#general-feedback-discussion
1 messages · Page 310 of 1
devs
me
like i'mma be real idk how it's unique at all
yessss
it has a cool animation on instakill i guess but otherwise it works like any other pin
carno sparring would be cool but tbh idgaf about carno
it's the same mechanic with cool flair
I really don't think it'd change cera vs carno that much, but i'd still be happy if they just made the model bigger without changing the weight
then it'd be styrofoam lol
the isle is pretty good with making things look the weight they are
(i know someone who is ISNANELY into making sure of that lol)
no?
it's still the same weight lol
a dev?
no thats just the size of 1.3T carno
Give spino a DS-like parry (no critical hit afterwards though) so it can uno reverse attackers 
nah, not a dev, someone who knows A LOT about biomechanics and all that stuff and is able to accurately measure the models to make sure they're around the weight they appear
it's scary stuff idk how he does it
i dont have the capacity to get HOW he does it
it looks like a chicken
it'd look like a chicken regardless of how big it is lol
big chicken vs small chicken who cares
tbf 1.8 carno is a chicken with big boots on but it looks better
delete carno
delete carno
nah, i like carno now
it's actually fun if you care about gameplay rather than numbers on a screen
really bad playable
i am sure you dont play carno in official
i literally only play on officials
why lol do u hate yourself
because i hate unofficials lol
why
and i want good ping
officials have better?
yes
yes
100 ping vs 20 ping
i take 20
also, what is pale even tryna argue for? i never understood his point
lmfao
1.8 carno
still fails to justify it
just a bit bigger dino
I am still waiting for a good argument
"just a big bigger đ€ " 500 extra health btw
surely no one will use that insane health boost to do something devious
so a bit bigger dino will have health
and that's uncalled for
why?
unneeded
needed
you can also make carno a bit bigger by adding 100-200kg... just saying
then you'd have to nerf it.
again...
đ
for the love of GOD LET CARNO BE IN ONE BALANCE STATE PLEASE
I cannot deal with another carno nerf
With it in some disgustingly awful balance state
HT carno finally has it in a sustainable spot
because you literally don't need 500 extra health unless you are the most emetic carno player in this entire community
"But cera is too strong!" yeah, cera needs a nerf, carno doesn't have to be a powerhouse
"But rex and allo are coming!" So? Why should it be bigger? To FIGHT them? đ
carno 200 -400 kg plus wont be op
cera 200 - 400 kg plus wont be op
same argument, equal standing, equally invalid
1.8 carno can balance them and cera dill etc
thats not balancing them
bleh bleh bleh
thats adding something new that's OP to balance other things that are OP
rather than taking the obvious route of nerfing the OP things lmao
Ladies and gentlemen, 2.4 tonne carno.
trueeeee
400kg beipi wont be op
thats a godzilla
thats a big chicken
ironically, we'll probably get a carno that's OVER 2.4 tons
allo đ€§
in fact, we're GETTING a COLOSSAL carno
Goliath fg 11 ton rex wont be op, trust me bro
it SHOULD be that large to consistently hunt shant
not allo. carno
i said carno, because i meant carno
we have a confirmed carno that will likely be bigger than allo
hyper carno
this guy is still coming in
hmm yes
you want a big carno? you're gettin a big carno
but i want normal carno to be big
then you can cry about it
i remember hypno are tough to play
normal carno is balanced
hyper carno is big
thats a hypo?
that's a hyper, yes
yes
it doesn't even look like other hypos
looks like a normal ass carno but with devil horns
well i can be suggestive unlike you for 400 kg bepi
how would one even get to play a hypo?
his 400kg beipi is exactly the same as your 1800kg carno
"add it because i want it"
after 3 years
we dont know how to obtain strains yet
no its not
ya it is lol
no no no
no no no
trueee
carno 1.8 is balenced
if you say it enough, it still won't be true lol
there is more balencers like me
why is this downvoted
well the idea is that it will encourage nesting
It just screws over solo players instead of encouraging nesting
ah
I think nesting should contribute to getting a good elder, not be a requirement for it
i know there are, luckily you guys ain't on the dev team lol
lets see
lets see
it was an example yet still it holds the same legitimacy as 1.8 ton carno hunting ceras consistently or deino hunting trikes and rexes with a deatomizing bite
I just think it should be added bro
it will be balanced, but I won't explain why
or well no, it has a reason
deino too strong for beipi, beipi should keep up with it in a fight
then write in the feedback â đż
then what is the point telling
how does it not encourage nesting đ
How is a solo player being unable to reach elder by no fault of their own a good thing?
mainly because who is nesting so that someone else can get elder lmao
solo player getting no chance at extra mutations is a good thing?
and heres another
Did you read the conversation?
i am just asking
Alright, mention your own example of encouraging nesting
No, it's not a good thing
because I think a wolverine beipi with regeneration and adamantium bones to keep up with the UNSTOPPABLE, INDOMITABLE KING OF THE SEAS AND RIVERS ALIKE: THE DEINOSUCHUS is totally balanced and it should exist. The devs are out of touch for not allowing beipi to pummel sub deinos
The planned nesting zones
whats that
Nvm ik
Yeah, that won't encourage the amount needed for there to be enough nests
solo players actually have no chance at extra mutations
that's not what my suggestion was nerd
i once suggested that dino parents and child should unlock extra mutations as child reaches sub adult
it was â to oblivion
oh I see now, thought you meant getting nested in.
this would encourage and give solo players a chance to unlock all mutations
i'm sorry for calling you a nerd đ
no i want nesters to be more rewarded
If you're nesting, you're not solo
nerd isn't an insult đ„
i thought solo meant not playing with a discord friend group
if im playing with a massive pack despite not being on a call, i'm not solo lol
Solo means alone
i have never been born into a nest....i am playing for 2 years evirma... different dinos wonder why đ«„
You need to check #evrima-eu more, then
I see nests 24/7
i don't want other peoples social anxiety to get in the way of gameplay goodness
i just join a server, see green and go "egg" and join it
it doesnt matter if i hate the animal, the compulsion to be an egg guides me
I don't want the actual gameplay loop of the dinosaurs to be locked behind finding a mate and succesfully nesting
that would be such a BoB situation with nests
Screw solo players ig
To me that's like saying humans shouldn't get guns unless they have a group
You're taking a fundamental, core aspect of the gameplay and locking it behind having another player present
It should be easier for players to become elders if they've succesfully nested, it should not be a requirement to engage in the gameplay loop
trodon starting gameplay is so difficult as if you don't have a parent
eldering right, elder. senior
a part of an animal's elderhood (or climax of their life) is to mate
an animal not mating would considder its life a failure, by the laws of nature
Ok, and this is a game
a game that values many aspects of realism
what do you suggest the activity should be for acquiring an elder? if not nesting
you must have some glamorous ideas
If itâs not. Would it bother you if cera got 200-400 extra HP?
thats 2-4 extra healthy carno bites
or 1-2 teno kicks, that's a big deal
yeah if you nerf its biteforce and fighting strength to bits
Then you made my point on why carno shouldnât get 200-400hp
Carno has a hit box that hits things half way across the map.
It also can choose any fight it wants. It has the ability to engage or disengage anything in the game.
It loses when it chooses to lose. As it didnât have to engage if it didnât want to
yea, the same way it'd bother me if carno got 200-400 extra HP
the point of the argument was not "buff cera" but rather "those numbers matter more than you think"
I agree. Cera is getting a nerf. Carno is getting buffs
People should let things play out. Overall they are in fine spots for mid tier Dinoâs
@acoustic reef That's currently in hordetesting
whats hordetesting? if you dont mind
like yall testing if it work?
A public beta to test upcoming content for evrima
ahhhhh
would dat also have new dinos that arent in the game yetđ
Trike is currently in it, rex will be after trike's testing is done
or is it just features?
oh okay
oh yea im on the hordetesting with it
@icy lion one last question as a carnivore if another carnivore were to jump on you is there a button to get them off? i died a couple times to the same animal and it kinda made me rage a lil
idk how to get them off
Hold E to buck, but it doesn't work if you're being pinned to the ground
you cant do nothing if you are being pinned down?
Nope
dammm it would be nice to have the option to kick them off you but theres only a small chance the kick would happen
why?
wdym why? irl a animal that gets pinned isnt just gon sit there and if theres a small chance and the animal can kick it off it will kick it off there isnt always going to be the chance which is why i said theres only a small chance for it to happen
the animal gon fight till its last breath
here as soon as you get pinned you're dead/food at that point my opinion on it is that its not realisitic if your opinon is to keep it like that well then thats fine too
some things in the wild are guranteed deaths
shiiii a animal that was posed to die can get luckyđ€·ââïž
@fallow stirrup b r u h
how does the server even know that? or if it was by accident
peak suggestion, makes fights with lag or a bad gpu so much more in your favor
stego wasting all its power swings against a rex that keeps freezing đ„
Bruh didnt they say they were going to add that? Idk how theyâll do it ask them
not at all
why would they add alt f4 or screen freezing invincibility
What does f4 do for you
altf4 is just a shortcute computers have to close to program you're on directly
Well its broke
what
no it isn't
it works just as intended, and quick logging without sleeping makes your body stay there idle for 5 minutes rather than 1
Oh because you represent all computers got it
that's LITERALLY how windows works
the isle only runs on windows
thought it was obvious but no
I did that the whole pc was frozen its never done that
you can also have a potato pc hurting as it runs the game
but is clear is that in no way a player should become immune to damage if they crash or freeze. That's SO exploitable
As if the game isnt at all exploitable đ
why have more exploits bruh
why make it far more exploitable?
that is such a defunct argument
Is there a way of getting coconuts out of trees as steggo? Or any other herbi that isnât patchy?
@solid dust it's in the hordetest
oh group spawning? that's heaps good thankyou
I made a mechanic suggestion for nesting in the general feedback if anyone is interested in reading it.
It was good until you mentioned a buff
It wouldn't be a major buff. Maybe not a buff at all but some sort of benefit at least. There's no encouragement for people to lay eggs except for the hope that at some point their nested friends can nest them in. We can get rid of the buff idea all together and just keep babies being able to stay in a full group until sub and reduced damage from siblings when young, but there needs to be some sort of benefit for the parents. I'm trying to think of something that would be worth the effort for the parents.
The effort of babies pipping inside their eggs ?
Nono. The parents nesting in general. Many times I would ask someone if they wanted to nest and if its not one of my friends where we can organize a path to getting everyone second gen, they usually don't want to do it.
I was trying to think of something that would occur irl and what benefits it should add to encourage more people to nest.
Pipping is crucial for many egg born animals- especially birds. If something goes wrong, it could be detrimental to the baby- like not hatching at all because they didn't hear pips from their siblings and the mother not being able to establish itself as the parent because the babies didn't hear her voice before hatching.
So I thought, if the game wants to be realistic, this would be cool (and kind of cute from the outside). I don't think it would be as complicated as I wrote it out to be if you take out the buffs and the scaling that comes with it.
It's better to keep it simple
Yeah I agree
I was just throwing multiple ideas out their wrapped with that idea.
You can pick and choose. Just ideas.
Pipping for babies inside eggs ? Okay, that's cute
Buffs for nesting+stress debuffs for having too many kids around+other buffs for babies themselves ? That's bloat
Have you ever played Beast of Bermuda?
They have a stress mechanic that perfectly keeps mixpacks and mega packs from occuring. Your dino gets stress debuff if it lingers too long around dinos that aren't your species (i think there being acceptions for herbis amonst other herbis) and if you overpack.
I really don't think BoB does the solution well at all, personally
Sorry, let me rephrase, not perfectly but I sure as hell didn't encounter a whole lot of mixpackers and overpackers. Its a bit messy yes, but the base idea I think is good.
I did have a problem with it affecting fights because you would get too stressed out as the aggressor when trying to hunt as a carni.
i pesronally really dislike the idea. it feels insanely artificial, and only kinda works in a game like BoB
yea, stuff like this
you can't actually hunt effectively as an endurance hunter if you get punished for doing it
Artificial? Try putting two different animals irl in the same room and see what happens lol
Please elaborate, sorry
in the same room? sure, because it's a new, confined and stressful space with a new, foreign creature, they'll get stressed
in the wild, primarily in their own habitat? they can easily tolerate the presence of other creatures if they present no immediate threat
I will say the amount of stress you got from certain things was a bit much.
Oh, yeah! I get that.
You got any ideas of what would discourage mixpacking/overpacking?
Btw, I'm kind of hurting myself with pondering this as I play with my friends and they tend to have large groups so I am guilty of mixpacking and overpacking.
But! In the past I suffered at the hands of mixpacking and overpacking so I get the irritation with it.
I personally feel that it should be a less "punishing" approach, because I feel that harms player interaction artificially and feels super weird to die as a ptera for simply being in the presence of a trike, for instance.
I'd personally suggest this: Use the already existing mixpack scent, except have a notification when you enter the mixpack's "range" that you've picked up a distinct scent. Then, when you smell, you can locate the exact position of that mixpack and be able to leave well in advance
Mixpacks thrive off the fact they can roll over everyone. If people can choose to avoid that encounter if they so please, they lose that thrill, and thus insentive to mixpack
Oh yeah, I also didn't like the dying part. I just liked the stress debuff, not the part where it starts taking hp.
My only issue is that the icon pops up for any dino if they get too close to another dino. Many times I thought there was a mixpacking or megapack nearby but it was just a pt flying over really low, a small dino trying to pass us, or a gator in the water by our full group. Which brings up the other issue. I've sometimes been able to notice if something is sus about the water if there's a gator (usually 2 gators will make it pop up) which then ruins the gators opportunity for food. It doesn't happen often, but I noticed it and can exploit it.
First one is not an issue, seeing an icon for a ptera flying low near another dino is not harmful
As for deinos, I think it should only appear when pack limit is exceeded, not reached, so it only punishes megapacks
So 3 deinos will have the icon appear above them
I've seen it show up before as soon as a dino from a different species lingers right by us at times. I don't think its suppose to, maybe its a glitch.
I was under the impression it shows up for mega packs and mixpacks.
It shows up irregularly
This is not true.... will try it with a new Dino ( Dryo Female ) In Slot 2 no Profilic Reproduction đ
The Only Way to get this Mutation is to spawn in a Nest as an Baby in Second Generation and then in Slot Two is The Mutation Profilic Reproduction there đ€·đ»ââïž
I deleted the feedback to refine the idea a bit more with your feedback, I'll discuss it with others as well before suggesting it again. I didn't realize buffs were such a contention all around other than when its not implemented well enough to prevent exploits. I'll try to come up with something that doesn't involve buffs (the buffs I was imagining wouldn't have been combat centered as I know we have plenty of stuff already that handle that part of the game lol). I admit the "increased aggression" was a bad term to use when suggesting a buff for the parents specifically and I could already see the exploits that could be used with that. I still think though that nested babies should be able to stay in the group a bit longer as they're usually not viable in combat (if anything, they'll be a target) up until they start entering their subadult stage. Plenty of rule servers have babies as an exception to pack limits until they get too big and need to leave the group. I still want pipping, I always thought it cute when I saw it from bb birds hatching, but also thought it might have been crucial for dinosaurs in the past if its so prevalent now in current egg born animals.
@gentle briar it's slot 2 for the mut
how long do the effects of prolific reproduction last?
Hasnât been tested
So no idea. Waiting on those who will test it đ someone hit up Kouga who does all the tutorials
which are?
Gastro, tactile, photo and nocturnal
Delete all combat muts and add more survival ones
We are pretty lacking in actually valuable and original survival mutations
True, although they risk becoming op in the future
always
i hate it more than anything
I like it on troodon tbf
I hate to think Rex is getting +1k health with it against trike
Or giga vs cama
fair enough. but pt is much better than nocturnal in my opinion, because pt works for like 15h compared to nocturnal's 9h (20:00-05:00 I believe)
dont know why its not 12/12 but what do i know right haha
its not 12/12 because people didnt like it
also its not 12/12 irl either for most of the world, depending on the season
@lapis mica Please don't use the feedback channels for questions, and they don't get responded to unless more info is needed
yeah i noticed as soon as i done it, my b
@proud coral tell me why carno's stun on teno is not useless
i will wait
teno can always be tail to the carno and carno cant do nothing, and charging at its tail maybe can hit body hitboxes but the tailslam is gonna annihilate you
I disagree with it because Tenonto is not really something Carno should be hunting. It can, ideally in a duo or more. But Teno is considerably larger than Carno nowadays, and Carno is stated to primarily go after smaller game. So I don't really see it as an issue 
but that doesnt change the fact that its useless
I am not talking that it needs to be buffed
Against Teno, maybe. But you shouldn't really be using it against a Teno anyways.
Not to say the charge by itself is perfect as is, but I wouldn't consider this specifically an issue.
carnos diet is terible tho
u can mosly hunt 2 species
omni and that venom thingy that I forgot its name, and when there are 3 omnis it is a gamble, and when there are 2 venom thingys you're mostly done ( talking about a situation when you are hungry and need food )
and the venom thingy is not on diet list
and anything else is not played or u cant kill it (herra)
they gotta fix aomething about carno
did I say something that it should?
stun aint that useless go in a group it can be decent
u need unless 3 carnos to take down thing that is only 300kg larger. I undestand but even in that situation if the teno isnt ass it can handle that sittuation in 75% of situation
id say 2 good carnos take a teno
cuz 1 slam takes u out of the battle
especially with the new HT stuff
good carnos against decent teno
HT is dumb, I say that mostly bc of officials
I lost way too many dinos bc devs mod the map
and no mods on officials ofc
its a testing server?
plus thats how ht is dumb?
hordetesting official eu servers
what abt it?
grow a trike 9h to get annihilated by dev that modded a map a lil bit where u slept?
well like I said its a testing server/branch you cant expect for you to have a smooth experience and id rather that than the devs not working on the map
you choose to play on the testing servers where stuff is redone
also the servers are only 9 players most of the time and I starve b AI is bugged
like i said its a testing server...
its not that hard to understand that stuff will be bugged and redone
and you might loose dinos
cant they put the damm fixes on evrima to carno?
@leaden bronze isn't Carno already unable to stun Teno because of the size limit?
depends if its tied to anything (which I doubt)
it can stun teno
Carno shouldnât be slamming stegos bro
â
!?!?!??!?!? who EVER SAID THAT
I was making a strawman argument on purpose
?
I may not have a brain but I aint dumb
carno crashout of 2025
I dont make the rules
no reason to play as carnos prey most of the time
It was friendly poking
only omnis and theese venom thingys
Maybe carno could do with some slight adjustments but honestly it does its thing just fine
Itâs just that teno is so damn good
dilos?
thanks
Without being broken
thankfully they're nerfing/reworking ( i swear if it is not a nerf) ceras bacteria
cera needs overall nerfs but no too much to make it unfun
they need to make it a corpse bully
yea it has way too much passives and THAT FILFHY RMB SPAM
right
they cant really get rid of the passives since its ceras identity
just make charge bite a more defensive bite by making it reduce 30% move speed or something
yea, but rework them a bit considering rmb spam and massive bacteria "damage"
or just fix rmb ig
is this sarcasm
that is what I want too
Imagine that they turn it into legacy cera again
Absolute cinema
ononononnon
bad valiant, bad ideas
Joever
I would be terribly disappointed if that happened
being back early isla spiro carno !
Legacy cera was so ass.
Only served the purpose of no alt turn monster, thatâs it. Utah but stronger and less versatile
I sure think tenos would find it extremely fun to get knocked over and killed in 4 bites
I dont get how people have gone to think cera is the brawler of the mid tiers.
they should take fun from it skill issue ig
xD
Itâs not a mid tier
But also tiers as a whole just like
Suck as a way to categorize creatures
I am waiting for 3tons allo
Not really, you could make a tier for every playable and it would make sense

Youâd have to make way more than the 3 current ones that are used often
Size just makes more sense to me, having a Tiny, Small, Mid, Large, Apex tier is just more convenient to me
Thx yeah o know. Your Dino.... is this
Second Generation?
This is The importent Part ?
When your Dino Breed from Parents
Then you have the choice of Profilic Reproduction in The Second Mutation Slot ( Slot 2 )
But not as The Parent ( The First Generation ) im searched for The Mutation in Slot 2 with my Maia (nothing) so i do The Pratice Theorie. For Slot 3 Breeding/Paaring is not ready for 80% Grow
đ€·đ»ââïž
And serached then for The Mutation with the same result (Nothing)
was your maia a male
Male dinos do not have prolific reproduction. It is only females. Just in case you are male and haven't realized it. Also, you are on the HT, right? Because I was just on as a Galli and tested it out.
Female Galli gets it on the second slot. But I will go onto the HT rn and grow a female Maia. That is not nested, spawned in, and test if female Maias get the mutation on the second mutation slot
đŻ it was in HT, my Maia was a Female, no Fails....
I do a Screenshot in General Feedback. But it is okay i Test it in another Session... and Try it Again
This was my Family
Nice.... then it was a Bug i Can not explain why it Dont work by me đ€·đ»ââïž
@mortal jacinth number 3 mating call is actually a great suggestion
Cheers mate, i guess i just shrink it to that
anyone knows when the teleport to your partner comand its going to come?? im losing my mind every time i have to travel real 15min in the game just to find my friend im sick of that
totally agree, so annoying every single time!!!
Itâs in the horse test right now itâll likely be coming in the update that adds Rex and trike
@still orchid the last thing mutations need is more meta mutations to solidify a meta
We need all speed, damage, stamina and health boosts gone
And instead get a lot more survival ones
Trike with durable hide

Or Rex with strong jaw 
The fact the herbivore mutation has a drawback but not the carnivore one
LMAOOOOOOOO
đ đ
Didnât read that part but yeah wild
Eat grass and die ig
the herbi one is to make you more tanky which is why it makes you slower and the jaw one is to help smaller carnivores with moving bodies
Honestly I think increased weight at the cost of reduced damage AND speed is completely useless
Except maybe for anky and brachi
Then why does it buff damage
The jaw one is to give carnivores a ton of extra damage, no conditions apply
the could make it so trike gets less of the boost while keeping the draw back, as for the jaw + rex I would guess that he could drag any body so that wouldnt get that mutation
Free +10% damage ? Of course it will get the mutation
Also I didn't mention trike being on the list of whom the mutation would be useful to
Thank you but there's a mod online
You know that absolutely isnât the only application the carni one would have, right?
I could also use it on something like a giga to get a passive unchanging 10% boost to my damage and bleed
And thus you just reinforce the mutation meta by making more mutations that are a must have
Even if the values scale depending on the playable, you cannot make it a fair trade for everyone
As Bubulblu said, there would be playables that donât rely on damage at all like anky who would just get a net benefit from it at a negligible cost
And nerfing speed which is the most important stat in the game

And by 15% no less
So fair and proportional. A mutation you chose can suddenly sabotage your entire gameplay
Oh you want more health as teno? Now if an allo sees you, it can run you down and pin you
Meanwhile Rex gets its free damage boost that also gets benefit from the other damage muts
Can't wait to play a dryo with 25 extra health but who gets run down by a cera

Dibble getting ran down and pinned by non ambush 6 ton rexes đ„ đ„ đ„ đ„ đ„ đ„
Meanwhile nested ceras with cong, gastro, photo tissue, 10% passive damage boost, 10-15% passive damage boost, and either hemomania kicking in after the first hit or prey drive after you get pulverized by one charged bite to the head and you are vomiting
Riveting gameplay
#general-feedback message this is so unhinged i want to upvote this to trigger people
Peak suggestion
Carnivores not getting a debuff unlike herbivores is so telling of the biases đ
@olive wraith Carno with that weight and the current charge would be a monster
Not that I like the current Carno, but the one who really needs change is the one he faces and not him himself.
anyone have any suggestions to how one should achieve elder?
honestly no idea, i think patrol zones will be relayed to elder system
because kissen said there wonât always be food there, so we would have to go there for other reasons and the other reason will probably be becoming elder
but what comes to mind is nesting and keeping perfect diet..
maybe following the migrations
@brittle kiln Cerato can't hunt Maia, he can kill...
ceras can definitely hunt maias right now lol
but maybe not after the nerfd
ceras canât even hunt tenos
anything faster can simply run awayâŠ
omnis or dilos can hunt maiasâŠ
No, he can't "Hunt". Cerato can kill Maia if he decides to attack him, but hunting is different.
tho i honestly donât see an issue to add maia to ceras diet, especially considering its a scavengerâŠ
at least meant to be
Cerato probably won't get a nerf to the level of being weak against Maias, it's just a readjustment in the bacteria and vomit (I hope, because he might get a buff and not a nerf...)
Same as last time, they said they would "readjust" the Cerato bile and in fact they buffed it a lot xd
yeah ion agree with cera being as powerful as it is
should be worse at hunting, better at scavenging
The biggest problem is the ease with which it is applied and it also causes stun in the victim, a stun that can last 5 seconds in some (Dilo and Herrera)
This stun should be a low time, like 1.2s for everyone
I also hope charge bite will consume stam at some point and not being spammable as hell
That would be nice too. Even a small stam cost would make it necessary to handle your stam and also prevent you from using your ability if you have 0 stam, just like the others dinos
why are so many people against carno weighing 1500 kg?!
@sharp sentinel Quetz and minmi are already planned
@icy lion nice, it would be great if we could get them soon though, (Like fall mb?) im not trying to rush anyone btw, just my opinion
glitchy ass bugged game wish they would FIX BUGS BEFORE ADDING NEW DUMB CONTENT.
Finally đđđđđđ
#general-feedback message wait is this real?
yeah
yes
Holy
anyone know why i cant find any servers ?
this exact model is in the skin creator btw
lol move the growth to about 20-30%
we dont spawn as normal juvies, we spawn as basically full hatchlings
#general-feedback message male display sure.
It still looks wrong to look at
Why is its mouth so open

@dry falcon git gud
erm what does this even mean? "Increased distance check for fish spawns"
ai normally spawns around people, maybe the range at which fish spawned was really low, thats why it felt like they never did 
all i know is running around delta as galli I was seeing a dozen elite fish surfacing, fish fixed
For a week, then the system will implode again
#general-feedback message @modest dock its more powerful than what it was before đŠ
ik the patch notes say otherwise
@swift dagger they released a patch for the hordetest today
yeah that's what i'm responding to
They do alot of stuff behind the scenes lol
go read dev blog and look at all the developers time allocated on things much further down the road. This is dino star citizen at this point
like?
@woven bane @desert arch absolutely WILD
this is pretty much exactly what i wanted, even tho cera is slower while charging now, it charges its bite almost instantly and can hold it forever⊠THATS SICK.
tho i still didnt want the stam cost, i think thats unnecessary
also apparently it has now cc resistance while charging, thats interesting
if you are referencing the skins its cause that dev has nothing else to do as they aint a programmer or animator same with tapwing and visualtech does human stuff @swift dagger
human labs, human tunnels, climbing features for the hypsilophodon and herrerasaurus Kentrosaurus locomotion, Elder morphs for all our current roster as well as all the upcoming beasties who have been rigged.
this project has made over 100 million he can afford to hire a few more devs to speed up progress
they didn't even build an engine here, we're talking about essentially a mod
you think they shouldn't be doing that stuff?
what?? so a game needs its own engine to be classed as a game
i think they should focus development efforts on what's planned next rather than what's 5 years down the line
considering the time it's taken to release what's in evirma currently
The stam cost is like 0.05% every second, its nothing.
And teno cant knock it down while it charges its bite now thanks to the stability modifier lmaoo
no i'm saying that it doesn't make sense how much time has passed and how little has been accomplished all things considered
they are focused on the now silly bary kentro elders tlcs for ptera herra and hypsi the human stuff is for the one guy who does humans
1 guy doing humans, 0 guys doing rex
oh sounds good, actually balanced this time lmao
there are more than 0 people doing rex
15 years development time 0 humans in game
no according to the dev blogs and recent updates
humans can be enabled by unofficial servers
Thought youd crash out abt that tail slam not knocking them down anymore thing
Guess I was wrong
NO why??
rex has been in most, if not all, of the recent dev blogs
QA works on rex to find the bugs rn and the actual devs fix those bugs
Idk teno main and all đ
thatâs actually a good thing omg, why would i be upset, iâm the one who actually wanted changes like this đ
đ«Ł
Literally next patch is confirmed to have rex as a playable, so the whole team is doing rex rn lol
WHAT
tho maybe the job is done
I WAS CRYING FOR MONTHS THAT I WANT CHARGE TO SLOW CERA DOWN AND BE INFINITE
but it only slows when it's fully charged
But teno cant knock them down anymore, at all đ
hmm well can it stun?
I will miss you đ„
Yes
AHAHAHAHA
then iâll figure something outđč
Im sad cuz its just another tail slam nerf, even though its a fair change
ehh it is what it is ig..
bring the damage back up đč
Tail slam: the only attack in the entire game thats only useful for roleplay
do kicks stun btw?
They do
IDJDISJDJSKFHEJ
oh what, that doesnât make sense btw
all in all it's very little to show for time spent.
Ceras weight while charging becomes 1625kg
then it will be even easier
i think they should change that part, tail slam should stun, but kicks should do nothing
idk, iâll search for some ceras to krill and then iâll come back to discussion i guess
is that enough for carno to get stunned if it charges?
wanna test how the fight goes now
hmm.. thatâs interesting question
so if cera charges then carno wonât be able to stun it..? tho carno can stun the teno for a moment if carno charges for long enough
Carno can stun things larger than teno
hmm nice nice
guys since carno and cera got adjustments in this HT, what if⊠listen guys, what if teno gets its tail slam damage backâŠâŠ
maybe in allo's hordetest? or if teno struggles against juvie/sub rexes
No
It would need to be 1900kg+
@frigid badge maybe not mute it entirely but definitely reduce the volume
what's happened with cera? another buff for something that needed a debuff?
People says its nerfed but imo its got buffed even more
is it at least more of a corpse bully
@swift dagger game isnât 15 years old so thatâs spreading misinformation+rex is confirmed as the next playable and it has been in the works for a long time+not every dev in the team does the exact same thing
Players will increase again with the release of rex and its fine for them to be less when thereâs not a lot of movement going on and when HT servers are not precisely abundant
The vast majority of players are on the live branch, even after trikeâs release
They should fix the small things first, like a group of deer or boars getting spooked by a Beipi or Deino underwater and starting to run when they are still 50 meters away....
Sorry 10 years. Which is still a ridiculous amount of time. I know they had to start over and I know they've acquired a ton of technical debt. That's why I'm saying it'd be nice to have more dedicated resources put towards getting out content that's slated for next patch.
Yeah there's nothing to do on horde test other than walk around with a trike and eat grass. QA probably doesn't need to spend too much time to find bugs. There's a limited number of things the character can even do. Give a tester a few hours, write the tickets, pass it to dev, move on. Most of the time dinos are released with plenty of bugs the user base finds anyway put it on horde test and there's almost no point in having QA
The amount of progress for time spent is not great. I've worked on several projects much more complex than this and my resources wouldn't have made it past 6 months with the amount of progress for time spent. Anyway tired of going in circles here. I don't know why you or anyone thinks what's been produced thus far is reasonable for the amount of development hours spent. Devs can easily do their own QA and then pump it to horde test too. It just seems like they're happy moving at a snails pace
Finally they made some substantial changes to cera
changes, yes
#general-feedback message @patent pike counterplay is to look up
whatd u block me for
don't remember
i dont think i ever talked to u
what are your opinions on ai spawns
Yeah I finally can play cera without feeling myself guilty
Feel free to throw anything I say to the bin since you could consider me a glazer buuuutâŠ
While I agree that lack of consistent goals and focus has compromised the development pace for a while, during the last two years or so weâve finally had some consistent progress and we keep having it. We got 6 playables on 2024 and 2 in 2025 while also getting enough progress to start the year with a hordetest. Yes, it could be quicker, but at least when there are real updates things are usually worth playing. No one is really happy with them being slow, but more so we donât mind because we understand development is hard, it is fine to not have tunnel vision only caring about new playables, and the game has a serviceable enough gameplay loop to wait in the meantime right now (let alone going to other games while waiting). And due to the whole recode thingy, it is still kind of disingenuous to count the legacy years: evrima very much is a whole new game.
Could be worse like saurian taking 3 years to add trike in a single player game when we had dakota for starters
Also, Iâm sorry, but the 6 months thing is 
Great idea except when all the trees are overlapping and you can't see anything đ
you can see them when theyâre mid air and about to land on you, plenty of time for you to dodge
@sinful dome ht is meant to be bugged and you should report all in the #đ-evrima-bug-reports-đ
no worry rex trike will skyrocket this game
both in content and revenue
So for one playable I must constantly look up when around all trees and any cliff faces. Instead of the damage just not being so ridiculous. I don't object to them as a concept I just think they are overtuned.
Human labs and tunnels allow for easier traversal around the island, for dinosaurs too
The concept that climbing for hypsi is a waste of time is just wrong. The animal has needed this for years.
Kentrosaurus is literally on the roadmap of course they should work on it
Elders are an integral core feature explain to me whatâs wrong with that feature seeing work lmao
you donât have to look up constantly, just do that occasionally especially around herrera frequent spots. i donât see how they are overtuned honestly
it works as an ambusher
The damage they're a small playable that can take on most mid tiers with a single attack unless full grown.
That's fine but just tune down the dmg
hmm no⊠hmm⊠alright so i was wrong and itâs just another cera buffâŠ
mid tiers? it can only kill things up to dilo sized in one blow
Biggest thing herrera can kill consistently is omni
Dilo too I guess if the terrain is favorable or the dilo is damaged before it jumps it
Dying to a herrera otherwise is tremendous skill issue
^ herreraâs damage also scales with the weight of the opponent, the bigger something is the less damage you do to it
Semi true
It scales with CC. Knockdown hurt more than stun hurt more than no stun
And CC scales with weight
hmm interesting, do you know how much damage herrera does?
like max amount
Not exactly tbh
Itâs probably somewhere lol
its inconsistent
That's just not true
what can it kill then
Yeah I'm not talking about full grown mid tierd I'm talking half to sub adult
so then things in the 700 and below range
because it canât physically 1 tap anything bigger than that
Right but that's still too much amd depending on bleed it can definitely take something to red and have them bleed out at that wright and above. Its a small tier dino with a deino level attack that just doesn't sit well with me
for how situational it is i think its more than fair
it can only kill other small tiers with its damage
deino can deal a maximum of 6000 damage with one attack, herra doesn't have a "deino level" attack
Situational? It's every tree and cliff face
In terms of small from a small playable to an apex that takes hours more to grow and can only use said attack from water or when right next to them on land it is
Me when the ambush predator works as intended
it has to be in the right place at the right time, the opponent has to stay perfectly still under the tree, being out of range can also be an issue and if the opponent has spotted you the hunt is pretty much over
90% of herreras hand out at south plains or west rail, some do venture out to highlands but then the palm trees make them very easy to see
So you need to be vigilant on like 3 spots on the map
Me when the argument is strawman because I never complained about it being an ambush predator I complained about the dmg
As an ambush predator it has to have high dmg, it can only land 1 attack
the basis of ambushing is literally to one shot, thatâs why the damage is so high
You can hit players while moving
that takes a lot of skill and it depends, if theyâre walking in a straight line sure
Right that's fine if it only did that to other small dinos
it does though
Its already what it does though
Dilo sized things are small
If you limit its hunting range by nerfing its damage it would literally starve to death
People basically never play things smaller than omni
And strictly being a juvenile hunter would be a waste
Or just make it so that it has to hit multiple times to take out larger dinos like evey other playable
Like when you jump off you can run jump onto another tree and repeat hell I'd be fine with two attacks killing
Deino???
How? Any player with a brain wont let themselves be hit again
Ambush pred need ambush
it dosenât work like other playables, it has an extremely telegraphed attack so once the element of surprise is gone youâre pretty much useless
Herrera relying on things its size to not starve is insane, itâs one of the smallest creatures in the game
It needs to punch up to not starve
The devs already tried low dmg herrera, back when it released it couldnt 1 shot omni even with a headshot from max height, and let me tell you, it was HORRIBLE
Climbing was fun, but it was basically just a juvi hunter
But do we not think that saying unless I can shot one things I will be useless means it's poorly designed? I understand you need to hunt larger things and I'm fine with that I just don't like the idea of having to constantly check every tree I'm near in a hot spot or not stay still near any foliage or height because again in areas like south by the river where the trees overlap its very difficult to see them
In Highlands I'll give it to you very easy to spot them as the trees are standalone
honestly.. just look up and herrera wont be a problem
I am not worried in the slightest about the game. I wasnât even worried back then before cera released
Game can take its time, it will eventually be good (and it already is tbh, game started being in a pretty solid state after gateway)
you just gotta be extra careful around some trees
are you telling me that... the hardcore horror survival game requires me to... pay attention?
^
You can't take those words back

my only real issue with herrera is them making sanctuaries a nightmare, anywhere else they're basically easily avoidable
its honesly a skill issue to die to herrera....
But do we not think that saying unless I can shot one things I will be useless means it's poorly designed? I understand you need to hunt larger things and I'm fine with that I just don't like the idea of having to constantly check every bush I'm near in a hot spot or not stay still near any foliage or jungle because again in areas like south by the river where the trees overlap its very difficult to see a rex hiding
This is how it sound, extrapolated to any other ambush predator in the entire game. Donât be unaware and you will not be ambushed, simply. Plus herras always tend to pick the same trees for the most part
I mean me hardly agree thats this is a directly buff. They took on one thing and added on another
There's one other ambush predator in the game and not only does it take the longest to grow it is an apex its role is to be the highest damage playable in the game and its even most restricted by water and stamina and the highest hunger drain in the game.
thats what i was thinking at first, but in reality its faster infinite charge, knockdown resistance, bacteria buff and 99% bleed resistance for 10% speed nerf which is not instant, so you just hold charge for one second, fully charge it and bite, it looses the speed very slowly so its not even a nerf, just dont hold the charge
its easily fixable by just making cera lose the speed immediately
then its fine
now its just tons of buffs.. and thats basically it
99% bleed resist sounds like a bug
and it also camps a vital resource, with herrera you have donât have to interact with it if you donât want to
maybe, idk if its fixed or not, if its not then it probably wasnt a bug
Also where you see bacteria buff? Theyf ixed bacteria applying from alt-bite to tail, bacteria level decaying over time and no longer you can get those from fresh meat. Also salt is useful before vomit sicness too
The horror collection has been expanded, keep up the good work! đ«Ł
bacteria now stays longer, its 30 minutes (potato quote)
you said that
Its 30 mins for around half stomach
Honestly, I donât understand how one can make such a mistake. Repeatedly.
On carno specifically, thats all I know for now
yeah thats A LOT lol
tho the fact that you can get bacteria only from rotten bodies is actually a nerf, yeah nice
Yes
Lol no
Take 3 chunks out of a body, let them rot, gg full bile
LMAO
lovely
Yeah
And cerato charged bite is already very high damage
So getting that high damage even faster
I hope they change it so they get reduced speed imediatly
https://youtube.com/clip/Ugkxh7QN_Nnd7MFd39Op2RRACt1X_0aWDTaY?si=dWQGyoAtCmz4LarR im unable to understand how people think the new calls are better than this iconic sound
15 seconds · Clipped by Alerex · Original video "Evrima's First True Apex Arrives..." by AlsalGames
the old calls sounds outdated
yeah ok , watching a better video of them , they dont sound too bad
tho i still prefered old broadcast
yeah i agree, i like the new calls more
i MUCH prefer new broadcast
it sounds like the trumpets of angels before they declare war on hell
i dont even need to clarify the mental image does all the talking for me as to why that's sick as hell
Why ? How could it be stronger if something that was unlimited before is now limited ?
Like bacteria is draining over time, now charged bite use stam, bacteria cannot be harvested from fresh ai corpses
That sounds like a nerf
it drains 0.05% per second, once it is fully charged
So it drains more when running, and you can't get stam back when walking/using charge bite at the same time
yeah, on paper..
its not the ceras bacteria that drains over time, its the victims, and it may take up to an hour for it to drain if its nearlyy a full stomach
Making cera more efficient at using charged bite when staying in place but not moving quickly
it took 30 mins for the bile to drain from half stomach on a carno
Bruhh i thought it was cera bacteria
the speed decrease is also only once the bite is fully charged
@desert arch btw if cera now drains stamina while charging does that mean it canât charge when itâs out of stam?
idk if you tested that
that remains to be tested
okay
Bruuh ima remove my feedback then and make an other later. How could they made it look so much good on paper but being so much trash in reality ?
it would be nice if it couldnt, but to be fair it wouldnt make much of a difference since cera is still one of the most stamina efficient animals out there
Ig would help pachy out a little with fighting ceras
literally all you'd need to do is make the speed and stam nerfs apply instantly and it's fine imho
(also now you can make pachy stun animals up to 3x its size and cera would have an answer lol)
NO IDEA LMAO I GENUINELY THOUT IT WAS A NERF
thought
thatâs insane how they sneaked in more buffs
#general-feedback message
Oh, these casuals and their "amazing" ideas. If I were the developer, I would have made a cooldown on respawn (for 30-40 minutes) if you died right after respawning. It is simply unbearable to play on remote corners of the island because people like you live only on the southern river
yeah i 100% agree
That would be better
I did read them. They didnât say theyâd spawn more consistently, just that checks were extended by some unknown distance. Reduction is reduction. We asked for more, they took out some of what does spawn. Plain and simple.
they LITERALLY increased their spawns by increasing those checks
And taking out fish is literally TAKING OUT FISH
yea, because probably the amount of fish in lakes with said changes would've been either
A: Broken
B: REALLY bad on performance
So punish deinos for the servers being cheap instead of fixing an issue everyone agrees needs work. Got it. Makes perfect sense. I see the light.
they literally increased fish spawns
fish spawn so commonly now its absurd
but im assuming you didn't play the HT
Not this morning, no. I did starve to death 3-4 times on a Deino before giving up trying the HT anymore.
before the changes?
Yes
yea that adds
Iâm really hoping youâre not referring to the tiny schooling fish. I really hope youâre not suggesting an 8 ton carnivore can live any length of time (even long enough to hunt anything) on .25% food per fish.
ironically, that's what you're doing
they increased fish spawns and reduced fish schools in lakes. read the patch notes
you got more of the fish you wanted and less of the fish you don't
elite fish spawn more commonly. schooling fish spawn less commonly (in certain lakes)
everywhere else, schooling fish spawns more commonly
@livid ember #isle-discussion message I don't think they're going to change it
10% speed reduction with charge, charge costs stam, less accessible bile + bile decay. And the buff is that there's no auto release for charge + shorter charge duration?
I'm too stupid to understand the nerfs vs buffs = buffs here. How did you come up with the values? Stam is arguably one of the most important things. Stam got nerfed. Bile got nerfed. Speed got nerfed with charge. Charge duration got a buff.
im too lazy to type everything again
yeah its mostly buffs, only real debuff is probably the stam for charge
#balance-feedback-discussion message
start reading from here we talked about it
This is sad
The stam cost is horribly low and takes a long time to be made and the speed reduction is only once in a while and barely noticeable, so it's just buffs he got. I love these devs xd
The stam cost was shown on a freshspawn though.
Stamina, regardless is arguably the most valuable resource.
Being a juvenile doesn't make much difference. Look at omni, troodon and carno, their abilities consume the same amount of stam as when they are adults.
Cerato has plenty of stam to run at will, don't worry about that
It's just a way to prevent him from constantly chasing you while holding the charge bite, but it still needs changes as there's no difference currently
#general-feedback message
This kind of night vision is more suitable for NVGs than animals. I like the current night vision setup for animals and think that vision should be adaptive so that we don't have to turn on night vision like robots by pressing a button. It should work automatically for animals. And it should definitely be brighter in moonlight.
@sudden hinge the name says it all
I agree that cera needs a nerf I just think this is a bit much
I donât need cera to be op I need it to be able to hold its own
This seems like itâll make it unable to really defend itself or be proactive when it comes to surviving
If you actually have feedback instead of just âmuh cera main nuff saidâ then by all means Iâm willing to discuss things
No it really doesnât carnos out run them easily and can catch up fairly easily people keep forgetting that cera is the slowest carnivore in game aside from deino
@sudden hinge when you bite someone and they have get half bacteria it takes 30 mins to get rid of cera was not that nerfed the patchnotes just made it seem worse than it is
its still good
30 minutes without using salt licks?
yes.
from what I see its tied to hunger drain
Seems like most of the changes are actually a buff ngl
How fast with salt licks? And honestly thatâs fine an all but I still donât see how that helps you either secure a kill or keep someone from killing uou
Like, infinitely charging your bite or having a 1.25x knockdown resistance is a bit...
The only buff I really see is the defense 1.25x stability buff
its a nerf but all the stuff has a work around
so
Itâs not infinite if you use stam
and bacteria got buffed
Maybe Im missing something but, how is being able to hold your charged bite infinitely a nerf?
its barely anything
Itâs not infinite if you use stam to do it
Does it drain any significant amounts of stamina though?
You wouldnât want to use all your stam
if anything its more powerful in most cases
From what I've seen it barely drains any stamina but it might be different once you're fg
Iâll test it again when I get home but i was young when I used it so it wasnât accurate numbers
Yeah baby stam doesnât count I need to be full grown
I tested it as a juvi and it wasnât anything but thatâs juvi stats they have insane stam as it is
That's true, still for how long and how hard the cera domination has been over the Isle I was expecting much worse of a nerf
having something rule does not mean it needs a nerf
for example carno.
it was nerfed cause people were mad that it ruled for so long now they are begging for a buff
I mean... a couple ceras being able to stunlock a fg maia to Death is a bit weird if you ask me
it cant...
Isnt it supposed to be like, a corpse bully?
yes
It uses like 0.05% per tick, Im even joking it makes like no difference
what im saying is people need to think before they beg for changes think how its going to impact the game and other playables around it and give solutions to those problems instead of begging for nerfs
At adult or juvi?
Both iirc
like they have removed soo much identity from each of the playables because of the community which I hate
I think the main problem most people have with cera, myself included, is the vomit stun, it allows packs of 4 ceras or more to basically deal an insane amount of damage to you for free without really having the chance to retaliate
Which seems a bit cheap for a supposed corpse bully
As long as cera can survive and be capable in a fight then Iâm fine with it
so how would you change it?
I totally get that and it was a problem cera shouldnât have been able to do that
I would do the same thing the devs did but a bit better
As it stands, to the best of my ability I would make it so the vomit stun only applies if the target is within certain range of a body which would encourage the corpse bully playstyle or keep the vomit and remove the stun alltogether
Some people might have a better solution though
Thissss I hate that balance is effected by this when honestly most of the community doesnât want them balanced well they just want them nerfed because they are mad at the species
Tbf I feel like this ability would be pretty buggy to make it work
honestly the community says bad takes then the devs add said bad takes and the community says the devs dont know what they are doing like đ
yea
For cera specifically I want corpse bully scavenger first but still be able to hunt thatâs all I want not be an amazing hunter but one that can just do it if it needs too
Exactly itâs super annoying honestly
Could be, I dont want to kill Cera its just that its does too many things at once like, Its not that slow, the charged bite can do a ridiculous amount of damage once its charged and the stunlock its just the cream on top
Totally agree cera packs are the bane of my existence and need to be tuned down maybe these changes will be good Iâll give it the benefit of the doubt the numbers were scaring me and I havenât been able to really get into a server and test them
I just donât want to be unable to play due to bad mechanics and stats
I primarily play solo cera hunting what is safest and scavenging mostly so I just donât want that being butchered
Yeah I feel you, I used to main cera back in legacy, so I have a soft spot for that creature in my heart but cera packs are just annoying, I think solely because of the vomit stunlock
Itâs weird that itâs still a thing I thought there was supposed to be a timer between stuns
the stuff the devs did was good hell the old cera was good (like ST 6.5) sooo much stuff like the slow alt bite was added to the cerato because it was supposed to reposition the vomit locking was apartt of its identity (I forgot how but it was) and the community removed it which is valid but theres been sooo much things that the community doesnt like so they remove it only to miss that and want it back or they just make something OP cera rn if it gets a lil bit more of a nerf to the charge bite speed reduction to make it more defensive and to make you actually have to find a rotten corpse instead of eating rotten meatchunks will go a long way to make cera is corpse bully scavenger neice as it has good stam to run good swimspeed to swim away from larger things and a good trot to get around the map fast.
And where's the problem with that? You don't want the cerato to be able to chase Carnos, do you? Xd
We'll see what transpires, I dont want it to be massacred by allos, if Allo is faster then it might be a problem
theres my yap on cera and the community
it shows it possibly will be but thats why it has a good swim speed.
No I want to be able to escape them without them running me down and killing me easily
and it will have more stam
Carno and cera stam is literally so close
I Beg for 1,8T carno
Itâs honestly crazy a creature that fast has that much stam to work with
Agree, but the cera can vomit on bodies no? Dont see how much of a problem that is since you can just, rot bodies faster
it has less than cerato
Make it that big and gut itâs stam and Iâm cool with it
You're slower but you're stronger, why do you still want to be able to run away from him?
With the current changes idk how much stronger cera is
In a perfect world, if something is too big for you to fight it you SHOULD be able to run away from it, otherwise the game is going to feel unfair
noooo its a pursuit plains hunter cera kills it in forests carno kills cera in plains simple
cera has good turn speed carno does not
Exactly the way the game is now itâs hard to escape things
Cerato is even stronger with these changes. The nerfs do almost nothing of effect
â
The stam cost is extremely low and takes a long time to occur and the speed reduction is practically imperceptible.
I mean if you charge your bite they cannot knock you down since they're 1200kg as well
I need to test them again I didnât get to play it much but idk itâs too soon to say that
Isnât carno 1300kg
yes
Nvmind they're both 1300kg, mb
Yeah they canât knock you down but itâs likely gunna not save you from damage and itâs harder to land a charge bite now
So you might not get knocked down but youâll still take damage
These changes were good, but they were poorly done. They still need to increase the stam cost and make the speed reduction constant while using the charge bite.
This ^
Wait itâs not a flat speed nerf
Its ok if cera gets all of this stuff as long as they make it a bit more defensive
Only after you've been charging your bite for like 4 seconds I think
Iâm just worried that you arenât gunna be able to move as well to defend yourself
Oh they didnât put that in the notes
They need to get better at explaining these things
Cerato has received 3 buffs, so don't worry
What are the other two
I can only think of one
Yeah they said the speed reduction applies once the bite charge has been charged, so after 4 seconds or so when the bite would automatically trigger
can bet that if they don't change these nerfs and make him stronger, Cerato will be stronger than before.
The only real buff I see is 1.25x stability
The rest are soft nerfs after explanation
Being able to charge the bite infinitely and they reduced the time you have to charge your bite to apply maximum damage and bacteria
1.25x stability, reaches maximum damage faster and the charge bite has infinite duration
Iâll test it when I get home more but Iâm still skeptical a bit on how well it works out against things like carno
You might not agree but a Cera being able to charge the bite instead of having it automatically bite once it fully charges removes any opening your opponent might have had, so now you just have to eat the maximum damage that bite does, If you're a Maia or a Carno you can run away but if you're slower that's it
And Iâm looking at this from a solo player perspective not the max cera pack kill squad perspective
I mean most things are faster than cera tbf with dibble and stego being the only ones slower
And deino but sepsis doesnât effect it
Like unless you ambush someone you arenât leading with a charge bite against good player
And Iâm looking at this in 1v1 not group engagements those are more chaotic
To be honest, neither Carnos nor Ceras should be hunting Dibbles or Maias unless they're really bad or they're in a big group and they find like, a lone dibble
Its understandable they do now since there's really no counter to Dibble and Maia but yeah
Size wise I think itâs doable in groups like Maia and dibble arenât so huge that itâs impossible but it should be a lot harder
But I rarely hunt either of those species when they are fully grown I go for the young and subs because I know I can take them on my own
Yeah I agree, but the speed at which they kill dibbles or lone maias just makes the rest of carnivores obsolete
Which points in the direction it needs changes, in one or other direction
Completely fair would definitely want them to be harder to kill
I just donât want to be unable to defend myself or escape situations lone ceras has that issue as it is now donât need it to be harder to defend myself when it comes down to it
I cannot Driink mah wata

The niche they've given Cera its just troublesome, you cant really make any significant changes to it without completely altering its playstyle
Iâm okay with that tho because tbh I donât see it staying a corpse bully much longer
Because with all the larger predators coming cera isnât gunna be doing that at all
Like I feel itâll likely be changed to be competent at hunting smaller prey in and around water sources
I dont really think we needed a corpse cleaner, bodies in the Isle dont last that long with how many carni players are usually around
A carni that is more of a survivalist and can eat rotten flesh? Yes
A carni that can rot bodies by itself, vomit stunlock people and charge its bite to do 300+ damage? uuugh
Exactly like I enjoy being a scavenger/ hunter itâs just not gunna be viable later down the line
God forbid we have one (1) carnivore with a niche that isn't about running around and killing things
Not saying scavenging isnât fun but it should still be able to do other things
But why not give that role to something smaller like Troodon? When we get bigger dinos its not going to be able to bully allos off a corpse, right?
No other playables in its size range are trapped in one role
If cera needs to be buffed in order to work as a scavenger, then let it be buffed for it
But if cera is too good as a hunter then it needs to be nerfed in that department
Cera being a scavenger will never mean it won't be able to hunt
People get hunted by stegos and trikes in this game
You canât buff it to be a better corpse bully without it getting ridiculous
You gotta be blind to get hunted by either of those species tbf
Everything has a niche.
Carno is a small game hunter
Omniraptor is a bleed-focused pack hunter
Teno is a fast brawler
Dilo is a nocturnal hunter
Cerato should have one as well
What is Cera's niche?
Blind or not, it's a thing that happens
Cera being a corpse bully doesnât work when you add Rex
Right now ? A bit of everything
Conceptually ? A scavenger corpse bully
Like you canât be effective at something when something comes along that isnât built for it and does it better than you
It does not need to be able to guard a corpse against a rex ?
That's the problem we have right now
Omni is a large game hunter, does not mean it should be able to hunt EVERYTHING larger than itself
Thatâs an extreme example but it will get all of its kills stolen when more carnivores are added
Itâs really not that good at capturing and securing bodies now unless you are pack of 4
The ability cera has to vomit on things and make them rot is designed for the exact purpose of allowing it to deal with apexes
Do you think a rex will see you do that and just decide not to mess with you and block the body from you?
As it is right now, I don't really see that happening
How exactly? Im a bit lost here
What do they gain for it ? Just go away and let it starve itself around a body it cannot eat
If a Rex kills something and its hungry, Im quite positive the body will be done by the time Ceras show up, and its not like they would be able to do much
You're not supposed to be stealing fresh kills from a rex either lol
Cera just needs to be versatile I think scavenging is good and it shouldnât be able to kill things like dibble and Maia easily at all but I donât think it should just be forced to body hop
You wonât be able to steal bodies from anything bigger than you effectively is the point and most players will be playing big carnivore
It's not about forcing it to do that
But being a scavenger being the optimal strategy for cera would already go a long way in giving it its proper niche
Yeah that's why I was getting confused lmao
but its not like bile rots a body instantly, and the rex might get angry as Cera pointed out
Like the whole point is corpse bully isnât a good niche when things that donât even have the scavenger perks cera does can steal bodies more effectively
It already is
Cera has a charge bite, the ability to make things vomit and double health around bodies for that exact purpose tho
Like I survive way more scavenging I just want to be able to hunt effectively too
Who cares if the rex is angry
Just run away
Yeah doesnât help you much against an allo or two
Like cera works now as a corpse bully
Expecting a cera to stand its ground against two allos is too much
Ngl the fact it has double the health near a body is quite nuts already
It wonât when more members of the roster come to the game
Then adjust it so it fits ? Idk how that's complicated to grasp
Exactly and even that wonât do much when allo and Alberto come to the game
Just like setgo got its power swing because otherwise it'd be unable to deal with apexes
How do you adjust it so itâs not ridiculous tho
If cera ends up being bad as a scavenger, then make it a better scavenger
Honestly it would have been fine with how much damage stego does as is
You're only thinking of buffing its stats, but it's not the only thing that can be buffed to make a creature viable
Iâm asking you tho what would you do to make it viable without being ridiculous
Tbf Stego got the power swing because everything was mogging it, the attacks were slow and predictable and 2 or 3 omnis could kill it unless it began camping a rock or something
Genuinely tho
Absolutely not
Not with such a slow and telegraphed attack and a 2x head damage multiplier and a predator with a pin ability
Stego outmanuvers trikes pretty easily from what Iâve seen
And will rex be able to pin a stego?
The game is going to be....Interesting
It really is and with mutations and strains coming too idk about how balanced itâll be đ
Im sure instakill mechanics will have its place under the spot in not a so distant future
Deino its fine since it relies on ambushes
But Imagine you're chilling on a field with your fg Stego and a Rex comes barreling down from the trees with its ambush, barely catches up to you and pins you for the kill
This will likely happen when you are too small to survive the encounter Iâm sure
Plenty can be done
A very long hunger time so it can afford not being succesful everytime
Long-lasting vomit effects (or even transmitting actual diseases) to discourage attackers even more
Maybe, if really it can't hold its ground, an ability to tear off large chunks of meat from a body while running (so you run in, tank a hit, steal a bite and get away)
Yeah thatâd be dumb almost as dumb as Omnis being able to pin haha
Well that's more of a grapple, and doesnt happen unless the Stego drains its stamina to 0
The problem comes when you have an animal being A, that's faster than B and if it catches up to it its just death
You guys see anyone playing Dryo? Because I dont
But tbh Wavepoole had better ideas for cera
Yeah but that just leads into full blown scavenger when you could just keep scavenging as it is now and be more capable of hunting smaller game when you can as bigger predators are added
Why push cera out of an actually unique niche and make it just another carno ?
Like those are interesting abilities and could be done fun but I just donât see it making a playable thatâs gunna be rare to see as allo and other large predators come
Cera being an underdog is fine
Underdog is fine unable to fight and defend yourself is not
If you can run it's fine
Not every fight is winnable, this applies to everything in the game
Cera already has trouble with that now
Like itâs one of the slowest animals in game
Allo is getting an ability that will allow it to catch them
Adding larger and slower animals won't make it harder
source ?
Wasnât it in the game files for allos ambush speed being like 43km
In fact, most of your issues comes from the assumption that allo will be OP
Many "this won't be viable in the future" problems come from allo tbh
Then it should be slower
Not much more complicated than that
From what Iâve seen allo wonât be that slow even without ambush
Then it should be weak
That doesnât change the fact tho that allo and up can just walk up and take ceras food
Even if you puke on a body it still takes time for it to rot
Well yeah
Some fights aren't winnable, as I said
And sometimes you donât want to rot it if you need nutrients
Then make it capable of other things
Thatâs all Iâm saying primary scavenger capable hunter if push comes to shove
Cera will need to be wary of larger animals
It's not different wether it's a trike, a rex, a stego or an allo stealing your body
There isn't much you can do about it, apart from preventing them from eating it in the case of carnivores
It's arguably too capable right now
I agree but donât make it incapable
Not incapable, just less
Solo cera really isnât a problem tho tbf itâs just the packs
So cera isn't taking on dibbles and the likes
I think solo dibble vs 4 ceras should still be doable
Just not easy
Like cera shouldnât easily take on prey that big at all but that goes for any predators in ceras size range
Carnos shouldnât bary shouldnât megalania shouldnât
Dunno how they could go overboard with it
The only playstyle being really âcounteredâ now is ceras holding one charged bite for a long time
But they can completely circumvent any penalty by just rerolling it
And with the faster charged bite now they can do their hit and run better before the effects kick in
Anyone else also unable to drink any water on trike after the new update?
idk, but i couldnât drink as pachy
i could as teno tho
not necessarily trike issue
@brittle merlin manage your stam. It is a resource that you actually have to care about now