#dnd-lore
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is understandable that shar does not have automatic control of it considering that rather than creating it outright she more so did some cosmic terraforming of the plane of shadow, what the plane was originally and is still sometimes referred to as
to my knowledge they don't even have any known interactions or relationships with one another, they both just kind of exist in vaugely the same wheelhouse so to speak
Indeed.
One can spend a lot of time in an infinite pond without bumping into any other big fish.
honestly given the dark powers keep to the domains of dread and only really snatch up the worst of the worst from the prime material plane, seems that many enities tend to just let them do their own thing
especially since some historical darklords that met such a fate included followers of gods like umberlee, and she clearly did not mind enough to try to get them back, plenty of other worshipers after all, plus given some of her titles i doubt she'd be a god to care about one mortal unless maybe they were her chosen
Deities: "You're going snatch up Vecna into his own priviate jail? Be our guest!"
at least in 5e the people they snatch up are those who basically commit "irredeemable acts" so arguably them being trapped in their own personal torture realm that they sort of rule over, is in the best interested of the multiverse, not the reason the dark powers do so nessissarily, just happens to kind of work out that way
hence why i describe such people as "the worst of the worst"
Deities leaving them alone seems smart, as the Dark Powers can somehow capture portions of non-standard cosmologies like Eberron and Athas. The former means the Dark Powers can supersede the Ring of Siberys, and the latter means they affect settings wholly disconnected from the core multiverse. Neither setting can normally access the Shadowfell, and neither setting can be accessed by gods. Furthermore, there are Domains of Dread that are as big as entire wildspace systems, like the Masque of the Red Death, where a single Dark Power controls a parallel Earth.
So the Dark Powers are definitely stronger than deities in some capacities, and weaker in others.
eh, or at least have a less common skillset, as lolth captures worlds in her realm, literally webbing them up kind of cosmic spider web, to partially quote the description of the demon web pits in the revised 5e monster manual "The webs conceal random portals that snare objects from demiplanes and Material Plane worlds that figure into the schemes of the Spider Queen. Lolth’s servants also build dungeons amid the webbing, trapping and hunting Lolth’s hated enemies within crisscrossing corridors of web-mortared stone." end quote
Think of the Dark Powers like a warden of prison, who's the head honcho of the prison but have no authority outside of the prison.
and basically let the most powerful inmates run the joint unless they try to do something they don't like, as save for the dark powers themselves, last i checked the dark lord of the domain, despite being the main captive, appart from never being allowed the one thing they truely desire and being regularly tormented by their past, they basically are the most powerful being in that domain with full control over it, almost like a god in their own realm
which usually just leads to the poor victims that got sucked into the domain when the dark powers yoinked it to suffer in addition to the dark lord
Darklords aren’t always the most powerful entity within a domain, but they do typically have the ability to open or seal their domain and some sensory powers. Some Darklords are no more powerful than normal mortals, and some are elder brains or ancient liches.
fair, point is the dark lord is both, well, lord and prisoner/victim all at the same time
My understanding is that only the Darklord gets pulled in, and the rest are essentially soulless simulacra.
The domain is a copy of a location, not the literal place.
not to my understanding as other residents of these domains have souls, but souls are a rare thing in the domains of dread so some are born soulless, over generations, but they do take the actual location to my knowledge
Kalidnay exists as both a Domain of Dread and as ruins in Athas.
Yeah, a domain could/would disppear after a Darklord is dispensed with or somehow escapes.
i believe that is one of the plot hooks for one of the 5e domains detailed in the ravenloft sourcebook, where that plane is falling apart cuz the dark lord is somehow gone and not just reformed like some such as strahd always do normally
Hazlik didn’t take Thay with him when he became a Darklord.
Yes, Azalin Rex is believed to have escaped, dooming his domain.
and all the people who were still there, if memory serves including their own child
Which would mean liches 2, Dark Powers 0.
Yes, the populace is still there. I can’t recall every retcon that 5e made to Ravenloft, especially due to the multiple-choice plots it offers, so I don’t know if Azalin’s son is currently Death, Darklord of Necropolis or not.
also, seems it could vary, as seems Hazlik's in their case their domain was created, where as with other domains i have always heard them as being snatched up along with the darklord to be https://forgottenrealms.fandom.com/wiki/Hazlik#History
granted i could be wrong, but i was always under the impression or told that the lands were snatched up too 🤷
Okay, random deity question: Any ideas for a neutral/good deity that would be open to a cleric that was more of a general employee vs a true devotee?
Hmm, I remembered the Mordent incident. Let’s say liches 2, Dark Powers 1.
not really, as deities traditionally in published materials need worshipers to survive
Dangit, that was the answer I was expecting and really hoping not to get
Depends on setting. Overdeities have this attitude, but they do not grant clerical magic to their followers.
at best one may task a mortal with a specific task for one reason or anther, but the angle you are looking for is typically more in line with the relationship between warlocks and their patrons
In Eberron, deities are more conceptual, and there could a variety of expressions of cleric.
Yeah, that's more of the relationship I was looking for. I want to get more into RPing my characters but RPing worship makes me squeamish (personal religious thing, not something I have a problem with other people doing)
nor need worshipers at all unlike other deities tend to
Verily.
I blame cleric not having real competition for best heals
True, I'll continue that frustration elsewhere
Technically, 5e has established that once a cleric receives magic, a deity can’t rescind it. So an ex-faithful could still be a competent healer.
and historically to my knowledge they did not even need a god for at least 2nd or 3rd level spells, i forget which was from an old magazine article where a two headed ettin caster was detailed and was a tidbit of like 1e or 2e i found neat
In AD&D, 1st and 2nd levels are granted by the cleric’s force of will. 3rd and 4th are bestowed by a deific servant. 5th+ are by direct divine intervention.
In a more general sense, is there a good centralized wiki like site that has "all" the D&D lore that I can browse around?
honestly depends on the setting, edition, and even more so dm, so consult your dm to tailor it to your preferences if they are willing to for their world or their take on an existing world
The FR wiki is pretty solid in that regard.
yeah while it is mostly forgotten realms specific, much of the stuff especially relating to how gods work and planes of existence tends to translate to other settings unless stated otherwise in lore specific to that setting
And some settings like Eberron and Athas have ambiguous or no deities. Clerics in the former are canonically the source of their own powers even if most do not realize it. The latter has elemental priests that venerate an element to get divine magic, as well as templars who are granted divine powers by being a loyal employee of a Sorcerer-King.
Hello I have a question
If the demon or a devil dies In the material world they will just go back to there world right but since the abyss and hell is one side of a cone what happen when let say a demon dies in hell or a devil in the abyss will they just die or will they go back to there original plance
I'm trying to parse your run on sentence.
What do you mean by "cone"?
If a fiend is killed on the Material Plane then its essence goes back to its home plane (Hell or the Abyss). If they are killed on their home plane then they're dead permanently.
Traditionally, outsiders like fiends only die permanently on their own plane. This is a major reason by the Hells and the Abyss both try to keep the Blood War away from anything important.
Demons and devils also hire out yugoloth mercenaries to help them fight in the Blood War.
Generally, the Blood War gets no further than Avernus or Pazunia, where droves of expendable mooks like manes and lemures are used drive off invaders.
But a demon killed in Avernus or a devil killed in Pazunia would reform in the Abyss or Hells, respectively.
or in the past if memory serves, if things get real desperate, tiamat basically blasting the enemy forces overhead with her breath weapons via a flyby, either way of the demons do manage to conqure avernus, and that's a big if, they gotta get past tiamat to get to dis and the other layers
and on the abyss side of things, the plane itself is semi conscious and once killed a whole pantheon of gods on it's own, so there is that
And if devils bypass Pazuzu’s realm, they have infinite layers to deal with.
and are unlikely to know which portals lead where, and some layers of the abyss are completely uninhabitable even to the natives, so instant death in such cases they pass through a portal and wind up in one of those layers
And if 4e’s cosmology is accepted, even destroying the Abyss won’t bring an end to demons.
well to my knowledge the known forces able to destroy the abyss completely are not even willing to take the risk, so the best they can do is contain it
I imagine that a great deal of the Archdevils’ time is spent spreading further distrust between the Demon Lords, as that’s pretty much their only advantage against infinite armies of the damned.
like if i remember correctly, i heard that 6 ancient celestial dragons would be capable of doing the dead but at great risk to themselves, the 2e versions of celestial dragons just to be clear
hell's advantage is basically tactics, the abyss' infinite bodies to throw at the enemy
Although interesting to ponder that the ancient Baatorians and the Obyriths never seemed to have the meaningless power struggle that modern devils and demons are locked in.
like their organized and skilled tactics are so fine tuned it more or less can level the playing field for them
well to be fair, the obyriths are in hiding, some forging such a notion and focusing on being a demon lord, and others because if the tanari knew they were an obyrith, they'd destroy them, especially demogorgon would
Just as the nupperibos are constantly culled to make lemures in the Hells.
not sure why for the ancient baatorians assuming you mean the natives from before asmodeus arrived/made himself known, in which case they are likely outside of the infernal society and amries we hear of these days
But historically it has always been proto-Baatezu vs. the Obyriths and later Tanar’ri, never Baatorians vs. Obyriths.
Pre-Blood War.
from my understanding it was more so law vs chaos
and before that tharzidun vs chaos, all be it retroactively
Oh, certainly, but the denizens of what would become the Hells seem to be Lawful Evil just as the Obyriths are Chaotic Evil. Prior to the efforts of what would later be devils, it seemed like Baatorians and the early demons had no problems with each other.
Sorry what I mean is what many people tell me what abyss and hell as one side of a cone like there the same but not if that makes sense
But I will ask the questions simple if a demon dies in hell will his soul go back to the abyss or will the demon die permanently
they are the same in so far as they are both evil in nature, but that is about it
Traditionally the Outer Planes are described as a wheel. A demon killed in Hell returns to the Abyss.
either resident would take comparing one to the other as an insult, the demon would likely be more inclined to rip your head off than they already are
Yea demons will just kill you and the devil make a deal with you and screw you over
You mean "coin"?
sometimes, but not always
Yea damn it sorry English is not my first language
some devils are more noble than others, relatively
One of the alleged reasons for Asmodeus to be in the Blood War is that he wants the Shard of Ultimate Evil, which he has a piece of as the tip of his Ruby Rod. The Shard of Ultimate Evil is drilling into the depths of the Abyss, creating new layers as it goes.
But can you make a deal with a demon is that even possible?
from what i hear, curtesy of pazuzu
Yes but at your own peril.
yeah, with demon lords or some of the more powerful ones, is just they are not gunna if they can just kill you and take what they want
do elementals have a core? like a heart or something similar to that?
I’m not saying that the pre-devil ancient Baatorians (of which only nupperibos and possibly Zargon remain) are the same as the pre-demon Obyriths. My point is that those types of ancient evil beings didn’t have a Blood War.
like when a demon and a mortal are working together the demon usually does not have a choice, do to some sort of magic or more powerful entity they are actually working for and will take any chance to break free and kill the fool that summoned them if given the chance
Pazuzu, Graz'zt, Malcanthet, and Orcus are probably the most "reasonable" demon lords...
elemental life is varied, some might, some might not, there is not really a uniform "anatomy"
So being born a Tiefling (or Aasimar) is just something that can randomly happen right? Like a really extreme birthmark or something 
they are more like energy beings anyway so would make very little difference
iirc, pazuzu was probably the one you could probably get into a conversation with before he tries to kill you
demogorgon?
yeah but also very specifically, like say a pact with an entity of the specific planes back in the family tree
probably not, he's too paranoid and bestial to be reasoned with
helps a lot with what I'm cooking up
Ah almost like you promise your firstborn to a demon but instead of taking you they just make you a Tiefling
Pazuzu famously aids good-aligned mortals for a price.
not really, his two heads have each personality vying for control and trying to kill the other to take over, one is more reasonable and cunning while the other is basically gunna just cut to the chase and destroy you any anything else that gets in their way
Ok but if you would pick the worst from those three who would you pick
Demon
Devil
Fey
Both having boosts to Charisma in 2014 is interesting, I wonder if the two are anymore likely to be born with innate Magic like Sorcery then 🤔
Obviously it's flavour I could just make up in a self-made world but
Doesn't even have to be a huge deal more, just like, 1/3 Vs 1/4 or something
Graz’zt may be the most inclined to serve lawful causes out of demonkind, and his realm is disparagingly called the Little Hells.
most beings of the outerplanes are more magical than mortals, so naturally that manifests in their blood as a tiefling or aasimar
Makes sense, thanks
and depending on the lore he is even asmodeus' son and or a former devil
If you specifically consider the 4e version of Slaadi, yes, but they aren’t Elementals in any other edition.
Since Slaadi have their brain gems.
elemental slaadi is arguably a stretch do to the nature of chaos stuff, not kidding that is the actual name of the substance XD
4E kinda squished everything as "elemental" due to the introduction of the Elemental Chaos. Demons were "elementals"...
and other things that are very far removed from any other edition's lore and such
That's why I ignored most lore stuff from 4E at my table...
The blurring of the chaotic Slaadi and the CE demons didn’t do their often arbitrary distinctions any favors in 4e, either.
Yugoloths were considered demons in 4E.
To be fair, they were daemones…
is why anything that did get well recevied about 4e lore, got a 5e version rework rather than being dragged and dropped, like the raven queen, my personal favorite example
I prefer the name "daemon", which they removed during the 2E Satanic Panic but didn't revert when devils and demons were.
probably cuz how close it is to demon and how in some languages is probably literally the same thing, it was deemed to confusing to justify
I thought they were called daemons, not demons, and pronounced phonetically
Demodand is definitely a better name than gehreleth, but I don’t mind yugoloth for daemon.
They got lumped in with demons just for 4E.
Gotcha
kind of like the wendigo, which was a fey in 3e that just happen to also live in a specific layer of the abyss
I am kinda disappointed that there is currently no major CG outsider faction as 4e made the status of Eladrin complicated.
well chaotic already lends itself towards a lack of order which is usually important to what makes a faction a faction
Too many iterations of eladrin...
Eladarin: high elf variant, feywild variant, outer planes variant
Because we currently have Demons, Yugoloths, Devils, Modrons, Rilmani, Slaadi, Archons, Guardinals, and then a vague shrug in the direction of Arborea.
arborea kind of has a little bit of everything from the upperplanes, except modrons https://forgottenrealms.fandom.com/wiki/Arborea#Inhabitants
Oh, sure, there are Demodands and Inevitables, but there aren’t any confirmed categories of Chaotic Good outsider, other than the assumption that celestial Eladrin probably still exist.
Probably best not to call it "little hells" in front of Graz'zt though
You're getting pegasi and you'll like it
at least with the ones native to arborea, they got specified as Celestial eladrin, implying that eladrin was just what they were called for short, not sure if that was retroactive or not, but it works in my opinion
... Isn't daemon pronounced the same as demon? "Ae" makes the same sound, right?
Per the FR Wiki, they pronounced it phoenetically. DAY-mon. IRL, it's usually dæmon, which is pronounced "demon".
I believe that they’re called “day-moan” or “day-moan-ez” as the plural.
Damn, I got that wrong for years
4E had generic non-celestial angels that served all gods rather than just the Upper Planes good-aligned gods.
Oh well, what do I care? I've been calling them Yugoloth to avoid confusion for this reason
Tbh it took me reading the His Dark Materials series to learn that
I blame my greek middle school teacher.
All the more reason it's a better term anyways imo. For distinction only.
Now, on the topic of celestial eladrins, I think there's a good chance they'll be retconned out of existence. It's not like they had a big impact on the lore anyways
Unless you’ve got Iggwilv as backup…
funny thing is your average person on most dnd worlds probably is not gunna know the difference between 1 type of fiend and another until it is tool late XD
imo if there's a chance of them coming back, just bundle them into avariel and call it a day. Make them the "fey celestial elf".
Definitely a possibility, but for rule of threes purposes, it seems like the outer planes need a ninth major outsider.
Ninth? Wait, we've got angels for "general good", archons for lawful good, slaadi for chaotic neutral, demons for chaotic evil, yugoloths for neutral evil, devils for lawful evil, inevitables for lawful neutral...
Angels are typically LG
Angels are just genetically good. Essentially miscellaneous celestials like concubi are to fiends.
My brain is getting confused between Pathfinder and D&D.
Yes, they’ve always been the NG celestials.
I need to compartimentalize better. So, it's in pathfinder that angels are just "any good", right?
Damnable brain getting confused
I believe so
Aside from specific NPCs and setting specific angels (namely the ones you see in the MTG settings), the angels (solars, planetars, devas) of 5E are all LG
And angels expressly aren’t Neutral Good over any other flavor of good.
in 5e they are lawful good, but there are technically two kinds of angels in dnd, one being from the astral sea
I wished they kept the deva variants.
Yeah, as do I.
angel is basically a sort of family, like dragon, or goblin, is semi-catch all term for a collection of similar creatures
Well, I suppose that's always the problem with good outsiders, right? Having too many of them is a bit of a waste of page count considering their actual function within the game
except it has nothing to do with that
Yeah, they're like a sub-category of Celestial
lore does not care about game functions, lore is the in universe stuff
like mortals can be good or evil and thus fight good or evil entities, for one reason or another
is just most adventurers traditionally lean towards fighting evil, is a trope of sorts but is by no means any sort of rule or cosmic law
plus with some entities like bahamut, they may wish to spar a bit to test you https://forgottenrealms.fandom.com/wiki/Bahamut#Personality
granted his seven wyrms are there to heal you incase he gets a bit too carried away
That is not what I meant Scarlet.
Well, holier-than-thou Arcadia would be happy to pick a fight with anyone even marginally less good or lawful.
plus in dnd not everything is gunna be fully defined, so just cuz some planes have major groups of creatures that can be treated like a faction, does not mean every one needs to or has one
I meant that the reason there are few angels and the deva variants have not been kept is that it makes sense considering their function within the game
It's not a matter of lore or game. It's why 5e did not introduce that lore.
Gods forbid you end up in Ysgard
plus with some creatures, like demons, what we have detailed in the lore is canonically only a drop in the bucket, cuz you know infinite, of the possible kinds of creatures that may arise from the abyss
Ysgard's happy to pick a fight, regardless of alignment
not so bad if you happen to be an honorable battle hungry warrior
Actually, we have multiple books entirely dedicated to demons, fleshing them out, fleshing out the abyss, explaining their deal and their systems. No book went into that much detail about the celestial planes
like the list of don'ts is rather small in ysgard, it basically rewards the strong
To be fair, all of their buddies come back after you bury an axe in their head. How were they supposed to know better? Besides, if knowing things was your lot in life, you definitely ended up in the wrong plane.
yeah as long as you don't do something as cowardly as a putting that axe in the back of their head when they ain't looking, you ain't gunna get points for that, if anything you are gunna be less likely to come back the next dawn if you happen to bite it
My main point for the missing CG classification of celestial is that the Great Wheel is built on the assumption of the rule of threes. There are nine alignments, three threes. From 3e to 1e, each of these nine extremes had an outsider for a complete three threes. Now there are eight with an obvious gap in the framework.
Wait, what about true neutral?
Rilmani.
They are in charge of maintaining perfectly neutral order.
Which is odd that they’re celestials and not constructs or elementals given their form and function, but eh.
they got redesigned and reintroduced in planescape, in the outlands they basically keep things in balance, to much evil in the outlands, they will go do something good to balance it out, and vice versa
You know, that's why I should have read Planescape more deeply. I had no idea Rilmanis were brought back
Although... Isn't "neutral order" an oxymoron? Order is not neutral.
to be fair, they are entirely different looking to past editions so easy miss if you were not paying attention and were just skimming it or something
they balance things out, what i said about good and evil, applies to order aka law, and chaos too
Honestly it’s not too big a change from the 2e days. The main thing is that they are more exclusively focused on the Outlands now, rather than sending agents to the Prime and inner planes.
The artwork is way different, but flowing metal humanoid has remained the same.
it does make a bit of sense, keep the great wheel balanced by keeping the middle of the cosmos, which the outlands is often treated as, balanced
Definitely.
I don't know if it does make sense. The middle is balanced by definition. If it's not balanced, it's not the middle.
Whatever is balanced is the middle.
yeah but people live there from all over the multiverse, hense things like the gate towns
it is not just constantly perfectly balanced at all times
things happen there
they make sure it stays balanced
The other planes are constantly scheming to absorb more of the Outlands.
The Rilmani want to take back what has been stolen.
or in the case with some of the gate towns, just accidently
True.
or at the very least not lose any more of their home
But given the balance of the Great Wheel being such a big part of the setting, it’s odd to not have major confirmed CG outsiders after the Eladrin confusion.
Blame 4e.
eh, who knows, we do have a new revised 5e monster manual on the way with new lore to go with new monsters and versions of monsters
Since 4e did away with the great wheels, and with half the alignments, they did not need CG, since CG did not exist anymore. So they were free to use the term eladrin for elves.
so might be we just don't have one yet
Yeah, that’s the hope.
Now, the word eladrin is kind of...Tainted. For most players of this generation, it means a specific type of elves. I'm sure most don't know it used to be the CG celestials
i disagree
it much like angel is more of a subcategory, just not to one singular creature type
What do you disagree with exactly?
and it might just be me but i find that perfectly digestible so long as there are differentiation like with the celestial eladrin
i disagree with it being "tainted"
at the very least i feel saying such a thing is an exaguration
They could just use the celestial Eladrin subtype names and call the group Arboreans, and I’d be happy.
yeah i feel it is more fair to say the term is muddled, or is it muddied, which ever idk, as it currently is, not tainted
Arborean would be a good term for that, yes. Just stop using eladrin for them
eh, i think just keeping the destinction of celestial eladrin would also be fine
like to me the issue is just using the term "eladrin" full stop, to reffer to any one of them with 0 elaboration
Was Elminster involved in founding cult of dragon?
I thought he was good aligned character but forgotten realms wiki says he is one of the founders
No.
Not all of Elminster's apprenticeships ended well. By Mystra's request El began tutoring Sammaster, one of the goddess's other Chosen who went on to found the Cult of the Dragon. The relationship between the two mages quickly became contentious.
I think you misread it:
...founded by Sammaster, a powerful wizard and former Chosen of Mystra like Elminster and Khelben "Blackstaff" Arunsun.
The cult was found by Sammaster. He was a former Chosen of Mystra (Elminster is a Chosen as well).
Jinx
if anything he opposes such organizations
https://forgottenrealms.fandom.com/wiki/Sammaster#Elminster
at best they met and El taught him a thing or two while they worked together, but this was before he broke bad so to speak, a few years ago according to what is recorded on the wiki
and he did not form the cult of the dragon until many years later, so i think saying elminster was involved in it's founding at all, would be beyond a stretch
It's more likely OP just misread the wiki
heck, in one of the crossover things that the forgotten realms wiki at least makes mention of, on the far-off world of Adenthia, from a different game which is inspired by dnd, the two of them fought in a spell battle and elminster and another character even were the ones to destroy Sammaster, again
which seems to be chronologically in his timeline before his last appearance in 3e
True I misread that. It's too wordy sentence
Does Asmodeus have any godly enemies? Specific ones.
What exactly are souls?
Life force of a living creature from the Material Plane. When the creature dies, their souls leave for the Outer Planes as petitioners to the home plane of their deity.
https://forgottenrealms.fandom.com/wiki/Afterlife#What_Is_a_Soul?
What are they made of though, and how do they get there in the first place?
They aren't made out of stuff. They're spirits.
Living creatures are born with them.
Are events of BG3 considered to be canon?
In BG3.
In overall DnD
Think of the MCU movies, Marvel comics, and Marvel video games. They all have their own lore but not official in the other.
BG3 wasn't made by WotC but licensed out.
There's no single canon.
As OldMan pointed out, the events of BG3 are canon for that game. WotC only considers the published D&D books for the current edition as canon, for example. The FR wiki has its own canon that it defines, as another example.
That said, characters from the BG video games series have been brought over, such as Minsc and Boo.
i believe we answered this question before, i know we did, but what i mean is i believe we answered it to nemesis specifically unless i am misremembering
though bg3 was designed to tie into decent into avernus, i believe taking place after the events of that adventure, so presumably some version of the events may have happened in the published continuity, but we will not know until such events are referenced
but like dragonball "canon" is a word that makes no sense to be used without elaboration in reference to dnd lore as it has always had more than one continuity and likely always will even if the publisher has their own that they follow
In the future we will probably see references to BG 3 as having happened
The upcoming FR setting guide will probably mention some of it in the Baldur’s Gate setting.
¯_(ツ)_/¯
But I doubt they will go into too much direct detail
WotC has been pretty clear on what they deem canon, and video games are not included
Not really.
I fully expect references in the upcoming setting guide given that a section is going to be about Baldur’s Gate
Yeah that doesn’t matter as it’s near 4 years old now, and it was pretty much they were not going to hold themselves to older edition lore
If you have an updated source, feel free to share it. Otherwise, that is the official stance from WotC for 5e as a whole, at least as far as what they consider canon.
I am 99% sure that they will talk about the events of BG 3 having happened, like they have talked about BG 1 and 2 having happened
They can adopt things into canon
If someone could help me out by naming a few deities that specifically dislike Asmodeus I'd appreciate it.
You can certainly speculate, but the statements above are their official stance.
Everyone good
Also, it depends on the setting
Basically every single one
Like I can’t think of a single deity on any Setting Asmodeus is involved in that is not opposed to him in someway
Tiamat is as far as I know the only one with a semi positive relationship
Deities usually have a few gods that they dislike more than others. Did Asmodeus not earn the wrath of any specific god or goddess?
Let's say Forgotten Realms.
Well in FR he killed Azuth the god of wizards who has since returned
So Azuth and his superior goddess Mystra probably hate him a lot
Asmodeus's relationship with good-aligned deities was simple, that of opposition and hatred.
For example, I expect Chauntea not be a fan of Maglubiyet but I know the two don't really have any real beef.
Yes, I did visit that page. Almost all deities have specific enemies but Asmodeus doesn't seem to be have any.
This kinda helps. Thanks.
I'm not gonna list 40-50 good aligned deities.... you can check them out here: https://www.dndbeyond.com/sources/dnd/basic-rules-2014/appendix-b-gods-of-the-multiverse
https://forgottenrealms.fandom.com/wiki/Category:Good_domain_deities
In 3e he pretty much pissed off every Law aligned god when he cheated them. They allowed him to build Hell to punish evil souls
But then he started to drag more to hell by tempting mortals to evil
In 4e he was an angel that slew his own god and stole his power earning the enmity of all the other gods for his treachery
Of course one of the great thing about Asmodeus lore is that we don't truly know his origins (it's like the Joker from The Dark Knight movie). He doesn't want us to know.
His origin has pretty much been different each time
I don’t think 5e bothered with it, he’s the King of Hell
Decide on your own if you want to do more
I love the one where his true body is a colossal snake and his humanoid form is just an avatar.
I think that was late 2e lore
ah, a believer in the serpent of law origin, nice, i feel that is probably if they ever reveal any to be true, it would be that one, as it is not the one that most beings in the multiverse to be true, and he is the lord of lies, kind of fits he would make it true past so unclear nobody would know truth from lie, which i love about asmodeus in dnd, makes him such an interesting character
if you mean they did not add a new theoretical origin, i do believe you are right, to my knowledge by the time of 5e the various origins we have published info on are simply the most prominent ones and he potentially could have plenty more he has spread
also he is not described as the king, that is simply one thing someone could call him do to being the top of the hierarchy, at least in the new dmg when it mentions him in regards to the nine hells
i find it strange though that he and lolth don't have entries in the lore glossary so that book's only info is indirect and not usually the kind of stuff you tend to actually be looking for
Asmodeus gets a fair amount of descrption in the Nine Hells section.
What are some not-as-popular characters n Forgotten Realms that could serve as a surprising BBEG?
One I heard about is Null, who is the sibling of Tiamat and Bahamut
I think Null was just another name for Chronepsis
He’s not really evil as far I recall
Anyway Fzoul could make a good villain
Fzoul Chembryl is Bane’s foremost chosen and and an exarch in his service.
Yeah it says another of his names is Chronepsis
An alias, yes
And although there isn’t a current alignment listed, they were listed as lawful evil/neutral in 3e and 2e. So the DM could craft a story in having Null be a BBEG if they wanted. (Or an ally if they wanted)
This one does look good! Thank you for sharing that
Yes, lots... Every edition has something on the Abyss.
https://forgottenrealms.fandom.com/wiki/Abyss#References
The idea of having multiple Manshoons competing secretly for different villainous agendas has been an amusing idea to me.
Is there a description of female goblins anywhere?
Yeah just tried that
It seems that they may have been illustrated in ||ToA||
And they don’t differ much from males
Biology/appearances of a specific race is lore
That link is the best we have outside of illustrations.
Or bg3, for FR goblins anyways
not sure if google will give usable results for "female goblin" 😐
Do I want to check?
... its def gonna give you weird stuff
Inappropriate topics aside (And be careful of that folk) many googling 'goblins' is not going to be useful for many reasons, especially as much of the art and depictions you'll find are not at all specific to D&D (See how most goblins are depicted green, while D&D goblins are usually shades and hues of yellow-orange).
It'd be far more useful to try and direct to official examples of goblins in art, even from different media, such as the examples in modules or BG3.
there is queen grabstab from the biting ant tribe of the batiri is a good example of what female goblins tend to look like in the forgotten realms at least, grabstab being from tome of annihilation https://forgottenrealms.fandom.com/wiki/Grabstab
The goblin art in MPMM can also be seen as female: https://www.dndbeyond.com/posts/1248-exploring-the-new-goblin-hobgoblin-and-kobold
honestly much like humans and other non reptilian races ain't that much different from their male counterparts, else seems at least what is on the forgotten realms wiki, most examples of goblin individuals are either from games, have no artwork, the artwork is not full body, or they are male, so unfortunitely we don't have many visual examples it seems strictly from published books at least in the realms
was gunna mention that one too, but i honestly can't tell if it is intended to be a female or a male, like i could see it being interoperated either way, given the position/pose
I think it’s a female goblin
or at least according to the forgotten realms wiki, before getting into specific subspecies their skin colors on average range between Yellow to red
and from what i am aware in dnd a green goblin is likely gunna be a batari specifically since they are noted as having green skined https://forgottenrealms.fandom.com/wiki/Batiri#Description
Ooh, I learned something today. Yeah looks like there are some tribes of Batari goblins in chult who actually have green and even 'emerald-green' skin tones.
And there are also the rare 'blue' goblin. https://forgottenrealms.fandom.com/wiki/Blue_(goblinoid), but these seem to be rare goblins born to other goblins who manifest psionics and are marked by their blue skin tone.
The mini def confirms a female presentation. This is one issue of going off images alone to assume a character's gender, as what gender we interpret and believe the character to be presenting might not match the gender intended by the artist, and 'intention' and 'interpretation' aren't quite 'Lore as written'. But you can see in the artists description and the fuller art she is intended to be a woman.
https://mikejordana.artstation.com/projects/3d0ByA
Thanks!
Any creature with photographic memory ? Or passive keen mind ? Or any spell that allows me to instantly memorize anything that I see ?
Creature would be great to know !
Elder brains retain the memories of every mindflayer that joined with them.
Aboleths also have flawless memory and pass on their cumulative knowledge
aboleths basically got a flawless photographic memory that is baked into their genetics to where their spawn inherit said memories
would you guys say that a young dragon's bottom jaw would fit nicely in a 5x5 square?
That's not really a lore question
Maybe try #dm-discussion
Where is that from ?
it is refered to as racial memory, also it can gain the memories of those it consumes
for books they are from, check the citations
Aboleths are so weird in that regard. A newborn Aboleth would basically be an exact copy of its parent as there would be no difference in their life experiences. Their memories would only diverge once they went their separate ways
It doesn't copy personality or anything, just memories.
yes and no, their memories are only copied, things like personality are not, and is why is most accurate to say a new born aboleth is rust at something rather than not experienced with it when performing tasks
and even then the offspring still needs to grow over time to be anywhere close to it's parent in terms of size and strength in the physical sense
despite the method and the same memories they are still 2 individuals
I was just bestowed this piece of lore saying “tiefling breast milk tastes like butter milk with a hint of cinnamon”
That’s official and canon per Ed Greenwood. You can thank Vtuber Tiefling Melissa for this
No
Was it officially published in a D&D book?
This is a pg server
Ed created the setting. Legal technicalities aside I’ll take his word of mouth over WotC.
So not official. Got it
You knew that before asking so the rhetorical was pointless
I didn’t know. I’m only aware of official 5E content.
Ah. Came across as sass. My bad then
All good
depends on the type of canon. Things greenwood says are canon to his realms but not neccesarily canon to the wotc published realms
Yeah, similar to Keith Baker and Eberron. What he refers to as “Kanon” isn’t necessarily official.
Eanon
in a non rude way, why does the community seem so pertained to only using what was written in officially public books?
is this just because its the official server, or the way of the medium as a whole? it seems very .. this is my good book and im not listening at times
Official lore=published books
Youre free to do whatever for your games, but this channel specifically is for whats published
okay so this is just the official archive
Not a lore thing
whoops, wrong channel
I’d argue that things like Kanon are still ok to be discussed here, as long as they’re labeled as such
Yep, you can think of it as the equivalent of RAW (Rules as written) and RAI (Rules as intended). LAW and LAI.
In general we tend to stick with LAW, because that is the common ground we all can agree upon for our references. If it's in an official book, it's official lore, even if retconned.
LAI, such as the word of the author, isn't as official. It's not in the book, it's not really apart of the lore/story in the same way. That's not to say it can't be helpful to read as it can give some insight into what the author was intending and planning.
Canon is it's own kettle of fish, as canon is really more subjective to it's particular medium and edition. What is canon in the Baldur's Gate games for example might not be canon in the TTRPG or Novels. What is canon in 1e may not be canon in 3e.
You can generally assume that lore might still be applicable until it's obvious retconned or changed, and it can still be useful to discuss the earlier changed lore to see where an idea came from and changed.
On this note, it can be very interesting to look into a wiki and how it tries to organise tiers of officialness and canonicity. The Forgotten Realms Wiki for example considers Ed Greenwood's word to be official and canon. Some of the Greyhawk Wikis (there's like, three now, although one is a remake of another) will give some authors more weight, so even if they publish in a non official publication (like the fan publication 'Oerth Journal' or fanzines), they'll consider that author's article to be worth including in the wiki. However forum posts and such by even Gygax? Nah.
Some wikis also try to lay out all the lore with notes where it came from, and will let the reader decide what they want to take from it. So no removing 1e lore to replace with updated 5e lore, or deciding that official core books outweigh Dragon Magazine articles- it all goes in. Other wikis (like the FR Wiki) will try to keep up with the most up to date lore for FR, removing overwritten/ retconned lore, as needed. Both approaches have pros and cons.
Def worth looking into how lore is curated in the sources you draw upon.
Do elder brains produce tadpoles as well or is that just mind flayers?
The mind flayers lay the eggs that hatch into tadpoles, which are then placed in pools while they await implantation
The elder brain manages the population of tadpoles in the brine pools
The elder brain doesn't actually have any physical role, in fact the brine pool is often kept distinctly isolated from the tadpole pools
I have a question about the diction of the dnd world,
what do people call life besides for words like "Man" or "Humanity", those don't work for obviously cause there is more species than humans(and even "human" is a little grey sometimes) and saying "Mortal" also has some issues
I think in many settings "peoples" is used
see the elf soul cycling stuff? how does that work with half elves or someone who was turned into an elf via the reincarnate spell or no longer being an elf via the same spell
No, half-elves don't have spirits that reincarnate. Their souls move onto the afterlife like their human parents.
and what about the reincarnate spell changing race? would it just be a human soul in an elven body/vice versa?
Mordenkainen Tome of Foes, Chapter 2
From the elven perspective, the birth of a half-elf represents a disruption of the natural order of reincarnation. Elves in different communities and across different worlds have numerous ideas about the nature of the disruption, because the gods have never given an answer that seems applicable to all. The soul of a half-elf might be an elf soul whose connection to the Seldarine has been weakened, or it might be a true elf soul trapped in the body of a half-elf until death, or the soul that lies beneath one’s elf-like visage might be human.
Many elves, especially the younger ones, view the existence of half-elves as a sign of hope rather than as a threat — an example of how elf souls can experience the world in new ways, not bound to a single physical form or a particular philosophy.
Many different Recincarnate spells in different player's handbook discuss how the Soul remembers the past life, but the soul is merely inhabiting a new body. Basically same head different hat. So the soul does not change.
https://www.dndbeyond.com/spells/2618941-reincarnate
It's a new body, not a new soul. So a human soul doesn't become an elven spirit.
the spell forms a new body for it and calls the soul to enter that body.
ah okay got it
btw follow-up/ related question
do elves remember their past lives and if so with this explanation of it would they remember half elf lives or just be hazy?
Half-elves don't have past lives because they don't reincarnate.
Elves forget their past lives when they reach 100 years old.
Iirc it’s not direct remembering and it goes away during adulthood. It’s most often visions in dreams from past lives that are meant to be life lessons
i meant specifically this interpretation
ahh okay
Yes they remember their past lives if they have an elven soul. At some point during adulthood, the reverie of an elf’s trance is first interrupted by a new form of unbidden thought. This seemingly errant memory arises not from the elf’s personal experience, nor from the memories of the elf’s primal soul, but comes from another life and another time. An elf’s first experience of this sort is often referred to as the Remembrance and attributed to the influence of Labelas Enoreth. Or it is called the Revelation, and Araleth Letheranil is honored for its occurrence. Regardless of its label, this event marks the start of a new phase in an elf’s life..
Forgotten realms stuff
ah kk
Mordnenkainen Tome of Foes Chapter 2
D&D elves are very different from Tolkien ones.
ah
Yeah Tolkien elves main trait is mostly just being immortals
cuz ik a lot was inspired by tolkien stuff as a basis of fantasy
DnD borrows much less from tolkien than people think
oh
Gygax famously loathed LotR
Yeah Tolkien wasn’t really the main inspiration for d&d during its creation and was mostly added because it was popular
More inspired by pulp stories like Conan the barbarian
ah fair
Tolkien elves are very tall and immortal. D&D elves are shorter on average than humans and only live up to 700 years.
Part of me wishes that there was an alternate elf race block who was a little more Tolkien like and had more abilities based on being long lived than being descended from fey
Many things that were added were added to get people to stop asking him to add it lmao.
Because its important to remember we are further away from the Fellowship of the Ring movie right now. Than Gyagx was from the first publishing of the Fellowship of the Ring Book when DnD was first produced.
Fellowship movie to now, 24 Years
Fellowship book to DnD, 20 years
Also most of the stuff gygax said about the importance of Tolkien on d&d was after getting sued by the Tolkien estate so grain of salt
They were just called hobbits and balrogs and ents in the first printings of the first d&d books
Hobbits > halflings. Ents > treants. Balrog > balor.
Yeah, the illustrations of early halflings were barefooted.
which is funny because Balor is a real mythological creature
Also orcs got a pass because while orcs the way they were presented were pretty much Tolkien orcs but etymologically orc is arguably derived from a historical word so it was arguable enough that d&d and fantasy in general got to keep orcs
D&D orcs are very different from Tolkien. The former being more porcine (the 1E orcs had pig heads).
Are there lore reasons that justify what spells are in which spell schools beyond simple logic? For example, why is Mage Hand conjuration, but Bigby’s Hand is evocation?
Its also important to note that Tolkein Estate was not the group that sued TSR. It was actually Saul Zaentz's group, Tolkien Enterprises who was the merchandising compnay
Fair. The orcs in Od&d didn’t have any description and the 1e mm was post lawsuit
Short answer: no. Spells have changed categories between editions to boot
Not specifically.
Like, one can argue necromancy is barely a real spell school and a lot of the spells are just other schooled spells with a vague theming of death
speak with dead is divination, finger of death is evocation, summon undead is conjuration
Just a thought experiment more or less
Thanks! And yeah, I figured it was just a really loose categorization system
Each school does a certain thing. Some spells change schools from edition to edtion or even after a patch. This is more gameplay than lore.
would warforge need a bed?
Warforged don't need to sleep.
And beds aren't required to sleep.
Let's say I'm joining a campaign where my character starts at like level three or five or something. Would you say that simply surviving a rough part of the city of sigil like the hive Ward for a few years is enough to justify having a few character levels?
Not super a lore thing
This is not a lore question. Maybe try #character-discussion
(I've got an idea for a character who is a junior Harper agent from The forgotten realms who got trapped in Sigil and got radicalized by one of the philosophical factions there, and then found his way back home)
Are you asking specifics of Sigil?
Otherwise #character-discussion would be the better place.
Discussing character ideas/backstories isn't the place for this channel.
How are Zhentarim perceived by the common folk? Are they seen as a band of criminals, thugs and assassins or more as a professional mercenary company?
Depends on where in Faerun you are, also depends on what "era" you are playing in. Old 1e and 2e, the Zhentarim was an inherently evil org. Now in 5e, it's not necessarily the case.
What about Sword Coast, 5e?
most common folk likely don't even know they exist i'd imagine, cuz they in more than just their own organization https://forgottenrealms.fandom.com/wiki/Zhentarim#Activities
and in some cases doing so in secret like in the case of waterdeep
like if you know who they are, you either are an enemy or you are likely paying them for protection or afraid of them i'd imagine, given the nature of the kind of things they are typically involved in even post second sundering, else SCAG and it's summary of them are likely the pest place to get a modern vibe for how the common folk might view them
but at least going by SCAG, seems their reputation among the common folk is better than it use to be, but given their lines of work and tendancy to work in secret, might not even know about them other they are an organization that people know of
Well, over 100 years has passed. Long enough for them to rebrand.
Personally, and this is because I have known the Zhentarim since 1e, they will always be a a network of not so savory people. And that is how some of them are portrayed in 5e. But they have become more of a merc organization which leads to a whole new dynamic of things.
Are empyreans the offspring of a god or the offspring of two gods?
I assume an empyrean has two godly parents instead of an immortal one and a mortal one.
They are titans which means they can be both
They might be birthed from the union of two deities, manufactured on a divine forge, born from the blood spilled by a god, or otherwise brought about through divine will or substance.
What do you mean with "they are titans"?
Titans are a class of quasi deity, as described here
It seems that empyreans don't have mortal parents from that little paragraph that you sent.
Titan now includes "epic" level monsters such as the tarrasque.
"Otherwise brought about through divine will or substance" could very much include a mortal
Yep
I suppose? Sounds too vague in my opinion.
Its simply a tag
Demigods and generic divine avatars have been previously represented by Empyreans.
(Also admittedly has for a while now)
Back in 1E, titans were what the empyreans are now. 3.5E titans were gargantuan giants.
(theres a detrimental artifact property that does send a god's avatar who uses the empyrean statblock)
It intentionally is. There's a lot of things that could be a "titan"
Because there's many ways that gods can. Make stuff.
Empyreans can be one of the kind of celestials that can create aasimars by uniting with a mortal, right?
like most planetouched, their origins are varied
Aasimar were human-based planetouched, native outsiders that had in their blood some good, otherworldly characteristics. They were often, but not always, descended from celestials and other creatures of pure good alignment, but while predisposed to good alignments, aasimar were by no means always good.
Empyreans fall under celestials, so yes
The idea of acquiring an artifact summoning the child of a deity is kinda funny. Well done, you got this artifact! Now let me introduce you to Mystra's daughter.
(I do have an empyrean who is attuned to the Wand of Orcus... perhaps he went rogue after retrieving it)
I'd be surprised if he hadn't.
so with the new unearthed arcana, and the new subclasses/improved subclasses for forgotten realms... is anyone wondering if Cormyr is getting a boost... like if purple dragon knights now ride around on dragons!!! -- wouldnt the cormyrian army (air force) be like nearly unstoppable... did they just make Cormyr the targaryens?
¯_(ツ)_/¯
We'll have to wait and see with the two new FR books. This channel isn't really for speculation of what hasn't been published yet.
Remember it's UA and it may not make it to final print (personally I'm not a fan of the dragon pet/mount since the PDK were never directly tied to dragons).
Depends how rare they are.
perhaps... as a subclass i think it will be rare still and likely many might opt to not allow... but if the subclass is really representative of the nations "war force" and they have these "pets" at 3rd level... wouldnt that nation have -- um -- not rare -- almost common place... I just think the lore implications of realigning the PDK to be dragon riders... isnt sound.
Well, give them feedback. I plan to.
dont get me wrong i think there is a place for that type of subclass... and maybe it can align to purple dragons... but they need to relore cormyr to have like 100 PDK... not be the basis of their military... true a 14th level PDK will be rare... but still in the thousands... that many purple dragons in a few hundred miles... isnt even sustainable...
There is no such lore supporting the idea that they use dragons at all, let alone ride such sentient creatures. The new subclass recently released in UA has very little to do with existing lore.
100% agree -- which was my preceding statement... are they re-loring cormyr?
This channel isn't for speculating. We'll have to wait for the new FR books to come out to find out.
last i checked their history has them gaining their name from slaying a dragon, a black dragon that was so old that do to it's age their scales had a more purple look to them
Yes. None of that conflicts with what I wrote
i know, i was saying it as to be in addition to what you said
For anyone peeking in, remember we have: the UA forums for discussing UA. https://discord.com/channels/516367331358801950/1333814890099638354
This is not the channel for speculating, but if you want to talk about current official lore on the Purple Dragon Knights, by all means.
How hands on would Mystra be?
I'm planning a campaign involving something that might deeply offend her or something, and I was thinking of how she might react
Kinda depends which mystra you have or if it’s actually midnight (her current replacement iirc)
After the Tablets of Fate crisis, Ao order the gods to be less directly involved in the affairs of the mortals.
Current replacement.
Ah I see. Might she send one of her chosen to do stuff?
Yes, she has a lot of Chosen to pick from.
Yes the chosen are literally her loophole against what Ao said. The way she made them is super morally dubious as well but they kinda do what she needs to. They’re 1/3 her kids
Other gods have Chosen but she got hers at a bulk discount.
Happens when you defile a marriage yea
Lovely.
Clerics, Chosen, and devout worshippers are the main tools gods in FR have to deal with their interests
not very, given unlike the dead 3 she did not ignore Ao's decree for the gods to not directly involve themselves in mortal affairs, to my understanding is part of why the dead three, even Bane who was the most powerful of the dead three prior, got demoted afterwards and by the time of the current state of things far as we know is also a demigod in terms of divine status
but that is usually what a god's chosen are for, to act on their god's behalf
not really a loophole, cuz that is something literally all the other gods can make use of too and was fully intended
I was reading the Forgotten Realms wiki and came across this passage on Epic magic
Mystra and Azuth were aware of all casting attempts, and would afflict all casters involved with feeblemindedness (as in the feeblemind spell), as well as remove the written spell from existence, if they considered the casting to be for purely selfish and/or malevolent ends, that is, running counter to the free and individualistic development of magic.
Does this still happen after Ao's decree?
also the seven are only 7 of her chosen, the rest are the same as any other deity's chosen and are not her children, such as the great elminster
yes, and it does not go against it to my knowledge because the laws on toril regarding magic beyond what is known to us as 9th level, are a cosmic thing, put in place to protect the weave and thus the world, and she is also part of the weave, so monitoring and shutting down any attempts that would reveal that such magic is still technically possible to the wider world or otherwise be used in a manner that is not deemed worthy, least to my knowledge, is more so self defense in a sense than "mortal affairs"
also that was set in place long before the second sundering and to my knowledge has yet to be undone, so would still be in place either way you slice it
I see
Causing a semi permanent 1 mile wide antimagic field due the all the magic in that area being drained as a result of something like a Mythal definitely counts?
Very, very strange question, but hypothetically could a Tiefling be the offspring of a Quasit?😅
Near as I can tell, quasits are incapable of reproduction. They are shaped from larvae or manes rather than giving birth to new quasits, and they lack sex characteristics.
To be exact the Dead Three giving up most of their power was a voluntary thing. It was either retain all your power and have your influence limited, or give up most of your power to have free interaction with Toril
Auril is another god that chose to stay and be weakened for example.
The Quasit’s child by current lore would be a cambion. The Cambion’s kid would probably be a tiefling
That’s the case for pretty much all fiends, yet they find a way.
Fiends don’t reproduce with each other very much, but can with Mortals
Tanar’ri are generally capable of reproduction, which is why I was checking quasits specifically. Unlike most tanar’ri, which can change their sex characteristics on a whim, quasits consistently seem to lack them across editions. Being a special class of minor field like imps, quasits are only made as servitors by more powerful demons rather than occurring naturally from either birth, the natural transformation of a petitioner, or a spontaneous fluctuation of the Abyss.
Very interesting. The book I got said “Tiefling’s are either born in the lower planes or have a Fiendish ancestor who originated there. A Tiefling is linked to by blood to a devil, a demon or some other fiend.”
I thought combions were only devils. Is that not true?
Cambions in the lore have specifically been children of Succubi. Succubi were demons up to 3e, Devils in 4e, Generic fiends in 5e.
In 5e however, Cambions also were made more generic and essentially the term for 'Half-fiends'.
MM 2014:
A cambion is the offspring of a fiend (usually a succubus or incubus) and a humanoid (usually a human).
This completely changes everything I thought I knew about Tiefling’s
And here I was making one based off a Merrenoloth
I did get this information from the 2024 players guide so maybe that’s why the information is different from everything else I’m hearing😅
It's not that different, but one change from 2014 to 2024 is that '24 allowed for more than infernal tieflings. Abyssal (and cthonic) technically were always possible and exist in older lore too (and prior to '24, 5e had a UA attempting to include abyssal tieflings).
The '14 tieflings were focused on infernal, but that wasn't the only kind to exist in lore.
Ohhhh ok I think everything that my misled me was some Cthonic tiefling’s (my favorites) look “cadaverous” like a Merrenoloth
Which made me believe that a mortal could just reproduce with a fiend like that🫰
2e Planescape:
"Part human and part something else, tieflings are the orphans of the planes. They can be described as humans who've been plane-touched. A shadow of knife-edge in their face, a little too much fire in their eyes, a scent of ash in their presence- all these things and more describe a tiefling.
Although implied infernal as teifling= teufel= devil, but they were not limited to infernal origins only.
3.5 Races of Destiny:
Tieflings appear human at a glance, although they all possess one unnatural feature that reveals** their infernal heritage.** At the least, tieflings have a disturbing demeanour or carry a whiff of brimstone about them, but most also possess small horns, red eyes, or needle-sharp teeth. In extreme cases tieflings may have a barbed tail or cloven feet. No two tieflings have the same appearance.
3e was a bit more infernal focused, but examples of demonic tieflings existed although at times specifically named something else (as tieflings were assumed human based), like the elven Fey'ri.
4e, Heroes of Forgotten Kingdoms
heirs to an ancient** infernal bloodline **, tieflings have no realms of their own but instead live within human kingdoms and cities. they are descended from human nobles who bargained with dark powers
4e was specifically infernal, also to explain the homogenous look.
5e PHB:
tieflings know that this is because a pact struck generations ago infused the essence of Asmodeus—overlord of the Nine Hells—into their bloodline. Their appearance and their nature are not their fault but the result of an ancient sin, for which they and their children and their children’s children will always be held accountable.
*Could also refer to the Asmodeus adopting all tieflings into his bloodline
Tieflings are derived from human bloodlines, and in the broadest possible sense, they still look human. However, their infernal heritage has left a clear imprint on their appearance.
So definitely favouring infernal throughout.
SCAG:
Asmodeus and a coven of warlocks, the toril thirteen, performed a rite wherein the archdevil claimed all tieflings in the world as his own, cursing them to bear the "blood of asmodeus". This act marked all tieflings as descendants of the Lord of the Nine hells, regardless of their true heritage, and changed them into creatures that resembled their supposed progenitor.
Thank you so much for all this new information Lich person🩵
Seems like there’s some major devil bias here and there haha
far as i know her weakened state was more so do to her upsetting umberlee https://forgottenrealms.fandom.com/wiki/Gods_of_Fury
Hi, does anyone know a powerful dryad or something that could be flavored as such? A warlock player wants one as his patron
Anything fey adjacent and related to nature could do it if not
Hmm. As a DM you could always create one. Warlock patrons are archfey, which is a title earned upon gaining such power. It could be Cerunnos, the Horned Lord, or maybe Verenestra?
https://forgottenrealms.fandom.com/wiki/Verenestra
It also depends upon which setting you're using.
If you happen to be playing in the Forgotten Realms, dryads in that setting were often representatives of deities. https://forgottenrealms.fandom.com/wiki/Dryad#Relationships
So you could be a warlock aligned with such a deity with the dryad as a proxy patron (ie a middle man, so to speak).
Is Unaligned the same as True Neutral?
No. Unaligned is a creature who can't express any alignment. True neutral is still a stance. Beasts are typically unaligned.
Perfect
This is a mechanical question, not a lore question
So in the case of someone no perscribing to the alignment chart would that make them True Neutral?
They wouldn't be on the alignment chart
The aligment chart exists whether they acknowledge it or not though
Something unaligned would not be on the alignment chart
The alignment chart is also both A) not a lore thing and B) not something a character would really be aware of
I'd say it's a lore thing
Alignment is a game mechanic.
It quite literally isn't
It used to be. In 2024 they removed the last traces of the mechanic.
Did they get rid of stuff like the Rakshasa and Amulets of Good and Evil?
Alignment is still in 5.24E.
Anyway, this is moving out of the scope of this channel.
Head on over to #dnd-discussion to discuss alignment.
You mean the Talisman of Pure Good and the evil counterpart? Yes, the alignment properties were removed.
For rakshasa we don't know yet until the new MM comes out.
I still maintain it's a lore thing, regardless of whether it's in current mechanics or not. I'm asking in regards of whether it's within intent or action that defines someone's alignment. Like I'm not saying every case has to be handed to Primus to determine if someone is X alignment, that probably goes to Kelemvor. But I'm asking around if there was a precedent I was missing where you can default
Again, #dnd-discussion
How so?
These are all mechanical questions about the rules of the game, magic items and stat blocks.
Not lore topics
Okay lemme rephrase this. "In the Forgotten Realms is morality governed by intent or consequence?"
Define governed, intent and consequence
Let's say I'm a paladin of Tyr. I'm on my quest to fight against evil. I'm directed to defeat the evil lord. Except I was tricked by the actual evil person behind it all the court wizard. Because my intent to defeat evil was the goal, does that still keep me in alignment with Tyr who is lawful good. Or have I gone down a different path because of the consequence of these actions.
I'm picking Tyr because accidentally killing someone you weren't supposed to is a very Tyr thing
Ah, this is one of those tricky ones where lore and mechanics overlap.
Alignment is a lore thing, but how it's expressed mechanically is another matter.
'Unaligned' turns up as a specific 'alignment' in some editions only, which was to represent creatures that couldn't really take a moral stance as Deva mentioned.
So there's not really going to be a great answer, because it will depend on how alignment is expressed mechanically in an edition.
BECMI = lawful, neutral, chaotic
1E/2E/3E = LG, LN, LE, NG, N, NE, CG, CN, CE
4E = LG, Good, Unaligned, Evil, CE
5E = LG, LN, LE, NG, N, NE, CG, CN, CE, Unaligned
Deva gave a good case earlier with Neutral vs Unaligned. Unaligned being they can't make the distinction
Unaligned was introduced in 5E for creatures that cannot take an ethical/moral distinction in its choices, such as non-sentient/non-sapient Constructs and Beasts. Past editions just made them Neutral.
In some editions a such a creature might be noted to be (true) neutral, unaligned or just have no alignment listed. That'd be the mechanical aspect.
Such as a wolf:
5e- Unaligned
4e- Unaligned
3.5- Always neutral( "Animals and other creatures incapable of moral action are neutral. Dogs may be obedient and cats free-spirited, but they do not have the moral capacity to be truly lawful or chaotic.")
2e- Neutral
1e- Neutral
The short version is "it depends on where you are"
The FR, broadly speaking, attempts to have both prescriptive and descriptive alignment
This is a subjective question that can't be answered with lore.
Talk to your DM
Incorrect I just checked. In 1e and 2e they were children of demons with Female humans their innate strength depending on how powerful their father was. Acererak is the Cambion son of a Balor, and Iuz Graz’zt.
3e had them as a half fiend synonym. 4e had them as Half Devils, and 5e has them as Half Fiends again
Yeah she weakened herself by staying on Toril to avoid the other Deities of Fury.
In 1E, alu-fiends were the offspring between a succubus and a male mortal.
Ah, you're right! (Although you could have been a li'l nicer about that 😉 ). Yeah I was mixing up Alu-demon lore with cambion:
The alu-demons are the offspring of the mating of succubi and humans.
They are always female
So Cambions are specifically still demon in AD&D, but not exclusively children of succubi (especially as AD&D didn't really do Incubi, and the lore needs the mother to be the mortal in the partnership).
Sorry was not trying to be dismissive. Tone doesn’t really come across in text
Oh the mother has to be mortal? That’s really interesting!
I have a question to ask, and it's kind of a combination between lore and Homebrew so I'm not sure if I should ask here, or in homebrew. @_@
if its official lore, its here
Uhh it's kinda both, cuz I'm making a homebrew but I want there to be some lore that's accurate.
well we can help with the part that is refferencing existing lore in published material
I'll post the question, if I need to repost in homebrew just lmk
Okay, so if I'm following the people in DM Discussions correctly, Shadowfell is the domain of the ravenqueen, but was created by Shar?
I'm trying to make my own homebrew, but I want there to be like, some facts to it.
So my main bad guy took a powerful stone from the druids, and then found a amulet belonging to a worshipper of Shar in the Shadowfell, she abandoned Lolth to the serve Shar, then merged the power stone and the amulet to make it even more powerful.
Would it make more sense if I made it so the amulet belonged to a worshipper of the ravenqueen? And have her abandon Lolth to serve the raven queen?
She's using the amulet to combine the Shadowfell to the material plain.
shadowfell is contested
and shar did not entirely create it, it use to be the plane of shadow until shar modified it
but the raven queen's domain has historically been located in the shadowfell https://forgottenrealms.fandom.com/wiki/Raven_Queen
https://forgottenrealms.fandom.com/wiki/Shadowfell#History
So the question of "If she's combining the Shadowfell to the material plain, and abandoning Lolth to serve another, who should she serve, Shar or RavenQueen, which one makes more sense?"
Should I ask this in Homebrew?
like last i checked, Shar, The Raven Queen, Vecna, and Orcus are known to have their own sort of territories in the shadowfell where they have influence, if i am not mistaken
if its partaining to your game, probably #dm-world-building
then theres the whole Domains of Dread
AD&D was a lot more specific about some of these things, using Liger/Tion logic where the type of offspring could depend on which species the mother/father was.
Ogrillo and Orogs were both ogre/orc in AD&D, but Ogrillo the father was ogre and Orog the father was orc.
This lore has not continued to recent editions (oops wrong paste!)
yeah that is part of it but also seperate at the same time
honestly far as i know the stuff you have mentioned for some sort of context does not really make much sense
though in her 5e incarnation, the raven queen has a sort of indirect, though that may not quite be the right word for it, history with lolth, as one of her 5e origins from mordenkainen's tome of foes suggests that she became a god, or at least tried to, in order to put a stop to the conflict between Corellon and Lolth before they wound up tearing the elven pantheon assunder
last i checked they in the new dmg in the lore glossary have leaned more into the mysterious elements of her character such as being mysterious and aloof, her true origins might even be more unknown than asmodeus, which is saying alot if you are familiar with his lore and history over the years and all the origins he has spread about himself, at least in universe to explain the different origins used in various editions
Hi! I just got directed here to ask a lore question of mine.
I'm just getting into the Peril in Pinebrook booklet, and I've skipped to the end to the character sheets. I want to put my own name on one of the characters, but before I do, I need to ask:
Is there acultural parallel to Spain, or possibly even Mexico, in the DnD universe? My last name is "Rodriguez" and I'd like to keep it, but I notice most playable character names in DnD seem to be in line with the Germanic language family (Norse, Old English, Deutsch, etc.); I'm wondering if it is really tone-right for me to go and ordain my Spanish surname on a DnD character.
Granted, I've gotten a reminder that it's okay for me to use my name anyway - you guys' positivity makes my day - but I'd still like to know.
Or if not a cultural parallel, then at least linguistic, to Spanish or Nahuatl?
You may be interested in Maztica in the Forgotten Realms (https://tvtropes.org/pmwiki/pmwiki.php/TabletopGame/Maztica).
The FR wiki link is https://forgottenrealms.fandom.com/wiki/Maztica.
There is no directly parallel to Spain in Faerun, the continent where the Peril in Pinebrook adventure is set in.
Maztica is more inspired by the Mayan and Aztecs.
That's good enough for me. I'm part Aztec.
There is absolutely nothing to keep you from using a name you want. Nor is there anything to keep you from choosing a homeland.
Maztica is the name of the continent that's across the Western Ocean.
This is more #character-discussion territory. Talk to you DM about the campaign setting they're using. Not every campaign setting is the same.
Yeah, a common misunderstanding is that there is a single "DnD universe" as you put it. There are, in fact, an infinite number of worlds in the multiverse. A handful have been officially documented over the last 50 years. But Peril in Pinebrook is setting agnostic (ie it can take place anywhere) so there's no actual lore with which we can respond.
In short, pick any name you want. If you are playing in a specific setting, we can help you further.
plus, technically earth is also part of of the dnd multiverse, which i always find a fun tid bit https://forgottenrealms.fandom.com/wiki/Earth
and in the new dmg, the characters from the dnd cartoon, who if i am not mistaken are originally from earth, have been referenced and are basically still traveling the multiverse, making them also canon to the published continuity too and not just their show from back in the day
Well, it's the same names but not necessarily mean they're the same characters.
Yes, they arrived in the Realm (not to be confused with Toril) from Earth in 1983.
well, they are versions of the characters from what i understand, so depends how specific you wanna be about every detail
but from what i understand most of their history is the same, if i am not mistaken like originally being from earth
Also, there's no fixed time on Earth that Toril is connected to. The Mulhorandi were ancient Egyptians but Elminster and Mordenkainen have visited contemporary Earth.
time flows differently at times between settings anyway last i checked, there is a rough approximation but not anything concrete that i am aware of
As far as I know, nothing contradicts their general history, which would seem to imply that Earth relative to the 5e continuity would still be in the mid-90s, as about a decade has passed for the Heroes of the Realm who went back to Earth.
and in elminster's case we know he has a permanent portal on another planet he has a lair/base in that is open to a specific time period on earth
Each edition from 1E to 3E were only a few years apart. 4E jumped ahead about 100 years (for some dumb reason).
And there’s also Gothic Earth, which is set in the 1890s, as well as the medieval France visited in Château d’Amberville, and multiple contemporary Earths visited in both the Advanced multiverse as well as the Basic continuity.
Oerth is technically a variant of our Earth along with a few others at various points along the spectrum of more to less magical, including Aerth, Uerth, and Yarth
they even get an entry in the lore glossary to quote "The so-called “heroes of the Realm” are a group of young adventurers—Bobby, Diana, Eric, Hank, Presto, and Sheila—who traveled from Earth in the 1980s into a world in the D&D multiverse. Equipped with powerful magic items, they foiled the schemes of foes such as Venger and Tiamat while seeking some means to return home. Eventually, as the heroes’ mastery of adventuring skills increased, they discovered the secrets of traveling between worlds, though they still haven’t found a way home.
The heroes of the Realm weren’t the only kids transported from Earth to the worlds of D&D. Other young adventurers, including Niko the Cleric, are still exploring the vast D&D multiverse." end quote
but far as i know we don't know what the present year of earth in the dnd multiverse is, much like we don't technically know the same for the forgotten realms
like the latest we know year wise of the forgotten realms is about 1499 DR if you account for Ed greenwood's videos about the setting he made, we don't know if that is necessarily the present date/year
My math regarding the mid-1990s stems from the HotR reaching the Realm after going on the Dungeons & Dragons ride in 1983. They then spend a while in the Realm (Bobby has a birthday, but not two) and we see other people from Earth pop in a couple episodes, indicating that some time has passed at a pretty comparable rate. We are told that they found their way back to Earth prior to Uni and the Hunt for the Lost Horn, so we can assume that time on Earth passed at the normal rate for them during the years they were on Earth. Bobby appears to be in his late teens or early twenties, while the others look like they are in their mid-twenties. Given that Bobby was 8/9 in the cartoon and the oldest were 16, that seems to correspond to roughly a decade passing on Earth since 1983. Hence mid-90s as the best guess currently available from known lore.
yeah there are differences, but they are still a version of those characters and besides, the fact it is referenced, means it happened in the history of the dnd multiverse for the current continuity, meaning there is 0 reason such a thing could happen again with any other world
It’s always possible that there may be multiple Heroeses of the Realm running around, Robilar and Bilarro style, but that strains credibility more than assuming that anything in the cartoon not currently contradicted in 5e is accurate to the present continuity.
true, given some things have happened where extra planar adventuring, which what they could be considered to have been doing, got a bit weird, if you are familiar with the 5e planescape adventure, you know what i am reffering to
And time travel is certainly part of the D&D cosmology.
yeah, it is clearly ment to be a reference to the cartoon but just for it to make sense given the differences between editions much like with other things adapted from the past was given a new incarnations with some differences
yeah even if not often invoked, historically there was even a demiplane of time where such things could be achieved via that method
and back in the days of 2e chronomancy was a proper school of magic that some would specialize in, having more spells than we currently do relating to it in modern continuity
Indeed. The mechanics have changed for them, but at least the lore seems pretty consistent so far, barring the Lore Glossary and Uni and the Hunt for the Lost Horn being at odds as to whether they returned to Earth.
plus the line of "The heroes of the Realm weren’t the only kids transported from Earth to the worlds of D&D. Other young adventurers, including Niko the Cleric, are still exploring the vast D&D multiverse." is basically the lore telling you, yes, you too could be one of those kids if you want to especially in your own games, is not like we know the exact number of kids that got transported into the dnd multiverse all across time
niko was just one used as an example since that adventure's story made use of the heroes of the realm in the 5e continuity
A journey to the Realm coming soon to an amusement park near you!
Well, they retconned to add in Niko to add a cleric into the party. They made Diana into a monk rather than a thief-acrobat.
if dnd's lore has taught me anything, it is that even when the multiverse reforms to a familiar state, it is never 100% the same as it was before, which i love they basically poke at in a part of the planescape books
Well, monk is pretty close to thief-acrobat. Eric would be closer to paladin rather than fighter as a cavalier.
The D&D cartoon was essentially a commercial for the 1E Unearthed Arcana book which introduced the barbarian (Bobby), cavalier (Eric), and thief-acrobat (Diana) classes.
Especially with 5e’24’s less supernatural-coded Focus-based monk.
Oh, absolutely. I could go on about how horribly broken the 1e UA barbarian is. I may just do so in #dnd-elder-editions.
Yo, what is the quadraped dragon born? They're like centaurs or w/e
sort of, historically, but they are not called dragonborn nor directly related to them in any way
https://forgottenrealms.fandom.com/wiki/Dracon
their seemingly first and only appearance thus far in published materials was way back in 2e
at least i am presuming you are reffering to the dracon
Yeah they're like the centaur of the dragons
Some of them have dragonborn upper body or w/e
Probably why there's no art on them
There's also the dracotaur
https://forgottenrealms.fandom.com/wiki/Dracotaur
there is art
If I remember correctly, dracons were introduced in Spelljammer for 2e.
not much, but art none the less
huh, was not aware of the dracotaur aka Drakkoths
seems that in 3e at least they were likely ment to be be a spiritual successor to the dracons, least till 4e sized them down and they seem to have yet to be reintroduced
not sure if you mean the dracon or the drakkoth, but either way there is art of them, just not much
Appreciate your input
Sorry for late response, I was at work
I'm trying to find artwork for them, I know Blizzard ended up doing a species like them too
well the forgotten realms wiki pages for each have at least 2 pictures each from published materials
given it was 2e, one of the ones of the dracon is in black and white, but the other is in color all though not as detailed
and the drakkoth are basically the more aggressive take of the same concept
Oh shit yeah I found those too, do they have the same concept artworks or better?
I won't be surprised if there are no answers for this, but can intelligent oozes get drunk?
I’d assume not, based on their biology. They aren’t humanoid or beasts
Kind of depends on the ooze in question. It’s a pretty broad type with lots of different sorts of oozes.
Plasmoids for example.
I have a lore question about the dark elves... Not much in the PHB. I'm seeing mixed things online that not all dark elves are Drow... I'd love to hear what the "official" lore here is
Bonus points if you can send me to a reliable resource
I'm creating a homebrew, but I am trying to use real-to-lore facts? I'm asking AI about stuff, I just wanted to be sure of something-- Is "The Tear of Sehanine" A real item?
Looking online, I guess it's called "Moontear"?
I wouldnt suggest using AI, it can just make shit up
Which is why im fact checking n_n
My first character was a whole mess when I tried to build it because AI didn't take version rules into play just threw a mish-mosh together
https://forgottenrealms.fandom.com/wiki/Sehanine_Moonbow
How Sehanine Moonbow came to be was unknown, but one theory posited, that she was Corellon’s daughter.[15] It was believed that the elves originated from a mixture of Corellon’s blood and Sehanine’s tears.
I guess what I'm asking is if this is an official relic or not
https://forgottenrealms.fandom.com/wiki/Moontear
its on the realms wiki, its official
awesome thank you
although probably not in 5e
According to the official lore drow are elves that have been driven to the Underdark which is an immense area where several monsters and humanoids live. Drow culture is considered controversial to some people while others appreciate it. This is due to the fact that it is an evil matriarchal society. Drow have their own pantheon so those who have traditional views see the elven gods and their worshippers as enemies.
Duergar and deep gnomes are two other playable races that call the Underdark home however only the gnomes are friendly. And even them are extremely cautious and not as cheerful as surface gnomes.
Of course I'm only talking about the traditional drow, duergar and deep gnomes. Some of them choose to escape their roots.
While some of that is largely true, the lore of the drow really depends on the setting.
What setting?
Yes, I'm only familiar with the Forgotten Realms setting. Which is the "default" DnD setting.
Character was the daughter of a priestess and was sent to the surface on a "mission" she recognizes as exile because her mother was jealous of her natural abilities and seeming favor from Lolth.
Which campaign setting, not your backstory?
Where can I find information/the story/lore about demon Belaphoss's attempt to corrupt the Moontear?
Here's a great article on the drow of the Forgotten Realms: https://forgottenrealms.fandom.com/wiki/Drow
And Eberron:
https://eberron.fandom.com/wiki/Drow
And Greyhawk:
https://ghwiki.greyparticle.com/index.php/Drow
(sorry couldn't type fast enough) About to play dragons of stomwreck isle and my background snippet involves dreams about the temple of bahamut so I'm trying to decide how to approach it
In FR lore the ancestors of the drow were the the dark elves (Ssri-tel-quessir). The drow were essentially dark elves who were followers of Lolth and got corrupted with demonic blood.
Ok, you'll want the fr wiki above then
Each setting has a different take on the drow. This is why we often ask "Which setting?"
Maybe you should ask your DM for help instead. The job of the DM is also to aid people tie their characters to the story.
Keep in mind there is no default setting, only the multiverse which encompasses all the settings
We talked about it some but she's also a new DM running a game for new players and I'm trying not to overwhelm her where I can do my own background research
That is why I chose use these "
Yes- Looking at that page rn haha- Yes, that guy.
I have only played a lil' bit of that module but if you're not careful you could run into spoilers.
yes, him. He attempted to corrupt the moontear to use it to ascend to godhood- I'm trying to see if I can find the story about how it all happened ect/information about that scenario
It's from a video game. So not an official source but still considered canon by some
oh pffft ofc
You might be better off asking her for help but be chill about it. Say stuff like "no pressure".
There's a brief summary on the wiki article I linked
coooli thank you
That's why I'm trying to stick to character background specific info.
No prob. This link has more info on the game itself and its plot.
https://forgottenrealms.fandom.com/wiki/Sword_Coast_Legends
What would be the exact tint of skin color for dusk elves?
It says they have dark skin, but it doesn't specify, always thought something like gray
In Rahadin's art he seem more like, pale gray/white
depends which incarnation you favor, can possibly extrapulate more info from the cited sources https://forgottenrealms.fandom.com/wiki/Dusk_elf
there is basically the original and then the 5e one
The notion of "exact tint" in relation to skin tone is kinda silly. People don't have exact skin tones, every single person would be a variation on a general trend
good point, plus the wider used they are across media the more minute differences tend to happen, the drow and their skin tone is one good example i know of, you are better off looking for the average skin tone, like what range is normal if looking for that sort of thing rather than trying to get it down to such a minute detail
looking at his hair color, seems that artwork tries to depict him as somewhere in between the two ways dusk elves have been described despite them being from different editions/iterations
The book describes Rahadin as brown skinned. I think the Dusky elf bit is more a desaturation towards grey
plus he lives in ravenloft from what i could find and there is not really proper daylight/sunlight there, so depending how long he has been there, that much like real life could effect the coloration of his skin
The other dusk elf illustrated in the book is hyper stylized and monochrome so not reliable.
So- Forgotten Realms, that's sword coast- with Faerune
But then there's Greyhawk, that's like a totally different world?
Does the feywilde, material plane, shadowfell stuff still apply all across the board?
Or does that stuff only fit for the Forgotten Realms.
(not sure if Im asking this right- total newb here)
The Forgotten Realms and Greyhawk are both settings
That's basically a title for all the adventures set in and around their respective worlds; Toril and Oerth
The Sword Coast is a region in Faerun, which itself is a continent on Toril
Toril and Oerth are both worlds in the Material Plane, a plane of existence in which most mortals live, and there are many other such worlds; Krynn (Dragonlance), Exandria (Critical Role), Athas (Dark Sun) etc
For each world/setting there are a selection of associated other planes such as the Feywild, Shadowfell, etc
Which of these planes a setting has, how they connect to the material plane, and if they're shared between settings varies
The Forgotten Realms is a campaign setting set in the continent of Faerun, which is on the planet Toril, which is in the Realmspace system in the Material Plane. There are other continents (some are settings in their own rights) on Toril.
Greyhawk is a campaign setting set in the continent of Flanaess on the planet Oerth, in the Greyspace system in the Material Plane.
The Feywild and Shadowfell are echoes of the Material Plane. (Think the Shadowfell like the Upside Down World from Stranger Things). These are some of the Inner Planes, which is connected by the Ethereal Planes.
So for example, Exandria, Toril, and Eberron all have fey realms, the Fey Realm, Feywild, and Thelanis respectively
They're all similar in some ways, different in others, and don't really connect
However, some planes are connected; for example characters have crossed from Exandria to Avernus, the first layer of the Nine Hells. These character can be encountered when travelling to Avernus from Toril
It can be a bit confusing at times, especially once you bring in the Astral Plane and spelljamming
Okay so, Toril and Oerth are planets, and they are in their own "solar system" within the same material plane?
Yeah, kinda
I need it put REAL simple 😂
Instead of solar systems, they're called Wildspace systems
That makes sense-
They're like bubbles floating on water; both contain air but it's not the same air, if that makes sense?
Totally does-
Yes, hence Realmspace and Greyspace for the names of their (solar) systems.
You can travel from one bubble (wildspace system) to another via the astral sea
You could also travel between them by jumping to another plane (say the Plane of Fire) and then back again: Material Plane >> Plane of Fire >> Material Plane
"Material Plane" is like saying "City" as opposed to "Town" or "Countryside"
And there are some exceptions, for example Eberron is in a bubble of material plane, except it's in the Deep Ethereal rather than the Astral Sea; it's a bubble but instead of being in a bucket of water with other bubbles, it's over in a glass of cola 😛
You can travel between systems via spelljammers, special ships that sail in the phlogiston (2E Spelljammer) / Astral Sea (5E Spelljammer) with the use of special chairs called spelljamming helms.
In 2E Spelljammer the systems were enclosed by an impenetrable globe called Crystal Spheres. So some systems like Athaspace didn't allow for spelljammers to enter. 5E Spelljammer retconned away Crystal Spheres and the Phlogiston.
Okay! Thank you both for taking the time to explain all of that to me 🙂
S'all good
So going from one bubble to the other, would be comparable to like, traveling from earth to mars.
So forgotten realms is it's own bubble (setting)
Then Greyhawk is it's own bubble (setting)
And you can travel though space (astral sea) to go from one to another
Where as going to say, shadowfell, would be like traveling to a different paralell universe 🤔
am I following?
More like Sol to Alpha Centauri
so from 1 planetary system to another?
Yep.
Okay that makes sense.
Like there are other planets in the FR crystal sphere
Toril is the third planet in Realmspace (out of eight planets).
https://forgottenrealms.fandom.com/wiki/Realmspace
Bring back the phlogistan.....
Feywild and Shadowfell are "echoes" of the material
VERY expansive!
It never left at my table...
Yeah- makes me think of the upside down from Stranger Things.
A bit, but with less tentacles
awesome okay Im glad I understand!
Thank you for explaining
And not actually upside down
That's what I wrote earlier:
#dnd-lore message
Sorry, Old, you are correct I didn't see your message
yeah just a dark echo/parallel world*
Yes, each plane is an universe onto itself.
Yeah, I prefer the phlogistan myself. And once I get my campaign set up and going.....don't go to using explosive spells while in the phlogistan.....lol
okay well! Thank you for your time! I'll be back if I have any more silly little questions 🙂 Take care yall
I really dislike the use of Astral Sea for spelljammers (WotC: "it's a sea so we should sail in it!"). The Astral Plane/Sea is meant to connect between the Material and Outer Planes, not inbetween the worlds of the Material Plane.
It's always done that since 5e started, even before spelljammer
(WotC: "it's a sea so we should sail in it!"
UA PDK vibes
Yeah, 1e and 2e explanations of the ethereal and astral planes are my preference.
Crystal Spheres are actually mentioned in the Adventure as something around a wild space system that restricts access. Not every system has them is all, the one around Doomspace shattered
Wild space is outside the crystal spheres. Realmspace, Greyspace, Krynnspace are crystal spheres. There are many other crystal spheres but those 3 are the most known.
Also the free adventure Spelljammer academy has a description of Realm Space and Map
https://media.dndbeyond.com/compendium-images/sja/9h8GiE7HbKsyOg18/02-012.realmspace.jpg
Wildspace is/was the area within the sphere
Incorrect, Wildspace is the inside of a Crystal Sphere, Realmspace, Greyspace are known as Wildspace systems
It's just that as of 5e the wildspace systems don't have a physical boundary (the sphere) anymore
Do any of you know if there exsists a single map that's good at showing some of this?
Most don’t they can be inserted to close them off
I know there's gotta be stuff in the books, i just dont have them
Sorry, I'll use the 2e explanation of wildspace. Which is travellings through the phlogistan.
The phlogiston was the stuff between crystal spheres.
Of what?
Just kinda everything I guess 🤔 the differnt planes, and all that.
Be more specific because there's a lot of stuff in D&D.
I don't know how to be more specific :x
Map of the Astral Plane with Wildspace systems in that preview article
yeah stuff like this!
Yea, the phlog wasn't the same as wildspace then either
Yeah I was using 2e as well
There are tons of locales. You need to zero in what you want to know.
The Spelljammer wiki is a place you can look if you want maps of various systems like Realmspace.
https://spelljammer.fandom.com/wiki/Realmspace
The current and most generally accepted cosmology model is here: https://forgottenrealms.fandom.com/wiki/Great_Wheel_cosmology
This picture is of the material and inner planes: https://static.wikia.nocookie.net/forgottenrealms/images/1/17/Inner_planes-5e.jpg/revision/latest?cb=20180207152612
And this picture is a representation of all the planes: https://static.wikia.nocookie.net/forgottenrealms/images/a/a2/Planes-5e.jpg/revision/latest?cb=20180207035855
Spelljammer Academy has details on current Realmspace in the Appendix for the third adventure
Spot on guys thank you 🙂
opens all of the links
yeah! like the great wheel cosmology there we go, That's what Im looking for! Thank you Schm0
Ignore the 4E lore...
The DMG will be helpful for Cosmology
Oh my... TIL 4e put the Nine Hells in... <checks notes> the astral sea
Only thing is Spelljammer Academy is no longer available
The Nine Hell, aka Baator, was also a planet in 4E.
Do moon elves typically wear a lot of the forest type style you see in art where a lot of elves will wear leaves and tree branches, or are moon elves more like a type of English fantasy
I assumed it was only wood elves that wore trees as clothing but a lot of the elf art has it
And in eberron
https://forgottenrealms.fandom.com/wiki/Moon_elf#Culture
not seeing anything about them having specific attire, so presumably they may simply wear typical elven attire
oh wait found it, cited from 3e's races of faerun "Like most elves, moon elves preferred clothing of simple design but exquisite making, using the finest textiles and most beautiful weaving designs available but typically making simple cuts and measurements, finding showy flourishes unnecessary. Moon elven clothing was often flashy in other ways, however, with bright colors popular amongst moon elves who felt comfortably at rest and away from danger. Most moon elves wore their hair in braids or ponytails, decorated with wires or beads. Tattoos were not unheard of amongst moon elves and were frequently worn, though it was not an ingrained part of their culture."
also i think the elves you are thinking of in that first half just happen to have been examples that were druids
I’m not home so I don’t have exact examples I can give you, but I first saw the sun elf picture where he’s armoured, and that’s something I’m interested in, or something like LoTR elf armour, but was unsure with how druid themed the armour is in all media and if typical plate armour was completely non normal
so wait are you wanting to know about moon elves or sun elves?
well, there is elven chainmale else idk if there is any such information relevant to what you are asking https://forgottenrealms.fandom.com/wiki/Elven_chainmail
Fashions, like in our own world, largely come and go. An individual work of art depicting a member of a species is not necessarily representative of the whole. Organizations often have specific uniforms, however, and trends and preferences can persist across cultures.
though we do have examples of elven armor of other sorts if you count unique or specific items https://forgottenrealms.fandom.com/wiki/Mail_of_the_Hallowed_Hero
This is going to sound stupid but I was looking generally at elves, sun elves seem the best but don’t really interact with humans, so I went with moon elves. Then I was looking around for character inspiration and immediately got disinterested when every elf art was basically just wearing leafs as clothes
for what is worth, there is also ceremonial armor that is considered plate mail https://forgottenrealms.fandom.com/wiki/Elven_ceremonial_armor
far as i know that is not really a dnd thing, odds are you were getting results for elves in general, ie not just dnd or elven druids just happen to be popular and traditionally druids choose not to wear metal armor so that leads to many people assuming they don't wear it at all and druids lend themselves to nature
if you are willing to look through a list and check each entry that seems possible, there is a list of elven items from the forgotten realms' history across the editions and forms of media https://forgottenrealms.fandom.com/wiki/Category:Elven_items
also if this is for a character, even when working with established lore, individuals can always be exceptions to the norm, elves are no different
I assumed maybe it was because wood elves were the most popular, thanks for the help though. I will take a look later tonight
The one thing I looked at was the magic the gathering cards if that matters, because I wanted to be a stronger elf
that is technically a seperate universe, as mtg, even with cross over materials, are seperate multiverses
D&D elves aren't the same as elves from other IPs.
the only thing they really have in common with other elves is the pointy ears, everything else they tend to have their own thing compared to others
especially as the years passed and the lore was fleshed out across multiple settings
And D&D elves differ vastly from setting to setting, individual regions and cultures, and even between small populations
Athas elves =/= the rest of D&D elves...
I thought MTG was forgotten realms
nope, not even the one set moddeled after the setting
That makes more sense
that was merely an mtg adaptation
much like the mtg books are dnd adaptations of their mtg counterparts
MtG is a different product than D&D.
not all things owned by the same company are part of the same universe, especially since wizards of the coast did not originally own dnd, they got the liscense to it after 2e, basically supporting the IP and making products and lore for 3e onwards
Yeah magic the gathering has its own disconnected 30 years of worldbuilding and cosmology
not to mention the nature and ways their respective multiverses function are drastically different
As of current mtg status lore is starting to take a backseat in favor of universes beyond(crossover) content but that’s kind of an entirely different discussion
But mtg d&d books are kind of in a weird place where they’re not fully committing on explaining how the world fits in mtg cosmology (because that’s extremely complicated and completely new unrelated lore to all of pre-established d&d stuff) or to just fully saying that the mtg world exists in the same d&d cosmology
The most that’s been is a few mentions of planeswalkers and a strixhaven spoiler that uses the weave as an explanation rather than mana colors
they are sort of in a weird in between of the two multiverses, more so favoring dnd obviously in terms of terminologies for things like creatures magic, ect...
Yeah one of my friends who was a magic player first and foremost is always a little confused/angry that devils are the lawful ones and demons are the chaotic ones in d&d
far as i know the mtg dnd worlds are sperate, as the crossover adventure connecting ravnica and the forgotten realms was written by the mtg team rather than the dnd team, so it's validity is questionable at best
Mtg has the complete opposite connotations
Oh yeah I wouldn’t count it as canon
it's just in it's own separate thing as i understand it and i feel kind of makes the most sense to view it as that, at least until an official statement on the topic is given, if it is ever
Yeah I think it is kind of the best course of action for the least effort
If wotc ever published a big mtg d&d book with rules on planeswalkers and plane gazetteers I think that’d be a good place to explain magic cosmology to the d&d sphere
or even just an article or like i said other sort of official statement, else they are really more so tools and resources for use in one's own games
Which I doubt. I don’t think wotc will do another mtg crossover book since strixhaven was pretty badly received. The most I think we’ll get are like the d&dbeyond monsters eldraine got
Strixhaven is listed on DDB as a sourcebook but it's more of adventure with bare minimum setting lore.
Yeah it wanted to be both but ended up having the worst of both worlds
(That's more a symptom of the dnd book basically coming out before anything for the mtg set did. The dnd book actually introduced a bunch of stuff to the setting)
The plane shift articles on DMsGuild from James Wyatt are pretty good for adapting a lot of MTG settings. Each one has monsters in it IIRC
I know we got Zendikar, Amonkhet, and Innistrad at least from it.
Yeah the plane shifts are interesting but also I feel kind of bad because that means it’s unlikely we’ll get a book on those worlds
They’re also just not mechanically designed by the d&d wotc team so they have these quirks
Like all the ammonkhet clerics are just phb cleric Frankenstein subclasses. Like zeal is a mix of war light and trickery
Strixhaven came out a year after the set?
The set was January 2021 and strixhaven was q1 2022 iirc
i feel this may be deviating a bit from the subject of lore
Set was (first) in April, book was December. But a lot of lore was from the book (like a bunch of npcs) first
what is ip
Intellectual properties.
Are there ways to hide from gods?
The idea I had for my campaign, I realized that there is no way Mystra would not notice a 1 mile wide antimagic field suddenly pop up somewhere, and that some sorcerer or wizard in the middle of that field suddenly gets wildly powerful and not need to memorise spells anymore
I assume you're referring to the Forgotten Realms?
Traditionally, the center of the Outlands served that purpose.
historically, gods of equal or greater status/power can interfere with the abilities of another to, is why for example your god can't just tell you where the bbg is usually, though don't see how a huge anti-magic field would result in an increase in power
alternatively, you could in theory just stay away from holy symbols of the deity, their faithful, avoid saying their names, and avoid any events that would fall under their portfolio, but with mystra being the goddess of magic, she'd be instantly aware anything regarding magic occurs in the world, especially given she and the weave are one in the same especially these days
though there is also the fact that in these days most gods by order of lord Ao, don't get directly involved in mortal affairs, meaning you will more likely be faced with one of their chosen rather than have the god directly act against you, baring maybe some sort of special circumstances
I found a homebrew 10th lvl spell on gmbinder, and thought it would set a pretty good premise for a quest
So it needs like 4 casters, with 9th lvl spell slots, some material components like a balor's hand, a solar's hand, every spell scroll, and stuff
Upon the casting of this spell, the target gains an infinite amount of lvl 1, 2, and 3 spell slots, additional 6th, 7th, 8th and 9th spell slots, access to every spell list, and the 1 mile area around the casting location is drained of magic, replicating the effects of an antimagic field
The casters that were not the target has a chance to lost their spell slots permanently
well, in published materials you would not even be able to cast such a spell, but your own games you can change things to suit your needs, but normally the first time you could attempt to cast such a spell it would automatically fail
but we really only can answer what published materials say on such matters, anything else is outside the topic for this channel, such as homebrew
I think you might have the wrong channel, this channel is for discussing official lore. Maybe you want #dm-world-building ?
Are ther any gods in Greyhawk that represent the arts and pursuit of knowledge?
by arts i mean drawing and painting
Do you mean specifically and only represent drawing and painting?
Or the arts, including those two specific categories?
The first If possible, but anything connected works
there's no deity for just drawing and painting, but I know there's at least one deity of creative endeavours
Can't remember off the top of my head
Art
Lirr: https://ghwiki.greyparticle.com/index.php/Lirr
Corellon (elvish): https://ghwiki.greyparticle.com/index.php/Corellon_Larethian
Meriadar (mongrelfolk): https://ghwiki.greyparticle.com/index.php/Meriadar
Knowledge
Boccob - https://ghwiki.greyparticle.com/index.php/Boccob
Lydia (suel) - https://ghwiki.greyparticle.com/index.php/Lydia
Belial (archdevil)- https://ghwiki.greyparticle.com/index.php/Belial
Deep Sashelas (elvish) - https://ghwiki.greyparticle.com/index.php/Deep_Sashelas
Maanzecorian (illithid) - https://ghwiki.greyparticle.com/index.php/Maanzecorian
Tharzidun - https://ghwiki.greyparticle.com/index.php/Tharizdun
Zagyg - https://ghwiki.greyparticle.com/index.php/Zagyg
See also:
https://ghwiki.greyparticle.com/index.php/Category:Gods_of_knowledge
https://ghwiki.greyparticle.com/index.php/Category:Gods_of_the_arts
Oh, forgot to check these out, but ill look them over. Thank you Schm0!
Do all creatures in the forgotten realms have souls, or only the humanoids?
All creatures do not have souls, in any setting
But for the Realms specifically: https://forgottenrealms.fandom.com/wiki/Afterlife#What_Is_a_Soul?
Living sentient creatures.
For the most part, only mortal, sentient creatures have souls.
Some beings, mostly Fiends and Celestials, essentially are souls, so whether they “have” them is debatable.
extra planars also seem to have their soul bound to their body, from what I'm reading there
Some celestials and fiends are created from mortal souls, such as lemures and lantern archons. Those outsiders eventually get promoted to become more powerful fiends/celestials.
Such outsiders have a combined soul and body. If the body dies on its plane of origin, its soul merges with the plane. If not, it reforms on the plane of its origin after some time.
well do to the metaphysical nature of the outerplanes is more so there is no difference between their soul and their body
Outsiders don't really have "souls" as they are essentially part of their home plane.
Remember that the Outer Planes is the "afterlife" for mortal souls from the Material Plane.
and elementals are more so energy beings with physical bodies being more like vehicles made of the corresponding element
Similar deal with Elementals, most of which are an extension of their plane of origin. The difference is that they aren’t made from mortal souls.
well the funny thing is, like schm0 linked earlier, the term of a "soul" is vauge and multifaceted in the game's history in universe and out
1E made a distinction between souls and spirits. Elves had the latter because they reincarnated instead of going into the afterlife in Arborea.
but like a soul as we tend to think of it, any sentient living being would have one, and life on other planes life is fundamentally different from what we on the prime material plane know
Half-orcs had spirits as well, but had no specific mention of reïncarnation, I believe.
Or at very least orcish culture didn’t go as much into detail about reïncarnation.
That I don't recall.
and these sort of levels of distinction aren't to unique to the forgotten realms, this often tends to apply to other settings across the dnd multiverse, save self contained cosmology such as eberron sometimes, but even then to my knowledge the concept of what a soul is, remains as it is in other settings in the wider dnd muliverse
usually if a creature is devoid of a soul, something in it's lore or creation, like with some undead, will say such or if it is a construct without sentience or some elemental being bound to it
one of the reasons why at least in 5e warforged are not considered constructs is cuz they actually have their own souls and free will
the part about death in the conventional sense not really being the same for them, we know will be made much more clear in the new monster manual where they said at least for the likes of celestials such info will even be mechanically baked into the statblocks
just to clarify, am not disagreeing with your statement, but expanding apon it or at least attempting to
Are Tiefling’s ever born in hell or the abyss? Or are they only ever born in the material plane? (I hope I got my terminology correct)
Sure. When tieflings where first introduced in 2E Planescape there were Outsider creature type. They were the descendants of mortals and fiends.
PC tieflings are assumed to be mortals from the Material Plane.
Yes. It’s outright stated that being born on one of the lower planes is a common origin for Tieflings.
to my knowledge creature types were not even a thing until 3e onward
2E Planescape had introduced "planetouched" for creatures not native to the Outer Planes but had ties to the Material Plane, such as aasimar, tieflings, and genasi.
Many creatures in older editions were called Giant Type
When fighting humanoid-type creatures of the “giant class”, listed hereafter, rangers add 1 hit point for each level of experience they have attained to the points of damage scored when they hit in melee combat. Giant class creatures are: bugbears, ettins, giants, gnolls, goblins, hobgoblins, kobolds, ogres, ogre magi, orcs, and trolls. Example: a 5th level ranger hits a bugbear in melee combat, and the damage done to the opponent will be according to the ranger’s weapon type, modified by strength, and +5 (for his or her experience level) because the opponent isa bugbear — a “giant class” humanoid
What is a nahual? I can find any info on this creature I wanted to use.
Some sort of demon
Is there no other info on it?
Oh wait, its an adventure monster
Is it like a named demon?
Looking it up
||its from Tales from the Yawning Portal, a fiendish doppelganger||
Spoilers for Tales
I was thinking of another minor demon I saw mentioned
Nashrou from the 3.5 monster manual 4
If i were to remove DnD, all i get is a Native American monster of the same name
In Mesoamerican folk religion, a nagual (pronounced [na'wal]) or nahual (both from the Nahuatl word nāhualli [naˈwaːlːi]) is a human being who has the power to shapeshift into their tonal animal counterpart.
I kinda want to avoid spoilers even though I'm not currently playing that adventure. From the website I'm using it seems that it is indeed some sort of named creature.
It’s basically a fiend dopleganger
Honestly If I were to use a shapeshifter demon I would use the maurezhi
Nahual is a creature from Mesoamerican folklore. The one mentioned in The Hidden Shrine of Tamoachan is just a name without a true statblock (both in the original 1E adventure and the 5E conversion).
When I ran it I had to homebrew it to make it fit more towards the folklore version than just using a boring doppelganger.
HOW DOSE MAGNETISM WORK WITH MAGIC WITHIN DND LORE
Please turn off your Capslock key.
i was gonna say that
mb
like is there any weird interactions or anything that happens?? are there ways magic can effect and changes magnetic fields or maybe something of the sort?
D&D isn't a physics simulator.
As far as I know there aren't any spells or other magic that affects magnetism.
closest thing i am aware of is the metalmaster, which uses magic innate to it that behaves similar to magnetism https://forgottenrealms.fandom.com/wiki/Metalmaster
Does The Beholder Great Mother fall under She’baz?
Also, is Ust Natha under or near Port Zazesspur? It isn’t clear where exactly Ust Natha is on the Underdark map. Just “Northwestern Old Shanatar”
I see no mention of She'baz in her entry (or anywhere on the page): https://forgottenrealms.fandom.com/wiki/Great_Mother#Relationships
The territory of Old Shanatar stretched above Amn, so Athlatka or Candlekeep would be in the Northwest and likely be closer
The wiki entry here says it's within the borders of Tethyr: https://forgottenrealms.fandom.com/wiki/Ust_Natha
That would make it in western Old Shanatar, and sure under Velen or Zazesspur or maybe even Murann
So there’s some wiggle room on both. For the great mother. She is the mother of all beholders. Which are aberrations. Meanwhile She’baz is the mother of ALL aberrations. (Writing this I realize this is someone’s homebrew BBEG and not an official character.) and for Ust Natha I guess it’s just kinda up for interpretation. You’d think as important as Ust Natha is for Drows they’d depict it on a map somewhere.
I wrapped up my homebrew campaign
Quite a few magnet trappes though so not the most farfetched
And I know older editions specified whether magnetism worked on certain planes. Astral, no, but the Demiplane of Electromagnetism, yes.
Even back in 2e, the Demiplane of Electromagnetism was a vestigial dying plane being absorbed by the Quasiëlemental Plane of Lightning.
I’ve started reading the 3rd edition campaign setting and it is fascinating stuff.
5e doesnt have campaign setting books, as best as i can tell.
(When checking the advertisement for the sword coast adverting guide on dndbeyond, the entire focus seems to be classes, subclasses, spells, etc. and that is boring. I want the setting!)
So my question is this: does anyone know of some good resources that detail how the setting changed from 3rd to 4th and 5th edition?
Campaign setting books include both lore and mechanics in 5e
Fiend question of the day! Are Quasit’s on the same level of intelligence as a human, elf etc. or are they more animalistic in their behaviors? I see that they have a seven in intelligence, but I have interpreted them to almost have like behaviors..
theyre simpler
When not doing the bidding of a greater evil, quasits might entertain themselves with minor acts of malicious mischief, such as curdling milk or plotting wicked schemes of their own.[1][8] They were not particularly smart, but their small size was not to be mistaken for an equally small mind. Quasits could rival the average human in brainpower, and normally possessed a deep cunning able to compensate for their lack of intellect. The small fiends excelled at deception, the words they spoke and their actual meaning rarely being the same thing.
There’s some lore in the phb and dmg, but what do you mean? The lore seems very spread out in 5e?
I thought they changed that in 4e and kept up with that in 5e with the practice of incrementally releasing a bit more lore in each new book?
theyre being more setting agnostic with lore
and now are mostly saying to the DM to create their own worlds that fit their needs
Yeah my motivation is getting more insight into tyranny of dragons.
ToD is an adventure module