#balance-feedback-discussion
1 messages · Page 135 of 1
If dilo is slower, it's basically going to have to stand its ground, because otherwise you just bleed out to the omni and you aren't catching it. Which then means it has to rely on its horrid agility and alt attacks to hit an omni. And if the omni is any bit competent, they can bait a bite and land a pounce. And at that point, do damage pounce and then face tank the dilo to death.
you really underestimate the power of bushes and the A and D keys.
matching competence in a 1v1 the dilo is not going to allow itself to be pounced on
how agile do you think dilo is?
agile enough
it aint, omni can literally run around a dilo faster than the dilo can turn around itself.
never happened

just doesnt happen in my experience, dilos can just reverse the direction theyre rotating and catch the omni instead of following the direction it is circling it from. that situation doesnt take into account burning stam to try and get an angle, or if youre fighting in a pack v pack situation
Saying it's easy for an Omni to survive a dilo pack is hilarious, maybe if the dilos are bad, superior agility doesn't mean anything where there is no where to out turn to with 4 different mouths chasing you, dilo beats Omni in a face tank, in raw damage, sure an Omni can bleed it out but a dilo can bit an Omni once and it's essentially dead
Yeah I'm saying both solo raptors die to groups of dilos, and solo dilos dies to groups of raptors, but if the solo dilo was slower it would be way more dead because the raptor can get on things to get away.
I'm also saying that solo dilos die to solo raptors, and that solo raptors die to solo dilos, but that if somehow the dilo couldn't run away, the solo dilo would be way more dead because it bleeds so fast and because it can't jump on an object to get away.
omni opps acting as if omnis carry around rocks for them to jump on in times of distress
Oh but it matters in a fight between two skilled individuals who know how to use their turning. I'd way in low skill environments the dilo would win though and in high skill environments it's definitely the raptor.
I do however entirely agree that dilo's venom is OP and needs to be tuned somehow.
But I see this as a 'nerf dilo's venom' problem not a 'nerf dilo's speed' problem
def
i disagree. in a solo vs solo environment the dilo has the option to pursue, run or fight. omni cant 1v1 a dilo effectively no matter how bad you think their agility is
This is a hypothetical 'if forced to fight and unable to run away'.
Well then. I consider myself a fairly skilled dilo, and guess what, I've been 1 v 1'd by raptors. And they didn't even get the first hit, it was me rushing them down.
I'm not the best dilo, but I'm not a noob either.
The raptor was probably amazing, but then wow, I've run into amazing raptors 3 different times. Sure is a lot of 'em.
The raptors that beat me ALL abused my low turning
I was forced to try to alt-attack to insta-turn and then they just baited my alt like I was a diablo.
After they latch to you once, even for a few seconds, dilo bleeds SO fast, and even faster if you're running. I was unable to flee after they did that.
Then the omni needs to switch direction too and it becomes an interesting mind game, as it often does with turning.
You can also jump OVER the dilo too, funny enough.
I agree to this.
I think if we nerf dilo's venom and remove silly speed mutations it could be a lot better.
In my opinion, dilo does not need to be insanely powerful as long as it can run away and eat AI sea turtles.
Then it can, live, ya know?
It does pretty good at just living, so I don't see a need for any particularly fantastic venom.
Though I do want the venom to do damage still, as I still feel it should be, like, venomous.... But I think 'land bites to get clones' is a good start.
Kinda makes sense that way too, more bites is more venom, and the venom is the thing doing the damage anyway
switching directions whilst sprinting around a dilo is not comparable to a dilo switching directions to intercept said sprinting omni...
You'd be surprised, you can out-turn it that way. Even if you start sprinting around, so the dilo starts turning the opposite way? For a second there he has to give you his tail, now pounce it. Or bite it. Do something, he just gave you his back.
But any issue raptor has with Dilo has to be even worse with carno.
Carno is way harder to bleed out (still bleeds but being bigger means not as much as dilo bleeds), way faster, and way more damage, certainly and fully capable of sprinting down and facetanking a raptor.
The way raptor is expected to survive both is the same - dodge, abuse their turn radius, and abuse their bleed by landing a pounce.
If you didn't know, certain factors affect how fast you bleed. Food, water, stamina, and stance.
Low food increases bleed, low water increases how fast you bleed, low stamina increases how fast you bleed. Sitting is the best to reduce bleed, standing up without moving is 2nd best, walking makes you bleed faster than both, and sprinting makes you bleed VERY fast as anything. But carno and dilo are designed to bleed faster than anyone else, with carno having unique programming to bleed disporportionately quickly when sprinting, and it seems dilo does too.
only issue with carno is that its hitbox nullifies any dodges you can perform, if this was fixed there wouldnt be an issue
In other words. Once a dilo is bleeding, it cannot affort to sprint, as this drains stamina and is, well, sprinting.
Why are you able to dodge a carno and not a dilo? Carno's turn radius was buffed, I've heard (Because I haven't played carno yet) that he actually turns smoother than a dilo now.
Once you latch to a dilo, if I was said dilo, I'd be thinking 'great, now I HAVE to kill this guy, or else he'll never let me sit, and I'll bleed out.' It may become defensive and walk, unless... It's real dumb, and doesn't know it's bleeding. weave left and right while running away from the dilo if it just charges you, which is what I would do. If it's smart, it will then start to be stationary when it realizes it's bleeding out and not landing hits, and it will wait for you to come to it. At that point, you can attempt to flee (if it follows it will suffer, and you may get to even eat it in that case), or you can try to go for the kill which will be a bit harder and requires abusing it's turn radius.
Abusing the turn radius of a stationary dilo is harder than abusing the turn radius of a sprinting dilo; if they make a sharp turn while sprinting they will loose speed and momentum, so you can use this to your advantage to get some distance from the dilo just by making sharp turns.
Oh for the sake of info; About the things that make you bleed faster... If you are hungry AND thristy, you will bleed worse than if you only had one or the other. Like, these increased bleed statuses 'stack.' That's another reason why sprinting is so bad, as it meets the 'you are sprinting so you now bleed like an anime character' criteria, while also lowering your stamina because you're using it.
It's also worth mentioning, as raptor, if you prey is camping a location, that means their water and food is ticking down slowly. If you have a group, take turns eating and drinking while someone remains to watch and imprison the prey at hand and prevent it from safelogging next to whatever tree or wall it's next to.
Over time it may come to a state where it could even take damage from dehydration, but long before then it will be bleeding far worse from it's combined bad food and water stats.
Try to bait it to chase you if you want to get it to bleed a little faster.
It's a bit mean in my opinion just because it means whatever prey has to sit around while you literally kill it in the slowest way possible, but it definitely works.
runs at 6 ton murdercow with 1.3 ton scavenger
dies
if only this death could've been prevented
youre right they need to fix hitboxes
or maybe just dont f around and you won't have to find out LMAO
you understand what a feint is right?
why do that
you understand what risk assessment is, right?
ill take that as a no then
yeah lol
him simply saying "it was a feint" and "i wasn't in the hitbox range" is well and good but like
he could just be SAYING that, or simply didn't gauge his distance well enough
@half flare stego isn’t built for fighting current roaster it’s built for when apex’s exist and in that regard it seems balanced to me
knowing how 💩 hitreg is in this game he probably aint lying
what have you done @half flare ? you’ve summoned ziowar
ok so if the hitbox being garbage is apparently a universal constant, then that should give you even MORE reason to keep your ass away from stego rather than playing chicken with it as a full-grown cera
Nothing too bad he is right that carno charge hitbox is oversized
so i have a theory, i tested carnos hitboxes and they’re honestly fine. what i think is hitboxes are getting all messed up when the target dino moves, im not talking about the desync, its the hitbox itself becomes really weird
Bro why are there like 4 text walls up chat and mostly after bros in types
Hitbox is fine. Issue is latency
if only we could actually see the real hitboxes, well, let’s wait for the modding and stuff
agreed. i've seen the hitboxes in action, they're extremely tight
Go to a test server and make a stego stand still and use their swings. The issue occurs when people are running around and desync happens
yes

Honestly, just avoid stego for now lol. At least rex and allo are upcoming!
Cerato is a poor choice to hunt stegos with. Ever since bacteria was altered and power swing was added
Stego is built for being extremely annoying to fight it’s the nature of tail eveningstars
Yeah. anti flank with really good reach
not worth it unless you're a raptor pack and even then
You can do it as dilo but you gotta play it super slow and grind that t3 at night
In large group too
Dilo is an odd one for me. It either works really well (BUSTED) or it doesn't at all.
btw it takes 3 bites to a stegos head at night to get them purple which is pretty funny
Not the hardest thing to achieve
I didn't fighted, i didn't landed hit.
I just run then turn to cancel my charge but it toucher me somehow and OS me.
How far away?
In omnis XD
Anyway.
This tail OS full adult cera, somepeople saying (yeh 6 tons murdecow tail should OS)
So give the cera able to OS when he bit the stego little head 😆
xdd
Stego have head armour plating and a cera is barely 1/6 of its weight that makes no sense
Cera isn’t meant to hunt stego simply as that
It’s a good range guide XD
Mayne 3/4 metter and i was front of him. So the far possible from tail
That’s either the worst desync known to man kind or a range hacking stego
Who is suppose to Hunt stego ?
Nothing in game rn is built for hunting stego
Stego is something proper mid sized carni or larger can look to challenge
Like technically anything can but nothing is currently set up to do so effectively
So no i play stego then kill other stego, this is the way 😆
That’s half of stegos anyway lol
You can always wait allo and Rex aren’t too far out
Those 2 have much better odds for stego hunting
Raptor should be able go hunt stego, as its in diet
You have the tools for it so go for it.
Diet doesn’t mean it’s effective and well raptors can it takes a full group of FGs and a lot of time and effort to go without loses
You need a good pack though and those are rare
Ye
Not i had 12 raptor pack
Like Maia is on carno diet but anything less than like 6+ are not challenging a Maia
You can straight up nuke a stegos stam pool if you get like 3 on them and it bucks
100 to 0%
If you manage to get 6 you can outrightly pin it
And if it’s stam is below 20 you can pin it with 2 FG
But we lost stam so fast
You gotta play it smart
Keep spacing don’t be afraid to walk back to 100% before re-engaging simply maintaining spacing and keeping it location locked helps a lot
Do we have to bleed it or damage ?
Added stress makes people make mistakes
go for bleed imo
How many FG are there
4/5
Bleed at start but if it’s stam gets low and you can pin damage
Again be careful with stam and don’t be afraid to just circle and regen stam
If you z walk (slow walk) you can regen from 40% and trot can regen from 60%
Issue is it take toooooo long and we mostly got engaged from soemthing else d'urine fights
With how zippy omni is you can always tap shift to make distance
Or other herb comes to help
Ya that’s the pain of hunting such a large target as a smaller group
Yup
btw did they buff omnis bleed? like tap pounces do insane bleed now
Usually unless you have the numbers to fight multiple or can quickly kill something as large as a stego isn’t worth the effort other than the glory of saying you killed a stego as omni
I think they fixed the bleed pounce so it actually activates
Look weird imo actually
I mean a full stam damage pounce form 100% to 0% does 1k damage
When did they do it ? Maybe i didn't retryed
oh i see, it does A LOT of bleed, like holy. omnis were pouncing me and instantly jumping off, got me to 70% bleed
was a teno
unless you got a
Clip I wouldn’t be able to answer as I’d have to see the animation ¯_(ツ)_/¯
tho tbf i did this to them💀
Omg he does hold up
Oh Lordy
guess how many i killed?
Ya I dunno
As teno a lot you can dam near 1 tap them
tbf it takes 2 kicks to kill
they were dumb enough to pounce me when i was hugging the wall
and like i get it when the one does that, but the rest just doesn’t learn, they keep doing that
Oh Lordy
I got bleeded out as FG carno from teno last day he just put me ground then 2 legs attack and i l'est the fight to die bleeded out xD
Ya na at that point bating a hit and slapping some bleed with bites is best option
😂 💀 took me out
i also 3v1 a ceras as solo teno an hour ago
Ya carno is a 2-1 minimum usually 3/4-1 if they are really high skilled teno
Which serv
Teno skill cap is insane
Maybe us
eu4
Oh was not
Oh na they wanted the booty
dw, they got it
Dam bro was hitting all the HSs
literally
you know what the funniest part?
I mean cheesy is a filthy teno main
this is literally me on that gif, i recorded it💀
🫦

i love how it’s a meme now, but it also brings attention to carno stunlock
I love teno but I still have a problem with ceras huh 
kill them, kill all the ceras you see, even juvies
no mercy

Don’t worry teno skill cap is nuts it’s like the difference between a bronze siege player and a prop league siege player
i didn’t understand the comparison, but i agree
i’m glad teno is purely defensive, it would be insane if you could use that power in offense💀
Can be trash can be god
used to be able to

90% of teno are hyper offensive
Chasing me to the end of the world
yeah but they can’t do anything if you’re not getting attacked
tbf the tools aren't that great offensively
they’re definitely not
the goal if anything is to run you out of stam to then use it lol
the only offensive one is regular bite that does 35 damage
yeah
teno used to be able to run and alt claw.
I remember doing that to a cerato in the ST 
i’m pretty sure everyone could do that, now you can only do it while trotting🥹
then running alt attacks were disabled for all
i hated the change
still do
i would want to be able to use alt attacks while running but it will just instantly stop you
i guess but personally never found that to be an issue
anyways will probs be back with modding so it's fine
carno... stunlock?
💀
carno's knockdown animation has singlehandedly caused the amount of people who incorrectly believe dibble has a stunlock to skyrocket
dibble doesn't have a stunlock. Carno just has the unique feature of being stunlocked, for some bizarre reason
@outer storm They do have different regen rates
My mistake then, however in that case it means that the different regen rates arent really noticable. I still think small tier dinosaurs should regen stamina as fast as legacy, and large tier dino's should stay where they are now
Also my recent post about t rex being able to rip a stego's head off was removed probably because someone thought I was trolling but I wasnt. I genuinely think that a dismemberment mechanic would be an insanely good addition to this game. Obviously its hard to implement so I wouldnt expect it till after full release, but its just an idea.
#balance-feedback message i love how people are upvoting this as if the hitbox is the problem and not latency/desync.
“nerf carno for the sake of it”
In terms of adding some kind of some kind of carnivore/herbivore proximity debuff, maybe it would be possible to make one that activates after a certain time BUT that time is reset by hitting them or getting hit by them. This would prevent anyone from getting inadvertently punished during long hunts/fights, while still discouraging mixpacking.
I don't want troodon doing a 180 pounce
It has a pretty versatile pounce as it is
Some really good verticality
issue is, then its negateable by the mixpack. pretty much all herbies have a very low damage peck that they can use to just cancel the debuffs, and even higher damage attacks can just hit the tail to reduce the damage and negate the debuff.
genuinely, I don't see a single stress/debuff system working if it affects stats. It will either have false positives (people getting debuffed for playing normally or trolls abusing the mechanic) or false negatives (mixpackers just having to jump through a few hoops to negate the debuffs).
So how much do yall think bary and sucho should weigh? Im personally thinking they should be heavier than they were in legacy as they were kinda small for their size, or at least compared to their irl variants
Too true lol
Bary 1.5T, sucho 4T
Actually bary could be anywhere between 1T and 1.5T
See thats what I mean Irl bary was estimated to be much heavier, anywhere from 2600-4000, and sucho was MUCH bigger
I don't sure where you get such high estimates from
They have no reason to be that big in-game
They both need to be able to feed off fish
And a ridiculously huge sucho would encroach on spino's niche
? Do you know how big spino is
In evrima ? Probably between 11-15 tons
But so far the biggest estimate I've seen for sucho was like a bit over 5 tons
Yeah even if we really highballed sucho to 7 tons it would still not be half as much as spino
Ok but why make it so big
We don't need more apexes
We already have 5
Im not suggesting we make them that big
Im just pointing out how they are all kinda small comparatively
comparatively to what ?
Their irl versions ?
The only one that got upscaled by alot was cera
Kinda needed it tho
I still have yet to see a serious theory placing sucho over 5 tons or bary over 2 tons (which is already a very high estimate)
I said nothing on sucho actually being over 5 I was just making the argument if you made it so massive it wouldnt encrouch on the niche of spino as there would still be a significant size gap, barry was def 2 tons at the most tho, and at the least bigger than carno( the real one not current evrima lowball)
How can bary be both 2 tons at most and bigger than real carno, which was above 2 tons
Equal to*
https://discordapp.com/channels/401464048610312193/778350260027129865/1335683525373853758
carno is actually very good, people just suck at playing it
i actually just met a group of carnos today who are very happy to solo ceras because the ceras are easy kills for them
as a carno main
carno is FINE
play it a bit and learn its movement
once you figure out how to play that thing you're a menace
Crocodiles are physically unable to vomit
And deinos already struggle with food really hard
Thank you, and I hope Rex gets the tomato niche
Crocs have one of the strongest digestive systems.
they can direct their CO₂ to the stomach, bypassing the lungs (thanks to their special heart valve and partially chambered design), which releases more acid into the stomach.
their immune system is also incredibly strong against infections and wounds. you can often see crocodiles with torn faces or limbs, yet still manage to survive.
what does this mean
I know a beta when I see one
Crocodilians can vomit
If they want to ofc
I saw a gator throwing her last meal up to eat it again
Crocodilians* ^^
Clock out buddy
Me? Naur
#balance-feedback message a playable shouldn’t be nerfed to accommodate a persons lack of skill
Ok but pachy dying to a cera isn't a skill issue, it's just pachy's current state
And cera's too
yea i agree
but as a stego? skill issue
That person didn't mention dying to a cera as a stego
i must’ve misunderstood, is he complaining about pachy struggling against 2 ceras
yea
just the matchup in general
You can't run away from cera
You can't fight back against 2 ceras unless you're dibble or stego
Pachy cannot run away nor fracture and escape a cera
42.5kmh pachy when
pachy generally should just be faster, yea
(useless and baseless insult at the end of the feedback)
Pachy is faster than Cerato and has significantly more stamina. Minus mutations (which the pachy can also get)
pachy's whole kit feels super outdated tbh
It is
Pachy has more stam than cera now ?
Pachy has a lot of running stamina yeah. 3+ minutes
So it was changed then
But tbh I didn't play pachy since Spiro, back then it had super low stam
Early gateway it got buffed
Also its stam regen is really good
Cerato takes a whole minute longer to regen
Pretty old chart but I doubt pachy has been nerfed lol
Some others might have changed
From early last year? Feb/march
All these cera nerf requests make me fear it will end up getting nerfed into oblivion
i mean
it might who knows
have you not learned the lesson lol, look at pachy and maia
did i say i supported that approach
people constantly complaining and crying> playable being nerfed into the ground
you support those kinds of feedbacks
when have i done that
news to me
i dont support anything being nerfed to the ground
maybe you have a different definition of something being nerfed to the ground because i think this is: #general-feedback message
it’s not tho lol
i can argue with the trot speed charge bite, but the rest is completely fine
it should slow down, but not to the trot speed
i still think a 20% speed decrease (the inverse of carno's 20% speed increase) could also work fine
yes
Skill gap when players hop off stego/dib for once and cant insta kill cera players
the feedback explicitly states that charging would lock the cera into a trot
but why nerf that of all things?
make it less offensive
also hampers down its ability to dodge and makes it vulnerable while its not doing anything
it just needs the lunge on the charged bite back
why? just don’t charge when you dodge
^
you can literally just not charge, or cancel the charge if the attacker is coming at you too fast
because the charged bite is not a tool for self-defense. unlike teno and stego cera has its strongest attack in its weak spot and can’t stun aggressors before they get to its critical spot
and then they can just trade it, 150 for whatever they do
bruh that is not a hitbox issue lmaooooooooo
what
the feedback lol
he's talking about the thing in balance feedback
it was supposed to be that though
it's entirely designed to be a back off or get hurt tool
yea but it unfortunately dosen’t work like that🤷♂️
i’d agree with slowing the cera down while its charging if there was something to compensate it and make it better at standing its ground
charged alt-bite, because i do agree that it leaves cera's flanks WAYY too open
if cerato can charge up its alt it can actually not get immediately flanked and die
tbf that will only help against things smaller than it like raptors
i don't believe that at all, and even so, that's not particularly a bad thing. Being able to control corpses even more effectively (and deal with dilos) would be great for cerato
Cerato should be extremely threatening, even to larger packs of small critters
a charged alt-bite would do INSANELY high damage, and ensure cerato can fully control a corpse
it can stand its ground tho.
the way cera should be is it should not be strong in the normal circumstances, but it should be really strong near the body
basically a body bully. because right now the whole point of it being body bully doesn’t make any sense, it’s already the strongest without it
ya
what about similar sized opponents? to me you just want it to punch down
it literally cannot, already explained it. cera is way better off using its agility to dodge etc
name at least one similar sized opponent cera won’t be able to kill with the body buff?
well, near a corpse, it objectively can just tank and react with ease. 2600 effective HP plus bleed resist would just allow it to win the long-game. Even if these changes went through, it could still easily deal with carno
not to mention cera has permanent 50% bleed resistance on top of the body buff, which helps it ignore even more bleed damage
cera shouldn’t be purely balanced around a situational ability. it should be able to defend itself under normal circumstances no?
ceras niche was never being a punching bag without a corpse
and i dont see how it would be with this change
all that's changed is that its slower while charging its bite, and can alt-bite out of charge
it can do that just fine now but with those changes i fear it might struggle
it has enhanced self-defence if backed into a corner
it just sucks more at chasing down things
why tho? what’s the point of it being a body bully then? it’s like if carno was a small game hunter but could stun a dibble as well, because why wouldn’t it
and not to mention that it’s not like cera is gonna be useless after those changes
it won’t, dw
and also. it’s good when you struggle, when cera life is not easy as it is right now
because its not good game design to make it unable to defend itself without a specific ability which is 10% of its gameplay loop at most. it should be able to defend itself without a corpse. the corpse buff should simply allow it to punch up a bit
Daily cera talk am I right
a bit? hehe if only it was “a bit”
it still will be able to defend itself, or run away
herbivore life is 10x easier but they are allowed to defend themselves but not cera why?
but who said cera won’t be able to defend itself? like what
you said “its good when it struggles” implications
like which change makes it so it won’t be able to defend itself?
yes, it should not be always an easy game
slowing it down hampers its ability to dodge and effectively use its agility, it makes it vulnerable while its not doing anything, and if you let go to dodge, the opponent can just trade it since the dmg won’t be enough to make them back off
run away
with what speed
if you can’t fight it just run away, find a body and fight it with the buff
I think this should be settled with a good ol 1v1 ngl
the speed you have when you aren't charging the bite???
Yall will just go in theoretical circles again
that is not at all how cera is deigned…
the corpse buff is a tool to help you defend a CORPSE not something you use to defend yourself
cera is one of the slowest playables
no?
wdym? what stops you for using it for defense? it’s literally designed to make you stronger and tankier
if tankier even a word lol
That's like saying teno is one of the slowest playables
- deino
- stego
- dibble
- hypsi
- cera (in terms of sluggishness)
because that’s not at all how its designed to be used, that ain’t its purpose
what’s its purpose then?
to help you hold down a corpse
as far as i know it’s being not strong and running away from the dinos similar size and being only strong near the body, wasn’t that its whole thing?
its whole thing was never being a punching bag without a corpse lol, the body buff is a fraction of its identity
corpse bully dosen’t mean weak with one.
wait who said that?
just like troodon and dilo shouldn’t be unviable during the day time for example
you said this
alright look, why does cera need a body buff, if it stays strong without the body buff?
that’s a simple question
Because it compliments its role of corpse bully
And allows it for example to take kills from carnos
Without body buff it is nowhere as capable of doing that
it is strongER with the body buff, the way it was described in the devblogs it seems like its purpose is to help it fight off predators larger than it
Cera shouldn't be out there beating up allos. It shouldn't hunt either. It bullies carnivores off bodies
it can take the kills without the body buff tho.
Cera when allo pin:
yea cera should be nerfed a bit but it should still be able to defend itself
alright, but why cera should be strong without it?
like i just don’t get it
well, i’m alright with it being strong, but not this strong
It further accentuates that capacity, it is a very conditional and restrictive buff, allows it to stand more of a chance against groups because otherwise it would get clapped against carno and dilo packs, and lastly it also grants that it stands a better better chance against larger upcoming carnivores
cheesy the double standards is insane can’t lie, the other day you said that teno shouldn’t be purely balanced around its ability to jump and evade things because its situational and now you want ceras to be free calories without a situational ability
It can
It can run from bigger threats
it should just be strong enough to defend itself, how is that too much to ask lmao
And it can fight back against raptors
And other small tiers.
Forests and lakes
Not always available
who said that lol? cera won’t be weak with those changes lol.
weren’t you the one wanting to make it more of a defensive brawler, instead of offensive? that’s literally your quote
evolution of cheesy:
hypocrite
double standards

you’re projecting right now, that’s insane
yea but you’re not doing anything to compensate those changes, you’re simply forcing it to play defensively which its bad at
Hey we should stay on topic!!!!
nah, already gave u evidence
I mean just avoid plains and you're fine
compensate what? cera is over buffed to the point where it doesn’t even need any compensations lol
You can’t “just avoid plains” always, that just kinda locks cera into living by a body of water at all times or it runs the risk of not being able to escape?
and btw we did, charge alt bites
i find it hilarious how you want cera to be forced into its niche while ignoring carnos. its a small game hunter it shouldn’t be going after ceras
What is even overbuffed about cera other than charged bite and maybe vomit sickness?
Oh...dear....the Carno debate again
^
mate alt bites will only be useful against small critters, not really compensation
i mean, cera gets advantage in any other scenario, it should suck in plains where carno or omni rules
Carnotaurus
alright, but why would you fight big, something that you can easily outrun
and where does teno suck tell me? it has no weakness
not something big, something like a teno for example
Try to fight in a forest as a carno
I don’t think that should be a thing. I agree cera should be nerfed but that’s such an odd area to nerf cera’s effectiveness.
damage got nerfed, tail slams are not that useful, its strong, but can only be defensive
what exactly stops you from fighting it with those changes tho?
and with the changes you proposed to cera it will also be defensive yet it should be more vulnerable and teno shouldn’t?
Its tailslam and telegraphed attacks are its weakness.
vulnerable? wdym by that?
what nerfs do u think cera needs?
Speed or stam nerfs
I need to scroll up a lot to get the full context of this, I didn’t see what the initial post this argument was about is. Give me a lil.
you wanted it to be more vulnerable if it dosen’t have a corpse, only being able to defend itself against small critters etc
Cera is barely faster than photosynthetic tissue dibble right now

I didn't quite get the nerfs cheesy suggested
Speed mutations ruin the game's balance though
basically they want cera to be slowed down by 20% while charging the inverse of carno and for compensation it will be able to charge up its alt attack lol (kinda useless but whatever).
and i disagree with that
it has one of the worst running times btw
Cera should be a "don't mess with me" playable. Even allos should think twice before attacking them
Didnt you just say earlier today that 1 teno can kill a dibble? Doesnt sound defensive to me.
#isle-discussion message
Not really
Okay the charged alt attack thing seems completely worthless ngl.
That’s such a nothing compensation buff.
LMAO true
here’s my list of changes it needs:
-
nerf the speed when using a charge bite
-
nerf the amount of bacteria it applies.
-
it should only get bacteria from the rotten corpses
-
charge bite should last for as long as you want
-
charge bite should charge a lot slowly, not 2 seconds, but 4
It’s adding more steps to an attack that doesn’t need it.
exactly, it locks it into an animation and will only be somewhat useful against things like dilos
It’s telegraphing the attack that’s meant to not be telegraphed….
yep
oh i was just kidding xd, i never killed a dibble in survival, its just not gonna happen, maybe only if the dibble is like very new player
My cera adjustments:
- give it back its charges bite slide
-make its vomit ability even nastier
-slightly reduce its speed
It’s like shouting HEY GUYS IM ABOUT TO WHIP MY HEAD AROUND AND SNAP MY JAWS, YOU BETTER WATCH OUTTTT
nerf bacteria applied by how much?
I agree, but I don’t know if they will be removed so touching speed can be risky
@spiral kindle pretty sure that stego was hitbox cheating, normally I don’t think they can hit you from that far
so you need like 4 bites to make teno vomit, not 2
Cera shouldn't be a teno punching bag
or make it so you can only apply bacteria with the charge bites, but make the amount of bacteria applied a lot more
why, if you don’t want to fight a cera as a teno simply press shift + W
I’d make it so the charge bite doesn’t automatically increase your damage if you just tap it. Alongside the slowing you down to 36kmph while using it. As for buffs I have trouble thinking of some but give my lil thinker some time and maybe I’ll come up with something not awful.
this is what i experience every day
yes, why not
That’s more just carnivore brain players. Cera is probably the most popular animal in the game rn.
yea? you have more stam and nothing will happen. kinda annoying but that happens with every playable
"In survival", so you killed one on an admin server?
ikr, the hordes are everywhere
btw if the roles were reversed the cera would be dead but ig that’s fine?
Cera would die there yeah
Its bacteria should be nastier than it currently is
hmm yeah i think i did, tho it wasn’t the best player, teno vs dibble is not winnable realistically
It was
Vomit shouldn’t cancel out attacks like kicks, tail attacks, and claws. Like anything that doesn’t involve ur mouth shouldn’t be cancelled.
Nah it’s so strong rn
He got banned (Petits peids btw)
cera is popular because its the largest carnivore, watch how its playerbase will plummet once allo and rex drops
It always seemed weird that vomiting cancelled your kicks and what not. I’d just want it to be less of a stun tool than it is rn.
Meanwhile me rising unless cera becomes D tier…
Yeah that’s pretty much my point. Carnivore brain go rrrarrrghh.
no, i tested that if they both run they won’t have enough stam to catch one another. even tho teno technically has more stam it uses it for attacks and one vomit makes it lose a lot of stam
Ah, nice
which is more than enough to outrun it
If it's confirmed it was a cheater, then you should probably delete your feedback or replace it by saying there's people who can extend their attack hitboxes
Because that's a cheat I didn't know existed
I mean a bunch of tenos would just nibble your tail until you die if they were chasing you. And you can’t turn around to retaliate cause you’ll get kicked in your face.
4 tenos can just trot it down and trade alt attacks which it can use when out of stam. we can try it on norden and i will show u.
i’ve tested it with @cosmic pelican the teno will have more than enough to finish it
not the main reason tho. it’s not just because it’s largest lol. it’s because it’s also arguably the strongest and most overbuffed playable in the game
yes its because its the largest, dibble is way stronger but isn’t played as much
that happened to you at least once?
huh? we did it on a test server
no, in survival
is there anyone who experienced that?
yea there is
at least one human being
ping them
I know you were engaged in a conversation or maybe I didn’t read it, but I am yet to know how is cera overbuffed. It seemed pretty okay as a playable other than a few things such as growth time being so much shorter than carno and the charged bite
Cera should, again, be a "don't mess with me playable"
no
absolutely should be its entire niche
its a shame it isnt more just "dont mess with me"
yep that’s what so appealing to me but with those changes it won’t be that
why would it not
literally having a charged alt-bite makes it even less approachable
which should be the idea
it should be extremely risky to even approach one
Read mine
Slight speed debuff
But an even nastier bacterial bite
@iron tree your profile pic is so good
it will only be somewhat effective against small tiers only
Even larger animals like allo should think twice before attacking a cera
Henry :)
Its current niche is “I’ll mess with you and dare you to do something about it”
Who suggested that? It’s not a bad idea
It'd also be effective against things like carnos. Honestly, the only thing it'd be ineffective against are significantly larger critters, which cerato should be avoiding regardless
can’t avoid a herd of tenos for example
me. me did
reduced movespeed while charging bite BUT you can now charge your alt-bite making you slower but extremely capable of guarding your flanks
You can
Just...don't approach them
oh.. so.
50% bleed resistance
body buff gives 50% bleed and damage resistance
bacteria
can eat rotten
can eat bones
3 times the smell range of other dinos
swims as fast as teno for some reason
can alt attack in the water
strongest bite force with the fast bites
charge bite does 345 (515 headshot) damage which is insane and it’s literally more than deino body shot does
i can’t really name everything, but there’s even more buffs cera got.
and even tho i don’t want it to get rid of all the buffs it has, but giving all these buffs to one playable and calling it balanced is insane.
theres things that should be in ceras kit and things that should not be
you can if you just dont charge the bite and instead run
@worthy steeple @iron tree https://youtu.be/kzRUJh_pYGo?si=SdWoG0_P0rXaP_Uu
Thank you guys for all of the support. I really enjoy making videos, so I hope you guys like this one.
one playable having literally everything is too much
It’s awful. It telegraphs itself so much and locks it into even more animations. The whole point of alt bites is to be quick and untelgraphed as that’s how it catches people off guard.
you’ll be nibbled to death lol
I see. That’s cool and could work to steal kills from anything carno sized and below as a solo cera, which is very much what should be cera’s target
what’s that?
^
Unless the charge isn’t telegraphed at all and is even quicker than regular alt bites, I don’t see it being useful.
herd of tenos running down ceras like u wanted
????
how would that apply to that suggestion. It's not more telegraphed than a regular charged bite
is that like teno killing things montage?
You charge the bite and it multiplies the damage of the alt-bite
I feel like you've massively misunderstood what I'm suggesting if that's your take on it
My idea is literally the charge bite can be cancelled into the alt-bite AND it multiplies the damage of said alt-bite
why would i watch it? i can do that myself being solo
I think I did then. So you’re suggesting that the Chargebite be able to charge a regular bite and said alt bites?
Yes
Okay, my bad then.
It's not a seperate input
Because that WOULD be really bad, 100% agreed that if it were a seperate thing, it'd be awful
No one would ever get hit by something that telegraphed
If it was it would be completely useless. That seems decently useful, adds a bit of unpredictability to the move.
I didn’t know it could alt attack in the water lmao
And to be fair, I do agree with some of those and I think stuff such as charged bite should be tuned down or even be made weight based to not make it a big game hunter. Although I would leave most scavenger and tank traits untouched since that’s the shtick
Plus I’ve already wanted cerato to be slowed when charging its bite so it solves that too.
okay so we agree then hell yea
great, glad we can all agree with that
Stego also telegraphs its powerswing yet a stego that doesn’t get baited is something frightening. Why would cera be any different as a smaller tank that can hold its strong ability to immediately retaliate?
I agree too. It would be a nice bandaid to make it less of an offensive tool/fight opener

Uhm…alright?
Guess that’s one feedback that made it into the game
Before the feedback was posted
i like the idea of the charged alt bite but there should be more to compensate slowing it down so that it can hold its own against things like a teno
Nerf teno 
it still thrashes teno in water and has crazy high bleed res, not to mention stun and damage res near a body
why would it fight a teno of all things on a body? and water dosen’t always come in clutch
bleed ain’t really the main problem, teno does decent dmg and cera has less health
because the hypothetical teno picked a fight with it?
why would it fight a teno for no reason otherwise?
if cera's on a body, it has more health. 1000 more
yes but ceras aren’t glued to corpses, 90% of the time the fight is going to take place somewhere else.
why ruin a genuinely fun and fair matchup, we already lost galli v raptor
you asked me when a herd of tenos ever chase down ceras? and i gave u what u wanted
they can always just run away and not engage the fight, not to mention that teno chasing cera is probably the rarest thing you’ll see, 90% of the time it’s ceras chasing tenos. because surprise surprise teno is not the playable 70% of the server playing as
you can’t run away since you’re slower and before you go “it’s only 0.025kmh difference” that still means that they are faster n can nibble you to death lol
what exactly did i ignore tho. i said “i tested that, doesn’t work”
you ignored my point, that being that even if the speed difference is negligible it is still faster and can more than keep up with it. but you instead addressed my minor mistake instead of the argument i presented
unable to debunk so resorts to insults, classic
i literally said “i tested that, doesn’t work” 0.25% speed difference is not enough to outrun or do anything. you both will just run out of stamina.
and cera out of stam with the charge bite vs teno out of stam is easy win for the cera
what? you’re the one always trying to insult me lmao, literally few hours ago in general chat
i just pointed out how cringe posting this is
no the teno will still have enough stamina to kick a few times and if you’re completely out you can just trade your insane fast alt bite for the ceras slow alt attack/charged bite
even tho i literally answered your question
idgaf😊
i tested that, doesn’t work
are u free to test it now
not to mention that you can make it vomit to lose even more stamina before you start to run away
sure lol
teno trots at 21.6kmh, do you know how fast it is? stamina ain’t an issue
erm ok? good luck killing a cera with the charge bite with just alt attacks lol
not to mention that ceras trot is not like a lot slower that that
yea but it takes time for the cera to charge it up and you can easily trade it if both are out of stam lol
cera trots below 20kmh
it’s like you’re trying to argue over something you know it’s wrong but you just can’t accept you’re wrong and that’s so funny to me, like every time
it’s just the same thing every time lmao
the arrogance is actually astonishing, you believe you are correct and everyone else is wrong, like i’m telling u to come on a test server so that i can show u.
why would i lie lmao
first charge bite = vomit
teno locks in animation so you have time to charge another one.
teno has a short animation lock
who are “everyone else” tho?
everyone u debate with in general
long enough to charge the bite
nope
the animation lock last 1 second and you can angle yourself so that u can trade it the moment the cera bites
you’ll be trading 625 for 500 at most
so you’re saying out of stam teno can kill a cera?
basically what you’re saying is i can start chasing ceras down, wait till they’re out of stam and then just face tank them?
yep it can 100%
this is super theoretical, but first of all why would anyone do that?
secondly, why do you even think it’s gonna work?
you can also stack some dmg during the pursuit by biting
so you’re saying out of stam teno is that strong it can kill a cera? so basically teno doesn’t need its kicks and tail slams it can just alt bite and win?
“why would anyone do that” dosen’t justify it lmao, we are talking about the playables capabilities not player behavior🤷♂️
just making sure i understand that right
yes 100%
if you’d like i can show u that on norden
can’t do it right now, sadly, but maybe this evening
ok just ping me then
sure

Insane duel
Raptor doesn’t really need any buff other than jank fixes, if you can call that a buff
Even something like a 30% juvenile omni can bleed out a fg herra in a minute or two
That means nothing
Herrera can just go up a tree and lie down lil bro
It means that a damn juvenile who has been alive for 15-20 minutes has the potential to one shot a full adult dinosaur that takes 90 to grow
It’s not about matchup, it’s a way to prove that pounce normal/bleed damage is far from undertuned
Only real problem omnis have to face ever is bad connection
agree. cera literally does more dmg than deino which is apex (for now)
A full stamina pounce deals exactly 1k damage as a base (no mut) omni, and if you want to go pure bleed you can actually bleed out an adult carno if it doesn’t sit down. Of course, no one will ever burn their whole stamina bar like that, but it means that maybe taking down a carno as two omnis is relatively easy
And well, the grapple. The damn grapple. There you go, free safe damage or bleed without bucking
if cera has the starvation dmg mutation, it just kills everything 
it dies to the dmg alone
buff omni? that thing needs fricking nerfs bro
why so tanky? and 1k damage in one attack?
1к? Pinning?
I have successfully fought on teno vs 6 omni and have not seen 1k damage 
the dmg needs a massive nerf, i miss bleeder omni
and the pin threshold to be reduced so it can’t pin something its weight
No
I see a lot of dislike of Troodon getting to eat sanctuary mush.
What do you feel would be better for their survivability at spawnling level?
normal dmg pounce
troodon has a carnivorous diet, why would it eat mushrooms?
if they use a full damage pounce, they do 1k damage in total
got it. I just instantly drop the omni by hitting the tree 
Did they even get to grapple you?
try doing that as dilo or pachy
get pounced? zero stam AND 90% certain death
they're all dead so fast. teno is literally an omni-destroying machine
Although Troodon had serrated teeth like the meat-eating dinosaurs it's related to, its tooth shape is a lot like that of some plant-eating animals. So, experts think Troodon may have been omnivorous, meaning it ate a mixed diet of both meat and vegetation.
I tried it on pachy. I was just pinned to the ground and killed instantly. sadly
And they were probably very trash. Don’t get me wrong, it still has merit as a teno, but they were probably terrible or you’re insanely good if they didn’t even get to do 1k damage which is like orange for you…I think?
omni cant pin pachy alone, you just die to the damage in 10 seconds
I had a yellow hp. most likely omni was bad. I only play well on deino and carno, not teno
For further reading..
https://en.m.wikipedia.org/wiki/Troodon
Troodon are more like lizards, eating a variety of foods not just meat. They are too small to be soly carnivourous, especially as 'The Isle' barely has critters in their actual diet.
Troodon ( TROH-ə-don; Troödon in older sources) is a former wastebasket taxon and a potentially dubious genus of relatively small, bird-like theropod dinosaurs definitively known from the Campanian age of the Late Cretaceous period (about 77 mya). It includes at least one species, Troodon formosus, known from Montana. Discovered in October 1855,...
Our troodon is not irl troodon
??? Troodon takes like over an hour to grow and get's 1 shot by fresh spawn stego what example is that to justify it lol omni is mid at best
ye, he wasn't alone. but I didn't even have time to do anything
That is something for sure. What Troodon is it?
Why is it a scavenger but not really a scavenger.?
i hate pin
troodon isnt real
I think you missed my links.
oh there they are ty
Our troodon was made by AE from a completely unrelated species and is only so much a scavenger as any other carnivore is
cant AE make them omnivorous
46 kph
little to no noise moving around
instant death cutscene pinning animation to anything of its weight and below with no counterplay
safe average 250-300 damage with a pounce or potentially +30% of a carno’s blood.
multiple of them can pin down larger animals while those who aren’t pouncing can also bite at the head for free damage
extremely easy to hide and grow in the early game and actually has some damage unlike juvenile troodon
Yeah bro, mid at best
They could, but they didn't
You only hear omni when it is basically next to you 😭 😭
Meanwhile dilo can be heard from like 50 meters away
Troodon aswell
In fact
Ok.
Whats the plan going forward with them?
Will they continue to be Omni/Dillo hybred, I'm not sure what role they fill apart from being filler now.
What do you even suggest to make omni not mid? What buffs?
ZERO
Bring back spiro tap pouncing Omni
Role? Filler? They're a tiny tier nocturnal pack hunter
Troodon takes 55 minutes to grow on 100% boost
Current omni has too much counter play
There's still changes and improvements planned for its venom iirc, but why does it need to become an omnivore?
1 shotting everything it’s weight and less, dealing 1k damage in one attack, and being tanky as hell for no reason when it’s already an insane bleeder is too much
It doesn’t need to, was just asking
Such as? Getting snatched by a deino in a murky river? Getting ambushed in the plains by 2 carnos?
Wasn't referencing you, sorry
I love when my hour grow dino gets 1 shot by an omniraptor that’s been alive for 5 minutes
No such as herbies abusing terrain a good stego is pretty much invincible using water / guarding a cliff / rock makes omni so bad
Fixed Dilo and Cera are so much better
And that affects literally everyone else. It is not an omni specific issue
die from a herrera bleed, for example 
No matter how many ceras you throw at a fg stego with its face on a cliff. You simply aren’t taking it down unless the guy is terrible
@worthy steeple forgot to show u this, https://youtu.be/QGT_nESQfYc?si=7eIjE2-fp5rqaf6U
The cera could only trot while holding charged bite ^
Mostly omni tho cause Cera can hit with a huge amount of burst dmg , Dilo can Spam clones at range , Troodon can tap pounce , Thats why i miss spiro omni cause spiro omni , The meta was to tap pounce since it did the most burst bleed and cost the least amount of stam
That’s not an omniraptor issue, it’s a game design issue
Balancing and buffing Omni around that would be ridiculously foolish
Current omni is awful against experienced players that know what they are doing
Way too much counter play
That applies to everyone !!!
Matchup and your opponent’s experience are not omni exclusive
Did bro not read my reply
....
I read it and I think it is a moot point, as they all have their restrictions save for dilo at night and that is mostly a jank issue
Omni still has it the worst
Cera will never get to burst down a stego if the stego doesn’t allow it to, simple as.
Why are we talking about stego , Stego is not balanced at all for this current roster
Also uh, everything you said omni suffers from, troodon does 10x, plus the fact that your prey can just shift + W away from you at any given moment
Talk about Diablo, Teno or Maia
How? It just has better and worse matchups. For example omni packs perform so much better vs dibble than cera packs
If we are being fair with the weight and stats, of course
Buff troodon plz
^^^^^^^
LOL
Im sorry man
Bro really said 4 ceras do worst than 8 omni's
Against a single diablo
4 Ceras can kill a diablo in less than 30 seconds
Takes 8 omnis like 10 minutes
Fact's buff troodon
That will never happen against a good player
Probably, but still good dmg
Bucking is a thing for a reason y'know
And brushing them off with trees / cliffs/rocks
If it wasnt garbage...
Yeah ik
“but cera works defensively!”
Got killed 3 out of 3 times 😭
Takes 4 actually cause hp regen and if you're opponent is AFK then yes that will work
I know it’s hard to agree with someone online but it is okay. Just admit that you are resorting to anecdotal evidence 
I have never seen a dibble go down in 30 seconds vs 5-6 ceras and in fact I have seen them standing their ground by using terrain and playing properly. At worst they lasted like 2 minutes.
Meanwhile omnis are much more agile and have an easier time dealing with the potato drifting around, while also DRAINING STAM with their pounces as well as dealing damage or bleed, and swapping their turns to regain stam while 4-5 omnis can keep the pressure.
Whether or not omnis are trash randoms is not a concern for game balance. In the right hands they are far more oppressive in megapacks who actually understand how the game works
people just say things without playing the dino first
"Troodon is op"😂
Rng mechanic that can burn down your whole stam even as a teno to shake off one omni. Yup, so advantageous.
And the trees and cliffs part, well, you see, omnis have this button in their keyboard called the space bar. They can use their eyeballs and situational awareness to know when they should disengage instead of getting greedy and dying in the process
“opponents should be able to shift + W away from troodons, its a valid form of strategy and fair”
And everything that is above pachy can abuse terrain and becomes invincible
good vs good omni is trash
Alright, fair. What can they successfully hunt in game right now as a solo newly spawned hunter?
Boars kill them, if they are facing you (and they charge at you on sight) you will insta die if you attack.
Goats may have you starved to death before they die as you have no venom at that point.
Everything else is mostly unreachable, undetectable or too large to kill.
Sure some skilled players can take out fresh spawned omnis at the fresh spawned level but only if they see them first.
Unless you are lucky when you spawn, your waiting to die.
As they are made up, who cares if they can eat mush for 10 minutes of gameplay, it literally means nothing to anyone but them. They'll still be night hunters that die in one hit by most things, the exception is now other dino's with troodpn in their diet will know they have a good chance to catch one at a sanctuary, giving them a chance to live longer.
Same with troodon
Yeah and omni's tap pounce does like no bleed anymore
So you don't benefit from using pounce and theres a off chance you bug out / or you miss time the dismount and get brushed off and cc'd
Cera and Dilo are just better , and easier
Omni is high risk low reward Playable
I wish Omni was meta but it just aint
friendly reminder that omni just needs to press RMB to 1 tap one third of the playables
And killing everything bigger than you / you are bad at
The playables than can get pinned have Speed , climbing and evading abilities if they get caught off guard then there punished , good game design
omni is one of the fastest playables, some juvis/sub adult can’t escape them
I believe one of the biggest issues is the lag rubberbanding server side. If that can get sorted out, I'm sure we'd see a much better picture of what the playables are, can do and capabilities.
Maybe even a 'tutorial' or host local game.
sub adult omni being pretty much as fast as carno 💀
me when a fresh spawn omni can pin dryos:
it cant but ok
Correction, sub omni IS faster than a carno sprinting
IT IS??
hyperbolical but an omni needs 7-12 mins approximately to be able to pin it lol
skull
right
whats worse is that dryo doesnt have recoil, so it cant kill baby omnis like troodon can if its pinned
#eatgrassanddie stinks
i hate how some playables like galli, dryo, herrera can just get pinned on their bellies and be defenseless
acting like they cant turn on their backs and nip, slash and kick
peak game design to have your ability to interact with anything completely removed🔥 “nuh uh you’re not allowed to do anything”
i clicked my right mouse button infront of u, guess u have to watch urself slowly die with nothing you can do against it, sorry!
too high of a reward for no effort
low risk high reward
worst part is that omnis can afford to miss multiple times because the dmg makes up for it lol
i wish they never removed pounce recovery
not for omni
No good carno player uses reg sprint charge is better
thats still absurd speed
Carno charge goes 62km now that is speed
and uses a lot of stam
Still better than running imo
Carno with charge can outrun a dilo
In fact in here is my results in my tests
- Carno reg speed 49.5 w speed mut 52 / run time 2 minutes 15 seconds
- Carno Charge speed 59.4 / 62.4 w speed mut run time 1 minute 55 seconds
- Charge is better / faster / more distance
- Dilo Reg Speed 47.5 / 49.9 w speed mut run time 2 minutes 35 seconds
- Omni speed 46.8 w speed mut 49.14 run time 2 minutes 48 seconds
- Cera speed 40.2 w speed mut 42.2 run time 2 minutes 22 seconds (Cera Cannot outrun Carno or Dilo)
- Troodon Speed 45 w speed mut 47.2 run time 3 minutes 20 seconds (So far can run the most / distance except for galli ofc)
- Maia speed 46.9 w speed mut 49.3 run time 2 minutes 35 seconds (Almost beats Dilo and Carno distance wise)
It doesn't, not all carnivores need to eat just meat, some can eat certain plants too.
Similar animals that come to mind that do this are but lot limited too,
Chickens, Pigs, rats, crows, racoons. All have similar role to troodon, you can say they are a night ambush predator all you want, they as of right now are scavengers.
All I suggest is let them eat mush until all the other stuff is sorted out.
Not fruit, not agave, but mushrooms, sanctuary mushrooms, and only because that is lost once they hit juivenile.
troodon doesnt run for 3 mins
its around 2min 30 secs
omni runtime is 2min 15s
maia is 2min 55s
Wrong
@cosmic pelican
we have proven sheets of it wdym
That’s actually very strange
how is troodon taking so much stamina per pounce a skill issue
Each successful pounce is MINIMUM 7% stamina gone
Use reinforced tendons lil bro
Doesnt affect pounce
It’s almost like if they wanted to balance the polar bear sized animal needing some commitment to latch onto someone to keep dealing damage to them for free and being untargetable by whoever you’re attacking 
so quick to talk yet knows nothing
not counting the time taken to make sure you dont die by dismount kill
Pounce costs 5%stam dismount costs6% reinforced tendons dismount is only 3%
You dummy
dismount doesnt cost stam what are you even saying
staying latched costs stam
It does lil bro
2nd time saying it
reinforced does NOT affect pounce
reinforced tendons dosen’t reduce stamina cost of troodons pounce
Im not your "lil bro"
it doesnt
and the way you use "lil bro" as a period just proves how immature and arrogant you are 😭
Are you baiting or are you genuinely a 100h rando trying to pass his skill issue or that of his randoms as a genuine balance problem?
I have been called
I will literally go on a test server and test it with you if you don’t understand
@cosmic pelican should we? it'd be funny to prove him wrong
While I disagree an their attitude.
I do agree that reinforced tendons does help troodon pounce. Thats current, I have it on my troodon.
I have 1.24k hrs you judge a book real fast huh
do you not think if it did affect pounce people wouldve already found out and used it in every build possible because it would be so meta
it doesnt though? it only affects jump costs
Reinforced tendons only affects jumping with spacebar, it doesn't affect pouncing or ptera's takeoff
If you like to jump then initiate pounce, it's still a good pick
We could always just not insult one another that’s always cool!
even this super awesome lunary confirmed it
Seems like what is being said does not match what happens in game.
Bet let’s go on norden eu
i will if potato comes along
I can, for like 5 mins lol
same
Agreed. Saying omni needs a buff because of situations where literally no other carnivore can do anything about it unless the herbivore is actively being trash or throwing is extremely out of touch to my eyes.
No, “lil bro”, there is nothing dilos or ceras can do to a stego in the middle of a mudpool even if you throw 10 of them if the stego doesn’t get baited more than once.
I won't argue the point about tendons, because que times are way to high for me in official and I like my Beipi rn.
ill spawn a troodon
No i will
i can be the test subject
You'll need one troodon fully grown with enhanced tendons and one fully grown without.
Use f2 to record the video and jump 10 times.
Jump 10 times?
If with tendons it's below the 3rd claw where it expands then it doesnt' (that should be the spot.)
Yeah, gives a more accurate range on the stamina bar.
I mean you could go until yoy cant jump no more but there are other issues with that.
?
I'ts not jumping were testing
It's dismounts
My mistake. Pounce 10 times lol.
we just tested, reinforced tendons does nothing
potato and i confirmed it
reinforced tendons does NOT help with pounce
both shortest possible pounces are 7% stam, with, or without
Are u guys in norden
yes
I can get video eveidence if needed
Yeah, thats the fastest 90 minutes ever.
whats your users
its called a free admin server
doesnt matter ill post the vid in a sec
glazedcwasso
I hate it how it kicks u out of server if u jump too much
exporting the video
Oh yeah you guys are right
I was mislead by a dude on petits peids
Who told me its meta
"lil bro" all that confidence for nothing
Lil bro was rage bait mostly
I'm not actually being serious
anywys here it is
Fair enough. I don't have a server to test it on but I'll grow one and video. Somethings not adding up. Maybe it's something to do with what stage you get it at. I prevously tested it on one I had picked the mutation stage 2 on fully grown but not stage 3.
Mutations don't change based on what stage you are/earned them on
absolutely irrefutable evidence, finally I can go eat dinner
Peace
Do you lose more stamina of you have no target?
Doesnt matter
I just tested it on 2nd mut stage
Well thats good to know thanks guys for helping me test it
Now i can save a mutation next time i play troodon wich i have been playing ALOT recently
Cool, I apreciate you all for showing the testing. Now it's irrefutable.
Now I have to figure out why I had conflicting readings.
that’s what they all say
THATS ME!11!11!!1!!!
Hahaha
u resort to mocking after being debunked. the classic
Debunked? I had no proof to be debunked lol
If you read what I said you would know that I was mislead
you were so confident and insulted ppl for disagreeing
Insulted?
the mocking like “lil bro”
Can you both stop being the way you are please?
He’s the one who can’t move on after I admitted that I was wrong respect it and move on
And yet you're also continuing the conversation. Both of you need to drop it
For once, I side with a discord moderator /lh
I am fine with some snarky comments every now and then, but that’s just a little embarrassing as well as…markedly offtopic
In conversating with you
The whole reinforced tendons convo was tbh
Troodon needs some love
Troodon needs a footstep volume reduce, pounce needs to travel further/faster , needs slightly more stam , slight health buff and some other stuff
I proposed something earlier as a sort of “fix” to the pounce stamina problem
Allowing a more stamina efficient option to be used without having to the venom stages resetting over and over again while also giving the alt attack any utility since it is so useless in troodon
I felt letting them eat mush from sanct was a good idea.
As a temporairy fix.
Seems like it could be done server side, making it easy to implement.
#balance-feedback message teno is on omnis diet tho
Hey how do you copy and paste the link like that.
oh i see
where do you see tenontosaurus?
because me personally I dont see tenonto on that list
tenonto is on carno's diet but carno cant even charge teno
it takes what 3-4 utahs to pin a teno?
why did they remove teno from raptor's diet...
thats what Im saying, so vote to get it back
diet for all dinos has bugs and the list can and has changed depending on the flavour of how the bug effects.
I have several instances (omnis and herbies) where diet dissapears alltogether, sometimes the things you know you eat still work, sometimes they don't. sometimes they show as diet on radar without being in the diet list and sometimes when on the list they show as plants.
no way it got removed lmao
was that a recent change?
not really no
lmao
xd
that happened to me as well
Mr. Chin.
Nah. That change happened in April last year
that’s ridiculous
no food. I just loggin in too.
leaft the biome "zone" and -- its back.
Sometimes I have to "logoff" but cancel at 11 seconds (random time really as it's not consistant) and the diet comes back.
allosaurus isnt meant to be ceratos main rival its meant to be way larger
@ionic shard that’s how it is already the problem is desync which makes the hitbox feel far larger than it is
@topaz elm cera and allo aren’t rivals cera is allo prey it’s statistically half the power of allo in all way except speed.
and my diets broke again....
i don’t even think the cera is gonna be on allos diet tbh
they did state that an allo should be able to kill a cera under normal circumstances pretty easily tbf
why wouldn't it? I desperately want more herbis to be on carni diets than carnis but... all things considered it seems allo is intended to be a cera predator
Cera players when something can actually harm them
nothing new
hm, i see why carnivores should be on deinos or herreras diet, because they can’t actively hunt and they more of an opportunistic hunters.
but dondi said he will remove most carnivores from each others diet in the future, i don’t remember the exact quote, but he said that on one of the streams
And crocodilians hunt literally everything
I know. For the time being tho, it seems like cera will definitely be on allo's diet
yeah tbf i expect an allo to just straight up murder a cera if it gets close to it
Cera, herrera and deino should've carnivores on their diet
pin it and kill it
maybe
there’s only 4 herbivores that are substantial in food, until way more herbivores are added its fine that carnis hunt other carnis
not to mention that it’s usually 2:1 or 3:1 the amount of carnivores compared to herbivores
adding allo and rex will most likely make it so even more people play as carnivores
they lived together
until they stop making herbivores artificially worse than they should be. tho i expect that to happen as soon as rex and allo added to the game
ceratosaurus is meant to be the hyena to allo's lion
society if this was real:
HELL YEAH!!! was that an event or something?
people will always play what they enjoy the most
nah I did a photoshop 
that's why I said IF it was real
NOOOO😭😭😭😭 it’s not even real
omg
thank you for reading 🙏
i appreciate it
I wish
me too
yea i agree with some of the things in ur feedback
allo should be able to body cerato under normal situations WHICH IS WHY cerato needs some help and to help it, we should lean into it being a gluttonous weirdo, and give it super strength to be on par with allo while defending a body
IT ALREADY HAS SUPER STRENGTH
cerato is really easy to kill
desync makes its a b tho
you gotta understand it at a realistic and game mechanic stand point tho, you cant brute force it because thats what cerato is designed to do
what am i reading
it already got the body buff, but tbh i don’t expect one cera to body bully an allo, even with the full 50% body buff. but 2v1 sounds fair
2 of any dinos could do that, why need a body at that point
i don’t see how body buff matters when an allo just pins cera to the ground and kills it if it gets close
increased thresholds
why?
I had another suggestion, cerato can fight back while being grappled
no, it’s bad
if they want to make cerato a tough annoying guy to subdue then it should be able to fight at all times shouldnt it
cerato is fast enough to outrun an allo, it should not be able to fight back
no?
it is, it’s already that annoying guy tho
first of all allo is much faster than cerato, second cera should absolutely be able to fight allo or at least make itself so much of a nuisance its not worth fighting
lmao, do you what allo is?
the whole point of allo is very quick bursts of speed to grab and subdue prey
its literally in its concept art
who said an allo is gonna be faster than the cera? huh?
it literally can’t be for the balance reasons
on a corpse i wouldn’t mind it being able to punch up, the devs kinda implied that it would do that aswell in blogs
yeah, but not 1v1. like honestly it’s just not happening.
it even sounds silly, single cera body bullying an allo?
considering they want to bring back a form of ambush specifically for allo, I would say the developers
even as non allo fan it found that hilarious
this is the isle after all lol, yea it sounds silly ngl but could work
troodon for example melts things far bigger than it such as dryos and herreras
allo will have huge bursts of speed but a lacking stamina pool, cerato is built to outlast so I can very well see a singular cerato being very annoying for an allo to deal with especially on a body
yes, if you got ambushed that’s your fault for not being careful enough. ofc cera should die to that. and ofc an allo should be faster in ambush.
tho the thing is it’s not confirmed it will have an ambush mechanic. we don’t know that. and another thing is that we don’t know how ambush mechanic will work.
It should take like 3 ceras or 2 on a corpse to win the fight against an allo
….
I feel like people underestimate cerato way too much
Nah 2 should easily win