archived-lighting

150 threads · Page 1 of 3

material slots? 76 messages
Sorry for the little amount of 3 messages
URP translucency + GI 44 messages
@Spazi I can give lightmaps a try again 23 messages
I'll check when I can 1 messages
as I made the probes denser, the problem 63 messages
Hi Spazi. I'm not very clear on what you 17 messages
An example of how it looks like and some 64 messages
Thread 194 messages
APV Build no light 2 messages
in case i wanted to tweak it 174 messages
Shadow resolution, lighting settings 7 messages
and when I turn the light 60 messages
Thanks for your help! I used to use on 157 messages
I'm on 2023 52 messages
I tried to search, but could find any 37 messages
Okay I kinda just unwrapped and scaled 27 messages
just screenshots i put into the project 16 messages
Whenever I create the lightmap through 20 messages
are the lightmap UVs somehow not aligned 37 messages
i tought this was something i needed to 47 messages
and cancelling it will cause unity to 27 messages
Thread 18 messages
Is there any reason why Baking GI would 36 messages
it works, issue is really that my scene 22 messages
stupid unity, again 211 messages
private or here? 40 messages
yeah, but how do I get the textures 48 messages
I've got all lighting turned off.. I've 18 messages
yo yo yo 27 messages
every time i add an area light, it does 1 messages
Thread 175 messages
there is an advance: 5 messages
yes as you said there is a light overlap 17 messages
all the lights work, the entire scene 17 messages
btw i kinda fixed the bug, for the new 40 messages
so it keeps calculating viewdir . light 8 messages
also i shad mention its standard build 49 messages
Thread 33 messages
But uh... why is the `_BaseMap` not 65 messages
is it the same as just regular bake? 96 messages
That looks really bad with the contrast 127 messages
not really sure whats most useful here 84 messages
1. How do I fix overlapping lightmap UVs 26 messages
I've never used GPU as it has always 41 messages
hmm thats weird 8 messages
trenchbroom is basically similar to 137 messages
the lights at the ceiling are mixed 40 messages
hmm, no, I don't believe the ambient 26 messages
i hv many small low poly props for sure 34 messages