#balance-feedback-discussion

1 messages · Page 28 of 1

obtuse ocean
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Yea, i remember legacy when playing sucho. If i saw a giga, i had to run until all my stam was gone and hope for the best. It was not fun lol

thin mantle
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It always gets downvoted whenever it’s suggested despite it being a less problematic mechanic than literally sitting down

hollow canyon
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Wait, really?

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I barely ever pay attention to feedback

thin mantle
hollow canyon
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yea well, I don't really care whether people like it or not it's about the devs realising that it's not bad for their game

thin mantle
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Actually I’m gonna do that rq just to test

hollow canyon
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Go for it

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I will see how that goes

thin mantle
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(Flashbacks to U5)

hollow canyon
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Yea nah, I'm not even talking about the balance-feedback, that's just "misinformation central"

thin mantle
muted saddle
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Alright, all good. No hard feelings

golden coral
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What? Both deino and stego are apexes from what I know , what info are you going by?

obtuse ocean
hasty coyote
obtuse ocean
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Well ive just seen they say its not an apex, ofcourse that can change or have

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I mean if people mean they are apexes in the game right now, i understand. But not in the future

thin mantle
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Aside from the dictionary def of apex but we don’t use that here

obtuse ocean
golden coral
obtuse ocean
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people here most say how they want the balance to be, and dont pay attention to whats beeing said by devs

obtuse ocean
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But for me i can definetly see a rex killing larger thing then carnos if it gets an ambush on it.

golden coral
obtuse ocean
golden coral
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Oh alright, hmm, thats interesting. When did he say this?

obtuse ocean
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That i dont know, im on phone atm. But i do have the reference,i can send it later tho

golden coral
thin mantle
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The capacity to oneshot animals Carno tier or larger doesn’t constitute an apex, it’s practically a size category it doesn’t mean what the actual word is defined as…
I’ve never heard deino and stego being described as not apexes before by the devs, if you’ve got messages to reference I’d love to see them, but even as recently as spinos concept art it’s shown fighting a deino…spino is definitively an apex and if they have even a somewhat pitched match that absolutely makes deino an apex as well…especially given that deino and rex have comparable weights…

Regardless the definition is irrelevant anyway…the title has nothing to do with how they need to be balanced, all animals need to be viable, so if stego can’t straight up run from a rex it’ll either need to be capable of a defensively oriented retreat or just straight up fighting the big guy…it’s entirely dependent on what’s needed

obtuse ocean
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They also said that even a deino getting a ambush on s spino the spino will still have the advantage. And in the concept art the spino slits the deino in two more or less. You have any reference of that they are saying deino is an apex?

thin mantle
obtuse ocean
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Also that was in the water that reference was made,not land

thin mantle
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What does that change?

obtuse ocean
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I dont know what happends if deino walks on land, if spino will follow or be superior there aswell

thin mantle
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It would probably be superior on land…but the panel is open ended…the deino could’ve won that fight

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Usually when a panel like that is open ended it’s indicative of a rivalry

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Same with cheirus and spino, tho cheirus will without question be better at it

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Unless we genuinely believe that in every context spino curbstomps deino with basically no challenge…which I find hard to believe

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Plus ALL of this is irrelevant….deino is just big enough

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It’s stupid but that’s just community slang…Apex is a size category

hollow canyon
hollow canyon
obtuse ocean
hollow canyon
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no, it's got nothing to do with it surviving or not

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I did not mention that even in passing

obtuse ocean
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Not saying it gonna be bite and boom dead, but you will be running and your lucky if you get away

hollow canyon
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I said that if you think an apex will be ONESHOTTING a Carno you're probably in for a disappointment

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actually just nvm to all of that, I re-read what you said there:

" stego can barely one shot a carno unless its head i belive"

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No, it can't oneshot a Carno UNLESS it's a headshot

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only headshots kill a Carno

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and that's from Stego

obtuse ocean
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Yes, thats ok for stego

hollow canyon
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It will be very surprising if any apex dishes out more burst damage with a single attack with the attack rate comparable to Stego's

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I entirely expect Stego to be punching harder than every other apex with their "normal" attacks

obtuse ocean
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Ita not pure damage,if lets say rex can pin mid tier. Your prob dead if he gets an ambush on you as a carno

hollow canyon
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Again - I'm not talking about that, I'm saying that a T.rex will not be oneshotting a Carno with its normal bite

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There's no way they will give it 1800+ dmg on its bite

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weight system come back!

obtuse ocean
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True, but im sure with ability your prob screwed if a rex ambush you

hollow canyon
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I think a Carno should be dead or almost dead and incapable of running if a T.rex bites it

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but it's just impossible with how Evrima works

obtuse ocean
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So no food for rex? Cus if i get ambushed by a rex im not gonna turn and say,oww yea lets fight

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Im gonna be running lol

hollow canyon
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I can't answer that question

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I actually believe that from what I've seen the current roster would be very much on the menu for a T.rex from what I've seen of it on streams

alpine plover
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Tbh, if a rex got a headshot, with just a normal bite, that head should be GONE. A rex bite can break through bone.

obtuse ocean
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Well then you need to justifie how rex gonna hunt lol

hollow canyon
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it would need 1200dmg on its bite to oneshot a Carno with a headshot

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which is similar to Stego's attack atm

obtuse ocean
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Not if it can pin

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You dont nerd to kill it,cripple it just like BB did

hollow canyon
# obtuse ocean Not if it can pin

Pin is irrelevant, that would just allow you to dish out more attacks or deal damage over time, idk maybe it will just headbutt things to stun them/knock them down and then bite them to death

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I keep telling you that I'm saying that a T.rex CANNOT oneshot a Carno with how Evrima is set up

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it would need to have an absurd biteforce that they won't give it

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which is why legacy with its weigh system just worked better

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you didn't need to put attack forces at bazillion+ to have the larger animals eviscerate the smaller ones with attacks

alpine plover
hollow canyon
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they did it because of how the weight factored in the calculation

hollow canyon
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bring back the goddamn weight system

obtuse ocean
alpine plover
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the ONLY way the stego should do that much damage imo, is from a headshot.

hollow canyon
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T.rex's trot on stream is 28km/h

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that's faster than Stego's run

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you literally just hold w and it moves faster than Stego is running

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in a game where the longest runtime is 120 seconds

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do the math on what would happen if it was released now

hollow canyon
alpine plover
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well yeah

hollow canyon
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but I also feel that you severely underestimate just how much force its tail being swung around produced

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I vaguely remember it being around 105kN or 120kNbut I don't remember the source for this

alpine plover
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Geez

hollow canyon
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that's for the big guy

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and the one in the game is not actually the biggest Stegosaurus btw

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we have an 8t specimen somewhere

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there was also a 10t one but idk what the hell happened to it or what its name was

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it may have been downsized

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Don't get me wrong irl either of them would be a walking happy meal to a Tyrannosaurus(if we're talking about the biggest T.rexes) imo but that's not an animal to scoff at

alpine plover
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yea

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the rex would have had to be careful when attacking it because that is gonna HURT

hollow canyon
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There's very few animals on the roster that would be surviving an encounter with a Sue or Scotty-sized T.rex

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it would hurt and the T.rex could maybe die after the fight but the Stego would go down there if the T.rex was hungry enough

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again - there's very few animals in this game that wouldn't go down to T.rexes irl

alpine plover
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I hope they add a mechanic to the rex that you can grab on to other dinosaurs and throw them to the side, because realistically that's probably one thing a rex would do.

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especially something that was large and heavy. throw it off balance to give itself a better chance

hollow canyon
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its neck wouldn't be able to withstand such a weight

alpine plover
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true

hollow canyon
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I hope they just make a global mechanic that makes it so that sufficiently large animals knock smaller things down with their attacks

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we could then avoid a situation where the damage values for the apexes get completely overtuned

alpine plover
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yea

hollow canyon
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a T.rex wouldn't have to oneshot a Carno because the bloody thing would just fall down on the ground and have to get back on its feet to start running

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which it wouldn't be doing unless something distracts that T.rex

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in other words - you aren't 1v1ing an apex with a midget and you need a pack

golden coral
obtuse ocean
alpine plover
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eventually, I want to recreate the final t-rex scene in the first JP xD the raptors pouncing on it, and it grabbing them and throwing them xD

obtuse ocean
hollow canyon
golden coral
frail bobcat
golden coral
frail bobcat
nimble valley
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Everyone who disagreed with my Utah idea I meant it was mostly fine in U5 not U6

hasty coyote
thin mantle
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Yeah spinos bite should be for eating….

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And nothing else

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Also take a shot every time a feedback message starts with “I’m a Utah main and U5 balance was basically fine”

golden coral
# nimble valley Everyone who disagreed with my Utah idea I meant it was mostly fine in U5 not U6

Well, I disagree because neither carno nor omni was "mostly fine" in U5. Carno was rather useless for what it should be, and omni was more or less op, far better than it should be. What omni needs is A, a proper need for aim and no magnetic pounce. B, bucking being a proper counter, as it is right now, which is good since it means omnis now need to wear their target out before just pouncing, or using tap pounces to "bait" bucks and similar, and C, preferably a proper interaction between buck and pounce, with something like a brace mechanic, so both sides actually have to work for their success.

thin mantle
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It’s quite the beautiful thing to see…not that it happens much at all still unfortunately

golden coral
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Carno needed a better charge, which it does have now, so that's also good (yes, the hitbox is off, it needs fixing, but that's bug more than balance), and now it mostly needs fine tuning in what the charge should do when it comes to CC and so on, just like pachy needs a good look at it's CC because that's also quite a problem at times.

golden coral
dusky surge
dusky surge
thin mantle
dusky surge
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Still love the fact that omni mains are literally allergic to pack play

thin mantle
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Not even just pack play…any form of strategy

dusky surge
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Apparently coordination, teamwork, leadership and timing aren't half as skillful as being allowed to hold RMB on a carno till it dies

thin mantle
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I never get engaged by more than 1 Omni at a time…well in awhile at least

dusky surge
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I GUARANTEE you, the people calling omni useless never play in groups

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I bet you omni, even now, is an efficient killer in teams

thin mantle
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It’s probably my why that feedback feels so incredibly derivative…they’re just recanting the same hive mind driven message that Omni is too weak

thin mantle
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Forest line Omni and the tap pounce meta are VERY strong

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If you draw a Carno into the trees and you have 3 or more omnis it dies

dusky surge
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Also, people are sleeping on Omni's SCARIEST buff to date, courtesy of U6

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"Made bucking ability end when out of stamina"

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Every wasted piece of stamina, combined with the stamina regen debuffs from bleed, means that once you're out, you're more than likely dead. Stamina is now your LIFELINE, and if a pack of omnis manages to wear you down and tire you out, good luck

thin mantle
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Yeah nobody really cares about how Omni is by design an attrition hunter…it’s supposed to wear a target down…make them waste their resources

dusky surge
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The fact that you can't buck on no stam anymore means that omnis can literally just whittle you down, bait out attacks, force sprinting and more to kill you

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Which requires a great deal of skill and coordination

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But hey, omni can't do it solo, so trash animal

keen plover
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If a carno gets hit by a basic bite, then you as a rex messed up and should have used your special. It now gets to run away, with half its health or whatever

obtuse ocean
keen plover
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Or headswing to knock them down

dusky surge
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^

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Not that hard

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Rex basically has a plethora of "instant kills" that aren't its bite

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Headswing on any sub-2000 health target more than likely = death, due to headswing doing damage and knockdown, making an easy finish
A pin also = death, since the animal would be far too small to struggle free, and would simply be crushed by the jaws

obtuse ocean
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Yea,no way rex gonna oneshot stuff in pure dmg. But it for sure gonna have something that can screw you over after getting hit

dusky surge
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Depends if they decide to give it a fracturing bite

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Honestly, the abilities it does have will likely mean that any small animal that doesn't see it coming is more than likely dead the moment it reaches them

keen plover
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Does rex need an 'alt bite' if it has a headswing

dusky surge
keen plover
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So 3 attacks

dusky surge
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Like how pachy has it

keen plover
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Seems fine

dusky surge
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I think it's going to be
LMB = basic bite (obviously)
Alt+LMB = headswing for defensive stuns/knockdowns. Makes it more of a brawler
RMB = grab/pin, used to grab and apply damage to the opponent slowly until dead

keen plover
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and the pin is the main fracture dealer. Maybe with severity, basic bite could deal light fractures

obtuse ocean
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Yea something like that, but not sure why pin should deal fracture tho. You are dead if your mid tier newsays if u get pinned. And i doubt it gonna pin a spino .

dusky surge
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likely grabs a spino, rather than pinning it

keen plover
obtuse ocean
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Or stegos for that matter

hollow canyon
hollow canyon
hollow canyon
dusky surge
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its a system that almost entirely discourages punching up, and muddies the waters of balance even further than they already are

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balancing an equation is harder than balancing solid numbers

hollow canyon
dusky surge
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i dont see how the weight thing makes any difference, if both animals always have the same weight lol

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mirror matches are the last thing I would've brought into this discussion

hollow canyon
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old Stego - 4k hp + 1200/1300 dmg, that was probably the best one

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meanwhile current Deino - 16 bodybites to kill another Deino

dusky surge
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again, that just feels like a balance issue, not something that can be resolved with the weight formula

hollow canyon
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Mirror matches are exactly what should be brought into this discussion considering what a joke they are in Evrima

dusky surge
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i honestly dont see how you think the weight formula will cause more good than harm to EVRIMA

hollow canyon
dusky surge
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55 playable animals, each with a variety of attacks, some designed to punch up, some designed to hunt small game, some designed to brawl within their own size, each independently also accounting for stun interactions caused by weight and other such factors

dusky surge
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doesn't sound worth it to me

hollow canyon
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You need to have gabajillion damage slapped on Stego

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so that it isn't a walking burger

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admittedly with Stego you could argue that it's also because this animal is like half-finished

dusky surge
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and with a weight/damage system, stego becomes even more artificially inflated in damage so it can punch up enough to not be said burger

hollow canyon
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so idk maybe they will just lower that later but I want to see how that will work when apexes are around

hollow canyon
dusky surge
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a stego, as it stands, will probably get tenderised by the first rex or giga that sees it

hollow canyon
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That's really dependent on how they're balanced out

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if we get a 10.6t T.rex with 1200 biteforce - I don't see how anything in this game survives that but I somehow doubt we're getting that

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I was about to throw other numbers for T.rex here but it'd be just me guessing what they're going to be which I don't see how it has any use

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I don't think Stego is going to remain like this when apexes start coming out

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if it does then well... it being a half-AI animal when they come out is not even a balance but more so a design problem

golden coral
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@hallow quiverTeno does not weigh more than carno. Also there were no nerfs to teno from what I know.

hallow quiver
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Doesnt?

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Heres an other problem

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how?

stark knoll
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Because teno is smaller than carno

somber sphinx
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Teno weights 1600kg and carno weights 1800kg

hollow canyon
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it's really that simple, Tenonto is already waaay oversized in the game while Carno is undersized

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admittedly the Teno in the game is just a completely different animal than irl Teno

hollow canyon
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but that's probably for the better

hollow canyon
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the highest estimate that I've seen for it recently was 2.4t

frail bobcat
hollow canyon
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but I'm skeptical there

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it's probably closer to just 2t maybe 2.1t

hollow canyon
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I think the GDI put it at 2.1t?

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I might be remembering incorrectly though

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1.8t is an old estimate, admittedly our Carno is perhaps slightly slimmer than irl animal

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but I'm not sure it might be just my impression

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Carno is I think the most or one of the most accurate dinosaurs in the game

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but irl Teno is much smaller than what we have in the game it's like 900kg or so for the irl animal

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and I think that's for one of the bigger specimens the average is more like 600kg I think

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so yea irl Tenonto would be Utah food(not to mention Carno)

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hell dromaeosaurs 1/10th of its size preyed on it

obtuse ocean
eager ledge
hollow canyon
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carno's gameplay isn't all that accurate to irl

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Carno had a high biteforce

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for an animal of that size it packed a really big punch

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in the game it tickles with bites

eager ledge
# hollow canyon in the game it tickles with bites

Do you alt bite because alt is extremely powerful it 3- 4 hits pachys and omnis with only alt and no use charge I’d say take away charge up non alt bite by 10-15 dmg increase size to 2000kg then its fine you dont need charge to kill prey it small game hunter the only reason you ever need such a op ability as charge is if carno was a big game hunter you really dont need it its meant to be a small game hunter

eager ledge
hollow canyon
eager ledge
thin mantle
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That matchup generally needs less stuns...none on the part of the carno charge should be a pursuit tool

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Which....it is rn...but it's also a brawlers dream ability

lethal shore
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please please please fix the hitbox on the carno charge, despite being a baby omni, hiding behind a tree the carno was still able to charge and hit me instantly killing me instantly. also why does the carno one shot a full grown omni with a charge? how is that even remotely fair. not only can they two shot bite you, but they can just charge you and hit you basically not matter what as long as your on their screen. the most broken mechanic ive ever seen

hollow canyon
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which is rather... unlikely?

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Having said that I agree that charge shouldn't be oneshotting Omni at all

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I think it should deal less damage than a bite

keen plover
# hollow canyon No, I obviously meant that Carno should be getting knocked down by a T.rex's nor...

I get that and I'm disagreeing with it. No basic attack should do knockdowns. If you messed up by not attempting to knock the carno down with a head swing or by pinning it with your hold ability, then GG. The carno should be able to escape. I don't want to set the precedent of basic attacks doing knockdowns. By the logic, if allo bites a pachy or something like that (without grappling it) should it be knocked down? Or is it because of the speed difference between rex and carno?

hollow canyon
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As for Allo-Pachy

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the way I believe thought of it was

keen plover
hollow canyon
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the requirement is both being iirc 3x heavier and having the weight advantage of at least a few tonnes

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I don't remember what exact value I had in mind

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but no - Allo shouldn't be knocking down Pachy

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It's more so - think of it this way - if you have e.g Deino travelling on land it in a way effectively becomes free food for a pair of Allos/Carnos/Albertos just because it can't dish out the damage it needs to kill them

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the CC effect is there to have them be punished for getting bitten by something many times their size that still needs multiple hits to take them down

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Deino will need some 7 bodybites on an Allo/Alberto to take it down

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You'd need to pump up the damage to ridiculous values to have those larger animals be able to defend themselves from some of the smaller animals

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that's why I think the knockdown should be there

keen plover
hollow canyon
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I absolutely don't think that a Deino that is approached by 2 Allos should at all be in a losing position lol

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their weights combined aren't even coming close to Deino's

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And I want deino to be getting caught out

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I think that's absolutely vital that it gets caught out at times

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it shouldn't be all about sitting in the water safely

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that's just trash design, it should be encouraged or even forced to travel on land

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but it shouldn't be sentenced to die if it ends up encountering a couple of mid tiers a fraction of its size

keen plover
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I'm a bit lost though, a deino can knockdown or even stun an allo, but the same allo can't do it to a pachy?

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Even though their size difference is greater?

hollow canyon
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it's not

keen plover
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And imo, I think deino should be boned if it does get spotted on land

hollow canyon
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Allo 3.2tvsPachy0.5t= 2.7t difference

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Deino8tvsAllo3.2t=4.8t difference

hollow canyon
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the game is being way too lenient with it

keen plover
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If it has the ability to nuke a creature like allo with one grab, then it's fine if the same can do it (in a group) on land

hollow canyon
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by letting it sit in the water 24/7

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it's also just utter garbage on land

keen plover
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But hell in the waters

hollow canyon
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I want Deinos to be vulnerable to things by traveling on land but not THAT vulnerable that 2 animals fraction of its size get to kill it if they see it because Deino just can't punish them enough

keen plover
hollow canyon
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I think that needs to be a requirement or at least that's what I thought about it

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because otherwise we get absurd situations like Galli/Utah knocking Dryos down

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or even Carno knocking a Pachy/Utah down which I'm definitely not in favour of

keen plover
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Hmmm. As long as it's a stun for the deino in that situation (against allo), since a knockdown is too favourable imo.

hollow canyon
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hmmm I will admit I never tested how long either one lasts

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but tbh it could be a stagger for all I care

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it's just that they should be CCed somehow to get them to be punished without overtuning the damage of the big animals

keen plover
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I feel like staggers should be a bit reworked anyways. We can have headshots be the current times, while if a pachy hits a carno on the body, or teno, it has no CC

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Similar with teno on carno and anything within that range

hollow canyon
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they do need to be reworked, I agree but I have no opinion on what should be done about them tbh

keen plover
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I still think headshots should deal some stuns

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While body hits deal none (depending on the matchup, but since it's a universal feature...)

keen plover
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But staggers could work

hollow canyon
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I mean they I think that it shouldn't be in every scenario e.g. I think a T.rex should apply one to e.g. Carno maybe Allo

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but Sucho shouldn't be affected

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because it's big and slow enough

keen plover
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I feel like carno can be a bit more boned than allo. I do like the idea of rex being challenged by a group of allos or albertos

hollow canyon
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yea and that's fine

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I honestly don't think that a T.rex would be killing an Allo with its bites even if it got a knockdown on it

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it's just that Allo has a pretty big HP pool and I don't expect Rex's biteforce to be that high

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but overall those are things to be worried about in the future when apexes actually start coming out

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atm it's a bit of a non-issue

keen plover
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Enough to scare them off if they get stunned

hollow canyon
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yea that's how I see it more or less tbh

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there's no way it's getting 1k or more damage on its bite

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but we will see I guess

keen plover
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In that case, should special attacks be cancelled?

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Cause it might follow up with a hold, which means its a bit too easy for rex in that scenario

hollow canyon
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hmmm fair point

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Yea although I'm not sure tbh how its special is going to work

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I think that if its special lets it nuke an Allo from 100 to 0 then there's no way it should be able to fire that off after knocking one down with a basic bite

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but tbh I will worry about that when T.rex actually comes out, I only have a vague idea of what it's meant to work like and we will likely get a lot of mechanics by the time it comes out

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e.g. trample could be quite a game changer for match ups with a large size discrepancy

keen plover
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Yeah

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We'll see it when we get there

obtuse ocean
wispy kite
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@tired urchin
Concerning: #balance-feedback message

Growing a stego is harder than growing a croc. Stegos earned their indestructibility
And the herbivore population is again on an all time low. If you want to hunt stego, then hope that they reverse the Utah nerfs.

thin mantle
dusky surge
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i also like how omni got an insane buff that everyone is just sleeping on lol

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the inability to buck on very low/no stam

thin mantle
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Not like draining stam wasn't already Omnis strongest tactic for hunting before

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Now it's just better...significantly

dusky surge
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nah, keep that but revert everything else about omni :)

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this animal must solo apexes

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otherwise how will skilled players be skilled

thin mantle
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The fact that people think it makes perfect sense for even a good omni to regularly solo a decent carno or teno is bizarre to me

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Omni is SMALL and hunts in PACKS

dusky surge
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the fact that people want omni reverted and legit think that it was perfect before is astounding

thin mantle
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And is geared towards large game to cover the fact that it's not too great against animals nearing it's size...or rather that it shouldn't but it's still fantastic against those

thin mantle
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Like....fighting omnis wasn't and still isn't fun...

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It's just more bearable because it's not a delayed inevitability or "cliff simulator"

dusky surge
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fix the hitbox on carno charge
adjust the weight threshold it can knockdown to not be able to knock down stuff like adult tenos
there's your carno fixed

adjust omni stamdrain from buck (make it something like a multiplier, rather than MASSIVE chunks of stam in a single second), so it's more reactable
there's your omni fix

#

i love how people hate the new carno, aka the one that actually can hunt small game

thin mantle
calm ibex
#

cuz its oppressive as hell and easy to grow, it is designed to invalidate other playables and surprisingly that is exactly what it does

dusky surge
#

the hitbox is really stupid on charge, this i can agree on

#

i do think the charge shouldn't be knocking over tenos

#

i'm fine with it knocking over omnis, pachies and the like

#

make it like, >75% to knockdown (1350kg and below in the case of an adult carno). Tenos should be approached a bit more carefully than just charging it over and over again

thin mantle
dusky surge
#

OH, and charge should have a startup cost, like pounce, ram, dodge, lunge and basically every other special ability

#

not a large one

thin mantle
#

Also solid objects being collided with during a charge should mildly stun and damage you

dusky surge
#

but one to prevent spamming it

#

like, even a 5% initial stamcost for charge would be decent

thin mantle
dusky surge
#

10% would be overkill imho

thin mantle
#

Yeaaaah nah...5 is fine

dusky surge
#

but yea, all carno really needs is a stam startup, fixed hitbox and reduced knockdown threshhold so that teno doesn't get swarmed by the little buggers

thin mantle
#

I still really want my treebonk recoil tho...so forests are more of a disadvantage than you just being too tall to see the smaller animals running

dusky surge
#

i mean, with gateway, its actually kinda interesting

thin mantle
#

The forests are less dense as far as I've seen...or at least there's a progression of density...so it seems like the perfect addition for adding a tactic that makes trees more useful

dusky surge
#

gateway is what i'd call a soft carno nerf lol

#

take this from someone who's playing on it atm. The forests are much more accessible, and the waterways are far wider and difficult to traverse

thin mantle
#

Like I'm not thinking anything major like a head fracture ofc....maybe after 5 charges...idk I'd need to see that tested but I REALLY want there to be consequences for hitting objects you shouldn't with how mobile charge is

dusky surge
#

a fleeing teno can actually use the water to just scamper off

thin mantle
#

I'd rather fight even 3 carnos...than that

dusky surge
#

you'd be surprised how hard it is to kill a teno as a deino

thin mantle
dusky surge
#

insane oxygen levels, great swim stam and swim speed

#

(if the deino is smart, they'd go for the carno instead)

thin mantle
#

Like I never actually drown my tenos...just bring them to the middle of the water and execute them

#

They basically never escape it

#

I wouldn't have a problem with water being more prevalent for tenos if deinos were detectable....it being a random chance risk devoid of evaluation is super lame

wispy kite
obtuse ocean
thin mantle
# wispy kite That’s exactly what I think about people claiming Carno is fine and should not b...

Well A, carno isn't fine but it doesn't need too many nerfs, charge needs to not deal knockdowns, moving abilities need a fix for hitboxes...and hitting a solid object should stagger you...but it's SIGNIFICANTLY better than it was last patch...the fact that omnis can still finesse carnos in forests is more than proof of this.

Yeah nah, it was surprisingly common, all I can say on that is that my friends and I had relatively frequent stories of doing just that on Utah....if you even really died as an omni against a carno it was...well we'd sorta just laugh at you because their movement is so predictable and you can pounce their face to dodge them and negate all damage if you're not horrendously out of favor with ping...

Also the server populations don't speak for themselves in that regard....most people are on deino...the omnis playing the game for some reason think that they can be in the open plains and have a pitched duo against an adult carno despite them placing themselves in the only environment where they lack the advantage....they don't utilize the forests...they don't try to drain stam...they don't play the long game...which is exactly what omni is designed for...

Also carno is like...the ONLY animal in the game that can and possibly ever will be a threat to omni...omni has god tier stamina and is incredibly fast...what is supposed to actually be a problem for it aside from a carno in the plains?

dusky surge
thin mantle
#

Like charges turn rate is genuinely good enough to justify not dealing knockdown...the fact that carno is able to deal constant bite tier damage+ over the duration of the animation makes tagging targets WAY easier than if you used bite...which to me is enough of a reward for the cost

#

Tho if it also took staggers on hitting rocks or trees...and had an initial cost...the knockdown on the smalls is fine

analog mirage
#

Idk I feel the Carno charge turn buff was a bit too much since Teno almost never is able to Tailslam when Carno doesn’t need to worry about aiming a charge since it turns almost as good as it’s regular running

golden coral
#

Didn't they nerf the regular running? Seem to recall that was changed precisely because charge actually became useful. The issue isn't the charge per say, it's the hitbox and the CC that comes with it, especially against things like teno (not that carno should neccesarily hunt tenos anyway).

analog mirage
#

Lemme check patch notes

slender egret
#

In my opinion the charge turn rate of the carno should be redused, but dont change the normal turn speed

tired urchin
dusky surge
analog mirage
#

Hmmm if they did change sprint turning I didn’t notice it

slender egret
tired urchin
#

for now untill they add more herbis

slender egret
#

yeah

tired urchin
#

ig for now it should be an apex

analog mirage
#

The only way I’d say keep this insanely good charge is if Carnos sprint turning got nerfed a bit more, more startup on acceleration but with a little bit better stamina

tired urchin
#

but when other herbis like trike and stuff are added it should fall to mid-apex

slender egret
dusky surge
wispy kite
analog mirage
#

Why would you remove knockdown for Teno

dusky surge
dusky surge
golden coral
golden coral
# analog mirage

Hm, I think I might have meant the last point there, that they adjusted the normal sprint turn because of the new charge turn.

analog mirage
#

And it’s not absurd a Teno kick can stun a Carno?

dusky surge
#

The charge currently can still be dodged by smaller animals, it's the larger animals that struggle. Let carno stagger and damage them with the charge, but knockdown is silly

dusky surge
analog mirage
#

Either way you are forced to not do anything for a locked period of time

tired urchin
golden coral
dusky surge
#

^

golden coral
#

Also times could be adjusted at that.

dusky surge
#

I'm not suggesting remove all stuns, just make it stagger, rather than knockdown

analog mirage
#

I mean as long as Carno can still effectively hunt Teno with hit and run I’m fine

golden coral
analog mirage
#

Just shouldn’t be as easy as it is now

golden coral
#

But in pairs, and with more "brawling" perhaps.

dusky surge
analog mirage
#

What’s next make Carno a small game hunter

golden coral
tired urchin
analog mirage
#

If it was a small game hunter it wouldn’t have a dryo fill less than 1/4 of its stomach

mental roost
#

Stego is a 6-8 ton animal.. it being able to be hunted by and also fighting back against apexes and whatever the tier directly below them is , is fine.

It's a slow moving tank with 3 ft long (or .9) meter long thagomizers on the end of its tail with a critical weak point that is slow moving and incredibly easy to spot and run away from. Likewise, Ankylosaurus, and Triceratops are also slow moving tanks that are easy to avoid so long as you keep distance.

They can't really flee or hide well, so they make up for it in health and firepower.

Stego is also the tallest of the 3 I listed I think, which further makes it easier to spot as it stands out alot

golden coral
golden coral
slender egret
tired urchin
analog mirage
#

I’d agree if hunting small game was viable. Dryo barely fills you and I’m not sure about Omni this patch how much it fills

dusky surge
golden coral
golden coral
analog mirage
#

I mean the biggest things I see Carno soloing is Teno or Magy

golden coral
# analog mirage I mean the biggest things I see Carno soloing is Teno or Magy

Sounds about right. I'm not opposed to carnos hunting tenos, I'm mostly opposed to them hunting them in the same manner as they would proper small game. So less charge, or less charge reliant at least, and more outright fight, which is also more dangerous for the carno, being somewhat limited in drawn out engagemnts.

dusky surge
analog mirage
#

I thought Carno vs Teno was fine before though

wild cove
# thin mantle Well A, carno isn't fine but it doesn't need too many nerfs, charge needs to not...

I mean the one problem with "the omnis playing the game for some reason think that they can be in the open plains and have a pitched duo against an adult carno despite them placing themselves in the only environment where they lack the advantage" is most of Omni's AI prey is located in open plains areas.

And most players either congregate in plains or they stealth in forests until they're grown and border on impossible to find most times unless they're braindead 1-calling all day long, and then they go to plains when grown.

Player behavior, AI location, and ability to find food all have an effect on where omni congregate, which most of the time leads back to plains.

Omni shouldn't be 1v1ing Carno no problem. The problem is Carnos don't run solo. Carnos also run in packs. Its common to see 3-4 adult carnos together steamrolling anything they find. A full pack of 8 omni are just easy happy meals on legs at that point.

tired urchin
slender egret
#

if they are near the water yeah

tired urchin
golden coral
golden coral
# tired urchin i mean, deino shoud be king of the water, it should not get bossed around by oth...

I think spino might be that, not deino. Deino is king of the water, in a sense, just not in the sense of being untouchable on shoelines. But out in the open water, you're safe as safe can be, nothing can go out and get you there. And yeah, but game balance over real ife, and I don't think deino deserves to fight apexes when it can oneshot everything up to 4T (which is a good deal of the roster from what I know). It can still survive any terrestial apex by just swimming away and become entirely untouchable, more than pretty much any playable aside from ptera.

obtuse ocean
wild cove
#

Deino can basically one-shot everything on the current roster except Stego and other Deino, yeah

tired urchin
wild cove
#

If it can pull you out into the water

#

Only thing is its pretty BS that stegos can just sit and fish for Deinos and kill like 5 of them no sweat in their own domain

tired urchin
dusky surge
slender egret
#

the only think that can fight an adult deino, for now, is another adult deino or an adult stego, until more big dinos are added, those 2 should not be changed much

dusky surge
#

deinos have everything they need to easily avoid that

#

i fully believe it is like fishing with no bait and waiting for the stupidest fish to bite

tired urchin
wild cove
#

On the one hand, yes, but considering I've seen five deinos literally surround a stego so it can't move away, biting it to death, and the stego survived and all 5 deinos died, that's a little bit ridiculous

tired urchin
#

they are just annoying when they do that, it ruins the game

dusky surge
golden coral
golden coral
dusky surge
#

its like saying pachy is broken because 5 omnis who don't know what they're doing got thrashed by a single pachy

mental roost
#

It's supposed to take ideally only 2 good Deinos to kill 1 Stego that's dumb enough to stand and fight, at least according to Aken and a few other individuals who've managed it...but that's the thing, those are Stegos who are ...pretty much herbivore Deino players, as Stego should really just run away , just like Deino should

golden coral
wild cove
dusky surge
tired urchin
golden coral
wild cove
dusky surge
#

deino does not at all need to be taking on stegos competently at this stage of the game

mental roost
slender egret
#

lol

obtuse ocean
#

But why care about stego deino, later in game these will prob have zero confrontation. They gonna have much more stuff to worry about deino will have more stuff to spend time on then a stego lol

tired urchin
thin mantle
# wild cove I mean the one problem with "the omnis playing the game for some reason think th...

So stick to tree lines…it’ll be even easier to lure carnos into a kill box that way…pick off the AI that you find along the way and don’t venture into the plains…a single boar will fill you up and they’re everywhere…and if you’re un ironically risking death by Carno for a rabbit AI deep in the plains then that’s a severe skill issue.

“Most players congregate to the plains when grown”
Not sure why this is supposed to matter…the 5 relevant land Dino’s are Carno, Omni, Pachy, teno, and stego.
Pachy hard counters Omni by design, so it’s basically not worth considering as you’d have to massively outnumber one to kill it and it’s not particularly hindered by terrain…AKA better prey exists…
Teno sticks mostly to tree lines and occasionally the plains because they can defend against a Carno…but in the open Carno sorta decimates it…which it shouldn’t as badly as it does now because teno is outside of carnos expertise…it needs a stun nerf…stego is by design a hard counter to omnis so it sticking to the plains is basically irrelevant to them…as those hunts should be rare requiring a massive group to engage…and then there’s Carno….the predator who’s sole purpose is to hunt animals with omnis specificities in the open plains…

What about any of this is necessarily unfair for omnis when they:
1: Can easily find AI on the tree line….especially near south….
2: Can negate the advantages of their one and only legitimate threat by sticking to said treelines…
3: Are the prey group of said threat.

dusky surge
#

deino is already an easy S-Tier animal, with only one bad matchup in the game (that being stego, who is arguably less powerful than deino due to a lower health pool, no bleed resist, harder growth and no safety to retreat to).

Having deino favourably matchup against stego is literal disaster fuel

thin mantle
dusky surge
#

^

#

Besides ptera, it's the most viable animal in the game

thin mantle
golden coral
tired urchin
slender egret
dusky surge
mental roost
thin mantle
dusky surge
obtuse ocean
#

I dont mess with stegos on land, ive accepted that defeat. Dont know why thats hard, im not supose to have anything on it on land.

frail bobcat
#

did somebody else notice how op the recovery for the pachy ram is?

thin mantle
tired urchin
thin mantle
#

Or do you just want aqua rex

frail bobcat
golden coral
slender egret
#

i think it is

tired urchin
wild cove
#

My only issue with Deino vs Stego is when Stegos go fishing while standing over bodies that are in water, and the fact that stego jab has a stupidly massive hitbox with its jab similar to the stupidly massive hitbox on Carno charge right now

thin mantle
frail bobcat
dusky surge
golden coral
wild cove
#

I do swim away 😛

thin mantle
#

Ok problem solved then right?

frail bobcat
dusky surge
#

deino is quite literally an apex

thin mantle
thin mantle
frail bobcat
slender egret
#

stego and deino are good in this state, if later with more bigger dinos are underperforming then they should get buffed

dusky surge
mental roost
#

Honestly, Deino needs more competition first, and also something to make to make Deino vs Deino more engaging and less....frustrating(did the mod seriously delete my message for B S?) , as Deinos are forced to interact with one another and engage, unlike Stego where they can just avoid them as long as the Deino is in water.

frail bobcat
#

a playable able to dominate over half the roster and change player behaviour by its pure existence sounds kinda apex

thin mantle
tired urchin
# dusky surge its fine. swim away

but it makes the game feel broken and too unrealistic. i agree the game does not need to be 100% realistic, but almost any dino should be disadvantaged in or near water

thin mantle
tired urchin
#

spino should be the deinos main fear

dusky surge
thin mantle
frail bobcat
thin mantle
mental roost
tired urchin
mental roost
tired urchin
thin mantle
frail bobcat
slender egret
thin mantle
tired urchin
mental roost
tired urchin
thin mantle
thin mantle
golden coral
tired urchin
slender egret
#

gular armor?

mental roost
thin mantle
thin mantle
golden coral
golden coral
slender egret
#

thx

thin mantle
#

If it can casually bodyslam a giga off it and 2 acros can’t even dent it….why would it also need over 1.25k damage on top of the highest fracture damage in game

analog mirage
#

Stego swings spikes, Anky swings a big rock

tired urchin
thin mantle
wild cove
#

those big spikes seem arguably much more deadly

#

than a club

analog mirage
thin mantle
tired urchin
analog mirage
#

Cause remember. Anky is the slowest dinosaur in the game and is built like a impenetrable fortress

slender egret
analog mirage
thin mantle
slender egret
analog mirage
#

You chose to fight the slowest dinosaur in the game that is built to be the ultimate defender and don’t be surprised if you die

thin mantle
obtuse ocean
#

In concept it looked like anky could sit down and get up incredible fast and throw a punch

slender egret
#

it was hilarious

thin mantle
mental roost
# thin mantle My main point is that Anky doesn’t need to deal that much if any damage to be en...

Anky doing more per hit is fine though, as it's still doing less DPS, which is overall less damage.

Not saying to make Anky do way more, or Stego to have way less, rip but in the grand scheme of things, Stego will always probably have the higher overall damage, even if it does less damage per hit, the same or higher as Anky.

Anky chunky and easily avoidable, with a slower but heavy hitting attack with fractures

Stego not nearly as armored but attacks hard and fast

Neither is gonna be a good time to be on the receiving end of for sure

analog mirage
mental roost
thin mantle
analog mirage
#

Also it’s not like it would one shot Apex’s. They can take a few hits but that doesn’t mean they can’t die to it

thin mantle
wild cove
#

I remember when stego was very first introduced, it was bad. Two carnos could decimate whole herds of stegos. Then stegos got a major buff and it was nothing but endless whining from carno mains why they can't wipe out entire herds of stegos and kept dying to jabs

tired urchin
#

only big apexs like rex and giga and maybe spino should be able to take on anky

#

utahs shouldnot be able to pierce the ankys armor if they ride it

analog mirage
#

Honestly I see it as spino and Rex being capable of killing Anky while Giga would struggle

mental roost
obtuse ocean
thin mantle
slender egret
frail bobcat
obtuse ocean
#

Spino can flip an anky : P

thin mantle
slender egret
frail bobcat
analog mirage
#

I imagine Anky be bleed resistant so not much I see Giga doing

thin mantle
tired urchin
thin mantle
obtuse ocean
slender egret
thin mantle
tired urchin
slender egret
#

ok i take back everything i said about spino, Jesus

mental roost
tired urchin
#

but rex would have an easy time killing one

mental roost
#

Stop making me feel old

thin mantle
thin mantle
tired urchin
analog mirage
#

How I see it is:!you have to be able to get up to the Anky and flip it, but this is also risking it seeing you and hitting you before you get up giving it the advantage. If you manage to get to it you go into a stamina battle of flipping. Flipping a Anky removes it’s armor value as it’s on its belly now so it’s way easier to kill. But a Anky has two options during this

A:let if flip you so you conserve more stamina to fight back while flipped

B: use stamina to try and hold out to not get flipped

mental roost
slender egret
tired urchin
thin mantle
tired urchin
#

looks like it is

slender egret
obtuse ocean
thin mantle
tired urchin
analog mirage
azure crescent
tired urchin
#

but a deino bite to the head of a spino should make the spino worry a lil

mental roost
thin mantle
mental roost
#

Could get situations where the animation starts, and the two are like 5 meters apart sliding around

obtuse ocean
# azure crescent a shame

How come ? That grab ability is amasing, i wouldt thouch spino if i could go toe to toe with a spino and have the grab

thin mantle
azure crescent
#

since spino, you know, can't really "swim"

hollow canyon
analog mirage
tired urchin
azure crescent
#

no i mean like spino in the isle literally cannot swim

azure crescent
#

it walks underwater and does boosts

tired urchin
#

legacy

thin mantle
azure crescent
#

so in deep water naturally deino has the advantage

azure crescent
#

or, should have the advantage

analog mirage
#

Idk. Has to be some way to kill a Anky

thin mantle
#

Or at least one that involves flipping?

analog mirage
#

Yes because otherwise every player will go for it if it’s unkillable

obtuse ocean
analog mirage
#

What I see the flip as is a high risk high reward play

thin mantle
mental roost
#

I imagine growing an Anky is.....a pain in the ass, because they have no diversity as they grow up whatsoever, and are incapable of really fleeing or hiding once they hit a certain size that is still outside of the safety zone for them.

hollow canyon
slender egret
#

the only way a rex could flip an anky would be with it's head, it would have to risk a broken head for a flipped anky

analog mirage
thin mantle
hollow canyon
thin mantle
#

Not even just physics wise….the balance of that is absurd

obtuse ocean
wild cove
#

Dunno about the new map, I haven't looked yet

analog mirage
dusky surge
#

spino killing deino with ease is one of the worst concepts ever for this game

slender egret
#

the new map has huge lakes and rivers

frail bobcat
slender egret
#

yeah

dusky surge
hollow canyon
wild cove
hollow canyon
#

To 2 shot an Allo T.rex would need something like 1500+ dmg on its bite, it's not happening.

obtuse ocean
thin mantle
analog mirage
#

Rex is the only one able to bypass ankys armor with its sheer biteforce so ig flipping isn’t necessary for it

hollow canyon
analog mirage
#

But spino and Giga would need it

wild cove
thin mantle
slender egret
obtuse ocean
dusky surge
mental roost
#

I imagine growing an Anky is.....a pain in the butt, because they have no diversity as they grow up whatsoever, and are incapable of really fleeing or hiding once they hit a certain size that is still outside of the safety zone for them.

TI_DeinoBruh Is this new bot the same one that demonetizes videos on the daily?

slender egret
hollow canyon
analog mirage
thin mantle
dusky surge
slender egret
dusky surge
#

If migration were a thing, food would be easier to obtain

obtuse ocean
slender egret
wild cove
# thin mantle It’s still awful for them….

Honestly I always dominate Spiro as a carno with ease no matter if its fields or forest and I don't main carno, I prefer Hypsi > anything else. But everything else that has actual growth is a less than ideal experience.

dusky surge
#

The Stress Test build for Gateway has no migrations as of now

mental roost
#

Anyway, until the bot decided to censor me

Anky doesn't really change much as they grow up, making any anky below large sub adult, pretty much fodder to Apexes or gangs of mid tiers(animals in the 2.5 to 5 ton range)

I'd argue even young Stego has it better off, because it can at least move more quickly and its DPS kicks in earlier and is safer/more reliable,...though still suffers the curse of being a chunky infant

analog mirage
thin mantle
azure crescent
wild cove
tired urchin
#

one last thing i want in the isle is playable pterodaclys

thin mantle
analog mirage
#

Here’s a idea of when spino is a thing: if you are playing deino just swim away

wild cove
mental roost
tired urchin
thin mantle
obtuse ocean
azure crescent
thin mantle
wild cove
hollow canyon
analog mirage
#

Me on legacy when I killed a Rex

hollow canyon
#

but we will see, it's all up for a change

dusky surge
#

because droughts exist

#

so if you're a deino, and you get caught in a drought, no way you're outpacing the spino on land, so you just die

wild cove
#

I can't wait for droughts

tired urchin
dusky surge
#

its completely horrid conceptually

wild cove
#

If you're a deino on land, you aren't outpacing anything lol

analog mirage
#

Perhaps deino should use less stamina on land since it isn’t exactly fast

wild cove
#

Not adult deino anyway

hollow canyon
wild cove
thin mantle
mental roost
thin mantle
#

Also Ptero weighs about as much as a sheet of paper so it having a weight based combat mechanic would be quite strange

dusky surge
# hollow canyon I'd say: don't get caught in a drought with a Spino nearby

I'd say let the two animals be on equal terms and actually inspire interesting dynamic interactions, rather than having everything deino represents be a black and white spectrum of either lose or win. I much prefer the idea of deino winning in the deep waters, and spino winning in shallows and on land

thin mantle
tired urchin
dusky surge
#

If you're going to make deino an animal that is only good in water, and spino an animal that is good in both land and water, perhaps consider making deino have an advantage on home turf, while spino can take advantage of poor-performance on land

tired urchin
#

or make it so juvi pters cant pounce

hollow canyon
thin mantle
mental roost
hollow canyon
#

I generally agree with that intention but for other reasons.

dusky surge
#

It's the most bizarre balancing decision I've ever seen from them tbh. And that is saying a lot

thin mantle
tired urchin
obtuse ocean
mental roost
slim dragon
#

Ho much does a pterodactylus weigh ? Is it even above 1 kg ?

thin mantle
hollow canyon
obtuse ocean
dusky surge
#

I much prefer deinosuchus and deinocherius as the respective rulers of their homes (suchus in depths, cherius in shallows). Spino, on the other hand, can comfortably walk into either one and challenge the owner for the territory. Spino has the advantage of freedom to pick its own areas and challenge whoever they want, while cherius could never challenge a deino in depths, and a deino could never challenge a cherius in shallows

slim dragon
thin mantle
dusky surge
#

2kg I believe

hollow canyon
#

Yea I just read again what he asked for

thin mantle
tired urchin
mental roost
#

I think it'd be around 0.25 kilograms???

thin mantle
hollow canyon
#

I don't think it would weigh a kg

tired urchin
hollow canyon
#

it has a wingspan of only 1m so

obtuse ocean
hollow canyon
#

it's pretty tiny

wild cove
# tired urchin yes but in groups it could do a lot more

As someone who also wouldn't mind seeing player compys and small fliers, sorry to say the best you'd get with these are nuisance troll dinos to harass people with to very little effect, the same way people already play ptera and hypsi but with less mechs.

Having tiny fliers dogpile pteras in the sky isn't really that great of an idea. We're already getting Quetz to give Pteras something to fear in the future. We don't need to give them tiny fliers that will just annoy them on top of it

dusky surge
tired urchin
slim dragon
#

Or 5 omnis killing a rex

thin mantle
wild cove
thin mantle
mental roost
#

Question: have any new fliers been revealed or announced or nah?? I only remember Quetzalcoatlus, Pterandon, and Pterodactylus

hollow canyon
obtuse ocean
slim dragon
analog mirage
#

Wait can deino grab sucho

hollow canyon
dusky surge
analog mirage
#

Ok good

hollow canyon
thin mantle
dusky surge
#

even so, sucho probably shouldn't be near the depths anyway

analog mirage
#

I think largest it can grab is Alberto

thin mantle
hollow canyon
#

Sucho's old estimates put it at around 3.6t or so

#

so it was very much drownable

#

it got a size buff irl a few months ago

slim dragon
#

I think even if a deino could grab sucho, I assume sucho ould have a long enough breath time to survive it

hollow canyon
#

and it's now like 4.5t so it's barely safe

mental roost
#

Who do you think should win in theory?? A 4.2 ton Deino or a (4.2?? or 4.5) ton Sucho??

analog mirage
#

On land sucho. In water deino

mental roost
thin mantle
#

Honestly deino shouldn’t win any fight with anything at its own weight or around it

analog mirage
tired urchin
thin mantle
#

Lunge is just….well it’s lunge…it kinda necessitates depowering deino if it can do that

thin mantle
mental roost
analog mirage
#

Like if a Rex was in the water swimming around I’d be fine with deino beating it cause it was stupid it went for a swim in first place

thin mantle
analog mirage
#

If a Rex had to cross that’s like the only time it’s vulnerable to a deino

tired urchin
thin mantle
analog mirage
#

I mean if you stay in the water too long then yeah.

thin mantle
#

Like….this is mandatory….we can’t have anything entering the water risking unavoidable death for a mandatory event

analog mirage
#

The chance a deino kills a apex in water is low. It would have to be really stupid to swim for that long

tired urchin
azure crescent
thin mantle
thin mantle
analog mirage
#

The only way a Rex dies if it had to just cross a river was if there was more than one deino

tired urchin
golden coral
#

Deinos dont need to hunt everything, or hunt everywhere.

obtuse ocean
#

But my lazy as gonna die from not taking those routes

wild cove
# azure crescent because that same thing won't last very long

I mean that really depends because the new map isn't even on the updates list yet beyond "Ongoing Content". We might not see the new map officially finished and released to the general player base until U9 or later for all we know at this current time.

thin mantle
digital oak
#

when you look at baryonyx size and look at it's concept art, how is it meant to stop an 8 tonne croc with it's hands alone.

tired urchin
#

deino bite force irl 102,750 newtons. rex bit force irl 35,000 newtons

tired urchin
#

but those are estimatoins

thin mantle
obtuse ocean
#

I love that clip where a big as croc walks up on land and gonna steal a tiger meals, 10 min later it was a dead croc

tired urchin
#

let me look into it a lil more

#

one sec

azure crescent
wild cove
somber sphinx
azure crescent
#

I don't see why you'd use something that's inevitably not going to be there by the time spino comes as an example

digital oak
azure crescent
somber sphinx
azure crescent
tired urchin
azure crescent
#

so medium-small crocodile

analog mirage
#

In the future when apex’s are added i actually wouldn’t mind deinos BF being buffed to like 700 or 750

somber sphinx
digital oak
azure crescent
#

Yeah

digital oak
#

worlds biggest croc vs worlds biggest cat would definitely go in favour of the croc

obtuse ocean
azure crescent
#

By a long shot

azure crescent
obtuse ocean
#

Its head was bigger then the tiger lol

azure crescent
#

Mugger crocs and tigers are usually roughly the same size

tired urchin
azure crescent
tired urchin
#

all my sites say other wise

azure crescent
#

Mugger crocs usually weigh the same as tigers, but are longer

wild cove
#

Was this croc on land

azure crescent
#

female crocs are out of question, they're pretty small

analog mirage
#

Google says deino was stronger end of discussion TI_Troll

somber sphinx
mellow zenith
#

can we have an actual recent answer ?

analog mirage
somber sphinx
#

Deino has a bite force of somewhere between 30kN-60kN. T.rex is around 70kN

tired urchin
mellow zenith
#

the most recent one that i found was 2021

thin mantle
tired urchin
#

ig

thin mantle
#

Anyways it’s 5 am and I work in 4 hours…gn everyone

analog mirage
#

Google never lies 🤓

azure crescent
# tired urchin

deino had a strong bite, but it was, at most, on par with rex

tired urchin
#

but deino would easily clap a rex if it got the jump on a drink rex

azure crescent
#

i mean yeah of course

analog mirage
#

Stronger doesn’t always mean better

azure crescent
#

^

#

Deino's bite was better for grabbing and keeping hold of prey

#

While they struggle

#

Not for actually killing

analog mirage
#

Even if deino had a stronger bite rex could easily just clamp down on its neck or head area and one shot it

azure crescent
#

Rex used its bite to crush bone and kill prey, deino used its bite to grab and drag prey

tired urchin
azure crescent
#

It's why sharks can kill whales even though they have weaker bites than salties

mellow zenith
#

pretty sure deino crushed bones aswell in the process

azure crescent
azure crescent
#

If anything broken bones are just a bonus

#

Because prey can struggle less

#

Which makes purru all the more terrifying

#

Since its head is basically a box, and stupidly strong

#

It no doubt had a stronger bite than deino, even if it was smaller

mental roost
azure crescent
#

it isn't your typical crocodilian skull

analog mirage
#

Hehe, stupid box head croca- AHAHAHAHAA

somber sphinx
#

Purru got stung by a bee

azure crescent
#

big ass head

#

someone needs to edit the big shoe lmfao meme to have the purru skull

mental roost
#

Caiman: engineered one of the strongest bites nature has seen vs Caiman now: bullied by Jaguars and large water rats( minus large adult black Caiman)

azure crescent
#

most caiman today still survive jaguar attacks

analog mirage
#

Big Purru Lmfao

azure crescent
#

or, escape

analog mirage
#

I like how his went from a discussion about U6 balance to Anky to Deino vs Rex

digital oak
#

The most dangerous croc on earth, even stronger than tyrannosaurus rex:

analog mirage
#

The duality of man

mental roost
azure crescent
#

also what water rats

tired urchin
mental roost
#

Amazon giant river otters, giant rats

tired urchin
#

i feel like deino was quite a bit stronger in bite force

#

but idk

mental roost
tired urchin
#

hmm i feel like the rex is a lil small tho

#

or what ever it is

mental roost
#

That’s a somewhat shrink wrapped Albertosaurus

somber sphinx
tired urchin
#

yea

#

i thought it might

#

be

somber sphinx
mental roost
somber sphinx
#

Lol

mental roost
#

That Alberto needs some meat

somber sphinx
tired urchin
#

lookin smug

tired urchin
tired urchin
#

looking kinda evil tho

hollow canyon
# tired urchin i feel like deino was quite a bit stronger in bite force

I don't know about a site, you would need to see the things bitten by both animals. Those bitten by Deinosuchus had their bones cracked and torn. Purussaurus made the bones implode. We have a femur of a ground sloth that was unfortunate enough to get bitten by a(very young and not even particularly big) Puru and part of the bones got turned to dust.

#

T.rex is estimated at similar biteforces to Purussaurus

#

Deinosuchus just didn't need to bite that hard, you can kill things very easily with a much lower biteforce if you just clamp your jaws and drag them into the water where they drown.

#

Purussaurus and T.rex had reasons to get higher biteforces due to the prey they were hunting.

tired urchin
#

i was comparing deino and rex. not purussaurus

hollow canyon
#

yea again - you'd need to take a look at what happened to things bitten by Tyrannosaurus. I don't think there's every been a scientific study that compared T.rex's biteforce to those of extinct crocodilians

#

a few reasons for why T.rex's bite would be more damaging is that it's a heterodont

#

the teeth it has in the front of its jaws are of differing lengths

#

meaning that when it jams them into its prey they don't all make contact at the same time

tired urchin
#

maybe you right

#

im not sure

hollow canyon
#

which causes more of the pressure to be applied in the specific points of contact

#

I was generally told that T.rex and Puru are the two terrestrial animals with the highest biteforces

#

by someone who knows a lot about crocodilians

tired urchin
#

yea, maybe deino had more power but spread across a larger area

hollow canyon
#

T.rex and Puru are somewhere in the 70kN range while Deino is between 30-60kN

#

there are different estimates for all these animals

#

but realistically those exceeding 70kN are very doubtful I guess?

tired urchin
#

ye im not sure, but i know that in certain environments they would each rip each other apart

hollow canyon
#

I mean it's a completely different story if you're asking which one would win

#

higher biteforce=/=would win in a fight

#

if the two were to have a go at each other irl my money would be on the croc probably

tired urchin
#

on land i say 8 out of ten times the rex wins

hollow canyon
#

I disagree generally but this is no place for that discussion as it's not really related to balance

tired urchin
#

yea ig

#

ok

frail bobcat
#

@hexed hound that is called punishing your mistake. you didnt charge properly and the teno countered it, so it gets a couple free hits in as a bonus

#

its intended

hexed hound
frail bobcat
hexed hound
#

well I was stuck and he got like 5 hit

frail bobcat
#

But normally the teno only gets two hits in

hollow canyon
#

That sounds like a bug

#

you probably had some input lock

#

it happens all the time on the current update

#

this isn't intentional and I don't think it's in any way connected to Tenonto

#

I had it happen in most random of circumstances

bright oasis
hollow canyon
#

yea I had it on deino, carno, Utah and Pachy so far

alpine plover
#

#balance-feedback message
If you mindlessly run into the ass of a teno and the teno times it's tail slam right, it can stun you, much like a carno charge can stun a teno. I'd say it's pretty fair, just be smarter when ramming.

regal goblet
hexed hound
#

well iwas stunned but was not down so i coudlnt move literally

hollow canyon
#

@muted citrus I think that should go in #general-feedback tbh. I also kind of disagree, I always found Evrima's sounds to be off.

golden coral
#

@hardy dirgeIf you want the omni to stay on longer again, you need to gut the bleed and damage massively in order to force a lot more pounces, which might work instead. But the current bucking is fine (aside from the chunk drain which is an issue), it's just a matter of getting used to it and adjusting to wearing down the targets stamina more than just relying on pounces.

hardy dirge
#

Eh I'd rather be able to enjoy the pounce animation and free ride for longer, even if that means nerfing the damage (Which isn't much to begin with) and bleed (Which is definitely very high)

#

It's just not satisfying to pounce and see the animation for 2 seconds and then have no stamina because it got depleted in chunks and now you can't even run away.

golden coral
#

Fair, I'm not inherently opposed to that, even if I personally prefer the more fast paced version we have now. It's mostly that I want there to be more back and forth, more need for the omnis to pounce again, so there's more actual play and engagement with them.

#

But part of the current issue is the chunk drain, which is why it seems so fast and "sudden". If it drained more like sprint drain, it'd probably look and feel better.

#

So less of a "tick" drain and more constant, that way it also gives you more time to react and respond.

hardy dirge
#

Pouncing should definitely be their primary attack, but they don't need to be magnetic. I'd rather they struggle to land and get better advantages out of it then always land but have literally 2 seconds to do anything.

golden coral
hardy dirge
#

I'm all for the game being more engaging and forcing the Omni to hunt in packs, but it just feels like it's not going the way it should.

frail bobcat
golden coral
# hardy dirge Pouncing should definitely be their primary attack, but they don't need to be ma...

It should, that's not in question It's more so that they should have to wear out the targets stamina more before being able to reliably pounce for the kill, more or less. And you can currently tap pounce effectively still, so it's not as if you can't pounce or be lethal, it's just a bit different. But it is a bit subjective on the preference for longer vs shorter pounces, so it's fine to disagree there. I happen to like the idea that if I can buck, you get off or fall off, rather than buck and still watch you sit and do bleed.

hardy dirge
#

I love how nobody went to react to them individually but they just put x's. Guess that's why I shouldn't have put it like a word wall.

golden coral
dawn falcon
#

Everyone’s free to disagree. Don’t assume they’re always going to explain why they x’d it. Lol

frail bobcat
hardy dirge
dawn falcon
#

I’m hoping a lot of the balance issues are solved with Dondis ST