#general-feedback-discussion
1 messages · Page 717 of 1
i have no opinion on the subject
I can't make black and white statements on things that are normally settled in fairly expensive and lengthy court cases, to do so would be naive in my opinion.
That isn't bitching 😆
Unless people are very sensitive.
shrug
ok lets drop this
I don’t think so?
sometimes
i once got a troll suggestion deleted
however
a different troll suggestion of mine didnt get deleted
and its still up i believe
the devs cannot do anything as its not illegal nor is it something that u have to do
just use official servers
or servers that dont have token systems in which r able to be paid for
Yes they can, they can make it against TOS. I simply do not understand your logic or line of thinking, It has been done many times for many games with any type of real money trading???
theres been a back-end change that has essentially completely prevented changing someones dino using the game files, which is how injections functioned
yup
it is still up
#general-feedback message
so your problem is essentially already solved, but people can still buy grows
pretty sure someone added a reaction to it lmao
lmao
Why put an X on the suggestion?
Oh no that mean you haven't play the redwood map in 2017-2018, it's was awesome, and now with Jace it'll look 100 times better with high details rocks, trees, grass and with the new water
wasn't that map from 2017-2018 just region 2 but covered in redwoods?
No
Look how good it's was, now imagine Jace re-make it's
Would still lack variety. Beauty doesn't make up for everything else.
it looks good but it lacks variety
Our current evrima map is beautiful, in a way, but people hate it because of the lack of variety.
yep
Doesn't it cause perfomance issues too?
Than a big biome?
It’ll be a big biome dude they are recreating a whole section of V2 into spiro
I know that no need to repeat it
Like this redwood forest isn’t gunna be tiny
but again, every single dinosaur is around 9 kmph faster than in legacy
Yee
Allo was slow almost the same speed as a Rex 
utah was 43 and is now 52, carno was 52 and is now 61, dryo was 41 and (used to be) is now 50 kmph, and i can imagine tenonto being 36 kmph if it was put in legacy
and seeing how slow oro was, i'd imagine hypsi being 30 kmph in legacy as well IF it was there
stego is the only dino that hasn't had increased speed
I know that
No need to say
Ye
Lack variety?
It would be a paradise for Herras and it could have many different plants for diets.
True, it doesn't serve for new terrain, but it could have some nifty places, like waterfalls and deep ponds
dont forget caves, minor canyons, minor canyons with rivers flowing thru them, and maybe even hollowed out trees
Giant trees ripped out, being large bridges and making small caves
plus
its great camo for brachi lmao
is it a tree? or is it a dinosaur? i cant fucking tell

I dont like the idea also Weg 
Diving when it is superior to skimming
diving wouldn't even work in the rivers
even with the ability to dive, pteranodon players will still always skim bc if u skim u have less of a chance of swimming right into a deino's mouth
Just make some water sources deeper and offer better fish (like the ocean) that you can’t get while skimming, ez clap
And make skimming spots more rare
giving pteranodon the ability to dive would be hours of coding wasted
except pteranodon can fly
Having the option for both makes sense, little risk, medium reward, high risk, high reward and makes Ptera much more risky and fun
ppl will look for skimming spots
Reducing skimming spots means people will cluster more around them, providing competition and more incentive to dive
i hate it, cus i think the pteradon gonna be used mostly for telling where other players are. And if it can dive and swim, it can prob just tell everyone if the water is safe or not
And makes Ptera less immortal
HOW IS PTERA IMMORTAL
IN WHAT UNIVERSE IS IT IMMORTAL
ptera IS immortal
how
you literally can't die unless you're trying
Grow somewhere, reach sub, fish and fly to shallow areas
Basically untouchable by 7/8 playables if you play your cards right
ye only thing that can really kill pteras is other pteras
A. drinking is risky
B. you cant fly forever
C. you cant eat while flying
D. you already put urself in danger if ur trying to get food
also
even if ptera werent immortal
why would u even want to kill them
theyre barely any food
drinking isn't risky, just find a shallow area. You can fly for basically forever. You can just land on a rock to eat. It's really hard to kill pteras while they're skimming
A. You have the power of flight, drinking from shallows or seeing where shit is is easy
B. True, but there are a shitload of spots you’re untouchable in and can regen stam from
C. Same spot thing
D. Skimming is so risk free it’s hilarious
drinking isnt risky just bc of deinos
if u get caught off guard by anything while ur drinking, ur dead
I have skimmed in hordes of deinos when I had no right to be alive and got away with a decent sized fish
yes but just don't be a dumbie, ptera can get full thirst in like 10 seconds
Again, you can scout the area and hear or see shit coming
animals in this game are loud
Vertical lunge will increase the risk of skimming significantly.
ha u think 10 seconds is a short amount of time in this game
10 seconds is an eternity in this game
drinking? it really is
I have found so many places where I can get water basically risk-free as ptera, and I get water insanely fast
So yeah, make skimming spots more rare, promote competition between pteras, lessen shallow areas, add diving
Let's also not forget that the food and water stats are identical for each creature right now, except possibly deinosuchus.
So it's entirely within the realm that ptera will be adjusted to have to drink more often. 10 seconds isn't unreasonably short.
ok but i still want to know why something that evolved flight so that it could escape danger, shouldnt be allowed to use flight to escape danger
yeah like i said
10 seconds is an eternity in this game
wait why does this increase competition?
i agree that there are too many shallow spots
but how would that increase competition
I don't think firefish has played ptera much. They are full of bugs, and it's actually very easy to die as one lol
Because shallow spots give finite amount of fish before disappearing. But they are so numerous that no ptera will kill you for the fish you caught.
Less easy spots= more people crowded at said spots=less fish to go around= I WANT MY FISH OR YOUR CORPSE WHICH IS GONNA BE
u understand that ppl will just share fish, right?
thats wut i do when there arent that many fish around
also
I mean yeah, but less fish around more often means Ptera either has to risk scavenging or diving, which is good
ur suggesting that hotspots are a GOOD thing
I mean ye I've died to a couple bugs like intense rubberbanding and broken collision(although that only happens when I'm being a shitter on purposes), but never to actually being hunted legit
As a deino, I bring fish to the shore to feed the starving babies
I wouldn't mind ptera having to pay more attention to survival. As it is now, it's basically a spectator mode with food/hydration stats.
Perks will also fix this though, especially if different kinds of fish spawn in different locations and are recognized as different satiations for diets.
no comments on this?
i thought we were against hotspots
Hotspots are wonderful, as long as there is enough variety with them. The problem with hotspots as they exist currently is that there are only like, 2?
Swamp, and Center or Center-Adjacent locations.
It’s kind of a fucky scenario, because people obviously cluster around where free food is, but by making it more rare and having people cluster there encourages people who don’t want to deal with that shit go somewhere else for fucking once
And diets will force you to eventually move from a hotspot, so you won't be able to sit there all day long unless you don't mind dealing with negative effects.
really so, ur saying its good if everyone is at one place on the map
he literally said how having 2 hotspots is bad
yeah this is literally like hotspots in legacy
skim reading is my weakness lmao
No. I'm just saying Hotspots can be a useful tool. That's why salt licks will exist along gametrails - to create an obvious hotspot where players will go.
Hunters should be able to stalk certain places to find food easier. Not every hunter will be capable of traversing the map in 30 minutes or less.
except those hunters will have to traverse the map if, when they logged off, everyone that was at their hotspot moved to a different one
A. fly into shallow river and you can see far both ways if anyone's there, free water. You can get an overview of the area before drinking other places too, but that's the main one
B. You can land where noone else can get to except other ptera's to rest up
C. You can land where noone else can get to except other ptera's to eat
D. Hardly, again you just get an overview of the area and make sure you won't get surprised by a deino while fishing and you're good
i dont think u should be forced into a certain area if somewhere else on the map there's the same stuff that forced you to ur current location
either there should be one area where something is super common, and everywhere else it isnt, or it should be scattered across the map (depending on what it is of course)
anyway i gtg bc i have work to do
Nononononono
Who the f cares if Ptera is invincible in the sky?
It literally can't fight and doesn't tank any hits, how would it need a nerf if it will change nothing at all for other playables, except make Ptera less fun
Because anything being invincible in the game is stupid, regardless of combat prowess
And having more risk for Ptera is more fun imo
Also, decreasing the amount of fish spawns will also increase the number of Pteras teaming up with other creatures for food because at some point it's just easier to eat the corpses that herbis leave than looking for fish
It won't be invincible if quetz becomes a thing
Quetz as an air to air predator is stupid and Ptera will 100% juke it
I think ptera is fine, I treat it like observer mode when I cba to participate lol
^
It shouldn’t be just spectator mode tho, it should have risk and reward
And then people will complain about mixpacking yada yada yada
Your way of trying to nerf Ptera will make the creature worse
Pteras teaming with carnis is something no one can control, but scavenging again, encourages more risk reward
That’s what a nerf is, by definition
Yeah only in Ptera it isn't even needed
Ptera is fine
I mean it’s fine, it’s just diving and less free food would make it better
Not worth it
Yes it is
It makes it more engaging and makes it actually interact with the rest of the cast
No thanks
So you don’t want to make it a more fun playable that interacts with other playables?
Well you know, I like how it is now, where you have the choice. That what makes Ptera fun, in my opinion.
Sure, you can eat your stinky fish and sit on a rock but you can also fly out to life a risky scavenger life
I like the choices I have with the creature right now
You could, but there’s no point, and lessening fish encourages scavenger gameplay more
And with the option to dive, you could skim, dive, or scavenge
Which will encourage Pteras to Team up with other carnivores, thus making other players more frustrated about mega packs
Lessening the spawns won't help the problem.
It will make it more annoying to catch fish, but no Ptera is gonna brawl for fish
Not worth it
It's easier to just move
I mean are symbiotic relationships a bad thing? And not all pteras will mixpack with other carnis. Lessening the spawns will help the problem, because if it’s less easy to catch fish in an easy no risk way, they’re gonna move like you said, and when they move, it encourages being spread across the map, and interacting with other playables
And what happens when all the fish spawns are used up
They either move, or kill each other
Well that's just annoying at this point
And again, with diving, there will still be fish around, you just actually have to risk something
I doubt we share the same kind of view on fun
If your kinda fun is sitting in the same spot with 15000 pteras all eating infinite fish, no, we don’t 
If your view on fun is to have all Pteras gather around the last fish spawn, having them clump and grief herds of herbivores by leading predators to them, then yeah. We don't
Because that is already happening. And it will only promote it
Diving when it was the point of the suggestion
What has diving to do with literally anything of this?
It’s where the discussion came from
actually diving is what the suggestion is about
Add diving, make skimming spots less common, etc
i dont think that diving is a bad mechanic
its neat
its cool
but
nobody will use it
bc skimming is safer
If you make skimming pools less common then you make fish less common
also
I can understand why you would get rid of skimming pools if you're trying to encourge diving but also deinos eat those
I don't have anything against diving.
Just making fish spawns less common is stupid
how will u know if ur gonna find fish when u dive
agreed
if ripples indicate skimming spots
then how will u kno if u can dive for fish
how will u kno if fish are even there
u cant have ripples for both styles of fishing bc then its confusing
and u cant give ripples to just one of them bc then how will u know where to do the other
Maybe rather then dwindle the number of skimming spots, make the perk system tie in with diving where you get a slightly faster grow time or you get rewarded for choosing diving - the more dangerous alternative when catching fish
ya see, this gives players a reason to dive
That’s pretty cool actually
plus, its better than forcing pteras to dive
If diving is more dangerous, harder to do, but reaps the same reward as its safer alternative nobody is going to do it
It's so much more effective to reward players for doing one thing, then to punish them for doing another
I mean maybe if they added more kinds of fish in deeper waters that could be dived for that were better than skimming fish, but idk
Make diving a mechanic for the ocean and have huge swarms of fish.
Pteras can dive all they want, they'llbut still have to land on land to eat and there, you have maybe something that could play into their diet.
Saltwater fish, who live a lil deeper than the waters surface, thus giving diving some sense
yes
Well then pteras can just survive off the coast as long as their is a river outlet
I guess they can already do that
Ocean fish are planned iirc
But at least now they have to go inland somewhat
I hope diets fix any issues with just staying out at sea for so long catching the same fish
yall should add on to the original suggestion about diving
I can't I just made one about scent system 😶
My job is done, I bid you adieu
icky can do it tho
suggest this
also make diving an option for deep inland bodies of water
You know what? Maybe I will
Tho how would the mechanic work?
Just holding control will make you land in water and then well.. you're dead
Unless you make Ptera float in salt water like a duck
And then it can start from there again
I’d like to imagine some sort of water takeoff that costs a decent amount of stam
That would be fine
So if they manage to swim to the surface without drowning, they could float and then take off with fairly an amount of stam
I mean with those wings spread out, Ptera would surely float
maybe pela could get diving if it comes but it seems that everyone immediatly strikes pela down as a "ptera clone"
like some other flier maybe pela could get diving and ptera could stick to skimming
because it is
regardless of pela or not I think ptera is fine with just skimming
pela lol
@odd sedge no
Fair enough I guess
save diving for him
ptera doesnt really need 3 ways to fish anyway
having pela need to dive to get deeper dwelling fish and squids for its diet is an interesting way to make it different from ptera
That thing is being added?
Fair point.
I'm personally fine with switching Ptera with Pela in my suggestion if it's going to get added
pela is not confirmed
it might be, but it might not be
Because if not.. there is no reason to save something for something that isn't even confirmed
ptera should get it if pela doesn't come, but if pela comes pela should get it
^
ptera doesnt need 3 ways to fish
Better 3 ways then leaving an entire mechanic out for no reason
keep ptera as an inland fisher, where it has some reason for having 3 takeoffs, and keep the less agile pela that needs to use the running takeoff in the more open beaches and coasts

Again, I have no problem with that.
I'd replace Ptera with Pela in my suggestion if it gets confirmed.
But we don't know if we are getting Pela. Now I get holding that ocean-spot open for Pela open, but at the same time I think that Ptera should get ocean-diving
in case Pela will not be added
dryo got burrowing, in case taco didnt make it into survival
now dryo doesnt burrow, and people are mad as hell about it
Other creatures will also burrow as far as I know so what's your point
Ptera however is the only flying creature we have (so far)
quetz is confirmed
@civic hawk titanoboa is already confirmed
Well that’s great news then lol
and wdym predator to deino. like deino juvis or deino adults
Predator to an adult deino that’s by itself, so that would also include medium and babies. And ofc the same diet as a deino, they are alike except the snake is more of an ambush predator that could hide in the grass a lot easier than the deino.
excuse me but how is the big snake supposed to eat the giant gator?
titanoboa is soft confirmed, but not certain
Wide mouth lol
Im a new player. As a raptor, I have not found any herbivores to kill twice, and have died as a result. do herbivores have it easier? Or is it just something I can't figure out
Servers are like 80% carni just cannibalize like everyone else
Probably just aren’t in the right areas
@crude bough legacy grass wasn't anymore realistic than evrima grass is idk what your talking about
grass colour.
The grass must be anatomically correct and be up to date with the latest discoveries regarding grass
yeah, grass comes in multiple different colors
and in a tropical setting this grass doesn't fit well
I am just takling about the green colour. I think the one of open fields in Evrima is way to saturated and, I don't know why, pixelated.
it is really only bad because there is too much green, nothing to break up the green and brown since thats all there is
Carno biting while stunned is still a thing? Yikes
While they hopefully fix that they should add a stun anim too
the pixelation issue seems to be mostly just because evrima's way worse than legacy performance-wise
i could run legacy on like 100 fps epic, meanwhile run evrima on 40 fps on medium with extreme lag spikes in certain areas
even without sniff
why doesn't the sort by players feature work in Evrima?
whenever i hit the players thing, it just reshuffles all the servers
also what even is the point of the favoriting feature
am i missing something?
@keen willow
Revealing purpose: e.g., Deino sees a Utah following a baby stego and its mom, but they don’t realize. Seeing this, the deino wants to help the steg fam and chases the Utah off, only to be killed by the stego, even though the deino was helping them survive. With global the deino could easily convey that they were not aggressive towards the stegos.
This isn't an issue. Why should the deino be interfering with the hunt anyway? Ironically, this is a reason not to add global chat back.
did this guy really use mixpacking as a reason to bring global back?

that is terrible
Snakes unhinge their jaws, If I'm correct anacondas eat some type of crocodilian either often or every now and then
thank you for the warning
@sick pond i literally hate you oh my god stop whining
Im so confused, wheres this epic consistency fail
I think it's about how the wing folds
titanoboa would not be able to eat deinosuchus realistically.
yeah
deino is too wide and large.
even if the boa did manage to get deino into its body it would pop.
Andacondas eat alligators in the everglades pretty consistently
However, they do sometimes pop themselves
there are no anacondas in the everglades
Burmese Pythons*
anacondas are only in south america
Watching a movie, I was thinking abt them. Wrong invasive snake but my point stands
tbf, the only pythons that can hunt gators are the massive ones and even then the largest gators are fairly safe.
its mostly juvenile alligators. or small adults.
i think people often overestimate titanoboa's size
yeah, boa is big for a snake but its still not that massive.
pretty sure its also been confirmed the thing had much less extreme jaw flexation.
Snakes will eat anything about as thick as them, python wise. That's how you go abt feeding them, you shouldn't be feeding a python something twice their width. Titanaboa seemed pretty thick, it probably would be eating sub adults
its unlikely it would have eaten full grown predators or megafauna but could still have taken young animals fish and some of the more moderately sized animals.
a sub adult purrusaurus was probably like 2.5 tons and 20 ft long at the smallest. thats not as long as boa but heavier.
i think gryposuchus might have been better off than purru at equal sizes against boa. grypo had a longer snout it could use to possibly injure the snake.
@unborn monolith Yes.!
I like jace,
thats all
Titanoboa is not an anaconda. And anacondas don't eat black caiman, which can get 4 times as large as the largest anacondas. Deinosuchus meanwhile is ~8 times bigger than Titanoboa. Overall Titanoboa would not be handling any of the large crocodiles very well(or at all).
A perk that allows you to drink salt water would be neat.
Not dedicated to that purpose, but a little stat at the bottom that allows you to with a debuff, or decreases the debuff if they start allowing you to do it normally.
i once took a journey as a raptor with my friend away from food, water and survival just so we could figure out what the beach environment actually looked like lmao
there's genuinely no reason to go there outside of "wow this biome exists"
^
hopefully pteras and quetz will populate beaches a bit more once food gets added there?
maybe they can get a small amount of water back from eating fish (i.e, 10% hunger filled = 3-4% water filled)? at least in my experience as a ptera, you need to drink every 20 min roughly to stay above half
which sounds like a decent chunk of time but not if you want to go to the beach for more than 10 min at a time
seeing from the designs shown in #phase-two-archive, it will be very hospitable for pteras and quetz with the high rocks that could be used as perches
oh yeah im excited for that especially once pteras can grip onto cliffs n trees n stuff, just worried a bit about the water issue
@hoary dawn can u not spam posts w/ random reactions that add nothing? theres a limit to the number of reactions there can be so don't try to silence other ppl with "comfortable chair" etc., its not helpful
? where did they react
tf you talking about?
im not silencing anybody
back in my day people talked in the text channels and not with reactions
waspe's post a couple hours ago
i agree with you @feral solstice about there needing to be more water sources. only issue is that pteras and quetz should both be in the air most of the time -- especially quetz. they shouldnt need to land every 10 seconds to get water when they're essentially just leathery lil paragliders with knives on their faces
scroll up for like 2 seconds in general feedback
@red viper deinos can technically drink saltwater now.
it was pretty shit feedback tho tbf lmao
"silence the people" dude just said he didnt like the concept art, didnt expand on it or say anything productive
reactions aren't meant to be used to communicate
that's what this channel is for
i cant silence people who aren't talking
they... they are though? why do u think emojis are so popular, they communicate a feeling or idea without the need to verbalize, explain, or debate it
well they are used to communicate en masse, some suggestions are very popular and can get 100+ people upvoting it. if all 100 people flooded into this channel it'd be chaos
bigger concepts that can't be conveyed via an image are what text channels are for
plus it'd be harder to keep track of for devs reading thru and trying to see whether people like a suggestion
if someone wants to communicate their feelings about a post then they can do it perfectly fine here, not being able to react with a tiny image is such a non issue
^^^ also emote spam is against server rules, tbh im surpised u didn't get pinged by a mod
i think you're just overreacting my guy
disagree, and btw if its a non-issue why did u do it like 10x
wha
i used 5 reactions on a post my friend made as a joke
if that warrants any form of official warning then this server has some pretty dumb rules
or
like i said
you're just overreacting
aight im not gonna argue it anymore, have a nice night ✌️
the post isn't even at max reactions yet
this one

thats emoji spam?
man ppl r sensitive nowadays
that feedback was garbage too
wasnt even feedback
oh lol
pretty much the only way to enjoy islecord these days now that the memes channel is gone
i miss the meme channel
@barren zephyr i don't think herreras are omnivores
pachy might work tho, depending on its diet
I know there not but it was more of a random idea in my head, but it was more for pachy
ah
pachy actually seems like something that could be omni
I mean I don’t see carno eating bushes or leaves but I could maybe see it eating the coconut as a smaller food source
i wanna see a trike kill a giga and eat the body
Like carnivores wouldn’t get as much food from things like bananas and coconuts but they would be able to eat it if needed
I mean TI is kinda tied to Primal Carnage and their Pachy is omnivorous.
im sure people will mod in universal omnivores, so any dino can eat anything. that'd be cool to see
Idk the beaches now just look even better and have so much more potential
yee tho im hoping there'll still be a few areas left like the current beach, it's nice to have some more gentle parts too for variety
The hone in ability could be a good unique mechanic for mono
Since a lot of people want him to be a top tier tracker
Scent for mono, sound for some small sentry herbivore, sight for quetz perhaps since he will probably be predatory
hell yea
i think dryo would be a great "sound" one
since it seems like something that would be constantly on alert for big scary things
Yeah he fits, being the sort of timid whitetail deer in the isle
Honestly, Deino would be vibrations for me. Not sight, sound or smell, since it has a completely unique sense it can hone in on in the water
He kinda does that with the ripples currently
I hope they change the visuals for those also, it looks so unnatural
More of a sonar type visual instead of bright glowing bubble fart rings would look less intrusive on the screen
bright glowing bubble fart rings
Yes
@barren zephyr
#0768 its local chat in game. Only players of the same species, that are kinda close to you can see what you put in chat
ohh ok thank you for helping
np
We should all buy Jace a beer.
^ true
I wish the same kind of work could be done with the dinosaurs (referring to the speed of that work).
i have to binge watch videos on how to play lol
The ONLY thing truly holding Evrima back right now is the roster. Evrima is the best game in the genre, despite being so early in the development process, and leaps and bounds ahead of its predecessor.
does anyone know how long quetz grow time will be?
considering ptera's time and size, i wouldnt be surprised if quetz is roughly the same as other mid tiers? so 2-4 hours
just my guess though based on how i assume it'd perform in combat
quetz is gonna be considered a midtier??
probably. it weighs about the same, i hardly see it facing off against apexes
in fact it's lighter than a lot of mid tiers
dunno, maybe they'll say fuck it and make it the most glass cannon apex in existence lmao
which i could get behind, im a fan of glass cannons
it'd need a pretty nuts damage output to balance the pathetic health though
might be nice variety from all the other apexes
considering the rest are all "high dmg high health"
yeah. im not a fan of big, slow tanky stuff, hence why i basically never play apex (aside from stego, but its not even considered an apex depending on who you ask)
but i love flyer gameplay. apex quetz could be fun
even so, i still dont see it having quiiite the growth of stuff like giga and rex. maybe more of a pseudo apex growth time
im just excited for flyer game play to be not just added, but encouraged for coastal regions
even if you're a terrestial dino it's gonna be cinematic as fuck to see a bunch of pteras n quetz flying around and nesting on cliffs n shit
Quetz might have a lot more health than expected, even though it's very light
Azdarchids had exceptionnally tough bones
yeah, but its still a flyer at the end of the day
hm tru, maybe then instead of having a legbreak mechanic itll have like a wing tear mechanic?
basically any injury to those wings would be game over
meta might be flying above people and using that long neck and beak to reach down and stab, while your fragile wings stay out of reach
ive kinda been able to do that as a ptera, they just have sucky damage
i mean irl even for terrestial animals, a leg break often means death. it would still be "realistic" / fair for quetz to get a wing tear and still heal from it
just temporarily be unable to fly
yeah. if you can survive the fight, it could heal. the issue is surviving the encounter when they damage your wing
tbf tho i dont think anyone will want to approach a giraffe with a fucking huge knife for a face even on the ground
Also, I wouldn't be surprised if quetz gets ridiculously high damage, its beak is larger than a entire human
itd probably be weak to pack hunters attacking from all around but i could imagine it easily fending off larger, singular carnivores like a sub rex or smth
Or maybe a special attack a little like deino's lunge ?
death peck
yeah i could see it being able to grab smaller stuff like utah
"sprinkle bread crumbs on the ground for maximum damage"
Like, it gets a peck with fairly low damage and a dive attack that requires falling from some height and deals a tremendous amount of damage
Peregrine falcon style
peregrines are very light weight tho, i think they're often lighter than the prey they hunt
Yes
diving as a humongous sky giraffe, especially when takeoff is gonna be pretty slow?
i really dont think that should be its main attack
You're not going to crash into the ground when diving
you crash into another animal when diving?
Peregrine falcons don't even touch their prey when they dive
Quetz wouldn't either, the idea is to give momentum to deliver a powerful peck and stop just before colliding with the prey
again i think you're forgetting they're literally the size of a giraffe. they're not going to be agile enough for that
they're gliders
For instance, falcons air-brake just before hitting their prey, then grab it
Actually the dive just serves to go near their prey faster, but this is a videogame
Depends on how much they dive and how fast they go
But now that you say it it's true they might have a hard time air-braking after a dive
Maybe they could rather fix their angle then ? Like a plane
i think it'd just be best to make it a "fly over and peck" pvp style. i mean, it seems the most terrifying as everyone sprints for cover trying to escape the giant fast behemoth and would help the "horror" aspect the game lacks
So you gotta plan where you dive and make sure you have enough room to not crash into a tree or a rock right after the attack
Oh, I didn't say the fly and peck was not good, I'm just trying to find any special attacks
It's gotta have at least one
i personally dont think more ambush predators are needed for the isle. yes it's scary but it's cheap scary -- just jumpscares. if i want jumpscares i can go play fnaf or something. id want the horror aspect of the isle to be the absolute fear of being hunted and tracked down for like 20 minutes, not insta-killed in 5 seconds
like yeah we're still gonna get the rex, cant change its playstyle, but the quetz has so much more potential and doesnt need to be an ambusher
It's not really ambush if you're being able to be seen from 5 kilometers away
I was thinking or this more to be able to outpace prey who'd attempt to run away
probably outpace, to where the only safety is cover.
way more terrifying and takes more skill to play than just "can you aim good?? :)))??"
Like you see a quetz in the air, you hope it hasn't seen you
It starts losing altitude
Really fast
You start to run for the nearest forest
i mean look at how shit hypsi's aiming ability is
I'm actually frightened at how fast quetz might be
Would it make more sense for it to be faster or slower than ptera ?
faster probably, but less agile
Cause ptera right now is the fastest playable in the roster
I don't know the precise speed of ptera tho
Since it can so easily outpace running carnos I'd say 60-70 km/h
given the size difference tho, i doubt quetz will really hunt ptera much. they're too small hitbox-wise and wouldnt give jack shit food, plus unlike or (hopefully unlike) the quetz, the ptera can almost instantly do a 180
90 km/h quetz 
f e a r
Gonna outpace your fucking car
i mean tbf i believe someone's said that quetz were essentially always in the air, like they could sleep up there and would do so during migrations over water so
btw I hope ptera's manoeuvrablility will be slightly reduced in the future
also i've heard the mercs might get (small) helicopters / vehicles
imagine being chased by a quetz in one of those
id piss myself

no
why make them less maneuverable
Because it's jarring
Or make a special animation for the turn-around, like land dwellers
yeh maybe a special animation but literally their agility is their ONLY defense
But right now it really turns too fast for a glider
Or any flyer really
they're not gliders like quetz are tho, gliding literally takes stam for them
They can fly, they have nothing to fear
And quetz will be less manoeuvrable than pteras anyway
Gliding taking stam is a really bad thing tho
i really dont think pteras need any nerfs lmao
maybe a lil special animation but otherwise hell no
if they get nerfed at all they better lower the grow time to 30 min or else they're useless
That's not really a nerf, you don't use that tiny turn radius in survival situations
But they should get back free gliding
In no universe should gliding cost stamina
Lag is not an intended game mechanic
especially not since they made gliding have a way quicker decline
gliding doesn't cost stamina as far as i can tell
it doesn't let you regen
but it doesn't use it either
Let's hope it's just temporary until aerial threats are added
it doesnt affect adults a lot but its still there
mh its most noticable when you're young, it prevents you from flying for very long even if you take off from high up
its pretty minor as adults but im still not a huge fan of it being a thing for them at all
at least with juvies i can understand it. its hard to fly when you're so little and baby
i hope if they add quetz they make ptera more evasive in the air
since its primary predator would be quetz
as long as quetz is a truck in the air and terrible at turning i dont see ptera needing much of a change, even if quetz is fast
maybe have ascending be a little less punishing on stam
quetz should be considered like an aerial carno honestly
fast as shit but not too hot on the turning
yeah, that's kinda how id like to see it play, at least against other airborne animals. fast and hits hard, but easy to dodge if you see it coming
i like the quetz conceptually, since it would encourage small dinos to duck and cover to counter it. Bushes, forests and the like would be its counter area, whereas the large open plains and beaches would far favour it
It was primarily a scavenger
And Utah was primarily a lone endurance hunter.
by virtue of what it is i imagine quetz will be naturally great at scavenging anyway, roaming the skies sniffing out kills and bullying away anyone on them. but i imagine they have their sights set a little higher for it's actual intended gameplay
@strong wigeon Are you telling us hackers are too fast ?
no i say carnos are swimming way to fast in water at all
Why did you use the word "hacking" then ?
cause i was talking about the carnos that are hacking right now in general
beside the fact that carnos swim to fast
how are they hacking
also carnos swim the slowest in the game lol, utah literally swims twice as fast as carno
they use a shader hack so they can see any croc from outside the water no mater how deep they dive....it makes is so damn easy for them to catch all the little crocs out the water...and tho they are baby crocs the carnos can outswim them
Okay so there's a couple suggestions that got at least 1 no, the quetz takeoff and one about beaches/the coast gaining more active...why would anyone disagree with that? Why put time and resources into making an entire area look good if it's never gonna be visited? Honestly some people in here are just...urgh
Agreed, no one even does it either lol, even as juvis all I see is people using the push off take-off, they honestly should just get rid of that running take-off altogether
What they could do is still have a running take-off but you still push off with your wings
@spark otter Deino most likely won't get any debuff from cannibalizing anyways
any ideas on how to prevent it?
Why should it be prevented ?
Buta bigger and better map will solve most cannibalism issues tho
for deinos
Since they'll have more places to go and spread out
well some animals get sick when cannibalizing so i just thought it would make sense to become sick your get some sort of de-buff when you cannibalize as a non cannibal dino.
This is planned
oh it was?
Yes, cannibalizing will be penalized for most species when diets will come
Yeah it is
oh sorry must have not seen it have not been on for some time.
honestly, quetz + humans might be the most fun and terrifying shit ever
Cannibalism debuff will NOT prevent killing
It will just prevent nice players (the ones that already cannibalise only in last resort) to save themselve from starvation
(which makes no sense because why play the big, patient character if you hate waiting)
All those cannibalistic deino that chase a juvie deino on land for 10 min will continue to kill
The same goes for maggy, only cera as been confirmed to be able to eat it. But maggy will still be killed, no matter what
The only reason deino cannibalism is a problem rn is because of how many there are combined with the flow of the map, Jace is no doubt working on bettering the flow of Spiro, also as time goes on and more things come out, the deino population will drastically decrease which will be good for everyone.
Agreed
it kinda comes naturally with being such a killing solitary machine. Raptor cannibalism I see much less frequently, because more often they will use new members of the party to help hunt. Deino is the most solitary, thus loses very little from removing competition in their hunting grounds, in fact, they stand to gain more food by killing competition, as the hunt for prey is more limited as deino
Yep, it'll especially be great for the crocs as there'll be more food to go around, more variety as spino is gonna need bigger and better fish which deino could also go after which could create more competition between the two, less deinos in the water as well will mean more terrestrial and aerial animals will put their guards down more around water allowing for deinos to get better ambushes
i feel like the map, as it stands, has lots of the same. The map is large, yet there's scarcely environments that really mix it up. Swamps are hard to reach as deino and no one likes to live there and most of the deinos habitat is right next to plains and rarely any other biome. It either cuts through plains or separates one biome from plains. There's quite a few plains in the game as it stands lmao
Yeah I can't stand swamps tbh, really I just hate tropical/swampy biomes in general, they're just eh to look at
deino cannibilism will be FAR less of an issue once the roster is close or at completion
I want my coniferous environment XD
i like the swamps but like, literally no one goes there
Right now if you want big powerful carnivore, that's what you play. just like if you want big powerful herbivore, you play stego
so why bother
theres a lack of fish in swamps iirc?
deino likely gets its appeal from its raw power and size, yea
which is why deinos and pteras dont really go there
lack of food too
for herbis
because for some reason, basically all food spawns in, you guessed it, plains
But yeah, as much as it sucks to keep getting cannibalized as a deino, it won't be anywhere near as much of an issue once there's more to play
so the game has all these cool environments yet is absolutely funnelled into the plains biome
it's kind of frightening being a ptera and flying over the rivers, seeing how many deinos there are
no wonder they all eat each other
there's SO MUCH herbivore food in plains so you never ever have to leave, yet forest and jungle biomes are basically barren at best
im hoping diets will address the fact plains are the only viable place to be long term
because forests are seriously lacking in food
swamps too
which sucks as a young herbi because forests are 10x safer
i mean, they're planning mushrooms i believe, which will likely be swamp food
there's those edible red flowers too that ive only seen around the swamps
Exactly
but even then, they're in the grasslands around the swamps, not the actual swampy areas
however, i really wish bushes despawned faster and they instead started scattering food more through different environments. I don't like the idea of a dino simply sitting still and farming food since its extremely prominent and accessible
more food that drains faster makes sense imo
forces you to stay on the move a bit more, but at least you're not running the risk of starving if you walk away from your bush
i prefer the concept of basically running an area clean of food and having to migrate to support my herd, preferably to a biome which contains more food which matches my diet
what I'd kind of like to see is lots of very distinct "herbi spots" where food for certain herbis is very plentiful. They can sustain a herd for a little while, but will eventually run dry. the rest of that herbi's food is scattered more loosely between these spots, sort of guiding them to the next feeding ground and keeping them sustained until they get there
carnis can't sniff out the food to follow the "path" like herbis can, but learning where these are would be very valuable as you'd be able to track certain herbis more reliably
its the sort of thing that'd make the ecosystem feel so much more immersive
it'd make eating as a herbi more than just "run around and hope there's a bush nearby" and making tracking and hunting way more interesting as a carni
Thanks to the shallow river :/
@spark otter diet update...
But isn't Deino itself a creature that would have probably cannibalized other deinos?
Gators and crocs do it all the time
I would simply make deinos group bigger, since currently only 2 are allowed and we can't have parents-child relationship
"Crocodiles will eat any crocodile small enough for them to overpower, though males tend to allow smaller reproductive-age females to remain in their territory, of course.
Adult crocodiles don’t eat each other because they’re too large and tough - a fight would result in massive wounding to both animals. The adults have learned this through repeated scrapes when younger. Adult crocodiles are the ones that survived."
@maiden anvil
I am swooning over your animation skills, it looks damn smooth
that's fucking slick
Thank you so much!
@odd sedge your suggestion is absolutely great! I 100% agree with you
I’ve also been thinking if the austro could live along these coast. Feasting upon ocean fish
I'd love to see those giggle chickens hop on some rocks to catch some fishies
I'd like to see Austros live in any water tho, because they are highly dependent on the tolerance of bigger, aquatic creatures
Hopefully austro might be the fastest swimmer in the game, to be able to survive in waters already occupied by spinos, deinos or spinos
Unless beipi gets the fastest swim speed instead
Probably
I would be fine with second fastest after Beipi, just on land it should be faster than any aquatic creature
Like some sort of, being able to outspeed every water creature on land and outspeeding every land creature in water.
This would give them methods to escape but not an entire, invincible life
fastest swimmer in the game should def not be deino honestly, otherwise waterways would feel horrible to play in

Agreed
That would make Beipi and Austro horrible to work with in water
Because there is no way Deinos will let them live
deino should always be slow ambush. Stronger in burst but easily outsped in any form of endurance race
or at least, their prey is better out of water
Those rocks above the sea are perfect for birbs to have a kinda safe zone 😄 No land dinos can reach?
Im imagining beachs having special fruits\bush or some other type of stuff, that will be part of some diets, and will be filled with life. Keep up the good work.
Herra might be able to reach them
lmaoo
this is exactly why the food is in plains, so carnivores can find you. Else you could just hide in the forest the whole time
imagine a herra swimming out there and climbing a massive rock spire all to kill one bird he doesn't like
i dont think that's particularly great though
But what about austro living along the coast. The game will clearly have enough fresh water dinos as it is so maybe the austro could fill a roll as a terrestrial seagull? What do u think
some animals should prioritise plains yes, but some should be in the forests more
they won't be getting hunted by plains predators like carnos, but they would be at risk from forest carnivores like herra
you hardly have to eat as it is, imo the herbivores should have to spend much more time eating in the open than they do now, especially the bigger ones.
i just don't like that the end of the day, everyone just kinda gets forced out into the plains atm, when the forests are interesting and could be fun to actually spend more time in
Maybe there could be a predator more adapted to hunt the the forest?
diets could easily make it that, say, stego is a little plains boy, but hypsi prefers the jungle (pls let him be arboreal and collect fruit from trees), whereas teno prefers the swamps and dryo kinda just does whatever he's chill with most things
Look at big herbivores in nature, eating is practically all they do
i think there should be a healthy mix of herbis and carnis that should naturally prefer time in different environments, with some that are able to be at home in several as generalists
all herbis having to be in grasslands would just be boring
100% agreed, this is a massive issue with the game right now
most of the large herbis specifically should be in grasslands i think, because there's just more room that way. para, trike, shant, stego. but would still be interesting to have one or two that do well in forests. i actually think anky would be great as a forest apex
likewise most of the carni apexes would hunt better in grasslands, because more room. but some might actually do well in forests, though i dont have a specific idea who in this scenario. though i could see acro pulling it off
Yes I also think anky would do great in the forest!
you can hang around in the forest all the time you're not eating though
And theri too
Ohhhh I like that a lot!
I think their main diet should consist out of salt water fish then but nothing should be stopping them from also vibing in rivers either
which is a lot of the time atm
yeah, but at the end of the day you have to come out to the grasslands to eat
i think that hypsi really should be forest and can climb trees tbh
Except mean crocs

and that's just way too risky for some animals for starters, and isn't even necessary for carnis to stay fed so long as 1. you have herbis that DO stay in grasslands and 2. you have carnis that can hunt well in forests
Definitely
how is that a bad thing? where's the fun in hiding all day in the safety of the foliage?
It can't tho
I think cera would be a great forest hunter
it's got little hands let it climb
You're not going to be hidden that much if there are forest predators
Give oro that niche
And troodon
personally, i really love the stealth aspect
hiding from predators behind trees and in bushes, and likewise staying hidden from my prey in much the same way before ambushing
For now there are 2 biome gameplays : Riverside and grasslands. A forest gameplay based around stealth rather than strength and speed would be wonderful
Pteras and Austros inhabiting the coasts is fuel for my soul
When all we have is 3rd person it's always going to be hard to see anything in the forest, if there was a 1st person view I would agree
You don't actually need a first person to do that
tbh i dont find tracking people through forests all too hard, so long as you sniff properly
forest exists specifically for losing predators and really not much else
Better foliage fading when behind your dino, better zommed in camera placement
if anything it can be really hard to lose someone sniffing if there's nowhere to wallow and you arent an animal that can crouch
yeah 3rd person lets you see above the bushes a LOT better
i was under attack by a hostile group of adult utahs as another utah and quickly ran into the woods, since it is the prime environment for "fuck you, i'm leaving"
seeing above the bushes isn't the issue, it's seeing what's right in front of you
i don't think that's particularly an issue tbh
maybe if they're really small and you're really big i guess?
nah, the other way around. When they are big and can one shot me it's a bad time to be facechecking bushes
still the sort of thing i think 1st person would make a whole lot harder
regardless, id love to see forest gameplay made more interesting and viable long-term
there are some animals that really shouldn't have any reason to come out onto the plains
hypsi and hererra in particular
Hypsi and herrera make for a perfect predator/prey relationship actually
Even though I used to be against climbing hypsi, it's the best candidate for climbing in our herbi roster
how much time does a hypsi NEED to spend eating anyway? I've never been alive/entertained long enough to get hungry as one
you see them running around the plains, but not because they need to usually
tbh if you do stick to cover its a lot easier to stay alive. carnos really do struggle in forests and i dont see many utahs these days lmao
That's because there is nothing to do in the forest
but bushes in forests are rare so you gotta risk it every now and again
As far as I can tell, hypsis spend their short lives trying to blind the biggest dino they can find for the hell of it, they don't need or want safer gameplay
the lack of growth is partly to blame
Everything rn in The Isle lives to annoy or kill something else
there's no real reason to try and stay alive as one
Turbo it just looks like you're assuming it's gonna stay that way forever
them actually getting growth will be nice, in particular if they actually make spit viable lol
true. They seem to be caving to the cries for shorter grow timers across the board though, so when they get around to adding hypsi growth it may well be around 5 minutes anyway
with dryo being 30 now i dont see hypsi being any longer, but 20-30 i could see
despite being "weaker" overall i actually think 30 would work for hypsi as well
long enough that you don't really want to have to do it again, so there's reason to stay alive. but not so long that it just isn't worth it
30 for dryo is way too short, imo. 60 would be good
30 is fine for dryo
45 at most, but 30 is nice
Why would dryo have a growth time as long as a utah ?
dryo is sort of a throw away dino as well atm due to the short time it takes to grow
more that it sucks to play with that useless dodge
people don't grow it with the expectation they'll actually keep it alive for long
First off, that's less than utah. Second, utah is also too short
Nah
Utah is a low tier, it's grow time is fine
utah isn't that great on it's own, in particular when you look at how it fits in with the entire roster as a whole
I do, dryo is good fun
70 minutes is fine
Otherwise you're gonna have 11 hour growth rexes
How is utah low tier, lol. I can solo a 5 hour stego
thats more because stego is wack atm
utah is technically a low tier. always has been afaik?
kinda skirts between low and mid
i really want dryo to have the ability to use a burrow. Not too sure about making one, but it was mentioned that dryo would be a burrower even in the roadmap
I’m a little late for the conversation about finding people in the forest (I’m working at the same time). I saw a suggestion to make the world turn grey when using sent, everything except for things you wanna smell (other dinos, food, water and footprints). Maybe it could make it a little easier for people to seek out each other in the forest
that would be interesing! And very helpful for people who struggle with the scent system currently due to how hard it is to see
i also think this game could really do with being able to properly tell the age of tracks
at least so far as I've noticed there doesnt seem to be much of a different between old and new tracks?
i really wish the game had certain dinos that specialised in certain senses like i saw someone suggest
sight, smell and sound
ah i made a suggestion for sound a while ago, its something i think could really fit in this game
certain animals being able to hear quite sounds like foot prints from further away than others
Like dryo hearing footsteps further then what a carno does? That would be cool
Giving it a chance to run away
Plus I also think dryo should have super senses. Good smell, good eyesight and good hearing
Pretty much dryo should have some of the best senses in the game as it is so easy to hunt
lol, dryo easy to hunt he says
Maybe this comes a little late, because there is another discussion going on in here but what if Austro had more dark-brown, grey and white colors for their skin to match a “coastal“ theme
I'm terrible with editing but I think that skin would fit pretty nice
Hyper Austros 
im giving them feedback on how to make it look better
Thank you xd
yw
Austro camo
@odd sedge Thanks for making me notice, I replied in the wrong channel xD
XD I thought so
Happens to me all the time
I would scream if that happened to me because of the cool down
@dapper terrace love your feedback, the map is really cool imo
that map is really cool, but it looks like there's really only one place to go for lakes really
@barren zephyr go to grasslands/plains, place has so much food i can smell 10 different trails to food simply by standing in the right area. Issue right now is that the game hyperfocuses on everything being in plains, so going anywhere else immediately makes food scarcer
@barren zephyr
diets will lower your growth if you play well, also the purpose of apexes is to grow one, then survive for days
@barren zephyr first of all, it isnt silly to ask somone to spend 5 hours because otherwise you get everyone growing the big things and you get legacy but worse. second of all there is already an autorun, you just tap shift
and growing itself is the gameplay
this to ^
A better version of the map will be uploaded hopefully within the next week. I'll post on Reddit first
Noice
actually I did follow the rules, and this is #general-feedback-discussion we are supposed to talk about what is in #general-feedback
?????
there is no rule against tagging someone
You made a general feedback post, I can respond and if I want with my opinion
They're is rule against tagging dev
and my response was pretty much just “this is already planned”

Lmao
Lmao
why make a general feedback post if you dont want feedback
Anyways
lmao, i have never seen someone get so pissed about a tag
Lol same
anyways, that map is great moby hope we get something like that
Well I guess that discussion is useless
Not useless, just over
Fair enough
Yeah it doesn't need as many creeks and streams as my example, but branching rivers is needed for when beipi and Minmi are out
Agree
☝️
Dondi has said a few times that lakes aren't planned for this map
swamps, lakes, streams, all should be considered. Oh, and really pretty waterfalls too
i like waterfalls
That... doesn't make sense tho
I'm not Dondi don't ask me why lmao 
For this part of the map maybe ?
Who knows
it seems rather odd that a map this big would have no lakes
i guess the update 2 itteration of the map had a lake on the other side of the holowall, but I dont think that exists anymore
wait is that little thing on the top right of the spero map spiro?
i kno that theres a spiro map there but that little island in the top right looks like spiro
and i kno that spero is supposed to be bigger than spiro
definitly not
the whole map of spero is 32x32 (including ocean) and the whole map of spiro is 20x20
so spero is actually smaller than spiro?
which seems about right
bc u just said its only larger bc of the ocean
oh
wait
yeah spiro still has more land
spero is just barely smaller than spiro in terms of land
im not sure which actually has more land area
spiro
because if you add all 4 islands it comes pretty close
yeah theyre roughly the same
both are way too big imo
but spiro is a tiny bit bigger
thats why theres gonna be a lot of ai lol
and also bigger player caps
however, it would be harder to travel spero since spiro is just one big circle, and spiro has multiple islands and a huge gulf
true
spero is more spread out than spiro
so spero might still feel larger
I wanna play with other people though, the current map is a good size, maybe even just a touch on the bigger side
a massive gulf like that could be interesting, but would make it that only deinos and flying dinos could migrate between the two
i have to agree, current map is big, maybe too much so
it would be fine if there was really much going on outside of the core areas
but beyond spawn, you will find nothing but desolation
well diets will help spread people out, and I doubt we will be seeing the expansion of spiro and the introduction of spero untill after they have gotten more ai out
a landbridge that connected the top right island with the main island would be pretty neat
especially if it wasnt always crossable bc of tides or smthn
i do think that spawn points need more diversity
have it that certain characters spawn in specific biomes, rather than preset locations
so depending on preferred habitat, creatures will spawn more in where they would be found, rather than 5 pre-determined spawnpoints
this automatically spreads them out to begin with
however you can see how much mountain is on this island, so alot of it won't even be accessable by most of the roster, so it will increase player interaction by a bit
spiro is in a similar situation
still way bigger than what we have, and thus way too big
completely agreed
unless you're slapping several hundred, maybe even a thousand dinos down there that's really really big
I mean if you double the player count they could expand the map, but if so they should make the game support more players first
which I doubt is possible
well the current map you are seeing players way too often. with this map they just need to make the game run with 200 ish players and get ai
although, i'd really really like to see a game with several hundred potential dinos just to see how colossal a pack could get
i make it sound simple but it really isnt
nah, the only reason you see players so frequently is because the game spawns everyone in the same spots
….
anyone having issues clicking spacebar and not flying as a ptera?
there's still plenty of space where you can go to avoid the hot spots
Yeah I mean if you go to hotspots thats true
diversify the spawns between species and you'll notice the amount of players you spot goes way down
centre and south have 90% of player population
you're not one of those guys who wanna play big bad carnivore without having to deal with pvp are you?
perhaps if they didn't make hypershallow streams right next to centre and south spawns, there would be less people spawning there?
no I just dont want to bump into carnivores every 5 steps I take. half the time im not even at center
rn there is 0 reason to spawn anywhere but center
what server are you playing on
officials
because player interaction is horrible
i just wanna be funny raptor
south east is better, center is too crowded and not in a good way
yet everyone is a deino or carno in center
We need diets and a V3 like map ASAP
be a dryo. It's like a raptor but ez
A 12X12 map is the perfect size to support a 250 player count with a moderate amount of AI
well I didn’t say it was likely
unless we get a net coder
legacy handled 200 players just fine
weird how evrima cant
Heard it was the AI path system causing it
Can't be. I've been told repeatedly that bots don't affect my gameplay if I just ignore them
Honestly Im just praying that a server just turns off AI aside from fish one day
Just to see how it preforms with around 200 players
that makes two of us, sadly it's not even an option yet 
its weird how they didn’t test that during the stress test
im not hyped for AI honestly. If AI were to be added, I'd like it to be something that ISN'T a dinosaur, since I really like the idea that I'm always interacting with another player
agreed
AI ruins the point of the isle for me
mammal AI would be far better
But The Isle can't work without AI
ues. all this making the bots as similar to other players as possible is even worse
And mammal Ai wouldn't do the trick, they're too small
It can and it does
12x12 250 is player count
V3 worked fine with 150 players
That's a deathmatch, not a survival game
id be fine with birds, pigs, deer, fish, etc. Stuff that I can immediately identify as not another player
Because there is one major difference between players an AI
AI doesn't always play carnivores
allegedly there's players running around who never see bots, how come they're still playing?
The game can't be labelled as "working fine" in its current state
Im just saying that amount of players will make the map feel alive
and not everyone will play carnis
it is working fine, wym
there were plently of herbies in legacy
there was
with diets v3 would have worked fine
I dont get why people think AI will be immersive
Even AAA teams cant get player like AI
@urban flax why are servers filled to the brim if the game is not working and needs "AI"?
I don't understand
AI will take me way out of it. Imagine playing a dryo, running up to a dryo buddy and oh wait he's a robot nvm
V3 was too big with not many water sources too many hotspots for diets to work
diets will fix the hotspot issue
“Little water sources”
at least the dryo bots don't try to kill you anymore, lol. Still infuriating to chase down another dryo and find a bot though
that isnt a issue
Its an issue right now on Spiro as well
there was a giant river and plenty of ponds
Congratulations you had lazy river that had absolutely no food next to it
and it wasnt even river centric like spiro
I mean the river that went across the whole map
and do ponds not exist?
No food or players went to those ponds
Diets wouldn’t of fixed it because there was simply no food spawns there. Unless they upped food spawn rates there
@dapper terrace Speaking of your rivers, that's not how rivers work. In several places you would have a river that technically flows both directions which wouldn't happen.
The Nile and St. Johns river say otherwise
Shit
not true
Wrong reply
I didn’t feel like it was a issue but if it was, just up food spawns
The nile river doesn't have one end in the ocean and the other one in another ocean. Nile has nothing to do with what he has drawn on the map as examples
While I don't disagree with the idea of adding extra creeks and stuff. the way he drew the example is just off is all
It was a quick sketch to illustrate streams and creeks. Sorry it's not 100% accurate
The tan areas are the mountains right?
Ye
Oh well I mean I wasn't sure if you ment it literal @dapper terrace I love the idea
nevermind what I said then
It's just an quick example to give inspiration
I mean the Sketch you produced looks fucking amazing
Even if there are some inaccuracies
With proper placement, having little ponds, lakes, creeks and smaller rivers all connecting would be bad ass
ikr?
Love it
Fingers crossed
If I understand correctly Dondi was basically making the entire map previously?
Pretty much
Dondi did a good job for the base map, no questions asked. But Jace is probably more focused on knowing what players do, how to get them to interact with areas etc. Since he is a level designer. Level designers don't just make things pretty
They have to make sure things they make can be interacted with or else a room or area is pointless
Such as the coastal thing they places. It looks amazing, but no one would go there if there was no diet plants there or a pond to drink from
coastal things they showed*
sorry just woke up can't type
Jace is on a whole different level to Dondi. Dondi's maps are like a 6/10 and sometimes 7/10 in some spots. Jace is pushing us to 9/10, 10/10 maps
Considering Punch said the pictures in the Isle Phase Two channel are ingame i am increasingly impressed with Jace’s work
Yeah the images are in engine
yeah
I am impressed how quick he works and I love it
he has been like here for a week
Ingame as in they're there now?
No lol
no
No
they haven't been placed in the version we play on

Not in the version of the game we have lol
“Coming Soon”
in engine as in they have a copy of the map they work on
looking forward to checking them out for myself
Man fuck Diets and Pachy I want my Water 😅
I am impressed because I have literally been to locations like that. Only wish he did was little tide pools, other than that its pretty awesome
there are some cool places that are technically WIP but you can go there as server admin
You talking about the tar pits?
the caves under tar pits etc?
I actually explored them today
there's more if you go outside the map border
Oh, I never did go outside the border. I don't exactly have my own server to derp on and fly around in admin mode
I am sure Jace will redo a lot of things and im rather interested in watching the progress
I wish they gave him more tree assets though
More tree
More tree ineed
I just want the 3D water that is gonna melt my computer and lower my frames to .1fps
lol
The Perk system however that is what i am most interested about
Im still curious how it is gonna work
Diets for me. I hate cannibalism in certain species
