#balance-feedback-discussion
1 messages · Page 28 of 1
It always gets downvoted whenever it’s suggested despite it being a less problematic mechanic than literally sitting down
I only check it every once and awhile…it’s been ages since anyone actually put it in there
yea well, I don't really care whether people like it or not it's about the devs realising that it's not bad for their game
Actually I’m gonna do that rq just to test
True the ratings are essentially useless…if they were listened to as per consensus we’d have Omni and Carno being rivals in a 1v1….oh wait…
(Flashbacks to U5)
Yea nah, I'm not even talking about the balance-feedback, that's just "misinformation central"
Oh…nothing in that channel makes sense to me 80% if the time…there’s a couple gems but they’re gems on account of simply being relevant to the game instead of actually being good ideas…those are even harder to find
Alright, all good. No hard feelings
What? Both deino and stego are apexes from what I know , what info are you going by?
What the devs said, its not an apex. Nothing more
I have heard the contrary for both
Well ive just seen they say its not an apex, ofcourse that can change or have
I mean if people mean they are apexes in the game right now, i understand. But not in the future
I’ve literally never heard this…
Aside from the dictionary def of apex but we don’t use that here
I mean ive seen alot of things beeing said here thats debunked by the devs mulitple times lol
I meant more so if you had some reference, because with acro being an apex, I see no reason stego and deino wouldnt be as well, especially since stego needs to survive rex and so on, and deino is already up there in power more or less.
people here most say how they want the balance to be, and dont pay attention to whats beeing said by devs
I do disagree with alot of this , stego can barely one shot a carno unless its head i belive. But if the devs have said acro is an apex as you say,that can be.
But for me i can definetly see a rex killing larger thing then carnos if it gets an ambush on it.
Well, its also been noted that stego most likely will need a power up and new attacks later on so that might help out.
Yea, i just checked. I did not mean stego. So you might correct,sry. He said deino is not an apex,it was philipe who said it.
Oh alright, hmm, thats interesting. When did he say this?
That i dont know, im on phone atm. But i do have the reference,i can send it later tho
Fine by me, its hardly important, just good to know, so just tag me and send it whenever you got time.
The capacity to oneshot animals Carno tier or larger doesn’t constitute an apex, it’s practically a size category it doesn’t mean what the actual word is defined as…
I’ve never heard deino and stego being described as not apexes before by the devs, if you’ve got messages to reference I’d love to see them, but even as recently as spinos concept art it’s shown fighting a deino…spino is definitively an apex and if they have even a somewhat pitched match that absolutely makes deino an apex as well…especially given that deino and rex have comparable weights…
Regardless the definition is irrelevant anyway…the title has nothing to do with how they need to be balanced, all animals need to be viable, so if stego can’t straight up run from a rex it’ll either need to be capable of a defensively oriented retreat or just straight up fighting the big guy…it’s entirely dependent on what’s needed
They also said that even a deino getting a ambush on s spino the spino will still have the advantage. And in the concept art the spino slits the deino in two more or less. You have any reference of that they are saying deino is an apex?
Sure and that makes sense because spino is enormous and defensively built while deino only has one of those advantages…doesn’t make deino any less of an apex…wait what do you mean it’s getting split in two they haven’t even made contact yet in the panel?
And no I have no Dev statement references…deino is just WELL within the size range to be classed as one, so it is
Also that was in the water that reference was made,not land
What does that change?
I dont know what happends if deino walks on land, if spino will follow or be superior there aswell
It would probably be superior on land…but the panel is open ended…the deino could’ve won that fight
Usually when a panel like that is open ended it’s indicative of a rivalry
Same with cheirus and spino, tho cheirus will without question be better at it
Unless we genuinely believe that in every context spino curbstomps deino with basically no challenge…which I find hard to believe
Plus ALL of this is irrelevant….deino is just big enough
It’s stupid but that’s just community slang…Apex is a size category
Just going to point out that if you think most apexes will be oneshotting a Carno you're probably in for a disappointment.
Filipe went back and forth on Deino being an apex or not so many times I've lost the count honestly.
Depends, if an apex get an ambush on a mid tier . It will have seconds to live. If you think otherwise i think your in for a disappointment.
no, it's got nothing to do with it surviving or not
I did not mention that even in passing
Not saying it gonna be bite and boom dead, but you will be running and your lucky if you get away
I said that if you think an apex will be ONESHOTTING a Carno you're probably in for a disappointment
actually just nvm to all of that, I re-read what you said there:
" stego can barely one shot a carno unless its head i belive"
No, it can't oneshot a Carno UNLESS it's a headshot
only headshots kill a Carno
and that's from Stego
Yes, thats ok for stego
It will be very surprising if any apex dishes out more burst damage with a single attack with the attack rate comparable to Stego's
I entirely expect Stego to be punching harder than every other apex with their "normal" attacks
Ita not pure damage,if lets say rex can pin mid tier. Your prob dead if he gets an ambush on you as a carno
Again - I'm not talking about that, I'm saying that a T.rex will not be oneshotting a Carno with its normal bite
There's no way they will give it 1800+ dmg on its bite
weight system come back!
True, but im sure with ability your prob screwed if a rex ambush you
I think a Carno should be dead or almost dead and incapable of running if a T.rex bites it
but it's just impossible with how Evrima works
So no food for rex? Cus if i get ambushed by a rex im not gonna turn and say,oww yea lets fight
Im gonna be running lol
I can't answer that question
I actually believe that from what I've seen the current roster would be very much on the menu for a T.rex from what I've seen of it on streams
Tbh, if a rex got a headshot, with just a normal bite, that head should be GONE. A rex bite can break through bone.
Well then you need to justifie how rex gonna hunt lol
not happening with how the game works
it would need 1200dmg on its bite to oneshot a Carno with a headshot
which is similar to Stego's attack atm
Pin is irrelevant, that would just allow you to dish out more attacks or deal damage over time, idk maybe it will just headbutt things to stun them/knock them down and then bite them to death
I keep telling you that I'm saying that a T.rex CANNOT oneshot a Carno with how Evrima is set up
it would need to have an absurd biteforce that they won't give it
which is why legacy with its weigh system just worked better
you didn't need to put attack forces at bazillion+ to have the larger animals eviscerate the smaller ones with attacks
I mean if the stego's attack does that much damage, a rex bite should be as much, or more. Because the rex is one of the dinosaurs with the highest bite force of most dinosaurs.
they did it because of how the weight factored in the calculation
Rex isn't getting as much damage on its bite as Stego has on its tail attack, it won't happen
bring back the goddamn weight system
That will happend , if not i wonder how rex gonna hunt
the ONLY way the stego should do that much damage imo, is from a headshot.
A few options - they will either make any of its attacks apply fractures against smaller things or it will have some very potent CC or it will just do the thing I think it is meant to do and just trot things down until they die of exhaustion
T.rex's trot on stream is 28km/h
that's faster than Stego's run
you literally just hold w and it moves faster than Stego is running
in a game where the longest runtime is 120 seconds
do the math on what would happen if it was released now
Stego obviously does even more damage than that with a headshot
well yeah
but I also feel that you severely underestimate just how much force its tail being swung around produced
I vaguely remember it being around 105kN or 120kNbut I don't remember the source for this
Geez
that's for the big guy
and the one in the game is not actually the biggest Stegosaurus btw
we have an 8t specimen somewhere
there was also a 10t one but idk what the hell happened to it or what its name was
it may have been downsized
Don't get me wrong irl either of them would be a walking happy meal to a Tyrannosaurus(if we're talking about the biggest T.rexes) imo but that's not an animal to scoff at
yea
the rex would have had to be careful when attacking it because that is gonna HURT
There's very few animals on the roster that would be surviving an encounter with a Sue or Scotty-sized T.rex
it would hurt and the T.rex could maybe die after the fight but the Stego would go down there if the T.rex was hungry enough
again - there's very few animals in this game that wouldn't go down to T.rexes irl
I hope they add a mechanic to the rex that you can grab on to other dinosaurs and throw them to the side, because realistically that's probably one thing a rex would do.
especially something that was large and heavy. throw it off balance to give itself a better chance
I think something like Ceratosaurus would be the biggest thing a T.rex could do that to - T.rex was incapable of lifting things heavier than 1t
its neck wouldn't be able to withstand such a weight
true
I hope they just make a global mechanic that makes it so that sufficiently large animals knock smaller things down with their attacks
we could then avoid a situation where the damage values for the apexes get completely overtuned
yea
a T.rex wouldn't have to oneshot a Carno because the bloody thing would just fall down on the ground and have to get back on its feet to start running
which it wouldn't be doing unless something distracts that T.rex
in other words - you aren't 1v1ing an apex with a midget and you need a pack
Theres no way anything gets that level of damage on their basic attack, just think about it. A stam free basic bite doing more than 1k damage?
Damage might be lower, but if a rex ambush you as a mid tier. You better be dead for the sake of balace.
eventually, I want to recreate the final t-rex scene in the first JP xD the raptors pouncing on it, and it grabbing them and throwing them xD
Not damage, but ability. As you see in the concept of spino who flips an anky
Definitely, it would make 0 sense for a mid tier to survive if an apex lands hits on it
Yeah, ability might be fine, if it has costs and all. Also Im not sure if we'll get that anky flip ingame or not.
I would like it as a finisher
Yeah, that could be pretty cool.
Would also make sense because the spino could get to the nutrients easier when the anky is turned around
Everyone who disagreed with my Utah idea I meant it was mostly fine in U5 not U6
I know
they could also give either the basic attack or special attacks anti-small abilities. Like a rex may have the ability to do some fracture damage with bite, fracturing small things instantly and requiring many, many bites for other apexes. Or something like spino where its bite doesn't do anything special, but being slapped could send something small flying.
Yeah spinos bite should be for eating….
And nothing else
Also take a shot every time a feedback message starts with “I’m a Utah main and U5 balance was basically fine”
Well, I disagree because neither carno nor omni was "mostly fine" in U5. Carno was rather useless for what it should be, and omni was more or less op, far better than it should be. What omni needs is A, a proper need for aim and no magnetic pounce. B, bucking being a proper counter, as it is right now, which is good since it means omnis now need to wear their target out before just pouncing, or using tap pounces to "bait" bucks and similar, and C, preferably a proper interaction between buck and pounce, with something like a brace mechanic, so both sides actually have to work for their success.
Pounce is not a mechanic that should or does reward instant gratification…that’s something this update introduced and I’m really enjoying Omni’s actually having to use….strategy
It’s quite the beautiful thing to see…not that it happens much at all still unfortunately
Carno needed a better charge, which it does have now, so that's also good (yes, the hitbox is off, it needs fixing, but that's bug more than balance), and now it mostly needs fine tuning in what the charge should do when it comes to CC and so on, just like pachy needs a good look at it's CC because that's also quite a problem at times.
I'm not sure I'd survive that :p
hard disagree. legacy's weight system worked fine with legacy's primitive and poorly made combat system, but with EVRIMA, there's way too many variables
Omni mains on their way to explain why skilled players should be allowed to easily punch up over 4x their size solo, and to not enable that is dampening skill expression
What makes it even better is that they wish to punch up to 4 times their weight against two of their best counters…like actually screw the rest of the roster
Still love the fact that omni mains are literally allergic to pack play
Not even just pack play…any form of strategy
Apparently coordination, teamwork, leadership and timing aren't half as skillful as being allowed to hold RMB on a carno till it dies
I never get engaged by more than 1 Omni at a time…well in awhile at least
I GUARANTEE you, the people calling omni useless never play in groups
I bet you omni, even now, is an efficient killer in teams
It’s probably my why that feedback feels so incredibly derivative…they’re just recanting the same hive mind driven message that Omni is too weak
Oh I know for a fact it is through testing…and some practice in game
Forest line Omni and the tap pounce meta are VERY strong
If you draw a Carno into the trees and you have 3 or more omnis it dies
Also, people are sleeping on Omni's SCARIEST buff to date, courtesy of U6
"Made bucking ability end when out of stamina"
Every wasted piece of stamina, combined with the stamina regen debuffs from bleed, means that once you're out, you're more than likely dead. Stamina is now your LIFELINE, and if a pack of omnis manages to wear you down and tire you out, good luck
Yeah nobody really cares about how Omni is by design an attrition hunter…it’s supposed to wear a target down…make them waste their resources
The fact that you can't buck on no stam anymore means that omnis can literally just whittle you down, bait out attacks, force sprinting and more to kill you
Which requires a great deal of skill and coordination
But hey, omni can't do it solo, so trash animal
A special attack, sure. Rex will have a hold and a headswing, so if it doesn't land those, it shouldn't be 'knocking' anything down.
If a carno gets hit by a basic bite, then you as a rex messed up and should have used your special. It now gets to run away, with half its health or whatever
Sounds like awfull balance, the rex didnt mess up the carno did if he gets bitten by the rex. And now he can just run away.
Then... pin them
Or headswing to knock them down
^
Not that hard
Rex basically has a plethora of "instant kills" that aren't its bite
Headswing on any sub-2000 health target more than likely = death, due to headswing doing damage and knockdown, making an easy finish
A pin also = death, since the animal would be far too small to struggle free, and would simply be crushed by the jaws
Yea,no way rex gonna oneshot stuff in pure dmg. But it for sure gonna have something that can screw you over after getting hit
Depends if they decide to give it a fracturing bite
Honestly, the abilities it does have will likely mean that any small animal that doesn't see it coming is more than likely dead the moment it reaches them
Does rex need an 'alt bite' if it has a headswing
I just think the headswing IS the alt-bite
So 3 attacks
Like how pachy has it
Seems fine
I think it's going to be
LMB = basic bite (obviously)
Alt+LMB = headswing for defensive stuns/knockdowns. Makes it more of a brawler
RMB = grab/pin, used to grab and apply damage to the opponent slowly until dead
and the pin is the main fracture dealer. Maybe with severity, basic bite could deal light fractures
Yea something like that, but not sure why pin should deal fracture tho. You are dead if your mid tier newsays if u get pinned. And i doubt it gonna pin a spino .
likely grabs a spino, rather than pinning it
Well you'll still need the ability to be useful against things around your size
You sure ? I dont think grab is usefull against grown spinos etc ?
Or stegos for that matter
Yes, that's precisely what everyone disagrees with. Utah was about as fine in U5 as Carno is right now.
I know what variables you have in mind and I disagree - I think they'd make it better. Having said that - it would require the QA and Hypno to rescale the HP pools because they shouldn't be = to weight with this change. Evrima would work vastly better with a weight system.
No, I obviously meant that Carno should be getting knocked down by a T.rex's normal bite. If Carno gets hit by a basic attack it shouldn't be running off into the sunset. Also - no way that would take half the health of a Carno.
its a system that almost entirely discourages punching up, and muddies the waters of balance even further than they already are
balancing an equation is harder than balancing solid numbers
You say that but solid numbers lead to a situation where mirror match ups either end up lasting forever or to someone dying in a blink of an eye.
i dont see how the weight thing makes any difference, if both animals always have the same weight lol
mirror matches are the last thing I would've brought into this discussion
you can decrease their damage since they don't need to have it that high to handle the smalls
old Stego - 4k hp + 1200/1300 dmg, that was probably the best one
meanwhile current Deino - 16 bodybites to kill another Deino
again, that just feels like a balance issue, not something that can be resolved with the weight formula
Mirror matches are exactly what should be brought into this discussion considering what a joke they are in Evrima
i honestly dont see how you think the weight formula will cause more good than harm to EVRIMA
ez - it allows to decrease the damage of the apexes because the weight does the work for them
55 playable animals, each with a variety of attacks, some designed to punch up, some designed to hunt small game, some designed to brawl within their own size, each independently also accounting for stun interactions caused by weight and other such factors
so we sacrifice any chance of a balanced game so rex can one-tap a few more things
doesn't sound worth it to me
no, we actually balance the game so that the balance stops being as big of a joke as it is
You need to have gabajillion damage slapped on Stego
so that it isn't a walking burger
admittedly with Stego you could argue that it's also because this animal is like half-finished
and with a weight/damage system, stego becomes even more artificially inflated in damage so it can punch up enough to not be said burger
so idk maybe they will just lower that later but I want to see how that will work when apexes are around
no? Why? Stego handles large tiers just fine, it struggles against smalls because of its attack being so limited
a stego, as it stands, will probably get tenderised by the first rex or giga that sees it
That's really dependent on how they're balanced out
if we get a 10.6t T.rex with 1200 biteforce - I don't see how anything in this game survives that but I somehow doubt we're getting that
I was about to throw other numbers for T.rex here but it'd be just me guessing what they're going to be which I don't see how it has any use
I don't think Stego is going to remain like this when apexes start coming out
if it does then well... it being a half-AI animal when they come out is not even a balance but more so a design problem
@hallow quiverTeno does not weigh more than carno. Also there were no nerfs to teno from what I know.
Because teno is smaller than carno
Teno weights 1600kg and carno weights 1800kg
Because it's smaller than Carnotaurus
it's really that simple, Tenonto is already waaay oversized in the game while Carno is undersized
admittedly the Teno in the game is just a completely different animal than irl Teno
How big was carno irl?
but that's probably for the better
it's not a big difference, it was around 2t
the highest estimate that I've seen for it recently was 2.4t
Oh ok
Thats a big boi
I think the GDI put it at 2.1t?
I might be remembering incorrectly though
1.8t is an old estimate, admittedly our Carno is perhaps slightly slimmer than irl animal
but I'm not sure it might be just my impression
Carno is I think the most or one of the most accurate dinosaurs in the game
but irl Teno is much smaller than what we have in the game it's like 900kg or so for the irl animal
and I think that's for one of the bigger specimens the average is more like 600kg I think
so yea irl Tenonto would be Utah food(not to mention Carno)
hell dromaeosaurs 1/10th of its size preyed on it
Last i heard they wherent getting remade, just with better fancy feutures
If they were to take charge away then it would be accurate because scientists believe that the horns were only for display and possibly for similar fights like monitor lizard shove fights if it were to do what it does in game it would kill its self its not built like a pachy
this isn't at all about what animals do, it's about the model
carno's gameplay isn't all that accurate to irl
Carno had a high biteforce
for an animal of that size it packed a really big punch
in the game it tickles with bites
Do you alt bite because alt is extremely powerful it 3- 4 hits pachys and omnis with only alt and no use charge I’d say take away charge up non alt bite by 10-15 dmg increase size to 2000kg then its fine you dont need charge to kill prey it small game hunter the only reason you ever need such a op ability as charge is if carno was a big game hunter you really dont need it its meant to be a small game hunter
Sometimes if you lucky you 2 shot heads a Omni
Carno 3 shots Pachy with its normal bite. Charge is trash vs big animals, it gets you stunned on them.
Also - 2 normal bites also kill Omni with headshots.
Alt bites are stronger on everything but Deino, that's not the point. Carno has a relatively weak bite in the game and that's always been a thing. It's not realistic but it has to be this way for the sake of balance.
Either way charge and stun on a carno is unnecessary when it already has decent stats without it the only reason pachy has stun on its attacks is it is to tiny and helpless without it it would be cannon fauter carno on the other hand is decent sized and really doesn’t need a stun to live
That matchup generally needs less stuns...none on the part of the carno charge should be a pursuit tool
Which....it is rn...but it's also a brawlers dream ability
please please please fix the hitbox on the carno charge, despite being a baby omni, hiding behind a tree the carno was still able to charge and hit me instantly killing me instantly. also why does the carno one shot a full grown omni with a charge? how is that even remotely fair. not only can they two shot bite you, but they can just charge you and hit you basically not matter what as long as your on their screen. the most broken mechanic ive ever seen
this is not #balance-feedback
that whole part about adult Omni happens only if you're talking about headshots - two bites or one charge kill an Omni if they hit it on the head
which is rather... unlikely?
Having said that I agree that charge shouldn't be oneshotting Omni at all
I think it should deal less damage than a bite
I get that and I'm disagreeing with it. No basic attack should do knockdowns. If you messed up by not attempting to knock the carno down with a head swing or by pinning it with your hold ability, then GG. The carno should be able to escape. I don't want to set the precedent of basic attacks doing knockdowns. By the logic, if allo bites a pachy or something like that (without grappling it) should it be knocked down? Or is it because of the speed difference between rex and carno?
No lol, if a Carno gets hit by the Rex's special ability it shouldn't be getting knocked down, it should be dead.
As for Allo-Pachy
the way I believe thought of it was
Yeah... Which means land the hit. Although the alt swing doing 1800n?
the requirement is both being iirc 3x heavier and having the weight advantage of at least a few tonnes
I don't remember what exact value I had in mind
but no - Allo shouldn't be knocking down Pachy
It's more so - think of it this way - if you have e.g Deino travelling on land it in a way effectively becomes free food for a pair of Allos/Carnos/Albertos just because it can't dish out the damage it needs to kill them
the CC effect is there to have them be punished for getting bitten by something many times their size that still needs multiple hits to take them down
Deino will need some 7 bodybites on an Allo/Alberto to take it down
You'd need to pump up the damage to ridiculous values to have those larger animals be able to defend themselves from some of the smaller animals
that's why I think the knockdown should be there
I feel like if you get caught out, you deserve to die personally
I absolutely don't think that a Deino that is approached by 2 Allos should at all be in a losing position lol
their weights combined aren't even coming close to Deino's
And I want deino to be getting caught out
I think that's absolutely vital that it gets caught out at times
it shouldn't be all about sitting in the water safely
that's just trash design, it should be encouraged or even forced to travel on land
but it shouldn't be sentenced to die if it ends up encountering a couple of mid tiers a fraction of its size
I'm a bit lost though, a deino can knockdown or even stun an allo, but the same allo can't do it to a pachy?
Even though their size difference is greater?
it's not
And imo, I think deino should be boned if it does get spotted on land
I absolutely disagree, I think its current state is an absolute joke
the game is being way too lenient with it
If it has the ability to nuke a creature like allo with one grab, then it's fine if the same can do it (in a group) on land
But hell in the waters
yes if they CAN do it, not they get to do it everytime they see a Deino
I want Deinos to be vulnerable to things by traveling on land but not THAT vulnerable that 2 animals fraction of its size get to kill it if they see it because Deino just can't punish them enough
Ah, I meant it more like allo being 5.6 times larger than pachy, while deino is 2.8 times larger than allo.
yea I know what you mean that's why I'm saying it's not just about how many times larger something is but also how big the actual weight difference is
I think that needs to be a requirement or at least that's what I thought about it
because otherwise we get absurd situations like Galli/Utah knocking Dryos down
or even Carno knocking a Pachy/Utah down which I'm definitely not in favour of
Hmmm. As long as it's a stun for the deino in that situation (against allo), since a knockdown is too favourable imo.
hmmm I will admit I never tested how long either one lasts
but tbh it could be a stagger for all I care
it's just that they should be CCed somehow to get them to be punished without overtuning the damage of the big animals
I feel like staggers should be a bit reworked anyways. We can have headshots be the current times, while if a pachy hits a carno on the body, or teno, it has no CC
Similar with teno on carno and anything within that range
they do need to be reworked, I agree but I have no opinion on what should be done about them tbh
I still think headshots should deal some stuns
While body hits deal none (depending on the matchup, but since it's a universal feature...)
In that case, that's fair. I personally was against knockdowns, since they suck. Especially for basic attacks
But staggers could work
I mean they I think that it shouldn't be in every scenario e.g. I think a T.rex should apply one to e.g. Carno maybe Allo
but Sucho shouldn't be affected
because it's big and slow enough
I feel like carno can be a bit more boned than allo. I do like the idea of rex being challenged by a group of allos or albertos
yea and that's fine
I honestly don't think that a T.rex would be killing an Allo with its bites even if it got a knockdown on it
it's just that Allo has a pretty big HP pool and I don't expect Rex's biteforce to be that high
but overall those are things to be worried about in the future when apexes actually start coming out
atm it's a bit of a non-issue
If it does have stuns, than rex could probs have a 700n bite on its basic attack
Enough to scare them off if they get stunned
yea that's how I see it more or less tbh
there's no way it's getting 1k or more damage on its bite
but we will see I guess
In that case, should special attacks be cancelled?
Cause it might follow up with a hold, which means its a bit too easy for rex in that scenario
hmmm fair point
Yea although I'm not sure tbh how its special is going to work
I think that if its special lets it nuke an Allo from 100 to 0 then there's no way it should be able to fire that off after knocking one down with a basic bite
but tbh I will worry about that when T.rex actually comes out, I only have a vague idea of what it's meant to work like and we will likely get a lot of mechanics by the time it comes out
e.g. trample could be quite a game changer for match ups with a large size discrepancy
Well you dont need to be killing it, it didnt do that in legacy either. It was the BB who killed you, if rex didnt have BB i would have escaped prob 95% of all rexes who caught me off guard.
@tired urchin
Concerning: #balance-feedback message
Growing a stego is harder than growing a croc. Stegos earned their indestructibility
And the herbivore population is again on an all time low. If you want to hunt stego, then hope that they reverse the Utah nerfs.
Omni wasn't even nerfed in any way by comparison to stego....it has the worst buck against omni and omni can stull duo it effortlessly with fatial pounces and dismounts....there isn't much the stego can do
i also like how omni got an insane buff that everyone is just sleeping on lol
the inability to buck on very low/no stam
Nobody even thinks about it xD
Not like draining stam wasn't already Omnis strongest tactic for hunting before
Now it's just better...significantly
nah, keep that but revert everything else about omni :)
this animal must solo apexes
otherwise how will skilled players be skilled
The fact that people think it makes perfect sense for even a good omni to regularly solo a decent carno or teno is bizarre to me
Omni is SMALL and hunts in PACKS
the fact that people want omni reverted and legit think that it was perfect before is astounding
And is geared towards large game to cover the fact that it's not too great against animals nearing it's size...or rather that it shouldn't but it's still fantastic against those
I'm convinced those players never played any other animal to understand how utterly miserable the game was
Like....fighting omnis wasn't and still isn't fun...
It's just more bearable because it's not a delayed inevitability or "cliff simulator"
fix the hitbox on carno charge
adjust the weight threshold it can knockdown to not be able to knock down stuff like adult tenos
there's your carno fixed
adjust omni stamdrain from buck (make it something like a multiplier, rather than MASSIVE chunks of stam in a single second), so it's more reactable
there's your omni fix
i love how people hate the new carno, aka the one that actually can hunt small game
yeah I just want it's knockdown gone...that's it...new carno is fantastic...and yes even on small animals...I want it as a pursuit specialized ability
cuz its oppressive as hell and easy to grow, it is designed to invalidate other playables and surprisingly that is exactly what it does
the hitbox is really stupid on charge, this i can agree on
i do think the charge shouldn't be knocking over tenos
i'm fine with it knocking over omnis, pachies and the like
make it like, >75% to knockdown (1350kg and below in the case of an adult carno). Tenos should be approached a bit more carefully than just charging it over and over again
I'm fine with it but I think it'd still be better without them so the followup wasn't so predictable...but that's the only reason
OH, and charge should have a startup cost, like pounce, ram, dodge, lunge and basically every other special ability
not a large one
Also solid objects being collided with during a charge should mildly stun and damage you
but one to prevent spamming it
like, even a 5% initial stamcost for charge would be decent
mhm nothing major..
10% would be overkill imho
Yeaaaah nah...5 is fine
but yea, all carno really needs is a stam startup, fixed hitbox and reduced knockdown threshhold so that teno doesn't get swarmed by the little buggers
I still really want my treebonk recoil tho...so forests are more of a disadvantage than you just being too tall to see the smaller animals running
yea
i mean, with gateway, its actually kinda interesting
The forests are less dense as far as I've seen...or at least there's a progression of density...so it seems like the perfect addition for adding a tactic that makes trees more useful
gateway is what i'd call a soft carno nerf lol
take this from someone who's playing on it atm. The forests are much more accessible, and the waterways are far wider and difficult to traverse
Like I'm not thinking anything major like a head fracture ofc....maybe after 5 charges...idk I'd need to see that tested but I REALLY want there to be consequences for hitting objects you shouldn't with how mobile charge is
a fleeing teno can actually use the water to just scamper off
Yeah....but deino tho....
I'd rather fight even 3 carnos...than that
you'd be surprised how hard it is to kill a teno as a deino
If you bodyblock and bite them instead of lunging it's pretty easy
insane oxygen levels, great swim stam and swim speed
(if the deino is smart, they'd go for the carno instead)
Like I never actually drown my tenos...just bring them to the middle of the water and execute them
They basically never escape it
I wouldn't have a problem with water being more prevalent for tenos if deinos were detectable....it being a random chance risk devoid of evaluation is super lame
That’s exactly what I think about people claiming Carno is fine and should not be nerfed.
In U5 there were barely any people capable of soloing a teno or Carno as Utah. That’s just plainly wrong.
I am just gonna say it again. The population on the server speaks for itself.
I would rather have carnos killing utahs then the other way around, why should you as utah have the luxery of not fearing anything? Only when you decide to attack something is when you might die, if you do a mistake. If carno can barely chase down a utah, you wont have much that can.
Well A, carno isn't fine but it doesn't need too many nerfs, charge needs to not deal knockdowns, moving abilities need a fix for hitboxes...and hitting a solid object should stagger you...but it's SIGNIFICANTLY better than it was last patch...the fact that omnis can still finesse carnos in forests is more than proof of this.
Yeah nah, it was surprisingly common, all I can say on that is that my friends and I had relatively frequent stories of doing just that on Utah....if you even really died as an omni against a carno it was...well we'd sorta just laugh at you because their movement is so predictable and you can pounce their face to dodge them and negate all damage if you're not horrendously out of favor with ping...
Also the server populations don't speak for themselves in that regard....most people are on deino...the omnis playing the game for some reason think that they can be in the open plains and have a pitched duo against an adult carno despite them placing themselves in the only environment where they lack the advantage....they don't utilize the forests...they don't try to drain stam...they don't play the long game...which is exactly what omni is designed for...
Also carno is like...the ONLY animal in the game that can and possibly ever will be a threat to omni...omni has god tier stamina and is incredibly fast...what is supposed to actually be a problem for it aside from a carno in the plains?
i think charge should deal knockdowns, just not to teno-sized animals
I know...I just think carno is drastically more interesting to play without them
Like charges turn rate is genuinely good enough to justify not dealing knockdown...the fact that carno is able to deal constant bite tier damage+ over the duration of the animation makes tagging targets WAY easier than if you used bite...which to me is enough of a reward for the cost
Tho if it also took staggers on hitting rocks or trees...and had an initial cost...the knockdown on the smalls is fine
Idk I feel the Carno charge turn buff was a bit too much since Teno almost never is able to Tailslam when Carno doesn’t need to worry about aiming a charge since it turns almost as good as it’s regular running
Didn't they nerf the regular running? Seem to recall that was changed precisely because charge actually became useful. The issue isn't the charge per say, it's the hitbox and the CC that comes with it, especially against things like teno (not that carno should neccesarily hunt tenos anyway).
Lemme check patch notes
In my opinion the charge turn rate of the carno should be redused, but dont change the normal turn speed
stego is not supposed to be an apex. deino should be able to fight t-rex. its way too unrealistic that a stegos tiny head can tank a deino bite. it should be 3 bites from deino on the head kill it
it literally is meant to be an apex, devs have said so
Hmmm if they did change sprint turning I didn’t notice it
The stego and the deino are in a good spot
for now untill they add more herbis
yeah
ig for now it should be an apex
The only way I’d say keep this insanely good charge is if Carnos sprint turning got nerfed a bit more, more startup on acceleration but with a little bit better stamina
but when other herbis like trike and stuff are added it should fall to mid-apex
that would be interesting to test
just take off the fact it can knockdown animals like teno. Make it only able to knock down animals 75% its own size, so it can continue hunting smalls
It’s a game. Not supposed to be realistic, it’s supposed to be fun for everyone. Deino can literally catch anything, except stego. To kill a stego you just have to wait till one is actually crossing.
Why would you remove knockdown for Teno
it is always meant to be an apex, also mid-apex isn't a thing. The devs have explicitly called it an apex animal, with or without other herbivores like trike
Because it's absurd?
What do you mean it's not supposed to be an apex? Based on what? Also no, deino should not be fighting rexes, that seems a bit strange, especially if deinos will struggle with spinos in water at that.
Hm, I think I might have meant the last point there, that they adjusted the normal sprint turn because of the new charge turn.
And it’s not absurd a Teno kick can stun a Carno?
The charge currently can still be dodged by smaller animals, it's the larger animals that struggle. Let carno stagger and damage them with the charge, but knockdown is silly
Knockdown and stun are very different
Either way you are forced to not do anything for a locked period of time
but stegos stay near the water and go on the islands to hunt the crocs, they are herbis not carnis
It'd be more fine if teno only got staggered/stunned by the charge, not knockdown perhaps. That still gives you an advantage, but not the same kind of free as a full knockdown.
^
Also times could be adjusted at that.
I'm not suggesting remove all stuns, just make it stagger, rather than knockdown
I mean as long as Carno can still effectively hunt Teno with hit and run I’m fine
And you think a trike, or anky, or a sauropod wont? Or a rex or giga wont? You're not an apex fighter, apex as you are, so just.. avoid the other apexes more often than not.
Just shouldn’t be as easy as it is now
I don't know, I don't think carno should hunt teno honestly, it's almost as big as itself.
But in pairs, and with more "brawling" perhaps.
Yea, don't remove that, just make it that carno needs to play more competently around teno
What’s next make Carno a small game hunter
Yes, carno is a small game hunter, that's literally what it's meant to do.
i think they will too, so i think deino should have its bite force from 500 to 650
If it was a small game hunter it wouldn’t have a dryo fill less than 1/4 of its stomach
Stego is a 6-8 ton animal.. it being able to be hunted by and also fighting back against apexes and whatever the tier directly below them is , is fine.
It's a slow moving tank with 3 ft long (or .9) meter long thagomizers on the end of its tail with a critical weak point that is slow moving and incredibly easy to spot and run away from. Likewise, Ankylosaurus, and Triceratops are also slow moving tanks that are easy to avoid so long as you keep distance.
They can't really flee or hide well, so they make up for it in health and firepower.
Stego is also the tallest of the 3 I listed I think, which further makes it easier to spot as it stands out alot
Eh, I guess, but do keep in mind stego and others might be powered up in the future, so it won't really "fix" your issue.
It's meant to be a small game hunter, that's whats it's said to do, and what the new charge ties into.
there aren't enough small creatures for carno to hunt, but in my opinion carno should hunt tenos
to balance the bite force, maybe each bite could drain some stam?
I’d agree if hunting small game was viable. Dryo barely fills you and I’m not sure about Omni this patch how much it fills
sure, no one is denying that, but it should require skill and ability to do so
Omni, pachy, dryo. Most of the roster is "small game" in a sense. And sure, it can, but not very well, and I don't see it using charge vs something like teno, just more so "brawling", preferably with a fellow carno at that.
Maybe if we also get the whole being able to fight even without stam. I'm not opposed to letting normal bites take stam, but not right now at the very least.
I mean the biggest things I see Carno soloing is Teno or Magy
Sounds about right. I'm not opposed to carnos hunting tenos, I'm mostly opposed to them hunting them in the same manner as they would proper small game. So less charge, or less charge reliant at least, and more outright fight, which is also more dangerous for the carno, being somewhat limited in drawn out engagemnts.
more biting, hit and run, calculated attacks and using charge occasionally, rather than repeatedly
I thought Carno vs Teno was fine before though
I mean the one problem with "the omnis playing the game for some reason think that they can be in the open plains and have a pitched duo against an adult carno despite them placing themselves in the only environment where they lack the advantage" is most of Omni's AI prey is located in open plains areas.
And most players either congregate in plains or they stealth in forests until they're grown and border on impossible to find most times unless they're braindead 1-calling all day long, and then they go to plains when grown.
Player behavior, AI location, and ability to find food all have an effect on where omni congregate, which most of the time leads back to plains.
Omni shouldn't be 1v1ing Carno no problem. The problem is Carnos don't run solo. Carnos also run in packs. Its common to see 3-4 adult carnos together steamrolling anything they find. A full pack of 8 omni are just easy happy meals on legs at that point.
i mean, deino shoud be king of the water, it should not get bossed around by other dinos. i know its a game but. IRL a deino would have likely been able kill a drinking trex. so i just feel like land apexs should also fear deino
if they are near the water yeah
yea, only near water
Pretty much, charge to me should be the "I can keep up with you" for the small and agile stuff. Teno isn't the kind of prey you'd chase down like that, so less charging and more "fighting seems good to me.
I think spino might be that, not deino. Deino is king of the water, in a sense, just not in the sense of being untouchable on shoelines. But out in the open water, you're safe as safe can be, nothing can go out and get you there. And yeah, but game balance over real ife, and I don't think deino deserves to fight apexes when it can oneshot everything up to 4T (which is a good deal of the roster from what I know). It can still survive any terrestial apex by just swimming away and become entirely untouchable, more than pretty much any playable aside from ptera.
Then you need to change his grab ability, cus that is not gonna help deino in any match against bigger dinos. Deino will swim away if a spino shows up, but that grab ability is incredibly. It will have tons of stuff to grab on its menu when more dinos gets added
Deino can basically one-shot everything on the current roster except Stego and other Deino, yeah
i think we wait for spino and see what happens, i didnt think of spino. that will shake things up
If it can pull you out into the water
Only thing is its pretty BS that stegos can just sit and fish for Deinos and kill like 5 of them no sweat in their own domain
yea, maybe if a big dino bites its tail it cant swing it for a bit?
i still think its ridiculous deinos actually manage to die to that lol
the only think that can fight an adult deino, for now, is another adult deino or an adult stego, until more big dinos are added, those 2 should not be changed much
deinos have everything they need to easily avoid that
i fully believe it is like fishing with no bait and waiting for the stupidest fish to bite
yea but it makes stegos toxic
On the one hand, yes, but considering I've seen five deinos literally surround a stego so it can't move away, biting it to death, and the stego survived and all 5 deinos died, that's a little bit ridiculous
they are just annoying when they do that, it ruins the game
i'd rather stegos standing uselessly on the side of a river than deino ruling the land with an iron fist
And as long as you plan your area properly, not even stegos can get you. Yes there are some spots that are dangerous, but in general, you can avoid stegos. Only thing that can reliably go after you is another deino.
that's 5 really bad deinos
Thanks for the art idea
It is. On top of the fish not understanding what makes a good area to hang out in or not :p
its like saying pachy is broken because 5 omnis who don't know what they're doing got thrashed by a single pachy
It's supposed to take ideally only 2 good Deinos to kill 1 Stego that's dumb enough to stand and fight, at least according to Aken and a few other individuals who've managed it...but that's the thing, those are Stegos who are ...pretty much herbivore Deino players, as Stego should really just run away , just like Deino should
That, was either a hacking stego or the deinos were utterly useless. Two deinos can fight a stego at shoreline, three on land will kill it unless it flees. Having five of them surrounding a stego and all attacking, yeah, there's no way a stego survives that unless the deinos are just not hitting, or something else is wrong.
I don't disagree but its still stupid lol
not really, refer to prior point about pachy
i still think a bite force increase from 500 to 650 for deino would be good. they could just make an alt attack for deino that does lots of damage but uses stam
That's correct, it does. Two of you can, due to stun + just biting/alt biting. Its very much doable, and the stego have to run or die, if it can run at that (depends on how you blocked it in or not and so on).
I mean I've killed a stego 1v1 by just luring it back and forth over a river repeatedly so not like I don't know you can win those fights
i'd agree with you if we had more of an apex population, but if it is just to basically wipe out stegos, i disagree
deino does not at all need to be taking on stegos competently at this stage of the game
How to catch a stego player that gets overconfident season 1
lol
But why care about stego deino, later in game these will prob have zero confrontation. They gonna have much more stuff to worry about deino will have more stuff to spend time on then a stego lol
i think deino is fine for now, but as the game gets more dinos it should get buffed
So stick to tree lines…it’ll be even easier to lure carnos into a kill box that way…pick off the AI that you find along the way and don’t venture into the plains…a single boar will fill you up and they’re everywhere…and if you’re un ironically risking death by Carno for a rabbit AI deep in the plains then that’s a severe skill issue.
“Most players congregate to the plains when grown”
Not sure why this is supposed to matter…the 5 relevant land Dino’s are Carno, Omni, Pachy, teno, and stego.
Pachy hard counters Omni by design, so it’s basically not worth considering as you’d have to massively outnumber one to kill it and it’s not particularly hindered by terrain…AKA better prey exists…
Teno sticks mostly to tree lines and occasionally the plains because they can defend against a Carno…but in the open Carno sorta decimates it…which it shouldn’t as badly as it does now because teno is outside of carnos expertise…it needs a stun nerf…stego is by design a hard counter to omnis so it sticking to the plains is basically irrelevant to them…as those hunts should be rare requiring a massive group to engage…and then there’s Carno….the predator who’s sole purpose is to hunt animals with omnis specificities in the open plains…
What about any of this is necessarily unfair for omnis when they:
1: Can easily find AI on the tree line….especially near south….
2: Can negate the advantages of their one and only legitimate threat by sticking to said treelines…
3: Are the prey group of said threat.
deino is already an easy S-Tier animal, with only one bad matchup in the game (that being stego, who is arguably less powerful than deino due to a lower health pool, no bleed resist, harder growth and no safety to retreat to).
Having deino favourably matchup against stego is literal disaster fuel
Deino is comically overpowered rn…the idea of it getting any buff past its current state is utterly insane
It’s not even a bad matchup…it’s just slightly out of favor with it….you can still solo stegos
Yep. Same for deinos really, both sides have players that just wants to fight and do not understand the concept of retreat :p
not against stego, the stego has too much of an advantage in a crco vs stego fight
dont forget hypsi, it's always fun playing as one
This is the biggest issue imho, people really don't know how to leave something alone or just... not take a stupid fight
"IF I AM TO DIE, I AM TO DIE STANDING!!"~Stego and Deino players
No it doesn’t….name one reason deino and stegos matchup should be entirely equivalent if not deino sided
hypsi is fun, but not super viable. Do love hypsi tho
I dont mess with stegos on land, ive accepted that defeat. Dont know why thats hard, im not supose to have anything on it on land.
did somebody else notice how op the recovery for the pachy ram is?
It’s a bug based on terrain that’s been in the game forever, the recovery itself hasn’t changed
i dont think stego or deino needs to change rn, im just saying deino should get a buff when more apex are added to the game
Why
Or do you just want aqua rex
but the recovery is too low rn.
It does not, deino should not have the advantage there, there's no reason for it. Its 99% safe, and can oneshot everything but stego. It's one of the best and most viable playables in the game as it stands.
but deino is not an apex lol
i think it is
becasue stegos bossing a deino in the water is not right
My only issue with Deino vs Stego is when Stegos go fishing while standing over bodies that are in water, and the fact that stego jab has a stupidly massive hitbox with its jab similar to the stupidly massive hitbox on Carno charge right now
It literally can’t….if a stego is in the water it’s entirely defenseless
you know what you could do? swim away
its fine. swim away
Swim away….lol
Well, so would stego. Hopefully stego gets a nice powerup too!
I do swim away 😛
Ok problem solved then right?
7.4 ton stego with 1.5 k damage 
yea ig
it literally is, stop trying to perpetrate this headcanon lol
deino is quite literally an apex
Ehhh…it just needs a mobile swing…other than that it needs little
It is we’ve been over this
made to kill stuff smaller than it
stego and deino are good in this state, if later with more bigger dinos are underperforming then they should get buffed
he's convinced deino and stego aren't apexes, you can't change his mind. Not even the devs, who have said they are, can convince them stego and deino are apexes
Honestly, Deino needs more competition first, and also something to make to make Deino vs Deino more engaging and less....frustrating(did the mod seriously delete my message for B S?) , as Deinos are forced to interact with one another and engage, unlike Stego where they can just avoid them as long as the Deino is in water.
a playable able to dominate over half the roster and change player behaviour by its pure existence sounds kinda apex
This doesn’t apply to deino because it’s quite literally immune to any terrestrial animals influence….the only animals that have any chance of fatally engaging it are spino and cheirus…which it’s likely faster than…this can’t be said for stego as it has every terrestrial predator capable of fighting it
but it makes the game feel broken and too unrealistic. i agree the game does not need to be 100% realistic, but almost any dino should be disadvantaged in or near water
It’s never gonna get that until spino is in the game…
spino should be the deinos main fear
yes yes water rex power fantasy
The fact that stego doesn’t oneshot a deino with a single tail swing is unrealistic…but it’s fine because the balance of the game comes first
it will be
Why “near” water?
Spino would be deinos one and only threat…so yes
I mean, even something to just tackle the little ones is something... and also well: something to make it so that Deinos can do more than just biting eachother's faces and sitting there hoping that they're outdamaging the other Deino by getting the first bite
i mean like in the drinking range
^ this. Spears going into your head will never not hurt
i think anky should should do more damage than a stego
This style of combat can only be changed by fundamentally altering deinos combat mechanics tbf…this won’t change with the addition of other playables…
why???
nah, less damage but fractures
an anky would break your bones
Why? It’s functionally immortal to far more things than stego is and deals fracture damage
yea
Exactly,... and honestly I don't really know how someone would change it either, as Deino is very sedentary, chunky and immobile. But anything to maybe make it less......dull
its the land tank. it should be slow have lots of hp and deal lots og damage
Which is fine…I’d prefer it to have any sort of depth to its gameplay but as it stands that’s not likely to happen…so until that time comes let’s not go inflating deino to be stronger against the only things in the game that cause it any discomfort….it already oneshots the majority of the animals in game with no counterplay
Yes….but not more than stego
Well yes, new attacks and better functionality as a stego would be nice, and is more or less needed. But I also don't see a reason not to up it to 8T, and add the gular armor. It'd still be more in line with our acro than any of the other larger things anyway I'm pretty sure.
hmm ig, but if its slow
gular armor?
I mean to be fair... Stego is probably going to swing faster anyway, so even if it does less damage per hit, it'll likely be doing more damage as a whole due to DPS/swing speed
Yeah but those changes should come as per there need…I can’t think of a reason rn to buff stego that way specifically in reference to the future roster
yeah
My main point is that Anky doesn’t need to deal that much if any damage to be entirely functional defensively whilst stego absolutely does…which is why stego would deal more damage per hit regardless of the hits frequency
Neck/throat armor. Turns out stegos had armor, which I guess makes sense with the whole "tiny and weak head". :p
Well yes, I did not mean it needed to be done right now by any means. You know better than that, I was talking power ups for the future, if deino gets one as well and so on.
thx
If it can casually bodyslam a giga off it and 2 acros can’t even dent it….why would it also need over 1.25k damage on top of the highest fracture damage in game
I’d assume it does the same amount of damage, you are still getting smacked with a giant boulder of a tail
Stego swings spikes, Anky swings a big rock
same damage but with fracture sounds right
Oh I knew that XD
Those buffs just seem specific to deal with certain struggles it will have…when those struggles aren’t all that known yet…current stego with a waggle may be all it needs indefinitely
Would probably do a bit more damage but not too much
As far as their capacity to kill you and the strength behind it….absolutely
nah the kinetic energy of a anky club would do way more damage
Cause remember. Anky is the slowest dinosaur in the game and is built like a impenetrable fortress
not the same damage, less, otherwise carnivores with broken legs and bodies would die to a slow moving tank with a club
That’s your fault for messing with a Anky in the first place ig
Also that…stego can’t halve the movement speed stam and damage of its opponents…Anky can
absolutely, you should be carefull, like with the packys, just not as fast as one
You chose to fight the slowest dinosaur in the game that is built to be the ultimate defender and don’t be surprised if you die
I feel like there’s loads of contexts where something could take an Anky hit without trying to engage the Anky itself where the attack should be survivable for some
When carnos fight stegos 
In concept it looked like anky could sit down and get up incredible fast and throw a punch
i've only seen it once, and the carnos died
it was hilarious
Back in U3 when carnos regularly killed stegos in groups of 3 or more….it was awful
Anky doing more per hit is fine though, as it's still doing less DPS, which is overall less damage.
Not saying to make Anky do way more, or Stego to have way less, rip but in the grand scheme of things, Stego will always probably have the higher overall damage, even if it does less damage per hit, the same or higher as Anky.
Anky chunky and easily avoidable, with a slower but heavy hitting attack with fractures
Stego not nearly as armored but attacks hard and fast
Neither is gonna be a good time to be on the receiving end of for sure
Only two ways a Anky hits you: either you fight it or it somehow got a ambush on you (which you are a bad player)
Wasn't U2 worse in that regard?? Or is my memory foggy??
yep
I’m fine with this outside if the context of fractures….but fractures being the most powerful status effect in the game massively alters this
Also it’s not like it would one shot Apex’s. They can take a few hits but that doesn’t mean they can’t die to it
It was….4 pounces killed a stego with raw damage and the stego literally couldn’t do anything about it
I remember when stego was very first introduced, it was bad. Two carnos could decimate whole herds of stegos. Then stegos got a major buff and it was nothing but endless whining from carno mains why they can't wipe out entire herds of stegos and kept dying to jabs
WHAT!
only big apexs like rex and giga and maybe spino should be able to take on anky
utahs shouldnot be able to pierce the ankys armor if they ride it
Honestly I see it as spino and Rex being capable of killing Anky while Giga would struggle
I mean, the attacks still not coming out particularly fast I imagine, so the damage shouldn't stack up too quickly (if you're playing as a properly large animal mind you), unlike Stego who'll nail you over and over and quickly get damage into the 2000's to 4000's if it's landing headshots(and the apexes all have big heads which makes them easier to hit)
In concept you see a anky sitting down while 2 acros tries biting it shell, and then it stands up and slap one of the acros. I like that, if u can get up quickly and throw a punch : P
I still wouldn’t tie a 1.5-2k damage hit onto an animal that basically nothing can kill that also fractures everything with a single hit…like Anky is strong but what’s to stop it from dealing 10 or 20K damage since it’s already basically designed to kill anything it hits
spino is a bit far stretched, since it is a piscivore
can somebody give this man the spino concept art?
Spino can flip an anky : P
The damage just seems so unnecessarily high considering you also have astronomically high HP and armor :p
i havent seen it, should i be worried?
What would a giga even do?
yes, its freaking bad
I imagine Anky be bleed resistant so not much I see Giga doing
I’m 100% convinced that’ll never actually be added or is just a Finisher
bite the ankys head?
Heheh…that’s a good joke
that could be true
Dear God
If a spino can just….rmb and Anky and it dies because turtle logic even after an ambush….that’d be so insanely lame
god dam
ok i take back everything i said about spino, Jesus
Well it looks high but, is it really that high when dealing with animals with say 6-potentially 10k health?? Say Stego hits 1350 per (whatever its attack interval is now at the fastest), and Anky hits for 1400 and attacks 15-20% slower than Stego, that attack speed quickly adds up in Stego's favor
but rex would have an easy time killing one
Didn't they give up on finishers a long time ago?? 
Stop making me feel old
Again….fractures and borderline impenetrable armor….the damage calculation based on speed isn’t very one to one when one animal is massive compared to the other and has armor that negates damage up to an acros bite bare minimum
No they’ve been reconfirmed several times recently actually
I can do that with grab,soo
is that spino lifting up that deino somehow?
How I see it is:!you have to be able to get up to the Anky and flip it, but this is also risking it seeing you and hitting you before you get up giving it the advantage. If you manage to get to it you go into a stamina battle of flipping. Flipping a Anky removes it’s armor value as it’s on its belly now so it’s way easier to kill. But a Anky has two options during this
A:let if flip you so you conserve more stamina to fight back while flipped
B: use stamina to try and hold out to not get flipped
Huh, didn't know that.. was this recent?? I swear they didn't like the idea of death animations back in......2016???? 2017??
the dead one yes
the live one tho
That’s a very different concept to finishers…they’d be a cancelable kill animation based on the dino…or at least that’s the plan
looks like it is
no, its just going to be cut in half
Yea, spino will kill deinos : P
Can we please not add another stam battle mechanic….calling them a mechanic at all is borderline lying
yea
Tbf this would only apply to Rex, (maybe) Giga and spino
a shame
but a deino bite to the head of a spino should make the spino worry a lil
I remember they had a TSL Rex thrashing around a TSL Carno as an experiment back then somewhere...but hey if they pull off finishers proper then, nice
Sounds like a lot of work to get working right though, as meat still tends to clip through animal's mouths
It would HAVE to only apply to spino….how would the other two possible flip an animal heavier than they are with a center of gravity at ground level
Could get situations where the animation starts, and the two are like 5 meters apart sliding around
How come ? That grab ability is amasing, i wouldt thouch spino if i could go toe to toe with a spino and have the grab
It would be…it probably won’t come for quite a massive amount of time
it should be more equal in deeper water
since spino, you know, can't really "swim"
Rex killed an Allo with 2 bites in legacy, now you will likely need many more.
I can see Rex having a heavy head so it’s possible to just flip it over using that ig or shoving it’s body against it to flip it
not as will as deino
no i mean like spino in the isle literally cannot swim
oh yea
it walks underwater and does boosts
legacy
That’d be absolutely hilarious….I hope that never happens because I’d laugh every time I’d see it
so in deep water naturally deino has the advantage
World's strongest neck
or, should have the advantage
Idk. Has to be some way to kill a Anky
Does it?
Or at least one that involves flipping?
Yes because otherwise every player will go for it if it’s unkillable
You saying im gonna spend 20 min hiding/looking for prey and when i finally get close enough it just gonna laught at me after i bite it ?
What I see the flip as is a high risk high reward play
I see it as antigravity
I imagine growing an Anky is.....a pain in the ass, because they have no diversity as they grow up whatsoever, and are incapable of really fleeing or hiding once they hit a certain size that is still outside of the safety zone for them.
if you bite it with a normal bite - yea, you're not gonna be killing it very fast
the only way a rex could flip an anky would be with it's head, it would have to risk a broken head for a flipped anky
Tbf. Quetz picking up a Gali is a thing we don’t need gravity on our side
Then a rex that has more stam than you RMBs you to death
And with abiility ?
No idea
And that isn’t also comically terrible?
Not even just physics wise….the balance of that is absurd
Doesent make sense what you say
Too bad most of the current map's rivers is only just deep enough that an adult deino barely disappears under it 
Dunno about the new map, I haven't looked yet
It’s gonna have to turn like a bus in flight
spino killing deino with ease is one of the worst concepts ever for this game
the new map has huge lakes and rivers
And?
I know and I love it
yeah
VERY deep
It very much does - I have no idea what T.rex's abilities are going to work like I know however that T.rex isn't going to have so much biteforce to 2-shot an Allo.
Good. The current map on live is kind of ass for aquatics.
To 2 shot an Allo T.rex would need something like 1500+ dmg on its bite, it's not happening.
Not damage , i agree. As i said, BB killed allos. Not the damage itself
It’s awful for everything…Spiro is just terrible to play on
Rex is the only one able to bypass ankys armor with its sheer biteforce so ig flipping isn’t necessary for it
nah, I know that it's the BB that killed Allos but T.rex still needed only 2 bites to kill a fully grown Allo.
But spino and Giga would need it
Awful for everything but carnos*
It’s still awful for them….
thankfully the new map will be huge
Thats true, but you still would have died even if it needed 4.
Nah, it's pretty good for carnos tbh. Carnos don't seem very good on the new map in my experience (at least, not as oppressive as they were)
I imagine growing an Anky is.....a pain in the butt, because they have no diversity as they grow up whatsoever, and are incapable of really fleeing or hiding once they hit a certain size that is still outside of the safety zone for them.
Is this new bot the same one that demonetizes videos on the daily?
the new map has bigger open fields, so i think carnos will be good
1v1 most certainly, BB however isn't quite as potent as in legacy either in Evrima.
That’s cause migration isnt a thing and with such a big map with only 100 players it’s hard to find anyone
As far as viability sure…but I’m not talking just about viability as much as I’m talking about the maps layout and diversity…it’s terrible to play on overall…it only favors carnos deinos and pteras because they have the fewest weaknesses
Not from what I've seen. (I'm on Gateway atm). There are open fields, sure, but they aren't half as frequent as Spiro's
Thankfully
then they balanced them for the other dinos as well
Actually, migration isn't a thing, that's part of the problem
If migration were a thing, food would be easier to obtain
Well thats my point, if you manage to ambush an allo. Its dead. If not you gonna have a hard time huntung
also, i hope you are having a time
Honestly I always dominate Spiro as a carno with ease no matter if its fields or forest and I don't main carno, I prefer Hypsi > anything else. But everything else that has actual growth is a less than ideal experience.
The Stress Test build for Gateway has no migrations as of now
Anyway, until the bot decided to censor me
Anky doesn't really change much as they grow up, making any anky below large sub adult, pretty much fodder to Apexes or gangs of mid tiers(animals in the 2.5 to 5 ton range)
I'd argue even young Stego has it better off, because it can at least move more quickly and its DPS kicks in earlier and is safer/more reliable,...though still suffers the curse of being a chunky infant
Yeah I corrected it. I meant that it isn’t currently ingame
That’s how I am with Pachy….literally nothing can kill me…but again my original point wasn’t really about viability
IDK, gateway's waterways are pretty deep and wide
Was talking about Spiro
one last thing i want in the isle is playable pterodaclys
Why would you want a permanent playable fresh spawn ptera
Here’s a idea of when spino is a thing: if you are playing deino just swim away
I mean that's fair. As a world designer, Spiro always made my eye twitch. The newest changes to the map since Jace came on are definitely welcome but it still has tons of problems as a map that desperately need fixing. Probably won't be fixed so much as scrapped though since they're working on the new map
I think that's something you'd have to wait on Sandbox for? Which would allow playable Compys and other AI I think.... because both compy and pterdactylus are tiny
Still sad they plan on giving Brachi that treatment too...
what, i mean like if they make it a fully fleshed-out dino.
The maps layout is fundamentally flawed as far as I’m concerned…like it needs significant topographical overhauls to be considered passable
They will after a few deaths , just like me when i tho i could kill a rex with giga
i'm aware, but talking about spiro right now isn't very fair
You can in legacy
How would it differ from a fresh spawn ptera but worse
I don't see why not because its the map 98% of anyone playing Evrima has access to
I don't necessarily think that, based on what they've shown of T.rex so far it seems more like an endurance hunter than an ambush hunter.
Me on legacy when I killed a Rex
i hate this, so much
but we will see, it's all up for a change
because droughts exist
so if you're a deino, and you get caught in a drought, no way you're outpacing the spino on land, so you just die
I can't wait for droughts
maybe it could be like a utah, but in the sky. it could latch onto larger birds and slow them down and bring them to the ground
its completely horrid conceptually
If you're a deino on land, you aren't outpacing anything lol
Perhaps deino should use less stamina on land since it isn’t exactly fast
Not adult deino anyway
I'd say: don't get caught in a drought with a Spino nearby
Or just don't sprint unless you need to when on land as a deino lol
How in the world do you even attempt to play against that unless it does so little damage that you can ignore it’s existence….like pounce is already a horrible enough mechanic as it is…now you need to dedicate resources to kill a pounced that can not only fly but takes zero time to grow….
Yeah.......that is something that should definitely be looked into...
First thing would probably be make it so that droughts give off hints/clues beforehand?? But then you could just log in and be screwed as well...
Also Ptero weighs about as much as a sheet of paper so it having a weight based combat mechanic would be quite strange
I'd say let the two animals be on equal terms and actually inspire interesting dynamic interactions, rather than having everything deino represents be a black and white spectrum of either lose or win. I much prefer the idea of deino winning in the deep waters, and spino winning in shallows and on land
Make deinos combat even remotely skill expressive first, then they can have a pitched matchup
once again i never said to add it in its current form. but. make it slower than most birds so its only a minor threat
If you're going to make deino an animal that is only good in water, and spino an animal that is good in both land and water, perhaps consider making deino have an advantage on home turf, while spino can take advantage of poor-performance on land
or make it so juvi pters cant pounce
I mean, I think the bleed should work differently and I'm not a fan of many other things in Evrima, feel free to argue with the devs about it, it's their intention to have Deino lose to Spino.
The only thing it could even potentially be a threat to are fresh spawn pteras….
Could somehow altering Deino's movement lead to future potential combat changes??? 
Probably not, but it's a thought
I generally agree with that intention but for other reasons.
It's the most bizarre balancing decision I've ever seen from them tbh. And that is saying a lot
Yes but it’s not really an animal you CAN alter in that way to any substantial degree…tho one thing I do want and thing everything should have is the ability to walk backwards…but deino most of all
yes but in groups it could do a lot more
Yea ofcourse ive done it, if i get suprise attack. But head one , thats a though one
Yeah, that is something I can see, there's plenty of videos of crocs and gators backing up into either water, or having a stand off with another adult close in size
Ho much does a pterodactylus weigh ? Is it even above 1 kg ?
To what? And why? It’s a flier they can’t be strong without being overly oppressive…like getting attacked by a swarm of pteras is tantamount to getting swarmed by angry post-it notes
nvm much less
Wonder what concept art you been looking at, ive seen only the ones where they brawl. And they said it will be a copy more or less from what it was
I much prefer deinosuchus and deinocherius as the respective rulers of their homes (suchus in depths, cherius in shallows). Spino, on the other hand, can comfortably walk into either one and challenge the owner for the territory. Spino has the advantage of freedom to pick its own areas and challenge whoever they want, while cherius could never challenge a deino in depths, and a deino could never challenge a cherius in shallows
xD
Ptero not ptera
2kg I believe
Yea I just read again what he asked for
Is it even? That seems too high idk
idk its just an idea that would probaly work
I think it'd be around 0.25 kilograms???
I can only see it as a wasted server slot tbh
I don't think it would weigh a kg
not much but if they use there wings to create drag, they could bring down other flyers
it has a wingspan of only 1m so
You would prob need to take away the grab ability then for deino, cus it would prob need an ability or something to use against bigger dinos. Even tho i would never play spino if i could grab and be as strong as spino. Cus spino will not have that nice grab ability
it's pretty tiny
As someone who also wouldn't mind seeing player compys and small fliers, sorry to say the best you'd get with these are nuisance troll dinos to harass people with to very little effect, the same way people already play ptera and hypsi but with less mechs.
Having tiny fliers dogpile pteras in the sky isn't really that great of an idea. We're already getting Quetz to give Pteras something to fear in the future. We don't need to give them tiny fliers that will just annoy them on top of it
Spino has more flexibility in where it can go, as well as being an insane brawler.
Also WHY would the grab ability matter, or need to be removed in order to make this work? Bizarre-ass take.
maybe ai could swarm then? like make them slower than most flyers but still a threat if your stupid?
That means if you need 45 pteros to kill one ptera ptero is able to punch up to 4x its on weight
That's like omni soloing a carno
Or 5 omnis killing a rex
Why in the world would we want this….
Like this sounds as close to anti fun as one could get before entering death lighting territory
This really is a weird take. What is a Deino going to do, drown a spino? Another semi-aquatic dino? 
eh idk, just an idea
Drown an 8-10 ton animal when it’s max lunge weight is 4
Question: have any new fliers been revealed or announced or nah?? I only remember Quetzalcoatlus, Pterandon, and Pterodactylus
No, it's not about the match up between it and Spino it's about the fact that the river worm gets to oneshot every small and most of the mid tiers
What,thats why i said that. It was not my take, i replied to someone who wanted it like that lol
Assuming Spino won't be over 15 tons
This still depresses me
My mistake
Wait can deino grab sucho
yea the dumb playable that gets to oneshot all of those should absolutely be able to 1v1 the apexes - amazing take right there
i dont think so, no
Ok good
depends on what estimate of Sucho they go with - with the new ones no longer, no
It can grab legacy Sucho….prolly won’t with Evrima Sucho
even so, sucho probably shouldn't be near the depths anyway
I think largest it can grab is Alberto
Even if it was I wouldn’t want that to be the way it dies
Sucho's old estimates put it at around 3.6t or so
so it was very much drownable
it got a size buff irl a few months ago
I think even if a deino could grab sucho, I assume sucho ould have a long enough breath time to survive it
and it's now like 4.5t so it's barely safe
Who do you think should win in theory?? A 4.2 ton Deino or a (4.2?? or 4.5) ton Sucho??
On land sucho. In water deino
Hopefully the Sucho….
Population control, before they get big
Leave no survivors
Honestly deino shouldn’t win any fight with anything at its own weight or around it
Unless it’s fighting in the water
a death roll froma deino would snap the suchos bones
Lunge is just….well it’s lunge…it kinda necessitates depowering deino if it can do that
Sure ig…depends tho still
This is an immature Deino trying to deathroll a fully grown Sucho
Not exactly the untouchable 8 ton monster it gets at 100%
Like if a Rex was in the water swimming around I’d be fine with deino beating it cause it was stupid it went for a swim in first place
Ehhh….if crossings become mandatory…
If a Rex had to cross that’s like the only time it’s vulnerable to a deino
yea, i think the fight should be 60-40 in the deino 60
It should be vulnerable but shouldn’t just….die
I mean if you stay in the water too long then yeah.
Like….this is mandatory….we can’t have anything entering the water risking unavoidable death for a mandatory event
The chance a deino kills a apex in water is low. It would have to be really stupid to swim for that long
in game yes, but not irl. irl if a rex was drinking and a deino grabbed its head and did a death roll, the rex would die
because that same thing won't last very long
Ideally that’s how it would go
Assuming deinos irl could even do death rolls
The only way a Rex dies if it had to just cross a river was if there was more than one deino
if they could'nt then the deino would have probaly still crushed the rex's head from its bite force
Preferably there'd be options to cross without going into water.
Deinos dont need to hunt everything, or hunt everywhere.
But my lazy as gonna die from not taking those routes
I mean that really depends because the new map isn't even on the updates list yet beyond "Ongoing Content". We might not see the new map officially finished and released to the general player base until U9 or later for all we know at this current time.
Ironically rex had a higher biteforce and fought other rexes without dying…so it may not be so clear cut…rexes skull had to withstand its own biteforce after all
when you look at baryonyx size and look at it's concept art, how is it meant to stop an 8 tonne croc with it's hands alone.
deino bite force irl 102,750 newtons. rex bit force irl 35,000 newtons
Might of been a sub
but those are estimatoins
I see we’re working with outdated data….
I love that clip where a big as croc walks up on land and gonna steal a tiger meals, 10 min later it was a dead croc
It isn't on the updates list but we know for a fact it's somewhat close to being finished, considering that the gateway that is in the ST is an old build, and that the most updated one (which the ST doesn't have access to) is way more complete, and also possibly in UE5
Even in modern day, crocs have the highest bite force in the animal kingdom if I recall
No rex had a overall stronger bite than deino
I don't see why you'd use something that's inevitably not going to be there by the time spino comes as an example
some crocodiles aren't as vicious or deadly as Nile crocs and Saltwater crocs, I'm pretty sure the croc that the tiger killed was neither of those 2
Purru on the other hand...
Purru is a beast
mugger croc, the size of an alligator
no rex or no, rex?
so medium-small crocodile
In the future when apex’s are added i actually wouldn’t mind deinos BF being buffed to like 700 or 750
No, rex
precisely, mid-sized croc vs worlds biggest cat
Yeah
worlds biggest croc vs worlds biggest cat would definitely go in favour of the croc
I honestly dnt know , but it must been 2-3 bigger then the tiger
By a long shot
No, just longer
Its head was bigger then the tiger lol
Mugger crocs and tigers are usually roughly the same size
i dont think so
Yeah, longer, not heavier
all my sites say other wise
Mugger crocs usually weigh the same as tigers, but are longer
Was this croc on land
female crocs are out of question, they're pretty small
Google says deino was stronger end of discussion 
It is, deino didn’t have a stronger bite force than rex, it was probably close
can we have an actual recent answer ?
Gotta love 2019

Deino has a bite force of somewhere between 30kN-60kN. T.rex is around 70kN
the most recent one that i found was 2021
Malnourished rex near death
Anyways it’s 5 am and I work in 4 hours…gn everyone
Google never lies 🤓
deino had a strong bite, but it was, at most, on par with rex
but deino would easily clap a rex if it got the jump on a drink rex
i mean yeah of course
Stronger doesn’t always mean better
^
Deino's bite was better for grabbing and keeping hold of prey
While they struggle
Not for actually killing
Even if deino had a stronger bite rex could easily just clamp down on its neck or head area and one shot it
Rex used its bite to crush bone and kill prey, deino used its bite to grab and drag prey
yea, in a 1v1 on land i would say rex wins 8.5 times outa ten
It's why sharks can kill whales even though they have weaker bites than salties
pretty sure deino crushed bones aswell in the process
Right, but that wasn't the main focus, and wasn't nearly as destructive as rex
ofc
If anything broken bones are just a bonus
Because prey can struggle less
Which makes purru all the more terrifying
Since its head is basically a box, and stupidly strong
It no doubt had a stronger bite than deino, even if it was smaller
Give this man some food
it isn't your typical crocodilian skull
Hehe, stupid box head croca- AHAHAHAHAA
Purru got stung by a bee
big ass head
someone needs to edit the big shoe lmfao meme to have the purru skull
Caiman: engineered one of the strongest bites nature has seen vs Caiman now: bullied by Jaguars and large water rats( minus large adult black Caiman)
most caiman today still survive jaguar attacks
Big Purru Lmfao
or, escape
I like how his went from a discussion about U6 balance to Anky to Deino vs Rex
The most dangerous croc on earth, even stronger than tyrannosaurus rex:
The duality of man
Well, in general hunts tend to fail more often than they succeed, but still…the damn water rats working on Chimp software
also what water rats
can i have the site or place you got the t rex bit force vs deinos,
Amazon giant river otters, giant rats
Nasty river Skaven
That’s a somewhat shrink wrapped Albertosaurus
Think that’s Alberto since they coexisted
Yeah pretty bad Alberto lol
Who’s ever heard of a thin Santa?!?
Lol
That Alberto needs some meat
Needs some floof too
lookin smug
you still here?
looking kinda evil tho
I don't know about a site, you would need to see the things bitten by both animals. Those bitten by Deinosuchus had their bones cracked and torn. Purussaurus made the bones implode. We have a femur of a ground sloth that was unfortunate enough to get bitten by a(very young and not even particularly big) Puru and part of the bones got turned to dust.
T.rex is estimated at similar biteforces to Purussaurus
Deinosuchus just didn't need to bite that hard, you can kill things very easily with a much lower biteforce if you just clamp your jaws and drag them into the water where they drown.
Purussaurus and T.rex had reasons to get higher biteforces due to the prey they were hunting.
i was comparing deino and rex. not purussaurus
yea again - you'd need to take a look at what happened to things bitten by Tyrannosaurus. I don't think there's every been a scientific study that compared T.rex's biteforce to those of extinct crocodilians
a few reasons for why T.rex's bite would be more damaging is that it's a heterodont
the teeth it has in the front of its jaws are of differing lengths
meaning that when it jams them into its prey they don't all make contact at the same time
which causes more of the pressure to be applied in the specific points of contact
I was generally told that T.rex and Puru are the two terrestrial animals with the highest biteforces
by someone who knows a lot about crocodilians
yea, maybe deino had more power but spread across a larger area
T.rex and Puru are somewhere in the 70kN range while Deino is between 30-60kN
there are different estimates for all these animals
but realistically those exceeding 70kN are very doubtful I guess?
ye im not sure, but i know that in certain environments they would each rip each other apart
I mean it's a completely different story if you're asking which one would win
higher biteforce=/=would win in a fight
if the two were to have a go at each other irl my money would be on the croc probably
on land i say 8 out of ten times the rex wins
I disagree generally but this is no place for that discussion as it's not really related to balance
@hexed hound that is called punishing your mistake. you didnt charge properly and the teno countered it, so it gets a couple free hits in as a bonus
its intended
its not a couple free htis its literalmly im stuck and cant move for 10 seconds straight
The teno gets two more hits and thats it
well I was stuck and he got like 5 hit
Then that is unfortunate
But normally the teno only gets two hits in
That sounds like a bug
you probably had some input lock
it happens all the time on the current update
this isn't intentional and I don't think it's in any way connected to Tenonto
I had it happen in most random of circumstances
happens from time to time yeah. had it happen to 2 other crocs i was playing with last night after they swallowed some food. i had to lunge them to fix it lol
yea I had it on deino, carno, Utah and Pachy so far
#balance-feedback message
If you mindlessly run into the ass of a teno and the teno times it's tail slam right, it can stun you, much like a carno charge can stun a teno. I'd say it's pretty fair, just be smarter when ramming.
I was going to reply to this but yeah, just like everything else carno charges they get stunned. Well if you charge a teno and they tail slam you at the right spot they stun you. ( Now I'll admit I've never heard of them getting an extra 5 hits I've only ever gotten an extra 2 in all my time on Evrima. So I don't know what to make of that )
well iwas stunned but was not down so i coudlnt move literally
@muted citrus I think that should go in #general-feedback tbh. I also kind of disagree, I always found Evrima's sounds to be off.
@hardy dirgeIf you want the omni to stay on longer again, you need to gut the bleed and damage massively in order to force a lot more pounces, which might work instead. But the current bucking is fine (aside from the chunk drain which is an issue), it's just a matter of getting used to it and adjusting to wearing down the targets stamina more than just relying on pounces.
Eh I'd rather be able to enjoy the pounce animation and free ride for longer, even if that means nerfing the damage (Which isn't much to begin with) and bleed (Which is definitely very high)
It's just not satisfying to pounce and see the animation for 2 seconds and then have no stamina because it got depleted in chunks and now you can't even run away.
Fair, I'm not inherently opposed to that, even if I personally prefer the more fast paced version we have now. It's mostly that I want there to be more back and forth, more need for the omnis to pounce again, so there's more actual play and engagement with them.
But part of the current issue is the chunk drain, which is why it seems so fast and "sudden". If it drained more like sprint drain, it'd probably look and feel better.
So less of a "tick" drain and more constant, that way it also gives you more time to react and respond.
did you suggest this yet?
Pouncing should definitely be their primary attack, but they don't need to be magnetic. I'd rather they struggle to land and get better advantages out of it then always land but have literally 2 seconds to do anything.
Pretty sure it's been noted yes.
I'm all for the game being more engaging and forcing the Omni to hunt in packs, but it just feels like it's not going the way it should.
noted? like the noted that punchpacket does on suggestions?
It should, that's not in question It's more so that they should have to wear out the targets stamina more before being able to reliably pounce for the kill, more or less. And you can currently tap pounce effectively still, so it's not as if you can't pounce or be lethal, it's just a bit different. But it is a bit subjective on the preference for longer vs shorter pounces, so it's fine to disagree there. I happen to like the idea that if I can buck, you get off or fall off, rather than buck and still watch you sit and do bleed.
I love how nobody went to react to them individually but they just put x's. Guess that's why I shouldn't have put it like a word wall.
No, more so that I'm pretty sure that at least some QA are aware of the "issue" and have considered it, so it'll most likely be brought up.
Everyone’s free to disagree. Don’t assume they’re always going to explain why they x’d it. Lol
I hope that they do it in the combat patch that dondi wants between u6 and 6.5
I mean I'll take this over the broken bucking any day. I personally think the pouncing time and stamina drain was fine as it was, but the bleed it initially does is a bit much.
I’m hoping a lot of the balance issues are solved with Dondis ST