#ai-feedback-discussion

1 messages · Page 2 of 1

dawn tangle
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Its starting to seem like the more players the server holds, the less ai It provides lmfao

crude prawn
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In case you don’t know, AI Petras exhaust themselves quickly, making them fall to the ground for an easy kill…so just run away. Also, if you run away for a bit and then reverse course, they essentially fly into your mouth…nom, nom…

fluid lintel
buoyant ginkgo
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@remote parcel it's a bug that is known by the devs

carmine epoch
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Help, I can't update to the new version

spare aurora
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why so much ai fish fro deinos and none ai deer or boar for land dinosaurs??? Land dinos are gretaer than crocs and hence shud have mroe abundant ai

dusky shale
nocturne cedar
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Is it normal, that when i logged back as teno, i was joined with 3 other AI teno and they are following me?

languid plank
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@wild yew I ran from the ai for ages and they still followed

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I had to kill them because it got so annoying

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And as a juvi that took ages

wild yew
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I was with 4 Vera’s and we lost him

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Vera’s

languid plank
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As a baby teno?

wild yew
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And then we had one that was real camping in a bush and attacking ppl that are eathing a Omni body

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Cerato

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But we got him was

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Ez

narrow breach
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crab and frog are super speedy.. un-naturally so...

fast lily
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Hey guys i have a question why sometimes when u kill something those damm birds appear and attacke you?

silver raven
meager oracle
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@grim igloo there are pigs, they are just ontop of mountains TI_LUL

thorny carbon
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just lost a full grown carno to a teno ai, they should be nerfed into the ground.

silver raven
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Once again the herbivore has to eat grass

outer geode
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just ran into 4 Pigs at once

rigid minnow
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The little groups of AI is neat, too bad I've only seen 4 groups total

frosty estuary
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We need ai herds migrating not the players. Make the players chase the herds and they will naturally migrate too. Not talking about 4 dinos, im thinking 15-20

round zenith
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@hazy frigate
#ai-feedback message
i think that herbivores got mushrooms because carnis can get nutrients from organs

clever tangle
slow robin
frosty estuary
slow robin
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Honestly they should have larger ai herds with migration and smaller ai dinos that can be found everywhere. The game is already very boring and dead most of the time, some small ai dinos that dont give nutrients, just food, to make the map more lively. But ye with the speed things are going, we can only pray to get at least interactive foliage before 2024 is here sadly

glad tangle
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must do something about the stamina, im a full grown cera and i cant keep up with an ai teno without loosing stam

cedar merlin
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cant be picky with diet as carni have to eat whatever is there because you never know if you will get another meal.

hazy frigate
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@round zenith well yes but what if your trying to grow and head to sanctuary and its dead? that has happend to me a lot

inland hemlock
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The only hard part is changing from perfect diet to your preferred diet

fallow spoke
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Ive just gotten into the habit of not eating all 3 diets after i hit 75% growth and just focus on my two main diets. By the time i run out of the third im adult or close to it and that has saved my ass on several occasions now.

stoic turret
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Is AI herd in offical map or only unoffical

rigid minnow
hardy ocean
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I love the Official servers. Would love to join them one day :)

safe dragon
hardy ocean
safe dragon
# hardy ocean Nope, not a chance.

I do it every day. Just quit if all you do is cry about the game. It normally takes me less than 5 mins to get in so that's very much a -you- issue.

hardy ocean
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The EU servers only work for me if it's some ungodly time. I have tried refreshing 10-15 times in a row over a couple of hours.

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I mean, if they ask for feedback, I will give it, please keep that in mind?

safe dragon
hardy ocean
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ok

fiery ledge
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How do you starve as a carno with so many ai tenos around ? JUST HOW.

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Herbi i understand cuz you move from migration but carnis, its straight up impossible to starve unless you are a deino.

willow kelp
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So many ais? Sometimes u search 2 for food and don’t ding any ai teno or any players

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And your instantly death

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As a small carnivore u can survive eating smaller things, but for a carno it’s death sentence after your full grown

umbral sparrow
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i feel like it's just luck. half the time i'm starving unable to find any ai, and half the time there's so much ai that i can't kill or eat it all

barren marsh
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Are there little flying terasoar ai? I keep on getting pecked at by something small and I haven’t gotten a good look at it

pliant oak
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It's supposed to annoy people and eat from rotten corpses

barren marsh
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Cool

obsidian sky
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Seriously the Pterodactylus is crazy

dusky shale
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They are op in big groups

fiery ledge
rigid minnow
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@strange void Chickens don't attack players, you likely got attacked by the pterodactylus ai which do follow players into water currently.

keen quail
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I think two teno ais just followed my teno while i was hunted and tail slammed me to death trying to get an omni. Can someone tell me if that was possible for it to be ai?

hasty canopy
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three teno spawn in front of me

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bot

strange void
rigid minnow
strange void
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Was my bepi high??

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The chicken chased me then when it touched me my bepi made the pain noise and animation??

sudden osprey
strange void
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I know what chickens look like in the isle ;-; I was in a clear area where I could see it fully and even after I killed it, it looked like a dead floating chicken in the water, perhaps it really was a more aggressive ai that was bugged to look like a chicken?? I don’t know lol but I did get a clear look at it.

sudden osprey
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AI bugs
Good old AI bugs

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We had flying immortal fish on spiro, now we have aggressive AI looking like harmless chickens

strange void
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lol

sinful pier
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Spawned in as a teno last night with an ai teno family, two adults one adolescents. Had to kill them all because they were locked onto me no matter how far I got from them with no way of telling them to go away. Ofc this attracted some predators and I later died because of this. The idea of spawning in with a family of ai was neat, but giving absolutely no way of getting away from them was bad. Why do they constantly run?? At no point did these ai simply walk, it was always running even if it was just for a small movement. Loud and obnoxious.

spare gorge
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@somber sleet not the right channel

tranquil wedge
verbal cloud
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I want hunting to feel like hunting. Just expand on what they made in legacy. Make AI call out so we can use directional hearing; make them smellable to a degree (maybe like MZ works so that you can smell a vague area where there is currently AI or something); maybe make their footprints more prominent, longer lasting and important so we can use the footprint track mechanic to follow their path.

Please anything that makes it feel like hunting and not luckbased stumbling around

sinful pier
cyan thistle
desert raptor
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Tenos as ai is weird. I always play like im ai and bait ppl into tail slams. Fun at least.

rigid minnow
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You don't need to bait people, you're a teno and most people will go for you anyhow at the moment.

fickle robin
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Does anybody know how the dilo venom will effect AI? With players it'll be super effective but for AI what does it do? Delay their movement, make them run into trees and walls?

rustic summit
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Is it just me, but wasn't the ai in legacy slightly better? Specifically Velociraptor ai

silver raven
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My experience with legacy either was it either running in circles or standing still and biting through its ass

So no

indigo osprey
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has anyone else had that frogs kept croaking after u caught them?

indigo osprey
cobalt compass
slender vector
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how long till the server thing is fixed cuz i really want to play the game

vocal gulch
knotty monolith
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definitely feel like AI are this game's weakest part. The game is just barren. Only some places have players despite migrations, and AI is almost non existent. All survival games require a strong PvE component to be a survival game, and if you play a carnivore, you shouldnt need luck to determine if you live. Smell should identify any prey species at range to some extent. It's a predator, they hunt by more then raw eye sight and deer don't live in solo groups. It's just a wasteland.

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I would suggest that ai counts across the map see a increase in numbers. No this doesnt make it easier..its to remove the luck aspect to it

last sluice
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Yes.. the AI spawn is a game breaker. Yesterday I loved this game and it's challenges, I can handle the new dino's being a thing on 'everybody and their brother playing them'.. but seriously, the lack of food etc via AI is game destroying.

midnight bridge
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wtf is wrong with AI?

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did they removed them?

rigid minnow
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AI is spawning but seemingly very little and not in a lot of places while in others they're spawning far more often.

slate plume
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i died bcs could not find food, went through many spawns and 0 ai 😦

carmine drift
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new patch claims to fix the ai problem

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let's hope it does! lol

late inlet
late inlet
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the one from yesterday, yes. the one from 10ish minutes ago, spawned in and died from still having none spawn but I haven't had enough time yet to say for sure

carmine drift
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but they've released a new patch today that'll (hopefully) fix it

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just logged on and there's already been 1 boar

warped quartz
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not a single crab nor turtle on any beach

pastel wren
carmine drift
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but there's definately been an increase in ai elsewhere

buoyant ginkgo
carmine drift
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yeah, seems it's been fixed
(dw I know what yesterday was like lol)

pastel wren
buoyant tinsel
carmine drift
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well, it's closer to normal ammounts than yesterday, that's for sure

wet frost
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they need to up the spawns on frogs, chickens, how am i in the swamp and theres not one frog

snow siren
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Been finding a lot of deer and goats after the update. But yeah, after checking around nearly ever body of water (including the entire river) I've found no frogs. So those for sure need some help.

Also, same for schooling fish. Only found one of those.

glad tangle
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Theres nothing out there, I found ONE pig in like 3 hours

narrow acorn
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no food deinosuchus is IMPOSSIBLE to play now, spending hours growing that just to die of hunger is a shame.

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increase AI

crude prawn
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I found a location that kept spawning triplets of AI…the only AI I found on the server. First it was pigs, then goats, then chickens I never saw but heard.

I’ll check and see if it continues tomorrow…but regardless, it’s woefully insufficient.

clever island
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No food in sight, keep dying of hunger.

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you can even see 'turtles spawn in coast' so you spawn on a coast and run that coast up and down and die of hunger before finding anything. (turtles or crabs) And why is there no fish in the ocean???

exotic olive
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If you missed it, this problem is not going anywhere in the next 2 weeks, bc the team is taking a xmas holiday. I just don't understand why they pushed this "public stress test" out just before their holiday, bc it has rendered the game unplayable. :/

noble carbon
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literally xD

trim spindle
noble carbon
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liek 4 hotfix updates yesterday: lets not fix the AI xD

exotic olive
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They did fix it with one patch and then messed it up again with the next xD

crisp scarab
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@silver forge from how it was explained to me. the more players around, the more ai spawn

silver forge
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@crisp scarab so if you're solo somewhere you are more relying on the AI to survive but your chances will decrease to survive

crisp scarab
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it encourages combat over anything else

silver forge
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like who are these geniuses?
lets punish people who try to explore
lets punish people who get lost
lets punish people who dont like pvp

silver forge
silver forge
crisp scarab
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yup, sorry for the slow reply. have family over atm

silver forge
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no need, enjoy your holidays !

crisp scarab
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you aswell

honest spindle
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and for the 10th time in a row i starve to death! Such a fun experience!

zinc tiger
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Do you want to know the definition of insanity?

grave sierra
raw notch
exotic olive
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I absolutely agree

narrow oar
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Am I not allowed to ask when AI will be fixed? Just going to delete my messages? Thanks!

thorny dragon
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The AI system is WIP and will be adjusted

narrow oar
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Thanks for update - looking for anything as information provided by members are very contradicting.

knotty monolith
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In all seriousness, the ai population is important to the success of the game. Soon, humans will be a thing, and the total animal population will slash

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some species bely how they really are species wise

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like pigs

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Animals like pigs survive in 3 ways. Omnivorous. Eat anything. 2nd, to be bullish enough to fight and maybe kill something, and 3 by out breeding the competition. In a sense, the boars in the Isle should at least mimic this third function

dusky creek
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I heard that fish are taking all the AI spawns chances currently, is that true or just a rumor?

knotty steeple
mild fulcrum
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i feel like AI shouldn't spawn based on player pop. The hotspots having the most AI makes zero sense. You would think there would be less because it forces players to fight each other. Also AI spawning in one area defeats the purpose of a migration does it not? I feel it should be more frequent but more random across the map

marble wraith
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Stam is still ass and AI don't spawn fix ur game

exotic olive
ionic rain
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Why post an update right before you go onto break...? Everyones just gonna be upset for those weeks?

silver forge
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The AI was working fine before the update

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its being worked on, we have to be patient.

gritty ledge
blazing solar
blazing oracle
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I have only found 1 single frog since I started playing the update. I also wish the ambience of the swamp didn't have frog noises in it. Kind of dumb considering it's the same noise an AI frog would make. My Herra is getting blue balls from it

tardy pumice
plain mural
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full adult dilo*

amber bone
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Swam from swamp to water access and 0 fish. Starved to death and wasted 3 hours.

plain mural
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I feel like it is worse to not be able to eat if there is something to eat but you cannot fight it nor reach it

silver forge
# tardy pumice It is??

Yep, but they aren’t communicating about it. You can bet on it this is a broken update so they will fix it eventually.

tardy pumice
silver forge
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Yeah just sucks now that they might carry it over the holidays

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Lets see they about to wake up in the states

blazing oracle
whole remnant
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Sea turtles and crabs are a lie

glad tangle
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AI causing carnivore extinction in update 7.5:

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Seriously though I only ever found AI once, and it was 7 boars all clumped together as if they were one.

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That was the only time I lived to see adulthood as a carni, I get why this is happening, and theres not much that can be done, its just annoying. I don't blame the devs.

crude prawn
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No, you can blame the devs. They can adjust hunger drain until AI is appropriately developed and instituted. If you can’t blame the devs, who can you blame…blame it on the rain?

twilit rapids
fiery ledge
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did they remove teno ai ?

undone kayak
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its like merry christmas here is 2 new carnis but 0 AI XD

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only spot iv seen AI so far is east plains

silver forge
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spawn in, AI spawns around you. Rest of the map totally empty.

umbral sparrow
grave sierra
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Any tips for ai? Ik being inna group helps

silver forge
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‘Normally’ we had AI spawns all over the map

knotty ingot
hushed wyvern
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Nothing ! No Bullfrog but i hear them, no goat no deer no pig, just these little sh*t Birds hacking u to death when u luckylie find a Compi to eat.

glad tangle
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What @cloud sierra is not what we need... we need to get AWAY from mega hotspots and promote spreading out and exploring

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We need active even spread of AI spawns everywhere and no severe scarcity

cloud sierra
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Migration zones are kinda intended to be hotspots. What makes them alright as such is that they move around instead of always being in one area.

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Of course migrations need changes such as not lasting 200 years for one example, but that's it's own feedback 😛

glad tangle
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Its okay to have have some hotspots but we don't need a repeat of spiro

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So much unused map space

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Again.... MEGA hotspots are BAD

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We should be promoting exploring and hunting in not just one spot

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What happened on V3 was perfect... people organically spreaded out and explored

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People are starving everywhere and we shouldn't be forced to go to only migration zones to just barely survive

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That's just bad design

stuck wadi
bright cobalt
glad tangle
polar lotus
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Guys

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I found a way to counter ai problem

low cedar
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I would be quite nice if the developers after giving their loved ones gifts get on today and give their dino friends a fix to the AI issue

polar lotus
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Since NE and east plains are the hotspot

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Spawn in south plains. There are players there but way lesser than the 2 hotspots. And there were a huge bunch of ai spawning at south plains

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If you need to grow your dino, grow it there before you move to ne plains

glad tangle
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Ehhh

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Only a bandaid

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DEVS still need to do something

gaunt hornet
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Guys genuine question

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Why does herbivore players trigger ai spawns

buoyant ginkgo
glossy bluff
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Make more ai dinosaurs

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Please

pseudo crystal
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AI should spawn all over the map but less/almost none near populated area and the other way around.
It should sustain low pop server and isolated players (barely in case of isolated players, the point here is to help them join hotspot/the rest of the players)

formal meadow
formal meadow
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please ava, oreo and taco

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they were cool

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and ambient

light swallow
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increase ai spawns when your starving

pseudo crystal
tardy pumice
glossy bluff
modest musk
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Its a big issue right now, the current way AI spawns is carried out favours hotspots.
Which is ironic since the dev team themselves have stated before & are actively against the creation of hotspots, especially the more permanent ones

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Like i have zero incentive to explore the map now, since I know I will find AI/food at Northeast plains, east plains and sometimes Highland lake

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If I don't go to any of these places, I will starve to death, and even if I somehow get lucky with some AI spawns, by the time I may finally get some food my diets will in high likelihood already be gone (and that's not getting into if the AI that spawns is even on my diet list).
Plus all of this and the aggressive diet system where if you don't have enough, your stats will suffer greatly meaning I will less likely be successful in a PvP encounter if I decide to return to the populated areas.

glossy bluff
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In my experience, ai spawns frequently, even on servers with only 10-20 people or singleplayer servers

snow loom
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They change the ai spawn? Today I see more ai

hoary swift
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I find that I find AI EVERYWHERE on servers with 1-20 people on.. why can’t it be the same way when the server is about full? 😭

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It’s just weird

pseudo crystal
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Because on paper, you're supposed to feed on other player when they are around.

autumn narwhal
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Could new birds/birdnests be a good idea for future AI? This could help the Herrera get food and help it with starvation.

silver forge
grave sierra
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is it still a starving simulator?

silver forge
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Latest updates broke the AI spawning, I’m sure they’ll fix it asap

charred glade
silver forge
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Didn’t find Teno all over the place but could live anywhere on the map at least

cedar merlin
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AI has been a constant problem try to play herbi until the day AI stabalizes, but it has been years with more AI duds than success.

gentle hemlock
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hello guys my game crashed after 5 minutes we play on isla oscura 1 do you have any solutions ?

silver forge
north glen
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is their a lack of teno AI or am I just unlucky?

lavish sky
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Hello all, i dont see any turtle or crab it's Normal ?

silver forge
silver forge
lavish sky
silver forge
arctic grove
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Do I just suck at finding food. Or like do ai rarely spawn at all. I’ve only seen fish. Nothing else ever lol

tiny bobcat
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AI only spawns were players are Idk why

outer vapor
# tiny bobcat AI only spawns were players are Idk why

Yes not only ai does spawn where players are, also food for herbivores does. Feels like at least some food and ai should spawn around the whole isle to not starve while running from one habitat to another. As Cerato you need to hunt while running there but there is nothing to hunt….

gilded turtle
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whats the purpose of the developers to implement those ai & food program?

gray igloo
# gilded turtle whats the purpose of the developers to implement those ai & food program?

So that way you are encouraged to explore the absolutely gorgeous map they have created. With east/northeast being the only 2 viable playing locations, you cant really experience the rest of the map in any sort of 'sruvival' capacity. Spawning fresh in any other area of the map, exploring for 2 hours, dying of starving, rinse repeat should not be the only way the player base gets to explore the island.
Having AI spawn across the entire map, regardless of players, ensures this could happen. There should be a 'baseline' of AI in any given area incase someone ventures to it, and in more populated areas, they could increase this rate to match the player needs.
As someone with around 100 hours into the game, and coming back from Spiro into Gateway, needing to google 'where to find AI food in gateway' should NOT be the way I had to learn "go to the hotspot or youll starve". This shouldnt be an issue.
Currently, juvi carnivores cant venture into sanctuary areas either. Herbs get to each mushrooms until they grow bigger - Carnis are killed by Bees if they try to enter these zones to feed their own hunger, and are forced into the NE/E hotspot areas where they pick what scraps they can get and run to a bush to grow. There is currently nothing in place (that I am aware of) that matches the herb system for carnis.
Having much more frequent AI, as well as across the map, could also correct that problem.

gray igloo
stuck wadi
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@arctic grove The game being empty of AI isn't a "the game is in Alpha" issue. Its because the last patch broke spawners while the devs are off on holiday. A couple of weeks ago, finding AI around the map as you traveled wasn't an issue, but now they changed it so the condition for AI to spawn is "lots of players around".

candid marten
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They could also do a similar things to herbivores where there is more ai spawn at migration. Which would encourage more herbies and carnies to migrate while making herbies gameplay more exciting. Sometime I feel like playing herbies are too relaxing and only find things interesting when the migration zone is in hotspots area (aka NE and E plains).

gilded turtle
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i have sense that we human beings/players can so relate each other to the experience we same strive in this new dinosaur ecosystem

glad tangle
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I cant wait for the Devs to fix this AI huge problem in a timely manner....but I got a feeling we gonna suffer for a long while

stoic mantle
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I found the AI! lol. Got sucked into some gost server! There were goats chickens pigs. Packs of AII? All aroud me. I believe they are self aware and now gosting us!!

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I am not kidding when i said they were all around me..

hushed wyvern
hidden gust
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#ai-feedback message

triceratops and stego AI sounds like they'll be great for rex megapacks lol, and the implication of teno and dryo being nothing more than "easy food for small tiers" is just sad

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gotta love how herbis are so unloved that we'd rather have the server take over the tedious task of actually playing them lol

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large AI like this only exists to ensure megapacks don't get too uncomfy

tender crow
# stuck wadi <@191725325032357889> The game being empty of AI isn't a "the game is in Alpha" ...

This. Basically if you are searching for prey, exploring, migrating or generally behaving in any way you are supposed to behave, you chances of finding AI drop drastically.

What you need to do is form a huge mixed group in a hot spot and not move from there. At which point you could probably just eat other players or get eaten yourself. But with the AI spawns you are even less reliant on hunting especially in the areas where it is actually possible to hunt somewhat reliably.

Which means the current AI fails at literally everything AI is meant to add to the game.

hidden gust
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well, the only thing wrong with that statement is that AI doesn't specifically aim to spawn near "lots of players", it spawns near anyone, but the issue is when you have a lot of players in one spot, the chances the AI spawn in that spot skyrocket compared to the troodon in the corner of the map

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honestly the best part about this AI system imho is the complete absense of teno AI

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so glad to not see those things lol

stuck wadi
hidden gust
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okay but like

it's still free food for rex megapacks or literally ANY megapack?

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like the fact that only herbis have the misfortune of being delegated as meatbags is pretty tragic too

stuck wadi
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So are pigs, deer, chicken, frogs, fish... any of the other AI we currently have.

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I mean what else are Carni's supposed to go after? They could make Carni AI too but I think we've seen in the past that is a horrendous idea. AI Carno and Utah were atrocious

hidden gust
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rex AI is planned lol

i hate it, but it is

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in fact, most of the AI amarok is apparently working on is indeed carni AI

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carno, omni, rex

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frankly i think all dino AI is terrible for the game as a concept, only acting to hurt the social element and any enjoyment of playing the "AI dinos"

tenonto, for instance, felt horrid with teno AI as you can no longer trust calls to lead you towards friends, and lose that social element. Dryo also felt the same back when it had AI. It actively discourages people from playing the AI dinos in question

stuck wadi
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It depends on how well they nail it but the general track record is taht carni AI is one of the worst things they've ever tried adding to this game. Yeah, I'd rather not spawn in and instantly get hunted dead by a braindead terminator raptor that saw me 30 minutes ago, got stuck on a log, then miraculously found me again when it got unstuck again

hidden gust
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i think dino AI is bad either way, carni or herbi

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both act to make it too easy to attain easy nutrition and food while actively harming player interaction, which is the cornerstone of this game's experience

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i think AI is great as it is (species-wise, the spawning is not so great as we all know)

stuck wadi
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So remove AI calls from Dino AI, have them only interact with migrations, give them a skin that clearly marks them as AI instead of players if people are fussed with "I can't tell whether this is a player or an AI". It solves most of those problems except the food part, which, if they're going to be adding 60 playable species + humans + Tribals to the game, the game is going to need if the player caps are going to keep sitting at 100

hidden gust
# stuck wadi So remove AI calls from Dino AI, have them only interact with migrations, give t...

doesn't that harm player engagement more? Why hunt a player teno when they can be dangerous and competent, when you can hunt the teno with the "eat me skin" equipped? Doesn't that also entirely defeat the point of that AI in the first place, which was to immerse you in the world and try to make it feel more alive when it actively paints on the dinos that are controlled by robots and thus now you know act entirely differently from the rest of their species

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frankly, just increase player slots, that's by far the best option

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complex AI will be just as, if not more difficult for the server to handle

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because AI of such complexity requires dozens of calculations a second, and with the population of AI getting higher, so do those calculations, causing a heavy blow to server performance

stuck wadi
#

Well if you have dino AI, a compromise has to be made somewhere. It all depends on what's more important. How engaging is it if you can't even tell if a dino is AI until you sit there watching it for 5 minutes to determine if its an anti-social player or a robot? You can keep that of course and make AI look just like any other player, which is what we had, but then people get frustrated with finding actual players. So its "pick your poison" in that regard.

Personally I find it much more frustrating to be doing exactly what I'm "supposed" to do as a hungry carni, which is travel across the map to a migration zone where food is supposed to be, and end up starving to death because its empty and herbi players aren't even bothering to go there

hidden gust
#

the fact you have to compromise for dino AI proves already that it's flawed

#

the best thing about the current AI is that there's absolutely no mistake to be made

#

it exists as small food for small creatures and juvis, while larger creatures must hunt other players

#

it exists to keep the ecosystem afloat, but nothing more, it cannot keep apexes thriving

stuck wadi
#

But there's a flaw in that too

#

Large creatures also hunt AI to supplement themselves, which takes food away from the smaller dinos/juvis

hidden gust
#

which is fine

stuck wadi
#

because half the time the large dinos are just starving

hidden gust
#

a lot of this does come down to the overbaring issue that people starve too fast

#

and I think a lot of this can be resolved by just slowing down hunger rather than creeping in bigger and bigger meals to supplement the problem

stuck wadi
#

Nothing in the game right now except Deino is an apex, and mid tier adults are constantly starving, eating all the AI, which means the small dinos are starving

#

this is literally the exact opposite of a thriving ecosystem

hidden gust
#

and i dont think making it less appealing to play herbivore fixes that

#

i think carnivore should be at a baseline less desperate

stuck wadi
#

Depends on your perspective

#

Personally I think the existence of AI herds makes it more appealing to play herbivores because there's other options of things for carni's to hunt that isn't me lol

hidden gust
#

my perspective is that people should want to play animals and not feel that they're playing something that was put in the game to eat and nothing more

hidden gust
#

it essentially creates the same problem we have now with the "AI spawns near players" thing

#

except at least if I go to east plains I can actually sometimes get some player interaction

stuck wadi
#

I mean the current update is just broken. In general

#

Its boring being in east plains as a carni right now too

hidden gust
#

i don't think the update is broken, I think it's flawed

stuck wadi
#

When anything that doesn't eat grass can't survive outside of one hotspot, its broken

#

lol

hidden gust
#

its honestly not that buggy of an update tbh

#

its biggest issue is its very intentional AI system working about as well as one would expect when told "AI only spawns near players now"

#

it does EXACTLY what it was designed to do, which causes the problem

tender crow
hidden gust
#

that too

#

the issue i have is it makes carnis too comfy and herbis dull

tender crow
#

For me the main issue with herbivore gameplay is how you basically need to be borderline suicidal to even get action.

#

And then you just get murdered, because there are way too many carnivores in the hot spots.

hidden gust
#

again, i believe the main issue stems from "everything is always hungry all the time and doesn't get enough food from hunts"

tender crow
#

Slaughtering AI is dull, too. I pick carnivore because I want to hunt. Former iterations of AI at least provided the "search part" here, but players are just the superior prey, especially when there are actual stakes and a chance to fail.

stuck wadi
# tender crow How does that make it more appealing? They just make it so you don't really get ...

Again, depends. If there's other options of things to eat (i.e. AI), that decreases the chances to an extent of how likely I am to be hunted by carnivores that are hungry. If the chance of getting attacked by hungry carni's is decreased, some players are more likely to play herbivore because there's some breathing room. I don't play herbivores a lot of the time strictly because I know the second I see a carnivore anywhere, they're going to be on me instantly.

KOSers have always been somewhat of a problem, but at least the people who want to fight just cuz they're desperate for food will be drastically decreased.

hidden gust
#

KOSers are really only strengthened by this though

#

You grab the easy food with the boys then slaughter everything you see as adults in your KOS megapack/mixpack

#

In fact, the main form of PvP will likely just be "KOS because it's fun"

tender crow
#

Players don't stop attacking other players because they aren't hungry, quite the contrary.

#

If I am comfy and could easily fill up on the AI nearby I can take much greater risks.
Hunting players usually has a much higher chance to fail and you really don't want that when you are hungry.

stuck wadi
#

Depends on the player, really

hidden gust
#

like, carnivore is less fun because food is easy and challenge is just not there

herbivore is less fun because the main excitement you get is when the quad carno killgang decides you existing is no longer something they wish to continue allowing and everything else is solos avoiding you like the plague

tender crow
#

I noticed that a lot with (solo) Carno on Spiro. I could have hunted players, but failing a hunt could mean starvation because of the short hunger.
So I basically ran around like Pac-Man gobbling down AI and only trying my luck on players if they are either an easy kill or when I was reasonably sated.

stuck wadi
#

I'd argue carnivore isn't fun because of how easy it is to starve. Even moreso in this update. I would have loved to do some more exploring around Gateway as Hererra since I can get into all kinds of places other dinos can't, but that's impossible because if I leave NE/E, I just starve or dehydrate to death by the time I get anywhere interesting

#

Of course I'm a more chill player and I don't just KOS everything that exists in the general vicinity of me

hidden gust
#

the mouse utopia experiment. Give something a ton of food and comfort with none of the work and eventually they'll just become bored and die off

#

i literally believe massive AI will make the game less interesting, rather than moreso

#

i think starvation is a legitimate issue atm, but that's more on the AI spawning system than the lack of large AI like teno or stego AI

#

herrera would not be starving all the time if

A: It didn't starve so fast, as do most creatures atm
B: AI actually spawned normally

tender crow
#

Starvation is important and a main issue with herbivores is how they basically can't starve.
But you need room to fail. A single bad hunt shouldn't immediately send you to the respawn sceen.

#

(Former patches did that in a meh way by providing an easy alternative food source in Ai, but the current Ai, again, fails at that.)

stuck wadi
# hidden gust i literally believe massive AI will make the game less interesting, rather than ...

I didn't really say "massive AI", if we're talking about numbers, just AI in general. Put dino AI in migration zones, put animal AI elsewhere. Have some AI be much more dangerous than others if they decide to try their luck against it. And some players will definitely try and find out that was a bad idea.

Honestly even when AI was working right, I'm pretty tired of walking around a dino island and barely ever seeing any dinosaurs

hidden gust
#

i think it'd be better to put "large AI" like boars, goats, deer, elite fish, turtles and so on in migration zones, while "small AI" like schooling fish, crabs, rabbits, frogs and so on spawn anywhere and in decent numbers

tender crow
#

The issue we had with AI before (especially with the Tenos) was how it proved to be too reliable. Carnivores basically stopped looking for player prey completely and just did their thing with AI until they were ready for a fight.

hidden gust
#

i saw literal megapacks of carnos who just roamed around sustained on nothing but these insanely filling teno herds

stuck wadi
#

yeah but you had like a hundred teno AI spread all across the map on a constant basis, broadcasting so anything that wanted to could find it reliably

tender crow
#

Now we have the worst of both worlds, AI basically being kind of reliable in exactly the cases where it shouldn't be reliable.

hidden gust
stuck wadi
#

I'm talking more like a herd of maybe 5-10 AI at most for dryo and teno, 5 max for sure stego, 1-3 triceratops at most, following roads between migration points. If carnivores find them before they reach the migration zone, that's it until a herd respawns somewhere. With a long cool-down.

hidden gust
#

5-10 is NUTS

#

dear God

#

that's a LOT of food

stable ravine
#

The most ais are alright but this fish is always awful he moves always like this sometimes it dies for no reason and does this and sometimes it does it after killing it but now its chasing me and wont stop its so annoying this needs to be fix

hidden gust
#

hell, 1-3 trikes in a single spot is insane on its own

#

but 10 tenos

#

that would quite literally feed most of the server

tender crow
#

I am not a fan of big AI.
It basically just subsidises the large carnivores (or packs) who could and should hunt players while providing nothing for the smaller ones who rely more on AI.
Doesn't mean there shouldn't be any but they should be used sparingly.

Unless, of course, the devs switch it around and basically force most players to stay small and serve as food for the small carnivores while AI mostly feeds the (few) big ones.
But they kind of planned doing that in evrima early on and dropped it, so it probably just won't work.

tender crow
stable ravine
#

I even ate another fish while ,,holding it“ but i get this problem always and my friends too at least the way they are moving when they are that but i never got chased by one til now

tender crow
#

There is a good chance that floating fish will also prevent you from eating.

stable ravine
#

*dead

silver forge
stuck wadi
hidden gust
silver forge
#

there is no 'new AI system' btw, the current spawning of pawns is broken sadly. Waiting for a hotfix

hidden gust
hidden gust
silver forge
hidden gust
#

the new system is just bad

stuck wadi
silver forge
#

anything broken I dont consider new

hidden gust
#

it's the exact same

#

both are walking meatbags with an anger problem that take out the actual awe that comes with seeing someone who managed to grow that creature despite their (apparent) insanely difficult growth cycles

silver forge
# hidden gust the new system is just bad

such a bummer I was finding my way, startded beginning of dec'23. Had to get used to the map and where to find AI. got to the point I could surive anywhere, and poof update broke the AI

hidden gust
#

like unfortuantly this is working exactly as they coded it

silver forge
#

AI spawns under the map as well

hidden gust
#

which makes it all the more disappointing

silver forge
#

I've looked around on our unofficial server to see how the spawning works, its definitely broken matey

hidden gust
#

i've also done it, it def is doing what it's intended to do

#

i have an unofficial server too

#

the issue is it's just bad

silver forge
#

AI under the map isnt bad, is broken 😄

#

but fine we agree just different terminology

hidden gust
#

i've literally never seen AI under the map

silver forge
#

multiple occasions

tender crow
#

I don't think cutting back AI when there are more players is necessarily the right approach either. More players means (likely) more carnivores which means more competition for those AI, so having a constant semi-lowish AI spawn rate would already do the trick here.

stuck wadi
tender crow
#

And increasing AI when there are fewer players probably just means you can grow your Rex just fine when the server is empty.

stuck wadi
#

Current AI Teno is just bad because it literally just runs away from everything. It will run from a fresh spawn troo

hidden gust
#

because it's still AI

#

it's still dumb

stuck wadi
#

AI Trike doesn't need really need to be smart, it just needs to be aggressive lol Just not the aggressive that AI utah and carno were, where they'd literally never stop chasing you even if you got the damn thing stuck on a log somewhere for a while

hidden gust
#

i guarantee you a single omniraptor could kill ai trike

hidden gust
#

but that's not fun

#

so either it's a joke, or it's annoying

tender crow
#

I found the limiting factor being my stamina pool combined with the chance of something bigger appearing and catching me with my pants down.

hidden gust
#

like, rex absolutely should be hard to grow, to the point that an empty server should be a graveyard for it

stuck wadi
#

Considering the hunger drain on just about every other carni in the game, I very much doubt a rex could grow to any significant size off of AI alone, even when AI was working

tender crow
#

Larger carnivores naturally need a longer hunger time to be able to find suitable prey.

hidden gust
#

everything needs a longer hunger time

#

this is my primary point

#

spamming big AI to fill the bottomless void only makes it less engaging to actually do anything

#

make the hole actually fill up and stay filled

stuck wadi
#

Again, I didn't say "spam big AI"

hidden gust
#

i still think 1 AI trike is too many

tender crow
#

*Every carnivore. Maybe not Ptera though, Ptera is just screwed by the bad AI spawns and would probably be fine otherwise.

hidden gust
#

ptera is really going through it lol

stuck wadi
#

You think 1 of any dino AI is too many. So that's kind of a moot argument

hidden gust
#

compy AI is good

#

i like those guys

#

and ptero AI

tender crow
stuck wadi
#

1 of any playable dino AI*

hidden gust
#

true

#

i do hate all of them

#

because i want to take those animals seriously

#

and not as "devs have blessed us with new meat for the megapack"

tender crow
#

With the planned roster the species that wouldn't be enabled to be playable on a server could be the AI ones.

stuck wadi
#

Pretty sure the megapack issue has different roots than whether or not we have dino AI

#

just sayin

hidden gust
#

but dino AI bolsters it

#

and supports it

#

the issue isn't solved by not adding dino AI

stuck wadi
#

The issue isn't solved by not having it either

hidden gust
#

but it certainly helps megapackers if it is added

#

thats exactly what i said

#

megapacking isn't caused by dino AI, but it's helped

tender crow
#

The amount of food from AI, its density and respawn rate are important factors.
But honestly the main driver of megapacking is probably fast growth.

#

More specifically a bad ratio between "food consumed" and "food grown".

hidden gust
#

here's the most important takeaway

AI doesn't have to grow. It's INSTANT 10 ton food (in the case of trike AI). It just... generates in the world with 10 tons of meat ready for consumption. A regular trike would go through the gauntlet for that, AI trike? Boom, it's adult, epic

stuck wadi
#

I already know we both agree on "make herbs more engaging to play so people want to play them", if you mix that with also adding dino AI then the issues are more likely to balance each other out. Herbs are more fun and engaging, so more people play them. There's more options of things to hunt that aren't you, so herb players who are tired of already being fodder (they pretty much are rn already, AI doesn't change this) are more likely to play them also with less carni's that want to take a bite out of them

hidden gust
#

less carni engagement decreases the herbi enjoyment imho

stuck wadi
hidden gust
#

no?

#

you also have to run from big preds

#

but that's more engaging than sitting in the middle of nowhere and eating migration zone food that's nowhere near east plains

#

a teno isn't killing a rex, but that doesn't make teno boring

stuck wadi
#

Saying "its instant 10 ton food" is silly because its only food if you can kill it before it can kill you. Most things are NOT killing a 10 ton trike. If its going to be any bit as stupidly OP as stego is right now, even Deino will struggle with it.

hidden gust
#

if it's anything like stego, it's doomed

#

stego is pathetic

#

its only claim to fame is it can kill one of the worst apex hunters in the game

tender crow
# hidden gust here's the most important takeaway AI doesn't have to grow. It's INSTANT 10 ton...

Sure, but you can play with the respawn rates and densities (the second one being the main one screwed over this patch, but apparently the first is also affected) of AI to make them give a certain average amount of meat.

So if you spawn bigger AI you need to spawn them less often and more widely distributed.
In a weird way the current screwed up spawner might actually be a step in that direction, it's just really bad right now.

stuck wadi
#

I'm saying if the damage it can do is on par or moreso than stego, nobody is going to be getting 10 tons of free food

hidden gust
#

nah

#

idc if the damage is high

#

if its dumb, it's easy pouncebait for an omniraptor

tender crow
#

Meanwhile players can meet up in hot spots and eat each other, which is why I think that's the main factor for megapacks.

hidden gust
#

damage can be insane but as long as it's predictable, it'll be easy food

stuck wadi
hidden gust
#

its like how two omniraptors can shred a stego the moment it's too dumb not to hide next to a tree or the cliffs (which AI certainly will be too dumb to do)

it'll be food

tender crow
#

Easy food AI Stegos could even work if they are rare enough. Basically as the equivalent of bears finding a beached whale IRL.

hidden gust
#

i would literally rather beached whales

#

because if everything knows where this bigass whale is, then half of the experience will be fighting every other goddamn carnivore who wants that whale

#

and then you have player interaction bolstered by this fat whale carcass, as well as player agency in "do I want to go to the whale arena or stay safe"

#

make it smell like the devil and give plenty nutrients and watch people flock to coasts to play the whale game

#

unlike the trike, it's not exclusive to big boys

#

EVERYONE wants in on the whale fun

#

and if you make it very easy to know when a whale has been beached, it'll create a whole micro-event

stuck wadi
#

Make certain AI enough of a challenge to take down and it can also be a micro-event. Just without, once again, creating a fixed hotspot everyone and their mother knows, except now this particular hotspot has free food nobody had to even go to the effort of killing. It sounds like if carebearing was a feature instead of a disliked player behavior and this time added by the devs

hidden gust
#

also then you don't need to worry about the logistics of making a competent, dangerous AI imitation of a playable creature because the whale is already dead, and now the competition is "who can steal the most whale first or fight everyone off so they get the whale"

make it spawn after violent storms rarely, and make it that it can spawn on basically any beach around the massive island, the primary threat comes from the presence of every other player wanting said whale

hell, you can make the whale stink to high heavens with a unique scent icon so everything goes "oh damn whale" and deploys to whale town for the beatdown event

INFINITELY better than a trike AI from a "not invalidating herbivores" standpoint, while not acting as a viable foodsource, and if there IS a megapack, the entire group is over in a corner eating a whale and not messing with you because it's literally in one condensed area

stuck wadi
#

How is that literally any different from having AI to hunt in regards to "removing player-to-player interaction", or being any more free food than AI that now KOSers can be fat, happy, and hunt you just for sport anyway? Even more if the whale is giving nutrients and not just pure meat.

#

Its doing everything and more that you claim to hate about AI dinos, except that you can't "mistake it" for another player

#

that's the only difference

hidden gust
#

because you can make the whale literally a blue moon thing

#

and yes, it's not trying to take t he spot of an actual player

#

that's also good

tender crow
#

The blue moon part is kind of the point, the main difference is that the AI Stego would basically be a bossfight instead of just a resource dump or ambient AI for anything that can't kill them.

stuck wadi
#

Honestly I don't really see some things being "ambient AI" as a bad thing

#

until something comes along that can kill it

#

In some ways it can also encourage player interactions

#

pack of small carnis finds a stego AI for instance and can't kill it, so they spam call until something big and hungry that can kill it comes along, and can scavenge the corpse after the other thing is full

#

they wouldn't get the organs but they wouldn't starve either

#

or they can try to swoop in on the bigger carni if its injured afterwards

charred glade
#

might be a stupid question but i haven’t been around lately, have the devs acknowledged the AI issue yet?

paper mulch
charred glade
umbral sparrow
#

they're probably aware, just ignoring it until they get back from holiday

last kayak
knotty steeple
#

Punch said that ai system isnt working as they intended it to, something broke last minute and they didnt have enough time to fix it. They are aware of it and it will become top priority once theyre back from break.

silent patrol
#

@tender crow i have suggested they adjust their AI spawning that is currently in to prioritize players that are closer or within migration zones and ocasional ones in the spawn points so a player can get some food or diet and make it to a migration zone

blazing oracle
buoyant ginkgo
wise thistle
buoyant ginkgo
# blazing oracle Lol

Indeed, that's the issue with bugs. Usually they happen due to oversights. And very very VERY specific circumstances.

blazing oracle
buoyant ginkgo
#

Which is a mandatory break

blazing oracle
buoyant ginkgo
blazing oracle
#

like the herra climbing. It works, it's complete, but there might be bugs. That's understandable.

buoyant ginkgo
#

If they had more time to fix the ai, they probably would've done it by then.

#

The ai does need to be fixed, I agree with that.

blazing oracle
buoyant ginkgo
#

Btw this is they're only mandatory break

#

Of the year bar weekends

#

Or rather it was

blazing oracle
#

This feature was not tested a very basic level. Look at herra climbing. It's a little janky but it works, everything about it works. It was clearly tested. This, not so much, and with it being such a huge aspect to the game, why wasn't it

buoyant ginkgo
blazing oracle
buoyant ginkgo
#

Honestly don't blame em, I wouldn't like to work on Christmas or the days after.

buoyant ginkgo
blazing oracle
buoyant ginkgo
buoyant ginkgo
# blazing oracle I can't wait

This is apparently what the system does (according to qa)
Basically the game checks players in a list and rolls a chance to spawn an AI near them, then moves to the next player. Buuuut this had the side effect of everyone being in one spot making the chances of AI appearing there REALLY high, and here we are.

blazing oracle
buoyant ginkgo
#

Last I heard.

blazing oracle
#

Players congregate in a dinosaur game, if this was not taken into account, that shows an absolutely massive amount of incompetence lol. They've made it work before, and it worked fine. Just roll back to what it was before, when it worked

buoyant ginkgo
blazing oracle
misty marlin
#

can i get 1,000,000,000,000 frogs please?

edgy storm
#

I know there are a lot of frogs but they don't do much for big dinos - I hope we can keep all the frogs for the littles

candid beacon
#

🐸 taking the isle

cedar merlin
#

Got an idea guys...If versions of the game break AI... wait until everything else is set then fix the AI. The game is unplayable without food for canis. The stimulation of hunting and play carni motivates me to play herbi sometimes, but with no way to play carni herbi and the game gets boring super fast. The legacy ai at least kept the game interesting.

mint solar
#

I've updated and havent seen any ai

storm mesa
#

I just logged in and there are like a 100 frogs by me lol

candid beacon
mint solar
#

holy moly

candid beacon
rigid minnow
#

The frogs

#

There are so many

candid beacon
storm mesa
#

lol, I took one bite with my deino and killed like 20 of them

#

I thought they were going to pick me up and carry me away out of retaliation

rigid minnow
#

It's insane, my ping is real high and I'm not sure if it's the frogs

candid beacon
#

Now no one can complain that it is difficult to get S diet atm🐸

rigid minnow
#

As a beipi I can't complain

mint solar
#

what servers are you all because I havent seen any of that

rigid minnow
#

I was on NA2

#

This was east pond

storm mesa
#

NA 4 is horrible

candid beacon
candid beacon
mint solar
#

Ive been switching between servers (since half the time im randomly being put back to menu anyways) and havent seen such

mint solar
#

Finally found them but cant kill them😭

blazing oracle
#

Did they screw up the AI even worse, now to the other extreme?

fast hull
#

what has been fixed?
west rail - one chicken
highlands - no ai

tropic dove
#

starving simulator for carnies. just died three times in a row to starvation playing different carnies.

#

why couldnt i have logged in during the froggy armageddon? 😦

fast hull
#

ok, if you stay at highland close before you starve - ai spawns in mass. but west rails ist still empty

#

so you have to camp at this spot

long mountain
#

is it worth coming on? have they fixed the AI?

tropic dove
#

No

#

It’s still famine

#

Starvation simulation

blazing oracle
#

Only food I managed to get are other players....who aren't a part of my diet..so I don't starve, but I grow really really slow lol

edgy storm
neat eagle
#

Im in the QA server and spawned south so far still havent seen any AI spawns

edgy storm
#

@compact iris
I think that's a player, not ai, in the video

compact iris
edgy storm
#

You could get organs out of AI teno though

#

You can't get organs from bones

#

Sometimes,

#

if you are too small to hold the organ,

#

It won't let you have it

#

No matter how many times you tap g and 'pick up a piece'

#

Normally only troodon and ptera are small enough to experience this 'no organs for you' deal.

compact iris
#

It wasnt a teno.
also I meant I didnt get any organs even after i have eaten him down to bones

edgy storm
#

I know, that is a dryo, but I am saying that AI dinos have organs, ai animal do not

compact iris
edgy storm
#

If you eat without 'picking up' a piece you get no organs no matter the species you are.

#

They haven't had ai dryos forever

knotty steeple
#

also theres no ai dryo in the game

#

the only ai dino rn is teno

stuck wadi
edgy pier
#

Reversed Ai also fixes the server strain

#

Less Dino's meaning more Ai but the Ai doesn't have to be super spawned in for less players either

spring kindle
bleak cypress
#

Buffalo/bison would be a pretty cool ai animal

shut axle
wind saffron
#

random frog event

zenith sable
#

Migration zones are ment to feed herds of animals. Not a couple FYI. Before implementing you should have thought about that. Also nurseries need more vegi spawns as well the only nursery that's somewhat abundant is the northeast plains one. Also it's far to damn clustered dear god the times iv gotten stuck as a baby dino

final valley
#

where are the AI? i thought it was fixed but now theyre no where to be seen

stoic mantle
#

Thank God for grows, because if it wasn’t for them, there would be no way to survive as a PT. There’s no bich and no one around earth spawn point to kill cause they’re too busy trying to find food and in hotspots cuz there no ai!! and by the time I fly there I’m already dying of starvation lol

#

The struggle is real

sharp ravine
swift horizon
#

Are the issues in this channel being noticed by anyone or are we all just talking to ourselves?

#

The issue with a.I absolutely being broken to the point where nothing spawns in unofficials is getting real old.

mystic bramble
#

I'm sure devs are noticing, but this might be something tricky to balance properly to make as many people as possible happy. It's also the weekend, they've been putting out multiple updates but they deserve a break. Play as an herbie/omnivore for a bit, learn the map better, give them a chance to fix it. Go have fun with friends.

buoyant ginkgo
ebon basalt
# mystic bramble I'm sure devs are noticing, but this might be something tricky to balance proper...

Deserve a break after they just returned from christmas and new years break? Come on man. It feels like nothing is being tested before it's being sent live and instead of making things better, it feels like things are breaking worse than before. It's notably frustrating for players AND server owners who have to contend with complaining playerbases and no way to appease them for a situation that isn't of their making.

mystic bramble
ebon basalt
mystic bramble
# ebon basalt Ah yes, the age old "If you don't like the direction, just get good and go make ...

I'd say being toxic is expecting them to INSTANTLY fix a problem and getting mad when an update ends up breaking things. With stuff like this there's discussions to be had, balance issues to consider, coding to be done, they might even be further ramifications to future elements that they want to consider. There's steps to be done, and I'm just saying be patient and don't expect them to fix a problem with a wave of their hand. There's other ways to play the game, there's herbivores you can play, Galimimus is supreme for exploring the map because as long as you're close to water you are set and you can even maintain diets by literally spawning frogs. Make a game out of things with your friends, and if you don't like the idea of playing a salad-muncher, then go play something else and let them figure the problem out.

#

Everyone's complaining about AI spawns, they get it, it's bad. I'm just saying that they very likely understand and they are human beings deserving of respect and patience.

ebon basalt
# mystic bramble I'd say being toxic is expecting them to INSTANTLY fix a problem and getting mad...

First off, you're jumping to a LOT of assumptions without knowing anything about my mindset or attitude. Which speaks a lot to me about where YOU'RE coming from since you're not respecting my perspective on things. Did I say I wanted instant change? No. Did I say I want them to have things tested properly before rushing out patches? Yes. This sentence alone implies I don't want it to be instant but it feels to me like you ignored that and made your own image in your head of what I said. I want them to test patches more, I want them to test playables more before they send them live because the rate right now is not working so smoothly, and as a server staff I'm having to enjoy bearing the brunt of players complaining non-stop about things that are beyond our control, and

I don't want the game to lose players just as much as the next person. I've been PART of the testing team in the past, and I know it's not just a 9-5 M-F workday, things happen at the most random hours because it's when the team wishes it to be. Having weekends off isn't a structure they often follow because of priority or whatever is going on on their end. I know they understand that things are broken right now, I never claimed they didn't, nor accused them of ignoring us. I am saying I would prefer things to be more slowly patched because then it means more hands are on it and more time is spent looking it over and making sure it's not breaking something else that might have been overlooked.

#

So, before you jump to your 'go make it yourself' comment next time, please re-read someone's remark and re-assess if what you're saying actually fits the necessary bill of a response. The dev team and the game doesn't need people to defend them, they can defend themselves well enough.

#

Now since I'm done with this lovely "discussion" I'm leaving for sleep before I'm subject to another smarmy comment.

mystic bramble
#

I'm not continuing to entertain this. I'm trying to have fun playing with my bf so you go argue at a wall or something

lavish sky
#

hello all, no more seaturtle ?

lavish sky
#

no ???

knotty steeple
#

Most of the time beach zones are inactive

stoic mantle
stoic mantle
buoyant ginkgo
glad tangle
#

What's the scoop now on AI? I haven't tried the new patch

buoyant ginkgo
glad tangle
#

What about the AI? or can people not even play the game at all?

knotty steeple
buoyant ginkgo
#

I think...ai be fixed.

spring kindle
#

ai looks alot better and consistent

whole remnant
#

Right now AI is a lot more consistent but on the server I was in it seemed like fish was not respawning, what about you guys ?

tight crag
#

Same!

finite blade
#

yea same everything except fish seems good

graceful delta
#

I beg to the devs they fix the fish soon, maybe even before the hourly crashes (Since it would make the game playable even if painful)

tight crag
#

OKAY More update on AI fish and spawn. As a denio i wen from Dam Lake to Swamp and NO fish at all. On the way back up the channel from swamp the server crashed. On restart Fish Everywhere.

#

Server owner may need to do more restarts more often to keep fish populationup

split glacier
#

It was just after herrera and stuff was released.

But i do remembering seeing an elite fish just swim up into the sky and disappear from view. Could the fish be doing that?

modest portal
#

fish ai needs fixed

graceful delta
split glacier
#

I don't think it did, if I remember correctly. It was swimming, meandering a little, just... up

onyx tiger
split glacier
#

Ahh. Okie doke

calm tulip
#

Not really to much to complain about when it comes to ai except from there slightly dumb and the deer get stuck in the mud and just stare at you

blazing patio
#

36,9 % grwoth
3.7 Tons at this stage
45,09 to 45,52 % with one boar.

Elite Fish is giving more.
But find it, that would be great.

Finally decouples fish from the rest of the AI spawn.

alpine grove
#

no fish in all swamp

inland hemlock
#

@edgy storm Well my starving beipi doesn't agree. Theres fish after a server restart but they dont respawn once they are eaten.

cold summit
#

So fish are spawning after a server is restarting but when they despawn/are eaten they completely disappear

edgy storm
#

Interesting...

charred dust
#

haven't seen an obnoxious amount of frogs tho, so that seems to be fixed!

stoic mantle
tight crag
#

Most the time deino players are not interested in schools of fish unless they are very hungery. Same with pigs and other ai. Its not on there diet. at the moment Deino are lucky to find anything. When i logged in i manage to find zero schools of fish. 6 Elite fish 2 pigs and 1 deer. at 80 percent growth that was barely 20 percent food and over the course it took me to find it i lost my over all food bar. Eathing the 6 king fish also was not enought to fill even 1 hex due to the duration it took to find them all. Sadly the game is too broke right now for deino players. the area i was also in seemed to have much hire ai active compare to other areas near the water i inspected. But Deino can not hunt out side the water once they get to a certain size. So hear or seeing the air outside of the water was useless. I mean a frog will out run a adult dieno.

modest portal
#

I agree with above post need to fix ai fish and school of fish

main flicker
#

Where the fish at? Like this is silly. Broken in fact... Every river and or lake and I cannot find any fish. Whats the point of playing croc when you cannot find fish and there is to big a river system to hunt well. ehhhh Im done

glacial briar
tight crag
peak spear
#

Anyone else having issues finding schooling fish? My poor innocent little penguin duck is gonna starve

copper torrent
#

My kingdom for some fish, I hope the fish respawning gets hotfixed soon

rigid minnow
indigo bloom
#

didnt find any crab either, like none, only 1 frog, and no seaturtles

silver forge
#

entire families spawn after reset

#

counted 9 boars and 5 deer

#

also confirm that fish school spawns and disappear after

silver forge
#

AI spawns on unofficials after just logging

stoic mantle
#

FIX THE FISH

tight crag
#

Fellow deino player?

halcyon reef
#

Is it true that AI doesn't spawn unless the server restarts atm?

tight crag
#

DID YOU FIX THE FISH? that all i want to know 🙂

tight crag
#

Just swams of fish after about 15 mins

#

i have to treat any dieno smaller than me as AI fish.

void dust
#

Yeah would be nice to see some fish lol. Lots of AI in land, but none underwater.

copper torrent
#

Basically yeah, many of my fav dinos rely on fish so it's really hard to play currently, or at least not very enjoyable

hardy bough
#

yeah same, been trying some of the land dinos which so far seem to have okay food if you spawn near the players, but I really love the pteradon. can't play it atm with how little sea foods spawn :/

boreal nest
#

ist east planes one of the few places where something spawns?

stoic mantle
edgy storm
#

People keep saying that the ai system ENCOURAGES the hotspot effect, but I've survived better outside of a hotspot than within one thanks to AI spawning around me plentifully even outside of populated areas.

#

I think it just makes no impact because people hotspot anyway, they don't want to sit alone in a corner of the map surrounded by boars and deer, they want to pvp in the hotspot

edgy storm
#

Now it seems, there is much much less ai on the QA server

#

Not sure about everywhere else though

edgy storm
#

Oh dear, that's not good

#

Well, I'm glad they are working on it though

carmine robin
#

Fish, we demand more fishes

#

i spawned three time, attempting to have a run a deino, I starved to death twice after reaching about 20 and 40% growth

#

maybe I am just bad which most likely is the case, but it still feels scarce

stray eagle
#

where are turtles spawning at gateway?

#

i cant find any :c

pliant cloud
exotic drum
neat quest
#

the little AI scavenger birds can follow deinos underwater

rigid minnow
#

They drown in like 8 seconds

wary forum
cedar merlin
#

game is dead and boring without AI. Even on a full server, even if the map was smaller and players were everywhere. AI gives the game life and character. Players do strange things and AI can provide stability and bring maps to life.

indigo bloom
#

^^this. the entire map feels dead, except some hotspots, with fish schools now gone, too, even more so. migration zones keep repeating often, or are in some rocks, or lack water, and you may even starve getting from one to another, because no AI along the way also means most likely no players along the way.

not to mention that you stare at a grey screen for 75% of the time. bad ai, bad weather, bad stamina, bad gaming experience = no exploration incentive.

hushed wyvern
magic basalt
#

@summer thicket I think the Ai on land is better now. You will find everything you need to survive as a Carni. But the dinosaurs that rely on fish or crabs and turtles are really unlucky right now. It's really rare to find something.

indigo bloom
whole remnant
#

Fishy issue was fixed ?

#

Guess not..

knotty steeple
mint heron
#

I'm seeing goat and deer spawn and boar, even without server restart had a boar pop into existance right on top of me and scared me
fish are not respawning though, its been a while since I've seen any

knotty steeple
valid trellis
#

When come fish back. Pteranodon makes no fun without fish.

stoic mantle
languid plank
#

@onyx tiger Ty for telling me about the ai, migrations keep taking me to NE and E and I just assumed the rest of the map was the same

wise solstice
#

why are people opposed to dinosaur AI?

wise solstice
#

ig the steam page was not updated since 2020 or soemthing

thorny dragon
#

The steam page is still for legacy, but ai dinos are still planned

wise solstice
#

and what will happen to boars and the such?

#

will the AI hunt other AI?

thorny dragon
#

I'm not sure of the details, everything's still really early and WIP

thorny dragon
#

The non-dino ai will probably stick around though

#

And carnivore AI is planned so I'd imagine they'd hunt

wise solstice
#

are there like pick stats between what dinosaurs players choose?

#

i'd imagine carnivores might be overrepresented

thorny dragon
#

Devs have access to that info I believe

wise solstice
#

would be nice to learn them

winged cape
#

Any update on the schooling fish issue?

spare gorge
#

It’ll be fixed next patch from what I heard

charred dew
#

question is when

onyx tiger
spare gorge
#

A couple other things in said next patch

valid trellis
#

are crabs spawn atm?

charred dew
#

no

onyx tiger
#

@frank scroll we just have to try and be patient for the fish, there should be an update soon to fix it. I do hope it's soon lol, i miss my birb

bitter path
#

is it just me or is teno ai just not spawning

thorny dragon
bitter path
#

oh really

drifting kelp
#

I know this has probably been asked a lot but is there any fixes for AI spawns cause I am playing on the Evrima public branch with the gateway map and only ever see two Bullfrogs after sitting with 15-30% hunger on purpose for 2 hours and see nothing spawn.

tulip tusk
#

I know this has probably been asked a lot, but are there any solutions to AI spawns because I'm playing on the unofficial Evrima branch with the Gateway map.

can you increase the spawns, that's really annoying when you're almost starving, especially like juvi

silver forge
drifting kelp
silver forge
#

If you can’t find food around NE/E plains you have a skill issue

drifting kelp
#

Moving makes it worse.

#

I have a skill issue?

silver forge
#

Do I need to show you how easy it is over there ?

drifting kelp
#

When majority of players are having the same issue as I am?

silver forge
#

Nobody is having land AI food issues around the areas I mentioned

drifting kelp
#

you playing offical?

#

official*

silver forge
#

Yes. I don’t see the point in arguing Fox..

#

Do you need me to show you?

#

There’s even more AI now then there was before the Xmas updates

drifting kelp
#

I mean you are the one that came at me dude we have been seeking help due to issue that is preventing people from playing. Why not listen to what people are saying?

silver forge
drifting kelp
silver forge
#

Do you use proper headphones ? That makes quite a difference

drifting kelp
#

And I told you I was sitting in those locations for 20-35% hunger to test and I got little to NO ai to spawn.

#

then you tell me its a "Skill issue"

silver forge
#

Yes if you starve in those areas it is skill related since I can find entire families of AI around those areas

#

The AI doesn’t come to you ?

#

You need to move

#

How can you sit and wait for food? On land ?

silver forge
#

Do you want help or ?

drifting kelp
#

I'm not gonna sit here an argue with someone who is looking for a arguement. When I'm NOT the only one having this issue.

silver forge
#

This issue is not on the entire map.

drifting kelp
#

I have moved, I have roamed looking for AI in multiple hotspots where AI is found and I find nothing. I also dug into resources all over the net to try and fix this issue and nothing.

silver forge
drifting kelp
#

Its not a "Skill Issue" bud lol

silver forge
#

It’s not an insult, it’s acknowledging you don’t know how to find AI when they’re all over the place.

silver forge
#

I was the first one saying I don’t want to argue

drifting kelp
#

I know how to find food if they were spawning LOL I am on my personal unofficial server and I am pretty sure I can see when AI spawns.

silver forge
drifting kelp
#

There has been several people on it and everyone is having the same issue.

#

Plus its not just my own unofficial server having this issue

#

Is what we were trying to explain to you

silver forge
#

I also have admin capabilities on an onofficial and it works different then official

#

It has to do with the amount of players present

#

AI spawning is related to players now and not static anymore

drifting kelp
#

Finding the AI isn't the problem, Hunting the AI isn't the problem but only if they were spawning in these "Hotspots"

silver forge
#

I thought u mean in general on officials

#

Meant*

drifting kelp
#

Next time listen to what people are saying before claiming "Skill issue"

silver forge
#

Well hunting a deer as a baby carnivore is horrible 🥲

drifting kelp
#

Chickens and rabbits are worse.

silver forge
silver forge
drifting kelp
#

Sad thing is you can't even hunt em if they aren't spawning.

silver forge
drifting kelp
#

maybe a bullfrog or two that was about it and that was in a migration area.

#

maybe and I mean MAYBE a boar or a goat

silver forge
#

Maybe? Do you switch to All Pawns in spectator mode ?

#

Assuming you have admin rights on the unofficial?

drifting kelp
#

I have had several players die cause they couldn't find food cause it wasn't spawning em like it should. I use all pawns/ Show live AI

#

I flip between the two.

silver forge
#

Hmm that’s very strange, recent patch kinda fixed that

drifting kelp
#

Doesn't seem like it not if I myself and multitude of other people are having this issue and the Devs aren't saying anything.

#

I have been watching this channel and the AI feedback channel like a hawk the past 2-3 days hoping something would pop up for a fix.

silver forge
#

I believe you don’t doubt that it’s just strange that I do see AI spawns (usually 4-6) around players only in the areas in mentioned before. West and Southwest of gateway AI doesn’t spawn like you’re describing

silver forge
#

Next week they will patch it they said

drifting kelp
#

I hope so cause I have been hand feeding my players.

silver forge
silver forge
#

Which server is yours ?

drifting kelp
#

Spirit Blossom Isle.

silver forge
#

Nice 👍, ours is called Isla Pandora

drifting kelp
#

Seen that server around on the listing.

silver forge
#

Yeah that indicator on the top left has been off as well

#

What happens when you fly up in spectator mode nothing around the lake ?

drifting kelp
#

I have noticed it but even if I turn on ShowAI/All pawns theres nothing.

#

Nada, nothing, zero

silver forge
#

Def not skill issue 😜

#

So strange

drifting kelp
#

this is the thing I was trying to address.

silver forge
#

Yes I got you, I made assumptions about it being on officials.

#

Do you mind if I test the same thing on our server ?

#

Where did you spawn in?

drifting kelp
#

go for it I spawned at NE plains. Thing is it will spawn things in then they will rapidly despawn.

#

Sometimes it will slam like 50 spawns of fish

silver forge
drifting kelp
#

then poof gone

#

I walked.

silver forge
#

In between zones it’s totally dead I can confirm that

#

I used to hang around central dome before all this came about

#

Nothing there now

drifting kelp
#

Hard to keep a dino alive when you can't find food that doesn't exist if you ask me.

#

Something with the update put the spawns out of wack for unofficials.

sweet ledge
#

It would be funny if the fireflies were edible

#

And gave like 0.10%- 1% food for Petra’s (given Petra’s growing size I’m not sure how much fireflies would be sustainable for them)

#

Although I feel like that might increase lag

dim geyser
#

To see where the AI is

candid adder
#

Do I understand right, that there is no point now in solo role-play? AI won't spawn if you only one person on server, will it? Or there is a hope?

slow robin
spare gorge
#

For everyone complaining about fish spawns, please know that those already have a fix that we’ve been told will deploy in the next patch, coming this week (again from what we’ve been told recently)

onyx tiger
#

It's been a month......!!!! That's a long time.

burnt laurel
#

Unpopular opinion but I personally enjoyed ptera more without fish ai, it actually feels like a challenge and you have to survive scavenging which means that you have to take more risks to get food (for example landing to eat a carcass hoping any carnivore comes to eat you) honestly it feels more rewarding growing a ptera that way, instead of just diving into a lake catching some fish resting and repeat.

split glacier
#

I love how the admins/devs seem to be consistantly ignoring the fact fish don't spawn

split glacier
#

Ah! Okay. Cool. Thank you. Not ignoring then. Good, good.

#

stuff like that easily gets lost in chat

onyx tiger
hushed wyvern
small pendant
#

anyone know if crabs and turtles are back yet?

onyx tiger
#

@shadow lava The pteradactyls don't always show up, which is a good thing. Also they are on a timer, just zig zag and save your stam until they despawn

deep cloud
#

Do fish AI spawn in the swamp in gateway? Been swimming around there as a deino and haven’t seen any

onyx tiger
#

AI fish are a very rare find.......some update this was......

#

feels like a 5% chance that they will spawn

#

Water access empty. River from water access to swamp...empty. Swamp, empty. The high lake in the highlands, empty.

#

seems to be fish now.....after a server crash

hushed wyvern
onyx tiger
hushed wyvern
onyx tiger
#

check for what?

hushed wyvern
onyx tiger
#

AI is server side.

hushed wyvern
#

Ah ok i try Ptera now again

onyx tiger
#

good luck lol. Eventually fish will be impossible to find, unless you ar very very lucky

hushed wyvern
#

Hmm ur right. Highlands empty, WA empty. But before 2 Hours ? Idk i See many fish in lake and River

onyx tiger
#

ye, feels like the chance of fish spawning is a very low percentage

hushed wyvern
#

@exotic spruce What about to carrie ur prey over… uhm… 🤫🤭 a Hand Full of resting/nesting Stegos/Tenos and Drop your load over them. Did these birds will follow the bomb and do they Job at Stegos/Tenos ? Not my idea 🤥🤗

exotic spruce
hushed wyvern
#

Nice 🥶🥵🫡 i wait for a Short Clip 💀

onyx tiger
#

the little flying rats are not a problem, very easy to avoid, if you zig zag they can not predict you and will never hit you, no matter how hard they try, and after about 60 seconds they despawn

charred dew
#

no fish in swamp

burnt laurel
#

there aren't supposed to be fish in there i think

onyx tiger
#

I have no problem finding fish now in the rivers. Not checked the swamp or even the lakes yet. One thing is for certain, you have to work your arse off if your hunger is low to fill up on fish, living totally on fish may not be the best approach now but it's sustainable as long as you don't venture too far from water. My approach is that when i find some fish i just keep going back and forth, getting a fish, dropping it on land, and flying back to get another, when you have 5-10 fish on land then you go and eat, much more viable and you save your stam in the process.

hushed wyvern
onyx tiger
#

especially if it's during a storm, a clear night you can see enough, but not during storms

hushed wyvern
#

In Highlands now at Night killing a goat with 2 hits and eat near the lake. Yes Theres slways a Risk but u have to deal with it.

onyx tiger
#

goats are fine, i was talking about the elite fish you were talking about xD

#

i was stuck in a forest yesterday, at night and had to hunt a boar on foot that i could hear, only took 4 hits, gave me enough to survive the night

hushed wyvern
#

Also by Elite fish. Risk it and have luck and Full belly or die because empty belly 😅

onyx tiger
#

but fish are working, don't need elites when the rivers have fish in abundance

#

schooling fish only diet

#

having to survive the night on that boar in the middle of the forrest messed up my diets, which is why i only have 2 diets for fish and not 3

burnt laurel
burnt laurel
#

btw does someone know if the tutle issue is also solved? haven't found one in ages

onyx tiger
tiny bobcat
#

Turtles and crabs spawns at Mudflats noe idk why

#

*now

dusty marsh
#

I wanna nest with it but haven't been able to find a single one of those crabs or turtles.

cold summit
#

It's the only "reliable" location I've seen for turtles spawning

dusty marsh
#

Thanks! Going to check it out. Last time I was there I didnt see anything but that was like a week or two ago. Maybe they fixed it lol

dusty marsh
dusty marsh
#

But at the end of the river Delta, right close to the wall that seperates sea from the rivers, we were able to find frogs. Those give you S-diet. When killing those, pteradactylus (those annoying little AI "birds") came in, and eating those give II-diet. Thats how you can survive.

Nesting is a whole another deal though, since pteras' stamina is absolutely trash, and even hunting is terrible due to not having enough stam. When nesting you will have to both eat to keep yourself alive AND collect the branches for the nest.. Yeah, thats not enjoyable at all.

cold summit
#

the only part where i found turtles sometimes was here but that's not always the case :( i also tried to search to the beach near the dam of the north water access but i haven't encountered any

tall scroll
#

@rugged hill AI doesn't have a spawn point in one place it's all over, They spawn anywhere

brisk cradle
#

tenonto ia its disable?

sudden osprey
#

Tenonto AI has been disabled for a few patches now

orchid edge
#

@tropic wren I play Beipi 😓

frozen elm
dusty marsh
# frozen elm Having AI versions though might help you. Players will get used to the way AI Be...

And sometimes might even ignore the human beipi (if they think its just AI), unless they really need it. 😅 I think huge predators that need a lot of food (like ceras would be) are unlikely to go after small things unless they are starving, because energy is a very precious thing in the wild. In the game though they do, simply because its a human player and its fun to kill someone. TI_Derp

wild yew
frozen elm
wild yew
#

Lol

#

He got banned for scamming I was just gane tel him to remove it 😂😂🤣

wild yew
#

Your game get banned

#

Scammer

#

@crisp scarab want a gift card TI_LUL

#

Told him

#

They never listin

remote sand
#

i bet this guy got his account hacked and someones using it to send those links. the account has been in the server for a while and is a legit person

remote sand
wild yew
#

lol

brittle fulcrum
#

does anyone know if it´s intended that a big goat gives less than 1% food to a full grown cera (in hordetesting)?

sharp cradle
#

how do i ask for help

#

??

severe carbon
#

I feel like the ai shouldn’t be mammals(bc I don’t think there were evolved deer back then lmao), like legacy they should be smaller dinosaurs

thorny dragon
lucid hamlet
#

Especially how there is also humans too, and human structures around

severe carbon
spare gorge
#

Read the lore, I promise it won’t bite TI_ParaBaby

silent patrol
#

@devout parrot i have seen fish in the hidden forest lakes. ocasionaly there will be times where they do not spawn. there are fish that also spawn at West Rail Access.

forest knot
glacial granite
#

they are spawning in the sea in dead zones

remote field
#

How come fish only give 2% food for ptera, is it supposed to be so low?

knotty steeple
lusty cairn
#

@tender crow I completely agree!

#

Not sure what they could do but maybe ai migrations.. So regular ai spawns on the map have a cooldown after some time?
Im not too sure of my idea since it could screw someone over if they log in at the wrong time

royal hatch
#

Not just that, but I feel like having more of a tracking system to actually hunt AI down could be implemented as well. Not sure how exactly, and whether or not it should include player scents, but something like scent traveling through the air if the wind's in your favor, maybe? That way you'd still have to travel quite the ways potentially in order to catch dinner

haughty verge
#

Honestly? I wish they could just make ai spawn near carnivores only. Groups of herbis don't need large spawns of ai animals. Either that, or make the ai spawns work like migration zones for herbis. The ai you need spawns in your active migration zone. This keeps players moving around more.

silver raven
#

Honestly ? I wish AI was more than just food on legs

charred dew
frozen elm
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Question: do AI animals only utilize sight or do they have the ability to smell us as well?

silver raven
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Neither
They just have a detection radius around them

frozen elm
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Ok that makes sense. Thank you.

tiny bobcat
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do AI bodys rot?

sudden osprey
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They just disappear without rotting after some time

tiny bobcat
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OK thank you didnt know that

shadow lava
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Has anyone seen a sea turtle anywhere recently? Do they have any fixed spawn locations or are they like every other AI and only start spawning if you remain in an area for a little while?

rustic ibex
rustic ibex
dusty marsh
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You had me the first half, not gonna lie.

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@charred dust

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xD

charred dust
charred dust
tiny bobcat
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yea my deino can eat rotten Schooling fish and get diet 8% dots

trail bridge
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Is it just me, or do goats not seem to like to spawn for Herras? I've seen all of one turtle on one Herra after hours, and on several Herras collectively as an isolated player on Offical servers? Absolutely zero goats, even in places where there's been high reports of goat sightings for other species. Fish, boar, and deer are the most common spawn so far in my experience as a Herra. I've spotted more frogs spawning far away from water sources in jungles as a Herra (possibly a bug where goats are supposed to spawn instead of frogs?) and entire group of turtles as a Beipi while with a Teno than this.

cloud badge
lusty cairn
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At south plains I was on a fence and did see a goat.. spawn ontop of the fence and it was stuck..-

silver raven
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@lost steppe The deer (and all animal AIs) are placeholder store-bought assets, no wonder they look bad

lost steppe
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altho, I find it humorous that they have progressivly gone down hill animation wise lol

silver raven
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They haven't changed the animations afaik
But since they've increased the speed, now the anims look worse than before

lost steppe
misty gale
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Even having multiple troos to try to pounce it from the side it switches targets so fast that sometimes it's almost impossible to get a pounce on it

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#ai-feedback message

I believe the pounce damage is 500 now?? I'm not certain tho and I'll have to do some testing.

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@dense stump I'm not completely certain tho.

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I do know their bleed is waaay better now tho. As a fg cera at full health which includes the bleed resist, I think it was either one or two pounces, they got me to 55% blood

supple gulch
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i hope they change the ai spawn back to the evrima one and not the old old style, what i mean is ai spawning around you and not on the map randomdly. but i gues they try fix it. they are probably annoyed at the feedback or so i gues xD

faint loom
dense stump
timber island
dense stump
misty gale
misty gale
timber island
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do note that i was not fully grown

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i was a sub

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but even then sub pounces cause a lot of bleeding

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and the last 3 pounces were as an adult

timber island
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trol

timber island
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and the longer they are the more bleeding you cause as well

dense stump
timber island
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you die

misty gale
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^

timber island
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at 9.99% you can hear heartbeat

timber island
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your vision becomes darker and darker

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at like 1% you can barely see anything

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and when it reaches 0, well, goodbye

dense stump
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we're talking about herrera right?

timber island
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that's how rappies kill, not by raw damage

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well herrera also does that so