#balance-feedback-discussion
1 messages · Page 92 of 1
It takes great skill to ride the ass of a rex and not die
HELP ME
I feel like you aren’t taking my feedback seriously
IM GENUINELY GONNA DIE
no im not i believe legacy combat was the worst thing ever
Go to tartarus you tailriding supporter
it took a lotta skill but it was horrendous
But it’s so much fun obviously, how can’t you see that
It was not fun you oil barrel.
How was it not?
Haven’t you seen those videos of omnis tail riding with the awesome anime music in the back? that’s the kind of thing I would love to see more of
Because it wasn't.
Explain your reasoning
I will not. Because it does not need it. You're wrong and I will not discuss any further.
Well that seems awfully rude of you
I do not discuss with DOCKTAHS
hopelessly watch as you lose your rex to an utah
Look just say you were bad at tail riding
Its okay
Docktah found, opinion immediately rejected.
i never knew ppl actually liked tail riding
is it the feeling of killing a rex as an utah?
You know he's trolling right? I'm just doing a bit.
he gotta be trollin
I’m fully serious
no chance
Dead serious, there’s never been a more innovative combat system than legacy
I think maybe there are worse things
absolutely not
Like perhaps the atomic bomb
nope
It’s a bit of an overreaction don’t you think
Tail riding was a perfectly fine system
Sure it had shortcomings but it was inherently well done
no sire u r trollin!!
abbsolutely nobody in this world believes that tail riding is good
Uh, I do
no sire
So does my Apex galli gang, we all play galli and tail ride apexes and kill them
It’s awesome, never had more fun
💀
This has just GOTTA be bait. Don't feed the trolls guys.
well well well
mr legacy himself
Well we do usually have one galli bait them while the rest of us tail ride
I’m not Mr legacy I’m just a tail rider
poor wave
LOL
got pinged by accident
Oh lmao rip mb 💀
I think the way to make it better is to allow it to tail ride again
um i never came to an agreement btw
i still support dilo being one of the slowest dinos
I never said I just said you were apart of the discussion
I think it should be able to tail ride though
dilo actually was very good at tailriding
You can try but I (a proud member of the apex galli gang) am far superior
Obviously why it should be able to do it again
i remember in legacy when i was outskilled by a superior player (dilo) as a rex because they tailrode me and i died
and when a friend intervened it was a rulebreak so they got warned
i will pin you down as rappie and finish that
that was an exhilarating combat experience
Oh yeah the rules, I love body down so much
It gives you a much needed break after a tough fight
pin, tailride, what's the difference?
can't defend yourself when being pinned
:)
:>
So tail riding is more fair
i will absolutely murder you
tail ride was the most atrocious thing in existence
tailriding is more fair tho by this rule
i would rather have dilo get 100km/h than have tail riding in evrima
he's actually not wrong
i mean he aint wrong tho
and carno kill you by looking at you
Exactly
Tail riding is clearly a superior system because you can still defend yourself
my lord how the hell do u even like that
losin 4 hours to a dino that should be unable to fight u cause there's a broken way to do it 😭
I never lose 4 hours because I never play anything larger than mid tier
@rappie mains unite against this man
pounce to pin
bro
It’s sub-optimal to play a large dinosaur
thing is you aint wrong by syaing that
BACK TO LEGACY WITH YE.
Tail riding is just clearly better
well ig you have alt bites to protect yourslef
This is wrong you oil barrel.
If it were my apex galli gang in that video we would have won
Cry about not being able to tailride anymore
Oh I just play legacy
Can't wait for the day legacy is deleted.
Yeah then they’ll bring tail riding back into the game
No they won't. Because tailriding is cringe and is done by docktahs
Clearly you just cannot tail ride at an optimal level
Clearly you don't own an air fryer.
I’ve spent hours training to tail ride with my gang, I don’t need an air fryer when I’m just the best at tail riding
You’d be surprised to know that I actually shower quite often
But you still are smelly. I think it's because you tail ride.
There’s nothing wrong with tail riding
I’m thinking this may just be a skill issue on your part
you already got a tail fryer
There is, it is very smelly.
I don’t think it smells to tail ride, I mean how does that even work
It makes you smelly
But how, I think you’re just unnecessarily hating the system because you can’t engage with it due to a lack of personal skill
Maybe if you practiced like me and the apex galli gang you’d be able to
I dislike tail riding because it's dumb.
It looks dumb, it feels dumb, it is dumb
Now silence docktah.
I think you just can’t make a constructive argument that doesn’t only insult the system without actually pointing out any flaws
Ok let me point out a flaw: In no way shape or form, should a rex or large animal not be able to pivot and or turn around and bite something. Animals do it all the time, and it makes it so something as small as a solo utahraptor can kill a fully growth rex with ease. Which in my opinion is a bad system, since there should be fights where a dinosaur is physically incapable of winning fighting wise.
Ok, I can understand that criticism, but there is still ways to kill tail riders as a large creature. I think perhaps if you trained with my apex galli gang you’d soon master all the techniques we have for dealing with tail riders ourselves
Well, that's another thing, gallimimus should not be fighting rexes. I should know, I main gallimimus in evrima.
Look I don’t have all the time in the world to discuss this with you, I have to be ready for my training session tomorrow so I’m leaving now
@empty solstice the night is gonna be shorter and lighting made so that you can see
Oo! Alright. Fun :D
yis
Ty ty
iirc it should be finished soonish
Stamina is still bad
agreed
punch said it's cause a few ppl trolled with it they decided to nerf the whole dino to the ground
and also they don't get stamina while gliding cause they dont want it to be airborne permanently (not like anything eats pteras anyways)
This man will never not take an opportunity to ask for teno nerfs
bro cant stop yapping about teno
@stark knoll i didnt use to comment, i used it to comment and PROPOSE something as well, why u deleted it?
Given the fact I have consistently hunted tenonto as dilo, does that mean that dilo is stronger and thus even MORE OP?
Hell, nerf omni and troodon, I can consistently hunt tenonto as those two as well
Still I’m curious as to how the changes I proposed would make dilo redundant 😭
Nerf carnivore = bad
Nerf herbivore = good
Get with it
thats YOUR train of thought for each proposal
but other round
Not true
you have been proposing the same downvoted idea for weeks every day now. start to realise that the community does not like your idea and please stop using #balance-feedback as your personal Groundhog Day
I think there are several carnivores that need buffs. Carno, cerato, troodon are the most outstanding
I don't think any carni actually needs a nerf right now
community, 5-10 people that sit all day here and discuss how to ruin more carnivores
Besides maybe dilo
I know one person here that keeps sitting in here to whine about teno being op
i just enter some moments to cringe and laugh

"Ruin more carnivores" my brother in replicator dilo is still incredibly strong, slightly adjusting the mechanics so dilo has to take risks (ie going in to get more hallucinations) and slightly reducing the damage, doesn't destroy dilo, just makes it a little less dominating.
You seem to seethe more than either of those two
discuss better for teno and how strong it is and leave the still fucntional carnivores out of your kids brains
You know dilo can pretty consistently kill teno, right?
Does that mean dilo is more OP
i m mad actually cause of this particular mod that deleted my proposal
Maybe just propose rather than making half a feedback post dedicated to shutting down someone's ideas before yapping about tenonto again
Despite knowing that you're the only person who seriously has that much trouble with them
Because I can hunt them. Others can hunt them. It's not the devs fault you can't.
#balance-feedback message
#balance-feedback message
#general-feedback message
atleast I dont post the same feedback three times in a row
he got muted. I'm sure he shared some delightful insight with some colourful words
surely
legit amazing how a fictional depiction of a dinosaur infests his mind so
I will talk with the guy, just for a simple discussion
you can literally 2v1 teno as omni or dilo
(i have done it)
tenonto doesn't do well with small, agile things in all honesty. Hell, troodon swarms really mess them up
Could teno do with a nerf to the sheer amount of attacks it can do? Yes
Does tenonto need a nerf in it's, quote "insane dmg, insane bleed, insane cc (stuns, knockbacks), insane stamina, insane max group for how strong it is, can jump and stay safe on unreachable terrains, and its very very fast on land and water"? No. It's a generalist. It does a lot of things decently, but none of it particularly well.
in what universe is that an argument you can use, those tenos must be absolutely horrible for that to happen
It was a skilled teno, I know this because I know the teno player. They have thousands of hours. So no, that’s not an argument you can make
do I know the teno?
Oh you mean 2 Omnis vs 1 Teno? that explains a bit more
Is it just me that thinks teno is very balanced
I think it is too, for its niche it's really well made.
like something being strong isn't really a problem that just how game balance is, some characters will always be a bit stronger than average
Cera can 1v1 them, carno can 1v1 them, 2 dilos/omnis and so on...
that Mr carno guy was overreacting a bit lol
I mean for carno it depends on skill. Teno can dunk on carno pretty well if the teno knows what it's doing.
Yeahhh carno vs teno is a very bad matchup for the carno but its still possible due to them being in the same weightclass thats all im saying
Yea, it's hard for carno, possible, but hard.
@stark knoll wait why did you perma mute the guy?
I think he started insulting someone
Like all perma muted people
He spoke the truth
I mean I don't think he was? He was just talking
maybe because he was being disrespectful through multiple conversations
Oh right yeah he told me Lunary thought he insulted someone but idk he probably has to make like a report or smth
When considering offense and defense, the Teno is currently the apex of the isle. If you held a tournament for non-heavy 1v1s, the winner would be using Teno. Stego and Deino pose no threat as they are too heavy to force a fight. The most feared creature to come across shouldn't be an herbivore.
Why not
The last sentence was an opinion. I believe the creatures that evolved to kill should be the best at killing.
Well teno, stego and pachy are also creatures evolved to kill
Pachy a bit less since it's more fracture and run on most things, but still
I should have said 'evolved to eat what they kill' but you make a good point.
What they eat isn't relevant here
Tenonto cant force a fight either, the only thing it can actively threaten is cerato
because they dont have sharp teeth or eat meat
The survival strategy of carnivores is to kill other things to feed off them
The survival strategy of large herbivores is to kill whatever is trying to feed off them before they get themselves killed
the herbivores must live in fear clearly
It is. Teno doesn't need to kill to live. Killing isn't a required part of gameplay like it is with Carnivores.
It is, otherwise how would it survive an encounter with a carnivore ?
It's slower than any of them, bar deino, so it cannot run away
this is hilarious honestly, like theres no other reason besides "they eat grass"
An herbivore as apex predator is oxymoronic.
Name one terrestrial ecosystem that doesn't have a herbivore as the strongest and largest thing around
teno cant even "hunt" anything its awful at that. just because there is an apex predator in an ecosystem doesnt automatically make it the most dangerous thing there.
Bar the antarctic, which cannot support large herbivores at all
Just looking at the saharan ecosystem should tell you all you need to know really. Like, all of the most feared things there are herbivores.
Like mosquitoes
I forgor
No your statement is right
Mosquitoes are herbivores
Only egg-bearing females eat anything other than nectar
I only raised to point to suggest that, if the winners of a battle royal are always using the same gun, the gun is overpowered. Teno wins a 1v1 to the death at equal skill level with anything that isn't Stego or Deino, and that isn't balanced for a video game.
It doesn't tho
The only animals in its size range, that should try to 1v1 it, are cerato and carno
And both can win this fight
here in spain herbis are the big bois tho
Although they're not at an advantage, which makes sense because they control the engagement
i mean sure we have lynx and wolves but we also got boars
Tell that to the cape buffalo.
i don't think i have to explain why boars are mentally frickin insane
The ones in north America are unhinged.
(not herbivores)
shoot them with a shotgun and still standing going after you
It does. I hosted a private deathmatch server with friends and Teno was the obvious choice.
well tbf ig you're right
however the ones here in spain practically never eat meat
But the boundary between "herbivore" and "uhhhh idk I just eat what comes across" is very thin
Other than a few animals barely any herbivores are obligate.
pretty much yes
Truly terrifying.
like the only thing that can pose a true threat in spain that is a carnivore are vipers and even then they're small and non-lethal
Yeah the only true herbivores are animals that physically cannot eat anything else
Like butterflies
however we have bulls here
If I may say this, the animals in the roster rn aren't made to be equipped to hunt a teno solo.
i mean tbf we have no dinos rn compared to what's coming
the "ecosystem" isn't balanced at all right now
At least without an ambush, because thats a very easy way to get the upper hand on a teno and you should be opting for that 9 times out of 10
so i somewhat agree witht you
the only thing that in my opinion gets an easy kill is cera
(cera vs teno)
well, no, not at all really.
r u sure
very
cera is tanky can deal inmense damage and make teno vomit
also is pretty agile (but slow as hell)
so i would say it's definetely a teno hunter
cera has a full 300 less health than teno and its strongest attack is literally suicide to land unless youve bitten the teno several times already
wat
um you can just bait an attack and bite his head
i don't think that's difficult at all
with a charge bite? no, you cant. you simply cannot. The teno will spin around and kick you in the face right afterwards
have you never fought like, a decently good teno as cerato
yeah
you slide when you do the charge bite tho so it's impossible for him to spin and kick you in the head
I have too, like plenty and mostly because they sucked
You don't slide anymore
waht
you slide right in range of his kick and he'll stun you there and follow it up with two headshots
oh well yes if you miss the charge bite miserably ofc
I thought they recently patched that out
the game has been patched? thats not in yet as far as I know
no?
They're going to
but unless you can bite him without being kicked in the face you're good
But it's still in as of right now
even if you land you'll still get kicked in the face
uh
Teno has enough HP to tank the hit, and then stun and abuse your face
i've never seen it happen
you have to play insanely carefully against teno as a cera to win otherwise you'll die in like, 10 seconds
A tit-for-tat with a teno is a loss
you are fighting some truly awful tenos then
i am so confused right now
no sometimes im the teno and i can't do what you guys say
like it's genuinely impossible to do a 180 in 0.1 seconds to land a headshot
you just spin and kick them? like you start the kicking animation as you turn around and thatll hit him.
ive watched fights from actually very good teno players and that's never happened wth
ive seen em try but the cera just slid off
not good tenos 
Ive played both sides of this fight and you just sound like you're fighting some absolutely horrendous tenos ngl
Like a good teno wont just instantly start tail slamming you, theyll start chasing at you with bites most of the time and will dare you to do something about it because if you turn around to bite them at the wrong time, they'll spin around and kick you in the face
might be the case, idk
Yeah ngl bro it seems like your fighting bad teno players
@alpine plover your recent balence feedback idea is good but I don’t think it’s necessary right now simply because the clones are very simple to avoid right now, all you need is to go near water or a cliff edge and your safe.
I was just watching a raptor vs teno show down 
probably, ive never seen that move
I thought everyone knew not to start off a fight with a charge bite because you will just get stunned, everyone does the 3 bite method.
Yeah, they're about to fix that I think.
@runic coral there's already some
I think there’s 2 in total, (might be wrong though) and they’re both very far from the pond, closer to the north gate
one is right at the lake sire
it's not big tho and a lil messy
and at a place where nobody drinks
... but uhm there are a few trees
also theres a few more close enough to the lake thta you can megabonkers people from there
Never seen that one, but still, there’s mostly palm trees, and I think some different kinds of trees would be a good addition.
There's small non-palm trees all around the pond you can climb and sit in/on. It's already the only spot on the map you see herras.
@void coral herra doesnt need any buffs at all, you can basically 1 shot an omni/dilo if you do it on their head with enough height
not to mention the huge bleed it also does
@uncut trellis better idea: don’t add snipers
Agreed won’t lie
@dusky surge off topic but do you by chance have those pics showing the default colors of the rugops model? I just know you tend to have these things
Nope lol
Eh got it on isle discussion, nw tho
Even if not resistant to firearms, how would a sauropod "drop dead" from a lil guy with a sniper ?
I assume cama will have at least 20k health, that would require a lot of headshots to kill it
Probably won’t even have enough ammo
Gen 2s may not be physically be able to carry that much ammo on them
You would need a whole squad of guys loaded up to max and even then it might not die
@shadow trout they dont ignore us
also tis feedbacks
technically the community created the isle
it was gonna be 3 species of carnivores vs 2 human species
no herbis no nothing
also the backcheck on raptor is gettin removed since we complained too much and they saw how bad it is rn
not to mention storms and stuff getting more light cus we complained too much
- less frequency as well
They keep working on the camera change (even when everyone say they don't want it)
I didn't mean that they don't listen to us at all. just I didn't got the feeling that they do **:) **
They only listen to people who are worth listening to
Not to people who shut down ideas before they even saw how it would look like
But we git a POV and a youtuber has a video with he playing with the new camera pov
It was an early WIP, which we know was changed a lot since then
no they weren't
any youtuber claiming they're "playing with the new POV" is lying
they're making stuff up for clicks, no youtuber has access to these changes
reaction bait 101 lol
This is the best idea for firearms, tbh
Keep it to close range self defense weapons, mid-long range but lower caliber preferably arms (if they exist), and sidearms preferably of lower calibers
exactly
If you give humans snipers and machine guns then the "horror" of our survival horror turns into "action"
yup
Wavepoole when he's actually isle savior niche fr
i always am smh
i have a DEGREE in GAMES DESIGN smh
(as of today I have officially graduated lol)
congrats
finally
i am qualified to argue more in isle feedback discussion channels
officially so
It was worth it
my word trumps all (i have a degree)
Congrats
Bro is now the most qualified to beat up the devs for their horrible mistakes lmao
Legit am qualified lol
I think you're probably the most educated person I can say I've talked to about game design
Only exception is like, one of the BoB devs ig
i refuse to believe they are eduacted in Game Design lol
their choices baffle me
fundamentally so
Agreed
The genus Mosasaurus is enough to prove such
not even that
the perk system is just
blegh
you can't add a "randomly kills you" thunderstorm mechanic, then pressure your community to get the "don't die instantly to lightning" perk to counteract your bad game design
The perk system being flat stat increases is trashy
I think lightning is fine considering there are tells for when it's gonna happen, is what I would've said if it wasn't unnecessarily limiting and if they didn't add "dry lightning" which is literally just lightning but without the telltale sign of lightning
Gonna be honest, I feel BoB fails fundamentally Game Design wise, but they have dug a hole so large, they can't back out of their flaws
In their defense I think that they do want to get away from those flaws
But due to those flaws existing to begin with, if they remove them their community bursts a blood vessel
Like they tried to make para actually cool looking back in 2020 and then they got death threats by their community
Especially considering the older members of the community will send literal threats to them to change them back.
It's an absolute CIRCUS
Can't help but feel horrible
Circus is an understatement
I've actively followed BoB'a development for the most part since 2020, and it gets WILD
Yea, it’s more just what dondi has implied in some recent streams
What has he implied ?
Just how helpless some Dino’s will be against guns
It’s weird cause it sounds like dondi thinks guns will hurt no matter what playable, then I hear other devs say they will probably just tick off the bigger ones
I think it may a point of debate within the dev team
Probably right, at this point ima wait and see
@torn sky I actually made a balance suggestion similar to that for Dilo, and yeah one of them was that, here #balance-feedback message
Nice!
I like a lot of the suggestions in your post, but I don’t think dilos should be slower in speed or bite speed just cause it’s day
@strange spindle pretty much all of what you said is coming
rappie mains rejoice
Yooooo fr???
Finally poor troos man
I can finally raise a troo army and actusll6 be effective at harassing things
Doubt Filipe would lie, so yeah
#balance-feedback message
carno being able to insta charge and knock down imo is a very bad idea only because gateway is so damn laggy that it'll insta knock everything over from 700m away, it should take 2 seconds to charge up till hitboxes and stuff are fixed, but the more nutrient and food thing for small prey is an amazing idea
i don't see how teno needs an increased stamina cost, it's fine right now (all of its attacks cost stamina while everyone has infinite attacks)
ptera getting a 2x damage thing is a horrible idea, if anything it should be 2x less damage, you just frickin megabonkers at everything that exists or doesn't even exist, you'd just be dying to nothing all the time, also 44 km/h? it's a bird it should be one of the slowest creatures on land it physically can't run that fast
i agree about the deino thing, very cool idea, however i'd increase the growth time to 6 hours, 8 hours is overexaggerated
pachy receiving any kind of stun thing is very very very bad, first cause pachy doesn't need a buff at all, second cause it allows the pachy to kill you with bonks when the only purpose of the bonk is to hit break a bone and run away, and we all know that pachies are mentally insane so they would be going around hunting more than carnivores do while having the ability to stun people
i agree with the galli thing
same with beipi thing
good idea for cera 👍
overall just a buncha good ideas imo but some are too risky to implement
I feel like carno having both Stam cost for charge AND cool down is a bit much
Just make it so you have to be running for 3-5 seconds to charge
carno make other carnivores look useless
why play cera when there is faster, stronger, bulkier and healthier alternative?
Why play Carno when have Dilo
faster, stronger, bulkier and healthier ofc
Dilo is faster iirc
isnt carno 55 dilo 47.5
Also Dilo's ability is pretty busted while Carno's charge is a bugged mess
ability-wise dilo, cera, herrera has cooler abilities/playstyles
(and stronger)
How does Dilo's venom not beat out Carno charge
dilo needs to be very careful. dilo player should be more experienced and better than the carno player. carno is easier to play. carno can make many misateks. few bites, 1 ram and game over for dilo
Being harder to learn doesn't make it worse
Dilo's ability blows Carno out of the water
especially at night
look. if a dino is easy to play and have the higest stats, it makes it worse
also there is not just dilo and carno
carno can choose its fights. an ability that no other dino has
while being safer
Herra:
Dilo:
in an open field it cant escape
carno is faster than dilo afaik
its 55.6
dilo 47.5
Yeah I checked you are indeed correct
that doesn't really change the fact that Dilo isn't going to be fighting carnos to survive
my point is carno is easier to play and still has some high stats compared to others
Carno's charge is borderline useless and has good stats
Dilo's venom is broken as all hell and still has very good stats
legacy was not better than evrima balance wise. however carno filled specific niche there. it was a small hunt chaser. it could still try to hunt smth bigger. however you would know that you wont do much dmg and you can always escape if you take too much dmg.
I'm not educated enough on this game so I'm just gonna summon the guy that seems to know what he's talking about
@dusky surge
now its apex in every way
Carno did as good, if not better, hunting larger game in legacy than smaller, hilariously enough xD
It was never really a "small game chaser", even if it was capable at it, but preferable prey would be maia, para, cera (run through, bleed out), and so on. Could even take on larger things (hunted young adult giga in a trio once, poor giga didnt know what he got into)
carno my favourite dino back in legacy. and probably most played one. i remember taking down ceras there too but it was much difficult compared to evrima. you had to learn every mechanic, every playstyle. also patince bcs back than hunting bigger dinos as carno required bleeding them to death.
now its brawler
2-3 bites from cera was enough to scare away carno
No, it was as easy in legacy, cera had terrible bleed resist, so as long as it wasnt entirely cornered, you could just trade bleed/hit, recover and watch it die
What mechanics, really? Not much of that in legacy
but cera had higher damage output. if im not wrong it took 6-7 bites to kill carno as a cera
Maybe with raw damage, but not with bleed
you could not kill cera with raw damage
Which is how you killed them, trade for bleed, let it work, they can't catch you, and your bleed resistance and recovery was better overall than theirs
you had to circle around it like 10-15 minutes to bleed him out
as i said usuaaly 2 bites from cera made carnos scare away
cera was a brawler and had higher damage output
Not saying its not easy to kill ceras in Evrima, it probably is quite easy, but it was never hard in legacy after ceratorex ceased to be a thing
if carno player was not experienced enough usually ifight would ended up carno runninng away
yeah it was easy to kill ceras but back than the problem caused by cera's balance
not carnos
True, cerato got a bit overnerfed, as did a few others
carno only got speed and some bleed dmg.
But carno generally did better vs things with worse turn radius, and that often included larger things
cera at least had higher bite force
But carno had more bleed
and maybe bulkier too i dont remember
cera actually had the highest bite force of medium sized carnis
but allo had more weight
2170 vs 2250, so a tiny advantage for the cera, 200 biteforce vs 350, so more of an advantage there, but only 8 bleed, while carno did 15
And carno handled bleed overall better, especially on the move, so cera couldn't really do much
yeah but prob. most players did not know stats and once their screen got red after taking bites from cera they usually ran away
Also why carno could hunt larger things, just stack bleed on them
bleeding larger prey took a lot of time
it was not viable. i mean sure you could do it
if you had like 20-30 mins
i saw videos people hunting rex with carno
Yeah, that's not a very long time honest, it's a reasonable time for hunting larger prey via bleed, and time went down if you had more than one carno
yeah but i am taking the majority of players into the considiration and majority of players was not hunting big prey tbh.
i was mostly hunting utahs at the dock
I always get screwed over by ping while hunting as a carno
Cera bleeding out to the equivalent of a papercut will never cease to be funny to me
Cera going from "I can take 10 adult carnos" to "I die to 1 carno unless I'm in a corner", legacy balancing xD
#balance-feedback message i want some feed back on this and what yall think
yea in an ideal world, I’d prefer if they did give those playables love to encourage more people to play as them
if specific diet playables are underplayed, that means there’s something wrong that needs tweaking, fixing, and adding because people just don’t want to play them since they’re not fun, which is a very good sign something is needed
I genuinely hope diets don’t change to cater to the lack of people playing those dinos
I hope those dinos get the changes and additions they need so they’re not instantly written off by many people as unfun or a waste of time
I’m especially hoping they don’t just add those playables in as ai either
god please no lol
Ywa
Well i think hypsi would be a nice ai but other than that i agree
there should be hypsi, dryo, galli and beipi AIs. no ones playing these
Not galli but they shouldn’t make ais instead of making people wanna play those dinos
imo no playable dino should be AI and vice-versa, since it just makes it awkward when you find another friend of your species and then it's just an AI like when there were AI Tenos
absolutely
i always hated hearing new friends, only to realise i literally cannot interact with them meaningfully
I like the game rly much bit i miss the dead timer, i was fighting 4 pachys with my friends and after we killed one of the pachys they came back as trodons to annoy us in the fight and by healing our bones so pls bring back the timer
Dude every time I play cera I die at night to fall damage
Isle developers can use please make ceramic night vision better
I can’t see nothing at night
#balance-feedback message
"I think Ceratosaurus needs to be balanced a bit compared to the other apexes."
It's not an apex lol. Not even remotely close
I see it as apex until rex comes along.
deino and stego both prove otherwise lol
There are currently two large carnivores that can walk on land. That's why they can be considered apex
also cerato being 1.5 tons and faster than teno is a very bad idea
we do not need ceras sprinting down tenos again
Tenonton has a lot of damage and stun abilities, why shouldn't he be faster than him?
because tenonto's damage and stun abilities are defensive in nature
cerato has damage and stun abilities that are offensive in nature
and in testing, large packs of ceratos would simply sprint down tenontos and inevitably catch them
and the teno would just die
But when a cera gets hit with its tail, it takes enough damage that it becomes almost impossible to attack again.
which is why you use your excellent agility to bait out the tail attack and go for a bite
The balance of the game is good right now, but trying some things might give better results.
The balance of the game isn’t good right now wdym
I honestly think it's in a better state than many other updates prior
In fact, compared to updates prior, I'd say this is def one of the best states of balance
No, if you play by the rules, you'll see that you're good.
I agree that but We should try different ways
maybe we can try some things in hordetesting
There's no real "broken" dino. The closest we have is dilo, who is def better balanced than release lol
Yeah dilos XD
Sometimes so broken
By the way, when playing Cerato, when we hit the back with the alt attack, we can hit up to 700 bite force, but I can't always hit it, I think it may be due to ping, because even though I hit an animal's body directly, the game does not detect it.
yea, it's a bug, and a really gross one i hope gets fixed lol
Maybe increase basic attack range
wdym?
When I hit someone, the animation looks like I hit an animal, but the game does not detect this, so increasing the range of the simple attack a little can solve this problem, or if it is caused by a different problem, they can fix it and eliminate this problem.
That already kinda happens, not defending his buff ideas at all just sayin I don’t think much has changed
#balance-feedback message @burnt dove you can still access the old map
how so ?
Its on a separate branch
spiro branch
how go i get to that map
#balance-feedback message @cursive flare Omni has more agility compared to dilo. Omni can deal with threats way easier than dilo. Reducing dilos speed or regulating it to be on par with Omni just makes it worse, speed is dilos stationary defence against things it can’t outmaneuver.
Omni being faster would mean it would have SPEED and AGILITY on top of Dilo.
Both parties specializing in there respective departments makes it more fair imo.
100% agreed, it's too much for dilo. Yes, it seems overwhelming to deal with, but dilo's speed is to compensate for agility. I do believe dilo is OP, but nerfing its speed (or buffing omni's) creates matchups where dilo just loses for exisiting, which sucks
Let's not even mention the fact that tailpounce's return next update will absolutely shift the scales of the matchup, given said low agility
Not to mention pounce to pin, dilos are gonna hate that
How much agility can be given to a herbivore that hits 300 basic bite force? @uncut trellis
Why would that matter? It needs to be fast to escape larger threats
They said "fastest ceratopsian". If not diablo, what ceratopsian would you make the fastest?
He'll be faster than Rex and other big apexs anyway, so why give him extra agility?
You didn't read the actual post
Ava could be a playable ceratopsian so I wrote this
Ava has tiny legs and can enter burrows. It has ways to escape without raw speed
Since when was dibble gonna bite that hard?
I guess they can't bite
Whoa what the… it is 300, like in fine with it biting hard for an herbivore but it shouldn’t. Be as strong as carnivore counterparts
At that time, Cerato's 150 bite force bite
I can't think how hard the alt attack hits
I’d rather teno hit harder
Why?
No that's ridiculous
How long is the update is coming?
Teno is a combo animal, diablo isn't
Diablo only 1 strike then kill
Diablos combat will no doubt be easier to use, tenos hit from behind which can take a lil more skill
Some tenontos player can be insane
They fly and kick
I’m not even saying Diablo should be significantly less, just less
i don't agree. It has far less flank defence, and a unique sparring system
I think bite force should have been 200, alt attack should have been 400
How is its sparring system a weakness?
Absolutely not lmao
Why would you DOUBLE the damage on alt-attack
It can shake his head a lot by getting power from the ground.
That's just asking for alt-bite spam lol
I personally think Diablo should be about hardiness and speed for a ceratopsian, where if you want truly high damage dealers you go for Styraco or Trike
It has less health than a teno, so the damage would likely be needed, as well as slower than a teno
And by hardiness I mean good resistances like bleed
Anyway, is there any definitive information on whether Dibble is coming at the end of this month?
No.
Like I said, not hugely less, and in groups diablos would be dang near unstoppable, like whole rings of them in defensive stances? Ceratos and carnos can do nothing
Being in groups should not be justification for making it weaker than teno significantly
If I was to rank all lower mid tier herbivores in terms of average damage output I’d do this
Kentro > Teno > Diablo > Magy
Diablo is smaller than teno
It's small game
Eh I wouldn’t label it as small game
Herbivore fan
Opinion rejected
Why would diablo, the animal with MASSIVE HORNS, do less damage than an animal that just uses their limbs?
I don't understand why you would do that
I will be waiting for the developers' generous behavior in terms of attacking herbivores for Tyrannosaurus Rex as well.
Maybe 1500 for bite force
Diablo doesn’t have “massive” horns for a ceratopsian, but Teno sure does have a massive tail and hind limbs that kick like a horse, with claws that just add to it
this will be the biggest
still too high. 1000 should be the highest, given that deino has 500
Last I checked horse kicks are no joke at all
Like 1350kg I think is good for dibble
Do you hate dibble
Imo 900 base bite would be way enough
With potential to deal more damage with other attacks
deino crawls on the ground and hits
Me? Cause most certainly not
1350kg
less damage than teno
slower than teno
no stuns
what did dibble do in your past
It does depend what its defensive stance/spar will do, but my thinking is nothing much will be able to get past its head, I’d wonder if even carnos can’t really charge past it, like they could check it, and since you face forward you can easily face your opponent, like a perfect defensive weapon in a 1v1
it also has MASSIVE open flanks
My opinion may well change once it releases so we will see
designing it around 1v1s is a bizarre take, and with its 1300kg weight, it's not doing great against carno
teno sounds like an all-around superior option
higher damage, can combo its attacks into each other, faster, more health, more weight, more speed, better defence against attackers from behind
Just herd up duh
better swimspeed, better trot speed, longer ranged attacks
I guess if Diablo didn’t have a stun like teno does then maybe higher damage could be justified
it does not have a stun
Diablo discussion I see
I do wonder if if a correctly timed attack against a carno while in defensive stance it could stun it, or maybe carnos would get stunned if they hit the head in general, idk just a thought
idk why it'd need that lol
Maybe I just want carnos charge improved rather than what it has now
I think dibble should be able to vaporise all predators that DARE to attempt attacking it
Maybe if not stun then carno could take damage if it charges its head
I think dibble should make troodon explode with its defense stance ram
I think that dibble should nuke itself when it dies so that everything on the map dies no matter what
Perfect
I think a general philosophy for ceratopsians should be like glass cannons (not pathetically weak but weaker than others in their size range since they’re usually smaller), they’re also not that fast on average so to defend yourself you have to be active and aggressive, defense through offense
why are they glass cannons
give them a gun
mayhaps the giant armoured face
Its body, yes it’s head is the shield and it needs to keep it facing the predator at all times so it doesn’t leave its body vulnerable
Yeah like
the head is literally where most of the damage multipliers are
All I mean is that since it’s smaller it can’t afford to take hits like a teno can
Unless it’s on its head ofc
The point is not to be flanked
technicallly, it honestly seems generally tankier than a teno in most regular fights
while having 100HP less, it also likely has a headshot multiplier that reduces damage
and headshots make a LOT of difference in combat
They're like potatoes
And potatoes irl deal a lot of damage, but die easily
If it's anything like pachy, it's got a 0.75 multiplier, if not less
And its got a HUGE head hitbox
As a potato, I confirm this
Dibble would probably feel tankier because of that head but it’s gonna feel getting flanked a lot more than a teno, not cause of any damage multiplier but just by virtue of being smaller
Diablo should be able to easily win a 1v1 with most other Dino’s but it dies often against groups
Name what most dinos are lmfao
Anything carno sized or smaller
Idk bout that
What’s wrong? lol
Its the smallest ceratopsion maybe like cerat size idk about carno though
Diablo should absolutely be able to beat a carno in a 1v1 fight it cannot escape it
Aktuallie ava, proto and taco are smaller🤓
Honestly though, its probably going to be slower than most other things in its size tier, so it needs to be able to fight them off. And from what we have been shown, it def looks strong enough to do so.
Fr
@vale harness altho i am a "do not nerf teno" boi i just have to agree with you
i mean i guess it's the bleeding tho
its weak point is the bleed and that very agile things can really destroy it
from a carno perspective, yeah fighting a teno is pretty damn difficult as carno's abilities are just not for teno, same with cera
i don't fully agree but i also just can't disagree, you ain't wrong at all
i find it somewhat stupid that only raptor has a great chance at killing tenos, even with only bites as raptor is just too nimble for teno to handle
like yknow i don't agree with that it has no weak points; it bleeds pretty badly
but i also can't disagree with the fact that carno and cera gotta go full on monster mode and maul it with brute force
2 omnis, or 2 dilos, are much better suited to teno hunting than one might imagine
Teno is good against the big guys, sure, but if you use smaller, more agile animals (or just a ton of hallucinations with dilo), you can whittle it down fast
I have far more success against teno with troo, omni or dilo than carno or cera
Id honestly say it’s far better equipped to handle smaller creatures than one might assume. Against raptor your claws like, 3-4 shot them and 1 or 2 claw attacks can seriously wittle down raptor bleed or kill it outright with bleed if it plays poorly. Dilo is the same story again, use your claw attacks most of the time and kicks and slams to punish dumb movements.
As for this, eh, my success across the board is pretty reliable because in all honesty, most players just kinda suck at the game
guess i don't play omni so i wasn't too sure how smaller pack hunters do but i can agree with that
Omni honestly has always been slept on in tenonto matchups. Even 2 can threaten it, 3 can be on equal footing, and 4 have the edge
This implies, y'know, competent omnis vs competent tenos, but that's besides the point
In old updates yes, now it is literally a more dangerous tank than a stego
i did it this update
na
why would i be talking about something relevant from 3 updates ago in a discussion about teno's current state lol
With the horrible ping, and the horrible hitboxes, you can't fight against tenos, unless they are about 4-5. The bleeding sucks, and the raptor's damage is minuscule. The dilos have the advantage that the hallucinations do the work for them
the bleeding is the same as it's been for many updates
Because what you say is not real
xdddd nope
"I did this"
"No you didn't because you didn't"
Incredible stuff really
Literally zero patches have been made to raptor's pounce bleed output, it's still very high
Just because you can't do it doesn't mean it's impossible. It and dilo in groups are excellent at teno hunts
I lost my most recent teno and pachy to omni via bleed. Three really good pounces from an omni bled me out over a fair bit of time playing teno; 1 really long pounce as pachy bled me out even after sitting.
Main Raptor, and seeing a carno run and improve after 5 jumps is normal? I think not little friend
what?
this
i literally have no idea what that means
"seeing a carno run and improve after 5 jumps is normal?"
i mean, i assume not because i have no idea what that is
poor
baffling
the same schiit, different smell xd
I mean omni can jump and pounce so it wasn't exactly worded the best.
its getting worse
Bleed work, bleed good, omni is fine. Funky sync or server stuff not so much, not an issue on the playable though.
He speaks the language of gods
i don't wanna brag but the other day as raptor i soloed a teno bites only so it's very much possible
damage btw not bleed it was too fast to bleed the the teno out
@pallid gull being changed
@viscid schooner I won't say much about the balance changes, since I'm not up to date there, but I think part of the point and appeal of teno is that it's various attacks are for various opponents. So I don't agree that teno "don't have to use its tail" is a bad thing. It is preferable if both tail, kick, claw and even bite possibly, suits different opponents. Use tail for spacing (good vs things you don't want to let hit you, or that you need to knock down to be safer to hit), kick for killing power vs larger things (carno, cera), claw for reach (good vs omnis and other agile critters that can be hard to land a slam or kick on), and bite for juvies/tiny things being irritating I guess.
Bite is also surprisingly good for dealing chip damage vs omnis/dilos
That 35dmg really adds up over time
Other playable don't keep up with teno's versatility is my biggest problem with it. It has so much under its belt to work with... similar to dilo. Just... overloaded, yk? :/
Oh, that I'd agree with. But I would rather have the other playables be more developed, have more variance in attacks and abilities, since I think that makes for a better, more fun and more skill demanding playable compared to "just charge everything" or "just jab at everything". Though I'm not sure if dilo really have that much going on, it's pretty much just "bite until venom, send shadow clones until dead", no?
There's a reason teno is generally seen as the golden standard for a playable, it's well designed and developed, most of the time is well balanced too, and more playables should be like it, rather than making it more like the others
#balance-feedback message wild how the intended scavenger has a hard time in a 1v1 against an herbivore way heavier than it and how the small game hunter needs to think before engaging something just about its own size (reminder that one has absolute control about the engagement lol. cera on the other doesn’t, and I actually think it could use some different changes that will benefit it defensively and NOT offensively for hunting)
Can't agree on that, the other playables are a bit comparatively shallow but teno really isn't something that's meant to be engaged alone unless you're better than it, if it lacked a degree of versatility over other playables it wouldn't be capable of defending itself the way it needs to. Teno has been functioning fine if not being going from decent to underpowered every other patch since about U3, so either the other creatures are getting too weak to hunt it without numbers (which is fine to a degree) or players are getting worse, and teno is getting perceived as a far greater challenge than it actually is. I'm inclined to believe both are a factor. Fundamentally tho, if you nerf teno down to a 50/50 matchup with either cerato or carno it basically loses its viability because of how much easier it is for those animals to apply damage aggressively, and in carnos case how much authority you have over the engagment happening at all.
Why not make it (cerato I mean) actually durable enough to fight with tenonto, and with its comparatively low speed for a small tier wouldn't it not effect its hunting ability by a whole lot to anything besides like
Stegosaurus?
Or give it damage reduction against "small" hits like small tier bites, maybe carno's bite, possibly teno tail slam, but so it doesn't effect stego allow huge hits to "break" that damage reduction
Like 300 and under, cerato reduces damage
Anything higher and the reduction is factored out
cerato has
- bleed resist
- damage resist near corpses
- damage reduction while eating
- additional fracture HP
in zero universe does this animal need MORE resistances passively
because it’s a scavenger and it’s still about the same speed as teno. it needs better buffs on bodies and more long-term deterrents for vomitting instead, not passives buffs
for context, cerato flat out IGNORES dilophosaurus when eating, it can't do damage, apply venom, nothing
That's stupid it can't apply venom, but it checks out on the damage thing
That's what was advertised no?
cera doesnt need to be durable enough to fight teno without a corpse. It has amazing agility to dodge, bait and punish attacks
it also just should not be played as a hunter most of the time
I mean yeah but it should be able to at least somewhat play offense without a corpse
I feel like I can't half the time when I play (which, granted, is extremely rare, so I likely don't have the experience to talk much)
i mean... no? The very reason it has the resistances near a corpse is so its encouraged to play defence near a corpse. Kinda defeats the purpose if it doesn't require that pre-requisite and gets similar buffs
I dont see it. Ceratosaurus should wsnt to lean on corpses, but it shouldn't just explode when it doesn't have one on deck
It doesn't though
That'd be like saying Deinosuchus is ok because the situationally overpowered super monster is situationally overpowered in a particular condition
In my experience if it gets kicked in the face once then it just explodes because tenonto has insane damage, the explosion in question being a brutal knockdown giving the tenonto time to just maul it
Cerato doesn't have the ability to do that since it's the only carni rn that has zero way to lock down an opponent, besides ptera but ptera is innately not intended to do anything but fish
Cerato's ENTIRE kit has been built around the concept of stealing your corpses
- Corpse buffs: Means you can defend them
- Smell range: Means you can find them
- Sceptic bite: Means other players don't want to fight you for them
- Can eat rotten meat/bones: Means you have a greater variety of choice
- Upcoming ability to vomit on corpses to make them rot faster: Means you can claim them
- Bleed resist: Means you can dissuade bleeders (who are mostly carnivores) from taking your corpse
- High turn radius and fast alt-bite: Means you can react to flanking attacks from carnis coming from your corpse
- Charge bite: Means you can actually either get someone to leave your corpse or take a ton of damage
- High swimspeed/aquatic alt-bite: Means you can contest for corpses that are even in the water
Tenonto has less damage on any of its attacks than both cera and carno's main abilities
In return Tenontosaurus can stun carno and KD cerato
It really has no functional need to be a hunter besides appealing to the people who want all carnis to run at herbis till they die
If a cera plays well, it can kill a tenonto quite effectively
I dont want hunter cera I want functional-around-bodies cera
It's literally getting even more abilities that focus around it being near and taking advantage of bodies next update
When was there confirmation of cera getting more?
Wait nevermind that was somewhere else, but the animations exist... somewhere
I love ceratosaurus (as an animal. Playing it in isle hurts probably because I'm just bad or smth idk st this point) so I'm tryna see anything new on it
Rahhhggg I hear cera discussion, who summoned me
Anyway yea, basic rundown is: Cera can manually puke on food, which causes it to rot MUCH faster. It doesn't get the vomit debuff for doing this
Oh that, heard about that
Ceratosaurus Manual Vomit
This one is a relatively new ability for QA to start testing – it only just had new sounds made for it! From our initial tests, the ceratosaurus’ ability to purposely vomit on a corpse to decompose it faster has really brought out the identity that it was missing. Not only is it now able to bully other species off a corpse but it can now also “steal” them, forcing them to move on and look for a different meal. We do need to test this further to get a better feel for the mechanic and tweak various things with it, but so far so good. As well as this, we’re currently toying with the idea of increasing the buff that ceratosaurus receives around corpses even further if it is rotting, which I think would synergise quite well with its new ability.
It may also be getting stronger buffs for being near rot
I like that
I still want cerato to be able to function away from bodies but I'll take what I can get
Ceratosaurus dentisulcatus
I mean, hopefully with the coming update its bile will allow that to happen easier. Also a thing that definitely needs looking at is the fact that it like, barely gets bile at all. Since rotting corpses are such a rare find and even then non rotting corpses shouldn’t require you to eat like, the entire thing from zero hunger to recharge your bile.
Personally, I play cerato jumping from corpse to corpse and seeing where the trail takes me, and it works pre good
I'd corpse ride too if diets didn't exist
cerato can't jump
Bones and organs baybee
You're a wicked little man, you know that
If you stay on top of hunger then neither work for you
So like, if you play cerato as a food hoarder you get screwed over because diets
As is applicable for everything
This was the perfect reply, thank you
And also chuffing just, kinda sucks atm. It provides some protection but against things that actually pose a threat to you. It really is not much.
It's 50% iirc
Yeah, but all that does is delay the inevitable against ceras main competition. Carno can just, dart in and out while healing off its bile and getting its stam and charge back. And if you do that against a small pack of dilos, you’ve all but killed yoursef.
The few things I can think of that it’s chuff actually helps against are things that cerato already dunks on so it’s just, overkill.
I mean that checks
That's frustrating, but that checks out
Here’s what I’d give its chuff: stun resistance to help against carno.
And honestly that’s pretty much it. Just some stun resistance and maybe venom resistance.
Didn't wavepoole already mention cersto gets venom res when eating
also I'd nominate to give cerato the ability to gain nutrition through overeating
It's not venom resist
It's that dilo cannot apply venom if its attacks deal 0 damage
I don’t think I’ve ever seen that happen once.
Yeah this checks out, and even then you can only eat for so long so it’s a pretty crappy defense against dilos.
That
Actually checks out
I don't understand this balance psychology of making your favorite dino so pathetically strong no one wants to fight you.
yes carno and cera should think before fighting, but we've had it like that for a long long time and teno didn't have to be OP for carno to think. even the release of carno when it was insanely broken, carnos always thought twice before fighting a teno because a GOOD teno could easily kill you. only difference now is no matter how awful a teno is, they will probably win the fight against a cera or carno
also herbivores were weak in legacy, but they aren't even close to weak right now. they have the same hunger time, shorter growth times, easier diet, reliable food source, backup food source incase they're starving, they all have insane abilities to not only disable their attackers but to literally chase down and kill them too... herbivores don't need to be faster to grow, weigh more, easier to live as, and be favored in every matchup. i'm an herbivore main too
teno will be having other predators it likely can’t 1v1 such as allo. not every playable has to be able to 1v1 every other playable and have their intended niche disregarded in order to achieve that “fairness.” eg: a carno being able to hunt a stego because stego is op
again, carno is supposed to mainly be a small game hunter
cera is a scavenger, not a big hunter
the current roster (and skill of players) will make teno and other playables (such as stego) seem op when predators more meant to hunt them with better ease aren’t added in yet
and a bad teno genuinely is likely to not win fights
a bad teno will show because it won’t be able to aim its tail correctly and accurately, and it won’t be able to kick accurately
but why keep teno too powerful for the current roster when none of its predators are in? why not balance teno to the current roster and eventually balance it to the roster it will have to deal with when they come to the game. most dinos that could hunt it aren't going to be in the game for an incredibly long time. i'd rather have carnos and ceras want to fight me because its more fair, rather than grass eating simulator and quit the game in a week cause my teno has nothing to do
If you want carnos to attack you, act dumb.
Lull them into a false sense of security
because carnos and ceras still absolutely have the capability to fight tenos
1v1? no. unless the teno is terrible lol
2v1? that’s harder even for a good teno (this will be easy for the teno if the carnos in question aren’t… the best at combat. a lot of players aren’t good at combat)
3v1? that teno is going down unless you have some really bad players. it’s basically 5400 kg worth of health sponge vs 1600 for carnos. for ceras, it’s like 3900 kg of a health sponge? yea, that teno is going to get face tanked. it can’t fish out enough dps fast enough to kill them all
I also genuinely can’t stress enough how bad a lot of players are at combat. there are exceptions, but if you watch the average official player lol..
Teno needs like, the tiniest possible nerf and that’s it. I don’t get why people want to absolutely gut it other than carnivore bias or thinking that Teno is way more overpowered than it actually is. The only nerf I’d give Teno is like, a 1% increase in its attacks. 2% at most(this is mainly on the kick which would coincide with a lessening of stam used to tailslam). Doesn’t need its damage, bleed, health, speed, or anything else touched. It’s in a pretty decent balance state.
This is honestly like, the biggest issue I have with balance feedback is that (usually) it’s a person with a skill issue screaming for drastic change when that’s not even needed at all.
sounds pretty accurate. I can’t argue with that
Like on both sides that’s the case. I find players of either role screaming at the other about things they just, don’t really know about. It results in this cesspit of this us vs them mentality where herbis and carni players alike just kinda hate eachother. Kinda sad honestly
it seems to be from people more focused on pvp rather than actual survival where you pick and choose your fights and weigh the consequences of each choice and even decide when it’s best to just
not engage and look for an easier target
Yeah some people can’t stop themselves from going and risking their life for no reason, then they complain about their own bad choices and it’s like
A decent teno is really good at punishing less-skilled overaggressive players.
hm. guess we just have differing opinions on what teno should be. but that's all good
i think the issue is less "teno is too good at 1v1ing cera and carno" and more "carno and cera are not built to 1v1 teno effectively and consistently"
if you nerf teno to the point that it's consistently possible, you kinda have made the entire animal bad, because you're putting it against two kits it, by all means, should be strong against
i don't mind tenos damage or stamina or even the bleed. its mainly stuns. and that goes for every dino in the game, teno just does it best. i had the most fun and put the most time with teno back on release when stuns weren't in the game, and it felt rewarding, and hard, and satisfying. but now with stuns everywhere it just feels awful. any damage teno does is amplified to all playable cause of the stun. it sucks to fight against, and me personally, it isn't fun to fight with. that's why i like carno rn, less stuns more playing the game.
They're probably going to bring back its stun potential after all the complaints tbh
yea probably. release evrima wasn't great, but damn i got nostalgia for it for some reason
wasn't teno also arguably much weaker on release on account that it couldn't combo its stuns, and raptor pounce did SO much damage
yea teno was weak on release. and raptor was super fast so it was really hard to hit. that was kinda the big problem. but it was really simple and combat was super fast paced
How much does stego do with a poor diet out of curiosity? Does anyone know with the debuffs?
Like for damage? Iirc it’s 1250 on swing
Yeah but like - no diet
How much less am I doing per swing?
Oh I don’t even know what the no nutrient damage reduction is
I don't either it's why I peered in because I want to gauge how worth it is not following every migration zone
Great heavens how catastrophic
@spark crater I feel like your take was completely valid and I agree, I don’t know why so many people disagree
Pachy takes little to no skill that’s why there’s constantly big gangs of them going around killing everything they see. It’s not even about playing defensive at that point, they’re actively hunting people down to kill them. I’ve never seen a pachy bone break to run away from something it’s always the opposite.
Because 4-5 hits to fracture an omniraptor on ONE body part is absolutely absurd
The omni is literally dead before it's fractured
Okay yea that is absurd but I get the point they’re trying to get at
I personally don't think pachy is that OP tbh, it has a plethora of downsides
- Slowest animal in its entire size tier
- Easy to attack from the flanks or behind
- Requires chargeup to get full damage/blunt damage
- Has a LONG cooldown after hitting (or missing) where it's completely immobile and you can get in a free attack
- Cannot stun anything larger than a ton with its attack, so you can literally just punish it for trying
From my experience they don’t need to fully charge their ram to deal the bone break
They can barely charge it and release and you’re crippled
Yeah tap ram can fracture which is goofy. I’m annoyed they took away the knockdown and kept the fracture. Should have done the reverse
Also they don’t have to hold their ram for long to actually deal max damage. As long as it’s held, that’s enough for it to do the full damage
^ I would prefer getting knocked down honestly (for tap rams)
Atleast there’s still a chance for me to fight or run away
I’m still saying the issue is that leg fracture is too strong. It both prevents attacks AND cripples movement substantially.
ya basically
Say goodbye to your already fast draining stamina
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the isle, the isle gateway, the isle solo, the isle ...
I already watched that and you have to understand most of the fights they were in a absurd group size
I also don't know what that video proves lol
Or at least, what it's supposed to prove
8 players to kill a carno/ cera obv you could kill those with less players but its still hard
I agree
Pachy is countered by people with uh get this one brains
Dodge the hit then kill them while they are immobilized from the miss
i mean, the amount of creatures that can outrun it include:
- Carno
- Dilo
- Omni
- Herrera
- Troodon
As for a cerato, swimming is honestly an insanely good idea, as is using mud. And, your agility is an excellent tool
People also act like they are insanely hard to hit you back against a cliff or against a giant wall and the try and go for you all you gotta do is alt bite if
Ive killed multiple pachys as a solo raptor or solo dilo
Or solo carno or solo cerat etc
Herrara on ground
The issue probably derives from pachy's leg frac
That fracture very much changes the nature of the encounter
It’s what I meant by people just going around in large groups of pachys just killing anything they see, and how it requires little to no skill
Not as much as say Omni
Not really
You can land hits on their tail and it’ll register still
Omni id say requires less skill depending on the dino its fighting
Stego i would agree but for most dinos nah
TBH? I don't think every dino should require the same amount of skill to get value out of
But it should still be more work than hold right mouse for like 1 second and let go, then the fight is basically over
Id say yea it is absurd it fractured in one tap
Sure, Troodon has an absurd skill-floor compared to most, but that doesn't mean everything should be as skilled as Troodon
It should depend on size
Troodon requires a tiny bit more skill than omni xD
You have to have a understanding of the venom and then the same skills of a omni but its easier to not get hit
I mean you wouldn’t go after pachy if you’re a troodon unless you know how to fight them or if you’re grouped up, but pachy can come at you regardless of size, except maybe stego and teno, but they’re herbivores
It is def one of the game's most skilled animals, because you have to understand how tf its venom works to get any value out of it
Watch a 6 minute video and you know how the venom works lol
Theres so many videos on troodon
Troodon doesnt go for literally like anything solo
One omni with one big pounce is still enough to bleed out pachy
it’s possible tho
With skill
With the intention to kill, a troodon wouldnt actually go for like anything
Maybe for you, not everyone plays the same
Most solo troodons just are trolling when they fight
You would be surprised
And if i was in a duo i would go for a pachy lol
I play solo troo a lot, that animal is genuinely so underrated
^
Just wait for next patch lol, when we get its buffs
Wait they’re buffing troodon?
I would love for troodon to get buffs
Venom changes and pounce changes are coming next patch
I know that back pouncing will be a thing, did they specify at all about the venom?
No, besides the fact it'll be put to a level to rival dilo
I’m down for that honestly
IM NOT
You just said pachy was like fine what’s the issue with this?
Imagine 20 troodons fighting a stego with venom rival to dilo
It's not equivalent
When they can already kill stegos
Then that’s a fair fight lol
It's not the same venom
20 v 1
Not the same type of hallucination venom, btw, it's just going to be put to a level venom is supposed to be at. Devs said Troo's current venom is underwhelming
UNDERWHELMING?
Also a 20 v 1 should be in troo's favour? It's a HORDE animal
I hope the envenomation stage has a slowing effect
20 was a exaggeration
It would be able to hunt omni / galli / dilo
Current sentiment amongst the community is troo has underwhelming venom
😭
Dude dilos are going to start fearing the night with troodon's changes lol
Ive seen 5 troodons take down stegos before
That’s acceptable
☠️
It already has a small attack hitbox, no flank defence and low agility
Combine that with venom buffs and backpounce return, dear lord
Stegos counter is literally Omni and troodon what do you expect
(it really shouldn't be imho, but it is)
I agree
animal designed entirely around flank defence
it's weak to flankers
lol
I mean with no apexes what would you propose
I'd have them change it when the apexes come out
For now, it works, given the roster stego coexists with
My point is 5 troodons shouldnt be able to take a fg stego
Why not?
If a venomous snake can kill a full grown adult, or even something larger why would a venomous theropod and multiple at that not be able to take down one stego
Also thoughts on this?
Fracture Rework
- got a few ideas from others, and I have some additions but for now :
Examples:
Head fracture : Make it so the blinding effect only really applies to those who are running, so those standing animals can fight back, Maybe the effect could be worse while running?
Reduce the damage reduction to 25% from 50% Also disable special attacks like Carno charge for example.
Body fracture: Reduce the stamina penalty to 2x (from the previous 3x) and add an additional effect where agility is greatly reduced. So for example, Pachy can body fracture a Carno and
out turn it confidently.
Leg fracture: Possibly allow creatures to alt attack when leg fractured and make the movement penalty a 25 - 30% reduction in speed (30% can be for carno, maybe make it so stuff like teno / cera don't lose too much speed) instead of the current 50%
Then you could actually buff Pachy outside of the fractures to make it a better brawler vs same size
NO
The problem with pachy rn is how easily it breaks bones
That’s part of the problem
IMO it needs an immediate answer for hitting something or else it gains next to nothing
My problem when i fight pachys is getting 1 tap fractured as a adult x dino
He has some valid takes
I agree for some of it
The goal with those changes is so creatures have a better time with fractures / can defend themselves while still allowing pachy to still escape
For head fracture and body
I think we all know they wont run away
Unless they are on a realism server or smth
^ real talk
Of course, they'll always keep attacking, but the idea is to allow a Carno for example to still be a Carno when fractured. You'll need multiple pachys to take one down instead of like 2 - 3 like rn
Like 2 good pachys can consistently drop a Carno rn
Most people dont play herbis just to play and have fun they play them because their abilities are just superior to carnis
The speed and alt idea is solid
Yea
Yeah I also wanted them to not be too strong in mixherds. So at the very least a stego won't be helpful lol
I say there should be a drawback to headbutting
Maybe you take slight damage for each alt attack since you’re still going to be pushing through your injury as a recoil damage
there is
god no what the hell
imagine getting PUNISHED FOR DEFENDING YOURSELF
It’s better than no alt attack
Like maybe a tiny amount of damage or something of that nature to discourage continually headbutting
no
there is no universe where you should take damage for self defence
there is no justifiable reason to have a pachy kill itself for being near death and trying to fight for its life
I mean do you think you could kick someone full force with a broken leg?
And not get hurt?
Or bite someone without holding back with a broken jaw
Except 90% of the time pachy isnt acting in self defense lol
The goal isn't to make Pachy terrible. Its to limit their punch up in small groups and make it fair for tenos, ceras & Carnos, while still making them threatening in large groups.
Not a punching bag, but also not cancer.
Also they should 100% dominate same size
There atleast should be a reduction in the applied damage
Idk why they strive for this game to be insanely realistic when in the big picture it just wont happen unless there ingame rules with actual punishment nobody will play herbis in full self defense other than rpers
Why? They do 125n damage on ram currently and 75n on their alt swing (which is equal damage to omni's alt bite)
It's not insanely high
Nah I mean the creature that’s fractured
okay and?
Hes saying fractured dinos
The pachy would still have a chance but the opponent has access to its alt attacks
That’s pretty big for like cerato and teno who already have strong asf alt attacks
pachy has to headbutt to defend itself from omnis, dilos and carnos. It literally cannot outrun them
Omnis and dilos usually avoid them to begin with
Idk about carnos they can atleast defend themselves if they get fractured
because it will headbutt if they get close, which is the idea
Your acting like i said “TAKE 70 PERCENT OF ITS HEALTH FOR HITTING IT ONCE”
Any amount is too much
I said a tiny bit of damage as in less than 1%
No because they’ll get chased down, you have not encountered pachy players or something
If it's going to be that low, why add it at all? Besides killing pachies on the brink of death
I'm much faster than them so often they can't chase me down
The idea is if you make them take dmg from it they will fracture someone then run LIKE THEY ARE SUPPOSED TO
If you’re faster than them you’ll eventually run into them again, and they chase you every chance they get, eventually they will get you if you decide not to just leave that side of the island
Less than 1% will make them run?
I can't see a world where any self-harming ability is ever good in a game about surviving
If there is a strong asf ability a lot of games add a recoil damage, that’s not uncommon
Name one survival game that does that
Okay then how do you think we should stop pachys from being as aggro as a boar in east plains except the rate of that boar killing what it attacks is 99%
Let’s be real this isn’t a survival game at this point in time. You grow to kill people and that’s really all there is to it
Yea
That's just an asenine argument.
"Even though the game is designed like a survival game, is getting more and more survival-oriented features, advertised as a survival game and treated by the devs as a survival game, balance pachy around the deathmatch mindset, not the survival game mindset, then rebalance it all over again when the game becomes more of a survival game."
Dude
i cant even argue with you anymore your ignoring what we are making a point towards
You remove the animal. It, at its core, is designed to be aggro af. It has forward-facing attacks designed to cripple opponents then either flee or finish. That's pachy, it literally lives off the motto of "the best defence is a good offense".
Just cause you advertise something as a horror survival doesn’t mean that’s what it is. We all know this is a glorified death match man. The few mechanics they have don’t really change that
It is still getting more and more survival-oriented features in the future. Don't be daft and assume this is the game's final iteration of its gameplay loop
This is not the be-all end-all of The Isle
Except they base the game on realism lol would a pachy REALISTICALLY go after a full grown carno
That’s in the future we’re in the now, they’ve been promising stuff for the longest. That literally holds no weight
Not to mention, why would the devs want their game, which they want to be survival, have animals specifically designed around the deathmatch
Its been 4 years
You know what else is in the future? Pachy changes.
Said who? What dev?
The basic nature of game development said so. I can bet you 20 dollars, right now, pachy (or fractures) will recieve some change in the future.
Why are you acting like we've hit a roadblock, and nothing is subject to change
They back track a lot to so who knows if that substantial
Almost every fight is a deathmatch and they almost never back out of a fight
I mean its getting a "parry" and trot buff
Thank GOD
Pachy trot my despised
Also I want that parry back
I miss when pachy had that feature
Because the game will never function as a survival with the way people play it like raaa said. You can put things in place to encourage certain behaviors but you can’t dictate that for every circumstance
Unless someone decides to be logical im gonna hop out of this cause its going nowhere
So your solution is "give up and make it deathmatch"?
Since you can't beat it
Don't bother trying
No lmfao the solution is to balance things with deathmatch and trolling behaviors in mind
No other animal can commit functional suicide by using attack unless it is SPECIFICALLY a carnotaurus charging a MUCH larger creature, which is different from being damaged EVERY attack you make
Not oh this pachy will break this animals leg and run because it’s a herbivore, no one plays like that