#general-feedback-discussion
1 messages · Page 259 of 1
I'll try later
stam in general is a problem on smaller playables imo
Yes. Smaller animals often means faster metabolism but right now you sit as long to Regen as a trodoon as you do as a Stego.
#general-feedback message i agree
imagine downvoting that
also the guy blocked me so i can’t upvote😔
i’m slowly becoming wavepoole 2
i can’t even count the amount of people who blocked me here for downvoting their feedback
#general-feedback message
I like the thought of death animations. I really do, but unless there's a way to do it without locking the hunter into an animation, I don't want it. It would be great in a game where you don't have to worry about a 3-5 second animation getting you killed while you're locked in place. So, while I would love this kind of animation in-game, I also don't want to be killed because I was animation locked killing something in the middle of a pack hunt.
hi
A death animation doesn't have to be a synced kill animation
exactly
the dying animal could be gasping for air before collapsing
or it could collapse and try to get back up or something
Honestly, an animation of it just falling over and dying would already be ages better than what we currently have
#general-feedback message there’s no reason for this other than the common misconception that small tiers = scavenger. troodon is a capable hunter
i think it should stay like this because they are really perfect when you have gastro and you need to heal
Indeed
But it'd be neat to have some kind of backup plan as troodon
#general-feedback message what are they gonna suggest about this 😭
What was posted?
not sure why yall downvoting non of you play the north side its empty at all times no one wants to be there they need to open it up or stop sending us
@unreal ridge one of the worst herbivores for combat? yes
one of the worst for survival? absolutely not
this is a survival game, not a combat game
you have plenty of other options
maia is also arguably one of the worst creatures to survive with
part of surviving is combat and if you cannot fight off a creature 2 tons lighter than you, its fodder
maia's poor bleed, poor turning and poor acceleration make it get out competed by the rest of the herbivore roster and can be reliably killed by a majority of the carnivore roster without risk of death whatsoever
@covert tiger maia does not need to revert to pre acceleration nerf maia, however it does need to be able to reliably defend itself from solitary predators as a 3.7 ton animal
personally I have no trouble with maia, however I see so many clips of it getting dogged on by solo ceras or carnos and it just seems pathetic
@icy lion I have put it in the bug report. It's also general feedback, why is it not allowed to be seen by others?
its just so unresponsive and hard to control for the average player, maia is kind of bad right now and deserves to be buffed so that at the very least it can stand up for itself
#general-feedback messagewhat is swamps sanctuary and how can we make it better? (idk maybe make things spawn there and have a reason to stick around)
if I log out properly (sleep for 1 min), why does it show my status as "unknown"?
where did you log out? If you're not on the ground it shows that.
I can agree with these, but it's not what the linked feedback was asking for. Like I said, I would love little death animations, they would be great for immersion, but the feedback I was referencing was asking for synced kill animations.
@peak junco That's just how Steam beta branches work
That's why I said I'm not sure how feasible it is, I'm new to all of this ❤️
If you rename the file in Steam/steamapps/common then swapping branches won't replace the previous version, but you'll have to create a new shortcut to the .exe
Is there a reliable video or guide for this? The ones I keep finding are from a year and over ago
They should still work
The one I going said to rename the file called "TheIsle" and download Evrima, and I should be able to swap by renaming which one I needed but that didn't work out unless I did it wrong
You don't have to rename the files over and over, you just have to make a separate shortcut for the .exe of whichever version is the renamed one
I'm pretty sure I got it now thank you!
its got the highest skill cap in the game imo
i would say 80-90% dont know how to play maia properly
those vids are evidence of bad players, not a bad dino
imma be honest man i've watched maia fight and played maia and i wouldn't call fighting its 5 layers of jank skilled
i dont really care if you can master using a kit that actively hinders you for using it, it's still unfun and poor game design to have a kit that clunky. Nothing about it is remotely satisfying or enjoyable to use
this is very fair point, i agree with maia being clunky. but it’s really easy to make maia op with its speed and hp. its “clunkyness” is what actually makes it possible for tenos/ceras to fight back.
i’d want to hear what’s your maia suggestion, what would you change
i think it could use a small hitbox improvement on its rear kick attack but thats pretty much it
improving animation speed would make it too oppressive due to its speed
there's a difference between a slow attack and an attack that has like, a 3 second recovery period for no goddamn reason
tbf maia also has 3.9t health, even if it got bitten it doesn’t loose much. which is part of the reason i dont mind those cooldowns. i guess they made it so you can attack maia while its on cooldown
idk if it will be possible to fight maia as teno or cera if cooldowns were faster
can anyone explain a bit why blood scents dissapear near water
i can never find whatever it is
I want the turning nerf reverted but the acceleration made mandatory (stance swapping while running resets acceleration in biped mode)
my way to balance was always this:
- give maia its agility back
- make cooldowns faster
- fix the bug with the stances
and in exchange make it so it can’t stun or knockdown cera/teno with the shove. but it should be able to do so with the stomp/kick
and also swap tenos and maias swimming speeds
maia being able to chase them down and stun is mehh i never liked that at all.
Agreeable and true
I hope this is implemented
i also wanted insta acceleration back, it was fun, but the only reason i don’t like is it makes it very difficult to ambush maia.
but if allo pounce would slow it down maia could get its acceleration back. i don’t mind that
I agree
so maia would need to react fast, but if allo ambushes it and pounces it’s basically over, it will slow down maia so it won’t be able to run away
I'm tired of people picking the hardest playable in the game and wanting it easier
No
You picked the biggest carni in the game, it will be hard
small fish can spawn in swamp, I've seen them as cera recently
tbf i see a lot of fish around when i play as a ptera, idk how they can’t find any
B-but my juvi herrera
The fish spawn is really inconsistent and could use some tweaks
But deino should not get much value out of schooling fish
Maia ist perfectly fine. He is not supposed to really fight if the opponent is anywhere near his weight class.
Your whole point is invalid.
When played right acceleration and turn speed is not bad. Just switch between stances when starting to run or wanting to turn.
It takes a bit of skill to master it.
People that are complaining just don't know how to play Maia and lack skill or think just because they weight 3,7 tons they should be able to be a good fighter.
Maia is exactly where it should be and I'm happy the devs found the sweet spot to actually make a runner despite his big weight.
imma be honest man when you can't even swap stances while being attacked, aka the way you actually escape these threats, i'm gonna go out on a limb and say, no, it's not exactly where it should be
Yk call me crazy but I feel like Maia (3.7 tons of rippling muscle and jiggly rolls) shouldnt struggle so much it’s a common occurrence to see them die in 1v1’s against Cerato, tenonto, dilo, and sometimes even carno
Can we please not make the hadrosaur complete fodder?
I understand having a poor turn radius so it can’t just insta stun things, but Maia was nerfed too severely
Instead of a 9 second acceleration time, maybe 6 seconds
Instead of the worst turn in place I’ve ever seen, maybe just make it a little better
There’s not really a way to punish mistakes as Maia unless you get a lucky hit or if they are right in-front of you
The stun is supposed to buy Maia time to escape yes, but if I do everything correct in a fight, hit my attacks, etc I should be rewarded with some applicable damage no?
I agree with you. The fact that we cannot switch stances while being attacked would be a a thing that has to be fixed. Totally agree with you. But everything else is fine
Yeah how dare they want fish in the place where there should be and barely anyone comes nowadays, especially as juvi’s. Imagine wanting fish as a juvi😁 just criminal!
And again there is not a single valid point in your comment. Acceleration time that you've mentioned is only valid if you don't switch stances. If you don't do so. It's your own fault and a skill issue. You accelerate just fine if you just switch stances.
And your mindset is just wrong. All the points you make are revolved around fighting. Tells me you still think just because Maia is heavy he should be strong. Get rid of that mindset.
The only point I agree with that the other guy mentioned is that you're not able to switch stances when you're being attacked.
Eh, still think maia needs more than that. The stamcosts on a lot of their attacks are just too high and they REALLY need to do something about the animation times on some of these attacks.
The biped mode turning is also egregious, especially considering that if the acceleration was actually mandatory (make swapping between modes while sprinting reset acceleration please), it would be enough of a weakness.
@humble coyote ain’t no way
what
i did NOT expect your return lmao
yeah who wouldve known
How...
quick question anyone know that the server name you have like (north, central, south etc...) has anything to do with latency or is it spawn location on the server ?
Its the location the server is hosted from
So small ping differences even in specific regions
So basically what you want is to get rid of the whole concept of Maia being a runner instead of a fighter. Gotchu. Ridiculous statement. I'm happy Maia is a bad fighter. Because that's exactly what he is supposed to be. I enjoyed playing Maia until now. It's hard, yes. But you knew that before you started playing him. People complaining that the most difficult herbivore is hard to play is ridiculous
no, there's a difference between a bad fighter and something that literally gets domed by 2 dilos with ease lol
it should be a bad fighter
it already has poor damage
erm 😐
i want something that doesn't feel so clunky and robotic that it doesn't even feel like an animal anymore
that's my take on the matter
<@&401466542140817419> #gateway-screenshots message scam link from compromised account.
Here too
agree on that 100%. It feels other-worldly compared to the rest of the roster. Its so hard to describe.
What are your thoughts of balancing being more weighted on growth time vs KG weight, since growth time is the actual player investment. E.g if a cera can 1v1 a maia, then either the cera growth time needs to be raised to Maia growth time, or the Maia reduced to cera (very rough and random example).
idk about that. feels like its a copout tbh
magic
I'm with you
But what can and cannot 1 v 1 is player dependent. I've seen enough Maia player destroying a Cera 1 v 1 to make the measurement for a change like this debatable
Maia shouldn't be the best brawler but it should be able to defend itself against way smaller animals
You mean against the carnivore with the strongest bite? Do you see where the problem lies ?
The carnivore with the strongest bite is an apex
Right now it's Cera. Let's stay in the present okay?
Deino
Deino is in the water
It's still the strongest carnivore ingame
Nobody is able to defend itself from deino except Stego. So he is outta debate
Dude, stick with the point please
And cera is a fraction of maia's weight
I mean cera shouldn't really be hunting anyway
That's right
Another issue
But that's Cera, not maia
But maia should be able to fight 2-3 carnivores outside of its weight class
Why
It is
Oh really
If the buffalo is experienced
I can show you multiple Videos showing the opposite
Well
Videos tell only half of the truth
If experienced, I guess a cat could kill a human then
Is weight the measurement for who wins a fight ?
its definitely a simplification. maybe over-simplification. But with roster bloat you cant really tweak everything vs everything at mass scale.
The only other thing i can think of is a unique damage reduction or multiplier for certain match-ups.
Imaginary Example: Devs have finally found the perfect balance stats for Cera where it sits precisely as intended in Dondi's vision of the ecosystem. After years it finally performs as intended vs every playable except 1 match-up issue...it now gets melted by e.g Carno. Do you go back to the drawing board again and again, or is it easier to just add a "vs carno" multiplier?
Size matters
Because then carno and Cera would be even. But they are not
growth time also part of the equation. Not entirely, but to an extent. (or sum of growth times, if you are in a pack)
So what kind of multiplier for maia would be needed here then?
Maia is a 3.8t bulk
Right now? Not really
Carno just requires a lot of skill
that depends on Dondi's intentions and where he wants Maia to sit in the food chain
If so we would see much more carnos around
Anyway back to maia. It should be able to defend itself against smaller carnivores and run from large carnivores
What counts as smaller and what's bigger
they take 1hr+ longer to grow vs cera, and have a tougher time surviving. of course we see so few. (unfortnately)
Should defend itself against 1 Cera? I'm with you. 2? Questionable. 3? Run
Yea growth time right now makes no sense for many playables
exactly what im saying. and they should. its the only tangible player investment.
That's because cera is currently the meta carnivore because it's good at everything
You don’t see few because Carno isn’t equal to cera but because cera is easier to grow and like someone else said- Carno requires more skill in order to be equal
That's why we see less carnos because people wanna be the big mean carni
I'd say maia should be able to defend itself against anything below 2t and run from everything larger than 2t
So they are not equal. Cera is easier to play with the same amount of skill
Therefore stronger
Debatable but doesn't sound to bad
Maia should win in a very close fight against 2-3 ceras
But only if the maia plays well
I think it should run
2 is the upper limit, and currently far from reality. vs 3 definitely no, not unless the balance changes nerf cera massively. even if it kills 1 cera the other 2 get body buff and melt it. Maia should run vs 3 ceras.
and i say that as someone very tired of seeing ceras everywhere since last summer 😄
What kind of buff would you guys love to see on Maia ? Do you have something specific in mind
Is it only turn radius ?
And acceleration?
less time between animations, and fixing the bug that disallows stance switch when taking any damage. Thats all it needs
Oh wow, what are we talking about then? I've never said anything against this two
That is a Cera issue yes
Cera should not be able to fully sprint while charge biting in my opinion
To make it an actual defensive ability
2-3 carnos should be able to go after a maia for sure
Like it should be. "Get away from me and my corpse" ability
Yes
but thats the exact opposite of Dondi's intention for carno. 😄
i would like to hunt maias as carno, but its not whats intended ideally
You're right. But in some way it sounds logical to me
But how to prevent that then
Right now our small game hunter is nowhere near its niche
you cant, and the more the roster grows the harder it will be to balance everything. this is what i wrote as an example above
an imaginary example
I guess we'll have to see and wait. It might be hard but there are ways. Your example of making specific buffs or debuffs wasn't to bad. Maybe one day we will sse status effects like stress or fear. If you fight let's say a Maia as a carno. Your carno will do less damage against Maia because your carno is scared of big or giant herbivores. And that debuff would only apply to that specific species or individual you're fighting against. (Just dry example)
basically yeah, could be marketed as stress/fear etc. its gives devs an easy way out of complex multi variable equations when they try to balance everything.
@elder hemlock ref #general-feedback message
If official, MZ's and PZ's are your best bet.
If not fly through the mud flats when traversing betweel west rail and sp, stop on the rocks and wait 10 minutes then continue.
This will help as it adds an additional zone to your path which can open a spawn. Also crabs, psiti's and turtles spawn in mudflats.
(Curvy ocean river is mudflats south of west rail)
Carno is a small game hunter yeah
But it can gang up on larger prey
So does omnie which is supposed to be a big game hunter. If carno can do the same + being a small game hunter omnies place in the eco system becomes irrelevant
@unreal ridge I know pachy needs a rework but I'll never forget how when pachy was just slightly stronger than he is now, he was able to 1 v 1 a carno. We gotta be careful with balance changes. Your suggestion might be a little to much
Why not give Carno worse turn radius? That seemed to be the only reason Carno had trouble attacking big game on Legacy, now that it has good turn radius it’s capable of hunting things other than small game
I mean make it turn slower when walking/running to make attacking bigger things a lot more risky
And make him exceptionally vulnerable to attacks from smaller carnivores ? It would push him even further away from its niche
How does worse turn radius make him weaker to smaller carnivores?
Is that a real question ?
Slow alt attack and bad turn on carno = maia but less tanky
Yes, he still retains his speed and charge.
Is Carno not faster than Omni and Dilo?
Faster but can't outrun
Forgot how slow alt was, could increase that speed slightly to make up for turn radius nerf
Sounds better
Ever fought a carno as an omnie ? Your main focus is abusing his slow turn radius to sneak in attacks. Right now it's still very dangerous to attack a carno as omnie. It might be to easy if carnos turn radius would be nerfed. I don't know if a better alt attack could make up for that. Maybe. Idk
Yesterday, 2 fg carno’s. They couldn’t do anything
Fought a Carno solo or pack?
I think the better alt attack would make up for it slightly- but also I don’t like digging into too many specific details as if there’s a full pack vs. a solo Carno it’s just nature and not balancing atp
Slower turn radius could allow Omnis to escape easier while the alt attack speed buff could still make pursuing the fight risky
Oh you misunderstood. The carno’s suffered
I shall be your witness
its not that hard to dodge carnos charge and the carnos already suffered enough with his weight nerf
deino life is garbage u just either starve or get killed by a adult that roams and kills sub adults and juvies
Dilo and troodon are pack hunters too and omni is still relevant
Omni is way better at hunting larger animals
A good Carno pack can hunt larger animals
But they can mess up because if their poor turning speed
Carno is balanced. It's doing its thing quite well. We don't need to butcher Carno just because a pack of them can hunt larger prey
exactly why cant people understand that animals like carno are meant to cull out raptors meanwhile raptors can hunt larger animals like diablo and maia
the only thing i would change about carno is its consumption for meat, dude eats meat like hes still 1800 kg and his bite hitbox so its easier to hit prey youve knocked down (growth time as well)
And if three medium sized carnivores work together they can infact kill larger prey
i wouldnt say 3 adult carnos can kill something like a diablo or maia, 2 tenos at best
seeing aki paces carno video it is infact possible to kill 2 adult tenos with 2 other carnos
I've seen Carno packs that were able to take down a maia
Dibble is almost impossible for Carno to take down as it lacks the agility to dodge diablo's attacks
Watch The Isle and millions of other The Isle videos captured using Medal.
i know you didnt say IMPOSSIBLE only almost impossible but its still possible nonetheless
Great job
I will never understand why some dibbles just don't play aggressively
I slam full cera packs with ease on dibble by simply baiting them to attack and playing really aggressive
mindset holds them back
Worst dibbles ever
These people should quit the game if they die to carnos or get soloed by ceras

@harsh sun I think the water shaders have been broken for a bit now, but im not sure
Ahh that would explain it
The underwater lighting looked quite good a few updates ago.
Yeah I think thats why we sometimes get that black box underwater as well
I know, I miss it. Semi-aquatic gameplay just doesnt feel the same with the shaders busted
Indeed. It ruins immersion. When they eventually fix it I hope they make the lighting in the oceans better.
@oblique fable
You should not be consistently eating gastroliths
They don't stack
Eating one lasts 55 seconds, there's no use eating another one before that other than to refresh duration
Ah ty, I didn't know that
but that does present another issue
cause I had no clue that it worked like that at all, its not really shown to BE like that, I assumed it rather just drained my hunger the more I ate
Stupidly simple- but would be good to see something notifying that the gastrolith is working and has a lasting effect
Press Tab and look for "Ingested gastrolith"
Yeah I thought that existed- but I mean, still didn't realize it was there either way XD
yet again, nothing on my screen told me about me having the lasting effect, bringing up another tab just to notice and see it isn't the best way to notify the player I just got a lasting effect
Most lasting effects got a visual cue or sound effect, stuff like vomiting, breaking a leg, lower health, etc all have visual or auditory cues that make me realize "something is different", then I'm think to check my tab and voila! The ingesting of a Gastrolith didn't really tell me it was going to last, all I knew is that my hunger was going down the more I ate
so my mind just assumed it worked on a "eat more, drain more" system, rather then just being an effect that drains it over time
It's hard because of the hitboxes and latency
If you wouldn't die from a carno charge 5m away from the attack I would agree. But with the mentioned issue. It's just a pain.
@nocturne minnow it already exists /unstuck
where do i enter that?
in chat
thank you
#general-feedback message If the underwater looked like that everywhere, you wouldn't be able to run the game
#general-feedback message I know it's hard, but just learn the map like the rest of us
I actually agree that underwater can be too clear in some areas. There's like no filter/overlay whatsoever.
Would be nice if it had a subtle effect.
sorry what is PZ and MZ haha
Migration Zone and Patrol Zone.
Haha goes from clean fish tank to can’t see 5 inches
That’s not even taking into account the camera abuse to remove it to see clearly
Kissen has spoken about Titanoboa, linked below, and no, Paleophis is nothing like Titanoboa. Its a venemous snake. Not a constrictor. Thats why it can move and bite and fight and be somewhat viable; its not a heavy animal devoted to crushing the air out of a 3-4+ ton animals lungs. If Titanoboa would ever be added, it would be the very last animal due to the sheer number of animations it would require to get it to look right when wrapped around every single creature in the game, not to mention how slow and vulnerable it would be to everything.
@solemn hornet Just to lyk theyre working on it. This is from 5 days ago ish.
Good , very good , hope that the idea will become a real thing , cause mixpacking dosent feel right to me
I understand mix packing it annoying but when it comes to herbivores mix packing is ok because in the wild different herbivores sometimes do this but when it comes to herbs mixing with Carnivores it shouldn’t be allowed
@bold oasis #general-feedback message popcorn is an odd one LOL but very intruiging
also you might wanna rephrase "on the floor" with either humans dropping it themselves or those being found in buildings for the humans but dinosaurs can invade- etc..
I want to eat spilled popcorn on the floor as Troodon. That was my inspiration for my anecdote
Chocolate bars too 🍫
goofy xD
also why I suggested a rephrase is because people might think you can just randomly find popcorn or human snacks and might not want that
first thing I thoughto f when you said "snacks" LOL
i honestly dont get this, playing as carno everytime i used charge and rammed it looks like i was hitting the target always while ramming, not playing as carno it always looked like they were hitting me
what i would do is remove tail hitbox for carno but make it more penalizing for the animal if you hit the torso
@gloomy reef which version of humans are we talking? I could definitely see mutations being a thing for Gen 1 (I think it's called?), if they're playable. I think mutations would make less sense for mercenaries... But honestly, mercenaries probably won't need mutations. Their "mutations" will probably be a gear tree- ie to get improved night vision they need to improve their night vision goggles... Multiple ways to implement that, from looting better gear to trading for it with game currency to unlocking it
we have to look at the things that made pachy too strong and simply tone them down, A main reason pachy was very strong is that while its ram did stun it if it missed, if it hit it would stun the victim 100% of the time
taking this into thought, an adequate buff/nerf would be to give pachy's stun back only on the first ram to an area, and the rest of the stuns are either up to RNG or on a timer (ex. one stun every 20 seconds so pachy cant get greedy)
I would like to give pachy a mobile attack as currently both of its options do limit it very much
the ram is directionally locked and stuns after use hit or miss regardless
and the alt head swing requires slower movement than running
I think to give pachy a mediocre damage higher movement speed attack with minor bone break effects (to smaller targets lets say at max to dilo) would solve a lot of pachy's current issues
pachys has the most confident predators in the game without really much of a way to prevent itself from dying
against carno and cerato pachy needs to get to high ground or break a leg then run like hell, but if theres two of either creature or god forbid pachy misses a ram, it will die
and how many times are you willing to sit on a rock being camped out just because you can't deal with a predator
with omniraptor and troodon, it takes two omnis to pin and kill a pachy and omnis are almost always in a group of 3-4
a solitary troodon is also more than capable of taking down a pachy, it takes at most 6 pounces to kill a pachy
with herrera pachy just dies theres really no counter play to that and thats fair, sometimes you just get eaten
out of all of them surprisingly dilo is the "worst" at hunting pachy, because of dilo's large size making it easy to hit and the fact it gets put on the ground by pachy's ram
still doesnt mean dilo is bad at it, dilo is significantly faster than pachy and also doesn't have to directly fight pachy after venom is inflicted
carno and utah absolutely decimate pachy with little counterplay
I will say though, that because of pachy's nerf there isnt as much herd play, cooperation does significantly help pachy's chances of survival (i.e multiple ram to break different spots and ramming pounced raptors off pinned herdmates) however being in a large ground also significantly increases anything's chance of survival so it is negligible
@dawn hound #general-feedback message I didn't measure hypsi or ptera but
Beipi 1:40
Dryo 1:50
Herra 2:50
Troodon 2:50
Whilst omni and dilo are 3:05 and 3:15 each
People who think that random spawn on the map is the norm, I'm sorry, I'll never understand you.
I wanted to play with a newbie friend, it's just impossible for me to find him, he doesn't know where to go, we both don't have much food. Who are you making the game for?
Inconvenient, incomprehensible, spends a lot of time on useless pastime, that's what he wants to convey to you, dear developers
they are currently working on friend spawn codes so you can spawn near your friend
I noticed that the more they work, the worse the game gets. Return the 3.5 update and leave the game alone as legacy, there will be a better solution.
You can't select spawn. I'm sorry, it's just ridiculous, it's absurd.
I disagree with that statement, but the friend codes are kinda the solution to your problem. The spawn will still be random, but your friend will be near you
There are no friend codes now, this problem has been going on for half a year.
well, all I can tell you is that they are planned for the next update. If that's not good enough for you, there's not much I can do.
I wonder why it was necessary to remove the spawn selection at all, if there was nothing to solve the problems.
I suggest then removing the dinosaur selection, and planning a solution to this problem in half a year.
That was done to stop everyone from spawning in one spot (wherever the current hotspot might be) and spread people out, which worked.
It only caused suffering, we can't find each other for 2 hours on this "beautiful" gateway map.
Previously, there were no problems, we chose one spawn area, found each other and are playing, but now it's complete nonsense
That's precisely why we'll be getting the friend codes. Hope they will ease your suffering a bit.
It would be more logical to make the codes first and then remove the spawn selection.
Legacy had random spawns without codes as well, not like that's a new thing
everything was fine in evrima for several years, but then they decided to just destroy everything, everything that gave comfort
@worthy tangle map ain’t even that problematic to traverse unless ur a deino or juvenile dibble/steg😭
Yeah I think friend codes should be a priority but that feedback is going nowhere
Herrera hatch with a speed of 20 kmh and a 0.000001 sec supply of food
Well yeah that one too lol
15km/h
15*
But you can still just wait for a moment to eat something until you hit subadult in like 30 minutes and then have no trouble climbing over mountains to find ur buddy
I don't know, it just pisses me off, I haven't been able to find my friend who logged into the game for the first time for 2 hours.
In general, this game has become absolutely unacceptable for a beginner to play it.
In servers with spawn selection, there’s like only 3 points of interest and then areas that go completely unused
Has become? You have to be kidding me, or you just started
There’s many improvements to make and fortunately they’re working on that, but this game used to be far worse despite legacy’s simplicity
I only play on official servers.
Better than “realism” servers ngl
Despite the hacker issue even though staff does their best to keep them in check
In my opinion, all the developer does is MAKE the game WORSE. From the 3rd to the 7th update, I played and had no difficulties, then the developer seemed to eat something and began to spoil my stamina, then introduce mechanics for dilophosaurus, then remove traces with traces of blood, now they also made an inconvenient map with no choice of spawn
All I feel is that it makes me angry.
Maybe learn to adapt and perhaps shift the mindset in an attempt to understand what the devs are going for rather than Dondi himself plainly to ruin your day?
New stam is an actually valuable source that you need to manage, dilo venom is mostly bugged, they made tracking less ugly and still functional, and gateway is a much more varied map that has so many pathways you can choose to travel safely from one place to the other
All of this just reminds me of how the From Software fandom rages so hard when a new game releases and for the first month or so they say it’s terribly designed
You just gotta accept that it is not the same as before and you have to adapt again bro 
And the worst part is, I can't normally commit suicide for juvie to hope that I'll get lucky with spawn.
DEVELOPERS BRING BACK THE SPAWN SELECTION
Until I broke the monitor.
I can't physically find a friend.
Do you understand that you are interfering with a normal game? I'm ashamed in front of a beginner, I'm trying to show him what a cool game it is, but it turns out that you can't even meet here.
Bro
😭 take it easy
You’re not being ashamed. Just keep it cool and everything at its own pace, maybe just tell your friend what the game is about and say something “yeah game’s a bit tough, just gotta go slowly and learn a bit on your own” or something like that
And you could also try starting with something that has very limited spawns like Pachy ngl
Or ptera since you can just fly and know the map better
No need to rage because you appear elsewhere man
Or wait until they add spawn codes in the next patch
They were confirmed to be in thr next HT
Just recently, there were no problems with this because it was easy to find each other.
Selectable spawns caused other problems
Just wait until they add spawn codes and you and your friend will have an easier time
WOULDN'T IT BE RIGHT TO DO THIS AT THE MOMENT WHEN THE SPAWN OPTION WAS REMOVED?????
They either weren't planned back then or were still getting worked on
In this case, you can remove the server selection option, and then after a few months find some terrible way to fix it.
They just need to return the spawn selection and that's it.
Or better yet, return the 3.5 version.
That won't ever happen
If I want to play in one location, why should I spend half an hour every time to get there?
In 3.5, everything was perfect, the players were distributed across the map and it was caused in a natural way, rather than forcing them to run and explore the map.
Because the map was simple and clear, there were 5 places where players could always be found, but our developers decided that popular places needed to be covered with mountains, which did not change anything, only narrowed the habitat
South, Swamps, Ceter, Nort West
It was a great map, there was a desire to run from one place to another, to look for players (you knew where they could be 100%), and now the game will spawn you somewhere, and other players are also unclear where
And he suggests that you run for 20 minutes so that you reach South Plains, where you might be interested.
That's one the reasons selectable spawns got removed. Major hot spots
The game is a survival game. Not a combat game. And moving around trying to find food is part of both survival and the game
#general-feedback message
You only need to eat it once
yeah, I loved center as this plane of endless ragingf war while the rest of the map was completely empty since carnivores went where the food was and so did herbis looking for action since everyone picked that place
not sarcastic at all, truthfully true
^
@cinder glacier you're never gonna get rid of that because players are inherently biased towards carnivores due to their media portrayal
but on the other hand it is a bit disingenous of you to say herbivores aren't (as) fun when they have plenty of mechanic depth and they also got stuff like migrations and the prey game
simple
remove carnivores off each other’s diets, except for a very specific few
sounds like a pretty cringe way of encouraging herbivore gameplay
many herbis are interesting so if people dont play them, that is their problem
no need to bother those who want to play carnivores or main one simply because there's more carni than herbi players
people against haveing a map in game are cringe man look me in the eyes and tell me you never used the gps cords and a 3rd party map to see where you were. At least put a link on man menu for new players to find the 3rd party map this map is full of dead areas and impassible zones very daunting to new players.
this is actually stupid
that would completely ruin the game, and lead to even more mixpacking
'great map' and it was literally just a PVP bowl of a map lol\
they are confirmed to be doing it regardless + herbivores need more importance in the enviorment
bro💀
that is no where near realistic at all
i dont think having an enviorment of 70% carnis/30% herbis is very realistic either lol
anything else but taking all carnivores out of each others diets tho
no one said all, just the diets should primarily be comprised of herbivores
if you want to hunt carnivores, they still have organs. you just wont be getting the most nutritional value you can from your meal if you went out to find someone on your diet
how would this help with equalizing the herbivores and carnivores
it would a) incentivize more carnivore players actually trying to go to areas where herbivores live (such as MZ's, PZ's once they get functionality added), etc, and b) hopefully introduce some actual challenge for carnivore diets beyond simple "i must find one carnosaur as this allo and get max S diet from body and 50%+ in the other diets due to organs!"
by itself, not much. but with other additions (such as creating systems to stop mixpacking between carni x carni and herbi x carni, as theyve stated before), it has potential to be a decent change to the ecosystem within the game
oh okay
alongside the other PZ functionalities such as nesting zones (which seem to be planned as part of their functionality), more diverse carnivore movement within the map (alongside herbivore movement as well due to the new zones) paired with everything else in general sounds like its worth taking the shot
but yeh if it doesnt work out it can always be reverted
no point in worrying until we know it doesnt work
@wild glacier
troodon should not take that much stam to buck off for such a tiny creature
You ever try to get a bug off you just by shaking... not too effective tbh... would like to see creatures with longer arms like bary be more effective at bucking though.
just eat organs lol solved
the only hard to remove little creature are ticks.
why do you want a mechanic that takes control from your animal and makes it suicidally charge random things
Ever had a bug in long hair?
Let me tell you, it’s annoying
But why though? Why would something like an omni focus only on herbivores? Ah yes how fun let’s see: 2 titans that can basically one tap it and the other ones can be oneshot pinned.
What a variety
At least hunting stuff like cera’s and carno’s is a challenge and not an almost guaranteed death sentence
old mate is not looking at the future with all the other herbivores added
I dont want anything. Its just a suggestion for an option that could be turned on, if a server doesnt want people mix packing and only effects people breaking that servers rule.
more so just hoping to get people to think of ideas besides banning people for playing how they want
Is it gonna change much tho? Unless they add something that just happens to be the perfect weight class, can defend itself but doesn’t one or two tap, it’s gonna be the same
I meant it more as a balance thing, like i think it would be better if it took a bunch of Stam to knock off multiple latched on at the same time, cause I know it’s not really troodons playstyle rn but I would love to incentivize mobbing the animal to make it lose stam, while only one troodon hardly takes Stam to buck off, obviously if this change was made you would have ti alter the venom and give troo more Stam so it could pounce more
Also yeah I think anything with enormous claws like Bary should be swatting flies like crazy lol
fair enough, honestly not sure why a single troodon would stay latched anyway since the majority of their damage is delt in the first second of latching...
Ig yeah I just think it’s weird that it takes so much stamina to buck it off
I stopped bucking all together against troops cause it drains so fast
If it cost barely any it’d be too easy to buck them off before they can inject venom I guess?
i think the venom is practically instant right? its the pounce landing that does damage so the only reason they really need to stay on is to avoid being hit
Anyone have the mouse disappear in the creation screen?
they should decrease troodon's victims' bucking stamina drain drastically, and cut his pounce stam drain in half ✅
Insightful
Because yelling at people does such a good job at getting what you want. At least make it legible if you’re going to write in all caps
didn't you hear them
sell the game to epic so we can get battle passes
I'm wondering, do people like you actually believe spamming a message in full caps in every single channel makes you more likely to be listened to, or do you manage to write a text this long and copypaste it so many times without thinking for a split second ?
i also love the "at least we can get some skins"
like
brother the game lets you make your own skins
they want path of titans gameplay
Imagine being 3 ceras and almost dieing to herrras! And having to retreat! lol
Oh I got an answer in my dms
i decided to play path of titans again. i didn’t like it.
tho the only thing i love is that they added single player mode and i actually enjoyed it lol.
Herreras can be extremely powerful if played right. What's your point? One pounce to the head of a Herrera will almost bleed you out and kill you when you are Cera.
You say that like Herrera is a weak animal.
And I say that from a neutral point of view as non of them is my main.
I posted this in the wrong place thinking i was in the other chat. Also doubt, we had to pounce onthe ceras from SUPER high up like 3 times and work to keep them on their feet.
Does the height even make a difference ?
yea
yes, a big one.
Oh wow, didn't know that
ey, very nice of u to give it a try tho at least :D
I gave the PTB a try after months and months of not playing
the PTB seems kinda cool they made lotsa sound changes, WELL UHHH THIS IS THE ISLE FEEDBACK DISCUSSION SO IMA SWITCH THE TOPIC BACK ON UHH
yes uh, as for this;
#general-feedback message, deinos hunger drain is already 1h and 30m, I don't mind if it gets bigger but just so ya know it's already one of the largest stomachs in the game rn (same stomach with stego) @wise edge
Yes but for the availability of food it’s very fast and a ton of us find ourselves starving because if the low fish and no players unless your in highlands or south plains
I completely agree with lowering the food drain on Deino. Deino is an ambush hunter, it quite literally has to sit around one area and hope it gets a good chance to grab something, and that’s if you’re not cannibalized first. So it would make sense that Deinos that move less would have to feed less, because they’re using less energy, whereas frequently traveling deinos would have to eat more regularly.
#general-feedback message how to make maia op and perfect hunter lmao
people who upvote this have absolutely no idea why maia got nerfed
btw it’s like 5th time they repost this and every time they call maia a sauropod💀
they don't know the horrors of the maia HT
how to make maiasaura viable:
Significantly increase the speed of alt attacks and let it switch stances when receiving damage
maia really only needs some qol..
not that absolutely unhinged giant list of buffs
even current maia is a huge problem for anything that can’t outrun it. imagine giving it buffs.
tbf
it does get bullied a lot by dilos
faster alt attack should give maia an easier time defending itself
but that list is worse than HT maia
exactly, maia should be good against dilos, but bad against anything bigger so it cant run around kos ceras/tenos
and HT maia invalidated almost the entire roster
#general-feedback-discussion message this is what i want for the maia
well it shouldn't be bad against them but reducing the stamina cost of its attacks would literally make it impossible to run from a maia
teno and cera outturn maias rn and that's how they survive them
if the maia wastes its attacks the cera/teno can get away
yes. more stamina and “free alt attacks” are so unhinged. people don’t realize that maia will simply outstam things and then kill
yep
basically, yeah, but when there’s more than one maia it becomes a lot harder, especially when maias are good
you just can’t dodge all of them, they will stun you at some point and then stomp
faster alt attacks and the stance switching thing would make maia a lot better without it invalidating the entire roster
which is lame, i don’t like maia being able to stun tenos and ceras.
i agree to that only when they make it so maia can’t stun bigger dinos, because maias alt attacks are already super fast for something like teno.
we should consider situations when you’re forced to fight maia and when that happens i don’t want maia having fast alt attacks as well
the slowness of its alt attacks is what makes teno vs maia at least possible
not really slowness, more like the cooldowns are long
but it’s not even big deal considering maia can outrun anything except the dilo and good maia is more then capable of defending itself
I mean the shove and the stomp should knock down everything smaller than teno and just stun teno
but the alt attacks should really just stun cera/carno and smaller
and I believe the alt attacks should get a faster recovery time instead
thats exactly what makes maia a hunter
not really
i would rather make maia more defensive instead of giving it ability to run down and stun tenos
we can give maia tons of buffs against small dinos, but remove its ability to hunt larger herbivores/carnivores
that doesn’t matter, you got more than enough to kill things before they can do anything. not to mention people are still asking to buff lol
I mean I don't want HT maia to return
bro was sick of getting mauled by carnos in legacy
anyway
the stance switch thingy and faster alt attack recovery times would make maia way better
It can currently slam ceras and carnos if played correctly (I murdered 2 ceras yesterday >:) ). But dilos are a death sentence
okay, but how do you imagine teno/cera fighting maia when they’re forced into the fight
they can dodge its attacks and hit it
I changed my mind
instead of increasing the speed of its alt attacks they should decrease the recovery time so it doesn't just stand there for a second
not with faster alt attacks tho, slow alt attacks is what makes the fight possible..
i mean, that’s basically what people are asking for
So am I
and even tho i want maia to have faster alt attacks, i would also want some kind of way for smaller and slower dinos to be able to escape it.
but there’s literally almost nothing you can really do, it’s even the fastest swimmer
can’t even swim away from it lol
that's why it should turn like a bus
rocks don’t help either, there’s few on the whole map that maia can’t access
the swimming speed is kinda eh
idk why they made it so it’s the fastest on land AND in water lol, like why?!
it’s obvious that it should not be fast in water
well one of the fastest and also the only dino with that health and speed
indeed
i’m fine with 1.3t carno running fast, but if maia runs this fast it should not be able to hunt things.
3.9t is just unbelievably tanky
eh doesn’t even matter
Update 5 carno was peak 😔
that poor thing
but why would it go for 2 grown tenos
Hear me out on 1.8t with charge being a tool instead of being an attack
yeha lol
hm idk really, i wasn’t even fighting it as you can see, i was just standing still
175 damage (bite), 75 (full charge), knockdown on charge (everything smaller than 1.8t/larger things require a longer distance of charging to get knocked down), 55 km/h, poor bleed resistance, current stamina and current agility
That's how I'd balance carno but I do love the current carno build
i really enjoy the current carno, tho i understand why people liked the old one
so do I
Update 5 carno was the best small game hunter imo
Some of those carno posts are trying to bring back...something else
they want this thing to be back
the "just make carno 1.8t again" would bring this lad back
what we truly want is update 5 carno (slightly adjusted of course)
#general-feedback message my god no
There's an ability like that in path of titans and it turned out awful
It made rhamph invincible
how to tell someone didnt read
whos we bro go crawl back into ur hole nobody asked you
The real question is "how does this make the game worse ?"
And I think we have some answers to that

Also sis 
I don't think it would make small species OP by anymeans, just bite them a second time.
Please make sure to read before voting ♥, with a half an hour cool down on it, it'd be less exploitable and if you can't hit a dino twice then skill issue
Not the easiest thing to do
Stego becomes absolute fodder to troodons and omnis
And probably carnos too
waaaaahh i have to hit it more than once waaaaahhhhh i have to use my brain
The very core of stego's identity is to only hit once in a while, but make it count
Stego can hit things that are pounced to them currently so?
No it can't
Only due to desync
As someone who plays troodon, and dies a lot getting hit by stego tail WHILE mounted, i disagree lol
Don't mistake desync and balance issues
tbh the mutation itself would mostly just be desync protection
^^
And everything that comes along with it
We don't need even more balance-ruining combat mutations anyway
Also this, way to make Troodon op
from what i read the post suggests only once every half hour. And if the protection saves you, but gets you to 1 hp or low, then you still would have to withdraw or die anyway
Stegos hardly are killed as it is. You'd maybe die to a pack of troodons but you never see those... almost because they get 1 shot by everything and stegos can kill them while theyre pounced on their back anyways. Desync or not it's still happening so
Or keep fighting and finish off the thing that should have one-shotted you, instead of just dying
So making it unnecessarily difficult for small game hunters (i.e Carno) to do their job? cool
It's not "desync or not" it's because of desync
And that doesn't justify adding the most game-breaking mutation ever
Oh right I didn't think about the fact it would ruin carno as well
It's just not game breaking to have to hit a dino twice
most dinos already get that luxury
Would take high skill to stay in a fight at 1 hp and kill any of the dinos you have mentioned without getting hit a 2nd time. Withdrawing would be the strat
Except it is
Skill issue
Just makes low tiers permanently off the menu for most large hunters
It really doesnt
no, it makes them slightly more than completely trivial to hunt
unless you suck, which it seems you do
It absolutely is, when said dino should be a oneshot by your dino that reliaes on slow, heavy-damaging attacks that should be able to kill something 50x its size without issue
Why are you jumping to conclusions like this, although nobody mentioned anything about their own skill or the way they play ?
Imagine this
You get the perfect ambush on a Dryo as an sub adult Rex
You bite it with like 250 Newton's
It lives
It runs
Sub Rex now dies for doing what it was supposed to
We're just trying to use common sense here
🧢
Dryo isnt doing anything for a sub rex stomach
Why is a rex hunting something that is gonna give them 2% food (IF THAT) when it can hunt something that will actually sustain it. Now the rex has been heard and anything bigger is booking it 
Maybe a oneshot protection perk could work if it's limited to either
"only works if the attack deals less than 150% of your max health"
OR
"only works if the attack deals less than 200% of your current health"
Or something like that
Else it's OP
Replace rex with carno then
It's not the point anyway
have you even tested how much food that gives a carno
Dude you're completely missing the point
#general-feedback message i don’t like this
skill issue, apparently
Apparently it's a sin to want to consistently kill low tiers
i mean, 10 troodons will suddenly become 20 troodons with the ability to just deny the death
which is ehhhh slightly overpowered
Yea 
@haughty fossil wait.. did you say crazy?
@old spindle you make a good arguement
I would just say that the juveniles venom should be not so streamline like the adults perfectly guaranteed
since they are still learning to use their venom and its developing I think it would make sense for it to be a little iffy and maybe like only 35% chance of working when biting a creature
or just make them require more bites to inflict venom than an adult, like how the dilo stages work
Dilo venom is already based on weight why nerf it young for juvie v juvie combat
well it would be like weight based, you'd need more venom to inflict the same effects on something thats 2 tons instead of 1 and even lower
a juvi dilo biting another juvi yeah it would work, but not like an adult creature
heart to heart 💔
that was most skilled carno i’ve ever seen
I feel like carno could work at 1.6t, on par with tenonto so it can knock over teno and actually hunt it
it won’t be able to knockdown, only stun. but it can stun it anyway
might be a sweetspot because the devs obviously dont want 1.8 carno, so keeping it on the leaner side may be an option
whats carno's knockdown requirement?
1.6 won’t change anything, if you can’t kill the teno with 1.3t, 1.6 won’t help you
it should charge for some time and it can stun the teno
oh sorry i misread that
yeah i was confused lol
idk really, but it should charge for like few seconds to knockdown smaller targets like pachy/omni/dilo
700 yeah
so like around 700-900 kg is something carno can achieveable knock over I would say
maybe.. idk really. it can knockdown the dilo, that’s for sure
eh
which one of tenos attacks puts carno in the ground
kick is just a stun, doesnt slam fully knock down carno?
@merry pine bro
yes, only the tail slam does knockdown
Stop sending this video
i watched that video, it sucks, it’s legit bad
I've only sent it once lol
it’s 99% misinfo, outdated and half of the stuff he just made up
which is funny, because most of the people actually believe in that
what part is made up
the ONLY valid point was that evrima is not friendly towards new players, but the devs are working on tutorials
how people don't find AI in migration zones or how migration zones still don't make sense or work
they do work, ai do spawn
that was moreso the section I was pointing at lol
I mean, not really? Like it says, you go to a MZ, no AI to be found, no players, despite it intending to be a hot spot
there was a 7 members carno pack sustaining on just ai
That's great for that 7 pack
I'm a solo and I go to an MZ/PZ and I find no AI
or players.
I think that's at least a valid point
the difference between me and that guy is i actually play the game lmao and i can tell when he’s lying, exaggerating, or making stuff up
Can you point out an example then?
It sometimes spawn and sometimes not every time I'm full I see ai everywhere but when I need food there is no ai
if you played the game for at least a week you will know where to find people if you really want some interaction
let me find my message, i don’t want to repeat myself
That dodged my point entirely because why would you play a week when you can't identify the game's intentions day 1 lol.
My post also mentioned this as well, a veteran player will find this out eventually after shifting through the bs, but a new player. Will not.
Like, do I know where people go and etc? Of course I do, but only after failing to find progress in any other way the game intends you to be sent towards and asking people here where they go and why
guess what? evrima is in early access, what do you expect, and they are working on tutorials
And that's all the more why feedback for a system like this should be valued
Not discarded.
evrima is technically free game, you’re getting it for free when you buy legacy
it’s beta, it’s not finished, what do you expect?
You play a lot of technicalities here lol
you're usually good here but you need to get real, that's a terrible argument 
it’s not.
absolutely ALL legacy players got this game for free.
if you open the steam page there’s still legacy, when you’re buying the isle you’re buying legacy, evrima is still just beta
the devs didn’t even make you pay again for it and people are still mad LMAO
It is cuz I bought the legacy and after that they started making evrima
you paid for the game
And y can still play legacy
that's not free
the fact that people post that video here is the most insane thing, that actually proves that they never played evrima, or they’re completely new
That's like when people say they're getting something for free when the game updates in content. You're not, you're just getting what the game is you paid for once lol.
meanwhile you still have yet to provide an example of otherwise.
add Venom to The isle
you paid for completely different game, you got evrima for free
Yea the video sucks
Disregarding for a moment whether or not it's right even just for a moment... if it's that often it's been referenced or posted, Clearly there's a point trying to be made by some people? MAYBE they have a point with referencing some of the points made in the video that they relate to and it could just very well be sited enough times that there's some credence to the complaints mentioned?
Quite simply it's not a good point then 
For just once, could a player here look beyond their own perspective after playing for 15k hours believing they know the game top to bottom and think about how this is viewed from someone else's player perspective?
i did lol, lied about ai not spawning, lied about mz not working. lied about the devs not working on ai dinos. that’s just what i remember, i need to actually rewatch the video to let you know, but if you played the game you will know where he lied lol.
not to mention accusations with proofs like “trust me bro” or “reddit”
there’s so much sh#t in that video, i can’t even remember everything
Again, the video is just based off of a certain hateful reddit community
#general-feedback-discussion message here’s my first reaction to it
basically
What’s the topic
I love you two guys but I must pick a side
Wait…is it zenny’s video again?
Pro tip : Pick the side who wins
Real
regretfully yes
I don't think he's lying about AI not spawning, I think this is a black and white view of the point being made. The problem is zones are unreliable to new players as carnivores. I agree with this because how many times have you gone to a zone and found nothing and were punished for it and the game in response teaches you nothing as a result?
I don't think MZ's have been good since the early starting phase of Gateway when they had better development. You have so far made bold claims that it's all lies and slander but your argument every step so far has been "nah it's bogus, idk why, but trust me" in the same way you're hypocritically stating lol. God this community, nvm I''ma get off, idk why anyone tries lol.
Man, if it is the damn Zenny video again, I am just going to say that most of his complaints could simply be answered by “it is in the works rn”
That video is so overhyped and, while it did point out several issues worth considering, they’re either already gone, can be somehow circumvented, or it is a work in progress right now
Other than the humans and strains thing, if the devs want that there’s no way around it and we knew this ever since the game released more or less
Migrations? They’re unfinished and you also got patrols
Small stuff not giving enough food to carnis? Dinosaur AI and people playing bigger things
Some animals being hard to interact with? Just yry your best to catch them or, you know, spinosaurus and megalania are planned to give them competition
Game is not newcomer friendly? UI in the works
another 2 years this will be said again

honestly, this is exactly why I always said carnivores shouldn't see migration zones at all. Because people just blindly follow the quest marker and expect to be handed food on a silver platter, which, in my opinion, should only be the case for herbivores in the first place. Carnivores need to look and work for their food. But ofc that's just my unpopular opinion.
That kind of undoes the whole gameplan tho
I believe it’s fine for them to see mz
So they can go and expect someone around a patrol or migration
Its more than fine, its PIVOTAL to their gameplay
With how big the map is, they kinda need a way to roughly know where their food might be
carnis NEED to be incentivised to go to migration zones so that they're not eating AI and each other in south plains
With current migration zones, not really but yes I agree that it os important and it will be essential once it is all finished
yea
But some carnivore-exclusive kind of "long-range prey detection system" would probably be better than just being able to see patrol and migration zones
I'm not sure how it would work tho
Even something like adjusting the footprint system would be valuable because right now you can sometimes see white footprints (already hard to see) that you need to sniff specifically that one track of them to highlight green to make them turn into a cone to guide you toward something that has walked through.
If this was applied to AI better, or better emphasized, or could be sniffed so you could see more recent footprints so you could find AI beyond hoping you hear one, this would go so far.
The current tracking system is far from perfect yeah
legacy it was admittedly too much imo
bright big stink smoke each footprint and MANY footprints
but the color stood out
Far more consistent for sure, as technically herbivores tend to spend most of their time heading to a migration and only go there to eat
and it didn't opt for the 3 footprints followed by a radar cone path, it opted for the full length of footprints to follow
The issue is that herbivores mostly go to patrol zones nowadays
And carnivores can smell patrol zones, but it's delayed so not super reliable either
You don't need to hope to hear an AI, they are EVERYWHERE. You cannot go anywhere without seeing AI. They are ridiculously abundant and frankly need to be reduced.
I don't agree unfortunately.
Me seeing a group of 10 deers in highlands
You as a player who has played long enough might recognize the spawns for them, which means to you they're abundant. To a new player, where is that?
Also patrol zones often appear while a dino is travelling, without them going there, so the likelihood of finding a completely empty patrol zone is very high
If you are in a normally populated server that doesn’t go beyond official caps, ai is always in its usual spawns
meanwhile I go to the highlands and I find at most a goat and it's trapped on a mountain side lmao
This is all within one area, I didn't lure them here or anything. They were just there.
and they're not in any zone
they're just in this random spot that a player should just expect to find
Seriously, AI in some places like West Access is actually insane
There are no specific spawns for them, they just spawn in a radius around you every so often.
Migration zones aren't for carnivore
That's a mistake many people do
But very commonly in places that are hotspots like highlands, west access/rail and south plains
there's noticable spots where AI is abundant, and I'm not disagreeing with that, I'm not at all advocating "there's not enough AI" in any of my statements here. The fact and clear point I'm making is, how does a new player find them if they go off what they see in the game and what info we have so far.
Carnivores can smell them because herbivore dinos are supposed to be there, but they have nothing to do with AI spawns, and they aren't designed to
I feel like that stopped being the case for a bit
unless there's been a recent change back to that
AI spawns are bad too tbh
In my experience they have designated spawns and if they're eaten or killed, they'll take a moment to respawn so unlucky for the late comer who just spawned and was exploring to find nothing.
Sea turtles def still have a designated spawn. Never seen them anywhere aside from mud flats south of west rail
They're extremely random and not very reliable
And it seems like devs don't know if they want AI to be ambient critters giving life to the island or just food delivery for carnivores
They are food delivery rn
there's no conveyance as to what a player should be looking for or how they'd find it. Sea turtles are a great example though and so are fish and frogs. You know fish are in water, you can figure out frogs and sea turtles are near coasts next to water. Those make sense. Anything on land, 50/50 you might find a ton, you might find none lol.
I miss crabs and rabbits.
I get excited when I see one, even chickens
I forgot
Turtles very much only spawn in the west side of the island near the coast
Wasnt at mud flats though? Ive spent so many hours on coastlines and never see them anywhere but the flats
It seems like the ai either doesn’t spawn or all spawns in one massive herd in this game fr
society if ai spawns were a reward and not expected:
Society disappeared ?!?!
when i play PT i like to fly out to the islands in the northwest, and i pretty consistantly get chickens and rabbits. So they do spawn around players in some cases, just not all
They sometimes get a little into the land
Where they’re harder to see
@snow plaza Environment design and character design require different skillsets. They have two diff people working on those. Its not like its slowing dino production down by making buildings. Making a character just takes that much time.
#general-feedback message learn to manage your stamina bro 
Ptera literally has enough stamina to not even burn half of it and travel almost the entire map from one point to the other in a few minutes.
As long as you don’t waste all of it, you can simply land or latch somewhere to regain it quickly
Ptera litterally lose 25% of his stamina on just goin up from the floor, what are u saying? And u said u can just regain stamina quickly, but it takes like 7 minutes to regain full stamina
It costs 0 stam to take off from being latched or when you're falling, and it takes 4 min to regen from 0-100
Even the ground takeoff is 8%
But it cost 25% to take off from the floor
It does not
Thats for the running takeoff
Uh, did u even plaid ptera?
Yes
No, rlly nlt
Yes it is...
Taking off from the ground wastes so much less than that. What drains the most is to fly up which is totally fair for an animal that relies mostly in gliding. You just need to handle your altitude and know where to land properly for an efficient start. It just needs some learning bro
Then tell me why my ptera takes 25% stamina in a take off without running
You're misreading it
Yo, would i know if i ran or not right?
Brother I played ptera yesterday
I play ptera a lot 😭
I played today bro, 10 mins ago
Then what u mean, is better take off running, or not?
Or can only waste that much if you stay several seconds flying up since that burns through your stam, but the thing with ptera is that you need to be smart with the takeoff spots and managing your altitude. Ptera literally wastes zero stamina while gliding and you can turn around and move faster than basically land creature
Dropping yourself from a high place or taking off from a vertical surface wastes zero stamina, so it is the most effective. Going from the floor takes some and that’s about it
Also tap space to ascend, you can fly for 20 mins straight that way
U need to drink, ptera regain stam too slow, so i lose 25% going for wster, and 25% coming back, and imagine if u need food too, my ptera for a reason, cant glide rect, and need go up all thw time cuz if i dont, i fall to the water
I remember simply thinking for 5 seconds and going up to a mountain where I latched to one side and regained the 30% stamina I lost along the way.
With ptera’s allegedly terrible stamina, I managed to reach west rail from water access with zero breaks and spending 20% stamina
@golden bane
💀 make an effort to think clearly rather than being deadset in the gamer rage.
Ptera regains its whole stamina pool from 0 to 100% in just 4 minutes, and your thirst drains from 100% to 0 in 45 minutes without mutations. You spend a relatively negligible amount of time sitting and that is assuming that you a clueless player who burns all of their stamina pool while moving when the most efficient is to be conservative with it and respect the thresholds.
Furthermore, you might be wasting stamina all the time by moving if you keep pressing the keys for movement when you don’t need to. You might be accidentally going up if you are pressing W all the time when you can simply stomp pressing it and simply turn with the other keys and sometimes tap or press space when you need to go up.
8%
It’s just that ptera flight takes a slight amount of skill and micromanagement which is totally fine
Yo my ptera isnt like that, mine lose 20% by just taking off i promise
And no one is stopping you from simply spending a fraction of your time in the ground or latching when you waste like 15% stamina!!!
You don’t have to be flying all the time
Then youre doing something wrong
It’s okay for pteras to be on land. You only really need to fly when spotted by a predator or fishing effectively
@torn plinth might be a bugged body
I dragged a body out of the water yesterday with no issues
Was a carno, and it was a teno body
I second this. You can still grab bodies but sometimes they bug (especially in very deep water)
You probably keep ascending unintentionally then
i must be very unlucky and having pretty much all bodies bugged 😔
No, i know i can not holding W, may its just bugged flr me lr smthng, but i promise my ptera takes 20% stam with only take off
thanks for the heads up
You may be pressing space for a bit longer than you should. There’s no way otherwise and it is unlikely that it is a bug, especially when linked to an action that simple that so many other people have used and but only you seem to experience that problem
Maybe, can it happens cuz i,m like 60% grown only? Or it doesbt mayter?
Next time it happens, clip it and send a bug report if you really cant find the cause 🥔 👍
Ok
But the point is
Tomorrow cuz i was about to go sleep
Ptera stamina is more than enough for what it is
And there’s a ptera rework coming soon too, which is imo exactly what it needs since they plan on making it more terrestrial
Maybe as adult, but my actual ptera cant fly withouth losing minimum 50% stam
That means, more or less stam?i,m new on the server so i dont know any upcoming updates
Juvi and adult ptera have the same amount of flying stam, the juvi is just a smidge slower
^
Then is a bug, i,ll grab my gameplay tomorrow 100%
Yeah sure go ahead and look it up, but ptera stam is very much fine and it just needs some skill to be handled
Uh idk if grab is correct, i,m spanish so srry
It is not like Bob ptera which can spend 90% of its lifetime flying
Cant wait for others to experience it too and flood the feedback channels with "ptera bad, why did u nerf it" feedbacks 🗣️ 🔥
I am too, it’s called recording in this case
Oh ok thanks!
@green niche it’s gonna carry them on it’s back instead of the wings 👍
I made a weight-to-growth line graph for 5 herbivores
I always felt like dryo grew slowly
@gloomy reef they’ve always been planned
YIPPEEEE
You always want to be as exposed as possible when traversing Dino jungles
ai seem to spawn in actual packs now
wow they really deleted my suggestion to fix dilo venom
I made 2 suggestions about this, in the second it was for the community to test Dillo and everyone to report so it could be fixed faster, but they also deleted it
do you have one on the carnivores?
so they must know and theyre tired of being pestered about something that should really be a hotfix
Hotfix implies they found the problem tho. Maybe they havent yet
This bug with Dillo should have been resolved within 1 week after the update, but apparently it will remain until the release of a new dino xd
Bug reports go in #🐞-evrima-bug-reports-🐞
@urban flax where’s that copy pasta
@limber hull tell me why you disagree
because i dont see a reason not to, if they make rex a constant killing machine why even add nesting for it because damnwell fg triceratops arent gonna be everywhere even if nesting isnt their main goal
i just dont think we know enough about rex's playstyle to be making concrete numbers about its food intake lol
im 1000% sure the devs are going to make rexs food consumption insane
its going to be heavier than deino and diablo doesnt give as much food as you would think to a deino
Imo everything needs a slower food drain so people do something else besides murdering everything because they're hungry
lol you think people murder everything because they're hungry
I mean it is a reason why people try to hunt a lot
But yeh ik it isn't the reason people chill at South plains
Reducing the hunger drain universally by like 30% should be fine imo
I don't see allo and rex (ambush predators) doing anything besides hunting
idk man it's already easy enough to avoid starvation as is
what with the AI everywhere
I never mentioned starvation
My point is that nesting is not affordable for most carnivores
@spring minnow you can easily travel the whole map with ptera’s stam and you would likely not even waste all of it 💀
Ptera only demands the players to control their altitude and their starting point. With that you can go anywhere
And then a little stam management and we’re golden
just wait till thermals
#general-feedback message why do people downvote this?💀
LOL
Lmaoooo
I am gonna downvote too but for the funsies really

Best thing you can do with crazy people is to agree with them
appreciating the devs is banned obviously 
13yo who just watched Zenny’s video mentality

like if path of titans is so good just play that
so true..
Because we still don't have enough servers and queues are still long.
Has nothing to do with appreciation. I made a suggestion myself and expressed my appreciation for the new servers but I also mentioned that we still don't have enough servers and that I still have to wait 20-30 minutes when joining servers. Means we don't actually have enough servers or server slots yet.
No
1v1 me in powerpoint
raw.
not to mention the only reason most carnivores CAN nest is BECAUSE there is AI.
exactly
Good luck nesting in deino's or herra's when there isn't AI.
it's not happening and even if the babies fight for survival, they will STILL die of starvation
real
and it would create even more hotspots. You wanna nest? Better go to a hotspot because there won't be any food otherwise
I get that there is TOO much AI clamped in places. But I have never seen West Access or the most northern part of the map THIS inhabited
herbivores get patrol zones for diets that you can reset if you go too far. So why is this amount of AI such a problem?
rex wont be able to live off of ai, boar ai doesnt give fg deino a lot so its pretty realistic to think that a fg rex wouldnt give it much either
<@&933486433342222376> (( in feedback too
id almost be inclined to agree if they werent planning to add stuff like teno AI and didn't keep spawning more and more AI
<@&401466542140817419>
dont ban me i got compromised
imma turn on 2fa and changed password
i dint even touched any link yet i got compromised
im so sorry
It happened to me once
Check your friends list too, and make sure to delete any scam message "you" may have sent them
yes all my groups send those someone used my id to send those links fkin hell
#general-feedback message agreed 💯
#general-feedback message as cool as that is, imagine getting locked in an animation like that for 3 seconds in a group battle and the stego nearby instantly runs over to kill you while you are animation locked. Thats why we dont have kill animations.
Yeah death animations would be plenty enough
I don't think fatalities would work in this game
#general-feedback message Rain sounds absolutely do need to be turned down, but it would break the game to allow players to just turn them all the way off to hear everything when the point of rain is to muffle sounds. I do think we need a new sound filter for the rain- something that isnt too loud, muffles calls, and footsteps need to sound more squishy and less crunchy during rain because the ground is soaked.
Why is this getting negative votes?
Finishers would be soooo dope
Would be optional of course
You either kill normally the way it is now or do a special prompt when the other dino is super low, leaving yourself open in the animation to get hit by something else, in return you see a cool cutscene
#general-feedback message I love this suggestion. This is what I want for the game since evrima first launched. Making combat actually believable and not a hit/bite and run simulator.
But I disagree with one point you've said. You've said combat is the core of the game. That's not true. Survival is.. right now combat is the core only because other systems are not fleshed out yet or are missing. However, great suggestion
This user has not once reported a hacker #general-feedback message
U lose gastroluths effects when u eat till 100% food, so is so simple to know if they are worling or not, and if u,re not sure, just eat fully and no more
What? Gastroliths last for one minute
Filling your stomach doesn't cancel the effect
It does too
....gastroliths are a buff to drain hunger more quickly and it lasts 1 minute. If its cancelling upon reaching 100% hunger after say 15 seconds, thats a bug and should be reported with evidence.
@unreal river have you ever considered that maybe the new stamina is a system that you have to learn and comprehend at least to a basic level, and that it indeed isn't the same as in legacy or evrima earlier on?
also, 5 minutes for 30 seconds of sprint is a funny way to downplay it
it was 0 to 5 when i saw the post
.
#general-feedback message yes or no
5 downvotes
no
imagine you die because you couldn't see the attacker
OOHH NO I MENT AN ATTACK BLIND SPOT LOL
why tho
#general-feedback message just play on rule server
#general-feedback message i started to use third party map until I learned it and didn't need it anymore. This game is supposed to be a hardcore survival game, and an ingame map would ruin the experience
I agree, I’ve been off an on using the third party map because sometimes I get confused as to where I think I’m at. But I’m only a few days in and starting to get the lay of the land
Why the suggestion then
Wow you took less time than me. I kept using a third party map for months, until I saw my favourite streamer not using the map and it got me motivated to remember landmarks and stuff
i didnt know it was added
I didn't know either, last I saw stego can reach all around with its tail, where did you get this from ?
Its much more rewarding to navigate by experience than just using a map. I also don't think dinos used maps back in the days, but I could be wrong 😂
Tbh I’m only really playing pteranodon. I’ve played some other herbs and a few other species but most of my time starts from only 2 spawn points so that makes it easier
I will say I’ve barely gotten any land marks remembered though. I only know off of very rough cardinal directions with like a +/-20 degree accuracy. So I can go to the region I want but I’ll never end up at the exact spot I’m looking for
#general-feedback message maia can 2 shot a fully grown omni, so i dont think that's a good idea
hello everyone, I don't really understand where to write with such a problem, but at first it gave an error like in the first screenshot, then the game opens, but it looks like this, the buttons are not pressed 😦
I usually use the big dome as landmark, from there i can go in the general direction to most hotspots
I thought there was a place for things like that.
Have you tried verifying your game files and double checking that your firewall isn’t blocking or asking for permission for anticheat?
Yes im aware its a system but ptera being nearly out of stam by the time it gets above the trees and then has to go lay down again as far as i know cant regen stamina hanging from trees carno i can understand because its the cheetah of the game but every other dinosaur sits over double the amount of time it can run to regen stamina the map is huge walking everywhere isnt viable taking away stam regen while walking was the dumbest move this game has made next to releasing stego without an actual contender
ptera factually does regen stamina while latched. You need to be above 20% stam and it will work
Taking off costs 8% of your stam, you can regen while latched, and it can stay in the air for 15+ minutes. Carno's runtime was buffed and charge proportionately costs the same stam as sprinting
You can still regen while trotting if your stam is above 60%, and you can regen while walking when it's above 40%
and honestly you sort of proved the point witht that first line: you cannot take off from wherever you want if you want optimal performance, you have to choose the best place to start flying or else you will burn so much stamina ascending
@icy lion @normal shuttle I see what you meant in the other section after understanding it all
you just need to comprehend the new stamina system. It's very suboptimal to simply burn your whole stam now and expect it to regen normally like in legacy
it's farm more effective to be conservative with it and use as little as posible while also relying on other ways to move like trotting, walking, gliding with ptera and slow swimming with deino or surface swim with beipi
@unreal river I was in the same line of thinking actively not more than a few hours ago. And after having some more play time with the species it really feels like it’s all about placement. If you can find ways to coast up to where you want (tree branches are a safe way to recover while traveling and scoping out). I’ve seen a few different ways to make flight a lot easier on your stamina now using various terrain features.
Ive since uninstalled the game after last night for other reasons ive played so much of this game its boring its a walking sim just to get killed by a mix packing group the game play loop is lacking any variety to keep me interested personally
Maybe I’ll come back whenever they introduce some sort of progression system that you can make your Dino stronger based off of your place style
what?
Mutations dont really do it for me
so...you are just going to deny that any of this could be the player's fault?
all deaths except for cheaters are things the player can prevent
and the new stamina system is totally fair but it takes some semblance of management skills to use it properly
Still a boring game to me
whatever then
Not the same excitement i used to get from it
those 1k hours go hard tho
From what I understand they (the devs) have said that they are getting ready to do testing to add more things in.
Plus I will say this to every carnivore. Co-existing is a thing irl so why wouldn’t it be in game? Getting caught off guard and getting killed or running into the herds and not picking off a straggler is user error that can be corrected with learning other ways to hunt and stalk
Those 1K hours came from playing with friends and all the friends I used to play with have the same idea about it as me and we don’t like the new stamina system so we just don’t play the game
Ive never hunted a herd before trying to kill the strongest dinos in it ive always gone for the weaker ones but co existing doesnt mean pachys carnos and stegos herd up together there is no reasonable answer for that which is why most of the ruled server dont allow it because its stupid
mfw stealth exists, or playing strategically
and well yeah, unofficials exist for people who dont wanna do guerrilla warfare against those people
even though something like 2-3 dibbles can dunk on a mixpack so hard even if they have a stego
Happens in the real world. Hippos, lions, giraffes, hazels have all been seen at the same ponds drinking at the same time and some get aggressive with others that are getting aggressive. Birds do it to. I have a owl that lives in the building I work in. It saw me getting attacked by several flocks of birds and it went and killed their chicks and brought me a few corpses, in return I’ve brought it a rabbit and a mouse a few times.
But like you said, unofficial exists with rules in place so play that?
And tbh it doesn’t sound like you do go for weaklings or stragglers
Sometimes that doesn’t work tho and that’s fine but it’s just a learning point to improve techniques and sharpen those fangs
I feel like saying the two funny words even though it wouldn't help at all
I’m trying other options first myself
Bored at work tho, I could use a funny at some point tho
I personally just dont have as much fun as i used to in game and sure some of it is my fault im not a great pvper i used to be when i had the time to devote to it but its just not the same to me
That’s totally fine to get burn out and to not be good at any specific thing.
And it also might just be me getting burnt out of that style of game in general
I have a lot more fun in comp shooters now that i used to because im naturally good at aiming
That’s more than ok, I get the same way with all of my games. Just set it down for a while and then come back to it.
Ima be blunt tough. Lashing out on it tho after some pointers get made is counter productive.
Sense this is slowly exiting feedback territory but I’ll cap it like this. I totally get the frustration with how some of it plays out. 1k hours is gonna burn you out tho so a break might do some good to get a clear mind. Then come back and try out some new techniques or find out some ways to refine others
Every time i set it down i come back to something new i have to learn and just dont have the time or drive to do that
100% valid. Unfortunately games that are in long term development like this one, star citizen and a few others are gonna have that side effect until they can/choose to get their game done. (And before they start doing extra content after 1.0) it’s the rough growing pain of all live service games.
I loved star citizen until a wave of cheaters came in and ruined it
yo how much does the carno weigh fg?
1300kg
@steady zinc it’s not just you, it’s really object dense and the times where I have tried to track. Once they enter forested areas it’s hard for me to keep following along. I’ve lost the trail on most things I’m after inside forests.
Maybe thats why i feel like theres not enough ai around.
Yee. To be honest tho I already enjoy going through those biomes
Ope I saw that. Another goblin trying to scam lol
Played on a unofficial server with 2x ai lately and it feels a lot better. Maybe a bit too much, but it doesnt feel like a game of luck to find smth to eat
I haven’t done any of those modifiers yet. But if 2x feels like to much maybe 1.5 and bigger spawn chance for lower number of players nearby would do it some good
Ngl I kinda feel like costal ai (mainly crabs) should have more spot across the beaches.
#general-feedback message
teno is more closely related to dryo than maia 😭
not my only gripe, imma list em actually
- Dryo and the pachycephalosaurids have no reason to be able to communicate
- Like I said, teno isn't even a hadrosaur, it's an iguanadontid, meaning if it even needed cross-species communication, it wouldn't be with the hadrosaurs.
- Allowing all thyreophorans to communicate with each other is kinda nuts, and ultimately completely unnecessary. Minmi and ankylosaurus I could get seeing as how they're in the same family, but even then, in what world does a semi-aquatic burrower need to communicate with a 10 tonne tank
- Why cheirus and the therizinosaurids? Actually just why??
Pachy and homalocephale are the only marginocephalians right?
my bad, ceratopsians are in that group too
but regardless yeah they have incredibly little in common with dryo
Why did my feedback get deleted?
There are aliens stealing the trees, is that not important?
So visual bugs aren't bugs
My mistake original gangster sir ma'am
visual "bugs"
I though I was posting in evrima bug reports XD
Never did a bug report only suggestions
@rancid harness mod it into the game
I actually feel like suggesting a playable
A strain more precisely
thank youuu
Trike doesn’t need a large variety of colors it just needs a good selection of dark colors. Herbivores look better homogenous together.
I think greys and greens and whites are best. Maybe some blue, red, some purple greys
green too
@ivory olive I also think triek in legacy had like blues and stuff?
Idk why they take away so many colors! also maia suffer from looking horrible bland right now.. Hate it
Yeah it's hurts so much!!!!
Ineed red and blue on maia and Trike.
YES whats even going on :( unacceptable
@icy lion sorry for mention you, but i would like to ask directly where can i ask for any potential questions regarding making client for The Isle, i would go in details for more understanding of my question.
Am not sure if you have ever heard about the client "FiveM" for GTA Platform.
My question was since they developed a client to do RP based on a Multiplayer game with gameplay system provided by creators and looking the gameplay of the isle and the future implements of human i though that this would be possible to do it here as well.
So again the following question is it possible to create a client and do whatever we wants? Or what?
There's no modding support yet or any way to do something similar at the moment
Not even by making a side client?
Now we're asking to NOT add dinos? How far we've come as a community
Real lol
Also it’s just a hordetest man
Not like we’re gonna have trike dominating for 3-4 years until a big carnivore appears
It is obvious that rex is gonna come soon after trike
So it’s either gonna be a non issue or a very short lived one
On the note of adding stuff, I felt like proposing the addition of a first strain
Since they had a model in legacy that was never used
@gentle roost i think thats because of how many suggested areas the dino could be in.
yeah it's centering the diet icon in the middle of the two lines instead of keeping it top-aligned with the first line
Can't wait for servers that are 90% trike and 10% Cera.
those are gonna be some well fed ceras lol
You seem to overestimate ceras
Unless you’re referring to them just eating some already lying corpses ahah
Insane
I remember a time when herbis were rare
for years
raptors, carnos and deinos only back then 
More herbis than carnis is good for the environment
#general-feedback message w+shift

