#halo-discussion
1 messages · Page 171 of 1
do any games have that feature now or is it gone completely
I also liked how Reach allowed you to pick a specific player type to matchmake against
i forgt about that haha that was an amazing feature as well. I remember just setting mine to find players with high mic usage and the lobbies would be insane. These little things bring life to the game
I do think Bungie's skill with designing and providing features that help build out their community like that was something lost in translation
Granted, they also had about a decades worth of steady growth and know-how
I believe Campaign Evolved gameplay would certainly feel better if they changed the sprinting animation and sound design to be more closer to Halo 4 rather than Halo 5. That could make it look and feel more 'tactical' and 'heavy' rather than cartoon-y or eSports.
I just finished halo 3 (best campaign so far imo), should I go to 4 or ODST?
ODST first, it's a smaller story and while it doesn't connect to Halo 4 in any way, I recommend playing it first
chronologically odst starts after the mission "metropolis" in halo 2
Affirmative, thanks
ODST
Halo 4 is the start of Halo decline and everything became gay since imo
Not sure what you mean by "everything became gay", what a nonsensical statement to make. Don't use gay as an insult please, not cool
who are u
stckr
how was that an insult
For server moderation concerns, please send a direct message to @upbeat plover.
this is not an insult to anyone, sorry if you got offended
The statement itself is an insult in general, as you're using the term in an insulting manner. Gay is not a descriptor to be used for thigns you don't like, I'm sure you can find something else more suitable and constructive
i precised "imo" for a reason, that's just my opinion and again sorry if you got offended i have nothing against gay ppl if that's what you understated
It doesn't matter, don't use it here again
it's a bit of a double edge sword. it'll let you see what's popular, but it also can make people avoid lower populated playlists.
Nowadays it would be helpful to stop someone from sitting in a totally dead playlist though. You are right, cant really win either way. Look at everyone staring at a games playercounts the instant it launches
the alternative is people coming into forums and elsewhere to ask what the queue times are and if there's actually people playing. OR you sit in queue for five minutes not know that all of 30 people are playing today. either way its a waste of time on the players end
also giving customers information about the server population in a multiplayer product is good business
if the game is currently in its heyday it doesnt really matter yeah
I was speaking about in general, but yes, today it probly would help.
The real fix would be making adjustments to playlists so they don’t stagnate / lose all of their population.
ODST is next in release order
But 4 is very fun too
actually halo wars is next in release order, i banish you to prequel rts
Nah, Banished was the second Halo Wars, not the first. You gotta exile them
ODST, its a more fun experience to play right after 3
so i have over 500 hours on halo infinite and i still manage to do awful in games like bad kd ratio, and im just asking myself all the time "how the hell do i do bad with so much experience?"
but then i also do amazing sometimes, but more times bad. its not that im bad at shooters, im great at shooters like call of duty, titanfall and warhammer 40k space marine 2 i play them all the time, but halo is weird
is it because of the sweaty playerbase or am i just a sore loser at halo?
im really confused at this point i cant even tell my skill
@neat trellis If you are having whiplash back and forth like that I would assume you're in the average category, however as the population gets so low you're put into lobbies with players who are worse and better than you more often - if there were 1M+ people you'd see lobbies with players your skill more often and it would even out.
Playtime doesnt really tell us much. Would have to be X hours in competitive, etc. For all we know you're playing BTB only but struggling in 4v4, where the skills wouldnt directly transfer over.
With the state Halo is in its really tough to know for sure, particularly if you arent playing ranked and getting into roughly "fair" lobbies each time. Even that is tough with low pop as people make new accounts and things never really even out.
TLDR: Keep practicing, if you have to ask you aren't at the top of the skill curve, there's always more to learn. Reach out!
The Falcon is a god send in btb
Especially when the Enemy Scorpion decides to camp out in a trench instead of next to the flag
Welp done that, H4 next I presume?
Pulled 2 heist missions with a random guy back to back
Yep
How large is your Necrons army
so the ratio between the damage your shields can take before disabling and the damage your flesh can take before you die. is that ever communicated?
like i've always assumed each segment of the bar in halo 1 represented 1 hp but the shield bar isn't segmented at all and that muddles things a lot
not to mention ghosts that you drive also have 8 hp but seem to tank a lot more damage than that
and then you get to halo reach and the player-controlled elites have 5 hp under their shields?
i can't help but come to the conclusion that i'm missing something important?
This helped me a lot, thank you very much🙏
Uh count how many times youre shot before shields go down vs when you die. Thats pretty much it for ingame resources
The CE health bar is pretty misleading. Obviously you don't want to be on one bar of health but it's not 1hp when you have one bar left
Extremely small, just some deathmarks
My iron warriors and dark angels are my main collections
I see. I have about 1400 points of my custom Space Marines
30k?
On my side I still have to paint a dreadnought and a Stormraven
Yeah, not such a fan of spikes lol
What type of dread?
I mean you gotta admit Kravek and the new Defiler are awesome
Brutalis. Thought my Redemptor needed a friend
And the idea of using a Stormraven to combat drop him onto people was too golden to pass up
Oh yeah, they’re excellent models, just not quite my taste
Pretty sure there’s some detachment that can deepstrike vehicles too, is that SM universal or chapter?
Orbital Assault Force is for regular marines
I almost bought a Land Raider just to deep Strike it
Same
But now on the plus side I can shove 10 intercessors and a Brutalis into a Stormraven and deepstrike that instead
Good talking with you man
Well once you get into sci fi it bleeds into others
Star Wars, 40k, Halo, Battletech, Gundam,
Helldivers is also full of 40K fans
I imagine it’s because HD2 is recent enough that it’s no one’s original hobby
hey guys. i don't wanna sound rude but is there any update on the new Halo Campaign Evolved?
Any updates will get dropped into #announcements :)
So I’m primarily a right stick aimer in Halo. Does left sticking aiming mean you just let your enemy strafe into your crosshair?
it just means the left stick controls the camera instead of the right
and consequently the right stick controls your movement
In a way, yes
TIL: the reason Truth's voice actor didn't return for Halo 3 is because Microsoft used his voice in a commercial(s?) and didn't notify him or pay him for it
Also that Halo 4 was supposed to go on way longer after Spartan Ops season 1 with Digital Extremes providing post-launch support but it was soon dropped causing Digital Extremes to go all in on Warframe
@shadow turret @fringe hedge this proves that warframe is terrible
Bro just hates peak 😔
Kind of a strange choice launching a live service you want to support for the foreseeable future on a system that is about to be replaced in a year
That might be why it was dropped, then again, Halo 4's population numbers dropped and Spartan Ops wasn't the big thing they wanted it to be
Ya'll I just beat Cairo Station on legendary on og xbox... man this is gonna take a long time lmao, this level alone took about an hour, but honestly I had a great time and I really had to use my resources wisely and think like a Spartan
Did Halo 4 launch with loadouts and perks exclusive to specific pre-order bonuses?
Then ig I'm just misremembering something
I wonder if Halo Studios is going to give up on Live Service models with Halo 7
Halo 4 fizzled out, Halo 5 did get plenty of support but it also released with the Infinity suite cut out, and Infinite also had a ton of scrapped plans paired with a live-service that failed to "wow"
I don't think they will.
They've tried it and it didn't seem to work. Not that people really liked it anyway.
I think bringing halo in a modern way to the new generations is a good call. Hence why I am excited for the CE remake
I can see Halo 7 having post launch support but just dropping any notion of a narrative thread or more ambitious plans like with 5's cut Infinity features and Infinite's road to the ring/Acadamy stuff
I am still "whelmed" by it
I am hoping that it is able to catch everybody off guard and be something really good, but I don't have a ton of hope it will be anything more than "solid"
Especially given the details from behind the scenes don't project much confidence
Fill me in
Xbox's leadership changes + quotes from devs talking about the team being unsure about the project + Glenn Israel's exit from the studio being sudden and apperantly not on good terms, ect.
(fyi Glenn Israel is an artist who has been with the series since ODST)
I've heard some murmurings about leadership issues but I can't speak much to them
Ah man 😭
I am still hoping the game turns out great and blows people away, but I am pretty skeptical
I am not really excited for it as I am with 5 or Infinite.
But who knows, maybe more details will come out and it'll impress
The biggest hurdle to the game is going to be winning over dedicated/longterm fans. Getting solid reviews is good, but if a ton of fan centiment is negative, that will trickle down to anybody interested in playing the game
Is there any hope in sight for the lag in MCC online coop to be fixed? I'm in Asia and most people I found are from America but the lag is making the game unplayable
is anyone here a hyper nerd about the halo game's soundtracks?
this is a better quesiton to ask in #1075989764026675210
the reason i ask is because a friend of mine is looking for a very specific halo song that he swears exists, for context on the details of this situation
it contains the same "melodic passage" from 4:20 of "Special Delivery - Halo 3: ODST OST" (section in question) https://youtu.be/hD0t8rkp9Vk?t=260
it is somehow similar to "We are the desperate measures" from Odst as whenever he hears that song he swears that the previously mentioned brass section is about to play
it is sort of actiony and tense but not super bombastic
he also believes he first heard it... in a roblox game
he made a mockup i could send people in dms if that would help
Reminds the Reach or Halo 3 osts
reach uses a lot of brass so i thought the same thing, but i am very bad at melodies so its hard for me to tell
we don't think its halo 3 since he played through it together and he can't remember the song playing at all in it
Traffic Jam?
this is exactly it, thank you my good sir
Is halo 7 something definitely coming out?
i shall now leave this server
🤗
Wow they weren’t joking
playing Midnight on halo 4 atm, and i am having flashbacks to MW2 with this crawl mechanic
Well it is either that or Halo ends
I don't think Halo is going to end, also Halo Studios is not going to win over OG Halo Fans, the Bungie Stands don't care about Halo, they just want to complain about how good Bungie was when Bungie really wasn't that good either
And for what reason Bungie wasn't that good exactly?
Bungie "Stands" are not the reason Infinite has less players than MCC, thats so one dimensional and the dishonesty wont help with whatever the next project is
That being said anyone who obsesses over either Studio is a bit wierd
I don't think that really have to do with a studio in particular but how they were able to manage their game
Well, they couldn't stay consistent with how the rings worked when fired.
The lore kept changing like with the Forerunners.
Bungie bullied the studio that made Halo Wars.
Bungie did a retcon before 343 'ever did' by retconning the book of Reach.
They also intended to have sprint in Halo 2 but decided instead to force the player to take everything in when it should be up to the player.
Also, they didn't really want to make anymore Halo Games after 3 and wanted to abandon the Halo Fans for Destiny.
If you look at how Halo bungie games, they did established a standard of some sort especially in term of content
Each games with more things
And then Halo fans except those content now
All of those things doesn't really matter
How were they able to maintain such a large, active playerbase? One that we are still chasing to come within an order of magnitude today
Because most people that played Halo were kids and although yes Campaign was apart of that, most people are talking about the MP when 'remembering the old days'. I think most kids got into Halo either due to they're older brother like me, watched RVB when they really shouldn't have been watching it, again like me, they're friend told them about it, or the Xbox they got happened to have had Halo 1 and 2 installed. Which my older brother had. Me and my twin played it cause the thumbnail of the game had a floating ring in space.
Given that we were Star Wars fans, we chose to try it, continued where our older brother left off which was on The Silent Cartographer, got lost when the doors locked and didn't know what to do so we created our own profiles, restarted the game from the start to understand what was going on. That's how most kids found Halo.
Times were differents
Halo games were goods, and the best of the industry in some sort
Today that's not the only requirement, games need a lot more
Especially with so much lot other games in the market
And they need content, a lot, everytime
15 years ago Bungie sold Reach with
-Campaign, local coop campaign, Matchmaking campaign
-Firefight
-Forge mode
-Cinema Mode
-Multiplayer with tons of content and one of the best personnalisation system at the time and in the franchise
If a Halo Game like Infinite came tomorrow without those things again, well Halo fan aren't gonna understand
All those things came one by one with nearly each game of the saga until Reach which was like a ultimate Halo expérience with all that
Until 343i or Halo Studios or idk who don't understand that barely minimum Halo fan will complain
I'm not saying its good or bad i'm just saying that those things are expected by the Halo fans when buying a new game because Bungie established those like a standard for the franchise
That's what it is
And for the rest of the playerbase they need to have content ready for launch and post launch like any gaas has today
Again i'm.not saying that's a good thing but that's how things works now
Except, Halo isn't the only one with this problem. Every game does that and when those companies fix those mistakes the game is given another chance by fans and the devs are also given another chance, or you have other games that get all the content it can and become happy with it even if it could get a few more updates.
But when it comes to Bungie Stands that don't get what they want? Threaten the devs, threaten the other fans, complain about how they're never touching Halo again, still complain after, stop new fans from joining Halo and banish and hate anyone that doesn't agree with them. How is that fair?
I don't really get what you're talking about with Bungie
Idk if that's something i'm not aware of or if you're exagerating
But anyway that doesn't matter today
I'm not, I'm being honest cause I've seen it happen and I've been a victim of it, just because I enjoy Halo for it's lore and story
Cause here's the thing: I used to agree with the Bungie Stands
Rather than grapple with the fact that maybe these games have fundamental issues, it’s MUCH easier to simply blame anyone else
However, just like with Halo 4 and Halo 5 and MCC and now Infinite, Halo Studios has committed to learning from their last decade of missteps. So, we wait and see
Exactly, I'm not going to hate on a game until I try it for myself. First time I did that was with 4 and then I realized, Bungie Stands might be wrong. Now there were some things I liked about 5 and some things I didn't, and then Infinite. I will admit it had a bad launch, but it's in a better spot then it originally was: Perfect examples are Battlefront 2, Gotham Knights, Halo MCC and GTA Online
"In a better spot than it originally was" for Halo 3 / Reach the Title Updates got their games to this spot extremely quickly, instead of YEARS into the games lifecycle.
MCC isnt a great example considering where it is
All games have hackers
I am not describing the cheating situation (which in my mind is MAYBE one of MCCs larger problems, but definitely not the biggest)
It is a bit odd that Infinite was never able to generate a higher core playerbase. I wonder if 10 years from now it will have the same numbers
Even though Infinite is the second most played Halo Game?
We're not really aware at what happened during dev time but the game didn't had a dev reboot at some Time ?
They game needed 1 or 2 more years of dev indeed
Infinite should be dwarfing MCC, there's a reason its being "shelved" in a sense
The lack of content at launch was really bad, i don't remember the first season, but the second one was like a year long that's crazy
Nope, cause all Bungie Stands care about are the Bungie Games
Then you have fans like me that care about all things Halo, not just the games
They just want the équivalent of content and respect to the franchise
By harassing and threatening fans, the devs, stopping new fans from getting into the series and dictating whose a fan and who isn't?
When H3 launched, Bungie acknowledged potential issues with BTB where 8v8 lobbies may fail. So they made the playlist 6v6 for two weeks, troubleshooted, and then updated it to 8v8 after bug fixing.
How long in Infinite did BTB simply not work at all?
Thats a tangible example 😄
Nobody defends doing that. People doing that are weird and should be laughed at
They let the BTB broken a whole month at least during the christmas period
And i don't think that's a Bungie global issue
Infinite is being worked on by a skeleton crew, also almost every Bungie Stand I met has done that to me
But i'm maybe wrong
It wasnt always
Slipspace engine was an issue and so was having contractors which was Bonnie Ross' doing
Contractors is the way the game industry work atm
Every single major developer uses contractors in a similar fashion
I also don't think contractors are a good idea but the whole industry work like that
Yeah, but if you are going to do a Live Service game with an engine that you created, hired full time is better then contractors, now with UE5, it will be a lot easier
I'm not sure if that will be that easier
Out of curiosity, do you have a background in project management or game development? lol
Empty statements like "it will be a lot easier" dont get you very far
No, but I've seen it in action on YouTube and watched videos on devs creating games, something I never will be able to do due to my disabilities
Lets agree to let experts in the field handle that side of the business, and engage with the side you have expertise in (being a customer).
As a customer, Infinites experience was lacking - there may be a million reasons why, and they've been beaten to death here over the years. So, we hope they learn and we'll see
UE can allow a lot of question regarding if that could be a viable option to a big Gaas multiplayer games
Aside Of Apex and Fortnite i think idk if there a lot of successfull and well managed UE multiplayer games
Slipspace engine was surely a issue for Infinite dev but are they really gonna drop and trash so much money invested in it?
Like we're talking about Xbox and Microsoft they don't have people who can work with it or make it work better idk?
That's seems crazy to me
And now they will move along with the franchise and use a tier engine that's seems a pretty bad idea on some levels
They had people working over Christmas to fix it. The first patch unfortunately failed to fix it properly, so had to spend some additional time preparing an additional fix
Anyway aside Of that the BTB globally had some issues during a lot of time
I don't think 343i understood so well the importance of the BTB in the franchise and how to handle it properly
Since all those years
They focus too much on arena and they left aside the BTB so much month during Infinite lifetime
I don't remember how much Time we wait for a new BTB map or new BTB content
Season 2 launched with a BTB map, that was 3 months after launch
They were definitely aware of the importance, but had to prioritize other features and fixes first.
None of the issues with BTB were apparent during testing I took part in before launch, it was only around campaign launching they started to show. That caused a bunch of things to be pushed back
Indeed and after that we wait to have others ones and seeing news maps for arena again and again
I am hoping we never see that amount of crashes at LAN again
Some issues seems really obvious at the time, some as simple as have the same véhicules spawn for each team for some equity in the games..
Anyway i'm not only refering to Halo Infinite, the culmination of that was Halo 5 where there was no BTB at launch
They tend since many years to focus a lot more on arena and especially on the pro players and pro aspects
I understand that that's an important part of the game who bring a lot but i'm tired that those people dictact how the game and the weapons need to work
Honestly what I wish they would do sometimes is, like the BR in Infinite, make a "Ranked" variant of the weapon that's changed for more comp-focused weapon updates, rather than the base version (even tho I think the Ranked BR was ever touched separately, but)
And as a vague side thought, I'd either like the Bandit EVO, or an actual DMR to be the only type of that weapon
Bc the normal Bandit just feels weird to me, and it seems redundant to have the same weapon with no scope and (imo) a weird reticle, when the EVO exists too
I think one of the Bandits also has an ever so slightly faster fire rate as well
Which is part of its job description.
The BR was too good at distance. So the Bandit isn't supposed to be.
A DMR no effective from distance
That's interesting
Apparently quite the bumpy ride through brigadier general so far. 91k to go for grade 3.
Every time I think I'm getting good at halo I play slayer with my cousin and I lose
Also I found a weird bug on the original version of halo 3 where if you jump into a rock in the first mission you just die
Kill barriers, it’s not a bug it’s just a painful ceiling drawn in the wrong place
Ohhh makes sense
Me playing the H3 2v2 ranked playlist
"Oh that is the feeling of me wanting to smash my skull into the wall as the deafening sense of mediocrity looms over me. Haven't felt that in a while"
It's better than "not effective".
I think it does pretty well in filling the role of a starting weapon.
It feels a lot like the Halo 5 magnum.
But you are right. It's a little light on effective range for a "DMR". And I think the initial description was along the lines of it being a DMR that was tailored for mid range combat.
Personally I would have just given us all magnums. But I guess they went a different was with the pistol in Infinite
Halo 4 and really all the 343 industries games are in like a weird state of limbo to me where like they didn't really need to exist but I can't imagine a world where they don't, anyone else?
Honestly yeah I see it
It’s the permanence of them setting in I think
I think there were far too many changes with the utility starting weapons.
Every Halo game since Halo 2 (because for whatever reason they decided to ditch the concept of a starting utility weapon) has always been designed around whatever the starting weapon is for that game.
Ugh, I hate how it feels like there's a cut off time where the population in MCC playing ranked just goes offline for the day, it's right now.
damn. I'm so close to beating the "Real MVP" challenge for this rotation
sucks that H3 Team Slayer and H3 2v2 are the only ones I can find a game for
I hope that Halo 4 Squad Battle and Invasion will be active again soon
These challenges should be PLAY not Win
(That’s a suggestion I’ve had for changing that challenge. A lot of people don’t even bother waiting for a game because if they don’t win it feels like a waste)
Wouldn't be a terrible idea but 25 games isn't a massive amount of matches
The issue is that there are only two active playlists and one of them isn't particularly forgiving
and wait times aren't especially low compared to social playlists
Widen the skill ranges to find games, while making the challenge play instead of win. Incentivize more people into the playlist, and make it more likely to find games.
It’s not an impossible problem but yeah, as -is it suffers
I miss how Halo Reach had a dedicated Co-Op playlist in matchmaking
If they ever make cross-play viable, I think they should include that in MCC
can't you already have crossplay
For campaign cross play is only for H3 / ODST.
Not worth it imo for only two spartan points and around 3 games of xp.
what is a series? i was looking at Reach customisation and it said some helmets were unlocked by completing "SERIES 1"
nvm found it
so what happened to Jun? is he the last surviving member of Noble?
Rosenda lives too
And Jun retired from active duty to serve as a recruiter and trainer for the Spartan IVs
He has since returned to active duty post the events of Halo 5
I kind of wish we ran into Jun in Halo 4
I know it would be pointless or overly indulgent fan-service, but damn it, it would be cool.
We'd get a familiar face (for the player not Chief), some closure on his whereabouts post-Reach for fans not clued into the EU, also I could see Palmer's "I thought you'd be taller"' line coming off funnier in the context of Jun saying it.
He got a suit and an office job, fought an Insurrectionist in space without a suit, was exposed to the vacuum again when his AI helper Leonidas turned traitor, and he also shot a Banshee in what didn't seem like a very difficult shot at the Avery Johnson Academy.
Nice, glad my favourite Spartan got out
I shouldn’t have played alone wolf when I was so tired lol, didn’t last very long
@plucky flicker I was listening to this and I realized how well it fit as a musical journey through the chronological history of the Halo universe
The etherial vocals at the start signifying the Precursors' at the most ancient era of the Galaxy, and the dawn of the Forerunners and Ancient Humanity and the seeds for what would set off Halo's entire narrative. Then as the vocals go on and shift in tone we arrive at the Forerunners' multiple wars and the Flood's near total victory. Then the vocals vanish with the Forerunners as the Halo rings are set off, the Galaxy slowly rebuilds itself with a newfound hope as the trumpets come in. Life rises from the ground and entire civilizations take to the stars, signified by the strings that begin to swell at around 2:30. That portion weaves its way into the human-covenant war and the height of that conflict before all that is canceled out as the notes from One Final Effort play. These notes put the focus on Chief and his significance as "Reclaimer", the culmimation of everything that has happened and ultimately, the wielder of mankind's destiny. Rather than a defintive conclusion, the song ends on an ambiguous note as said destiny is still in flux
can ODSTs customise their armour like spartans can
DOWN IN FRONT!
There we go.
130,549 earned, 94,451 to go.
Enemies too overpowering on Base from Kusini Bay? You’re forced to give up hill 5 if Base is H5. Game is evil if it gives you Base as the last one.
By my estimate you’re at around 145K now?
94k to go out of 225k.
Ah alright
For General.
I was going by 10200 every 18 minutes
126,075 earned just tonight alone.
I auto-earned 4,474 promoting to brigadier 3 due to a small boost getting a 10k score from that promotion match.
Well extrapolated/interpreted!
"Atonement" also reffers to how humanity's status as "Reclaimer" is the Forerunners' way of atoning for their colossal failure
Have you heard the version in Osiris Suite, Act 4 from Halo 5?
In that Kazuma Jinnouchi puts the Halo Theme as counterpoint agaisnt the Atonement vocals.
Yeah I was listening to it last night
I jotted down some thoughts on it elsewhere lemmie find them rq
Yeah there is that trademark Halo 5 string section going full throttle every so often, but then you get moments in this suite that really show off the range and varity Jinnouchi could work with
That bit where the female choir of Halo 4 and the male choir of the traditonal Halo theme join together is incredible. And the fact that it kicks in at 1:17 is such a cheeky thing to do
Or 5:40 where they bring in some new instraments to the series which creates a really cool feeling
That bit at around 2:05 is just classic Halo wonder
There are multiple instances of 1:17 in Kazuma Jinnouchi's works, I think.
I get a bit upset when seeing people say Halo 4's choir was 'generic'. First, SATB is the standard western choir, and it has been like that for well over 400 years. Saying that is 'generic' means nothing, especially since Neil Davidge did use actual lyrics (even if their meaning is unknown). Besides that, the defining vocal moments — such as Legacy, and Atonement — were done by Bulgarian Folk Choir, which is anything but generic.
Yeah that is probably the least "generic" thing about those soundtracks
I know that "The Trials" does it when the horns from 117 comes on
Blue Team and Wreckage comes to mind.
If you really want to point at something, perhaps you could say the percussion was a bit Zimmer-like. However, I have heard enough of disingenuous 'Halo music is percussive, Halo 4 doesn't have that' comments, I don't think the quality of the percussion would be their concern. Halo Infinite, despite the 'tribal percussion' is very much contemporary film-like in its percussion, so I don't think Halo fans actually recognise these patters. I would most of Davidge's percussion were unique enough to offset the more 'standard' additions.
@solid canopy If you want to hear a more acoustic or non-processed sound of some pieces, I'd recommend this album: https://open.spotify.com/track/3j86vIJO9ILHOWCy3RQp2u?si=BVdYVOwGSrWY_BMtT_nmuA
There are people ddos'ing Halo MCC CGB lobbies, is there anything we can do to get Halo Studios patch it?
Very good stuff (ugly ai cover art aside)
We’ve been complaining about it for a few years, not sure what else we can do tbh
I’ll believe cheating is being taken seriously (proactively) when the Reach CGB is cleaned up. It’s the Wild West
5,275 on Vallaheim, coulda been better if my teammates could actually be smarter and quit dying.
1 skull match. Ain’t my fault.
just started halo 4 and i dont understand why this gets so much hate tbh
I love being spammed with hold x to activate this button.
its e for me and I couldn't care less tbh. for everything it does better that ive seen in the few missions ive done so far, it feels like a doom game with dialogue and im loving it lmao
Same here
ngl i loved it but the reason it gets hate is probably coz first half is creating a problem and second half is fixing it.
i loved every halo game except infinite
That's the one that really kept bothering me.
The only things I find particullarly "generic" about the soundtracks in Halo 4 and Halo 5 is how they can very occasionally lean into more Star Wars-ish blockbuster territory
The Didact's ship arriving at Ivanoff Station at the start of Composer comes to mind
But 4 and 5's OSTs both have a ton of inventive, emotional, and unique tracks to them that I know that isn't the case
Hell, even when Halo 5's OST leans too heavily into the overly bombastic "full throttle" sound with its string section, there is still some creative stuff Kazuma Jinnouchi is creating
"Covenant Prayers" is a good example of this
98 matches until Hero
oh!!!
still need another match until general omg lol. 1881 to go
Just got a 5265
gonna get a head start into general
nvm… just barely…
omg the 3k scores at least I stayed alive
Covenant Prayer is inspired.
I wouldn't consider Star Wars-like sound to be generic. In Halo 4, they were done tastefully.
Besides that, there is actually a Star Wars-like Halo soundtrack — Halo Wars 2. It was composed by Gordy Haab, who's essentially the John Williams of videogames through his Star Wars game scores. Not only that, he himself said in an interview that he was working on Star Wars and Halo Wars (pun?) at the same time and he used ideas interchangeably.
I agree, but I also believe that it could use a little something extra
Like make use of the chanting choir or that organ from Revival
That is literally the first and last time Organ was used in Halo, and it was for a single chord!
I think choir not being part of every track actually makes the use of choir more impactful.
I'm just using some examples
Even then, moments like that are the exception and not the rule in Halo 4's ost
One of my favorite details of Halo 2 that literally nothing has even come close to since is when the Arbiter confronts Tartarus at the final mission and the camera angle hangs low to the floor so you can see that he doesn't have his weapon raised. Thel could easily just blow his head off without anyone noticing but the gun down shows how he's changed, how he's trying to save his former enemy and wants to know the truth from GS. It's just such a good detail from such a small moment. He's no longer the warmongering general from the 1st scenes and that's neat!
6415, way better Vallaheim score than the last few I got on that map.
Prophet of Truth.
Very good stuff
Prophet of Distain
?
Honestly Mercy. I love how old and crazy he is. Dude is off his rocker
hello guys, i quit playing halo a long time ago, i want to comeback tho. Is any halo reach-halo 4 multiplayer still alive? without having to wait 30minutes for a single game?:D
If you are referring about Reach and 4 on MCC? Yes, it is alive. If you are referring to 360’s Reach and 4? No, the servers were shutdown about 4 years ago.
yessir im asking about the on steam, im very happy its still alive will buy it rn 😄
and is there a difference in buying just halo reach and whole mcc? are there different severs or is it the same
MCC is the launcher; you need it to install/interact with the games.
mcc includes reach out of the box among others. unless you're on console in which case reach and odst are paid dlc for some reason
the se(r)vers are different yes. how active they are mostly depends on the game
and when talking about halo reach is better just reach or the mcc one
can't say for certain. haven't played 360 reach but i'd imagine they're about the same
one just comes with more games
360 Reach is unplayable online these days since they sunset the servers for it
Also MCC Reach features some additional cosmetics to chase for, such as GRD
I've decided to do a little series replay in a weird order. At least of the MCC collection. I'm thinkin... 1, Reach, 2, ODST, 3. Kinda funky I know
Does anyone play MCC multiplayer anymore I barely get any games (pc)
Indeed they do. There are tons of people searching for games right as we speak
No halo one big team battle though 🙁
I was searching for a few minutes
CE BTB specifically is a bit niche. Early in the night for that
Unfortunately, it looks like fun but I’ve never played
I do not stay in matches im forced to die in - I wanna try and be a perfectionist, and complete every remaining match possible with a perfection.
yes I have beef with their plasma pistols why do they cook you bro 😭
One thing that has always shocked me about Halo is that the Covenant doesn't have any kind of united theme. Like there's Covenant Dance for CE but there is no Covenant Theme for the entire series. There isn' a Wort Wort Wort anthem and that's weird right?
Faithless in Halo 4 was definitely the theme for Jul's Covenant
i remember playing btb in custom browser a lot maybe some luck there
I was just scrolling for concept art on Artstation and low and behold, this insight into Halo development was just uploaded
Also a few unseen Halo Infinite storyboards detailing cut scenarios
This one here seems to show Chief activating some sort of teleporter and arriving at what looks like a Banished encampment
Damn it is a shame Eric Will isn't working at Halo Studios/343i anymore. His stuff looks awesome
Match doubly froze -> I survived -> I got a perfection and a 5120 score to start off General Grade 2 yay
Anyone wanna talk about halo
I'm looking for a way to run Halo: Spartan Assault from Steam. I've already tried everything that was written on the internet: Steam in offline mode after reinstalling the game, installing profile fix 277430, compatibility modes, disabling the Steam overlay, disabling Steam input.
You are so right
Am I wrong to think that Halo CE has the best Multiplayer for a casual? I adore how simple and chaotic it can be
I think a lot of them can be like that, but for me, it'd probly depend on who's in the game with me.
What is your favorite sound effect for the Assault rifle, mine is CE anniversary’s version as it’s got a booming sound to it, although Halo 4 and 5 sound cool as well
Infinite
5 I think
For nostalgia reasons I really love the Halo 3 AR even though it sounds like a popcorn machine
whats the currently the most active game in mcc?
Reach/3 (especially Reach if including the CGB)
Then its
CE/H2C
Then its
H2A/H4
cheers
Real convenient that the marathon armor coincidentally happened to he put in the halo infinite shop rotation just as marathon came out
The Security armour has been available in Infinite for a long time now
I like the majority of Halo 4's Forerunner asthetics just fine. I have some qualms about them, but there are plenty of things I enjoy about them. So it makes me scratch my head a bit when we get to Halo 5 and they changed the Forerunner asthetic for the worse
There is a real lack of elegance or wonder with the Forerunner architecture of Halo 5. Things feel overly flat and the color pallet is just very bland
Structures feel abstract in a way that less etherial and more like a cluttered mish-mash of pieces
It is like they took all my complaints about the Forerunner architecture seen in Shutdown and then doubled down on it.
And it is a shame because Halo 5 does have some really good environments like Sanghelios, Argent-Moon, and the outdoor environments of Genesis
For the record, I think the Soliders, Phaeton, and Promethean weapons all look good. My main issue is with Halo 5's Forerunner structures
For the Forerunner stuff in Meridian with the Guardian I think they should have used the stone textures like in Halo 2 to match the idea that the Guardians predate the use the Forerunners have given them.
For Genesis I agree entirely, I can barely remember the vibe except for the (Lithos?) round structures. Like that area where we fight several Warden Eternals is very forgettable and with most other Forerunner sites it just isn't that way
Like compare it to a Cartographer, the Citadel or to the last level in Halo 4 and how strong those setpieces are. Even Infinite with places like the Silent Auditorium, the Tower and the House of Reckoning got that right.
I think Infinite's Forerunner archiecture is among the best in the series
It calls back to a lot of the best elements of CE and 2's Forerunner architecture while also sprinkling in elements seen in Halo 4
Also it occured to me on my most recent playthrough of Halo 5 (that i haven't finished) that the look of the UNSC is more or less what Doom 2016 and Eternal would do for the look of the UAC
This looks like a Warzone base
A lot of people have expressed a similar sentiment.
I imagine it would unravel very quickly with a modern gaming audience. Who are much more savvy with their general skills and tactics.
I doubt it would be any less sweaty than any other game.
Halo CE can be very punishing if you don't know what you are doing, especially with Magnum starts
it is why for the longest time I'd roll my eyes when I got Derelict in matchmaking
You are 100% right, CE is definitely my favorite multiplayer because of the sheer chaos
My teammate got a 7320 firefight score! (No perfection)
once you get hero, are you going to continue playing firefight?
I will.
Extremely terrifying enemies forced my team to give up a hill. I do NOT wanna die in less than a second!!!
Even with a death because of a cheating wraith, I must continue the grind.
Approaching the grand-finals. (Career rank)
15,201 to go, I’d need a 6610 score to snipe the requirement.
I would hope in halo infinite’s case of math with career points, that a 6610 match wouldn’t leave a point left. (Like it could be 15200 and then +1 to next level)
So to be safe, I’d need at the minimum a 6615 just to be able to snipe the requirement and not have a point left.
2 matches, all good! 241,861 to go until HERO!!!!
From where im at, as long as career point totals after each are at the minimum 10k each, it may just take me like 24 matches max to hit hero!
(24 or so)
I really wish I could keep grinding for Hero but I think my laptop started being dum with Infinite again 🥀
Lol just spawned with someone running right at me. Hahahahaha
3315 score, and then 5030. Muuuuch better, and a good way to finish off for the night. Woo!
+1715 extra after that Refuge match is crazy.
Spartan strike?
I cannot find Spartan Strike in the App Store.
Not even Spartan Assault!
@lime forge sorry, but please don't post about projects that violate the Game Content Usage Rules
Oh ok sorry, i didn't thought it was something bad because isn't that a project allowed by Xbox and Halo Studios ?
my apologies, you said halo survivors so i thought you were talking about a different project! feel free to repost your question, but you are more likely to find out if you ask wherever the dedicated support for spartan survivors is
Ok thank you ☺️
I really like the soundtrack for reach
It kind of sells the idea that the fight for reach was never going to be a win for humanity
Teammate SPOOKED me… I shot a rocket, then shortly after, they swung in! Thank GOODNESS they were too my right.
3 matches till promotion.
Promotion is imminent.
I got Forest might need a 4th match
10,431, oh my goodness!
HERO PROMOTION MATCH. (This is if I can score 4.5k or higher!)
PROMOTED TO HERO!!!! (Final score: 5325!!!!)
Replaying Halo 5 has made me ask a question about if hit/kill markers hurt Halo's PvE gameplay
Because, Halo CE put a lot of empasis on you being upclose to your enemies and being able to easily read their movements and actions
But I wonder how much putting hit/kill markers in gives players incentive to pay more attention to their crosshair and/or play at a distance
Halo's gameplay worked so well because they put so much empahsis on the Covenant's actions being readable and understandable. There is a whole GDC talk in like 2002 about how the Grunts fleeing when you killed the Elite only clicked with players when they had the Grunts saying "Leader dead! Run away!"
But with Halo 5 there is so much stuff going on at once that you very rarely get a chance to feel that classic Halo combat dance
Obviously Halo 5 is just one game, but even in Halo 4 there are times where they push you from getting close into a fight because of the changes made to the combat loop
Hell, I'd argue Reach even does that to an extent, and the introduction of hit/kill markers in 4 and 5 just pushed the issue further along idk.
hit markers are not needed in Halo imo, they likely added them because every other mainstream pvp fps has them. Halo CE, 2 and 3 didn't have them and it was easy to see you were landing your shots due to shields animation and blood.
How many deaths did I have throughout General Grade 3? Absolutely… ZERO!!!!
What a perfect streak and way to finish!
Are there like, Halo Orchestras n stuff by any chance? Obv Ik some might do it locally/of their own accord. But sumn like "25 Years of Halo tracks" or sumn
Or did i dream that ☹️
Finishing Halo CE campaign for the 2nd time ever, and just sharing my scattered thoughts:
- Beautiful game, such a great visual identity, soundtrack, all of it. Just the total package.
- I liked the levels for the most part. Obviously I won't shock anyone saying I dislike the library, it's just kind of tedious rather than tense on a second playthrough. I think the first half is stronger overall but the second half is still good, The Maw is a great last level. Favorite was probably Silent Cartographer or Assault on the Control Room.
- Story is fun, I forgot how tight the writing is for the most part. Though Halo's lore is part of why I enjoy it so much
- I only played on Normal but I may attempt a future run on Legendary or at least Heroic
- I'm gonna do Reach next because I think it slots in nicely between CE and 2, even if I might get whiplash from the gameplay. Might be a Heroic playthrough idk yet
It’s weird because I know a lot of people dislike the Library level from CE, but I think it’s one of the best levels that shows the Flood acting like, well, a flood.
They’re coming from everywhere all the time, and it did a good job making it feel like you were always fighting with your back against the wall
But I definitely get why people say it’s repetitive, I’m interested to see how Campaign Evolved edits it
I think it's effective as an almost survival-horror esque divergence from the main story but my two main issues are that 1) it goes on a LONG time especially if don't know where you're going and 2) the environment is really grey and repetitive and the same halls over and over again
It's just a poorly designed level
For a game with so many of the same corridors, the library does get a lot more hate than I expected.
Been trying to de-rust for PvP man.
It’s rough.
(Infinite PvP)
Gotta get a LOT of rust off.
Just won, 15-11 kills deaths though
Okay no more flood gulch please
I legit can’t play PvP anymore.
lol why?
Appearance
Its occured to me while going back and forth through OG trilogy and Reclaimer games that the big issue I have with the Reclaimer take on Forerunner architecture is how so much of it meshes together (especially in 5)
One thing Bungie did very well was being careful to make the ground not flow perfectly into the walls and whatever else. There was a very clear means of guiding the eyes through the whole thing
Meanwhile environments like Requiem's Cartographer or Bridge all kind of mesh together. The unfortunate result is a sometimes messy environment
Which is a shame because artists like Sparth, Robogabo, and Josh Kao are extraordinary talents and damn good artists
Levels like Reclaimer and Midnight show that this balance could be struck well under the new direction
Though Halo 5 went way off into what I thought were Halo 4's worst tendencies with its take on Forerunner architecture
We love bungie 😏
....sure?

.
ff ai are like recruit level bots, so yeah, it will be more difficult, lol.
Man this would be one hell of a cool setting for a map
"Rooftop shootout in Italy"
I really hope Rythaze gets to continue working with Halo Studios
My fiesta experience: spawn with bad guns 90% of the time
more like 100% of the time
I can’t play this mode anymore
so unplayable
Maybe I'm reaching here, but this whole arguement they are pushing feels like the FPS version of the "Final Destination, No Items, Fox Only" meme
Also asking the devs to build two sandboxes for both social and ranked play feels like a logistical nightmare
I hold the personal opinion that Halo is a social game first, with competitive being a natural extinction of that environment. A lot like Smash Brothers. While I'm all for Halo Studios catering to competitive players and allowing that environment to grow, it shouldn't come at the cost of the rest of the game
Sean Callery's Shared Vision featuring Colin Stetson is genuinely extraordinary. It doesn't get the recognition it deserves. Sean Callery wanted to find a sound that could represent the magnificent and terrifying sight of Halo while also being a sound that has never been heard before Halo before — and he succeeded in doing that. He blended the classic Halo chant with synth soundscape and avant-garde saxophone techniques.
@solid canopy
Do you have a link?
Hey guys so I've been thinking about this for a while and decided to finally ask it.
During the Halo 2 E3 Demo, everybody went crazy when they saw dual-wielding SMGs. What's so crazy about it? It's just placing 2 viewmodels that are controlled separately. This shouldn't require black magic or anything for the Xbox to make.
In fact, GoldenEye 007 did the same much earlier, with a flipping N64.
Were they just happy that Halo had new mechanics? Because everybody seemed to only shout when there were new mechanics (driving marines, non-vehicle turrets, hijacking)
People were excited for new mechanics
do you think fans are all elitist tech people? 'they only added another view model. sooo impresive. lame, next..' lol. No, fans get excited when a sequel adds new things.
Some of us are. 😆
Almost had a Firefight match completed where the whole team were Hero rank. Darn hero player left so fast and a diamond career rank player got in. Coulda stayed, other hero player. They just had to ruin it…
That would’ve been epic…
I’m diamond and pretty good but I just don’t have enough time to get to hero
not all heroes are created equally.
Maybe this is totally improbable with game development, but I wonder if it might've been more productive to have Bungie work with 343 Industries to create a better/smoother transition between teams rather than have them work with Wingnut Interactive on that cancelled Halo Chronicles game
Like I said, maybe that would be a logistical issue or something, but the thought did pass my mind. Bungie was contracted for two more Halo games, and it seemed that Halo Chronicles would've counted even if they were just collaborating/advising development
Then again, maybe Bungie would have qualms about working on a Halo 4 that isn't fully their own/a story they couldn't finish themselves.
It reminds me a lot of Joel Goldsmith's Stargate Universe score. I think this track works in the choir/chants in really well
The bit towards the end reminds me a lot of the ambient tracks from Halo CE
Something doesn’t feel right… apparently when you get the campaign kit for multiplayer, you should sound like Chief from the campaign.
but you still sound like your regular Spartan with it.
Where did you hear this?
Played FF yesterday and I still sounded like my regular PvP Spartan
for like meleeing and stuff
That's never been the case?
huh…
You're talking about the Infinite Mark VI armor set. Once unlocked, you just have Chief's armor, you don't sound like him. Never have.
Dang I wish you would in MP.
It's not true. I think the guy was just guessing.
The only Halo title that ever had Chief's voice in MP was halo reach's firefight voices.
oh yeah I have that selected on MCC
you don't need to be wearing Chief's armor to do this though so I've got no idea where that came from.
Didn't male Spartans sound like Chief in death sounds in some of the games?
I think Halo CE, maybe Halo 2. Don't believe they do in Halo 3 & up though.
In Halo 3 I think they started sounding different
it's either the same guy and Bungie just changed how it sounds or it's a different VA idk
I just know 343i continued that oddly enough.
Okay after a couple minutes of listening to Spartans screaming in death I am pretty sure that Steve Downes voiced the mp Spartan death sounds in Halo 3 and it seems most are shared with Chief.
Some are in a different vocal range than one usually expects of Chief though
hey yall, Im new here. I’ve been meaning to get into Halo for a while now, but from what Ive seen online it sounds like it’s not exactly in the best state at the moment
that said, I still really want to jump in, especially for the multiplayer, not just the campaign yk. Since Ive never played any Halo before, what would you recommend I start with on PC if I want the best overall experience rn?
If MP I'm recommending play Halo infinite
If the whole story, then Halo CE, it available in MCC
do you mean population with not the best state or something else?
Honestly, MCC is the perfect starting point, H3 (and if you buy the amazingly cheap dlc) ODST and Reach are amazing games with fairly active multi-player (atleast for custom games) and if you buy every dlc im pretty sure its still at or under 60$ which is crazy for 6 entire games
MCC goes on sale for around $10 quite often
And the most populated MP is Infinite, at least in most regions iirc
We dont know either of those 😄 We can know MCC > Infinite in general, but we cant know region / MP vs Campaign, other than educated guesses
It's fairly safe to assume a large portion of MCCs population is on Campaign I feel like
Like ik MP is active, but I feel like more ppl play for campaign or customs than MP overall in MCC
Very possible, thats why I said educated guesses. But with such a large delta in raw player numbers, even if a majority of MCC were on campaign, it would likely still be more in MP
Still, at least in my experience overall, you can find a match in pretty much any mode on Infinite (mostly just excluding Ranked, which tbf isn't super active in any of the games) within about a minute, whereas MCC feels a lot longer, even if you search everything (which I've done before a few times)
Interesting, Ive only ever heard / experienced the opposite. But thats also why we go based on the numbers, not our experiences. Regardless, they are both good choices but for the forseeable future MCC will likely be more populated
I mean like, tbf, I've only really searched Firefight as of recent, but ik other friends that still play Infinite a bit from the UK and area, and they seem to find matches within like 30 seconds or so often
So
I'll admit I've not played in a while but in my experience, 30 seconds is the slower time it takes to get a Firefight game
Kinda been the same for me
I usually find FF in like 10-15 seconds or less
But I know ppl that still play like BTB and Sauad Battle and Husky Raid and stuff, which like, yea those are kinda the more "popular" modes, but even from EU I don't think I've ever seen them go for more than like a minute 30 ish for search times
I'll have to double check that next time I play. I've just had a bunch of other things going on that meant I haven't had time to play Halo
Fair tbh
I haven't been able to really play in a while due to PC issues
Also fair. Tech issues are always a pain
Can anyone not buy Halo Infinite Credits right now?
yeaaa
I had like a week or so after I got my CPU fan got repaired that it stopped being dum, but its back to being dum again
Yeah, that does suck. Any idea what's causing the issues now?
tbh I think its just my laptop being underspec
Something that has never sat right with me is how wrong people are about Truth in Halo 3. I’ve seen very few people mention the reason he stopped being such a political and backstabby person is entirely because he simply had no more rivals. That’s still who he is in the game he’s just hamming up everything as a show. This becomes clear when we get quite moments with Truth at the end of the game. All of his televisions moments are of a religious madman but when talking to Johnson. Miranda and Thel he goes back to his normal self because he doesn’t have the cameras on. I think the new voice actor throws a lot of people off, I don’t think loads of people missed it, I just think loads of people preferred his old VA that much so it kinda gets washed over.
I think if we could somehow get the old va to do the Halo 4 lines that’d make it super clear to people.
Oh and more bad guy povs, infinite did good bringing those back.
Can they make these electric nades in infinite just a little less strong? Those things are absolutely ridiculous
Lol
Iirc his original VA refused to return because Microsoft/Bungie used his lines in commercials without informing or paying him
So most likely not
I for one think 3's narrative back-sliding paired with the Arbiter becoming an NPC who shows up semi-frequently/player 2 in co-op made Truth just a far less interesting villain
Apperantly the second batch of Halo devs at Bungie didn't like the direction 2 went in and instead wanted to go back to Halo CE's more (for lack of a better word) simplistic narrative
Cool thing that happened:
I was playing Halo 4 (Requiem specifically) and assainated an Elite, but just as I started the animation a Jackal hit me with a few needler rounds with one lading in my hand. So as I killed the Elite it looked like I stabbed him with the Needler shard lodged in my body
A visual worthy of the phrase "hardcore"
It wasn't until toying around in Theater mode that I realized there was a waterfall beneath the first floating tower you see on Requiem
Would it be possible to create a DLC for Halo Wars if the entire community mobilized to put pressure on them ? 🤔
Who would even make it?
Out of every Halo game,
Which one had the most Smartest NPCs? In terms of Combat, Pathfinding, Smartness, and Reasoning?
probly infinite. it literally has bots in mp games.
smartest npcs?
Halo 4 / 5. Prometheans basically try to hunt you, back off when damaged, flank you, knows when you have no shields, etc. This isn't really something you experience in other games.
It makes them "frustrating" to fight in a way.
in terms of "multiplayer bots" though, only halo infinite has that.
Halo 1's AI is pretty basic, although a lot of the things you see in Halo 4 / 5 largely started here.
Halo 2's is more advanced, although the new weapons make them easier to deal with vs Halo 1's.
Halo 3's is bog standard dumb. Brutes generally just stand there, and act more like bullet sponges vs "real enemies" that have life to them.
reach's AI is about the same as 3's.
Halo Infinite's AI has the same issue Halo 3's has. Not as bad, but they're still generally dumb. I believe they dumbed down the AI on purpose off of Halo 4 / 5's because of all the complaints they got about them being to hard to kill effectively.
In BTB, when the enemy team hogs every vehicle available, and wins in the cheapest way possible… I wish I could stop this.
sounds like you need better teammates.
literally NO HOPE IN PLAYING BTB EVER AGAIN
all of us with a petition or a fundraising page
are these the guys who just wander around on the other side of the map doing nothing in my firefight games
2 maybe
CE's still feels great in my opinion thanks to the work put into making all the enemy behavior readable and expressive
I think Reach's AI is solid but the game can sometimes lack that (for lack of a better word) intimate flow of combat between enemies seen in earlier games. This something Halo 5 is far more guilty of though with the unfortunate downside of enemy AI being cut down which is something Halo 4 also had to do
Infinite makes a lot of improvements over 4 and 5 but the open world design kind screws with them sometimes
Should also be mentioned how Halo 4's marines have pathfinding issues and a tendency to unload a full round into dead enemies
There's marines/friendly NPCs which do that in all the games, not just Halo 4
Yes I know
The difference is in previous games they fired a few shots in every so often and didn't fire their entire ammo supply at them
It is probably its worst when you are riding in a Warthog on Reclaimer
no, those are real players
The enemy AI in Halo 4 & 5 were definitely not cut down. 343i upgraded them in more ways then one off of reach.
Infinite's AI is much worse, as I already mentioned was likely done on purpose due to complaints about how lethal Halo 4 / 5's AI was.
Like Halo 3's AI, they tend to be bullet sponges that just stand there for the most part.
The bosses in Infinite don't do this (the ones you're actually meant to fight), but it's so easy to break there AI path finding it may as well not be a real challenge. Bassus especially.
I’m having a very odd psychic manifestation success streak. So I just manifested that Microsoft will make the MCC matchmaker great again.
Yeah it still impresses me all these years later such a good game Bungie really thought of everything the ai, the story, the graphics, amazing game 🙏🏼
Dynamo nades in infinite are a power weapon, lol
I lost 2 perfections in firefight to those from skimmers.
Destruction for the Gasgira.
I may be split on Gen 2 designs, but damn does Blue Team look really good in Halo 5
shame they don't do anything
I had the fortune of getting play Halo Fireteam Raven today. I made it through 90% of the game before running out of time/cash. This wasn't my first time playing but it was the longest I had played it continuously
All in all, it is decent fun with a few pretty cool moments but far from anything you should hunt down beyond being a Halo game in the Arcades
I can't help but wish they partnered with Sega or Namco
Raw Thrills/Play Mechanix generally make "fine" arcade games but nothing especially great. While playing Fireteam Raven I couldn't help but compare it to the likes of Sega's Operation G.H.O.S.T. where the gameplay feels a lot more involved
I also found that the game didn't make as great enough use of Halo's gameplay mechanics as it could have, mainly in regards to how weapons functioned and enemies behaved.
Worth mentioning that the Flood Juggernaut showing up was pretty sweet, even if fighting it isn't much
hot take: I don’t like Halo 3’s level design
How come?/gen
I like all of the Halo games

Hello there. Came to this server in hope to find out which cosmetics I used for my old skin in Infinite because I remember that the armor emblem was big but no matter which armor I tried from the ones that aren't in season passes the emblem is always small or the armor itself doesn't look like from what I remember of the old skin.
Made the skin back when the game released if it helps. Remembering that the Reach season pass was the only one I bought. Got some pictures of the skin but not sure if those help since you don't really see the full skin.
i believe the emblem position and size was modified at some point due to issues, which might be what's impacting that side of it fwiw
If you post it in #1164394180676681798 I could help
you could probly just scroll through all the items until you remember which one you used although that could take a bit.
Tried posting something in a thread on a different server long ago. Only remember that I wasn't able to delete messages I posted. Is this still a thing? Because then I probably would prefer not to.
I’m pretty sure you can delete messages in a thread
Posted. Checked and it was the own post I posted which I could delete but it didn't disappear completely. Remembered it wrong then.
If you do find it ping me and I’ll help you out
Replied to one of your messages. It would help a lot if could try to tell me which helmet I used at least but apperantly the armor is default so I guess the big emblem was a release only thing so I probably can't get it back exactly like this.
The helmet is Cavallino
i'm pretty sure this kind of thing would be determined by the server's permission settings, by the way
First one unlocked Im pretty sure.
It is
Halo?
halo 5 makes halo 4 look like halo 2
Is anyone else having visual issues with the grass in infinite? its been a mess of black squares all clipping into each other for me lately
The nvidia driver update today should fix this
Epic, thanks
halo 4 maps make halo 3 look like halo 0.5
so i wanna start work on a pretty big machinima and have spent literal months working out which games and i despererately ened help picking. is a more serious one with a similar story and vibe to halo reach. im gonna list the pros and cons.
Halo Reach
Pros:
-playable elites make machinimating the covenant much easier.
-the art style is exactly what im going for.
-i have a good understanding of its forge and can easily use it.
Cons:
-i can only use elites for the covenant.
-the sandbox is super restrictive so theres alot i cant do.
Halo Reach(Modded)
Pros:
-same as unmodded
-much larger sandbox and can do much more.
-accessible ai to allow me to use any covenenat.
Cons:
-cant use both larger sandbox and usable ai due to the nature of MCC mods.
-cannot control the ai directly.
-finding players for the machinimation may be very difficult and i cant rely on 5 of my friends stacking 4 controllers.
Halo 3 vs Halo 3 Modded posses identicle pros and cons however i understand its forge much less and its art style isnt quite what im looking for(ultimate forge 2.0 is a huge boon)
Halo Infinite
Pros:
-super easy to control ai
-games free so players will be easier to find
-art style is somewhere between halo 3 and reach which is solid
-forge is incredibley powerful
Cons:
-no playable elites so more complex covenant actions will be incredibly hard
-the armor costs money so finding people with the right armor may be hard
-im not quite as well educated in its forge like i am the other two so building the maps will be harder.
i really appreciate anything you guys can say to help me decide, personally im leaning towards unmodded halo reach but im really scared its gonna restrict what im able to do.
if i dont respond feel free to dm
This is where you need to find and join a clan like ONI or another community that you can pitch and drive this story thru
Ultimately though your decision is going to come to how much you want to write-in to your story or let the game tell for you.
Old Halo: Reach Machinimas are based on camera work, voice acting and elements of storytelling.
Is #general-chat and #halo-discussion the same thing or
General is for anything, rules permitting. This channel is more Halo specific
Does anyone else get teammates that afk or just dont shoot at all? 5 games in a row where a teammate has 0 kills and double digit deaths...
guys me my friends were playing halo mcc cursed halo google said u can play up to 4 players but its not letting us can you really play up to 4 players?
well yeah id bring other people on board to help out for sure but im going to retain complete creative control over it. i have no quarel with taking on other ideas but im not joining a clan for that.
and im in a couple of other halo discords that i would use to recruit those people
You’re pretty set then
It sounded like you were having difficulty choosing really because you would have a hard time with finding actors for the game
Otherwise a good machnima is storytelling
Just realised Halo 5 opens and ends with Préludes No. 4: Les sons et les parfums tournent dans l'air du soir, which actually has lore implications. It is a full circle, really.
This would've been called a profound artistic statement if it was a Bungie game. Just saying.
A cool decision here and there doesent excuse dozens of terrible ones in most people's eyes. However that is still really cool and I didn't know that.

My Infinite is suddenly not able to launch and crashes on start... Anyone recently experiencing this ?
You may refer to #1075989764026675210 if you are in need of community based assistance. This is strictly community sourced and operated and is not staffed by any official members of the Support team.
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I like VISR OS and think it looks pretty good, but I do really wish that Halo 7 would give it more color variety
This concept art Eric Will put together showcasing a redesigned UNSC Hologram aesthetic kind of shows what I am getting at. Specifically the image in the lower middle labeled "Background update"
Another good example is the pelican cockpit
More splashes of color variety would go a long way imo. I really didn't care for how they made the Warthog UI almost exclusively blue and white
Can you rejoin a game you lagged out of in halo infinite? All I ever see is "waiting to join", but I never join. And I saw it was a bot in the game as my replacement the whole time
Am I missing something?
I really dig the "digital neon" look they were leaning into with Halo 5's UI
It feels like a natural extinction of what Halo 2 and 3 did with their UIs but still fresh and original
Halo 5's menus unfortunately feel a tad downgraded from what these concepts show
Hello
Halo 3's writing is quite out there, but most part of the commmunity still treats it like something sacred. It's kind of prejudice and selective hate. 'Dozens'... for which you might be thinking from current day perspective. When Halo 5 came out, 343 had only made a single game before.
Halo 3's story is "shallow" but it does what it needs to do
Halo 5's narrative fumbles in a different way. Beyond all the critiques you can throw at the misleading marketing and how it feels so removed from Halo 4 at times, it also is just comes across as very confused
Too many characters who aren't given much depth or development, plot-lines that are tossed out and replaced with new ones, and a general lack of focus on the what/why/when
I have my issues with both narratives, but Halo 5 is probably the greater offender. That being said there are plenty of things to appreciate with the game
I don’t believe infinite ever got the rejoin feature
a lot of that does look cool
Man. I do not like the Concussion Rife at all
Thank God that Halo 5 replaced it with the Plasma Caster
too bad infinite didn't bring the plasma caster back
Plasma caster was awesome
I miss it so much
It and the Sticky Detonator are among the weapons I want back the most
Honestly, I would love for the Sticky Det to come back. I don't think it would even need major changes either
Plasma Caster
Halo 5 Binary Rifle
Stick Detonator
Those are the weapons I want back the most
I'm so glad you said the Halo 5 Binary Rifle
The Halo 4 one was just a better sniper rifle really. The 5 one was more balanced.
Because having it fire in short bursts was a good change to help it stand out more
I agree with the sticky det, its a fun tool.
Honestly, I wonder if having it be an armor ability could work...something to pick off the ground of course, but it could be fun if whatever Halo 7 is like keeps the equipment.
I feel like equipment shouldn't be something which can directly kill. Like, at least with the Repulsor, it was sending someone flying into a wall or gravity which was killing them, not the piece of equipment itself
Runner ups being the Railgun, Plasma Launcher, Halo CE Plasma Rifle, and the Halo 5 SMG just because I like the design
Now the railgun is one I genuinely was surprised didn't come back in Infinite
It does really bug me how in 25 years they haven't been able to recapture the success of the Halo CE Plasma Rifle
(The SMG too but I can go on and on about how I think Infinite needed the M20 at launch)
It has either been nerfed to compensate for dual wielding or overshadowed by another gun
Or just not present
I just want as much as we can
Hey all, I've played MCC on the PC Xbox app in the past, now I'm trying to play it on Steam and I'm getting a constant "contacting server to get the latest matchmaking data" message. Seem like ZERO online features work. Anyone have any insights on how to fix this?
Paging @glacial tartan to help out
Basically, clear credential manager of any Xbl related entries and then clear steam webcache. Download and run the script from that page to do it automatically. Logins get crossed, this clears it 🙂
Oi, what a headache. Thanks for the tips I'll try it out
No dev support on the issue? my scrounging around online for answers seemed to suggest this has been a long time issue
It has been an issue for years but its not a particularly easy fix and never got prioritized.
(Insert any of dozens of issues with that same description here)
Anyway, if you get stuck lmk but that should clear it
RIP Rejoin (2022-2025)
cant believe no one plays ranked in MCC
I'm suprised anyone plays Halo these days since they killed the franchise
MCC has a higher pop than Infinite. Everytime I ranked up in Infinite, I end up sitting in queue forever.
Seems the majority of MCC folks play socials instead of ranked.
I find social games super fast
True, I remember trying to play ranked mode in Infinte in 2022 and you couldn't find any matches at all.
It's their ranking system, it sucks. If you queue as a solo, it takes twice as long as if you were a team of 4.
And with the lower population in Infinite overall, it's not helping it at all.
MCC has 6400 players to Infinite's 2500 players.
Really disappointed in seeing all the fake fans still playing Infinite. The game is just so bad I never want to touch it again.
Feels nice to play Halo 3 with 500 FPS lol
Really disappointed in seeing all the fake fans playing Halo 3. The game is just so bad I never want to touch it again.
It feels great playing Halo CE with 700 FPS
Halo 3 ODST is the perfect way to have 3 storylines in one game.
so fans are fake if they like something you don't?
Fake fans? That is the most silly thing to say, plus that is an ignorant post. There are no fake fans, just Halo fans and gaming fans.
I don't think it's trolling if you look at their history. just ignorance with crude views to put it nicely.
Fair enough.
Day 1862: They still haven't figured out I'm a fake fan... I don't know how much longer I can keep the ruse up
🤣 🤣 🤣
Guess I’m fake then
Ah yes the classic methodology of "Why arent these people always cynical about the current state of our shared intrest? They must be fake"
I personally love Infinite's multiplayer
All of the guns vehicles and equipment feel really good to use and like they all have a purpose
Incorrect opinion alert!!!!!1!
You need to hate EVERYTHING about halo!!!!!
Except halo 3 and the god emperor bungie!!!!!!!
Remember the Marathon fans saying Bungie has fallen off in 2001 and Halo will never be better than Marathon?
It is practically a religion
Most people here won't remember that
What’s with the new halo ce remake?
To be fair Halo isn't better then Marathon. We have 4 good Marathon games and half of Halo games certainly aren't good.
boomer
wdym?
Yeah that's the name of the ship Durandal stole!
Everyone knows a bit of Marathon lore some way somehow!
It's cause they're fake fans
Which is why we're gonna have to turn them into Battleroids so they can frogblast vent cores for the foreseeable future
For the main 1st person shooter games in Halo I would call 6 of them good
All the Bungie ones are still really fun to play all this time later and Infinite in it's current state is a very fleshed out game (this is what launch should've looked like)
4 is bad and 5 is very meh. 4 has a severe lack of ammo and the campaign is not fun to play, and I beat 5's campaign in 6 hours, don't remember a lot, and couldnt play multi-player because the servers are that dead
you might find games if you play warzone, but it's not surprising the servers died out since the focus turned to mcc and infinite over the years.
Hello who want to do a halo marathon with me im french but i can speak in english
@feral fulcrum I would, but I don’t want to keep you waiting as I’m not at home at the moment
If you're looking for other Spartans to join you in battle, check out our LFGs:
#lfg-competitive – For ranked/competitive matchmaking
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#lfg-other – For firefight, spartan ops, etc
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Don't forget to check out #lfg-and-voice-chat to learn about the !lfg bot, how to use it, and how to create your own voice channels.
Ok
They do, to an extent, but it can be a futile effort sometimes - patch one method and people will already be looking for or discovering other methods. Tools like EAC help to try and take the load off
There's no single solution that will work for this, or way to prevent it completely. We're just not there yet with software development
It’s an arms race. However, banning them more proactively would be a good deterrent
playing mcc, hop on
Nah how about we play Infinite instead
read my nickname
eww, fake fan
^
that's not me
this freaking discord has 300K people yet no one plays the game, this is insane
real fans are allowed to enjoy infinite, they're also allowed dislike it
I know, lol. I was responding to him, but you posted right before I did. was a joke that they would know the context to.
If you need people to play with
If you're looking for other Spartans to join you in battle, check out our LFGs:
#lfg-competitive – For ranked/competitive matchmaking
#lfg-social – For social/casual matchmaking
#lfg-campaign - For campaign co-op
#lfg-forge - For map/mode building and testing
#lfg-customs - For custom games
#lfg-other – For firefight, spartan ops, etc
#lfg-español – Para jugadores hispanohablantes en cualquier categoría de juego
#lfg-hcs-scrims-or-teams – To help you find a team or secure some scrims
Don't forget to check out #lfg-and-voice-chat to learn about the !lfg bot, how to use it, and how to create your own voice channels.
the ping everyone command usually brings them out, lol.
Cheating and patching and catching cheaters is a cat mouse chase.
Find the cheats disable them.
One day later there are new cheats.
It is never ending.
It is the same reason why there are so many windows updates.
The updates usually aren't for new stuff, it is for security reasons.
Banning the people who uses the cheats is perfect. However, if someone is good enough, it is easy to get past a ban.
Can you not earn the Watt Say You achievement in Infinite customs?
“Ce flops” do you even like halo bro
Why are you here
I've been replaying Tip Of The Spear and it has reminded me of how much I do not like using the Rockethog
Which reminds me, does anybody else find it really odd that they didn't bring back the Gausshog for Halo Infinite?
Sounds interesting
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update your drivers if you're on nvidia.
i install older 591 and finally it worked
The brand new ones should resolve it but rollback would also
it didnt even after reinstall
Interesting - you should report that to support on Waypoint. They were advertising the fix, if it’s still broken they should know
It already fixed
Yes but if they are still having the issue they should report it, patch notes can miss edge cases 🙂 And then support can track down any additional details they need
I updated the drivers and currently working(hoping lol)
MCC is just filled with AFK farmers. Why is that?
Great game ruined by losers who are farming xp for what?
that or trying to get certain challenges done by letting others do the work. I'd run into them every now and then when I played, but wasn't a constant issue for me.
Every single quit = ban
You could AFK forever = no ban
So why quit when you can just AFK?
Or just play the game since you started it.
Ia gree w/ you but MCC has an entire AFK community. They live to see how many deaths they can get and wins without moving.
isn't at least one of their tasks to personally earn certain medals?
no idea
Difficult to find Blitz matchs in hw2
Im planning on starting the Halo series soon. The only game that ive played a little bit of was Halo 4 campaign split screen with my cousin
Any suggestions for where i should start? I have the master chief collection already downloaded
Combat evolved first
Play in release order
Alright. I wish i played in release order when i first tried getting into Halo, but all i had was Halo 4 at the time
Sometime this year, a release date hasn't been announced yet
Gonna second what Wade said and play in release order.
How old is Halo reach? Ive had it for a while now.
Does anybody want to play
If you're looking for other Spartans to join you in battle, check out our LFGs:
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#lfg-other – For firefight, spartan ops, etc
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Don't forget to check out #lfg-and-voice-chat to learn about the !lfg bot, how to use it, and how to create your own voice channels.
I suspect Microsoft, and every other publisher for that matter, is waiting for Take Two to announce GTA VI's release
thinking about things, anyone else think they should add the Vestige carbine from halo infinite to Campaign evolved?
Something about it feels like it would fit.
They can't wait forever
We will have a date in June
Probably not considering that the Needle Rifle is returning (finally)
hey im looking for ppl to play halo 3 customs on MCC with dm me or reply
If you're looking for other Spartans to join you in battle, check out our LFGs:
#lfg-competitive – For ranked/competitive matchmaking
#lfg-social – For social/casual matchmaking
#lfg-campaign - For campaign co-op
#lfg-forge - For map/mode building and testing
#lfg-customs - For custom games
#lfg-other – For firefight, spartan ops, etc
#lfg-español – Para jugadores hispanohablantes en cualquier categoría de juego
#lfg-hcs-scrims-or-teams – To help you find a team or secure some scrims
Don't forget to check out #lfg-and-voice-chat to learn about the !lfg bot, how to use it, and how to create your own voice channels.
The Vestige Carbine is most likely only ever going to be in Infinite. Even ignoring lore reasons for why it can't show up in CEmake, most people would rather have the actual Covenant Carbine return, but with the Needle Rifle confirmed for CEmake, I doubt we'll see the Carbine as well
If the Covie Carbine returns I really hope that it keeps the Halo 5 design
Maybe change the color back to purple
The H5 Carbine is one of my favorite designs in the series. I love the way the ammo "counter" looks with the shifting colors
It's so good
would probably make more sense for it to be based off the halo 2 or 3 design
obviously with some changes to modernize it and all that
The Carbine design is one most people didn't seem bothered was changed between 3 and 4 so I wouldn't be surprised if they stick with the 4/5 era design going forward
And well, if it means they can save time by repurposing the animations for it from Halo 5, so be it. I'd rather the animators be working on actual new animations for new weapons than making new ones for old weapons when the animations from a decade ago are just fine
What im doing is playing the order on the master chief collection campaigns. Im playing Reach rn
delayed 
🙏🏻 Never
If the new CE is successful in reaching a new (ie. PlayStation) audience - it's hard not seeing H2 and H3 getting the same treatment.
It would be money for jam given the work has already been done getting the new hybrid engine up and running.
It, of course, means sprint in all it's glory.
I'm kind of looking forward to the meltdowns. 😵💫
2032
I hope that if the CE remake is successfull they continue with the trilogy at least
SPV3.3 already added Sprint to Halo 1 and most halo tubers thought it was terrific.
If they keep this 3 years dev could happen
They are just grifting
Grifting?
Where they dodge a bullet is that they don't have to put out a multiplayer with sprint.
It's just an "option" in campaign.
So the best people can complain about is not being able to smell the roses. Or something.
For me the answer is just obvious but idk
They just want to uniformize the franchise nothing more
They're bringing Halo to new plateforms and new player now, they just want the all thing to feel the same for now
That goes along to the artstyle and everything
Everything need to fit well entirely
What is the point to potentially remake the trilogy and to change the artstyle every game just to keep with the old one who was in part like it is because of some limitation from the time ?
You just need to think in a potential long term way
Anyway if they do this or something else people would be pissed off, and i'm not the last one to critisize how they handled the saga since they took over
But i'm not pissed off with what we see for now
There is no real point anyway
The Trilogy of Halo remakes should do the Friend-Pass thing that lets friends join in for CoOp for free
Playing Halo Reach with Thunderstorm on really is "Elite and Grunt Ultra Simulator 2552 edition"
I would assume the next iteration of multiplayer is already in production. Either as a stand alone game/service - or attached to Halo 7. They aren't going to put this directly up against multiplayer H2 and/or H3.
That would be a waste of resources and focus.
Yeah, I hope the plan is to have a dedicated multiplayer title which is updated with every major release of a campaign with weapons and vehicles from that release
Anyway what would be the point of a multiplayer in the Remake ?
Seeing how is the market rn how can a Halo CE multiplayer could retain player and be perennial?
With colourful skins?
Like Come on
I'm not saying that's a good or bad things but there is no way a humble multiplayer could survive for long with not much
And i don't think the players who are not happy about no multiplayer would be happy to see one with a proper economic system with skins and everything
I definitely hope this is the direction they take.
this would be really awesome, especially with how the series is coming to PS5. i hope if they do this, it's a cross-platform compatible system
i just bought the master chief collection. only played reach and 3 as a kid
gonna grind out all 6 of these campaigns. IM HYPED!!!!!!

🦎
i just got through the assassins creed, god of war, and farcry trilogies last year
Have fun!! I recommend going in release order, so start with Combat Evolved so you can see the progression of the gameplay mechanics as the years went on
oh yeah i plan on it. i hate chronological order for anything
plus i dont mind dated games
Fair! I know it can work for film franchises but for Halo, it definitely doesn't work for the first time playing them
That seemed to what they wanted to do with Infinite, but the engine was a mess/most of the campaign team was laid off or left
Play with classic graphics on for CE
Hope you enjoyed the AC games: incredible and thoroughly researched historical playgrounds. Enjoy your Halo journey! 
And, unless you're eager to start right now, the game that started it all, CE, is being remade and releasing this year, with new prequel missions. So it'll be the definitive way to experience the first installment of the Halo release saga.
definitive is subjective
yeah, wouldn't recommend that being your first ce experience If you already have mcc.
Definitive means final/exhaustive, which CEV factually is. Now, whether it will be universally liked: not conclusive.
Definitive also means Authoritative , a conclusive decision
It certainly does.
So HS should do a multiplayer which will be played by 2000 people after 2 weeks?
You say this until Campaign Evolved: Evolved comes out in 2034
And what make you think a CE multiplayer would perform better than Infinite ?
Aside nostalgia
Because that's the only thing that make you feel that way
If a multiplayer with the content or CE came it would be bashed for lack of content and in the same way if they came with a multiplayer with a lot of content included a proper economic system like we see in all games rn people would be pissed because it would denaturate CE like they do with every change
Should be noted MCC is a collection of multiple games, not just one like Infinite is
I assume they would expect a multiplayer a lot more successfull than the MCC is, all of that cost money
That's an investment you need to think about what that's gonna make you earn
This really doesnt matter anymore though surely
What is the point to develop a multiplayer who will barely be played especially when there is one surely on dev for soon?
I assume that's how they think
I think it's something to keep in mind at the least when discussing MCC numbers vs Infinite numbers
If MCC goes offline tomorrow, Infinite likely barely goes up right
Would be great that a big multiplayer game come next year or the year after and that a pontential H2 and H3 remake came with content related for the multiplayer game
(For the record I do agree with you. Similar to how I would point out Infinite is free)
I don't think they need to make either h2 or 3 and if they did I don't think it needs mp. If it did, then maybe just have a cqb option.
People knock it, but when they add 3x more pre-prequel missions about John as a baby they're going to feel so embarrassed that they doubted it.
do we have a price point for CaE? even with the three new missions i'd say it still isn't worth anything more than $30
lol
hell's that supposed to mean?
I think you're exagerating a bit
But the game won't obviously sell at 30 lets be honest
Well we already know what the game will have
I'll play it with gamepass but if i wouldn't have it i would buy it
I have so much hype for it
damn for real? would it be bad to skip to halo 2 and revisit CE for the remake?
Unfortunately, yes, as CE does the initial reveals of a lot of the foundational lore on which 2 and onward build. Those revelations are a big part of CE and would be spoiled by 2 sadly.
yeah then i’m definitely not gonna skip to 2 if that’s the case. i’m super excited to start halo but honestly, if the new CE is close and has new content then i suppose i could wait
If you want to play through Halo: Anniversary (the old remaster of CE) for the story and reveals, then later come back to Campaign Evolved (the 2026 remake of CE) for "NG+" kind of experience, that could work as well.
honestly i’ve never been a NG+ kind of guy. i might just wait
If you're excited, then I'd hate for you to feel held back, so however you believe you'll most enjoyably experience it: that's the way to do it.
i am but i fear once i get through what i have now, i probably wont return for the new CE
plus it’s always fun to be apart of something during the hype ya know? that’s a good reason to wait
Ah ok, well Campaign Evolved will also have 3 fully fleshed-out prequel missions that are brand-new to Halo, so that definitive CE journey may be the one to do, if you're only going to experience it once.
Agreed!
yeah you mentioning actual new content is half the reason i’m good with waiting. the other half is hype
that’s kind of crazy though isn’t it? getting a remake and new content for a 20+ year old game
i still have AC4, Farcry 4 and Gow 4 to play. that’ll keep me busy until then
Yeah it's really cool that we can receive a full remake to essentially re-experience the foundational game with 2026 modern comforts...plus brand-new missions. Can't wait!
All excellent games, but I am especially excited that you'll be experiencing AC4 Black Flag. That is a very beloved game for a good reason.
i played the hell out of reach as a kid. i don’t remember much, but i only remember it being fun
black flag is the one my brother SWEARS by
Loving Black Flag is why I loved Odyssey as well: directly building on Black Flag's seafaring aspect.
It's a fact that has no relevance to anything, nor it is anything that needs to be shared here. This shouldn't need explained. Feel free to DM @upbeat plover if you want to discuss it further
You know exactly why it was removed, so don't play that game
See the last line of this reply
Hey, I'm trying to set up a lan party between pc and console for mcc and my console is showing my pc account but my pc isn't showing my console account, I do have lan network set up for both
I don't think anyone should have the CE remake as their first CE experience
Even if it's good, which I doubt
I wouldn't want people to play Black Mesa before Half Life either
Still, MCC is a paid game and Infinite is free
I think Reach on MCC has as many players as Infinite
Once it releases, then there can be informed opinions based on actual comparison. Until then, it's just one person's own preference vs every other person's preference.
Hopefully it won't feel odd at all. By then we should have the next multiplayer - and they could easily have H2 and H3 throwback events to coincide with the new games (should that be the way they go).
It's already been confirmed that the game will not be a 1:1 remake. Examples include the library being altered in a few different ways, we can use new weapons/wraith, hunters not dying in one shot and possible new flood being added. So while it's close to the original, it's more than likely not going to play completely the same in different parts of the game. Personally, I'd rather someone start with mcc if they're on xbox, but I don't think it's a huge deal as long as they at least experience both.
I really hope that Halo 7 leans back into how MCC handles Nameplates and Emblems
I greatly prefer being able to customize your own emblem and nameplate separately
Good take
Is the next Halo going to be called 7
Probably not. I wonder what they will name it
And if it will ignore the story of the previous game like Infinite did. Which was a good thing
They should just completely reboot the franchise
Or tell a different story, without Master Chief
Infinite acknowledged events from Halo 5 though. Like, Cortana turning bad is a major thing the game mentioned
Ehhh. It does so much off screen
And they changed the artstyle too since, you know, the artstyle of 4 and 5 wasn't the best
The game still acknowledges Halo 5, Chief talks about how he thinks Cortana's turn is his fault, that's in a cutscene in Infinite
Also, I doubt we'll see a reboot since they are still telling stories within the current continuity of the games. If a reboot was going to happen, stuff like Edge of Dawn wouldn't have been released
A novel set right after Infinite which sets up the game after it in the timeline
Meh. It's just a novel. It's not like you need to read books and novels to understand the story of 343's games, right? Ahahahahahahahaha
I'm just saying that books and novels are easier to retcon/ignore
*brush off
None of the novels have been retconned out of the continuity
And you really don't need to read the books to understand anything in the 343 era games. Like, Halo 5's story isn't improved or suddenly understandable by reading any of the books which released before or after it, its failings as a narrative are simply in the game's writing
Yeah, the EU material sold with Halo 5 are mostly just character backstories which Halo 5 makes very limited use of/ doesn't really have much to do with the plot
is it common to run into cheaters on mcc?
for pc
Not particularly. It depends, as there are areas where they are more prevalent, like Ranked 2s (H3) and Halo Reach CGB games.
Social matchmaking they are relatively rare. Not enough presence to warrant not playing.
well i’m very new to the game so it’s hard for me to tell the difference between someone who is really good at the game or just cheating, but i was playing reach mp 8v8 and i was getting shot through walls, i know this because i was in a narrow hallway and on the other side of the hallway there is a window, and when i stopped moving because i was getting shot, they stopped shooting me, i guess they realized i was on the other side of the wall and not at the window, but that’s just my guess, i only played about 15 matches in total so i can’t say fs that they were cheating, but it was 1am and i was playing the same players so when i was constantly dying to headshots to the same people i thought maybe they just play a lot 🤷♂️
Its more likely they play a lot vs cheating 🙂 Once youve played enough you start to very easily identify cheaters. If you want some peace of mind record a clip and I'd check it out, but yeah most cheating will be pretty blatant. Flying, hitting every single headshot ever, stuff like that 😄
thank you i appreciate the info man
yeah i dont really hear about subtle attempts at cheating in halo, like the kind you'd find in competitively-geared shooters. its entirely godmoding from what i know
Don’t get me wrong, it’s absolutely a thing. But these things are expensive and most of these people target big names.
Which raises a question - we ban cheaters, why don’t we also ban people who intentionally play with cheaters? There are known teams who play on their mains with someone cheating on a burner in social and it feels weird that we can never action them. Oh well
We should. 100%
Yeah I've submitted tickets in the past but it was always the same copy/paste blah blah. They still do it daily, guess its been a while. I'll try again
it honestly just looks like 4 but with better vfx and lower framerates
Two betrayals on legendary broke me lmao
they said years ago that they were done using numbers, but I think that was under previous leadership so maybe it changed.
Yea the halo 4 community is notorious for this bs
does no one talk on mics anymore? Playing Infinite and cant get anyone to talk but they def can hear me. Asked where a Br was and someone pinged one but like 6 games in a row no mics
Miss the social part of the game
been that way for years.
Could someone please help me? I'm exhausted because I've been searching for a solution for almost two whole days and haven't found one. I bought Halo Infinite on the Xbox App for my laptop; it's far from an ideal PC, but it should run at a good frame rate on low-medium settings. However, the shader download gets stuck at 10%. I've tried all the options I found on Reddit, YouTube, and even contacted support, and nothing works. Does anyone have any suggestions? I really want to play this game.
You may refer to #1075989764026675210 if you are in need of community based assistance. This is strictly community sourced and operated and is not staffed by any official members of the Support team.
For official support, you'll need to go to the Halo Support site: https://aka.ms/HaloSupport
Yeah sadly it's been that way for a long time
Trust me I miss it too.
Anyone know why it needs 8 players minimum to start a game in MCC when you have 4 players on local?
Adding onto this, I think part of the frustration stems from how much of a victory lap it would be for them to reveal the next trailer and feature reworked models made to be more in-line with Halo CE
Mercury Rising II is such a well made mod that so successfully tweaks Halo's core gameplay that, not to run the risk of sound all "Nintendo Hire This Man", I kind of want that flavor of Halo's formula to be adapted into the official games.
Does any one want to join our halo3 match on the Xbox 360 right now?
halo ?
If you're looking for other Spartans to join you in battle, check out our LFGs:
#lfg-competitive – For ranked/competitive matchmaking
#lfg-social – For social/casual matchmaking
#lfg-campaign - For campaign co-op
#lfg-forge - For map/mode building and testing
#lfg-customs - For custom games
#lfg-other – For firefight, spartan ops, etc
#lfg-español – Para jugadores hispanohablantes en cualquier categoría de juego
#lfg-hcs-scrims-or-teams – To help you find a team or secure some scrims
Don't forget to check out #lfg-and-voice-chat to learn about the !lfg bot, how to use it, and how to create your own voice channels.
Si you don't even have to buy Fanta products you can just unlock the cosmetics by playing games
NGL everytime I hear about the 3 extra missions coming to CE2 I get the feeling that 343 or HS was making a prequel game but then someone kicked in their door and screamed "WE HAVE TO MAKE ANOTHER HALO CE!" and they just threw part of that other game in because they don't want it to go to waste.
We've heard barely anything about the prequel missions to indicate something like that happened
In fact, we've not had much info since the announcement in general
So not sure how you're convinced they were forced to scrap most of a whole game to make CEmake
There is this interesting belief that anytime anything is re-used in the Halo Universe its because Halo Studios was forced to do so by big bad Microsoft
Aye, which is weird because asset reuse happens all the time in most game franchises
Yes but its because nothing can ever be a genuine miscalculation. If something can be perceived as going even slightly wrong its strictly Microsofts fault, always. I've never how someone arrives at that mindset.
Yeah. And like yeah, there are things which are on Microsoft, like pushing deadlines and what not which they may not be ready for, but I doubt someone outside Halo Studios was going "Hey, stop making a brand new game and remake CE instead". Corporate likely wouldn't care if it was a remake or not they released first because their main focus is profits
(Which isn't to say it's impossible to happen, I just doubt it's the case with HS)
What if the “prequel” mission is set directly after the final mission of Infinite, and its the harbinger using her time manipulation to send master Chief back to halo CE
We already know what Chief was doing immediately after the end of Halo Infinite, it wasn't being sent back in time (An ability Harbinger did not demonstrate being capable of)
personally halo infinite, but if you're gonna play 3 you should just get the master chief collection
ok thanks
they're very different games. I'd say to try both out.
mostly three because of its storyline and gameplay also the graphics were great for its time but if you want to know the story better i would play reach,1,2, and then 3
i wouldn't say reach first personally
reach should probably be played before 4 because it takes more game mechanics from that than it does from 3
If playing through MCC go in release order, otherwise it will feel really weird
I just started playing reach with my sister ts is so peak
Hope your sister enjoys Reach
ask who's her favorite character before you get too far.
Spartan Chatter is now live!
https://discord.gg/kJJ9rmtRp?event=1489013562067259554
What is spartan chatter ?
Oh right
I completely forgot about edge of dawn
A Stage event here on Discord where members of the studio talk about different Halo novels, and answer questions from the community
As in hear about them I mean literally, not things like concrete information about them. When someone mentions them I get reminded they exist and it feels me with a feeling that it was going to be it’s own game but got slide into CE2. Which sucks because I’d gladly take a full game of shieldless Mark IV gameplay with Johnson and MC then CE2. I still am curious how HS is going to handle gameplay with MC in Mark IV and hope they don’t just give him shields for no reason.
So you're convinced that Campaign Evolved is actually a different game forced into being a Combat Evolved remake because you "felt it"?
when we don't have info, our minds fill in those blanks. some can be more extreme than others.
"whn w dn't hv nf, r mnds fl n ths blnks. sm cn b mr xtrm thn thrs."
I’d like to buy some vowels, Pat
Tough crowd today
it gave me a chuckle
No, I'm just reading the room. Let me put it simply. Someone tells you they're baking a vanilla cake and when you see it a good amount of it is chocolate. The obvious thing to ask is "were you making a chocolate cake then started making a vanilla one or did you always intend on having a mixed cake despite saying it's a vanilla one?"
To make the analogy work, they said they were making a cake - you assumed that meant a vanilla cake, and now you're complaining that it may be chocolate.
Not really. If you're going to make a remake of a game then make a remake of a game. If you're going to add what effectively comes out as a whole expansion of content on top of it that wasn't ever there or intended to be there with the original, that's a little different. Also, complaining? No, I just find it funny that HS or 343i was finally doing something I wanted with Halo like going to the middle of the HCW and that seemingly got stomped out and turned into CE2. But either way I'll take my chocolate part of the cake with a smile. Something is better than nothing.
We’ve lost the plot
Do yall think halo 5 will ever get a pc port
Yeah one day
