#supergiant-games
1 messages · Page 44 of 1
You've played all four SGG games, right?
Uh... I have a confession to make...
I've played all of them save for Bastion (which is there staring back at me in my library)
Oh.
That "Oh" hurts more than a bullet.
Look, at least you didn't agree to a very explicit romantic date with me and then immediately in the aftermath say "Hey, sorry I didn't say this before lunch but I'm a [redacted] coward and this entire thing was just a ploy to get to know you better, thanks for lunch, byyye!"
am i missing something?
I'm bring personal shenanigans into Discord where they most certainly don't belong, don't mind me.
Anyway.
Peach, once you've played through Bastion you should get back to me.
i thought i was missing some schpoon/peach lore.
Looking for help on building a Supergiant Games Power Hour.

Look, the emotional impact of the songs in their original context is very important to me.
I want a very explicit romantic dat-
Gets dropkicked
I can't in good conscience lead this thing with In Case Of Trouble if it doesn't hit right.
Maaaaaaaaaaaaaaaaaaan, if playing Bastion is what it takes, so be it 
I like bastion but there was a difficulty spike that caused me to fizzle out. need to start playing again. but hey, Peach, if you can play ff14 for 17 hours you can beat bastion in a day.
I'm very interested in knowing what a Supergiant Games Power Hour entails.
detailed here: #supergiant-games message
You carry that link with you everywhere?
You've done the deed, 2D.
Update: I'm in.
and Peach is in
Just gotta play this sweet relic and 
Yessssssssss, the Banne Hammer in its original form.
Warning: the Peach have infiltrated the facility
I wish Doom Eternal had been better.
Still haven't played past the first level, but everything I've seen has proven it to be a better theoretical mechanical experience while failing in every way to actually follow through on that.
The worse-than-the-Star-Wars-prequels writing really ruins it for me.
Oh yeah, the micromanagement of the resources (ammo, hp and armor) is sometimes a bit meh
and as a guy who doesn't play that much FPS games, DOOM Eternal was a bit difficult for me
make a hades sequel
i swear somewhere i read that supergiant games doesn't like rehashing their old titles because they already wrapped up the story they wanted to tell.
something along those lines.
and they left the server
🔫 

i love the game hades, but what should i try next? pyre, or transistor, or any other reccomendation?
Personal recommendation is release order--Bastion, Transistor, Pyre
Bastion has similar but slower gameplay to Hades, Transistor is pretty different but much more in-depth narrative and emotional beats. Pyre is very different gameplay, often described as a "visual novel x magic basketball"
As a Pyre fan, seconding release order. There's a progression throughout these three, it's good to see their talents and ambition and approach to certain thematic concerns develop from one project to the next.
Asan everythign fan, i thrid the release order
just like, seeing their development through playing their games
from the oldest to the newest
Tfw someone calls Bastion (2011) retro XD
i remeber the good old days of playing bastion when i was little, good times
i didn't get around to it until university, though it had been in my library for a few years
Play Bastion
So, say I was going to get another game... should I get Pyre or Transistor?
Thoughts on turns?
pyre! it has such a great cast of characters and is just such a unique game
*screams in idiscision *
depends on your preference, really
the problem is that both games are hard to categorize
pyre for the amazing character cast
transistor for the strategy element in the gameplay
pyre’s my personal fave
and arguably also has more replayability
More relationships: Pyre
More action: Transistor
Much music and heartbreak: yes
as a pyre fan i have to resist the urge to say PLAY PYRE whenever i meet someone who hasn’t played
Another factor: Pyre breaks up more easily into play sessions if that’s a concern for you. Transistor plays more like Hades: you can get sucked into long sessions.
It has only been a day since I finished Pyre but I think it is my favorite supergiant game thus far
I still haven’t finished because my PC died a screaming death. I get why they aren’t spending the time, but I wish it was available on other systems.
Agree on the Pyre recommendation. Great music. Agree with GoodShade's point on length of sessions. Just make sure to take the lore in as it's revealed to you. There's reading involved
pyre is a lot of reading, it is most close to a visual novel
Pyre game loop:
Basketball!
Make choices
Read
Read some more
Choices again
Basketball!
dont forget about loving the characters
SGG Loop:
Read
Listen
Fight the things
Fall in love
HEARTBREAK
Repeat
I agree except for the fact that "Wanting to strangle and hug darren at the same time" isnt a step on there
Well that's because it's not just Darren
Post-Game Loop:
Download soundtrack and play constantly
Buy some merch
Plot out fanfics/art
Pre-order the next game
SGG Parent Loop
“Yes, I will play the music.”
“No, you can’t play that game.”
“Give me back Ti’zo.”
I will never give back Ti'zo, he is mine
Oh right. We never listed Ti'zo as one of the Pyre pros
Big Kid has become fascinated with my Ti’zo plushie. He hasn’t seen me play Pyre in at least a year but he really really likes that plushie.
tizo is the only pyre pro needed
Smart kid, very very smart kid
He is. He likes watching me play “Hollow Knight” too.
Prooobably shouldn't let him watch when you hit Deepnest.
Your kid has a very bright future, now all we need is him to pick up a big blue glowing sword and say that he likes the man inside it
Hollow Knight MC kinda looks like ||robed
||
No, that’s nightmare fuel even for me.
mind blown
Deepnest is nightmare fuel for everyone.
That might be the most unnerved I've ever felt playing a video game.
Maybe Dead Space 1 has it topped, but wow.
HK was also accidentally Big Kid’s introduction to non-binary characters. I did show him Chaos to get that count up a little.
And now I'm reminded that Caitlin thinks that SGG should do a horror game at some point.
“Hades” kinda subverts that. I’m not a horror person but I would probably still buy it.
hades isn’t horror
Also dislike horror, but Dying Light was fun. So def SGG could nail down the mood yet make something I could play
The premise (getting out of the underworld) could have been and chooses not to be.
not a horror fan, so i’d have to see exactly what sgg has in mind if they make a horror
sgg could make a grass growing simulator and i would buy it
I’m on team “happy games”. The world is messed up enough.
same
cry over the blades of grass at the end of it
"Dont let them be cut! NOOOOO!"
Are you a sap in this game?
well of course
They’d find a way to punch you in the feels.
imagine a vr sgg game and the motto is, "Your now able to cry, in not just the 2nd dimension but in the 3rd dimension AS WELL"
No way it would be twenty seconds. Where would the reading go?
and the music
Maybe a concept like “Minit” where you play over and over again. That could be cool from them.
credits song longer than the game itself
The gameplay is just an untextured t posing character walking into a door and the credits roll
there’s a 10 second long twine game called queers in love at the end of the world
Song using all the samples and instruments Darren wanted to buy and couldn’t justify before.
rag bag of music
and somehow its still better then 85% of other music
It’s a ridiculous question, but being married to a musician seriously makes me wonder where he stores all those stringed instruments. My partner has taken over most of one room and is plotting to expand to another.
Sounds like a legit question for the next #ask-supergiant ?
the noclip documentaries offer glimpses of instruments in the studio, and in darren korb’s house
Like the “Hades” song video go “here’s this song. I made it on [super obscure stringed instrument that no one has] but here are the TABS”.
You assume that their isnt 3 basements full of insturments on a converyor belt that he can summon as he pleases
I mean, better the basement than a surface level room.
what do you mean, a house full of instruments sounds almost as great as a house full of books
It is. It’s just expensive.
You know how there’s the stereotype about the housewife buying way too many clothes that they hoard in closets for “just the right occasion”? Musicians do that with instruments.
My partner’s goal is to get a job that will buy their instruments for him.
i’m not a professional musician, nor is anyone in my family. but i have this urge to learn to Play Every Instrument, so i have quite a few. granted, most are relatively cheap souvenirs
If you listen close, you can hear some of the digital instruments pop up again. The “Transistor” bells show up in Than’s theme, for example.
I played guitar once upon a time. I want to start again, but money and time and stuff.
Just got email from Black Screen Records regarding SGG vinyls shipment - in Europe delayed until the end of year basically... 😦
uhg, so bad.
We've Sandalwood in Pyre, Zag Firefeet in Hades, does anyone have a guess for the next game? 👀
by guess you mean what kind of weird feet?
Yes, a feet-themed name or char
i have absolutely no idea
bastion and trasistor have no such character that i can remember
not sure game 5 will either
Couldn't remember one for Bastion either.
But maybe this is one of the newer design quirks they've picked up?
i hold the belief that three makes a trend. so i guess their next game will decide whether feet-themed characters are going to continue to be a thing
i never really thought of sandalwood as a feet thing. more of a tree thing
unless volfred wears sandals and i just didn't know
Not sure either, but I read that as both feet and tree/sap
Jerks don't really have feet but I don't thikn that counts for this 🤔
cluckers are the only processes that do, i think
Fetches have paws I suppose, but most of them just have like... little tripod stick-feet or whatever is going on with the Jerk
or they don't even touch the ground like Snapshots
ok like, what if they just get rid of the feet
like
its gone now
🦶 🗡️
cut it off
No feet, everyone is a slug, ron is delighted
in all four of their games, you do appear to play as a human/humanoid. would be an interesting change to not have that next time
Next Sg game, snake adventure
Next sg game you are the tears
sgg game where catboy
We got Gilgamesh, though. 
still got to read the epic of gilgamesh. never knew he was a catboy
only as an aspect, though, not as a character
A game centered in Mesopotamia would be amazing tho 
Pyre-style dialog and voices 
Ooh, will Mesopotamia be the focus of the 50-hour visual novel we know SGG will eventually make?
i would be down for that
maybe it would go off the beaten track and not have you actually play as gilgamesh
Would not be opposed
Does it count as beaten path if there's no games about it?
Tru dat. Going for someone other than Gilgamesh gives them a bit more latitude
I'm ready for SGG to invent a new type of game genre then say that their game was too non innovative of the entire new game genre they invented and create another off of the beaten path they created
It almost sounds like you're hinting at a basketball game in Mesopotamia 

I'm just making myself smile by imagining that some crucial element of the SGG Abbey Road vinyls was routed through the Suez Canal aboard the Ever Given
itd be p dope if they made a game abt war heroes and legends, but it might not be family friendly enough to be considered
i don't think being 'family friendly' is their top concern, i mean hades features a lot of blood and violence and other stuff
and the other games aren't squeaky clean either
I think they are going for plausible deniability.
The games aren’t totally violent or totally fluffy, but there’s content for people who enjoy those things.
That's not entirely true, their core values are built on being accessible to all ages, for the most part. it's not uncommon for media (games, cartoons and so on) to allude to things older fans may pick up on but go over younger fan's heads. Also Greg has said on steam hades is indeed family friendly in his opinion
i can't link the post itself on mobile lol but https://cdn.discordapp.com/attachments/357344472880644118/829735397009522728/Screenshot_20210408-101159.jpg
ah i've never seen that
Family friendly as long as those kids are older. Five year old will jam to the soundtracks and “borrow” Ti’zo but he isn’t ready to play on his own yet.
On the other hand, some of my earliest video game memories are of helping my dad play the OG “Wolfenstein” so maybe I’m not the best judge 😆
many games out there allude to more serious themes which fly over kids' heads until they grow older. my first video game that wasn't just a puzzle game was civilization 4, which is considered kid friendly even though you can nuke people and leave a trail of razed cities behind you if you wish
same with me and Spore
What is everyone thinking of the new dota2 hero, dawnbreaker
that question goes in #video-games 
Lemme just copy paste it then
Can someone help me settle a dispute? Preferably someone that works for SuperGiant.. Hades was a retail release, and not a limited release, correct? Once it sells out it'll just get a reprint I assume?
Without more details about the situation, I don't know that I can really help you. Your best bet is contacting the devs directly here:
Supergiant Games is an independent game developer in San Francisco, California. We created the games Bastion, Transistor, and Pyre.
You mean the devs aren't in this Discord? Is this a fan made server?
They're in the server, but their contact page is still a better way to reach them--it's easier for them to track, for one thing
You can see the list of devs on the server in #readme-first
the physical is not a limited release, they have never said it is
Were it limited they would have indicated such from the original announcement
the only thing that might potentially be limited is the soundtrack code + character compendium book, but there's been no word on whether its permanent or limited
Thank you. That's what I'm saying!
to answer your other question, this is not a fan made server, but the supergiant team is fairly hands off for the most part and allows the server to be largely community-driven. they do pop through from time to time but if you're looking to contact them (and get a definitive answer) then as swan has pointed out, your best bet is contacting them directly.
there were limited physical releases of Bastion and Transistor over the past few years, and these were done in partnership with Limited Run, so perhaps that's where the confusion may be coming from. but Hades is a retail release and Greg refers to it as such himself in this video, if that's helpful in any way
https://twitter.com/SupergiantGames/status/1373071698476470272
Want to see what's in the new physical edition of #HadesGame for #NintendoSwitch? Here's @kasavin with a quick unboxing video! 🎁
Included is a download code for the Hades Original Soundtrack, plus a 32-page full-color Character Compendium booklet! https://t.co/zBlJSeHy96
180
1514
Amazing. Thanks so much for the reference!
sure, np. if that doesnt settle your dispute then feel free to email them. you might ask about the availability of the bonus content while you're there since I have no idea on that front lol
Speaking of physical items, do you all think the Ti'zo plushie will stay on the shop for a while? 
Probably! He's been in the shop for a few years already and has seen some sales. dunno 100% but it's a safe bet
Hey guys out of all the SG games outside of Hades which would yall recommend for switch?
pyre's not on switch, so you could choose from transistor or bastion. between those I'd say transistor but they're both good
ahh ty!
late but i think bastion works really well on the switch
Sgg games are very light as they targeted Intel integrated graphic so the games would be available for all
So the most heavy element of these games is sjson engine
That's why for Hades which is rly fast game they had to improve the engine to enable multi core performance (for switch slow 4 cores as well)
Idk if pyre is possible on switch without the new engine, as there is a lot more things on screen than in Bastion
Whole world In pyre lives, and it's beautiful
the Kid: can carry 2 weapons
Zag: can only carry 1 weapon
Conclusion: kid > zag
Not that I would endorse putting characters against each other like this, but
can also walk while blocking with his shield || ; ) ||
red has them both beat
Oh?
actually they are from different worlds, so not sure if this would be true outside of cloudbank. but: turn()
time stop alone would give a huge advantage
Pfft, we're not having them fight each other, that'd be ridiculous
must have got the wrong impression :)
red still has turn () and a variety of functions to combine. so: red > kid > zag
I guess you could say red can hold 16 weapons
But in another sense it's just 1 funky sword
Red can barely hold 1 funky sword
*other than being able to throw it up into the air
zag is an immortal god of rebirth and the other two are mortals who will tire sooner rather than later, it's not always about the weapons 
zag's feet are on fire. throw them into a pillow room or something and then it'll burn around them. or zag can just do a "dormammu i've come to bargain" with said rebirth.
On the contrary, it seems this debate is explicitly about the weapons :3
zag's weapons are multifunction :p
shield and spear have 3 ways to attack and
's weapons are monofuctional.
the transistor is very multifunctional
are we doing endgame characters or starting characters, because id argue zag has a great endgame and
stays pretty neutral.
4 main functions which can be enhanced by any 4 upgrades in addition to up to 4 passive upgrades, one of which enables a function known as kill ()
the kid has more weapons, which can be upgraded to be more powerful and efficient
reader would ensure that no fight takes place with the ✨ power of friendship ✨
idk i still think ancient, primordial sentient weaponry is still superior, regardless of whether multiple can be used or not or what have you. sentient blood craving weapons. how is that not inherently the coolest thing.
the transistor is sentient, and inhabited by someone who loves the wielder rather than craving blood. it would be very cool if it weren’t so tragic
Well maybe the transistor would crave blood if it tasted any
can you DM the developers btw?
prolly won't get an answer
no one?
i'm just saying don't bother them. if the question isn't worth their time they won't answer.
try the contact page if you have any questions
Supergiant Games is an independent game developer in San Francisco, California. We created the games Bastion, Transistor, and Pyre.
They do q&as sometimes
"see you next q&a", and they were never seen again
they did one like every 2 months. it's been 8 months. 

probably still to close to hades’ release. there may be a lot of people asking about hades dlc or what their next game will be
They do Q&A when they have something to talk about
Hades being Hades is always gonna have zealots asking for DLC or a sequel.
Every sgg game has had that
oh sorry
thankfully hades is the most easily moddable, meaning that even though theres not offical sgg content there can still be more content easily
ok so I got an automated mail from Supergiant saying they arent looking for interns......yeah they liked my mail, I got in already
lol haha
for clarification, qa were during hades early access. even the last qa was still during early access. there has not been one since release
A shame 😔
hey, recently ive been considering buying another supergiant game, and ive been wondering which to pick. the games that interest me most are pyre and transistor, what would you reccomend?
what type of games do you like? transsitor is much more tactical while pyre has a lot of reading but also requires a fair bit of skill in the rites once they get going. I like transsitor a bit more, but not by much
What are you most into?
Action or dialogue?
Pyre is 65/35 visual novel/NBA Street, Transistor is an action RPG like Bastion but with a major ability that makes it almost turn-based strategy.
Pyre is pure fantasy, Transistor is very soft sci-fi.
pyre is so fantasy it has its own semi language
personally i would go with Transistor but im weird like that, they gave you the info the choice is now yours
yay, i was going to toss in a vote for pyre! have fun
pyre is a good game to and i understand your choice have fun with it
You can't really go wrong with that choice! It's more up to personal taste 💕
I'm so excited! I just bought Transistor and Bastion on sale on the Switch ^_^ I wish Pyre was on the Switch too.. have the devs mentioned if they have plans to port the game? :)
They currently do not
It's one of those things where, if it weren't extraordinarily difficult for our team, we probably would have already done it. We're fortune to have our own tech and tools, which are tailored to the individuals on our team and help us make games with a distinct feel. But one of the downsides is that porting that tech to other platforms is not as easy as we'd like. With Hades, we suspected from the start that we'd want to bring the game to Nintendo Switch, and planned for it early and made tons of technical changes to make it possible (and even then it was a Herculean / Heraclean task for our engineering team). Whereas most of Pyre's development occurred before the Nintendo Switch was announced, so we had no way of accounting for its hardware. This isn't meant as a bunch of excuses, as I know it can sound that way, just to provide some context.
https://www.reddit.com/r/NintendoSwitch/comments/ixri6b/comment/g68jji3
Really wish it was on switch :( but yeah I see why they didnt, not very well optimized
And the whole engine issues (which is where the optimization errors come from)
the notable part of this is the fact that, even having planned to bring hades to switch nearly from the beginning, it was still quite difficult for them to do so.
very unfortunate for pyre. maybe it'll come one day down the road but i'm sure if there's any ports coming its going to be further hades ports
Maybe someday if SGG attains the status of Squaresoft there'll be a fancy remastered release of Pyre for some future console
A deep cut for the fans, like FFIII.
Pyre remaster would make me so happy
With MORE dialogue and cute polygonal models, like FFIII? 🥺

Just checking this is definitely a scam right, link removed in case anyone would choose to use it:
Hello. Congratulations!
You have won the lottery in Discord servere "Supergiant Games"
Choose any skin from the suggested options.
The transaction will be accepted automatically.
Collect your prize within 12 hours, otherwise the winner will be re-elected.
Due to the heavy load on the server, the delivery of prizes reaches 24 hours.
If there is a problem with the link, use a different browser !
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Yup, see #off-topic-discussion
cool thank you so much. Now how do I report such people?
you don't need to! we already banned all of them.
Mods are on point today 
ahaha, it helps that we all got DM'ed too i think ;P
XD
You'd think they would avoid sending to mods...
un-aimed bots ¯_(ツ)_/¯
i vote for achilles
I vote for uhhhhhhhhhhhhhhhhh
Bouldy
we need a cute recognizable character
well technically bouldy is rounded
hey guys what's the closest thing i can get to a supergiant artbook/ concept art book
i really like the art throughout supergiant games but they dont have artbooks and dont publish much of them
i'd really love to have some full character art sprite as reference
There is a small artbook with Hades physical release on Switch, which is something, I guess... Also, posters, maybe?
About concept art, I think there was posted something on Twitter... by one of the team members
Here's something: https://www.theverge.com/2021/3/5/22315749/hades-theseus-worst-character-zagreus-supergiant
We embed with the art and music teams at Supergiant Games to examine what it's like creating the visuals and soundtrack for Hades, while the game is still in early access.
Noclip's work is 100% crowdfunded. Consider becoming a member on Patreon: https://www.patreon.com/noclip
Website: https://www.noclip.video
Store: https://store.noclip.video
...
there is also this
which you can see some of the artwork in rough stages or by itself
Also, this is what I was talking about regarding Twitter: https://twitter.com/artpaiges/status/1364309732345872384?s=20

ah yes thank you
not all of the characters but these are pretty great
i can't believe they dont have artbook for any game yet
the artworks are what drawn me to hades and transistor in the first place
this would be why, if you want a response from the team about it. there have been more recent answers about this as well but they've been largely the same sentiment. now that hades is half a year past release, it's hard to say if they'll do more merch type content or move on to a new project
I'm not gonna lie, every time I hear "Supergiant" and "artbook" in the same paragraph, I can't help but get excited. The artwork in all the games is what drew me in in the first place and it just keeps getting better and better 
Everytime I hear "Supergiant" I cant help but get excited
"Supergiant"
Oh my god swan what have you done, im gonna start running around now and i wont stop running and screaming in excitement for the next 45 minutes, this is all your fault
it's only worthy of excitement when you hear "supergiant" from a supergiant dev
Poor erumi, opening up about himself, getting excite-shamed in return 
haha
everyday, i walk out my door. I open it and all i see is swan and maryam pointing their fingers at me laughing
with prerecorded Greg and Amir voicelines saying that word
Why not Logan? 
Because I'm a horrible person and forgot about him 😦
Has he said it on videos? What I remember is Greg or Amir starring the vids about Pyre and Hades. But not Logan
Ah, that might be it, then.
Either way, Swan and Maryam are capable of getting that voiceline just for kicks 
Hey, I just wanted to chime in a say good luck to SuperGiant Games today with the D.I.C.E. Awards and I hope Hades wins many awards!
god damnit. I certainly wish supergiant well at the awards but whenever there is a ping in #announcements here I always immediately think it's a new update and get hyped
#ask-supergiant Are you planning any discount's on steam in close future ? 😩 
@viscid heart hiya, the game was on sale just a month ago, and discounts fairly often. you can refer to sources such as steamdb to check price history for games
https://steamdb.info/app/1145360/
if there is no sale within the next month, i would suggest waiting for the summer sale that typically takes place near the end of june, though i've heard there is supposed to be a big steam sale at the end of may
Thank you for that. 
https://www.whenisthenextsteamsale.com/ this website is normally pretty accurate so it can help show when theirs a higher chance hades goes on sale
Find out when the next Steam Sale will start with this beautiful countdown timer.
oh really, nice! 😄
yeah thats the estimated date of the summer sale, there may be something near the end of may as well but i havent looked into that
either way in the next couple of months its very likely hades will be on sale again at some point lol
and isthereanydeal.com helps for not looking throughout all the different websites
Finally playing Hades.. been putting it off because Transistor and Pyre made me feel too many feelings... (love those games btw!)
supergiant-games
supergiant-games
supergiant-games
Hades plot is much less intense IMO, but the gameplay is much better
It's definitely the lightest and softest plot they've done yet.
Trying to get through work as quickly as possible so I can play more. it's really addicting
Still amazed pyre got me to enjoy a sportsball game though haha
God, Pyre is so good.
Is your username a gyro reference 🍕
I never lost a game in Pyre so far, so afraid to go back and lose. And.. do I keep my best players or send along those who deserve to escape? ugh
Y e s
brb for 10 hours
Gotcha
hey friends let's stay on topic please
Will Hades ever be on mobile ?
Phones might be too slow to handle it.
ive beaten bastion and transistor both on pc and mobiel
i hope to be able to do the same for hades too!
How do download on mobile
Apple Store. only
probably server too big to sustain vcs
same reason they don't have a meme channel, honestly. internet randos cannot be trusted
even with such a great mod team
but they can't live on the server protecting every vc. sadly they have to protect the chirren.
I actually just noticed we have no vcs
theres actually surprisingly no spam at all
Lets keep an eye on this one boys 👀👀
Oh no, its taking over
Ę
Someone kick him now before its to late
hElp mMÊ
@rugged light
thank you schpoon
Thank you.
It should go without saying but please refrain from posting yours or other's personal information! 
uhhhh...I think someone just tried to scam me with a giveaway lottery.....for this server..
could you send their discord ID to @olive hull ?
in a dm?
ye
wack
Do you want the screenshot from me too
i just got one too
its definitley a scam
it seemed kinda weird someone not from the server would send me a message saying I won something...
sorry about the scam bots, everyone, this may seem obvious but please do not follow the link and block the scammer!
Aye Aye Captain
I'm gonna send them a strongly worded essay
No I always send people the same thing when I know its a scam
"Message me again and youre gonna catch this fade"
It actually won't let me message them cause apparently we don't share a server :)))))
dunno whats the sauce but imma try find it
please repost that in the #fan-works channel with credit to the artist!
I'm 99.9% sure it was posted already earlier today in #fan-works
ah, it was 😅 it seems the artist accidentally deleted the tweet though. but the image is still up here
Once again Darren and Ashley absolutely killed it
just wanna say I am very confident and excited for this studio's next project, whatever it turns out to be
Same
so im still holding out for a tactical turn based game, like ff tactics or fire emblem
i hope they make whatever they want to make
greg has said the original tactics is one of his favorites
id say action rpg but they already did that
a stealth game would be amazing as well
What is stealth?
Greg's steam acc's profile pic is a character from a tactical TBS IIRC, Super Robot Wars
Although considering what they accomplished with Pyre's VN component, I'd like them to not stray too far from that dialog format 
Maybe Erumi means an infiltration game like...Shadow Tactics?
He probably means that. There's first/third person games like the older Assassin's Creeds (not entirely, but you get the idea), but given SGG's budget we would expect something like Shadow Tactics from a top-down perspective
Infiltrate and steal something, sabotage some blueprints, and so on
SuperGiant Tactics, just a big crossover game where all the protags face down some extradimensional threat XD
an rts would be cool
By stealth I meant game slike shadow of mordor, assassins creed, horizon zero dawn (kind of a stealth game) where your goal isnt gon and destroy everything just tactically take people out as you cant fight everyone
Those are fun 😄
But the aesthetic of a game like that would differ strongly from the other SGG games. And also a third-person camera would be a pain to make with so few people
yeah, didnt mean those exact type of game but those are the biggest examples of the type of stealth i mean
I can see them making a plot and world as good as HZD's, or even better 
The RTS genre has been shrinking 😦 Also it kinda evolved to Grand strat
Which Supergiant Games have mods?
hades got some
For some reason I feel like Hades can have custom Olympians
all it needs to have is
- An interesting character
- Functions that can be used for builds of some sort and fits their power/personality
- Voicelines I think? (probably not but it would be interesting)
- Curse that can synergize with the boon functions
- Keepsake that fits their theme
- Duos with all the other gods (doesn't need to have duos with other modded olympians)
Cuz I had an idea for Vulcan
Has DoT like Dion but it acts like Asphodel's lava
But unlike poison it does rapid DoT but can't stack
Also for some silly reason I kinda thought of some "non-olympian" deities on how they would make their boons (i.e. the Archons from Genshin Impact)
Theres a modding server pinned in #self-promotion. Gods could be made in Hades, the problem comes down to making them feel a) unique and b) good art
Pyres got 1 or 2 mods but only effects multiplayer
which oine have you played and why did you like it?
Hades. It's my first rouge like/lite. I enjoyed always having something to grind for and how much dialogue there is
pyre if you’re into the dialogue. none of the other games are as grindy as hades, but bastion’s gameplay style is the closest
^^
Oh alright thanks
i'd recommend bastion
bastion is the best so you should play it
I would not suggest Bastion (for this particular scenario). I like it very much and I feel its music is better than Hades'. But if you've been playing Hades a lot then maybe the gameplay would feel like more of the same, and you wouldn't be able to appreciate it.
That said, if you don't feel tired of smashing things OR you've taken a break from Hades already, then do play it. Pyre's also great though. Great VN
Also I don't know if I'm supposed to stay completely on the topic of supergiant games but if you liked Hades you would probably also like some other roguelikes like The Binding Of Isaac, Enter The Gungeon, and Moonlighter
Tbh wait for promo, all supergiants games are often with 90% price cut. So you can buy all 3 for like 8$
And play them all :)
is that an animated show or sth
It's from a graphic novel series. Have a look here for more info: https://twitter.com/DarrenKorb/status/1387100364592205826?s=20
NEW MUSIC: @AshBarrett and myself recorded some new tunes for the graphic novel series Rickety Stitch, about a skeleton bard! You can listen here: https://t.co/vneV7saeVe and find out more about the series @ricketystitch #RicketyStitch
Also on all the streaming services!
241
dope
please don't bring your personal disagreements to the server, thanks
Hey Supergiant people, I think Greg Kasavin's Twitter got hacked? His account is posting a bunch of spam currently
yeah he got hacked
not sure how to report that on Twitter
but if you know how, let the others know
hopefully Greg will change PW and then delete those tweets himself
posts image anyways
yeah I had to post a link to an image instead
yeah i saw it
either way, go to the profile -> report an issue -> click the option in the image
i'm gonna see if he gets it resolved before i report it
I suggest reporting it immediately, afaik that will just get it locked
so it can no longer post
until the issue is resolved
true
I'm sure someone in team has made him aware by now. when ashley's acct got hacked some months back it took a bit of time before she got it back after twitter locked it down
i just refreshed. looks like the tweets were deleted 
Apologies for the flood of messages promoting sunglasses (???) from this account. Must have been compromised but I think it's resolved, knock on wood. I will resume not promoting sunglasses effective immediately.
all good like.. immediately lmao
at least this wasn't an actual individual accessing his account like what happened to ashley
oof yea
nice
I hope we will get new info soon what Supergiant is going to do next. More stuff for Hades? a new game? Who knows 😄
I am also curious if it’s going to be early access again or secret development until release 🤔
probably secret dev again as i feel like the only reason they did early Access is because pyre didn't do as well as the other games
They got money for epic exclusive title at the start. It also allowed them to get a cash flow to make Hades as great as it is. So yeach. Even when Pyre is great, it did not sell enough.
But we can only guess why.
the machinations of yslach no doubt
the world just wasnt ready for wizard basketball 😔
My guess would be secret dev again, unless it’s something as open-ended as Hades. I think Hades was open by the nature of it, being a roguelike means lots of random things needed testing, and that’s easier to do with a bigger pool via early access release
Though the prolonged hype certainly didn’t hurt their numbers
the replay value for pyre lies in the different character relationships and what you hear from the interactions, as well as ||whom you send up during the lib rite and how that affects the rest of the story||
there's also ||the extra mode|| you get after beating the game the first time
this is related to the channel bc in #h1-discussion there was a discussion abt dlc and sgg games in general
Also you can give a different backstory to your character, or play using different amulets and tactics
And just chilling in the blackwagon or seeing the landscape is quite the treat 
Pyre has many of those "leave it running for ambience" menu screens. Except they're not menu screens but you get the idea
It's a long shot, but does anyone know how difficult it would be to make this but for SGG's games? https://halome.nu
I just want to take a moment to thank you amazing people at Supergiant for not only making a banger game but helping me realize I'm agender with your interpretation of Primordial Chaos. Thank you all so much.
pog!! that’s awesome :D


lol yeah
no
ah ok, i saw rayban and immediately thought of sunglasses, which reminded me of greg’s account being hacked and advertising sunglasses for a bit
yeah same
oh yeah
maybe... ||a SGG horror game, ey?|| 
🤞
aaawww - looks like i missed the whole thing
good thing it's up and running again tho 
yo that one tweet reply from Ridiculous Hat was just...
11/10 
the absolute legend 
decided I'd just drop this in here, free of cost: I LOVE SUPERGIANT GAMES
supergiant is the best!!!
sgg is hiring?
for their next game??
well now i'm excited
Who's giving the news to Erumi?
byoutiful
new game is both new game and new mods mmmm so freaking excited
And music and skies and ||ships||
and MUSIC
and ENDINGS 
Also I don't think I'm emotionally ready to see the shade emotes getting replaced. I just got here 
Which ones do you think will be left over?
I mean, there are still Bastion emotes, so I don't think they'll be replaced
Well. There's a limit, right?
Also we've some greyed-out hades stickers. I assumed those were phased out at some point
those are just video / gif so if you dont have nitro they are greyed out as you cant sue them
and they do have 150 server emote slots
At some point the less used ones shall give way to the new games'. It's kinda like meta-Pyre
Aight meta-Pyre is canceled. Which is a good thing?
wonder when we'll find out what the game is. probably not for a while unless they're doing early access again
And they'll be doing EA if they do something expensive and massive like Hades
You'd think they'd go for something swifter this time around, but... 
there's no way of knowing. their games have only gotten bigger so far, but that doesn't mean they'll continue that trend
i think that their were 2 reasons for EA, 1) Pyre didnt do too hot 2) Its a rouglike thats pretty big, nice to get some free playtesters
i can imagine that a roguelite could benefit heavily from early access feedback
In Pyre's Noclip, Darren (?) says something like "all the work on Pyre's voicelines that Greg had to do was crippling. He won't be doing anything like that in the future". He seemed sincere.
Then they dropped Hades anyway
I do think it'll have less dialog than Hades but it's probs still going to be bigger than Pyre
they may just continue the pattern of doing something completely different. i hope they do tbh
Also EGS gave them some money for that IIRC 
oh right yeah because it was an exclusive
i couldn't play hades until release! if they do the same sort of partnership i'll have to avoid spoilers for a couple of years
I would like it if we get another VN at some point. Even if it breaks the "no-repeats" trend
when do you think it'll be announced, whatever it is? probably not for a while yet, i'm guessing
temptation is the problem here.
that being said, i never closely followed hades' development because i knew i couldn't play it for a while anyway. on the other hand, i've joined this server and i think i'd not be able to resist peeking into a muted channel every so often
ah i do the same still, everything but the channels under the supergiant games category is muted besides announcments
Even #fan-works would be a spoiler minefield. Even now there's quite a few Pyre spoilers that non-readers don't even notice 
i may be wrong, but i think their previous games have been (fully) released three years apart from each other? 2011, 2014, 2017, 2020?
You're correct
Gotta finish Bastion and Transistor before 2023 
That said, working from home may be less efficient than at the studio. So delays can be expected
true, though who knows how long this state of affairs will continue.
looking at the job posting, it looks like remote work may remain an option, whatever happens in the future. which honestly sounds like a great opportunity for those with the experience for the job
Your power animal: What is it?!
WFH is an option, but I can't imagine how much better it'd be to work in the studio. A small group of artists/writers/proggers, everyone focused in the same project.
Must do wonders with the team's morale and also allow easy discussion, which is crucial in early dev stages
having wfh as an option is great for convenience's sake, and i kind of hope it continues to be a widespread option. but yeah, it's not the same as working things out in person
Unis can now switch to having some classes be fully online. And those "this could have been an email" meetings can now be just that
One thing we can speculate endlessly is the setting:
- fantasy as B or P,
- cyberpunk like T,
- ancient history-like like H
- new setting
(getting Transistor's and Hades' was more difficult than I expected
)
Bastion and Pyre are both unconventional forms of fantasy that i loved experiencing
Transistor's not quite cyberpunk, i think? but does have a sci-fi feel to it
Hades is mythology-based, with some creative lisence
My point about Hades is that it undoubtedly happens in Earth, unlike the others. (I think Pyre's the only that may happen in Earth because of the language?)
Thus our hypothetical Mesopotamia-based VN would fall in the same category as Hades
What if they made a game in a space station
what makes you say transistor isnt on earth?
I haven't played it 
I'll leave that discussion to the rest of you
That's a new setting. Edited
Do the characters in hades ever actually say they're on earth?
i doubt that pyre's set on earth, what with harps and bog crones
hades is definitely set on a version of earth, though not this one
Not explicitly? But we get Crete/Minos references. Also ||Greece||
hades is set during that timeless "age of myth" which hosted fantastical elements like bull-men, which also didn't exist in our real life timeline
transistor's set in ||a virtual world, which means that the implied real world attached to it could be Earth or could not||
Alt-mythological history!
That covers it well I think
sounds about right
I couldn't resist the temptation
Also here's some temptation for you
whoops, sorry. but the plot, i am pleased to say, is still unspoilered for you
Haven't clicked it. Just was a funny juxtapose
lol better self control than me then
I'm one of those jerks who's going to argue this isn't necessarily true (yes I know it's extremely heavily implied etc etc), but that's more bc I like the reality-bending cosmic horror aspects of taking the game world at face value
still got the fingers crossed for a horror game XD
it's not really official, it's just the agreed upon theory. one could propose viable alternatives
can't do horror. that lingering feeling of unease/dread always turns my stomach after awhile. from sgg, i might entertain the idea at least
My opinion on horror games as well https://xkcd.com/2056/
i love horror but horror doesn't love me...... i get spooked so bad so easily
although an agg horror would be really interesting
imagine if they did something in the same vein as jawson's bog
I don't like that horror games often involve 1. random stealth, 2. running away from a monster, and 3. survival aspects (which I don't like)
So you want a scary game where you don't have to hide or run or manage an inventory?
You want a rollercoaster
... which is valid
lol
I think survival games are a whole different category for me, I really dislike that. As soon as I see a hunger and thirst bar, I'm out lol
I think something like >observer_ was cool. It did have those random stealth moments (and maybe a chase?) but it could've worked without that
There's stuff like Soma's safe mode too. Definitely not the type of OH H*ECK OH FR*ICK I NEED TO GET OUTTA HERE RIGHT NOW games but yeah
that's fair, I'd think more in the vein of like... idk if I can come p witha good analoge, maybe World of Horror? Somehting atmospheric and laid-back, not like Amnesia or even Silent Hill or RE. Something that's more about the world and the weirdness, not the gore or tension
but that's just me, I know it's not a lot of peoples' thing and I will concede the concept being upopular 😅
Hiring 3d artist. Does this mean 3d game? 
Don't think so. SGG is still small and indie.
But even then their games use 3D models. There's this vid on Hades', feat Nyx
https://www.youtube.com/watch?v=cYJ6d1ifSqA
Here's an in-depth look at how we translate hand-painted character art into the in-world characters you see in Hades. 3D artist Paige Carter walks you through each step of the process, using her work on Nyx as an example.
Play Hades on Nintendo Switch: http://supergiant.games/hadesswitch
Play Hades on Steam: http://supergiant.games/hadessteam
...
These 3D models seem like so much work for such a small detail, but they do enhance the House's flavor 
All the animations are actually 3d animations packed into a type of file called a bink file which can be read by RAD video tools
I thought they were 2d renders of 3d images
Yeah that's more accurate then what I said
If their next game will actually render 3D models in game then it allow them for even better lighting , so I'm quite hyped that they are seeking for new 3D artist right now.
My only assumptions about any new Supergiant Game is that it'll have very good music and art, involve themes of human relationships, choice, and death, and feature Logan Cunningham killing it on the mike in some capacity.
Beyond that, it's a tossup.
That said, I'm torn between wanting to see Jen Zee tackle a space setting, and feeling like there are a million games already set in space and wanting another idiosyncratic SGG worldbuilding experience
with sgg, you know it would be a different space setting from anything you've seen before
True enough!
yeah, camilo did a whole gdc talk a while back where he confirmed this
i went to that talk and was absolutely FLOORED
great talk if anyone wants to check it out https://www.youtube.com/watch?v=g79fH5blPmU&ab_channel=GDC
In this 2018 GDC talk, Supergiant Games' Camilo Vanegas discusses the animation process that brings the company's memorable characters to life.
Register for GDC: https://ubm.io/2yWXW38
Join the GDC mailing list: http://www.gdconf.com/subscribe
Follow GDC on Twitter: https://twitter.com/Official_GDC
GDC talks cover a range of developmental ...
on the new sgg project speculation, so far we've had
-fantasy with some light steampunk elements hack slash
-sci fi mix between real time and turn based combat
-full on fantasy basketball
-fantasy/mythology based hack slash roguelike
a guess would be we get something that isn't inherently combat based, like pyre
another guess would be we get something completely turn based, which would work given the isometric fov (maybe the new 3d artist is on to ensure rotating cameras/seeing the field from many angles?)
maybe a party based system where you don't control a character but instead some deity or machine (setting dependent) that gives the party members commands during combat
maybe the party members are inflicted with some curse or are part machine/android and are at your mercy during combat sequences, which can touch on themes of being a soldier/war/etc; dunno if that's ssg domain of themes though
very broad strokes though, and just a mix between speculation and what i'd like to see
Or a multiplayer version of Hades, not a new game 😍
i would LOVE something turn based
That would require a similar amount of back-end work, since quite literally the entire game is predicted on one player
which ive said like a million times lmao
but it;d also be cool to have something non combat again
id doubt that would happen. a) they have stated many times they dont really like returning to games b) networking is a LOT of work, and a lot of costs especially for a small company like that and c) They probably have multiplayer PTSD from pyre
these are super cool ideas tho!
tho i do think turn based is possible bc greg has said the original ff tactics is one of his favorite games
i would love a turn based sgg game, especially because there is no action unless you do something meaning you can just JAM to the music
I'd also say it's worth noting the RP side of these four RPGs, primarily the added depth in Pyre (half visual novel) and Hades (dating sim elements with VN inspiration).
Considering how they went very heavily into the massive dialogue tree with Pyre, then redirected with an even bigger dialogue pool for Hades, I'm very curious where they'll go next from a narrative perspective
sgg games have always been very narrative heavy
aktho maybe theyll circle back around and go to a silent protag again
Yee, I picked those two because they're the most recent two, and because Bastion and Transistor were pretty solidly linear
Also, a recent Steam thread on the same topic (SGG's next game)
https://steamcommunity.com/app/1145360/discussions/0/3085508296766339329/
After clearing Hades a few times, I felt compelled to go back and replay their other games, as Hades was just that good. I had to go back and see if the other titles were as good as I remembered - mainly the first two. Well I beat Bastion again, and I beat Transistor again. Few achievements in either game left for 100%, but something stood out t...
I mean hades is technically linear, its just so massive and its a rougelike it doesnt feel that way as you always get the same results just at different times
That's non-linear though
You don't have to do the things in the same order
hmmm yeah i guess
i think a game like bastion where the narrator is the main character but you're playing as a different character fronting as the man character, which i thought was pretty cool
It doesn't branch like Pyre though, which is what I think you were referring to?
i was thinking it mroe like you can get different dialouge then anyone else depending on your choices but i see what you mean
yeah
very babs it was awesome
My brain won't turn off so I can go to sleep, so here's more game analysis lmao
Edit for clarity just in case: When I say "variation", I'm referring to how much difference there can be between two playthroughs of the game. Some RPG subgenres have a pretty large amount of gameplay variation through upgrade trees and items, while others lean into narrative variation through dialogue trees or intentionally emergent storytelling
Pyre is linear narratively, but has a ton of different branching paths for replay value (plus some replay value through player-side variation of gameplay by using different people, items, etc.). Hades is non-linear, but results in going through mostly the same narrative content (and gaining replay value almost entirely through gameplay, with some minor dialogue changes depending on how certain things happen).
Bastion has very minor branching, with strictly player-controlled variation (weapons, order of structures, upgrades chosen). I didn't notice any branching in Transistor other than optional additional events/dialogues, but Transistor has massive variation based on how the players combine functions (I don't remember the source, but I recall a thing where the devs said there was no way they could've tested and balanced every possible set of combinations of functions).
.
While I don't want to place my bets too squarely, since SGG loves surprising us, I would expect a game with high replayability (since that's one thing that has increased with each game), and narrative complexity
that;s some very cool analysis
yeah basically hades and pyre are opposite. hades always has the same end point but a different journey, and pyre has the same journey (at least structure wise not dialouge wise) but a lot of different end points
i'd love another jab at sci fi though
not the cYbErPuNk style that everyone's trying to copy, full on 100% Dune Space Odyssey Foundation science fiction
i wouldn't mind hearing Logan Cunningham saying "The Spice is Life"
yessss
Ooh
Logan Cunningham riding makers with Darren Korb pulling all the stops with oriental tracks is something to die for
i would die for a full on sci fi from sgg. I would love to see a management game where you manage planets and you have a cabal of advisors who are with you the entire time (or some arent if you make the wrong choices and its heart wrenchign when they leave you)
Looking at that TB idea you dropped earlier, now I'm thinking about a mil sci fi TBS
That would be dope
I still want a game with Lemony Narration from all four of Logan's narrator characters bouncing off each other.
YES
Rucks: Now the kid knew what he was doing
AJ: That fool just fell off a cliff
Boxer: Shhh shh let we're here for you bud don't let the mean voices get to you
Hades Narrator: And here we see the type of quarells that landed the God of the Dead Hades his place of doing paperwork all day
all: shut-up!
imagine if the Kid fell off an edge and ended up in the underworld
stands up in a pool of blood and hypnos is there to make fun of him
Easier way to guess what kind of game they would do next is to see what games they like :)
So I would not be surprised if it was some kind of RTS
Rucks: calm & impartial
AJ: gets progressively angrier
Boxer: sassy & sarcastic
Hades Narrator: distant & oblivious
I would say the first 2 are right but might i recommend:
Boxer: sassy & oblivious
Hades Narrator: Distant & sarcastic
true, boxer's really an unreliable/limited narrator while the hades narrator is more omniscient
AJ and Boxer would probably get into an argument while the other two narrators continue calmly narrating
Rucks and Homer would either narrate the fight or completely ignore it lmao
passive-aggressively dropping comments about the other narrators while not breaking stride in the narration of the main character
i 100% agree. and AJ would just get so mad he just starts screaming and yelling "Even the Rrrrrrrreader is better then this!"
rucks: "kid finds a quiet spot to take a breather. he appreciates it: not all of us get the opportunity to enjoy a little peace and quiet"
aj: I'LL HAVE YOU KNOW-
boxer: I'm going back to the sword anyone wanna come with?
homer: The lesser man runs away from a fight while the stronger man doesn't start them
boxer: guess im gonna be a real weak man
i love these
Yes, you all get me. 
well then...
i sure hope yall played some good horror games lately, SGGs 
||
please, pretty please||
oh holy imagine a sgg horror game idk how that would work but
I mean transistor had a bit of just psychological stuff if you looked into it and read lore iirc
So it’s not that far fetched
And I’d love to see their art style in a horror setting ngl
oh i've been kinda-but-not-really joking about a SGG horror game for months now
if not years
i would love to see it
i think there's enough talent there to make something truly special that really gets under your skin without relying on jumpscares and gore and what not
i'd be a breath of fresh air for this... kinda stale genre
i mean... just imagine Darren channeling his inner Akira Yamaoka for the ost 
i think sgg could definitely do a good horror game, but i can't really picture them doing it
it doesn't really fit with their aesthetic
transistor was creepy If you read into it Imo
I won’t go into detail due to faint memory and spoilers
But it had a horror esq vibe albeit smol
it's a good game
i can see the creepy elements of it but i wouldn't call it enough to fall into the horro category
imo
#ask-supergiant message
Caitlin agrees with you that a supergiant horror game would be cool, actually 👀
i mean there are definitely kinda creepy elements to a lot of the games. like if you think about pyre, demonification is horrifying
the only game Ive played from supergiant is Hades but I wanna play the other games eventually
They’re very good!
the other games are super good! if you do, i recommend starting at the beginning, as that's the most similiar to hades combat-wise (albeit slower) and it's also cool to see their progression
I may have played the most of hades but I’ve sunk a lot of time into the others too, and I love them dearly
but also re: horror elements again, like bastion and crushing the calamity'd people, which is mostly optional except for one area. but it's really uncomfortable
(bastion is the best forever)
Im sure Id like the other games but for me at least just because I like a game doesnt mean Im gonna play it
like I love Omori but I havent beaten it
Isn’t that game like 20 hours or longer
I think SGG is happy to implement eerie and horrifying elements into their games, but making it the central focus of a game seems unlikely given the usual themes they use
Horror games have the fear of death at their core, and every Supergiant Game so far has involved overtly or subtextually coming to terms with aspects of death, loss, and mortality.
So if they did do a game that heavily used horror tropes, I think the result would be very outside the typical horror game framework.
I'm not sure if this is the right place for this but, does anybody know if supergiant is going to sell more physical copies of Hades? Here in Spain is out of stock everywhere.
i'd recommend contacting them through their "contact me" page on their website
Okay, thanks!
Copying this from another conversation, but Transistor is already kind of a horror game, in its premise.
Major spoilers: ||"The world is ending, the entire city is being overrun by deadly monsters, everyone else is either dead or dying, my boyfriend has been murdered and I'm haunted by his ghost, I'm being constantly attacked by swarms of eldritch creatures that are unmaking reality, and I'm probably going to die too, alone in an empty apocalypse."||
But because it's Supergiant, they approached this premise in their own particular way and the result was Transistor.
The modern conception of a horror game is a game where you get chased down a hallway
Could SGG do that well? I think so
not gonna lie, you are very correct
by that definition - temple run is a horror game 
Lol
hola favorite development team
hola future horror game dev 

lookin at the sgg bastion merch and it's sad the mason shirt doens't come in red anymore
which of the other supergiant games should i go?
i want to do transistor or bastion
but ive been wanting to get hollow knight
What did you like about the sgg games you played
ive only played hades
i like the art, the music, the gameplay, the environments and the story'
Lmao
i feel like im being laughed at
You listed every part of the game as the part you liked
exactly
Transistor.
that is the point
I was hoping that you'd give me an answer that would help me recommend you a game
thonk
Oh god, as a musician and an English major, the music and the story of Hades, especially how they're both executed, are just amazing
Transistor is the one that plays most similarly to Hades.
OOOOO
ok im gonna go watch r/gachalifecringe now
cya ppl
Yeah as far as gameplay goes, you get a lot of freedom to mix and match different powers in transistor
Have fun
Hi, is there is any game script of Supergiant games availabe? Or atleast a bit of it.
Yes--you can find some of them in the game content folders (for Steam, that's C:\Program Files (x86)\Steam\steamapps\common\<Name of Game>
More specifically
<path to hades>/Content/Game/Text/<language code, english is en>/HelpText.<language code>.sjson
So english is
Hades/Content/Game/Text/en/HepText.en.sjson
Mm—I wasn't certain if they meant gameplay code or dialogue/text, so I didn't specify
Thanks!
I tell you what, I love every SGG
But it is a special sorrow, as someone whose unabashed favorite is Pyre, whenever a Hades fan comes in here to ask, "So which should I play next, Bastion or Transistor?" 🤣
Trueee
"Keeping the best for last, huh?"
(I didn't even start with Pyre first - I played Bastion back in 2012 and Transistor right when it came out, and I adore them both - I just legitimately found it even more satisfying overall than its elder siblings)
sgg loves all their games, hades, bastion, transistor looks at smudged writing on hand plier
It seems to have developed this reputation as The Weird One? Which isn't not true, as far as gameplay goes, but the plot and music and design are all 100% grade-A Supergiant stuff, and the unusual gameplay is quite forgiving, by design.
Even if you're really bad at the Rites, ||you can lose every single one and still complete the game with a valid and unique ending.||
Plus, it has PvP, which you'd think would be more of a draw... 🤔
Yes, but the PVP wasn't online until quite a while later, from a Steam update, I think.
more like the Forgotten One, i think. speaking for myself, if i hadn't gotten it as part of the sgg bundle, i'd never have heard of it: it's not close enough to the games i typically play to be in my recommends
i wasn't sure i'd enjoy it based on the description alone, but when i started playing i immediately got drawn into the story and the world
After playing Bastion, I bought Transistor and Pyre on release from name recognition alone.
I'm just glad my friends know me and dragged me into it...
Helps that they don't absolutely flood the market with a game every year and they release them comparatively cheap.
before supergiant i never paid attention to the studios that made the games i like. so i didn't know sgg's repertoire (didn't even realize that bastion and transistor were made by the same people until i played them both)
I didn't buy Hades on EGS release 'cause my computer was busted at the time, but I did get it while Lernie was still the final boss, so that counts?
i played bastion before any of the other sgg games came out, loved it (shocker), and then played all the other games just bc i like sgg that much
"Oh, the company that made Bastion is coming out with another game? Cool, I really enjoyed that. The music from the trailer seems on point, too."
7 years later, all it takes for me to start bawling is hearing the opening notes of Paper Boats and In The Blood.
darren korb knows how to mess up us
8 yrs and i STILL get emotion over mother, im here and setting sail coming home
and pyre...... oh THEY STAYED TRUE TO THE END and im losing it
Okay, but can you make yourself sniffle just from playing the notes in your head?
I took In The Blood off my work playlist 'cause just getting to the horn swell in the intro breaks me up.
it's been so long since i listened to the pyre ending and im like I'll listen to see
oh im losing it
their journey began, on a barren waste...
Pyre's ending is my favorite cause it's the only one that doesn't make me feel extremely sad but hopeful instead so I can listen to the whole thing with Only Nice Emotions
I'd say it's the most hopeful out of their first three games.
yeah i was about to say
Bastion is pretty bittersweet, Transistor is... Transistor.
Yeah but ITB kinda does nothing for me
also what i was about to say
Well, different strokes, I guess.
at schpoon that is
I'm not saying it's bad, though,I like it
It just doesn't hit you the same way, I totally get that.
i love that song so much, i was obsessed with it when i first played the game
I hated Pyre on a mouse and keyboard but I love it on a controller.
I haven’t even finished Bastion but “Mother” wrecks me every time, especially watching it live. Something about seeing Darren sing it really gets to me.
i do like the music, but i think the song doesn't have as much of an emotional impact on me, ||maybe because it's not the end?||
ITB is a crowning moment, but the game is still a family-sized scope. Whereas Pyre's scope is quite larger and ||the credits roll has the same black-blue aesthetic as the game and the song packs bigger punches than ITB||
Hades being a rougelite means the song can only safely cover the beginning of the game and some common events to every playthrough ||whereas Pyre, as a VN, gets a song|| ||covering the entire journey since it's more 'on rails'||
You say that like Bound Together isn't ||precisely customized to the lineup you liberated|| 😅
the hades storyline is more linear than pyre's, if anything
the only variation in hades' story is in how far the players choose to go
It is more linear, but the ||end states are much more varied. Whereas in Pyre it's a set of binary, independent (mostly) outcomes. Unlike the myriad of possibilities in Hades ||
Worded the first one rather poorly, sorry 
||i would argue that hades has only two real "end states," the credits and the epilogue. other than that, there are simply points where you stop playing||
i've noticed this, being someone who likes to play games with a definite ending
||Making a BT-like song for Hades would have too many possibilities, but that could be limited to independent clauses like in Pyre. Now that I think of it, writing it could take maybe the same amount of effort as BT. So the decision to make a one-size-fits-all song could have been due to other reasons||
||Maybe it's their traveling-gamestudio clause. Never revisiting a path they've tried already||
||i don't think it would fit for hades, to be honest. there are only two variables for each character: either their storyline is resolved/reaches a conclusion, or it isn't. unlike pyre, where each character's ending depends on at least where they end up and who they are with, as well as the choices the Reader makes||
Yeah, I'm with Maryam, Pyre has significantly more story variance. For example (Pyre spoilers): ||Not only do Fae and Almer have their own endings depending on where they individually end up, but their story changes depending on if they end up on the same side or not.||
(Pyre spoilers) ||That particular example is not reflected in the song IIRC. Just in the end screen. But I agree with you. We could have gotten another reactive credits song. Given how much plot there is in Hades, it would have been a great fit
||
||Reactive In The Blood when||
I still don't think we agree.
I think Hades has significantly less story variance. A variable song like Bound Together wouldn't be appropriate.
There's less variance, but that doesn't mean it wouldn't work. You still get invested in the characters and the ending would help you look back on how your "Imma head out" quest ended up changing the characters around you
-someone didn’t check the app-
well that's a mystery solved!
Wrong chat guys
it wouldn't work. ||the best you could do is add lines to the song based on which quests you've done, which seems like it would reward the player for doing more runs, something not everyone would want to do. and where would you put such a song? in the epilogue? even by then, you may not have resolved every storyline||

||Those could still work in the same way as security ranks. Small end-game acknowledgements. There could be an option near Orphy to re-see the credits according to any changes. But it's so gimmicky I don't like it||
Maybe what I want is a punchier ITB/credits roll?
Okay, that I can kinda get.
This is being a bit reductive for the actual form, but the powerpoints we get in Bastion and Transistor (I'm sorry, I'm blanking on how Pyre's credit sequence goes) hit a little more than just rowing down the Rivers until we reach the House.
Pyre is ||scrolling in a looong text with images as you reach every character's verse.|| Haven't finished B nor T but I don't think they'll top this
Transistor doesn’t need anything fancy because you can’t see anything through your tears (maybe that was just me…)
the ending song for Transistor and its accompanying credits imagery is the single most ||heartbreaking thing|| they've ever put out to date, and I say this as a ride-or-die Pyre fan
the ending for Pyre is equally emotionally affecting, imo, but it leaves you hollowed out with ||cathartic inspired joy instead of cathartic bittersweet sorrow||
it's Real Good(tm)
supergiant games

another great take by solaris_oof
why do all supergiant-games have one-word titles
Unlike the studio the titles are not super massive, in reality I dunno
easier for people to remember + clear symbolism?
yea i mean from my perspective sometimes you never need more than one word to get across what you need for titles. like for example my game idea ive dubbed "virtues", one word and on surface seems edgy but i named it that since the situation brought out the best(and dare i say virtues) of the characters
and with sgg i mean...
its the name of the big important plot thing like
bastion: wowie youre on the bastion
transistor: whats that husband sword called? transistor
pyre: whats that big pillar of flame thats really important but idk why since i havent played it? pyre
hades: whats the name of your dad that is one of the big plot point and its another name for hell? hades
it works really well in a simplistic manner :3
its a double edged sword because it makes searching for content an absolute pain because those words are all associated with other things. though with hades so popular now, you're more likely to actually find hades content if you search hades, but prior to the game leaving early access that wasnt really the case
yeah I searched "hades Persephone" trying to find art refs and got like 20 pictures of other people's interpretations before getting to the game one
“game”
"story"
Yeah I like single word titles in the abstract but then in practice the internet makes them so inconvenient. And I have not one but two favourite developers who keep picking them
Bad for internet searches and social media tags as well...
By 2030, every word you google will just show you movies, games and books with that name
When researching stuff like games or movies i just add "game" at the end, works like a charm
or "Supergiant"
at least the active hades tag on twt was always hadesgame but a lot of stuff gets lost when people dont add "game" or "supergiant" somewhere to their posts so people looking for supergiant content can find them rofl c'est la vie
pyre has also been hard in tumblr tags because it's such a common word, and now tumblr puts anything with the word pyre in the tag, which is a lot of things, actually
Yeah it's one thing with internet searches, but social media tags would need to agree on a pan-fandom etiquette and pffft good luck with that!
on tumblr there's also bastion/pyre/hades game (although i think bastion gane is the only tag that's regularly used over just the game title) but i imagine using something like #/pyre on twitter would be impossible to navigate
maybe ssg should take a look at something like this https://www.gamesradar.com/14-words-are-vastly-over-used-video-game-titles/
Age of Super Unleashed Origins: Chronicles
I present you the:
Mania of 2097 War Age of Zero: Imagine Superville Extreme Origins, Ultimate Unleashed Chronicles; The Revenge
I think ive played this one to be honest
Hades has a similar problem though. Hades the greek god, Hades the mythical realm, Hades the game, Hades the character in the game, Hades the realm in the game...
Hades being a common name for something edgy in other games
So are there any 3d models or stls of the cast of hades floating around?
Unsure if this is what you're looking for, or the actual models themselves https://twitter.com/artpaiges/status/1364309732345872384
i think joker wants to 3d print some characters, so pictures of models wont do
nope
hades has no real-time 3d rendering. even if the models were floating around, i don't think it's something that can be discussed on the server since it would involve getting into the game's data itself
you can hop on the modding server and probably grab the models, put them in whatever pose you want and then 3d print that @tidal kestrel
(the modding server is pinned in #self-promotion )
any mods that help players with epilepsy play any of the supergiant games? I have a friend whod love to play any of their games but all of them are too much. I expected Id find some sort of setting?
It would be best to ask about it in the modding server.
I found some interesting articles on a website called checkpointorg.com, an organization that serves the mental health needs of the gaming community. They actually have a few articles on some Supergiant games! Here are the links, if anyone wants to check em out:
Bastion: https://checkpointorg.com/bastion/
Transistor: https://checkpointorg.com/transistor/
Pyre: https://checkpointorg.com/pyre/
Here's hoping they'll make one for Hades; that said, if I remember correctly, you can submit articles to them. Maybe after my health gets better, I might write one myself.
Not that I know of
who is the one that appears above "Zagreus" on the server poster?
There are some ways to turn down the visual settings with launch options, though I don't know if that would be enough to help
And I'm not sure how many of those apply to games other than Hades, though they might
is there a list for launch options?
Just a moment~
I don't know for sure that the last one will help at all, and I definitely don't know which, if any, of these will work for Bastion–Pyre. They'll definitely help with Hades though. I would also reach out to the modding server (link pinned in #self-promotion ), as they might have some other tools.
· Right-click on Hades in your Steam Library
· Select 'Properties...'
· Press the button that says 'Set Launch Options...'
(this one works with any number as far as I know, though start with 8 and see where that gets you)
/DrawBlendMax=8
/DrawLights=false
/DrawColorGrading=false
/DrawBloom=false
/UseSwapEffectDiscard=true
(these also aren't all possible launch options, just the ones that I'm aware of that affect these types of graphics)
Cant wait to play hades on xbox ^^


Asking the Big Questions, Bastion edition: ||Did you take Zulf or leave him?||
Pyre edition: ||What did you name the Moontouched Girl?||
Transistor edition: ||......what flatbread did you order 🤣||
||never leave zulf behind||
||rhae, the first time i played||
||i trusted sword man and went with sea monster||
||brought him, man’s deserved another chance||
||Fae! Strange literal changeling girl shows up on my doorstep? She a Fae.||
||I trusted sword bf knew what was up. He seemed pretty excited for Sea Monster and I was intrigued.||
||in an answer that shocks everyone, i did save zulf||
||fae but also gae to make the archjustice shout GAY||
||sea monster of course||
Hi! Sorry for the bother, but there's any email or person I should contact to that serves as a PR for the company?
||I left Zulf. Babs still hasn't forgiven me.||
||Fae.||
||Sea Monster.||
@mellow hedge your best bet is to go to the supergiantgames.com website and contact them under 'contact' page there
Thank you!
||haven't played bastion||
||rhae the first time, xae the second time||
||sea monster||
||saved him in my first run(i think, this was like when i was 7) :3||
||still playing it actually and loving it, named her fae, next run will be mae||
||i think i also went with sea monster but its been a while||
|| missclicked and accidentally left Zulf behind and I still haven't forgiven myself ||
|| Fae because she gave off fae (like, fey or fairy but the subtype called fae) vibes ||
|| Pretty sure I got the Sea Monster first time, not sure what I did second time ||
||Leave Zulf, I was 7 or 8 and thought it was the right thing to do as revenge for destroying the bastion
Mae, as she is and forever will be known to me, the moon touched
Mystery Jan's, because who doesnt love a pile of stuff on their flatbreads||
i like how hades doesnt have a big question like ||"did you tell hermes to be quiet or not"|| lol
well im sure theres at least one person that did the opposite
I mean yeah but still
wdym, the big question in hades is ||who did you romance||
|| yes
||
||no
||
you know - come to think of it...
after spending so many gems renovating the house you'd think that zag sooner or later would get the bright idea to...
you know - put in some doors for his room 
I asked via the contact page if they can add achievements to their GoG versions of their games and I receive an automatic message telling that they dont give personalized support for their older games so idk 
I'll tell you what, after almost ten years of loving this studio's work, one thing I have learned is that they have an Edna Mode approach to game dev
They never look back, darling, it distracts from the now.
Once the game drops in its completed form, it has been sent forth into the world and they do not meddle with it. Time to rest up and embark upon the next journey.
Minimal fiddling around with previous games, and no capes sequels!!






