bug-reports
Deleting Decks in Quill Fable Corrupts Save
🎮 Gameplay
game freezes everytime I press continue in the end of a TT run
🖥 UI/UX
Lost Acolades on Redcroft first chapter even though I got all of them
🎮 Gameplay
Softlock on Quill Fable
🛑 Progression Block
Infinite Loading Screen for Quill's Fables
🛑 Progression Block
Wingroast Pepper keeps 3 without a previous pyro spell
📇 Card Mechanics
new card/ relic appears on every card/relic the first time you enter a shop with new cards
🖥 UI/UX
Interface Bug keeps showing: New Card Back available
🖥 UI/UX
Bilge bombs creating extra bombs
📇 Card Mechanics
🚫 Closed
belly jelly does nothing on death
📇 Card Mechanics
🎮 Gameplay
✅ Fixed
All Story progress lost upon game start-up
🛑 Progression Block
So uhhh....
🎮 Gameplay
🤷 By Design
I'm not sure why how I won
🎮 Gameplay
✅ Fixed
"New X" text not disappearing
🖥 UI/UX
✅ Fixed
Suddenly lost Story Progress for Quill
🎮 Gameplay
tinker TOT
📇 Card Mechanics
🚫 Closed
Redcroft chapter 3 missing accolades
🛑 Progression Block
✅ Fixed
Can't unlock.
🛑 Progression Block
✅ Fixed
S-rank bounty does not count your starting legendary in tusk tales as a option to redeem
🎮 Gameplay
🤷 By Design
Selecting a card to replace with a stack >2 crosses out hidden card
🎨 Visual Effects
My save file is still bugged for redcloft.
🎮 Gameplay
🛑 Progression Block
✅ Fixed
Pip's Echoing Arrow triggering on Ship Cannon fire
📇 Card Mechanics
Softlock after fight with fungal master fresh
🎮 Gameplay
🛑 Progression Block
[0.7.7] Duplicate relic resulted in an empty but unavailable slot
🎮 Gameplay
Blitz Burst not registering requirement updates
📇 Card Mechanics
🎮 Gameplay
Pyro Accolade not validated
🎮 Gameplay
✅ Fixed
cinder monkey targeting a minion that has already died
🎮 Gameplay
Eternal loading screen on entering Tusk Tales
🛑 Progression Block
Gear Head Soft Lock
📇 Card Mechanics
🛑 Progression Block
Redcroft Progress blocked
🛑 Progression Block
Evolving a minion with a passive effect makes the passive effect permanent
📇 Card Mechanics
✅ Fixed
Relic choices greyed out, but confirm still worked
🖥 UI/UX
✅ Fixed
Hand Shifted To Far Bottom Right Of Screen
🎮 Gameplay
🎨 Visual Effects
🤷 By Design
Deck preview visual bug when making new deck
🎮 Gameplay
🖥 UI/UX
Battle Animation Skipped, resulting in a ghost card in hand/board
🎮 Gameplay
🎨 Visual Effects
✅ Fixed
The AI used a Bloody Resurrection to bring back a minion that doesn't have any death effects
🎮 Gameplay
AI gave up and went AFK.
🛑 Progression Block
girlie flew away
🎮 Gameplay
2 cards in same tile?
📇 Card Mechanics
traps count as minions for focus cards
🎮 Gameplay
lucky coin bug
🎨 Visual Effects
Chaotic Cauldron can cast blueprints on non-golems
📇 Card Mechanics
Animations allowing extra or unintended actions/effects such as starting combat.
📇 Card Mechanics
🎮 Gameplay
Dragons Belly
🛑 Progression Block
Tusk Tales enemy refuses to end turn.
🎮 Gameplay
🛑 Progression Block
Leviafin Boss Fight in Tusk Tales keeps freezing
🛑 Progression Block
Inconsistent Ultra-wide Behavior.
🖥 UI/UX
Chapter data has been reset after closing the game
🛑 Progression Block
Play time 0:00
🖥 UI/UX
Hexi's "Kill 2 or more enemy Demoncore Groupies" is unachievable
🎮 Gameplay
✅ Fixed