#general-feedback-discussion
1 messages · Page 620 of 1
I had a suggestion about big dinos stepping onto plants to flatten them, its gone now
I don't think it violated anything?
there was a suggestion that violated rules, its possible yours got caught accidentally
Okay, I'll repost it then
@dapper forge discuss things here or in isle discussion, feedback is formulated suggestions for the devs
there gonna have more bush types to eat and diet stuff its just not in yet
or if you mean the visual aspect that will prob change too
I must admit I just fell in love with this, it needs more upvotes so devs will see it easier. Soo good it just make the environment to feel alive by itself IMO. WP to that guy ♥ #general-feedback message
Considering that dryosaurus is what carno is supposed to hunt, it'd be... kind of terrible if it didn't sustain them.
when was that confirmed?
only predator prey relations ive heard of are velo-proto utah-tenonto and cerato-magy.
@dense vale Yea I meant the visual aspect thanks!
Hello, Will the drawing distance for the grass improved ? Actually the drawing distance is too short and you can spot dinos "hiding" in tall grass at a distance greater than the actual drawing distance. Thank you for your amazing work with the current Evrima release !
awesome map but the placement of the radio tower, large lake and docks feels a bit copied from V3 apart from that it’s fucking amazing
Large lake equivalent would be titan lake* didn’t make that clear
@shell quarry You know that this feature is already implemented.
I think it needs to be activated on the Server
you click on the server and it will show up
and i guess officials dont have it?
yea
damn, i wonder why they decided to disable it
Maybe they forget to activate it 
i mean, disabling it just means im going to join the server and immediatly log off until i find the one i had that i want
lmao probably
weird i aint got that feature although i havent played on official servers
i guess most servers just too lazy to enable it.
Or didnt know about it
Why wouldn't it be a default setting
yeah :I it should be, and if its anything more than to check a box to enable it then they should make it just somethin you check a box for
Some server owners : NO! We don't want you to know what you are playing! 
It was stated in the patch notes 👀
what was? the feature or why servers dont have them enabled most of the time
The feature was stated in the patch notes
it was? it was probably something i didnt understand, maybe cuz they gave it a weird name or somethin.
-Added additional information to server selection. View your current character on a server and its current statistics. More server filtering options (list alphabetically, by player count, by ping, etc). Added a "connect" button.
oh i prob read "added additional information to server selection" and then moved on since i thought it was something for server hosts/owners/mods that didnt matter to me
That Blood Clotting idea makes fair enough sense. Makes Mud Bathing more of a recuperation for healing your wounds, not saving you during the midst of battle
Yeah rolling in mud leaves you incredibly vulnerable until you stand back up. I dont see how it was a good idea to make mud wallowing the main & primary way of healing bleed amidst a battle...
Don't think it was intended to be used in battle, thats why they made the animation so long and you start bleeding again when you're hit again. Probably supposed to wallow when (if) you get away, or safely surrounded by your herd/pack
lol well not everyone is lucky enough to have a herd/pack so am I just supposed to bleed to death willingly because I cant wallow in mud? "Ope, guess I will just lay down & die now"
seems so
in legacy you had to get away and sit, now you have to get away and wallow and continue to get away
i'd say its an imporvement
I mean yeah...if whatever's killing you is good enough to take you down, you a snacc. Thats the game
@sturdy widget I agree and disagree in some cases. to me, stam nerf just made the game incredibly boring, and sometimes hurts combat. it makes the times outside of combat more strategic, but not really during combat. Utah pounce has been invalidated to an extent, since now you bassically cant regen stam once you finish your pounce (and your not going to be given the chance to sit down for 40 minutes during a fight.) It also hurts the fast paced combat evrima has, and slows it down a lot. I agree with the map sizes needing to be shrunk for officials, and also believe its stupid that anyone asked for it to be larger when were all litterally starving to death already.
i think stam regen should be the same for the animals weight
like stego regening stam slower should be a thing while utah should be gaining it a lot faster
agreed
carno stam regen should be a bit slower than utah regen since they are faster than utahs, and also weigh a lot more
teno should have decent stam regen
stego slow stam regen
The little guys definitely need fast stam regen. From what I hear hypsi isn't even fun anymore, utah was fine but I never landed a pounce, always just smacked into the side of dinos, so I stopped trying.
stego should have a slow stam regen not as slow as it is now but def slow
I wasn't really into the faster paced combat to be honest, I thought everything had too much stam to begin with. I like not having to chase my food across the map
tenos are somewhat heavy, but they also fast, therfore granting them access to decent stam regeneration. utahs, hypsis, and dryos need fast stam regen. Carnos need inbetween teno and utah stam regen, and stego the slowest of them all
i still hate how carnos can just drift around like its a car lol its a dino that weighs 2 tons
yeah but utah pounce both cancels the charge, AND fucks them up really bad
yea i still dont get how like a utah can literally pounce a ramming carno or even the tail of a stego and somehow end up on its side plus have iframes smh
well it makes it a fair fight between a carno and utah, since the carno can bassically bite you once and you might as well be dead, PLUS you can only pounce until your full grown, so you need to have lived for an hour or so
Pounce is still so buggy though, are we supposed to be able to pounce sub carnos or nah? I just fell beneath them every attempt
yeah pounce still needs some fixes
the reason its annoying is having a utah pouncing stego spikes and somehow getting on the side doing a bunch of dmg like thats broken
pouncing a stegos tail should play like either a falling animation like u were bucked off or just straight dmg u
same thing with carnos ram
Y e s
fix it all
scrap the thing, it looks like a malnourished sphinx
LOL
yk what just scrap the isle like
dondi recode when
Lets make our own isle
who needs the isle when you have s a u r i a n
maybe add a few more spikes and boom thats a good piece of art
Cant wait to see that big chunky rex
The mods'll get y'all for off topicness
fat
anyone like my ptera idea
thatll likely be a feature mr.
pls call me troodon
thats prolly already a thing thats coming
ptera special attack
there
what about that?
generic croc 2.0
whats his back leg doing
yea wtf is goin on with the back leg lol
reminds me of the legacy dibble running animation
oh god
LMAO
when a crocodile is faster on land instead of the water 
im so confused on its leg though
when utah has broken wrists, is malnourished, naked, and blind 😩
why is it so skinny and broken
y r all the dinos naked? wtf like put some clothes on
one day we'll have feathered, non skinny, non naked, utahs
and with proper pupils
I don't know if y'all ever seen a gator walk, but they do roll the step to the toes. Looks fine to me
god i hate the slit pupil bs
lol
i think its just the stance it has, looks really odd to me
"they dont want slit eyes? just give em no eyes"
lmao
i see the issue, the leg looks really skinny, like a cat about to pounce
It looks like a lunging pose, would probably use the back legs for power
Yeah
poor feet
i wanna walk like that for the memes
in the run for the deino
it doesnt gallop than god
its tail goes spinny
dont u just hate when assddfsddfss
ye s
h

tbh i cant even see my stego eyes so ill take the slit eyes over no eyes lol
u cant even type whats wrong with u
sorry
lmao
at least we didnt get this
also exposed teeth
hollywood pls
dinosaurs are scary without teeth being exposed
and without being NAKED
sue rex would scare the shit out of me
jesus christ
fr, when someone says realistic dinos arent scary i just show them the sue reconstruction
wtf is that lol
any pred would be scary if you encountered it in real life
id be more scared of a trike just because they were probably super aggressive kinda like buffalo or bulls
@versed sphinx Nametags aren't in the game rn.
top 10 cursed images
utah would look rly cool with feathers
@smoky bough for admins, others can see nametags but i cannot. just looking for a fix. this is legacy btw
uff I thought that channel is called evrima-feedback XD sorry for the ping then
not a problem, i appreciate your input
try to ask in #🔧-legacy-troubleshooting-🔧
ty will do
is anyone else able to see which or what dino they have on a server? its a feature but i cant see it idk y
rip
Wait why is "pedoman" under Tommy's thing?
@inner hound ohmygod srry for the ping but i just wanna say that the map sketch you made is so awesome... like wow i'm even angrier over isla spero now haha
oh my , thank you!
I really hope they take your sketch into consideration 💖
because adult pteranodon abducting baby dinosaurs
to eat
Oh.
Going off of my toxic flesh for oro idea, having an animal absorb and utilize the toxins from the foods it eats could also be applied to taco. Have it eat poisonous plants and, instead of the toxins accumulating in the flesh to have it taste bad or be unhealthy to eat, have it accumulate in the quills on its tail to give it a half way decent offensive/defensive weapon. Basically make it a toxic porcupine, kinda like its old dossier shows but instead of just being stabby it can make you sick or have other poison effects.
@sick crescent so you want.. 3 different herbivores to have poisonous niches? magy, oro, and taco. that would have a major impact on the isle's ecosystem as it's basically removing them as prey items entirely, not to mention the toxicity mechanic wouldn't even be UNIQUE anymore
Scuse me who is this Bonez guy
I don’t want 3 different poisonous herbivores, I was just giving suggestions for different ways it could be done. More of a one or the other as opposed to all of the above.
Also, who are you, my fellow Bonez man?
Hey whats the current game version on evrima, trying to do a bug report
Just a fellow gamer named Bonez 😎
patch 0.6.20.29
Thanks yall
Alright. Good to know there’s other cool people in the world.
@sick crescent You'd be that one guy in the server that'd ask for a slay and get me slayed instead lol
Tru. High five 🖐️
I'd still rather stick to one toxic herbi to keep the ecosystem balanced
but to be fair, we still don't know if magy will be poisonous or just bad-tasting
even though poisonous would be better because it's like
it needs to be viable somehow right
🖐️
@wind geyser That's the point
@solid wedge they arent touching legacy
Wonder why people don't like suchia species?
is stego suppost to take forever to stop eating bushes?
Since we don't have a river mosasaur, maybe a pliosaur could work better
Anyone wanna add onto my suggestion?
Why? It is only 6 meters.
it's the isle
we have scaly utah
heron austro
alien anky
gigantic lio would work
we could add leeds ai for it to hunt
Why not just add something bigger instead?
why does it matter if it's a pliosaur?
because it's cool
Well, my suggestion had an animal small enough to swim in big rivers and lakes, but large enough to actually be a threat
plus we already have fictional dino attributes based on pop culture
Does that make sense
thats why i said a strain could work
I feel like realistically sized liopleurodon could definitely fill its own niche, with something that is actually large filling in the other niche
is there a 25m marine reptile though
like not even a pliosaur
just in general
i don't think any marine reptile got that big
A strain of what though? Liopleurodon can't chase animals on land, and it can become competition for the medium semi-aquatics, like younger Deinosuchus. The drawback is that it clearly isn't the biggest guy in the area
Also, I think Mosasaurs got massive
Shasta gets close
Well everything else at that size is whale or fills a similar niche
maybe you're just being unrealistic in your expectations?
what
At that size something is going to be a krill lad
Right, but if it plain looks wrong you still have a problem
wwd did it okay
Doesn't mean it looks good
WWD animals have a weird thing going on. The Liopleurodon, for example, had no tail fluke, its neck was too skinny, way too oversized, and it has a much larger head than it should.
@dry lantern IMO starving to death on the map has nothing to do with the size of the map right now but with how fast food decrease and how little food your hunted meals provide you. Also that none plays Dryo and almost all Tenos are doomed with how stronk new carno is.
@full summit Discuss here.
Yeah, something like hypsi spit, but on the order of lasting 2-3 minutes and only affecting scent or possibly hearing.
Hypsi spit is of such short duration that it might not work for a larger animal. It's very easy to lose sight of hypsi.
I agree with Prince, I mean the swamps and waterways are gonna be filled and lined with deinos who'll be watching a massive dogfights in the skies with Pteras trying to kill each other, it will end in cannibalism once again because everyone wants to be the big bad carnivore.
was just a friendly reminder, sounded rude, soz about that ^^
Np, only just rejoined the server lol
That was the first thing I saw so I just instinctively replied to it XD
you right my bad hypi spit knock out sense of smell.
Kinda crazy devs have to deal with all the programming then have to make programming adjustments to try and moderate player behavior.
why none likes the Zuchias species that @vagrant lagoon suggested? I really think they look cool and scary looking for small burrowers ( and yes, I like better megalania or a giant snake but they seem nice) #general-feedback message
and i know I'm not adding that much but man (or woman) @inner hound, this is f. AWESOME. Nice job ♥#general-feedback message
im sure programming and time may limit some of that stuff. They already have a roster they want to fill out to go back and start new dinos....
i wonder what their limit is on how many dinos they can put in
Biomes would be cool we currently have mountain, grassland, swamp, forest. This map is supposed to be huge we will get their one day the will slowly open it up.
@full summit don't feel like we have mountain "biome"to be honest, we do have elevations on topography, but nothing changes around you as you climb up (snow, different plants, different color palette... ) and yes the map is huge and all this biomes could be fitted onto it, but they are creating a new and smaller map as far as i know, so this would be a very nisu idea for it
The current map we have is just a small piece of the continent(s) that are coming. Not sure about the size thing because they shrunk it down then restored the size due to the request of players. I see what you mean about the biomes it would be nice to go into snow or a desert and have some truely breath taking landscape.
I did actually suggest an aquatic part of the map awhile ago, if you guys wanna take a look at it
I think Deino is going to open this aspect up a bit
my bad its hard to jump back and forth
he did give feedback though
fairly accurate
Im playing right now as a dryo for the sole purpose of scouting out ai to see if its worth my time to try and play a carno
carni*
Dryo is good with its dodge ability. Personally I think the should reduce the amount of stamina it costs. Just by a bit. I also think that Tento should do more damage with its tail slam. I understand most herbivores herded, but it isn’t easy finding a herd in once piece, let alone a heard of your species. I love Tento and I love dryo. I really do. But Tento needs a tiny buff, they can’t outrun carno. And they aren’t the best at head on fights. They get close to killing the carno but it isn’t enough is what it feels like. Maybe like a 1.5% increase to the attacks? Or better yet. A little more stam should help or more bleed res.
Are you saying you want the Tento to win every 1v1 encounter with Carno?
i mean i would like a new trike model, but after looking at anky and austro i prefer not risking it
True that
If they did Walking with Dinosaurs Lio, it would probably be called Krono.
Focused scent tracking is something I’ve always desired, but I feel it needs to have a significant drawback as a counter balance. I think we need to have this “focus” come at the expense of vision. While utilizing this focused scent tracking, the players view angle should decrease dramatically, reducing peripheral vision, while blurring and desaturating the color of whatever vision is left, except a small view angle directly ahead. The focused prints would not be affected by desaturation and blur.
in my idea for scent the drawbacks are the desaturation of the your surroundings and the player's speed affecting how far ahead you can see the footprints. I do like the idea of also having a vignette effect, but i thinks thinks there needs to be a good balance between using sight while tracking and the scent itself.
I like Liopleurodon...but as of now, I only see it as an AI boogie man to keep aquatics from camping out on the fringes of inaccessible shorelines.
It seems we’d need to create a whole new, but sorely restricted biome in terms of size in order to accommodate them on the map....or create a separate marine map/server.
That being said, if there was a place for Lio, it would be my aquatic of choice.
Liopleurodon is cool but pachydyptes is even cooler
Lio is the perfect balance of size, speed and lethality. It may not be the best duelist, simply because there several other animals bigger and stronger, but it’s flexibility will make it an awesome marine survivalist.
Not every encounter, carnos hunted in packs. 2-3. I think it should hold it’s own on a 1 v 1, if the Tento is skilled. Not just random attack spam.
Why not add Cryptoclidus
I personally want pachyrhinosaurus, it could have a bone break ability like a pachy, it doesn’t inflict bleed but instead it inflicts concussion and fractures.
@simple prairie you literally have double the number of herbivores in comparison to carnivores. At what point do you accept that one faction is simply more popular than the other due to factors completely outside of the devs control and our own?
Not entirely out of the devs' control, considering the fact that carnivores are simply given better mechanics
It's decently within the devs' control.
Yeah factors such as the fact that carnis get more niches, abilities, better versions of abilities, and strains
They get more incentives to be played.
And i dont think the carni roster has received a blow as humiliating as herbis with magy lol
The devs just dont seem interested in attempting to incentivize herbi gameplay
I think Austro's the only carnivore a majority of the community dislike.
Maybe Spino too but I doubt it.
People dislike austro? Well aside from its freakish redesign
That's the only reason.
Magy could be good.
It probably won't be for a while after launch but it could.
Maybe not ever.
Idk i havent seen anything suggesting it will be anything more than kos bait and a meme
Magy will be a tough one for sure, I just hope they don't follow through with the toxic flesh idea.
Then again, from what I have heard the dev team dislikes herbivores except for Kissen.
Yeah and their bias is not subtle
Minmi will be a potato chip for deino i assume too
If theri stays herbi and doesnt get gutted
Carnivorous theri 
Galli will eat eggs apparently so idk if theri will also go the omni route
It certainly looks like an omni
It could be dug even deeper as Cerato's counterpart, eating poisoness plants. It could use their toxins to amplify it's own poison, and could eject it's stomach contents like Hypsi. It could have decent water mobility as well. Maybe it can survive on very little food and water for a long time. Maybe give it just enough strength to make most things go "nah". Or they could just make it diet Anky.
That's a magy thing from when we were talking about it but I didn't finish the message before the subject changed.
Toxic diet could be a thing but unless the punishment for biting a magy is severe enough it will still just be KOSed, also carnis with hand attacks...
Like allo
Who will be a nasty menace for magy with its bigass claws
I think that some animals should stay in dense foliage where the big mean things have trouble moving.
Like humans.
Yeah then the forest ambushers like rex come in to play
Also, give Magy wide feet and give us hazards like quicksand and shit that Magy's immune to.
Seems like magy can only forcefully be made ‘viable’ in artificial ways or just end up being as bad as it looks and the devs give up on it
Magy could be given heat vision(kinda cursed), a removeable tail(cursed), or like
make it a nocturnal herbivore
That climbs into the mountains like a goat during the day
or that just lives in the mountain
only fearing it's actual natural predator
Hatzeg.
A removeable tail would sork on a faster animal, as magy wont make much distance from its KOSer if if gets a tail shot
Removeable tail but also poison
makes shit hard to see so you can run
Maybe the tail has a lot of blood stored
somehow
Removeable tail....😐
Ehh pachy, homalo and oro look better on mountains, would be a shame for magy to steal that biome due to how bad it is alone. Blinding to escape is also already hypsi's thing
Jumping in a plant to give you super powers.
I guess magy could have camouflage but idk
Maybe Magy could leave no smell?
Shifting colour tones and hard to track scent to be super stealthy in the forests
Or very little smell so the only things that can track it are Cerato and things that either can't do shit or are like 6 times as big.
That'd work.
Magy goat
Tree
But even that seems a bit forced, better than what is apparently planned though
Magy taste bad.. epic mechanic
Magy could be of benefit to carnivores to keep alive.
Like it produces a lot of scent
but also benefits herbivores
so it's just a fucking lure
Im gonna kos it even as an herbi because i hate it so much
Kinda like those goats that are trained to lead others to the slaughter
why did they choose this animal
why is this the herbi that gets all the attention
Just gonna cripple every magy i see because it is the epitome of the devs' bias against the herbi roster
Magy can spin its tail and spray liquid diarrhea in a predator's face, fitting ability
Tbh that would make it worth playing just due to the absurdity
Hippo magy
Yes
Magy can hook onto things with it's tail
not like
swing on shit but like
not fall on mountains or large trees
hold onto shit underwater if we go that route
that way it doesn't just get ripped from the ocean floor and vored by a large aquatic predator
Deino would like that
Maybe Deino
Spino too
O yea i forgot they butchered spino to make him terrestrial
I cannot imagine the current Spino diving for some reason
also
too good might be the wrong words.
@sonic cloud at that time, carnivores competed for survival, in Evrima they cannibalize yeah, but also kill any herbi before they reach adult unless the admin grows them. Even then I’ve seen packs of 5+ carno. Idk why everyone wants to be the big bad carnivore. But if more herbivores where added it would increase diversity. More people would play herbivores and people who do play carnivore would actually have to use strategy and skill to kill an herbivore.
We need better herbivores, not just ‘more’
Many herbis dont seem to even have a niche except “different size of this”
Herbis lack fliers, their only subaquatic will likely be deino chow
Small ceratopsid
Minmi could be faster than Deino
if ya like
make it soft shell turtle
fuckin zoom around
look like a plate when it buries
lol ill be impressed if they make it outrun and outswim deino without it looking retarded
Evrima and the Isle in general just lacks content atm. As a carnivore you at least get the thrill of hunting and are constantly on the search for food. If herbivores had more to do and had more interesting gameplay, more people would play them, but as of right now, there isn't that much incentive for playing a herbivore
https://www.youtube.com/watch?v=ld3fByOcnUE speedy boy
Our pet softshell turtle swimming in pool with us. Turtle is approx 18 years old. Bites GoPro camera twice.
Herbivore gameplay rn: suck leaf and die
There is no thrill to hunt in Evrima, you scavenge, cannibalize, or KoS
I love the jousting idea for certain creatures
Territory control and fighting for dominance over a herd
murdering infants
of other genetics
not your own
Or fighting for dominance over a field of bushes
Optimal areas that can only support a couple of animals
Alphas are planned for packs tho arent they so that may already br a thing... for carnis
Genetic competition seems like it would be a cross fac thing as well
Make it more interesting on herbivores
People would be mad salty though
I mean what
lol i saw dat
Herbivores have more interesting social gameplay
Carnivores have more interesting
most other things
But it would be cool for more herbivore things to do
A grudge system where if someone murders your family or pack mates, you get some sort of incentive to murder them back
brutality is rewarded
Idk about that one. Most servers have rules about that
Some quality of life like letting us walksniff would be nice too, sick of having to stand still and snort loud as fuck for 30 seconds while swaying around when a carni can do two short huffs on the move. It's such a turnoff, like just make it so herbis cant track animals when walksniffing instead
Also if I could murder a pack of utahs as this thing I wouldn't have any problems with the game
I think spawning by a herd would be great? When of age the herd leader boots ya
Deino would be a neat omni apex
Yeah
Deino should be like
only raw damage
maybe weak bone break
It just fucking annihilates.
Arms
punch rex in head
Rex now dead
If more rex
make new example
use more arm
It could eat nuts and shit when babe
then when adult take crushing skills onto utah
turn mush
Would be nice to see tho if spino is set to not be a match for rex i doubt deino would get the honours
I think it would be nice if they had like
herbivore carnivore counterparts
Shant's Rex's, Deino's Spino's,
Other
Yeah instead of a bunch of badass carnis with cool abilities and herbis being designed purely as ‘preferred foods’
Trike and Theri
with
others
Acro and Anky could be like
maybe a thing
Why do we need so many super predators
I mean
Maybe, tho idk the big allosaurs seem to pair with sauros
The fractures effect needs to be added, i promise you a tail swing from Tento would shatter your ribs or close bones
Collar*
Why make the thing that evolved weird because there were so many super predators in it's home land look like the rest of the expansive cast of super predators.
A direct slam onto a utah from tenonto tail should crush its spine but i doubt we'll get that
Make it to where you don’t have to just trade blows, there needs to be a punishment for blatantly attacking a stego or Anky or pachy or Tento.
Even a dryo could do damage to cheeky juvies
Dryo can just tranple juvies lol
Fuck around and find out is always a good mechanic
Yeah
And I agree, pack animals like Utah need packs. Having a Utah kill me single handedly as a Tento is stupid
should always result in whatever animal doing that being fucking game ended
Gone
poosh
not a fight
Anky's a mini boss against everything in the game
Should be at least.
Fuck with a bull get the horns
But yea stronger herbis, especially the slow ones, would be nice. But it would likely end just like legacy where a bunch of people complain that they couldnt rush in and solo that trike so trike got turned into a joke
And maybe a counter to anky would be a carno charging it while it’s guard is done and turtling it
Listen, I don't respect people who play big carnivores.
Down*
People who main rex, the most overrated dinosaur ever
anyway
uh
I fear Cerato will become the basic bitch dino for a while
and I won't be in an exclusive "I main Cerato" club anymore
It makes sense, small carnivores can’t kill a trike without a pack, some pack mates would be sacrificed to feed the rest of the pack
God I wanna be special
You gotta be clever while hunting
Everything should be able to punish
Cerato can join 70% of the herbivore roster in the basic bitch club. Unless he gets necrotic bite
somethings should be able to punish super hard
I agree, so far all I see a Utah or carnos nipping your ass then running away.
like putting your face
Like biting down at the thing that breaks your ankles
that will end well
I like the affect of a Utah missing a pounce and getting turned into a punching bag once it’s on it’s back
Attacking an Anky without a plan should get like
Apexs crippled at best for them
if you stick your head down at the wrong time you'll die instantly
Make Anky feared
if people complain silence them.
They've wasted their voice.
Broken jaws should be a thing, take a face hit from an anky snd somehow survive just to suffer
You got lucky
Same with stego and kentro, those tail spikes would impale your lungs and fuck you over
now get lucky again
Kentro poses a challenge to big carnivores because you can't touch it
It was annoying to see how weak steg was in the video where some tenontos tanked 3 hits to the body
if you bite down on it a spike might enter your brain
if you bite down on Stego you're probably too close.
That’s when a pack comes in, some would die for sure, but others would survive and eat.
Hunting should always be stressful
I think some things could get lucky enough to tank like
3 hits
probably above Tenotos size
and probably not a forth
but some would get lucky
Emphasis on some
Also giving early life stages unique abilities or changes in them
But it can also be flipped, egotistic herbies or cocky herbies get punished for stupidity
Every animal should be careful
fast gameplay
swift punishing
You can go from perfectly healthy to destroyed in around a second
Maybe not Anky
everything's slow for it
maybe not murder
but everything else
Acro could be a tank buster
Maybe the only dino capable of face tanking
and surviving
but it'd come out fucked up enough that it'd need to eat something large
It'd also be slow
I have the perfect solution to people who grow afk
obesity
but it might be cruel to do that
They play the isle to escape that
ohhhhhhhhhhh
oh
aw
If you are in an area for to long, your scent marks the area, letting carnivores know your afk. I understand having irl situations so maybe every 15-20 the scent cloud of you being afk grows.
That would work.
@upper hound they just did, restart your steam and download the update xD
@covert pelican Thats uh the reason theyre making a diet system lol
Diet system?
Yeah, specific plants herbis have to get to make them constantly migrating instead of sitting around
I'm not really referring to the herbs. It's just retarded with the carnivores in general there always together with the herbs just sitting there all dino humping one another then get mad when you attack them but kinda hard to fight all the carnivores there.
yeah but that wont be a problem anymore when herbs are all spread over the map instead of sitting at the same place constantly
I dont see that fixing the issue. Your still gonna have ones camping the herbs making alot of noise then when you get there. It's like well shit I'm gonna have to deal with these carnies first before I can make a move on the herbs.
how do i host my own server
@peak oak #server-hosting
i dont really get what you mean
Dont you get kinda pissed when your really hungry and you show up on herbs but you have 20 other carnivores just posted up on those herbs? What are you gonna do? If you attack the carnivores your more and likely gonna die because your gonna get attacked. But you dont have time to watch your back because all them carnivores are gonna get hungry to. More and likely your gonna get attacked regardless.
well itll be harder finding herbs so there probs wont be 20 carnos next to every random herb on the map lol
Not really that's how it starts then you get ones to be friendly and they dont move around. It's a snowball effect
i really dont get what you mean rn lol
Herbs will have to move, otherwise theyll die diet wise
You can easily fight carnos and what not but you cant beat 20 of em. That diet system isn't gonna prevent carnivores posting up on herbs locations.
Like i said there wont be herbivore locations anymore lol
And 20 carnis teaming up will be a report situation, thats only rn the problem cuz theres not enough things to eat
As soon as they get the next few updates in those problems should be solved
Is there a way to shake-off pouncing utah?
Hold right click I believe
ah cool, do you need to stand or you can move while right clicking?
No idea
i didn't played utah since uptade 2 and i didn't killed any utahs
@edgy hamlet there doesnt need to be a reporting system for that. There's lots of things to eat people just dont want to eat one another
Well thatll change when more playables are there
In legacy this doesnt happen either, since theres not only 2 carnivores but enough to keep the populations low and getting them to fight eachother
We will just have to wait, theres no other way to stop the teaming
It's there in legacy to if not worse
Well im playing the Isle since 3 years and maybe saw this happening twice if not only once lol
Itll get better, and if it doesnt i wouldnt know what they could do except having a report system
Just put in a stress meter or make them start taking damage. Doesnt need to be a reporting system.
They just need to be forced into fighting one another
That wouldnt work at all
Could be easily abused and it could make you see that a Dinosaur is near without you seeing it
If youre a small carni things like pteras could just keep following you till you die of stress
anyone else feel like rivers are un neededly hard to get out of
Also people could work around that stress thing by walking far away from eachother till they find something to kill
@edgy hamlet that's the beauty of coding them details you could work out
what details then? lol
Stress meters aren't a good idea. You shouldn't try to mechanically restrict herbivores and carnivores from being around each other. Despite being a horror game, the Isle has always been quite silly and goofy, so what about sandbox servers where carnivores and herbivores won't be able to hang out? Or just chill servers in general? Players should merely be encouraged to play a certain way by making it easier, not force them to play a certain way
The intention of the game from my understanding wasn't meant to be goofy and silly. But yeah I see where you coming from on that aspect think this would just need to be upon carnivores in general. Herbs aren't the issue 75% of the players are carnivores most generally
I just dont see how that would work, if people want to team theyll work around the systems
The game is not intended to be silly, but the community makes it goofy and has fun with it. I don't think that the game should take that aspect away, even if it's not intended
apart from that i highly doubt that people will still team after more basics of the game are implemented
Ive got 3700 hours in the isle and saw like 2 times where carnis teamed up/overpacked, on official servers but also on high populated servers its all working well
I also noticed that on custom servers the ping is much better then on the official ones
I get like 20+ fps more constant on custom servers like teutonic
Ping depends on your geographical location
@fossil moth performance probably
yes possible
Ok whats other option then stress meter? Probably any solution could be abused. I think good option was to send Ai rexes to overcrouded places, but there are problems with ai. Stress meter would not be abused if faster dinos will stress more then the biggest one.
The biggest problem would be pteranodon, because it would be the ultimate spy machine for any team.
"-Removed cloud shadows and reduced the maximum cloud density."
Why? It was so pretty !! What motivated a modification?
I loved being in a meadow, and seeing the sunlight moving there through the clouds .... @fossil moth I think its about the FPS, from what ive heard it was making fps drops sometimes
i dont think they need a solution, thats my point. As soon as enough Dinosaurs are added itll be little to no one teaming up, i was playing legacy since 3 years and i saw teaming/overpacking carnis maybe two times, if not only once
More dinosaurs won't solve it. You see it in legacy all the time
I think your missing the point @edgy hamlet
@quasi violet I understand that some are not big competition machines, but the developers could offer that in the options, so that everyone would be happy
true
There were a lot of mixpacking in legacy, when i played it.
- utahs+ apexes was one of the most common.
- carnos+ rexes
-different sort during progression times. Even oros that was feeding allos by their bodies. - maias+trikes, while maias had bone break.
So i think stress is realy needed. Maybe it should not have straight influence on health, but add some debuff, stop gaining points to become an elder, or to go to next progression step, when it would be added. The good debuff would be faster starvation. Slow herbs could just graze to keep themselves alive, smaller herbs would not stress anyone. Predators should either attack, or try to find food from other source.
Think this could be good solution.
some herbivores should be able to have mixed herds and mix packs and theres already a system in place. you give off a ton of scent.
Again, the game should not force a player to play a certain way, but rather encourage them. I feel like with hunger and growth balancing mixpacking can be avoided, but at most players can get a hunger debuff when mixpacking. That's it. Nothing that bad that completely ruins gameplay, but makes it harder to sustain yourself, thus encouraging you not to this thing
Mixed packs with carnivores doesn't make sense.
Unless they're simply hunting mobs which break apart upon the prey item being killed (a bit like with Crocodilians)
The one scenario where I could see carnivores mixpacking in a more realistic sense is when different species have a similar diet and are both starving, so both decide to team up for a higher chance of a successful hunt
yeah its not uncommon to be hunted by a pack of utahs or allos then have a rex come in and finish you off.
it wasent at one point*
its much rarer now.
Like i said, i saw this happening 2 times in legacy, in 3 years lol
Encounters with mixpacking can also vary depending on what servers you usually play on
Plus some servers have rules which mitagate mix packing not rn tho
i was mostly playing on official, got 3700 hours so uhhh
dunno what servers youre playing maybe its more common there
but i literally only saw carnis mixpacking or overpacking twice
Mixpacking is quit common on chinese and eastern europe servers.
- herbs,utahs or juvs are usually used as bait
- utahs and carnos are used as recon, they stop the herb harrasing it, focus attention on itself, then comes rex and finishing.
- herb mixpacking was also using the same way with maias or gali.
And its unfunny if you are growing giga for 4 hours, then comes maia start harras you, then rex suddeny came out of bushes ad kill you.
Yep. Also diet system could also help.
Rules are good, but it works only when you are usually killed))
Well there you are then, mixpacking is literally prohibited on officials. Of course you're not going to encounter many mixpackers if you play on servers that don't allow it. Servers that don't have any rules against it usually have a lot of carebearing and mixpacking
No need for fruits on tree's when there is no Frugivore.
Why not add one then
What about adding Tapejara
That's a slightly larger Ptera.
*smaller, and smaller by a lot.
Fruits could potentially be an extra water course for herbivores, but that's all I can think of
Tapejararids, unlike Pteranodon or Quetzalcoatlus, can't soar very well.
Maybe different plants would be good for start. Ground berries in the mountians, algea on the seashores.
Then what's the point of a pterasaur that can't soar very well?
But not as well as others.
Soaring is gliding while being supported by air currents, powered flying is flapping
Besides if it were to be in the game, herrera will be a problem.
In which case Tapejara would have been decent at it.
Besides you'll have to create a new model, a niche (interesting for it to be considered playable), and new assets for one animal lol.
That get's really expensive.
Yes, and that's for literally anything in development rn
Austroraptor, for example
It hasn't got a fully finalised design, let alone a model, yet.
Well, we've known Austro would've been re worked a long time.
Well we don't know if it has a model yet, it could have a model and hasn't been shown to us.
How much of an expense is a tiny fruit eating pterosaur?
I'm aware that the developers do get payed for what they're doing, and their salary isn't going to be ridiculously low, that's for sure.
But for a Tapejara, you could make a modified version of the ptera model.
Well, you'll have to modify an already existing model with a full rig and that's a bit complicated.
Oh.
It would be easier if you just made a model from scratch.
Never knew it was easier the other way round...
Programing mechanics should also go into consideration
Ok fair enough
Not saying modifying a model with a rig isn't easy, because I think they're people that can do it with ease.
It's just complicated
@sand widget You're suggestion needs to be more in depth, instead of saying there should be 3 stages and not give any gameplay mechanics, such as dietary needs for certain dinosaurs. Btw you give 4 stages while your "thesis statement" states 3 stages.
Lol the whole mechanics the devs are making ARE for the officials. They cant fit the Game for that one server that might allow mixpacking. And still without any mechanic against mixpacking i only saw people mixpacking twice in 3 years
I was referring to rules, not mechanics. Officials have rules that prevent mixpacking, of course the game (referring to legacy here) does not have any mechanics against mixpacking
Yeah, and i dont see why it would need them lol
Since i never see people breaking the rules
@still raptor i just want the visual actually
hold on lemme find it
It was in phase two somewhere
Fuck rhino anky
#makeankygreatagain
☝️
i still dont get the ppl who say anky is too slow like wtf
sigh
"I don't play slow playables and don't plan on playing anky anyway but you are forced to play fast anky"
Same people that goes sauropod slow, sauropod bad and shouldn't be added because I won't play it
"We have a roster of 50+ playables, this one playable herbivore can't be slow because most people won't play it". We have a 50+ roster, please
if the isle wants to be the dinosaur game it needs to have dinos for each person
that accounts for large preds, large herbis, slow herbis, slow carnis, e.t.c.
There is an opresive bias towards fast animals in this game
there rly is
To the point people ask if slow animals are even worth adding because "who the hell is playing this anyway"
Again, there's just no continuity when it comes to stylization. If you're gonna heavily fictionalize anky like that, then heavily fictionalize other popular herbivores (like stego) as well. Or, better yet, don't change an animal that's already unique
This
The lack of coherency is killing me
look at spino
Spino gets a slight pass
Stego had the same "problems" anky had even more (as stego is obviously not as tanky) yet stego is full on realism
exactly
@barren zephyr Pretty sure more vegetation to eat from is coming soon
by soon i mean some unpredictable time so uh
Modelling off real ecology is the way to go
mmm cant wait till it comes out
stego pounce when
no
agreed
agree when agree
when you when
I have to say, @hollow mirage , I never had a problem with the Anky model, and still don't, but I'm really impressed with your improvements now that I see it. Two thumbs up ✅ 👍
❤️
i really do think just removing the weird plates of skin would make the model that much better
Im really impress by the hypsie! He's really fun to play. I was not expect that tiny dino was such fun as hell
@solid wedge
I like your add ons to the design but my major worry with anky is the current hit-box of the ankys swing, cause if you try it in Deathmatch, you can only hit a apex in the leg, so they are hard to hit as a anky
Thats the current combat in legacy, however in evrima combat is much different
I hope so, cause i love anky so much and its one of the only reason im still on legacy
ill likely moved to evirma next update or when ankys put in Evirma
Next update will be deino and ptera, but yeah once anky comes enjoy ;o;
eh im not to sure we really need the giant skeletons yet, they are still working on landscape, foliage and human structures, i wouldnt mind seeing red woods, or some kind of conifer make a comeback to the landscape though
I would love to see the giant skeletons, but I really want that stuff to be tied to actual lore when the maps are finished.
and currently theres still two maps to be completed
the skeleton is tied to lore tho
you might as well throw the entire lore out of the window
yeah but that was old lore and there was no specific creature ever tied to the bones
did they ever even say in the old days what the matriarch was or looked like
no as i said before.
people speculated abt it alot, and dondi just going "dont worry abt it" in his usual manner,
makes me think its tied to lore.
tapwing is a dev. and theres nothign said abt her being the matriarch
tap is the creature designer, and not the only one on the team, and as i remember the matriarch was a thing long before tap was and official artist , and seeing as how vague anything was surrounding it, im pretty sure the matriarch was a false lure hook made for hype, at this point thought, all lore that is relevant is not public knowledge at this point
the closest thing size wise i ever saw being a candidate for the bones was a full grown hyper colossus
this is getting into lore discussion though so i think if we were to continue we should move channels
hyper colossus would actually make sense aswell tbf
I made a suggestion, but IDK if it's possible to code
only problem is
the spines
i keep forgetting the spines LOL
eitherway. i feel its surely tired to the lore.
and i wouldnt mind seeing it in the future somewhere on the map
Well I guess since there was a discussion about the matriarch, we do have this
^ and a lot more on tap's deviantart
but he do be tiny
a lot of creatures in the gallery have a similar look
It was said that the matriarch can collect DNA and grow huge or smth
oh
And iirc that skeleton was of a different creature called the Island walker
to me it just looks like an overgrown dimetrodon
i mean tru
never heard of island walker
i dont remember correctly if it was mentioned in igps video once or anths,,,
when dondi used to talk to them alot in videos
idk why,. but i found the skeleton always intresting
i think the ominous vibe it gives off, us not knowing what it was once is what keeps the isle interesting
If I'm remembering correctly, people said that Don mentioned the Island walker in a stream and said that it didn't die of starvation, but take that info with a grain of salt
not everything about lore should be revealed, having some stuff unknown keeps stuff interesting imo
yee
it wasnt starvation
it was dehydration
or its body caved in on itself because it got too big for its own good
i remember, in one of anths videos he showed a fan art of the creature in life, it was this four armed rex headed behemoth of a beast that looked like a hybrid of the colossus and female muto
is there a bug preventing me from using alt bite special move for utahs? cause it doesnt do anything for me just bites normally... its supposed to turn and bite behind me?
no the utah alt ability is its pounce, as in right mouse button
It has a secondary bite where you click lfmb while holding alt
this is something ive been wondering since the patches and second update, why has grazing gone from filling your hunger slowly to only just keeping even with your hunger drop, it dosent make any sense to me, if some one could explain why it was decided to do this now while there arent alot of herbivore food options, id like to know
@mighty nexus It might be a bug but it also might just be a last food resort that only fills it up so much
dont know why they would have done that this early when the food options are so limited and spread all over hell's half acre
Grazing fills up hunger to 20%
that should still fill it all the way over time
The fact that herbivores (other than stego) are struggling so hard to survive, undermines the ability to sustain a healthy ecosystem. A herbivore's main concern should be carnivores, not constant threat of starvation (as it currently stands). Yes, grazing fills to 20%, but realistically, grazing is the main food source for the biggest herbivores.
considering e have only one other food option that is hard to find already
Some herbivores (like stego) being grazers is a very neat idea actually. I think that the grazing cap will be altered for some playables in the future
grazing was fine as it was when evirma was released, why they screwed with it is beyond me
Yeah, right now, the bushes can't sustain large populations of herbivores. IRL, herbivores far outnumber carnivores. That's how carnivores continue to survive without cannibalizing. In-game, carnivores are cannibalizing because there's very few herbivores surviving to adulthood to feed them all.
Grazing was never meant to sustain herbivores in-game, it was supposed to be used as a last resort, which is why it got capped. Though I do feel like the cap should vary. Maybe after the diets update we'll have more food sources.
I'm hoping the increase in time of starvation and dehydration helps, but it's a temporary fix for sure.
@idle ibex I assume that's for pathways, or a perk-like system
they should have kept grazing as it was until they implemented the diet system and a variety of edible plants, herbs are basically screwed until then now
Yeah. Playing in multiple large stego herds (as finding a herd as a baby is your best chance of surviving), it is a constant struggle to keep the herd fed and hydrated. The vast majority of large herds are only managing by, well, constantly hopping between grass and water.
i see this as poor planning in the development process, you should only change, nerf or remove something when it is no longer required, and we havent hit that stage yet
I also don't get the point of trying to make herbivores as hard to play as carnivores, when the vast majority of players will want to play carnivores anyway. Since AI wasn't in / wasn't high enough (or easy enough to find), herbivore players would be the main food source for carnivores. So... make basic survival as a herbivore easy, and it'll fix your carnivore food source problem.
just make grazing like 2% or less a second when u hold e
I heard the desire to force herbivores to explore the map... when, honestly? Back on Legacy, outside of certain servers, it'd take one medium carnivore starting to pick off herd members to get the herd to pack up and migrate.
Or even show up, at all.
"Carnivore is here, time to move."
Well, you aren't really exploring if you are going back and forward from the same bush to the same river
This is true 😂
if u wanna explore something pick hypsi or some other small dino tbh
or if not small some other fast dino
I was referring to the argument of devs making herbivore food scarce to force migrations, happylion.
well what they could do in the diet update is make a bunch of variety of foods around the map but the food u need will make u roam around to try and find
I think that's the plan. But right now, that part isn't in, and herbivores are surviving off of keeping their stomachs at 20% off grass. Gotta hang near water sources, tho, bc the particle system makes it hard to track the direction water is.
wait till deino is in then herbis will need to stay either in jungles or if their big dinos like stegos they will need to stay in fields
wait isnt teno a swamp dino
The only herds I'm seeing survive right now are Stegos.
Bc Stegos can tank and survive that way. Everything else is eaten.
yesterday i saw 4 tenos and 3 stegos so
actually i saw 1 teno kill a carno infront of me
carno still needs its acceleration nerfed imo
Cool. I keep playing in large Stego herds (bc that's how you survive as a tiny stego) and we're always ELATED to see a Tenonto. It's pure joy to have a Tenonto join us, because we never see them.
ive been seeing more things now finally instead of just stego and carno
people who make a distinction between old lore and new lore are dumb. The lore hasn't changed much to our knowledge, unless it has been said to have been scrapped it still exists.
@white spruce have u seen more tenos and utahs around now or nah
Buuuut anyway. TL;DR - Most herbivores should be "easy mode" for food / water to support having large herbi populations for carnivore players to hunt.
Just because they don't talk about tissos much anymore, doesn't mean tisso have been scrapped
Just because they don't talk about the matriarch much anymore, doesn't mean the matriarch has been scrapped
well real life 80% of things will be herbis and the rest are carnis but this the isle and its a game. And a lot of people have the carni bias. So making carni and herbi difficult is what makes the game because no matter what carnis will always over populate herbis, theres always the carni bias
what are you referring to?
the convo up above between chai and kassirex
Quick correction; that's how the matriarch works in Tap's fan art. All we know about the canon Matriarch is that it was planned to start out smaller than a compy, and grow larger than a pue.
... Yes, because IRL herbivores have an easier time surviving than carnivores. Because that's how a healthy ecosystem works. Yes, it's "just a game", but if most players want to be carnivores anyway, in order to sustain a healthy ecosystem (of carnivores that need to be fed), you need incentive in playing the food source. AKA: Make it easy, just like IRL.
carnis can eat each other
As much as a kangaroo is. It's not fully semi-aquatic, it just swims good
ok was confused on that lol cuz they said something of it having like certain plants in the swamp for teno so idk
Might be encouraged to live near swamps
Yes they can, and it's hell to find new packs of your own species when cannibalism is your main way of surviving.
it just isn't going to be swimming all the time like minmi, or beipi, or deino, or austro
thats only becuz theres not many dinos rn
wait till more carnis come out and herbis
Teno just runs to water to escape land threats, nothing more
devs cannot force their players to be each side
Yes, because herbivores are hard to play. If herbivores were easy to play, you'd get more people playing herbivores. It's an easy fix.
no its because carnis have a bias lol just because u make a herbi easy to grow and survive doesnt mean ppl will pick it
Nah, but it'd mean more people would pick it, because it's easier. It's simple.
well carnis are already much harder to play then herbis. But look, everyone gravitated to carnos
Well that's because carno is overpowered
true carno needs sum nerfs
If Tenonto's food nerf was fixed, maybe Tenonto is easy to play again. But, before, I had to sit until my finger hurt to feed my Tenonto to 1/3rd of a stomach
acceleration is demon fast
There's always going to be a carni bias, though
Yes. So, if there's always going to be a carni bias anyway, make the majority of herbivores easy to feed / hydrate.
yea thats what im tryna say no matter how hard devs try make the herbis easy to play carnis will over populate them
no whats the fun in making herbis easy to grow id rather be a carni then
The herbis are already easy to play, ziel
They're not trying to make them easy to play right now.
their pretty easy to grow tbh
as a herbi you legitimately don't need to care about hunger
... If you're cool with eating nothing but grass, yeah, sure.
i still have my stego since update 2 launched
And constantly eating grass, sure.
y play herbi if u wanna not eat grass lmao
no, just fill up to 20% and go wandering on until you find a bush
plus when the diet system comes out it'll be more interesting
If you get lost in a field you risk dehydrating.
carnis risk dehydration too
the game is still a survival game, they can't just have you never die
recent hotfix fixed the values of all dinos no matter age to be 45 mins till starvation and 30 mins till dehydration
Yes, for the hotfix.
yes so what more do u want i dont get it
u can graze u dont have to hunt and u can walk till u find a water source
I was discussing the state of herbivore diets (or lack thereof).
oh well how about: diet system
Okay, you know what? I actually want a better water scent system. That I would adore.
lets not forget about the diet system
How complicated does it need to be? You smell, bam, there's water.
i dont understand the issues
I'd like to be able to tell the direction of the water.
You don't need to have a telepathic link to every pond on the map
u can easily tell
You can, with the smell
No you can't but go off.
The direction the particles are moving is difficult to discern.
wow u can literally smell and find water easily unless ur far away enough where u dont smell it
Doesn't matter, just follow the line
I'll walk towards orbs and then lose the scent.
it was difficult now its very simple
This happens constantly.
it's literally a line of particles pointing directly at the water source
how is this difficult?
How is it difficult to accept that, no, it's not easy for everyone to tell?
The old system of glowy bits was fine.
It's a line!
its literally a line with particles lmao
If you can't figure out how to follow a line, you have bigger problems
and just because you have an issue with it doesnt mean other people do
And just because YOU don't have an issue, doesn't mean other people don't.
unless 70% of the people say they have an issue with smell their not gonna change it
Ziel, it's simple
Anyway
follow the line
Yeah it is
that easy
The particles do tend to freak out a lot, making the line not so clear
THANK YOU!
but those are just bugs
As far as I can tell, that's a bug not a part of the system
They also tend to lead you to a completely random direction and such, but apparently it's also caused by settings
I'm blocking the other two they're just not accepting any opposing feedback.
lol k
ight lol
id rather talk about an actual issue like why carno still turns on the dime
now that is a real issue
Do you know if it's better with higher or lower particle settings, @ebon crypt ?
Here it is #general-feedback message
Carno just doesn't have a downside to its existence at all
Actually, what we should discuss is how badly dryo needs its i frames on the dodge
yea dryo would have wonders with the iframes on dodge
Dryo iframes would be sick
ik the utah with iframes is a bug and will get fixed so ima not complain about it
I don't think dryo needs burrowing at all, as long as the dodge is made useful
carno still needs its niche tho rn its just a bigger better utah w/o pounce
Dryo isn't getting a burrow ability
i think thats fine as long as the dodge is made to be useful
I'll double check my settings, but. Anyway. I've made my arguments and my case, there is a lot that could be improved upon. And herbivores being treated as, y'know, a vital part of an ecosystem, and being balanced in basic survival to reflect real-world "ease" is part of that.
@median ore to be specific, the Effects setting changes the particles. so if you dont have a good pc, you can keep everything low and have effects on high, epic, or cinematic
the isle has humans and dinosaurs, hypos and you want it to reflect real-world??
I THINK that's what I've done, Super. But I will again check. I have no issues locating bushes, it's water that I always struggle to figure out the direction of.
Yeah, my Effects are set to Epic. I've been playing them with Epic effects on Evrima the whole time I think.
Since I only adjusted them once and never again.
wait is there a bug with textures? cuz i cant seem to change them at all
yea its a known bug, check the bottom of the patch notes
Quad spino is cursed.
want me to post an image
I love Quad spino tho--
If its for crouching, maybe. But their legs are pretty long so I don't think it would look good.
if Spinosaurus was accurate in this game I can see that working but eh
I mean, I can kinda get spino, but bary and sucho?
That's more because of the in-game model, I believe? RL Spino had shorter legs.
The in-game spino model is long legged, yes.
They all have long legs so unless they have equally long arms then I don't think it would work.
well irl spino cant walk on its knuckles or it would break as it cant hold the weight
Well, I mean, like. RL bone structure, legs and arms were pretty equal in length on Spino. They were likely quadrupedal.
but in game it might work i mean they could try it out
Ask about the quad theory in paleotalk, they can explain it better than me


