💥┃post-processing
Custom stylized DoF for 2.5D pixel art
And now... I am having this
HDR shader for UI
Lift gamma gain is for hdrp
the UI element
I see that making a difference, but it
There are two cameras. One renders
Hi am am working on a project using HDRP
ok Null ill make the thread here thanks
This is what I got so far
So the priority option doesn t matter
Thread
How to achieve a clean Fog Depth Effect ?