#dnd-lore
1 messages · Page 42 of 1
still, there are examples of purple tieflings in the forgotten realms even if technically mostly certain versions, the bloodlines thing definitely makes nearly any color of teifling possible, especially since demons alone make up one chunck of the kind of beings they can be connected to and technically the ones we know of in the lore are not even a fraction of the demons that exist, just cuz of the nature of the abyss
(Didnt mention it earlier but) its funny cause her bronze color... still isn't really a red or human tone
Fairly sure humans can have bronze skin tones
Not in the way her skin is
What realms do tortles come from?
but bronze for a human and bronze bronze are different even for fantastical races
They are in many settings
Hello I have a question
Is it related to an official D&D campaign setting?
I don't remember them in Krynn, or Faerun. Doesn't seem to match Ravenloft.
I know Kenku can't say words they haven't heard before but are they capable of understanding the meaning of what they say? Like if they hear tree, do they understand it can be an elm or oak tree
Tortles exist in the FR
Assuming they've seen both.
they are not extra planar like the aarakocra if that is what you are wondering to my knowledge torles don't have an elemental plane as their home plane and have migrated to the prime, they have always been of the prime material plane like most humanoids https://forgottenrealms.fandom.com/wiki/Tortle
They understand but they were cursed (in FR) of having limitations on their spech.
Kenku are both capable of speaking words they haven't heard before and capable of understanding the meaning of what they say the same way a human is able to
What region of Faerun? I was looking for origins of the tortles
I thought it was that they had no imagination
Largely around chult
Like that was the curse.
No, the curse has 3 main parts in the FR
Thus their ability to extrapolate is almost nil
in forgotten realms they are known to be from either chult or mystara https://forgottenrealms.fandom.com/wiki/Mystara
Unless it's for a topic they're familiar with
If you really want to run it as strict as the curse describes then the no imagination would make kenku existing impossible
Well, the older members pass their information down to the younger ones
I'd imagine
And so on.
Thanks
Thank you
What is wing magic?
more so they pick up on things while growing up
Be a pain because it was ill defined and new for the edition
Nothing mechanically, but they were stripped of creativity and their voice
wing magic is not a thing, at least to my knowledge
there is feathermagic https://forgottenrealms.fandom.com/wiki/Pluma
but has nothing to do with kenku
The page linked mentions wing magic
For kenku
It says wing mages
Some kenku dedicated themselves to the path of assassin.[3] The kenku assassin combined the warrior's martial art and the wing mage's feathers, together with a poisoned blade
wing mage does not = wing magic
it easily could just be a term, like how paladin is a term
i'd check out the book it is cited from to see if maybe it have further context https://forgottenrealms.fandom.com/wiki/Monster_Manual_2_4th_edition
assuming you have access to that book
I do!
i can't find anything on the term wing mage, but if i had to guess it may be just the term the kenku have for their mages since they largely use air magic according to the wiki, or could have have something to do with their winged counterparts from past editions https://forgottenrealms.fandom.com/wiki/Kenku_(winged)
Yeah 'Kenku Wing Mage' was a 4e statblock, along with Kenku Warrior, Kenku Ruffian, Kenku Sneak so on:
The Kenku Wing Mage uses air magic and glowing feathers of force to harm and hamper foes.
so yeah is just their term for their mages more or less
or i guess more accurately a title
how does one become a gods chosen?
Which setting?
faerun FR
The individual god decides.
Usually the Chosen are epic level characters but a few times they're "low level"
and I know being chosen means a power boost but does it come with agelessness as well or no?
That depends on the god
ok just wondered
Chosen are often near quasi-deity level in power (about divine rank 0)
https://forgottenrealms.fandom.com/wiki/Chosen
And then there is Volo
is hlondeth still ruled by yuan ti? havent heard much about that town since 1300'sDR
Yeah, I guess that answers my question.
I had previously checked that wiki, and was thinking there might be more than what it presented.
you'd have to dig up some of the older edition books if you want details on the abilities awarded a chosen for any established gods in forgotten realms
Anyone know anything about the fiend patron
Many things can function as a fiend patron
None of the patrons are just one thing
What are they then?
Various beings and entities and the like
Each patron option lists examples
For example, a Fiend patron
Fiends powerful enough to forge a pact include demon lords such as Demogorgon, Orcus, Fraz'Urb-luu, and Baphomet; archdevils such as Asmodeus, Dispater, Mephistopheles, and Belial; pit fiends and balors that are especially mighty; and ultroloths and other lords of the yugoloths.
in short warlock patrons are more so the kind of being that the warlock is making a pact with in exchange for magical power, rather than any sort of individual
this is also why the abilities are often broad in terms of theme rather than anything the powers might be if they were to be from a certain individual, though there are cases where one could argue there is some overlap, such a Dagon, he reasonably could have warlocks both of the fiend and fathomless pacts
This is probably against the rules, but can people cut off ruidium effected body parts?
Also, has anyone actually tried it?
not really and to my knowledge no, is weird as it is specific to not only one adventure but a specific setting https://criticalrole.fandom.com/wiki/Ruidium
a good reminder is rules and lore don't really mean much in relation to one another, rules reflect the lore in the mechanics of the game, ie lore is priority if viewing lore and rules in a sort of pecking order
based on how ruidium corruption works, I believe they would remain corrupted
Once a new physical sign appears, it can't be removed from the creature until its ruidium corruption is ended.
Are sandals part of the standard githyanki armor?
Uniform is an important component of a lot of military outfits throughout history. It might be part of doctrine
True
are all hags evil?
No.
By nature they typically are. There might be some exceptions
"Evil was at the core of what defined hags, an inextricable part of their identity."
I'm always down for an exception, but that'd need to be pretty singular.
Based on hags like Baba Yaga, there are many which are evil on paper, but more enigmatic in practice.
Evil can still be mysterious
So of the monsters that were originally people, which one would be the hardest to reverse/save the victims? Like trying to save the people that make up a gibbering Mouther?
Mind Flayer creations like Intellect devours totally transform a person too
I think you've nailed it. There's a variety of transformations that destroy the body and soul and those people could only be reconstituted by, at best Wish/Reincarnation level magic
True Resurrection is not usually powerful enough to bring back someone who has been subject to something that destroyed their soul
So apparently Mirt the Merciless from ||SJA ||is human? Every single time I've played, the DM has made them a giff...I even almost referenced it in my DC. Thankfully I removed it from the final copy to remove bloat
Mirt might be one of the very first Forgotten Realms characters Ed ever wrote about - I'm sure he started Mirt when he was a kid. Here's what SJA says about him:
Human Adventurer (Retired) and Head of Spelljammer Academy
Mirt was a loudmouthed rogue with a reputation as an adventurer and philanderer. The Old Wolf rose to serve as one of the Masked Lords of Waterdeep and became a close advisor to Laeral Silverhand, the Open Lord of Waterdeep. The extensive wealth he squirreled away as a politician ultimately forced him to flee the city and seek refuge far to the south. Mirt enjoys the finer things in life but remains stout of heart and quick with a sword.
He's in Waterdeep: Dungeon of the Mad Mage while still serving as a Masked Lord. There, he's known as "Mirt the Moneylender"
I'd have to consult the old books - but if I recall correctly, he originally got rich surviving Undermountain in the same party as Durnan - the owner/bartender of the Yawning Portal. Apparently, they used their riches in different ways with Durnan buying the bar and Mirt going political - which, according to SJA, bit him in the butt and he had to find a change of scenery and founded the academy. For a human, he's been around a looooonnnngggg time.
i have never heard anything to even suggest that mirt was a giff, my guess is your dm likely took liberties as dm and changed that for their continuity at their table
to be fair, as far as humans go, he's quite Giff shaped, but yeah, always a human from what I can tell
Mirt is human and should have died long time ago. He was introduced back in 2E, which is around 120 years between 2E and 5E of the FR timeline, but WotC handwaved some bullshit excuse for him to to still be alive now (not that different with Volo).
Or Durnan, or Elminster, etc
At least the Chosen of Mystra have a good reason for being long lived
Durnan is over 200 years old... and not a wizard or a Chosen.
WotC is creatively lazy keeping 2E era NPCs alive. The problem stemmed from the fact they decided to skip 100 years between 3E and 4E.
Yeah, but running a bar forever prevents aging, right? I kid, but I'm fine with the handwaving. People living a long time is very far down the list of believability in the Realms, in D&D, etc.
I like Durnan always being there.
At least make those three a Chosen to give an in-game lore reason for being alive still instead of "Oh, they were stuck inside a magic handaxes for the past century"
It's like an old episode of Cheers. Needs Sam.
Or even better yet, create new memorable NPCs...
Damnit, you just made me picture Durnan as the big bad in a Waterdeep campaign. It made way, way too much sense and now I have to write it up. Even the Mirt stuff with him running away from Waterdeep jives. Undead or Far Realms, maybe Fey are my other choices, but there's already enough there that it doesn't have to matter. Damnit. Durnan was a good guy and I'mma gonna have to do him wrong.
ed talks a bit about mirt in part two of his videos on the masked lords of waterdeep https://youtu.be/YmUPFS_ILk4?si=2LA30zRbLVq4Bh8t&t=172
apparently he got caught in a blue flame item for a period of time and that is why he is still alive
and his meeting with laeral silverhand is rather humorous
at least the way ed greenwood describes it in said video
sorry, im looking for a cannonical character to be my patron and have some restrictions. would this be the place to ask
I think so. What kind of restrictions?
would make sense for a druid esque group to look up to, be of the higher planes, and be powerful enough to be a celestial patron
is it only unicorn that fits these criteria?
Nah. Look up "Guardinals"
are Guardinals in 5e?
I had Talisid and the Five Companions or Gwynharwyf in mind
Gwyn is Court of Stars stuff which would also work
Would old English be called Old common in the DND universe?
Sure, that works. Why not?
Just asking for a debate about Withers.
my dm is very strict on what is a patron. thanks
other possible suggestions i'd suggest would be https://forgottenrealms.fandom.com/wiki/Ki-rin or maybe a https://forgottenrealms.fandom.com/wiki/Pegasus
not really, as common is not english to begin with https://forgottenrealms.fandom.com/wiki/Common
example, common is still common even if you are playing with german players who's primary language is german
remember, earth exists in the dnd multiverse https://forgottenrealms.fandom.com/wiki/Earth
Common is a trade language. It's not a true language.
Don't equivlate it to a real world language.
it is a in universe means of communication between races on a world that is basically just a set of words they all generally agree apon to mean certain things out of the sake of convenience, especially in business and trade
is closer to say druidic or thieves cant than to a traditional language
common is kinda like the lingua franca
Is asking a question about ||Jander Sunstar|| spoiler territory? I was reading his wiki article
I think so
Darn.
He appears in an adventure, thats why
Ah I see
If it's regarding Descent into Avernus then ask in #1029833015423143957
I think my question is before that. But I'll still ask there ty
He had a history pre-DiA.
https://forgottenrealms.fandom.com/wiki/Jander_Sunstar
Yeah it's in regards to the Journey to Barovia part
There's a section in his wiki on that.
Ik, I mean that's the portion my question pertains to. Asked it in adventuer spoilers
Hey I feel like I'll get a better answer here than google
is there an existing statblock for a wyrm? (dragon but no wings)
Not really a lore question
But wingless dragons do exist
They aren't called wyrms though
what are they called?
Drakes generally
everything would be so much simpler if FR's writers just followed the objectively correct naming scheme...
thanks for the lead
There is no objectively correct naming scheme. People across fantasy writing use the same term for various different depictions of dragons. And it's not just the FR.
what would happen if a cleric tried to get favors from multiple gods? i ask because i saw the plot for the upcoming fallbacks novel and noticed one of the characters was " a cleric who refuses to tie himself to a single deity when he can trade favors with them all."
Depends on the setting
FR setting
The concept of a pantheonic cleric exists. It's even in the DMG
yeah, just looked it up. So apparently any dragon starts out as a Wyrmling, then to simplify goes through young dragon and adult dragon stage, to then transition into Wyrm and great Wyrm mode lol. Understandably confusing.
in dnd historically those are known as https://forgottenrealms.fandom.com/wiki/Landwyrm
landwyrms
they have do exist, but only in 3e in terms of published materials, you'd have to homebrew or convert if wanting to use them currently in any other editions of dnd
if wanting a close 5e creature, though not natural and much smaller, there are drakes
yeah dnd pulls from multiple real world cultures and mythologies, where sometimes entirely different creatures have the same name, thus in some cases they had to choose a different name for some to avoid confusion, the medusa is a good example of this
drakes and landwyrms, yeah, I don't think Dungeon Dad has done those yet lol
thanks! worse comes to worse I'll chop off the wings of a Red Dragon Greatwyrm xD
seems a bit extreme in terms of power, but your game, you do what you want, we are just trying to point out what the published lore has to say if anything on the topic
mhm, I did know they were in the lore, but I only knew them as the more popular term of "wyrm" I appreciate all the pointers!
has 0 connection to what you are thinking
wyrm is a term for dragon in languages such as dragon and is part of the naming of some of the most powerful and thus oldest life stages of a true dragon's life cycle
lesser dragons such as the more close conceptually landwyrm are a bit more static in their degree of power they have typically https://forgottenrealms.fandom.com/wiki/Category:Lesser_dragons
https://forgottenrealms.fandom.com/wiki/Dragon#Wyrm
The term "wyrm" was used to mean "dragon", but might also refer to a dragon within specific age criteria; see dragon aging. "Wyrm" was believed to have originated from Jotun, the ancient language of the giants.[5] The words "wyrm" and "worm" were pronounced similarly. Great care should be taken to avoid this as "worm" was the most insulting thing that one could call a dragon
is potentially why some species of dragon simply contain the term
as they even if not true dragons are still dragons
There are Landwyrms: https://forgottenrealms.fandom.com/wiki/Landwyrm
And Linnorms: https://forgottenrealms.fandom.com/wiki/Linnorm
Oh, my bad, I read 'Dungeon Dad' as 'Dungeons And Dragons' automatically.
Are elfs fey descendants?
in most lores, yes
sometimes they're the descendents of people who were lost in the feywild for ages, sometimes they're the descendents of changelings or fae-human children, etc. etc.
but there's virtually always a fae connotation
in the core DnD / Forgotten Realms setting, High Elves have strong links to the Feywild and often have settlements/cities close to Fey crossings
while Eladrin are the elves who remained in the Feywild and adapted to its magic
in short yes, thus the reason that mechanically they have the fey ancestry trait, in the lore of forgotten realms and some other published settings the first elves, which all others later descended from were born out of the divine blood shed by Corellon in his battles against the god Gruumsh. in the 5e continuity though a god, Corellon is more fey like as he is basically a fey god of sorts, though in some settings such as eberron, dragonlance, and dark sun have different origins, this is often still the case but the origins are different they are still descended from fey in some way
https://forgottenrealms.fandom.com/wiki/Elf#Creation
https://eberron.fandom.com/wiki/Elf#History
https://dragonlance.fandom.com/wiki/Elf
https://greyhawk.fandom.com/wiki/Elf#General_Description
https://darksun.fandom.com/wiki/Elf
in dark sun i don't know if they are or not but i can't find anything that might clear it up, so while it is normally the case they are fey descendant it technically depends on the setting but in more recent years once creature types were introduced to my knowledge they have consistently been descendant from fey in some way
Can one become a archfey? Or dose thy has to be born from the divine bloodline?
You can totally become an archfey
If an individual spends enough time in the feywild, they can become increasingly fey in their own nature
If they're powerful enough, they can seize a domain
One such example is Tasha, aka Iggwilv the Witch Queen, adopted daughter of Baba Yaga
basically being fey or fey like and having either enough power or otherwise establish a position of preeminence among fey-kind seemingly is the only real requirement, if any, though iggwilv technically rules her how domain of delight, it is still technically part of the feywild and she still canonically considered an archfey, so it could also be worth looking into domains of delight which are a exclusive to the 5e continuity currently far as i know
Hey folks! a weirdly specific question but is anyone here well-versed in the Rime of the Frostmaiden lore? I'm in a group for it right now, and decided it would be fun to create a little spinoff side campaign that runs on weeks we don't play. Only trouble is, our DM loves the idea and insists that it should be canon! So I need a bunch of relevant info to make sure that everything lines up, but I need to get it without spoiling myself on the rest of the campaign :P
(should i thread this is that allowed?)
- No threads
- You should ask your lore question rather than asking if it's okay to ask a lore question in the lore channel

i dont have permission to post there
It's a forum, you need to pick the right thread
just curious, is this focused on the lore in pre-made campaigns? The lore of DND the game itself? Or something else?
Discussion of setting lore without spoiling adventures
Great! As for a question, why are there many different versions instead of just one constantly changed rule book?
That's not a lore question...
That question is about gameplay mechanics which has nothing to do with lore.
You may want to ask in #dnd-discussion
Taps channel's sign:
Discuss WotC-published game settings, and the events and characters that shaped them. Wherever possible, please indicate which setting you're discussing: [Forgotten Realms]/[FR], [Eberron], [Dragonlance], etc.
Okay I may need to learn what exactly is the lore of all this lore. Got a simpler version of what’s listed?
There is no simpler version. D&D has been around for 50 years and has several official campaign setting, each with its own lore.
What is a campaign setting?
This is why when people ask about lore we ask in return, "Which setting?"
Perhaps you should ask in #dnd-newcomers
This channel isn't really to help new players about the basics of D&D.
It’s meant to provide precise answers for very specific questions. Alright got it
Do dolphins still have a language in the 5e version of the Forgotten Realms setting?
No, they don't
It would probably be more accurate to say we don't know. It's not specifically called out in 5th edition, but there's nothing stating that they've lost the ability to speak.
If I recall correctly there isn't anything
For reference, you can find their stat block here: Dolpin
Oh, and here if you've got Volo's: Dolphin, Legacy
That's odd. In the Forgotten Realms wiki, it lists "dolphin language" under General Information the 5e tab.
Their stat block says they don't have a language
I feel like that's getting into a game mechanics versus lore thing.
So I'm going to dip from this conversation.
Maybe it's referring to the Dolphin Delighter which can speak Aquan and has telepathy
Browsing all 5th edition mentions of dolphins, I can't find anything suggesting they can speak
The wiki may have decided that since nothing says they do not have a language, older lore that has them speak their own language still applies. Which would not be a decision I agree with, as many creatures had individual 'species' language before that are no longer included for multiple editions.
You can also see they gave no citation for it in the 5e block, and on the Dolphin Language page none of the sources are past 2000- so all AD&D.
it technically is not a language in the traditional sense, and given it's specifics it likely was not considered worth reestablishing it as a proper language in dnd 5e or even a sort of pseudo language such as common, thieves cant, or druidic
so is kind of old lore that is minor but can easily enough be used in your games, is just not what modern editions define as a language, is worth remembering is the forgotten realms wiki consolidates information on the forgotten realms setting from across it's timeline and thus across multiple editions
Is delight domain the only domain of the fey-kind?
a domain of delight is basically the opposite of the domains of dread which in 5e are a section of the shadowfell
they were introduced in the wild beyond the witchlight and also have a supplement detailing the concept and adding some extra statblocks and info
it is not a domain like those of gods and clerics
A domain of delight is a region controlled by a specific archfey, carved out from the general feywild and shaped to their liking
quick question, but does Bhaal have ways to corrupt/influence mortals into worshipping him or is it people like murderers just find others who currently follow him
For example, the archfey Yarnspinner has a domain of delight called Fablerise, which is actually within a larger domain of Prismeer
I didn't even know they had a page section for something like that, thanks
basically anyone that does violence or ritualistic murder, or even murder in general, is likely to pray to him for help in said murder or something relating to slaughter
there are plenty of murderers, assassins, ect... that he does not necessarily need to corrupt, but in recent years he has been known to make/sire bhaalspawn who he more or less seem to act as both chosen and or heads of his cults depending on the continuity
https://forgottenrealms.fandom.com/wiki/Bhaalspawn
the majority of things involving him and especially his spawn tend to be a trend in plots in the baldur's gate series of games, but they are still canon to the general lore of dnd, just not focused on enough to were you regularly see or hear mention of them or get them stated out in adventures nessissarily
honestly like any cult or faith a charismatic enough leader of the faith is all you tend to need for the general masses
if for bhaal this happens to be a bhaalspawn, then it more so would be what that individual may do, rather than bhaal doing it directly, in 5e his portfolio is either simplified or more confined to murder, which seems to be just fine by him, as like any god he can with great ease do things that are in relation to the things in his portfolio and sense places in the worlds he has influence on as a god, and even gains some power from each act that is done and falls in line with it
granted this amount of power is not as much as proper worship as i recall, but there are enough people that are either desperate, crazy, or violent enough for him to lure them in with the typical things gods may promise their worshipers, especially in certain cities, like baldur's gate, even outside of the games, is a pretty big hub or criminals, murderers included, last i checked
Does Mystra control only arcane magic or does she control divine magic too?
consistently it is simply "magic" in her portfolio, so seems up for interpretation
Makes sense
Is there anything about why Sardior dissapeared?
can druids pray to the fey gods then? other then silvanus?
Druids don't have to pray to any gods
They can, but its not required or anything
Even if they often worship gods of nature (of which there are many more than sylvanus, even in the FR)
A druid could worship an archfey
Or even a nature-oriented fiend (or just a fiend pretending to be a nature spirit)
no im aware, im just saying at a standpoint of if they had a god could it be an archfey or is it just silvanus?
oh i see thank you!
yes, fizban's includes this and references multiple times in both related entries to him and in the first world and the poem that describes the events, presumablely as told by dragons
in short he was shattered and scattered across the multiverse when the first world was shattered https://forgottenrealms.fandom.com/wiki/Sardior#History
is theroized by sages that his concessness survives in the minds of every gem dragon across the multiverse, and the thanes of those species of gem dragons are hoping to absorb enough of their echoes of themselves that they can revive/restore him somehow
basically an entire world blew up and he was caught in the explosion
in older editions though where he is mentioned, to my knowledge he never disappeared, simply kept to himself, much like many gem dragons themselves do
Ah ic ic. Thanks Scarlet!
Question about the feywild:
If a child who wanders into the feywild spends like 10 years there would they age during that time or just when returning to the material plane
Time passes in the feywild
Depends on the fickle whims of the archfey into whose domain they wander
There is just (sometimes) a distortion when passing between the feywild and material
Archfey control the very nature of their domains, so you could spend 10 year there and not age a day, or age normally. Or age rapidly, or get turned into a fox and hunted for sport
With that distortion usually being caused by the domain ruler yea
time in the feywild is more or less subjective or at least malleable, dependent on the desires of the archfey that rules that territory
Ok 👍
are there any fortune telling like being or gods?
D&D settings typically have some form of pantheon (deities) although there are some where deities may or may not exist.
https://forgottenrealms.fandom.com/wiki/Luck_domain
In Faerun I'd look to deities that previous had the luck domain, a subset of which is the 'fortune' portfolio. Many of these are related to luck, fate, fortune so on.
yes, in fact, from what i recall in the book of many things for 5e, the story revealed behind the deck of many things involves such a god or at least a goddess of fate, potentially one that is previously unmentioned
Are there any fey connections in Chult? Any like just random hook for a fairy from there?
Those are perfect, thank you
as much as any place else in the world, being fey there is likely a fey crossroad or two in chult given all the abundant nature
basically fairies despite being so new, in theory could reasonably be found anywhere where you can find a fey crossroad
or maybe it is fey crossings, is what is used in chapter two of the current 5e dmg quite "Fey crossings are places of mystery and beauty on the Material Plane that have a near-perfect mirror in the Feywild, creating a portal where the two planes touch. A traveler passes through a fey crossing by entering a clearing, wading into a pool, stepping into a circle of mushrooms, or crawling under the trunk of a tree. To the traveler, it seems like he or she has simply walked into the Feywild with a step. To an observer, the traveler is there one moment and gone the next.
Like other portals between planes, most fey crossings open infrequently. A crossing might open only during a full moon, on the dawn of a particular day, or for someone carrying a certain type of item. A fey crossing can be closed permanently if the land on either side is dramatically altered — for example, if a castle is built over the clearing on the Material Plane."
Is there any Demons/Devils that are sort of in the domain of technology/science?
Kinda? I know they have Infernal Machines
Baphomet on the demons sides, he has a whole tower dedicated to his twisest demonic sciences
on the side of devils, to my knowledge there is no singular devil who is associated with it, as many devils seem to be involved with the creation and uses of infernal war machines and similar tech
though baphomet's sciences are largely towards creating new creatures, mostly demons by his own design, the goristro being one example of such a creature
if i had to guess, if any one of the archdevils were to have such influence, at least in regards to their implementation in the blood war, i'd imagine zariel is a likely candidate, given her flying fortresses and what not she is known to have commissioned
Bel might be who she commissioned. Or at least made most of the designs
makes sense, he apparently does currently as far as we know oversee the arms and armor while scheming against her https://forgottenrealms.fandom.com/wiki/Bel#Activities
so yeah if not Zariel, Bel seems like the most likely archdevil, at least that i am aware of in published lore
(He isnt an Archdevil anymore because of Zariel)
is kind of a wonky term, archdevils technically are not only those who rule over a layer of hell
but if wanting to get into semantics i guess archduke is more accurate potentially, either way i am sure you knew what i ment
Well, i know hes a pit fiend
Yeah, I just thought Archdevil referred to the leader of each Layer
a unique and particularly powerful pit fiend, a part of his appearance he chooses to still resemble https://forgottenrealms.fandom.com/wiki/Bel#Description
so technically he is not a pit fiend, rather resembles one
Ah ic. I just remember reading thst he got demoted because Asmodeus had some kinda plan
well he basically got demoted for being inadequate for the job in asmodeus' eyes, may have something to do with how he avoided or was just bad at the political aspects of the job as mentioned in the activities section of his wiki page and here too https://forgottenrealms.fandom.com/wiki/Bel#Fallen
Asmodeus always has a plan
Whilst Werewolves are like men who transport into wolves, in DND is there, akin to gnolls and orcs, wolf like beasts?
Lycanthropy can affect any humanoid (And sometimes even giants) in D&D, so you can get werewolf orcs, gnolls, gnomes so on. There are also werehyenas.
do you mean akin to gnolls and orcs as in they are monstrous humanoids, so are you asking if there are more monstrous versions of wolves?
so nothing to do with werewolves then?
So asking more about different 'beast folk'? Like cat people, or such?
Species similar to them that don't turn.
Worgs, Winter Wolves, Crag Cats are all Monstrosities - unnatural creatures that resemble beasts
There are various anthropomorphic species in D&D; tabaxi (cat-like), tortle (turtle/tortoise-like), gnoll (hyena-like), aaracokra (bird-like), kenku (crow-like)
Shifters too, if we're talking about people with animal-like traits
They did specify ones that don't turn
Shifters, by their very nature (and name) transform/turn
Orcs normally wouldn't be on any list relating to them, so there is a bit of confusion there too. Might help to try and explain in more detail what you want
So in like WOW for example, Worgen are a type of wolf like species that are born that way, are similar in appearance, but more humanoid too. Same way the dragonborn are lizardmen, wolfmen basically.
Lizardfolk are 'lizard men' where as dragonborn are more draconic humanoids.
But if wanting anthropomorphic animal people, Davyd's listed some.
Not really any 'wolffolk' though in D&D.
I think the closest is Lupin from Basic D&D's Mystara setting
Thanks!
hello question does Selûne have kids like Dame Aylin
No, it seems that's a character unique to BG3
its not uncommon for gods to have children but I dont know if there are more examples for selune specifically
if wanting a wolf like monstrous humanoid race, may have to go a bit broader to canines in general, but there are plane touched connected to somewhat wolf like beings known as Barghest https://forgottenrealms.fandom.com/wiki/Worghest
worghest basically being the result of a goblin and a barghest
also most orcs you see these days tend to not resemble pigs that closely, as there are multiple kinds of orcs and they also change designs a bit depending on the edition, like in 5e on toril the most common kind of orc are known as mountain orcs
but historically the term you would have been looking for would be "monstrous humanoids" if anything as that is what at least on the forgotten realms wiki races such as gnolls and orcs, especially in past editions, are categorized under
to my knowledge Dame Aylin is the only such example and has only appeared in bg3, so for now as far as we know she is specific to that continuity, in the forgotten realms the only or at least main god known to have sired children at all like dame aylin, even though technically a bit more like demigods, is mystra, who have the surname of Silverhand unless going by an alias, and historically double as some of her chosen https://forgottenrealms.fandom.com/wiki/Chosen_of_Mystra
which dragons are the lightning ones
Blue dragons. https://forgottenrealms.fandom.com/wiki/Blue_dragon
Ah thank you
blue dragons, bronze dragons, and potentialy some others that have not been adapted to 5e, but those are the two major ones
Bronze also.
which would you say are more rare/magic attuned
neither is more so than the other
makes enough sense
if anything i'd look into ones that have not made it to 5e as in theory those are more rare, especially some like the lung dragons of kara-tur https://forgottenrealms.fandom.com/wiki/Category:True_dragons
oh i see thank you ill look
the gray dragon was the one i was looking for apparently
odd, as they are not known for any sort of element or if they are it is acid
they have an affinity for stone it seemed, i have a character i need paralysed by a dragon
ok, well, remember, dragons are just as capable of learning magic as any other intelligent creature, and even are known historiclly to have spells exclusive to their kind
Well in the story i was crafting, he lands the final blow and the dragons blood trickles down his sword, paralyzing him for generations
Poison would make alot of sense i can imagine
and certain gases like that of the secondary breath weapon of a silver dragon
dragons in 5e also became more or less super charged in terms of the elemental energies in their body, so i could easily see this potentially happening from a conflict with such a dragon, known in 5e as greatwyrms
Im glad im not shooting into the dark anymore
honestly some of the suggestions of what can happen on a dragon's death in fizban's might be worth you looking over
"Vengeance From Nearby Dragons and Gods
News of dragon slayers in the region could cause a stir among other dragons. The party's motives may be unclear or be miscommunicated, so much so that all dragons in the region could suddenly fear for their lives—and seek to strike first. A deity such as Takhisis who was worshipped for ages by a dragon may curse the party for striking down one of their followers."
think this would work for what im going for, accurasy wise?
😅 also apologies for the paragraph
not really the channel to pitch the narratives you are working on, was just helping with the lore aspects you seemed to be asking about
that would probably be something for #dm-discussion
thank you then will do
I got the Ghosts of Saltmarsh book recently, and I wanna learn more about the Greyhawk setting before it run any official content in said setting. Particularly in regards to various playable races and how they're regarded/presented in the Greyhawk setting as my players like to play a wide array of races from various books, and I wanna be sure they're getting the appropriate experience as said races in that setting.
So are there any consistent and reliable sources for info about the broader Greyhawk setting outside of the Saltmarsh book?
not that i am aware of but seems there is a youtube channel that seems to specialize in greyhawk lore, not sure how reliable their content may be, else you could simply check out the greyhawk wiki
https://www.youtube.com/@greyhawkonline/playlists
https://greyhawkonline.com/greyhawkwiki/Main_Page
else most of the lore for greyhawk to my knowledge is gunna be in past editions and may be hard to find
as for a while the published materials have largely focused on the forgotten realms setting more often than not, let alone the greyhawk setting, especially in 5e
aside from the arcane brotherhood, thay, and cult of the dragon are there any other groups that allow, support, and/or encourage the practice of necromancy?
certain churches of certain gods
though some are restrictive in the type of necromancy, such as Sehanine Moonbow, she only permits the practice of what is known of white necromancy https://forgottenrealms.fandom.com/wiki/Sehanine_Moonbow#Personality
and in Sehanine Moonbow's case it is more so that it is simply tolerated if it is white necromancy https://forgottenrealms.fandom.com/wiki/Necromancy#Practitioners which is basically using such magic to heal the living and make sure the dead are properly buried and at rest
but if wanting orginizations or groups that will allow you to raise the dead, may wanna stick with the clergies of evil aligned gods of death such as Myrkul https://forgottenrealms.fandom.com/wiki/Myrkul
ok so stick to the more evil groups if i want to be lich down the line got it
eh, not really, but they would likely not repress such research, to my knowledge most liches are not nessissarily aligned with either of those groups and are just powerful independently powerful mortal casters that sought immortality and sometimes godhood via undeath
I dont think mortals are alowed to become gods in that way anymore
eh, depends on the setting, and has not stopped many wizards from trying
Vecna really spoiled that for all.
not really
heralds of dust from sigil would probably be good for getting a group to support lichdom since most of them are undead
the dead 3 are the ones that caused events that lead to the restructure of how one can and can't become a god in realmspace, at least from what i recall
besides, vecna is not native to realmspace, and had become a god before making a presence on toril, though he likely keeps secretive of it as is his nature, so he would still be a god even if he was to loose all worship in realmspace
more so cuz it kind of aligns with their philosophies "The Heralds of Dust believe the multiverse itself is an afterlife—a shadow of some other existence now gone—and every creature is already dead. The “life” that beings cling to is simply the first stage of death"
by their logic, becoming a lich would be akin to a wizard becoming their truest self
with that in mind they should be willing to help an initiate pursue lichdom right?
heck, they are even lead by one, named "Factol Skall"
if anything they would do anything but discourage it
yep that lich is billions of years old
worst case senario, you die and become can manifest on a plane that matches your alignement in 100 years and then you are not bound by the same limits of a mortal or an undead in the traditional sense to my knowledge
honestly not sure why skall didnt become a god like vecna did considering how old he is
Inspired by a recent reddit post... do inanimate objects True Polymorphed into people have souls?
seems it simply is not a desire of his
true not to mention gods aren't allowed in sigil
as to quote the 5e planescape lore on him briefly from the book "The founder of the Heralds of Dust, Skall has yet to transcend his current existence, lingering to guide as many souls as possible along the path to True Death. Skall strives to know everything and feel nothing. He makes generous use of adventurers to gather knowledge or help lay the dead to rest with dignity." this at least to my knowledge is his lore and thus motive for the 5e continuity, not sure if in the past he may have tried it
and in theory as long as mortals still live, there is regularly gunna be new information of some kind coming into existence
do unicorns exist in fearun?
you mean faerun? yes
yes, sorry
they exist in most settings to my knowledge, but definitely in faerun, does not mean you are likely to see one though
is it known if their horns shed or anything?
no, if anything the opposite, and even if it did, the magic of it would fade if it was taken/removed against the unicorn's will to my knowledge
oh ok, thanks
just trying to figure out an in lore reason a unicorn would give me magic
much appreciated
but not worth it if you value your life, as in the forgotten realms and thus faerun, followers of Mielikki and Lurue are known to quote "willing to punish slayers of unicorns with death"
i'd recommend AJ Pickett's lore video on them it might prove helpful https://www.youtube.com/watch?v=itqoFUC5F6o
would a unicorn give the chupped tip of their horn that was broken off by someone capturing them as a token of appreciation from someone who freed them?
this may be more of a question for rules rather than lore but are necromancers allowed to have undead as familiars?
a unicorn could be a patron to a warlock if that is what you are wondering, especially a particularly powerful one
again, may wanna watch the video above as he goes over a number of details that are not necessarily detailed on the wiki
yea i know, im trying to think how
could have it something to do with some kind and pure hearted act of good in relation to the faiths of one of those gods, as not every faithful of a god necessarily become a cleric
further talk of reasons though may be better over in #character-discussion
though one orignization mentioned in the lore video i linked, sounds like it could be an idea you could use with some tweaking
said organization is mentioned towards the end https://youtu.be/itqoFUC5F6o?si=Q_6zJPfoGt632TXG&t=1133
Is there a lore reason as to why Barbarians dont use heavy armor?
at least in 5e, basically is part of the core concept behind them presumably https://www.dndbeyond.com/classes/barbarian#PrimalInstinct
like you don't see a bear putting on a suit of heavy armor before mauling someone
else seems to be somewhat explained at least in the forgotten realms here https://forgottenrealms.fandom.com/wiki/Barbarian#Abilities
It's a gameplay mechanic not lore.
No I mean I know that gameplay wise they dont use heavy armor but I wanna know the lore reason as to "why", like how Wizards/Sorcerers dont use metal armors because Iron in the Steel prevents them from casting spells etc
It's a gameplay mechanic. There's no lore reason.
there's totally a lore reason
a few valid justifications come to mind:
It's a gameplay mechanic first and foremost.
barbarians are meant to embody undergeared but terrifying warriors, fashioned after nordic raiders
Barbarians aren't forbidden as a class to wear armour.
the theme the class is built around =/= a lore reason
who didn't have plate armor- thus, Barbarians don't get to wear heavy armor
the only reason they don't have it is because of the theme. its 100% not based in lore
fair
yeah, that's a good way to put it
Barbarians can wear heavy armour but then they won't benefit from their class features.
I assumed that the question was about theme, and not lore, which is unfounded
if you want a tongue-in-cheek answer, it's because barbarian fighting involves getting your opponent's sword lodged in your nonvital organs to disarm your opponent, and it's hard to do that in heavy armor
That's still not lore.
closest thing i could find lore wise at least in the forgotten realms is here
otherwise yeah it is more mechanics than anything
"Because most of them were untrained in the use of heavy armor, barbarians trained themselves to take incredible amounts of punishment that could easily fell less sturdy warriors. Additionally, most barbarians were capable of moving much more quickly while wearing half plate or lighter armor, by a factor of between thirty and forty percent. Another boon to barbarians' feral and exposed style of attack was their aptitude for quickly following up one attack with another immediately thereafter, overwhelming their enemies until they were able to deal fatal blow. This, along with their instinctive sense for danger, which made them nigh impossible to flank effectively or put off guard, made barbarians far more formidable than their lightly armored appearance would suppose." cited as being from the current 5e phb, which while largely mechanics, does also sometimes give some lore tidbits
That's just the wiki explaining the barbarian class abilities gameplay mechanics rather than actual lore.
well it is information that is cited and seems debatably lore, take it as you will, otherwise, yeah as i said it is more so mechanical, but the possible lore reason, IF THERE IS ANY, is what i could find, otherwise i can't find it and don't know it
you more or less can deduce either from what i could find or from the mechanics, the lore reason is they don't know how to fight in heavy armor effectively, otherwise is more mechanical than lore based
now, i have a lore question that hopefully can be answered with less arguing or heat, historically are dragonborn and tieflings biologically compatible? and if so, do either of those races breed true?
Tieflings have been around since 2E (not playable) while dragonborn has only been around since 4E.
Their mutual "existence" only occurred in 4E. "Biologically compatible" is something you have to ask your DM since tieflings were almost always of human descent until MotM.
Tieflings and aasimar are just plane-touched or extra planar bless humans right?
They were classified as "planetouched" in 3E.
i guess more so are there any biological incompatibilities or issues, like how dwarves have a hard time reproducing with none dwarves or how certain races such as elves and orcs just don't mix
and it is not for any game nessissarily, i am wondering just conceptually in the terms of what is known in the published lore
and am not wanting to assume as i know in some published lore tieflings and dragonborn opposing empires
Again, very limited due to the dragonborn appearing in 4E and 5E having very limited official lore.
ok, so i guess the main thing to make sure is, are their established to breed true
ie their child will always be one of the 2 races or the other?
That said, true dragons can breed with pretty much anything (hence, the half-dragon creature template).
am also partially uncertain given certain details of the nsfw kind that you can see in bg3 when making a dragonborn character, which honestly is what makes me wonder if they would even be biologically compatible, and i know that bg3 is technically it's own continuity but to my knowledge dragonborn anatomy isn't exactly detailed anywhere else
at least to my knowledge
but again so far seems the only remaining possible lore question is if either race is known to breed true, more so on the tiefling side as they likely have the higher chance of that sort of info being established since they had been around longer
BG3 takes a lot of liberties for the game...
I thought it was mostly mechanically, not lorewise
I haven't played the game but people here have already mentioned things that aren't "canon" outside of BG3 (which frankly are spoilers...)
sorry to hear
so, is it stated in any published materials if either Tieflings or Dragonborn breed true?
That question doesn't make sense?
Both tiefling and dragonborn breed true
You were asking if crosses between them breed true, which is an entirely different question
well i did not know if either breed true, let alone both, but for some reason nobody seemed to wanna give me an answer until now
I'm very confused as to why you thought dragonborn don't
They have their whole clan and lineage structures
as i was basically asking if the two races could have children together and if either or both breed true
Tiefling I can at least somewhat understand where the question comes from. But two tieflings have a child that child is a tiefling.
cuz i have never heard or seen any cases of them having children with anyone other than other dragonborn
Again you are conflating multiple questions
And/or using the wrong terms
Asking if dragonborn breed true is asking if dragonborn who have a child with another dragonborn have a dragonborn child
Same with tieflings
no i am wanting to know if a tiefling and a dragonborn could sire a child together, and if so would that child be a mix of the two races or would they be one or other other
What you want to ask seemingly is if a cross between a dragonborn and tiefling child is considered a dragonborn or a tiefling or something else entirely and if the latter, will its children also be something else entirely
You said "and if so do either of those races breed true"
That is where the question doesn't make any sense. That is asking if dragonborn and tieflings breed true separately
cuz i did not know if that for example a tiefling + anything = tiefling, or if dragonborn + anything = dragonborn
Which is still irrelevant to where the poorly phrased question comes in
"Breed true" has 0 interaction with crosses
Breed true means X + X = X
i am sorry, i thought i was wording it well enough, am sorry it did not convey what i thought it was
Not X + Y = X
to my knowledge breed true ment that any child born from a creature and a different creature would always be the first creature
That is not what that means
ok, well, now i know
And regardless you were given an answer. There is (to the knowledge here at least), no information on a tiefling dragonborn cross. Especially with how tiefling are planetouched in a capacity of not just being based on humans anymore leading to the possibility of a tiefling descended from dragonborn that involves no interaction with a separate tiefling lineage
ok, sorry my questions came off more confusing than i thought they'd be, but thank you for answering and explaining/clearing up a few things for me
Is there a good site/source I can read lore that is reliably accurate?
The wiki
I have mixed feelings about fandom wiki because of other fandoms.
Why did Zariel go bald?
It was part of her transformation from a celestial into a fiend
Hi
Idk in 5e I think it's not posible unless by magical means
Becoming a fiend seems to always come with a great price for women.
It wasn't necessary to ping me for that comment
Also it's far from a 'great price' compared to other individuals who are become fiends
Most souls become lemures
It was a joke
Okay, well maybe keep things on topic
In part it might be because that's what she thinks people expect to see:
Devils that represent themselves to mortals are likely to adopt an appearance (including an apparent gender) that conforms with what those mortals believe to be true. Gender (and the assumptions that mortals make about it) is just another tool for devils to use to get what they want.
MToF p.15, Devils and Gender
But in likely hood it's probably a 'Bald of Evil' trope
There's no real lore reason behind it, so much as it being an artistic design choice to represent her dramatic transformation.
I mean, there's also the fact that her transformation comes at a moment where she pivots away from a performative roll as a force for good to a more practical one. She gives up the restrictions imposed by Mount Celestia not to intervene in the Blood War and decides "no, we're supposed to fight evil so let's fight evil". This pivot from performative to practical is kinda reflected in the change of her appearance from a blindfolded angelic figure with flowing hair to a much more utilitarian character with a shaven/bald head
There is a cultural association, at least in the western world, between going to war and shaving ones head, so I feel like that's maybe being reflected here. But I think maybe I'm deviating from lore into more general character/narrative design stuff
still, great answers
If a mage comes across cursed lore or fails a ritual or whatever else, what determines whether they turn into a Nothic or an Allip?
Nothics are mages specifically cursed by Vecna who curses the knowledge as part of his role as god of secrets
All other cursed knowledge generally produces allips
what makes you say that? reminder dragonborn and half dragons are two entirely different things
though given what is known of thayan society, and how she allied with them at one point, there is a chance that there was some reason behind it, else just a happy coincidence in her case https://forgottenrealms.fandom.com/wiki/Zariel#Fall_and_Rise , else there may not be a lore reason behind hind it
honestly given her two designs that can get a bit wonky when trying to think about that, so you are likely correct that it is not a lore reason, but i could not help but notice that she allied with thay and in their society, last i checked at least, those of high status, mainly mages would have shaved heads
historically an allip involves the victim having gone insane and then took their own life https://forgottenrealms.fandom.com/wiki/Allip
though in 5e, at least as of monsters of the multiverse, it seems slightly changed but still rooted in such cursed knowledge and driving them to insanity
and from what i have heard, some creatures such as boneclaws in past editions were the results of certain failed rituals, so likely depends on the edition at least in part
Just the we don't have the option or examples of half dragon borns.
In 5e
since the path of graves in the mortuary is connected to "places of death across the multiverse" would that mean a portal there might lead to one of the tombs or mausoleums in loudwater?
seems logical enough, honestly it vauge to where it is thematic but still up to interpretation and can apply to multiple places
though you may be thinking of planar portals as detailed in the 5e planescape materials, where simply "Mausoleum entrance" is the example given for the portal anchor to the mortuary or the shadowfell, for the full details i'd check chapter 2 of "Sigil and the Outlands" under portals, specifically "Creating a Portal"
can't seem to find where you may be getting the phrase you quoted from, at least if it is in the 5e planescape books and not the adventure that came out shortly after/along side them
in the adventur atlat mortuary
oh, that explains it, i don't have access to that, though careful as that could potentially be an adventurer spoiler, or the answer to it could be
since is from an adventure it may also be more so a question for your dm
maybe try asking in #1029833015423143957 ? as is more likely someone will have access to it and thus be able to answer your question a bit better, presuming what i was able to gather from the 3 core 5e planescape books was not enough
If you sign a contract with a devil, does that contract always include that the devil gets your soul? And is it truly impossible to get out of such a contract?
https://forgottenrealms.fandom.com/wiki/Infernal_contract#Ending_Contracts
Infernal contracts could be voided so long as both parties agreed. Under these circumstances, the devil and the contractee each continued on with their existences as if the contract never existed to begin with. Devils often requested significant compensation before agreeing to nullify an infernal contract. Compensation for nullification often included endowment of great personal wealth, one or more soul coins, or extremely powerful artifacts.
it isn't always for the mortal's soul, but there isn't much else an ordinary mortal has that a devil wants.
An extremely powerful or influential mortal might be able to sign a deal that doesn't involve their soul, but souls are like, the thing that devils are incentivized to collect
Souls are currency in the Lower Planes (see Soin Coins).
hey out of curiosity, im trying to make a werebear npc who has mastered their lycanthropy, is there an official way in lore i can do that as the players discover his backstory?
Perhaps ask in #character-discussion. This channel deals with official campaign settings' lore not PC backstories.
oh no no, im the dm, this is an npc for the campaign im running. I want to know if theres a way in lore i can make this werebear master their lycanthropy, my players love figuring out the backstories to my npcs so i wanted to know if I had to make something up or if their is a canon way a lycanthrope can master their lycanthropy for it
Depends on what you mean by "mastered" and what setting. The FR has at least some werebear who might fulfill that criteria (one such appears in the IWD adventure for 5e).
The shifters in eberron have lycanthropic traditions as well (however eberron also has variable strains of lycanthropy, including some that are not curses)
campaign takes place in the sword coast for the setting, and by master I mean the ability to control their conscious and transformation as a lycanthrop
thats just a matter of embracing the curse, which any lycanthrope can do
With time and experience, they learn to master their shapechanging ability and can assume beast form or hybrid form at will. Most lycanthropes that embrace their bestial natures succumb to bloodlust, becoming evil, opportunistic creatures that prey on the weak.
depending on the original alignment of the creature, a werebear isn't even necessarily changing their alignment when they embrace the curse
ok so most means not all, meaning this npc can embrace the curse while also not succumbing to bloodlust and evil right?
theoretically
what fairy courts are there?
What setting
largely tends to do depend on the strain, as certain lycanthropes tend to naturally fall into certain alignments typically and rarely divert if at all
assuming you mean the factions that include court in their name, there are two major ones in published materials, mostly associated with the forgotten realms but may extend to other settings given the nature of the feywild, https://forgottenrealms.fandom.com/wiki/Seelie_Court and https://forgottenrealms.fandom.com/wiki/Unseelie_Court never heard of any canon or otherwise besides those two
they are categorized on the forgotten realms wiki as fey pantheons, so if you ment like actual courts, to my knowledge there are not any
https://forgottenrealms.fandom.com/wiki/Lycanthrope#Society in forgotten realms it is described as this at least according to the wiki
thx
honestly the 5e monster manual details it and the case for each of the core kinds of lycanthropes, it largely is a case by case basis, both because of the kind of lycanthrope they are and the individual
embracing it more or less involves choosing to act in line with that alignment and the instincts that come with it
but is worth remembering alignment is not cut and dry, there is some neuance to each alignment, which the forgotten realms wiki tends to give multiple examples for each one, so using that combined with the lore for the specific kind of lycanthrope, should give you everything you'd need to know lore wise of how such a person would act if they managed to embrace the condition and over time master their abilities
i see i see, thank you
and personally if you needed more info, i'd recommend checking lore videos by the likes of AJ Pickett who tend to be very reliable and include lore from multiple editions that might otherwise be harder to find for some that only recently got into dnd and really only got 5e materials, as older edition books tend to be harder to come by in any form if you don't already have them, especially the older they are
as some of the more brutal details sometimes are not carried over in the more recent lore text, but is technically just as valid so long as none of the new lore contradicts it, before even simply going into what you wish to use and not use as dm
I want to give my player‘s characters in-game some information about ugundenk. One information I want to give them is that ugundenk is a demon lord and lives on another plane but could eventually somehow tunnel to their plane. The problem is, how should any NPC even know that? Would it be possible that some NPC once got some dreams about it (like those in Lovecraft’s Call of Cthulhu) that made them lose their mind and sign an infernal contract just to get more information about it, then barely managing to write that stuff down before killing themself out of insanity?
not really
Wizards man. They summon things that tell them things. Same with Clerics as they pray and get guidance on matters of importance. Warlocks, et al, can have contacts from even stranger places that can comment on the Abyss... There are options.
far more likely, especially if a wizard, they might have read about it in a book like the "Demonomicon of Iggwilv" https://forgottenrealms.fandom.com/wiki/Demonomicon_of_Iggwilv
there is no reason i can think of that any devil would even entertain the notion of informing a mortal to the existence of ugundenk, if they even know of him, since he does not really take part in the bloodwar
else they might see it when him erupting from the ground and consuming a large building, dude is so massive is kind of hard to miss if you are in the same part of the world as where he emurges
heck, if said npc is a wizard who read about ugudenk, easily could have gone mad just by knowing that a horrific being like him even exists and could erupt from the earth/ground at any time
like maybe they found a copy of the demonomicon of iggwilv in the libraries of candlekeep or something or some archmage who studies demons and thus would know of such work and things
rewatching AJ's lore video on him now and apparently he has been involved in the blood war, but still can't think of any reason a devil would give someone the info to know of someone like ugundenk, they got enough trouble with mortal mages summoning demons and devils alike as is
@upbeat forum hopefully that was at least somewhat helpful
and is less should, and more so how could, but neither that dream thing or an infernal contract, far as i can tell would not make any sence, especially for ugundenk
plus never even heard of any demons lords in dnd, obyrith or tanari, doing that call of cthulhu thing you mentioned
and as for the players gaining access to it, could have the loon raving about it like a mad man with it written down as some deranged idea of the end times or the coming of what they believe to be some dark god like being, in their pocket or something
Does Faerûn have any historical figures simular to king Arthur
Any character abit more ancient
Like is there any lore on the realms before the first sundering
Sure. The first Sundering was -17,600 DR and there's plenty of history before that. Unsure if there's a King Arthur figure. Likely there is, but I'm unsure of whom fits the bill.
Especially if you're after a human
Is all pre first sundering just lore or was there actual modules taking place then at some point?
1st Edition had some Forgotten Realms - it was set in 1357 DR.
2nd in 1358...
There still might be modules I'm unaware of
Definitely no 5e ones
Isnt 5th around the 1500 or 1600s
~1489
No, I don't think so. Just evil when human then he died and then he really did the cool stuff. Inspiring really
Even more inspiring is depending on what story you give his human fot he could potentially be the greatest bbeg in all dnd
Probably why they glossed over his human years in the lore so the DM's could play with it and make a truly evil villain
Sometimes pure evil is what you need.
Yes but sometime the why can make the pure evil all the better
But back to thw king Arthur comment I was wanting to make one of my future villains be a ancient hero corupted and turned into a Wrath devil
I know ubtao is a primordial, but in terms of divine power would he be an intermediate power or a greater power?
I have a character like him in my own world, and he rules over something similar.
I know the other primordials that survived like Kossuth and the other Elemental primordials are Greater God level powerful
I was always under the impression that primordials were gods that came before gods where ties to warshipers therefore can not be scaled the same do to the lack of bureacracy
^
I'd say their different Work with the same level of bureaucracy but the elemental lords are all divine rank 18
Ao is 21+ iirc
Yup. Their isn't even a diety in the feyrun pantheon that's above 19
And theirs only a few that are and that's because their gods of a dominant race or chauntea
Chauntea is divine rank 19
Yeah. And so is the head if the gnomish, Dwarven and elvish pantheon. It takes millions of people or a dominant race on the planet to get that high
I'll have to look at my copy of 3.5E Deities & Demigods for any divine rank 20 deities
Yeah, all of the heads of major pantheons are divine rank 19.
The only deity with divine rank 20 is Taiaa. She's a sample deity of a monotheistic pantheon.
https://en.wikipedia.org/wiki/List_of_Dungeons_%26_Dragons_deities#The_Faith_of_the_Sun
*faerun
also ubtao is one of those cases of a being who is both a primordial and a god, as are figures like Asgorath, Kossuth, and Akadi
What’s the lore with aasimars? Aren’t they like half-angel or something?
Have you read their description?
Can’t find it, what book are they in?
There are several versions of Aasimar in different books, but I can‘t remember which books. You can probably find all the descriptions with a google search
Ok thank you, this helped a lot
How do you pronounce Athas?
I pronounce it "A-thus" (the "a" like in "apple")
Ah (as in apple)-thas (rhymes with lass)
Half-ass with a silent H
quick question, I'm not sure if this is a lore related question but it ties into something I mentioned back in general, as when I was looking into some lore for Falkovnia as one of my PC's had ties, they mentioned about Vlad Draknov and I looked into it. But when I checked the 5e Ravenloft book, I noticed the lore changed drastically, even with the domains dark lord and I wanted to ask what was up with the changes. Nothing wrong of course but it does create a little bit of confusion for me
My guess is the reason was simply that they wanted to go in a different direction
Her lore is from what I can tell, effectively the same as his
Not to mention her name is basically the same as his
iirc the most they really did was just water down the violence of the lore to make it a bit more presentable for younger players
I don’t really think there’s a lot of fundamental change to it, they just trimmed out a lot of the violent details
remember each edition is it's own continuity, meaning details at certain points in the history of that continuity may be different from older editions
5e ravenloft rewrote falkovnia and gender swapped vlad
Id say its up to you or your player if you want to use the old or the new lore
my guess is they thought it was redundant to have ravenloft and strahd, and then have another domain with a guy who is modeled off the mortal man that often is associated so heavily with dracula, with often strahd being summarized or described by some over the years as dnd's equivalent to dracula, but that is less lore wise, plus seems unfair to call her a gender swapped version, as seems Vlad Draknov had many kids, could be that in the 5e continuity they did not even get sucked into the domains of dread until he passed and presumably Vladeska took charge and making the mercenary company her own, else it is just a as like do to a different continuity and in this timeline/continuity, Vlad Draknov may not have even existed or could just be a case of similar names and themes being reused and repurposed as from what i can find the world of her birth is never stated or named
Hey, I have a character in Descent into Avernus who's currently trapped in the Nine Hells due to making a deal with Baalzebul a long time ago to free him from the Nine Hells the first time (He was born in the hells). To escape that arch devils deal I'm thinking of trying to pray to some God, is there anyone who might be specifically forgiving or offering of redemption?
the reused names likely being used to nod to those familiar with the past incarnation
the concept makes no sense at least with established lore at least as far as i am aware, unless you mispoke or something
besides this might be better to ask in #character-discussion
Yeah, gods rarely get involved in the deals between mortals and devils from what I can tell
plus if he was born in the hells, he is not a mortal and would be effectively as bound there as the devils themselves
he made a deal with baalzebul to get him out and get him mortality
Baalzebul would not even have that power or interest in making such a deal to my knowledge
Really as an Archdevil? Dang. Well my dm did clear this as a backstory so it's just a change for the world i suppose
my problem is less that and more just trying to find a way to get out of servitude
even asmodeus might not have that power, but if anyone he'd be the only being in all of hell potentially able to grant such a thing, but that is IF any of them even could
Archdevils are still devils. Super strong ones, but they still have their limits.
your problem seems to be not understanding the function of the planes and specifically hell and the stuff that goes with it
souls are massively important and they are constantly fighting in the bloodwar against the infinite number of demons, once a mortal soul is in hell, there is 0 reason for any devil in their right mind to let that soul go
again even if they could simply reincarnate souls
ah
far as i know is only certain kinds of gods would reasonably be able to do such a thing, such as gods of life, death, and or renewal, but divine law prevents them from just wisking away or otherwise denying hell the souls it lures in or that otherwise wind up there naturally
there's no reason at all a devil would want someone in the material plane as a servant?
Mortal souls are currency to fiends.
but it's like giving away 1 dollar when you have millions to billions
there is, just no reason to go throught the near impossible task of reincarnating a soul vs striking a deal or tempting an already living mortal
sure, but there is plenty of people who are currently on the material plane to chose from
Yes, mortal souls can be used to create new fiends.
power infernal machines, make weapons in the case of demons at least, but i imagine devils could do something similar in theory
A level 1 PC's soul isn't worth as much as a vile villain's.
but if they can get their soul, they almost certainly would take it, but definitely can't think of any reason one would even consider giving up a mortal soul
and even if they did, that soul would still be effectively an extra planar being, as bound to the planes as any other, they can't easily go to the mortal world ie prime material plane of their own will
the story we had was that the character had reached a higher level at the point of making that deal, and was offering all of their power and their servitude
not to mention they would be influenced by the nature of the plane, becoming more lawful evil over time and effectively become a devil themselves, especially if born there, there is no mortal soul to do anything with
devils willingly serve their superiors, even if they plot and scheme against them as the system they work under and in as lawful beings is most beneficial for them
that sort of thing would be more for talk in #character-discussion we are just telling you what the case is for devils, souls, and the like as according to published materials
mkay, thanks for the info!
i suggest researching or looking over the lore again as again the issue you have seems to be you based it off a flawed understanding of hell, souls, ect...
plus in dnd baalzebul is kind of a mess of an archdevil, not able to achieve much of anything just cuz of his own arogance https://forgottenrealms.fandom.com/wiki/Baalzebul#Personality
plus seems more likely he'd torture a soul than consider giving said soul up in any way
If I recall correctly, as long as the parents are mortals, if a child is born in a plane, especially like hell, they're still a mortal.
If it was a pair of humans visiting the bronze fortress or two mortal soldiers in the blood war.
Nothing like that is ideal. Neither does it Preclude them from being born a mortal in the hells.
well so far everything else they have shared seems to be indicate otherwise, but then there is still the problem of if Baalzebul would even be willing to give up someone in their service if they don't absolutely have to
plus such a promise is likely a lie, as he is seemingly the one devil in all the hells that will actually even bother to lie, as to my knowledge most other devils will not even bother trying to lie, far more likely to omit details of truth or use complex and confusing legal wording
heck, such a promise was likely told to them to motivate them to do what ever it was he wanted them to do for him at the time, at least if he were behaving in line with how his personality is described in established lore
I can most certainly see him. Be willing to work and you know give false hope to such a character. With it all. Being a lie in the end.
Getting them to actually help you would be very difficult, and if you want to behave in line with the established narrative, they would have to do either do something that enhances his own perfection or brings him closer to his goal of recovering his previous form. But even then there's nothing really stopping him from betraying you in the last moment.
It could be done. But Not by 99.9% of PCs.
honestly even if he did, likely would "give" them something like ||zariel did karlach||, but in his case likely could will you back to his layer of hell at any time, obviously lying that it would allow them to leave the hells, basically probably a magical item that would be bound to them and that Baalzebul could will it to planeshift the person at his own desire and just timing it to send them to the mortal plane when he tries to do it himself, making him think he is in control, as i imagine an archdevil could rather easily, at least compared to a mortal, get their hands on an "Amulet of the Planes" or something similar and modify it's enchantments/magics
Well you guys basically got the reason why he's back in the hells in the first place kinda? He was let out because that was the deal, but taken back to be used as a soldier in the blood war
Baalzebul lost nothing in the transaction and gained whatever power was given to him by my PC
Are there any Forge domain gods who have a relationship with unicorns?
Yeah. that's sad
Best I got is a sea goddess from 2e. Persana?
That's really grasping at straws.
Yea
God of tritons. I don't see any relations with unicorns or forge with him.
https://forgottenrealms.fandom.com/wiki/Persana
Shes listed under the forge domain in the wiki
Where?
Officially I don't know about forge+unicorn specifically. But plenty of fire associated gods can have the forge and nature domains
there are two minor elven gods that you could reason indirectly perhaps, as a number of elven gods have a relationship with unicorns https://forgottenrealms.fandom.com/wiki/Mythrien_Sarath https://forgottenrealms.fandom.com/wiki/Darahl_Firecloak https://forgottenrealms.fandom.com/wiki/Unicorn#Relationships
And if you click on the link there is no forge domain (domains weren't a thing back in 2E).
https://forgottenrealms.fandom.com/wiki/Persana
Yeap. This is confusing me
(With any degree of homebrew pantheon it's easy to make a connection obviously) but otherwise best bet is likely one of the nature based fire gods
Well, it's a wiki. Someone added him to the forge domain for some reason.
Do you know any with both?
Scarlet already provided some goof examples
Thanks! Only just saw this
Huh. Just realized Goibhniu probably isn't that far of a stretch for links to unicorns. Albeit that's just a Celtic god.
Are Celtic gods a thing in Faerun? Not too sure about pantheons tbh
So they exist, just not with a lot of worshipers?
Tyr has a lot.
And yeah, they exist. Just not really much prescence in Faerun yeah. Not a lot of worhippers
They're interloper gods.
I'll never understand the wiki because how is a god of smithing not part of the forge domain lol
That's unreasonable lol
If they're a god of smithing id say its reasonable to just use them
The wiki uses what domains have been officially associated with gods. Whether it's domains, or portfolios or so on.
Domains wasn't introduced until 3E, I believe, so entries for deities that only appeared in 1E/2E only had their portfolios listed.
Gods needn't only have domains officially listed either. Plenty of (5e) PHB gods have domains that came later in the edition (such as with Grave)
Not to mention that a clerics domains needn't match that of their gods either
Is that true?
I wouldn't be saying it if it weren't
Even the gods in the PHB have “suggested domains”
what is shar's and raven queen's relationship like?
they are not allies in any sense of the word
https://forgottenrealms.fandom.com/wiki/Shar#Relationships
https://forgottenrealms.fandom.com/wiki/Raven_Queen#Relationships
though not directly stated anywhere to my knowledge, seems implied by the fact they are separate and competing beings of power in the shadowfell
Is the demogorgon the demon lord of chaos/discord?
Or are they just the “prince of demons”
Prince of Demons
look at his titles, that should give you some idea
and to my knowledge at least he is also basically inseverally linked to the very concept of fear, likely something to do with being quote "The first tanar'ri, formed from mortals' ancient fears"
but being the prince of demons is his most important and known title
Is there any lore regarding the Drow's preferred Musical Instrument?
not to my knowledge, more often than not mention of song is made rather than anything in the way of musical instruments, least from what i can find and am aware of
Gotcha, was curious cause I wanted to make a demon lord of chaos/discord for my campaign, but I didn’t know if the title was taken
chaos and discord is basically just part of the abyss and being in it, so would not be all that special ^^;
Y'all know any scientific groups in Exandria?
Not that I know of. The closest thing I can think of are less scientific and more esoteric/arcane groups
Exandria tends to lean more into arcane magic/arcanotech than flatout science
Depends what you mean by 'scientific'
If you mean 'groups that research the fundemental properties and forces of the natural world', there are various arcane and academic organisations such as the Cerberus Assembly, Library of the Cobalt Soul, and the Soltrice Academy
But if you mean science as in the study of real world properties such as physics, chemistry, biology etc, nothing like that exists in Exandria
All I'm aware of is the allegiance of allsight
It's more things like studying the arcane, alchemy, etc
Physics are typically overshadowed in any world where magic exists and interacts so freely with its inhabitants
I'm tryna find one for the arcane, or wildlife
alone?
Sorry, typo
Well as mentioned, there are plenty of groups that study the arcane
The Library of the Cobalt Soul gathers knowledge across a vast swath of subjects
There’s another group that premiered in their latest campaign as well, but idk if that would be a #critical-role-spoilers
It would
That’s what I assumed. Best to play it safe
Is there a place in DND lore that resembles Siberia? Secluded, snowy, harsh environment. The people who live there are very weathered and tough?
Many settings have such places
Which setting?
As far as the Forgotten Realms setting goes, that sounds a lot like Icewind Dale. But that’s only a single region in a single setting among many settings.
Ok, so obviously im new to DND. So when you say many setting have such places, what do you mean? Does anyone have a few names of these places from different settings?
D&D doesn’t take place in a single fantasy setting is what we mean
Generally, the best way to engage with this channel is to know what setting you’re playing in
Again, you need to ask us a specific setting if you want a specific answer.
Here's of the list of official campaign settings in the past 50 years (some of which were licensed IPs, such as Diablo, Conan, and Warcraft):
https://en.wikipedia.org/wiki/Dungeons_%26_Dragons_campaign_settings
more or less any where in the area on the world of toril in the forgotten realms setting known as the frozenfar https://forgottenrealms.fandom.com/wiki/Frozenfar
icewind dale being the most iconic/popular city/town in that part of the world
oerth, the world in the greyhawk setting that is primarily used, seems to have https://greyhawkonline.com/greyhawkwiki/Telchuria which is named after one of their gods of winter
eberron seems to have the frostfell, not to be confused with the quasi elemental plane that goes by the same name in the wider cosmos of dnd https://eberron.fandom.com/wiki/Frostfell
not sure what dragonlance and darksun, two other popular published settings, have if they even have any such locations
Given Athas is a lifeless, scorched desert plane, I don't think it has a Siberia equivilent
makes sense
I see what yall are saying. I wasn't aware that there were multiple "settings". I thought it was like World of Warcraft where you can be in "Icewind Dale" but travel by boat to Barovia or something.
Icewind is a region not a town/city
It's a dale...
well technically you can, but not in the way you are thinking, as barovia is part of the domains of dread, a section of the shadowfell in 5e, is on another plane of existance
world of warcraft is more comparable to a singular setting than to the entire dnd cosmos
It is possible travel between settings, but generally through much less mundane means
Gotcha. It's all slowly starting to make more sense. Yeah makes sense now.
happy to help
Toril is one of the planets (3rd one from the sun) in Realmspace. There are several campaign settings in Realmspace: Forgotten Realms (on the continent of Faerun), Maztica, Kara-tur, and Al-Qadim, plus Spelljammer, Ravenloft, and Planescape.
So a PC in Faerun could travel to other campaign settings — Maztica, Kara-tur, and Al-Qadim take place on other continents while the others are in outer space, a demiplane in a deep corner of the Shadowfell, and the Outer Planes, respectively.
in the case of realmspace, several of those settings just happen to exist on the same planet, but this is not always the case
Ok good to know. I will do more research then on lore, so i can have a baseline knowledge to create things.
This is why we typically ask people to specify which setting because there are a lot of official campaign settings throughout the 50 year history of D&D.
near the bottom it has a section where you can click on the continents and it will take you to the corrosponding page for that one, some of them being the settings mentioned above by oldman
though some such as kara-tur from what i have been told by some were not initially part of toril but retroactively at one point or another was rolled into being a part of toril that just we don't often focus on, especially now a days
Kara-Tur Actually predates the publications of Faerun and Abeir-toril.
It was first released as a stand-alone campaign setting but was later combined by TSR, Inc. with the Forgotten Realms campaign setting, being placed on the planet Toril, lying east of Faerûn.
In fact, the first known mention of the Forgotten Realms in a sourcebook is in 1987's Ochimo: The Spirit Warrior (OA3 TSR9195), with a book, Cormyr: The Forest Country, being found on an island off the coast of Shou Lung.
This was published three months before the Forgotten Realms Campaign Set later in 1987. In 1988, TSR released a boxed set with two books detailing the campaign setting and maps, Kara-Tur: The Eastern Realms. This completed the link to the Forgotten Realms.
H1-H3 set in the bloodstonelands were retroactively placed in the realms following the release of the boxed set for the realms and it got official realms branding with the release of H4 The Throne of Bloodstone in 1988
Strange question that I'm not sure how to ask,
but is any God in any setting that is considered good but uses harsh and cruel punishment?
Like Corporal Punishment
one comes to mind in the forgotten realms, the draconic god of harsh justice, Lendys https://forgottenrealms.fandom.com/wiki/Lendys
else i am not aware of anything close to or in the same vain as what you are asking about
What kind of God would favor Conquest or Vengeance Paladins?
gods of such things, but paladins are more rooted especially in more recent editions in their conviction and their cause/code than any god
I mispoke. I mean, Good Gods.
does not change my answer really, at least in regards to vengeance
my guess is maybe gods of order and peace with a less than nice or peaceful way of achieving it?
though honestly, there is little to nothing in the oath of a conquest paladin that lends itself to goodness
Yeah, I know it was a stretch but I was just exploring possibilities.
Need a God that's sort of between Ilmater and Loviatar
I used the Red Knight as a god for a conwuest paladin. LN tho
again, in more modern editions of dnd, paladins do not need to be associated with a god, like at all
they can if they wish, but is by no means required
Where would I go to find the lore on Mythrien Sarath?
The FR wiki is a good place to go as it cites the original source books:
https://forgottenrealms.fandom.com/wiki/Mythrien_Sarath
Glanced at the Dragon Turtle entry in the monster manual and saw a massive ship sized dragon about to capsize a ship. And this got me wondering, if scenarios like this is common then how does maritime trading survive at all?
Because dragon turtles are not that common.
Not dragon turtles specifically, more like sea monster attacks in general, how does that affect maritime trading?
Because it’s not supposed to happen commonly
When sea monster attacks start to become more common, that’s when adventurers are called to action
Not really a lore question because that's so vague and not setting specific.
Dragon turtles are also liable to extort ships that pass through their territory. So maritime trade in settings that that occurs tend to either A) avoid the territory or B) carry a tithe for them
Hi! I have a question regarding the Zhentarim. What can be the rank of a Zhentarim base commander?
is there a lore compendium for the forgotten realms? I'm looking after a way to make an original backstory for my tabaxi monk
yeah but there doesn't seem to be in depth info about tabaxi's, the page is enough for informal info but I need more to build my character
will do, thanks
Yeah, there’s probably a bunch of third party stuff out there.
That's probably not what they're looking for.
And that's way beyond the scope of this channel, that would belong in #third-party, this channel is for discussing the Lore provided in Official Sources.
I believe they mentioned they already found that page, I assume by going to the Wiki and using the Search function.
And they're correct, it's not got great depth, hence I recommended checking the pages that are linked to that page, and also checking the Sources at the bottom of that page.
The reason the FR wiki is respected is because it links its sources.
There’s an entry on Tabaxi in Volo’s Guide to Monsters
Yes, that's a Primary Source.
Sorry, just trying to find new material. Perhaps there are articles expanding upon it on DDB?
The best material on Tabaxi to be found is in Sources in the FR wiki page.
When I want to learn about the Forgotten Realms, I go to the Wiki, I read the articles, then I check the Sources and I read them. The articles usually summarize them well, but there's more detail in the Primary Sources, naturally.
Most if not all realms sources can be purchased on DMsGUILD in at least PDF format.
Can someone help me out with something here
Whats the difference in domain between Tyr and Bahamut
They both seem to be, le lawful good god of justice and being le lawful good
sept one is a dude and the other is a dragon
What do you mean? Bahamut's Domains are Light and War, while Tyr's domains are War and Order
Personality
Like their domain
Their, area of worship
What they stand for, what their clerics strive to enact
or what have you
Well, you can read about them here:
https://forgottenrealms.fandom.com/wiki/Bahamut
https://forgottenrealms.fandom.com/wiki/Tyr
np
So does anyone else know?
Cause it seems to be theyre kinda the same dudes, just one is more, norsey
Alright, I think I get it now. Both gods, while sharing some similarities, aren't the same. They have different personalities. Bahamut is a dragon god of Justicem, and described as:
Bahamut was stern and very disapproving of evil, always arguing with Asgorath about his crusade against it. He accepted no excuses for evil acts, and didn't tolerate even minor offenses by evil creatures.
In spite of his stance, he was also considered one of the most compassionate beings in the multiverse. He had limitless empathy for the downtrodden, the dispossessed, and the helpless.
Tyr is the god of war and order in Norse mythology and is very important within its order. While I don't know much about Bahamut, I can see that from what Timo said, he's Light and War. These can be different in personality and figures, not including visuals.
Love they just called it that
?
Gods may share the same domains and sometimes have overlapping portfolios.
Right im just asking what makes them different
They're different in terms of origin and personality, as well as morals.
Such as?
They're different gods under different pantheons. Tyr is a interloper god from the Norse pantheon but now part of the Faerunian pantheon. Bahamut is a god from the dragon pantheon.
Bahamut tolerates no evil, but is very compassionate towards those who are suffering
Read the links Timo provided.
^
Illmater grind
I asked specifically here so i could have someone explain it to me in a way easier for me to understand then analytical lore siteing
What would make it easier to understand? /gen
on a giant wall of text
Hard to compare two giant walls of text when i can go into a server and go hey whats different and people can be like
But what would make it helpful to understand?
They're both gods of justice but from different pantheons.
then watch a video of someone explaining said book
information is processed differently
Yeah, i got it figured out now
Okay...
Rad! Happy we helped
Alright................
I just asked a friend who explained it beyond, "google it"
but thanks for trying ig
Google is the best place to ask
Because you should always believe what you read on the internet
Without ever questioning or second guessing
Well, what makes asking us different than asking google?
Because to use google you have to know exactly what your looking for
If your looking for information on something specific you will find that specific information
but how will you find out, in a simple form, things you would need to know otherwise
If i ask someone, hey whats this god about, and they go oh theyre
god of this, they dont like this person
its much easier to understand
then
20 PAGES OF HARDCORE LORE OF EVERY SINGLE THING
I can tell you that the links I sent are pretty accurate and reputable
Okay?
The FR wiki is reliable and often linked here.
I already had multiple tabs on them already
Thats why, and why i said, i was asking here
cause i wasnt understanding the information
Its like giving someone a text book, telling them to read it, and if they dont get it instead of offering insight you just tell them to reread it
like
You would not give a new player the players handbook and expect him to understand every intricate detail or every optimal play
No, since that would require a lot of rereading nonetheless
I always look back at the PHB, even after two years of playing
is dmsguild canon material though?
Yes. Everything from older editions are up on there as well.
FR wiki to my knowledge doesn't cite fan made works on DMsGUILD
Not every piece of content on DMsguild is canon, but Sources from Prior Editions that can be found on DMsguild are canon, and that's the main way they can be acquired because they're no longer in production.
What's the more powerful noble after the King in DnD?
The Duke or the Archduke?
I'm not sure if there's archdukes in dnd
Depends on the setting. Waterdeep has a whole labyrinth with the Open Lords and Masked Lords and Lord Protectors and the second coming of Manshoon
Neverwinter has just Dukes, then Barons iirc
What the "most powerful" position is is entirely setting and then location dependent
Many places don't have "kings" or any number of other titles
how hard is a griffon's egg?
I meant comonly
I'm trying to make a charaters with and ambiguous background enough to able to fit any campaign
Again, which setting?
If your DM has a homebrew setting then ask your DM.
Not every nation uses the feudal system.
Even IRL doesn't get you a one size fits all answer.
Emperors
Gods
Senates
High Kings
Etc
Emperors over gods? Oh, that's head of states.
All bow before god emperor of dune
There isn't such thing as "commonly" or "fit any campaign". Talk to your DM and create a character based on the given setting. Besides that I assume most DMs wouldn't allow such high powered homebrew backgrounds. There's the noble which should fit most of the time. Backgrounds like (Arch) Dukes and the like just bring a lot of problem with them: what about their wealth, the followers and so on? If nothing of that matters, then just choose noble.
It's just a reserve charater
I meant most medieval campaigns
it all comes down to the type of goverment in question, which is not only setting specific but location specific
dnd is not medieval
common misconception
Yeah. The clarifications are not really changing the snswers
And even medieval can mean a lot of different things..
She's the illegitimate of a Duke, so she has no real power.
I believe we have left lore and slid into #character-discussion
This is slipping into #character-discussion territory
Okie
is the dead three an active title for the gods Bhaal/Myrkul/Bane? cause Bhaal is alive, right? would that still make him a dead god?
or is the title more about their domain? the fact that he is a god ruling over the domain of death/murder
The Dead Three are alive but lost most of their divine powers (they're now quasi-deities (divine rank 0)).
https://forgottenrealms.fandom.com/wiki/Bane
https://forgottenrealms.fandom.com/wiki/Bhaal
https://forgottenrealms.fandom.com/wiki/Myrkul
it is just a name the alliance/sort of pseudo pantheon is known by otherwise known sometimes as the dark three https://forgottenrealms.fandom.com/wiki/Dead_Three
presumably at least do to cited sources in the article, is do to their shared theme that to mortals often is associated with death
when to my knowledge the only 2 that actually involve death in some capacity is Bhaal, god of ritualistic murder, and Myrkul, god of decay and exhaustion
the name is honestly arbitrary and is really only of use to convey the 3 former mortals that are now gods are involved in the same sort of plot or something
Is there any established lore on the genetic differences between tiefling bloodlines or is the only way to tell by what kind of spells they know inherently?
Arent they all related to other Archdevils rather than Asodeus? PHB ones are all related to Asmodeus
The PHB ones are all in theory connected to an ancient deal made with Asmodeus. The legacy MToF ones are all related to other archdevils. With that being said, it’s all within the scope of Forgotten Realms lore.
Is there any established lore confirming that genetics exists at all? That's a big assumption to apply to a fantasy world
There might be, I genuienly am not certain
So whats the current consensus on dragonborn lore
Are they still from another world, are they dragon-kin?
Just curious
in the FR?
I try not to think to hard about that when I'm running and planning games, most folk knowledge of commoners is unreliable so the masses don't know usually
Cause their lore is different depending on setting
in some they are more directly dragon kin
True but as a story builder there is a level between what do the players know vs dont, what is normal knowledge in the world vs the reality
etc
So yeah pick your truth, but for alot of things there's many conflicting accounts
Yeah they change lore alot
and they say well you as a dm decide
but there is a definte canon on what happens from a story perspective
for better or worse
Yep, and that's at the table level, what's cannon at your table may not be cannon at mine even in forgotten realms, even if we ran the same module
canon*
Genetics are like, a fact of life?? Orcs have particular traits that make them orcs and that they give half orcs?
Again, that's a huge assumption in a world where magic and gods and coterminous and noncoterminous planes of existence exist
If I'm wrong, and there's a Gregor Mendel analog with his pea plants I'd love to know because that'd be a fun story element to work with
Genetics yes, bit not following realitys rules exactly