#general-feedback-discussion

1 messages · Page 398 of 1

limber hull
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true

pale river
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Rn I catching up on the conversation but yea I don’t believe that anymore. Pin itself isn’t a “fun” mechanic but it is fine where it’s at. Grapple on the other hand is a whole different story

wooden agate
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COASTAL SHARK GIGA!

urban flax
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We all already have that information, why search for something we already know ?

(Also ChatGPT isn't a valid source)

limber hull
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stego 1 - allo 0

paleontological facts don't lie, stego should neuter every allo it hits instantly

cedar meteor
urban flax
wooden agate
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i too appreciate the AI from google that tells me "tomorrow is the day after tomorrow"

limber hull
# cedar meteor

ah, AI overview, my favourite trustworthy and unbiased source

icy lion
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the thing that tells me what i tell it to tell me

limber hull
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i like when i ask it a question and it instead sources some random reddit troll telling someone to harm themselves as opposed to actually answering the question

urban flax
limber hull
# cedar meteor

again, still AI, literally some random on reddit could be the source for that

cedar meteor
limber hull
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in fact it literally sources quora and reddit, two completely untrustworthy sources of information because anyone can say whatever they want

urban flax
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Ok let's be serious for a moment here

No one is actually saying that allosaurus couldn't kill stegosaurus or that it never happened, but if we're talking about realism, it definitely wasn't a favorite prey at all. Kinda like lions and elephants. Technically a big pack of lions can kill an elephant but they will only attempt it if they're desperate and/or they're targeting a very weakened individual

By the way, sorry for your badass carnivore fantasies, but that's how it almost always happens in nature. Carnivores very rarely target healthy adults, they almost exclusively pick off weakened individuals (unless we're talking about massive feeders with a massive size difference to their prey, i.e bears eating fish)

#

Now, let's put realism asisde because we all know it doesn't even remotely matter for this game and look at how balance works. A lone allo should obviously not stand a chance against an adult stego as stego is much larger, slower (therefore has no choice but to fight) and takes a lot longer to grow. A pack of allos is a different thing, but a pack of anything can kill pretty much anything if it's big enough so it kinda is a moot point.

frozen heron
pale river
cedar meteor
# pale river Honestly not much use to argue with this kid. He doesn’t give good information, ...

No matter how rude you try, you have to log into this game and play survival instead of whining about constantly getting killed. I also read the nonsense you wrote about the Ceratosaurus—that they should nerf it. The Ceratosaurus is in better shape now, and you simply switched from the Ceratosaurus to the Aloosaurus. Constantly whining and not changing your approach to the game is nonsense.

cedar meteor
lofty pumice
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Biology? Nature? Their species? Allosaurus was stegosaurus predator it’s on its diet and the real dinosaur hunts them quite a lot too, it needs a better tool kit to deal with stego, I don’t think stego should become untouchable again besides T. rex. Allo deserves to be able to kill stegos even if it’s hard

pale river
# cedar meteor No matter how rude you try, you have to log into this game and play survival ins...

I was not trying to be rude. I am just trying to improve the game and I am open to what the community thinks about what I have to say. I try to get actually suggestions now and I don’t think it’s a fair comparison to bring up what I’ve said in the past because I no longer believe it to be true. When I send I try to say what’s best for the community this is why I say that I’m open to feedback in my posts and I try to hear people out when they give evidence. I’m not whining just trying to improve a game that I love.

lofty pumice
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There was multiple injuries found on stegosaurus bones that indicated that allosaurus would hunt them regularly there is confident proof they did

I don’t think allo should have an easy peasy time but the pounce is literally horrible against stegos playstyle so it needs smth better to hunt them effectively

limber hull
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i genuinely never understand how people can understand predators evolving to kill prey but not prey evolving to literally never worry about predators

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stegosaurus has a giant spiked tail probably BECAUSE it's really good at defending flanks and absolutely shredding an allosaurus

it's larger BECAUSE it would be tougher for an allo to take down

its head and neck are armoured BECAUSE those weak spots would make them vulnerable

stego is designed to be the perfect animal to never worry about an allo

same way in nature, the only way the lion EVER threatens an elephant is in large groups and subsequent attacks, the only way an allo is going to deal with a stego in nature is via literally overwhelming it

hell, look at sauropods, only way you're killing those things as a predator is killing them BEFORE they get the chance to be adult

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and even if proof exists, the fact of the matter is IT DOESN'T MATTER

the game isn't realistic, it is made to be a game first, it's got more in common with the Jurassic Park "rule of cool" than any semblance of realism

rain dagger
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Really?? What did it get?

wooden agate
rain dagger
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Idk if this is going to be enough ngl but off to a great start

wooden agate
cedar meteor
# limber hull stego 1 - allo 0 paleontological facts don't lie, stego should neuter every all...

We know it preyed on many of the larger dinosaurs of the Morrison formation such as Stegosaurs and Sauropods based on feeding evidence and injuries. There have been Allosaurus bite marks found on Stegosaurus back plates and Apatosaurus vertebra. There have also been injuries found on Allosaurus bones made from the tail spike of a Stegosaurus (Bakker et al. 2014). Evidence from the Mygatt-Moore Quarry even shows signs of cannibalism from scavenging on other Allosaurus in a stressed environment (Drumheller et al. 2020). https://www.fossilguy.com/gallery/vert/dinosaur/allosaurus/index.htm

Discover the real science behind Allosaurus, the apex predator of the Late Jurassic Morrison Formation. Learn about its feeding behavior, fossils, bite marks, and latest paleontological research.

rain dagger
pale river
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#general-feedback message @plain mortar my main issue with this is that it’s practically just claw but safer. If you can refine the mechanic to make it but unique from claw I wound agree. It’s the same run in get large damage the get away but for the hatchet bite you get an easier escape.
(I can’t reply for a bit if you respond)

rain dagger
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Nah they been the same for millions of years these mfers perfected their craft, same as crocodiles

rain dagger
# urban flax Now, let's put realism asisde because we all know it doesn't even remotely matte...

Though the issue right now is that not even a pack of allos can approach a stego (im not talking about ht as I dont know what goes on there too much), as Ive heard they "fixed" stego and now its locked in place untill its power swing animation is over, which is basically a massive attack speed nerf so it could leave openings for packs but now struggles with rex, It truly is so difficult to balance this thing

cedar meteor
# limber hull stego 1 - allo 0 paleontological facts don't lie, stego should neuter every all...

The handling pattern that Anton et al. (2003) found to be most effective was the strike-and-rip pattern used by modern raptors. They found that the low-set tooth crowns enabled Allosaurus to turn without having to open its jaws wide. The reduced bite force of the jaws was compensated for by the unusual action of the neck muscles, which resulted in the jaws being pulled in and out of the prey. Anton et al. also included powerful forelimbs and large claws, which allowed for distance control while providing stability and control during the bite. Another interesting finding was that the strike-and-rip pattern performed best on slightly convex surfaces, suggesting that it was suitable for very large prey animals such as sauropods and stegosaurs (which they were known to feed on).

urban flax
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Hate to burst your bubble, but that study, although it doesn't mention it (because it's dumb af) implies that allo would be aunable to do as much as wound a stego

Because you can't compensate weak jaw muscles (which aren't a real thing either) with neck muscles

That's just a way to cause yourself brain damage/break your own neck

rain dagger
#

Realism aside lowkey hatchet bite is a cool concept and I wish they'd expand on it seeing as they refferenced it with the alt attacks

urban flax
cedar meteor
# urban flax 2003 lol Hatchet bite is so back guys

One proposed hunting strategy involved an "axe attack," in which Allosaurus would open its jaws wide and slam them down like an axe, inflicting massive damage with each strike. This attack style gained particular popularity after Stefan Lautenschlager used software to model musculoskeletal structures and muscle tension around the jaws to determine the jaw opening angles of various theropods (2015). He found that the maximum jaw opening angle of Allosaurus was 92 degrees, which is incredibly wide. An animated model of this jaw opening angle is shown in Sketchfab below. It's important to note, however, that 92 degrees is the maximum jaw opening angle, while the optimal jaw opening angle was only 32.5 degrees.

Unfortunately, people tend to ignore the optimal jaw opening angle and focus on the maximum jaw opening angle, then use that to justify the terrifying axe attack. In reality, an axe attack doesn't work. Anton et al. (2003) tested multiple attack styles based on the unique characteristics of the skull, neck, and teeth of Allosaurus. They concluded that a hatchet attack was implausible for several reasons. One reason is that Allosaurus teeth are relatively small compared to similarly sized theropods, and a significant number would have broken off with each hatchet attack. The dinosaur would not have been able to replace them quickly enough and would have been toothless.

rain dagger
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That's ur opinion man, I think its cool asf

cedar meteor
# urban flax 2003 lol Hatchet bite is so back guys

The attack pattern that Anton et al. (2003) found most effective was the slash-and-rip pattern used by modern birds of prey. They found that the low-set tooth crowns allowed Allosaurus to seize prey without having to open its mouth wide. The reduced bite force of the jaws would have been compensated for by the contribution of unique neck muscles that would have helped retract and extract the jaws from the prey. Anton et al. also add that powerful forelimbs and large claws would have helped them hold onto prey, providing stability and control during the bite. Another interesting finding was that the "slash and rip" pattern worked best on slightly convex surfaces, which is typical for very large prey animals like sauropods and stegosaurs (which they are known to have fed on).

urban flax
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Bro

Dude.

It's from 2003.

In 2003 we believed spino was giant bipedal croc who could break rex's neck

cedar meteor
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I wasted my time on the sources you wanted so much. You're not paleontologists; you're probably just kids. So calm down and don't write the developers that crap you're suggesting.

urban flax
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If anything, you wasted mine because I could have asked the AI directly and reached the same result without having to go through you first

wooden agate
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a source from 20 years ago isnt "what we wanted" lol

blissful atlas
rain dagger
lofty pumice
# limber hull stegosaurus has a giant spiked tail probably BECAUSE it's really good at defendi...

Wrong, stegosaurus often got taken down by small groups of allo’s. it had the brain the size of a walnut allo’s didn’t hunt in large packs. Besides stegos “”””armor”””” on its neck and back isn’t armor it’s for mating display that stuff was squishy and filled with blood vessels it’s only means of defense was its thagomizer

Even if it isn’t supposed to be realistic we still need balancing to make it function like an ecosystem. Allo DESERVES to take down stuff like stego, right now it’s just a baby bullyer XXL.

#

Also Allo literally has a current hatchet bite in the game??? Have yall seen it throw its head back when alt attacking??? XDD

cedar meteor
# blissful atlas not sure how not being paleontologists matters, since hererras, gen 1's and hypo...

If they constantly write to change something in the game and constantly change things they don't like, and constantly criticize the game and its mechanics, then what kind of respect are you talking about? I waited three years for the Allosaurus and I liked it. It's nothing but whining, which is disrespectful. And they constantly fool the developers and delay the game's development because a newbie doesn't understand the game. It's annoying. For example, a guy writes that an Allosaurus killed him when it was hanging on him, I told him that the defensive stance prevents the Allosaurus from hanging on him, and he learned this from me. I'm just tired of these people spamming crap without understanding the game.

blissful atlas
icy lion
cedar meteor
blissful atlas
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i'm a discord admin. not a developer.

proud escarp
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Baiting their attacks was useless if you're playing solo against them with that speed

wooden agate
proud escarp
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Wym glitch? That's literally their attack speed

wooden agate
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there is a difference between stegos old attack speed and the actual machine gun glitch

similarly to how allo could (can?) machine gun their bite, maia could machine gun their side kick, etc

proud escarp
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There should be a window to pounce or attack between hits, old stego attack speed did not have that, if they missed they can just do it again

#

The only punishment for missing hits was stamina drain to stegos

floral quest
blissful harness
icy lion
blissful harness
floral quest
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#general-feedback message i feel like this could become an issue especially if you want to pounce something by the water, but instead it launches you into the water

pale river
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Not trying to nag you but r u still up for it?

pale river
floral quest
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you do realize what game we’re talking abt right

pale river
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Glitches will come with every mechanic made

slim halo
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Why do people disagree with austro being its lowest accurate weight?

slim halo
floral quest
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imo mz’s should switch around a bit faster and have some unpredictable pattern with which one is next

austere portal
austere portal
obtuse sparrow
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Xd

slate falcon
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this ht is especially rough but i've waited several years for austro and nothing will stop me

floral quest
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prolly hacked

slim halo
# austere portal hot fix please????

Yknow what's really bothersome is that they can easily just change austros stats, unless their code is a giant mess then it shouldn't take a whole nother update, they can release stat changes whenever they want.

austere portal
slim halo
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Probably why updates take so long

austere portal
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and "it's hordtest"

slim halo
austere portal
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happends to me when i lost my 3,5t rex

slim halo
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I wish their communication in general was a lot better

austere portal
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yep

slim halo
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They aren't very helpful imo when they're in the chat

austere portal
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yeah and if you complain they prob just gonna ban you

slim halo
austere portal
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fr

modern pollen
# pale river Not trying to nag you but r u still up for it?

I agree with everything but the nerf to it’s pounce bleed and dmg, personally if grapple is being made harder to achieve through weight then it needs to be easier to achieve via bleed or dmg.

I understand it would be easier due to certain animals not being able to alt attack but the moment they stand next to water or a tree or rock were pretty much back to current allo

limber hull
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they are aware of the many, many issues of austro, but they're working on actually fixing the whole thing as opposed to some balance stats which take far less priority than the fact it quite possibly has a game crash associated with it

again, they wanted to remove it past the weekend but the community adamantly wanted to keep it around through the week, so they did that

austere portal
limber hull
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im glad that you're fine with the game crash but devs tend to care more about their game being stable and functional before it being balanced

#

also its more than the game crash, they literally have a list of bugs and problems with austro to resolve

supple pine
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New version number, so I’m not so sure about that. Or rather a different version number. 21.629 -> 21.606 for some reason, but either way a different version, one without the Dactyl bug and one with the Dactyl bug.

#

Shoot?

pale river
# modern pollen I agree with everything but the nerf to it’s pounce bleed and dmg, personally if...

I think you’re underestimating the damage and bleed you can get before the prey gets to trees. If they are going straight for a tree then you the allo friend can get lots of hits. Remember this change slows the prey down more and also make them run out of stam more (which is smth that works for grapple). With damage of the pounce and the teammate it will definitely deal more bleed than if 2 current allos pounced. This change would hopefully come with a nerf or rework to tactile to make stam a more consistent drain. If they are by trees already then the fight will be difficult either way. (Stego will be weak in trees due to stun and Rex and trike are big which makes it hard to move if you find them in a forest).

Some things I’ve thought of more recently which I may add to the suggestion are… optimize claw by 1 allowing free movement and/or 2 change controls to hold lmb left hand and hold rmb right hand (may interfere with pounce controls which may need to get looked at). Buff damage on bite and nerf the bleed to make each one of its abilities work towards grapple (bite=damage, claw=bleed, and pounce=stam) this may get people bad though because allo is ment to be a bleeder. I’ve also thought of pounce also lowering turn speed but I think that would be too broken.

I think I can add more to if the first point if needed.

modern pollen
# pale river I think you’re underestimating the damage and bleed you can get before the prey ...

You’re still relying on your teammates to bite/claw your target to do a majority of the bleed or dmg which isn’t very reliable. Then pounce is useless when they get to some sort of foliage and you’re stuck using claw swipe.

I’d prefer that claw swipe just have the input lock removed and make it so you’re able to do it in any movement state and pick which side you want, that way you don’t have to rely on pounce for a majority of your bleed damage.

slim halo
# limber hull i'm not going to say "oh it's hordetest" but i am going to say that austro was r...

okay.. I think ur missing the point, there is nothing inherently stopping them to my knowledge to change a number value and not make austro do idk, 200 a kick and not make its trot and crouch speed the exact same. I understand that it was released early, what im not understanding is why wait so long when the "low priority" solution is just changing number values. Or just release tiny updates and not just release one big update and then not give insight untill weeks or months later

#

like being "low priority" like what exactly do you mean by that? Low priority because the devs don't want to focus on austro or because it would take up too much time for another big update that doesn't really fix or acknowledge what the playerbase is screaming for (fricking rex and allo changes and the crashing)

pale river
slim halo
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like idk man, 99% of people want allo's bite speed changed, and then they go and nerf stego and kentro which nobody really asked for nor did it seem needed, while not adjusting the two other issues everyone is talking about, being allo and rex and a bunch of other things.

pale river
limber hull
# slim halo like being "low priority" like what exactly do you mean by that? Low priority be...

i don't think you really get gamedev

austro, again, wasn't meant to be released this early, its damage is ALSO a bug, not just a value issue, hence why its nuking things

it was a gift on an unstable branch because the expectation was people would understand the fact that said experimental branch was experimental and that people's desire to play austro would overshadow the fact QA wasn't done with it before it was released, it was "just okay enough" to be playable

allo and rex have nothing to do with this and i have no idea where you got the idea that i said austro was low priority, i said that the balance stats are lower priority to the exceptional amount of bugs and issues with the creature

#

the entire animal needs a bugfix so that it actually FUNCTIONS as intended before they go tweaking balance, because current balance values are skewed by the plethora of bugs

modern pollen
slim halo
#

okay now im definitely confused so im gonna add more onto my response

limber hull
modern pollen
pale river
pale river
slim halo
# limber hull i don't think you really get gamedev austro, again, wasn't meant to be released...

Okay, I hear ya, don't get me wrong, but I didn't know that austro having weird damage values, and speed values, along with stam values, were "bugs" it seems like every stat related issue seems to be a "bug" rather than devs testing out whatever stats they think are right like all these stat related issues, though imo austro should still be 300 kg. But besides that I do think it is concerning that 1, yknow flat out telling us this in annoucements would be great, better communication overall so I don't just go off just with what im experincing. And 2. I may not be a "gamedev" so therefore I should not question things about this game but I find something as simple as stats, which I assumed were just number values, apparently its more complicated than that, are being affected by "bugs" like I just think that's a little messy, but ig ty for telling me that issue was a bug and not a choice.

icy lion
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I think the fact that it's temporarily enabled instead of released to HT is a big indicator

#

So, it was put in announcements yea

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Kissen's talked about how the version of austro we have is already outdated from the moment it was enabled

slim halo
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Its not detailed enough where it just says "its stats rn are not its stats rather it is bugs" like people arent expected to just look at that and be like "oh so they mean this this this and this" and then its jsut general things

limber hull
modern pollen
slim halo
limber hull
#

(honestly the kick damage and trot are the only issue i have with its current stats i think everything else is great)

slim halo
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ok

pale river
slim halo
modern pollen
sullen lintel
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Looking for a thread to ask about performance related questions, if someone can point me in the right direction.

sullen lintel
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Thanks, just dont want to gum up a channel with the wrong subject. Appreciate it.

narrow cypress
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@pale river that is why pounce is not the problem

pale river
narrow cypress
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I had some time now and I thought I'd play some PvP matches. Now I understand why I stopped playing it HAHAHA

pale river
narrow cypress
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me in barren vs allos and maias and things like that

limber hull
narrow cypress
limber hull
#

deino is so bad its got an entire kit rework planned to compensate for how bad it is designed

narrow cypress
limber hull
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allo is such a bizarre case since everything before and after it is so much better by comparison lmao

narrow cypress
#

you see the kentro and later the allo and you think that are from different games

frozen heron
limber hull
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okay thank you im so bad at actually remembering the messages themselves just the context LMAO

frozen heron
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Oh interesting

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Hopefully it comes sooner rather than later

limber hull
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yea, with ptera and deino reworked, that honestly just leaves allo as our "please god fix it" animal LMAO

plain mortar
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Feathers on some Dino's look goofy to me, feathers on Omni would ruin it's appearance and make it less intimidating. The Isle is heavily inspired by JP so all the Dino's are genetically engineered hybrid creatures, not "true" Dino's. At some point we will have cannibal mutant humans and maybe the different mutant strains of Dino's if they continue with that route.

arctic imp
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For my feedback, please tag me and discuss it with me. Give me your thoughts on it. Thanks!

quartz bluff
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@long edge how would crocs be any danger if you had better NV though?

limber hull
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everything underwater needs to be able to see better, not just beipi

underwater vision is bugged for all aquatics atm

quartz bluff
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oh it's bugged? it's not intentional?

limber hull
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i think it was a consequence of a lighting change, but based on how water USED to look, i highly doubt the devs intentionally made it look so dark and wrong

quartz bluff
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ah ok

#

how about the NV of herbivores in hordetest? on stego u can't see anything
is that on purpose? like are herbivores soon gonna see practically nothing at night? or also a bug

summer olive
limber hull
#

utah is being added later as its own animal, with feathers and all

urban flax
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Omni does look goofy without feathers too

But it would probably look goofy with feathers too, the animal's just built like that

summer olive
summer olive
signal geode
woeful latch
woeful latch
signal geode
lime raft
limber hull
woeful latch
#

hi wavepoole, how are you?

signal geode
limber hull
limber hull
signal geode
quartz bluff
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@maiden anvil i totally agree with the suggestions for more consequences upon nutrient deficiency

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currently primes can just not care about nutrients, They get a few buffs from having a perfect diet sure but having a good diet when you're already prime isn't something you 'worry' about

woeful latch
quartz bluff
limber hull
#

yes

quartz bluff
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is it just going to be a bigger omni

signal geode
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Furry omni without pounce

#

Is my guess we dont have any real info about it

summer olive
summer olive
signal geode
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We only got the reallllyyyyy old model

woeful latch
limber hull
quartz bluff
#

That's a rhetorical question that you know the answer to

urban flax
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Utah being covered in featureless frog skin would be original I guess

#

Or with an insect-like exoskeleton

quartz bluff
#

That's sarcastic and doesn't bring anything to the conversation

urban flax
quartz bluff
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Came with a statement, and what i get in return is rhetorical questions and sarcasmslop

limber hull
#

NEW SLOP DROPPED

urban flax
urban flax
quartz bluff
urban flax
quartz bluff
#

So are you saying that other dude doesn't know what qualifies as original

quartz bluff
urban flax
quartz bluff
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You just said the question wasn't rhetorical, and then i ask you if he doesn't know the answer to his question. and you said no again. i'm confused

urban flax
quartz bluff
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what narrative man. All i did was say utah seems unoriginal

#

Why does that have to be politicalslop

urban flax
quartz bluff
#
  • person ask me "what qualifies as original?"
  • i say it's rhetorical
  • you say it's not rhetorical
  • is ask you "ok so did he genuinely ask that?"
  • you say no

what

limber hull
quartz bluff
#

Everything's political nowadays

urban flax
quartz bluff
#

Mada love me long time long time

limber hull
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anyway it wasn't rhetorical i genuinely don't understand why we got all this off of "utahraptor unoriginal"

quartz bluff
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Wasn't rhetorical, so were you asking me for the definition of "unoriginal" or what was the goal

frank tapir
limber hull
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i was asking what dinosaur you personally believe to be original lmao

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or what makes utahraptor so bad comparatively

quartz bluff
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you asked "what qualifies as original", that was a rhetorical question with a hint of disrespect to it. That's why i didn't respond
That's like me asking you "ok what's a utahraptor then?" as if i don't know the answer to that

urban flax
#

This could have been over 1 hour ago if you simply had answered the question

quartz bluff
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It wasn't a real question

urban flax
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It's still not too late btw

frank tapir
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which playables/designs do you consider to be original

quartz bluff
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Ok if i ask you "what's a utahraptor then lmao?" would you then answer me
"Utahraptor (meaning "Utah's predator" or "thief from Utah") is an extinct genus of massive, feathered, carnivorous theropod dinosaur. Living during the Early Cretaceous period (roughly 125 to 135 million years ago) in what is now North America, it is the largest known member of the dromaeosaurid family."?

or would you ignore the question and switch topics because obviously you're not going to fall for my humiliationritualslop

urban flax
frank tapir
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that's not the same sort of question, original is not a noun

quartz bluff
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No I'm just easily baited, and that question was obviously to bait me

frank tapir
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to bait you to answer it

quartz bluff
frank tapir
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I just rephrased his question

quartz bluff
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You asked a different version of his question which wasn't rhetorical or a halfjoke yeah

frank tapir
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what's changed with pachy for you?

quartz bluff
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It used to be the only dinosaur that dealed fracture, now rex does that. But to be fair, it is currently the only herbivore that deals fracture. So there's that

limber hull
quartz bluff
#

What good exactly does a feathered omniraptor that weighs a bit differently add to the ecosystem?

gentle prawn
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Also it will add more direct competition to Omniraptor since until Austro there hasn’t been anything similar in size to it to compete with. It would behave like Cera to Carno in that sense

quartz bluff
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where's the ambition though. like i'm pretty sure the devs had the ambition to consider doing their version of a titanaboa at some point, where did that ambition go

gentle prawn
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Ambition would most likely be in design and maybe new mechanics other than pin slop maybe with something with the Utahraptor’s sickle claw. And the titanaboa honestly isn’t much of a fair comparison to Utahraptor since snakes are notoriously hard to code especially in order to be playable

#

It took beasts of Bermuda ages to code their snake and that thing still has issues 💀

quartz bluff
#

ik i'm just making an example of how ambitious the devs used to be, i've watched some streams. that being said i've only been on this game for 2 years

icy lion
#

"used to be" lmao

quartz bluff
gentle prawn
#

The devs are still hella ambitious

icy lion
#

You can just look at rex and still see that. Nearly 1200 animations (or more?)

#

Not to mention that humans (and not-so-humans) are still planned

urban flax
proud coral
#

The upcoming hill-slide animations I'd also consider fairly ambitious since that's a lot of animations with their own variations for every playable.
Ghatt dam.

gentle prawn
#

They are working on a whole new vocal system JUST for Parasaurolophus and the work going into Quetz is insane. It’s a lot having to do with what is actually manageable game wise

quartz bluff
proud coral
icy lion
#

All comments on utah so far have pointed to a bulky brawler type of deal

gentle prawn
quartz bluff
#

if they do give it something related to its sickleclaw and don't make it an omni2.exe, then that's problem solved

proud coral
#

Is it really fair to even call it a problem in the first place when the animal hasn't even begun development as far as we know yet though? TI_Dilothink

quartz bluff
gentle prawn
icy lion
quartz bluff
gentle prawn
#

Oh lol my bad

#

Honestly all I will say from my time with the game is that if anything Omni is the Utah.exe since Omni WAS utahraptor until evrima

quartz bluff
#

did utah have pounce or pin in legacy

icy lion
#

Austro could pounce waaaaaaaaaaay back when

gentle prawn
#

Nope just regular bite. Hence Omni being Utah.exe

icy lion
#

CC and therefore pinning didn't exist

gentle prawn
quartz bluff
#

omni stole utah's model but it isn't a utah.exe in terms of mechanics

icy lion
#

We're losing the plot

gentle prawn
quartz bluff
#

if it does that sickle thing you mentioned, it'll be a good addition. if it pounces and pins but has feathers, it's an example of lack in ambition imo

lime raft
#

@stable hinge - #general-feedback message

we'd need some kind of detection for people who routinely "disconnect" when a threat gets too close. i've played a few games where people have high value things set to stay online and then immediately leave if ANYTHING dangerous gets too close.

while i understand it's upsetting to lose a dino when you disconnect, it would also be upsetting to be winning a fight or be preparing an attack just to have the target vanish before you can do anything to stop it.

#

@fallen sky - #general-feedback message

The dino doesn't know the co-ordinates, you do. It also doesn't remember who you played with last life, or know how to read a compass. but these things are part of the game to make it more enjoyable to play.

nothing is stopping you from refusing to give or use co-ordinates while you're playing, but removing it for those who want to use it doesn't make logical sense. it doesn't harm you if they use a tool you have access to, and nothing prevents you from not.

fallen sky
void lance
fallen sky
marble shale
lime raft
# fallen sky Did you even read my post? I said i wanted it gone for nested in players. How wo...

"did you even read my post?" - you can drop the condecension.

" I said i wanted it gone for nested in players" - yes, you want it gone, but others don't. and your argument for getting rid of is that they shouldn't have it. then my counter argument is they should. because the game being playable and enjoyable is more important than not having a tracker for an undisclosed arbitrary reason.

"How would an animal born and raised in the wild with zero human interaction have a tracker implanted in it?" - i've been playing for about a week and haven't seen a single human on my map, so where did my tracker come from to begin with?

" The tracker is what allows for co-ordinates" - no, the player's need for clarity is what allows for co-ordinates. game developers understand it's a WIDELY desired feature which is why location data is in basically every game with a large map.

additionally external tools arise in the majority of those situations even if they already have them in-game. that alone should tell you how valued that feature is.

Long story short, if you don't like it, don't use it. nobody forced you to and theres no reason to reduce other player's functionality just cause you don't like it. please provide a better, more respectful articulated reason for why you'd like it removed if you want the support of others.

void lance
fallen sky
void lance
#

Discouraging new players from nesting in (which is pretty valuable for not only joining your friends quickly but also getting better mutations and prime) just seems counter productive especially if its just for lore reasons

fallen sky
fallen sky
lime raft
void lance
#

If you don't rely on coordinates its very easy to ignore them

lime raft
marble shale
lime raft
#

on that note, i respect that your opinion is different on that stance. but i don't think we will come to see eye to eye on it. have a lovely day ottoes ❤️

fallen sky
lime raft
void lance
#

Also who is to say that humans wouldn't have surveillance on all dinosaurs if we're strictly thinking about the lore?

fallen sky
obsidian jetty
#

#general-feedback message @pulsar inlet

yes, but also no. I do think it would be better if plants had set spawn locations, so you have an idea what places to look for certain ones (like potatoes near water) and even if herbivore diets were not dynamic, because if you have a MZ in plains and a PZ in a jungle, you can basically just chill anywhere because your diet covers ~80% of the map.

That said...if I have to walk a Stego, Trike or Shant from Swamp to Highlands to Northeast and back constantly to get/maintain a perfect diet, I'm going to lose what little marbles I have left. Most people on Spiro didn't do that either, they settled for two nutrients (partly because it was the best diet combination anyway back then) and just stuck to Center. People claiming Spiro's diet system was so much better often conveniently leave out those two quite significant points.

rare moss
#

My post got taken down about drowning, and not being able to use unstuck because I was stuck in between rocks. What a joke. These people are.

icy lion
jaunty sable
pulsar inlet
pulsar inlet
obsidian jetty
# pulsar inlet Also, if people WANT to settle for two nutrients, let them be. They'll be weaker...

I said they can currently chill anywhere with the right combination of MZ and PZ and I do not like that.

What I meant tho was that the diet system we had back on Spiro was fundamentally different. You could just have 2 Carbs and 1 Protein and be perfectly fine, which you can't anymore. That means that now you would HAVE TO constantly walk all over the place in order to keep your diet and that would only add to the constant rushed feeling people are already complaining about with the Elder System. You didn't have to do that on Spiro (and most people in fact never did).

Also, if you'd be fine with constantly walking halfway across the map just to get diets, I honestly admire you, especially with a big and slow playable, I would not want that back.

icy lion
icy lion
wintry cipher
#

@fallen sky coords are for bug reporting while the game is in beta. Otherwise they likely wouldnt exist

pulsar inlet
# obsidian jetty I said they can currently chill anywhere with the right combination of MZ and PZ...

You do not have do cross the entire map for one plant spawn. The spawns and diets can easily be implemented in a way that herbivore species don't need to do that, simply by adjusting their diet lists. That isn't an issue with what I'm proposing; that's a concern with how it gets implemented. Also, simply reducing herbivore nutrient loss would entirely solve that, which large herbivores have very slow nutrient loss anyway.

And idc really about the old diet system; any change to MZ/PZs to this degree would require a lot of reworking/revisiting anyway things would be solved within that process.

MZ/PZ has neutered herbivore gameplay by making it a completely braindead loop. Carnivore playables still require thought and planning to survive. On a map with no carnivore threats, herbivore gameplay means nothing now. Even your food is handed to you, because you don't even have to look for it or know where it is. That is not a good thing, and it is not realistic. Which is the main selling point of the game.

fallen sky
wintry cipher
#

Yee a dino has no need of them so even if you had a chip per lore i dont think youd see it 😂

#

I guess even if a crutch it leaves you tabbed out and vulnerable to attack

fallen sky
#

Yeah i hate being forced to use map websites now because of the elder system.

obsidian jetty
# pulsar inlet You do not have do cross the entire map for one plant spawn. The spawns and diet...

I don't disagree with you on the main issue. At all. I think that simply redistributing the plants within the existing migration zones to make more sense, instead of spawning all of them in one cluster, reducing the available diet within patrols (as in every patrol only has one type of nutrient instead of all three) and getting rid of migrations/patrols dictating your diet instead of your diet dictating what patrols and migrations you can get, would already go a long way.

I guess we both have to hope that something's done about it and it doesn't go back to "you have 3 plants you can eat, one spawns in Swamp, one in Highlands and one in Northeast, have fun running!"

pulsar inlet
# obsidian jetty I don't disagree with you on the main issue. At all. I think that simply redistr...

I'm proposing MZ/PZ be done away with entirely in regards to diet. Carnivore players should learn where the food sources are of their prey, like in real life. When the description of my diet says that my food spawns on the beach, I should realistically find that food potentially on any beach I find. Food should not be restricted to MZ/PZs plants should be all around the map where you would expect to find them based on where the game literally tells you that you will, and make players actually read and figure out where those are.

MZ/PZ would do much better as a system to expand nesting, specific to each species. That's typically why most animals migrate in real life as well, beyond seasonal changes, most are migrating to their breeding grounds. Perhaps more food could still spawn there to support nesting players, but you don't have access to that diet unless you have a nest or a pair.

I also agree that it would need adjusting compared to what was in place before as far as how easy it is to reach your full diet (distance-wise), but I do stand that it should exist beyond the MZ/PZ system entirely.

obsidian jetty
# pulsar inlet I'm proposing MZ/PZ be done away with entirely in regards to diet. Carnivore pla...

hm...I think in terms of MZ I could see that, but if PZ do the same thing as MZ (which they already do right now, which is precisely why I don't like them), why even have them? Because realistically, if MZ and PZ still add stuff to your diet, which it would need to to keep you from accessing it if you're not nesting (even if only if you have a nest/pair) it...wouldn't be much different from what it is now apart from rewarding players who play with a friend to unlock those additional resources.

pulsar inlet
# obsidian jetty hm...I think in terms of MZ I could see that, but if PZ do the same thing as MZ ...

That's true. It's moreso just an idea of what to do with the system at all. I really think the game was better off in a lot of ways before the system was implemented. It removes a lot of player autonomy and learning, and not in a fun way. Perhaps it's just zones that don't provide diet and just boost nesting itself somehow. I'm sure the code still has uses... just not for telling players exactly where their food is and removing half the gameplay loop. I would like to see them rework it for some other purpose.

obsidian jetty
# pulsar inlet That's true. It's moreso just an idea of what to do with the system at all. I re...

yeah, I don't think playing herbivores needs to be as hard as playing carnivores, we do need way more herbivores than carnivores realistically and we'll never get there anyway. But the current system...just isn't it. Not even necessarily because it's too easy but just because it doesn't make sense. A lot of migration zones are pretty much empty apart from one spot where all the plants spawn and, as I said, the zones just adding all plants within them to anyone's diet basically makes all herbivores the same in a way, which I also don't like about it. Let's hope we'll get a better one one day.

slim halo
#

This concept is what prior exinction of roblox is doing. It's really great and would make the game so much better if they added this.

#general-feedback message

lime raft
#

Could possibly do something where there are designated areas where plants grow at all times in small amounts that are enough to feed at most two small herbivores, but then like the patrol and migration zones the area can 'bloom' causing the food amount to increase and spawn one additional nutrition type while active this way it still encourages you to migrate to get your third nutrition filled.

so for example there might be two to four plants on a say 10-20 minute respawn timer at all times in each of the zones, with maybe specific biomes favoring different nutrients. then once each say... hour? one zone of each biome activates and brings the plant spawn respawn down by half, and increases the total number of plants in the area to like 20-30 scattered around.

but honestly i haven't played enough herbivore to feel like food is in a bad place playing it, but as a carnivore i find it near impossible to find any herbivore or dino in general outside of the crocs at lakes and the delta area. i think 85%+ of my deaths have come from crocs or delta or a combination of the two.

left wolf
#

Hey, so I'm trying for the 30th time to get a Deino (Croc) to prime. But as I suspect many have encountered before me, a part of the struggle is getting food. Now, the idea behind AI spawning is that they do so in an area with A) Alot of people and B) Hunger bars. Right?

#

So why do so many AI spawn inside rocks, or at peaks, or in the air - areas unavailable to the player?

#

I'm not complaining about spawn rate, just practical availability

urban flax
left wolf
urban flax
left wolf
#

What I want to understand is - Why does the spawn area for AI overlap with areas that are practically unavailable to players?

urban flax
left wolf
lime raft
coarse spruce
#

Wouldn't mind a weight buff, but carno is nowhere near being unviable

raw hedge
# coarse spruce Wouldn't mind a weight buff, but carno is nowhere near being unviable

It’d be more viable if there were more mid to small tiers.
It’s a bully, and needs things a bit smaller than itself to really feel good.
It’s not a brawler like alot of other new additions are.
Maybe letting it CC larger targets on a charge.
But man, I hate its standing charge. At least before as a troo you could run around it but its hit box is surprisingly far.
It never needed that spammy attack but needed more of a reason to charge imo

pale river
coarse spruce
#

I also hate the charge acceleration. There's no windup

pale river
fallow grove
#

I dunno where to write this but : good job to the devs, been cooking lately, the devblogs have been consistant, informative and the patches are rolling through. Can't wait for quetz cama and bary, all unique and game changing imo. 👍

plain mortar
#

Ava being an omnivore is going to be crazy fun

leaden night
#

Beautiful

brisk mesa
#

im canadian trust the weed flag

verbal acorn
#

Asymmetrical balance works for me...so what would be the herb trade off?

leaden night
#

Uh

#

Something

brisk mesa
#

Inferior NV

jovial arch
#

^

#

Herbs find food easier

brisk mesa
#

If Carnivores have better NV, herbivores can find food in rain.

#

^^^

jovial arch
#

Carnivores hunt easier

brisk mesa
#

Thats balanced IMHO

#

^^^^^^^^^^^

leaden night
#

Dryo would be the only herb with average-above average NV

verbal acorn
#

Hmmm, not unreasonable

leaden night
#

Because its supposed to have the best out of the other herbs

jovial arch
#

Why

brisk mesa
#

Ask the devs lol.

jovial arch
#

Dryo is only 30 mins

brisk mesa
#

They want him to be scout lad

#

for other herbis.

#

Like, that lil cling on.

jovial arch
#

Why does it need better nv

brisk mesa
#

Who could chirp if big baddies show up.

#

erm

leaden night
#

That's just how Dryo will be

jovial arch
#

Rn it’s kinda throwaway

brisk mesa
#

Eventually it wont?

jovial arch
#

If it’s a scout

#

Ok

brisk mesa
#

Its getting a panic abilirt

jovial arch
#

Fair enough

brisk mesa
#

and can eat plants that are toxic.

jovial arch
#

It’ll be specced to not be disposable

brisk mesa
#

So ofc its not gonna be a throwaway latter

#

Yeap

jovial arch
#

I can accept that

leaden night
#

Dryo will be pure survivability

brisk mesa
#

Exactly.

#

Wow.

#

Everyone came to basically unanimous agreement in like 2min

#

We're getting better guys!

#

XD

leaden night
#

Just wait a day

jovial arch
#

I feel like Giga needs a shorter ambush

#

Why is it 15 seconds

languid ember
#

you're not alone

brisk mesa
#

Many people agree.

verbal acorn
#

How about all carnivores get small increase in the current night vision model, some night specialized carnivores have sharper night vision with muted colors, while herb have slight farther night vision over most carnivores that’s grainy and blurry at range? So only specialized carnivores have both range and clarity.

brisk mesa
#

coco I'd done an idea kindof like that

#

It got a lot of support when I posted it.

#

But that was months ago.

jovial arch
#

Tbh, better nv is mostly up to the devs finding a way to actually implement it

verbal acorn
#

That’s scary, how are we on the same page?

brisk mesa
#

Essentially the idea I put out was: carnivores have farthest range, but it's narrow and oriented wherever vision is aimed

#

But herbivores have larger spherical range.

#

So they can see something behind them...

#

But not go and see whats off in the distance.

#

Whereas predators would be more vulnurable, but could track prey from farther.

#

Dilo, ofc, would just have a hybrid of both; spherical, but range of predator.

leaden night
#

Cocoa and Watt stop bonding. It isn't allowed here

brisk mesa
#

Lol

verbal acorn
#

Basically, carnivores vision would be focal for hunting, herb vision would ranged out a little more to detect motion. Like the difference between Rod vs Cone centric visions.

brisk mesa
#

Yeah.

#

Exactly.

#

The idea was entirely based off how prey tend to see better behind them vs binocular vision

verbal acorn
#

See, I always have a method to my madness...usually based in natural laws

brisk mesa
#

Yeah and I totally agree with that one

#

its just the gameplay from carnis not starving fast dondiYikes

verbal acorn
#

Let’s not make a habit of this

brisk mesa
#

XD

verbal acorn
#

Now that just felt right...

#

How about we make concessions regarding carnivore starving? Let them get hungry just as fast as now, let them starve for twice as long....but require 10-12hrs to adult.

brisk mesa
#

x-x

tepid light
#

12h for a adult utah? dondiHot

brisk mesa
#

True Alpha quits the game

#

"Nah I had enough of this shit"

#

the best of the best patches

#

Spending 6hrs as a juvi Carno

#

lemme kms rq

verbal acorn
#

Well, I should clarify....that’s just for apex carnivores

brisk mesa
#

I mean TBF back in progression an Allo was well over 12hrs

#

A Rex was 20

jovial arch
#

My proposed plan a while back was double hunger cap, reduce drain, reduce food from ai/juvie to 1/3 or 1/4, and double food for grown

#

Or something close to that

brisk mesa
#

Ew.

#

Kill one adult

jovial arch
#

With the goal of getting people to hunt adults

brisk mesa
#

not need to eat for hours...

jovial arch
#

Yes

brisk mesa
#

yeah I see the point but

jovial arch
#

Just increase decay rate

brisk mesa
#

why not just make juvis / ai 1/3 food LOL

jovial arch
#

Use your plan

brisk mesa
#

Thats disgusting

#

I'd take coco's anyday over that

#

bc atleast he didnt decide to make your stomach the size of an oil tanker minus the leaks

verbal acorn
#

My thing is this. I’m I fine with a high hunger drive....but we should be more resilient once starvation starts. It allows the survival to about existing, not just food.

jovial arch
#

You should be able to fill up off kills

brisk mesa
#

Do you know how small a stomach is?

jovial arch
#

Yes

brisk mesa
#

Shit's like a few litres at most on a T.rex

verbal acorn
#

And still, no growth while starving...the counter stops

brisk mesa
#

coco the flaw with your idea is grown ass apexes

jovial arch
#

But you should still be able to fill up off kills

brisk mesa
#

being able to parade around with impunity

#

Threetails you can fill up off kills however

#

atm you want to stay near them...

#

why?

jovial arch
#

Ok

brisk mesa
#

This gives bullies a reason to exist.

jovial arch
#

Yes

brisk mesa
#

Cant bully someone off an abandoned corpse can you?

#

You're just a scavenger at that point.

#

Aka

#

extra boring

#

Your idea would make adult Trex more dull.

jovial arch
#

Don’t we want a scavenger niche?

brisk mesa
#

Thats frightening to think of.

#

Cerato says hi.

#

x-x

jovial arch
#

And I’m not saying reduce decay rates or times

brisk mesa
jovial arch
#

Just keep percentage decay rate the same

#

Or better yet

brisk mesa
#

"My proposed plan a while back was double hunger cap, reduce drain, reduce food from ai/juvie to 1/3 or 1/4, and double food for grown"

jovial arch
#

Just use the 1:30 system

brisk mesa
#

reduce drain

jovial arch
#

Yeah

#

Food drain

brisk mesa
#

Yeah... no.

#

Yeah I see that.

#

But...

#

If I agree with coco's take on starving

#

more than yours

jovial arch
#

Ok

brisk mesa
#

and everyone here knows im less than fond of his...

jovial arch
#

Drop the food drain

brisk mesa
#

x-x

jovial arch
#

You’re right

#

Not really needed

brisk mesa
#

Going full oil tanker still bothers me a shitton ngl.

#

Kill one big thing

#

and not need to eat for 10 years

jovial arch
#

Yes

brisk mesa
#

If your solution is to encourage eating adults

jovial arch
#

Use the time to hunt

brisk mesa
#

just make juvis yield like no food

jovial arch
#

Rn you just bounce from@ai to ai

brisk mesa
#

Gameplay shouldnt be spanning over hours for 1 hunt

#

I mean, not as carno...

jovial arch
#

Well I mean

brisk mesa
#

I was killing players left and right

jovial arch
#

Yes

brisk mesa
#

got like a solid 30 PKs at least

jovial arch
#

I don’t disagree

#

But that should be the norm

#

Not the exception

brisk mesa
#

yeah...

#

nerf AI

#

and juvis

#

boom

#

shakalaka

#

hell nerf ai, juvis and buff adults

jovial arch
#

Tbh

#

I totally agree

brisk mesa
#

you dont need to fuck around with food tanks lol

jovial arch
#

Ai and juvie need a nerf

brisk mesa
#

Like my Carno can fatten up on a Juvi Giga.

leaden night
#

Shakalaka hmm

brisk mesa
#

A helpless lil shit

#

Thats just so pathetic

#

It cant run hide or fight back

#

Its not fun.

#

Like I found a pair of juvi trikes

#

and I felt like a monster for killing them

jovial arch
#

I think my idea of changing food tank caps is more about adjusting the current system

brisk mesa
#

I saw them beeline for the trees from half a km away

jovial arch
#

Which can be really confusing

brisk mesa
#

its not confusing tbh

#

its really simple.

#

But its goddamn broken.

jovial arch
#

I think drain rates and food caps need some work

brisk mesa
#

Yeah

#

food is definetly in need of a rework

jovial arch
#

^

brisk mesa
#

some cases it is WAY too harsh

#

Example, bc rates of food dont change

#

fresh adult rex and giga are slow shits

#

that are starving the fuck out

#

and cannot yet meet the demands of 6 tonne superpredators

#

Its ridiculous

jovial arch
#

Yeah, like I can 100% agree that something like carno doesn’t really need a doubling

#

But something like rex, nerf ai and

#

It’s dead

leaden night
#

Just make apexes take 32 hours to grow. Boom, no more apexes

brisk mesa
#

only another 10hrs over 20

verbal acorn
#

My starvation mechanic would work to keep apexes in check by keeping them close to starvation, in starvation or recovering from the damage caused by starvation.

brisk mesa
#

Except starvation already does that.

#

A half health Trex still shitfucks 5 allos easy.

verbal acorn
#

But not having death by starvation itself be the means of thinning the numbers

brisk mesa
#

I struggle to see what's wrong with that

#

your dino doesnt die in battle

#

to anything but apex

#

if you are even somewhat competant

#

THERE HAS to be something that kills off adults.

verbal acorn
#

Having apexes struggle to maintain peak condition keeps them vulnerable while alive, with the vulnerability leading to death through engagement with other dinos

brisk mesa
#

Except thats not the case...

#

That just doubles your time

#

to munch on an Oro

#

and get 1/3 of your hunger back

verbal acorn
#

Remove the bleed resists from apexes?

brisk mesa
#

You dont fall into negative hunger.

#

you cant remove bleed res

leaden night
#

That would just make apexes a waste of time to grow

brisk mesa
#

Bleed rez is a multiplier for one

#

and it would make them totally useless.

leaden night
#

Oh boi, a Dilo bit me once

#

Guess I'll die

jovial arch
#

Well, technically you’d just make it 1.0

brisk mesa
#

Yeah IK threetails

jovial arch
#

But

brisk mesa
#

was about to post.

jovial arch
#

That would be so dumb

brisk mesa
#

Incredibly dumb

#

Coco, the problem is, I see your point

#

I really do

#

Starving isnt fun

#

Its like NV.

#

It should be fun

#

I am totally a-OK but the problem is simply:

verbal acorn
#

You don’t get negative hunger, but you do take damage once starving. Eating the Oro brings you out of starvation briefly, but you still have the HP lose to heal from....so reduce apex healing

brisk mesa
#

apexes DONT DIE NATURALLY TO ENGAGEMENTS

#

If they did

#

If say, 4 allos beat 1 rex

leaden night
#

They die from the ecosystem being dumb

brisk mesa
#

^^^^

#

If mid tiers were weaker

#

than apex...

#

but still not pushovers

jovial arch
#

Well, this is really only true of Rex who doesn’t have anything to hunt it

brisk mesa
#

Erm

#

I present thee Giga

#

Lord of no predators due to speed change

#

x-x

jovial arch
#

I mean, Rex is kinda supposed to hunt Giga

brisk mesa
#

Trike is the only one with predators

jovial arch
#

It just

#

Fails

brisk mesa
#

It doesnt naymore.

jovial arch
#

Yeah

brisk mesa
#

Trike can be killed by Allo packs, Dilo packs, lone Gigas, and lone Rexes

verbal acorn
#

Give apexes lifespans...everyone of them is on borrowed time!

jovial arch
#

Yeah, trike has atrocious bleed res

brisk mesa
#

Lol.

leaden night
#

Lifespans are bad

brisk mesa
#

K nah.

#

Thats even less engaging that starvation

#

Starvation atleast makes you panic

leaden night
#

Ever just die instant because you lived long

brisk mesa
#

and become reckless

leaden night
#

Oh wait

brisk mesa
#

Dying of age would make people kamikaze

#

"Oh jeez guys, my T.rex reached adult X hours ago, fuck I need to do something ballin"

#

Bucketlist dinos arent da wae

verbal acorn
#

The current hunger mechanic makes us kamikaze...we just have to do it before we make adult.

leaden night
#

Ditto will remember that

#

Anyway

jovial arch
#

It would also be kinda dumb, just go find some ass end of the map, dump your body there, run back on your juvie and grow off it

brisk mesa
#

LOL

#

Threetails has a point there

#

Seriously coco

#

I agree with the premise

leaden night
#

Just make apexes require big stuff to be able to survive decently

jovial arch
#

Literally what I’d do

brisk mesa
#

If you can find a reasonable way to balance apexes that do not naturally starve

#

Without making them pointless

#

Than I can happily support everything going twice as long while starving

#

never would I support just apexes

#

But, your solutions either defeat your valid point of making things more engaging by doing... death by Alzheimer's or would lead to apexes being either too useless to use or too goddamn OP when adult.

#

Population still needs to remain in-check by some natural force.

#

And don't say Humans/Tribals.

#

Bc they are a long ways off and we have no idea what massive changes will be needed to balance with them introduced

leaden night
#

Low the food yield of AI

brisk mesa
#

That punishes smaller dinosaurs.

leaden night
#

True

brisk mesa
#

Like consider a Juvi Carno aight?

#

It doenst even get full food from 2 tacos

#

He is one hungry bastard.

verbal acorn
#

Humans suck, they will put McDonald’s up all over the island!

brisk mesa
#

dumpster diving rexes tho

#

fuel megapacks

leaden night
#

Make apexes require a stupid amount of food

jovial arch
#

Maybe this is dumb, but how about a food value multiplier based on weight mass?

brisk mesa
#

Threetails, David and I discussed the issues that pertain to doing that.

jovial arch
#

Oh

brisk mesa
#

I'm not gonna bore you with the text wall of why that doesnt pan out...

#

but we debated in DMs for like 2hrs.

#

Suffice to say conclusion is... problematic.

verbal acorn
#

Give the Trike a gore multiplier vs apexes

brisk mesa
#

Why.

#

Trike already kills the smaller things...

#

So just

#

buff gore.

#

So it kills apexes.

#

BC the stomp is a joke.

barren zephyr
#

lul

jovial arch
#

The stomp is a joke

barren zephyr
#

but then make it so they cant mixherd cause how the hell will you hunt as anthing big

#

oh shit

jovial arch
#

But not on sub

barren zephyr
#

look at those paras

#

wait

#

there is a trike

#

gotta go

jovial arch
#

Trike sub has to stomp otherwise it doesn’t deal dmg

#

It’s weird af

barren zephyr
#

lul

languid ember
#

stomping is pointless for trike. If a giga attacks u gore the fuck out of it, vs rex, u ded anyway lol

jovial arch
#

^

barren zephyr
#

if a giga attack you you dead anyway

#

run in

jovial arch
#

No

barren zephyr
#

bite three times

#

run out

#

and stand their

jovial arch
#

Trading hits one for one

languid ember
#

you can fuck up a giga very bad if u gore it

jovial arch
#

Giga loses

barren zephyr
#

i dont mean giga facetank

#

i mean giga using bleed

jovial arch
#

Yes

#

I know

#

I tested this

#

Pretty extensively

languid ember
#

due to mass difference, trike does more damage to giga, and also more bleed right?

jovial arch
#

If the trike just stands there

#

And trades gores with hits

#

It will win vs Giga

#

If it follows u

verbal acorn
#

Reduce stamina on Rex so it’s borderline asthmatic after an ambush.

jovial arch
#

It does 100%

#

But if it stands still there, and only gores, trike can beat Giga

verbal acorn
#

Or reduce Rex’s trot to basically nothing, give it sprint only through the ambush, them it’s back to glacier.

brisk mesa
languid ember
#

that's what most trikes do wrong, they stomp the giga instead of goring the shit out of it

jovial arch
#

^

#

Stomp and you die

brisk mesa
#

Threetails the facetanking Giga is autistic

#

Its gonna bite 3 times

jovial arch
#

I’ve done it and won

brisk mesa
#

and stay outta range

verbal acorn
#

Give the Rex a long loiter time without food, but woefully, crappy transit speed except for the ambush.

jovial arch
#

The Giga will always live

brisk mesa
#

doesnt matter if it loses a facetank against goring Trike

jovial arch
#

Unless it’s shit

#

It just has to walk off

brisk mesa
#

bc it wont facetank

#

exactly

jovial arch
#

Trike can’t chase

#

But facetank trike stomp vs Giga bite

brisk mesa
#

I love how I just pointed out the stupidity

jovial arch
#

If the Giga can fit in 5 bites

brisk mesa
#

See my suggestion...

jovial arch
#

It wins

brisk mesa
#

The slowest dino in the game with the worst runtime

languid ember
#

if a giga is on base speed and not ambushing, the trike can actually hit the giga once or twice in the tail before it's out of range

brisk mesa
#

Has to stand still to do damage

languid ember
#

u know, messed up hitboxes, it works

brisk mesa
#

🤦

#

Doesnt anyone else think that's silly?

#

Slowest thing, worst stamina and to add insult to injury you gotta stand up and ear on them little fucking legs

languid ember
#

it's honestly fucked up how trike takes more damage from bleed while trotting than giga does while running

jovial arch
#

I don’t think it does

brisk mesa
#

It does.

jovial arch
#

Iirc it’s 1.2 vs 1.0

languid ember
#

giga is 0.8 running trike 1.0 trotting

jovial arch
#

Oh wow

#

Shit

#

Didn’t know

brisk mesa
#

lawl

jovial arch
#

1.2 is carno then

languid ember
#

if u run as trike ur litteralyy just killing urself on the spot. 2.0

verbal acorn
#

Well, I think the ceratopsians need a more damaging gore...but they need to be less Tasmanian devil in their mobility

languid ember
#

oof, talking bout trike makes me sad

jovial arch
#

@zealous cave

#

Of course your message got deleted

#

It’s not a suggestion

#

It’s suggestion discussion

wild rose
#

Add rocks a and some vegitation alongside rivers, they kinda look plain.

warm ridge
#

Isn't that just a good old suggestion?

fiery iron
#

Seems like some people didn't like the idea of a juvie cerato having longer arms.

#

So I removed the suggestion.

jovial arch
#

@brisk mesa

#

Is it 12 stomps for a trike to kill a rex

#

I was under the impression it’s 12 gores or 6 stomps

#

With 6 hits for the Rex

#

Iirc trike stomp hits for 1k

#

I know trike gore is 350

#

So adjust for weight mass 8500/6000*350=~500

#

6000/500=12

#

So trike kills Rex in 12 gores

#

I’m gonna have to doubt it’s also 12 stomp

#

Unless they changed damage values

#

But 350 is pretty recent

long rampart
#

i tested this 3 days ago

#

Adult Trike 3 headhits adult allo dies, 2nd hit 2 bleed 3rd hit 3 bleed last screen
Adult Trike 2 stomps adult allo dies, 2nd stomp 2 bleed last screen
Adult Trike 2 headhits adult carno dies, 1st hit 3 bleed
Adult Trike 1 stomp adult carno dies
Adult trike 4 headhits adult cerato dies, 2nd hit 2 bleed or 3 bleed
Adult trike 2 stomps adult cerato dies, 1st stomp 2 bleed
Adult trike 13 headhits adult gig dies, 3rd hit 3 bleed
Adult trike 5 stomps adult gig dies
Adult trike 13 headhits adult rex dies, 3rd hit 3 bleed
Adult trike 5 stomps adult rex dies
Adult trike bite 4 times by an adult giga 3 bleed. ran until 2nd screen sat down can heal 3 bleed before last screen

barren zephyr
#

auxiar just using the same suggestion I made a while ago

brisk mesa
#

@floral skiff There is a reason as to why it is not automatic; the devs realized you'd probably get stuck in terrain if it happened automatically.

#

Also imagine a Subrex chasing down something only to grow mid-sprint

#

and become a lardass

floral skiff
#

Right

lime olive
#

But.. if its an option..

barren zephyr
#

Still makes no sense.

#

What's the hard about pushing a button?

lime olive
#

People who want to afk grow, might leave the house for a bit. but cant because they have to push a button soon. Or similar situation

barren zephyr
#

lol? Don't afk grow, rather play the game?

#

If this is the reason to enable it, eww. thank god its not in

brisk mesa
#

^^^^^^^^^^^^^^^^

lime olive
#

Well exactly, Im not for it. But like. That's why people may want it.

stoic wing
#

I love the deiny idea

#

i actually thought of this exact same idea once

#

however the utah model is a little too bulky imo

nova shell
#

The whole point of smell is to find things

#

what's the point of a system that helps you find something 10 feet away when you already have eyes for that?

nova shell
#

I'd like Deinonychus but the Utah model is just so ugly lol I don't even wanna see it in game

#

the old utah isn't outstanding in design, but it would fit a Deinonychus look much better

#

imo

wintry cipher
#

The old utah model is even worse than the current one imo. If utah does get a remodel (which i doubt) yes, it definetly could be less bulky, but not that anorexic little freak.

#

Plus its got bug-eyes.

viral creek
#

Why don't we just make a utah that actually looks like a utah

unborn quail
#

Utah is big gay

#

A smaller raptor would be a lot more fun imo

nova shell
#

^

#

yes the old utah is an anorexic freak

#

but I think deinonychus would make a pretty decent anorexic freak

#

ngl

unborn quail
#

Eh

#

Old utah still doesn't fit imo

#

Neither does new

#

Id prefer a custom model/overhaul of the old, rather then using them as is

#

Something about old Utah is just

#

Not right

unborn quail
#

Might be due to the Idle animation

#

Idk

wintry cipher
#

like...it looks inbred imo. it actually looks inbred. and they have the new utah animations on it

#

i can agree current model is overly bulky. lemme get it

viral creek
#

I like the current model lol. It just doesn't scream utah or deinonychus

wintry cipher
#

yeah ill agree witht hat gulpy

#

its a JP raptor callback is what it is

viral creek
#

^

unborn quail
#

Well yeah

wintry cipher
#

its none of the things.

unborn quail
#

You forgot who our lead dev is

wintry cipher
#

ik. so, with that in mind, we likely wont see a remodel

viral creek
#

I mean I won't complain. Jp raptors are cool, but not utahs.

unborn quail
#

Not for the current Utah

#

Its being made something else

wintry cipher
#

we would probably see herrera added as the "smallest" carni

viral creek
#

Herrera is fun

wintry cipher
#

given it has tree climbing concepts

#

that way both are unique to one another

#

rather than two raptors fighting over the same niche

jovial arch
#

Eh

wintry cipher
#

THOUGH. we could get a skin for a not so JP utahraptor

jovial arch
#

It seems like it’s entire niche is human hunting

unborn quail
#

Thats if Utah isnt made into Magna raptor

jovial arch
#

Unless I’m misreading something

unborn quail
#

If it is, No reason not to throw in a new raptor

wintry cipher
#

utah is really well equipped to hunt humans -but a lot of other animals can do that

#

so thats not its niche

#

its niche is to pounce and tackle prey items

jovial arch
#

Well

#

That’s not a niche

#

My guy

viral creek
#

That's a playstyle

wintry cipher
#

yeah not entirely no. it will be the most active tracker/hunter in the game

jovial arch
#

That’s a method of hunting

#

No, it’s not a niche at all

#

It’s like saying hp is a niche

#

It’s not

viral creek
#

Utah is the ultimate wuss

#

TO THE SAFETY ROCK

wintry cipher
#

i mean -on a small map like this, you cant expect to escape big preds for long. think lions and wild dogs with allos and utahs.

#

and by tracker i mean it will pinpoint a specific scent trail hopefully rather than have to stop and scent over and over like other dinos do atm. but tbh that would just be a quality of life thing for all preds if added. so utah really has no niche other than "highly coordinated pack hunter" which allo can use -but utah requires much more in order to do well.

oblique dust
#

utah is fine because eventually, it won't even be a utah raptor anymore, but its own thing.

#

AKA some weird JP-styled genetic abomination raptor, like the nova raptors from primal carnage.

#

the name "utah raptor" is pretty much just a placeholder name atm.

#

if you'll want to play as a more scientifically-accurate raptor, then austro raptor is our next best bet

jovial arch
#

I’m okay with the idea I just don’t think it would work without humans

#

Which is kinda dumb

#

But 🤷‍♀️

copper geode
#

Nesting in the mountains as a Utah in the abandoned base is Gucci

nova shell
#

deinonychus when

oblique dust
#

personally I don't see the point in adding in deinonychus either way. I can't see it being anything else than just being another tarbo/alberto/acro/bary scenario. yeah applying the scrapped herrerasaurus mechanic could be neat, but then again this could always be applied to austro, our current "utah/nova/whatever" raptor or it could still be implemented for herrera (if it gets added in.) IDK what this community's obsession with reskinned carnivores is, but I can't see it being anything more than just a potential DLC skin for the utah/nova raptor.

nova shell
#

k but it wouldn't be reskinned so your point is moot

#

a new creature with its own abilities and stats is not what I call a reskin

#

dunno bout you

cloud plover
#

I thought Utah was gonna be renamed to Deinonychus dondiThink

oblique dust
#

yeah, but why not just use the mechanic for one of our existing dinosaurs then? why waste more money and resources making a new dinosaur for the climbing mechanic?

nova shell
#

it would literally be the same to put it on a current creature

#

just use the utah's old anorexic model

#

and voila

cloud plover
#

Wait I’m in the wrong channel

oblique dust
#

meh; would rather have herrera get it since at least it wouldn't be another samey-looking raptor, but to each their own

cloud plover
nova shell
#

its fine artaris

#

and no utah is not getting renamed deinonychus

#

whoever told you that is a fool

dreamy wharf
#

So it’s literally just the smaller and weaker version of the utah and just has the Herrera concept slapped on it?

nova shell
#

yes

dreamy wharf
#

Figured.

nova shell
#

it would be 20x funner than dumb uglyraptor

#

the current raptor isn't called utah anymore so its new name is uglyraptor

dreamy wharf
#

Weren’t you one of the people frothing over how good it looked?

leaden night
#

@nova shell The name is Trashraptor get it right

dreamy wharf
#

I mean, the raptor we have right now doesn’t look bad, nor is it not fun. It’s just missing what it’s supposed to make it fun.

#

Same with literally everything else

#

Considering right now it’s just point and click adventures.

nova shell
#

i never frothed over how good it looked lmao

#

wtfym

dreamy wharf
#

¯_(ツ)_/¯

nova shell
#

i always thought it was disgusting from the moment it was revealed

#

i left a comment on the video i saw commenting on how ugly it looked as a matter of fact

dreamy wharf
#

Oh my.

oblique dust
#

on the positive side, you could differentiate deinonychus from nova/utah raptor by giving it feathers, while nova/utah remains as a scaley JP knockoff.

nova shell
#

yeah im a real hater i left a youtube comment

dreamy wharf
#

“We’re gonna put this here because feathers.”

oblique dust
#

but that's the only way I could see it being unique and defined from a visual standpoint.

clever leaf
#

Looteraptor when

dreamy wharf
#

Oh, I mean. I don’t think feathers would do it much justice either way, they’re both raptors with a similar look.

nova shell
#

rex and giga have a similar look too

#

guess they must be the same

dreamy wharf
#

They do?

nova shell
#

get rid of the head and voila

oblique dust
#

I mean, deinonychus's definitely got the arms for a climbing mechanic. moreso than herrera.

leaden night
#

They're both big theropods

dreamy wharf
#

I mean, if we’re shoving the whole: “they have two legs, must look the same” then everything doesn’t look different.

#

Raptors typically just have defining features that make them look similar.

nova shell
#

of course dromaeosaurs look the same

#

except the head ofc

#

but it's the same with a lot of other creatures

clever leaf
#

If we are to have a tree climber, I would prefer Herrera so we could have a different small carnivore than have a bunch of raptors

nova shell
#

ex. rex and giga

#

all hadrosaurs look the same, yet here we are with para and maia

dreamy wharf
nova shell
#

all ceratopsians look the same, here we are with trike and manlet trike

oblique dust
#

I still unironically want lurdu.

#

tbh.

nova shell
#

same

oblique dust
#

not gonna lie.

nova shell
#

if lurdu isnt added then the game is a scam ngl

clever leaf
#

Lurdu at least has more going for it than maia

nova shell
#

think i might uninstall

oblique dust
#

an aquatic herbie would be cool to balance out all these aquatic carnivores but IDK I don't want to start another fucking lurdu argument, lol.

clever leaf
#

Replace maia with lurdu wen

leaden night
#

Maia has a model and an already confirmed spot compared to Lurdu

dreamy wharf
#

Yeah, kinda makes me wonder why shit like diablo and trike are in there together. When it’s supposed to be unique.

leaden night
#

There's no point in screaming replace

nova shell
#

^

oblique dust
#

maia is kinda uselesss though. I can't see much going for it other than some nesting/parental gimmicks.

leaden night
#

They already spent the money on the remodel along with the juv

clever leaf
#

Nesting could've been applied to para anyways

nova shell
#

make it AI only then

leaden night
#

The juv model

nova shell
#

no need to work out gimmicks n shit for a creature that you cant play as

leaden night
#

Also ye

nova shell
#

there can be AI juvis

oblique dust
#

isn't para getting some kind of weird healing mechanic still? or is that still just in its suggestion stages?

nova shell
#

didnt hear anything about it

#

i thought it was gonna have some kind of calling ability what with the crest

stoic wing
#

I would rather Para have some sort of alert mechanic or something

dreamy wharf
#

That was so long ago, and was confirmed to be scrapped.

#

The idea of using calls to heal herd mates was abuseable.

leaden night
#

Dryo existing alreary invalidates Para alert

oblique dust
#

ah, then yeah, it's kinda useless like maia tbh.

stoic wing
#

maybe a stationary mode where it senses predators nearby

leaden night
#

Dryo is supposed to be the walking herb alarm

stoic wing
#

hmmm

oblique dust
#

even though I play para a lot, I can't deny the fact that it's just kinda... there... to be the default mid-tier herb, I guess.

nova shell
#

maybe some kind of intimidation ability with its calls or smething

stoic wing
#

aint gonna work

nova shell
#

though para 3 call is already intimidating

stoic wing
#

against players

leaden night
#

Make its broadcast one shot apexes like in that one shitty documentary

nova shell
#

which documentary is that lol

leaden night
#

Forgot the name

nova shell
#

did para one shot rex lol what

idle needle
#

I think I saw that one; they said that the sound waves could make a rex's head explode

nova shell
#

straight clap that nerd

dreamy wharf
#

You joke, but I remember everyone genuinely trying to suggest that as an actual gimmick.

#

Dark, dark times.

stoic wing
#

Para: Omeawa shinderuu... Trex: NANI??!

oblique dust
#

maybe some kind of echo-location thing with the call where it can temporarily see the silhouettes of nearby herbs when it uses it? kind of like the current scent mechanic?

dreamy wharf
#

But for para it’s super hard to suggest a gimmick because how do you give it something extra without.. breaking it.. it’s got amazing speed for its size and damage with some health to boot.

oblique dust
#

but not with carnivores, because that would be broken as fuck.

stoic wing
#

thats some nauro shit right there

#

neuro*

oblique dust
#

hm yeah, true.

dreamy wharf
#

Someone suggested limiting the ability to talk in your group and make para the one to talk from long distances.

#

Which, didn’t seem too bad?

stoic wing
#

ehh

nova shell
#

could work

dreamy wharf
#

But it’s so sub par as an ability.

stoic wing
#

that wouldnt reward solo players tho

dreamy wharf
#

And that too.

leaden night
#

Para F call is already louder than some broadcasts

oblique dust
#

hmm that could work. maybe the only default herb that can automatically communicate with all other herb species because its crest can mimic other species' vocals or some BS excuse like that?

stoic wing
#

wasnt it some dino that was going to have a adrenaline ability?

dreamy wharf
#

Dryo ^

stoic wing
#

hmmm

#

sounds like dryo has one ability too many

nova shell
#

dryo nv buff when

oblique dust
#

dryo will need to be over-buffed with gimmicks in order to get people to actually play the damn thing.

dreamy wharf
#

To be absolutely honest I’m not entirely against the idea of having multiple abilities.

leaden night
#

Dryo gets adrenaline and gets to eat plants that are bad for other herbs

stoic wing
#

that too??

leaden night
#

It also will get the best NV out of the herbs

stoic wing
#

three abilities then

dreamy wharf
#

Whoa, where’d you hear the second part of that, Ditto?

#

Never heard any dev mention it.

leaden night
#

Mentioned here somewhere

#

By like Watt

#

@stoic wing NV isn't an ability

stoic wing
#

no

#

the eating plants part

leaden night
#

There's only two

stoic wing
#

Plant, adrenaline and warnings?

dreamy wharf
#

Good luck guys, I’m going back to writing questions.

leaden night
#

Warnings as in 4 call spam

#

It can see the best and night while being small and fast

stoic wing
#

well i still think Para is better suited for a radar ability