bug-reports

191 threads · Page 3 of 4

Deleting Decks in Quill Fable Corrupts Save 3 messages
🎮 Gameplay
game freezes everytime I press continue in the end of a TT run 6 messages
🖥 UI/UX
Lost Acolades on Redcroft first chapter even though I got all of them 2 messages
🎮 Gameplay
Softlock on Quill Fable 3 messages
🛑 Progression Block
Infinite Loading Screen for Quill's Fables 12 messages
🛑 Progression Block
Wingroast Pepper keeps 3 without a previous pyro spell 4 messages
📇 Card Mechanics
new card/ relic appears on every card/relic the first time you enter a shop with new cards 4 messages
🖥 UI/UX
Interface Bug keeps showing: New Card Back available 9 messages
🖥 UI/UX
Bilge bombs creating extra bombs 5 messages
📇 Card Mechanics 🚫 Closed
belly jelly does nothing on death 5 messages
📇 Card Mechanics 🎮 Gameplay ✅ Fixed
All Story progress lost upon game start-up 4 messages
🛑 Progression Block
So uhhh.... 2 messages
🎮 Gameplay 🤷 By Design
I'm not sure why how I won 2 messages
🎮 Gameplay ✅ Fixed
"New X" text not disappearing 2 messages
🖥 UI/UX ✅ Fixed
Suddenly lost Story Progress for Quill 12 messages
🎮 Gameplay
tinker TOT 3 messages
📇 Card Mechanics 🚫 Closed
Redcroft chapter 3 missing accolades 22 messages
🛑 Progression Block ✅ Fixed
Can't unlock. 2 messages
🛑 Progression Block ✅ Fixed
S-rank bounty does not count your starting legendary in tusk tales as a option to redeem 6 messages
🎮 Gameplay 🤷 By Design
Selecting a card to replace with a stack >2 crosses out hidden card 2 messages
🎨 Visual Effects
My save file is still bugged for redcloft. 14 messages
🎮 Gameplay 🛑 Progression Block ✅ Fixed
Pip's Echoing Arrow triggering on Ship Cannon fire 4 messages
📇 Card Mechanics
Softlock after fight with fungal master fresh 3 messages
🎮 Gameplay 🛑 Progression Block
[0.7.7] Duplicate relic resulted in an empty but unavailable slot 2 messages
🎮 Gameplay
Blitz Burst not registering requirement updates 2 messages
📇 Card Mechanics 🎮 Gameplay
Pyro Accolade not validated 3 messages
🎮 Gameplay ✅ Fixed
cinder monkey targeting a minion that has already died 3 messages
🎮 Gameplay
Eternal loading screen on entering Tusk Tales 2 messages
🛑 Progression Block
Gear Head Soft Lock 4 messages
📇 Card Mechanics 🛑 Progression Block
Redcroft Progress blocked 21 messages
🛑 Progression Block
Evolving a minion with a passive effect makes the passive effect permanent 2 messages
📇 Card Mechanics ✅ Fixed
Relic choices greyed out, but confirm still worked 2 messages
🖥 UI/UX ✅ Fixed
Hand Shifted To Far Bottom Right Of Screen 5 messages
🎮 Gameplay 🎨 Visual Effects 🤷 By Design
Deck preview visual bug when making new deck 3 messages
🎮 Gameplay 🖥 UI/UX
Battle Animation Skipped, resulting in a ghost card in hand/board 5 messages
🎮 Gameplay 🎨 Visual Effects ✅ Fixed
The AI used a Bloody Resurrection to bring back a minion that doesn't have any death effects 3 messages
🎮 Gameplay
AI gave up and went AFK. 3 messages
🛑 Progression Block
girlie flew away 3 messages
🎮 Gameplay
2 cards in same tile? 2 messages
📇 Card Mechanics
traps count as minions for focus cards 8 messages
🎮 Gameplay
lucky coin bug 3 messages
🎨 Visual Effects
Chaotic Cauldron can cast blueprints on non-golems 7 messages
📇 Card Mechanics
Animations allowing extra or unintended actions/effects such as starting combat. 4 messages
📇 Card Mechanics 🎮 Gameplay
Dragons Belly 2 messages
🛑 Progression Block
Tusk Tales enemy refuses to end turn. 2 messages
🎮 Gameplay 🛑 Progression Block
Leviafin Boss Fight in Tusk Tales keeps freezing 7 messages
🛑 Progression Block
Inconsistent Ultra-wide Behavior. 2 messages
🖥 UI/UX
Chapter data has been reset after closing the game 4 messages
🛑 Progression Block
Play time 0:00 20 messages
🖥 UI/UX
Hexi's "Kill 2 or more enemy Demoncore Groupies" is unachievable 5 messages
🎮 Gameplay ✅ Fixed