#general-feedback-discussion

1 messages · Page 227 of 1

north quiver
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we went full in to see how much suffering it’d cause us

limber hull
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@dense plover do i have good news for you, a party system is in the works (most likely will be in next update) that allows you to create groups with friends to spawn in one spot (up to your animal's group limit)

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so you can all spawn as one big pack

golden horizon
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@rugged notch Deino is OP af and should be very hard to grow

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@dense plover Also keep in mind that hotspots are usually really laggy cause of all the dead bodies laying around, which made it feel even worse to be there

livid blade
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pretty bad update, tbh.

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Super buggy now with the organs when eating them....takes ages to hjave a decent diet.... devs just wants us to spend more and more time tryin to grow the damn dino.

boreal briar
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@thorn crater I believe it is simply player presense that makes the small fish spawn. I flew to a pond with 0 fish in an empty server and just had to wait a few minutes in a tree before they spawned.

rugged notch
# golden horizon <@383212135989379082> Deino is OP af and should be very hard to grow

deino op? guess you dont play deino. in spiro deinos were op,but not in gateway,not enough prey in rivers,or in riverbanks,and on land slow as hell. sure,sometimes crock can get one or two drinkin dino,but thanks to this update,its so hard to ambush under water,because some riverbanks are so steep that you cant even get away from water on land.

livid blade
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BAD UPDATE....

coarse spruce
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@icy lion can you reset my generalfeedback cooldown though

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I would hope that's a discord feature

icy lion
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It's not :(

vapid ravine
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P E R F O R M A N C E
O P T I M I Z A T I O N
P L E A S E

vagrant sapphire
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I agree with diet system✅ , but not the diet amounts ❌ . East plains is now.......east swamp? And why decrease AI population when its already hard to survive due to a growing stomach. Atleast increase diet ammount to make it survivable. At this rate most people want to go back to Spiro.

vagrant sapphire
livid blade
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super annoyin and pointless...

cyan ember
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fix diet amounts pleaaaaaaaseeee

vapid ravine
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idk why they just wont focus on optimizing the game.

cyan ember
cyan ember
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40 fps isnt that bad but man it could be better

desert arch
radiant nest
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Yeah I’m getting fine performance

desert arch
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Went from barely 20s to stable 50-60

radiant nest
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Might be worth to update drivers and maybe delete config

vapid ravine
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i hit 100 fps one moment then drop to 30

cyan ember
radiant nest
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I get like a consistent 60

cyan ember
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id rather a consistent 40-45 fps then 60 qand then down to 20 and then 50 and then down to 30

vapid ravine
radiant nest
cyan ember
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i have a good pc but don't know how to confiuigure graphic settings,

livid blade
cyan ember
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3080 ti specifically with 16gb of ram, but game is still 40 fps

vapid ravine
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4060 ti

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and running like im playing RDR2

icy lion
cyan ember
desert arch
rare patio
desert arch
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I have my 3d resolution on 45 and cant even tell the difference between the maximum 3d res possible

cyan ember
vapid ravine
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those who put shadows on max: 💀...

icy lion
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Just asking since my bf has the same GPU and I get a steady 100fps on his rig

desert arch
cyan ember
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i have lumen on, does it change much?

icy lion
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It can have a major impact on FPS. It affects shadows and lighting

cyan ember
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i had everything on epic before i lowered it down to high

icy lion
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I keep it off

cyan ember
icy lion
valid brook
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share 😦

icy lion
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3080ti 12gb
Ryzen 5 3600
32gb 3200MHz RAM

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CPU could do with upgrading but it works fine

valid brook
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fairs. Ill hopefully be getting a 3080 ~soon. time will tell.

fair cypress
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I swear the devs don't play their own games with these patches

boreal briar
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CPU is always my bottleneck with this game. GPU usage is always very low

icy lion
fair cypress
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Just pointless and then you get bad feedback from the community

icy lion
icy lion
boreal briar
fair cypress
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Yeah I'll play a small carno and it'll surely be a challenge to obtain food every 10 minutes

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I do have an idea

boreal briar
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Finding food as a Juvie is probably the hardest stage for a carnivore but if you know where AI generally spawn then it's not actually too hard. I always find quite a few

boreal briar
fair cypress
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I don't see many tbh

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I also have an idea

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if you eat food from diet you are satiated for more meaning you don't need to eat as often

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It shouldn't give more food but just increase the time before you get hungry

boreal briar
# fair cypress I don't see many tbh

I hear them well before I see them. Gotta keep your ears open for the noises. North and North East has loads of all the AI.

South and southwest have loads of them too. Hardest places seem the old swamp and the central areas, but that's probably because I rarely go there

fair cypress
boreal briar
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@gentle flint have you seen the NE swamp? It's nothing like the southern area... it's basically a dirty lake. It's not a bad change to the area either, having such a small pond made drinking a pain before.

dawn badger
livid blade
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no AI no nothing...hunger all the time...

dawn badger
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did herrera get nerf? you get stuned all the time now from jumps

barren zephyr
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@quasi flare small animals are supposed to grow hungry faster.

formal onyx
feral solstice
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To be fair, I do think carnivores should be a lot harder than herbivores. Which is why this is a good start! People are suffering greatly, now we just need to tone it down a third of the way.

barren zephyr
formal onyx
leaden prism
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@marble bear it's not impossible. You just can mainly only exist in the mudflats area if you don't find a corpse to scavenge. You fly there from your spawn point (likely in one of the 2 north lakes), get a frog from the west access lake, find a turtle and beat it up for 2 years if one's not already lying around, and fish are also in the lake nearby. However there's no point in playing Pteranodon atm with how little it offers, it's just a drama watcher atm imo with some minor annoyance value to pestering other playables. It got better with regen of stamina while clinging but it still doesn't engage with the rest of the game besides herreras can now finally hunt them to a degree... which is nice but again, what's the point if Pteranodon is just an AI hunter at this point.

gaunt laurel
boreal briar
# gaunt laurel where? i starved 4 juvies in a row not finding a single ai spawn (or killable pl...

If you know names of the areas, SW Access, South Plains, East Plains (Now East "Swamp"), and North Plains.
Its good to take time to fully stop and smell for for a while, like 3ish seconds to get the full radius?

The listed places consistently have goats, deer or boar.
If you listen for their calls while roaming around, I rarely see them before hearing them.

Just gotta be careful not to sprint too much when by them because they have super hearing and will sprint away from you.

gaunt laurel
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tyty, ill check it out

boreal briar
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No problem. Oh, and Highlands J Sector has goats and deer usually

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@tired quest Cooked? You mean the Deinos with all the random schooling fish on the shores were just rotting them to get diets? o.0

steep swallow
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@leaden prism I think we see those carnivores because they seem to be the most fleshed out. Ceras get a buff next to a body and a charged bite that makes you vomit. Hererras get to climb any surface for attacking and escaping/ growing as well as can dive underwater. Both can also be played solo completely fine.

leaden prism
# steep swallow <@239795541574287360> I think we see those carnivores because they seem to be th...

I feel like Cera was already capable before. It feels super overtuned now with TOO much control and no consequences. These things used to be starved constantly for food, so naturally they thrives in death rich enviornments and only thrived so long as there was activity to hunt or plenty of corpses. The vomit is near instant on just about everything it fights now so smelling vomit to track prey is redundant. It's always had the mitigation on a corpse + it can vomit on it to make it rotten and deny it further. I get it's meant to be a bully and it does so very very well. But it's too well, other dinos don't stand a chance and when you couple this with the lack of care about lower playables like dilo/troodon/dryo etc, it's only worse and on top of that... you can just mix pack it with a dibble and who's gonna stop you? I don't think the vomit should be so easily induced imo since it defeats even sniffing out vomit to begin with. I still think the function should be a gradual increase of the venom in the stomach with a gradual decrease in food lost to result in an eventual forced vomit which would help it track prey it loses. If you engage it longer then of course with multiple bites, you should vomit. 1 hit from it though and losing everything making the fight against a cera meaningless though... is really not healthy.

Herrera isn't in quite such a similar state, it just happens to have some of the better survival of the roster due to it being the only one that can climb right now. Pteranodon not counted in this because unlike Ptera, Herrera can actually delete other creatures (especially the ones I listed above) and have no consequences for it. It sits on a tree where a body is near, waits for small bois to come by, kills them instantly or forces them away through the fact it deals so much damage and bleed from a good surprise fall. It's -1 engagement because the only way you're killing one of these is if it's baited/spotted.

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Or it misplays or stays too long, you're generally not killing a herrera unless you're a herrera since you can always climb back up the tree for just about as long as you want/need to.

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But like I said, it still has to eat, drink, and eventually it must come down for one reason or another, baiting out jumps and etc, is at least plausible to some degree even if it's not nearly as punishable as it should be. Cera doesn't suffer consequences though for what it is. Its hunger feels normal like others in the roster atm all while denying food, better defense while near the food, and draining your opponent's food + strong attacks. Dryo doesn't have its burrows, Dilo's gonna be another 3 years before we see changes to its hallucinations, and Troodon is so wacky rn with it just having the mechanic taken from Dilo even though it doesn't really support its playstyle lol.

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There's so many problems beyond these though.

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It's like nothing but apexes and large dinos have had attention the whole time. Cera, carno, dibble, stego. Everything else gets no attention, no love, and when they do, it's TI_What ?

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Like look at Dilo's recommended diet here.

Teno's realistic enough to hunt, AI is a given too.

Herrera, how we gona induce venom while it's up in a tree? Even when it comes down, the hallucinations don't work so woopsy I guess?

Cera, again, every engagement with a cera is immediate vomit, you're actually losing more than you'd gain even if you kill it due to how long it takes for the sickness to wear down and salt licks being far enough away that it wouldn't matter if you ran to it + your food is now gone to another carnivore after you've been worn down by the cera. Salt licks are not a viable means of balancing dinosaurs around either if this was ever the point.

Dibble is only reasonable in a group but 9/10 they're not alone and all it takes is a knock down + 1 hit and you're dead since you're made of glass anyways. Biting the head where its main source of damage is not feasible, getting into the body is great except alt attack easily prevents this, so your odds are only good if it's specifically at night when venom is easier to induce and even then that isn't a promise you'll be able to do much because despite our NV difference, our footsteps are LOUD AF so it's not hard to listen and alt attack the moment you hear speedy fotosteps.

Carno is developing into "mid-small tier game hunter" so this is just goofy to see now since for the most part, a Carno can ruin a dilo now as opposed to before when carno was harder to handle allowing dilo to outpace it in turning and relying on venom to help control that. Good for Carno though, it needed changes, but dilo's got nothing on them atm imo since they can just outrun if it's outnumbered anyways due to the dash/ram.

Nobody plays hypsi and they're as edible as a pteranodon(which is to say they provide nothing).

Gallimimus, who's actually catching one of these lol?

Stego. It's stego. nuff said.

Nobody plays Dryo for mentioned reasons already.

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and this is just Dilo

steep swallow
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You have very good points, I’d rather see other Dino’s be buffed a bit to counter Cera rather than Cera be completely gutted or a Hererra nerf. I think Troodon’s venom needs changed for example as right now I basically just play it like a ptera w/o wings

leaden prism
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so most of the diet is unreachable and AI isn't really specifically locatable unlike herbivores who have dedicated systems to find their food with an expectation that with them being there, carnivores could follow suit to hunt them but they can't because they are too strong.

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I agree with that, cept cera.

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I think cera needs a venom change mechanically, not just values.

steep swallow
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Cera definitely needs a little nerf, either to vomit or maybe even movespeed

leaden prism
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The synergy of a cera's fun to me is around body control and denial, the vomit mechanic being persuasion to get lost as a punisher but also being a means to track prey is good. It's not good as a weapon to stunlock.

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If it can force you to walk for a whole 6 seconds and keep biting, cera no longer needs to even worry about movement speed, it'll just kill you through CC lock, much like a teno tail slam > kick or a dibble headbutt > another dibble headbutt.

steep swallow
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Look at troodon’s diet too lol, it has Hererra and Omni on it. Unless several troodons pounce on a Hererra that’s 50ft from a tree the Hererra will get away. A raptor is faster and basically just as nimble as a troodon with more damage.

leaden prism
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hard CC to promise hits is never a fun mechanic without prevention or a way to counter it somehow but The Isle doesn't do that.

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Exactly.

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Troodon's just in weird of a shape atm, the fog hinders its hunting ability imo and while I love troodon being a group hunter, you're not catching a herrera and there's a reason herrera hang out at south plains due to this... because they can get away with it. Sanctuary is right there, where Troodon's are supposed to thrive in because they should be strong enough to challenge babies but weak enough they can't go against larger prey by themselves outside. Herreras just acknowledge this and camp where they go, kill, eat, rinse and repeat. Raptor is just a pin > win still for that matchup so it still doesn't make sense.

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Not everyone wants to be big dino and I hope at some point other dinos are looked at but for now, it's allo... stego... cera... carno.. dibble... all the big boys.

quartz prism
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Is the meta thats being pushed rn is to eat, throw up, and eat more to get the max growths ?

steep swallow
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Hererra is probably the easiest Carno to kill when it’s a baby due to its incredibly low move speed, but once it’s fully grown I think it’s only slightly slower than a raptor.

leaden prism
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you just kill a couple of goat or deer early on with a pounce or a bite to a bby that's able to be caught up with, then hang out near a popular area or the corpse you were eating and wait to launch onto something.

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bby herrera not surviving well through a lack of growth and kit being optimized is no different than other dinos in that sense, but being unreachable, untouchable, and consistent with survival at full growth is a problem for engagement.

sudden otter
marsh cove
boreal briar
leaden prism
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Another issue is that while Dilo has fantastic night vision... it means nothing as an advantage since dinos like Cera have just fine of NV too... so it doesn't actually mean anything when a Dilo is up against a cera at night. If the point of Dilo is to be a night hunter, it needs to have the clear advantage of night, not just in inducing venom easier, but being able to locate prey and lose it easily too. The venom should help the product of the situation they're in, it helps disorient them further. Currently, most creatures can see the Dilo even with venom, not even including how hallucinations are so funky rn.

tame wing
leaden prism
# boreal briar I find baby Herrera and Troodon to be hard to grow without player activity. Thou...

Every carnivore is suffering atm, I find Troodon not too bad since I'm small enough to hide under any foliage and sneak bites of corpses already out or grow until I can kill bbies in sanctuaries. Hunting AI early on is as much a pain in the butt as it is for PTeranodon atm though. Herrera is similar only due to movement speed in having trouble catching AI but again, it can climb and kill it eventually or sneak bites before remaining in the tree for the rest of its life until it has the weight to kill things easily.

quartz prism
# tame wing https://discord.com/channels/401464048610312193/401481371249541120/1301619011062...

Heres a english version of it incase u wanna post this (i used google translate because i don't know spanish, sorry)
I really like the new update, although the "hunger" balances in the smaller stages of each dinosaur need to be tweaked a little, I feel like they are making very good content... I really like the change in the elite fish and the diet in general, the eggs issue is spectacular, keep it up

magic robin
leaden prism
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I think everyone's having trouble reading the new system for the stomach tbh. It drains faster from full but slower the lower it gets to match your growth. At full growth you have a normal stomach that drains as fast as it would at any piont, but having a stomach low at lower stages in growth allows you more room to stack your nutrition up without being full for a while.

vapid harbor
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@round tiger discussion goes here i think

round tiger
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Thank you

vapid harbor
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I agree tho, most people who play ptera dont seem to realize you probably shouldnt spend all your time at water access

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theres literally always turtles/tacos at mudflats

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And if you just afk by any pond with hunger under 70%, frogs will show up

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Sadly i think you need like 20 frogs as a fg ptera to fill your S now tho hahah

round tiger
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Yeah I don’t know how I the new update affects that too.

vapid harbor
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That is how it affects it (':

round tiger
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Noooooo

vapid harbor
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I got 10% S from 2 frogs back to back

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but we can still get 100% growth rate from only fish so i mean, it's still a very easy beginner pick fs

round tiger
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True. This update is going to be hell for ceras, they already couldn’t live off of ai when fg

barren zephyr
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Anyone got a disconnect and then lost their Dino on unofficial servers? Happened a few times on various. Some are either bullying or there is an issue with player files saving again.

boreal briar
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@marble lake You forgot an important keyword. It's a Game Beta. Which means, everything is subject to change

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Its one of their favourite phrases

tight dove
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this update is giving me the most painfull experience ever ahahah

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always starving

tranquil briar
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i agree on making friendly fire less of a bother lol

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it just makes zero sense to attack your own team by accident

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sure it happens but irl its 90% less likely because theyre not using a keyboard and mouse

magic robin
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#general-feedback message
in reference to my suggestion for IN THE FUTURE buffing deino to be more accurate and compatible with mid tiers and the large and apex teir dinos, does anyone that disagrees want to share their thoughts on it? genuinely curious. Cause i really think that a giant prehistoric alligator that was nearly 46 feet long, weighed around 13 tons, and had a bite force stronger than a T-rex not being even remotely close to that is kinda ridiculous when something like T-rex will be so much stronger in game. I 100% agree that its in a perfect spot for balancing as of right now in a game filled with small tier dinos, i just think in the future, in order to be able to actually compete with things that it would realistically be able to fight off, it should get the buff it would definitely need. (such as spino, rex, and deinocheirus) And instead in the future it will be this wee little croc that would instead flee from those fights because its weak as a toothpick compared to its IRL counterpart

boreal briar
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@magic robin It isn't really about the realism with Deino, it's gotta be balanced since size, bite force, and weight all have a significant meaning gameplay wise. Maybe when rex and Sucho are out they could be looked at again but it doesn't need to match the real world

vapid harbor
cyan flame
magic robin
icy lion
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I don't even know if those metrics are accurate either

vapid harbor
icy lion
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Last I heard the "stronger than rex" estimate came from directly upscaling a modern nile croc with no respect for biomechanics or physics

magic robin
cyan flame
boreal briar
magic robin
icy lion
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I don't think it matters what it was irl tbh

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I don't think deino needs its health or damage increased

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We'll have to see once we get spino and cheirus

vapid harbor
magic robin
boreal briar
icy lion
vapid harbor
icy lion
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Same as how we have a 3 ton diabloceratops and a troodon that's... we'll that's the way it is

magic robin
icy lion
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It's not planned to be in their league whatsoever

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Cheirus maybe but definitely not spino

magic robin
cyan flame
boreal briar
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You can even think of it like AE messing with their DNA to make them more... managable, inside the enclosures.

magic robin
# boreal briar The problem with realism, is it sucks for gameplay when you try and match it too...

the thing is tho, i never said it had to be exactly like realism. i just hate seeing my fav prehistoric croc being so underpowered when compared to things that WILL come in the future that will so easily destroy the croc. for example, if they keep rex's bite as strong as it was in legacy, it can one shot things around the size of cera and smaller easy. whereas deino can only one shot things 500 Kgs or less. i just think it should at the very least have its bite force upped

magic robin
cyan flame
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Theres your 4-6K "bite force"

magic robin
# cyan flame You have to calculate with the lunge

i mean even with lunge it can only grab things 50% its weight from land, and 75% its weight in water. and wdym 4-6K bite force?? correct me if im wrong but last i saw, FG deino still has to drag down something like a cera. or if it hits the tail, an omni

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or by taht are you trying to say the drag weight?

valid delta
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I killed a reckless Cera on land recently. No drag down needed. Just 2 good bites to the head as it tried to charge me.

cyan flame
magic robin
cyan flame
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You just have the bite force in the weight you can grab, not in bite attack

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Which is so you use the lunge, instead of biting things to death, kind of how gators work

magic robin
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can you say that all again but like with some grammar or proper english so ican understand what you are trying to get at?

cyan flame
# magic robin can you say that all again but like with some grammar or proper english so ican ...

The bite force you're asking for is already there, its just in the power of the lunge and not your basic bite attack. You can grab things that weight up to 6T given the right circumstances and if you do it properly, theyre not getting out if it. You already have the potential to one shot almost all the roster and will be able to do the same to most critters coming, aside from rex and trike. Deino is not lacking in kill ability or power, you just have to play more like a croc and drag things into the water, rather than just biting them.

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The whole massive bite force is present, just not in your basic bite, because you're meant to use the lunge

magic robin
# cyan flame The bite force you're asking for is already there, its just in the power of the ...

i get what you are saying, but im just going to copy and paste what i said here
"only "attack power" if you actually manage to drown them. if they get away its still only 500"
plus factoring in some things have more O2 capacity, like stego, and holding E quickly drains stamina from a deino. if you have the O2 capacity and the health to just tank bites from a deino, then dragging you under just isnt as effective. hence why im saying that having a stronger bite force is necessary for when bigger things are added. Especially if you cant lunge them, flee from them, or even face tank them

magic robin
cyan flame
# magic robin i get what you are saying, but im just going to copy and paste what i said here ...

Last I heard, holding E does nothing for deino grab. And sure, some targets might be harder to drown, but well, most others can not tank too many bites, much less fight back in the water, so even dragging something out far enough and bite it can work. And if something is too big, well then youre just not meant to hunt it. But saying its only power if they dont get away, well the same could be said for failing any attack really.

boreal briar
cyan flame
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So why use lunge if you just bite things to death in the first place

magic robin
icy lion
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It has never done anything

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The prey struggles automatically

boreal briar
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I think it just used to have a prompt.

cyan flame
magic robin
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?????????? idec abt the deino thing anymore
i swear its always done something when i used it???? like when grabbing ceras or something, sometimes a FG cera just sits there and dies and i lose next to no stam, then other times im losing so much stam i gotta let them go and bite

icy lion
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Never

magic robin
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this is like some serious mandela effect type shi 😭

boreal briar
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@swift sinew Check the latest patch in #announcements. Our wish has been (slightly) granted. I'm curious to hear how it sounds now.

swift sinew
boreal briar
swift sinew
tired quest
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drown like 15-20 dino from tenno to full grown stego as a deino last month
the stamina consumption is pretty ok imo, it will burn fast if you grab them on land

marble lake
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And if they dont want feedback then they shouldnt put in a channel for feedback

boreal briar
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Well I mean, the parts where you specify whats bad sure but they are going to keep changing stuff even if we don't like it. It obviously needs tweaking, they even just doubled the amount of food all AI animals and large fish give

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But with the new system they are trying to make it so you don't just AFK after eating a single body when you spawn.

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And you gotta admit at least the diet thing is quite nice. No longer shall we get 5% of the wrong diet and be forced to wait it out QQ

marble lake
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Yes indeed and I admit that but that doesnt help if the amount of AI in general is just to less

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What is this discussion even about, they ask for feedback, I gave it

mortal parrot
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@merry ore How will juvie Ceras defend themselves?

quartz prism
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@barren zephyr About your suggestion in #general-feedback message the main issue i see with it would be if a herbi killed a canri on/near the herbis own nest, the herbis would get sick because the body is on the nest but the herbis cant just easily move away. (and theres no other carnis around to eat the body)
Thats just one specific situation but theres other ways like that where it would only be more uneedingly punishing.
Your idea would have been nice if it wasnt for such other situations that commonly occur

merry ore
mortal parrot
merry ore
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A newborn baby should not be able to resist an attack from an adult animal adapted to hunt animals several times its size

mortal parrot
# merry ore bite or die

Cera's Bile doing nothing to small things make no sense, how can they kill stuff in sanctuaries as a juvie

merry ore
mortal parrot
merry ore
mortal parrot
merry ore
mortal parrot
merry ore
mortal parrot
merry ore
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Baby animals = should die easily to a Troodon and other small animals

Adult animals = Should easily kill a Troodon and other small animals

It's a pretty simple concept

merry ore
coarse spruce
merry ore
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I want to see him justify this cursed 6 second vomit against an animal that dies in 1 hit

mortal parrot
merry ore
coarse spruce
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The bite was clearly on the tail, it did like no damage

merry ore
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6 SECONDS OF VOMIT

mortal parrot
merry ore
mortal parrot
merry ore
merry ore
coarse spruce
limber hull
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also yea, making certain animals immune to bile is wild and entirely unnecessary

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i hate the idea of making certain animals ignore mechanics with no actual given reason besides "they just should"

pachy and diablo ignore head fractures, but that makes sense because they have literal armour up there

cerato and deino ignore vomiting, but deino's a gator (physically cannot vomit) and cerato is designed as a bottomless pit playable

i cant see any way to justify smaller animals inexplicably ignoring bile, yet still vomiting from sickness/overeating

merry ore
merry ore
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Furthermore, small animals are not even a meal for a Cerato

#

There are already several reasons to eliminate the vomiting of the cerate in animals made to die in two hits

quartz prism
#

It would be nice to see the bacteria not work as well as other dinos venoms.
Especially with the fact dinos like dillo venom impact a skilled player far less than a ceras bacteria does, which doesnt make alot of sense realism wise (venoms are normally considered to be more potent than bacteria)
Not to make dinos immune, but to reduce the cera bacteria values

#

A really cool idea could be that ceras bites of bacteria dont make players throw up till much later.
This would go in line with realism where if the player doesnt 'treat' the bacteria they will throw up (like getting sick, the player would need to like lick salt or simlar to cure it)
and would make ceras bacteria not as viable for combat as its now.
Which has been a big issue as cera was supposed to be a scavenger But the current bacteria system works too well in combat

#

@vale merlin "This is one of the updates of all time" I think you missed a word jsyk

vale merlin
#

No no, I just didn't have anything nice to say about it haha.

limber hull
merry ore
limber hull
#

An adult rat vs a baby elephant is still a rat

merry ore
#

I already played Troodon and was bitten by an adult cera on the tip of my tail, causing me to vomit.

#

Troodon should kill any juvenile without problems, cerato is no exception, the same applies to pteranodon.

#

A baby cerato is capable of killing a pteranodon in two bites, so why should the first bite cause vomiting? The gameplay of a Cerato is currently one of the best playable in the game because its general statistics are good in everything

#

baby: Weak as a leaf

Adult: Indominus Rex

It's not difficult to understand

limber hull
#

I do it very consistently

#

I mainly play Troo

merry ore
#

I've killed baby ceratos with Troodon, but their vomiting on a Troodon just doesn't make sense, anyway the majority are in favor of my suggestion.

boreal briar
boreal briar
# merry ore I love democracy

Too bad this isn't a democracy though? The game developers always have final say, and votes in favour don't necessarily mean it will happen.

valid delta
merry ore
limber hull
#

literally, juvi cerato is disgustingly slow

valid delta
limber hull
#

I just dislike inconsistent rulings

#

If there's no reason for something to be immune to something, it shouldn't be

#

Pachy being immune to head fractures makes sense

Deino being immune to vomiting makes sense

Dilo being immune to its own venom makes sense

merry ore
merry ore
limber hull
#

he is weak

valid delta
#

Feels pretty weak when I eat baby ceras as a raptor tbh.

limber hull
#

lmao

merry ore
limber hull
#

It isn't

lone flax
#

why ppl like to waste hours just to try get spawn point near friends? adding a button to kill our dino is not a nice quality of life?

#

30 min wasted just to try find my mate and still trying to kill myself but need 10min + to starve

#

removing the spawn points was already bad enought

#

make this game to realistic and the others dinos games will clean the isle out

#

more and more isle players are being seeing in bob... jsut because they want play the game and not waste their time just to try make a group

#

cant even invite from far away....

icy lion
#

The devs are working on a party-spawn system

quartz prism
lilac bolt
quartz prism
quartz prism
#

Happy to hear it

vapid harbor
#

@chrome cipher sorry for ping but you can turn off pings and even mute specific channels

#

Also im pretty sure you can customize what you get pinged for

#

@zinc cloud this is a bug from my understanding, and not intentional. Rn tho, there seems to be no way to get rid of the infinite, immortal bird virus ://
(And here we were all hoping for zombies)

zinc cloud
vapid harbor
#

@tame jetty
try these settings if you havent already

#

Dont copy the ones ive selected ofc, but mess around with them to decrease whatever you're having issues with. They are under Accessibility Settings

tame jetty
#

Thanks for the tips 🌟

desert arch
#

@proud osprey Herrera cannot have hollow or even hollow-ish bones, its shorter than a human, yet more than twice the weight. And even if it had hollow bones somehow, there are irl examples of predators literally skydiving into their prey at lightning speeds (falcons) and sustaining no injury, all while killing their prey with that single blow.

indigo gulch
#

And like said falcon, you realistically only get one chance at your prey. If you miss, your prey leaves the area where you can hunt and you missed your chance

urban flax
#

But game isn't based on pure realism so it doesn't really matter

indigo gulch
urban flax
# indigo gulch What, drop down on prey from the sky? That’s literally what the peregrine falcon...

Peregrine falcons DO dive at very high speeds towards their prey, but they don't collide with it at such high speed
Because yeah, they would kill themselves doing so
They actually brake right before the impact, and just kill their prey the regular way, by sinking their calws into their necks
However, the sudden brake and movement of air DOES have the added benefit of disorienting the prey
But the dive is merely a tool for approaching very fast, and basically achieving the miracle of ambushing something midair

indigo gulch
#

Pretty sure they try to knock the prey out of the sky, not outright kill them there

#

And keep in mind, the herra doesnt go NEARLY as fast so it would be fine

latent olive
#

@urban flax can you link the wind thing

urban flax
latent olive
#

I need to see

urban flax
#

End of the devblog

latent olive
#

wait why didn’t I see it

#

developer blog is not loading for me on mobile

indigo gulch
latent olive
zinc cloud
#

Why delete my video on general feedback? What is the reason? <@&505047238674874368>

icy lion
#

@tawny comet Optimization is always being worked on when and where it's possible. Games usually don't go through extensive optimization efforts until the end of their development cycle, and we're sinply not there yet

frail prawn
#

#general-feedback message I second this, I even made my own lil concept art of it, I honestly think it'd be a awesome addition to the mid tiers.

urban flax
#

why does everything have to be a grappler

frail prawn
#

Some classes are just suited for it I suppose.

urban flax
#

You can do so much more interesting things with fictionalization, instead of slapping the same uninteractive ability over and over again

frail prawn
#

I agree, especially with the larger tiers.

urban flax
#

@hot orbit dinosaurs are warm-blooded

nova spear
# urban flax You can do so much more interesting things with fictionalization, instead of sla...

Well, I was going for a kind of “pack of wild dogs or even lions grabbing hold of the animals legs to slow its escape” thing and not hahaha I’m on you and now you can’t move. You’d be able to move and the Barinasuchus would just slow your speed, using stamina itself as it tries to keep its balance and drag you backwards a bit. It would be much easier to get out of then a grapple too. But I do agree with what you say here to some extent

urban flax
nova spear
#

Would be more of an ability used for prey that would run rather then fight you. If you try to take on something like an allo, dibble, or even just a teno they can easily kick you off or stay and fight you head on like any other dino fight

urban flax
#

Ok but what kind of prey big enough to not just be immobilized when you grapple it would run instead of fighting back

nova spear
#

Sub adults, people you catch off guard, maia, etc etc.

#

People are pretty inclined to run off if they get jumped because they would already be at a disadvantage if they stayed and fought

brisk latch
#

Are the servers not showing for anyone else right now?

grizzled marsh
#

not showing for us,

brisk latch
#

Im in OCE and it just shows "Scanning all frquencies" forever. I have verified game files too.

icy lion
#

Servers are undergoing their scheduled restart

brisk latch
#

Okay, they are finally showing now?

brisk latch
quartz prism
#

Thank you @tired steeple for #general-feedback message My set up isnt as good and some like to default to its just my pc thats the issue when its actually the isle thats running poor (same set up used to have no fps issues with the isle, and its only the isle now that has issues for it)
So your comment is just so validating to see🙏 . I hope they fix it 😭

tame jetty
#

@sinful dome that just means tenonto should get a parrot 🦜 skin!

vital laurel
#

@sinful dome ?

sinful dome
icy lion
sinful dome
boreal briar
#

@cinder warren Check #announcements They are workin' on the crashing issue right now. They need to find the cause

obtuse heath
#

Repair the +++ Queue! I waited half an hour to play on eu1 and now on place 1 i get disconnected from queue? ++++ this

icy lion
#

@merry ore Gastroliths are planned

icy lion
#

They won't make diets last longer, instead they'll make hunger drain

#

It'll be like grazing on gravel, iirc

merry ore
#

Salt stones help an animal last longer on a journey, preventing it from going hungry.

icy lion
#

Gastroliths will be that

merry ore
tame jetty
#

To be honest.
The gastrolihtis stones that is planned. Is nice.

But the current stomach filling process NEED TWEAKING, for the better. Right now it fills way too quick, compared to diets. It should be tweaked, then gastrolihtis stones can be a option, which is nice. But not a must

merry ore
#

The stomach can remain the same as it is, the problem is that it is usually difficult to have two diets with a good amount.

The diet starts to decline and you need to recover it, the result is that you almost always only have one dominant diet.

boreal briar
merry ore
icy lion
#

Nutrients last longer as an adult now than they did in the previous system

#

I think it's over 3 hours to fall from 100% to 0%

merry ore
#

It will just make you hungry, my suggestion is to increase the duration of the diet, increasing the chances of getting an animal with a rare diet and it will last longer.

merry ore
#

If one parent has all the diets, did he yesterday all the diets in 100% quickly?

sand lion
#

hi if i need some help with ingame stuff where do i ask that? 🙂 my dino dont do any combat

boreal briar
#

then you can boost your growth speed as high as possible while waiting less time for hunger to drain.

boreal briar
sand lion
#

okay thank you so much 🙂

boreal briar
sand lion
#

🙂

covert tiger
#

@forest glen it's not meant to be safe to sprint through a dense forest. Think about what would happen if you were doing it in real life too - you would almost certainly injure yourself.
The game is already generous with collision (can walk through most bushes and plants).
Just gotta be careful and slow down if you feel a drop coming

#

Awareness of surroundings is 99% of this game

forest glen
boreal briar
#

@forest glen Agreed, you gotta either slow down or run along the roads and paths. It's a... learning experience. I still do it and die from it =.=

#

Sorry I meant I agreed with Esbi, and tagged you. I meant to reply to Esbi

covert tiger
#

For new players the isle is brutal in general
Very steep learning curve - training your eyes and ears and muscle memory

forest glen
#

Yep. But all I ask is maybe make a little less brutal?

boreal briar
#

@dark tree This crash may only be an issue with higher player counts, or even with the live servers and not the testing and development ones. Either way they have announced they are actively looking into fixing it and requested people in NA 1. Rolling back could potentially be pointless if they cannot get the testing done in the HT servers to fix the issue. You gotta expect bumps in the beta branch my dude

forest glen
#

just a little.

boreal briar
boreal briar
#

And I'd hope there are less rocks on the paths xD

#

@vagrant temple Have you tried staying out of sight? I have very little experience with them since I only caught 3-4. It seems they also have terrible night vision like deinos X)

vagrant temple
boreal briar
boreal briar
#

@slate igloo I think diets are supposed to be harder to maintain, but they also don't need to be as high.
They activate immedietly, and you only need around 50% to get the max growth buff. I think... They changed that one from 30 is before so I don't really know anymore.

#

They have some stone things you will be able to eat, to drain your hunger faster. Then you would be able to get your diets higher, in exchange for eating more. (In development)

slate igloo
#

why the heck would they let that get past ht when the other key mechanic isn't even finished yet 😭?

#

I'll play as a juvi and see what else changes

merry ore
boreal briar
merry ore
# merry ore

Dinosaurs, especially carnivores, should have the same ability as Galli to detect buried AIs, the majority of their diet is made up of AIs, but the most accessible food source is players... @mortal parrot

valid delta
merry ore
rare badge
#

I have a good PC and I'm constantly being disconnected from the game

icy lion
#

@barren zephyr Because of server lag and stability

barren zephyr
icy lion
barren zephyr
#

i only seee gateway in all servers

icy lion
barren zephyr
icy lion
barren zephyr
#

i see, damn i must be bad to die of hunger every time

#

idk what i am doing wrong lol

icy lion
#

Nothing, you're just new! It takes a while to get a hang of it all

#

I usually recommend herbivores to new players because there's less food pressure while you're getting the hang of the map and game

barren zephyr
#

alright

#

btw i see human, how human even survive in island with full of dinos? thats massive disadvantage xD

tame jetty
#

@somber elm eh, that's insane. How the hell does that make sense.. I didnt even know that beipi gets one shoot by ai fish. Wth 💀
I dont even get why the AI fish was made aggressive in the first place.. I quite enjoyed killing them off when they ran for their life, scared as small kids

tame jetty
#

Yee

boreal briar
# barren zephyr btw i see human, how human even survive in island with full of dinos? thats mass...

As Lunary said, listning is key to finding AI. If you have your game turned up a bit it can be easier to hear the noises.
You kinda need to know what to listen for when it comes to the AI so you don't mistake random background noise for the AI.

As for humans, so I think they are all coming in from off the island, like mercenaries or maybe like S.T.A.L.K.E.R.S. if you know that game.
Basically people risking their lives for money 😛

limber hull
#

they're also made by AE

#

that's why they're generation 2

boreal briar
#

Oh really? Neat!

limber hull
#

think more oriented towards survival/repairing the island than actually doing dirty work

#

they've been described as more of a safari than a hunting trip

lilac bolt
boreal briar
#

@fathom sorrel That may not have been possible. Count your blessings that they didn't need to delete your old dinosaur for stability sake. I was just happy to have a 100% dinosaur even if I puked when I logged in.

limber hull
stiff rock
#

Reabsorption mutation is not available for stage 1 mutation on a diablo?

boreal briar
#

@frank notch As for the crashes, sadly the last major update came with some crash issues. They have put out a few updates to fix other crash causing problems but it seems there are some left still. Such is the beta life TI_Yikes

As for other things with dinosaurs they are still making the dinosaur lifecycle. There will be elders, which are older stronger versions that you only get by "livin' a good life". No real clue for the actual requirement for reaching elder.

If you don't become an elder, I think you actually get weaker in old age. Not sure if there is like, a "lifespan" that is planned. Maybe it will just be you reach elder or weak old age, and then you can choose to pass away or something TI_HypsiShrug

boreal briar
#

@merry pine Ptera no longer give organs. Probably because it was used as a way to get a perfect diet on Troodon before. Maybe now its not as bad and it could be added in, since the spawns are random and further apart.

frank notch
# boreal briar <@1084163475124789339> As for the crashes, sadly the last major update came with...

some i knew about it, some not. I hope they do something about the gameplay loop, only eating and pvp is boring, because like i said, there's no reason to pvp with some dinos, you're left with only going for food, but when you go for food with herbivores, you just stay in a little area that most of ppl don' want to be, and you got no interaction with players, making the game boring and afk like playstyle

boreal briar
midnight heath
rough wind
#

it still doesnt really feel like its using the scent system

#

nothing shows up on the bar

urban flax
#

the compass is already cluttered enough as it is

#

Originally nothing in the scent system would show up on the compass
And it was nice

neat scroll
#

@rocky raptor
By "find other players" I think it's noting the overpacking symbol and the potential to sniff out dinos who are carrying food in their mouths, as that piece of food shows and will lead you directly to them. You could also smell the zombies directly for the Halloween event, as they showed up as meat chunks on the compass.

It's not as direct as a dino pinpointing on a compass, but it's definitely still an existing feature in certain capacities.

livid blade
#

Fix game, PLEASE....

open perch
#

can you guys not just revert it back to the patch before till you fix the current one?

limber hull
#

no

urban flax
limber hull
#

no

hard mirage
#

Hey guys, do you also get disconnects from the server every 30-60 minutes?

dense shard
#

Depends on the sever. I believe it’s an issue with the new update.

hollow jetty
#

@lilac panther #general-feedback message as someone who actually tested how long it takes for each fresh spawn to start starving I can say to you that what you are saying is not true. Criticizing stability and all is fair and I agree with that, but don't just pull random numbers if you are going to mention them. The food drain appears to go down quick at the start, but in reality that is just because you are growing rapidly while your stomach contents do not. For many creatures it actually takes longer to start starving now than it did previously, especially for Deino. When you start taking hunger damage it also takes 10 minutes additional to die from it. One thing to mention though is that server growth speed does affect it, and these values are for 1X growth, but I also tested at 1.25X and they did go down but not by 1.25 times.

Providing feedback on something that you don't appear to know is true or not is neither helpful to the devs or the community

vital laurel
#

@cunning meteor

quartz prism
#

With the recent crashes it def seems like my concerns here about the lack of optimization before this point is showing sadly

waxen moss
#

@ruby pasture Why would you want a smaller map its a survival game. we have zones you can find players there, and the change where carnis only see the zones when theres Herbs in the area will make zones worth going to.

ruby pasture
# waxen moss <@235452295091847169> Why would you want a smaller map its a survival game. we ...

@waxen moss If you look at hotmaps people congregate around certain spots even when things are used to spread them out. Patrol zones let herbivores spread out more and use more of the map which is awesome but at the same time it reduces chance of a fun encounter for them. As a herbi i can spawn a PZ basically anywhere, so if i want a fun time i grow or exist near hotspots. The rest of the map is basically pointless at that point as the odds of someone finding me is very low. Idk i love lots of the map (some awesome spots no on ever visits)and its cool how small ecosystems form but it seems tedious to cross and frustrating for a carni player.

steep swallow
boreal briar
#

@main needle To be fair, they may even have pushed to Evrima for the sake of testing with more people since the HT were so dead.
I rarely joined the HT because of the low player counts, which is probably the same for others. Low player count begets low player count TI_Succ
Evrima is also their beta for game testing, its just the version released to the masses for testing, gameplay and feedback.

gleaming carbon
# boreal briar <@747431758202667069> To be fair, they *may* even have pushed to Evrima for the ...

You may be correct, however I would argue that the low HT player counts were largely due to HT being in a state that just wasn't enjoyable. I can only speak for myself here, but I stopped playing HT a week or two before the patch because it, to me, felt like a starvation simulator. I died multiple times as a carnivore due to finding no AI anywhere, I looked at hot spots, I watched YouTube video's on how to find them, I checked the 3rd party maps to see spawn locations, I think I found a single chicken one time with multiple attempts. I even questioned if my headset was busted and it was blocking out the sounds of the AI, making them harder to find. These were on servers with less then 10 people on them so hunting players was not really an option, I had to rely on AI to feed myself. So I thought, okay, lets try Herbie. Tried a Diablo, migration zone was in highlands, went to highlands and only found a handful of flowers on my diet, like 2 or 3, which barely gave anything at all, I didn't check the actual numbers but I would be surprised if they gave me 5% of my stomach as a juvie diablo. That was all I could find in the entire migration zone. Living off grass alone isn't fun as a herbie, dying repeatedly of starvation isn't fun as a carnie. My point is, if they want people to play on HT, HT still needs to be "fun", like I get the point is to test things and give feedback but most people aren't going to be doing rigorous testing and getting hard data like the person a half dozen post up did with starvation times (great work btw), and once I've starved to death several times, and given that feedback here on discord, I'm not going to go back and starve to death some more just to confirm it is exactly as un-fun the 10th time as it was the 6th.

boreal briar
#

Oops meant to keep typing... As for Carnivore I also had an okay time, when you spawn its harder but I didn't have any problems finding AI in the same areas they have been spawning in before.

gleaming carbon
boreal briar
formal onyx
spark roost
#

honestly, while I didn't play carnivore at all during the HT, excepting Ptera once, I had absolutely no problem finding AI... Or, well, it seemed to find me. I don't know if the amount would have sustained me, but it certainly would have at least kept me alive if I could have caught it. So, I don't know if it seemed everywhere because I WASN'T trying to catch and eat it, or if I just kept getting the good luck all the carnivore players needed.... though that does lead me to a question, does the game look for hungry dinos without specifying carnivore? Because if so, I'd have thought that last patch where all the herbivores were staying hungry too ought to have helped the carnivores, somehow. Tbf, I have no idea how any of the coding actually works though.

barren zephyr
#

Is it true envirma was in beta for four years? Weird, and also i heard devs have bad reputation and hated, why? Im new in game

icy lion
spark roost
#

@still needle I've noticed several times when jumping as hypsi that the stamina regen is super fast, but I've never managed to remember to actually test what the contributing factors are, sometimes it seems like jumping while moving, charged or not, will help you regain the used stamina super quickly, and other times it seems like there's a cut-off point for how much you can charge before you lose that fast regen. And one or two times, I'm pretty sure I charged the whole way and then just walked a bit and I had all my stam back. And I don't know if it's a bug or an intended feature.

still needle
spark roost
#

ah

#

I figured you'd be the one to ask since you seem to play them too, lol

gleaming carbon
spark roost
north quiver
#

#general-feedback message yeah I’ve had a completely and utterly different experience with carno. I’ve grown a lot and played many hours of it and I’ve never once been killed by something smaller than me (under 1300kg)

omni packs and dilo packs were jokes (even more of a joke if you have a carno buddy)

lilac bolt
#

would anyone be against it if carno had a little bit higher base speed?

north quiver
#

I would

lilac bolt
#

then is there anything that you personally think needs to change with carno rn?

north quiver
#

some people think it’s fine where it is and just need some bleed resistance buffs, but I genuinely think it’s completely fine as it is. I’ve personally had zero issues

#

it should need less food to get full though

lilac bolt
#

alright then

north quiver
#

a lot less lol a dilo adult doesn’t fill it

lilac bolt
north quiver
#

unless the most recent patch fixed it, then the food amount you get from a 700kg animal looks like this in the clip #general-feedback message

lilac bolt
#

idk haven't been able to try it out yet so it might be fixed

north quiver
#

yea I haven’t been able to try it out yet either

sudden shell
sage plover
lilac bolt
#

oh huh that's good then

polar hornet
#

Please stop changing the diet system. It's getting worse with every patch update. The new stomach system degenerative rate is too quick I starve before I see AI or another player, herbivores can't travel to new migration zones without diet being completely depleted. I've been playing this game for years and with each update it's becoming impossible to actually enjoy the scenery or fine details you add because we spend the entire time scrambling for food and water.

merry ore
# polar hornet Please stop changing the diet system. It's getting worse with every patch update...

In my opinion this is good because you only need to focus on a diet lol, your only challenge is having food available.

Spawns are random at distant points, so being born with a carnivore is bad because there is a high chance that you will be born in a distant location, Even in a populated area, there probably won't be any food because it has already been eaten by an animal that survived and got bigger.

#

In other words, the map design makes random SPAWN terrible.

#

You will probably suffer from hunger even in a crowded place.

#

AI animals are the only solution to avoid death by starvation

#

I'm seeing a lot of players in beach locations precisely because they have AI and are easy to find because the sound system is terrible for knowing the exact direction of anything.

polar hornet
# merry ore In other words, the map design makes random SPAWN terrible.

Agreed the random spawn is the worst and having to run across the map as a fresh spawn my stomach is empty before I see anything I can eat. Herbivore grazing is the only thing that can carry me to a migration zone but carnivore forget it I'm someone next meal once I starve to death. It needs to be adjusted back a few patches ago and then left alone.

merry ore
# polar hornet Agreed the random spawn is the worst and having to run across the map as a fresh...

I was an adult Ptero who committed a baby extermination 1 hour ago lol
I killed 2 dilos and 2 baby omnis, until a young and bigger dilo appeared, so I couldn't eat them.
surely young Dilo was grateful that I gave him free food lmao
(I tried to kill him too)

Sometimes Pteranodon looks pathetic when it can't even hold clearly small animals, it would be nice if Pteranodon could pick up animals in relation to growth percentage.

#

Every baby carnivore I see is desperate for food

polar hornet
#

Yeah I miss when the game had a level of urgency to find food but you could also afford time to hunt and fight... now as a fresh spawn I need to be lucky to have a corpse infront of me or I'm just running around searching until I starve... it's bad 😬 I'll go back to taking a break until the next patch drops. 😴

merry ore
#

Imagine suffering in a game with the Venezuela 2.0 version and the food still being invisible.

wet cliff
#

Does the dillo clones still deal dmg?

urban dawn
#

Is the cera manual vomit not working any longer? Seems the 3x right click isn't causing it anymore.

formal onyx
#

@dry tinsel you think herrera should be able to farm its own eggs?

icy lion
quartz prism
# icy lion <@270004228980736011> https://discord.com/channels/401464048610312193/5430844468...

I do understand it wont guarantee no crashing, but seeing how the patch was published to the public branch without testing it as is in HT is a sign that extra checking wasnt done, as like what I'm sugggesting be done.
I really do think the devs dont want to push put a update that causes so much issues. It can just really help the devs to use ht to test a updates in their final form.

icy lion
quartz prism
icy lion
quartz prism
icy lion
# quartz prism Ya

The last patch for HT was 0.17.54. That patch went directly to evrima after some days in HT. Because it was pushed to evrima, the devs have been sending hotfixes to the evrima branch

#

We're now on a higher game version than .54

chilly ermine
#

@barren zephyr I read your post. What type of updates do your propose the game needs, and in what order would you roll those out and balance them?

quartz prism
icy lion
#

Yea, iirc

agile fable
#

they tried to do this, but not enough people were playing to crash the server they were monitoring

#

highest i saw it get was 70-79ish because herbivore plants were bugged and just not spawning

#

in the end evrima is a beta test so i would honestly expect things like this happening

quartz prism
#

I hope thats the case because then my suggestion is already being done. 😄
If they called them 'pre releases' or something to help differentiate the patches on ht from the more experimental ones that would really help. (If you know minecraft, how they handle communication with their update snapshots and preleases is a good reference)

agile fable
#

you can look in announcements where they were talking about updated HT patches, at the bottom of 90% of them they were asking people to please fill a specific server if you want proof that they are trying to do your suggestion

pale venture
#

is it me or whenever i vomit on a body as a cera, it barely rots faster

#

AND it is almost impossible to get full bile unless there is a rotten corpse. they need to buff the vomit-to-body decomposition time duration

inland vigil
#

@blissful wing the majority of your down votes are likely going to be because you mentioned making females more powerful
Neither gender should be more powerful

#

I agree with the rest of it but not gonna upvote for that reason personally

boreal briar
#

I love changes in look for the dimorphism but I don't want to have any kind of combat bonuses depending on gender.

valid delta
#

Too many people will just automatically only ever play whichever the larger or more powerful one is anyway. Better to have them equal. If you wanted to add a size variety you should make the dinosaurs weight at 100% growth a plus or minus 1%, or whatever makes sense for each. And you wouldn't know what your full grown size would be until you get there so people don't just respawn off a cliff until they have a big one. Haha

near oxide
#

#general-feedback message Im curious why this has so many mixed reviews on it. like after 5 minutes if there was a nauseous debuff that lowered stamina regen of herbivore players I think that would be great. I don't see why they need to body camp

frank tapir
icy lion
#

@analog owl A party-spawning system is planned

latent olive
#

@storm aurora were you a fresh spawn deinosuchus on AU 2 east

frail prawn
#

I wish people would just leave Herrera alone, its in a perfect position right now and there's no telling what'll happen to it if starts taking any type of nerf hammer. 🥹

limber hull
#

i personally think its still a tad too fast on the ground, but that's it really

frail prawn
limber hull
#

also herrera's run animation is very clearly sped up to an absurd level to even allow it to reach that speed, and it looks kind of absurd

frail prawn
limber hull
#

nah, their speeds are fine, that'd cause a massive stat creep in the speed department

#

then you need to buff omni, dilo and carno to compensate

#

rather than just nerfing one animal that's clearly already too fast because its animation is literally sped up

frail prawn
#

No need to go that far over two classes that barely get played or make barely a difference in gameplay wise honestly lol.

limber hull
#

using "barely played" as an argument to justify neglecting an animal is just bad form

#

neglecting them just ensures they never will be

frail prawn
#

I'm just saying, tweaking their speed in the slightest wouldnt really call for everything elses speed needing to as well, because they're not that strong or worrisome to make such a difference.

limber hull
#

i find it so bizarre that herrera's fun factor seems to have created some kind of phenomenon where no one can ever see it needing any form of nerf. 45km/hr is just too fast for an animal that already relies on the safety of the trees

urban flax
#

With increased speed they would be

frail prawn
#

The amount of coordination it takes for people to play troodon is not common in Officials and Dyros are just flee and bully young.

frail prawn
limber hull
#

yea, and that's fine

#

like, it's not like slowing it down is making it NOT able to do that

frail prawn
#

And if your caught out in the open or off guard that speed wont even matter when you get pinned or nailed and one shotted.

limber hull
#

don't be in the open as a literal herrera, or avoid it as much as possible

frail prawn
#

Happen to me so many times and the speed did nothing to save me.

#

Sometimes its unavoidable to have to travel on ground and it just happens.

limber hull
#

and in that case, you travel close to where trees are

frail prawn
#

That's why the speed gives you the edge to kinda help you even tho your still prone to just getting one shot anyways.

urban flax
#

So if high speed didn't save you from getting killed, then slower speed wouldn't get you killed more

limber hull
#

^

frail prawn
#

Taking away the edge of something because you ''shouldnt be caught lacking away from any trees'' is silly as well because sometimes its just out of your hands and you'll still get caught anyways.

urban flax
#

Honestly, I only ever played herrera a few times, and I never fought against one
But when playing it for the first time, my first reaction was "oh my god why am I moving so fast ?? Wasn't herrera supposed to be slow on ground ?"

urban flax
#

Sometimes you're getting attacked in a moment of vulnerability, and while that might not always be your fault, it just sucks.

frail prawn
limber hull
#

beipi's speed is perfectly fine though

#

like herrera, it is designed to be decent in a specific biome and vulnerable out of it, except unlike herrera, it actually is like that

urban flax
#

and deino is actually too fast both in and out of water

frail prawn
#

Even with herreras speed I've been ran down and killed because I didnt get to a tree fast enough. TI_HypsiShrug I mean it happens.

limber hull
#

yea, and that should happen

frail prawn
#

So just leave it alone honestly because it still gets caught lacking and dies all the time so its not such a biggy. TI_GarboSquint

#

Doesnt need any more buffs, doesnt really need any nerfs, its just right. but all its just my opinion.

limber hull
#

i dont think it does TI_HypsiShrug

it requires hyper-specific animals to do that, and its speed allows it to pursuit hunt a lot more than it reasonably should

frail prawn
#

I just worry how bad it'll tank if it started receiving any nerfs. Just look how bad it is for pachy, galli and once was beipi.

limber hull
#

galli is still honestly fine idk why people think its trash to any extent

#

pachy is bad, yes, but galli? still absolutely nuts

#

also a speed nerf will not run herrera at all

frail prawn
#

It needed its bleed tweaked sure, but flat out removed? Eeeh a bit much.

limber hull
#

removing it didn't matter because it's still extremely strong with or without it. Yea, it's weird that it's gone, but it is probably the least meaningful thing galli could've lost

#

id argue galli is still an easy s-tier animal in terms of survivability and combat potential

urban flax
#

Some nerfs are more impactful than others depending on the species
Nerf stego's damage only a bit and you have high chances it's gonna turn into trash

Nerf ptera damage by 90% and pretty much nothing changes in terms of its survivability

limber hull
#

herrera's primary gameplay does not consist of ground running, it's a primarily seditary ambush hunter, akin to deino. a nerf to it would not impact its playerbase or playstyle to a massively negative degree

#

nerfing something like pachy's damage or stun, two of it's most vital tools, which they did, makes said animal REAL bad

#

if it sees a threat, it climbs the nearby vertical surfaces, and is safe

#

hypsi, an animal that moves at 39.6km/hr (slower than cerato), also should abide by this rule when it inevitably gets climbing

frail prawn
#

So if its not always on the ground, then a nerf wouldnt make the difference but nor would just leaving it alone and catching them when they're not paying attention. TI_HypsiShrug

I've been ambushed as it, ambushed it myself, doubt changing it will make a difference in peoples reactions, but I still feel like the nerf would be unnecessary.

limber hull
frail prawn
#

But I digress, the speed might not be no biggy, but I hope nothing is touched of its combat prowess.

limber hull
#

i dont want the combat touched, that's why i never once said anything about that lol

frail prawn
limber hull
frail prawn
limber hull
#

as someone who frequently plays it, im just not a fan of how easy and handholdy it feels. i want to like it more, but i prefer animals with higher risk or some notable downside

#

like it having similar speeds to animals that spend their entire life on the ground and are smaller than it is just wild to me

frail prawn
#

TI_Think Maybe so, I feel the same about that for a lot of playables on here, Stego, Omni, Cerato, Dilo, Diablo honestly...

limber hull
#

dilo has a poor turn radius and no vertical mobility, stego lacks any form of speed and has some of the worst stam efficiency in the game, diablo has absolutely no flank defence, cera is... yea okay cera is scuffed

frail prawn
#

I feel like stego and diablo have it easy mode, little effort for a tank (gains weight hella fast) and if you know what your doing can easily whip the floor with everything, Dilo just lands a few bites and stands off somewhere laughing until it dies, pick and chose your battles and you'll most likely win. Its all personal feelings about who your going up against and the situation going on.

#

And it being Officials Stegos and Diablos are quite literally unstoppable tanks in forces and even alone if played well, until something comes along in the future to best em they are indeed just easy mode barely any risk classes.

neat scroll
#

Stego gets destroyed by dibbles that stunlock it- they are absolutely in a war right now. Dibbles are balanced around allo, which isn't out yet and I disagree with the concept but it will be evenly matched when it's corresponding predators come out

#
  • diet changes make it so large herbi mixpacks can't stick together anymore because not everyone stays fed/has diets, which is a great change imo. Makes larger herbis like the stegs and dibbles more likely to be caught out in smaller or solo numbers
frail prawn
#

And that's what I like to see, because if they want to play a walking tank, then it should be miserable for them to grow it.

neat scroll
#

I've been growing stegs recently. It does take ages to grow em and if you catch em small they're vulnerable to carnos/ceras. You're vulnerable at water until around 70% cuz fg deinos can snatch you off land until you're 4+ tons. After that they can only get you when you swim. Biggest threat is the dibble stunlock

#

Honestly I think the problem with stegs and dibbles is not that they're big walking tanks or formidible damage wise, it's that so many people on steg/dib are overly aggressive. There should be no reason to engage in combat as either unless someone comes up and starts an engagement- either a carni or another herbi wanting territory. That's the philosophy that I play them with, but too many people use them as the "This thing is unkillable and high damage, I'm going to kos everything"

#

It's just fundamentally not what herbis are for

frail prawn
#

There's also no reason not to thin out competition for food, I like when the Devs give herbivore players more reasons to fight because the fun part of a survival game is that no one is on anyones side besides your friends you gather.

limber hull
#

i mean you can just ignore the stego and dibble and they cant do jack

honestly herbi KOS is funny because like, why were you in its KOS range

livid blade
#

starving cos of no AI is NOT fun....

#

👎

indigo gulch
#

@limber hull aight so could you explain to me why you would like to keep up servers like eu4 with no AI when the highest playernumber of said server is 5 during peak times?

#

While the others have a queue of 22 in said peak times (if you’re lucky)

desert arch
#

Eu1 had a 40 person queue yesterday😔

indigo gulch
#

Oof

urban flax
#

@tacit plover What's the feedback ?

#

I see now
Not a fan of artificial territory systems

vital laurel
#

@barren zephyr so dont call it plains?

barren zephyr
#

SO dON'T cAlL It PLAiNS, oh, and how would you call it? East?

latent olive
barren zephyr
#

ok, but I still don't like the the rework, it's same as the whole map, just a forest, hard to know where you are

tacit plover
#

@urban flax it's no feedback it's an idea

#

Do I put ideas somewhere else?

urban flax
#

No, it's just that I was confused at first when you sent only the image without text

tacit plover
#

Yeah haha sorry about that I needed to add the image first then the tekst

urban flax
#

Anyway my issue with your idea is that enforcing a "territory" mechanic is only useful for a select few species, and doesn't mesh well overall with the rest of the game
Also it isn't very realistic for dinosaurs to pee, as they are closest to birds and reptiles who don't

tacit plover
#

It's mixed with poop you mean. Yeah it's just ideas so when there is a more realistic solution to this then I'm all in for that but I think that territorys would mean a great thing for the majority of the creatures.

urban flax
#

Not to mention most animals are nomadic and never stay in one place for long, especially herbivores

tacit plover
#

Haha then you didn't read everything because dryo is in my list of not having a territory. Same as Hypsi, troodon, beipi and ptera

urban flax
#

Ok but then it's a mechanic that only applies to specific playables, which is kind of a shame

frank tapir
#

territories don't really make sense for most of the carnivores in the game currently, maybe it could work for omni?

tacit plover
#

It would be a game mechanic that adds another layer of debt specially when your in the end game face

frail prawn
#

I'm all for defecation being in the game so long its only just a way to track people, 3 stages of how fresh it is and if in large amount (large packs/herds) the stronger the scent range it'll project, all creatures within a set time according to species will automatically do it. (perhaps it could also go off how much is in your stomach with how frequent you do it.)

limber hull
#

snail

frail prawn
#

Bruh, all these people wanting the devs to come up with a ''punishment'' for mix packing don't know the can of worms of problems that'll crop up. TI_Unamused

#

It really does suck, but there is no real way of dealing with it without it being busted and I dont like the thought of it snatching the freedom of the players by that extreme.

frail prawn
#

The more thats around, the stronger the smell will carry, giving people a heads up along with the mix packing/over packing sign on the compass, if you can't take the hint then well I dont know what to say lol.

tired flame
#

map feedbacks have been noted, thanks

#

others stuff too, but anyways

brave trout
#

Is anyone else suffering from the preffered food bug ?

#

I've been having this issue since yesterday on my beipi

limber hull
lilac bolt
#

it's been a problem since the new nv was introduced I would hope someone would report so they did

#

if they didn't already know through private testing

lilac bolt
#

because "mixpackers bad" but whatever

frail prawn
lilac bolt
#

but it's still frustrating at times

frail prawn
#

I hope it does get added, because it'll make the game more of the serious survival horror not holding your hand more then it needs to type game that I wanted from this type of said game. Even if the humans were just icing lol.

steep swallow
boreal briar
#

@harsh olive I don't think they are managed by the devs.. Those are all fan wikis

urban flax
#

I was about to say the same thing

frail prawn
# steep swallow This logic only leads to less playables. Right now what’s the point of even play...

This may be so but its also to me like, Troodon gets to go into sanctuaries, were it thrives, if both are caught out in the open and get in a fight, if there is a tree nearby the Herrera may well get away if it has the stamina for it, or kill the Troodon, or vice versa, the Troodon could also get away once the Herrera takes the time to climb up said tree or mountain, if either one manages to kill the other then you are rewarded with its diets, or happen to find one dead. The speed being the same doesnt all to much matter to me personally when the situation can go any other way depending on the players decisions or the situation in my opinion.

The only difference is that Troodon is at a slight disadvantage because of its health pool, which I personally still think it needs at least 100 hp instead along with how loud its footsteps are compared to everything else but that is a entirely other debate.

harsh olive
boreal briar
# harsh olive then they should make one someday

They might. They don't even make tutorials right now due to how the mechanics can change so frequently.
Probably won't get those until much closer to Evrima becoming the main branch and replacing Legacy.

steep swallow
frail prawn
#

Its own main attack is to punishing for itself, it lacks the health, its venom lacks the punch and its own personal niche. Its not the Herrera, its the troodon.

steep swallow
#

Making troo run faster would cause more nerf/ buff issues for other species

frail prawn
#

Like a few have suggested that'd make Troodon a worthy opponent is making so its venom affects preys stamina or something along those lines.

frail prawn
steep swallow
#

I love Hererra and probably have the most hours on it, I think the baby run speed it a bit too slow tbh but the adult run speed is too high

frail prawn
#

TI_HypsiShrug Personal opinions. If your going at a Herrera as a solo troodon then ya you might not kill it before it reaches safety, but it changes when you increase the numbers or if you catch them lacking in moment of weakness, same with troo.

steep swallow
frail prawn
#

Its kinda in the same position as pachy, why play it when its attacks is its own worse enemy or gives you no edge in battle.

steep swallow
frail prawn
steep swallow
frail prawn
# steep swallow It needs some sort of buff. It needs a pack to be effective and even after findi...

I agree, the average players aren't going to be able to learn valuable combat experience if they die so quickly and in the heat of the moment easily faulty ability. Tho I do quite enjoy the heavy coordination of it, the venom actually needs to pay off to make the risk worth it. But like I keep on and on saying, it really needs that health boost back as well, nothings health should drop below 100 HP as a playable in my opinion BESIDES...Maybe hypsi because its just so well...Ya lol.

desert arch
#

Troodon is sooo close to greatness, if the things youre hunting couldnt just run away any time they chose to it would be the perfect playable

frail prawn
#

Indubitably its on the cuff.

steep swallow
desert arch
steep swallow
#

But as for actually hunting, then yeah I have a lot worse luck than playing Hererra or Omni. If troodon venom just removed the fog and implemented some sort of stamina debuff on the enemy then the actual hunt itself could be in the favor of troodon

frail prawn
steep swallow
tame jetty
#

@woeful zealot i feel ya pain... the server i play on.. seems to be used mostly by american right now because its a bit new.. And always my time is like 5 players or less bc so early. Its so sad because for me its late :(

steep swallow
desert arch
#

Only if the venom actually did something useful aside from the fog that only has uses in very niche situations...

sudden shell
#

after additional testing i can say that carno gets a great amount of food from small things now

cinder mauve
#

1 packy vs 3 raptors, (me pachy) all us full grown, fight to the death. Pachy gets pounced on and bit MANY times, but prevents getting pinned and wins the fight. Pachy stops bleeding at around 30%.

Same Pachy build against a solo Teno around 60% grown, 2 claw attacks drops me to 15% blood after the fight is over. Pachy barely wins. I ran less during this fight as well.

After fighting many battles against Teno, It seems Teno's claw attack causes more bleed than any other attack in Envrima.

Am I wrong? this seems out of place to me.
A Carno's bites should cause more bleed than a Teno's claws imo.

frail prawn
#

Teno took some shadow nerfs, but I think Tenos kicks do more bleed then its claw attacks. Don't quote me on that.

cinder mauve
#

interesting, that might be the case. If so then the claws and kick bleed stacking might be what it was

tame jetty
sudden shell
#

3 raptors in total weigh 1,350 kg, a teno weighs 1,600. by this logic you shouldnt fight anything bigger than a carno as a pachy. i have no input other than this stupid joke

frail prawn
#

One good kick to a Pachies body is going to do some good bleed, taking claw attacks wouldnt be wise taking after, but you do get reduced damage if ya take em on the head.

frail prawn
# tame jetty teno still viable? able to run from cera?

It is, but at the same time thanks to some certain mutations, the day/night speed mutation, its gotten to the point that you kinda have no choice to pick those as teno just to get away from the masses of Ceratos going on right now, but yes, its still deadly if played well.

cinder mauve
frail prawn
#

If played well in a group, tenos can take down diablos.

#

But also the Diablo has to play extremely poorly lol.

tame jetty
sudden shell
frail prawn
# tame jetty hm thats sad.. Dont think the speed mutations should be in game. They mess up ba...

Agreed, those and the eating to gain health and gaining stamina when receiving damage should go, people should be punished for carelessness in battles and afterwards should have to lick their wounds and give other predators a cheeky chance to be rid of competition.

A battle of survival should be mostly entirely on what the clashing foes decisions and the flow of battle, the balancing coming in a hot second in it, those mutations completely throw it out the window.

steep swallow
sudden shell
frail prawn
woeful zealot
#

I've played now after 1 hour and the game crashed to main manu. Now I have to wait 30/30. Please advise how to proceed.

tame jetty
woeful zealot
cyan flame
#

What would you consider substantial content? Compared to Legacy, we have gotten a lot of proper mechanics in Evrima? And what "select group" are you thinking of? From what I know, most changes are done in accordance with the devs own ideas and vision.

icy lion
#

@paper galleon What do you mean?

paper galleon
# icy lion <@366220573497360384> What do you mean?

I mean, having to log in and having to ask all the questions seems more tedious and makes people not want to do it, plus the questions will answer themselves when I write the bug. It would be nice a change in the way to report bugs, something that is faster to do, ex: put a template with what should be there and then people copy the message and write the bug, not that we have to enter a page and do it, if not from the discord itself, or copy the general-feedback method

valid delta
#

@steady bison DLSS causes that. You can turn it off and that will go away, or wait for 30sec-2 minutes and it will go away on its own.

#

You can turn DLSS back on after a couple of minutes and should be gone then too if you choose to turn it off.

native badger
#

Man idk what you guys are feeding these dilo clones but they concern me a lot with their 1000 yard stare into the jungle

chilly ermine
#

To me, I see many of the mechanics added/changed over the last couple of years as setting the stage to faster content releases in the future. For example, in order to have dinosaur A that does X, you need to implement X first and try to balance it before adding dinosaur A. An example of this is sparring. Sparring had to come out in conjunction with sparring. Sparring is going to be used by several other dinosaurs so they had to bake that into the relase of dibble, increasing its deving time. This will make it possible for faster dino releases since the mechanic is rolled out.

Clearly I'm not a dev but those are my observations about the types of content releses that have happened.

mild isle
#

@narrow whale you should really read devblogs- they’re important and in the most recent one and the one before that they’ve stated that they will add friend spawn codes

golden horizon
#

@cunning meteor Have you tried community servers ?

small hill
#

I just did a lot of in-depth writing on a suggestion but the message is too long for the general-feedback channel, how should I go about this?

I could turn it into two parts, with the issue on the main channel and the suggestions here, I just don't want it to be too much of a hassle to read through. Or maybe I could send all the text as a photo? What do we think?

quartz prism
small hill
quartz prism
#

if you mess up you can always add the msg link in edits too jsyk

small hill
#

Ah, tyty

#

PART 1

First, let's discuss a pseudo-pack system for symbiotic relationships. By friendly calling to one another , Beipis and Deinos enter a Symbiotic pack, which includes all members of each pack on both sides. This is mostly for activation of mechanics, and likely wont display nametags. However, special symbols can be assigned to the opposing species to tell them apart and see where they are.

  1. Nesting. Rivers rush with icy water, causing a cold dampness to creep into the nest of a Deino. Despite the parent's resilience, only the strongest eggs can develop well, and even then the process is slow and grueling... However, Beipis are creatures with thick water-resistant feathers. If they warm their nests with these fluffy feathers, why can't they do the same for a Deino? By going up to a Deino's nest, a Beipi has the option to pull out loose feathers and tuck them into the branchy mound, allowing for eggs to gestate faster, achieve better mutations, and increase the likelihood of more eggs surviving. As for a Beipi's nest, they benefit from the protection of the Deinos themselves. Stealing eggs that lay beyond huge toothy lizards surely isn't worth it!

  2. Transportation. When a Beipi either swims over (under or on top of water) or walks over (on land) to a Deino's side, they have the option to climb on and hold onto the rough scales with their claws. Multiple Beipis can do this at a time. This provides a huge protection advantage against opposing Deinos and can help young Beipis keep up. When above water, Beipis will sit normally on the back of the Deino. When submerged, Beipis will use their claws to hold on. When they want to get up, either press a movement key or "space" to jump off the side (above water, directional based on camera) or just let go (under water).

#

PART 2

  1. Grooming. While resting ashore, mouth wide open, Deinos present the opportunity to be cleaned. Beipis can go up to the face of a Deino and hold "E" to eat insects/parasites, giving a boost to all nutrients while only filling their stomachs a little. Deino will have a timer after being fully cleaned before it acquires more. After being cleaned, the Deino will have a small boost to scent range and night vision range.

  2. Gentle Giants. Finally comes the issue of Beipi's delicate frame and Deino's crushing jaws. One misclick and it's over for potentially more than one Beipi! They could even get in the way of a hunt on accident. However, when the symbiotic pack is activated, a bite that would normally kill a Beipi right away only takes a maximum of half the Beipi's health, allowing them to get out of the way without facing immediate death. An explanation for this could be that the moment a Deino realizes they've bit down on their companion, their jaws relax and deliver a blow far less devastating.

Beipi is a very fun dino to play, but unfortunately it's whole existence and potential has been dictated by Deinos. By looking into these mechanics, players would be encouraged to share the rivers instead, making for a far more interesting and fair ecosystem that still relates to how nature functions in the real world. Please help me get these idea's to the devs. Justice for the ducks!

#

Well that didn't work

#

Gonna leave that there lol, I guess we're just gonna have to wait 6 hours no biggie...

#

I'm discussing how Deinos make a Beipi's life miserable and the idea of a symbiotic relationship. It helps the players psychologically too, especially with transportation. It's really hard to kill something when it can do cute stuff like that!

merry ore
#

@hidden mist yeah that's true, but you forgot to mention that this disabled feature ends up creating an unfair situation for small animals that would camouflage themselves better on the ground.
I'm not criticizing the suggestion, just adding extra information that occurs in the game, if the movement of vegetation was dynamic for all players, I say that many animals would have difficulty following animals like Troodon due to the movement of vegetation.
This would make hunting and survival of smaller animals much better.

steep swallow
chilly ermine
#

@limber hull I want to hear your reasons why canni shouldn’t get some kind of buff (your one of the few that use logic to debate).

small hill
small hill
limber hull
chilly ermine
boreal briar
#

@analog flume for the stamina bit with eating: Try latching onto a cliff or tree by holding Right Mouse and moving slowly with Z. You can eat while latched, and it uses no stamina to take off from a latched position

urban flax
chilly ermine
limber hull
#

Getting access to cannibalism I feel is pretty damn powerful. You're opening up more diet options, including organs, and avoiding debuffs. Not to mention you can use it to sustain yourself on fallen packmates

chilly ermine
#

You can eat your fallen pack mates assuming you have the opportunity. Difficult at best during a fight and only good if you win the battle, in which case you’ll have food already.

#

Plus, the devs are talking about applying a visual change to a cannibal, making the mutation dangerous now because you won’t be trusted.

unkempt siren
#

@dry glade sc is in its alpha and already out since almost a decade so for what exactly are u waiting lmao

dry glade
#

@unkempt siren waiting for it to be playable with being stable

unkempt siren
#

then good luck waiting till 2030 lmfao

dry glade
#

@unkempt siren yep

hidden mist
#

The problem is that this feature might be too CPU intensive, so enabling it for all players may result in halting your player-base by 30-40%. (So tbh I primarily want to know if it’s that intensive by enabling it separately from the “Effects”, as I don’t really know if it’s the only feature in “Effects” (set above [High]) that cuts your fps by 20%).

#

Ouch, I was replying…

hidden mist
#

Oh yass Filipe put a thinking emoji on my feedback. (Ngl I would like each graphics setting to be split to some extent into several options, but that’s for the future maybe, ehe).

urban flax
neat scroll
# urban flax The issue isn't with the cannibal mutation being too weak, it's that *some* othe...

I run with a group here on discord that tends to run canni on their omnis/carnos, and imo canni is very good on both.

When have you been on a hunt as a raptor where someone doesn't die? Where someone doesn't run off a cliff, starve, etc. The only time a raptor dies and its corpse is inaccessible is a) deino deaths or b) an adult cera killed it and no one wants to risk the puke during a proper hunt. In pretty much every other situation you can snag bits.

For carnos it seems especially relevant, since they're starving a lot more often once you hit the group limit of 3. The general goal is to nest. You keep your breeding pair alive until 100%, and they don't have to eat more than AI and other carnos. Snackrificing your dino to them is an easy call because you know you're getting an egg for a second gen dino and 3 additional muts very soon.

In essence, it allows you to sacrifice knowing that you're coming back to a capable group that's going to be around to care for you in your smaller life stages, likely with the promise of eggs later down the line, and it prepares the rest of the pack for a better hunt on something bigger that is also to your benefit.

  • the canni opportunities on other omni's (exceptionally easy especially if they're small enough to pin), and other carnos which typically are solo or in groups of 2, as feeding 3 adults at once is a nightmare, which means you can always successfully take that fight.
vital laurel
#

@ashen ocean I’m pretty sure you can change alt attack key binding in settings under primary attack B

ashen ocean
vital laurel
#

@viral rain dilo is already 4

ashen ocean
#

only to shift/ctrl or whatever the third one is xd

vital laurel
radiant nest
#

@strong blade islemaps.com isn’t official, it’s made by community members.

ashen ocean
#

well i do want it on lmb still tho

#

i ll think about it, might find something fancy

strong blade
#

ohhhh XD

ashen ocean
#

still would love to it to be on freelook button tho

strong blade
#

my b

vital laurel
vital laurel
tame jetty
#

@opal plinth we need autowalk! Jezz I'm tired of stopping.. only to type each second, and my hands soooo tired from continue walking all time

tight iron
#

@wet cliff cera is 1.3 tons

#

pachy is 500 kg

neat scroll
#

@harsh plover
When troo released, it took 172 successive pounces to kill a stego. It has since been nerfed, and still requires dozens of successful pounces even on small dinos like omni and dilo. Troo, to get any kill, needs to be successful dozens of times at the bare minimum if hunting in a pack. Whatever it's hunting only needs to be successful 1 time, as troo is a 1-shot for most of the roster, excluding things like hypsi and PT. Even a galli will put it down in 2 hits. Making it more killable will eliminate its niche entirely, and it already struggles.

harsh plover
#

It takes 5 pounces to kill a fg omni

#

also no ping pls

indigo gulch
#

troodon literally needs a mutation to not get oneshot by most of the roster and you want it to get punished easier? What?

#

missing pounce is window enough to get to them and kill them, especially as omni

#

@lament pewter every dino's sound is bugged. Ptera as well

indigo gulch
#

np 👍

leaden violet
# harsh plover It takes 5 pounces to kill a fg omni

And the Omni only has to hit the Troodon once. A solo Troodon would have to literally be perfect in both offense and defense in order to kill an Omni. And the odds of actually getting it done in 5 pounces is really bad if the Omni knows how to disengage and kite because they just have to wait out the venom timer if the Troodon actually gets to stage 3.

steep swallow
rare patio
wanton pivot
rare patio
steep swallow
#

@woeful zealot Troodon would be good if
1.) the venom made sense
2.) sanctuary actually had Dino’s in it
3.) people actually nested and you could steal eggs

gleaming carbon
leaden violet
frank tapir
# ashen ocean i ll think about it, might find something fancy

It's not ideal, but you should be able to change your keyboard and mouse keybinds on your pc. I changed one of my mouse thumb buttons to alt, so if the button you want to use instead of alt is something you don't use for anything else you can just change it

ashen ocean
#

i mean, at this point they could just added the option for multi key input for settings

tame jetty
#

@quartz meteor I didnt know this could've been a thing, but that might really be a thing! I myself has been playing herbi now since update and it's so much AI all the time around me, but when I go carni, it's like they don't exist

quartz meteor
spark roost
#

I haven't tried playing carni, but I can definitely verify that herbivores get plenty of ai around them

steep swallow
leaden violet
boreal briar
#

@opaque inlet i dont think that matches Hypsies style, personally. I'd love a dinosaur that could do that though 😄

opaque inlet
# boreal briar <@199933665835220992> i dont think that matches Hypsies style, personally. I'd l...

I would too but I can't think of anything else suited to it. I've heard talk that Hypsi will soon be able to climb and that some think it's a good idea to let Hypsi stash food from a PZ or MZ to eat later letting it make a home.

If Hypsi takes on the method of being a squirrel, which climbs and stashes food, then I think letting it glide from tree to tree should be fine. I expect herras to kill it by ambush mostly

#

As is how herra is meant to hunt

steep swallow
boreal briar
#

@dull sapphire plants on your diet change depending on your migration zone. I don't know what S I was eating but I was spoiled for choice in river delta as a Beipi.

#

Also, I'm pretty sure i ate one of those new brightly coloured bushes for diet

dull sapphire
#

The red bushes give S, just doesn't show up on my diet list. Thanks for the heads up

opaque inlet
#

@winged rune I agree with the goal, but I think if you make them able to get nutrients from each other, MORE people will play rex because there is a lot of food. Instead, make it so that they can't get nutrients from each other and no cannibalism buff, so that they are unable to live off of each other, meaning that if too much of the server goes rex they will all be nutrient-deffecient and inspired to be something else

woeful zealot
#

are plants bugged from everybody else too?

opaque inlet
#

@limber hull I'm curious, since you normally have good reasons for things - why do you disagree to letting hyspi glide?

#

Since I am asking, I will try to avoid arguing with you even if I disagree, to avoid bothering you.

limber hull
#

personally i dont see the need for it or any way to make it look remotely good. Hypsi has tiny arms, and frankly no need to glide.

I'd much rather it be more squirrel-like, where it can survive basically any fall, allowing it to plummet out of trees not even herrera dares fall from for a getaway

opaque inlet
#

Do you think a gliding animal without being able to fly would ever be interesting or implemented?

limber hull
#

I reckon it could work on say, velo

opaque inlet
#

Are we getting a velociraptor?

limber hull
#

Yes

steep swallow
opaque inlet
steep swallow
limber hull
#

also adding more movement speed mutations is a bleh gross icky moment

chilly ermine
limber hull
#

i dislike all of the movement buffs, the ability to overhear other species, the removal of cellular regeneration for some reason, buffing the two most overpowered mutations in the game (photosynthetic and nocturnal)

chilly ermine
#

It's a purely situational mutation that might save your life. But gives no benefit otherwise

limber hull
#

do you know how insane that is? imagine that on deinosuchus or rex

chilly ermine
limber hull
#

and your health regens extremely slowly while not resting

#

especially on larger creatures

chilly ermine
#

okay, is there any health % that would make it viable/intersting?

limber hull
#

no. it'd always be extremely powerful, because removing the ability to consume stam trumps any downside

#

grapple mechanics would simply be eternal

#

they literally would not run out of stamina, so they would kill you with no way for you to do anything

chilly ermine
limber hull
#

not the exact numbers, but I would not be surprised if it were over 50%

#

moving faster is the best thing you can do in this game to win more fights and generally just be insanely overpowered

chilly ermine
#

are there any in there that you like?

#

Also, animals running faster than their top speed is a thing when their life is threatened.

limber hull
#

I like a few of the ideas, I dislike how many of them have movement speed buffs thrown on top

featherweight change is cool

Asymmetrical Apertures is probably the best one on the list tbh, and I like the idea of Enhanced Extraction, although I'd personally make it that rather than allowing them to eat bones, I'd have them gain more food from swallowing

Territorial has potential, but the additional movement speed would make it far too oppressive

limber hull
chilly ermine
#

What I would like to do is put together some mutations ideas with the community that the devs would actually look at. I find the majority boring stat changes. I want more than suit different play styles.

limber hull
#

The issue is that speed mutations are basically the main boring stat changes lol

#

And having any speed buff immediately has it abused

#

For instance, pachy is REQUIRED to use speed mutations if it wants to survive cerato, because cerato can outrun it using speed mutations if it doesn't have them

chilly ermine
#

Good point

#

I don't like forced mutations like that

limber hull
#

@mighty cosmos did you gestate the eggs?

mighty cosmos
limber hull
#

that is weird then

mighty cosmos
#

it was kind of happening before I think too, but seemed random. so not sure what’s causing it or who’s all affected but just wanted to jot it down quick after the patch

mystic crane
#

Optimization is needed desperatly, i tried to play yesterday and as i joined it was raining hard, then not even 30 minutes later my pc shut down due to overheating.....

neat scroll
#

@winged rune how would people get the canni mutation then? You have to wait till your second mut to grab it and most people are finishing their canni requirements way sooner than that. Even if they were finishing the last stomach seconds before the second mut unlocked- what about the first time?

It's not necessarily a bad idea to give it an interesting quirk in terms of obtaining it, but that one specifically would mess with the ability to get it in the first place.

chilly ermine
# mighty cosmos yep we both did

Were the graphics of your eggs in the nest screen not fully grown? I had this error yesterday. My eggs stopped gestating, couldn't lay them

junior nymph
#

@grand wigeon the ai spawns in areas now if you know where they are its easy to find plus just sit for 10 mins in the same spot you wont die of hunger you will have 20 more mins left and trust the ai will spawn plentifully and they are indeed working on the AI thats why they have lowed rates and such due to it lowering performance and they wanted to actually help that

junior nymph
#

I Dunno I put this in ai feedback discussion due to people saying ai sucks rn and everyones starving so here

  • everyone saying cant find AI go in a free admin server and spawn in and sit for ten mins then look where the AI spawns that is a the spawn zone for AI which is why everyone is starving its cause they dont know the spawns also they start spawning when you spawn in BUT if you are moving around wait in the same spot for a while and let the ai spawn in this happens due to the ai activating in spots where a player is so moving around and running like a headless chicken wont help the cause sometimes they spawn behind you after you have ran hope that helps 🙂
    and if I can recall they removed most spawns due to lag and are working on how to help performance and how the game runs
proud coral
#

@unreal perch Adult Beips being eaten by fish is unintended actually and is seemingly fixed for the next HT. It was just left in as a funny joke. TI_dondiSmile👍

unreal perch
proud coral
winged rune
tame jetty
#

@crisp plaza it's not just deino. Also beipi.
It's a underwater issue for everything(we just see it on beipi and deino because only semi aquatics right now available).
They really fked up the underwater vision and nightvision after spiro :(

indigo gulch
tame jetty
#

Yeah, I don't know what's been going on with this bad night vision underwater, and underwater vision as a whole!
(But can admit, spiro nightvison underwater and underwater vision, right before gateway switch, was the best they had, and should've stayed with it).

(I don't remember exactly the switch of gateway and the visions. I'll stick to late spiro for context so the timezone is understood by others)..

But ye, idk wtf has happened 😐

icy cedar
#

The bugged sticks for nesting are now a 100 times worse than before. Now u can't even move like there's an invisible wall if u r not carrying the phantom sticks... I was looking forward to new nesting stuff and really dissapointed that it just doesn't work

barren zephyr
#

@crisp plaza Even herrera and beipi could use the upgrade

dawn badger
#

dude game is so broken

#

30 most basic bugs are still in game

#

i relog 15 times a day

indigo gulch
#

so that means the basic bugs are hard to fix TI_HypsiShrug

abstract merlin
#

Jesus i said something i Genral feeback and it blocked it as i used the F word removed it and triede to post again just to find out there is 6H cooldown

well so i guess i wil send it here so i dont need to text it all again an other day

yeah like most other ppl are saying and been saying for last 3 days..
Ive playede this game on and off all the way back form early launch on steam and only legacy was a thing :/ i quit meny times and came back i havent starved a dino sens my very first 3 days in game okay just had 1 day when gateway map came out where i neede to learn the map..
But els i haven starved a dino for so long i coulden believe i starved my first dino 3 days ago and ive been starving 9/10 dinos last 3 days this is not FUN at all..
I was very postive to see how fast you workede on the server crash problem..
but this is actully worse i atleast mange to grow dinos when server crashed all the time
now Herbies have problems with the MG and PT zones diets take way to long to show op food dosen grow back on trees when zone change to a zone thats all rdy been active, and carnies cant find a single AI or other babys even thou crosing the map from North to south, east to west....

I wil do as my 3 other IRL friends say no TY to this game and go support other games alike this that looks like they are listing to the players if nothing happens with in the next 24/48 hours

indigo gulch
#

👋

#

prematurely

woeful latch
abstract merlin
#

well any number is specific if you think abouth it. actully if he said 27 it sounds more specific but realy isent

dawn badger
abstract merlin
woeful latch
#

i mean, evrima is still in its beta, so i guess let’s wait for the release and hope there will be no major bugs

dawn badger
#

yea but small annoying bugs where you have to relog

#

there we go same bug again

#

relog once again xd

woeful latch
dawn badger
#

cant do anything except walk

#

no jumping eating sleeping

woeful latch
#

oh

#

what dino are you?

dawn badger
#

it happends when i start opening body

dawn badger
abstract merlin
#

i have that bug often on every dino if you pick up something with G it happens more often then what i like :S

woeful latch
# dawn badger herrera

ohh i had that issue with the dibble during the spar, didn’t know there same bug with the herra

abstract merlin
#

if you dont have a friend to do a attack on your tail you need to relog

dawn badger
#

here another herrera in group jsut got same issue xd

woeful latch
#

you can move again if you get stunned by a tenos kick for example

abstract merlin
#

dosen need to be that hard an attack any DMG applied wil make you work normal again XD

dawn badger
#

yea but as herrera you are really weak to any type of attack

woeful latch
#

maybe ask you friend to bite you, maybe that could fix

dawn badger
#

i reloged its fine

#

issue is when there is queue you have to wait

#

queue priority would be cool if you crash or have to relog

#

5min queue prio

abstract merlin
#

i agree

neat scroll
#

@red rain the solution to the spawn issue isn't to let people suicide, it's to let people choose their spawns, which is something the devs expressly do not want as a way to combat the hotspot system. They didn't randomize spawns just to give you a system to keep spawns from being randomized.

The only real fix needed that's compatible with the devs vision is the ability to group in menus with friends and spawn in together in the same general region. That's why nesting is extra desirable right now, among other reasons, but there's currently no way to group innately on gen 1 dinos.

red rain
#

It seems tied to your coloring anyway. I've spawned west access like 80% of the time.

sudden shell
#

#general-feedback message
@winter oyster
Another way it could work is by changing the footstep sound entirely to one of a smaller creature, for example making a troodon's footsteps sound like a baby omni's

winter oyster
# sudden shell https://discord.com/channels/401464048610312193/401481371249541120/1303456403968...

Then that would just be an odd form of mimicry no? Feels like it would just be better if you could still recognize the footstep pattern of whatever has the mutation but the audio range/intensity diminishes so you don’t realize they’re as close as they really are, or at all until it’s too late. Helps with escaping too, a dryo that uses this theoretical mutation has a higher chance of successfully running off and hiding from an Omni that was chasing it if the Omni can’t hear its footsteps as clearly and its tracks disappear faster.

icy lion
#

@molten dagger Already planned

molten dagger
scenic flower
#

did the little footprint icon for hera's jump ever change color when the jump would hurt you?? I don't play herra enough to know, but if it doesn't i feel it should!

wooden agate
scenic flower
small hill
#

Finally posted my suggestion :D

wooden agate
scenic flower
#

but baby's are faster, that was part of the problem (if i read correctly)

wooden agate
#

babies are slower than adults, thats why so many people complain about juvie deinos

scenic flower
#

they changed that? I thought baby deinos were faster than adult deinos on land...

small hill
#

I have no idea what we're talking about but I do know that smaller deinos have a way better stamina pool on land than bigger ones. Thats how I escape cannis, and it's really you're only choice in a situation like that. I managed to get away so I think that makes smaller deinos faster?

wooden agate
#

you can see the stats right there

scenic flower
wooden agate
#

and you're not really helpless and/or can be outstammed by juvie/small deinos considering you can breach sprint swim for 8+ minutes

#

in which case you breach swim away until youre far enough away to run onto land

small hill
# wooden agate https://discord.com/channels/401464048610312193/401481371249541120/1303491279023...

Moving away/running is kind of just a temporary fix that means players could very well be followed, hunted on land, or get eaten by a deino in some other part of the river. It feels like you're breaking the immersion to escape a problem with the food chain, which is against you. Also, in my experience, I just loose stamina too fast as an adult and risk going exhausted before finding a way out of the situation.

#

The last encounter I had was with a fresh spawn Deino who darted in my direction and managed to get my hitbox somehow in the midst of it. Even after darting around me for about a minute they were still able to hold me while I struggled, even walked on land and swimming above water for maybe 10 seconds total before simply dunking me under and drowning me rapidly. Struggling didn't get me free.

I love the idea of a symbiotic relationship with the introduction of other apexes like Spino and Bary, I think it would ensure a good future for Beipis to not be completely surrounded by huge toothy predators. In the meantime I'd at least like to see more small caves along riverbanks... might add that to the suggestion, since it's a map change and not a mechanic addition

wooden agate
#

im trying but this really seems like more of a player issue rather than playable issue due to again... the stats being heavily in your favor

small hill
#

To be fair, I didn't think something so small was that much of a threat. Plus it was my migration zone and I was afraid they'd swim up river and catch me again later

dawn badger
#

Small deinos are way faster then adult ones on land and they have more stamina

tight iron
#

no sir they are slower on land

dawn badger
tight iron
icy lion
dawn badger
tight iron
dawn badger
dawn badger
tight iron
#

big deino holds shift for 2 seconds deletes your 30 second progress and murders you

tight iron
dawn badger
#

It changes icon if its too tall

#

10 mins ago

tight iron
#

did u see that icon

dawn badger
#

Yes

tight iron
#

alr then they re-added it

dawn badger
#

When did they remove it

tight iron
#

long ago the icon wasnt there

#

and it wasnt here till now ig?

dawn badger
#

I started playing recently idk

#

Its in game now

tight iron
#

i see

dawn badger
tight iron
#

they nerfed deino growth many months ago

dawn badger
#

Prb illusion cuz you are smaller

tight iron
#

uh no?

#

you can even see the speed

#

fg deino is the fastest on both land and water but have less stamina

#

on land, p much any growth of deino has no stamina so it doesnt even matter

#

1 more second of run time wont do anything

wooden agate
#

juvie troodon feels faster than adult but its 10 kph slower TI_HypsiShrug

dawn badger
#

I mean its visual illusion bcs you are smaller so everything around you is bigger so it apears that you are fast

tight iron
#

sire

#

it is literally slower idk how else to tell you

#

the stats prove it's slower, big deinos catching up to you prove it's slower, idk what else is there

#

it's not an illusion, it's a fact

#

it's like me saying stego is the fastest and that it being big gives the illusion that it aint

dawn badger
#

You dont get it... I was proved wrong,you are right. Am just trying to tell you that for me it apeared that juvenile is faster, most likely bcs of its smaller size.

tight iron
#

oh

dawn badger
#

Also how does carno charge work? If target has more weight carno takes damage?

jade robin
#

how to send duo inv to random players?

indigo gulch
#

Same species, hold 2 next to them

jade robin
#

tHANKS

indigo gulch
#

Np

tawdry oyster
#

@wooden agate I just posted that how do you X it straight away

wooden agate
#

cause i saw it

tawdry oyster
#

sure whatever

tawdry oyster
#

Do you actually find food in game though? @wooden agate

#

And I’m not talking about corpses

tawdry oyster
#

cause I cannot ever startoff as a ptera cause I starve before I even get to find anything

wooden agate
tawdry oyster
#

And have you tried playing as a ptera? Cause I feel like it’s almost impossible to find food