#general-feedback-discussion
1 messages · Page 806 of 1
they'd just scream "rex rex rex!", no thanks
No one wants rex
and its not like a public chose whatever you want
its here is your options chose one
a lot of people want that, they are just silent about it. Apexes are by far the most popular
hence why it shouldnt be an option
hence why i rather have devs choose so i can trash talk their decision making afterwards (see carno)
Dilo+herra+cerato+troodon should of came before carno
not balanced for now, not enough mechanics, bugs, missing animations
there are a lot of reasons options like rex or idk, theri shouldnt be worked for now
and even more before deino and steg
like kentro beipi and other stuff
Yes! And it feels good to trash talk those decisions becuase its totally justified
you would be surprised lmao
lel
Sorry i forgot those people who want legacy rex in evrima
And i just missed a QA spot -_-
pain
hence why the decisions shouldnt be made in the first place
People are gonna trash talk carno and deino and steg for another few months
mabye another year based on balance
its not like they'd listen to player base anyways, they listen to what they want and ignore the rest without providing feedback as to why, and they dont have to
They definitly should
maybe leave the programming cave to reset QA once in a while too
I agree they should have kept developing smaller creatures but oh well
guess players dont have patience
Im 100% sure kentro would of been a better option than steg and bary a better option than deino
We kinda had an option to choose a playable few time ago, comunity dino (aka Deinocheirus)
Kinda is the word tho
kentro would've been cool if they decided to not include ai for an apex in the second update of the game
which is why its so hilarious to have it called "community dino" since community had no say on the matter
Cant wait for them to release some dumb shit like Human Ai and get fucking mauled
it was talked about pretty often but no votes for it, thats why I said kinda
Isle devs aren't great at the whole social aspect of making a game
its still a good pick imo, most "community" animals are meme animals and belong in trash cans
kapro moment
(ignore this)

what
what
as someone who's worked on a big multiplayer game as a manager for game design before, that's fair lmao
made a game once based on Nerds on tiktok
its just a bunch of keyboard warriors though
didnt go awful tbf
yea but with communities like this
garbage just to clarify
yea, devs staying absent is fair
they just cant say everything, makes part of the job
same with QA, they cant say everything, but its not fear its just part of their job
(I believe)
i was basically the only person in development management, or really dev as a whole, to actively interact with them since i could take their shit
as long as it wont impact the game negatively in the long run i suppose its okay, but making decisions in their small echo chamber can yield some interesting results
Srly tho should have someone in charge of reading feedback and finding things that everyone hates with a passion before adding it
Then again that would mean no magy-
magy my holy beast
i mean, QA likes to basically go monkey mode whenever something they don't like comes up
its actually amusing
lmao I imagine
@lavish quail Sorry what Is ETA ?
Ok thanks
That is indeed what it means
Has anyone heard if/when the devs plan on fixing the losing dinos bug? Like what other survival game RNG's whether or not you'll have your progress saved upon log in. Safe Log is a critical and yet BASIC feature. How is it not fixed?
for some reason they decided to wait for update 4's release to put in the fix, the bug is gone in the stress test so i suggest playing that until the update comes out
ok
so
from my below less than average knowledge of coding, if they released a bug fix before update 4, then they'd have a whole new load of problems afterwards which would mean another bug fix which could delay update 5
also they're always working on fixing bugs, but they can't always release a fix until they know what's causing it. so even if they know about a bug, they might not have a clue what's causing it, and if they did a separate bug fix from update 4, then it could delay the update, so it's easier to just work on bugs in the background and release the fix with the update
there's 2 reasons that i can think of off the top of my head
if you want to know more than ask a moderator
this is for you as well
its also for you
ik
it was mainly meant for judasevangelium
im glad that you understand
@worn saddle you really need to hear this bro
also its rude to call people incompetent
and its ironic to say it while being enormously impatient
oh i almost forgot, the devs dont work on weekends
actually the game is doing ok
but im not gonna defend dondi since i dont pay enough attention to him to know about that situation
I meant food for the humans. But food for dinos works too!
What if its like a Loki situation now, since we've not heard hide nor hair of him in a pretty long time. Maybe LOKI SPOILER AHEAD ||Maybe theres actually no one at the helm now and the rest of the devs are scrambling and continuing to pretend there is a leader||

Idk about the "enormously impatient" part - it's been 2 months since the livebranch has become unplayable. I'd say that being angry with the gamebreaking bug still being present after such a time is not really being impatient at all.
As for why they haven't hotfixed it - I honestly am not sure but if I had to guess I'd assume that it's caused by this weird way of patching where seemingly every(or at least most) patch seems to contain the entire build and require us to download ~16gb every time.
Servers down?
Especially considering this bug has been fixed in QA for a few weeks
AU is up but it took a minute for it to pull up.
tons of carno on right now.
why does everyone want troodon upsize
i very much doubt the one we saw in the dev stream was its final size anyway, that thing was smaller than hypsi
its still very much a wip animal
i dont think it should be anywhere utah sized
its meant to be in the smallest size-tier
like, around the same size class to a hypsi
me too
the whole "tiny predator" is really cool imho, making it a small-tier would honestly be lame, especially since that's dilo's job
the one in doc nova's charts is what i always imagine it as
! :D
Also they do know that there is no actual dinosaur called troodon right
Isle troodon is a totally fictional species theres no specimen to base it on except jp troodon or some troodontid like stenon which is small
troodon's size is also completely balanced, since it's completely counteracted by how many unique abilities this thing has
agreed
one of troodon's appeals to me is its size
i like the idea of playing this smaller predator that is extremely risk/reward
ovi is bigger iirc
Tiny shitter seems more appealing than Utah with a different dot affect
He’s bigger than ovi
Smaller than Beipi
People want everything to be as big as possible like why
10 ton deino is cool tho
For brawlers sure but for something like troodon who will specialize in venom and stealth wtf
yea, big brawlers are fine
but troodon is literally meant to be the opposite of a brawler
Brawlers have reason to take the biggest specimen size
Troodon will get oneshot by most of the roster even with an upsize
It would just harm it to be bigger
For shit like troodon, herra, and Beipi smaller estimates makes sense
troodon is fully built as this pack-focused, hyper-small, damage-over-time ambush/endurance hunter. AKA the opposite of what brawlers are supposed to be
Like utah, troodon will function around not getting hit in the first place
Brawlers are supposed to be able to trade hits
Making it bigger would make it easier to see and easier to hit
honestly, brawlers should scare the shit out of troodon, since if we had a cera decide "hmmm yes, i want this kill now" after troodons just killed a teno and walk up to take it, its not like troodon is really going to do much in that scenario
troodon can be bullied by everything, which is fine
since it will have the advantage once night falls
Dilos at night
surprised that zebra vid in the suggestion is still up lol
let's goo na servers back up
has anyone had problems with not being able to get off gamepad controls? \
and just to clarify no i do not have one plugged in. only current devices are mouse and keyboard
Well I believe all the fossils excluding the 2 types of teeth (the Arctic species and the smaller southern species) were renamed. Technically those teeth still belong to the possibility omnivourus Troodon, and they are all related under the Troodontid group
I think anyway it's pretty confusing
i think we should ignore science when talking about Isle Troodon
it's essentially a free space for gameplay creativity
Isle Troodon is based on the small Troodon
So technically it exists but only as a tooth
It's just another Jurassic Park copy
I don't mind tho
It is just barely real enough to pass as a dino
yea
honestly it takes mechanics that'd be really hard to put on dinos we know lots about and runs with it
Grabbing with deino is awesome!!!!! It works great when it don't freeze your game(probably because of full server? might be too much to calculate?)
Also we need a Queue list ASAP.
Troodontidae is a family, as of right now there isnt an actual troodon
There are troodontids like stenonychosaurus and latenivenatrix
Our troodon is stenon sized which i think jp troodon is also based on
I mean, there is a venom-based animal that is similar to Utah size (bigger actually) and that's Dilo, so even more reason not to do it.
Exactly
And I think megalania is a size above that lmao, and that's also venom-based
so unless we're making mid size+ venom dino and feel like making troodon comically large, i dont think we need to upscale troodon
#coastalmegalania
@visual patrol Megalanias also have a venomous bacteria in their mouth which consumes flesh and also makes it rot. So they bite u once, the venom starts kicking in, you get paralyzed and the megalania finds and eats u alive
They have to add eating-alive as a mechanic lol
The bacteria isn't venomous, they're saliva contains the venom as it's chewed out of their jaw, the bacteria is dissimilar to this process
ahh ok
@maiden anvil isn't deinocherius gonna be that?
its fuckin' huge
Plus theri is specifically designed not to eat meat, it's so physiologically separated from your standard carnivorous theropod
Cherry literally was an omni
And it's planned to be one in game as well so....
Deinocherius is like, 7+ tons
seems kinda redundant
Personally I can't see theri living off of eggs and bugs
Well actually it's around 6.3
in the Isle size charge, it's 7.4 tons
yea idk
i think the extra ton is nice tho, makes it a super foreboding apex to represent the omnis
@barren zephyr why
hi! I am banned on The Isle and I wonder if I ever can play that again?
Deinocheirus weighs over 7t currently, those are the estimates for the largest specimen.
As for that whole discussion about Troodon - Latenivenatrix is only the size of The Isle's Herrerasaurus, it's actually nowhere close to Utah.
Iirc the estimates for her are around ~170-180kg.
go to #isle-discussion or ask a moderator/admin but I don´t really know if they are the people who can help u with that
ok since people hate my idea I wanna hear ways for improving nesting without it being 100% unnatural
You lost me at the "mating minigame" part
tell me your way of improving nesting then
yesterday I'll repost it but less complicated
Also the nest should come before mating
Mating is only for getting the eggs in there
what?
Why do you believe that deinos group limit should be upped to 4 or 5
@ebon girder because the deinos need more in there group like not 2, because if u have a herd and theres little one it would be good to know where they are and 2 is not enough
i dont think that being in a mob as deino should be supported at all
Its one of the most powerful creature in the game rn
Tbh im not even against a feature supporting cannibalism even more for deinos
yes well they are already large groups of 5 but it would be nice to be in an actual group
2 is enough
3 is in between
2 is totally enough, if you're nesting you could get an increased group limit for your hatchlings tho
but ur hatchlings will become adults sooo...
Yea nah, the group limits for Deinos should be 2, the group limit for Stegos should be decrased down to two.
When that happens they get booted from the group
It's as simple as that
Yeah then the hatchlings have to leave, or you eat them
woooow
what?
nah how about like irl they just auto leave
?
irl they leave there fam
Yea - they get autokicked from the group upon reaching a certain age
yeah auto leave is what i meant
^
well u should of said that
Doesnt really make a difference, since you want the hatchlings to be able to stay by their parents even when grown up?
okay soo whos gonna go on general feed back and tell them the hatchling thingy
whos came up with the idea
it has already been suggested multiple times
and besides - there's no nesting yet
well i havent seen em
it is planned that younger dinos will be able to be in a group with adults, and then once they reach a certain age they will automatically be removed from the group. to my understanding
oh good
guys, is coconut working
Maybe
coconot
is this game ever going to update lol
this game is completely broken for me
cant rest no matter what I use as keybind. sprint does no work at all. controls key reverting to gamepad. even when i have nothing but my mouse and keyboard plugged in.
no idea whats wrong but its completely ruining a game I have looked forward to playing after 3 months off shore fishing
anyone have any recommendations to fix this. have already tried completely removing all game files from my comp and re-installing. have tried plugging in a gamebad and even that doesn't work. stays as some freak hybrid between keyboard and gamepad
i disagree with the stego sentiment. Stegos are literally a herding creature, deinos are far more solitary
There's 0 reason why an animal as large and powerful as Stego should be in large groups
I also don't think that Stegos are herding creatures
or should be for that matter
Small herds? Sure
i think the primary issue is pretty simple. Stegos were added too early
But large herds make them invulnerable
You could circumvent that issue with food costs and diets though
5 stego herds are a decent amount imo
^I gotta agree.. Stego is fine being a herding animal, especially later on.. It's also cool to see a bunch of them migrating.. It just all comes back to who was the giant forehead that thought it'd be a good idea to add Stego so early.. or Deino and Carno for that matter.
honestly, the issue i have is that literally the only thing in the game that has any form of design around fighting a stego is a utah, and we all know the state of that thing
Evrima Utah is cursed
No, no they're not. A, they're apex herbis, and we don't want packs/herds of those, not for trike, not for shant, or anky or stego. Any more than we want them for rex, giga, spino, deino, or possibly even acro and cheirus. B, stego, with proper attacks, and even with current for that matter, are not communal, and not good with defense of each other or even juvies, and as such, they are not inclined to group up, since there's less benefit compared to say trikes or similar. And C, they're large and powerful enough that they would require a lot to sustain them, and as such, competition with their own should be an ever present danger, just like with all the other apex critters. Seeing another adult of your kind as such a big and demanding animal should be much more of a "No thanks", with nesting with one other adult being the main exception.
Apex predator packs are more problematic than a herd of trikes
And neither should be a thing
I'm not sure I agree with that. Please explain why you think so?
Apexes should be for the most part solitary, pairs are fine-ish but there's no reason to allow for 5 Stegos to move around together.
Not a great comparison. Apex predators are actually designed to track things down and attack, not defend. Apex predators should be solitary or paired, apex herbis should be fine in trios. Carnivores are the more popular faction and usually outnumber herbis in group fights
Predators are always more harmful in mix and mega packs because of how offensively designed they are, designed to find and chase and track and attack
frankly, i think stego is going to get fucking thrashed by any apex that isn't a deino, god forbid it goes against a rex. Its health pales in comparison to other apexes, its moves are slow and clunky, so on. If there were any apex that had a more team focus imo, it'd be stego. I still believe stego should be permitted to have larger groups, a 2 stego group seems underwhelming imo
It's more so the sheer power they wield in the group, no matter if they chase down things or just stand in place and claim an area and so on.
Stegos would benefit being in pairs or trios against apex carnis
Well, that's an issue with how it works currently + stats. Can obviously be balanced :p
But you can't argue a stego is more team focused than a ceratopsid
Simply because of how they work, their attacks and their possibilies of working together "safely"
Large defensive herbivores benefit each other in combat because they are usually a one-ended weapon
Unlike brawlers like tenonto
Herbivores in general should have higher group brackets than carnivorous counterparts with few exceptions
Trios are fine-ish. 5 Stegos in one group is s laughable idea though.
I don't know honestly. I can agree cause of "carni overpop" but still.. it just feels a little off to me
But I guess if trikes can come in trios as well, that should be interesting
@paper orioleYou don't think you'll risk "herbi op" if you let trikes come in trios, but rexes in duos. You know there'll be complains that they can't hunt a herd right?
Who cares if there's complaints there will always be complaints every time somebody runs in to an obstacle on their favourite carni
I know, just saying
Its probably why they ended up nerfing tenonto's tail to a wet noodle slap
People do take issue with how to approach herds so :p
But yeah, while you might have a point that carni packs are slightly worse than herbi herds, I still don't think the large critters should come in mroe than pairs or at most a trio
Complaining carnis, they will always complain that they dont get to be faster AND stronger than their herbi counterparts
Even in legacy with the disgusting massive mix herds carnis manage to make kills
It just seems off to me, and stego is at that not a communal dino unlike shant or trike
Trike shieldwall = rather known concept
Stego is weird af because it will need buffs to even survive once large predators are in so who knows how much will make sense for a group limit
Well, group to survive has it's own issues after all
Even a psuedo apex would laugh at stego with its current stats. Its strong now but without adjustments in the future itll be dogwater
Yeah it shouldn’t need to group to survive
But yeah, I trust you get my issues with stego grouping. It's less about the power level and more so compared to other playables
Grouping is always just a bonus or to survive against other groups
And its easier to find other carnis than herbis 90% of the time
You could make stego on the level of a diablo and I'd still say diablo should have the herd, as opposed to the stego
Simply because design of the critter works that way
Stego shouldn’t have lower group limits than other psuedo apexes if anything
It is less easy to group defense as a stego than as a ceratopsian but it is still going to be valuable security when carnos arent the strongest predator making megapacks all over the island
Stego jab needs a massive dmg buff
And stun on headshots
With a buff to bleed
That's the only way it can manage against an apex
I wish stego got a rework rather than just stat fixes, though there's room for buffing health and all
Also the head multiplier needs to go :p
It could get additional attacks yeah
But it's attacks need to be devastating to ward off the much bigger predators it can't escape
But that's for the future. I wish they'd take out stego for now, it's a problem child like utah just in a different way.
But a rework on attack, and I'd like a rework on movement, might help
And since we got 8T stego, there's some room to make it a little less squishy, so it can have a slightly better chance to deter a rex attacking it
Preferably if deterrents worked.. though that's an issue all of it's own :p
@barren zephyrHow do you work in deterrents when people refuse to back down unless they die? :p
What do you mean by that?
Well, my experience is that people rarely back down in a fight. There seems to be few reasons to give up, be it by running out of stam, or on too low health, or bleed or anything really.
Granted, that might change when/if we get a reason to remain alive longer
But it seems like people would rather do or die, than live to fight another day
Why I don't think bleed works for defense very well
Not exactly a deterrent, but it's plates could use a function in this game
Like if a bigger predator chomps down on them, there could be a noticeable reduction in damage
Evening out the score within the matchup
The Stego jab gets a headshot, you get stunned and with bleed
I guess what I mean is that people only temporarily retreat in a fight most often, to recover quickly. They don't seem to "give up and go away", so I find deterrents to be rather useless.
This would rule out facetanking
And this is not just for a stego matchup, I'm talking in general
What would you think is a good deterrent?
I think poison Magy would be considered a deterrent from drawn out brawls
Honestly deterrents would be hard to implement
I don't know, I've yet to figure out a good solution :p
Pachy has a clear deterrent which is it's fractures
Yet people take the risks nonetheless
I just know that it's rare, at least in my experience, that people call it off due to losses/wounds and go away to find something else
But maybe it's more so an issue with no reason to remain alive
Well, right now we don't have fractures in different levels
But if we did, and let's say carno took one hit, and now was slightly less mobile
Would that encourage the carno to try and escape you think?
I think it's good if predators can be effectively negated through mechanical means
Good players won't have everyone die just to make a kill
Instead of staying to keep fighting
I don't think it'd discourage the Carno
The average player would continue fighting, until he wins or dies
For an Apex's case though
It's overwhelming stats and size is a deterrent itself to most of the roster
And there was that idea for a septic bite as well, if you mess with this creature with a rotting bloody mouth, you'd induce long term sickness and stam nerfs
Meaning players would avoid it upon observation
Say an Allo comes across a Cera with the bite
Sure it'd be fun to kill it, but would the player really do that and suffer a really long penalty affecting his stam/diet/regen?
Skunk magy
Skunk magy
I unironically support skunk magy
fuck paleo nerds
we have kaiju spino and venom troodon
And that's the issue. It's not just an apex issue, it's me talking generally about mechanics and methods that encourages people to "call it off", be it a hunt, or a defender choosing to try and retreat. And so on.
And I mean things during combat, not "Oh this thing can oneshot me, I'll just not"
We have fake raptor and fake troodontid and land spino and swimming beipiaosaurus we can have skunk magy
I think it's fine to try and push that sort of behavior through certain effects or matchups
But artificially creating mechanics for that is probably a bad idea in practice
Just like herbi corpse debuff
Corpse debuffs in many cases are abuseable too
paleo nerds seethe at any fictionalized herbi's but turn a blind eye to the carni's blatantly sitting over there
Corpse debuffs and presence debuffs can be used to grief or just be made useless
I seldom see complaints about tenonto's fictional liberties at least
People actually get really upset when you propose ideas and say that Magy should be designed viable and should not be Allo fodder
But it really does seem like carnis keep getting fictionalized to benefit their functionality while herbis stay grounded with exceptions which seems unfair
We have utahraptor and spino who arent even Utahraptor or spino anymore
Why don't we get that
Tenonto is an example of a great modified herbi. Well, outside of QA where its trash at least but its combat style and buffed up tail are 
Feeble even
Goddamn sitting here with kaiju spino, but it'd kill them if they made a brutish large tank Anky
They toon away anky's mass that made it pretty much unmunchable to big predators
Spino looks like it could just kick anky over lol
Anky looks like a 50/50 with an Acro
It got turned on to a generic movie monster and anky got nerfed in every department appearance-wise
Man acro stole anky's mass
That's where all the fat went
Acro took a straw and just sucked all the fat outta anky
Deflated him like a balloon
I wasn't sure of what to place the whole carni vs herbi debate
but qa proved there's a reeking amount of carnivore bias
Not even that, apex bias
Carni bias has been evident for a while
Since Utah became a twig that snaps
Sometimes a cool ass herbi shows up but it gets doused like teno in qa
Utah has been broken from the start its like they just cant figure it out lol
Utah can have one problem and instead if fixing that one problem theyll make 5 more
They had good progress during update 3 but threw away all of it
Yeah in update 3 wasnt utahs only real problem the inertia or was that 3.75
They just added more problems to utah
I don't want a broken, overpowered or negligible pounce
Update 3 had the most progress
And good God
The Carno updates
They added problems to everybody basically except ptera who is spectator mode and carno who is the star child rn
The buffs were simply ridiculous
The amount it could do
It was like an amateur or 13 year old designed it
Tenonto's tail slam is wet noodle and utahraptors got rolled in oil so they cant get a pounce on 70% of the time
Tenonto cant punish carno anymore and carno can slaughter a pack of utahs 1v8
It's still hard to believe to me that it even passed testing
I still want to know what was going through the designer's minds
And the devs seek dead silent on it too
Yeah
Like they could at least tell us they plan to fix this atrocious mess theyve handed out
Ensure us that it wont go live
Like "oh sorry accidently fucked up these values teehee, it's not gonna stay that way lol" would help
Like “woopsie doopsie we accidentally turned carno in to rex on roller skates and nerfed everybody we'll get right on that”
Even Ubisoft for Siege's updates actually came out and apologized for releasing game breaking operators
And vowed to never let that happen again
Like i get that it's QA but where is the communication so we know what is being fixed and what was intentional
It's been smooth sailing for balance ever since
Yeah
Isn't the point of QA is to address feedback and communicate to figure out design flaws?
Unless they're spectating it all(which we don't know)
QA's point is to identify issues with diets and then implement a more completed version of it for Update 4's release
Sometimes i feel like they release such blatantly terrible balance decisions just to watch us squirm
Some things are just too stupid to be stupid
They're gonna get pretty poor results if they don't consistently tweak, experiment, and communicate
They're missing half of the point of QA
Which is taking feedback and seeing how it pans out in practice
If the point was diets then why make balance changes to begin with
Cheetah Rex is one of them
because diets mixes in with balance.
alongside, it's a QA build
If rocket rex and wet pasta tenonto go live we are doomed
Yeah, it's not just strictly a diets mechanic update if the changes to balance are so large
Then complaining about balance in qa is relevant
never said it wasn't
And if they're experimenting with a Cheetah Rex
Then they should just say so
Because people do not want these changes to come to a live build
if only PR was as easy as that
It's not that hard to do that on discord
We just need a balance team
It's a copout
and we have gotten tones of information from Punch, good job
They could at least drop us a “woops” ya know
QA still counts as the balance team
And they need to focus on one change at a time. Both buffing stego and nerfing utah was not neccesarily needed. And so on with teno, and carno and everyone else.
"woops" is a lacklustre statement that we don't need to know
Information that doesn't address the enormous amount of unanimous feedback from everyone
I know QA does balance. I still believe that's a bad idea and that we need a proper balance team who's job it specifically is to balance things.
Just look at the mechanics test feedback
QA should focus on making the game work, balance should focus on making the results what the devs want. Two different jobs and should have two different teams.
Our Update #4 Diet Mechanic Test is now live. We're eagerly anticipating your feedback so that we can sculpt these systems into fun and rewarding gameplay loops. Please be aware that during the Diet Mechanic Test you are likely to encounter bugs, missing or not yet fully functional features, performance issues and limited server availability. If you're looking for a more optimal play experience we recommend that you wait for the full release of Update #4. We'd also like to make it abundantly clear that this is a Mechanic Test and not a Stress Test. The purpose of a Mechanic Test going forward is to evaluate the functionality of new mechanics in a populated but more focused testing environment where feedback is far easier to collect and utilize.
And scroll
All the same concerns feedback, and community agreement
we have a small amount of QA members, it'd be harder to find people who can help with balance
You'd only need a third of the amount of QA. And they could have more QA for that matter.
Yeah, and we're sure as hell communicating
And having diets and fracture tied to balance and making balance changes is pretty much a stress test
If it was solely a true mechanics test, alot of changes would not have been present
do note*
QA build is not the official Update 4 build- it's a preview build made mainly to test diets and how they balance around the community.
You have an issue with PR management, message Punch.
funny thing how a good portion of those in the QA team actually know how to balance
Well, their communication and PR isn't really good, it's rather lacking
doesn't mean
QA team/balance team = perfect balance
Except I sincerely disagree with that. They do not know how to balance properly. And even if they did, I do not think they have the time and all that to do so.
please join TF2 community.
We are literally getting information daily from PR for The Isle
we are almost spoilt in terms of information
You have very low standards then, both for communication and balance. Which is fine, but I do not agree at all and find it very lacking on both counts.
funny thing, something may seem good on paper- but when you give something to the general balance, expect it to be terrible
How? We get near daily notifications
Sure, will do
But the changes imply testing for possible implications to come in the live build
Just like the implementation and feedback for diets and fractures could also come to the live
build, and with the community overwhelmingly in agreement, making picture clear feedback. There's no feedback in response
If you think we're spoilt with information, I.. don't know what to say. I find the information on how mechanics work lacking, among other things.
And that's why you have a proper balance team.
You just proved my point.. :p
Yes but Quality is not balance
And like I said, I do not think our QA team does a very good job, for one reason or another
Quality is an umbrella term, no?
There's also other issues with balance beyond just "doing a good job" for that matter
Balance teams exist now in game development
Don't know why that's so hard to get
Just like there are other issues with "PR" beyond "talking to us"
And a balance team would certainly benefit the development and progress of the game
There's little loss to having one
hence why it's not an official build (not a hotfix build for the Evrima branch)
It would, at least it's my belief it really would. I'm sure QA does their best, but it's just not working out well, or so it seems so far at least. And then there's the lack of info on what the goals are and so on. Which doesn't help with balance and feedback at all.
But it's a build designed for feedback, and in the name "QA branch"
Which players will address changes and mechanics regardless of naming terms
If they didn't want balance to be an integral part of the feedback process, they're shouldn't be any balance changes other than what diets and fractures specifically apply too
And again, if they're experimenting, they should just say so in a two line sentence so people know those changes won't come to the live and people will loosen on addressing the concerns for it. Which provides more room for other feedback
and but there are still balance changes.
And this happens almost every update/change/hotfix.
Like I said, preview branch- QA does not determine automatically everything we'll get in the official update.
And then the .. questionable habit of not putting out info on what they change.. :p
alongside, examples of Punch notifying the community may only truly exist in #isle-discussion. Hence why search up Punch's name and search for keywords
if you feel like information like that should be implemented into #announcements and/or #830660455487373352 do ask Punch if you want.
You are always free to
We're back in a circle again, it doesn't determine what gets in the official update. But if they didn't want balance to be an integral part of the whole branch feedback. They simply shouldn't have touched balance to focus solely on how diets/fractures will function as added variables. With the exception being who these creatures apply too
I could, but I don't feel like I should have when it should be obvious :p
Like I said, maybe your standards are different from mine
so? This is game development we're talking about, things change and stuff gets pushed around.
Devs have the ability to change balance because they may or may not've liked balance in the last update .
Eg. Utahs being able to near 1v1 everything to being more pack hunter based
And if they didn't like that, that would be the balance teams job to figure out and deal with
Preferably after the devs have settled on a balance in the first place
we get PR.
We get words from Filipe, Kissen, Visual, and even Tapwing.
We are SOO lucky to get information from people who aren't suppose to- especially with NDA
But then, unclear vision is part of the Isle, or so it seems :p
when in reality, we should just be getting Punch
@barren zephyr good idea
Like I said. I don't think quotes here and there is proper PR/Information. That's not how it should work according to me. And yes, some of them do talk, sometimes too much, which is an issue all of it's own and also shouldn't happen. As we've seen a few times around :p
lol
Lmao, that wasn't happening, and if it was, that was the fault of things like Stegos design, or Carno's just standing around
If they aren't happy about certain changes, they should simply say so or communicate it rather than shadow patches that the community will discover and dissect as criticism
like I said.
Welcome to Game Development 🙂
The troodon in Amaroks stream isthe same size as in the size charts right?
Not sure that's a valid argument. After all, game development can be done in different ways I'm sure :p
Yes, it's game development
Doesn't make it good
But it gives ground to discuss and criticize
And me and Nacen seem to disagree with how they're handling some stuff
Which I think is fair enough, I sincerely doubt they've found the one true path of how to develop and handle a game :p
well sadly if you want everything the devs to be discussed on a QA build, you aren't in the right area I guess.
C'est la vie, no point spitting information on the floor when this directed for developer eyes
Add every feature in the game at one time after 10 years 
sure, let's do an original Evrima launch for the game!
Not everything, just the bare minimum and addressing feedback with short sentences
Also not having things in "shadow changes"
Especially when the feedback in largely in unison right now
I will continue to discuss and criticize, iron out some ideas. Change a few minds
luckily enough the devs do say they read the #885026244444442655.
It's either they don't- You're waisting you time, especially seeing as this isn't even the right channel.
or If they do, then feedback given is poor
Also, not random questions of shit that doesn't matter that's a long time from now
Like questions in the isle discussion of things that aren't relevant to the actual unified feedback right now
And if it's poor, well sorry you feel that way
@burnt grail As much as I like a large troodon, the troodon shown is around the same size as in the charts and concepts. I think they are going for a smaller venomous pack hunter that is weak alone and can be extremely powerful in groups. If they make it human sized, it would just become another utah. We were also unable to see the true size of troodon because he was moving around a lot and the tall grass was covering it most of the time. Also, troodon is in very early development, and its size could change later
you are angry that we aren't getting 24/7 relevant answers?
Shame, when Punch is on next why don't you ask him?
Not angry
Haven't said I was
Nor do I state we need 24/7 relevant answers
That's a strawman
And I'll do so at my convenience
Sure sure
Yes, and if you want- override Hypno of his QA lead.
Become your true inner balance maniac and give the people what they want- words about feedback
Is that a challenge? :p
Nah, that's not it
Just want them to understand that a large amount of the community is very displeased about his balance decisions, and hoping that he's addresses it
I'm simply voicing concerns
yes
like I said.
You want proper feedback? Message Punch with this dying need
I don't believe Punch really wants to scroll through this channel
I wouldn't say dying need, just have some free time eating supper
And I believe I'm in the proper channel in the server for discussion
You know, general feedback discussion
yeah, this is a discussion with members.
Not true developers
congratulations!
Yeah... Which is the point of dissecting these concerns about processes this whole time..
Very interesting, this channel is 
However, building a crowd for concern is understandable here.
But #general-feedback is the true burger for excitement.
I understand- yes, that people have. But there's a large handful of feedback posts that is voiced every day (I, myself, have participated in this simple act).
But, your concern seems to be an issue directed with PR itself- Punch.
and, fun fact, I'm not Punch! Nor is anyone else here besides himself, I know Punch would certainly love to have a proper discussion about his reasons to what he does. I cannot simply nor accurately do it for him [without speculation and others, of course], nor can others without his proper word
Very well!
General is a loose term
And having feedback voiced for others and possibly devs to see and iron out ideas is something to be encouraged
Especially criticism, and my issues do relate to punch as feedback is given through streamlined irrelevant information that is possibly and more likely far from being close to implemented when that process could've been directed to current relevant information in the mechanics test feedback
We do get feedback, but not the feedback of what matters currently. Especially when there's a direct avenue designed for testing, experimenting, and player feedback on actual in current testing features
The bare minimum is throwing out a testing branch for a period, post something relevant and that addresses changes based on feedback
Summarize design decisions. Novels of paragraphs releasing every patch about it is unnecessary as well. Doesn't have to be that deep.
@celest basin im fine with getting canyons again as long as its not like the freaking V3 canyons
yea
the v3 canyons were cool
but a pain to cross
Great scenery yeah but they’re needs to be more crossing within canyons like that to not make them feel like a giant fuck you go around to the player
Maybe it could be like a interactive environment sorta deal where’s there’s a path that always is in a canyon but has a chance to break depending on the weight of everyone on it and respawns after like 2 hrs or so?
on one hand, that's kinda funny
on the other, losing a pile of dinos to a log bridge
Thats the funny part 
there's gonna be like one rex
that steps on it with a ton of people on it
and everyone dies
Okay but maybe not for canyons but maybe for logs over rivers or something
Like uh a old log that stuff 2 ceratos can barely get over
But if a Rex steps on it it collapses and not only dunks the Rex in the river lake etc but let’s the smaller critters get away if they’re being chased
And for players that don’t know if they weigh to much for the log can either not go on or risk it and find out the hard way
@hollow trail They actually have something a little like that where you lose small amounts of "call energy" (not sure of its actual name) which after reaching 0 stops you from calling
really ??? okok (y)
It feels like even the phase two request channel is ignored tbh lol
I feel like everything gets ignored
every channel besides mechanic test
A very long time ago (might not still be relevant) punch said he looks in the channels sometimes
They should get another PR guy tho
Then punch can handle announcements and shit and the other guy can read the feedback
It's absurd man, it's been this way for way too long
Literally look at anky. They got so much shit about it and still have not even bothered replying to it
They ask for feedback but then don't do anything with said feedback 🦍
they have tho... just people love to ignore that
There are definitely times where they’ve taken mass feedback or pinned suggestions they enjoyed, it’s just the lack of acknowledgment. If the devs take all feedback into account then make it seem like it, rather than occasionally listening to mass outcry.
the issue is they could be watching every single piece of feedback but the transparency and communication is non-existent and we would never know
It’s kinda like having a customer service system at a company that takes calls, but doesn’t respond or acknowledge any complaints, and occasionally fixes large complaints
its like trying to order something over the phone but the other person doesnt say a word
that acro just looks like allo 2.0
acro's issues is less about its fatness and more about its proportions
I Like the new acro I think it’s fine Bc they might be getting rid of its speed in place of tankyness
i doubt itll be tanky enough against apexes without looking strange
That’s because in that game it is allo
you just described most mobile game devs
Holy fuck the isle mobile game
oh god thats a real thing
@keen wraith don’t ask here, ask in the discussion channel
@hazy coral the issue isnt the grabbable weights, the issue is the deino's weight itself
deino can only grab things half its weight or lower
however, deino gains weight REAL fast now
5% 1 tonn
@bitter timber I mean, nothing against your statement.
I do wish Punch (or someone from the team) could answer some feedback here, however, Punch is almost always active in islecord (especially on weekdays)
you can check by using discord's search system
I believe someone on the team said they do read feedback?
But, I guess it's not easy to reply to everyone. Not sure.
not reply to everyone
but atleast some kind of way that they show interest of some feedback they'd like to add to the game or fix or whatever
now u post a feedback
and hope for the best
yhea, the complete radio silence is so annoying
it's sad but i am slowly losing hope and i was one of the most faithful fan of this game, this devs seem like they keep making the same mistakes, adding tons of stuff before even the servers are stable.
I felt like part of the reason for the QA is for the devs to communicate issues, have players find them, and then resolve them? It feels like QA has been out for almost 2 months, and they've barely made any of the changes that people are essentially BEGGING for. The only thing they've said is that "they're working on tweaks to the scent system, because finding tracks you didn't sniff for feels unfair". And tbat they're working on back end server stuff since they're transferring their servers (probably why they're down so frequently) but still. We go weeks without any sort of update and it feels like it defeats the purpose of QA.
Isn’t it funny how these channels exist
@rare fractal personally i'd also give it to deino, but first they gotta fix that godawful weight scaling
I don't necessarily see it as impactful to deinos gameplay outside of removing the necessity of lunging
when a fullsized 8 ton gator chomps down on something, it should be a fucking bone-breaking snap, let's be real
Because you can essentially immobilize your prey with a standard bite instead of having to lunge ambush
i see it as a tool to assist it in defending itself from larger, apex tier dinos
Which aren't currently in the game
deino is more of a brawler as it grows
And won't be until evrima is finished
It still essentially removes all benefits it's lunge provides it
And that's how it's intended to hunt
eh, i disagree. It would simply make it that the sizerange where it chooses to lunge rather than bite would change. If the animal were say, 3-4 tons, I'd feel more inclined to lunge, however, a < 1.5 ton or > 4 ton animal would be more advantageous to attack via biting
which is exactly why it doesn't need fractures now
Because the animals in the size range for lunging don't exist
And won't for some time
Simply makes them inescapable
i'd be fine with this if they hadn't utterly butchered its ability to ambush with its speed nerf as adult
If you don't drink at one of the locations in which deino is irrelevant
Granted I have issues with deinos ability to ambush from the water anyway, it's a rather poorly designed ability that requires safe drinking spots to not be entirely unfair
i mean, i hate the safe drinking spots too
just because of HOW safe they are
yes, it's good to have somewhere to drink and not fear being dragged into the depths
but seeing everyone teem around shallows makes me wish we got sucho instead of ptera
bary would have been better, sucho is simply too big
same with stego, should have been kentro
well i want sucho simply on the basis that it'd be something to scare deino as it grew
also the fact that it was actually on the roadmap at one point
Bary could accomplish this task
Although sucho brings other issues being it's size
also being slower it won't fuck with the environment
I'm not saying sucho is a bad choice just that bary completes the same task but it's also smaller and matches the size average of the roster
true but then deino lives its life of luxury for far too long
One of the other reasons deino was a bad idea
It requires more dinos of large size to balance out well
Further causing imbalance in the ecosystem
@stable mica Why would we want even more animals with fracture, it intrinsically makes combat more simplistic and uninteresting
I said a lot of animals shouldn’t get fractures?
I just listed a few that obviously should Bc they would probably need them
Oh nevermind
And before anyone says it I didn’t list dieno Bc it doesn’t need fractures since it can already grab
There was a typo in your first version that made it seem like you wanted most dinos to have fracture
Oh god no lmao
Omg dude look up through this very discussion channel
Like 10 or so lines, we were literally having this exact same discussion
That's actually hilarious
Omg yeah
But dieno does not need fractures that animal is already busted enough
And it can easily already win fights with most animals just by grabbing them and drowning
5% deino is scarier than 100%
Giving it fractures would give it the same problem as carno where a creature has TOO many abilities
factual
1 ton weight and it has about infinite stam from being a juvi
Add the speed to that
Indeed, although not that having more abilities is bad, but more abilities that make an animal infinitely versatile is aweful
and you should be in fear of being a pachy ever
Yeah having a lot of abilities is fine
But when you’re main ability is already one of the best ones in the game
You certainly don’t need fractures ontop of that lmao
Pachy's are unreasonably quite, they should have a loud chargeup sounds so they can't assassinate you in the plains or forests, cuz they quite literally one shot everything below apex tier if landed at a full charge
I would understand pachy being so quiet if it was a jungle animal but it’s not it’s a fuckin plains animal and you’ll somehow get your legs cracked in from 1 pachy sitting a bush
I already kinda hate fractures since they only really compensate for the lack of a creatures viability if they lacked them
They are the fucking so loud
all the time every moment of every seconds
No, their chargeup makes no sound at all
All the do is screech as they pant pant pant
That's specifically what I'm referring to
Yeah if you don't see it coming you quite literally cannot prevent your own death
and when you want to hide in a bush from the onslught of carnos all you can do is hope thier all deaf
Getting fractured makes you all but incapable of self defense and you can't hunt for food or get water
No, that's like saying it's your fault for getting hit with utahs instakill neck slitting attack that makes no sound as it's performed
Resting does exist
DUDE
Are you serious, it does around 350 damage at full charge
You physically cannot fight back if you can't move
obviously
Everything kills pachy
Or run in a straight line
It's not gonna catch you that way
But I'm talking about how pachys are dead silent when charging
If you're playing teno you can't
Like Fr play anything and pachy is dog shit if you arent blind
They're not too hard to spot
Loud as fuck its not like charge lasts forever
Then it's something that needs to be adjusted, like Teno slams being immune to stun or take more hits to fracture
Yes exactly, but I don't understand why pachy doesn't make noise when charging
Just tail slap then
Charge takes hit priority
Pachy is like the least problematic new inclusion we've gotten
knocks them down and you can insta kill them. Also Wtf are your pachys insane
ptera? dryo? hypsi?
Like I said, charge takes hit priority, if the charging pachy hits the tenos tail slam as the tail descends it will stun the teno
Ptera does nothing
Dryo is based. but hardly anyone plays them
And hypsi is useless and meant to die as fodder with no growth
Aka not problematic
Hit registration is irrelevant of skill, plus you can't dodge an attack that travels faster than you can
Problematic as terrible inclusions, but for different reasons
Pachys can turn at their normal turn rate while charging
that's true
You can with your infinite turn radius
Tenonto sucks cheeks now if it doesnt get fracture it deserves every point of damage it had pre-nerf returned to its attacks
Are you kidding, I really hope you are, turn rate =/= speed
Well that's true regardless
Yeah, revert Teno
make it immune to stuns from Pachy, maybe strengthen it against fractures since it's quadrupedal
boom fixed
smh just get friends what are they gonna do if there is 5 of you
Indeed, that would do wonders
Bruh
You want it to rely on groups to survive 1-2 carnos?
skill issue ngl
I know you are trolling you gotta be lol
how irrational can one person be
Nah im with the homies Rn and nothing is touching us
It's hit reg, that doesn't involve skill at all
A lot of pachy players do, because they know the matchup heavily favors them
“I rely on a herd to not get merked by a single low iq carno, get good”
Tenos attacks don't land if a pachy is also hitting them, pachys are 2 kmh faster, pachys can stun lock
Lemme quote that so it works
I rely on a herd to not get merked by a single low iq carno, get good
Skill issue Ngl just get someone you know to grow a deino
And what are they gonna do out in the middle of a jungle or a field
Also you've self admitted to tenos requiring deino bodygaurds in order to remain viable
like wow
everythings viable
Pretty much admitted to teno needing pachy bodyguards too
Saying something isnt viable cause its worse than something else is dumb
Teno is hot garbage in qa
everything in this game MUST be viable on it's own
I do admit tho teno do be Hot flaming garbage
That's how survival games work, you can't be required to have friends to play with
Based to bully people with tho
ew viable
It cant outrun carno, it cant hide from anybody with properly functioning eyes, and it cant punish carno
which it can't even do because it's damage is terrible and it's slower than everything else
Smh if you cant run or fight just hide
meanwhile teno infinite stun lock be like
Tento needs a serious buff it they want to survive solo bc literally nobody plays it half the time
which it can't even do
What infinite stun lock? It has none
you cant do that
Never has had an infinite stun lock
You can with friends
No you cant
It stuns you for a couple slams and then you walk it off because the damage is trash now
no you can't
Just tail stomp anything to oblivion
You can't because your damage is terrible
Tail slam has wet noodle damage now
Plus you're further admitting to requiring more than 1 teno to deal with threats
Tentos dmg got cucked you cant kill a carno thats just trying to face tank you anymore its awful
Games hella unbalanced and everyone knows it
Carnos can fucking facetank you to death
just mess around with bullshit till people get mad at this games meta being carno-pachy
Carno, the fastest land animal in the game, outbrawls an actual brawler in its own tier
Not to mention how it basically plays the same niche as an alberto or an allo would in it's current iteration.
Its rocket rex now
Don't forget it deals bleed like a mf
Much better than Utah does
Carno stole everybody’s niche
Just Use pachy, carno or mixpack
What next, venomous carno?
And it 2 taps utahs as well, it's faster, agility is negligibly different and it requires 33 bites from a utah to kill a carno
Nah carno hallucinations cause your terrified of moving anywhere
“Mix pack to survive one low iq carno” 
Technically one taps a Utah
if it doesn't hurry it's ass to cover otherwise it'll bleed out
Ight i'd say thats enough bullshiting from me
Forgot about that
Utah best dino in QA yall just bad stay mad
Best at dying
Plot twist, TimberJackle is secretly reasonable
If you were trolling you had me fooled ngl
shush you cant tell them that or they'll think im trolling
they cant accept the truth
I feel like he was trolling from the start when i came in tbh
Oh my mistake
But salty fighting is always fun
A twist
Having a dino with a coin flip ability is innovative for a dino survival game
You all just cant accept magy will be the best psuedo apex
Devs better give it the plesioth shoulder check
Magy is going to be the best gorepile in the game
Tbh, can't wait to see everybody moan when they make Magy viable
The seething will be unreal
Its top meta
What is argument
trust
I hate magy on a conceptual level but if they make it viable I'll be more than happy
ez just make it slightly slower than teno and have it do a weight based knockback move
so carnos and shit would get knocked over
but it could still run from allos
seems like it would work, plus it matches ceras superior agility
You could make it a pseudo tortoise
Play keep away with it's head, rely on soaking damage with it's body
Give it crazy stam, regen, and bleed resist
Like fr people want magy to be a skunk or smnth when it just has to be tank with legs
@paper oriole ur idea got called out
God please dont tell me he's in on the skunk thing too....
Lmao
Tbh, I'd prefer tortoise Magy
have hypsi be able to ride things
based
ikr
no longer trolling, genius
Two face lookin ass
@stable mica I feel like a brachi or a bronto who stomps on a animal torso when said bronto weighs like 20 tons would probably break a bone or two yeah?
I feel like Bronto and brachi would one shot everything so there’s not even a point to give them fractures unless they’re stomping a hypo or something
I mean adding brachi and bronto with growth will be painful
it's in the confirmed list
smh imagine growing it for 6h for 60% only to die to a rex pack or smthn
And personally saurpods are my favoirte dino clade
Well just like real sauropods you’re useless till you’re big so ig they could get fractures once they’re big enough
I like being HUGE lol
A 60% brachi could probably still kill a Rex
He said rex pack
Ah I mean still
I imagine a 60% brachi is far from defenseless from most predators
Are we gonna get a saurpod with a whip tail
bronto, brachi, magy do not have whip tails
The grow time is the problem smh
you'll die to a teamkiller or starvation
uh timber? you do reliaze saurpods eat trees
HENCE WHY MAGY IS PERFECTION
stfu and let me lead everything back to magy being the perfect dino
I mean outside of hypos it’s is literally top of the food chain like the fuckin peak
Arguably better then any of the predators
Once you’re adult brachi you’re basically untouchable I imagine
I thought those one animals ate surpods skins while the saurpod was alive
Oh yeah you’ll probably be attacked by the flesh grazers but it probably won’t outright kill you unless they commit
Magy is objectively better than bronto
No
IS there a whip tail saurpod in the list
Bronto could not only probably kill all the mega therapods in the game easily once fully grown
Whats a slow ass bronto doing to a magy tho
Breaking its fucking ribs with a tail whip
Magy can run from that bozo
Smh Magy got dodging skills
bronto has a whip tail?
I do its heavy and would probably hurt a whole lot
@idle ibex Dude troodon having good nightvision is even more its main characteristic than having venom
nice
Bronto does have a whip tail, it's from the same family as Diplodocus and they all (mostly) have that trait
le whip
Chad whip tails vs literally any other sauropod
Affinity system is the only thing I’ve heard of that resembles that
Stress mechanics can be easy to abuse
From what I’ve heard affinity system is basically you get buffs or debuffs based off of like doing certain things
I think ceratopsians scratching against trees was mentioned
He's got you there lol
So why just add something that can be both abused and bypassed?
It wont fix it, it will add more problems
What is your proposed solution to mix packing/carebearing?
What will? What mechanic?
How would it work
“Stress” is a useless answer, how would it work?
Like BoB has stress, which you have said you hate. For good reason obviously
BoB stress is awful
Me dying because I got within continent range of an apato (good mechanic)
stamina makes more sense than health
How would stress be applied in a way that isnt abusable
anything involving health is dumb
stamina would make more sense
maybe hanging around other species could affect perks
Implying perks will come by 2030
That is abusable because faster animals can apply debuffs and then have their pack swoop in from a distance to take advantage of the weakened foe
So some mix packing is fine but not all?
Easy way to make strong animals more vulnerable in a cringe way
Its cancerous but it's less cancerous
I forgot all herbis are friends to the end and would never harm one another
herbivore mixpacking should be dictated by diets
Mix packing also wouldnt be stopped because the separate parties could keep just enough distance and come together to make kills
and if you make the distance farther so they cant do this then u get worse abusability
This distance based stress just causes issues, is abusable or bypassable and only benefits pack hunters
There’s also the chance of people using it as a pseudo radar
That just makes them kos bait
didnt think of that
but i would totally do this if i could
again
it should affect perks
So instead of being exhausted by actually taking damage and wasting stam, it’s by an artificial means?
You get punished for existsing
So you think its ok for some utah to just follow you around for 15 minutes while you cant do shit about it so its easier for its pack to kill you? Cancerous
You want to replace toxicity with more toxicity. Trash idea ngl
maybe stress could be less about stopping mixpacking and more of a gameplay feature
so if you're constantly using stam and/or losing health, u get more stressed (proportionally, obviously), which could have some negative, and some positive effects.
It literally punishes slow animals for existing
I’d rather have player interaction be necessary rather than just having a couple pteras kill a brachi by fucking flying
Yeah and a game is intended to be gun and engaging
And that largeness doesnt mean shit when you get exhausted because a 400kg goblin has been standing near you too long
You’re not getting my point
trash idea, thats all honestly
i would like to restate this idea
Punishing things for existing is bad game design and makes it less fun and balanced for literally everyone
You run risk of things not even having to attack prey to fell it
Not like that lmao
theres no real good way aside from human moderation
Mixpacking is just something that will probably end up continuing to need moderation
Better than adding some abusable trash stress
SO GO HUNT SOMETHING ELSE FFS
Why didnt you drag your kill in to the water when you lunged it
they might mean live prey
if u find a random body that you cant eat then go find another one
dont wait
thats not a problem
thats nature
thats literally how u protect ur kids
You know dinos could just camp near your little river or pond to apply stress to you as well with your idea
its only a problem if its a carnivore
BRO I THOUGHT U SAID HERBI X HERBI MIXPACKING WAS FINE
Mix packing should just be a moderation issue until an actual good idea comes up to fix it. Yours aint it chief
HOW ELSE DOES A BIG STEGO MIXPACK WITH A BABY TENO???
Also doesnt stego take like 5-6 hits to kill a deino? Or is that just bodyshots
ok
what exactly is a herd then?
Nycta

what is the purpose of a herd, if not to protect urself, ur babies, and others
Thats literally a herd, and when they help each other it is also a herd
no
obviously it switches from a mixpack to carebearing when the tenos hide behind the stegos as an 8 ton alligator on steroids leaps out of the water
of course
you cannot tell me, that you have NEVER EVER been in a herd where you protected your herdmates
have you ever been a herbivore?
Tbh i only consider it carebearing when its between two species that shouldnt be doing it. Like a carno carebearing a utah or a stego carebearing a juvi carno
yep
A stego and teno have reason to help eachother out against predators
They are both berbivores who share common threats
Tenonto can benefit the stego and vice versa
ahhh no wonder you've never had to protect someone
Maia is that one herd species in legacy that hauls ass when apexes show up to merk all the trikes 
you do realize some herbivores will watch others die. Like zebras?
there's always the one maia that just dies in the shant/rex/trike dogpile bc they are a moron
now a gorilla on the other hand....
ur just a crummy person then
survival of the fittest. Nature doesnt care about morals
i get it if u wanna be solo, but in a herd, as a shant, its ur job
Some herbivores stand and watch others die. Some even kos other herbivores, but some will take the chance to down a predator
the lore of the game is that (i think) these are human minds inside of dinosaurs
so advanced thinking and morality all make sense
yes you do
no matter what, you get merked by a rex pack
I prefer ruleless servers to trash like nycta
it depends on what the rules are
Rules often do harm
Nycta is full of kids who buy rexes and gigas and spinos so the server is half apexes
ew
Idk i havent gone to legacy in a while
but again
i'd like to restate this idea
I was either on nycta or nublar idr but i got slayed by an admin for drinking water because i was too far away from a corpse i was supposed to stay at (annoying as fuck rule)
Honestly the worst servers
the best servers with this rule are the ones where you are allowed to leave for water and stuff
I saw it happen to somebody else in a youtube vid too its just something the admins do because they are trigger happy morons
Sometimes i find a body and wanna take a few bites and leave but theres servers with dumb ass rules where i have to stay at a body even if i didnt down it myself. Idk if that’s on nycta too
I know IoFT had that shit
IoFT was utter shite
I was fighting with a friend and some admin TPed us 500 meters away to some small ass body like “stop fighting body down”
IoFT deserves to never come back
personally i like nycta. i think a lot of the rules make sense & have some realistic aspect to them.
you're not tethered to a body, so you can eat from it & then leave the area. the body down rule is just to avoid mass KOSing which i personally find reasonable; there are deathmatches & other servers with different rules if people wanna mass KOS. if someone doesn't like the server then they simply don't have to play on it...
i find it's the opposite. there's no point in building an emotional connection to any dino when there are no rules imo. i don't have an 'emotional connection' to any of the utahs i play on evrima because i die all the time. sometimes i welcome death just for a bit of combat practice.
ah, didn't know he ever did that.
when i want a no-rules environment and/or lots of chaos, i just go into a deathmatch. sometimes that's great fun
yeah, i agree. plus it provides--- yes exactly, good combat practice. i learned how to fight decently because of deathmatches.
the emotional connection forms with things like apexes or midtiers
the longer it is to grow + how long you've survived creates more emotion when it's lost
its about the experiences in that gameplay session, not about how easy it is to get another
sure u can have great experiences with no time spent growing, but it doesnt mean as much imo
i really hope that evrima eventually allows deathmatch servers. really, really hoping for it. we would be able to provide so much feedback on hitboxes & combat strategies, etc. if we were able to practice in the chaos of a dm server without having to regrow every time & worry about hunting & whatnot.
it creates more frustration, specifically, especially if you die to a rulebreak on a server that has rules. so personally, i think it's excellent that they return people's dinos if they died to a rulebreak. being resurrected after dying to a rulebreak isn't the same as just going and buying a dino, though. if you're someone who can just buy as many as you want, then i wouldn't necessarily disagree with you.
yeah, true. but i would love it if it did eventually get added. it's so cool just to imagine it
Yeah like bro if I pack with someone from baby stage and they die when we're adults I wanna cry
They will in patch 5, even if its really not needed right now. The game desperately need other things fixed. X_X
id like the skin system to have more then just the base pattern and with a reasonable variety of colors atleast in like brightness
nobody wants like bob level skin pigments but having some bright colors would be nice
non-camo colours like blue, red, yellow, purple etc are actually pretty natural when done sparingly, as shading and detail colours
i hope we dont just get stuck with brown grey and green
I hope smaller animals like troodon can I have bright colors all over especially since its venomous
hypsi and troo would both make sense with showy spots
and ceratopsian frills with showy colours, specifically on the males
its not like a trike is exactly suited for hiding anyway
i could see flyers affording to sport some flashy colours too
I feel like Giant animals and most of the smaller ones should be allowed to have very vibrant colors either on certain areas or their whole bodies
and then animals like carno size can keep their reds but its more sparing and more desaturated
reds and oranges fall in to the same area as browns, especially muted ones so they can sneak in to camouflage skins easier
at least i think so im actually a colourblind idiot
i just know theyre in the same part of the wheel
unlike blue and purple which are their own sections
I just hope we dont have legacy where its just
green
green
Green
Brown
brown
brown
black
brown
tan
Peach
Brown
grey
green
god i hate the bananasaurs and the human skin dinos
mostly black and one of the detail colors like tan/yellow looked really good
i made a human skin rex and it was so gross
skinrex was something i made once and i both loved and feared him
fleshrex
when he died a sense of sadness and relief overcame me