#general-feedback-discussion
1 messages · Page 767 of 1
Dino Fortnight is an excellent way to sum up what some people here want
literally the only time ive ever had fun as a herbi is when you get everyone to migrate aside from that herds just sit in bushes and do jack shit. Add in a migration mechanic that incentivize moving around.
Now you're getting it!
man i'd also play carnivores more if there were more herbivores
Lets be real, unless carni is just too hard the majority of people will always want to play carni
Utah and Carno are rly fun to play but its not fun to play them in a world of only predators
when my only prey options are just Utahs and other Carnos it hurts my immersion
I love the idea of herbivores, but food is just too easy to access as herbi and it's too easy to just grow without risk for me to actually enjoy them
carnivore forces people to get into the fight
Walk into danger zones
AI food sources has to happen for two reasons: 1. low population servers and 2. Farming noobs for food isn't a long term reliable source
atm most food I get is either idiots or suicides
this is true, however, I simply don't think it needs to be dino
Personally i kinda hope humans are never added, don't want stinky mammals in my dino game... but I get why they want to
It doesn't have to be dinos, we can do with only other animals, as long as there's for every size and style and all that.
to be fair this is a tale as old as the game is. herbi has been pretty not fun for most of the life of the game and yet there hasnt been any significant change to make them desirable
Any great ideas, lol?
I don't think its actually possible personally
It might, when death is painful and survival matters
When/if herbis survives easier, carnivores have it harder, it might make them slightly more popular. But it's less about the difficulty, and more the value of dying of old age I would say.
Herbis are already stoopid easy to play
i agree, herbis are baby
yes migration mechanic. Buff group leader or "alpha" of herd. incentivize protecting the young and the rest of the herd
its why i like diets conceptually
When we have actual survival Wave :p
stegos are psychotic because they go mad with boredom, lol
requires you to actually fucking MOVE
Which we do not at the moment at all ^^
But it's less about being easy and more the end goal I'd say
herbis are so fucking rotbrain
You need something to want to live for
i cant play them
i move all the time because staying in a single spot is boring and mind numbing
i really really want herbis to have goals, special foods, etc
Oh I agree, much as I love my stego, I can't deal with growing one, I assure you I look forward to diets too :p
But that itself won't fix it I don't think
I don't mind playing something a bit chill that I can laze around and talk shit with... but that is deino is for
We need those other goals, and end life goals, both for carni and herbi really
herbi I always end up just doing suicide charges
No fair, I've not been part of one, or seen one! Where were you playing? :p
I played a lot of trike back in legacy in the RP servers, was fun hanging out and raising young and shit but idk
its simple change but the biggest problem with herbis is the ability just just be content anywhere. with diets and migration it switches up what they have to do to survive rather than edge camp
I can't think how you could get migration enforced without something really janky though
long regen on food, maybe, but that's unreliable
i dont think you have to enfore it per say rather make them want to do it
random annoying plant dieouts maybe, but that's janky af
I think steg needs to eat way more
Just utterly destroys local flora
Has to migrate
and have a mobile tail swipe
now whether they can pull this off with it being jank is another question entirely
gonna be honest
mobile tail strike could be nice
more abilities for stegs should be cool
steg needs something... I mean a stego-spider would be a nightmare to attack but solo and duo stegs are just easy carno food
less range, maybe a bit less damage, also cost stam but it's mobile so less commitment. Far too many times have Utahs or Carnos bit my but and my tail swung too late to kill em
only happened like three times but thats far too many for a Stegosaurus
but at the same time with their recent announcements we really dont have to worry about apex preds or large preds in general for awhile
it should give them time to focus on herbis and their mechanics more
Which also means stego might remain.. "AI" model or whatever the reason for it's curents stats are, most likely at least
whats stego spider??
bunch of stegos all touching noses and tails out
ohhh
A wheel of death as some may call it
used to do it with trikes back in legacy, except all bums touching obv
also just stay near trees and Carnos can't do shit. Unless I'm with at least one other Stego I don't like going out into open grasslands like Center for my own safety
Yeah I got into a big standoff as a stego with a pair of carnos, parked my nose into some trees and played pin the tail on the carno
problem is they only need one bite to start the bleed, and any hits I get they can back off and heal
and there is no possible way to escape
every carnivore has some way to escape combat, big herbis are fight or die
try to make your way to forestry or dont go far in grasslands in the first place? 
environmental balancing is allot more significant than ppl realize
i dont find it fair when ppl stand out in the middle of Center and then complain about getting ran down by Carnos
I was in a forest, i held them off for a while, got half a dozen hits but eventually they got a bite on me and I had no way to stop the bleeding
you gotta lie down or wallow
all they need to do is keep hassling you and you bleed out eventually
I ended up getting bored and feeding myself to a croc
leg breaks will fix that issue I think anyway
well i mean that checks out lone herbivores are prime candidates for slaughter
Yeah, not saying I should of been able to win
but lone carno = yeet yourself away across the plains
lone utah = juke the trees
lone ptera = fly away
lone deino = swim
lone herbi = ??
herd up and destroy them
dont be alone
it doesnt suit herbivores to be alone
thats true in nature aswell
I've been part of a utah pack hassling a GOOD teno/stego pair
it was a giant stalemate
they couldn't run away, we couldn't get a kill, it was basically "fight until the utahs get bored and wander off"
It just feels like every carni has way more control over engagements
They do, they're faster
Whoever has the speed controls the engagement
Barring deino because they can go into water and ignore you, so they can't be forced into a confrontation in the same way
That's just the nature of offense vs defense though, the attacker almost always dictates the pace of the fight
well they should realistically. they are the one doing the engaging.
Yeah but if a carno attacks a utah... the utah can escape
Which is why offense needs to be far harder than defense, and defensive critters need a more permanent way to put something down
Either directly by damage, or by causing such massive bleed that even with wallowing/resting, you'll end up with 10% or so left, with all the effects that have on stamina/health regen and that
herd buff + herd leader solve this problem
Doubtful, solo, not to mention I suspect carni packs will have leaders and buffs too, no?
I'd personally like to see things closer to your big cats in Africa - the carnivores are faster, stronger, but have way less endurance
i think that would go on a dino by dino basis with carnis
so they rely on ambushing, and if you can juke and evade for long enough you can get away as a herbi
Maybe with better CC then
So you can sort of keep them away and then either retaliate or be on your way when they're worn out and can barely do basic attacks
Not all herbis run after all, so there is that too
basically: herbis that aren't zoomers (like dryo, hypsi) can win wars of attrition
@strange wave wym ❌ , Why shouldn't hypsi have a kick
atm it's the other way around, carnos and utahs will always win if a fight drags on long enough
ok so
hypsi
runner
dryo
runner
WHY DO YOU WANT THEM TO FIGHT
Bc its fucking logical
no it isnt
They have legs
yo i have legs too
Hypsi has daggers on it's feey
dryos can fight things their own size, lol
and only serves to make dryo more like galli
so does carno, does it kick?
I love going baby carno hunting with a dryo
Carno can't jump and would be fucking dumb as hell
Utah uses its claws , pounce
A rabbit will run from a dog but kick box another rabbit, it is very logical
yeah great
this is also a video game, and thats like, a sparring thing, like trikes locking horns, which will probably already be a thing
so, no real reason for a kick
If we are talking realism... hyspi is like a chicken or a turkey - they have claws, and they can do real damage with them, but not to anything significantly bigger than themselves
unless it's a dumfuk human
Would it be unrealistic to see a hypsi run and kick a juvie carno ?
like jump and kick
because that is a stupid thing for the hypsi to do
That ur argument ?
so here is a question do we really delay other content to rework the hypsi which was literally just created. and if we do does anyone actually play it
"its stupid "
Plus small avian combat is all verticality and fast attacks and stuff that would be nigh impossible to code into TI
I don't think anyone is asking for a hypsi to be able to defend itself from large dinos, but something similar in size to it I think it'd very much fight to defend itself
hypsi is going to climb
jump
spit
and build massive ewok villages
dryo is going to burrow, and get a complete overhaul, which does not involve making it into a combat animal
Currently its shit , dryo is more agile than it !
you have a peck for that, so you can attack the 2 animals around your size
great
currently it doesnt have 2 of its 4 abilities
its an unfinished animal
you take that back
You're just factually wrong now
#1 cutest animal is minmi and you cannot change my mind on that
look ok
also oro > hypsi
yet
hypsi is a meme atm and I think that's ok... but it's also taking 1 of the four herbi slots and I think we need
something better
3/4 herbis are incomplete
3/4 carnis are incomplete
eh?
6 animals are getting new abilities
Yeah, hypsi is taking the slot of an actually fun animal, hypsi is fun for like 5 minutes
deino is divisive
ptera is getting clinging
utah is getting climbing
eeehhhhhh
ewut
Vertical lunge?
and even then its getting changed
to cling to cliffs and such
is it a bat now
yeah OK, you raise a compelling point
That looks pretty cool
thats the vertical lunge
What's being added to the Herbis?
I guess that 2 ton of muscle they have in that tail should be good for something
ptera don't need to be made into bats though
Herbi's are always the forgotten aspect, they get nothing
I say this as someone who mained ptera for a while
they have too many safe roosts already
dryo is getting completely redone as a playable, with burrows
stego is getting complete tail control whatever that means
and hypsi is getting climbing, and structure building in trees, and probably major changes to its spit
and too much safe water
I guess Ptera and Utah being able to climb makes sense, so that Herra doesn't just get the trees all to itself
Ah cool
thats a herrera doing the jumping, the upper 2 animals are herreras
the lower one is a utah
and utah, at least as an adult, isnt a very good climber
its more running up a tree as long as you can
Still qualifies as a leopard
Is there a place I can find all the concept art together or do I have to scroll up in a discord channel for ages?
here in australia we have big monitor lizards (up to 90kg / 200 lb) wich can fly up trees
but they never jump
roadmap has most of them, i have all of them saved, so i can send the missing ones
Hello fellow Aussie
be good to see the trees used for more than just dodging carnos
👋
I think tree climbing and jumping would be a good thing to give a smaller feathered raptor
utahs don't need more agility imo
they are the size of a horse
Is the concept art just for the Trello roster or have they done stuff for other creatures as well?
homalo and minmi have also got concept art for them
i'll dm the missing ones to you
gottta love that concept art

remember the ole concept art of the giant strain tree
I never saw that - don't suppose you can find it again?
most of the good ideas this game has had will never leave the concept art stage and its sad
gimme a sec ill see if i can find it
Good looking games cost big money, maybe one day TI will be popular enough to bankroll what we all want from it but I'm not betting on it
Yo @primal jewel The idea to add areas that deino can move to but not drink in is actually a pretty good one imo
and big rivers could help divide up the "biomes" that the devs want too
TI has definitely made big money at this point. its just a matter of them not moving the goalpost so far and reworking everything every other year but unfortunately that is the cycle we are in.
also apparently this pic i was talking about just ceases to exist anymore

you may be able to go back to one of anthomnias old strain videos to find a bunch of the old strain concepts
The rework needed to happen not just to fix what was broken, but to make future additions quicker and easier
I know what it's like to try and maintain poorly written code... it can actually be quicker in the long run to burn it all and start over
like trying to renovate a really rundown house
sometimes you just gotta admit defeat and start over
I do agree that there is a danger of being too ambitious and them never actually getting it done
Im not gonna argue whether the rework needed to be done or not cause i dont know a damn thing about coding. It was however a year and a half without any content only to be followed by another year of very minimal content. To me it does not seem like it has sped up development in anyway rather slow it down and honestly with recent news doesn't even seem like they know where they want things to go with it all. I fuck with the ambition i really do because its how we progress but we are almost at 6 years since the game launched and we have less content than we did 3 years ago with a seemingly bleak and slow future ahead of us.
I 100% understand where you are coming from, but I think it's worth comparing TI to some of the other early access indie survival games out there
i might have it saved
When I stopped playing in like 2018 I assumed the game was going to get abandoned and never really planned to come back
add it to 7 Days to Die and all that ilk
it's actually a real surprise that it's even being worked on at all
It's really hard to name another indie game on a scale of TI which has had this much work put in without asking for money as DLC
i do not
i found what seems to be a draft drawing of it but not including the hypo spoon that was in the picture
send it
If Ubisoft, EA, any of the big studios were in charge of it... Evrima would have been named The Isle 2 and charged at full price
and extra dinos would be payed DLC
allo for $7
etc
and they wouldnt bother with making the game function well or look good, just slap a crappy system in place and call it done
well ea wouldve just abandon it
look at shit like Just Cause, new map a couple of mechanics and charge full price
I want TI done yesterday too but I also respect the ethics of the studio. There's a lot of valid criticism going around atm but I think people need to keep that in mind
there it is
those 2 pixels next to the hyper spino are a human
nice
blast from the past
hell yeah
I'd love to see way more interesting ancient trees rather than just... Generic Jungle: Not Quite Vietnam Edition
there was more than just ferns 80 mya
im not gonna dive into studio ethics because that will take us down a a rabbit hole. i respect that they are trying to finish the game its just a matter of when/if do we get back to the amount of diversity and content we had before. But forreal though i appreciate the dialog.
Alot of the time people just reeeee screech and say oh your just hating blah blah blah so it was nice for once to share opinions
@woven solar I believe its because if we had every single dino on the same map there would be a lot of players that would never interact I.E. Dryo, rex, deino, ptera, herra and humans. Like imagine it like this, youve got 100 players on the server. 10 people are playing humans and 15 are playing small creatures like utah and teno. thats 1/4 of the server population that wont interact with the rest of the player base.
another case would be if you wanted to play the megalania but nobody is playing any burrowers on the server then you cant play megalania.
i want
give
herra city
is anyone willing to paste my idea into the general feedback? i already accidentally posted so im on the cooldown
and im not patient enough to wait five hours 😅
i feel like it'd make it somewhat more terrifying and awesome if when a fully adult Apex broadcasts, and the ambient sounds randomly die down for just a few seconds around them and for other players in the general vicinity. Not enough to make the sounds of the other players be much easier to pick up for the carnivores (i feel like that could also be a cool mechanic, but very abusable if implemented wrong), but just enough to make a their(apex's) presence known. Of course there'd be a cooldown afterwards if they stayed in the same place, as if the ambient creatures "got it the first time around". It'd give the apex's a more intimidating feel and a cool sense of grandeur for the players who survived long enough to finally get to that point. Also i jus think itd be really cool if when you get to adulthood, you could do a "victory roar" as youve finally reached your status as Apex. TLDR: make it so that playing as an Apex feels MORE awesome.
My cool down is on too but that sounds awesome
Does anyone have the Trello link for the isle roadmap
that's already a thing with large animal broadcasts
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
Thank you
Taming in this game is already confirmed to an extent. As far as we know, it’ll be more akin to slavery though. Beating an animal into submission and shoving hooks into it for control, basically keeping it on the edge of death and in constant suffering
. This might have changed by now internally though, but this is what I’ve gathered
Oof I hope it's changed that's a little to brutal kids play the game too
theyre not meant to
Yeah, it’s not meant to be exactly a kid friendly game^
its always been planned to be a gory survival horror
I know but that doesn't mean kids would be given permission or sneak game time with it and give themselves nightmares
and?
it's their fault for playing a game not meant for them then
@pure fossil what are thooooose
Enough for pick a baby Utah, a human and a dryo if I’m honest. But you should note that when I say ptera I mean quetz and all the big flyers dinos
Should probably edit your suggestion to reflect that^
Ya
As soon I can I do it. Don’t worry
what is company
the eagle
utah clone
Their feets are totally capable of picks things. And its a good cliche. I really don’t see inconsistency on let them grab small preys with them
and not to mention they still have to be able to carry the weight, quetz would only be able to pick up really small stuff like juvies and ptera would at most be able to carry like a compy
Mmm maybe you te right. But looking other inconsistent dinos like the Spino, strongly influenced by JP, I repeat, I see not su much problems on let flyers on grab small dinos like babies, compis etc and actually will make funnier play ptera or quetz. If they can kill juvies one shooting them, why don’t give them another way of do something? But it’s only my opinion
You know they say they would be less effective mixpackers
And then I remember Maia
And shant
And I say Na
I mean that was legacy tho, maia had a similar problem as galli where it had speed and could use attacks while running at no cost
And shant for some reason was a sprinter
shant might even be more of a juggernaut now
and frankly I have no idea how they are gonna balance maia
so we'll see
If he cant zoom up to large animals and stomp their face in like legacy shant did he's probably fine
Like that rear up and stamp down didnt even loom right
not to mention the black hole
Maia i think could stay as a speedcow i think. fast, good endurance and health, but subpar agility and if he headbutts while running it interrupts his acceleration
So he can’t just go kill spree on dilo packs so easily like in legacy
aw man
Though it was fun to run into docks and kill some utahs and then dip
Ptera was incapable of picking things up in real life, and would be out the question unable to do it ingame
JP/JW was way off
Quetz wouldn't be much different
You'd be better off just picking stuff up with your beak
Which is also unlikely due to pteras small size and low weight
quetz could probably pick up smaller things like an adolescent raptor at best
This kid is seconds away from being thrown into the fifth dimension
Lmao quetz punching shit
honestly if we can get a galloping sauropod a boxing quetz is not too out of the ordinary lmao
Imagine it just smashing a compy with its fist lmao
Ashita no Quetz lets fucking goooooooooo
I kinda want it
Falcon punch
Birds (ptera, quetz and co) should be able to grab (on the wing) and carry prey up to 1/5th their weight in their beak at the cost of increased stamina to fly and glide, imo. Real life birds of prey can carry prey their own weight (108% for a bald eagle f.e.) for small periods of time, but they carry with their feet which is way less disruptive on their CoG.
Ptera already grab and carry the little fish, I'd like it scaled to include other small prey.
I've played carni ptera (living without fish) and you can do it but having to eat the food where you kill it - or watch it sink to the bottom of the river - sucks kinds hard.
How would it hold shit with its little wing fingers while flying
Ptera could maybe carry a compy
It already looks dumb carrying live juv utahs who are pouncing
Baby Utah, juvy dryo maybe
More significant for Quetzalcoatl which I assume won't be fishers
1/5th ptera weight is 18kg for a FG, that's a reasonable selection of baby dinos and not unrealistic
I had a random thought
what if ptera could skim small enough targets and pick them up
its niche yes
and that's the point
That's exactly what I'm after, not skim so much but bit and grab like other carnis do
Like I said real world predator birds can usually carry prey their own weight and still get airborne with it, it's not that unrealistic for ptera to grab something like 1/5th
also I feel as though it would be easier for quetz if it smacked shit with its wings
I'd like to see them with an alt attack where they swing and bash with their wing knuckles, they run and launch using them so they'd be reasonably tough
I really don't feel anything small enough would appreciate getting smacked with a airplane sized wingspan of muscle
Be interesting to be able to knock over 2 legged dinos and get a window to peck them while they clamber back to their feet
@steel dock it's a good idea and legacy had that - the big roars almost defeaned you for a few seconds - but you will likely cop some ❌ because of how much 1 call spam carnos like to do.
If you want your 1 call to have even more effect it needs to cost stamina imo
Also adult apex 1 broadcasts need to have more bass. If you've ever been near an adult lion when they roar, you can feel it in your chest and it is awe inspiring. Let's see those subwoofers work for their money when big carnis get frisky
@barren zephyr is there a chance you could draw or animate something to show quetz punching in a way that would be effective and not look weird
They support themselves when standing on their wing knuckles, so I imagine it would look the same as a human elbowing someone in the jaw. Swing the elbow/knuckle up as their body starts to lean over a bit, then quickly drop it back down a bit further out from their body to catch themselves and then readjust back to normal standing posture
It won't be a punch like a human punch because they can't just extend forwards
ah
Personally I think a kind of pound to the ground would be better
Something like cama used to do
But that might look weird, bad, etc.
That is what I was triying more or less to say, but better explained than me. Thanks. I think the same. If not using the legos we could use the beak, it’s not crazy for gameplay reason and not even immersive breaking.
Your point was still valid in and of itself
I still hope that we can pick up small live prey as Quetzalcoatl and kill them by dropping them, like eagles do with baby goats
Hi baby Utah I can shooow you the world
That would add a lot of fun to quetz gameplay instead of make it only a ptera 2.0 but bigger and badder looking
And idk if ppl even thought on how we will feed the baby’s nest with this animals lol. Because only with fish it’s not fun at all. It’s better appear there with a baby Utah and let the babies kill it on a cliff lol
that would be pretty abuseable
When did you get a pink name
i joined the upper class
Smh
Its punch was capable of shattering a human rib cage, while causing severe organ damage
It wouldn't be unrealistic to think it'd be effective at dishing out damage favorably to smalls
Especially if we think about that same amount of damage being applied to the surface area of a small creatures head.
quetz having a punch would be cool
idk how it would be able to get close enough to something to actually use it tho
yea, so it would require the thing its using it on to be within melee range
Specifically for warding off and defending carcass kills against any small creatures from staying on it
quetz running takeoff 
Tarkov has you control movement speed with the mouse, that’d be cool but it already zooms you in

:/
want me to remove it?
will that make everyone happy
upvoting your own suggestions is generally frowned upon. You post them for other peoples' feedback, not your own.
did the thing with kissen and evrima get sorted?
Agreed but one of the Senior Administrator said that up voting ur own suggestion just gets ur point across that u like the idea
but this is the isle community were talking bout and nothings ok so im just gona take my vote away
The fact that you post it is enough indication that you like the idea
Upvoting your own suggestion
is like clapping for yourself after a speech
Not upvoting your own suggestion 
as opposed to posting a suggestion that you hate
If the devs is expecting you to self upvote something you actually care about, idk
I feel like the general level of community support should be enough, they will only implement what they like anyway
Of all the things you guys care about, when someone reacts positively to their own stuff gets you the fastest.
You should not remove it. This is the kind of behavior inside the Isle community that seems that toxic for many ppl. If you want upvote your suggestion it’s fine. At the end, Devs don’t care about upvotes and donws. But that ppl come to a #general-feedback-discussion for only post an image about your upvote or talk about you upvoting or not your suggestion shows the insane level of inquisition that some developed in here. And for exactly this, I will not say more about it. But if you were happy upvoting something, even your stuff, do it. Nothing wrong is on it.
Not really, instead the feedback post about replacing Kissen got removed, which is basically censorship
Did not punch said something about it on #isle-discussion ?
Or maybe I am wrong lol
I'm not sure tbh
Even if he did it didn't change the point of that feedback post which was civil and didn't deserve to be removed
True
hypsi climb
No. The Devs aren't really wanting to admit or solve any flaws by the looks of it. Oh well criticism isn't allowed, no matter how polite it is, it seems
First off, upvoting your own suggestion 
Second, Hypsi can't physically climb
Let's disregard the fact that it was unlikely to climb anyways because of its anatomy for the sake of keeping Herra a climber, how would it even climb? It got good claws on its feet, point given but unlike Herra, it has no claws on its ““hands““ to pull itself up
herrera does have claws on its hands, but they are not curved and the hands are generally speaking multi purpose nubs
for digging or possibly picking up things like seeds
You mean Hypsi
yeah hypsi
But yeah I agree
it still is anything but competent in the trees
it could jump up to roost on low hanging trees like shown in the concept, but that isnt climbing it is leaping
Exactly
Yeah, leaping from bough to bough is the most control I could see Hypsi having over an arboreal environment
punch literally did make a long paragraph explaining the whole thing tho, it was all just a misunderstanding of a poorly worded kissenism
The true mark of intelligence is willing to accept when you are wrong
yes
I still don't think it deserved to get removed tbh. if the person who made it did it themselves or if it was worded in a hostile manner then I could understand it but nothing about it warranted mod/dev intervention. all just my opinion tho
anyways, I do agree that they should let Hypsi climb trees or really tone down the stam drain on its jump. cause if you fail the first time you may as well just stay on the ground since you'll have basically no stam if you go for it again lol
He probably took it as more generic kissen hate, tbh a post about replacing kissen of all things? To me really comes off as deriving from basic kissen hate
you can't just replace someone so integral to the dev team like that lol
she's got flaws and annoys us but she's pretty cemented in her higher position
has been for a while
suggesting to replace her just sounds silly
Still censorship, could just say no we won't do that because X and Y
but the isle devs
@stray holly it's confirmed but not coming for a long time
titanoboa was confirmed i believe
Oh awesome. I didn’t know that.
I can only imagine the time they’ll have to invest in its rigging/animations.
As people have said before, Your putting your feedback out there for other peoples opinions on it, not your own. I understand that you "like" your own suggestion but that's kind of implied when you post a suggestion as opposed to hating your suggestion. It's like clapping for yourself after a speech. Not trying to start an argument but this is why a lot of people frown upon it
Upvotes really aren't there for a reason to have a mini community and see other community members opinions on it, but when you upvote your own thing it's lowkey cringe
I think caring enough to post a whole paragraph about a discord upvote reaction is also cringe.
I was not pointing the reason of why upvote yourself it’s good or not or why. In that sense i have my onw thought . BUT the inquisitive behavior against ppl that upvote themselves its exactly the same cringe. Literally quote or pin one dude only for remark that he upvote himself it’s cringe and inquisitive from my point of view. Are a lot of things better to do than complain about upvotings
I posted a sentence on my own opinion, a paragraph on why it's generally frowned upon
Exactly this
Rating your own stuff matters none. There's less than a dozen of you guys gatekeeping easier entry into this subset of the community.
If you want to keep the people talking in these channels to the same three dozen peopel, keep pushing new people out. You're doing a great job.
99.9% of the shit in that channel will never even cross the minds of them
It’s just there to make the community feel like their suggestions are worth something
+100 totally the truth
All your messages of "cringe" do is alienate people who just wanted to be a part of your little world here. It matters exactly fucking none and it's significantly more cringe than a throw away reaction on a post that twenty people (about) will read.
It's a stupid hill to die on. You're better than that.
Like, it was cool to make fun of people for liking their own YouTube comments or Instagram comments a few years ago.
It’s a dead meme now.
Yeah but like th mister senior admin said, with things like those we push new ppl out. Ppl that really want to put something of them into consideration and help with their opinions. If others keep them out with nonsenses about upvotings and that… literally. Here we are talking about that stupidity but no one said nothing yet about the idea of the poor dude. Even I forgot what he said. I will even look again because this nonsense of upvotings deviated the real subject of his post
I'll put it this way, and by all means screenshot this message so you can post it elsewhere:
Pestering someone about reacting to their own stuff isn't feedback, isn't a joke with how heavily you rail on it, and has no other visual read beyond harassment. You will not harass other users in this Discord; if it happens again, you won't have the opportunity to harass anyone else in here again.
Screenshot done! And @steep warren really I always wanted see that car since the moment I saw the image lol. I always liked to see the concepts arts be inside the games, so I think it’s a great suggestion. In fact I think the isle has very good Concepts arts for implementation as Easter eggs inside the game.
mind if i pin this?
Yeah sure.
Only OGs remember the art of the jeep in the Hypo Rex’s mouth
Ahhh I remember something like that but I was unsure hahaha. One question I had is if hypers will be playable in Evrima or not. Maybe they could grab cars like that hahaha
Idk if they’ll ever come back. I’m wondering if the Elder system is supposed to replace that.
@vale pawn first, your idea of the sky it’s awesome and I hope the sky have some kind of effect on the biomes and zones. Maybe a seasonal cicle? I hope that.
Second: thanks for bring back that piece of art. Awesome
my suggestions are popping off
that will probably come with weather
fun fact
2 years ago
there were community events named "Ask a Dev"
where we could ask any kind of questions about the game
but it is no more
Hopefully it comes back
doubt
@toxic flame Dinosaurs and humans are literally the enemy factions of the game
ANd we know they're gonna "mixpack" anyway so they absolutely don't need an incentive to do it
Also it was once planned that tribals would force dinos into submission, but we're not sure if it's still going to be a thing
Mercs are not going to befriend or tame dinos
The salt lmao
the thing is its absolutely possible though it would most likely happen in real life and logically it would make sense to do so i asnt saying it should happen im saying the idea is realstically possible and would be very cool to play into
@urban flax
Too much Ark for my taste
Yeah but players don't need incentives or mechanics for it
Healthy relationships between humans and dinos aren't going to be supported I'm afraid
As much as I'd like to have a trusty dino companion as a tribal
Paraworld style
wdym ?
lol im just saying it would be realstic to have a possibly helping dinoand if it would to happen i dont think itd be the worst idea for certain dinos
Well this is going to happen
Players will do it, even i there is no mechanic to encourage it
Even i it's heavily discouraged dinos and humans will still play together
The same idea that @toxic flame wants but instead with players, with AI
Well you're not supposed to tell AI apart from players
i actually think that besides for human protection (which im not sure what much of it there is) there wouldnt be any benefit for the dinos only the huamsn i think
That’s why maybe with only Ai could work. And well, we all know that we will see clear difference between AI and humans
Sadly no AI will ever emulate human behavior that good
In their behaviour yes, but you're not going to be able to tell them apart until you come very close
So players and AI deserve to be subject to the same mechanics
Yes, but for make it balanced. Humans could tame AI while players would be untamable
i dont think ai would work
I've actually made a suggestion about taming a long time ago, let me find it
Only an idea tho ahahahha
i think the idea of ai being tameable is way too much ark but trust between players is a lot different
I think we can all agree that taming players wouldn't be so great

now describe that without he anime
It is funny in 2 cases
either 1
AI is simple because most isle players are dumb tbf so they also are stupid
either 2
it is funny because a really few games do that, and maybe not even a single one tbf
yea i have no idea about that suggestion, i was not present for that. all i know is the roster discussion was more or less cleared up
@pulsar lake
This may be more likely to return than you think if it can be implemented in a good way. A "Questions with Punchpacket" sort of channel.
Oh.
If it ever comes back ngl it'd be really cool and coult help community interaction.
Thank you for the information Saoul!
Ye. I've been brainstorming a pitch to throw at Punchpacket, you come up with ideas, then send me a DM.
Do what? Tame players? Tame AI? Tame at all? Can you elaborate plis?
AI as intelligent as players
HECK NO
Taming players is a real bad plan, I think. Nothing that takes control from a user on a semi-permanent basis is ever well received by a general audience.
bro ai as intelligent as players will be really annoying especially utahs
Just, mix pack if you want to.
Utahs aren't smart players
But the thing is that there is no games able to as how complex human brain and thought is.
The other problem becomes visual distinction between AI and player if you wanted to go that route. Watching them, sure, but it opens up easy griefing for players if you make it so easy to distinguish. It's a real can of worms.
I have an idea about that. I’ll hit you up in DMs in a little while.
That’s what I said, if they want tame something or similar the only valid option i see is use the AI for it. Distinguish about AI and players could be a perk that allow to Mercs that gives to you 50% chance of a right distinction between them both? Aah idk really… seems complicated
i saw a really good suggestion for a taming system a while back where if you get captured by tribals you have the option to give up and go back to the respawn menu while an ai takes over your dino. if you choose to stay alive and play along with being captured you might live long enough to escape and continue playing.
You're not supposed to see a difference between ai and player
Having it so you could tame ai would mess that up
yea, either have it so you can tame players and ai, or none at all
None at all is better
because basically if you are a player and you get tamed what happens
You lose all control
Or you just do what they say
Either way it doesn't work
If you still have control there will be tons of trolls
If you lose control then it just isn't fun
Giving the player the choice of keeping their dino once they are tamed is a terrible idea
Well was an idea related to the proposal of other dude, I was triying to put a better sight of it. I really idk how all of that could fit really without trying first
imo it would be better if you still had control, but the tribals would keep you so low on health that you wouldn't be able to fight your way out without dying, that way you would have to wait for an opportunity to escape if they let you heal too much or let down their guard
it should in no way be easy for tribals to do it
They already have the hard task of beating and submitting a dino without killing it
they better not to taming. if they do, they better make it more like enslavement rather than taming. where you either do what the tribal tells you to do, your you get killed. or you can try to escape, but they might kill you
I think that would be good, but also take the fun out of being the dinosaur in that situation
Why do you want to make it unrewarding as well ?
It would also take the fun out from the tribal
Like if you just wanted to play as a dino but you get captured that would be kind of unenjoyable
well seeing as being captured is pretty much just dying with a chance of escape, and dying isn't too fun
also if you try to log out or something odds are they would still just kill you
its like complaining that dying isn't fun
The fact a tamed dino can still log out is a really bad thing in itself
Even if it's just attempt then die
it is an iffy thing in that regard
If tribals are ever going to submit and enslave live dinos, just get them back to character screen and replace them with an AI
It's fairer for everyone
that's what i said
the dino player would have the option to give up and go back to the character menu
You hinted that a suggestion that allowed to either stay or go was a good one
Which I strongly disagree with, for all the reasons stated above
If the dino has the option to continue playing, it's unfair for the tribal
how
Because it can troll, suicide or log out
And in only 5% of cases it will actually obey you
good point
As a tribal I'd feel fucked if I try to tame a dino and they choose to continue playing to not allow me to have my pet
If a player gets swallowed by a big carni, they don't get the option to continue playing in their stomach and try to escape
Why would they get it after getting beaten by a human ?
i could think of a few workarounds for those problems, but i do get that it would be simpler to just go with the ai transfer option
If a theropod with that build swung its tail it would knock itself off balance
If it was a better spino model which could go quad for a tail swing it would be good
Not like a stego tail swing like a it would drag it’s tail across the floor and cover creatures in mud blinding them
If it swiped its tail hard enough to do that though it wouldnt be doing itself a favour, it would work better with a more stout model
They made spino too much of a generic terrestrial theropod model for it to use its tail without looking stupid
Put as secondary attack for spino some kind of claw attack
Claw attacks make sense
Our spino actually has a very long tail
It would slam its tail in the mud and then it would drag swiftly across the mud and make it cover any Dino it’s tail is facing in mud blinding them for a second
Wouldn't just spinning around and slapping them be more effective ?
That would just be stupid
That's like an ark attack
Cause yeah, as Mira said, it can throw its balance off, but if it's turning, it's fine
Doesn't really make sense
Have you seen any Dino in ark do that?
I'm saying ark attacks are ridiculous and strange
As Mira said that would turn it off balance
The hyper spino can get on its knuckles for better balance but the normal spino doesnt seem to do that and would be making itself vulnerable
Hypsi can spit
What happens if it isn't in mud, the attack just doesn't work?
And?
ok so?
If hypsi had a flying karate kick maybe it would be comparable
No it would slap it being in mud will add an effect to the attack
Theropods don't lose balance when they turn in place
The tail slap I imagine would be that
Turn in place
But fast
Can you rephrase that I don't understand
Okay if it’s not in mud it would just be a normal slap but if it’s in mud it would add a “buff” to it
it just slaps it downwards when it isn't in the mud?
Because side to side would throw it off balance
No like it slaps the attacker in the face or something
also in order for it blind dinos with mud, Its tail would have to scoop up the mud and have in in the grip of its tail for the entirety of the launch
Which would just look so bad
That's what I mean by an ark attack, it just looks bad and out of place
It wouldn’t grip it would take the mud with the tail and fling it a very distance
The reason large theropods typically have slow turns is because the isle still wants to obey some laws of physics and if a heavy ass terrestrial theropod spin around like a ballerina to slap you in the face with its tail it would topple over and break its legs
I would make an animation but I don’t know how to animate
I wasn't aware they wanted to obey the law of physics
Or stegos have air sacks
The weightless anims?
A large theropod turning fast is less weird than a lot of things that happens in the game imo
Yes, the fact it literally hovers when it gallops
I think a better kind of mud attack would be where some smaller creature digs up a small amount of mud and let's it go behind it kind of like a dog digging up sand
Thats an animation issue a lot of the dinos have
My peripheral vision made it look like the dog was projectile shitting
😶
Kinda of like that? But it’s tail would move the mud and fling it
Maybe when they get another animator they can make the dinos above small tier move like they arent balloon animals
So it would scoop up the mud and throw it forwards?
Yes but not the way your thinking
@feral solstice those nights look amazing, but sadly I think the devs wont make night like that because gamma cheaters are able to abuse that kind of night time :C
I don't really think it's tail could bend enough to throw it forward
If I"m correct the tail is supposed to be a rudder/balance thing
so it's pretty stiff and thick
Yeah it would be throwing itself off balance if it sweeped that shit fast enough to launch mud at people
maybe just a swing thats enough to daze something a little, but not enough to push something down
If it had a quad stance like the hyper spino maybe it would look better doing it
That’s why I said little things like Utah and teno
You still don’t get it
It could honestly just trample utah and teno
It'd have to be able to scoop up mud with its tail
Which is hard
Then it'd have to be able to turn the tail enough to launch it in a trajectory that might hit it's target
No it would if it moved kinda quickly
It’s be like a big radius with bad range
It would just look super out of place and bad, and spino with a projectile attack is just not good
It's already an apex so it's pretty powerful
and blinding prey/attackers wouldn't really get it anywhere'
It would be affective against trex plus trex is rumored to have a pin attack
Why would spino need an attack to deal with the vast majority of small tiers it could just step on or slap
If the spino is pinned blidnign won't help it
It would be good at escaping/fightning a trex
The rex doesn't need to see in order to keep biting something it has pinned
No that’s not my point it needs something to defend its self against multiple rexs
If a spino used its tail to slap a rex it would have to be a pretty hard slap to do anything useful, and that would disrupt spino's balance
The attack just doen't really make sense and would look awful
Yes but look at its tail it’s really thick
It would just look out of place to have spino swiping its tail around and hitting other multi ton animals with it
Yes the tail is thick, it is heavy
That’s why it’s super buff
the tail is it's main use of balance
if it's off its center of balance the spino goes
And a tail this heavy would at least make him stagger if he tried to use it as an offensive tool
which puts it in a much worse position than it started in
Pot does it
Pot has a stout spino
vid?
Pot also has galloping sarcosuchus that looks like it weighs 20 pounds when it runs
seen some videos of pot, it looks wonkey
Ok but what about a swipe attack
Is that not what we've been talking about?
A claw attack I mean
Hi Guys, I play this great game time to time and just noticed that there were new updates. One of the update is a new tail swiping attack for the Spinosaurus.
► Check out my channel: https://www.youtube.com/c/OrlandosFunWorld
More Dinosaur Videos:
► Jurassic World Evolution: https://www.youtube.com/watch?v=BYxXIUVsk4Q&list=PLaK9FHNBnsZDqdkOM1T...
Yeah that spino should fall down
And nothing smaller than a utah should really be affected by that
If normal spino had limb proportions more like his hyper counterpart and could get on his knuckles to transfer balance it might look less ridiculous
But our normal spino is basically a total terrestrial with his build, long ass legs, short body with long tail
Hypo spino is already the best Dino in game best not make it even more overpowered
ok how about this
a tiny stun if you get hit by a spinos tail while it's turning in place
no health loss, just a tiny stun
Like tenos tail slam but not busted
An affect from getting bumped by large animals' tails as they turned would easily play into trample damage and be less stupid
tenos tail slam isnt OP
its perfect
teno is the most balanced dino in the game
I wonder if you could do a finishing blow like in jp3
yeah
it shouldnt just be for spino
it should be for all large animals
Said nobody
Uh no lol
awww did you run headlong into a tenos ass and expect to not get fucked hard?
Said anybody who isnt a salty carno main who tries to facetank a teno's ass
Carnos and utahs can both hunt teno if theyre smart about it
Uhh no I’ve played as tenos and I say it’s unbalanced as heck
says everyone who isn't stupid carno main
if you think that then you've never played as a teno
Youve played teno against shit carnis then
my guy
I’ve killed a pack of carnos just bye biting
that tail is big enough to fit a whole other teno inside of it
yeah you arent a teno player
that is literally impossible
unless they were afk
I’ve done it
Shit carnos who should uninstall, assuming you arent just bullshitting
lmao no
I’ll do it again
even if the carnos were that awful its still impossible
teno's bite sucks ass
all its good for is killing annoying hypsis and baby raptors
Those carnos are reaching standards I didn’t even know were possible
It has 4 attacks
Yeah do it, maybe record it this time. But it didnt happwn unless the carnos were all being played by actual blind people or were afk
It’s tail slam stuns anything that’s not a stego or an adult deino
Teno is slower than its predators, it should pack a proper punch
It can spam it’s claw attack
yeah
thats good
You can just run away from it
its claw attack does more bleed than anything
Sure it can spam it’s alt attack but that doesn’t work very well against carnos
It’s kick knocks down anything that isn’t an adult deino or a stego
It is very useful against Utah’s tho
And just walk away if its too much for you to handle
A carno who jumps a teno with charge usually has the win in the bag
Except you can just spam your tail slam and kill it
bite is just a bite
claws are a bleed attack
kick is a damage based attack with small bleed
tailslam is an entirely damage based attack with moderate stun
Dont try to brawl as a small game hunter or solo utah
If u get close to it and also If u just Bull rush it
yeah so dont run into its ass
Your giving carno players to much credit
carno players like you?
No lol i know most of them are idiots
I’m talking after you kick something
But idiots shouldnt be rewarded
so avoid its ass
I hate carno and carno players I main Utah kinda
But that’s the point if it didn’t stun the carno with a slam/kick then carno could probably just out bite the teno and kill it tbh
Teno shouldnt be nerfed just because the average carno player doesnt have two braincells to rub together
Then it can turn around and hit you with its bad hitbox
its like you're complaining that you got killed by a rex as a utah when you ran into its face instead of ass riding it
ok so dont try and solo something that'll drown you in medical debt (if you're american that is)
All I’m saying is that its ridiculous how powerful teno is,I get that its supposed to be so it’s not garbage but still
ok so you want it to be garbage, right?
It isnt ridiculous at all, it shouldnt be nerfed just because carni players dont think before attacking something
No I want it’s tail slam nerfed to not stun for 5 seconds
Yk what’s rly ridiculous? Deino is harder to kill on land then a stego
back when carno could still bite while stunned, tenos got murdered
Stego can be put on the ropes by one dryo because its attack is so bad lol
mfw two pseudo-apexes were added within the first 5 updates:
ok this is what shouldve happened
They shoulda added kentro and idk beipi or something
Idk what you guys are playing but stego is the best herb in the game it one shots most thing and three shots a carno and teno and 5 shots deino
the devs shouldve done the same thing they did when survival first came out in legacy
apexes first
and work your way down 
Lmaooo 
well
it has the best stats
but you're wrong ❤️ ✨
Nah i bet the reason you think its the best herb is because it can be soloed by utah with minimal skill
3 shots Carno
That makes me kind of sad tbf
Proof it show me that stego can be killed a dryo
im not the one that said that so idk why you're asking me
Show me
ima go play generation zero
getting bored of this discussion
I wish
bye
I wish Stego had kind more attacks like a minus front stomp and a swing doing knock-back CC.
I bit a stego like 9-12 times in the face with a dryo before its bud showed up and made me leave but i dont record my shit when i play, i aint some youtuber lmao
Its tail is too easy to juke
Stego needs more attacks tbh, jab costing less stamina and more HP.
If your a god player yes but other than that your not killing a stego as a dryo
Im a shit player
And i landed hella hits on that stego
Forget dryo tho it’s the fact that stego has very weird match ups with things it shouldn’t have issues with
Like, you know it is kind of sense less when you has more survival chance as a Carno against a Stego if you fight it than a Tenonto.
Dryo is a bit overtuned as well to be fair
The only time I die as a stego is if another stego mixpackes with a deino or a deino attacked me and then I kill it and than another shows up
It shouldnt be doing the damage it does with its little fingernail mouth
Dryo has like :
3x HP than weight
Fucking good damages for its size
Faster than almost anything
Has more stamina than anything
Dryo and utah have tank ratios of hp yeah wtf is up with that
I'd reduce it's HP to 180 instead of 340, damages to 15 instead of 75.
Utah is to nerf as well.
But
Im fine with its speed since its dodge isnt fixed but its damage and hp should be reduced
Utah hp could use a drop to 750 in the future
Carno charge could not have a coldown, get a better acceleration as well and a finisher bite with its ALT bite because of the huge time and movement it takes.
Stego buff its HP, gives it more attacks
Deino buff its HP as well
Not right now, but when more things its size are added and with proper hp ratios. Carno charge should get a buff while its regular bite is nerfed
Regular bite should be used to finish preys.
Alt bite should be the best one as how long it takes
like
charge
use alt bite
kill Utah
in one bite
Deino should lose its beyblade shit on land and get the ability to snare animals in the water, terrestrials should have their weight reduced while swimming so deino can snare swimming animals it wouldnt usually be able to grab on land
If Deino could drown swimming large animals
it'd be good.
But to me, developers should add the mechanics, possibly animals fitting them and then, pair by pair, animals of different sizes.
it can?
Stego?
the water boost grabs shit
Full adult Stegos?
no
no reason it should grab stegos
If they swim
while they're swimming you can already destroy them
it could be able to drag them really slowly
no need to make deino more oppressive
I mean
yes?
Make it oppressive if something comes in.
Even Rex or Giga could be took if they were swimming.
Take the feet.
elder deino is getting much much bigger
it costs a shit ton of it.
So if you wanna drag an adult Stego at the bottom of the river
you'll need multiple Deinos
of course only if the Steg swims.
why are we trying to make deino a pack animal?
Because crocs are mobbers.
And
as long as they suck on land.
And cannot chase or take down larger things
it is fine.
Like, to me Deino could only sprint for 6 seconds as an adult.
And possibly slower than now.
I'd nerf its land mobility.
well you see, this is a video game, where we have 8 ton gators
they do not need to mob things
If some large animals swims in, they should be able to.
It should just tug-of-war a full stego
tug of war systems are meh in general
if they manage to get one working sure, its fine
shame we cannot share animal hunting in this discord
I mean, you should be able to some kind of buck if Deino grabs you
also
I'd redo the grabbed animation
like
tf
with how a Carno and a Tenonto are built
they could give feet attacks, claws or bite depending of the animal.
But the animation doesn't allow them to.
Like this one video of a cheetah getting yoinked by a croc.
Thing fights for its life.
Meaningless
but still able to.
If you're grabbed it's only a "Oh welp..Can't do a single thing. Not even buck or anything."
that was interesting
ye 
Thanks
Stegos do NOT need a nerf by giving deino some janky way to kill them
The only way a good player gets killed by a stego atm is lag
and the only way a stego gets away is the boredom of its attackers
or if the Stego just sprints away a short distance and fucks up the Deino's position, so if the Deino tries to get back in position it has to put itself in range of getting headshot
Yeah but deino shouldn't be in land fights to begin with imo
they shouldnt
I know that's a separate issue because sometimes it's the only way to get food atm
people think ass-altbiting through the Stego's body to get to the head is how u kill Stegos
but Stegos can just sprint away and get u out of position
they just dont coz they dont think abt it
stego's get absolutely destroyed by deino alt bite, but most deinos dont know how and stego needs 9 body bites and like 5 or 6 face bites to die from deino if theyre not alt biting
Stego only gets destroyed if it is too stupid to just move
exactly
was just ab to add that
if ur a stego and u lose to a dieno it's 100% ur fault for not leaving it alone
The bite alt bite spam from deino usually kills stego easily if the positioning is half decent
literally just go away xd
i mean as long as you get the first bite on it's body or face and then commit you'll out damage it
deino does need a stam drain on its alt bite tho, but that still wouldnt effect how it kills stego
it just needs stam drain to prevent it from fighting inland
I am 100% ok with deinos have a land counter, especially when it's close enough that I've won 1v1 deino vs stego
if it had a stam drain that wouldnt disable it's ability on land, it'd just discourage deinos from intentionally heading inland is all I mean
Stam for bites and more Stam for alt bites would fix a lot of that
i wouldnt do stam for regular bites, just alt bites
it'd drain more stam if you do a turning alt btie and less stam if you alt bite forward, but still drain some
itd be neat tho if deino had a bite and twist ability that drained lots of stam but does a lot of damage
but itd be only really effective in water like the lunge
@zinc rivet that suggestion is
. Honestly would love to see that in-game
pog yea
If I wasn't so against buffing deino further I'd love to see them with a grab and thrash ability
I'd love that @zinc rivet
I been aching for more ways to emote in game
@zinc rivet tenos rearing up akin to an anteater rearing up 
Even better if the game is a little bit smart about your stance
Like utahs are hassling a stego and as it tries to swing and get them it automatically goes into its aggressive stance
Teno T-Pose
t posing theri anteaters when
More emotes might mean less 1 call spam too
by a small margain, maybe, but people spam call because they know it annoys others
carno packs spam call because they know they can just piss people off and get away with it
@craggy charm I agree with your premise for 2 but I think it should guarantee breaks as the main mechanic
fractures you mean?
i can add that if ya want
Up to you, it's your idea not mine
Or bait people into attacking so they can get a meal
I mean the deino 3 call is also cool af
it gets annoying though
it was cool but now its just pathetic and annoying due to its use
atleast it's not the deino call that was teased in the hope trailer
that was just weird.. it looked like it was straight up roaring
It's funny because real crocs only rumble roar when they are horny
i remember a suggestion a while back asking for the croc back vibration for their friendly call
a bit too friendly of a call lmao
Long press 2 for mating call 

deino doesnt need a fucking deathroll attack
deathrolling for crocodilians is what they use to break down prey to eat them
not something they use to kill
in this case, it would literally just be eating something alive, the end
if we got finishers maybe deino's could be deathrolling a leg off or something but it really doesnt need it in combat with the utilities it has
Deathroll option for dragging corpses to tear off chunks sounds neat.
ive seen vids of crocs death rolling live prey thats actively trying to escape
its literally just eating something alive
yeah ive seen a croc deathrol a live zebra's leg
eating something alive
they use it to break down prey to eat
eating things alive is a confirmed mechanic, deino can probably do it too
it doesnt always rip off limbs, and since the isle has plenty of other unrealistic things i think a deathroll attack would be reasonable in terms of this game
I've seen gators deathroll people's hands when they do the pat-the-tongue trick.
They absolutely deathroll for offense.
yeah there was also that gator who deathrolled another gator's arm off and ate it
they dont care if something is dead yet
sure
but deino doesnt really need more moves
especially one that focuses on dealing stupid amounts of fractures, just adding insult to injury on the ridiculous power of the lunge
id rather a tail attack than a deathroll
which is why it would work better as a finisher if that stuff is still being considered
just have it as the eating and tearing off chunks animation
Eh. Give everything a small pile of attacks, why not.
would be cool to finish something off by totally annihilating it with a deathroll
for this to be a thing they'd need to confirm finishers, we still dont know the outcome of that
but it doesnt need something that helps it cripple things when it aleady has the lunge, could easily just get some fracture in its attacks and be able to drown heavy animals in the water
but having it as a tearing off meat chunks (and limbs when gore is a thing)
is perfectly fine
like I said in the suggestion, the roll would primarily be helpful against heavy prey that's swimming, as the roll would only really be useful when in water and not built for use against something on land
because spam biting is really weird
it still doesnt need a high fracture attack
the fractures were a suggestion by someone else I added as a "maybe" incase u didnt see
still not a great idea
it just needs to be able to snare and drown in the water, no need for fracture
snare animals and drain their stam
A tail attack makes a lot of sense when you consider they have about 2 ton of muscle in that thing... But they need more vulnerability on land, not less
deathroll as a finisher and way to break apart a carcass is better than an entire new attack
i disagree but we all have our own opinions uwu
tail attack would be weird though, since im pretty sure they dont attack using tails irl
i dont want to judge deinos land vulnerability properly until the alt bite gets its much needed stam cost. if it doesnt ever get a stam cost then i agree that a tail attack is unnecessary
I wonder if a longer, slower eating animation would be a reasonable land nerf for deinos
it already has a fairly long one and cant bite while doing it
unless they stop before it gets to the ripping part of the animation
nah, diminishing returns on their beyblade attack would work well rnough
alt attack spam should destroy their stam
Cos real life crocs will challenge big cats for kills... And they usually just seem to end up giving up on it
yes but it should also be dynamic with direction cuz alt biting forward should cost much less stam than side or backward