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Help me optimise a simple system.
Burst
Entities
Jobs System
Is a player's IInputComponentData sent to non-server ghosts, and if not, how to handle InputActions?
Netcode for Entities
Subscene not showing anything - Unity 2022.3.0
Entities
generic buffer method
Content Management
Solved
ECS Concepts
How do I have one Entity accurately sync with another in Netcode?
Netcode for Entities
Mapping Entity Index to corresponding index in same Chunk
Entities
Jobs System
(IN-57287)[1.1.0-exp.1] Volume profile no longer apply into subscene
Entities Graphics
ConvertToEntity and SubScenes both not producing entity's in Unity 2021 LTS (Entity .51)
Baking
Entities
ECS Concepts
calling a method on a SystemBase from a MonoBehaviour?
Entities
Solved
Seeking Guidance: Unity NetCode vs. Photon Fusion for a Mini 2D Multiplayer Game
Netcode for Entities
[BUG] IN-57188 Cannot use scene frame object within subscenes entities 1.1.0-exp.1
Entities
Referencing a component on one entity from a component in another
Entities
ECS Concepts
Authoring/Baking refuses to be called
Baking
Solved
Instantiating from Prefab Array
Solved
Entities
Burst
Jobs System
Getting acces to SystemState in a method in an ISystem
Entities
ECS Concepts
[BUG] Rewind Allocator in FixedRateCatchUpManager
Entities
What's the point of entityQuery.ToComponentDataListAsync?
Entities
Solved
Jobs System
Design effective Grid system
Entities
ECS Concepts
IInputComponent on child entity is not synchronized with server
Netcode for Entities
Entities
[Solved] Build crashes when accessing BlobArray
Baking
Jobs System
Leveraging Layers and Colliders in ECS without importing Samples code?
Unity Physics
Entities
Solved
Removing Items from linked entity group
Entities
Baking
Solved
[BUG?] Allocating Persistent NativeArray throws, while NativeList isn't
Entities
Solved
Jobs System
Avoid copy of `NativeHashMap` element
Burst
Solved
A general question about ordering the systems in DOTS ECS
Solved
ECS Concepts
DOTS Design for multiple parallel simulations
Solved
ECS Concepts
Burst cannot compile, when a bool is inside a ref IComponentData
Burst
Solved
[BUG] Calling GetComponents<Component>() in baker causes NRE
Entities
How to wait until GhostInstance initializes?
Netcode for Entities
Trouble using Content Management to load subscenes from mods at runtime
Baking
Content Management
Burst stutters in Editor on Linux
Burst
Cannot exceed budget of 16777216 in BlockAllocator
Burst
Entities
Jobs System
ECS Concepts
[BUG] Can't add more than ten big queries into RequireAnyForUpdate
Entities
CustomPhysicsBodyTags and CollisionFilter
Unity Physics
Character Controller
Solved
[BUG] Bug in SortSystemUpdateList(), nAfter <= 0
Entities
Cannot assign to variable because it is read only
Solved
Jobs System
Subscene main thread baking
Entities
Content Management
DynamicBuffer serialization and deserialization
Entities
Solved
Getting Components and physicsWorld in job
Solved
Jobs System
What System or Group do GhostIDs on Ghost Components get assigned?
Netcode for Entities
Is ECS viable for non-destructive foliage placement?
Burst
Entities Graphics
Entities
Jobs System
Switch Ghost Mode at Runtime?
Netcode for Entities
(IN-55474) [1.1.0-exp.1] Failed to load content properly after enable content delivery
Entities
Content Management
Add Entity Component via RPC
Netcode for Entities
Queries in general
Entities
Solved
ECS Concepts
[1.1.0-exp.1] Failed to code gen properly
Netcode for Entities
Entities
Failed to get IL name for parameter entities
Entities
[edit] Trying to load subscenes in a build with Content Management
Content Management
ECS Concepts
Handling hundreds of thousands of entities?
Entities Graphics
Entities
Check entities validity in jobs
Entities
Solved
ECS Concepts