#balance-feedback-discussion
1 messages · Page 139 of 1
based on the fact you didn't understand its main weaknesses i dont think that was a far-off claim
LMAO TRUE HE DID
yea we can and this is where my reasoning stems from. i’ve played dibble and it honestly feels like easy mode
Feels harder than cera tbh LMAO
Cerato is so braindead easy it hurts. Easy to grow, easy to sustain, easy to fight with, easy to do basically everything with
its part of the reason i prefer carno significantly
same guy who didn’t even know how vomit locking works btw^ but i don’t go around saying u don’t play cera
I can screenshot messages and use snipping tool too
yes
feels like you entirely missed the point
yea so you're allowed to call people bad but if anyone does it to you it becomes a big deal
that's really funny lmao
they already explained this
pretty sure there's a word for that, starts with H

Helicopters
Damn I hate them so much
i don’t base it on assumptions, he explicitly stated that.
there’s a clear difference
I didn't say I was bad
i feel like we’re getting off-topic here
you implied so
No
no they didn't what are you on
idk about you but saying a raptor can be a menace without dibble friends or abusing terrain against, that sounds like you’re bad
Maybe I should have used the word "problem" so it feels less like I've been 1v1ed by raptors my entire life to you
also "explicitly stated" and "you implied so"
which is it lol
i take this as explicitly stated but apparently he didn’t mean it literally so implications then
So did you
l
when
When you stated things about dibble that I'd assume only someone with little experience would state
Again, the "implication of incompetence" falls upon the observer here, so I can easily use the exact same argument as you use to state Bulbulblu is bad. You made a statement I think means you're bad, thus you are
Unless we agree such a line of reasoning is absurd
what did i state about dibble that was far-off the truth?
"dibble makes up for the lack of agility with that drift and sparring mode"
sparring mode does jack diddly squat for dibble's inability to defend its flanks, it's excrutiatingly slow
when running forward yea. you can move sideways with it and adjust yourself so that opponents can’t get to your flanks easily, par that with that insane drift and its more than enough compensation for the lack of agility
funny we got here somehow from “allo will be OP i have a feeling” LMAO
Spar mode is fantastic to make sure you always face your enemy. It's only inadequate if you're fighting a group of 3 or more
Duos always end up taking turns attacking so as long as you're facing one, you know and control which one will attack you, making it easier to plan your next attack
I still experience dibble (and cera) attacks having a longer range than their heads though, so that's something to complain about!
I love how people complain about dibble even though you can w+shift away
you can do WHAT ???
How do you do that
But when I do that my dino just runs towards the diabloceratops and I die
same thing could be said about cerato too yk
You to adjust your camera a tiny bit
Unlike dibble cerato can actually catch up to things
no it can’t
its slower than pretty much the whole roster and dosen’t have the best run time
It can catch up to pachies (especially if the cera is using mutations) and it's as fast as teno
And it's faster than hypsi too
So yeah, cera can catch up to things
i really don’t understand some people. i have had no issues pressing shift + W away from ceras as a teno or pachy.
speed mutations destroy the balance in general not just for cerato
but yet when a herbivore overrelies on tactical endurance, that means the herbivore needs to be nerfed
but~~ yet when a herbivore overrelies on tactical endurance, that means~~ the herbivore needs to be nerfed
it dosen’t.
most of its attacks don’t take stamina
every herbivore that's bigger than a pachy relies on these mutations. that was the point i was making
only stego
not at all lol
Dibble doesn't really rely on it but it can get in clutch sometimes
never felt the need to run it when playing dibble, that’s just me though.
You over estimate textiles value for large species
It’s far stronger on small ones
Stego barely gets anything from it
Dibble same
Teno probably gets best value
It’s certainly strong but it’s not a must run you can get away without it without massive issue
Gastro is far more of a must run with how insanely slow healing is
If I do run tactile on dibble it’s usually to try and out stam deino if I get yoinked
Does tactile work if your stam is fully depleted?
Yes
And it’s scaled proportionately to your health for example a galli get hits with something that does 200 damage will give it roughly 25% stam back
While a stego hit with 200 might get 3% if your lucky
I just like to have it
I wish combat mutations never existed
So I can stay mobile
Fr
Mutations should be QoL picks rather than META picks
I’ll agree to this
Tactical endurance is kinda eh
It's not as bad as gastro or the speed mutations but it can be very punishing as large herbivores can just spam their attacks, tank some hits just to spam their attacks again
I find the Dino’s that get the best tac value are teno just cuz they aren’t insanely heavy so it’s still good value but not light enough that they get clapped instantly
Ya combat,movement based and instant heal are super strong
Mind you healing is absurdly long by default
If I’m sitting that number should be quicker
Not .3 a year
Genuine agony trying to heal a Deino from red to full without gastro
Fr
It’s takes exactly 1.40hrs from Ted to full resting and eating bare minimum without gastro
@regal valve Pachies at least used to have their own unique spar system, until it broke. Basically if 2 pachies rammed each other at the same time, they would collide, stun or knockdown each other, but neither would take damage. However, it was buggy and would break/fix every other update until now when they have just stopped patching pachy.
From what I can tell, the issue is the fact that the pachy/pachy interaction and the carno/pachy interaction are based on the same code, so when they fixed one, the other broke. But now they are both broke...
😔
that is crazy
#balance-feedback message
I agree
Troodon's venom should have more effects
It should, it's pretty hard to stack and you can be swatted to death lol
It would be more fun if troo wasn't just a joke
It should be genuinely terrifying to bump into a large pack of troodons
Target rich environment for a carno tho
@shadow warren is that satire? like there is no way your actually trying to make the 6 T morningstar incapable of 1 tapping tiny tiers
power swing having less damage than a cera charged bite 💀
@shadow warren Are you asking... to make stego's tailswing damage less than 200 ?
FR
better question WHY IS SOMETHING UNDER 200KG MESSING WITH STEGO
omni casually surviving a headshot from a stego's tailswing
that’s bait
i wanted to upvote that just for fun tbh
ofc that’s bait ahah
satire
highly doubt anyone truly believes that a stego should do less dmg than a carnos alt bite LOL
but the isle community is weird sometimes, maybe there are people who actually think this should be the thing lmaooo
people complain about the balance and they proceed to suggest things like this
dondi’s balance> the community’s
I remember once seeing a suggestion that asked for herbis to be unable to deal damage until attacked by a carnivore
And it was serious
lmaoo
“it breaks my immersion when herbivores attack me!”
wait make it do 200 BUT 0 cooldown on swings and cost 0 stam

machine gun stego
LMAOOO the animation would look amazing
literally what i was about to type lol
i love how thats where both our minds immediately went
ahah
Me when the 6t apex can one shot smaller animals
path of titans gameplay
REAL
@cobalt dagger that’s what organs are for
Yeah but those don't do too much, unless what you've killed is much bigger than you somehow. It feels weird to be, say, ptera, flying around, and finding a body that is pretty much worthless to you and anyone else once the organs are removed, in spite of it seeming fresh otherwise.
#balance-feedback message still unfair?
yes, why nerf an ability in 4 separate ways. so many drawbacks to an attack that will only deal 250 while teno can go around and spam something far more powerful
btw vomiting as a deterrent dosent matter if you make ceras easy to kill, people will still fight and kill them to then repair the damages
3
still too much
teno's equivalent attack, kick, does 150 damage and has a 2.5% stam cost
teno is 300kg bigger than cera
tenos kick does 250 not accounting for the fact that it stuns which allows it to get an additional free kick in. for 2% stam not 2.5%
how is it unfair for cera's charge to do the tiniest bit less damage and have a small stam cost
yes
carno vs cera would be nearly equally with those changes
no fair
vomit still exists
how is it unfair for cera to have the same drawbacks as every other playable?
Um
same drawbacks? last time i checked no other playable gets their privilege of moving around efficiently revoked, 3% per stam while other playables like teno take less for stronger attacks, with the dmg nerf a carno would be able to outdmg it
I changed it to 2.5%, still too much?
why would it be more than a tenos lol, and stamina on an attack like ceras dosent work well
also cera isn't an offensive playable, it shouldn't be running around doing allo-level damage
teno over here does more dmg than the 8T apex gator but that’s fine lol
(not to mention bleed which threatens even dibbles)
Flows got up today and decided to lie
except it doesn't
625 dmg on average, not a lie (not saying it takes that per kick of that’s what u believe bulbublu)
except its not on average
it is
except its not
ya but then grow would be OP as you get garanteed diet from something that might just not be worth it other than organ
what do you mean 😭
snot everything needs to be diet
I still have no idea where that 625 damage comes from, and deino can also bite multiple times so it's straight-up a lie
250 + 375 with the H.S multipler = 625. deino has a longer cool-down on its attacks and dosen’t immobilize you preventing you from getting away after the first blow
It's really not that complicated
The game has to be fun because it's a game
This game being fun requires having a balanced and varied ecosystem, I couldn't care less about a playable being very strong or very weak, as long as it has its correct place in said ecosystem
Seeing all ceras is neither a fun nor varied ecosystem. Therefore cera needs a nerf so there's less of them around
Teno is far from being the most populated playable, it's not even the most populated herbivore
Therefore teno does not need a nerf
And deino cannot do headshots with its bites ?
Why is my nerf so unreasonable? Is it the speed nerf?
you’re completely disregarding how useful stuns can be, if i get headshotted by a deino that’s just a skill issue
all of it
and if a teno somehow does 625 damage in a SINGLE combo thats NOT a skill issue?
Same goes with getting hit with teno's stun ?
not really a solid argument as to why playables should be nerfed or not, address the actual issue and not player population, cera is mainly played because its the strongest and biggest land carnivore, make it bad and suddenly everyone will be playing the next best thing. that’s how it has always been
nope, cera is fundamentally overpowered
no, deinos are generally easier to dodge with their horrible agility and slow alt bite
i can tell there’s a lot of subjectivity with what you want for cera
why are you changing from "more raw damage" to "more damage if you land the hit"
can you be consistent??
what?
I don't think Cerato should lose stamina for using their charge bite. I think the damage nerf + running slower is enough imo
when did i mention damage in the sentence you replied to
So teno does factually more damage than deino because you're good at dodging
That's not how numbers work bud
Also god forbid we take into account deino's special ability

fair enough, all i’m saying is that teno does a lot of dmg
for little to no drawbacks
not now it doesn't
not with the shadow nerfs it doesn't
it was nerfed by 25, that’s literally less than its bite lmao
still a nerf
oh okay, cera got nerfed by that logic it’s fine because “still a nerf”
so let me get this straight, you believe that teno dosent do a lot of dmg anymore because it got nerfed by 25 which is dryo level bite
yes
also this^^
Um, actually, its galli level ☝️ 🤓
the double standards is crazy
you're right it is
cera has no stam cost for its big attack, no cooldown or anything
teno has a stam cost for kick, which does less damage than a cera's charge bite, and it has to do a COMBO to equal cera's charge bite
why are you so biased towards cera?
its combo is braindead and still does way more dmg than a ceras
forgot to say this but since we’re counting headshots teno does the exact same of 750
its still a combo
and?
cera does massive amounts of damage with one hit
teno has to do a combo to equal that
it weighs 300kg more
hmmm this is fair I think nothing wrong here
quit lying, it does way more and not equal.
all you have to do is press RMB twice not difficult at all🤷♂️ not to mention the insane bleed
cera also has insane bleed
no
no, you just receive more bleed because your food and water levels are low. quit lying
I don't think this is going to go anywhere
👋🚪
^
Cera in itself has average bleed, it feels stronger because after you vomit youll bleed much longer, because your food, water, stam drops
Very much this. Cera's bleed isn't scary in itself
But to be completely honest it should be taken into account when balancing
Especially since it's ridiculously easy to make someone puke
#balance-feedback message
Vomiting having a brief animation lock isn't the issue imo, it's how crippling vomiting just once is
The rest of the suggestion isn't bad, it should take away your hunger/water gradually. The more you puke the closer you are to dying
The vomit sickness (the cera specific one, I forgot the name) is also a massive punishment
Especially if you didn't have a high % of nutrients to begin with
what’s up, class? i changed my mind a little bit, i got the new arguably the BEST set of changes for the cera.
-
remove the vomit animation lock
-
change the ceras speed to 39 when it charges
-
lower the volume of the charge bite, but make it a lot louder when its body buffed, that way you will always know that the cera is buffed, even if the body is somewhere in the bushes and you don’t see it. (because let’s be real, the body buff radius is 50m there could be dead fg dibble somewhere in the bushes giving the cera 50% damage resistance and there’s no way to tell that cera is buffed)
-
make it gain a lot more bacteria from the rotten corpses but instead remove the ability to gain bacteria from fresh corpses.
(idea behind that is funny. i want cera to not only body bully but also make the body it took inedible for the rest of the roster and at the same time make it so the corpse rots faster, i want it to use its vomit mechanic more often) -
instead of taking almost your hunger/water in one vomit what should happen instead is target gonna vomit multiple times within like 5 minutes to slowly drain the hunger and water. i want cera to use its ability to smell the vomit and that way track it’s prey.
i think that’s all i want right now.
That's pretty good
Post it in #balance-feedback
hmm i wanna hear what flows thinks, discuss some stuff and only then post
and there’s a small chance i will change my mind and ask ceras weight to be reduced to 1,3kg
If you actually post it
upvotes don’t matter to meh👹👹👹
i’m here for the epic discussions
1.3kg?????
yeahh ahahaha
My cat is heavier than that
well, my cat isnt! (i don’t have a cat)
Lmao
@crimson crater @cosmic pelican hey nerds, what do you think about this?
-# i’m sorry, i though that would sound cool, you’re not nerds
i personally don’t believe that the charged bite should slow it down, it makes it feel clunkier and nerfs it in an area it already sucks in. removing the vomit lock thing is fine, another thing i don’t agree with is not allowing ceras to obtain bacteria from fresh corpses, it incentives them to only eat rotten stuff and not go after fresh carcasses, its a corpse bully and designed to take your food, problem is that if you encourage them to only eat rotten and unwanted stuff what’s the point of corpse bullying?
i think the difference between 40 and 39 is just not enough for you to even feel it it will just make cera less offensive.
so my thing about getting bacteria from rotten only is a bit more complicated i guess.
you see someone with the body, you attack them and take the body, then you vomit on it and make it inedible for anyone else, you’re getting rewarded for using your ability by getting more bacteria out of the body and also someone you were fighting won’t be interested in the body anymore since it’s going to be rotten
short version:
you body bully, you make it inedible and gain more bacteria out of it
only if the vomit mechanic was actually useful, not beneficial to use.
nerfing its speed won’t really change much of that, its already slow enough for most things to be able to run away or keeping their distance during fights
and tbf wasn’t your idea to make cera slower in general? i want cera to be slower only when its using its ability.
imo the charge bite should have some kind of drawback, it’s just too good
Vomit needs to be replaced with transmitting diseases
yeah, that’s why the speed reduction is not permanent, only when it uses the ability
but why? what will it change
The issue is cera is too good at hunting and chasing things
things like dibbles ye, but slowing it down to 39 won’t change that
i don’t like cera being that offensive without the body buff
charge bite is soo good to have no drawbacks
And also everythings that vomits in 1 charge bite, because vomiting slows you down to a trot, therefore giving cera another free bite
too much damage + bacteria is too much
ok, how will slowing the cerato down 1 kmh change that
imo it will, teno/pachy (kentro perhaps) will have easier time running away which is good
That's why I think it should be slowed more than 1 km/h when charging a bite, 1km/h is not enough
less offensive, easier to run away from it
how many kmh do u think it needs
speed mutations, remove that and tenos/pachies will have no problem running away
3/4 km/h would probably be enough for a start
hm
how about stamina consumption while running around with the charged bite increases? (trotting and walking won’t increase it). it’ll encourage ceras to generally fight more defensively and it won’t be stalled out that way
Now this would change pretty much nothing, because of the aforementioned vomit preventing players from sprinting
hm.. sounds good to me, but depends what’s the modifier
your suggestion won’t prevent vomit locking either
Thats a whole ahh book, sorry, Ill read it when Im home
Nope, but the initial charge bite would be harder to land
And that's also why I say diseases transmission (when the disease system is added) should replace vomit sickness
They're gonna add a disease system?
how? you’re simply slower, all it does is make dodging harder
Slower = prey has more time to react and run away
Not hard-confirmed, but both Dondi and Kissen spoke of it
i don’t think anyone is struggling when it comes to that, hell the charged bite literally is designed so that it can’t catch you off guard with it lmao
If no one was struggling with that, ceras wouldn't be so dominant
That'd actually fit cera
yea that’s because they are “undisputed” not hard to escape
They are
Because 1 bite = vomit = one more bite
And that's enough to kill a lot of things
like?
dilo and everything smaller than it
And depending on the prey's acceleration rate, cera may get more than one free bite
if you get ambushed by a cera as a raptor, you might just be beyond saving to say the least lol
Did I mention ambushing ? Reaction times also apply during a chase
then its even worse LOL, things like dilo-omni sized are 5kmh faster, plenty time to react no?
tbf cera making vomit things 1/3 its weight is fine, i dont like an idea of it making vomit bigger dinos in 2 bites
Let's give an example of my own experience : while playing as dilo, I encountered a bunch of ceras while traveling through highlands
At first I wanted to sneak past them, but got spotted and had to book it, but needed time to turn around+reach full speed from crouching
I got lag-hit at the tip of my tail, instant vomit slowdown, got bit another time (survived because the cera kept biting on my tail instead of going for the body or head)
it can’t
it can
It literally can
it takes 2 bites to make teno with the full hunger vomit, one if the hunger is not full
Charged bite shouldn't deal bole at all imo
It's base bite should deal more bile but less damage
ITS NOT AHAH
9/10 situations you don’t have to completely do a 360 and run in the opposite direction, dilo has subpar agility for its size + i blame desync not ceras
?
literally takes 2 bites to make teno vomit, regular bites
Wait
it dosen’t, if you can we can test it
Does it?
i’ll be on norden in a moment
Can I join you guys in 10-ish minutes
sure
I was one-bit on the tail and vomited as teno. Its def a thing
@worthy steeple so now that we’ve tested it, you can see that ceras can’t run down tenos
you used your attacks multiple times + vomited + jumped but still had more than me
they can’t
and i was also wrong about the bites you need to make teno vomit, it’s 3 with the full hunger
yea nice that you accepted it and not create excuses👍
because i never do that
tho 3 bites to make teno with full hunger vomit is still meh
yea
I don't think so, the times you run into un-diet food is pretty uncommon. It's much more common for carnivore diets to flicker around in weird ways, Teno is on Herra's diet one moment and then not in the next. Why is Teno on it's diet and not a dilo? The diets are weird and already some creatures have super easy grow because of ai. Dilo can grow super easy off fo ai, they can get full diet from ai. But if a dilo finds a dead PT, nope no diet from that not even organs. It would be better to kill a super easy sea turtle than to do the work of hunting a PT.
@steep furnace the goal is a fun playable mid sized herbi nerfing their weight would make them free 99 to kill
Also diablo ranged anywhere from 1500-4000
That is a whole other issue
Or not tbh because you don’t need to KOS everything some things you can just leave be because they aren’t on your diet and not worth the effort
first off the isle uses the metric system and thats what i was refering too. and 2000-400lbs is 1.4-1.8 metric tons.
and the other thing is other players want to have fun and not get chased down by and over sized potato
Litterally 90% of the playables are significantly faster than dibble
You can simply walk away
Ya I see I misread that but good thing not everything in the game is realistic
thats true its a dinosaur and human game already not realistic, but then again the isle heavly focuses on "realism" the devs have said that many times.
nothing expect gali can walk away from dibble.
*troodon, omni, cera, teno, Maia, etc most of the small can out pace dibble either walking or are double their run speed
cera can out run it but if dibble is running it can not. and im also pretty sure they have simmilar stam and speed.
yes omni and troodon can. when was the last time you saw a dibble kill another herbivore? they dont they always mix herd making them that more untouchable

Cera base speed -41kmph
Dibble 34kmph
And cera has longer sprint
Two days ago 4 man dibble tried to press a 10 man teno group didn’t end well for the dibbles
Where did you get this info that cera and dibble are roughly the same speed they ain’t even close
its a 10 V 4 what did you expect to happen. and they were tenos? tenos are also op (i like where teno is btw i think its fine)
The only thing slower than dibble are stego
Teno isn’t op it has a extremely high skill cap meaning you can be trash and you can be god and tons of unbetween
I’ve seen tenos who can’t even handle a single omni and I’ve seen tenos who can 1v3 cera
Teno is all timing
you can 2 shot a omni and 3-4 shot a carno. and all it takes is a is a tail slam and a few kicks and they are out of the fight.
true
Omni are 450kg pretty dam small
And carno have a absurd stun timer which is why teno shred them
Plus the devs design for carno is small game
Not the Dino 300kg bigger
Not to say you can’t kill a teno just pray it’s new teno player 4567 and not god teno 6
well they cant do much in that range. they get pinned by 3 omnis and get dunked on by a few dilos. and the nerf that it got isnt helping. and there isnt much small game when all the devs are adding are massive herbis
Cycle charge
I’ve never lost a fight to omni or dilo as carno
thats you. not everyone
Magic of alt biting and being faster
I mean I’m not a god teir carno by any means I barely play it
magic of having a better turn radius and dilo having venom and carno has a crappy bleed resist
That requires the dilo to hit the carno
Without getting hit
More than once to get t3
way easier said than done
Yes it’s easy to hit dilo
Your charge makes your speed roughly 60km dilo turn radius big suck
all the dilos have to do is wait until you either mess up or run out of stam
carnos is worse
Next time you play carno I got a trick for you hold alt click to look let go of alt click it again right away left click and see the magic of drifting alt bites and run
carno shouldnt have to depend on a unintended feature. unless it is intended to run and alt bite.
It’s not running alt bite
Your not running your coming out of the drifting animation alt biting then returning to running
my bad driting alt bites
The lack of cooking in here today is making me hungry
0 though of longevity when bigger things come which multiple are right around the corner
How will dibble fair when stuff like allo, Sucho and Alberto exist
They’ll be significantly large and stronger than it if it was half its current weight
Hell you could easily solo a dibble if it was 1500
you shouldnt need another playable to balance something. cause it still isnt balanced for everything else.
not saying it should be 1.5 saying it should be nerfed to 2 or 2.3
???? Everything is balancing around each-other if they weren’t then only 1 thing would be feasible to play
Roughly 1k hit points gone loses a huge amount of stun range
thats a good thing. it needs to be less tanky
By using its head hit reduction
Oh ya that will help again something now larger than it with a pin ability a 5T water tank and infinite sub Rex but faster vibe check
It really doesn’t
What did you even try and hunt it as to think it’s as fast as cera and needs to be trash
its unkillable unless you are a stego or deino or mega pack or cera. you shouldnt need all that to kill a 1.4 ton creature. or 3 ton cause dondi thought that was a good idea
Go play dibble and when you get killed by a skilled cera duo and you barely get 2/3 hits tell me it’s too light
You don’t
Hell I’ve killed dibble recently with a few troodons
me and my friend grew dibble. we were both barley sub and came across a cera pack. (around 6) and we ALMOST WON they were mostlyt FG expect one sub
Who said allo should/will be larger
The cera mega packs are smooth brain so are the mix packers that’s why they need the mega pack and mix pack
Allow is planned to be bigger than 2T
can agree i dont particularly like them either. i hate mix herding more tho
But too be clear dibble are 100% killable at their size even in numbers if you play it right
He’ll dilo (when venom actually worked) could easily duo wipe a full 3-4 man dibble group just because of venom
Dilo is the Bain of all mid sized herbivores
they are but there is a 90% chance you lose most of your pack or get one close to death and it runs to a teno mia stego pachy mix herd
90% is fight it’s entirely skill based
if they were VERY skilled and the dibbles were trash
Your average player sure
Skilled* you don’t need to be god to cook most dibbles
thats true. i can kill a dilo as omni in a 1v1 cause i play omni a crap ton. but dibble requires almost no skill for you to do damgage. back up into a wall you win.
Hell I got jumped by a cera trio that was pretty solid and lost my FG dibble to em in a trio let me tell you those other 2 woulda been much easier they where Ai activity
I mean for now because there are no actual mid sized carni (on land)
true for now. when allo or rex comes out then that strat dies. but who knows when allo comes out
Next couple months most likely sooner than not once we get this upcoming HT that everyone is holding there breath for we shall see
but when rex comes out trike does aswell and then we have the whole argument all over again
hoping ur right honestly
Meh sub Rexs will be doing work
I just want kentro man
i honestlyu rlly like kentro. they seem derpy and chill
i mean thier entire body just screams "please go away i wanna be alone"
The ultimate middle finger of Dino’s “it don’t matter what side of me you are I will make it hurt”
i can just imagine a troodon trying to pounce it and getting impailed
@steep furnace If you reduce the weight of the dibble your speed will have to increase, do you really want to have a dibble chasing you whether you are like cera or teno? or even 6 dibbles
That is true, not encouraging killing everything seems ideal, although organs kinda go against that.
if they decrese wieght i would be fine with a speed increase. never said they needed to nerf both
exactly
@steep furnace first up, the isle doesn't claim accuracy. And the remains of diabloceratops are very fragmentary so we don't know how large dibble actually was.
Balance wise...oof..if you would make dibble 1.4-1.8t it'd get mauled by ceras...easily...not to mention allo. I don't know why you're complaining as dibble is perfectly balanced and you can literally avoid them. When the devs buffed it to 3t they decreased its damage output too. That means they just made it tankier. And 10+t trike wouldn't be too bad
#balance-feedback message oh my...that would make omni faster than Carno 😭
Carno and dilo couldn't fight back at all
Oh and galli
They'd be unplayable
And what is THIS? 😭

I hope this is a joke
take off your anti omni bias glasses for a second and think about how good it would be
It'd be so good, every animal on gateway would be an Omniraptor
as it should be
The isle? No, the omni
I really hope they were joking
@worthy steeple #balance-feedback message you gotta see this 😭
people say omni players have a victim complex but then when an omni player suggests some small and reasonable buffs you guys downvote him
Omni is fine, just fix the bugs
most successful omni hunt
WHY DID THEY JUST STAND THERE
It was me, I got stunned
Twice
The first time I lived because vomiting gets you out of a stun
I mean, when it works, its good, but thats rare 😭
https://cdn.discordapp.com/attachments/1102619485334143006/1320058359168106526/omni_is_trash_fr_A_Clipchamppel_keszult.mp4?ex=67af68a6&is=67ae1726&hm=18dfe34fcb0b94bb5d82df8fbb5ea5f20d2722bc1759709dbd233aef361504c4& you could argue this means its too strong, but then stuff like this also happen
jesus christ..
i was writing huge message but then i decided not to waste my time on that😶🌫️
Pls do, I wanna have a laugh
oh please..
🥺
alright, give me a minute
Yippie
or ten
how is buffing omni to 50KMH, making it tankier than a pachy, not punishing them for making major errors such as hitting teammates and buffing the bleed reasonable suggestions
Also the pack buff
Wait, 50kmh base speed would mean sub omni would be the same speed as a charging carno LMAO
“it’s just a small buff bro”
the “small buff” in question: utterly breaks balance
the omni hive-mind will cook up the most diabolical suggestions and think it’ll balanced
This is the first topic you and cheesy agree on 🥹
History has been made
we agree on most things except for the cerato issue
charging carno is 60, it would make it faster than a non-charging carno tho
it would be 55.2, not as fast but still
omni with 3-5km more speed would run faster than a carnotaurus if it uses photosyntec
But about the pounce not being able to reach your group it would help a lot, just like it should have for trodoon
average raptor buff suggestion lol
he's back
It’s well balanced omni slow as flip
4th fastest dino
Yeah my point proven
fail to see how you think omni is slow
Dude just suggested some light buffs and everyone goes wild over it
Tbf most of the time you hit your teammate it is due to glitchy pounce
then that should be fixed and not omni to be buffed
Nah
so to conclude
50km/h omni
Sounds balanced to me
it is lol, an obvious one as well
@delicate rivet unfortunately my friend that is the cost of being small your weaker and will have a harder time competing with larger stuff but you are faster more nimble and versatile
fr
Those are NOT light buffs😂
I think peaceful is being sarcastic
Let me rephrase that. I hope they are being sarcastic
Those buffs are so light they’d probably blow away in the wind
absolutely not. And I PLAY omni.
this would immediately bump it up to OP tier
Omni doesn’t need stat buffs
It needs desync fixed
So you aren’t warping through your target and hitting freindlies
If that gets fixed problem solved
Omni is plenty strong
It’s just a server /game thing
Can only be fixed over time nothing you can do about it instantly it’s a hard problem
As it’s about finding just the right medium to have it minimize the issue as it can’t be solve completely
I mean, getting stunned for 4 whole seconds when pouncing an omni on a flank is a bit odd too. 4 is too much. Make it like 2. Still plenty time to kill the omni.
but 4 gives them enough time to turn around, make a cup of tea, drink the tea and murder the omni x)
Ya it’s meant to punish bad pounces but rn due to how rough the desync has been it punished everyone for no real reason
You gotta be very calculated when pouncing to avoid it
I will say unofficials suffer from it less so I’d say the server provider the isle currently uses isn’t the greatest
@icy blaze a skilled cera duo can easy take a dibble
Plus it’s hitbox is abit thicc but not insane
A minor adjustment to optimize its hitbox would be fine but the rest would hurt it long term
With so many dinos having "busted hitboxes" I'm starting to think it's the dinos hitboxes that are too big
And if the hitboxes for taking damage are the same that the ones which check collision with terrain, yeah they're definitely bigger than the dinos models
theres the thing.. one dibble lol... but they almost always show up with more
Oh na you can go after a trio with a 3 man
Playing the spacing is easy
Not like dibble population on servers outnumber ceras currently
Plus if the dibble wiffs a alt attack they got 3 seconds to hit
yes, if theyre not hugging the wall or the water or a canyon and / or the hitbox would be fixed
It’s not like cera should be hunting something triple weight anyways but it still can
Just like how Omni can take down a stego all circumstantial
And skill
everything else is to slow xD
but if not cera, then tell me which other dinosaur is supposed to hunt dibble
omni, dilo
and then theire still to many and the hitbox is still to broken
how do you balance cera in a way so it dosen’t hunt dibbles without butchering it
timer on chargebite?
Allo the many things bigger planned
I mean
Yeah nothing's gonna take on a whole herd of dibbles
Like nothing would take on a herd of stegos, or pack of deinos, or a group of any apex
Not alone that is
That would be too heavy of a nerf
well i would wish them to give the smaller dinosaurs more love instead of creating bigger and bigger ones
because who will be the enemy of the bigger ones tho, the next bigger one
You can solve the cera damage problem by literally removing the animation lock from vomiting
They can do both
Look at herrera
The small ones are plenty strong. You just have to be in numbers and skilled.
thats actually a good idea
well i love playing troodon. but honestly the amount of stam you need is not fun
i mean we managed to kill a dibble (not fg ofc) but after youre done you can go shower because youre sweaty af xDDD
Funny enough this is my area of expertise. Get three people have two attacking all at once or one person Regrn stam the second person. Isn’t much so attacking as keeping up and being in the area ready to switch out.
If you’re good at dodging a trio can easily take on a dibble
For anything bigger, you’re gonna want four or more
Mind you after tier 3 every pounce does 120 venom damage
ok if you managed to do that please send a video
Have done it many times, though I don’t personally record my gameplay and I doubt I’ll remember to do this later on if you want to believe it or not that’s up to you I’m just telling you it’s simply possible and it’s just a matter of practice
The fact 3 troodons can take on a dibble is actually hilarious
with a drio? or did i misunderstand that one and you emant 3 people
It takes a long time and a lot of stam management
It better do
Honestly troodon is underrated
That is 10 pounces per person
Technically, less because of the 20, I’m pretty sure dibble after tier 3 is a roughly 22 to 23 pounces
so you meant 3 people not the dinosaur dryo xDD ok makes more sens enow
That’s rough so it’s not exact
What do you mean?
not really, it sounds good on paper but dosent work
attack speed increase
I responded to a question about troodons?
there is a dinosaur dryosaurus i thought u meant this. nevermind lmao
Doesn’t need it
Na troodon the thing you mentioned!?
forget about it my weird brain is doing things
Doesn’t need it would be a nice quality of life thing, but it doesn’t need it
it needs it for my mental wellbeing
But yeah, like I was saying the trick to hunting the bigger things of small things is numbers and experience
I personally can solo a dibble as a dilo and I’m pretty sure if I tried it again I could one V one a dibble as troodon
famous last words
I mean I got one to red health recently
Normal
sure it was 100percent beforehand?
I only play PvP on new Dino release to get a feel for it
It is a extremely long fight of baiting attacks pouncing till 60% stam walking around to get back to 100% rinse repeat
It took me like 8minutes to get it to red?
Sense I can’t keep it in t3 easily
But tbh a full 8 man of troos can easily go after even a stego
troodon is cool
never played it but i respect those who do for playing a glass cannon
Troodons foot steps are absurdly loud won’t lie
Like they are almost as bad as dilo
yeah but i guess you gotta give it some drawback considering it is so easy to lose them
even if it feels a little unrealistic
It can be 1 tapped by 70% of the roaster
It really doesn’t need more drawback than that?
more so that it would be too easy for the troodon to outmaneuvre anything when fighting in grass without loud sounds
especially in a pack situation
tbf i rarely see people playing troodon so i cant speak from a wealth of experience
Ya it’s def one that you basically have to be in a coordinated group for or be highly experienced it’s not easy
There is a video of a 30 or so troodon group haunting a server some where
Ah here’s a good one
You don’t need to be mounted as long as POV guy does
id have crashed out if i had to deal with that
As long as you get that first bite animation your chilling
Oh trust me PEOPLE DID
Note once purple that stego took 120 per pounce
Every scree is a success hit and increase in t3 time (it’s like 1 second lol)
You can cancel it by sniffing
As that video shows with patients and practice and most importantly numbers small stuff are a force to be reckoned with
#balance-feedback message cera does 452 with the damage mutations???
this is unholy
the last time I tested this was the damage
Better question is it both accelerated prey and hemomania
So it only does that when the target is low health
how does cera do the same amount of dmg as the 8T gator?
Combat mutations
350 is the standard damage, which is already extremely high
Better fix : Remove damage mutations
yeah lol
Well, this question should be asked to the devs and not to me xd
i like that cera hits hard, why not nerf it in other areas
that’s the first thing that needs to be removed
345 vs 500, i’m asking u this, ur math ain’t mathing
Dude, hitting hard would be a maximum of 300 for his weight, but no. 452 is extremely exaggerated
452 only applies if the target is low HP
as accelerated prey drive can’t do bonus with them being orange or lower
actually had no idea cera does this much lmao, it’s 678 headshot damage
its not just cera who has a lot of dmg for its size
I know, but that doesn't change the fact that it's completely unbalanced. Losing 35 damage from prey drave won't affect the 452 damage as much as you think
this seems more like a mutation issue
Fair it is high I kinda wanna wait and see how it handles against allo before I decide
yes
If it’s actually holding its ground 0 body with ease due to the extra damage then sure nuke it
Otherwise I’d leave it for now
the others that have high damage have disadvantages such as running speed, attack and stam expenditure. But Cerato does not, its only disadvantage is that it is
"slow"
Cerate in the evrima is a more effective predator than any other than an apex
i know, but what i think is we should not nerf cera for now, the game needs something this strong, let’s wait for an allo to kinda fix an ecosystem first and then we maybe rework cera or something
cera takes time to build up its dmg so it isn’t as spammy as other abilities
if you nerf cera now those cera players will switch to dibble and ruin the ecosystem, just imagine how boring it is when everyone is a herbivore and doesn’t fear anything
the game needs a strong carnivore cera is
wait even longer? So many bugs to solve, dino to fix like troodon, dibble, pachy and cerato and we have to wait until it comes out for the bugs to start doing what they're supposed to do?
again, if we nerf cera now we will lose the only carnivore capable of hunting large herbivores
i don’t want an easy life for the herbivores, i want them to fear
It doesn't need to be an extreme nerf, just reduce the charge bite's base damage to 300. It will make a huge difference.
Apparently people in the community will vote against it precisely because it's broken, they love that something 1.3 is as strong and useful as an 8t
The community asks for changes, as long as it doesn't affect your beloved and broken dino xd
dilos are also able to hunt herbivores nowadays, but they are not completely bugged like this
Dilo are useless right now
The venom is broken so it doesn’t do anything. It does zero damage.
You can try and physically do everything but you’ll usually get slammed
a bug that should have been resolved a long time ago is still present, making a playable dino completely useless xd
I mean, they haven’t released any bug fixes in a minute, which is why I think we’re waiting on a horde test, but I don’t know how long we have to wait
hehehe you don’t know that, but i’m the biggest cera hater out there.
but the thing is, i’m fine with cera being what it is right meow, because we literally don’t have any other mid sized carnivore capable of hunting the current herbivore roster, which is 3 times the size of the cera.
and there’s a reason cera got buffed, it needs that, for now
POV your average teno player
(mid sized in the current roster, not mid tier, you nerds)
he bug should have been resolved within 1 week after the update that caused it, but no, it's still here even after 1 month. I love the isle devs
AHAHAHA i’m sorry, but im so sick of vomiting like 30 times in a day.
imo it’s kinda my fault, because it’s my choice to hunt those ceras, but i still hate that
Teno players smh
sometimes there’s smart ceras, that just bite me, make me vomit and run to the river where i can’t kill them, little silly cats, they think they can run forever
well, someone needs to be a population control
Well, I understand what you mean. But reducing it to 300 would leave the cerato as the main herb hunter, but it would also give it the chance to be defeated by other carnivores so as not to become a pest.
and ceratos generally only hunt herbs like diablo and stego in groups of 4, so it will barely affect them
hm, i don’t really think the other carnivores should really fight the cera? i don’t really see the point.
like any sane player would rather not fight the cera, why would you want to vomit and lose all your food/water and some nutrients?
with the current ai starving is not even an issue, you literally can’t starve.
and cera being the slowest carnivore makes it very easy to run away from it
i would agree with you if killing ceras as other carnivores was crucial for surviving, but it’s not
What people like most is fighting, a carnivore that no other carnivore dares to attack even though it only weighs 1.3, that's why they love Cerato so much. Take a look at the votes in general feedback on my suggestion xd
hm, that’s a lie, this is me 2v1ing 2 ceras as a solo carno
Dillo could hunt Cerato, a group of Carnotaurs too, Omni too, Troodon too. But all of these need to be in a group to face a single Cerato, and if that Cerato climbs onto a rock there is no fight, it will hardly die.
everything is possible if you’re good enough
Na it’s all skill based
Of course, there are exceptions to Cerato, players who don't know how strong it is. Cerato is enough to use the charge, Carno can't overcome this even with his stun which is very easy to counter
Not the cera
A high skill troodon, dilo, carno omni etc etc can easily 1v1 a cera even if the skill is same
Cera combat is really simple
Yes, it's a question of skill. A Cerato, if it knows how to play, is unlikely to die to other carnivores. The point is that a group of Carno, Dillo and Omni needs to know how to play to be able to defeat 1 single Cerato, and there it should be a total defeat for the Cerato
wait what’s your point again?
his doesn't apply as much to carnotaurs, because 3 carno make 1 pancake cerato, but this applies more to others
i mean it’s obvious that they need to know how to play the game if they want to kill the cera, how do you expect that work?
Na cera aren’t that good
as he should, certain death unless he manages to escape. The Cerato just needs to go to a rock and it will be safe, who would dare attack it in that place?
I dunno
The mystical power of not needing to fight every fight and
WALKING AWAY
all other carnivores, even if they are on a rock, are in enormous danger against groups, but this does not apply to Cerato if he knows the basics of his dino
I like Cerato, but its exaggerated damage really makes me hate it. Like cheesy said, I hope this changes when release allo
there’s like 2-3 rocks on the whole map that cera can climb.
and why using a terrain is a crime?
because all other carnivores are A LOT faster than the cera
Hold up hold up it is 100% vulnerable
Against groups?
Na bro ain’t invincible and he takes extra HS damage
t's not a crime, man. I'm just saying that compared to others, cerato is extremely special. Not even the carnotaurus is that good at the only thing it knows how to do, with a very high stam cost to run xd
Cera is not a smol boy you can jump him
wait what? cera?
Ya cera isn’t immune to group by hugging wall
oh that’s what you meant
It is not immune, but it is also not far from being
It really is thou it only takes 3 to pin a cera for omni if dilo get him t3 with a few well timed hits he’s dead troodons are just gonna swamp him in hits and carnos will find away to get the thinnest bit of hitbox for charges
Well, I don't want to argue any further knowing that my suggestion will hardly be accepted by those who love cerato. So have a good day
🙂
I don’t i rarely play it and cheesy is a teno main
You simply did not cook here
Your saying cera is the end all be all deity of death when while stronger than it should be it’s not
I'm not saying this about you, but about those who voted for the suggestion in general feedback
I mean it’s a severe nerf
And if vomit didn’t animation lock you cera wouldn’t do half as much damage
Simpler fix without nuking the playable
Is reducing damage by 50 of your charge bite severe nerf? ok xd
You didn’t say 50 you said “any number less than 300”
Ignoring the fact that it is meant to fight stuff that will weight some 2+T
below 300, it could be 299.
🙂
"or"
The only thing I want is a nerf on Cerato, something that makes him fightable against a carno in 1v1. a damage reduction of 50 would help a lot
Well, I don't want to discuss this anymore. You didn't agree with my suggestion and my thoughts, nothing I say will change that
It already is
I mean your simply speaking from your experience and ignored multiple players who said otherwise
I'm talking about a Cerato who knows how to play, not a beginner, to implement it to make it more understandable for you
I’ve played every Dino in this game a MINIMUM of 3 times to FG
good
Cheesy is a PVP player with a lot of combat practice
good too
Both of say cera is not that strong
The main factor that makes Cerato op is that the mutations work in its charge bite, while all other carnivores do not. Changing this would also help
For me, there shouldn't even be damage mutations in the game or even speed ones, but I can't do anything about that.
Then why not make mutation not effect charge bite instead of nerfing charge bite?
either would be good. But which suggestion do you think is most acceptable to the community? One that affects all carnivores or one that only affects 1 playble?
everyone hates meta mutations, removing all the damage/speed/hp ones would be amazing
even some of the devs do lmao
Everyone has an opinion and thought that I don't know, so I bet on that one. But I can make another suggestion about these mutations
The one that effects all tbh the mass majority of the community’s hates all combat and speed perks
QoL stuff is cool in everyone’s books it’s the combat based stuff that no one likes
On the servers I play on, players actually like these mutations, especially those from Ceratos, so I really didn't know it was so hated
You do know servers can adjust mutation value too right?
in these servers the value is the base value of the offic
Ya most of us don’t on officials we all run them cuz they are meta and kinda a must
even made a suggestion to remove these mutations within these servers, but the majority denied
Cuz they are meta and many players don’t know how to operate without them
really. Having only survival mutations would be good
Tbh simply QoL like extra breath under water, longer food and what not is all good (I don’t mind reduced damage against larger as it’s only really good for the smallest of small tier and tiny tiers)
Unfortunately, these mutations left players dependent, a cerato can't play without hemomania and neither can an omni or dillo without photosynthetic.
teno with photossintec too
herb with tactile
#balance-feedback message
The damage is fine, what isn't fine is that it's free. It should cost stam for being that high 
#balance-feedback message
There's no reason to make night vision monochrome, it looks bad 😦
Having different colours stand out could be more fun idea, herras could see much more vivid colours at night for example - since their skins and gender glow is very vivid 😄
This would - at the same time - punish people with bright skins, natural selection
and of course, remove damage mutations :)
#balance-feedback message why are they so FAT
Imo its actually kinda bad for the smallest tier, since it generally doesn't let them tank an extra hit in 90% of scenarios. Its really good for stuff like cera and maybe omni who deal with things slightly bigger than themselves and now have extra hp to tank a hit or 2 more.
I dunno it lets me tank a dilo bite as troodon that’s pretty big imo
it doesnt though, its a 15% reduction, which means you have an effective health of 69 (60*1.15) and dilo bite does 85, so you still die if its a body hit.
though it does save you from an omni bite, which is pretty nice
#balance-feedback message @sullen citrus
Carno ram hitbox is fine first ram didnt even register (no damage dealed to you) second ram clearly just hit you.
no dude trust me the carno was actually in narnia, i didn't do a right angle turn directly in front of it or anything like that
desync
I mean we wouldn't be able to tell. Their screen is red already
Could have been a tail tip hit tbh
now that's actually dumb, lol
@sullen citrus it's not the hitbox, it's desync
i mean if you account for the fact that the omni would've been practically at the carno's head fractions of a second before the hit registered, yeah it looks like a desync issue, not hitbox
Game was better when tail hitboxes were bugged out
Na the hitbox is still the 1.8 carno hitbox so it’s a lot bigger than it should be
big if true
get it
get it
#balance-feedback message it depends on the playables, being unviable solo ain’t fun
Pachy still crying in the corner
result of being a "herd animal"
If with Elders aging won’t be an option like dying of old age, it could help with hunting herds by actually bringing in an opportunity to isolate such weak members I think… Being unviable solo is not fun though, yep.
Pachy and Maia literally just need several fixes to see how they go with them, but they’re taking so long it’s getting quite uneasy, oh…
@broken light Like what is down right stronger than stuff in its own weight class? Teno while good solo can easily get picked off if not careful?
Cerato technically. It doesnt have a stam cost on its charge bite, has a free one-hit stun on most animals (vomit) that it can do over and over with massive damage and bleed, and can be faster than teno. Comparably, teno has 300 more hp that doesnt really help make up the diff if a cerato catches it out and just starts biting.
Its 1 extra bites worth of hp quite literally
But, cerato is also the corpse bully. Its supposed to be, but its a little too good at hunting for some folks preferences.
Teno can 1v1 cera if your at least decent
And it’s not stam cost
I sweat to god I’ve said what cera issue is to you before
Vomit animation lock remove that fixes cera free hit wombo combos
It can yes. Hence why i said caught out. And agreed
Tbh teno can 3v1 cera if it’s a super high skill teno
Most dinos can pull some rather hilarious shenanigans if super skilled. Ive killed a sub ptera on hypsi before lmao.
Thing is with that feedback i think theyre trying to 1v1 stuff(?), which its absolutely possible- metta 1v1d two dibbles on cerato among other things during one of her streams while teaching combat which is WAY above ceratos weight class. But its also extremely possible to be screaming in fear and fighting for your life. Fear isnt just running away and some dinos just arent built to do that
Cant do much when the feedback is so nonspecific to the situation that inspired it (was it over a body, are thry complaining about just getting charged, etc). The only dinos in the same weight class are technically cerato and teno or carno and teno, and cerato is a 50/50 if its two average players
POV people don’t think you can kill a dibble 1v1 as troodon me who’s been grinding it out and got one to red health
I’m so close
I can smell it feel it hear it!
DAMN LOL
@steep echo real!
With perfect ping and if the ceras are silly going at it 1by1 yeah
Oh na mine freind you have not seen Truely high skilled tenos if you think it requires that
Some these teno mains out here be insanely good
Most of my hours are teno, I fought everything and cera groups are the worst matchup
Doesn’t make you the best teno
How many skilled carnos do you think you can handle at once?
yes only being your friend makes me best
Na the best teno I know I’m not friends with
3 with terrain advantage
Top teno I’ve seen can do 4 and no even be below orange
Never catch me on flat land fighting carnos
That’s ideal carno turf fighting as well
Teno skill cap is insanely high
There are some nutty teno players out there
You're sounding silly now, I doubt 4 good carnos would struggle AT ALL
While I’m certainly not the best I’m def better than most of the carnos I’ve encountered on official and trust me bro cooks
If smart enough they can even sacrifice one just to make sure they get the kill fast
If the teno falls for the bait
Most of the best tenos do nothing but kick
Doesn't need to.. You have 4 bulls. Rush it, one takes all the damage, rest noms
Oh man you ain’t seen top 1% teno if you think that
I used to love carno when I could brawl, now it's a bit too boring
Like the tenos at the level I’m thinking are rare and few but I know it’s possible
I know 3 teno mains too of my head that can easily take 3 cera
I bet it's possible, just not against good carnos/ceras
Smart cera
My sweet innocent child hasn’t seen the true sweats at work yet
I know a teno duo who target dibble groups FG trios plus
Teno skill cap is the highest in the game by far
Yeah only been playing for 6 years and went through pvp events. I know nothing 
If you think teno can’t handle a 3v1 of cera I’d say you simply haven’t figured the strat yet
Hold @worthy steeple don’t you have clips of you massacring cera as teno ? Or am I thinking your carno 3v1 ?
I can beat silly casuals, I can't eat that much damage and live if it's a good group
ALOT of casuals on cera really are awful I’ll agree and the few times you cross skilled groups is rare
Lost a FG dibble to a skilled trio recently much sadge
Some these 6 man cera groups be getting cleaned out by tenos fr fr
#balance-feedback message
I feel this so much but it's part of the risk. Your attempts to protect either benefit the babu or the carnivores :c
Plus, friedly fire is a good way to beat big groups!
100%^
Can’t imagine if stegos did less damage to eachother stego groups would be OP even against apex’s
it was 3v1 and i did another 4v1 few days ago, but didn’t record that. i usually record only the parts when i kill em so i make epic montage with cera dying sound at some point
well, tbf it was more like 2 adults and 2 subs
Ya like I said too skill cap super high
yeah teno skill cap is crazy
XD question anyone who knows the game knows pachy is awful right?
Just remove animation lock on vomit BOOM problem solved
WHAT IF...we nerf charged bite's damage to 250 and give it its slide back..BUT major buff its alt attacks
not really
cerato is good at everything rn
and it's supposed to be defensive
i think i figured why pachy is that slow
It’s when it was actually OP so stuff could escape
but if its alt attacks deal tons of damage and are quite fast
Now it’s not OP
it'd actually be defensive
pachy being only slightly faster and than the cera or teno makes it impossible for pachy packs to hunt them, since even if you run and headbutt you will only ever hit the tail hitbox
yes lol, reading my mind
Ya but the pachy experience is now terrible sense it got nuked and if anyone who’s played the game and played it should know that
that’s for sure
i like how pachy is the weakest playable with the strongest ability in the game
at least allow pachy to stun on fracture
?
It’s genuinely awful
Pachy should be something you as a lower weight carni think twice about attacking due to the potential ramifications
the major buffs to the alt attack better be enough to compensate making the charged bite useless
but i guess there’s a reason they did that, pachy is balanced the way so it breaks stuff and then runs away. i guess the trot is slow so any other animal can trot away from them even if they break it and decide to hunt.
but more i think about pachy and its problems the more i understand why they added all that awful stuff.
imo it’s impossible to rework or buff the pachy without reworking the fractures first
It was cuz it was OP and stun locking everything
exactly what i want from pachy, tho tbf it does break carno/omni/dilo on first headbutt
Now it takes like 20 hits to leg break a cera
well they should be fast and do like 190 damage
it takes 2 but yeah
ceras got fracture resistance
Carno only if you hit the leg and even then the hitbox is super inconsistent
2 if the game decides to respect you hits
Unfortunately I play official mainly so the hitboxes are funky
190? that’s almost as much as a regular bite
No idea why
But instead of a recovery animation you can instantly bite after performing the alt attack
because pachies shouldn’t be going after ceras
250 is too much, i would nerf it maximum to 300, (450) so it can still one shot an omni with headshot
Cera shouldn’t be faster than pachy forced to use photo because of them
true actually
i don’t like the current 345 damage, but 250 is just insanely low.
i would rather address the bacteria, vomit lock and other stuff i dislike more
ceras dmg is fine, if you want a dino to work defensively it gotta have the tools to be able to stand its ground and trade. its hp ain’t enough for that
it was just some silly idea I had to make cera..well..defensive
Cera really isn’t op by default it’s the animation lock that makes it so much stronger
i wouldn’t really say the cera is defensive.
i think cera is more like offensive defense
If it was slightly slower and no animation lock I’m certain they’d be forced to be less proactive hunters
But same time any slower and allo will make life way harder for them
cera was supposed to be defensive
it should not be slower than the allo😳
yes but we want ceras to work better defensively, nerfing its dmg would make it worse at that than it already is
i mean maybe, but that doesn’t really matter much
Allo should max at 38/37 IMO
that’s what i was thinking it should be
that's why strong alt attacks could make it more defensive
Out rightly nerfing its damage won’t help it long term just bandaid the problem temporarily
yeah, cera is getting a lot of free hits with the vomit animation, if we remove that i will be more than happy lol
I’m just trying tot thing about how other mid sized speed will be for stuff that is meant to be more agile
strong alt attacks are a silly idea
Like with how close all the speeds are it’s rough
why
fair
It'd make cera defensive
it doesnt really
Just speed up the vomit animations, boom
without getting folded by carnos or dilos
inflating the damage numbers of the alt attack doesnt make it more defensive, it just makes it so that they want to run up and face tank things
so they can spam alt attack
just make it so you can still fight and you’re not locked
I mean you can't use them while running
no, you cant
but if you dont remove the vomit lock aswell, then they will alt attack spam to get more damage
just buffing the alt attack and adding back the slide does very little to nerf cerato into being "defensive"
Or remove animation lock so you can still sprint
a whole lot less than adding a stamina cost to repeated charge bites would, in addition to nerfing/removing the vomit lock
Keep the busted damage but make it so it cant run at top speed with charged bite
or that ^
yeah well
without a vomit lock stuff could escape
the alt attack buff was just a thought
Yup
I think update 6.5 cera without the vomit lock and with the current stamina system would be fine
it wouldn't be hypercharged
and wouldn't get folded by carnos either
me personally, i just want the vomit lock gone first
then for experiments to start with stamina cost on the charged bite if cerato is still a problem child
and then look at reimplementing the slide
rather than adding everything at once and turning cerato into carno or pachy
same, that’s the thing i hate the most
hey carno is good, stop saying that about my boy.
thats a bug, you arent able to hit the tail hitbox if they are standing still, you will just clip through it and hit the body. While they are running, your client thinks you hit, but the game decides "nuh uh" and doenst deal damage.
its an example of something that has been overly nerfed in the past to a point of near uselessness
ahhh lol
well idk, carno is my favorite carnivore since it’s rework, i used to hate it
also this, fractures are OP in every sense and can't be balanced on a dino with literally any combat capability. Like imagine if cera had fractures on charged bite instead of bile, think of how many nerfs it would need to even come close to fair.
i think its rework is a step in the right direction for it, the rest of its stats need to catch up though, like its growth time, hunger, speed, etc
yeah I much prefer new carno, it def needs tweaks but its much better at actually hunting small game without needing specific weaknesses due to its insane weight.
@sullen citrus that carno hit you directly in the body, what's wrong with it?
That first tail hit didn't even register (raptors scream at near misses)
Think it was the hits prior
The one that hit its tail for a full omni away
There's only one hit prior and it wasn't even a hit, it didn't do anything
It hit and the omni made noise it did do damage
it looked like a tail tip hit to me, so it dealt like 10% damage (aka like 17 damage)
yes, that’s why i said this #balance-feedback-discussion message
Come on bruv you play Omni regularly just like me
Omnis make noises with tail tip hits and near misses all the time despite taking extremely little / no damage
Fair but the fact it registered still is silly
I have been saying it for so long too
#balance-feedback message
#balance-feedback message
#balance-feedback message
yeah there’s one that is upvoted by me, which means i saw it before
Fr pachy suggestions get so many upvotes tbh im copy and pasting my own suggestions from ages ago again XD changing some minor stuff
if only pachy gets any attention to the many issues plaguing it
it is possible
One day one day
Won’t lie thou beyond the usual suspects who down vote anything I post there is one dude who is new new so I think he might not have played pachy yet tbh
let it stun on fracture. Boom. Good pachy
NO NO NO MO
Not pachy HT all over
That’s why it got nuked!
Stun lock 
you can get stunned three times
stun on fracture is fine, because then it only gets 3 stuns and its done
honestly thats one of the main things I want for it
NO LOL
Pachy HT PTSD is a real thing pachy was absurdly op
why? 😭
it gets three stuns
it doesn't really need a speed buff
mutations just make pachy's life harder
Just make getting a fracture inflict a stun, for any reason. So it really helps break and run, but the pachies who want to stay and beat to death still have to slog through without stuns. Especially if they nerf fractures overall, like make leg fracture not disable alts. So a leg fractured dino can still trade hits.
It also makes fall damage feel more impactful since rather than just randomly starting to limp, you actually get stunned and feel an impact (like herrera), and makes sense for future fracture dinos who may be more combat oriented and could use stuns, but shouldnt be able to spam them.
it kinda does imo, prob not major, but up to like 43 would be MUCH better, since theres literally a 1kph difference between cera and pachy, which is insane.
okay 43 is alright
but pachy being too fast is kinda ehh
I love pachy but it doesn't really have to be able to catch up to omnis
yeah it should be relatively slow for its size since its supposed to bully things in its own tier, not not cera/teno slow.
in zio's suggestion it was still only 45, and omni's speed is like 46.8 iirc
imo that's too fast
it is a bit too fast, especially with the other buffs, but it wouldnt be game breaking.
I mean omnis would have to fight pachies
as running away won't shake them off that easily anymore
even at 45, omnis would have a greater speed advantage than pachy has against cera, and pachies can't track and dont have bleed. So the moment they lose line of sight, that omni is gone
pachies can track
plus omnis can def fight a pachy:#isle-discussion message
no they can't???? only carnivores have tracking
herbivores can track
no? they can smell blood, yes, but they can't track footprints
but pachy doesnt deal bleed
so it literally has no way to track
oh
imo if they rework the fractures they won’t need to make pachy what it is right now.
yeah fractures need a rework before they even try buffing pachy
yeah, that’s what i was thinking about, because it’s so easy to make pachy op accidentally
because even just removing the self stun makes a leg fractured dino just die with 0 way to fight back the moment 2 pachies exist
exactly
omni really isn't fun atm 😭
tbf even the current pachies are terrifying in numbers, i got 3 hostile pachies on me the other day and they basically neutralized my teno with 2 headbutts, can’t kick = can’t deal damage. tail slam does 100, which is a lot less if they have the mutation and they also got headshot damage reduction
i somehow managed to kick all 3 of them before they broke my leg, so they were forced to retreat and heal the bleed, but if there were more pachies i would be dead lol
def, even with horrendous stats, they still have the most op abilities in the game
+head and now you deal 17.5 lmao