#balance-feedback-discussion

1 messages Ā· Page 71 of 1

keen plover
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Carno with fractures :O

dusky surge
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why did you call carno the pachy of the isle if we already have the pachy of the isle

dusky surge
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both animals suck ass btw and need entire goddamn overhauls because why are they like that

narrow lodge
keen plover
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Pachy just needs simple changes and it's done

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Like changes they could do in a day

narrow lodge
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Stun on fracture is all it needs, and it's good again

dusky surge
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carno is literally in its most awful state ever and i seriously don't know why tenonto needed 3 seperate nerfs to tail slam damage but carno's charge stays exactly the same

keen plover
keen plover
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It's so telegraphed

dusky surge
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update 4 was the beginning of the end where they did this

Sprinting Secondary Attack: Charge
Speed modifier increased.
Knockdown damage increased.
Stagger damage increased.
Cooldown removed.

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same update where they nerfed its bite

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this was another update where they nerfed tenonto

narrow lodge
keen plover
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Update 4 pachy my beloved. Omni matchup was perfect then :)

narrow lodge
dusky surge
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dilo should melt in the presence of pachy

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as should omni

narrow lodge
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Dilo will probably melt, it doesn't have pounce

dusky surge
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it should not be an animal they frequently consider

keen plover
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If not, let Pachy hit harder :)

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Wait. With the new stamina system...

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If bleed ramps up, then Omni can't solo hunt equal sized creatures at all :O

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Or even larger

dusky surge
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wdym by ramps up

keen plover
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Rather than tap pouncing

narrow lodge
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Yeah, should be a thing. Troodon is the one that tap pounces

keen plover
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Would make it so Omni hunts creatures smaller than itself solo

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Which ngl, is what should happen

narrow lodge
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I feel like it hunting pachy at extreme difficulty would be fine

keen plover
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Yeah it's a possibility via bites

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Baiting and attacking

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Shouldn't be a "I tapped pounce you this many times, you're dead"

narrow lodge
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Yup, anything bigger than that should be near impossible for solo Omni instead of just difficult

keen plover
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Exactly. While fun to do as an Omni, hunting Carno's / Teno's solo is kind of unfair. Especially ones that do know how to buck.

narrow lodge
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Oh nah, if they don't know how to buck it should very much be possible to kill them even with ramp up

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Not easy, but possible

dusky surge
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i mean, we also have news that omnis will be able to pin animals larger than them so

narrow lodge
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Only in groups no?

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Also technically they already did, Omni could pin Galli even when it was 525kg

dusky surge
narrow lodge
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Not sure what your point is, they could and can do it if they want

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It's nothing new

trim fern
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I still don't know how to feel about stego, I get the need for heavy hitting herbis but I also greatly dislike how easy it is to get absolutely decimated by them regardless of species. I run into the issue of getting stuck on their bodies when attacking being unable to move before they can get another strike in

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I had a fully grown Cera and in a few hits from a juvi I was dead, I didn't have low health or a ton of bleed but it just ripped right through me.

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I think why people are more so upset is that stegos are often incredibly aggressive players, often going out of their way to kill carnivores or even other herbis

dusky surge
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they're keeping deino, stego has no reason to be removed

trim fern
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Agreed

dusky surge
slim dragon
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You can only get killed by a stego if you're willing to

dusky surge
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like stego is the least threatening animal in the game to me

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i'm more scared of dryos than stegos

trim fern
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Not when it's mix packing with a group of deinos and actively goes out of it's way to block you from food

slim dragon
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That's a thing deinos can do alone

trim fern
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I just wanted my food man

dusky surge
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i once had to face a "mixpack" of gallis and a stego vs my teno

the stego was so absurdly pathetic i actually laughed

slim dragon
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Stego isn't adding anything to the mix

dusky surge
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its actually worse for the mix

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another deino would have more health, more bleed resist and would be less likely to friendly fire

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mixpacking with a stego as a deino is worse than just adding another deino

slim dragon
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Isn't deino also faster than stego on land ? Or was that fixed ?

dusky surge
slim dragon
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The fact deino can run at all on land is jarring to me

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It's also way faster than it should be in water but that's another issue

trim fern
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Even if it is worse, it does offer a distraction because getting grabbed by a deino is just automatic death

dusky surge
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yea but another deino could also just be that distraction

trim fern
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Nah

dusky surge
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stego is ironically one of the worst mixpackers in the entire game

trim fern
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I don't screw with deinos, their is no point

dusky surge
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its so absurdly bad at collaboration, it's hysterical to think people want this to be a "herd animal"

trim fern
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Because that's what it is in real life?

dusky surge
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there's not real proof for that, and in The Isle, it's utter garbage at it

slim dragon
dusky surge
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just honestly just terrible at it

trim fern
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So what is the point of stego? Just big herbi? Does it have anything unique

dusky surge
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honestly, no, it's really goddamn bad

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like as an animal, it's arguably one of the worst in the game right now. The MOMENT a carnivore exists that is slightly larger than it, it will die (see: rex)

trim fern
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I probably would change my tone if I played as one, but in my experience I've only seen skilled stegos mix packing to do carnivore genocide

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Which fair

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It's fun

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But I really don't know how to counter them or not get stuck on their fat flabby bodies

dusky surge
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literally atm stego will die to the first rex that sees it

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its getting new attacks and whatnot just because of rex coming to unofficials

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(to be real, it should've had more attacks from the start but whatever)

trim fern
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So why aren't they getting rid of deino, I have literally only seen stegos kill deinos

dusky surge
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no clue

trim fern
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Bruh at the very least there should be an option to struggle out of a deino grasp

dusky surge
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yea and then you make deino worthless

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it's a very difficult compromise to come to because you risk making deino just garbage

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and as deserved as that is, i am not a fan of revenge balancing

trim fern
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Then no counter to deino other than culling them when small

dusky surge
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or stego skillchecking them

trim fern
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Fr

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I don't want to see stego go, they are very important, but i don't know how to even add to them

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They have an incredibly basic paleoecology and, to me, fits a relatively non existent niche

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Well one that exists in modern ecology

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Maybe like a bull elephant or something. But not many herbivores live solitary or in very small groups

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Maybe moose?

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Rhino?

narrow lodge
trim fern
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That's not that unique, I mean features like Cera bile

narrow lodge
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If only the model wasn't created after they discovered stego had neck armour

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That'd be fun

trim fern
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:I

narrow lodge
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But that's besides the point I feel like

trim fern
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It is still believable

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That's the difference

narrow lodge
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Kind off, but not really. You could make some believeble stuff for stego too

trim fern
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Give me an example of something that stegos do not do that would be within the realm of possibility that is believable but not cliche

narrow lodge
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I'm not a game designer

trim fern
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It's hard

narrow lodge
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they gave Hypsi blinding spit

trim fern
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What even is hypsi irl, cause fair point, but the rest of it's design is believable

narrow lodge
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I guess for now the most unique thing about stego will be the tail stances, since no other animal really will do that I imagine

trim fern
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I imagine they could do a territory system or male stegos are aggressive and have aggression when around other males

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Things like un controlled swings

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Resting for a period of time gives a stam deplet buff that wears down slowly

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You know from the thermo regulation they do with their plates or whatever

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There are things that may work but I'd rather give to other herbivores

coarse blaze
trim fern
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Very cute

coarse blaze
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Since it's hard to gauge soft-body tissues and such they're free to be speculative.

dusky surge
coarse blaze
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Which I welcome

trim fern
dusky surge
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wdym wheres the RP

trim fern
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Non combat features

dusky surge
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its a 6 ton animal with a goddamn medieval war crime strapped to it

coarse blaze
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I wish to roleplay as a sentient morning star

narrow lodge
trim fern
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Okay but that's the same argument as what about the knives for teeth killing machine

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I want wholesome dinosaur activities

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Like sun bathing

narrow lodge
trim fern
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Sun bathing stegos would interest me enough to play them fr cause rn there only purpose is to kill or be food

trim fern
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Exactly!

narrow lodge
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Increased stam regen in sun could be nice
Though they're doing that with mutations already

coarse blaze
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I saw that in the dev-stream omniraptor had an idle scratching animation and I'm curious if they're adding any additional smaller animations to help with immersion

trim fern
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Screw being food foder I want to be a 6 ton cat

coarse blaze
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I'm so God damn excited for sparring, all for the immersion bits

trim fern
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I propose one herbivore be added have the exact personality as the ai boars

narrow lodge
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Wonder how that'll look

coarse blaze
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The trike would impale the dibble

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Dibble is so, so small

trim fern
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No

narrow lodge
trim fern
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Tbh pachy right, mud wallow benefits

coarse blaze
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A young trike would be possibly bigger than an adult dibble

narrow lodge
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What are you talking about?

trim fern
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Juvi? Still young

coarse blaze
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So you're saying a freshspawn trike, not a "young" trike

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If it's old enough to spar I'd assume at least juvi

narrow lodge
coarse blaze
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I don't think freshspawn trikes will even have developed horns if they're anything like how steg's thag starts out

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I'd imagine sparring would have a % requirement, as much as I'd like to see younger species spar I'm not expecting it

narrow lodge
coarse blaze
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I don't think I've seen the trike concept art

trim fern
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I have a proposition at least one sauropod has to be like one of those retrosaurs that couldn't walk out of water cause they too heavy

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They can be the hippos against the crocs

coarse blaze
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A hippo niche would be hella cool

narrow lodge
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Bottom left

coarse blaze
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My god that's crusty

narrow lodge
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Yeah...the website isn't too good

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Ill try to find better quality

coarse blaze
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I do see what you mean though

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I'm not sure though if that's meant to be sparring

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or if they're just fighting

narrow lodge
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They're comparable size

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So it's a young trike

coarse blaze
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For sure, genuinely didn't expect it to have such large horns that young

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If it stays true that is

narrow lodge
coarse blaze
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Locking horns isn't exclusive to sparring, both species would likely use their heads to fight regardless

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plus they're thinking about Dibble taking less damage to the head meaning it'll also be what likely takes the hits

narrow lodge
coarse blaze
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Sparring typically in the animal kingdom revolves around the same species simulating combat, be it for practice or dominance. Normally the purpose of sparring isn't to kill the other opponent. A fair example would be something like rams.

narrow lodge
coarse blaze
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Normally it's solely a dominance thing for mates and or territory.

trim fern
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Hey are we going to get sparring damage like broken horns?

narrow lodge
trim fern
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Like incredibly rare but could happen as elders or what not

narrow lodge
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I don't think that'd be a very fun mechanic

coarse blaze
trim fern
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I would like to think of it as more cosmetic

narrow lodge
coarse blaze
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Because animals are dumb

narrow lodge
coarse blaze
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I don't think foxes "spar" they gekker which is typically more along the lines of playing.

narrow lodge
coarse blaze
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You have to keep in mind the sheer amount of animals whose defense is to just scream instead of flee

narrow lodge
coarse blaze
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Again playing, they don't have hands.

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Dogs wrestle one another all the time playing

narrow lodge
coarse blaze
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This conversation is getting a bit strange though, I genuinely think we're losing plot here. We'll just agree to disagree, I don't think different species sparring makes sense and that's all.

narrow lodge
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I think it absolutely does, especially if they're the same genus

dusky surge
trim fern
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They are beautiful creatures of spite and unparalleled rage

narrow lodge
trim fern
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We need to commemorate them in an herbivore so aggressive and so evil no one will stop complaining about them. The carnivore suppresser

narrow lodge
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Just so juvis get wrecked

dusky surge
narrow lodge
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I want ceras to dread being born

narrow lodge
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Grizzly?

dusky surge
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still too big

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fave part of AI is the fact there is no universe a rex can survive off it

narrow lodge
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It's only 3x the boar weight

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It's not that big

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100kg Vs 300kg max, it could be even smaller, like 200kg

trim fern
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Boars weigh 300 pounds irl

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That's massive

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900 is half a ton almost

narrow lodge
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Yeah, boars are bigger than people think

trim fern
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Bison are over half a ton

narrow lodge
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Bisons can get over a ton

trim fern
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The largest can peak at 3000 pounds

narrow lodge
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That's why I think it's too big, but brown bears sound good

trim fern
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No lmao

narrow lodge
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Why?

slim dragon
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I don't think apex predators fit in this setting

trim fern
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Half a ton is wayyyyy too large

slim dragon
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Because the only reason they exist is because there's nothing bigger than them

narrow lodge
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They weigh max 300kg

trim fern
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Yes they do lol they can get extremely large

slim dragon
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Since a bear is pretty much the same size as an omni, it's absolutely screwed

narrow lodge
trim fern
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1,300 pounds

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That's not small

narrow lodge
trim fern
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That's peak

narrow lodge
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I'm finding that they range from 400-600 pounds

trim fern
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There are large disparities in bear weight due to land quality

narrow lodge
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And why can't we have a 300kg one?

trim fern
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Because they would be starved out

narrow lodge
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What?

trim fern
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Bears require large amounts of food intake

narrow lodge
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Yeah, but they're not carnivores

trim fern
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But besides that who's putting them on a freaking island!

slim dragon
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Bears would be out-competed by everything on the island

narrow lodge
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Not sure why the land wouldn't have enough food, when it has enough for trikes

trim fern
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Do bears eat grass

narrow lodge
thin mantle
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It’s actually hilarious how much weaker than something like in game Omni a Grizzly bear is

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The power scaling of isle creatures is quite entertaining

slim dragon
narrow lodge
trim fern
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Bears get bodied by wolves all the time

slim dragon
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They're also (supposedly) faster to be able to escape things
Although in-game they're mind-numbingly slow

thin mantle
narrow lodge
slim dragon
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Omni pins polar bear
End on the fight

trim fern
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They literally do

narrow lodge
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What are you on about

narrow lodge
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Let it pin pachy first

thin mantle
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Pachy is larger than your average polar bear

slim dragon
thin mantle
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Technically large males can get up to 700, but that’s like considering 13 ton trexes as the average

slim dragon
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Arguably omni in-game is much heavier than it should be, but here it is

thin mantle
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Omni also has the acrobatics of a 50kg animal

narrow lodge
thin mantle
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And the bone density of tempered steel

narrow lodge
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Where's that 500kg coming from?

trim fern
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Browns bear in direct competition with wolves will absolutely fight if there is not enough food, and since there is little to no ai food to begin with the wolves in this case is raptors

thin mantle
narrow lodge
thin mantle
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Still gets effortlessly destroyed

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Omnis can solo carnos lol

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And polar bears are slower than Pachys on average

narrow lodge
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Because an Omni sure as hell wouldn't touch a Carno irl

thin mantle
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Well I’m sure if you implemented polar bears in game it would be duoing apexes due to poor valance

thin mantle
narrow lodge
trim fern
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Also how do you fit jungle with artic?

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Like fr

narrow lodge
trim fern
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Or large plains animals onto islands

thin mantle
narrow lodge
latent bay
thin mantle
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Basically

latent bay
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So then how does that make isle carno < real carno power wise?

thin mantle
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That’s the opposite of your point, irl Carno is far weaker than IG Carno…hence why an Omni absolutely would be attacking irl carnos if it had access to them

narrow lodge
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Why are people assuming my opinions?

trim fern
latent bay
# narrow lodge I'm not saying that, they're not comparable

You said that omni wouldn't touch an irl carno

Fluff said that isle carno was stronger than real carno

You proceeded to reply with stating how real carno was heavier, which I interpreted as you trying to say that irl carno was stronger. My apologies if I mis-interpreted you.

narrow lodge
latent bay
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Omniraptor actively doesn't exist

narrow lodge
thin mantle
narrow lodge
latent bay
trim fern
# narrow lodge What?

You went to an extreme, but it's not a great arguement. Bison would be taken out and are know to be worn down by pack hunters what makes you think large pack hunters aren't going to choose the less dangerous animal to hunt down first before moving onto trike

thin mantle
latent bay
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Fair enough

solid imp
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@coarse blaze bro your way too correct with stego I wish I could show every person who hates stego this

narrow lodge
thin mantle
narrow lodge
thin mantle
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There’s so little to dislike apart from it being horrendously underdesigned and boring ti play

trim fern
narrow lodge
thin mantle
narrow lodge
thin mantle
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Like omnis bones could be made of some wild composite carbon fiber alloy that works with its biology for all we know :p

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Would explain why it’s ankles don’t explode when it jumps

narrow lodge
thin mantle
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Well no it would be ā€œOmni only exists in game so downgrading it to a realistic level to compare to a real bear makes senseā€

Especially when the comparison is literally ā€œin game Omni vs irl bearā€

dusky surge
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the thing i also like about current AI is all of them are EXTREMELY saurvivable in basically all ecosystems

thin mantle
slim dragon
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Since they're domestic chickens

dusky surge
narrow lodge
slim dragon
thin mantle
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So it actually wouldn’t make sense for there to be wild chickens

slim dragon
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Domestic chickens don't really have a survival strategy

trim fern
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We should have elk they are small enough to be more believable and are in mountain so far tougher to get at

narrow lodge
dusky surge
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yea but they're genetically redesigned

thin mantle
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Everything is yeah

dusky surge
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so they can kinda just exist wherever because they don't care

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if they fail, AE updates them

thin mantle
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All the Dino’s are generated by an All Powerful ToasterTM

dusky surge
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in lore, each dinosaur literally is being updated like a goddamn piece of software

narrow lodge
thin mantle
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Omnipotent Airfrier

narrow lodge
trim fern
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They look like domestic chickens though

thin mantle
trim fern
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Also there is a difference between wild boar and feral pigs

narrow lodge
trim fern
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Nah

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Deer in game resemble white tail coming in at a max of 220 pounds elk come in at 600

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Species dependent

narrow lodge
trim fern
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Actually feral pigs are much smaller and often lack specialization

narrow lodge
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And they need to be loud

thin mantle
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The conversation about whether AI or Dino’s could reasonably survive the island in game is just so strange since they’re either escaped feeders or are printed by an all powerful 3d printer

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Like none of them actually need to be ecologically viable to exist

narrow lodge
trim fern
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Yeah but it's dumb af to have that large of an ai

thin mantle
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Well agreed unless it can provide a reasonable challenge

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Which it probably won’t ever

slim dragon
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I still don't believe in the "every modern animal on the island was brought to feed the dinos" theory
Because if so, why are there deer ? And boars instead of pigs ?

narrow lodge
trim fern
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Why not sheep

thin mantle
narrow lodge
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not for the babys but for me

slim dragon
thin mantle
slim dragon
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Not every human being has to eat deer meat on a regular basis

narrow lodge
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My grandfather had one

thin mantle
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Or the replicator made them too lol

trim fern
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But not on an island lmao there are much easier to farm animals than deer

slim dragon
# narrow lodge You can farm deer

But WHY ? Why take the effort of bringing in something that is harder to domesticate, more picky and less efficient when you ALREADY have perfectly fine domestic animals ?

narrow lodge
thin mantle
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I genuinely don’t think there’s any more thought gone into it besides ā€œit’s an animal that’s modern to eat that runsā€

slim dragon
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Who the hell in their right mind would decide to farm deer to feed other animals instead of... anything else ?

slim dragon
trim fern
narrow lodge
slim dragon
#

Having deer be a local species would just make a lot more sense

trim fern
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Deer are farmed so hunters pay for the biggest racked ones

narrow lodge
slim dragon
thin mantle
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Or just also have them be replicated

thin mantle
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Whether it was incompetence or not isn’t known at all

trim fern
narrow lodge
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See

slim dragon
thin mantle
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AE being a well structured and functional organization isn’t really supported or denied

trim fern
thin mantle
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We don’t have enough lore on them to know

slim dragon
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Also what kind of hunter would come to the Island to hunt deer ? IT'S A SECRET PROJECT

narrow lodge
thin mantle
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Cuz I’m a trophy hunter

trim fern
slim dragon
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"Alright you can pay 10 000 bucks to hunt deer here on this remote tropical island, and don't mind the dinos trying to eat you, they're holograms"

narrow lodge
trim fern
thin mantle
narrow lodge
trim fern
narrow lodge
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Ye, fallow deer in this case. I'm not even sure for what they farmed them tbh, they also had horses goats and rabbits

trim fern
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Most likely for hunters and venison for restaurants

narrow lodge
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Probably

trim fern
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Not a whole lot of people buy from deer farms if you can hunt em yourself

narrow lodge
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Hard to hunt them yourself if you need a permit

trim fern
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I'm American for context

narrow lodge
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I'm European, you need to be a hunter by profession probably to do that

trim fern
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Here you need gun training a background check and an animal tag

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Usually about 60 to 120 dollars depending on the year and wolf pop

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An exotic deer like sambar would be believable though

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And way bigger

thin mantle
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Just add AI Yaks for no reason besides that it makes even less sense than a deer

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For funsies

narrow lodge
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Hunting wolves is definitely not allowed here, they hunted them to extinction nearly back when people didn't care about preservation

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Rip Taurus

trim fern
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Deer can live on islands but the ones in game look like whitetails and ruin the game feal

narrow lodge
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I wanna play as the deer

slim dragon
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Currently AI use stock assets

thin mantle
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Replace them with AI Terrestrial Cretixyrhina

trim fern
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And if deer pop is high we get overrun with wolves

thin mantle
trim fern
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MN

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I'm in the states

thin mantle
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Same, hence why they’re invasive lol

narrow lodge
trim fern
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Yeah they kinda suck lmao, but if we have too many wolves they completely wipe out the deer population

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Easiest way to manage it is through hunting

narrow lodge
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Kinda weird, but understandable if they aren't able to control themselves anymore because we messed up

trim fern
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It's not a mess up more of a misunderstanding

thin mantle
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There’s also a degree of the ecosystem itself becoming imbalanced on its own and needing outside intervention to be sustained

trim fern
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Deer live closer to the cities where wolves don't go

narrow lodge
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As always, our fault

trim fern
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Impossible to control the deer without preds, so we need hunters

narrow lodge
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Racoons are also thriving in Germany and Netherlands from what I heard

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Because cities

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And are driving out foxes from them

trim fern
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Yeah that's just how they work it's not a bad thing it just means we, as apart of out ecosystem, have to be the predators just the same as we always have been. Humans have been apart of the Shepards of the land for thousands of years

narrow lodge
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True, just ask any megafuana

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Wonder how they're doing

trim fern
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Okay and?

thin mantle
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Orcas seem to be doing pretty good

trim fern
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They were ill prepared for a species with high intelligence that was rapidly advancing

narrow lodge
trim fern
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And in time we will all be gone too and life will live on

narrow lodge
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We'll take out a lot of animals with us unfortunately

trim fern
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I understand the frustration of pollution but we to are animals and are no higher. How is it any different from mass extinctions? The great ocean collapse has been coming for some time regardless of pollution

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Just like small groups of mammoths breeding themselves into genetic failures so is the ocean due to a lack of genetic diversity

narrow lodge
thin mantle
trim fern
#

Fr

narrow lodge
thin mantle
#

I’ve barely been paying attention tbh

trim fern
#

The world's dying and until the people want to topple the heads of the world nothing is going to change

thin mantle
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I vote we immediately make motions to detonate the planet

trim fern
#

People don't want to anyhow, they bought into the dream of self interest and will die in it

narrow lodge
trim fern
#

I wish our annual plague killed us all

narrow lodge
#

And block out the sun for lots of years

thin mantle
trim fern
#

Lmao the cockroaches will live

thin mantle
#

They can survive the ā€œGreat Fracturingā€

#

I’ll be riding the earth shard headed towards the next galaxy over

trim fern
#

Carboniferous period part two?!

thin mantle
#

I’ll be a god to them, I’ll show them fire

#

They won’t even know how to comprehend my greatness

#

I’ll invent Tetris

trim fern
#

If we don't get the giant centipede in game I will cry

thin mantle
#

We can do that after

#

I’m down for both

narrow lodge
#

Deal

thin mantle
#

The moon is too easy tho

#

So we start with earth

trim fern
#

You know it's drifted several centimeters in the past decade

thin mantle
narrow lodge
#

It's drifting several centimetres each year, yeah

trim fern
#

It's going bye bye every mimet

thin mantle
#

It’s actually drifting at least 5 meters per minute closer to the sun

#

I sped it up

#

Was getting bored

trim fern
#

My brain is fried I have an interview in 2 hours what am I doing with my life

narrow lodge
trim fern
#

It's better than towards us?

narrow lodge
#

Yes

#

We'll have smaller waves

#

But honestly, F the surfers

thin mantle
#

I’m a surfer, let’s get that orb closer

#

I want bigger waves

#

I vote we conjoin the great pyramid and the moon

narrow lodge
#

I want the tidal forces to tidally lock us

thin mantle
narrow lodge
#

Huge wave circling the earth

#

Like in interstellar

trim fern
#

Can we do that one trend? Flatten the earth

thin mantle
trim fern
#

Earth when we finally commit Atlantis

thin mantle
#

Get singing!!!

trim fern
#

Oh god

#

I'm thinking of the hobbit I don't think that's right though

thin mantle
#

To make this isle related, add dinosaurs

trim fern
#

^me rn trying to operate on low power

thin mantle
trim fern
thin mantle
#

(Unironically an accurate account of the Silmarillion)

#

TI_ParaBaby šŸ‘

trim fern
thin mantle
#

It ain’t far offTI_L

trim fern
#

I have to get ready for my interview I've been up the entire night and now have to go through a full day before the sweet release of sleep

#

My final words will be... Why're all the good minecraft mods still on 1.7 or 1.12

#

It's lame and sucks wiener

thin mantle
dusky surge
# trim fern My final words will be... Why're all the good minecraft mods still on 1.7 or 1.1...

if you want the actual answer, it's because 1.7.10 has pretty decent performance compared to other versions and is the closest you get to a blank slate before they went all-in on massive overhauls

That, and 1.7.10 had a HUGE gap without any updates, so during the time between updates, people made mods, which accumulated within that specific patch. Now, if someone wants to make a modpack thats compatible with their fave 1.7.10 mods, they have to make a mod that's on 1.7.10, making even MORE mods.

This was also the case with 1.12

trim fern
olive aspen
#

In gameplay I feel the hitboxes are very unstable (yes, from experience, but also from many YouTube films about the isle) so I think clear separation would be more effective, cause now it kinda feels like random hit generator.

Vomiting perfectly makes sense for them (in my opinion). You see they can feed their babies by vomiting, right? So they can do that. People complain about not gaining nutrients from overeating and THAT is ridiculous. Vomiting to overeating is natural behavior, and those creatures are built like they can do it (I'm looking at deino, which clearly can't). Also I gave my argument in the feedback.
I never mentioned for only charge bite to apply bacteria. I said the stronger bite the more bacteria applied. Just suggested that their regular bite might be not applying it and explained it in summary.
For agility I just wanted to give juvi and subs some advantage over the adults, cause now they are just weaker and slower, basically free snack. Every other specie youngs are faster than adults.
Like, all of those are just suggestions, I'm not saying every single one must be applied.

And having half stam is also pretty clear explained, as everything in my feedback, lol. I worked on it and started thinking for some days, it wasnt my frustration talk or something like that. Actually before it I died as a not full grown cera trying to protect juvies.

As I read you, which criticized my statement said you didn't even hit an adult so you don't know how to play it (I did.)
And @dusky surge says he is not even playing bigger dinosaurs than omni, yet you both step up to argue xd
THIS makes no sense to me. First try every aspect of playing (as I did) and then talk like you know everything? I don't want to sound salty, just I don't understand why do you even have an opinion about adult cera even though you've never played it.

dusky surge
#

i've played every animal, i just choose to play troodon and beipi now

olive aspen
#

Fair enough.

dusky surge
#

i've lived several lives as cera, some successful, some not, the overall animal just doesn't suit me. I find it disappointing as it ended up being this boring-ass stam hunter rather than the cool scavenger I was hoping (although, the way Spiro works doesn't really help me play the roamer I was hoping for)

#

since every corpse and player is condensed into centre like a can of tuna, there's little to do in the way of a roaming scavenger

#

perhaps Gateway will give me the opportunity to actually enjoy the animal

#

there's also the element of me really disliking being the current "best animal of the week". I didn't like playing carno or pachy in U6 because I felt they were too boring and easy. Now pachy just feels pathetic, same with teno (poor thing can't catch a break) and literally EVERYONE is cera.

olive aspen
#

Gateway would not change the animal, unless devs would add something to it or change it. But for sure is a good adding.
My feedback is all about cera being cool scavenger and not runner at all. As in devblogs is said, its a nomad, so its a walker not runner. That's why I wrote every my idea there, knew most would not like them cause cera is currently the fav and people like to be overpowered.

dusky surge
#

Gateway changes a lot because it (ideally) causes players to move around the map

#

Not having every goddamn body condensed into a single hotspot would do wonders for the game

#

And for cerato not being what it currently is, a centre sprinter who just runs around centre, eats corpse, chases thing, repeats

#

I'd also honestly rather animals like tenonto be buffed before cerato nerfed in such a fashion. The main nerfs cera needs are a penalty to its charge bite (be it stam or cooldown or what have you) and potentially a stamina reduction. That's it really, it's fine most of the time

olive aspen
#

I don't think if broken body buff and giving insane amount of bacteria by niping tip of the tail is neccesarily fine, but I understand your pov.

dusky surge
#

the body buff is also fine, since you can just leave the cera to its corpse

olive aspen
dusky surge
#

previous

olive aspen
#

Funny.

dusky surge
#

ceras used to literally be able to tail bite tenos to death. it sucked

#

they can still apply bacteris to the base of the tail, but not the tip

olive aspen
#

From experience I can tell, they still can, but.

#

I got situation as not full adult cera group of full adults started to chacing me and biting my tip tail, killed me this exact way.

#

So it's still a thing from my experience.

coarse blaze
#

When I practiced a few weeks ago with someone else in here bile wasn't gained via tail-tip biting.

unborn iris
#

The problem is people don't understand how hit detection works. What you see on your screen doesn't matter for their bites hitting. They are getting your tail on their screen not the tip.

olive aspen
#

This game has plenty of bugs, so I'm not surprised.

graceful swallow
#

worst ones imo being food bug and losing dinos on safe logs

trim fern
distant torrent
#

I still want vomit to not block attacks that don’t involve biting. why a stego can’t swing while vomiting or why a teno can’t kick while vomitting baffles me

trim fern
#

Can you kick while vomiting?

distant torrent
#

it won’t affect people’s precious carno vs cera situation and it’ll give stegos, tenos, and other future herbivores that can’t outrun it a much better chance

distant torrent
trim fern
#

If you can't run or make attacks when you puke irl why should the dino

#

Why not cap how many times a dino can puke

#

As soon as the stomach is 3/4 empty it should stop

#

Like puking should

distant torrent
trim fern
#

So limit how many times a dino can puke

#

Idk about you but when I puke I'm clung to a toilet or bucket

distant torrent
#

doubt they’d do that. they clearly want puking because they just slapped a small timer onto the pukes instead of just outright limiting them

#

affecting how many times a cera can make someone puke affects it vs carno anyways. allowing non-biting attacks while vomitting would just help herbivores that truly do need help against ceras. stego literally cannot outrun groups of ceras lol god forbid you’re a teno with anything other than a carb diet and a cera with the meta carb diet spots you

#

dibble will very much struggle like stego if it stays slower than cera. in fact, it’ll struggle even worse since I’d imagine it won’t do as much damage as a stego. poor thing will definitely need to be able to attack while vomitting

west sequoia
#

@toxic ocean it don’t matter honestly, killing lil troops a especially adult sized, super easy to kill (there’s a reason troodon is on pteras diet)

toxic ocean
slim dragon
coarse blaze
#

If you couldn't knock PTs down as something that jumps there wouldn't be anything to do if one decided to harass you. It's already an issue with cera/carno where a flyer will actually just peck you until you die. That 3% DMG starts to really ramp up when you can't do anything to make them stop.

cobalt dagger
#

@toxic ocean
When I play ptera, I've actually killed a cera or so. But I leave things that jump alone. It's funny, it encourages me to go peck big things because they can't stop me, and to leave little things alone because they can.

If you need diet, fish is good, but also is lungs - You can pick out organs from animals that are not on your diet, allowing you to get 3-dots, // or S from any dead body. Lungs gives you 3-dot diet and in my opinion that diet is best compared to the others, more stam to fly around with/less time waiting for stam to regen is nice.
Glide around center, look for fights. Look for someone who attacked the tenos and didn't come out on top and ran away injured - then peck him to death and finish him off. Peck crocs who are getting oxygen. But DON'T peck anything that can jump! That's my tips for ptera.

And I am not sure if this is bad or good balance wise. I will say, one very smart cera learned that if I bite his head, and if he bites when I bite, he bites the tip of my beak (effectively my head) and he one-shot me, after a few tries once he got the timing right. I didn't try to make the timing hard for him, I didn't think he could do it, but he did! So there IS a way for them to defend themselves but it's really hard. I will also say, when something goes in a forest or under a cave, I leave them alone. You're likely to bump into a tree and die. That and also if they stand near a cliff. But if they are in an open field, peck away.

Again I'm not sure what I think of this balance-wise. I have never seen anyone try but some big dinos can crouch and un-crouch to try and replace a jump, so maybe don't peck anyone who's crouching because it's kinda like a jump.

More or less right now I find that when I play ptera, I am encouraged to peck big things and discouraged from pecking little things. But, pecking anything is not necessary to survival, so you're only encouraged to do so if you are looking for pvp.

#

I don't know if it's bad or good. I think right now I'm happy with how Ptera is, because it takes many hits to kill big things and only one mistake to die

#

And that's kinda how 'most things vs stego' looks like too

toxic ocean
# cobalt dagger <@362737602018934795> When I play ptera, I've actually killed a cera or so. But...

Well easy to survive with fish, but its boring. Like you said, the little things that should fear me are the ones I most avoid, while with cera and carno I can harass adults and murder juvies but it feels unfair. Small AI is hard to find and easy to loose sight. So I mostly scavenge bc thats what feels most interesting. The problem is the diets

Like, it's not BAD, but thats clearly not what the devs proposed since diets is full of the little dinos that, at the moment, have no reason to fear you, bc they can fight you by standing in the same place and jumping.

Thats why my feedback is that it needs change. It's not that I find hard to play as ptera, is just that I don't think the creature match its diets. Either turn ptera into a scavenger or give it more opportunity to hunt the things it was supposed to hunt. It doesnt make sense to me that an animal so vulnerable to jumping would hunt stuff that jumps.

I also like that it is high risk bc it makes sense sinse its so quick to grow, but anyway xp

vague steeple
#

The problem with vomit is that it was implemented as a short term, combat effect. Instead, like bleeding, it should have been something that weakens the target and allows the Cerato to track/stalk/observe the target for an opening to finish it off in a weakened state over time…but as always, the overly heavy handed use of starvation and death as mechanic prevents more strategic and drawn out tactics for using combat in game as means to secure food.

The ā€œnow or neverā€ mindset they impose on the game play short circuits any attempt at more thoughtful, tactical/strategic, more in-depth mechanics and play. Combat skills will continue to have the potential to feel cheesy, gimmicky as long as they all have to be effective in the ā€œnowā€.

cobalt dagger
#

Carno also has a horribly small diet selection inspite of being able to kill things and eat stuff that is not on it's diet

#

I think, little animals get more hurt by ptera, and have less time to run to a rock, cliff, cave, or forest for safety, because their hp is lower.... Bigger animals have more time to find safety, as ptera takes longer to kill it... So I guess little animals needed a way to even have so much as a chance.

#

From the smaller animal's perspective, if you have no way to run away because ptera is faster than you, no way to bite it back because it flies, AND if it kills you really fast because your hp is small, what DO you do? Can you get into the woods fast enough? Maybe not, maybe you need to be able to jump. While the ability to kill troodons and such is a matter of 'boredom vs entertained' for the ptera, it's a matter of 'life or death' for the little troodon

#

I suppose otherwise, I would recommend pecking troodons who look busy - Eating, calling, hunting, drinking, socializing...

#

Being the flying and faster creature, you get to pick your fights - Pick the fight that advantages you

#

The little guys are slowly and don't fly so they can't pick the fight, while ptera can engage or disengage whenever it so pleases, which is a VERY powerful ability in a game about survival.

#

I'd say, if those little troos watch you and are ready to jump, they can only do so for so long until they get hungry, for thristy. Simply forcing them to pay attention to you can be taxing.

#

I experience this a lot as an herbi, I want to get food or get water, but some annoying raptor is stalking me, waiting for his perfect chance, and running away every time I try to fight him - only to come back and latch onto me when I'm trying to eat or something. Super annoying, but I don't get to pick the fight. I have to stare at him and wait for him to come or waste my stamina trying to chase him. Ultimately he's not doing that much bleed by himself so I don't think any raptor has killed me that way, not YET anyway, but the fact that they CAN stalk you and harass you like this sure is frustrating. Fortunately they can't stalk me forever, they have to go get food, which is harder for raptor than for ptera. But for ptera? Grab a fiish and go back to stalking...

#

I say all this to say, picking your fights - choosing when you engage and when you disengage - is so so so big in a survival game where you have to eat, drink, and tend other needs.

winter iris
thin mantle
#

Yes it is

slim dragon
#

Except small ones

neon willow
knotty venture
#

@spark tendon suggestion slight Stam regen only while gliding. And only up to a certain amount. Ptera players kinda go hard and try killing dinos unable to hit them from the air cuz long beak hit box and the skill they gain from practice.

spark tendon
knotty venture
# spark tendon i agree. maybe up to 30% or something while gliding. but i can understand if the...

Yeah if they never have to touch the ground they won't ever die unless they attack a player. Which let's face it players will get bored and do just that.

Which if that's the case the damage ptera can do to things bigger then raptor should deal so little it's not worth the time because the Dino they are pecking heals it back. I don't think a ptera should just be able to slowly peck something to death because ingame things like carno or Cera can't do Mini hops to slap them out of the sky

spark tendon
#

i honestly dont mind whatever they do, as long as ptera stays enjoyable. i just suggested latching regen because it made no logical sense why you cant regen while latched, just a game balance thing

rigid tulip
#

Honestly increase ptera damage but reduce its stam. Make it higher reward higher risk, if we are going to give every dino an anti-air attack.

#

High risk gameplay is what really makes things fun. Its why everyone hates deino and stego, they kind of just exist without threat. (Besides a large pack of experienced carnis in vc in the case of stego)

dusky surge
#

ptera does not need higher damage, it already has absurdly high damage for its size

#

in fact i'm pretty sure it has the best damage to weight ratio in the game

graceful swallow
#

what has the worst, Id wager deino bite but only if we dont count stego bite and only its tail?

dusky surge
#

stego bite i guess, but that's not really accounting for the tailwhip, which i dont think is fair

graceful swallow
#

yeah next worst damage per bite for size would be interesting

#

if stego is worst

distant torrent
#

ptera is actually really fun when there’s hatchlings involved. it just can’t shine and show how truly dangerous of a hatchling hunter it is because hardly anyone nests

it honestly felt so good when I snatched a hatchling beipi right out of the water like it was a fish

rigid tulip
# distant torrent ptera is actually really fun when there’s hatchlings involved. it just can’t shi...

This is why I suggest a damage buff and a stam/hp nerf. It’s actual combat role just cant shine in the current state of the game. The only thing its good for is picking off small ceras in the plains. Everything that you can actually one shot is riskier because it can either jump, or it’s invisible anyways due to the isla spiro foliage. Ptera rn is nothing but annoying. Theres so much untapped potential in the air aspect of this game. If ptera is kept at its current state and nesting doesnt become more essential, it will be a huge missed opportunity. Look at the diversity of modern flying animals, its amazing. With so much roster bloat planned already, why not allocate some resources instead to this? Or possibly another flying creature to do something besides baby snatch/fish. An anti-air pack hunting flyer maybe? So that other flyers have something thats threatening. Or a true scavenger? So much potential.

#

I can tell you from my experience fighting canni pteras, dogfights in this game are sooo fun. We need more diversity in playstyle, otherwise truly unique dinos like herrera will be left with no consistent ecosystem interactions

dusky surge
#

its not supposed to be a damage animal though

#

also it REALLY doesn't need more damage

rigid tulip
#

I agree but it should be absolutely horrifying to babies. Rn its so easy to avoid

#

I have never died to a ptera before as anything besides a hatchling when i didnt know there was a ptera. (I couldve hid in the bushes and completely been unkillable)

dusky surge
#

dying to ptera isn't fun

#

so i'm glad you haven't had to deal with that

rigid tulip
#

Ptera needs to be more risky

dusky surge
#

not really, no

#

that's literally just making it discount quetz

rigid tulip
#

So just eat fish and scream? Combat is the core fun of this game is it not?

rigid tulip
thin mantle
dusky surge
thin mantle
#

The trade off is that is takes like 5 minutes to grow

rigid tulip
#

Increase grow time then. I don’t understand why you guys dont want it to be capable of combat?

dusky surge
#

also designing everything around the combat hell isn't exactly fun design

dusky surge
#

i dont want it MORE capable

thin mantle
rigid tulip
#

With isla spiri foliage ive never had a problem, then again i usually play dinos that can jump

dusky surge
#

the fact the devs are talking of animating entirely new stances and attacks simply so we can bite upwards to stop our 1800kg carno getting soloed by a single 45kg bird is dumb

thin mantle
#

And against anything that can’t jump, rip

rigid tulip
#

Can you explain how a ptera does something like that? Genuine question. I haven’t experienced that. I want to hear the perspective

dusky surge
#

i've seen them kill stegos in U3

rigid tulip
#

Lolll

thin mantle
#

I’ve killed stegos in update 3

rigid tulip
#

Thats wild thats gotta be like 1 hour

dusky surge
#

imagine how agonising that is for the stego

thin mantle
rigid tulip
#

For sure

dusky surge
#

1 hour of not being able to do anything and getting killed by this dumb bird

thin mantle
#

The crows selected you for erasure

#

Have fun getting your growth deleted

#

The amount of carnos I killed in update 3 too

rigid tulip
#

But the question is: should we make something completely impossible just because a few someone had the skill to execute it, and it was horrible for the opposite end?

dusky surge
#

yes

thin mantle
#

I’ve done it in later updates it’s just more tedious

rigid tulip
#

Like random wallbang one shots in fps games

#

Its a good question

dusky surge
rigid tulip
#

Good point

dusky surge
#

there's the difference

thin mantle
#

Personally I also just hate wallbang mechanics but yknow

#

But that’s just an unrelated side note

rigid tulip
#

The main reason i want to see air combat is because i feel like it will be extremely boring with a non combat tiny tier and quetz as our only fliers

#

I see quetz being completely unchallenged

dusky surge
#

and at least with a one-shot wallbang, my suffering ends quickly and i can just respawn. With what we have here, it's a prolonged period of suffering only to have to go through several hours of growth

#

well it kinda is

#

doesn't matter how strong ptera is, quetz wins

rigid tulip
#

Should it be unchallenged?

dusky surge
#

you can't really challenge it

#

there's no good way to challenge it

thin mantle
#

What challenges Quetz

rigid tulip
#

I dont mean ptera 1v1ing it lol i mean hypothetically a herrera or something maybe killing the juvis or maybe another air flyer

dusky surge
#

another air flyer that kills quetz would just be the new quetz

thin mantle
rigid tulip
#

An air combat/scavenger focused flier with no downwards peck so that it couldn’t effectively target ground creatures

thin mantle
#

That’s why you have flight

dusky surge
#

the main way quetz will likely die is landing somewhere and immediately getting shredded in an ambush

rigid tulip
#

Like an almost upwards peck, since it would hypothetically be able to get under a quetz in the air but not any terrestrial animal

rigid tulip
thin mantle
rigid tulip
#

Gonna be docktahs moment

thin mantle
#

Imposing additional dangers on creatures that are already very easy to kill is quite odd to me

#

Like something important to note is that a likely reason why there’s such a massive size gap between Quetz and ptera is so they wouldn’t be encouraged to fight

rigid tulip
#

Sure its easy to kill. A raptor is easy to kill for a stego, but an experienced group can pretty much kill a stego without any big risks due to stegos predictable attacks

thin mantle
#

Which is a major issue with stego tbf

rigid tulip
#

Similar situation here, stats aren’t representative of how easy something is to kill, its about situations

thin mantle
#

I don’t think they SHOULD fight at all is what I’m getting at

rigid tulip
#

Me neither, I think quetz should need perhaps a risky diet or have another air competitor

#

Ptera shouldnt realistically be killing quetz

thin mantle
#

Quetz hunting terrestrials almost exclusively is risky enough

rigid tulip
#

Something like tropeognathus would work

rigid tulip
rigid tulip
#

Unless they impose carno- like disabilities onto it

thin mantle
#

They’ve already said they want to avoid situations like that

rigid tulip
#

Stamina investment, acceleration, mobility and all of that

thin mantle
#

It’s likely that Quetz will need to land to make kills

rigid tulip
#

Thats gonna look odd ngl

thin mantle
#

That’s how they hunted irl

rigid tulip
#

Well we will see ig

rigid tulip
thin mantle
#

If Quetz actually tried to grab something off the ground mid flight it’d catapult into the ground after breaking its jaws

rigid tulip
#

I was under the impression they were like eagles

thin mantle
rigid tulip
#

Interesting

thin mantle
#

Pterosaurs didn’t have dexterous feet

#

Especially ones that big

#

They physically couldn’t fly or land without a clearing and decent lift, and turning was a struggle

#

Azdarchids as big as Quetz would have to land to eat

rigid tulip
#

What would they have eaten in that case, i see no stealth or speed capabilities for getting to prey?

thin mantle
#

They’re tall, long limbed and physically powerful creatures as large as giraffes despite being more fragile

#

And were capable of considerable sprints on the ground

rigid tulip
#

They could def bully something small, but what is sticking around when they see a literal flying giraffe

#

Are the devs planning on giving it decent ground sprinting capabilities? Ive never heard any of this. This lowkey changes my opinion

thin mantle
#

A flock of Hatzegopteryx attacking a herd of grazing Tethyshadros…

This is honestly my new favorite portrayal of azhdarchids in paleomedia, because Prehistoric Planet showed how mobile these giant terrestrial pterosaurs were on the ground as well as their level of competence/intelligence while hunting for Hateg’s miniature residents…

Sauce: Pr...

ā–¶ Play video
thin mantle
#

Ptera doesn’t have a fast terrestrial speed but they aren’t exactly slow for their build on the ground

#

If scaled up to something as big as Quetz with its proportions it’d be quite fast

#

It’s probably not outrunning a teno or Omni but you get the idea

rigid tulip
#

It seems to hunt kind of like a stork picking up small animals off of the ground using its long beak and neck, but at the sight of such a tall and easy to spot animal i think everything would just run. IRL animals are either too stupid (fish and reptiles/insects) to run from a stork, or the animals attempt to hide because they are scared. It would probably be pretty unlikely for either of these options to really work in a video game imo. I think it would have to run after prey. But idk what it would hypothetically be able to both catch and kill. Likely few animals ngl. Seems cool though I hope they do good with the ground hunting. I didnt know it was like that.

coarse blaze
#

@hardy matrix I 100% agree with you, I know it does so little DMG but that 3% over 3 minutes does a lot and in a big open field a carno/cera genuinely can't do anything to stop it. Triple carbs are also the easiest diet for PT meaning they just fly forever.

#

Running into the forest does not help, the hitbox on PT is very, very small so trees aren't even an obstacle. I've run into so many PTs just looking to pick on ceras/carnos just because there's nothing they can do about it.

#

It's not skillful, it's not impressive and it's not a fair fight in the slightest. It's why you don't see them really harass omni/troodon or teno for very long or if at all.

latent bay
#

Unavoidable damage is unavoidable damage, and unavoidable damage is nothing even close to fun or fair for either party

unborn iris
latent bay
keen plover
#

Some people like doing that though

#

Fun can be had in a lot of ways

unborn iris
#

Sounds like you are a pretty good bird then. We can 1v1 carno vs bird and see how unavoidable it actually is.

keen plover
#

Ptera shouldn't even be a threat to anything large

#

Good ptera or not

#

Carno / Cera / Teno and larger should just ignore it

unborn iris
#

I'm not arguing that, my only argument is against trying to make it seem "not skillfull" and easy to do. When the real issue is the people getting killed by a bird are just too stupid to avoid it. And it's definitely not easy unless you're just standing around in an open field.

#

When the roster and balance is fleshed out, a carno should definitely not be worried about a ptera. I agree with that.

keen plover
unborn iris
#

But presumably the ptera would have more stuff to do and interract with by then.

keen plover
#

Yeah 100%. I don't want to ruin ptera gameplay. I just don't think it should be doing much to huge creatures.

rigid tulip
#

Hypothetically what could a ptera do if you back yourself into a corner? Like a literal corner with walls against your right and left flank. Be it soil or rock. It has to fly past you in order to hit you, and it cant really do that in that situation

#

Few corners like that really exist tho

#

(Btw i dont think ptera should ever be able to kill anything bigger than a galli)

hasty coyote
cobalt dagger
#

I do not think the idea of voice coms only for your own species is a bad idea, but any time I see people suggesting it, it's super down-voted. Why do people think it is bad? I can think of reasons why, but all the reasons that come to mind seem easily fixed with a 'mute player' option added as well. Or maybe also a 'disable vc' section for anyone who wants to never hear anyone ever.

When you grow a dino for 3-7 hours depending on the species you pick, you have a lot you could loose, and many already play with friends on a discord call - this server even offers a VC section for players, and that's cross-species. It might make a difference of life or death, coordination is a really big deal and some of your enemies will already be using it via discord calls.

mortal tundra
cobalt dagger
#

Four call is good and all, but I'm talking about more complicated call-outs, like 'flank him,' or 'to your left!' or 'I broke his leg', which are short to say but long to type...

#

It's for coordination like that, that people play with a discord call with friends, and coordination like that can be deadly.

#

Whether VC is an in game feature or not, people will make it a feature by using discord, and again even this server has discord vc you can use while playing and that's even cross-species

#

Clearly they don't think it's overpowered, but rather those who don't have access to it are at the disdavantage when fighting against a coordinated group.

keen plover
#

@livid jetty Is there a reason for a Teno nerf?

dawn falcon
#

Well, considering they don’t explain what’s needing to be nerfed, probably a troll feedback

dusky surge
#

either that or an impulse feedback where they died to teno one time

livid jetty
dusky surge
#

lmao

graceful swallow
#

See teno is decent you can at least kill lil brothers playing cera TI_TenontoCry TI_LUL

livid jetty
dusky surge
#

i love the "my little brother did it" excuse

idk man its funny to me

rigid tulip
dusky surge
#

i mean, even if he did or didn't, i still think it's funny

hasty coyote
solid imp
#

It doesn't take much to get a ptera off you unless your trapped in one of the holes around the map šŸ—æ

dusky surge
#

@mortal tundra i dont see why you'd nerf the swimming speed, that's part of its survival plan and a rather arbitrary nerf

#

i was going to agree until you threw that in

#

also the bleed res being reduced makes little sense

#

its supposed to make raptors want to give it their kill

true topaz
#

ye i agree, keep swimming, i still put check mark bc all of the rest was good.

dusky surge
#

nah, 10% stam on charge bite is way too much, bleed res doesn't need to be lowered, swimming doesn't need to be nerfed

slim dragon
#

"Slightly faster than carno's swimming speed" is still abysmally slow

dusky surge
#

like why take the one actually cool/fun thing out of its kit to make it another generic land pred lol

thin mantle
dusky surge
thin mantle
#

People dislike roster bloat...I can relate to that....so why are we turning cerato into small alberto

dusky surge
#

let cera be cera, nerf its actual problem (stamina efficiency) and leave it at that

keen plover
#

Literally that's it lol

thin mantle
#

Mhm

#

I wouldn't hate dabbling in making vomit less consecutive....but I'm fine with it's stamina economy just being less good

keen plover
#

I don't see the issue if it's anti omni. Don't really have many creatures that handle Omni bleed well

thin mantle
#

God forbid we have a couple creatures in the game that are not only designed to counter omni but do so successfully

#

looking at you stego....

#

Carno....

#

teno....

#

To some extent...pachy...

dusky surge
thin mantle
dusky surge
#

not letting cera juvis cause stego to puke would be awesome

thin mantle
#

Lmao

dusky surge
thin mantle
#

I'd be fine with that if it also couldn't be reapplied by the ceras in combat

#

Cuz it's still functionally a spammable stun

obtuse ocean
dusky surge
thin mantle
latent bay
# obtuse ocean Are these supose to be good vs omni? counter ?

Ceratosaurus is a scavenger bully, Ceratosaurus' entire thing is making things smaller than it leave their kills, and bleed res specifically makes them especially do that to omni and any future bleeders, whereas the damage reduction makes it able to bully things moderately larger than it

#

Ceratosaurus isn't just a scavenger. It's a bully, a kill stealer. It's entire mentality is "hey Timmy see that Allosaurus over there? I'm gonna fight it and steal its food"

dusky surge
latent bay
dusky surge
#

@mortal tundra cerato's bite should cost stam

10-15% is literally cruel

mortal tundra
dusky surge
#

because basically no ability costs that much unless it's completely horridly balanced (like carno's charge)

#

nor should it, because a miss will literally just destroy you

#

lowering your ability to flee and fight by a significant margin

#

10% should be a maximum, and even then, that's too much

mortal tundra
dusky surge
#

cerato's bite is loud, requires chargeup time, has no stun/knockdown properties (besides vomit, which is a different mechanic from charge bite) and can be missed quite easily

#

nothing about it should indicate that it deserves to cost that much stamina

#

i'd be far more comfortable with 6%, akin to pachy

mortal tundra
dusky surge
#

still not a fan of things like reducing swim speed or bleed resist

#

just makes cera worse at what it's meant to do

mortal tundra
distant torrent
#

@mortal tundra vomit already has a cooldown but it’s like around 20 ish seconds? the vomit we really need is this #balance-feedback message

#

I keep hearing it’s around 20 seconds but I’ve never tested it myself

#

no one has corrected me on that either so I guess it’s right or close enough lol

keen plover
latent bay
dusky surge
#

yea but overall allo likely is just doing more damage

hasty coyote
dusky surge
#

the effective HP of cera would be 2600, on account of the 50% damage resist

hasty coyote
#

Or if the allo is already weak, a lone cera has a chance

latent bay
dusky surge
#

not really?

hasty coyote
dusky surge
#

its consistent damage, sure, but it's not high

keen plover
#

Cera hits for 150n every 0.66 seconds. So a dps of 225n

#

Allo also has a pin and a likely strong alt attack

#

It’s not something a cera would mess with solo

latent bay
# dusky surge not really?

I swear I remember one of the devs saying that Ceratosaurus' bite is intended to be one of the faster primary attacks in the carni roster to account for the lower damage it has in comparison to larger mid tier animals

dusky surge
#

but its honestly better against small game

#

lots of bites with lower damage is effective against small fellas

latent bay
#

I'd have thought the inverse would be better

One single bite with huge damage to disable a small target quickly

dusky surge
#

big burst damage tends to be better against larger game

#

see: carno charge

latent bay
#

Ok fair

#

Or cera charge bite

#

So alr that all checks out

dusky surge
#

thing is about big burst is it generally lets you get in and out

#

having to stay next to the big target for constant, smaller damage leaves you more open for counterattack

#

big burst is good against small game too, since it nukes it out of existence, but big burst often comes with its own fair share of downsides that make it unreliable against small game (carno's charge and its horrible stamdrain, cera's loud as sin charge sound)

latent bay
#

I dont mean to change the subject but tbh I think cera should be overall quieter but that's just me

dusky surge
#

nah

#

cera being loud as sin is something i think is very good for it

#

it's not an ambush predator and never will be

latent bay
#

Fair enough

dusky surge
#

cerato's charge bite, is in all honesty, quite well designed

#

it fits well with the intentions of its playstyle and kit

#

and is an actually well-designed burst-damage move that is befitting of the animal (unlike carno's)

#

it should probably cost stam, but otherwise, it's kinda perfect

#

like for all the times i've stated that cera is OP, it's not a poorly designed animal

in all honesty, it's kinda near perfect as far as animals go, the tenonto equivilant in a carnivore. It achieves exactly what it sets out to do and is fun to do so, and is really not super unfair to face against. When you compare it to deino, another OP animal, which is complete bull and unfun as hell to face, it really shines. It just needs nerfs in the fact its stats are universally overtuned

#

like if cera was on a good map and wasn't played by everyone as a super-predator, i'd probably play it a lot

the most fun i've had in the isle as of late was playing a solo cera by swamp and just never leaving, thus never encountering other ceras who constantly brawl in centre and just being my own little bastard

keen plover
#

I dislike the auto chuff vs grouped members and tiny things.

#

Can only imagine how punishing it will be when larger stuff are added.

dusky surge
#

i mean, sure

#

but like, besides minor stuff and some overtuned stats, it's really good

keen plover
#

Yeah it's near perfect

dusky surge
#

it's a shame tenonto had to be shafted for cera to "be viable"

latent bay
mortal tundra
# keen plover I dislike the auto chuff vs grouped members and tiny things.

I hope they make it so you can enable it, so a baby raptor near your food won't make you hearable for a whole mile. The only problem is new players not knowing how to use it, and if a carno is behind you but you don't see it. (Then again, if a carno were behind you, you shouldn't be chuffing anyway because you wouldn't see it. (I may have explained that badly. šŸ˜… )) And that it doesn't make you chuff to people in your group.

dusky surge
#

bleed is high, but honestly, i'm fine with it having good bleed. don't mess with it

#

cera should really be not worth the effort

keen plover
mortal tundra
dusky surge
dusky surge
#

raptors should be forced to realise that they aren't capable of every fight

dusky surge
#

there are some fights where you are actively disadvantaged

#

it helps establish more of an ecosystem and less of a brawldown

#

certain animals avoid other animals because their specific adaptations just hardcounter their style of attack

mortal tundra
mortal tundra
dusky surge
#

sometimes they do

#

it's really funny when they do too

mortal tundra
latent bay
true topaz
#

@rigid tulip Carno is very bad this update, it really needs a buff in the stam and accel depeartment because it is horrid to play. If u lose to a carno this update it is a SKILL ISSUE, especially if u are playing a cera. Carno desperatly needs a buff

distant torrent
#

it’s bad alone but it’s very overpowering in groups of 3 or more purely because of the needlessly high damage ram. 2 is pretty powerful if the carnos know what they’re doing but typically 3 can absolutely dominate the server. anymore than 3 and they usually go uncontested (except for the occasional huge cera megapack of course)

true topaz
#

the only way ive found ways to win is ambushing, but that can be pretty hard when my acceleration for a ram is like 5 seconds

#

yes carno has damage on its side but atm it is braindead to play, especially recently

#

but we all know dryo is the best playable

distant torrent
#

yea stam is horrible when you’re alone. in a group you don’t have to worry about stam as much because it’s just a game of taking turns giving something the ram pain train from different directions so dodging is very difficult

#

I love dryo

true topaz
#

lol

true topaz
#

devs just need to bring back update 4.5-6 carno

#

very balanced version

distant torrent
true topaz
#

just add more larger hebis and carnis and bam, problem soved

#

.

distant torrent
#

no one will play the smaller herbis and carnis then if they don’t stand a good chance against carnos

true topaz
#

carno was balanced and people played everything, mostluy croc and stego but besides point

#

i am a avg cera enjoyer, but it is sad to see the state carno is in atm. it needs to be reverted back

distant torrent
#

I miss the days where teno could comfortably take on two carnos

true topaz
#

nahh, skilled tenos

#

if i had old carno i could solo a teno or two easily

#

i do like tenos versiltily against carno but carno doenst really stand achance atm

#

it was even if both players werent braindead

distant torrent
#

I’m thinking back to when the slam actually did more damage and was a counter to the ram

#

a genuinely punishing counter for a careless carno

#

now it just goes through the slam

#

and slam does less damage than a single carno bite

true topaz
#

yes, but still, carno needs a buff, my only point

#

carno stam and accel is sad

#

i cnat run 5 seconds without draining all stam

#

make carno have its older stats from 4.5-6 idc when, and give teno a tail slam increase

distant torrent
#

there was a proposed change to carno I really liked I’ll see if I can’t find it and link it

true topaz
#

ok, bc right now... i thnk it shoudl be able to run for a bit, since it should be fast and have some stam

distant torrent
true topaz
#

i like it besides acceleartion on the first one

#

make accel faster

distant torrent
#

except I really want an overall damage reduction to playables above half its weight so it can’t just brainlessly facetank things such as teno with the bite damage buffs. it’d be somewhat similar to cera’s current body buffs (but not nearly as strong. 50% is just absurd to me lol)

true topaz
#

by like 1.5 seconds

#

idrm, i think its cool, ive always wanted a headswing bc of pesky videos lol

#

i think both are cool

#

maybe the charge can go from 2 to 3 charges

distant torrent
#

better accel + better turn = very good small game hunter (and so it’ll need to be nerfed so it’s not an overpowering large game hunter too)

true topaz
#

finally some not braindead islecordians

distant torrent
#

honestly I’d love to save the 3 charges for a perk/mutation when those come in

#

that’s what I want for dryo

true topaz
#

i would like if cera could eat fish tho

#

would be dope since it did irl, atleats people think

#

also add dryo ai so i can see my fellow dryos 4 once

distant torrent
true topaz
#

carno needs some buff idrc

distant torrent
true topaz
distant torrent
#

they’re in groups because solo play is unfortunately a death sentence because of how many people play carno or cera. I refuse to touch teno unless I have a group. In a way, it’s kind of like carno like that. solo play is terrible but at least you have better survivability in large groups

true topaz
#

yes

#

atleast im not talking to a braindead islcordian lol

distant torrent
#

lol

true topaz
#

most popele here have bad opinions yet get upvotes i dont get it

#

if the devs lsten to them there soemthing wrong

distant torrent
#

some people have different opinions and views on things

true topaz
#

yes, most arent good lol

distant torrent
true topaz
#

oof, they finally listened on carno hate too

distant torrent
#

Ill never forget someone suggesting teno should easily be soloed by a single carno without any contest

true topaz
#

omg, only if it a good carno tho

#

and a bad teno

#

otherwise nahhhhhh, lol

#

the thing is, people wnat to get rid of mixpackers, yet the thing is (im not one i still hate them) they can do what they wnat, if you dont like mixpacking, than just go to a community server smh

#

it can be annoying tho

#

like they wnat debufss or soething

distant torrent
#

there’s not many unofficials that are populated that have simple rules like no mixpacking (that I know of) without anything else attached that’s not very pleasing

true topaz
#

yes, but there is some popular ones like islander, and a youtiber can easily make another lol. people be fiending. mixpackers are a reason i play unoffical most of time

distant torrent
#

but I really do get where they’re coming from. I don’t agree, but I get where they’re coming from. normally there’s just a bunch of friend groups on discord that play on official so you get mixpacks

true topaz
#

yes

distant torrent
true topaz
#

it has like a 150 max i think

#

i forgot

unborn iris
#

Petit pieds is best bet for EU low rules. Islander has like 10 pages of rules and body down, no herbivore aggression.. I always hear people complaining the admins only enforce rules for their friends.

true topaz
#

lol, i dotn see much, i only follow rules slightly

dusky surge
# true topaz carno needs some buff idrc

carno does need a buff, but it also needs a nerf

base stats, like stam, accel, trot speed, bleed modifiers, hunger, etc are all underpowered and need to be looked into (probably don't buff them all at once tho)

but then there's charge, which manages to be the most overpowered attack in the game (besides deino lunge), thus being a colossal problem. Nerf the charge and then buff everything else for an actually fair and balanced animal that doesn't feel like garbo to play

#

it's a garbage animal with an amazing, overpowered attack

true topaz
dusky surge
#

if it didn't have current charge, it'd have no redeeming qualities. It needs to be buffed so it isn't so pathetic without charge, and then the charge needs a nerf

dusky surge
#

that was my suggestion for it

true topaz
#

its not overpowered and carno is a great dino

dusky surge
#

carno is great, but in game, it's garbage, statistically

and yes, charge is overpowered

#

carno itself isn't overpowered, but charge is

#

carno is in a very odd spot

true topaz
#

it is in a odd spot

#

how is the caharge overpowered, it is somewaht similar to tail slam for teno

dusky surge
#

it DESPERATELY needs a buff to its base stats, because it's just in such a poor position, but because of how insanely powerful its charge is, any buff would make it extremely oppressive

true topaz
#

and cera at any size can easily make a grown stego puke

true topaz
true topaz
dusky surge
# true topaz how is the caharge overpowered, it is somewaht similar to tail slam for teno

teno tail-slam:

  • back facing attack that does knockdowns
  • hitbox is thin, meaning it can be dodged easily
  • 150 damage
  • requires enemy to attack you
  • windup animation allowing you to dodge or interrupt

carno charge:

  • forward-facing attack that can move at 55.5km/hr and does knockdowns
  • takes up carno's entire hitbox when in use
  • 350 damage
  • does not require you to be in a defensive position and can be used offensively or defensively
  • no windup animation
dusky surge
#

they should decrease the damage and not make it so punishing to use

true topaz
#

tahts why it should have 2-3 ticks that dont use stam taht have a cooldown

dusky surge
#

yea but also nerf the damage to go with that

#

350 is an insane number

#

teno's tailslam has had its damage nerfed 2 seperate times, carno hasn't

true topaz
#

yea, thats fine aslong as teh animal it knocks stays down a second longer

#

bc they nerfed knocked down times a couple of times

dusky surge
#

i still don't know why teno got nerfed but whatever

true topaz
#

i dont get why carno got nerfed

#

it was balanced

dusky surge
#

because it was broken in U6, but not because of its stats

#

it had a planetary sized hitbox on its charge that made it impossible to deal with

true topaz
#

u6 only thing wrong with it was its ram turning speed

dusky surge
#

nah, the hitbox was actually bugged

true topaz
dusky surge
#

it extended out beyond 2x of the carno's actual body size

#

like it was a known bug

true topaz
#

jsut bring back 4.5-5.5 carno

#

it was very balanced then, besides overpopulaitipn

dusky surge
#

i mean i just want a patch that'll nerf the carno's charge and make its stats not terrible

true topaz
#

if dmg gets reduced than stun should be longer imo