#general-feedback-discussion

1 messages · Page 363 of 1

barren zephyr
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A dinosaur that's prey and slow should have a means of escape from predators, whether it's swim speed advantage, jumping on a rock, or turn radius.

limber hull
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troo gains really good speed really fast, it's only the first few moments that really hurt

maia can't outrun CERATO until it's basically a fresh adult

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troo also has the advantage of being near impossible to spot, and basically any scrap of food providing a complete meal

barren zephyr
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Yeah, and that's why barely anyone plays it. I would love to see stats on troo deaths from starvation. lol

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Then to make it worse it's a one shot as an adult (as it should be) and allo's and ceras and young rex's can alt bite faster than you can jump off.

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It's annoying for most people to play and not worth it.

pliant elm
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It's not so bad for Maia because it can graze and do AFK growth, while Troodon starves to death at 36%, where it's no faster than 30km/h

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I never understood Dondi decision to do that.

limber hull
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nah, i genuinely hate that argument, troo absolutely has it easier imho

grazing doesn't make up for just how bad maia has it, at least troodon can literally grow to sub off literally a single crab

barren zephyr
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Good luck finding one. lol

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But yeah, they need to do something for maia.

limber hull
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my fave animal in the entire game is troodon, and i've not really had much trouble growing it

find a compy, find a crab, find a chicken, we good

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compies are really easy to find now too, just... go to a corpse

barren zephyr
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Your experience doesn't define everyone else's though.

limber hull
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sure

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but i do have a lot of experience in troodon

barren zephyr
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Same.

delicate wadi
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I will say, baby maia is horrendous. I don't know when its swim speed got nerfed, but it should be un-nerfed imo -- aren't hadrosaurs supposed to be good swimmers?

barren zephyr
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But my point isn't that it's impossible to grow, people can and have obviously, it's that it SUCKS to grow.

limber hull
barren zephyr
delicate wadi
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Maia just feels like a walking burger at this point, especially with all cerato buffs. Skill issue on my part for not being great at its combat, but c'mon.

barren zephyr
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I can't even remember a single post from anyone complaining about maia, but maybe I missed it.

limber hull
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oh there were

barren zephyr
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I think when it first came out, yeah.

limber hull
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on initial release, there were so many complaints, maia got turbonerfed

barren zephyr
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Like the kicks were too fast or something.

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But nothing about swim speed.

limber hull
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namely "oh maia beats dibble in a 1v1 facetank"

headshot hitboxes were bugged at the time. if they weren't, dibble would've had its defence

barren zephyr
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But I expect nerfs for almost any dinosaur being released since they always seem to let them go into live too powerful in some manner.

delicate wadi
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Yeah that's true

barren zephyr
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Oh wow. I never saw that post. The idea of it beating dibble in a headon is crazy.

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Was it just beating it to death with its feet? xD

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Slaps of doom.

delicate wadi
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That stomp's no joke xD

barren zephyr
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Reminds me of how the deers attack.

limber hull
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initial maia had issues, namely the fact that quad was effectively useless and biped did everything, but i still think it got overnerfed

barren zephyr
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Yeah.

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I wish the devs would take some of their cera love and share it with other dinousaurs.

delicate wadi
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Same. The cera stability buff means teno tail slams no longer work while a cera is charge biting. Combined with the upcoming teno weight nerf is... a big oof for teno enjoyers.

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I guess it would be less bad if the weight decrease is balanced by a speed increase; it'll be a big L if not though

barren zephyr
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Just another dinosaur that we'll barely ever see again if they go through with that nerf.

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I'm super sad about the tail slam, and just the fact that the developers seem to be going away from dynamic fights in general.

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They seem to be introducing a lot of quick kill mechanics. Puke (which can end you quickly most times, especially if there's more than one cera), pins, body break moves (making players incapable of combat), the infinite headbutts from carno (think they might have changed that though but the fact that it was allowed is still my point).

I like combat that last a few minutes and depends on skill and making the right moves at the right times. I've had so many epic battles where I didn't know if I'd survive or not. It was good times.

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And taking away tail slam, where it actually knocks someone down, means that predators don't have to be as careful and can just bum rush.

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Although I will say most stuns are too long, imo.

muted burrow
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I can say the cracks in this map are really showing., If my food is restricted to certain zones, and I spend half my play time travelling to that zone, only to find no food at that zone, it feels like I was cheated and starved to death of no fault of my own.

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just spend the past hour and a half starving to death as a Dilo in a patrol zone

limber hull
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patrol zones aren't really for spawning carni food

muted burrow
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I think it would help to make tracking deer/bboar etc somewhat easier

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like.... im a predator with really advanced sense of smell and I cant even pick up a scent? Only very scarce audio ques unhearable during rain and interrupted by blasting music?

normal shuttle
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Gateway is by far one of the more comfortable ones to move around

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And spiro sucks for not having anything to accomodate many playables today and being nearly a deathmatch

delicate wadi
potent glade
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The busier the servers are ,the less fish spawn, not sure how that works. I was playing when the server was at 15 players and fish were spawning constantly right on top of me. When I was playing later on with 100 players, I struggled to find any fish even though I did not see any deinos around me to be eating them.

opal widget
# normal shuttle Also, since you’re just here, I will ask you whether you mean V3 or Spiro as the...

@delicate wadi this is such a lie. V3 was not even close as claustrophobic as gateway. Mountains only on the edges, mostly plain, hills and open pine forest. You could see whole map from not very high hill and tell where you are and where you need to go right away. No stupid roads, no walls, no gates, no domes and other BS. Legacy maps allowed you truly to go ANY direction freely and end up somewhere, on gateway you go the wrong way you either cut off by buildings, rocks or cliffs. Gateway is not even big if you consider the space actually available to players.

normal shuttle
limber hull
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there is quite literally a claustrophobic canyon that makes up an insanely large portion of V3

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additionally, yes, there were ABSOLUTELY walls, giant cliffs/slippery slopes where one wrong step could mean a devestating legbreak, or worse, instant death

normal shuttle
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Look at this middle finger bro

normal shuttle
limber hull
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the amount of times legacy wasted my time with legbreak after legbreak after legbreak for not walking on anything that wasn't flat ground was ABSURD

and if it wasn't legbreaks, it was a horrible, instant death

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i like having roads, I like having walls and gates, because it promotes traffic to go down certain routes, which aides ambush predators in achieving their primary goal, aides new players in finding a safe path between A and B (especially vital with migrations) and it creates unique environmental interaction, where certain animals can climb over or jump on these walls, or make it over, cutting time or escaping a scarier creature that cannot follow

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players need spaces to organically interact with their animals goals

a gate, for instance, is an excellent place for an ambush predator to set up its base of operations. It knows creatures will likely be drawn to walk through it, and that the wall protects it from sight, allowing a more consistent ambush

normal shuttle
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(Forgot one route dammit)

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And also V3 canyon when you wanna go to twin lakes where all the action is:

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And if you spawn in the south it is a thousand times worse to traverse

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Half of the path is just devoid of anything, just an empty void of conifers

delicate wadi
normal shuttle
junior nymph
obtuse wing
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If you're sad about the loss of graphical quality, chances are you haven't seen the skins we lost (for customization).

opal widget
junior nymph
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theres some spots that are open, but theres alot of other spots that are worse than gateway

opal widget
# junior nymph ive played v3 recently, its not great.

I mean no jokes, legacy in 2025 is kinda not very hot, I do prefer the general layout of V3 though, not to mention gateway now is so weirdly shaped after they nuked most of its left side 💀

Savannah past South planes is great though on gateway. It's even and open

junior nymph
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so should gateway just be a flat map?

opal widget
opal widget
junior nymph
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there were some annoying moutains in v3

opal widget
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Also sick of tropical vacation ngl

junior nymph
opal widget
junior nymph
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it used to be really popular

limber hull
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swamp also probably needs animals to actually interact with them (austro and bary)

glass oak
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im guessing getting prime elder is still a no???

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i did everything i did before to get prime on allo but still nothing....

icy lion
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@safe hearth What?

safe hearth
# icy lion <@520367390907957255> What?

oh hello superlunary 😄
nice to hear from you.

Well, on our community server we can just activate the massmigration (footprint-zone). But with that zone, the patrolzone (eye-zone) can't showing up at the same time.
that massmigration is the zone for all players on the server.
I am looking for the migration zone that gives each dinosaur (Pachyzoo, Tenomaro, etc.) its own zone.
like it was as gateway was released: "the pachy meets teno at his zone, but never stegosaurus"

  • on HT like my picture is showing, this migrationzone does exist.

But you can't find anything online about how to activate it. The necessary game.ini file is missing online.

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so thats why i was posting it here, cause it was frustrating to find no answer anywhere

icy lion
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Oh you're asking for documentation on how the mass migrations can be enabled, I was confused lol

safe hearth
# icy lion Oh you're asking for documentation on how the mass migrations can be enabled, I ...

well the mass-migration is working.
i asking about the migrationzone which allows the patrolzone at the same time; well just about its game.ini sentence which activate that migration zone.
I've been looking for this for so long, I'd be happy if someone just sent me a DM with this game.ini file, where it is included.
so if 🙏 you have any information about it, i would kiss your feet to know it, lol. or it would help to know: which of the devteam may i ask for this.

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that situation i'm looking for.
(the mass-migration deactivate this eye-zone)

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Sorry, I misread your answer.🤗

glass oak
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does anyone know if its possible to get prime now on HT? pls reply if you know and i greatly appreciate it... thanks so much 🙏 🙏

latent olive
limber hull
wind mesa
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@dreamy berry #general-feedback message prime was bugged until today, where nobody could get it. they fixed it today, is that why you couldnt get prime?

dreamy berry
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I grew up to 75% today, and I should have gotten a prime

wind mesa
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yeah they didnt make any announcements on it lol. we all just found out by everyone going "why no prime???"

dreamy berry
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omg

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crazy shi

wind mesa
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normal isle dev shenanigans

normal shuttle
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Saving this, but…this is quite offtopic, unrelated to anything

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And kinda inappropriate

<@&933486433342222376>

fast terrace
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looking at this ragebaits me
i hate allos pounce rn

wind mesa
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@quick ice #general-feedback message reminds me of the huge megapacks we'd end up in legacy, supported by people doing essentially this. you'd think they would've patched that by now, somehow

dreamy berry
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can u hit the prime after get 75%?

wind mesa
quartz meteor
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@quick ice I suggested the same thing and everyone was down voting it lol I guess everyone is feeling it now.

woven bane
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@waxen moon @boreal swift how are you supposed to fight that? easy, use the same technique smaller dinos use against omni’s pressing RMB

waxen moon
woven bane
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not justifying the hitbox itself but it ain’t that big lmao

waxen moon
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True but allo rn is still to Op, or lets just say Omni is to weak ig and this desync makes it almost impossible

woven bane
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ye i agree allo is busted

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omni however, far from weak

waxen moon
cyan flame
woven bane
waxen moon
woven bane
boreal swift
woven bane
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no different from omni insta pinning stuff

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but that’s beside the point

cyan flame
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Cause at the end, the game is survival, not fighting. So the question is, is omni lacking in surviving and doing fine overall. Or are you complaining that you can't fight things? Cause those are not the same things.

boreal swift
cyan flame
boreal swift
woven bane
boreal swift
woven bane
waxen moon
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Saying Omni is Not weak rn is crazy honestly

cyan flame
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I mean, in the clip, you kind of ran right next to the allo, it did look a little delayed/odd, but it didn't seem unreasonable that the allo could catch you there

waxen moon
cyan flame
woven bane
cyan flame
boreal swift
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what are you on lmao

cyan flame
woven bane
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nobody is complaining about losing a troodon to an omni, it becomes an issue when equally sized opponents are deleted with 1 click

woven bane
pliant elm
woven bane
boreal swift
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dinos that arent even in the game my guy

cyan flame
boreal swift
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im not doing this, speaking to you is like speaking to an ai

woven bane
waxen moon
cyan flame
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Biggest issue with omni is that they want it to do one thing, but making that work out and be fun, is quite difficult. Somewhat similar to dilo perhaps

waxen moon
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Honestly I dont even want to Argue about this

pliant elm
# waxen moon Same thing

No. Pounce is bugged, and this ends up making Omni and Troodon much weaker than they should be. This should be a priority to fix, Especially now with Allo

waxen moon
desert arch
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Dont forget galliTI_BigBrain

cyan flame
woven bane
pliant elm
desert arch
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But if were justifying omni pinning things, allo is no issue as well.
Things smaller than omni cant interact with it at all in any meaningful way, even if they wanted to. So yeah

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Same thing, scaled up

pliant elm
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The recent buffs and additions to it have really been very good

woven bane
waxen moon
desert arch
pliant elm
desert arch
pliant elm
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One step forward and five steps back xd

woven bane
waxen moon
waxen moon
fast terrace
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i like this
reminds me of dayz cannibalism

terse portal
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#general-feedback message @agile fable
I personally believe grapple itself as a whole is much more fair and balanced as it requires teamwork and coordinating and only really works in a good enviornment. Vs individual pinning is in its entirety lol (that goes for raptor, allo and rex(specifically for its pin)) just right pin and slaughter helplessly...

If that trike was in a more defensive position (Against the water, a cliff, rock, etc) the allos wouldnt be able to achieve that in any of those scenarios without the risk of being scrapped off/lodged between an object and the trike then 1 shot lol. Catching them in the open like that IS the reward. Also for servers that enforce it... the group limit is only supposed to be 3 but ofc official servers are always full of completely unnatural and unfair scenarios. :v

A normal group of even fully grown prime elder allos wouldnt have the weight to achieve that on a fg prime elder trike- its not fair to balance off of peoples mobs of dinos on the unlawful servers lol.

normal shuttle
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But otherwise they would have never seen it

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Crazy empathy 🥀

agile fable
hollow vine
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wat a balanced way of dying

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press pounce on the most immobile creature in the game press pounce and win the fight delete 10 or more hours of growing with pin yep sounds very very balanced to me, remove pin on allo entirely. no matter if its 3.9 tons or not allo should NOT be easily killing trikes like this or rexes.

icy lion
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@pulsar inlet Check the pinned messages in the official server channels to see how to report hackers

next flint
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@urban bear to your feedback
hordetest is a TEST branch. Its only one zone locked at delta so ppl go there, test, fight, its not a play like live branch

pulsar inlet
# icy lion <@384512856558927874> Check the pinned messages in the official server channels ...

I know how (but thank you!)- I guess my point was that not all people have discord and are able to report that way, and most even with discord would benefit for a more streamlined in-game option to do so. I think it would be a common sense option to help increase reporting and decrease hackers! If anything I would hope it would deter people just by seeing that there’s an in-game report option. Food for thought 🙂

urban bear
next flint
delicate wadi
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@tiny gorge The water bug is already fixed in current hordetest

limber hull
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@barren zephyr #general-feedback message

imagine you lag and the server detects you moving at an unusual speed because of it so it just explodes you and you lose your hours thanks to latency

It’d be pretty funny but probably not for the guy who got exploded over their wifi router conking out lmao

barren zephyr
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I'm sure they could work around that.

barren zephyr
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Lag doesn't make your dinosaur move at a higher speed. If you're worried about when you rubberband and it looks like you're moving faster, what you're actually seeing is when the game makes it catch up to where it should have been in the first place. Lag doesn't make dinos go faster. It causes movement delays, stuttering and rubberbanding. None of that would register as someone using a speed hack. I don't know why you think that it would.

native dune
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Has there been another wipe? Im 100% sure i logged off as a prime allo on eu2 yesterday TI_Succ

junior nymph
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no wipes I dont think, but rollbacks yea

native dune
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Ah. Well its gone. Guess I'll grow another then

barren zephyr
urban flax
faint folio
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@ionic estuary One problem with making logs so you can step over or through them is that, right now, I heard multiple players say they use logs when playing small animals (dryo, teno, galli, etc) to gain distance on attackers. They just jump the log, but larger enemies are forced to go around. That wouldn't work if larger dinos can just go through the obstacle.

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Instead of making the logs so that everyone can ignore them, why not make logs and objects that block hit boxes easier to see by either changing the surrounding ground clutter a bit, or by scaling them up some so they're bigger?

ionic estuary
faint folio
delicate wadi
barren zephyr
# urban flax They're moving faster and there's already a system causing players to get discon...

The system you're talking about isn't intended, I'm sure. No one wants their game to crash or for random disconnects to happen. What I was suggesting would be intended, and I would hope that they could make it detect when someone is lagging or not. But this wasn't just about speed either. It's about doing more damage then the dinosaur should, such as a baby cera or hypsi one shotting prime dinosaurs. Sure speed hackers are annoying but one shot killers are the bane of existence and there has to be a way to detect when someone is doing more damage then they should be capable of.

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On top of that, I don't think they're actually moving faster when they lag. Lags a delay between input and action. It just looks like the dinosaur is moving faster as things try to correct themselves.

urban flax
barren zephyr
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They're not actually moving faster though. And if they made it so they could detect prolonged/sustained movement then it would be able to tell the difference if that was somehow the case.

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It's not a genuine speed increase when there's lag or desync.

urban flax
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But it's how the game perceives it, and that's what matters
The issue is hackers always find ways to get around these things
There used to be a different damage hack back then, that allowed cheaters to oneshot anyone not by increasing their bite damage (because believe it or not, there's already a measure against that) but by allowing themselves to bite 1000 times in one single click
Technically they weren't dealing extra damage, just biting a lot of times

Then devs hard-coded bite cooldowns so that couldn't happen anymore, but hackers have found a way around it again

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Think of it like this : is the solution is simple enough that you can think of it, it's most likely already been attempted

barren zephyr
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That's not how the game perceives it. That's how the players perceive it. That's why a raptor pins a galli four feet away from itself. They were in different spots to each other but no one's speed actually changed.

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They were just seeing different things.

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And if it's biting a thousand times then they could counter it the same way, by preventing the dinosaur from doing anything its not supposed to or else it dies.

barren zephyr
urban flax
barren zephyr
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Are people not supposed to make suggestions because it might have been said or thought of already?

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Anything = whatever it was not programmed to do.

urban flax
barren zephyr
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It literally is.

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If so and so goes over x amount of damage, speed, whatever then you shut it down.

urban flax
barren zephyr
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And programmers can find a way around the way they found a way around.

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I mean, you proved it yourself with the bite cool downs.

urban flax
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Yes, all I'm saying is it's not as simple as you think it is

barren zephyr
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You're something. lol

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Where did I ever say I thought it was simple?

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I literally said in my post "I don't know if this is possible or not".

urban flax
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Well now you know it's not
Or rather, already been done

barren zephyr
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No, I don't know anything. You're not one of the developers that have tried it.

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Or are you? Your name's not red.

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Do they give you updates on what they do?

urban flax
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I was around when they rolled out fixes to the different cheats that happened

barren zephyr
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Okay, dude. lmao

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You need to be right. I can see it. We'll just agree to disagree.

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And yes, I still think it's possible despite you trying to assure me for whatever reason its not.

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It's a hill you clearly want to die on.

urban flax
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It's not, but I have enough experience in game development to know that if there seems to be a simple fix to an issue, either it doesn't work or it's already been done

barren zephyr
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Whatever you say, champ.

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But I don't agree. Let's leave it at that.

atomic tangle
normal shuttle
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I hope they keep allo pin and grapple like this for a while

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Divine justice

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It is actually infuriating every time I think about it

no one cared until it affected them

urban flax
atomic tangle
normal shuttle
pale river
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I have a start to a solution to the mix packing problem. We a carni is near a herbi for a long period of time and is close the carni gets hungry faster. I believe that this wouldn’t hurt hunting/normal game play that much and would make an incentive for carnivores to eat there herbi friend if it was smaller or run away to look for food if it was bigger. (This would only work for herbis over a ton or so) Please tell me in general feedback discussion for issues on this

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What’s is the issue with this solution

wind mesa
#

#general-feedback message @cold abyss i understand where you're coming from for this, as logging out while in a fight to avoid death is hugely annoying. I'd like to share my experience though so you know why i x'd:

Last night i'm growing a sub trike with a friend. Got ambushed by a prime allo and two juvies, which we handled but i was left very low as i am not a good trike player lol.
However, we were then chased by one of the juvie allos for 10 minutes, as he's 1 calling and copying his coords for his friends. We eventually manage to catch him and kill him, only for a juvie raptor - one of his friends - to jump down off a cliff and harass us to make us not log out.

Took 5 minutes to log out, and that was only because i had leaned up against a cliff so he couldn't pounce on me (which would cancel my logging out).
We eventually logged out without issue, no idea who he was 1 calling for but i wasnt going to find out!

If they are willing to go to this much effort already, biting to cancel logging out would only make this worse. I think the 60 second timer is already enough time for someone to kill you, especially if you're running from a fight.

Otherwise, i would suggest that only a medium-high amount of damage would wake you up, and being hit/pounced on by something insignificant wouldn't. I would be ok with that.

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having a juvie raptor descend from the heavens just to mess with me was certainly an experience lel

normal shuttle
#

<@&933486433342222376>

pliant elm
pale river
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What I find the issue with rules is that they have to be in forced and with the hacker issue being like the same thing and isn’t really being in forced I just don’t see how that would work rn.

wind mesa
pale river
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Ah alright

pliant elm
pale river
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Ye I just can’t find “the one” I want one that is like official with just no mixpacking and maybe a lil bit for people (I’ve looked at mettas den and petit peids)

pliant elm
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Or simply filter by "most players" above, and the servers with the most players will appear; join them to test

pale river
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It’s just to many rules (I know I’m picky) I just want to carni/herbi packers and there’s to many people

pale river
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Thank you

pliant elm
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It's a very difficult server, but good

olive hearth
pale river
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I’ll try it

inland vigil
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@wraith robin the reason you crashed is because you did hit the allo. all the other pecks were far too high and didn't land- the one time you did hit it, you weren't holding z brake. they adjusted ptera so that biting large targets when flying too quickly makes you crash. it's some weird balancing addition idk

wraith robin
inland vigil
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yeah i think it's because pteras bother big dinos who cant fight back cause they cant jump, but like- if you're being harassed by a ptera the forest is RIGHT there 💀 i don't get it at all. ptera has one thing it can have fun with and they take it away

wraith robin
inland vigil
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i like a lot of the new ptera changes with the flight (other than the slow down) but yeah the inability to interact with other players is so sad :/

wraith robin
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the flying thinks are realy nice ( beeing super slow not xd ) yeah only ai hunting makes no fun and babys fare to fast and agil. Pt cant hunt anythink because of the slow flying a chicken runs faster then i fly

inland vigil
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pt really doesn't have the health or stamina to even fight juvies on the ground which is what the devs said they wanted it to do

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i would love to be able to run around on the ground like a little bird menace but my stamina is DESTROYED in doing so 😭

wraith robin
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no chance how to fight a baby omni or baby allo there pin you over.
all other 2 hit you too so why fight on the ground?

inland vigil
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exactly. ptera needs some major changes to actually fill that niche

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plus the peck attack doesnt even seem very menacing from an animation perspective. i would much prefer to fly down and pick up a juvie and drop it from a great height to its death 😂

wraith robin
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yes that would be fun XD

inland vigil
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(to keep from this being abused they could make it drop naturally after a few seconds)

wraith robin
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fly baby and DIE XD

inland vigil
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that would make ptera genuinely so fun hahah

faint folio
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But I do hope they make pteta capable of hunting juvis and such. It would require a rework of their ground movement too

tight dove
cyan flame
#

@tight dove They might be able to use the sparring system in some manner for a tug-of-war style hunting for deino. But I'm not sure that'd neccesarily make it better for deino, there'll probably still be some limits to what you can drag down or even grab on to. Bucking, currently being RNG would probably not be a good idea to use though. Deathroll could be useful as an attack, but not sure how much damage it would do. The biteforce is already in the game, it's the lunge weight limit. You can grab 4-6T (and more as prime), that's your "force" right there. Might not be as obvious, but none the less. So not sure how much an attack would do, probably not too much, if you're still meant to drag things rather than outright kill them.

tight dove
# cyan flame <@429310255206498315> They might be able to use the sparring system in some mann...

The deinosuchus' bite force isn't particularly strong in the game; theoretically, it should be greater than that of a T-Rex, but obviously it would make it too OP even on land. This is why I think it makes sense to include a death roll once you've already grabbed the prey. Give the deinosuchus the strength it deserves, but only for that attack, not for the alt bite, etc. Since it only works in this limited context, I don't think it's a big problem if it allows you to directly kill prey that isn't particularly large (just as the T-Rex's crush bite one shot half the roaster). Dragging it into the water would still be the best option for medium-sized prey that would survive the death roll and escape. But at the same time, the chance to escape the deinosuchus's grip would give them a chance of survival if they're not too close to the water. The death roll would also mean that dinosaurs like the Stegosaurus couldn't just face-tank multiple crocodiles. On land, they'd still have a huge advantage, but at least there'd be minimal skill use, as you have to avoid getting right in the face where it can grab a leg (or that small head) and perform the death roll.

cyan flame
# tight dove The deinosuchus' bite force isn't particularly strong in the game; theoretically...

The basic biteforce, no, but you have that biteforce represented in the lunge. And no, I don't think the biteforce was greater than the rex, it's based on estimates that turned out to not be accurate. Otherwise, the idea isn't bad, adding a more proper tug of war thing would be nice. Not sure on the deathroll, if the point is to drown things. And there's no real issue with stego or anything larger "facetanking" a deino, they're too large to hunt anyway, so just avoid them. But it would be more interesting for midtiers with a better way than the current lunge at least.

tight dove
cyan flame
# tight dove Even if it were smaller than that of a T-Rex, the difference wouldn't be as extr...

Yeah, and therein lies the issue with current lunge. It would be a lot better if they had something like spar but for tug-of-war for deino, that way you could apply that to anything but the smallest things, and make it increasingly difficult for the deino to succeed, up until targets that are simply too large to pull in the first place. Deathroll should perhaps be a "finisher" when you've dragged things sufficiently far into the water, rather than then holding them under the water for x seconds until they drown.

tight dove
#

And honestly, I think it's quite a problem that a stegosaurus can easily face-tank a multitude of deinos... With that tiny head it should pay adequate attention ahahah

tight dove
cyan flame
pliant elm
#

Deino was unfortunately brutally nerfed in real life. Now weighing less than 5 tons and obviously not having a bite force stronger than Rex

tight dove
#

Obviously a fg stego should have an advantage over deinos on land, it just shouldn't be that extreme

cyan flame
cyan flame
obtuse wing
tight dove
#

I understand your point but honestly seeing stegosauruses half-dipping into the water and facing groups of deinos who physically can't do anything is a punch in the eyes

obtuse wing
cyan flame
#

And for some reason rex has an alt bite in the water at that, I think

cyan flame
# obtuse wing a creature that should have been oversized didn't get it

Eh, we're going to get quetz that'll do for big bird. Ptera should probably remain the size it is, it doesn't need size, it needs a bunch of other things. Similar to deino and some others, the issue is rarely purely stats, but more so abilities or mechanics. Even stego suffered from that until it got powerswing, despite having pretty good stats.

obtuse wing
#

stego x deino ^

tight dove
tight dove
obtuse wing
tight dove
#

Give Ptera the ability to grab and carry small juvi and some AI and I have no doubt that many would start using it

cyan flame
cyan flame
tight dove
#

And a deino is a deino, even on land ahahah

cinder anchor
#

i feel like a lot of people barely reads suggestions and just down vote just to down vote

#

which isnt okey

limber hull
obtuse wing
cinder anchor
#

while rex needs like 10 bites to kill trike

limber hull
cinder anchor
#

yes it does

limber hull
#

how?

#

what attack does it have that possibly magically one-taps rex

cinder anchor
#

push the rex down to the ground and then use the 6000 damage ability and ggs ez

limber hull
#

it can't knock down rex

#

at least, not if both are fg

cinder anchor
#

yes it can

limber hull
#

i think maybe prime elder can knock down an adult rex but that's prime elder

cinder anchor
#

6000 damage ability is still not what i call fair and balanced when the roster is this small

limber hull
#

i dont think there should be any complaints about prime elder being stronger than non prime elder

limber hull
cinder anchor
#

balance after adults not elders

limber hull
#

i know, im just saying, the only thing that can knockdown an adult rex is a prime elder trike

cinder anchor
#

it needs more damage to make up for that

limber hull
#

you don't get it, rex can fracture, damage and pin trike, trike can't knockdown rex

rex has so many advantages yet we apparently need more

#

the ONLY thing trike does to do exceptional damage is thrash, which is insanely punishable if not used on a knocked down target or dodged in general

#

in a fight between two competent players, the damage output is very similar

#

except rex can pin and fracture, leaning it more to its side

cinder anchor
limber hull
#

dude.

#

come on

cinder anchor
#

u cant knockdown rex ig

limber hull
#

yes

#

you can't knock down rex

cinder anchor
#

then wdym

limber hull
#

i dont understand the point of confusion??

pliant elm
#

Rex needs to fly

limber hull
#
  • trike's thrash is extremely easy to punish and difficult to land against a creature that isn't knocked down
  • trike's thrash is the only thing in its kit that does insanely high damage, everything else is around rex level
  • trike cannot knock down rex
#

i cannot make it clearer

cinder anchor
#

arent they gonan buff the apexes sooner or later anyway?

#

because shant, cama, giga, spino,

cyan flame
limber hull
#

the apexes are plenty strong as is

cyan flame
pliant elm
#

It seems that This guy wants to play Rex and kill everyone without even knowing how to play

cinder anchor
#

more so that why does trike do 6k but rex only 1k?

pliant elm
#

That's why

cyan flame
limber hull
#

because trike's 6k is extremely circumstantial and rex has fracture/pin/murdersprint/generally higher speed/better trot/better agility

cyan flame
limber hull
cyan flame
# cinder anchor fr?

Well, more or less, if you look at the lunge weights, and the other stats, plus that whole if there were a tug of war, stego would win over deino. I don't think deino is really designed to fight other apexes (and its not an apex itself, it's like stego, kind of sort of, but not really an apex)

cinder anchor
#

if its a midtier hunter

cyan flame
cyan flame
#

@cinder anchorConsidering how much people complained about stego being powerful, and now trike, do we really need rex to be even more powerful too?

limber hull
cyan flame
cyan flame
#

The thrash is powerful, but it's a rather locked attack

cinder anchor
#

now its 13.5

pliant elm
#

But Deino Elder is powerful. Frail weighs 9 tons and Prime 13.5 tons. I don't understand the complaint

cyan flame
# cinder anchor it used to be 11+ tons tho

So they upped elder from 11 to 13? Maybe they wanted to hit a certain threshold then. But I'm pretty sure elder deino does not grab elder rex or elder trike, or even elder stego from land (but it can now grab elder stego when swimming)

cinder anchor
cyan flame
cinder anchor
#

exactly

#

ngl i feel like the elder should be like 10 tons

#

if its a midtier hunter

limber hull
#

the point is the elder never stops growing

#

deino in general is supposed to never stop growing till it hits 100%

#

it's the only animal in the game with this unique trait

#

the frail prime is actually bigger than the peak prime

#

no other animal is like this

cinder anchor
#

how heavy?

limber hull
#

its also one of the only animal that keeps growing even if it doesn't get prime, albeit less so

cinder anchor
#

wasnt taht changed tho since midtier hunter apparently

limber hull
#

you're hyperfixating on random terms and labels

cyan flame
#

My entire point there was that deino isn't designed to "fight" another apex, or even really hunt it

limber hull
#

deino's hunting range is "whatever is small enough to grab", and that scales with whatever weight it ends up being

cyan flame
#

Pretty much, which tends to mean things smaller than you, since the weight is 50%-75% of your own

#

Hence the "mid tier" hunter, in the sense that you can't grab your own size critters, and so you're not really meant to mess with them

limber hull
#

yes, a 100% prime deino can now grab an adult stego off the land, but it still has to wait for a prime stego, adult rex or adult trike to swim before it can grab them

#

and it stll can't grab prime elder trikes and rexes

cinder anchor
#

can a prime elder deino facetank a rex?

limber hull
#

ehhhh probably not

cyan flame
#

Maybe a normal adult, but not a prime one I don't think

limber hull
#

it does much less damage all things considered

cyan flame
#

What does prime deino do in damage?

limber hull
#

also if you're playing a rex and the only way you can think of fighting a 13 ton gator is by standing in front of it and tapping LMB idk what to tell you

cyan flame
#

Yeah, that, I imagine you can apply crush as well on a deino? Or does that not work?

limber hull
cyan flame
#

As in, just stands there, instead of trying to move around or otherwise actually win the fight

limber hull
#

rex is also typically not exactly designed to punch up in weightclass

#

that's more giga's forte

tight dove
limber hull
#

its a gator, it makes perfect sense lmao, that's how gators hunt

tight dove
#

Rex and trike are a thing, but stego is not even considerable an apex in this game

#

It was an apex in his time, but compared to rexes is not that big of a monster

cyan flame
tight dove
cyan flame
#

Spino would be the more proper apex around water

normal shuttle
# limber hull that's more giga's forte

Imagine giga getting percentage based bleed damage maybe on an ability or botrk in some way TI_Troll (doing that on purpose because you don’t know what that item is)

limber hull
#

i do not know what the hell you are talking about this is true

tight dove
cinder anchor
#

acro is shown choking a cama

#

while giga relies on bleed

cyan flame
#

I would argue if we're looking at the roster, deino is safer overall than stego. Granted, deino suffers from other issue and have a rougher life in general, but victim?

tight dove
cyan flame
# tight dove In an apex confrontation

And stegos aren't? Stego folds to trike, and more often than not to rex as well, just as easily. And it has a harder time avoiding them than deino at that

cinder anchor
normal shuttle
cinder anchor
#

giga is meant for packs

limber hull
# cinder anchor acro is shown choking a cama

im not at all a fan of how acro seems to be designed in this game, i think its design is going to be exceptionally unhealthy unless it has insane pre-requisites

nothing should rely on solo killing animals well above its weight class as a consistent hunting strategy

cinder anchor
#

while rex and acro are meant for tackleing big game alone

cyan flame
tight dove
cyan flame
#

As for acro, we don't really know how that'll work, but maybe it'll be more of a big game hunter than rex

tight dove
#

while 2 fg deinos will get smashed by 1 stego even if he just facetank

cyan flame
limber hull
normal shuttle
#

But yes I totally agree with you

#

Acro seems like it’s gonna be hell to program and/or very unfun to go against if it can just go and start choking things 50% heavier than itself

normal shuttle
#

It better have some other abilities and leave that as a punch up execute imo

normal shuttle
cinder anchor
normal shuttle
#

Shant is like twice the size of Rex

limber hull
# normal shuttle Herrera is the outlier I believe And maybe troodon to an extent

herrera is firstly, 175kg, meaning it cannot do much against anything above like, cera size

secondly, it requires a good ambush to make that happen, being spotted = death or failed hunt

acro is a heavy brawler type creature shown to be somehow capable of outbrawling a creature literally twice its own size

also troodon's punchup requires significant work and skill to not get one-tapped nuked, it doesn't just grab the neck and kill whatever it wants dead

cyan flame
cinder anchor
normal shuttle
# cinder anchor because why shouldnt it?

Because herbivores are allowed to be competent, especially when they are (probably going to be) +15h growth long titans that are only surpassed in magnitude by strains and brachi

tight dove
cyan flame
cyan flame
limber hull
cyan flame
cinder anchor
limber hull
#

well, giga obviously isn't going to be a better brawler than rex and likely will have a disadvantage in that confrontation, but it also will likely be better against shant

#

also i dont think shant ever fought giga in its concept art

#

just checked, shant literally never fights giga

#

oh wait, yes it does

#

a solo one, tho

#

which obviously wouldn't end well for any apex

tight dove
# limber hull deino isn't a fighter, idk if you noticed this, it thrives on the "one hit, deat...

Yes, and what I'm saying is that it shouldn't be that extreme. Crocodiles drag their prey into the water; even small prey has a chance of escaping (quite a high one), and they don't go from having zero chance of survival to being completely immune from it from one kilogram to another. And in reality, grabbing a limb or a head and starting to spin is one of the most characteristic characteristics of crocodiles. In the current model, spinosaurs would go from being grabbed and killed without difficulty to slaughtering deinos in the space of a 1 kg step.

cinder anchor
#

also ngl rex should be able to pin things with an ambush and potentially 1 shot it

cinder anchor
#

only if not seen tho

limber hull
#

thats its prime hunting style

cyan flame
limber hull
#

rex pins and can instantly kill unaware creatures, basically does this to the entire roster besides maybe trike and stego, but stego is screwed regardless if it gets ambushed

normal shuttle
#

rex and herrera being peak design ambushers when grown while most of the carni roster is a dumpster fire of either underwhelming or unfun playables is kinda funny to me

#

luckily they are my favs

limber hull
#

id like rex more if the murdersprint wasn't so obnoxious as an ability but yea

#

murdersprint, at least to me, undermines the ambush a lot

normal shuttle
limber hull
#

especially since you can screw up an ambush on a dibble, go "nah" and then start moving faster than it

and sub rex just obliterates allos due to the speed and weight advantage

normal shuttle
#

alberto defo is getting stomped into the dirt

#

however rex shouldnt have it easy either

limber hull
#

giga would be able to get in and out and let the bleed do most of the work

#

especially in duos

#

which will likely be giga's preferred hunting style

normal shuttle
#

yeah I agree giga could maybe manage to take on those if it does get a good kit to simply tear through large healthbars or blood pools

#

(like percentages, I see it coming)

#

or maybe just world shattering bleed idk lol

normal shuttle
tight dove
cyan flame
cinder anchor
normal shuttle
tight dove
normal shuttle
#

neither rex nor giga should be trying to trade with an adult or elder shant for free

cinder anchor
#

rex being the brawler it is kinda should

#

giga can go for cama

tight dove
cinder anchor
#

but it is a hadrosaur afterall ngl and what did T. rex eat? yeah hadrosaurs not just triceratops was on the menu

normal shuttle
limber hull
#

Giga is going after shant and cama

Rex goes after the smaller guys because it’s an ambush bully

normal shuttle
#

16-18t shant is not something that rex should be brawling, period

cinder anchor
#

nothing should be able to hunt shant ig

limber hull
cinder anchor
#

it got pinned tho

#

dead meat

normal shuttle
limber hull
#

No? It got knocked down, and Rex would too

cinder anchor
#

me when acro is just better than giga

limber hull
#

Me when acro is just awfully designed in its concept art lmao

cinder anchor
limber hull
#

Yes really lmao

normal shuttle
# cinder anchor u wnat shant to be untoucable?

in a 1v1, shant, spino, cama, (likely) trike and anky pretty much should have the upper hand with basically any other playable

Doesn't mean untouchable, just like 2-3 carnos can mess with a maia but 1 is having a hard time

And as said, giga has a better kit. Doesn't mean it should use it freely to trade and disengage, but it must be better at this than rex

limber hull
#

It looks like the most anti fun creature, taking inspiration from everything people don’t like to go against

cyan flame
tight dove
#

Both rex and giga will just ignore the herbivores and kill each other

normal shuttle
normal shuttle
#

(unless of course acro turns out to be te goat and actually has huge prerequisites and other abilities for the rest of the combat)

limber hull
cyan flame
cyan flame
tight dove
normal shuttle
# cinder anchor spino once it gets crushed

spino is 100% larger than trike. You're gonna need more than one crush

In fact, I'm just an internet idiot with no real inner knowledge, but comparing the most recent spino model shown, that thing is already about as big if not bigger than prime elder rex

Easily +11t if they really want to go tank with it

limber hull
tight dove
normal shuttle
cyan flame
compact sequoia
#

i wonder how am i going to hide the huge sail ..... so easily spotable

limber hull
normal shuttle
compact sequoia
normal shuttle
limber hull
#

And it can eat fish

normal shuttle
compact sequoia
normal shuttle
limber hull
tight dove
limber hull
#

Lots of people seem to have problem with it but it seems to be the outcome the devs want

tight dove
#

Doesn't make much sense if spino is just better in both scenario

compact sequoia
#

i am happy, but i fear it doesn't get treated like deino.....once a good in spiro now a fish eater in general

cyan flame
# normal shuttle maybe just keep it as an execute imo Like give it other abilities to wear thing...

I was thinking it would be interesting if acro had to somehow "overcome" something, like stamina vs the opponent for the choke to work. So you'd have to utilize baits/other things to wear the target out in a sense, and then finish it off. Which would make you good vs triggerhappy targets, but also more limited if the opponent is very careful. But yeah, haven't really thought it through a lot, so you're more than welcome to improve upon it. I just figured it would be better than deino/rex outright attack where it's just "do the attack and you're good to go", with little work put in before.

compact sequoia
tight dove
normal shuttle
# tight dove Isn't spino supposed to be better in water and rex better on land?

regardless of whether they're swimming or not, spino is a spino, and rex is a rex

If rex doesn't want to quietly get sliced up by something in a swamp, it shouldn't go for a swim or mess with the sail backed kaiju larger than itself and capable of flipping ankys

If spino doesn't want to be hopelessly chipped away at its health by other animals like allo, giga or rex; and also wants to eat, it should not be taking long walks away from deep bodies of water

cyan flame
normal shuttle
limber hull
compact sequoia
normal shuttle
#

it will be okay

#

maybe even give some terrible land alt attack speed and turn speed to spino so it really needs water to fight other apexes comfortably

tight dove
hollow vine
cyan flame
hollow vine
# hollow vine

someone is suggesting stego is useless against rex lmao all those rexes that die to stegos would say otherwise

limber hull
#

You have basically every possible advantage as the Rex

cyan flame
pliant elm
hollow vine
#

if we gonna compare primes then id argue trike is much worse of compared to stego

cyan flame
pliant elm
#

Any Rex that manages to die to a Stego is terrible at the game

hollow vine
#

trike is the slowest plaayable atm and its high damage output trash is only really viable if the target is knocked down .. spoiler alert u aint knocking down a prime rex as prime trike

hollow vine
#

the stegos i see that die to rexes die cause of 1 reason, they let the rex bait their first powerswing the rex dodges this of course and then hits the stego making it fall to the ground \

normal shuttle
#

Based on the scale, lemme find the conparison meter by meter

#

With prime elder rex (which is 12 tons)

hollow vine
normal shuttle
tight dove
#

I can't wait to use them on a PvP server so I can get a more objective idea. I've slaughtered stegosauruses without any difficulty, but 90% of stego players sucks. I can't say what a good player is capable of.

normal shuttle
#

Fg spino and prime elder rex

hollow vine
normal shuttle
pliant elm
#

Adult vs adult

pliant elm
cyan flame
hollow vine
#

ive seen plenty of stegs powerswing headshots on rex and stunning the rex

tight dove
#

I thought he was going to do a mix between real spino and jurassic park, but apparently they want to go for sci-fi lol

cyan flame
normal shuttle
#

Cant wait for the dopamine burst that is gonna give me to see spino elder weight

pliant elm
#

Prime Stego can stun up to 11.5 tons, but Adult Stego can only stun up to 6 tons

cyan flame
normal shuttle
#

Please make it +15 or 16

cyan flame
tight dove
cyan flame
hollow vine
limber hull
tight dove
#

Did they enhance the bleeding that omnis do?

cinder anchor
#

adult

normal shuttle
limber hull
normal shuttle
#

I am mostly hanging around the live branch

cyan flame
normal shuttle
#

Cuz HT servers are always full

limber hull
limber hull
tight dove
#

What about prime?

desert arch
limber hull
tight dove
normal shuttle
#

Crazy

#

Pinning pachy?

tight dove
#

speed and bleed are also higher right?

normal shuttle
#

Btw how fat is elder pachy

tight dove
#

speed for the 100% prime

limber hull
#

Elder Pachy is over 900kg

normal shuttle
#

Das crazy

#

They actually buffed pachy

It can knock over (almost?) adult carnos and ceras now. Absolute cinema

tight dove
normal shuttle
#

But yeah buff pachy anyway

#

I must try it now

I need to bully them

#

Welcome back U4 pachy

limber hull
#

Pachy actually has one of the best growths in the game now, since sub pachy now has the weight of old adult pachy plus the speed of sub pachy

You are both bigger and faster than an adult omni. Their reaper, if you will

tight dove
normal shuttle
#

Sounds like a good buff since 85% pachy being pinned by adult omnis was terrible

normal shuttle
limber hull
#

Juvi pachy survives safely and capably in sanctuaries
Sub pachy has insane speed, stam and a high enough weight to tussle with raptors without instapin
Adult pachy is both beefy and quick enough to survive most threats
Prime elder pachy is a legitimate menace that revels in the joy of toppling unaware carnos and ceras

#

It has one of the most fun grows in the game now, and probably the best of any herbivore tbh

#

At no point is it just terrible and hyper vulnerable for no reason

normal shuttle
#

I must try it because, alongside maia (which got totally butchered in the early game), pachy is my most played herbivore, mainly for trolling potential

tight dove
normal shuttle
#

That sounds pretty good on paper since pachy early game was already goated but fell off so hard after you had to get out of sanctuaries

limber hull
tight dove
normal shuttle
#

We just need type H pachy now

With a giant bladed horn on the dome to apply bleed

limber hull
normal shuttle
#

It is very bad compared to other herbivores in terms of keeping oneself alive

#

Only playables I consider worse than pachy are deino (impossible to surpass) and ptera

#

Dilo is worthless to an extent too

#

Dilo is the Schrödinger’s Piece of Trash of the isle

#

Sometimes it destroys everyone with minimal effort

Sometimes rng makes you the worst carnivore ever that can even be effortlessly soloed by troodons

#

(Troodon’s best matchup is easily that one besides ptera and hypsi)

tight dove
limber hull
#

yea but you can't run from ceras if they take the speed mutation and you don't, which only adds to how bad the animal is

normal shuttle
tight dove
#

And it's op in a mixherd, one hit and any carni is done for

normal shuttle
#

And cannot effectively deal with carnos

#

Also one body break to a dilo and if gets to bite you, you’re dead

tight dove
normal shuttle
#

Nah officials are good

limber hull
normal shuttle
#

Great ping

#

And also no dumb rules like most populated unofficials

tight dove
tight dove
normal shuttle
tight dove
#

And dilos have a quite terrible agility, is not easy to miss

normal shuttle
#

I don’t like how much of a coinflip pachy is at times in the live branch

tight dove
#

I don't think it was weak at all, in a 1vs1 i would prefer to be the pachy then the omni or dilo

normal shuttle
#

It’s also cringe imo how you can’t hold the charge forever like how cerato can

normal shuttle
tight dove
tight dove
#

Bro's head has thorns 5 enchantment, if you bite it you'll get magically knocked over

limber hull
#

#general-feedback message

headshot dependent stuns aren’t a thing in this game and honestly shouldn’t be, just let power swing stun Rex in general

Also adult trike cannot flip adult Rex atm

Also also you cannot heal leg fractures at all while standing, that’s just a little gimmick it has

tight dove
#

Am I the only one who thinks the T-Rex pin attack should only work during an ambush?

tight dove
#

Just make it an ambush speed dependent attack

#

And stop the t-rex's extra speed if the attack misses

limber hull
#

I mean, it can just activate that speed mid fight

#

Although I do like the idea of using an attack stopping the murder sprint

tight dove
tight dove
#

So you can't use it if you bit more than 20 seconds ago

#

I would do the same for the Allosaurus honestly, having a 3.9 ton beast able to pin stuff is not fun at all

limber hull
limber hull
#

Then I’d remove the cooldown on it, since it had a different pre-requisite of needing full stamina, removing the need for an artificial cooldown

#

Easier for the Rex to use and track, same as the prey

tight dove
#

Yeah, rn the t-rex has so many cool attacks but they are completely useless because the pin is just too op

#

Same for allo

south cedar
#

yeah frik pinslop!!

tight dove
tight dove
limber hull
#

I did a while ago

mental mountain
limber hull
#

It literally is just faster move speed on a set duration and cooldown

#

The only point of regular sprinting is that you’re on cooldown for murdersprint

mental mountain
#

Like a 5 second increase on the regular and a 5 second decrease on the ambush

#

Difference of 10 seconds is pretty big

limber hull
#

idk anymore

if it were me i'd remove the arbitrary speed boost ability and do something else lol, rather than consider the balance nightmare of alternating speeds

#

#general-feedback message

@sudden tapir wasn't update 3 utah significantly worse when it came to pins, since it could pin up to 200% of its own weight? I recall it pinning 1000 kilo carnos

sudden tapir
limber hull
hollow vine
# limber hull https://discord.com/channels/401464048610312193/401481371249541120/1442283074472...

not agreed on the stego part since tbf a stego shouldnt have any issues hitting a rex anywhere on the body so rexes wont be able to win anymore just let them stun from headshots. didnt know trike cant flip rex anymore thats ... dumb lets make it fair and disable the fracturing from crush in rex vs trike then. you cant heal leg fractures while standing ? thats ridiculuos i dont see the point in that except ruin trike gameplay. go back to legacy fracture system.

limber hull
#

That’s not a mechanic the game has

hollow vine
limber hull
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Would really mess with certain matchups tbh

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Personally I’d rather stego power swing not cost insane amount of stam

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It’s an absurd overbalance that doesn’t need to exist

hollow vine
hollow vine
limber hull
#

I’ll be real, nothing in this game should cost that much stamina

#

10% is insane enough, but 15% is absolutely absurd

hollow vine
limber hull
#

Yes and stego melts through a colossal amount of its own stam to not even deal the same damage as the thrash, so I fail to see your point

#

I don’t think anything deserves to have stamina as bad as stego. The only real reason people accept it is tactile endurance exists and carries stego. If tact didn’t exist, stego would be completely outclassed by everything else

hollow vine
hollow vine
old idol
#

@quartz meteor This isnt a bad suggestion but whats stopping mix packers from just haveing a male and female maia friend to pump out eggs

hollow vine
#

ure expecting a 6ton dino to be as good/ strong as a 9.5 ton dino.

limber hull
#

Just because something is heavier doesn’t mean the smaller thing should roll over and die

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I play troodon yet I have the tools to not get instantly killed without counterplay by most of the roster

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It’s also rather annoying that the stego has such poor stam on the move meant to defend it from Rex and allo, two creatures that can pin you easily if you have low stam

#

Feels counterintuitive

hollow vine
#

trike flip attack - stationary ( it did get improved as now it isnt stationary nearly as long as before) trash attack also stationary very easily dodgable by rexes similar to your weight since trike is not able to flip rexes near its own weight anymore

hollow vine
limber hull
#

They assume basic crush spam will win the game, it won’t

hollow vine
hollow vine
#

problem with stego players is they are easily baited into using powerswing

limber hull
hollow vine
#

both stego and trike are also fairly reliant on its surroundings

#

stego is able to run for twice as long as a trike + its alot faster then trike as well

cyan flame
# limber hull Personally I’d rather stego power swing not cost insane amount of stam

Couldn't you up the stun threshold on the running swing, let that one stun adult/prime, and so a good, and brave, stego can do the whole run at the rex, or possibly even trike, stun and either retreat immediately, or try for a few extra hits, if it's positioned good (since you turn with the attack and all). Rex and similar could be fought off, and while you could smack a trike, it's not really going to do much due to the frill (and even less if the trike "parries" with a block, which could also negate the stun maybe).

hollow vine
cyan flame
hollow vine
#

if you are stego and u play with ure environment properly eg putting your face on a cliff you should be winning against rex most of the times Just dont get instant baited

cyan flame
limber hull
cyan flame
#

But at the very least stegos running swing could stun rexes, and that'd make it a bit more interesting

limber hull
#

To me, making current running power swing stun encourages the exact opposite playstyle of what stego should be doing

cyan flame
cyan flame
hollow vine
# cyan flame Maybe not, I just think it's fine if stego can fight back, since it still is at ...

stego should not be fighting trikes period trike is this strong because at the same time its also this slow unable to catch anything in the game u see a stego well that stego is walking away without a care in the world and nothing a trike can do. suggesting stego should be able to fight with a trike makes no sense since trike is not a danger to you why should you be a danger to a trike, trike wont be able to outrun you so you being able to put up a fight is bad balancing

#

( stego can actually fight trike atm since even if trike knocks you down stego apparently can instant get up before trike has a chance to press the trash button 😛

cyan flame
# hollow vine stego should not be fighting trikes period trike is this strong because at the ...

Sure, stego can run, I just think it'd be more fun if they could fight somewhat. Nothing more to it, I don't think it's unreasonable that a full power stego could fight a trike, or at least put up something of a fight before walking away. But even if a trike can't run, trike can defend itself so well that it's pretty much impossible to win the fight anyway. Though if you were to power up stego, it should probably be about the same speed as trike, or just the tiniest bit faster, so trike can punish if the stego first tries to fight and then run.

limber hull
#

If anything, I’d reduce its ability to stun, reduce its stamcost and heavily increase its bleed output

As we’ve seen, bleed can be significantly scary to animals like Rex and allo, and with the poor stam of Rex, would leave it very vulnerable

cyan flame
limber hull
#

They’re thagomizers. They hit deep, and should cause crazy bleed

cyan flame
#

Problem is that bleed is rarely good for defense

hollow vine
cyan flame
#

But sure, remove stun, add internal bleeding mechanic instead, where bleed has a worse effect than currently. Could apply something similar to wounded perhaps.

cyan flame
hollow vine
hollow vine
#

and just increasing its weight propably wont be enough for many so you would also like a damage increase so instead of allo dying in 2 powerswings it will die in 1 just like anything else on the roster except rex

#

meaning stegos natural predator allo is useless against stego

cyan flame
hollow vine
#

stego could however use a reduction in its fallen state ( rex knocking you over) currently i think it takes to long for stego to recover from it

hollow vine
#

i do think there is alot of things going into balancing each playable

cyan flame
hollow vine
#

that should be a group effort

cyan flame
hollow vine
#

normal i think 1.6 ?

cyan flame
#

Though considering how much people have complained that stego can oneshot cera, I think people would be happy if it couldn't anymore xD

cyan flame
hollow vine
cyan flame
hollow vine
#

pack animals should hunt bigger things in packs period

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you wont see a single omni going to fight a cera now do you

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if you do my bad then lol but it would make no sense

cyan flame
hollow vine
#

and while evrima is reliant on individual player skill certain stat differences shouldnt be able to be nullified just cause of skill

hollow vine
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a low tier dino should never no matter how skilled the player be able to kill an apex

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dont even think omni is able to outdamage trikes healing lol

cyan flame
#

And I can't be sure what the devs are planning, or how most players see things, so might as well ask when talking about these things

hollow vine
hollow vine
hollow vine
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i am however glad with the anti tailriding approach of evrima

#

and the fact that herbivores aint no longer the walking meatbags they were on legacy

cyan flame
#

Much to the displeasure of carni players, it would seem

hollow vine
#

o0h for sure

#

carni players want to be able to easily hunt any and all herbivores

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" herbi bias" xD thats the excuse i hear

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cause they aint walking meatbags and can actually kill you if u dont play correctly

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stego in legacy = dead to any and all apexes, trike in legacy = facetanked by spino just demolished by rex double bite and bonebreak however it is more then capable of killing giga

#

Shant = tailridden by spino, able to kill rexes if they dont bonebreak u fast enough able to kill giga to

limber hull
hollow vine
#

meanwhile rex would not really be able to kill a trike in 1 bite since it would be very very hard to hit the neck of the trike due to the frill

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also Anky in legacy ........ absolutely worthless ( with bonebreak its able to kill giga but thats it ) spino and rex destroy anky

cyan flame
cyan flame
hollow vine
hollow vine
cyan flame
cyan flame
hollow vine
#

gotta make it so herbivores are fun to play since we need way more herbivores 80% or so of ther playerbase is carnivore

hollow vine
#

compared to that the rex usually only needed 1 bite to break your legs and pretty much end it in his victory

cyan flame
hollow vine
hollow vine
# cyan flame True, but giga could trot down pretty much most others, it was the better hunter...

wat use is being able to trot something down when u cant win from it, apexes most often fought mostly other apexes either carnivorous apexes or herbivorous apexes, it doesnt matter if a giga is able to trot down a rex when all the rex needs is to bite u once maybe twice and you can kiss your trotspeed goodbye. spino is also able to do alot of bleed and has better bleed regen and resistance then giga

#

and the herbivores were to strong as well shant being able to keep up with giga and tailride it to death, trike outdamaging giga as well

#

i also think the biggest reason that trike was underpowered in legacy is because they gave it so much bleed and overcompensated it by taking away to much of its raw damage

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Heck even Pue in legacy is bad af with its left back leg being extremely useless unable to do anything but let its enemies bite its leg, at least it could safelog long before dying

#

giga relied to heavily on getting the first bite and hopefully not trading, only then could it have a chance of winning

limber hull
cyan flame
hollow vine
hollow vine
#

u cant be called the strongest apex if u cant win from the other apexes in a 1v1

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u can call it a mid tier demolisher not the strongest apex

#

in legacy the title strongest apex would go to rex

#

and with or without sandbox dinos giga is the weakest out of all the apexes

#

the only thing giga was best at was its trot speed 🤣

limber hull
hollow vine
limber hull
#

I don’t think just because Rex was good at 1v1s made it better than giga’s tyrannical rule

cyan flame
hollow vine
#

and just because you can trot down the majority of the playables doesnt mean its the best apex again if you cant beat other apexes in a 1v1 you cant be called strongest apex

cyan flame
#

To be fair, I only count the actual survival playables, because the rest of the sandbox ones, were either too good, or too bad, because they were never made for survival in the first place

hollow vine
cyan flame
#

So while you could refer to them, they were not part of official roster so

cyan flame
hollow vine
hollow vine
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in a 1v1 giga will lose to any other apex.

cyan flame
hollow vine
#

thats wat im saying with the weakest apex

cyan flame
#

So while rex may have had the better stats, the players were not always as competent as one could ask for

hollow vine
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ill have to disagree trike will almost always destroy giga 1v1

hollow vine
#

if giga runs at trike and bites it the trike will be able to trade an equal if not superior amount of hits and while the giga did do more base bleed and more base damage it had slower attack speed and worse bleed resistance

#

and then the giga would have to run away from the trike to let the bleed work and giga running speed was only slightly faster then trike and u would have already wasted more going into/ out of the fight then the trike would have wasted

limber hull
#

Giga could regen stam while trotting, on top of having crazy high trot speed, making its endurance terrifying

hollow vine
#

thats true

#

im glad evrima trike can regen stam while walking xD

#

same with rex

limber hull
#

In the case of Rex, it tends to not be able to do that due to how fast it drains its own stam lol

hollow vine
#

thats true but trike stam drains pretty fast as well

#

u can run for like 5-10 seconds before u need to start walking to be able to regen

peak jetty
#

game is tariffic as is

icy lion
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@peak jetty Read rule 5

calm flare
#

Is tariffs considered NSFW....?

limber hull
peak jetty
#

i think it was because it had trump in it

icy lion
peak jetty
#

this should just be about economics now its safe for work

calm flare
#

Okay, so, I get that, but...are tarrifs really able to be considered as politics? Tariffs are a global phenomena not specific to any one country. The fact that it had the American president on it perhaps made it seem more political than need be, but the discussion of tariffs itself isn't technically a political standpoint.

icy lion
peak jetty
#

generally hate tariffs myself

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but i love the game the isle is sick

calm flare
#

So if we moved it into general discussion it would be okay to talk about

calm flare
icy lion
#

@vocal totem Keep this channel on topic, please

vocal totem
#

can i get some general feedback on this lizard gif?

vocal totem
#

or is this the general isle feedback discussion thread?

cyan flame
#

@pliant elm Isn't ptera supposed to get some groundbased PvP or hunting capabilities?

calm flare
#

Seems clean to me

peak jetty
limber hull
peak jetty
#

cant you just peck them

limber hull
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You can, but it’s less effective than it was

peak jetty
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seems fair enough

limber hull
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You have to airbreak to attack something higher than your weight

peak jetty
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no you dont

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everything weighs more than that flimsy bird XD you just fly by and bite them

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i kill babbies on the beach all the time with the ptera

limber hull
barren crater
#

On the HT*

peak jetty
#

they should atleast let you side latch like the raptor

limber hull
#

I genuinely despise the ideology that “can’t kill something else therefore worthless”. Completely dismisses everything about the animal because for some people, killing power is the only metric of enjoyment

Ptera has like, so many new features, yet people are fixated on its attack power and refuse to engage with it, despite it having the most unique ways to interact with the world

limber hull
peak jetty
#

while interacting with the world in a cool way

limber hull
#

i mean, you can just do that to a tree for the same effect, although i guess there's not much harm in a ptera doing it

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if its just like "imma hitch a ride cuz i wanna" lol

peak jetty
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the ptera should be able to poop on them like a pigeon does might not do damage but at least you can mark out your territory to assert dominance

pliant elm
#

Unless he makes the Ptera weigh over 300kg and run more than 40km, then I'd see something coming out of this idea

icy lion
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To make it not useless

limber hull
pliant elm
limber hull
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It has a lot more of a focus on PvE and world interaction than needing to be a one-note nuisance that only kills by abusing the fact that a majority of the roster lacks verticality

pliant elm
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That's why I don't see any problem with Ptera being able to fight while flying.

limber hull
#

It won’t. You creating your own idea of forgotten dinosaurs then lumping ptera in there is on you

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I personally really enjoy both hypsi and dryo

icy lion
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The forgotten dino, currently undergoing a rework

pliant elm
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When Quetz arrives, what will be the point of playing Ptera, which has practically become an AI that literally does nothing but fly and catch fish? Xd

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Yes, the animation is very good. But good animation doesn't make it fun

#

Pick a Playable to watch others playing, so fun! Lol

limber hull
limber hull
thick ivy
#

@queen locust mate so why did u dislike my message

pliant elm
#

A good example is the Troodon: It has the ability to hunt, play, and have a lot of fun even though it is small.

Ptera was like that too

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Ptera will only be used by Mix packers and nothing else

limber hull
#

A ptera with good movement was just basically a drawn out, boring, annoying death

pliant elm
faint folio
#

Aren't they also working on a ptera ground overhaul?

pliant elm
#

You won't have any interaction with other players like any other good playable; you'll just watch others having fun.

limber hull
#

Before it was flying and pecking things, flying and pecking things

#

It has less to do

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The only reason people care is because everything needs to kill everything otherwise it’s a worthless creature

pliant elm
faint folio
#

I suspect Ptera will end up having more interactions with hatchlings and juvis after it's done. I don't think it being able to kill creatures many times its own weight and grow time with no real counterplay was a good thing to have in game

queen locust
thick ivy
#

valid i guess

faint folio
#

Troodon, while it does many of the same things regarding punching up, is actually counterable because it is forced to spend time where it's prey can theoretically hit it (and it's one shot, so one good play by the prey wins)

pliant elm
faint folio
#

If the Ptera flies high enough, there's literally nothing most of the larger playables can do because they don't have upwards attacks

icy lion
#

And... making it have survivability on the ground is.... bad for making it interact with other players? The ones that are by and large all on the ground?

pliant elm
#

Although Ptera's case is worse than those two, since now it can't attack anything heavier than itself xd

faint folio
#

I'd argue if a dryo or hypsi ran up and started attacking a full grown carno, that should end with a dead dryo/hypsi

pliant elm
#

To be honest, these three can be deleted from the game and won't be missed. Some will complain and feel nostalgic for a while, but it will soon pass, as these creature aren't much different from not playing at all

#

Spending time growing them and ending up not being able to do anything besides Walk/Run/Fly. Wow...

faint folio
#

Full stop. Both have tools to survive an encounter with carno (at least theoretically... If we take into account burrowing), but they shouldn't be killing the carno that weighs a lot more than them and takes significantly longer to grow unless the carno is already severely injured from a different fight or completely afk

#

That's really the fundamental problem with Ptera. Before the rework started, a ptera could solo kill a full grown carno with very little counterplay, especially if the ptera was good at avoiding trees

pliant elm
limber hull
pliant elm
#

Doing this would also ultimately make them better against other Playable characters, improving the overall gameplay.

limber hull
#

I personally always turn to hypsi and dryo when I can’t think of something to play

limber hull
faint folio
# pliant elm Spending time growing them and ending up not being able to do anything besides W...

Dryo and hypsi are both herbis and part of their gameplay as a result does involve getting out of surprise combat with carnis, to start. And ptera is in the middle of a rework that we know isn't done. Of course it is performing poorly right now. And all 3 are really not designed to fight things bigger than 5x their own weight - they're designed to run or hide from larger creatures and fight only against things in their weight class - hatchlings, juvis, troodon, etc

limber hull
#

A completely new attack with completely new controls and animations and hitboxes

VS

Simply limiting the problem child bird

pliant elm
faint folio
#

It's like playing carno and being upset that you can't solo kill an adult rex. It's bad balance, and carno was never designed to fight that weight class effectively

pliant elm
#

But instead, it seems better to kill Ptera and turn him into that thing in Hordtest xd

limber hull
#

Plus, “upwards attacks” doesn’t even solve the issue, because you’d need to make them have a hitbox that realistically solves the issue

How is a Maia doing an upward attack? How will juvis be able to outdo ptera’s instantly long beak hitbox

pliant elm
limber hull
faint folio
pliant elm
limber hull
pliant elm
#

Seeing as some people liked the 2.1t cerato, it makes sense that they would also like this Ptera. I'm not surprised

barren crater
#

I don't like 2.1t cera, but I do like new ptera

#

😼

faint folio
limber hull
# pliant elm I highly doubt Ptera will get any better, very highly

Yea this is what I’m talking about

Doomer posting and then assuming everyone is as doomer about stuff as you is genuinely frustrating.

“Ptera won’t be fun for anyone and will be a dead animal”

“Cerato will never see nerfs and the game will be forever dominated by it”

Like goddamn dude lighten up for once

#

Cerato’s getting nerfs. Ptera’s getting buffs. Chill.

#

Nothing is forever

pliant elm
#

My main complaint is regarding the issue of unnecessary changes, I don't know if that was explicit

limber hull
#

They aren’t unnecessary