#halo-discussion
1 messages · Page 172 of 1
Probably not. The more that time passes the less likely it is.
Yes
chat service down for anyone else?
It really is a shame the campaign fell so short because Halo 5 really did deliver on most other aspects
Regardless of how you feel about the alterations made to mechanics, I do believe 5's multiplayer to be genuine fun
I also think it is fair to say that 343i's improvements to Forge are among the things they undeniably surpassed Bungie on
(I have been screwing around with 5 multiplayer lately- or rather, Warzone Firefight and Custom Games)
Had the campaign been better received, I think Halo 5 would've been considered to be where 343i was able to come into its own on all fronts (except theater womp womp)
I am kind of dreading Halo Campaign Evolved's release because I know the discussion around it is going to be a storm of annoyance. I really want it to beat the odds, but I'm not holding my breath. The prequel missions might be the real saving grace
the prequel missions are going to be how 343 will test their campaign making skills. I hope they will actually use the feedback this time
you spelled halo studios very wrong buddy
oh I'm sorry, I meant "halo studios"
It’s already a storm of annoyance. Literally all the problems of CEA are returning because shrugs No one is upset with HS because they want them to fail. It’s like watching your buddy comeback from rehab then start hitting a roach. So obviously you’re going to smack it out of his hand. The reason 343i rebranded is because they wanted to put the the last 10 years behind them and be hopeful to a better future and sadly it seems like their first project as HS has the exact same issues as their first project as 343i. It’s sad to see them go “we’ve changed!” Then literally make the exact same mistakes.
they are problems with the game. is this your way of defending 343?
I'm not defending 343, i'm the first one to trash talk about H4 and H5
But from what we've seen about the CE remake there is absolutly no issues at all
Well I’m a wounded vet so don’t get too excited yet kin lol.
Avoid Twitter for three weeks and it'll be fine, methinks
Just a way of talking
I know I’m just messing
just don't use it at all. that's even better
That's fair.
I'm not on Twitter to begin with
its honestly sad seeing people throw a temper tantrum over something as simple as a soda collab, so im also sort of scared to see how people will react once the game actually releases
The Fanta skin is honestly just a neat side thing, there has been confirmation there will be no in game store, and people could have taken it as a sign that there will be different skins available and earnable in game.
And that's fun
Yeah! People really got way too pressed about it
I'm tired to wait personally i want to play 🙁
This is halo bt dicord right
I imagine they'll be skins tied to doing things in the campaign, such as beating it on legendary, finding the terminals and stuff like that
Honestly, I think it'd be neat if they had the skin for finding all the terminals be a Marathon reference, whether that be slapping on the Security helmet to Chief's Mark V or just simply mimicking the colours of the Security Officer
this is the official discord server for the Halo series owned by Microsoft, developed by Bungie and 343i/Halo Studios with help from Certain Affinity, Blur, and Gearbox, and non-game content produced by a range of individual artists. is that what you mean?
(Or if possible, something straight from Marathon if they can get Bungie on board with it)
Halo is a game franchise, which is what this Discord server is about
I would like to see personally skins of the original Mac Halo game
Like we had in the digsite content
I wouldn't be surprised if they reused the Orion armour from Infinite for that
Since well, that is the Macworld demo armour
we dont need to kick you, you can leave without punishment. or you can stick around! we dont mind franchise newbies here (:
If the 25th anni celebration on Destiny was anything I think both ms and Bungie’s are willing to play ball.
There wasn't an official collaboration between HS and Bungie for that
It doesn’t really have to be official. At the time Destiny just hit gamepass, the collab very clearly marketted Halo content and no one went on a witch hunt for it. MS has done hunts before it before so stopping the Buck there was telling. Not everything needs a light upon it to be seen.
At the least it’s probably better to say it’s a collection of Easter eggs lol
No like, when Bungie made the Bungie anniversary stuff for Destiny 2, nobody from Microsoft or Halo Studios had any involvement in the creation of that content. It's why the designs for the weapons based on Halo weapons are not 1 to 1, because legally they couldn't
It was not a collaboration in any sense with Halo
Guys will there be a new race in ce evolved
Prometheans wouldn't make sense to appear in any game set before Halo 4 unless they decided to make a game set during the Forerunner-Flood War, but I doubt we'll see that (Also not sure why you specifically pointed out the Prometheans)
Good
they might be adding different flood forms, but that's all we know.
the new post is kinda nice. at least reach is mentioned and it's not put in "other"
just found out halo reach is like 10 bucks on steam, i havent played it in years so i might get it
or would it be recomended to buy MCC instead, i dont have either
Buy the whole of MCC on Steam honestly
havent really touched reach/halo since i had an xbox one
alr
mcc goes on sale for 10 bucks every now and then
but if you can't wait just buy it now
10 bucks for all of halo is a steal
from what i saw the next sale is in like 84 days
i dont really want to wait 12 weeks lol
right. the spring sale just ended
yeah sadly
go ahead then
rad
I've never used it
Well, I only used it to accept a friend request
But other than that there's no need to use it
Isn't that obvious for anyone that if all the marines died in the pod in the end the Pillar of Autumn mission is because Chief had not a seat and splashed everybody during the drop ?
The pilot mentions an air break failure. That's the part I think MC had a hand in. He was likely pulled hte craft overweight since his armor was an extra 1000 pounds. Either way those marines were cooked because going through a crash just to have an enemy dropship on your head not even 5 minutes later is a certainly a death march.
I was just joking
I saw a funny Tik tok about it
Never think about that and found it fun tho
Anyone else have the problem in halo infinite where if you scroll past the haunted rubulette coating, the game instantly crashes?
I'm on xbox
The reports of outsourcing for Campaign Evolved could be totally overstated and Abstraction could just be handling specific functions of the game. On the other hand it is worth speculating that if Abstraction is doing a lot of work on the remake while Halo Studios acts as co-developer and overseer of the project. In many ways it does kind of sound like what people floated (false) rumors about 343i not developing games anymore and just being franchise maintenance
Obviously to a lesser degree as Halo Studios is still making stuff
But still it does make me wonder about the vision for the series moving forward with things spaced out like that. Now it does bare mentioning that outsourcing is nothing new for this series since 343i took over- The Anniversary games being made by Saber, Certain Affinity's involvement in Halo 4 War Games' development, Digital Extremes handling Halo 4's post launch content, the multiple studios behind MCC's PC port and content additions (Splash Damage, Abstraction, Ruffian Games, ect.), and Halo Infinite's many cosmetics and maps being produced by other studios and contracted talent
Halo 5 seemed to have the least amount of outsourcing for its development with as far as I know Liquid Development being contracted to design and/or model armor variants and props
Games got more complex
Hell, Bungie even had contract workers and outsourced Map Pack development to Certain Affinity
Sure, but what I'm getting at is production levels have grown massively from 25 years ago
Calling in support studios is not an uncommon practice nowadays and while I do have my concerns when it comes to a project's vision or who is in the saddle, we don't fully know all the details
It is totally possible Halo Studios has bigger fish to fry in regards to their projects
Outsourcing isn't inherently a bad thing, time will tell how this turns out
Do we know who deployed Joyeuse to Zeta Halo, if it wasn't Chief?
#lore-and-universe is probably the better place to ask
Thanks mate
And to add on to that if we want to get technical: Not all Halo Games were made by Bungie, 343 or Halo Studios either. A lot of people keep forgetting that the Halo Wars Series was made by a different company. So yeah, this is nothing new
I wonder what kind of game 343 will "take influence from" for halo 7
I'm not joking when I say Kwan's Theme is one of the most warm and memorable tracks in Halo. If you haven't, I recommend listening to it.
Outsourcing is fine... as long as it's to the right companies (like many of the ones you mention).
And I think Halo Studios handling the story, engine, and assets - but farming out the levels to other companies could be a good set up.
That is certianly one way to get multiple projects up and running at the same time - with a good degree of consistency between them all.
I BEAT HALO CE! FOR THE FIRST TIME!
My first message here has got to be about H5 campaign, I'm doing my legendary runs and I have to say soloing Halo 5 is pretty painful..
So! Any tips?
Suffer
Noob combo is your best friend against the Covenant. Don't rush and focus on keeping yourself alive above all else, your squadmates can die but they will respawn
Also any time you can get your hands on a Binary Rifle or Incineration Cannon, pick it up
Oh and make sure you pick up the SAW variant on mission 13, it'll tear through the final encounter of that level
all those warden fights on legendary sound abysmal.
Thankfully you can skip the final one
When fighting the Warden ground pound the ever living crap out him and hit him in the back
On a side note, I have never played Halo 5 with four people and I wonder how much better it would wind up playing
It'd make it easier to hear some alternative versions of some dialogue, such as if Vale is the one to reach the core you destroy at the end first, she has her own version of the dialogue Locke says
I thought the only game 343i had heavy outsourcing on was MCC?
Outsourcing/collaborating has been present in all their games
As I said here
Pretty much every AAA game for the past 16 years or so has some work outsourced to other studios. Heck, I worked with a company in India on one of the games I worked on at my old job (Which was making mobile games). It's not an uncommon sight for multiple studios to work on a project
I knew they had help from other groups but you kinda make it sound like they did next to nothing but hire other people to do their work.
That wasn't my intent
My bad then
It is why I listed the specific things those studios and teams worked
Obviously I can see how that might sound like 343i didn't do anything because I didn't really detail what they have done

My favorite Cortana design is the Halo 2 one. Idk why
All Cortanas Matter. Except the one in the Paramount show.
🤮🤮🤮
At least Jen Taylor did the voice
The CGI design from the first season was really uncanny, but I didn't hate the Live Action actress they had to play her in season 2
Even if the ADR felt a little off
Is halo 2 the hardest one? Currently on 10/15 on the levels on legendary, does it get ANY easier after halo 2? 😭
Things do get easier. Halo 2 in general is not the most well polished of the franchise (Due to multiple factors during development leading to them not having enough time to properly playtest)
But the games after are much better (For the most part) in terms of balancing and polish
Thank god🙏 im tired of the sniper jackals and elite ultras tanking 2 rockets directly😩
Like sometimes in Reach you'll get one shot by an Elite doing a back kick or in Halo 3 you'll be pinned down by a Flood Ranged form, but those are much more manageable than stuff like the Jackal Snipers, Elite Ultras and Brutes of Halo 2
Yeah, you have alot more of a chance when youre not getting 1 tapped by a jackal from such a long distance, and isnt halo 2 the only halo where you cant respawn in co-op?
If I recall, Halo 2 turns Iron on by default when playing legendary in co-op (I haven't played it in co-op on legendary so I can't confirm)
Iron?
It's one of the skulls, it's the one which reverts you back to the start of the mission in solo and reverts to previous checkpoint in co-op
Il check if its activated! Just caught me off guard when in reach and CE we could respawn of each other.
Appreciate the help❤️
Iron isnt on and yet it still has the no respawn thing😩
Halo
I helped someone to do the Fanta collab thing on the site for him to have the Fanta skin
And he told me that worked because he could see in the history "fantastic spartan"
But i found it strange because when i did it at the beginning of the event in the history i had "millenium burst"
I did it again today and now i have the "millenium burst" and the "fantastic spartan"
Are they then two différent thing?
One's an emblem for Halo Infinite, the other is the armour skin for Campaign Evolved
Lol so everyone who did it first day only had the emblem?
Or is it random?
Cause on a other discord server i saw lot of screenshot of people showing their "successful" unlock and it was all millenium burst
I've not done it yet (Not found a bottle) so I don't know
i kid you not arbiter he turned himself into a pickle
and calls himself pickle rick
Good point.
holy, the difficulty difference in halo 2 vs halo 3 odst is actually insane! its so much easier on odst 😭
I think I'd rather have the Muppets honestly

Do you think they are gonna change what 343 Guilty Spark look like in the Remake ?
maybe they'll make him more detailed.
do u mean the lightbulb or the campaign mission
This time he’ll be a cube and have Minecraft skins available.
Cortana is gonna tell him to be there or be square and he will NOT be there
Fr tho, I do wonder if they will do any changes to the dialogue.
Is anyone here more informed about the current controversy regarding the CE reboot? I've seen headlines here and there about what is going on but I'm more interested in a conversation than a YouTube video or something on the topic
Is the release of the game itself going to be affected by whatever is happening?
No
I don't think that we can discuss that topic here
Also, Campaign Evolved isn't a reboot, it's a remake. They're not resetting the canon
Yal think Campaign Evolved gonna include Alpha Base?
For what?
There will be no new missions between the original ones, so no
The prequel missions?
There is going to be prequel missions in the CE remake.
Should be noted the prequel missions won't be covering events we've already seen in any of the novels as well
Prequel missions as called prequel cause they take place before the original game
Well yea he said there’ll be no new missions. So I was asking about the prequel missions
He said there will be no new missions between the original ones
Top 5 Rage-Bait Weapons : Halo Infinite
- Commando
- Ravager Rebound
- Vestige Carbine
- Pulse Carbine
- Shock Rifle
I don't know anyone who feels rage-baited by either of the carbines
Starting my halo replay with Reach
W
I’m going in chronological order not release order
i like both carbines unironically
but i mean this is coming from the same person whose spartan mains the serpin armor
That's an orden
I wonder how many ships were are still out in the void avoiding contact fearing the humanity got destroyed.
The world is healing ❤️🩹
Hi, so I’ve been trying to tweak the firefight settings in ODST to be as lore accurate as possible. I know you probably can’t get it to feel 100% lore accurate (some weapons might do too much damage, or not enough). Legendary difficulty is the best imo because it has the best ai, but obviously enemies are bullet sponges so boost the player damage. I’m just wondering if anybody has any suggestions to help. Also I’m not sure if this is the best discussion for this question but i figured

With Reach
Don't even talk to me
try modding
Hi, i have a problem with Halo infinite on xbox app. The game crash in the startup loading at mid way. I have my drivers up to date, really good pc, i tried to reinstall the game, verify the game integrity, roll back the nvidia driver. Nothing work. Plz help me i wanna play
You may refer to #1075989764026675210 if you are in need of community based assistance. This is strictly community sourced and operated and is not staffed by any official members of the Support team.
For official support, you'll need to go to the Halo Support site: https://aka.ms/HaloSupport
starting with ce makes more sense im with you on thaf
Anyone have any advice for the Shock Rifle achievement "Watt Say You"? One of the Two PvP achievements I still need to do
Yes, lay down and cry because you're using the shock rifle.
after you've weep the proper amount, everything will just fall into place. GL
I would play super husky raid. Small map, the enemy is just rushing at you in a group, and the super variant of the shock rifle is very easy to get kills with.
And the randomization makes you more likely to find/spawn with a shock rifle than in regular slayer or BTB
I think that’s better advice than “lay down and cry”
Using the commando makes me very angry, as a controller user. I guess it was meant for mkb players?
Sounds like a skill issue tbh
hi guys! who plays halo infinite?
Well, they did claim it was a "Rage-Bait" weapon the other day
yall just ignoring me?
Game is dead
Yes
If you're looking for other Spartans to join you in battle, check out our LFGs:
#lfg-competitive – For ranked/competitive matchmaking
#lfg-social – For social/casual matchmaking
#lfg-campaign - For campaign co-op
#lfg-forge - For map/mode building and testing
#lfg-customs - For custom games
#lfg-other – For firefight, spartan ops, etc
#lfg-español – Para jugadores hispanohablantes en cualquier categoría de juego
#lfg-hcs-scrims-or-teams – To help you find a team or secure some scrims
Don't forget to check out #lfg-and-voice-chat to learn about the !lfg bot, how to use it, and how to create your own voice channels.
It’s pretty easy man
I haven't felt this level of disdain for a weapon in any of the previous halos
My only guess is that they were all console-first
What does this mean? The commando has a ton of aim assist
It used to be so bad that they had to nerf it
I think for a small duration I liked it, but since 2020, they've been nerfing and buffing and re-nurfing and buffing, so who knows which version exactly, but altogether just a total rage-bait of a weapon to use, IMO ofc.
I see. It takes a bunch of practice to use. Gotta use short, steady bursts
it has a a lot of recoil plus the way they made the reticle friction in general combined with the strafing mechanics is probly why it's harder for you.
3 tap, 3 tap, 3 tap.
Easy 9 shot
were it so easy
i missed a bunch of coatings, charms, and the action pose stance. i didnt even know they came and went in a single day
thats lamr as hell. i was waiting for some kind of announcement or message but i missed tthe stuff i wanted by a month
how is that fair
From what? A twitch drop?
yeah,
the #hcs-chat will usually post links of hcs events that have drops in them. This account will also post when drops are available. https://x.com/HInfiniteNews
Hey does anybody wanna play like five minutes?
If you're looking for other Spartans to join you in battle, check out our LFGs:
#lfg-competitive – For ranked/competitive matchmaking
#lfg-social – For social/casual matchmaking
#lfg-campaign - For campaign co-op
#lfg-forge - For map/mode building and testing
#lfg-customs - For custom games
#lfg-other – For firefight, spartan ops, etc
#lfg-español – Para jugadores hispanohablantes en cualquier categoría de juego
#lfg-hcs-scrims-or-teams – To help you find a team or secure some scrims
Don't forget to check out #lfg-and-voice-chat to learn about the !lfg bot, how to use it, and how to create your own voice channels.
Ok I just want to play some halo on line for the first time not my first time I’ve played all the campaigns just first time playing online cause I finally got the halo master collection on sale today
That’s what I say to the people who cry about my noob combo
yes, you might have a skill issue if you're relying on the noob combo. 
More like nuke combo
I think the saddest line in all of Halo is when Truth is talking to the Arbiter about how he thinks the elites were never truly of the faith and Gravemind replies "Lies for the weak, beacons for the deluded!" because, it's true. He's literally had millions of covenant minds formed into his own after infection, He knows all of their deepest darkest secrets and he knows how they all feel. They were either lying to themselves because their faith made them feel powerful or were so corrupted by their faith that their just did what it said because it was a driving force in their life. Nearly none of them truly believed in the faith, only what it did for them, which makes all the pain and suffering it caused so much worse when it's confirmed that next to no one truly cared and only saw the power.
Seamoth
You know what actually would be a crazy feature ?
That the flood by killing your friends in coop could be able to infect them and that you would then fight them
Going through the Halo games chronologically, I do not have an Xbox so Im wondering if its worth it to pay for a month of Xbox cloud gaming to play Halo 5, or should I just skip it when I beat halo 4 and move on to Infinite
infection mode on halo infinite
Infection in multiplayer isn't really the same as your co-op buddy dying and having their corpse turned into a Flood combat form (Which is a feature in MCC ODST's Flood Firefight)
now that would be awesome, but infected spartans are immpossible according to lore, i think their suits blow up
They also drop a nuke I think
they are a nuke
That's only after the events of the original trilogy that they had that protocol in place in Mjolnir armour. So if Chief hypothetically fell during CE-3 to the Flood, he would've been turned into a combat form
well that is terrifying....
Good thing he didn't die
And was the only active Spartan in 2552 to fight Flood (As far as we know), since the only other Spartans to have encountered the Flood by that point were Red Team in Halo Wars 1 but they were busy napping on the Spirit of Fire
He wasn't active in 2552 when he did that
Like, the incident with the Flood on the Spirit of Fire happened before then
And afterwards he went back to bed
i do not know 100%, the spirit of fire timeline is odd lol
I'm obviously refering about campaign
Ok, so the Spirit of Fire was drifting with no Slipspace Drive from 2531 to 2559. In 2537 is when there was the Flood incident on the ship, which is when Jerome was woken up to deal with it
so 15 years later
Halo

Hi by any chance does anyone know anyone from the mandalorian halo community?
yeah, I'm sure that won't cause any issues..
You also have to account for hops! Its never a straight line, and even large edge routers will add some kind of latency
yeah, but you're basically putting a spotlight on it when it otherwise might not of even been known during encounters. Even your example was a negative one.
every area doesn't have fiber either and a lot of people aren't on the best connections.
Well there's not gonna be a multiplayer component beyond co-op campaign so I don't think there's much point in having a custom games browser
Like, nobody is gonna want to use a CGB for co-op campaign when they can just grab a friend instead
The key part of what I said is that there's not going to be a multiplayer component
if they continue on this path i'd reckon halo 7 will probably be on playstation too
There could be campaign matchmaking again. That would be pretty interesting. Especially if its dedicated servers, which seems unlikely but still. Im hoping for dedicated servers either way
since Collection Conquer hasn’t shown up for me for months, I replayed halo 3 legendary on the playlist instead of mission select
and I still need to do two more legendary playlists iirc
This was a really big bummer for me :/
The fact campaign matchmaking was only in Reach on 360 annoys me
What?
Eh, I imagine it's so it isn't immediately overshadowed by the next project they release, which likely will include a multiplayer. H2A MP had a similar issue (Alongside also being overshadowed by all the issues MCC had back in 2014)
I would be happy if the new ce had multiplayer, but no customization and forced team colors
I love customization but it would be authentic
Yooo even just that would be cool halo CE is my favorite in both campaign and multiplayer so I feel kinda burned but o well :/ like its multiplayer should be just as celebrated especially since it’s coming out this year and they’re making a big deal about halos 25th
You got it the wrong way round, the next major project's multiplayer would overshadow the CEmake's multiplayer
Like, most people don't remember or H2A's multiplayer because that was overshadowed by Halo 5 being on its way, the multiplayers for the other Halo games within MCC existing and all the issues MCC had at launch
A similar thing would happen for a CEmake multiplayer since it's highly unlikely they would plan to support it long term
curious if they would leave in sprint or take it out of mp since it's optional.
What would you be searching for in a CGB in Campaign Evolved?
Like, there would be no custom games
Most people aren't going to be using a CGB to find people to play campaign with
Like, they're gonna want to play it with people they know 9 times out of 10
And just because they're using UE5 to make the game, that doesn't mean they'll be adding in any multiplayer maps to Campaign Evolved
If it has Blood Gulch and Hang 'Em High and nothing else, people are gonna complain they didn't put any effort into the multiplayer
I'm going off of my experience playing other games which allow you to play their campaigns in co-op and feature a CGB-like feature. Nobody was using those features to play campaigns
You and I both know that joining a custom games lobby in MCC isn't joining someone else playing campaign
Ikr
game servers down? I'm stuck on the multiplayer menu loading screen
matter of fact I can't get access to either game's servers.
Can't load infinite nor MCC
H2A mp was the future of modern, classic halo sadly
What do y'all think the new 3 prequel missions in Halo Campaign Evolved will be? I lwk have no idea what they could fit between Reach and The Pillar of Autumn
and apparently entirely new enemies? maybe Huragok are gonna be in it finally?
The missions were confirmed to be focused on Chief and Johnson and set before Reach fell
that sounds exciting
My bet is they'll be set in the 2540s as there's plenty of room there to fit in a story about the two working together, especially since they've also said the missions aren't going to be retelling any of the novels
Like on Reach?
or pre-Reach
What skins would you like to see in a Halo x Overwatch Collab?
My Predictions are:
Emre-MasterChief
Soldier-Fred
Ana-Linda
Sojourn-Kelly
Echo-Cortana
Torb-Grunt
Winton or Reinhardt-Tartarus
Apex collab
.
not really a response to my question so idkh to replay.
Hey guys im trying to install halo 4 in master chief collection im currently playing roblox while waiting for it to download but its not downloading should I be on the screen waiting for it to install?
Confirm you have enough space for it
well I do it was installing but when I closed it and open it it stopped downloading
Had a friend deal with this.
Wouldn't let him install.
If you are on PC, verify the game files, press windows+R, and then type wsreset and press enter. Then reset PC.
If that doesn't work. Uninstall-reinstall
Dm me if you need help
Ok I’ll try that
I know how 343's games could have been better. Instead of giving everyone Sprint they should have given everyone Armor Lock. YES! And make Sprint a separate armor ability. Does Halo 5 even have armor abilities? Wait, who cares about Halo 5 anyway.
Plenty of people care about Halo 5
It's definitely more than 6 people
It's not as simple as that
Much of Halo 5 was designed to run at 60fps as much as possible, which means it's a bit trickier to make a PC version. Had Microsoft decided to do their push for games releasing on PC again a year earlier, I imagine we would've had PC Halo 5 day one
If only it was as simple as someone saying that
And the older Halo games didn't get put into MCC with the hopes of potentially making a PC version years later. Remember, MCC originally released in 2014 on the Xbox One
It was only years later after plenty of fan demand that 343 and Microsoft decided it was a worthwhile project to bring MCC to PC
Halo 5 came out before they started bringing games to PC again, not after
Funny thing is someone modded h5 forge to be able to run at 120-240 fps. It’s possible, 343 don’t want that tho
They don’t really make benefit from an h5 port
It's not as simple as finding a way to bump up the frame rate, they would need to playtest the whole game multiple times to make sure they've found any and all bugs which would arrise from doing so
The only bugs is shooting rate, jumps being changed, etc
You would hope, but having tested games in the industry, I can assure you, plenty more bugs would likely be there too
And you really don't want to have a situation where someone has an advantage because they can jump higher or shoot faster based on having a different framerate to someone else based on how powerful their PC is
I 100% agree
yall how old is noble team im genuinely curious
They vary in age, since the team is made up of multiple S-IIIs from two different companies and a Spartan-II, Jorge
ah reason i am curious cause i herd noble 6 was a kid when chief was active
I know that noble 6 is 22 during the game
wow i thought he was younger since i heard spartan 3 are young in lore
Carter was 32, Kat was 22, Jun was 28 (But he also lived so he's older now), Emile was 29, Jorge was 41 and Six was 22
There really isn't much beyond what's in Halo Reach
Like, we got a Waypoint Chronicle a few years back set before the Reach live action trailer where Thom dies but not much else before or since
Dang
I am sharing the same age with Six and Kat
It would be neat having them in a story that had an actual plot and everything, a novel or a comic or something
I do think it is a missed opportunity to give them a full novel back in 2011
Or at any point since!
Hey I solved it just for a note the game has to update and it will fix
Are you on xbox app or steam?
steam
should Halo need to be on mobile? I mean Android and iOS
and no, not in the sense of bringing back Spartan Assault and Spartan Strike
i need help, my Halo MCC is stuttering and isnt smooth despite hitting 400+ HZ, im on a high end PC, 5090, 64 GB DDR5 Ram, i9 13900k, even if i turn everything to low, it stutters, i have fixed it before but i forgot how, idk what changed, its really annoying, anyone know a fix?
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Hey, I presume I'm a massive outlier in this but recently I've started really disliking Halo Reach's multiplayer. I used to love it when I was a kid and I know its regarded as one of the best Halo games and is extremely beloved however every time I'm in a match I simply don't enjoy it. (Not speaking of the Campaing nor custom games, just online matchmaking) The way the game feels just isn't satisfying to me and compared to other titles the maps in Halo Reach are pretty lack-luster. I am aware my opinion on this is quite unique however I've recently been wondering why more people don't feel this way (at least openly).
Does anybody here empathise with this? I'm curious because a large amount of people on most online halo groups that I see generally project that Halo Reach's multiplayer is absolutely amazing etc but I just don't see the enjoyment, at least anymore.
Enjoyment waxes and wanes. Have you recently played something that excels in an area where you see Reach lacking? Most, not all, feelings of lack luster have a comparison point to draw those feelings from. Even if you don't recognize it actively, it's bouncing around in your head somewhere. Could also simply be boredom of having seen every nook and cranny too many times to count.
I did the Inheritor grind twice back on Reach's release. I really don't enjoy the multiplayer now. It may be directly related to how easy it is to play other games in the collection simultaneously, I'm sure the context matters for me. But its hard for me to enjoy how asymmetric almost every game of Reach feels 😄
Halo 3... every time I play Halo 3 multiplayer it's just an absolute blast. It's fun, it's cool, it's exciting, I laugh, I find it easier to play competently simply due to the way the game feels. Whenever I play Halo Reach's multiplayer I just get annoyed and don't feel as much satisfaction when I do well or appear on the top end of the scoreboard. It's like I only feel the negative parts of it because I don't find the game as engaging to play in general - the maps are much less interesting in terms of layout, graphically and the actual idea of the map, the guns feel quite sluggish and I think the way the projectiles act feels more random. I don't know how to explain it exactly but I just think the game feels less enjoyable compared to Halo 3, it's like I'm trying to get my spartan to do stuff where as in Halo 3 my spartan just does the thing and it feels natural. It could also be due to the UI and the moving crosshair, maybe its tricking my brain into thinking the guns are less accurate or something
The physics are less arcade like in Halo Reach as well and I'm not a huge fan of that, and I think the armour abilities aren't as cool or fun to use as the powerups and equipment from Halo 3
That's fair. Halo 3 was the capstone to a trilogy where each game was more polished than the one before it. Halo Reach was a bit more experimental, and in a lot of ways those experimental changes didn't appeal to Halo 3 enjoyers.
Yeah literally Halo 3 is just flawless and it will never not be enjoyable, it's like the perfect Halo experience, having said that I remember really liking Halo 5's multiplayer but you could argue that Halo Reach - Halo 5 is the progression equivalent of Halo CE to Halo 3 in terms of gameplay
idk though I spent loads of hours on Reach as a kid and I loved it, but as an adult it just doesn't hit the same - perhaps Halo 3 is just more timeless due to the design being more solid and grounded and Halo Reach's less orthodox nature as a game was only great for a time?
Ironically I think Halo Reach's campaign has become more enjoyable for me as an adult at least in terms of the artistry and storytelling of it as I have a deeper understanding of the lore and am more emotionally intelligent than my childhood self lol
The aiming and movement 60Hz or greater makes the game feel weird. Is Bloom there still?
Dm me
Halo 3 was the Peak of the experience, 4, 5, and Infinite are completely different games that rode the hype of CE, 2, and 3 until nothing original was left. honestly the Cursed Halo mods are more faithful to Halo because they actually are Halo.
you know what, here's some controversy, Red vs Blue's Freelancers are the most accurate post Halo 3 Spartans in the series.
ok
And what about the post-Bungie Halos makes them "Not Halo"? Because last I checked, those games all have Halo on the cover and are based around the same core concepts as those older Halo games in terms of gameplay. They just try different things, which is a good thing because if a series cannot experiment with its formula, it risks dying much faster from stagnation
Look, I have allot of love for RvB, but the Freelancers are very much not the most accurate Spartans in the series (Not sure what you mean by post Halo 3, Red Vs Blue isn't canon to Halo, never has been)
opinion. not fact
No, it's a fact that Red Vs Blue isn't canon to Halo
Like, at the end of the day, Red Vs Blue is basically Halo fanfiction to try and explain why there's two teams fighting in the multiplayer
I think halo 4 was the last game that still felt original, after that the rest felt like either bootlegs of other popular games or trying to mimic the originals
Halo 5 definitely tried to mimic movement shooters like titanfall
And infinite was totally trying to go back to the bungie style but flopped
Lowkey idk why reach is even in mcc ngl they should add halo infinite and replace it with reach
Games in mcc are ones that aren't supported on their own anymore
So games from the 360 and before
Halo 5 was released on the xbox one after mcc had released
Ohh ok
I believe mcc released 2014, and Halo 5 2015
Yea haven’t played it since it’s only on Xbox so I would have hopes it was on mcc or at least pc for me to buy
Ig reach makes sense then
Ty
No problem
A lot of the maps are made from forge so they're all grey and there's also lighting bloom on some of them which can annoy the eyes. The weapons have bloom so it's literally random where your shot will land if you're not pacing and the abilities break maps and can get really annoying if someone takes advantage of that.
It was fun back in the day on the 360, but when you have other options now that don't have those issues, it can be less appealing.
There's no way you can say Halo 5 mimicked Titanfall but Halo 4 was original? Halo 4 literally copied call of duty by adding kill cams, killstreaks, a loadout system & sprint. It was so obvious and it got a lot of scrutiny for it.
I think Halo 4's multiplayer is pretty good and Halo 5's multiplayer is really good, but I don't consider them as Halo games - I think they excel as sci fi games but the are so completely different that they don't feel like Halo at all.
Yeah that too there's barely any real maps since the game relies on Forge creations with half of them being remakes of maps from other Halo games as well. Don't get me wrong Reach has a great selection of maps, it just absolutely pales in comparison to Halo 3 or even Halo 2
I agree with the second half of this and your next message as well, and the bloom explains what I'm feeling about the guns/spartan not "playing ball" so to speak
What makes a Halo game "a Halo game" then?
Its a halo game if you're playing it with me right now. Anyone want to join halo 2 custom match?
Yeah gameplay wise h4 was a massive rip of cod but storywise it still tried something new and still had a halo feel to it
What about the gameplay made it a rip off of COD?
I think if H4 didn't have prometheans people would look back at it more fondly and consider an installment in the halo franchise
I literally explained it in the previous message you replied to bro xD
Pretty much the entire multiplayer
Kill cams, loadouts and sprint are things which have been in plenty more games than just COD. None of those really make a game "COD". Unless you're gonna try convincing people that Battlefield is actually COD now? As for kill streaks, I assume you mean the ordinance drops? Which were only weapons and powerups like the Overshield and Speed Boost. Last I checked, we didn't gain the ability to call in an airstrike from using ordinance or activate a UAV or summon an attack dog or use an AC130 in Halo 4
Like, in the sense they rewarded you getting more kills, sure it's a similar mechanic, but outside of that, it's pretty different
Been out of the loop for MCC's PvP, but for challenges and achievements that say "in matchmaking/matchmade games", are they strictly bound to matchmaking? or was there some change I may have missed?
I had a hunch that you were going to make the "but other games have these features too" point and I feel like it's a pretty weak argument because while other games such as battlefield have a class system, they do it in a different way that is intrinsically a staple point of battlefield in terms of the classes being more role based, whereas in Halo 4 343 did their class/loadout system EXCACTLY like the way it is in call of duty where you can just make whatever you want that you have unlocked.
Besides that isn't inherently relevant here because the elephant in the room relating to the "cod copy" criticism is that 343 industries was purposefully created with employees who HATED Halo and wanted to drastically change the franchise (which is what happened) and remember that in 2012 Halo had just come from its absolute peak of influence within the gaming industry and in popularity off of the back of Halo 3 & Halo Reach, and the only other shooter game that had that level of reverence was Halo's biggest competitor, the Call Of Duty franchise.
https://www.imdb.com/news/ni65685562/
https://www.gamedeveloper.com/design/making-i-halo-4-i-a-story-about-triple-a
It's so obvious that those mentioned features are a direct influence of Call Of Duty. And on your counterargument on the kill streaks/ordinance drops, you've not actually addressed what I was getting at at all - the fact that the actual kill/score rewards are different in Halo 4 than they are in Call Of Duty (even though there are very comparable kill streaks that you didn't mention such as getting a grenade launcher or a death machine being akin to getting a power weapon or damage boost) have nothing to do with the actual system of getting rewarded for breaching a certain amount of points or score which is an identical premise between Halo 4 and Black Ops 2 (which came out in the same year). Even though they are executed in slightly different ways, the core idea of the score-streak system is the same.
Ah, you're using the misquote about how they supposedly hired people who hated Halo. I see where this is going
The differences you pointed out are more to do with the game being different in general and being a different kind of experience such as Call Of Duty being more Hollywood and fast paced than Halo, but having said that there are undeniably similarities in the way that Halo 4's multiplayer was constructed and in the way that Black Ops 2's multiplayer was constructed which are those things that I mentioned.
Put it this way, if it wasn't for the call of duty franchise, do you think that Halo 4 would have those attributes? Especially when you consider the 343 hiring people who hate halo thing
Halo Reach added loadouts first, it was an idea Bungie wanted to add all the way back in Halo 2. The natural next step to a loadout system is to give players custom loadouts
Here's the full context of that "we hired people that hated Halo" quote
"We had people who we hired who hated Halo because of 'X,'" says O'Connor. "But what that really meant was, 'I feel like this game could be awesome because of 'Y input' that I'm going to bring into it. I want to prove it, and I'm passionate about proving it.' So we ended up with a bunch of people who were genuinely passionate about the product. That is a huge advantage, and that helped in hiring and forming our team."
https://www.gamedeveloper.com/design/making-i-halo-4-i-a-story-about-triple-a
Hated was more than likely a much stronger word that Frank meant to use at the time, but you rarely get to follow up / clarify these things before they're cemented in
No, I cited 2 articles that literally say exactly that and DIRECTLY quote Frank O'Conner, the Franchise Development Director at the time of Halo 4's creation who said and I quote "We had people who we hired who hated Halo because of 'X". They also literally said this outright in multiple videos
Halo Reach's loadouts were select starting points that could not be changed by the player outside of creating a forge map/gamemode and are more unique to that game and aren't a particularly violent change which Halo 4 was imo
That has been taken out of context too many times. If fans had paid more close attention in context then there wouldn’t be “we hired who hate Halo”
Again, the natural evolution of the system in Reach was giving players custom loadouts. 343 didn't make the decision to give players custom loadouts because they wanted to copy COD. It was seeing where Bungie left off in Reach in terms of the gameplay and systems and going from there. Like, this can be seen with a majority of the gameplay design in Halo 4, which is in many ways just a more refined version of Reach
Well was it too-strong a word? These interviews will have been meticulously planned out and scripted and if he used the word "hated" I don't think that it would have been entirely inaccurate to the opinions of the colleagues he was referring to at the time
Look at how drastically different Halo 4 was from the original trilogy or even Halo Reach, the weapons, the sound effects and overall sound, the music, the art style, the status quo of the master chief as a character, added QuickTime events, the way the enemies behave and the AI, the literal retconning of the original forerunner lore.
They completely and undeniable overhauled the franchise with Halo 4 and went in a totally different direction from the Original trilogy, you can very clearly point out how Halo 4 is a drastic and violent change of direction and I think it falls very in line with the Frank O'Conner quotation.
Can you explain because Frank O'Conner literally said this directly and it's by definition not taken out of context
Frank provided the context
Yes I read the whole thing, they hired people who hated halo but had specific reasons for their dislike of the franchise that they genuinely felt would make the game better
Halo 4 didn't retcon Forerunner lore. If you're talking about humanity being Forerunner, that was disproven back in Halo 3 via the Terminals, which were signed off by the team leads on Halo 3. If they didn't agree with that being in the game, then they would've changed it
If you think that everyone in a dev studio is going to agree on everything and be on the same page about everything over the lifycycle of a project, you're pretty heavily mistaken. People are going to disagree and want to see their ideas take form, while they iterate through developement. They'll like things and dislike things, it's pretty rare that people will like absolutely every single part of a project
Can confirm from experience with that. The games I worked on had plenty of decisions I didn't like
Frank did provide the in context. The fans who hate Halo was poor choice of words and taken way out of context.
I think the Forerunner thing is more up to interpretation, Halo 3's terminals were left quite ambiguous imo. You can look many things that point out the original intention with the Forerunners being human such as the cutscene with 343 guilty spark the start of two betrayals in CE where he mistakes the chief for who would later be written to be the iso didact, the fact that all of the forerunner technology is exclusively accessible by humans in the original trilogy, at the scrapped ending for Halo 2 that shows the original intention with the lore and ultimately it was 343 who took the initiative on making the Forerunners not human.
Even if that point of them retconning the forerunners is completely indefensible etc, it's only one thing I mentioned off of the top of my head and there are many points that clearly identify Halo 4 as being very different in terms of direction for the franchise and it's absolutely undeniable.
speaking of being taken out of context!
i don't remember it ever being implied that humans equal forerunner or vice versa
I also don't think this really adds a lot of value to this particular discussion as it's debating on whether or not Halo 4 took inspiration from the Call Of Duty franchise and the fact a large team of people working on a project might have different outlooks on what may be best for that project would actually be more in line with what my point in the sense that they purposefully hired people to make the opinions of their workforce more diverse and in particular had something they felt strongly negative about in relation to the previous Halo games. I never for once denied that people are going to be people and if you have a bunch of them working on something that they're gonna have different ideas on how that thing should be done.
People within Bungie had differing takes on whether Forerunners and humanity were one and the same or not, ultimately the terminals revealed they were different
Wait? I think I accidentally replied to the wrong person, my bad
Whether or not the Forerunners were retconed is not the most interesting question to me. Ask yourself if the Retcon was good.
If the Forerunners are Human then we are to believe that Ancient Humans once roamed the stars, build gigantic Halo rings, the whole ark, created AI's like Guilty Spark that lasted 100,000 years and then we forgot all of that to bang rocks together for 90,000 years. How do you explain how Humans were devovled? How do you explain how we lost all of that knowledge? There had to be some explanation and I haven't heard a good one yet.
yeah but still, halo 4 didn't exactly retcon anything meaningful if at all, if that makes sense
Indeed, it's not like anything big was lost by humanity and Forerunners being different
I presume you meant to reply to my message then? This doesn't really refute what I was saying anyway with the terminals being left more ambiguous because the terminals are a reflection of the workers having different takes at the time
Yeah I think I agree with this because the original forerunners thing can't for sure be known due to the complicated nature of the way Bungie left it
Humanity are not Forerunners. H3 never had a proper writer doing the story. Had Joseph Staten been involved in the writing of H3, it would be the same “Humans and Forerunners are two different species. If H2’s original plan went through ending the story as part two (if more developement time was made to come out in late 2005 or 2006) it might’ve been a different story outcome as maybe (but no guarantee) human and forerunners are the same. But it would be seen and viewed as anti-climactic. Not the way would come out as. So it is good thing both Humans and Forerunners are two different species, not the same.
I honestly wouldn't be surprised if the skeleton seen in the cut ending storyboard was simply just the artist drawing a skeleton for the sake of going "There will be a body in there, it's a human one in the storyboard because I know how to draw one but don't know what direction we're going for the Forerunners"
Besides the hands I imagine Forerunner skeletons would look pretty similar to humans
I mean based on comments from Bungie devs reflecting on things, humans and forerunners were intended to be the same species. Obviously visions on this changed over time with how that would actually work with things like the idea of them being humans uplifted by the Precursors, that idea would shift and evolve over time into what we got with the Forerunner Trilogy
I do wonder how much impact Chloe Bear suggesting Bornstellar having a human sidekick impacted things
Ultimately I am fine with how things worked out as I think
A: it doesn't really ruin the story for me
B: Greg Bear's writing is outstanding
C: I think it was probably a better direction to go with things long term
It is pretty heavily hinted at that Humans and Forerunners are two branches on the same tree, so to speak, so really- humans are forerunners, they just branched off somewhere down the line
Which even then goes back to the Bungie notion of Forerunners being "uplifited" humans
The Librarian makes reference to Earth containing the keys to the Forerunner's own past, which would suggest a shared origin with humanity. So running with that idea it is totally possible Forerunners were a specific group of humans which got pulled away to what would become their home-planet, Ghibalb. Eventually the two groups would run back into one another when the Flood arrived and Humanity was running
What if we had the ability to holster both our weapons, have a whole animation of reaching back, and when unarmed you get a speed increase?
Call it double time. (Reach reference)
Just hold the switch weapons button to holster it and you'll get the speed boost that's noticeable than sprinting but the draw back is slower sprint to fire speed.
Infinite had an unarmed state which was used only in the firing range and the multiplayer tutorial, but never really had any application elsewhere in the game (A shame as I think having the campaign start us off with no weapons could've been a really fun way to spice things up). Honestly, I think it's a shame it wasn't an option in custom games or something we could get to by dropping both weapons by holding the weapon swap button (Infinite only allows you to drop one weapon once you've picked one up)
Not sure that I agree with the idea of us gaining a speed boost when not holding any weapons in our hands. I know they do something similar in other games like NuMarathon for when you're running with the knife out but I don't think being unarmed needs to give us a speed increase
Right the Academy area.
I don't mind it being a setting to test out whether the speed boost is favorable or nah in matchmaking
Yeah. It will be good. It's not my cup of tea but it will do well and increase the Halo fan base (Playstation). And lead to a succession of remakes that all come together in a new Unreal Engine MCC type collection.
And you will live well into your mid-90's - ultimately passing in a weird marshmallow tragedy.
Oh sorry - you didn't want to know your fortune...
You saw the weird marshmallow tragedy in someone's future too?
Terminals were made by a spécific team
Joe Staten admitted indirectly various time that forerunners and human where indeed the same
I mean you just have to listen to Guilty Spark lines
They still had to be approved by other people at Bungie
Joe Staten already told what the real end for Halo 2 was supposed to be and what Arbiter would have encounter in the arch
I don't remember well the detail but i think they were made really lately in the développement
Guilty spark was rampant saying that Chief are forerunner
Ok and he was rampant in Halo CE also?
Hé always had strange référence and lines through the story
They don't make sense if humans weren't forerunner
And if i'm wrong i'm sure we we'll see those Line in the remake right ? 🙂
Hello guys
Hello
hi :]
I could tell you the Librarian was rampant when she revealed the Humans and Forerunners were different in Halo 4.
That wasn't when we learnt they were different
Also, even if you didn't read the Terminals in Halo 3, the Didact being very distinctly not a human is a very clear indicator in Halo 4 that humanity and Forerunners are not the same
So you're really saying that two paragraphs that Frankie wrote outweight the rest of Bungie's lore?
I wasn't sure that he was behind the terminals but i heard that Somewhere i knew it
No. What I'm saying is that regardless of who wrote it, humanity and Forerunners being separate is something which was confirmed long before Halo 4 via Halo 3's Terminals. As I have already said, people at Bungie had differing takes on what Forerunners should've been, because contrary to what some people think, not everyone agreed on things within Bungie during the development of the Halo games. If the confirmation in the Terminals was an issue, the people who approved what was written in the Terminals would've asked for it to be changed
Multiple people wrote the terminals, not just Frank
No but he was part of it
Anyway what this guy or this guy think about it doesn't matter, what really matter was the intent of the main writter of the saga
We saw what happened when he wasn't involved in H3
H3 was bad in comparison with the before games
Frank O'Connor, Damian Isla, Robert McLees and Rob Stokes wrote them, Bungie management still vetted them
Say that again please
You can't deny that in term of storytelling H3 is the worst of the first trilogy.
Some point of the story were handled very bad
Ok
And some characters even worse
I'm just talking about the story, in many other aspects the game is better than the others
This is the one thing I will agree with you on, Halo 3's storytelling is the worst in the original Halo trilogy
Will likely be good, but will leave people wishing more things were in it.
.....
I don't even know how to respond
I was talking in a story aspect
Not overall
Lol this is not the case ?
I think it was about how information was handled in each game. In CE the mystery was everything, so it was fine that we got a more limited view on what the enemy was doing. But then Halo 2 giving us a Covenant point of view gave us antagonists and pretty interesting and compelling ones at that. Halo 3 could have continued that better by showing us more about what Truth and his faction were doing, more than in just his last moments with Johnson.
But Truth is handled poorly
Is seems like a crazy and sénile character, nothing like he was in the second game
If there were like 4 or 5 cutscenes with him showing that he isn't always like that, or that show how he gets there, it would be a much better story.
Halo 3 Prophets were better. And Halo 3 stands on its own as a terrific game. It doesn't need Halo 1 or Halo 2. That is just backstory. Halo 3 works fine on its own.
Within the first 3 missions H3 recaps pretty much everything from the first 2 games and it covers these plot points better than H1 and H2 did.
Truth's introduction in H3 is way better than his intro in H2. I don't know how you can think differently.
Within 1 minute we are introduced to Johnson and the Arbiter with their best lines in the entire series. We get that Humans had been at war with Elites but are allied now. Then Truth introduces himself in Crow's nest and the plot never stops to take a breath. The pacing is so much faster and action packed.
The H3 tank missions are better than the tank mission in H1 and H2. All of the vehicle missions are better, including the Hornet. And honestly, I prefer the early missions where we don't have Cortana. It is annoying to have a little blue voice constantly telling me what to do and where to go. It reminds me of how annoying Navi is in Ocarina of TIme.
One of the reasons so many people love 343 Guilty Spark from Halo 1 is that Cortana is gone and not trying to tell me how to play the game anymore.
You must've played a different Halo 3, because I do not remember the game featuring a recap of both Combat Evolved or Halo 2 beyond Miranda briefly talking about Truth arriving at Earth at the end of Halo 2
It recaps all of the important points. Everything else is filler.
I wouldn't call "Miranda briefly talking about Truth arriving at Earth" recapping the important points
To be fair it overall does. At that point in time what else really matters other then the Flood at High Charity and that gets explained later in Halo 3 by the reinforcing elites. “halo was stopped, truth came to earth and knocked out everyone who stayed.” The older games didn’t really care for the books nor did they have some extremely over the top plot that goes nowhere or trying to be overly emotional like today’s Halo games. It was very “point me to the bad guys and give me a gun to shoot them.” Not eve joking that’s literally even apart of the plot of Halo 2. Thel just wants enemies in his sights and doesn’t at all think about what’s going on around him until he’s starring down a hammer. Dude eve said “oh the Prophets are gonna get you for the Tartarus!” He wasn’t paying attention at all lol
So I had a thought about a topic that could be discussed, but 1st of all, how much info do we have on Ancient Humans?
I am all for an early halo camp-e release. It is the right move if it gets decided to be so.
We got some
I'm listening.
We know about their leadership (the Lord of Admirals and Yprin Yprikushma), some worlds they had (like Charum Hakkor), some of their tech (ships powerful enough to fight Forerunners and sterilize worlds against the Flood), and generally what they were capable back before they got in a war with the Forerunners (with their alliance with the San Shyuum they were the second power in the galaxy after the Forerunners). We know that they liked feeding weird stuff to their space dogs lol.
Generally they are really cool and I'm glad that the decision to separate Forerunners and Ancient Humans gave us characters like the Lord of Admirals, he's straight up the second or third coolest character of the Flood War era.
Gotcha! Thanks.
"No but actually yes"
So, how DID the Covenant find humanity, and Earth? (Idk much lore)
For lore questions remember there's always #lore-and-universe but regret found it using a luminary on meridian
Ahh, Thank you!
After playing every campaign on the MCC + Spartan Ops, I have decided that 2, 3 and Reach are my favourite games
3 would be above 2 but they took away my dual wield needler combo I use specifically on Grunts I don’t particularly like, plus I liked playing as Thel in 2, his levels were a bit of a slog but very worth it
3 has its merits, the one segment with the Hornet was one of them
ODST felt very lonely, which was very fitting, but also made me feel a bit wrong when I wasn’t playing one of the flashback levels and was just in Mombasa
Combat Evolved was alright. The later Flood levels were painful to go through, though
Reach’s campaign was fun in an adrenaline-hit sort of way, only real gripe I have is the lack of starting customisation for multiplayer
4 was…okay? I liked it, loved the look of it (reminded me of Doom 2016), but something just felt off about it to me
Shame 5 and Infinite’s campaign aren’t included in the collection though, I’m hooked
i think i will try Infinite’s multiplayer next
I am hecka addicted to Halo Infinite's Classic Firefight
Very true
The classic campaigns are IMO too iconic to properly rank because they're all so good that it boils down to your exact personal preferences. It's not like 4, 5 and Infinite where there are two stories that are actually trying and one that is feels like it's actively trying to get you to drive your head into a wall.
Infinites campaign is so buns
i'm liking it so far
One thing that I noticed and loads of other people seem to have as well is that it's cutscenes are very clearly mocapped in a studio. Everytime one starts the scenes never do anything then just have people walking around and talking to each other. It's weird and really takes you out of the game once you notice it.
Infinite is a soulless game, if it wasn’t the best platform for me to play spartan barbie it’d have 0 redeeming qualities. That’s just me tho
totally fair. IMO I can't stomach playing Infinite because of the store. Something about it just drains the soul out of me.
The multiplayer is okay, just doesn’t feel like halo. I’m admittedly a sucker for the store but thankfully the prices are enough to keep me away. Only bought 2 armor sets and 1 battle pass (still about $60 btw)
Love mcc but I wish more people queued for games other than reach and h3
I just do not care for the story at all. I’m a little sour about all the forerunner retcons from h4 but once I met the librarian I completely lost interest
Not the librarian, the harbinger
there were no forerunner retcons
Erm…
Who’s gonna tell him…
Practically everything we know about them gets wiped clean in h4
i get alot of h2 matches
Yes but the cool thing about the older Halo games is they still left it up to your imagination. We were never supposed to see what the Forerunners looked like
Yeah the Terminals made them seem different but then again all the monitors called the human characters reclaimers
What?
Never supposed to? Says who? How so?
You know that they used mocap for cutscenes in other Halo games as well, right? Such as in Reach, 4 and 5. Like, mocap isn't the reason the cutscenes in Infinite are the way they are. It was a specific decision made by the story team for Infinite's cutscenes to be that way, not a limitation of mocap. If you're gonna critique the cutscenes, at least get things right about mocap before doing so
The series was building towards revealing what Forerunners looked like back when Halo 3's legendary ending teased a Forerunner planet. Plus, ex-Bungie devs have talked about how their plans for Halo 4 before they decided to instead make Reach would've played out pretty similar to the Halo 4 we got
Reclaimer isn't a term the Monitors used for Forerunners, it's one they used exclusively to refer to humans post Halo's firing
My point is that while maybe they were supposed to be different species, the biggest thing about them was their ambiguity. Leaving the answers up to you. Just enough evidence to claim they were human or not but not enough to factually prove it. And with Halo 4 it was all gone
Not what I mean. I was talking about how obvious it is that they’re acting in a studio. That’s why it’s immersion breaking not the mocap itself. A huge part of acting is making people forget it’s fake and Halo Infinite fails to do this in 99% of its cutscenes. I think the only one that feels solid is Chad Loki’s introduction before his fight. All the others are like watching a B movie.
Read it again lil bro
What class do y'all think the Mark-VII — Gen 3 armor is to Guilty Spark?
Mark-V — Gen 1 was class 2.
Got hit with the random brainbug to replay the Halo games. Haven't played them since the OG Xbox and Xbox 360 days. Are the MCC servers still active?
i've already talked about this. forerunners were never human. humans were never forerunner. guilty spark means to say that being a reclaimer means being worthy of inheriting forerunner technology, not outright being forerunner
Yes. MCC is the most populated Halo multiplayer right now. Hop in and have fun!
Some things will be less populated - especially certain ranked lists (Invasion, Squad Battle, etc) 😄
So long as I can get games in big team battles I will be happy 
It may be a couple hours from now when they are much more consistent. But as long as you dont search only CE for example you'll be good to go
Yes. Only Demetrius can go forward on this topic.
Did bungie tell you that?
It’s a bunch of 343/fan made copium
343 said screw what you know, this is the story now
It's also a conversation that has been done to death at this point. They're separate and have been for well over a decade now, so let's move on to a new topic
Larp
How is this larp?
U learned that word on tik tok lil bro
Imo I do t understand why people defend the change so religiously. Halo 3 at multiple points says human are Forerunners. But in one point made by Franky, it was said otherwise yet that’s the idea we go to the future with?
The devs on the terminals have said a few years ago that no one really cared what was put into them. It really was just a piece of lore franky threw out and ran with.
let's move on to a new topic
Chief being a weapon that was waited on for millennia is also cringe
If you’re sick of the topic, imagine How we feel. This was very clearly a retcon but people for over a decade have been telling us it wasn’t even when devs themselves have spoken out about how the terminals are very clearly flawed.
This still isn't moving on
How much is 343 paying you
You know if you don’t like a topic you could just not engage in it. No one is making you discuss this with us
Then why u tryna censor us
I'm not repeating myself again
Don’t then✌️✌️😭
halo 2 magnum is goated
Cool, anyways. I think Franky just wanted to set a new mood with the forerunner change honestly. Add more to the lore without trying to take from it. Hence why the precursors were made. They’re basically super forerunners
I highly doubt he was malicious, it’d be insane to think he was.
You know, if you did any digging on the writing of The Forerunner Trilogy you'd know this isn't the case at all
Bungie was running with the notion that "Forerunners are a set of humans uplifted by the Precursors" which is more or less what is hinted at in the story
Nah bro you’re wrong
Bring some receipts. Back up what you're saying.
Alright
This is a quote from Paul Russell, one of the artists who defined the look of the Forerunners throughout the Bungie era and came up with the name Halo
I think his voice is about as good of an authority as any
He states here the explict intent of "Forerunners are an uplifted set of Humans" the termimal team was running with. Based on the development of the cancelled Halo MMO, Titan, this was an idea also shared with Ensumble Studios- so it stands to reason that this was not an isolated idea
Greg Bear's Forerunner Trilogy details the rise and fall of the Forerunners and shows Humans and Forerunners as two separate groups. However, it is very heavily implied that they were once one and the same- the Librarian herself states that Earth holds the answers to the Forerunners' origins
It's pretty much confirmed in the newer books with Spark that they are imo
That way both "teams" can have their cake and eat it too
Honestly the concept art for Forerunners from that cancelled game was incredibly underwhelming (they seriously look like the Buzz Lightyear cartoon from the 2000's lmao) so I'm glad that in the end the current visual representatiom of Forerunners was chosen.
The Precursors brought life to the Galaxy, they wanted to hand off their position as caretakers to one of their creations. Now, the Mantle of Responciblity is a test of character for a civilization, it something to be shared rather than kept for yourself. Forerunners failed this test pretty badly, and rebelled against the Precursors who wer planning on handing the Mantle to humanity. Now it is not that huge of a leap in logic to assume the god-like Precursors were able to divide humanity into two separate groups as a test for the Mantle.
Obviously, hundreds of thousands of years have passed when these two branches of the same tree cross paths again. Much of this ancient history is lost and only revealed by the Precursors/Gravemind towards the end of the Forerunner-Flood war
Yeah. I kind of just wish Ensumble Studios was able to make their own IP
The concept art for the game, while not bad, does feel like a weird mish-mash of ideas and styles
I will say that the concept art depicting a Forerunner city is stunning
Their own scifi franchise with as much creative liberty as they had with Age of Empires or Age of Mythology would have been pretty neat
Thats what they were trying with Halo Wars before Microsoft told them to make it a Halo game
I have no idea if Titan also started out life as its own thing or it was intended as a Halo game from the start
Thats what I said, yes
All they did was flesh out the ideas Bungie was already going with
hey folks. stckr's asked multiple times now for this topic to end. if you wanna keep discussing/debating/deliberating over this, please take it elsewhere
Alright. I think thats all that needs to be said on the matter
That is so cringe
I'm not convinced on this
Why would he be malicious?
Like, O'Conner was a writer for the series during Halo 2 up to Halo Reach. He was wasn't sitting in a corner secertly plotting the destruction of some (nonexistant) sacred master plan Bungie had. More importantly, he was one of the lore people during the Bungie era.
Also from a purely buissness oriented perspective, why would somebody choose to try and intentionally ruin a series they work on and helped create an entire studio to make media for
"The" lore people?
Wasn't he the social media manager? All his work on the lore was writing those two terminals.
And that comic I guess
Fair point I guess. Maybe the malicious thing was that he wasn't fired after 4. Or that he was promoted to such a high position. Or that MS hired people who hated Halo.
Oh here we go again
Me too Elmo, me too
O'Conner was also the guy in charge of maintaing the Halo Lore Bible which defined a lot of the series' mythos. Per a former Bungie dev, lots of people at Bungie wore different hats. Frank O'Conner was one of them. Bungie had nobody in the community manager role so the title fell to Frank O'Conner when that became of the many hats he wore.
longest topic of all time
Unfortunately
Also the topic with the most BS surrounding it
Anyway
Halo 4 Boltshot or Halo 5 Boltshot?
Personally, I think the Halo 4 Boltshot has a much cooler function but the Halo 5 version is really satisfying to use
But poket shotgun tho
What's the BEST HALO-Game to you?
Did you really played Halo 4 at the time ?
Halo 4 boltshot was as hated as Halo Reach armor lock
And that mean a lot
This is kinda tough. I'd say either ODST or Reach
23
What?
Either they meant Halo 23. Or 2 and 3
2 - 3
For server moderation concerns, please send a direct message to @upbeat plover.
right
For server moderation concerns, please send a direct message to @upbeat plover.
and it was abused to death.
honestly, I like 4 and anniversary better than the others
The loadout system ruined the gun's reputation for sure. I am purely talking about the weapon on a functional/gameplay level
Why is he called Lord Hood?
It's his name and title: Lord Terrence Benjamin Hood
Sounds kinda gangsta ngl
Best way to grind exchange coins in MCC besides dailies?
Halo 4 bolt shot. It having the shotgun secondary fire made it unique to the other Promethean weapons.
Halo 5 it legit just feels the same as the suppressor with less ammo
Timezone dependent... but we're 50 days from the Xbox event in June.
We'll hopefully get a really good look at CE there. And maybe something about the other Halo projects (eg. multiplayer). Fingers crossed.
And I think Take Two have their "earnings call" in a few weeks (mid-May). People are speculating that this is where they will confirm if GTA VI is still on track to release in November. And after that we'll see all the other games start to commit to their own release dates. ie. Halo CE.
A-
B+
There arent dailies, but there are weeklies/monthlies. There is no answer besides that. You get one per level, but the levels take exponentially more XP at a certain point. The first 100ish are relatively easy levels though.
I guess I get to play until the heat death of the universe to unlock everything
Yo I need some fire music to listen to when im playing Halo, anybody got suggestions?
Whats your tastes?
I listen to many things, mostly rock though
it's best to kind of strategize so you can knock out sp challenges with the least amount of games. For example, if you played h2a/h4 koth, that would be doing 3 specific challenges for this week in one game assuming you can get medals and then 5 total if you win and stay positive.
Oh there no way in hell I am staying positive. My last H3 big tema slayer match was 20 deaths and 4 kills. 
I almost never go negative
I just suck at Halo lol. 🙂 But hey I love Halo all the same!
i need a second opinion:
when i first played halo reach on MCC, on the Pillar of Autumn mission, i remember there being a radio broadcast (from i think the downed semi at the beginning) about a woman trying to save a guy and being walked through medical procedure by another man on the radio (maybe the host or a military person) and at the end the woman says something along the lines of “It’s too late, he’s dead.”
i haven’t heard it ever in a second playthrough. does anyone know what i’m talking about or am i mandela effecting myself out the wazoo?
I've not personally heard of this specific radio transmission, but it wouldn't surprise me if it's random. Do you hear anything on the radio when you walk up to the truck and stay there for a little while?
i mean, i might’ve gone afk for a minute, but i remember it playing right when i got there.
saying you’re terrible because you’re bad at LASO is like saying you can’t paint because you aren’t Claude Monet
You can play Infinite LASO
It's way easier than other LASO challenges
I don't want to break the Family Friendly rule, but...
Why did Halo 2 have promotional ||condoms?|| Was there an actual reason or did Microsoft just go "hey why not"?
That’s true but I’m still terrible anyway
h3 btb is probly not the best choice if you're not a good player due to how a lot of the maps are designed. my suggestion would be to try h2a in 4's cause there are a lot lower skilled people that play it and or do more casual modes like action sack.
pretty much lol. halo 2’s marketing was wild, and i think that the company actually reached out to microsoft offering to do it. end of the day, free marketing’s free marketing.
+1 for action sack!
halo infinites multiplayer is good and all, but the amount of money just for customization is... not cool :C
Is there a way for auntie dot to come back
Like make another version of the ai without it actually being auntie dot from reach?
ts would be lit
I miss her gang
Conker's bad fur day on the n64 did the same thing
Well, Conker's Bad Fur Day is an NSFW game.
Halo is, well, Halo.
Is that a joke
Conker is a different and interesting story. It was called originally, “12 Tales of Conker”. But the developers (Rare) felt it was to similar or like the other titles on 64 was to kiddie, so they reworked Conker by making it a more mature and adult focus theme which became “Conker’s Bad Fur Day”.
Yes I am aware Conker was a kids game until Rare pivoted to R raited humor and violence
Conker was the only other game I can think of doing that as a promotional item
That is true. But back then in late 2000 to early 2001, Conker had a very limited but restricted market at the time. Like Nintendo power didn’t put it on it’s own magazine, promoted on adult magazines, KB Toys or Toy R Us wouldn’t sell it, ads showing at late night and coming out late and near the end of N64’s run.
Crazy, yeah I remember that back on the 360. I wouldn’t be shocked if it got removed on MCC for download space or if that was something 343i couldn’t get from Bungie or something like that.
I don't think they removed a random radio conversation from the game for the MCC version
Something like that wouldn't save much space if removed anyway
How many shots from armor piercing rounds can each generation and mark of MJOLNIR armor can take?
if i had to guess, the shields would probably be the real bottleneck here
I am bad at multiplayer in any halo mcc game, help pls 
i want tips to rekt other players, not getting rekt by other players
I have a playlist of videos on tips for stuff like this. I need to add more to it (work in progress)
Play action sack! It has a lower skill ceiling and lets you explore the games maps/sandboxes with less 50-2 pub stomping.
How did the Covenant form?
The Prophets encountered the Elites and had a war, neither side was winning and they decided to form the Covenant due to their shared worship of the Forerunners and their technology. They later recruited other species like the Grunts, Jackals, Hunters and Brutes
Travel back in time and start playing when the games released
I mostly play firefight
Cover, cover, cover, and don't ego. @glacial tartan did a VOD review for me. You should check it out.
Wouldn't really effect it tbh
Dm me. Could be a plethora of things
I dont remember exactly when, maybe....Mid 2022 ish? They did some network change that resulted in lunge related actions doing this weird rubber banding effect. See it mainly w/ Sword/Hammers.
Maybe i should play firefight, i like wave gamemodes in fps games
guys, in mcc, i always just find wierd matches in multiplayer instead of normal modes
what modes are you searching to begin with? like what options do you have the search set to
idk, i just find wierd modes, like warthog racing and it is hard to find normal stuff, like deathmatch, firehouse, yk, normal base game modes
Are you accidentally quick matching in the custom game browser?
wait, there is a normal server browser?
oh snap, i guess i had a grunt playing drums inside my skull i guess
Multiplayer -> Social Games instead of Multiplayer -> Custom Game Browser 😄
Then you reach the composer, which has the different Gametypes, Team Sizes, and Games (titles)
Hi guys
Does anyone know where I can get halo ghost of onyx audio book free with a trail in the uk?
Been looking for hours
Spotify has the Halo audiobooks!
hey im downloading the mcc collection im just wondering where are the seperate games downloaded in the files ? i cant find them i wanna know where theyre located
Steam?
If so most of the MCC files you may be interested in will be here: C:\Program Files (x86)\Steam\steamapps\common\Halo The Master Chief Collection
Oh they left
I don't think they just left, it gives me an error message when trying to check their profile
shows for me, but doesn't say they're a member here.
i try but i cant find a match with the matchmaking
What are you searching for?
action sack
wait i found
also i still suck
😂 it’s a process
nah but the enemies always have a big skill level that prevents me from progressing
If you really arent comfortable with multiplayer, I would suggest still doing the composer but playing Firefight - thats you and other players against waves of covenant 😄
You got this, "today you suck, but tomorrow, you suck less. in the future... who knows."
If you want some advice dm @glacial tartan or me(panda is really good at Halo and probably the most helpful person here).
So for halo7 why no multiplayer
do you mean the ce remake?
I was about to say, I don't remember Halo 7 being announced
Wow I just realized Infinite was Halo 6. IDKY but it feels like we pasted “6” a but ago. Maybe the time difference between 5 and Infinite is what’s making me feel like we should be on 8 right now.
They would need to change their work culture A LOT to make that happen.
And prioritize keeping and developing talent instead of short term contracts.
From recent news sounds like they need a change regardless
Yeah, a lot of changes would need to be done from the top down and sadly a lot of it depends heavily on Microsoft, who have proven to be cheap and encouraging of toxic work practices.
Times like this make me happy my wife made a chibi version of "Sad Mandalore" from the KOTOR comics for me so I can show my eternal disappoint for the state of affairs.
@valid vortex get on mcc son
If you're looking for other Spartans to join you in battle, check out our LFGs:
#lfg-competitive – For ranked/competitive matchmaking
#lfg-social – For social/casual matchmaking
#lfg-campaign - For campaign co-op
#lfg-forge - For map/mode building and testing
#lfg-customs - For custom games
#lfg-other – For firefight, spartan ops, etc
#lfg-español – Para jugadores hispanohablantes en cualquier categoría de juego
#lfg-hcs-scrims-or-teams – To help you find a team or secure some scrims
Don't forget to check out #lfg-and-voice-chat to learn about the !lfg bot, how to use it, and how to create your own voice channels.
What the hell I got banned
I'm losing my mind I keep getting temp banned and I can't join any matchs
Can you elaborate? 😄
Okay so I am playign on linux
I join a matchmaking game, my game crashes, then I restart my game, and I get a temp ban
Anytime the game crashes and you dont reconnect to the lobby thats a ban
Great
Only way to avoid that is to rejoin. and oh hey thats been broken for over a year
I also don't think i'm on the most recent update either by the looks of it
Isn't it supposed to the mirage armor refresh soon? It's been stuck on 7 hours and 7 minutes for like 2 days for me
Youre on the most recent update if you see the exchange as a ton of sections that extend to the right
This is a UI bug. They update at the start of each quarter (Jan 1st, Apr 1, July1, Oct1)
Oh got it
Copy/paste of comment I've left elsewhere on the quit ban thing thats weird as an FYI:
MCC calls a service called the banprocessor whenever you queue for matchmaking - it happens around the time you see that “checking for rejoins” prompt. Normally this tells you right away if you’re banned and for how long.
However, it can also be stupid.
Bans are typically determined at the time a game ends. So here’s a scenario.
I’m in a game of Team Slayer on Snowbound. Out of nowhere my game crashes. Okay, I’ll go reconnect; but the rejoin feature doesn’t work, and I’m prompted with the matchmake button. I take that matchmaking option, and now we are in a game on Narrows.
If my crash/quit happened before over 50% of my team had quit (meaning I’m ban eligible), I will be banned WHEN THAT GAME ON SNOWBOUND ENDS.
That could take up to 12 minutes AFTER my crash. The game let you go queue for a new match, and while playing on Narrows the Snowbound game ends. So now you’re actively in matchmaking and the banprocessor has RETROACTIVELY banned you for a prior issue it sees.
This starts your first quit ban timer of 5 minutes.
Narrows game ends, you don’t back out, you queue again. But you didn’t check with the banprocessor because you never went to lobby, so that ban check doesn’t happen until you attempt to load the next game. This could be seen as you attempting to circumvent the ban (which you’re not) which triggers another ban. And repeats.
OR, maybe you did go to lobby but didn’t try queuing matchmaking and instead went to the CGB and tried joining a game. You’re banned but don’t know it, so it kicks you out.
TLDR: Ban system is dumb, sometimes because of a combination of actions it doesn’t show you that it temp banned you in the past. Restart game and wait out the full timer.
Also hey Halo Studios if you read this you can kill two birds with one stone - the quit ban system is overtuned and the rejoin system can be fixed (I sent you the client side changes needed) cheers 🙂
On bazzite. I had to load up a custom game browser of my own after waiting 10 minutes before I could play multiplayer
So I switched back to windows.
So how advanced is Forerunner technology compared to UNSC so far?
Orders of magnitude more advanced for most things
Dang! So even Mjolnir stands no chance against in comparison to Forerunner armor?
In a fair fight it wouldn't
And it's not even close?
nope. in ce spark says that the mk5 is a level 2 armor compared to the level 12 that the forerunners used to contain the flood
If we put the Chief and the Didact in a gladiator arena with their armor and a standard rifle of their factions, and we had them charge at each other while shooting and then switching to hand to hand combat if they ran out of ammo, the Didact would beat the Chief like 99 times out of 100 I think. But in a smart, unfair fight (and with his signature luck on his side), the Chief can (and has) won against the Didact.
If Cortana wasn't there he would have lost.
Cortana controlling the ship and a Monitor controlling the teleportation grid are how john "won'. John and the other spartans lost the fights otherwise. Cortana immobilizing the Didact and a pulse grenade pushing him off the bridge, but otherwise surviving and immediately destroying a spartan-II team. And then the other fight blue team got beat but the monitor teleported him out, then John calmly makes that halo section fall off and gets teleported out. Basically, it's control of the environment that 'defeats' the Didact, rather than actual fight
Right.
Gotcha, thanks.
Exactly! In a fair fight the Promethean would win
Has anyone received any special invites or flights to play any beta version of Halo: Campaign Evolved? I’d pay some money to get early access right now
Nothing has been publicly announced for flilghting so far, anything like that will be posted on Halo Waypoint / #announcements
I hope they allow flighting for this and I hope I get selected
I have the series x and a high end pc I would love to test on both.
NGL, I've always hated the whole "The Covenant or immataive not innovative" line because literally one of the first things we ever hear about the Covenant doing which is their reverse lifeboat boarding thing in CE is a smart thing to do with even Cortana calling it clever. I feel like all that line has done is given the community and writers cassus belli to just say the Covenant is full of stupid warlords who've only gotten by on advanced tech and numbers.
do halo infinite credits ever go on sale? a dollar per hundred is just way too much when some things are priced as high as 2.2k and i'd rather wait for a sale
I think it's fine if it's something they like and equip it. if they're just doing it to have everything, then yeah that'd be a different story.
The only thing we should have to buy is the game
HOWEVER, it should not be as expensive as games are nowadays

You can have mine when I'm done with it. Not many brain cells left though, unfortunately.
Paid map packs were absolutely terrible. While the content itself was good, it sucked for anyone that couldn't afford to buy them. People got locked out of so many playlists because they didn't have the necessary content installed, horrible experience.
Optional cosmetics are clearly better in this respect, as they don't lock you out of enjoying any part of the game - you don't need to buy them and it won't harm your experience if you don't.
Nothing different to any one else's brains.
Whatever brings you joy.
Hey guys what's your favourite version of the Ruuhtian, i like the way infinite's ones look a lot
You can have a paid game and having free update content like a lot of games does nowadays?
Like we are not in 2010 anymore
Halo 5 sucks
hey guys. I need elbow grease and headlight fluid. anyone got any?
Yet nobody seems to be bringing that up about the Halo 2 and 3 days, when it was the exact same situation
And when people were actually being locked out of content
In those days there were enough concurrent players that while divisive, it wasnt THAT divisive
If you divide 1M concurrent into a few baskets, its much different than today where we have like a few thousand at best
It was never 1m concurrent from the data I've read
Whatever number we want to say, its still orders of magnitude higher than anything in our current decade/era (even if what was displayed in game were aggregates for example, that would also still be orders of magnitude apart from current)
Basically its a really hard comparison to make nowadays. Perfect? No. But horribly crippling? Clearly not
Maps bring changes to the gameplay by virtue of being new environments to fight in, the cat ears don't do anything to the gameplay
Like, I've played Halo both before and after we got DLC maps for free, I would rather have free DLC maps
How do you guys feel about the idea of a Halo extraction shooter?
If game is fun, much happy. If game is bad, much sad.
Fair. I like the idea of Halo spinoff games in more genres (in addition to mainline campaigns, of course) but extraction shooter doesn’t sound like an interesting one for Halo at all to me. (Or to be honest in general? It’s not a genre I particularly like.)
I’d love a survival horror Halo spinoff, or a Forerunner Era RPG, or Halo Wars 4, or maybe even a cool retro side-scroller game where you play as, like, a grunt or something lol
It's like another br. We don't need to follow trends.
Careful! I’ve been told on repeat many times that Halo has always followed trends!
Yeah, agreed. Both battle Royale and extraction shooter are oversaturated markets and even if they weren’t, neither sounds fitting for Halo. The latter especially.
I don’t care much if they follow or set a trend, to be honest. The latter is better of course, but either way, as long as 1. The trend being followed or set makes sense for Halo and 2. It’s done well, then cool.
Basically my previous sentiment. I am exhausted of hearing about ideas and concepts. Deliver on a good game, that’s the end goal.
Well, I do very much mean both of those points are key. Like I said, it still needs to fit Halo—especially if it’s a mainline entry.
Also, for the love of all that exists, please bring back campaign split screen.
That’s the beauty of Halo Wars 4. It’s so intense, it skips over 3.
True, but we got plenty of time to get to 7.
Ugh. So silly that we can’t use mild language in a discord dedicated to a mostly M-rated franchise lmbo
Anyway, I agree. It sucks that the one and probably only new halo game we get this whole console gen had to be shackled to such old hardware.
IMO, no Halo game should ever be cross-gen at launch, but always exclusive to the newest hardware. Maybe ported up to the next console if it happens to come out at the butt* end of a generation, like Halo 4 did.
The language thing or console thing?
iirc the language is a microsoft/xbox tos alignment.
I think it’s silly there, too, to be honest.
But yeah I always kinda got the impression Infinite was meant to be Xbox One only originally but development took long enough that series x was added to the lineup, but it had already been originally revealed for Xbox One. I don’t know if that’s exactly what happened, but it was always the impression I got when the game was on its way.
I don’t have to imagine it… I lived it 😂
you could make an argument that most games have followed a trend at some point, but I'm more referring to blatantly obvious ones like what's the big thing happening now and we have to put it in our game.
Yeah I of course agree with you 🙂
Can’t believe we haven’t gotten a non-forge Blood Gulch since Halo 2.
Do you include H2A? And I guess you arent including Reach even though its not really forge?
yeah, just speaking in general.
We got this in 2014 with the release of H2A MP
the sniper's dream
It really is
Yeah, true, tho still halo 2(a) lol
I’m not including hemorrhage because even though it was in the base game, it’s still a map made with forge stuff.
Depends on the map, I guess. Either way, I just what is arguably the most iconic map in the franchise to make a return and not have it be an afterthought lol
So by your logic, all these Forge maps have no soul? Because a majority of the Forge maps in Infinite are built on the skybox maps
Have you actually messed about with Infinite's Forge?
I wish we could have basic and advanced tools in force.
I love how versatile forge is, the maps made in it can be so great looking that a skilled forger can make a map almost indistinguishable from a dev map.
But it also means forge isn’t as fun. I spent a ton of time in Reach and 4 making maps I thought were cool at the time, but I also loved making them with a friend and the process of messing around, like killing each other with grids and stuff.
The tools are too advanced forger me to spend time learning them properly now, and they’re not fun to just casually mess around with.
I wish I had the option to enable “basic tools” à la Halo Reach/4/2A or “advanced tools” à la Infinite.
Been asking for this for years lol
I think it could be as simple as an option in-game, to be honest. I don’t think console players should be locked out of the more advanced tools and I don’t think it should be a separate application, but it should be switchable for the players who just wanna play around with it.
I’ve seen some amazing forge maps in Infinite that I would’ve never guessed weren’t dev maps. Those maps also take A LONG time to make, though, and a lot of skill that I don’t have the time to hone.
That said, regardless of how good forge is, and while I love the idea of great community maps making it into matchmaking, it shouldn’t be a replacement for new dev maps either.
maybe a hot take, but I don't think it's great.
I think the 343i Forge was better for Forgers but no one else. I've seen some insane things done with it but I've not touched in in years. Honestly, I think it'd be cool to have a classic Forge and a Builders mode (just to forerunnermaxx) where classic Forge is a very simple map editor while Builder Mode is Minecraft Creative but with more space lasers.
Having lived through that era - I can confirm that it wasn't that pretty.
It was definitely a case of the haves and have nots.
I can't remember exactly. Such is the passage of time. But I don't think I actually bought the later packs as it was pointless if your friends didn't have them.
with the h2 map packs, I literally just bought them when they came out. It didn't even cross my mind that people would be locked out of maps cause everyone I knew bought them as well and there was no shortage of people. guess I was a bit more naive back then.
I have conflicting thoughts. It’s nice to not split the community between having vs not having map packs, but I also am tired of live service and MTX, and I’d happily just buy every map pack that came out if it meant a fuller experience somehow or another.
Not to mention the people unable to buy the content were almost always kids who technically shouldn't have been playing Halo 3.
Me lol
Luckily I owned all the map packs in Reach because it was brother’s xbox and he didn’t take it with him when he moved out (until he moved back in and took it back 😔) but once I got my own Xbox 360 and played a bunch of Halo 4, I was bummed because I didn’t have all the map packs I wanted.
Fair, NGL, I was buying DLC for my friends back then who had to beg their parents for stuff. I remember one squeaker who actually couldn't get his parents to buy it for him and once their saw the mature rating stopped him from playing online entirely.
Ooof. That’s rough.
My mom never cared too much about what I played haha I was playing San Andreas when I was in, like, 1st grade lol so by middle school, she def didn’t care at all that I was playing Halo: Reach.
And to be honest, once I was playing Halo 4, in hindsight I probably could’ve just asked her to buy me those map packs, but at the time I figured if I was gonna ask her to buy me something like that, I’d rather just get some cheap indie game for my 3DS than a map pack.
And we also didn’t have much money
Deleted that, meant to message that to another server 😂
A friend with cat ears and a mild case of the flood is just that. I can still play with them anytime and anywhere. So yep. It's better.
Paid DLC was very annoying, It may have only been three months... but it was a very loooooong three months. 🙂
I don't think it's anything "internal".
The financial benefits of microtransactions has long been researched / recognised.
And we now have generations of working adults who grew up with the model - and are very comfortable buying whatever gives them a dopamine hit at the time.
I'm not sure anyone is "moaning" about paying for the DLC. Just pointing out the problems that we all experienced. It was far from smooth sailing at the time. Especially for those who played with friends who weren't as motivated / financial.
As for MTX and what anyone does with their hard earned pocket money - meh. Whatever floats. If they get their dopamine hit AND pay for my upcoming content. It's a win-win for both of us.
Disclaimer; I've bought the cat ears. 🙂
That is a lot of stereotypes and assumptions in your statement.
But you are right - the game companies would know full well about their paying demographics.
But still - if little Johnny down the road wants to do the hard work and convince his mom to buy him some new shiny armour - and that helps to keep the Halo Infinite servers turned on when I get home tonight - yay!. I'm not fussed if he had to wash the car, get an A+ on his Maths, or beg like his life depended on it. Good boy Johnny.
Sounds like it's time for a game of squad battle then.
And that, of course, depends entirely on how young Johnny goes with his mum's credit card. 😄
C'mon Johnny. You can do it.
The servers have been fine for me whenever I play. You're phrasing it as if they still have the issues they had at launch
No discussion of leaks under any circumstances, please and thanks
Chief, the missions are set before the events of Reach
The end of the last mission will probly be him going into the tube.
can we agree that reach has some of the best overall grunt designs?
they actually look menacing and somewhat serious compared to the usual cannonfodder they are in other games
Halo 2 grunts honestly are kind of adorable
Well, it's a remake, it'd be weird if they didn't include the Jenkins helmet footage
I think I honestly prefer how they look in Infinite over Reach, especially with all the variations for their masks and details on their methane packs
Campaign Evolved is a remake, yes, but that doesn't mean they're completely changing the events we see in the game. Remasters is not same game but newer, it's when they update an older game's graphics and add quality of life changes, like what MCC or the Mass Effect Legendary Edition does
Also, do you really think people would be ok with the original Flood reveal being completely changed in a remake?
Aren’t they expanding the original weapons sandbox and adding a few new missions? I think I saw something about that
3 new missions, but they're prequels to the main game.
And weapons like the BR, Needle Rifle, Sentinel Beam, Energy Sword and Fuel Rod will be useable in the remake
Remaster means you're altering the original to modern standards
Remake means you're recreating the original starting from scratch
At least that's what it should be
hey guys im really new to steam and i just downloaded the mcc as my second game, but it wont let me in because it says "Easy Anti-Cheat is not installed" can someone tell me where i find that please?
Why does Halo Infinite have a cartoony artstyle?
It's like everything is made of plastic, except it looks like the actual material.
Like, Master Chief looks like he's wearing a big plastic costume that's painted and coated with some kind of texture coating.
I think it’s an attempt to go for a classic look but finding it hard to perfectly emulate it. Classic Halo and most OG shooters really, were colorful but not toylike. How? (Shrugs). I think in the mid 2000s a lot of games realized they were getting toylike but hid it under a dark as the tic like Gears of War. It might be a lot harder then we think to land that old look because it couldve be done very unintentionally
I wouldn't really say Infinite looks cartoony
Heck, I'd argue Halo 3's materials look more plasticy. Just look at how the Spartans look in Halo 3, Infinite's don't look anywhere near as plastic
Servers on MCC are nonexistent 😩
He was just talking about remade the reveal, all cinematics are indeed remade
Just look the introduction of the silent cartographer, completly different
They are obviously gonna do something différent for the reveal of the flood
Or you just want to see the marines standing still with infection form doing nothing at their feet ?
You've misunderstood what I and they said
I'm not saying I want the cutscenes to be 1 to 1 with the original CE
Desert Bus seems to think that because Campaign Evolved is a remake, that means they're going to change the story
They are indeed going to change some side of the story
Given what we've seen so far and what has been said, while yes, the cinematography and choreography of scenes may change, that doesn't mean they are actively removing or replacing elements of the story. Like, Silent Cartographer still opens up with Chief being dropped on a beach, it's just not presented exactly how it was back in 2001
They must change Guilty Spark lines because they don't fit with their canon
Wait, you're one of the "Bungie's canon is better" people, aren't you?
Not necessarily
343i canon could had be great if well handled
I'm just saying that some dialogue in the story wouldn't fit now
You do know the canon under 343 is still the same canon, right? Like, they carried on from where Bungie left off, no clean slate when they were given the reigns of the franchise
And CE had inconsistancies with other parts of the canon since the early days, that's because it was the first game
And that's not even getting into how over the course of a franchise existing, there's bound to be some inconsistancies anyway. That's not because of some intentionally malicious decision, sometimes a detail is forgotten or doesn't fit with what is established later
Yes it's the same canon indeed, but i think we can indeed both admit that some line can lead to missunderstanding
That's why i would not be surprised if those lines aren't there anymore
Especially knowing they are recording all the dialogues again
Which lines are you referring to?
Well i always have in mind the talk that Guilty Spark have with Chief going back to the control room
And his attitude toward him
When he says for example that he was aked by him before if he would do the same if he had the choice to activate the ring
And he seems to believe that Chief should be aware of the protocol
There's already an explanation for that which has been round for ages now, Spark is rampant and was confusing Chief with the Iso-Didact
And wdym saying for ages ?
That doesn't change what i'm saying
I would think that 90% wouldn't know who is iso didact, and would not understand those lines
Especially new players to the franchise
As in, it's been known Spark was going rampant by the time Combat Evolved happened for over a decade
Was that something adressed before anniversary?
Have you considered that was the point? That the line is meant to get the player to question what Spark meant?
And so if that's what it is wouldn't be better if that would lead to something actually interesting to the story better than .. nothing ?
Cause what's the point then ?
To evoke a sense of mystery
Like, yes, we have the answers to that mystery now but at the time that line was written and recorded, the team at Bungie didn't have an answer. And just because we have an answer now, that doesn't mean the line needs to be changed
It'd be like changing the story in Resident Evil 2 for its remake because we learnt in a later Resident Evil project who Ada was working for during that game
I assume the initial tough behind it was to just hint the human forerunner plot potentially and that could lead to a payoff
But just trying to find and explanation to retcon that as 343i try to find for everything sometimes without even sense isn't interesting
If you're retconning just to give a useless explanation like the nano thing in Halo 4 then better don't give one
There's no real reason to change that
You're the one claiming they will change the line...
And the nanomachine thing was thrown out in an interview because the person was being pressured about why Chief's armour looked different, I don't think it was intended to be taken seriously
Because as now that doesn't matter, that not interesting to know that Guilty Spark think Chief is iso didact
And also that actually doesn't even make sense
My dude, they're not gonna change the line
As we know by the first terminal, Guilty spark know that they are human, so why would he think Chief is the iso didact?
Because Spark is rampant, which I already mentioned
Idk and i honestly wouldn't mind i like the line how they are
Rampant seems to be an easy take to explain everything
Rampancy affects how AI functions in Halo, including their memories. This is true for human-made AI and Forerunner intelligences
Like, this is lore dating back to the early days of Halo
Yes indeed and that's used to explain every inconsistancy everytime
Spark don't seems that rempant in Halo 2 and 3 except when he get crazy for loosing a second time his ring
He doesn't even seems that crazy in Halo CE
Define crazy
Because you know that people who are going crazy can still pass as if they are completely sane, right?
Like, going crazy is not like a lightswitch
He act with sense and reason all 3 games
He is always consistent in this explanation and when talking with anyone
I also wouldn't call Spark humming while the Flood is swarming Chief "He doesn't seem that crazy". Nobody sane would calmly hum during a zombie outbreak as someone else is being attacked unless they weren't a little crazy at least
He is because he has what he need
He follow the protocol and he as a reclaimer to process
He know how to deal with the situation
He just need to retrieve the index and activate the ring
And he already know at this time that activating the ring is a viable solution because he has the proof that this solution has worked
You were acting as if they were going to change it
You even said "a remake can either add or remove stuff"
Within the context of what the conversation was yesterday, you were acting as if they were going to change the Flood reveal
When there has been no indication that they were changing that story beat
Nobody was talking about Infinite
did you see the two marines before that (suicidal one and the one fighting the flood)?
I did let Alive the suicidal one
hmm, not sure. maybe one of them glitched.
i am playing odst and IS THERE SOME KIND OF HIDDEN MAGICAL HP BAR FOR THE ENGINEER
WHY IS IT WHEN I PUSH TO THE END IT SUDDENLY POPS LIKE A BALLOON
AFTER VERONICA SAYS THE SHIELDS ARE UP
Drop wall in everything except husky raid sucks
You're better adding feedback like this in one of the dedicated forum topics
https://discord.com/channels/471722331820130324/1255601725902160015
It can give everyone shields when you're near it, but the engineer can still take damage. If it takes too much it will die.
not really a fan of equipment or abilities that can excessively slow or halt gameplay in mp.
This is a great idea
Going out in the open alone is usually a death sentence, that would change it up a little
yes, halt which does happen with them like armor lock for example. Even with your first one, it would be a staring contest for however long which slows/stops gameplay until someone pushes. we could probly describe multiple situations each in our favor, but what I described is something that I'm not a fan of even if it can be beneficial in certain situations.
I'm not saying they're the same, but more they have several traits and one of them is similar.
Anyone on MCC on PC through the Xbox app unable to load into a match? It gets into a match, but sits on the loading screen. I backed out once and restarted the game and found out it BANNED me for 5 minutes
Welp, I tried again, it still wouldn't load, so this time I DIDN'T back out and it banned me for 15 minutes. This is so broken.
can't say I've heard good things with that. I'd suggest doing steam instead if you still want to play it. I wouldn't continue trying or else you might get longer bans.
I have it on both Xbox and steam. I'll have to uninstall and reinstall on steam to see if that fixes it
@glacial tartan could help, he did a network fix. He has a github for it.
Armor Lock is soooo cool though
I don't think I know anyone who thinks Armour Lock is cool
The people you know are lame then
Reach in many ways has bounded back, largely from younger fans who don’t seen to have been around during launch. They don’t have such a negative opinion on certain things and yeah Armor lock is one of them. They don’t get why it was hated and see it as a cool way to do all the things long time players hated.
I am a new player, yeah. But it's not like people that prefer the changes 343 made also like these quirks that Reach has, so it's not necessarily a newer player thing, right?
Also the TU Armor Lock isn't even that powerful. They should have kept some of the cooler, more overpowered things like Armor Lock and the Spartan Laser only in the singleplayers and firefight so people wouldn't complain.
Reach has remained relatively popular since its launch, not sure what “bounding back” they think it would need.
TU unironically saved Reach. I was there at launch and without those changes it was….lets just say bad.
I never understood how the "no armor bleedthrough" worked. Could you not one shot people back then?
I mean obviously not because power weapons wouldn't be that powerful
Basically if you meleed someone with 1 shield the melee would do 1 damage. You wouldn’t hit their underlying hp at all. It felt horrible
And that’s just that one mechanic they changed, obviously the armor lock and bloom changes were huge too
Lmao. Well, that obviously needed to be changed.
Honestly I hated the jetpack more than armorlock.
I just got done with chapter 8 of Halo Reach. This game is just full of doom and despair
https://www.youtube.com/watch?v=2ITLnPnslp4
Saw this and my only thought about the final design, is "hydra if built for UNSC infantry instead of spartans."
Pretty sure the Hydra wasn't built only for Spartan use. It's just the version in Halo 5 didn't see widespread adoption by the wider UNSC forces beyond Spartan Operations. Like, we see crates of them on Argent Moon in Halo 5, which was an ONI vessel, I don't think it had any Spartans serving as regular crew members
Ok, let me put it another way, the hydra is to bulky for a standard soldier in most situations.
yes, they sued ms over it a few years ago.
Pretty sure it was only Marty who sued
You're phrasing that as if more remakes than just Campaign Evolved is happening
Or they want to see how well this remake does before greenlighting more remakes
Well let’s just hope it does
If people don’t wan remakes there needs to be a line in the sand drawn
Multiplayer wise, which sniper is the hardest and easiest to use. In your opinion?
I love the H3 sniper.
For my personal opinion 5 is the easiest and CE is the hardest.
That's due to non hitscan stuff right?
To my knowledge, no main Halo was hitscan
Easiest is almost definitely 4. I cant think of an argument otherwise
This is very much a point of semantics. Compare CE and 3 to H2
Technically H2 isnt HITSCAN but instead the bullets are just REALLY REALLY FAST.
Where does Hitscan begin 😄
People will point to the plasma rifle in H2 which needs to lead its shots, but.....I can point to the spartan laser in H3. Which is basically hitscan but "ITS NOT HITSCAN" because in reality its just a REALLY REALLY FAST projectile
Ahh yes, no descope
No descope, huge reticle, its almost easier to noscope in that game than it is to scope and snipe lol
The sentinel beam is also projectiles right*
Thats why you have to step back and look at the games more broadly. CE/3 were more aligned, 2/Reach
Exceptions in both, "none of the games were hitscan", but look at the main parts of the pools and its clear there was some difference
So what is the hardest in your opinion?
I think it will be between Infinite or CE. CE is incredibly hard to use because of how far you have to lead at long distances and the existence of the pistol, compare how long you have to shoot during 4BR shots in H3 vs 3 pistol shots in CE.
I will admit my infinite opinion comes from playing prior to those changes they made, I vaguely remember them making it easier to use, so could be wrong there 😄
They reduced the spread/randomness of the hip fire.
So basically made the cone tighter, iirc
Which is the most fun to use?