There is not check on null for returned array, so it results in a throw
[Worker0] NullReferenceException: Object reference not set to an instance of an object
Unity.Entities.Baking.BakeDependencies+RecordedDependencies.DependOnGetComponents (System.Int32 gameObject, Unity.Entities.TypeIndex type, System.Collections.Generic.IEnumerable`1[T] returnedComponents, Unity.Entities.Baking.BakeDependencies+GetComponentDependencyType dependencyType) (at Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities.Hybrid/Baking/BakeDependencies.cs:603)
Unity.Entities.IBaker.GetComponents[T] (UnityEngine.GameObject gameObject) (at Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities.Hybrid/Baking/Baker.cs:215)
Unity.Entities.IBaker.GetComponents[T] () (at Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities.Hybrid/Baking/Baker.cs:189)