years now
Is there anyone present with 20 years experience as a dm?
in chat i doubt it
Damn well ill take a shot in the dark then. May i dm you lady tiamat? I cant really publish it publicly yet. Youll understand if you give me but 20 minutes of your time.
go ahead
There are times when casters can do something interesting to solve an encounter and there are times when a caster just straight up sucks the fun out of it because magic and it's a fine line between the two.
casters just are stronger then maritals and i think thats how it should be
"hot take magic is strong in this game mostly about magic"
You can also pop into #dnd-elder-editions and share your eldritch secrets.
if casters are meant to be stronger than martial characters then why do they dump strength
Jokes on you; my cleric dumped intelligence
Okay miss tiamat, its all sent. Please be very careful when looking through it. But that build. 22/30 times. Solos a tarasque.
the tarasque the old one at least shouldnt even be cr 30 imo
Its the ultimate creation of my 15 years of experience as a player and dm. I hope you see how much time and work went into covering all sides.
even a sorcerer fairy could possibly beat a tarasque
Ah, this is about a build?
Does it do infinitely exploding d1 dice, Charm a diety with a harmonica, so on?
This character build can solo all content in the game. And even have a chance, although extremely difficult to pull off, to stand his own against tiamat herself.
more so its hiding from the creature so they cant attack you rather
You know, now I'm curious what the 1e 'cheese builds' were for just being ridiculous..
the strongest creature i still dont think can be beaten
No exploit, no meta items. Take all the gear away? And he still dominates the field with pressure and control with basic gear.
only thing i dont really agree with is GSB since that book has some crazy stuff
Its all rules as written. I didnt have the players handbook on dnd beyond so i was limited to the aource books i had.
saddle bag is 3rd party is all i was saying
I know, but i was telling you i only had a few source books to go off of.
No one is beating a Tarrasque in 2024,and probably not in AD&D 1e either
Ring of the Assassin Lord
I have play tested.
you can make the tarrasque take double damage for one turn in 24
Via hallow
Oh shit really?
yeah
Wow. Okay does damn work?
its easy to beat a tarrasque. just jump on it's back and it goes into it's shell, then you can kick it into the bottomless pit conveniently placed as a 2d platformer obstacle
The 2024 one that just came out?
Not Eberron: Forge of the Artificer. But Exploring Eberron, the book that has the new Maverick and Forge Adept Artificer subclasses.
But yeah tiamat. I spent a long time putting that together. And it does solo most of the game. I havent tested gods. But this is probably the thing that stands the best chance solo at competing for control.
Vulnerability. Creatures of any types you choose have Vulnerability to one damage type of your choice while in the area.
My party beat a Tarrasque using 2024 rules.
It’s not that strong is why
I mean granted all of them except my Dragonborn monk got eaten but they were doing insane damage from inside of it while I was flying really high and just shooting it with a bow (Kensei monk).
And plus a lot of things were buffed as well
Deaddok thats hilarious
hallow is such a tough spell ng
I know killing a Tarrasque is a goal of a 2e adventure.
The only thing you have to worry about is the thunderous below
Hey. I was wondering if anyone had any suggestions about something. Trying to find a good Paladin subclass for a character who didn’t mean to break their oath, genuinely thought their actions were abiding by it. Doesn’t necessarily have to be an oathbreaking subclass, I’m sure my dm wouldn’t mind me re-flavoring something.
For context, my character is a sun-themed Paladin that has a tenet to “be the light” and bring hope to people, basically. But he’s constantly telling a party member a certain person’s death wasn’t their fault. He’s trying to make her feel better, but the constant reminder is only making her feel worse. Since he’s not really providing comfort or hope, I imagine his oath could break. So, suggestions?
One flying character with a bow and enough time
^^^
I don't think a paladin can break their oath unknowingly
No they can
Most times I don't miss distinction between non-magic and magic BPS but man does it suck for Barbarians that a lot of magic BPS stuff for enemies got translated into Force damage
A quiver holds 20 arrows.
I don’t either
Tarrasque is quite easy if you can fly and have space above it
Repeating shot long bow
Multiple quivers
Yeah ammo is not particualrly an issue with how easy it is to get stuff like that.
It's time.
It'd take a long time for a guy with a bow and only a bow to kill one
They absolutely can, in fact, most of the stories I’ve heard that’s usually how it goes. In any case, even it’s not supposed to be that way, that’s the story my dm and I want to tell.
Access to Magic items is dm dependent. And if someone attempted to cheese a Tarrasque by flying and shooting arrows. Everything is getting accounted for. Where are the extra quivers? How much ammo do you have, etc.
Articfer in the corner
Not a default class so again dm dependent
Most dms will let you play articfer unless
If we take on average 5 damage per round without crit it would take 136 turns
The new tarr is resistance to Bps Tho
Granted again the hallow spell is right there
Allowing you to double your damage
I wouldn't know. I play on em 2014 rules
I think Vunerability and Resistance would cancel eachother out
Exploring Eberron isn't 2024 updated on R20 to my knowledge
They do but you could just instead give it vulnerability to something like force radiant
The point is only using a bow though in this situation
Given there IS a bow that can do pure force damage.
Yea
That bow also doesn't require actual arrows as it's arrows are made when you fire it
Energy Bows for reference)
I think a paladin breaking an oath unknowingly is sorta counter to paladin
No but DnDBeyond updated it and I was wondering if anyone knew if roll20 plans to do that as well.
I mean lemme break it down for you how many paladins do you know personally they sat down and read through there oath stuff
Warlock
Also they're not evil Clerics
Also, not all Warlocks are Evil either
Ehh the reflective carapace would cancel it out
All of my paladin players.
Know personally? All of them
Warlock
Literally every paladin player ive had
I meant in general
You know dnd players can’t read
My Drow Celestial Warlock is a pretty decent guy, though his humor is rather...
Rude.
Sorry, phone changed warlock to war lick
They can when they want to
Bc having you become an oathbreaker by knowing your actions have consequences is way more impactful than me accidentally breaking it bc i was tricked or something
They just don't want to most of the time
Being an oath breaker and breaking your oath is two different things homie
I don't play casters, I prefer melee
Not all casters have to be ranged 🧐
^^
Squares and rectangles
And doesnt change my point
Breaking an oath can be done unintentionally, but I feel like it needs to be knowing or least clearly at fault of the paladin (for not noticing something they should, being naive, being foolish so on).
If something indirect... can they really be blamed for their choice? Is that a breach of their oath?
Squares and circles actually
Casters are usually squishy
We are not talking about half casters
Choosing and taking fault of your actions is what i think makes breaking ones oath important
Yeah fullcasters can be melee
No because while breaking your oath means you lose your holy powers while becoming an oath breaker means you get your powers by a different means
Totem of the bear. Psychic is the only damage that gets through fully unless enemies bypass resistances.
Bards, Clerics, Druids, Bladesinger Wizard
Accidentally doing it by say, being tricked into it? Id be annoyed
Sounds like it was a one shot and the DM said you were fighting a Tarrasque so you will be X amount of levels and choose your class, spells, weapons etc. Which is quiet different than a Tarrasque showing up as the Boss, which the DM never alluded to.
I didn't say anything about Half-Casteers.
Spellcasters can easily increase their endurance wether through buffs or healing
That's why the Caster subclasses that do martial things work lol
That’s in the old rules which very few people
Use now
Technically you get it by the power of breaking the oath
That’s up to the dm
Oathbreaker feels mor elike owning you have broken your oath. You identify with such. It's a rebellion against it.
You can break your oath without being an oathbreaker.
Well like in my paladin’s case, his trying to act by his oath wound up actually acting against it. I think that’d be a very interesting reason to break an oath.
^^^ you don’t automatically become an oath breaker by breaking your oath is what I’m saying
Thank you, friend. I was gonna go on a tangent lmao
I don't know T.T
I play monk or fighter
I am sticking to my comfort zone
Ye an Oathbreaker is like "I broke my oath. And damn! Evil felt good! I want some me more of that!"
Doesnt have to be evil either
Yes, they do.
Oathbreakers ARE specifically Evil
Like if I’m a vengeance Paladin and I kill anybody but the person I sworn vengeance again I don’t automatically become an oath breaker
In bg3 sure.
Yeah, I think that’s a good way to put it. I do think my character is acting naively. He’s not doing it on purpose, but he still is.
He needs to learn.
“Evil subclass”
“Death domain cleric”
Oath breaker Paladin
obligatory oathbreaker is a misnomer comment
Ehh i never really liked the idea of a subclass being inherently evil
There only explains but still
It's hard to justify an Oathbreaker being good when Oathbreakers go against Oaths for selfish reasons.
An oathbreaker is someone who intentionally breaks their oath in pursuit of dark power for selfish means in the current print of the class.
^^^
Oathbreaker who went against his oath to serve an evil lord
I mean the oath breaker in BG3 is pretty cool
... yeah? Thats still being evil lol
True
As in your original oath was to the evil lord
Like oath of the crown?
From evil to evil ahh
I’m joking
You found out the king you swore your savred oath to is evil as all hell, so you decided to break it fully
Okay, but BREAKING that oath doesn't inherently make you an OATHBREAKER
oathbreaker is a misnomer
Doesn't mean you become an Oathbreaker. Just means you broke your current oath.
That’s the official Oathbreaking subclass, but any Paladin who acts against their tenets would technically be in breach of their oath. It doesn’t have to be for selfish or evil reasons.
The official Oathbreaking subclass is widely regarded to be a limiting option for players who want to explore different story directions for their character.
But it does say “you can use these powers for good or evil”
I might be to stupid to talk here
Uhh bye
Oathbreakers pursue POWER over morals and promises
Cya
Chou
I don't care what it's widely regarded as.
Yeah but thats flavor text general
You can break an Oath to something and not become an Oathbreaker
He sure is. And he’s not inherently evil.
No class should dictate your moral compass
That's the whole point of the subclass!
stares at 3.5e
Oathbreaker is
"I wanna be evil and not follow oaths the subclasses"
Well there should be some consequences that’s still fun for the player. Not just losing their Paladin levels.
This reminds of the chromatic dragons argument
Maybe i like the abilities of oathbreaker, but dont want ti be evil 🤷
So many oath breakers are evil that’s there very few that aren’t
At worst imo you’d lose your subclass, and you could always change your oath
Or maybe i want to have a player not become instantly powerless bc they made a hard choice and broke their oath
You only lose your oath abilities not everything
You know a Paladin can take another oath, right?
^^^
And it can be fixed over a long rest
Oh really? They lose very little then
I mean from the original definition oathbreakers pursued evil. It wasn’t just a paladin who lot their oath, people just misunderstood the bad
I do think the official descriptions of every subclass can be ignored. If the subclass abilities fit the character, that’s more important than the flavor text.
It’s depends on the dm most paladins are just stripped of there “divine power” oath
Agreed. Classes and subclasses to me are just abilities, and official descriptions are just ideas on how you got those abilities
Cause that’s were your power comes from
Mechanically you just lose your oath abilities but some DMs take it farther and make you useless
I kind of think you have to have the burden of proof for saying that all paladins who lose their oath become oathbreakers
I mean i never made that claim specifically
I was just making a broad statement about oathbreakers should in general be aware that theyre breaking their oath
Got to disagree with you there bub. The entire reason for role playing is to enact how your character's moral compas works. I understand that doesn't go down well now because of the live free dynamics permeating RPG's the past 10 years.
Both the subclass and the condition
Tbh it can be hard to appear like the good guy when your raising someone's grandma as a zombie to fight for you. (This applies to everyone using animate dead)
stares even harder at 2e
He gets it lmao
Yeah but like…. Why would that be class specific and not character specific?
Why would the morals be attached to the class specifically
Because oathbreakers embody morals
They focus around the changing and corruption of morals
Something like that
Oath breaker is literally called an “evil subclass”
Doesn’t mean you have to be evil but still
This is my response to that
I think it's completely sensible for some subclasses to be inherently evil.
I think the part that's hard to separate is that a lot of the classes were designed to have alignments attached to them. The friction comes from those classes now having the alignments removed and not making as much narrative or mechanical sense.
It was a one shot. But we were only told we can make level 20 characters to fight in the Divine Arena against a bunch of monsters.
*Yes, Oathbreaker Paladins in Dungeons & Dragons are fundamentally intended to be evil, representing a paladin who has forsaken their sacred oath for dark power, often embracing undeath and fear, with abilities like controlling undead and terrifying foes. While some Dungeon Masters (DMs) allow for non-evil interpretations (like a "fallen" hero), *
Death Clerics are literally envoys of DEATH.
Grave Clerics are their good counterpart anyway lol
Like Conquest Paladin at its baseline is about crushing the weak underfoot and breaking the spirits of those lesser than you.
Doesn't sound very good lol.
We only struggled with one monster, which wasn't the Tarrasque.
your not I-
So while yes oath breaker is suppose to be evil doesn’t have to be

I don’t think necessarily that all oathbreakers have to be evil 100%, I just think a lot of what people think about oathbreakers is based off their name being a misnomer
i just said that
I agree with this. A DM can run it however they want, though they’re designed or supposed to be evil.
Also consider that characters don’t always choose their subclass. Obviously, players do. But look at sorcerers who are born with their abilities. They don’t get to choose whether their a divine soul sorcerer or a shadow sorcerer. All they get to do is choose how they use their magic.
So yeah, no subclass has to be inherently one alignment.
I believe if youre creative enough, you can choose whatever class-moral pairing you want as long as it makes sense in story
The character isn't a thing that exists without the player
It feels really hard to make a proper good or even neutral oathbreaker, it's another story entirely to make an oathbreaker who still works with the overall good guys though
i prefer anti hero
It's not that classes need to have alignments attached, but the classes we have in D&D are almost universally based on their previous iterations that often did have alignments attached, so a better framework for classes that don't lean towards a certain alignment would likely involve recreating classes from the ground up.
same for conquest
Ye an Oathbreaker could work with a party who doesn't mind them slaughtering the occasional grandma for an Undead to command.
thats.. insane
i kinda like it
again its like how certain dragons are born evil but that dont have to be evil
They may have been designed that way, but it’s up to the player if they want to play them that way. If they can come up with an interesting story reason their lawful good character would be an oathbreaker paladin, why limit the agency as a player as say they can’t? I don’t think anyone gets to tell another person what their player can and can’t be.
So I went with doing one of the premade campaigns on dnd beyond but all that I see is a description and such where’s the actual campaign
Dont paladins get profiecency in every weapon or almost atleast?
yeah im gonna worship vecna while being a good cleric
like your character kinda has to overall be a bad person to actively choose to be an oathbreaker or a conquest paladin but they don't have to actually do evil things to good people
Is death inherently evil? Or a natural process to at happens to all living things? Mercy kills? The death of evil tyrants? Death clerics can be good.
It's the kinda character that makes everyone else in the party relieved that they're on their side
Would that not result in their lawful good paladin becoming evil? Cuz I can’t think of an “interesting story reason” that doesn’t involve them just not becoming evil while also being an oathbreaker if we go by the lore.
Cause if their "lawful good" character would do something heinous enough to gain a Dark Entities favor then I doubt they were lawful good to begin with.
No, Death Clerics are though.
Many oaths can limit you like the oathbreaker in bg3, he broke his oath for a good thing
BG3 is not 5e however.
It's it's own thing
Grave Clerics are about the cycles of death and such while Death Clerics are murder and undeath
20x kamahama
Create your own lore. And you don’t have to think about it, but someone else can.
oh brother
They don’t have to be.
Well you couldve also been cursed with a greatsword that has a person inside it and makes you commit atrocities and totally didnt happen to me a few sessions ago
"The Death domain is concerned with the forces that cause death, as well as the negative energy that gives rise to undead creatures. Deities such as Chemosh, Myrkul, and Wee Jas are patrons of necromancers, death knights, liches, mummy lords, and vampires. Gods of the Death domain also embody murder (Anubis, Bhaal, and Pyremius), pain (Iuz or Loviatar), disease or poison (Incabulos, Talona, or Morgion), and the underworld (Hades and Hel)."
Source: Dungeon Master's Guide
Doesn't sound really that good to me.
Alignment just falls apart in that situation cause a "lawful good" character wouldn't say, slaughter an innocent family in cold blood because they want to (something that would make someone an Oathbreaker)
Bhaal Bhaal Bhaal
Again, ignore the flavor text. Someone else in the chat and I were just talking about how the flavor text is ignorable. If the abilities fit your character, that’s all that matters.
The DM is well within their rights to restrict that, with there being quite a few compelling reasons to do so. At the same time, the point I'm making is that the classes were designed based on the past and as such call upon those themes, which can often have a lot of coding towards certain tendencies. As such, D&D isn't really the game as of yet to really make a lot of sense with total detachment from alignment to class.
“Ignore everything that makes the subclass unique!”
Grave Clerics are literally the good version of Death Clerics btw :p
That’s literally not what I said.
thats legit what you said
No… it’s really not.
It’s not
The thematics of a class can be tweaked at a table to make it interesting while still fitting with the mechanics. And the mechanics in of themselves can be interesting.
This just comes down a difference of how much one values the lore in the descriptions.
Well. Thanks a few of you for being able to have a civil discussion. I didn’t really get any suggestions to my dilemma, but I’ll figure it out.
I for one do value them more so in paladins and sorcerers specifically (sorcerers less so), but each table can do what they wish if it works for them
Wait what was your dilemma?
-# I don’t remember seeing one, don’t think I was here
i broke the rules
The topic of ludonarrative dissonance is a pretty important one here, which happens when the mechanics don't match the story.
When using the spell creation,can you desummon the object on command
I think the flavor of a subclass is absolutely important to an extent
I guess so
Though, I will say, I don't think they were saying just disregard the whole thing
But, if Death Clerics or Oathbreakers or whatever in your dms world are defacto evil then ya can't really say otherwise
I don’t believe so
This. It’s still something that’s up to the DM, and should be coordinated with the DM.
Ye in my world Death Clerics worship the old God of Death who was a very huge jerk, and their main tenant is "a day without making people suffer is a day wasted"
Edgelords Incorporated
He’s he’s learning
I think part of it is that you are supposed to separate "natural death" from "death worshipping" because if they worshipped natural death they would just be edgy druids, but if they do the rest well they are just either like it happening or want to cause it :V
Actually imma extend this to warlocks and clerics as well
Oathbreakers get their power from an old one as well who has a "must attack one defenseless entity" daily requirement or you lose your power.
Literal puppy kickers?
Yep, the Old One pretty much can't do anything evil where he's locked up so he decides to be petty and have his followers do stuff that'll upset people since it likely won't get them hunted down so they can keep doing so.
The Old One is a Ragebaiter
He's the primordial "you guys just don't get dark humor" troll
An example of ludonarrative dissonance:
Imagine a Paladin that wants their story to be about being loved by the common people and they want to play an Oathbreaker, but the world is very anti-Undead (like many worlds). That situation makes it where their entire kit seems to directly conflict with their stated goal, as their kit is about darkness, harm, and even controlling or creating the dead. If the player wants to use their subclass kit in a situation where they are also trying to earn the approval of the common people, but the common people abhor Undead, there's three primary results:
- The situation is so grave that they would be letting people die otherwise. They decide to use their abilities in plain view of the people they want approval from and to protect, which makes the people mistrust/hate them because the people now know the Paladin can control the dead.
- They choose not to use their abilities because using them would earn them scorn. People might die due to this, which means the Paladin has a true moral dilemma, and they are prioritizing their own "approval rating" over the lives of innocents. They have to grapple with them not sacrificing their approval for people's lives, despite that approval being their overall goal.
- They choose to use their ability to save the people and the people are like "yeah, okay, you controlled Undead and you could use them to kill us, but this is okay, I guess! We have no problems with you." Despite the story impressing upon the players that Undead are universally hated and that people who can control them to fight for them are feared as an extension of that hate, the Paladin's deeds are met with shrugs and pats on the back. It makes one think that the description about the world hating Undead was actually a false statement and that it didn't really have much meaning. In the same sense, the people must not actually hate the Undead, they must just hate being attacked by the Undead.
The third is an example of ludonarrative dissonance, and can be similarly described in a videogame sense when you fight a boss and absolutely demolish it, and then you get a cutscene where your character gets one-tapped effortlessly. The mechanics of the game gave you the impression you were beating the boss, but then the story turns around and says "no, it's too early in the game for you to beat them." The player is left wondering why they even fought the big bad at all instead of getting one-tapped in a cutscene from the get-go.
This is literally the logic behind my rogue.
The 3rd case being kinda like how in Metal Gear Rising you suplex a giant robot and slash it to pieces then next cutscene get beat to a pulp by some ordinary dude who only has like one cyber replacement.
Least I think that might be a case? I'm trying to grasp what you're saying better sorry.
That's also another example, yeah.
Yeah it's really goofy, and I can imagine it being rough at the very least in tabletop where the game is deeper.
The term "ludonarrative dissonance" was originally used in a post about Bioshock, where the game's themes are about free will and the game locks you into a specific story of playing, thereby taking away your free will.
Huh. I never really thought of that.
Bioshock is great
Bioshock is great
A similar D&D example could be a campaign focused on deep involvement in preventing a time-based world-ending disaster but the game actually lets the player go anywhere and do whatever for as long as they want, thus entirely devaluing the idea that the disaster was at all time-based.
Tying that back to Oathbreaker, my question really comes down to: "What does this subclass actually offer you aside from its themes?"
My own opinion is "not much, considering that Conquest also has an AOE frighten, has an aura that actually works better with that AOE, and even shares a lot of the impactful spells that don't relate to Undead."
I came to goo 4 10
Reminds me of Bethesda games lol
hey with the new druid does wildshape end when the temp hp is depleted
Does it say it does?
And thus, Ludonarrative Harmony was also used.
Man, I hope if they add oathbreaker back to the game they change it a lot
@rough basalt Undertaker PFP? Peak
The subclass was so focused on fiends and undead and yet they didn't really have the right tools to actually get fiends and undead allies
I hope they make the UA Necromancer better tbh
Indeed
Nice
Playin DnD in two days any roleplayin' tips?
E
No, your Temp HP is just a buff for the beginning of the wild shape. You use your own HP as well. Your Wild Shape only ends if:
- (1/2 Druid Level) Hours pass
- You become Incapacitated
- You use Wild Shape again
- You die.
Anything specific you're looking for? Voices, player objectives?
Grave Power and Grim Harvest look meh tbh
I think the problem with the necromancy wizard is that they went the way of turning the necromancy wizard into a more combat focused subclass than a summoner one but they didn't really do it well.
There aren't really any benefits to animating dead like there were in the 2014 book up until 14th level and summon undead feels kinda boring to me.
The necromancer should be a subclass that throws a bunch of undead bodies on the battlefield and makes them stronger while also benefiting from the deaths of creatures in some format
5e in general hates giving players a multitude of initiatives :V
I think they wanted to solve the game slowing down when so many people are on the field
and the best way to do that IMO is what they did in the MM which is give numbers for creature attacks instead of forcing a player to roll the dice every time for an attack
I do wish there were more saves for things tho
tbh, I miss static saves from 4e and having your spells requiere an active roll against those defenses
I feel it was a good streamlining while keeping the same amount of die rolls
Do y'all think sorcerer / Bard works?
Yeah, it can
Elaborate?
Bard first because you'd probably like light armor Proficiency, maybe?
sure, if you don't mind delaying your higher level spells a tad, its probably good
Luckily you won't be delaying your higher level spells slots though
I agree. They tried to make it both a decent summoner and combatant, but instead made some hodge podge of being "okay". That and I don't like the find familiar change nor that last feature just letting you blow up undead.
Should have just had some sort of sacrifice your undead to empower your spells or something feature, and the last one could have been some sort of free casts of the animate dead and create undead so they didn't have ot throw away spell slots every day
oh sure, the slots are fine, the spells know are the delayed ones
they should give up on Necro and just make it a pet class >_>
Oops all pet classes.
So is 2024 zealot barb actually attached to a god or other such divine force now?
The book says they receive a boon from a god or pantheon
They were already fairly tied to the divine in 2014
thats not to bad
still a fair bit removed from the durability they used to enjoy
One doesn't need to actually be powered directly by a god to get magical or semi-magical powers. One can be empowered purely by Faith itself.
Hello there, does anybody know what new first party books are coming out this year? Was anything announced?
I kinda wanted to make a zealot barb that simply worked off hype for powers. Belives in his own hype and kept on getting stronger for believe in himself
I meam that's litteray how Glory Paladin works.
MAKE SOME NOOOOISE
Whats a zealot
Subclass of barbarian
Dollar store paladin smite and lay on hands
As far as barbarians go it’s pretty good
"a person who is fanatical and uncompromising in pursuit of their religious, political, or other ideals." Ze google exists
I mean ey if you dont want to be bound by an oath and dodging becoming an oathbreaker like the plauge
Okay then
It's not really that hard to follow an oath.
It is when your dm gets you a cursed greatsword
I mean that's also on you for attuning to things willy nilly without investigating them first.
Its my first campaign give me a break
If the cursed sword makes you break your oath against your will I don’t think it actually breaks
#dm-discussion is where such indepth DMing questions go.
Might multiclass to a warlock. Need me some range
I tried, noone bit. so just throwing it here if anyone would be down to throw some tips for story building.
What would the name be for that, palock? Wardin?
ive made some disgusting builds just with 1 or 2 levels of hexblade warlock.
paladins and bards do really well with that multiclass.
Oh boy
voices. trying to find a good female voice for my character
Under the new 2024 rules RAW a paladin could technically pick Pact of the Blade up with a feat and not need to dip at all.
rn the build im working towards in my game is a college of swords hexblade build. it can max out around 98 damage per turn.
Because the pacts are now just invocations without prerequisites.
It doesn't work that way in Beyond yet but they haven't reprinted Eldritch Adept yet.
Hey
Sylune's Viper is such a funny spell ngl
shame it breaks so easily compared to what it does
i mean yeah if you lose the temp hp then poof
yea and thats a pretty low bar in many casaes. as opposed to the spell just...lasting through its concentration
Sooo can i dual wield in dnd
With how it's worded I think as long as you have temp HP it doesn't have to come from the spell itself.
Yeah, multiple ways of how you can go about it
Yes, though doing it well requires specific builds.
Excellent, i was thinking of rogue using a dagger and rapier
You'll need a couple of weapons with the light property. Rapier has finesse, but isn't light.
Well what is light
Any weapon with the light property. I'd suggest a shortsword.
You wait here a minute and I'll get you the list.
Hm alr alr gotcha
Shortsword and scimitar is a fair pairing, I hear. You flavour the shortsword as your duelling blade, lean and stabbing, and the scimitar as an unusually broad-bladed slashing dagger. It can work.
Ohhh that sounds great ngl. Alr ill think it over thanks so much
I just had a good campaign idea
What i run a campaign and i start it of as just a normal campaign do all the basic shit then I kill off all the players in session one to some misterus guy and then everyone comes back as undead creachers suck as ghost/zombie/skeleton and i mess with thare spells by adding like a undead twist to all them and then you make the entire campaign them trying to get thare soles back and I get like a npc or something to say it's in a castle/house then I make them get to that place and thay go inside but then they go out the door thay just came in and thay are now in hell ware thay have to defeat lusifer to get thare soles back
Answered in #dm-discussion , presuming you wanted an opinion.
I did bolth
Hm, would wizard or druid be more fitting for a witchy build? I was thinking more maleficent vibes, but I'm more asking for direct subclass recommendations.
Illusionist, Enchanter
I think Illusionist will be cool!
... Weezard
Weezard.
EVO WIZARD
WIZARD MENTION?!
wizard being the strongest class no matter what ttrpg you play fills me with joy
Im thinkin of playing a semi evil rogue, well when i say evil i mean more like as in neutral. Dosent exactly have the bloodlust of a bhaal spawn but simplys a bounty hunter/just wants money and thats his reason for joining the party
He needs allies to succeed
What happens if he finds a better job
i just made a spider women who needed money so she took up boxing
He canr get a job he has bad credit and is in debt or smth
Think ill go with a kenku. Could be useful for stealth
i like thri kreens
i have a odd question can someone help me make a funtional sukuna build that isnt overly op with a semi self standing story?
thats asking a lot
"Sukuna build"
"Not overly op"
just a sukuna build would work
but one think i always do is flavor my inflect wounds to be like dismantle
That's like asking us to uncook a steak dinner lol
lol i just need something playable
mind if i dm you something
sure
Ah, yes "help me replicate anime character in D&D"
The answer to everything is bladesinger wizard /joking
Nice banner btw lol
the DM equivalent "help me replicate anime in D&D"
You ain't getting Sukuna in dnd
I don't know why so many people want to play anime characters ngl
Not basing, but like... you could make literally anything else and still be incredibly badass
“I want to be cool, I know X thing is cool, therefore if I play X thing I’ll be cool”
Hi guys. Does anybody know the people who made the website TabletopBuilds.com? Will they update the builds to the 2024 ruleset?
Well, to be fair, I wouldn't wanna be Hokrun
I'd rather be an anime character
Because Hokrun is a bum
I’m new to d&d
Never quite understood why padded armor gives disadvantage on stealth
Its cloth with wool inside
You'd probably be more clumsy in thick padded armor ig
A lot of things dont make sense in dnd as it is trying to balance IRL stuff with game mechanics.
Not really but i wont complain too much
Tokii is right there. Gambesons and similar padded clothing is very stiff.
Have you ever worn thick padded armor?
Stuffs dense
Armor? No thick wool yes
Shit makes me an extra 10 kg
I saw a lil video on this infact
Where a guy compared leather to a gambeson. Turns out the leather was louder. But i digress its for balancing
I dont want to seem like a whiny bastard, it is what it is
Hi
Hello
I’m new to d&d
It's not LOUDNESS, it's clumsiness.
Wearing thick padded armor all over your body would probably make your movement a lot more stiff.
Do you want help getting started?
I guess fair enough
Yeah
I assumed so, any tips or help you need go to #dnd-newcomers
or you can just talk about stuff here
Chainmail and plate tho make sense that we all can agree on
Better off wearing pots and pans while sneaking
I’m creating a character
I've got Chainmail that jingle jangles, jingle jangles!~
Question because bored
If you could gain 20 levels in any class in real life, no Wish allowed, what would you choose?
I believe the best choice is Divination Wizard
Portent is just amazing
chat is this a good homebrew rule?
Guns or explosives kill in 4 attacks
that's a great way to have a level 5 fighter one-turn any enemy it can hit even remotely consistently
If you want explosives and firearms to have more oomph, the DMG '24 has a section in chapter 3 which has some buffed up firearms and explosives which pack more of a punch
my dm wont listen to me and change the rule i might leave ngl
So I created a character using gacha life
huh
People to play d&d with I won't get back into it
seems like I missed a day but it's alright cuz I'm back to say day 10 of saying (friendly) building sized cats should exist both irl and in D&D
thats already a thing
Nah guns and explosives should just use the stats listed for them in the Dungeon Master's Guide
what is?
(the more common rules for guns are the rules listed in the PHB, the DMG firearms are designed for more modern settings)
gynosphinx
yeah but Explosives r also in the DMG so i figured itd be easy to lump together
I know there are modern guns in there but it's still always a little jarring to go through my DnD weapon list and see "Antimatter Rifle",
gynosphinxes are not building-sized. Sphinxes are Large or Medium iirc
that's different
its a big cat
It's like a lion with wings, I'm talking about like a normal house cat scaled up to be building sized, no other mutations
there is one in AI but its the oppisite
Antimagic Rifle when? Rise up, martials!

Oynx
Yeah I think the closest you get is the Sphinxes who are close to lions. There should be more massive animal statblocks, I guess.
One day we'll get that barbarian that just gets to call magic stupid and it doesn't work on them. Trust.
it's not in the app I use
Eberron has Totem Animals who are described as basically terrain for people to climb on and stuff
I mean, you could just use a Sphinx and use the Enlarge stat modifiers on it. Or even twice, to signify it's even bigger than just 'enlarged'
Onyx is a housecat from an adventure in which you've been turned VERY tiny. Onyx is Huge because the party is like... ant sized when they meet Onyx
exactly
It's like when the cat from Cinderella is a boss in Kingdom Hearts because you got shrunk down.
Probably around 8 foot tall
There's no chimera in DND?
There's definitely a chimera in 5e
There is, I found the statblock for it
Dm id like to try and seduce the chimera as the bard in the group it's a risk I must do alone
I'd be shocked if the traditional chimera (Goat/snake/lion) isn't in there somewhere.
(im joking)
If there isn't, there's always the manticore
Hold on I'm curious about something where did this whole joke start with bards sleeping with deadly creatures? How did this come to be
That's basically the same thing
Persuasion
The main version I always hear is seducing the dragon. Presumably because they're seen as seducing their way out of everything.
The most associated thing with Persuasion is seduction
How long has bard been a class for?
They don't seem to understand that... there are other ways of persuasion 🥁
I assume people would often play bards and have them try to hit on everything
that's percussion
"there are other ways of persuasion
There are other modes of control"
Quite a while, though from what I hear it used to be a presitge class of rogue and I think druid?
much like how murderhobos are often rogues
No that's a drum
Assassin class yeah
I wonder if that was the first furry to ever exist whoever started the trend
Makes sense if druid is involved. x3
is it really a prestige class?
I don't think they've done prestige classes in a while.
they don't have them anymore yes
But from what I've heard Bard was a prestige class involving rogue and druid.
Wtf is a prestige class
old edition stuff
Something where you need certain levels in other classes in order to take levels in it.
I wonder how long older campaigns used to take compare to today
i imagine much like today, it varied a ton
back then it's combat combat combat
Bard was a prestige class in ADND 1 that required taking both fighter and rogue levels
I get the impression the further back you go the more deadly and less personal it was.
Isn't there some group that has had the same campaign running for 27 years?
No, percussion are instruments that are often made with animal hide, persuasion is an ordered arrangement of all or part of a set of objects, where the specific order or sequence is crucial.
And yeah older campaigns were much more battle and exploration focused
my assumption is always that it's actually just one group that has run multiple characters/parties
Some a bit more yeah
my bio rings true everytime I go here
It was a YouTube video somewhere and it was insane for how long it kept going
It was just a joke lol, like that Rigor Mortis/Rick and Morty thing
It's dnd you thought only mature people existed?
Sometimes I remember that there are people on the Internet that were born in the 2010s and I take irl psychic damage
you feel it in your age
Like a gut punch
percussion is also like, any instrument that you hit, so like drums count, I don't know why you were being weird about it but we should really only talk about dnd here
Ah yeah, I forgot not everyone understands the same niche internet references, but yeah! It was just mostly said as a joke, let's get back to DnD
anyhow, the meme identiy of bard I think is very much popularized by shrek
it's now a game of chicken and eggs
I think the meme was a thing well before Shrek. x3
I reckon even old folk tales and greek myths had some essence of that joke in it
but Shrek did very much popularize it
and now I see those donkey-dragon hybrids whenever I close my eyes
I was trying to figure out who the bard in Shrek was even supposed to be. Puss in Boots is more of a Swashbuckler in my eyes. I don't think Donkey is particularly bard-like.
Are we counting the like five minutes of Robin Hood from the first movie?
you're looking for in-universe explanation or statstick?
Farquaad obv 🙄 hahaha
is that kotone?
Farquad would be equal to a commoner
How DARE you!
I disagree, Donkey was very bard-like
you can't really perfectly translate characters to dnd characters if you're looking at it on a "this is what the class does"
I feel like the whole playing instruments thing is pretty pivotal to the pop culture idea of a bard. Occasionally singing a snippet of a pop-culture song as a joke does not a bard make.
I see a lot of people making star lord as a fighter, but he's narratively a bard. the guardians of the galaxy all fit dnd archetypes narratively but not mechanically
Shrek could be a bard? 🤔
shrek is barbarian
Shrek is a fighter
they got layers like ogres
I feel ignored...
Like I know as a broad idea bards don't have to just play instruments but the subject seemed like we were talking about the pop culture idea of a bard here.
Star lords a thief rogue with a ton of magic items
bards are the characters who's role is to get people to do things and to have the connections to smooth talk their way out
Yeah... Donkey
it's often similar to rocker archetypes
He also seduced a dragon.
I don't think being comic relief automatically makes you a bard.
donkey is a talking donkey
Yeah, but Donkey has more bard qualities other than that
he kinda doesn't, he's just there most of the time
like yeah it's funny for the movie and enjoy him, but take him out of the movies pretty much nothing changes
I hear what you're saying but just can't wrap my head around seeing him that way, certainly not enough to agree that he popularized the modern idea of bards.
if Shrek didn't listen to Donkey he wouldn't have gone after Fionna
Comic relief characters of his type have been in movies well before Shrek.
donkey is more like the dmpc
actually nah screw this, donkey is a talking donkey and like you can see a lot of things and dnd classes aren't black and white, they have layers to them
like onions
then again, Donkey is a magic donkey... so... Sorcerer
Bard/Sorc Multiclass
I get they do but the claim was that he popularized the idea of bards seducing beasts, which I don't think is true.
Bardcerer
the internet thinks literally everything ties back to shrek (only half of everything does)
I think he's just a fairy-tale creature, I think in the Shrek universe you can just be born as a talking animal.
Yeah, in the beginning he was shown to be captured because he was a talking donkey, with the other fairy tale creatures, I think that sort of implies?
Because they have the Big Bad Wolf, the Three Little Pigs, etc.
we have to get into the SCU (Shrek Cinematic Universe)
Yeah, that is true, but we don't know what fairy tale donkey is in
I always assumed he was one of the donkeys from Pinocchio.
Tbh I don’t think the movies were thinking that hard aboht what specific type of magical creature Donkey is. he’s just a talking animal because that’s a trope in children’s stories
oh. OH I see
And if he is a donkey from Pinocchio that means he's a transformed child. But honestly yeah, he's probably just meant to be generic.
yeah, I was about to say, kind of messed up
There's a fairytale called Donkey Skin.
You know of it?
I don’t think there’s any actual donkeys in it though
Yeah lol
Well, there is a magical donkey of some kind that gets turned into a hide. 🙂
That’s not the version I remember reading but idk
In the version I read, the girl just gets the magic hide
In this fairytale, a princess requests a series of impossible-to-make dresses because her father wants to marry her.
in the version I read she wears the magic hide bc it makes her look ugly
like a reverse Cinderella
reverse cinderalla would have a glass dress
anyways this is getting off topic….IMO donkey is too annoying to be a bard anyways
donkey is more like a commentator
he really does fit the job of talking animal companion
which unironically makes him a better bard
Donkey is that guy trying to play a “funny” character who can’t stop cracking dumb jokes even when there’s like an elder brain aboht to eat them
Let's get back to more directly-related D&D topics. I think the donkey topic has run a good course but it's time to move on.
right, so, DnD stereotypes, where'd they all come from?
A combination of reality, stereotypes from other fantasy things, and Reddit horror stories that may or may not be true
for Paladin and Warlocks I get, Paladins need value from their smite, and warlocks have very limited spell slots
I do love that every type of Warlock can bladelock in the newer content, that was a neat change.
Stops the dipping into Hexblade where you know it was for optimising but they'd try to add it to the story somehow.
(Even if a Hexadin trying to justify how this fits in with their oath still is a funny mental image. I think it could be done well.)
trying to make multiclassing make sense to the story to is misguided
there's not like an in-universe adventuring guild that's going to ask you what class you are, most mechanics exist to live out your characters
Yeah tbh I only multiclass if it fits the character idea I already have
I couldn't disagree more tbh. Explaining why you have a new kind of ability is perfectly reasonable and doable in D&D
"Why can you suddenly call for divine help when you were our warrior a month ago?" is an entirely reasonable question for people to ask and similarly reasonable for people to want to answer with some detail
I think it traps you into a box of "that's more of a cleric thing than a warlock thing" even though you just wanted to use the sword is now using charisma feature
Question for everyone here. How many tiles is a 10 foot radius centered on a point? How do all of you guys and gals do it?
in person?
4 tiles wide, 4 tiles tall.
For roll 20 in this context.
Chop off the corners.
use the circle tool, if most of the square is inside the circle, it's there
Right, but would a 10 foot circle be 10 foot away from the center point? Or 5?
On a battlemap, I have each square or hexagon set to be a 5ft square or a 10ft hex. I then choose the center of a square or the corners of a square as the central starting point. If an effect doesn't hit at least half of a target's corners, then it doesn't affect them.
10ft RADIUS. So 10ft away from the centre
20ft diameter
do you know the difference between a radius and a diameter?
Unless the feature mentions diameter, the game basically always measures with radius. 10 foot radius means its 20 feet wide
Misread so edited
Ask my DM...
you can do that yes
I feel the opposite though, if you only care about stats at the sacrifice of story you start losing the roleplaying element of the roleplaying game.
Apologies for being a smart ass, I just came out of a session where my DM is rules lawyering my spells to be smaller and it's driving me nuts.
well, it's not rules lawyering if you've been doing it wrong
Because by his ruleset, a 5 foot radius spell would be a tile...
your characters aren't your classes, they should't be
Yeah no
I think they should, I feel like some effort should be made to integrate what class the character is with who they are.
Thats wack, a 5 foot radius spell hits multiple people if placed well. Its 10 feet in diameter, so its kinda big
Flavor is free and you can get pretty esoteric but it doesn't feel like you should be able to dip Hexblade and then completely ignore that you've taken on a patron to just enjoy the cool sword.
Certainly not "only affects 1 tile". Math-wise it can affect up to 5
It could be their (RAW incorrect) ruling that a tile needs to be completely covered maybe?
EXACTLY
Idk tbh, definitely wack
ah
so it's if at least half of the square is covered, the entire square is affected
that's in the dmg but I forgot where
Might have the DM and group re-read the glossary on Area of Effect: https://www.dndbeyond.com/sources/dnd/br-2024/rules-glossary#AreaofEffect
I think it's also on the dm screen funnily enough
Combat with this DM just drives me nuts, and I'm just trying to publicly double check to see if I'm an idiot.
has anyone tried arguing back?
Yes, but this guy is very much a, "my way or the hard way", kinda guy.
Sometimes he's reasonable. Sometimes he's not.
yeah maybe don't show up
Ask them the difference between Radius and Diameter
The radius is supposed ot be placed on an intersection, so, it'd always hit each sqare around it (That being 4 tiles)
there's better use of your time
Actually did not know that, good to know
Is an 18 inch Pizza:
- A. 18 Inch Radius
- B. 18 Inch Diameter
That and Pizza should solve the problem
I’d like a pizza rn
Yeah... I've been considering leaving for months at this point, because it's not uncommon for me to leave the session feeling cruddy. I love the character, and I love the overall story of the game. But combat isn't fun when my tank loses 30 of it's 70 health turn 1, and then multiple of the enemies ALWAYS book it towards me because I'm the spooky spellcaster. Like just this session, 2 guys completely stopped what they were doing, and just went for me. I didn't get hit, but it's not a fun feeling. Especially when all I did was a 6 damage spell...
18 inch Pizza is a little over twice as large as a 12 inch pizza
DM who wants to play
woah but these are two different schemes. pizza sizes to D&D spell sizes. pizza sizes get named for their diameter
While your success might vary on doing this, it's not like you can't try to transplant the character to another campaign with some tweaks if you're really attached.
I understand that magic is rare in this setting, and me being a druid/witch makes me a priority target. But why not the NPC they were originally going after who killed 4 minions on turn 1?
I feel like wanting a low-magic setting and then punishing players for choosing casters instead of just telling them no is the worst way to go about that.
you can talk to the DM that even if that makes sense, you don't really want that to happen because it's not fun for you
Exactly. Once they understand the difference, then Radius is...?
I may try... I don't know...
I think low magic should make you feel more badass for doing things no one can and every little npc just awes on amazement for what you just did
Please do try communication before leaving though - even if it's just to politely explain why you'll be leaving the game.
You'll at least look better for it.
Yeah don't just ghost, thats bad practice
Oh don't worry, I won't just ghost.
Everyone is already kinda aware on some level that I've been having a cruddy time. I just don't know how to fix it.
Help them understand geometry~
Honestly even normal DnD is meant to feel like this to a degree, I think just how much stronger an adventurer is supposed to be than an average person gets lost sometimes.
exactly
Regular people have like 10hp. You could sneeze and kill someone at higher levels.
playing as a DM is entirely different, you're not really supposed to be making challenging encounters, just interesting ones
RIGHT!? Hell! We're playing with strongholds and followers rules and I just got the ability to turn into a sodding dragon! Not an adult one, but a young one. But I still feel cruddy even though we barely got through one round of combat this session. Because my new companion lost almost half it's health in 1 turn, first combat it's ever been a part of. And also long rests are NOT common. They're not 8 hours, they're 2 weeks.
Stray cat encounters deadly
To a degree the DM is playing too, so I don't think they should never be hard. Just not unwinnable.
This DM never learned that, he's a very hardcore strategy gamer.
the DM is playing a different game
That's true, but it's supposed to be fun for them too.
the DM's game is prep and reaction to what the players want to go and how it would make sense to get them to the encounter you prepared
the players ask what's the significance of the tree and the DM has to say that the tree does have significance
Challenging is a type of interesting. Depends on the table
When I'm able to get hit for over half my health consistently. EVERY. SINGLE. COMBAT. It stops being fun. Especially in a campaign where recourses are already way more limited.
Well yeah, it sounds like your DM is having some issues.
2 week long rest...
I'm just saying keep in mind not every DM is like that, and that good DMs need to have fun too.
2 week long rest is fine, if the game is built around it, so like 2-3 combat per 2 weeks
2 week long rest damn
and you actually skip the weeks and not play thtough all 14 days
Right, but it's almost never just 2-3 combats. I would say, playing every other week, we maybe get like 3-4 long rests every irl year.
That's unusual.
why?
Its fine to have more than 2 combats per long rest
A lot of combat features reset on long rests with the idea in mind that they basically happen every day.
I mean it's kind of simple, you're not having fun, so either be fine with it or do something about it. and leaving is one of them
Mhm
It doesnt actually matter how long the rests take and how much time passes inbetween as long as its scaled
I guess I'm just venting a bit right now... but I plan to do something about this.
2-3 combats per long rest is quite normal, though they sound very difficult each
yeah a long rest I would say is when your mission is over
it's kind of why you're not really supposed to long rest in a dungeon
Agreed
You cant kill ppl in 2 turns every combat and then run that multiple times a day
and you're supposed to kill people in 2 turns every combat
Well
*the average and assumed combat encounter lasts for around 3 rounds
If you only do one fight a longrest, modern style kinda, then 1 round taking a player to 50% hp isnt bad
the third round is more like a bonus
After all, that one fight needs to deplete the entire days resources
kotone
Otherwise its not challenging
But not multiple times per long rest
Thats a very difficult game imo and not everyones type of fun
RIGHT!? It's very common for someone to get downed every combat. I say we probably get people downed every 2 out of 3 combats.
really hard to balance every PC with all their daily resource against 1 big encounter
remember, the game is 2 parts, dungeons and dragons, don't slouch on the dungeon
make them cast identify on the supiciously smooth rock
but its a ritual spell!
Then make it so they dont have 10 minutes
Can you create your own campaign with different rules etc
what do you mean
oh boy I wonder what these boots do
lmaooo
Moon Druid is cool, I think I'm finally done mulling over choices. For a campaign I'm in, I'll be a Hexblood Moon Druid!
What things can you change?
everything
Anything, but keep in mind, the more you change the less the rulebooks apply to your table.
And the less people will identify it with DnD
What are some good things to change?
Drastic changes in some departments for example can lead to severe imbalance between players making some players feel useless for example
do people play dnd in this discord kinda wanting to get into it
Your goal should be to make a fun campaign, and then you change as necessary