#h2-builds-and-combat
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Mutual Destruction doesn't need Wounds is all
I don't play for it because I run Antler at the end all the time but it's quite good in general imo
Typhon fight so good when I can only see 3 of his attacks
Typhon's HP makes using blasts on him a lil sad
In what way?
HP sponge, so slow flat damage is a lil sadge
I suppose you can put it on Special and make it 400 every 2 secs, but that's something other flat damage sources easily supersede
Ah yeah was thinking it on my dumb little antler brain
What's the easiest build for 32 fear surface? I've been trying to do it for a while but i just can't š
started a blast run myself last night, heroic volcanic flourish in erebus ain't nothin' to sneeze at- my blast time is 3 seconds already
try the funny Mel Blades build and see if it works
Sounds fun, I kinda wanna do a Blast run for fun sometime
going for love handles, gonna see if i can get hestia and apollo on there too
what is that? Never heard of it
Zeus keepsake start and try to get Zeus Special in Epic or Heroic rarity if you can help it. From there, you can build almost anything, Demeter for Ring and Hephaestus for defensive boons, the other 6 for literally whatever, just look at the book for Duos you want with the gods available in Ephyra. Generally Aphro/Hera/Ares attack with Zeus on Special are preferable
blast is especially funny on moros because
special and your attacks just FILL the room with blasts
Toss your Special out on cooldown while attacking, don't Omega at all, and just prime yourself out because you don't use any MP anyway. When you find Zeus again, stack him. He has Static Shock, Double Strike, etc. They're all useful.
legitimately nasty damage, played up close with heartthrobs it can be absolutely disgusting
this build in Surface runs is generally the strongest at 50f (or just the most consistent at winning), so it should dismantle 32f fairly easily
i wanna try some priming builds at some point soon :O i like omegas a lot but i think i'm missing out on chain lightning
I'm sad when I try hearthrobs
they got so nerfed from how they used to be. Damage nerf, orb count nerf, duration nerf, etc
master conductor and electric overload sounds great to me
that's very good, yeah
I do miss getting like a dozen heartthrobs and just being enveloped in love bombs
And Anvil Ring is actually quite strong, so not a bad pick but if you go full Magickless then Tough Gain might be preferable so you can put Arctic Ring or something on Cast
yeah, same. Apollo-Aphro duo doesn't hit as good with the 6 orb cap
Do extra hearthrobs auto-detonate or anything when you exceed the cap, or do they just vanish?
I think they just get replaced
moros with zeus special and hera attack preferably with arc flash and double strike, maybe even static shock if you have enough magic
o special then o attack spam until special runs out, then repeat
on an unrelated note, at what fear does it make sense to stop mindlessly damage racing bosses and actually dodge most attacks
when you turn on Pain 2, Scars 3 and Frenzy 2
so basically 45 fear
Ionic gain feels really awkward to use, especially because you have to press a button and not just run into it, is there ever a reason to use it?
it fully restores your magick so it's pretty good for more magick-hungry builds. ofc with the downside that you have to take a break from hitting things to go and top off, but it's a relatively cheap full magick restore
it's fine for aspects that use Omegas but don't instantly burn through them, like Pan, Persephone, Eos, etc
you can have a specific MP pool and not have to worry about much besides picking up the yellow ball like Born/Mortal Gain does eating into your bar
It's not the best, but it's an option for some aspects
It also means Zeus is in the pool and heās cracked
Is there a reliable way to upgrade Heph's attack/specials enough for the 2sec cooldown? Best I've done is getting Heroic from his keepsake (or Phial), and the Echo reward that doubles your Pom upgrades
If you're running underworld you can reroll seed for heroic attack and reroll rooms for 3 poms pretty easily in erebus
If you have an low boon count you can also try some bridal glow rng for it
I did lately with Medea + attack hammer + a lot of Hera and Hefajstos for survival
Before I unsuccessful tried with Poseidon+Pan and Moros+Hera/Zeus.
Medea was cool because they didn't need a lot of mana.
Low/no magick aspects have an easier go yeah. Less to get online in Ephyra
When you don't need to think about MP then you have less worries, yeah
I feel thatās less true now that Hecuba is out there but yeah
If you're running a no magic build should you not take a gain boon to keep The Huntress active?
That's what I usually do. Tough Gain and Glamour gain can still be useful though
And it might be worth getting a gain boon that doesn't activate automatically just to block the spot since cores get more priority in boon selection
Exactly. Iāll take Tough or Glamour for utility even with Huntress
And even with āno magickā builds sprinkling in Omegas is often a good idea anyway so a gain can be nice even if itās just filling a core slot
Like with Mel skulls I can shoot 40 regular skulls at that crowd and that works or wipe em all out with an O cast and 1-2 O attacks
Had some thoughts, wanted to see what people felt about it.
Fold Hestia's Legendary into her Dash boon (it's not really that great as a Legendary).
Make Incandescent Aura (her Duo with Hera) into her actual Legendary, with some modifications so that it feels a little stronger.
The new Duo is that Scorch is applied to all enemies affected by Hitch.
The duo sounds op ngl
Incandescent Aura would need a lot of buffs to actually be legendary strong
If firewalk still has the same damage numbers it would be the best damage sprint by a long shot and there will be much more sprint only runs lol
IMO firewalk just needs to be detached from sprint mechanic. Just make it appear under Mel from any movement or just make it appear under Mel all the time based on time
It has a lot of damage, it's just being tied to sprint that holds it back
Me when the "fire walk" requires you to "run" /j
I think rebalancing Fire Walk to be Hestia's core sprint boon is the way to go yeah, and give it Heat Rush's projectile destruction
It occured to me though, what if all the Scorch boons could destroy projectiles? That would be a huge buff for Hestia but would it be too much?
Scorch just needs faster base and max tick rate to be usable
It currently isn't as a main source of damage
You need a heroic pyro technique and even then it doesn't feel good against something with a lot of HP (Typhon)
how would that work on the cast tho ?
safe zone from projectiles lol
there should be a boon that makes ennemies that have all their remaining HP under scorch just instantly die
That's just mental block but more safe, somehow
I'm mostly spitballing. I do think Hestia and Scorch needs some buffs but idk what the best buffs would be
I mean yeah there's freezer burn
Scorch heavily relying on freezer burn is not good
This could be a programming nightmare but having scorch deal damage faster based on how much you have applied
I think that's the most sensible buff and rewards the fast hitting weapons that scorch should work with
Just not sure if that is realistic coding wise as I am illiterate in that
Or at least have checkpoints of every 50 scorch applied/stacked, it deals damage whatever % faster
yeah, either they need to make Scorch faster or give it some really good secondary effect. And a lot of Hestia's secondary boons are... not great
Flash fry is great now that the scorch part was removed lol
Flash fry is great, because it is just death explosion on kill
It is notably not a scorch required thing so you can throw it for great damage without sacrificing main damage because scorch bad
That's what I mean, it used to need scorch for the explosion lol
Scorch dealing all of its damage in a set timeframe would be huge, like whether you apply 50 Scorch or 500 Scorch it all gets applied within 2-3 seconds
Yeah
This sounds like it'd just be Wounds on crack tbh, not sure how I feel about that
also true
Whatever Scorch is changed to it needs to not just be Wounds Except Worse Or Better because Wounds is a lot cooler and Ares is just generally a better god
You'd think scorch on coat is good because it can easily out scale the dot of scorch
The problem is it does no damage because coat base damage is awful and scorch doesn't do anything lmao
I have vow of grit max against Typhon
And I went into the fight at 19 minutes
The fight ended at 25 minutes
Good dodging practice I guess?
I honestly think a lot of the mechanics that were given to Ares wrt. blood drops might've been better given to Scorch because the idea of a percent damage increase being contingent on constantly applying it and stacking it is pretty cool but too similar to what we have now
I just had the thought of giving Hestia an omega cast boon that immediately causes scorch to "blow up" and inflict all stacked damage at once but I'm not sure how strong that'd be, I rarely use Hestia as-is
DoT effects almost seem like a complete non-starter on a game where everything encourages to build for you going fast and killing fast
That's not to say Hestia can't be saved but it absolutely needs more easily-accessible things that allow you to blow shit up faster with the DoT applied
If anything I wish scorch can spread like how fire can spread
I mean, that's literally how Freezerburn (Hestia/Dem duo) works. It's just that the "blow up" is whenever you apply Freeze.
some curses are better than others, and that's fine. gods are balanced by their entire kit not just their curse. and
issue with scorch is not boss clears imo because freezer burn is just sooo good at that. the issue is by its nature DOT effects are BAD at room clears. You want to focus on the most dangerous mobs to kill first, not apply some debuff and wait for them while they spin you to death and room clears become the main challenges once you go to higher fear. you would have to make scorch secondary effects super busted to make it compete.
maybe if scorch was super effective against armor and whatever that vow that makes it so you have to hit a enemy once or twice before damage can be dealt? or is that already a thing?
or even better. scorch ignores armor entirely (maybe as a duo or legendary boon)
I don't think they'll ever let us ignore armor outright, esp since so many minibosses are helpless without it
but a boon that buffs scorch damage versus armor does make sense
which is why i think as a duo or legendary boon that could work. make it a significant investment and it doesnt help against the main bosses like chronos or typhon
Scorch is already fine as is itās just poorly coded to take up the space that it would fit into, and there isnāt much reason to invest into it as a slow offensive option
The theory with scorch is that I can deal tons of damage to the enemies while focusing my cognitive load on dodging/avoiding damage. So I could play a timerless 32 and use scorch on a ranged attack and win that way while stacking my arcana deck towards survival and mobility
Thereās even some options that are very clearly designed to help with that - Air Quality, for example, is a massive damage increase that lets you get away with taking no damage increases, and Burning Desire incentivizes going for bulk and mitigation because of weak and also makes your Scorch last longer
The problem is that the way scorch is coded and supported it is actually very bad with Air Quality compared to just taking Strength Furies and Origination, and more importantly there arenāt good arcana alternatives to those cards that raise your bulk so thereās no reason to do it.
TLDR change scorch from 14/6 a second to 8/10 a second and make Pyro Technique up the tick rate not the base damage and Scorch is fantastic
wait...air quality? the one that makes it so you can only deal min 30 damage?
I assumed that didnt work with DOT's
Yes, it changes scorch from 80 dps to 180 dps
scorch does its damages split 6 times over 1s. so it deals that 80 dmg by doing 13.3333 every 1/6 second so air quality buffs that
I do remember reading that Scorch doesn't work with certain damage buffs which is weird. But ultimately yeah I think Scorch itself only needs some minor tweaks, not a huge overhaul
So does most things fwiw just origination furies and strength puts Scorch at 27 or so damage a tick, so not worth it to go out of your way to get AQ just to get to 30
well another buff that can be locked behind a legendary or duo boon is what happens if you max out scorch on a enemy something could happen. either they blow up dealing a bunch of fire damage in a radius or instantly die. it encourages increasing the amount of scorch as fast as you can (and makes the Duo hest/aphro boon more powerful)
yeah Air Quality lowkey feels like a trap considering how easy it is to get your chip damage over 30 in other ways
i have only love in my heart also for frosty veneer
it is not a lowkey trap. it is a trap
i mean there is something like that with demeter in hades 1 as a legendary
if i remember correctly
It was designed a long time ago back when Scorch was actually 40 dps and strength wasnt a good card
Its just that the way that they buffed Scorch made it incompatible with AQ
do you know why is it under zeus anyway? if it was a big source of scorch damage increase back then. why is it not hestia infusion? it is so weird to give hestia the +power infusion when she doesn't even have %dmg attack boons
Many of Zeusā boons deal very low damage at common
I think the logic behind giving Hestia (and Heph) bonus damage infusions is specifically because their core boons don't actually increase base damage
Yeah the bigger problem with Hestiaās infusion is that there is literally no Fire element Attack/Special boon that scales with Power
So like AQ you kinda have to go around
also true. Man... poor Hestia
as far as secondaries go, Heph has got her there
honestly hestia feels really bad to me
her and poseidon are gods I basically dont take ever unless I have very specific reasons
I think if they just make Scorch suck less and rework a few of her worst boons (cough Heat Rush cough) she'll suddenly become really good. And it really might be as simple as buffing the tick rate
what does heat rush do?
Delete projectiles while sprinting
Eats projectiles (though it feels worse vs Eris than it used to) and applies scorch per projectile eaten
The scorch is applies is so low it's basically inconsequential
It also has strong synergy with AQ but it could be buffed or changed a lot
burning up projectiles is great but it's still so much worse than every other sprint. like Demeter's sprint only slows down projectiles but the gust does way better damage
it never really felt that.......useful or maybe the radius of projectiles to be deleted was smaller than i expected
It is intended to be more defensive but the game is pretty finicky about when you are sprinting and when you are not
Like if you turn? Nope
maybe they can have it apply when dashing not just sprinting?
or was it already supposed to do that? i dont take it very often
so that's why I keep catching strays from Eris
or maybe have it be a absorb and release type of dash? like the more projectiles it absorbs then releases a burst of fire damage when ending the sprint?
Tldr if you want hestia to be amazing:
change scorch from 13.3/6 to 8/10
change pyro technique from % based to adding 2 ticks +2 per rarity level (16/32/48/60 per rarity level), no longer pommable
Change Air Quality to Hestiaās infusion and require 5 fire
Boom instant banger
The problem is more "the same, but worse" and less it just being better or worse
Yeah i was going to say - i dont think attack power actually impacts scorch!? Like ma'am ur own buff doesnt actually buff U!?
And also...weapon damage doesn't matter for scorch, right?
Eg: if you have the torches that do 20 weapon damage and inflict 50 scorch
Vs an axe that does like 150 weapon damage, and inflicts 50 scorch
-both of these hits afflict the exact same amount of scorch, correct?
I actually wonder how it'd feel if scorch converted all weapon damage to scorch/DOT damage. Bc then it'll start scaling with things like power, weapon damage increases, crit etc. Might make it too broken but eh.
It'd be fun for freezer burn ig
Nothing else can convert massive scorch stacks into actual dmg
i feel like if zeus can get his own boon to trigger blitz that used to be a duo, hestia might deserve one too. i dont like locking a core mechanic like that behind a duo boon
yeah having something happen when scorch surpasses the enemy's (non-boss) max health/% health would go a long way to making scorch more viable
Also have to consider on SGG side how difficult it is to actually implement all of these things just for one status
thats true but also hestia is like one of the three fully new gods in game. her kit should be more exciting imo
Like itās easy for me to say for example that Pyro Technique should just scale the amount of ticks but then what if someone puts 24 poms on it genius what then
Like what FPS does this game run at
ur right we should make scorch tick rate based on fps
higher end pc = faster tick rate
does Athena keepsake work in thessaly as of right now
doesn't work in olympus though right
works in every region besides olympus yea
Pay to win seems fair to me
How do you deal with high fear root-stalker ?
Seems to me everytime i sprint full circle to avoid the projectiles i get smacked by the shadows
dashing through or staying near it can help, if you stay near it it may do melee attacks instead of doing the projectile attack, however with shadows for some reason several roots just are inside the maint root stalker and will hit u there lol
kill
sounds kind of stupid but root stalker hp is fairly low i think
So you just take damage ?
I meant to ask if there was a no hit strat
yeah i just hit it in melee range and when it looks like its doing anything at all i just reaction dash behind it
sometimes it works sometimes i get hit, but usually it dies quickly enough that its not an issue even if i get hit
I don't understand why dashing heave is considered op
Is it really common to dash-strike ?
Specifically strong on Mel axe
its best on mel aspect, less good on other aspects
Which gets 35 added power on normal and dash attacks
mel aspect regular attacks are 75 -> 115 -> 195, though the last hit is super slow and even the first two hits aren't all that fast
dash attack hits for 75 and is fairly fast, with dashing heave it hits for 150 and is still fast
The fact that you can only scale the damage applied/max amount rather than being able to alter the per second ticks is....a choice
Like there's nothing (apart from freezer burn) as far as i know that will actually change the DPS scorch does, right? Like it's fixed. And that just...that dont feel good for a DOT build.
And i guess they want it to be different from hangover? But. Hm.
Is hangover different ?
global dmg boosts buff it
All global damage boosts buff it
Strength/Orig etc
Tbf it is counterintuitive that increasing the application of scorch doesn't actually increase its damage
Iirc hangover would be, like, "your attack applies 5 damage per second" or "your special applies 10 damage per second" and poms/rarity would increase that number.
So you didn't apply 500 hangover and then watch it tick down, you applied stacks of X hangover per second up to a max number of stacks
Idk if it is really counterintuitive
The game never tells you this is how it will work
Yes, this is what I was trying to get at. And that if you boost the rarity/level, you can just apply more scorch at once but the rate at which it ticks down/your DPS/clear-speed etc is going to stay exactly the same
Tbf I think Scorch could use a buff but it doesn't need much of one
Like imo it's pretty good
I mean the game language is right, you're right, at no point does the game lie, but for every other status, when you pom the attack boon, damage goes up
Which again, the game does communicate correctly, it's just the one outlier in the pattern
I forget, what'd that do?
Consumed all scorch once you hit the threshold (like 150 or smth idk) and then did the damage immediately but reduced (depending on rarity and maybe poms? I think it could become increased damage)
I'm kinda into it tbh
And like this is a valid option it just...doesn't fully mesh very well with other mechanics or the kind of 'dash and go' feel of most playstyles and overall I just...I dont know what the benefit of scorch is? Like I don't know why I would choose that over something that just hits really hard.
Bc the benefit of hangover/DOT most of the time is it lets you kite, dash in, slap some on, go over to the other side of the room and slap it on enemies over there, and ping-pong back and forth as it ticked down. Which in theory scorch will still let you do except most of the time I end up standing there still hitting it/applying more scorch stacks but really just hitting it for weapon damage bc that's the only way to make it Die Faster
Im not articulating this well at all I feel. But for both being DOTs, scorch and hangover feel SO different just mechanically and one of 'em feels a hell of a lot better/more fun to play and use (at least me) than the other
I get what you mean. Heck, Blitz is better for what you're talking about now that it auto-detonates after its timer runs out.
Is divine dash still good n Hades 2?
Short answer: yes. Long answer: Yessssss
nice, I'll give it a try
It isn't AS good because Melinoe isn't as good at dashing as Zagreus, but it's still exactly what you'd expect.
If only I could get farther than the foot of Mount Olympus to meet Athena and get it.
But no, the most toxic god of war fan of all time has nothing better to do that ruin everything.
just keepsake and then uhhh profit i suppose
I've been trying to!
I've been using maxed-out Knucklebones to get past the biggest hater of nobody.
Then, I've had Nemisis' maxed-out Evil-Eye trained on the traitor on the Olympus side of the Rift.
But no.
The privilege to make the initial assent up Olympus is still being gate-kept by my biggest headache of the month.
ah very understandable
How did you do this without getting spray bottled by the swear-bot!? It yells at me if i type 3 of one letter all together
idk lol, I guess the bot understands the glory of Divine Dash
wait why does that keepsake not work on olympus?
its bugged. it works on every other region except olympus. it is a bug carried from the previous patch
Isnāt it just because of Athena already coming to Olympus
athena is not guaranteed to appear naturally. it is only a chance
Yeah she can still spawn naturally even with the keepsake equipped which results on your keepsake's rarity bonus not being used
Did they make a shadow-change so that you can literally only encounter Athena once per run?
It's always been like that
its been since day 1 iirc
Maybe I've only just noticed it recently, but there's been a couple times where I've encountered Athena naturally, and it locks out her keepsake if you haven't equipped it already.
Which I guess we wouldn't have been able TO see until Warsong.
How to build thanatos axe? Hitch through cast and aphro attack? Or hitch attack?
Aphro Hera or Apollo attack
I tend to build around omega attack, so weed killer and basically anything to buff that
how does hearty appetite work with artemis keepsake? does it look at your actual max health or the 30hp?
antler is an anti-synergy with hearty appetite, avoid using this keepsake if your build is around the duo
any meta builds/weapons?
Question: the Total Eclipse Hex (the big moonshot) has a capstone upgrade called Excess, where it fires your Omega Cast in the target area immediately after the blast.
Would it also use all of your Omega Cast boons? Like, Meat Grinder or Geyser Spout?
guess so, it's just using your omega-cast (code-wise too), it's the simplest assumption
i would assume meat grinder
as the aspect of charon also activates those if you use your omega-special on the cast
I think it does all of them. Though Geyser I think would be a little hard to spot, given that it would probably be instantaneous.
The moon water o cast works with geyser spout
I'm curious whether the ocast upgrades would let you put multiple prom flare
If so, you'd need a very expensive magic-use build. Cuz you'd still have to charge moon water between uses, and that's a minimum of 90 magic.
I mean you can drop a prom flare with manual o cast before using moon water
I seem to see a lot of people are really liking Trick Knives whatās the hype about?
trick knives š
Thank you for the detailed response king!
Making your dash attack also do 3 special knives is just really strong
Throw in an effect like blitz, or damage from poseidon or aphro or something, it's just Good
They also backstab when returning to you, if you're running mel daggers or otherwise have backstab enabled
Ooof, just has a really nice, but REALLY expensive Momus build going.
55 magic per Omega Attack, 35 per Special, and I think the same per Cast?
bro i was running a poseidon special pan dagger build, i had heroic lvl 6 special, arterial spray, and a pulled an apollo legendary from echo š
i beat chronos like in a minute
I almost feel bad for him.
You stumbled on one of the meta speedrun builds, it is really strong
shi i also had trick knives oml
The only part of my build that I regret was not having a better gain.
FR I HAD FLUID GAIN
barely did anything
I had Tough Gain. It nearly killed me when I got to Typhon.
If I had Lucid Gain, it would've been perfect.
i just had the chaos magik gian
gain
the one where i get like 10 magik every 1 second
I had friggen everything.
Omega Attack? Ares attack, Weed Killer, and Apollo Legendary
Omega Special? Eh, just Apollo special and Legendary, but still overall good.
Omega Cast? Anvil Ring with Winners Circle, Local Climate, Arctic Gale, Prom Flare, Super Nova, Tropical Cyclone
All backed up by Cut Above with both Coffin Nail and Cutting Edge, Racing Thoughts, Mint Condition, and a maxxed out Total Eclipse giving me Invulnerability?
Momus
crazy build
does freezer burn prevent me from applying more scorch while they're frozen? it feels like it does
yes, for 2 sec (or more with cold storage)
If I'd had a decent Lucid Gain instead of Tough Gain, I legit think I could've just sat in Typhon's face invulnerable the whole time.
thanks, definitely not taking cold storage again š
Hell, maybe Meat Grinder instead of Prom Flare and tried for Hazard Environ as well. Certainly had Ares show up enough times.
Friggen had his Legendary show up twice
does blitz have some sort of internal cooldown? like if I'm spamming o attacks with clean candle with blitz and arc flash will the blitz trigger on every alternate o attack?
It does ye
yeah i noticed that so after how many seconds can it proc again
Ok I saw somewhere that you can use att/spec of the black coat at the same time and I've been trying to do it unsuccessfully with and without auto-fire on. I play on mouse/keyboard and the people suggesting it seem to play on a controller. Can anyone clarify what needs to be done?
the attack is a two step combo, so click attack once then immediately special then attack again
Auto-fire: Hold Special and spam Attack.
Without auto-fire: Use Special, then immediately follow up with Attack or Dash-Strike, as Special's animation can be canceled with theseājust like the Staff's Special.
also use blitz on special for maximum efficiency
a bit easier on mouse than controller imo, but try to dash-special-attack in quick succession since dash attacks are the most utilized part of Coat
you should fire missiles during the dash, before the dash attack comes out
I see. I thought you could use missles without interrupting the attack 1-2 combo
it used to be that way but its been partially patched in warsong update
Harder to do now, most people just do missile-attack 1-attack 2
you can
1-2 punch is rather quick anyway
I don't play a lot of Coat, so a good amount of the time my missiles just cancel my attacks
you can with auto-fire, hold special and spam attack
idk something about this weapon just needs a buff, I think they should prioritize the tracking on the missiles because it just goes everywhere
if you time it right with a good aphro attack you can blitz special then attack to trigger it, then repeat without interrupting attack combo
it's just so unreliable a good amount of the time
I need to get into the rhythm of it then yeah. I just like getting Launcher Frame for this reason
i feel like it's more of a beginner weapon for easy clears on low fear
Probs, but it's just really bad as you make the game more difficult, which I am really sad about
missile builds need Shimmering or the clear speed is too slow, Exhaust Riser is 1/12 hammers, etc
yeah after 32 fear you need insane luck to clear typhon
without antler*
Sometimes a coherent build is enough, but the power scaling being just completely locked behind hammers is a lil sad for it
i feel like it works a lot better in the underworld where there's more chaos gates and more boons in general
like 40f in the underworld is pretty manageable with coat but even 32 f in the surface somehow just feels worse even if you don't consider that bosses and enemies are harder
Surface has more boons no? Only one of its regions is geared towards meta resources (Thessaly) while UW has 2 that are split up. Plus Surface lets you buy boons for cheaper off of shrines
All my runs, high or low fear, just stack more boons on Surface runs
Olympus feels like it has only about 2 meta resource rooms or so
Fair, yeah. Also Summit guarantees you 2 major rewards that you can't skip, ig you can turbo stack them in Tartarus but you have to go out of your way for em
but also with debt on at Max level i cant afford to gamble on getting a good god's boons
but you also get more money by doing that and thus can buy more boons at final shop
plus i usually have like around ten boons while leaving Oceanus but i would be lucky to have even 7 on the surface
All my surface runs have about 20-26 boons on em without Hex while the UW ones are usually capping at 19 or 20 without Hex upgrades
if I'm playing low fear, I somehow always get 2 pages of boons with barely upgraded Hex upstairs
I think random boons in bags is worth the take because a lot of people just force a new god in Olympus
Onion + Debt 2 + taking every quick room usually to save on timer
fields have like 7 or so boons usually with echo
that's wild
Sometimes people just end their runs with 13-17 boons total
but also during first patch i had a mel axe run with literally only aphro attack if you don't count hex, hammers, or echo and narcissus
I think they made the major to minor reward ratio better since then, used to be rly bad
i didn't even have purging wells and wasn't even trying to avoid boons that much
agreed
surface needs purging wells
good chance it's just a brand new thing instead of them, though.
i need help with medea :D
what is best like "combo"
is it just attack special attack special?
Hermes style purging shrine, give boon recieve a Mana tonic in 5 encounters, what a deal!
Yeah
Sometimes while enemies are spawning you can guesstimate if loading more is worth
Or for something like eris's last phase
its sounds funny but i think medea 50f will take a while
i havent play a lot of medea
most of my medea runs was in patch 1 xd
It has just gotten better dw
then persephone was reworked and i stopped playing medea
i know but playstyle is hard for me
u are constantly dashing around
very easy to take random dmg
I remember when we had this high fear leaderboard website and I wasn't able to upload a run because I had very few boons and the google form assumed a minimum
Cy still runs that, just repurposed into the build website people use a lot now since a leaderboard for EA isn't that needed
I've kind of stopped using that after Mini started working on his sheet
When I was spamming runs to get a 50 on every aspect, the form just seemed like a bit too much work
Is there a detailed list of Vow of Shadow changes anywhere?
Nope, but I think I remember them for the most part now, any specific ones you wanna know about ?
Do the Banshees in the Erebus Shadow elite fight respawn or are there just a lot of them? Same for the little guys on Tail of Typhon
Those 2 respawn yes
Do any others?
Nah
Thanks
they just perma respawn yeah
š«
@bleak night is there some secret to making mel axe do more damage? (assuming i dont get optimal hammers)
I played a test run of it and it felt a little underwhelming (im probably just not playing it correctly)
idk what else to do besides the typical dash attack -> 2 attacks -> special combo, and that has good damage at the start of the game after I get my attack boon but doesnt feel like it scales that much over time
for high fear or in general
uh, in general
i did 32 fear underworld for my test run
won because underworld is easy but it felt significantly harder than my torch or blades runs
was planning on doing 32 surface next but i expect to have problems since the underworld was harder than usual
i kind of noticed my damage was falling off a bit by the time I got to chronos
what sorta build do you look for?
which is not good because surface enemies have like x2 hp
uh, I just grab sworn strike and origination
after that idk just random secondary boons that look like they might be helpful
like this last run I had zeus special, demeter cast
it could be that my build is fine and im just bad with the weapon
idk that is probably an option
depending on your hammers id say don't be afraid to throw in omega attacks too, and maybe have some duo targets in mind to keep up your damage, or just more zeus I suppose can work, storm ring, static shock, ect
What duos are best here if I'm starting hera?
cherished heirloom is always pretty easy to get since dem is always a good pick, this lets you get heroic athena boons, stronger lion fang or antler, I'd also say if you get dem and zeus again hail storm is really good, esp with arctic ring
if you get static from zeus and get heph in your pool (also a good god) master conductor is always good
ares duos are all good I think, getting open heart is really good with blood drops
Oh wait blood drops are probably actually good on this weapon
yuh
once mynt shows up im sure they can give you more specific advice for axe related stuff
I mean it won't scale well in general after a period without one of three hammers, so you need supplementary damage like Blitz on Special or a cast with damage
Dashing Heave, Rapid Slash or Seething Marauder all immensely help with it, for the most part
Just one is enough usually, but without them it's def really rough unless you go Static + Blitz Special
Ive been trying to do surface 32 fear, do folks have suggestions on what fear I should activate and what build? I've been attempting it with aspect of medea for a bit but keep dying in the third zone (the enemy speed up makes the bullets from the automatons just actual machine guns and I keep getting hit by an entire storm)
As much time and frenzy and fangs as you can handle, ideally maxed. Drop a level of Frenzy or Fangs before you drop Time. Consider Forfeit if you donāt need tons of boons (Medea doesnāt). Donāt touch Hordes. For the surface also donāt use Debt you can buy tons of health or boons from Hermes and get super strong.
Medea the strongest build is Zeus special, Ares attack, and look for their duo with Apolloās Light Smite too. But for higher fear Iād say Zeus special, Hera attack, and Heph/Dem defense is what to look for
Hereās a 32F I did with Medea and Zeus/Ares https://youtu.be/nA7Sf0tIteQ I have my arcana and fear up front.
Heinous Affront (Ares x Zeus) is a little busted. With Divine Vengeance, you get a ton of front-loaded lightning bolts when you first strike baddies, which uhh tends to kill them immediately.
Oh but what about crowds? Enter Light Smite from Apollo, which is another "revenge" boon but it does damage to literally everything on screen.
If you w...
Okay cool I didnāt even consider how much 2 levels of debt is holding me back, thx for the advice, will try to give all these things a go
Yeah debt sucks on the surface thereās so much stuff to buy
Like looking at the fear Iām running in that video probably adding Forfeit and dropping to Frenzy 1 would be significantly easier
Oh wait I took time2 there nvm
trick knivess with artemis special crit boon is sooo nasty
Yeah itās so crazy
Trick Knives with wounds Heinous Affront on Special and your dash attack starts to auto/delete entire rooms
I think this my max for "fun" fear. enabling forfeit/debt/wards just suck the fun completely of a run
Is ares wounds better on attack or special for medea skull?
attack, wanna save special for zeus probably
Ty. What i figured but wanted to check
are you guaranteed to be offered an infusion boon if you hit the requirements?
No
demeter only has her infusion and special left and if she only offers me special it overwrites my build
so it's like legendaries where you can't force it?
If I were you I wouldn't take the gamble, but now that you say that I'm actually not sure
ok didn't risk it but I won anyways lol
Nice job
Gg
IIRC and I might be wrong here, but if you have met the requirements for an Infusion boon you must be offered it if you have Denial-blocked so many boons you canāt fill the three offerings
That has been my experience
For Romantic Spark, does the effect still trigger when Dashing instead of Sprinting? š¤
Yes
i need a cracked build for typhon for dmg. its been 5 nights and i always die to him in the surface.
dashing, sprinting, doing dash-strike, all trigger romantic
the two strongest aspects currently are medea and moros
zeussssssssssssssss lend me your power
in terms of community opinion at least
some people say pan is strong as well but its always been somewhat underwhelming for me
what should i build with moros ?
hera keepsake start, grab born gain
basic gameplay pattern is to channel omega special, then run into melee range and start hitting the enemy with your attack
repeat once omega special runs out
most attack/special boons work on this aspect, the important thing is just born gain in order to have enough magick
gad dammit i logged in for the game and im fighting typhon now
prioritize taking +magick bonuses as well
you can watch some speedruns or high fear clears to see how the gameplay should look
the weapon is very broken so you should shred through low fear enemies
ima come back to u after i try kill him . i really cant know why born gain is good it takes my magic and in the end of the encounter i cant do omega attacks
happened once with typhon trying mel flames . took born gain and had 250 magic and wastn enough
yeah
Yeah 250 with no antler I assume is not gonna last
is that why i lost
you didnt take enough magick
Fine lines is a good take on torches, especially with Athena's righteous pike
I generally want 300+ on mel torches by the time I get to typhon
yeah its amazing
250 is just on the low end of mana for a 65k hp boss
ideally closer to 400 if possible
though on higher fear since you need to prime magick it gets harder to consistently hit 400+
moros needs less magic though
since the aspect does more damage
Something like grievous blow will also help with low max mana
Thanks!
I should really go for that duo more often lol
Surface has been kicking my butt recently š
Do fine line + exceptional talent + weed killer + cut above for max magick drain with pike lol
I think I had 60+ cost per o attack on torch
Don't forget explosive intent
O yeah that too, pike was raining like crazy
It will not (speaking from experience)
apparently romantic spark is bugged vs typhon
so its not as good on the surface as you would think
A lot of things are bugged vs Typhon sadly
I canāt make it trigger against Typhon yeah
still good for almost everything else but you just get zero bonus damage vs the biggest hp sack in the game
Real letdown
Like master conductor not working vs Typhon sucks
at the very least medea can do the funny wall cancel vs him
Oh thatās tragic
And honestly I don't know if scorch actually works vs Typhon since we can't see the scorch bar. I swear every scorch run vs Typhon takes forever lol
do bosses normally clear scorch upon phasing?
that could be what is happening
typhon is a 4 phase fight so lots of time for scorch to drop off
Scorch āworksā technically (Iāve freezer burnād him it builds up) but like with 100% pyro technique youāre looking at 8min to tick down 65000
in the last attacks i lost like 100hp suddenly hes spamming attacks
Thatās why it seems like it isnāt working. Just tickles the dude
yeahhhhh
Is luckier tooth not working against Typhon intended
Cause I tried it a month ago and it didnāt work so I just gave up on it
try redoing your arcana, I did Pan with Eternity and Unseen. You really only need a single boon to win (Pos special) so you don't need rerolls. Unseen just lets you spam and helps you with cost increasers line Controlled Burn and Fine Line and Eternity is pretty crazy strong when you're always channelling
For 32 Fear at least idk about higher
Do people not have unseen by default
It feels super essential to me and it actives the hex regen too
No. Gain boons are core you can get one
True but sometimes I just donāt get gain boons earlt and that screws up the first couple of regions
And 6/s is just ok. Itās a lot for 5 grasp
Unseen is not worth 5
you can do a lot of thing with 5 grasp
Especially since Hecuba exists
not all gain boons are created equal though
plus the unseen is the passive every 1 sec regen so it doesnt work while channeling
Unseen is just so so negligible and youāre wasting the grasp that could help in so many other places
I wish I could use Unseen but 5 grasp is just too much
Like take Boatman and you can buy 2 gains /j
Seeing how the speedrunners did sick curve the bullet shiz by aiming outside the circle helped a lot there
Pan shouldnāt really be struggling with room clear
But it feels like Zeus just more comfy in regular rooms and at that point I'm only half playing pan at best
Compared to poseidon
Yeah no special is better than pos for pan
Obv pos has more boss damage
Pos has more everything damage
But Zeus feels better at everything else
No special will out dps Poseidon on pan in like any scenario
Maybe aphro if you somehow get an absolute ton of bonus power but thatās too niche to consider
Yeah like a sick Aphro Killing Stroke Island Getaway can jump through a ton of hoops to maybe outdamage Poseidon a little
I def would not recommend Zeus special for pan though
Zeus is really strong in a lot of scenarios but this is not one of them
The thing with Zeus is that you get efficient room clears without being beholden to the pan playstyle. Don't need gain don't need channel speed it just works.
If you get those you can still do the pan thing and it's good.
If you wanna play that way just play Mel blades tbh because pan zeus is just not that good
A lot of people actually start Zeus special for Mel blades because itās actually good there
Idk I see 50 clears are somewhat split between pos and Zeus atm and I tested both on 32 and I just like Zeus more
This is pan aspect btw, Mel is just all zeus
I mean yeah if youāre not doing Omegas Zeus is great. I just did 50F surface with pan with Zeus attack. But under less extreme circumstances youāre hard-pressed to beat big Poseidon O special
I just checked the sheet and like one guy did zeus, Pos is still definitely the best option
Oops wrong reply
It's 5 zeus 12 pos 2 other
Are you looking at warsong patch? Or a different tab
There is a boon breakdown tab
It's labeled as warsong misc stats
Some madman cleared 50 apparently with heph special on pan...
oh that reminds me, how does Arc Flash interact with multi-hit omega moves like the Coat Omega Special? Like if the first missile applies Blitz, will the next missile from the same O Special immediately pop it?
Ah I see I was just checking victory screens
why i think of this as a boon sobbing and screaming why i dont have any good one to offer ahhh 
it was a damageless run as well :) https://drive.google.com/file/d/1QqKQ7mEllv-b98-cy15NPTmZ2aXK0tVy/view?usp=sharing
Wtf
it was trick knives tho so not traditional pan gameplay
Yeah I was gonna say prob ignoring aspect
Isn't like heph still bad for trick knives
It aināt the worst thing in the world
btw olympic patch misc stats still exist its just in the resources sheet now
jfc
I am so bad at this game

anyways heres the vod for that btw https://www.bilibili.com/video/BV1KWXPYbELQ/?spm_id_from=333.1365.list.card_archive.click&vd_source=35dde63fec31352bdfdded0f2f0e3dc9
More so that theyāre insanely good
I had a damage-free 50f staff going the other day then Hellfish happened
hellifish š
I said what i said š
Iāve fought that thing like 5 times total maybe I shouldnāt be doing UW 50s
i just wanna say, its things like this that makes me glad i even started the herculean effort trying to keep track of everything
I got baited by herroyung's hellifish post on reddit
It was like "here is how you win this fight on 53 fear" and I went in expecting some cool trick to make the fight easier
Instead I just watched him run around for 2 minutes slowly dealing chip damage and he still almost wiped to the encounter
Divine Dash
Epic Nitro Boost
2 Gale Blocks
Still nearly dies
Itās the good work
thanks <3
unironically if I am using mana on high fear I will take Hex doors if it's not up against something amazing
Twilight Curse ruins Hellifish
Medea with Looming Ignition and Zeus attack is.......quite broken huh
Looming is glitched atm it seems like
Hellifish is my favorite miniboss in the game
im 74% sure looming aoe with medea is a bug
Does anyone have like a sheet of the HPs of the bosses/mini bosses by any chance? š¤
wiki has them
okay so with jetpack fists, what attack boon is best?
Should I go pure % dmg bonus from Aphrodite? Would Scorch on attack be better?
Poseidon Attack is the go-to for the dash attack
and general attacks? I went with Chill because the Fates wanted it to be so
You usually just spam Dash Attacks
oh.
the punches aren't as good as a dash attack that hits 3x instantly
yeah I see why now that you mention it...
sooo about looming and medea, its definitely bugged
the attack size instantly reaches its maximum without needing to wait for 0.7 sec
but the attack damage, instead of 0.7 sec, it uses the medea's 3 second timing to reach its maximum
so its good for increasing attack size but not for damage
but then why not go aphro dmg% increase? make those punches punch
You can for sure, but the punches are quick enough anyway that Waves still helps on it a fair bit
not turbo quick, but enough that the damage isn't laughable in any way + your dash strikes do a ton of dmg
Okay.. maybe it's just me... but I dislike more size for some more dmg. more size means likelier to be hit, no?
interesting
on Medea, size is mostly for AoE when it explodes. Hitting a target on Medea is never an issue since it's a full-melee aspect.
Ouhhh you make a great point I can imagine it... one question I have in general for Poseidon, not sure how it was in the first game neither...
Does the splash dmg that starts FROM a target, ALSO damage that target? or is it just the enemies in the triangle generated BY hitting the target that take the splash dmg
primary targets take the flat wave damage and then make the cone behind
or at least it seems that way, considering I've never seen a Waves tick miss ever
figured but still good to get it confirmed.. thanks
Ich finde that Psychic whirlwind should be default build in Thanatos' axe.
Otherwise I feel too clunky using attack omega, which is weird for Wep buffing especially omega attacks.
Caught the German
Oh, sorry, sometimes I mixed language which I learn, esp on my phone. no, I'm not German, I just learn language xD
Anyway, I feel like Than really needs this hammer.
Fair enough.
But why learn German?
Can you get duo boons from the 2 god rooms (if it's not a duo of those 2 gods?)
no
cheers
What's the easiest way to beat 32 fear?
I'm currently running with thanaxe & apollo attack, apollo dash, all the zues casts, chain lightning for core stuff. grab psychic whirlwind & just LMB to victory
Medea with Hera's attack and possessed array hammer was the easiest for me.
I might be wrong but does Hephaestus trusty shield have anti synergy with heavy metal?
No.
In fact trusty will restore some next room if you take like chip damage in a room
Oh okay i just wanted to check that I wasnāt gonna negate trusty shield for an amount of time for taking heavy metal thx!
Nah think of Trusty as just free armor each room
is there a specific strat to maximize damage on pan or is it just cast, shoot, pierce some foes if you want
š«”
I'm glad I didn't ping on h1 lol
Not sure if this is still the case I havenāt played Pan in a while but I believe you can drop the cast while charging?
Also the new hotness strat is to go for Trick Knives and use that instead of the omega
is there a demeter build for coat?
common trick knives W
Demeter/Ares duo with Demeter's cast and Winner's Circle, particularly fun on a fast moving Mel coat but good on everything. There's also Weed Killer for aspect of Selene + Apollo attack and legendary.
š
hmm ill try that ty
I mean Demeterās probably best on cast just generally, and youād like her for weed killer or maybe local climate on Selene
Otherwise her attack special are just ok on coat. Youād rather have Zeus/Ares/Poseidon/Hestia/Hera
trick knives pan is really something huh. just finished a 45f surface run with only 1 hit from a boozer in ephyra. i was only missing forfeit and scars III. it is so broken at room clears and the pan effect makes it an insane guardian killer compared to other twin blades aspects.
Trick Knives goes hard on all the blades tbh
not sure how I cleared this run (#h2-victory-boasting message) something went very wrong with Gale here https://imgur.com/a/wO32dlK
Lmfaooooo
Em4 chronos leaked
Vow of Chilling Out things just get slow now and then
snatched my first 50f surface clear šš
Only three things on the damage taken board thatās cracked
Chinese build technology
It's 1/12 hammers but def seems like the strongest thing atm no ?
The chinese are taking over for sure
I was doing trick knives runs the last couple of days but with mel aspect not pan. it is crazy how much better pan is for this with the homing special. it focuses the knives against guardians
It's not the most reliable build is all, 1/12 hammers
You can seed the run ig ? Mel Blades is still the most consistent.
when they behave and stay in the cast [Polyphemus jumps away] yeah
Donāt they play seeded runs
The Chinese players? Generally no
One of em has the hammer reroll mod on but besides him, the rest do unseeded
the funny part is that I didnt even feel like I needed heph stuff like mint condition or trusty. the build just shreds once you actually get the hammer. and it does insane room clears (especially with hitch/dying wish/flash fry)
You def don't need Heph anymore once you have the pieces
Star recommends taking Hestia for Glowing Coal as well since it has better range than Lightning Lance
Unironically, Trick Knives is just Hook Knives. Ah, I miss Hook Knives.
You have the run recorded by any chance? I feel like making a reddit post about the broken build
Huh I've never considered that interaction with Trick Knives and Pan, very interesting
have fun abusing it on 50, it unironically kinda trivializes it a lil
I was able to use it on 55 without Furies and Orig, so your scaling should be fixed on 50
unfortunately no. but I am doing more runs now and trying to record now. maybe I will get it again.
So just drop cast and spam dash attack?
p much ye
getting those Ws in before they nerf ?
yeaaah 
fair, probs do Aphro + Poseidon or something
i missed the mel skull moment. was busy at that time
based
is there a particular reason for apollo special? does the extra range interact favorably with something or was it just what showed up?
so thats who he was
Not really from my experiments. You simply want any good %atk. Hera/apollo/aphro(if fishing for island gateway) are all good. You just want trick knife as your first hammer and snow queen if going for no hit sheningans.
Does % attack really outdamage Poseidon that much for this?
I am assuming thatās because the %dmg applies when knife is returning but Poseidon waves donāt. And the returning back part is a big chunk of your dmg.
Ah true
oh, i didnt think about the return damage not proccing poseidon
makes a ton of sense
bruh, 32F surface is already challenging af
But why Pan + Trick knives? It's still 3 specials right? Why not Mel aspect for backstab?
how do we feel about aspect of pan with wave flourish, slippery slope, drunken stupor, killer current, exceptional talent, sureshot flurry and explosive intent?
Mel is also good, Pan has a bit more safety because you can be a little farther away from baddies but the daggers will still zorp into the cast
Donāt have to necessarily be point blank while dash-striking and chucking daggers
Pan converges all 3 blades into the target inside the Cast, then returns. Realistically you will tag enemies 6x with the dagger throws
Also if anythingās in a cast you canāt miss which Mel/Artemis canāt do
Cool, got it
Mel Blades prefers Blitz, Pan Trick Knives does better with % damage
So happy to see Trick Knives love really taking off I liked that hammer the instant they introduced it, even before hook knives was built-in to the blades
tbh i just took trick knives on everything
i think its the best hammer on blades, or at least it has felt the best to me
I think they'll nerf it now lol sorry
Nooooo
Nah I don't think they will
I feel like it's a lil telling is all
There are 5 55F Pan clears on the surface rn just off of that strat, with 1 being damageless and 2 having less than 30 damage taken
None of them go into the 18:30 mark either, so not the most time-pressed
they'll probs just nerf Athena again instead
let me deflect Prom's fire again š¦
Fixed mental block is so sad. The multi-cast cooldown is unnecessary IMO
they made a lot of boss effects undeflectable ye
But they did giveth Righteous Pike
Hecate hex ball the biggest one
Like all of Hecate you canāt deflect yeah
even the slow waves can't be deflected anymore?
Nope, like youāre still invuln but you donāt deflect em
damn
Eris and Promās hadokens still deflectable

You can also deflect Chronosā gold balls to render them harmless. And Jettyās bouncing balls. That might be it? I donāt think you can actually deflect anything from Typhon
You can't, yeah.
Oh Cerbās dragon breath that you can deflect. This Iām not 100% on but I think his other fireballs (slow bois and swipe flames) you canāt
I haven't paid attention to UW enemies in a while ngl lol
They die quick compared to Surface enemies, so I forgot how they act mostly
what if they reduced the number of knives thrown on the hammer
idk how else they would nerf it
Every time I run UW Iām like āoh this is easy now rightā compared to surface
unsure, might just nerf how it works with Pan cast, otherwise idk
The way it is right now, this is just the most low-effort, safe build with good scaling
hey , whats the build with medea ares attack and zeus special ? and whats the arcana build for it too ?
or should i use whatever arcana im ahving fun with
Rolls and cash, strength or death, persistence, rest is up to you. Medea wouldnāt mind Origination and Huntress
Zeus special whatever +% attack is what you want, but yeah Ares is probably optimal and the Ares x Zeus duo is very good
if you want to maximize your dps, yes, ares attack (purely for grievous wounds) + zeus special (double strike as well). You prefer heroic zeus, so start with zeus keepsake. You also want hera for multiple reasons: eventual king's ransom, extended family, and her infusion (rarify grievous, double strike, and success rate) are all amazing.
tbf there were some situations where poseidon waves kind of saved me. The huge aoe helped immensely with room clearing; I got several massive low-hp waves in thessaly, olympus, and the summit for my 55
but overall yea % is the way to go
You probs would've won 2 minutes earlier if you had % ngl
yea it really hurt me on the bosses, prometheus felt like it took forever
and so did eris
question about the 55 fear clear with pan: https://www.bilibili.com/video/BV1P1oDYeECW/
Am i understanding this video correctly? is this even the correct vod? it starts from promtheus and the player resets rooms if he gets hit? is this allowed?
it is on the sheet
Still, Waves works for room clear so it's def not the worst. My Eris took a long time because Icarus didn't appear until mid or late Olympus
ingenious flourish goes absolutely crazy yea
Yeah it's just his proof of concept vid. He doesn't wanna upload unless it's damageless as well.
He showed me a 55f run with only like 20 damage taken before I went ahead and did mine
heroic waves worked the best for my hammers tbh, no reaper knives and no ingenious flourish
He did 50f damageless with it in like 2 or 3 tries though
It works ig yeah
ah I see. that makes sense. just wanted to check. I thought it might be the wrong link added to the sheet
Did Mini add that already ?
yeah
Tbf part of any run and he's chill with it. 55f just needs a full run to be on the 55f-specific board
that's my opinion as well
where do you talk to chinese players anyway mynt? do they have their own discord
I made a Bilibili just to talk to them lol
They have unique takes on builds that I've learned a lot from
They learn a fair bit from our side as well so they're very open about what they find, which is nice.
There's someone that just did an 18/18 for 50f surface runs as well, some of his builds are quite different from mine
yeah they seem like a parallel community with their own meta. it is an interesting space to explore
Iirc his Charon run is Mortal Gain
I like Charon with Mortal Gain but I'd never do it because I like Antler
whoops XD
@magic moss I wish I could record ;-;
yknow im still going to put your 55 clear on the sheet right, just not on the 55 clear page specifically
Antler + Mortal Gain was a funny mistake I made once
I can never make that mistake if I never go Mortal Gain
I think it's alright but it just has an anti-synergy with my fave keepsake
not much of a mistake if you have good heph boons in the underworld
Itās not even about that, it just sucks that I canāt look at my own vod
But ty
I mean if you need more than 1 magick refill in fields itās pretty bad š
sadge
Also Hephās boons donāt help at all with Mortal Gain, unless Iām not thinking of something?
they give you armor so the lost 15 health doesn't make as much of a difference at lower fears
@magic moss can't stop laughing at what the Chinese player that did the 18/18 (Lao Mu) just told me
wassup
So you know how they taught me how to play Arty and Pers using the actual aspect bonuses for 50f?
I was saying thanks to him since he taught me Arty, and he said something to the degree of "I copied your Persephone build that just ignores the aspect. I learned from you that sometimes the aspect itself isn't worth it." 
Then he did a Selene run and just completely never activated Sky Fall
Level 10 Heroic Flame Strike with Exhaust Riser with Freezer Burn was funny though
lmfaooooooooo
Oddly enough they didn't know about Wave Strike + Exhaust Riser until I showed them
They don't quite play Coat there
Yeah but if you need more than 1 magick refill in a room youāre out of magick
i still don't get the Poseidon coat hype
It scales really well
Lmfao
i feel like aphro is almost always better unless you get exhaust riser
Just hit the 1/12
but even if you do get it aphro isn't as far behind
not at all trying to be rude but have you tried recording and it just doesnt work? thats a bummer š¦
Wave Strike on Mel Coat still works quite well with just punching, room clear is also quite strong
I'm having trouble coming up with any coat builds that would work for 55. Hera attack with the +10 power hammer, plus Secret crush plus ingenious strike from icarus?
Why are you doing that exactly
i hate the normal coat punch so much. it feels so "weightless". the dash strike is so satisfying. not even talking damage. just talking gameplay feel
it has no combo
and blitz special
Iām the weirdo I stick with special attack attack and things just die
I do think Wave Strike that you Bridal + Exhaust is your best foot forward for Coat unless you wanna just do RomanSpark
Dash-strike only feels real good with Poseidon
no worries whatsoever, yes I tried obs and steam record. if I play 53s or less, the input lag doesn't affect me enough to throw the run, but it made me fail multiple times on 55 bc you pretty much only get 1 hit
ugh thats really frustrating š¦ I'm sorry to hear
No real streamlined build for Coat runs on 55 because it's never been done on the surface
to this day i still have no idea how i got that 2:17 hecate entrance with coat
;-; your concern is appreciated. hopefully i upgrade my setup before 1.0 drops, but tbh i do these runs mostly for my own satisfaction anyway. it mostly sucks that I can't see my own vod
The build I used for 55 UW almost timed out to bosses that have half the HP
Hera shimmering seems like the play to me but youād need like Zeus attack for bossing
island getaway shimmering is an idea
I think best way to go is to just gamba for Exhaust Riser + Divine and go from there
Because most of the 55f runs I won are just random stuff falling into my lap rather than something I build towards
the problem with that is that your dps is just terrible against olympus
at least with shimmering + island getaway it scales enough with +power stuff
but with a wep like coat you might have to play for a duo
I'll see. I have a feeling I might not if I just hit everything
Well, not everything. Just Exhaust + a good Wave Strike
true, it's possible with a few skips in thessaly an dolympus
without enough skips tho idt it's happening, not to mention the luck needed to bridal glow your wave strike
My main issue with doing Coat 55f is I'll be obliged to do Torch and Staff as well
ah that's quite the hurdle
staff at least is well suited for romantic spark, yet another duo ik but what can you do
Staff can just run Divine Dash so it's not that bad
I suppose Mel Torches can run Divine Dash as well
yea gl, i'll copy ur build once you get those runs š
I'll do a meme video of Trick Knives + Bridal Glow'd Stutter Step first
And just mute my game so I can put Jet Set radio music in the background
So, I'm coming back to the game after a decent break, and a lot has changed. Some of the boons I thought I knew now work totally different (and I like some of the changes, but it seems some of my old favorite builds are much harder to do now). Chronos has died a lot, but as usual keeps coming back. I have not experienced Surface area 4 yet, still have a hard time even getting past Eris, and Ares still has yet to appear for me. I wanna start messing with Skull and Torch builds (my runs so far have been near-exclusively the spear, dagger, axe), so I was wondering what builds would be a good starting point to look into for figuring out the ranged styles?
try using aspect of medea on the skulls with zeus special and aphro or hera attack. this is a very simple build where you attack, then special into an enemy, triggering blitz. good supportive boons here would be double strike and extended family. oh and use strength instead of death defiances
or use aspect of moros for torches with zeus special and hera attack. boons like arc flash, extended family, and double strike also help. the routine here would be omega special, then rapidly o attack until the special runs out, then repeat. good hammers are clean candle and clean helix to a lesser extent
oh and I'm not sure if this is a spoiler but ares won't be appearing for a while for you
Are those builds surface viable? I feel like I would I be better off trying them in familiar territory first, but I know I have to go topside eventually if I wanna see the new stuff.
i prefer moros cause it's safer imo but medea is just stronger
Ya they're two of the strongest builds in the game
yeah i was in the same position as you when warsong released and i beat the final boss very easily without even using strength with like 2 dds left cause of how strong and safe moros is
The strike% increase from Ares' Blood Drops only affect attack/special recovery time right? not the channeling speed of O moves?
That includes o.move channeling speed as well
blood drops affecting omegas might actually be a bigger deal than strike speed
since there appears to be a cap on how fast your attack can swing, and that cap is pretty early on for some weapons
daggers are really held back by this
do we know what the cap is for any of the weapons?
also Blood Drops boosting channel speed is useful info
yeah terminology in this game is very weird
but i think strikes are everything except casts, attack or special means only those, attacks and specials includes omegas
the plural wording i get, but it not affecting casts are a choice.
so it doesnt affect the speed of channeling, but does affect the recovery time of Omegas and Casts?
the one that affects cast animation speed is hermes' nimble limbs
speaking of strike speed LOL need to know the staff's strike speed cap, this run was so fun
does anyone have a good consistent build for Typhon
.
you don't even need to dodge his attacks at that point
just try and get as much zeus as possible and don't mess up your god pool by taking other useless gods
aphro for shameless attitude and sweet surrender if you have passion rush or rapture ring is also good
and heph is great with antler or even otherwise for defensive capabilities
oh and hera for born gain as well cause it's the best
you don't really need to focus on percentage increases through chaos and such for your attacks and specials, but global boosts that affect blitz are great
oh and if you get phase shift which i love then you should know that if you activate it right after o special or while o special is active, they will continue spinning and run out, which is why you should activate it while the hex is active
is that advice for me or
Any ideas for fun argent skull builds, it always feels funky to me
What aspect?
What aspect feels clunky? Kinda all of them. If you mean which I want to use, I have no preference
learn the ways of Medea gameplay (most fun aspect in the game)
Ok then. Personally I'd say mel skull is the most beginner friendly skull, the gameplay is pretty brainless and it's fairly easy to beat 32f surface with it. If you want a more melee aspect use medea, if you want to use omega a lot try Persephone
Mel Skull:
- % damage on attack, zeus or utility in special, other origination source
- Generally some very good hammers, any attack related hammer is amazing on it
- Possessed array is one of the biggest dps in the game, get born gain to play with it. Hera is very good with this because Fine Line is free with possessed. Apollo too because of the legendary and huge o attack aoe which is carried to possessed
- Other good hammers are auto return, +skull numbers, sometimes wide grin
- The playstyle is generally just spam attack-> special to get skulls back. You don't need to spend all skulls before using special, just follow the flow. While it's ranged, you can pretty much play it at point blank which can feel better.
For a fun build, try something like Possessed Array, Born Gain, Fine Line, Weed Killer, Righteous Pike
how so
Pretty much attack-special on loop lol. It's very fun in that it has huge damage and the combat flow is very smooth and rewards skill and knowledge
so just one skull per special?
Yes mostly
yes
she's terrible even for orgination
Better her than no origination
take her only if you're going for a full on scorch run with every duo
better to use just one roll to get literally any other God
ig her cast is ok
but otherwise she's just bad
scorch builds, burnt offering for mana heavy stuff, fireballs if youre going for fourth degree. also flash fry is really strong rn
what is the current ranking of all the mana regen boons. born gain still first?
mostly. mortal can be better in some scenarios but is basically incompatible with antler
hera then zeus then build specific
i see. and for thanatos axe specifically?
thanatos works with most gains, even glamor
but like born is prob still the best technically
also i'd say ares is def better than zeus unless youre going for antler
Born and Mortal are the two best rn
primarily because you just need to build a resource outside of battle, nothing extra to think about in fights as long as your numbers are good
but Mortal falls way behind for certain aspects compared to Born
Lucid best for Charon, Cardio best for Staff for certain builds, Glamour is really good on Mel and Than Axe, etc
Ionic is decent on everything except for turbo-spamming aspects like Fine Line Torches, and Tough Gain is more of a defensive option for Magickless aspects than an actual boon imo
I think Fluid Gain is just the worst one no ?
Tranquil still does work if you find the time to stand still for a second, so it's annoying to use but reliable if you just meet the requirements
I haaate Tranquil Gain lol. Cardio is good for blades too, but I don't like it on staff because I'm spending most of my staff time spamming omega attacks. And yeah Fluid Gain just kinda sucks
tranquil can be fine if you have a big enough magick pool since phase transitions in bosses and wave transitions in encounters are enough time for it to trigger without disrupting your combat
Fluid gain needs a sidegrade imo, dunno like an explosion on collection or something
Problem with tranquil is itās just worse zeus
True
or maybe a duo upgrade where it temporarily removes primed mana
luckily got to see the message before you got 1984d
flash fry is amazing, take hestia just for that lmao
haha wtf was that, guess emphasis cursing is not allowed
literally 1984
Scorch as casual damage on cast is pretty good imo, but the common cast is kinda bad
glowing coal is good util
if only Hestia sprint is actually useful lol
epic scorch cast is imo one of the best boons in the game
that's definitely an opinion
80 dps high tickrate applies origination
no other cast in the game has all three of these
but the origination applied by scorch cast can be easily done with arctic gale
and use storm ring instead
storm ring has no aoe
now u dont need two boons and u can complete the other half of orig with gale
yeah but it makes up for it in pure damage
storm ring pure dmg isnt that good
applying origination really isn't that hard or big of a deal
that's just not true but also double strike makes up for that
and also if you want some aoe use clang gang
Okay but like if you keep putting extra boons into the equation storm ring will become better. Sand point is that epic hestia cast has good damage and comes with half origination
its like 95dps single target at epic right that isnt so strong considering catching two enemies in an AOE cast is effectively double the value
fair enough but who looks at boons through a vacuum
a boon being low investment is valuable
being able to get so much in 1 slot and never having to worry about it again is great
other casts have a higher ceiling of course
The thing is once you get into forfeit and debt vows, boons become much more valuable and you want each boon to be good on its own and off the go
but just off the rip hestias is one of the best
but you will have to worry about it when you see hestia appearing again and again with not very useful boons
hestia has 3 other "good" boons after scorch cast
glowing coal flash fry and hot pot
you also want your god pool to be filled with good god's with great boons, and hestia has neither of those
which is an average amount for a side god i think? idk hestias other boons suck i agree but its not the worst thing to ever
ok i will admit flash fry is a great boon but glowing coal feels clunky and hot pot isn't great either
glowing coal is preference based thats fair
i really like it and on an objective level it has a ton of safety value but jt also makes the ocast harder to use
see for most builds on high fear you take two gods for the build itself and then heph
the last God is kinda just whatever
hestias a fine whatever god for your cast slot and flash fry
and a lot of high fear builds are kind of exactly the same if im not wrong? just hera atk/zeus special
or ares for medea but i think thats the speedrunner meta
hestia is just flash fry. her cast is an opportunity cost, her other supplementals are meh, her scorch attack is only good at heroic + daggers or staff mirrored, scorch special is completely useless, sprint doesn't work on things it should work on, cardio gain only good with mirrored thrasher
Hestia is also Cardio Gain for certain things
not just Mirrored Thrasher imo, can sustain Axe, Coat, etc
but flash fry is so absurdly strong that it's worth taking her over a lot of other gods if you have your core slots down
I did a Nyx run with Cardio Gain start and it was pretty good, I never won any because the game just never gave me Freezer Burn or Fire Walk so lul
not even though, it's simply inferior to glamour gain when you only need a bit of magick
is her cast not a decent option among the damaging ones
The problem is that doing damage with your casts simply isn't an effective way to win in most situations
dunno, I sometimes don't like running Aphro
so going for support/utility on your cast is far better
it worked really good on Nyx because it regen'd super quick on just common
so I was able to keep Omega Boosting into targets. Issue is that Omega has no scaling at all, but that's a separate issue
ig it's viable in that situation, but in general cardio gain < born/mortal for magick-heavy builds, cardio < glamour for magick-light builds
also ngl Burnt Offering is not bad
burnt offering is excellent, and flash fry is amazing, those are why I go for hestia fairly often
I haven't used Flash Fry in a 50 surface run yet
oh not on the surface lmfao it's terrible on the surface
Flash fry dying wish with mass hitch is something to watch
They need to seriously do something about her Sprint
feels like a coinflip on if it will destroy the projectile for you
just make it Fire Walk but weaker and change her legendary or something
- boon is named fire walk
- only works when you sprint
sometimes I run headfirst into a satyr sapper rocket and it disappears, other times I just tank 75 damage for no reason
I just watched Kirk get hit 50% of the time by Eris with Heat Rush
legitimately half of the shots were disappearing and half were getting dodged by 30% dodgerate or hitting him
also, the sprint does not work on the enemies summoned by prometheus? did you know that š i did not, until I lost a decent selene 50 run thinking "oh, lemme just sprint"
I think there's some kind of issue with how the game decides if you're sprinting or not, like sprinting into Toula or shades is also really inconsistent. Or maybe Heat Rush only blocks projectiles from the front or something?
I don't take that boon so idk lol
Kirk was running sideways and the Eris shots felt like they were coinflip between hits and Heat Rush deletes
yeah I took Heat Rush a few times thinking it would be a big help against Eris and š¤”
They used to be 100%
idk what exactly they changed, but it's just no longer the case
at least heat rush will give you 0.1% uptime on origination to make up for all of that
What if they made it a weaker divine dash that destroy when dashing instead of deflecting. It would give incentive for going hestia core boons outside of cardio gain staff
to expand on this point, yes. Epic smolder ring is a decent dps boost early game, and it remains fairly effective late game, especially for stripping wards and getting rid of small-hp enemies. The issue is that it's outclassed by arctic ring for both of those things, and its only superior attribute is the higher dps, which is mostly irrelevant come late game. And demeter's supplementals (snow queen, plentiful forage) are much stronger than hestia's, especially because the underworld highly favors survivability over dps.
Maybe they changed it because it used to absolutely trivialize eris lol
Still I think among cores hestia rush has got to be the worst one out there, maybe with hestia special too lol
thats fair
i don't know if I've ever taken hestia special other than to fulfill the prophecy lmao
i tried hestia special on eos a few patches ago it was bad
Well then rework. Donāt just make it inconsistent at the one thing it is supposed to do
I think if they improved Scorch and redid Heat Rush/Fire Walk (combine them! š ) and gave her a better legendary, Hestia would become really good really quick
would it be better on surface or is the surface too competitive
"if they just changed most of the god they would be good" /lh
since surface dps is harder to maintain
Unironically for hestia. I hate almost all. Her core boons
the surface demands high dps and high control (less control the better you are). You won't get high dps from smolder ring, and arctic ring is generally one of the best boons you can obtain on the surface for high control. Hestia is almost never taken aside from a few edge situations on the surface; you want to set up your core build, your biggest dps for late game, in Ephyra, and that can't happen as effectively if you pick smolder ring.
I mean if Scorch stops sucking, then her core boons stop sucking
except Heat Rush, that still sucks
thats fair
Honestly I don't think I'd like it if fire walk got pushed into dash with it still working the same way
It either pushes for sprint only runs since it has big damage or will still be useless because sprinting through enemies to leave fire behind is just very clunky
Fire walk should just be triggering on all movement or just all the time
my main gripe with using heph cast to get dmg is that it only really flies with winners circle but i guess you can just hit that in ephyra pretty reliably
Be interesting if the Fire Walk hazards also destroyed projectiles. You could build little barriers!
Beach ball sprint hestia
Do we know why hestia special is the only special that is worse than the attack? No other good is like that
Nope
my only guess is that they didn't want you to nuke enemies with freezer burn pan, but that's a terrible reason to make it useless on all the other aspects, esp bc freezer burn is not broken whatsoever, it's viable but in the normal range
if you pom it twice, it's still good without Winner's Circle ngl
my main grip with it it is the rarity scaling isn't linear for some reason
thats true but i would really rather have winners circle šš
50/70/80/90 ???
can I ask what makes flash fry so good?
wtf
room clear
iirc hades 1 had a bunch of "on death enemies deal damage" stuff and it didnt seem that amazing to me
but i could be underestimating them in general
it's good in the UW because it kills groups of small enemies, even sparse small enemies, all at once, even through wards if wards is on. Saves a bunch of time, and saves on damage you might have taken fighting them
oh wards
those were way weaker and h1 doesnt have as many low hp trash enemies
it's cracked in erebus and oceanus
yeah i can see it at high fear now
if you get one shamillion fish with wards it makes the fight free, and that type of encounter is really annoying otherwise
watching Flash Fry destroy entire packs of those little fishies is so satisfying. You're telling me a shrimp fried this rice?
so far im mostly doing 32 fear surface runs so i havent noticed flash fry being that valuable (though i rarely take hestia to begin with)
less small enemy spam on the surface and I dont have hordes or wards turned on
Flash fry will pop all those explosive egg traps in the summit leading to a big chain reaction lol
doesnt that turn half the map into a death zone
I need to give Burnt Offering a chance because I don't really see what the big deal is, but I guess if the ashes it spawns also give you bonus HP with the incantation that's awesome
its +5 magic per ash not per ash pickup
Well yes, but if you know it'll happen it'll just clear the enemies lol
so an ash pickup would give you 25
Oh. Oh dang
You can easily reach like 500 magick with burnt offering on erebus
actual nonsense boon
It also works on shop ashes no
Yes
Goofy boon
the description on that boon is sooo bad
It pretty much removes your need to increase max magick
turns ash pickups into basically entire mana pots
well now I understand lol
Although tbh the only builds that can use that much magick are just possessed array and fine line torch lol
Uncanny fortitude
I f'ing love Uncanny Fortitude
i like it for fourth degree builds since i am going hestia anyway
More if posideon step in
Buried treasure directly amplifies burnt offering
Oh lmfao I wasn't thinking that
Sea star too. Obviously
On those oceanus dpuble ash piles you can get 200 mana cap in one room
I think I will stop now #h2-victory-boasting message
heph blasts can be fun in the underworld at lower fear. UW kinda needed for echo pom pom pom. they do deal a lot of damage once when you have the CD short enough
Play coat, Ares wounds on attack, heph blasts on special, then go for the heph apollo and heph aph duos and the ares 2x damage chance while working towards ares infusion
Does every Momus pulse trigger a Fine Line? Or only once on the initial hit?
once
The Heph+Poseidon Duo (Seismic Hammer): Does that blast count as a "traditional" blast? Will it trigger the same things that the Attack or Special blasts trigger?
ues
What Duos enhance the clang? Just Hestia and Apollo?
Chain Reaction and Rude Awakening?
Love handles also interact with it iirc
Thereās a cool interaction where all 3 duos between heph aph and apollo feed into one another
Oh yeah, I've run that before.