#general-feedback-discussion

1 messages · Page 224 of 1

mild isle
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Yeah you’re right, I assume context is missing, there may be a certain requirement for Omni to be able to pounce trike similar to its pin, idk lol

cyan flame
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I just doubt they'd make anything outright immune, unless there's very good reason for that, and I'm not sure on trike being such, much less when we do have armored critters

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And well, omni can currently sit on top of stego plates when pouncing so xD

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It'd be like making stego immune to knockback/knockdown, which would be somewhat accurate, but probably wouldn't be done

mild isle
cyan flame
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There's the whole 20 omnis vs one rex and half the pack dying before the rex does if that still is accurate

mild isle
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Do isle devs even consider Stego an apex? They may just prioritize apexes like Rex ngl lol

pseudo slate
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is hordetest ping fixed

cyan flame
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At least current HT stego seems to be back to being overall good, and apparently powerful enough to fit with an apex. I imagine rex and trike would be as bothersome to deal with as current HT stego is, at the very least.

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Stamina costs are a little rough, but at least no more cooldown, and proper alt for the jab, so less control issues and no clunkyness. So stego is back to feeling like a proper playabe.

latent olive
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@mellow acorn that’s actually a pretty interesting idea

defecation WAS talked about being used for a reworked scent/tracking system

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this idea of yours would be quite funny to implement too

leaving a breadcrumb trail for egg stealers to accidentally run off a cliff

viscid matrix
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ea yes?

sinful dome
viscid matrix
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xD its funny yes JAJDAJ

sinful dome
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And about coding

viscid matrix
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yea cuz there was food a couple of days

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and now they store all the food away of us and just give us a single plant of s

sinful dome
viscid matrix
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xD i dont know but please they need to fix that thing asap its imposible to play hervi or omnivorus(the 2 omnivorous of the game that are hervivorus not even consuming meat :v)

sinful dome
viscid matrix
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:((

sinful dome
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And every time when I got some diet, i met full pack of ceratos.

viscid matrix
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AHAHAHAH

sinful dome
lilac bolt
sinful dome
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It gets 5 % of food and 2 nutri

lilac bolt
halcyon spade
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It is a struggle bus for all players right now carnivores trying to grow big and nest. Then herbivores just an all around starve fest. It is making us lose many players which in turn makes it hard on everyone to play. Now don't get me wrong I like (noticed I didn't say love) the new system and it needs its adjustments but itis a decent idea. Adjustments I suggest is plants give more food for sure since so little of it spawns now. The on top of that maybe make it where plants give more food. I understand I am no dev or Doni but it is a work in progress. Also screw the birds in delta they are mean T^T

sinful dome
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On whole mz or pz is a single plant

lilac bolt
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btw a small tip is that 33% diet on each slot is what is considered a perfect diet

lilac bolt
sinful dome
sinful dome
halcyon spade
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Also what I like about the diets is the fact no more AFK growing which is amazing. But food and how much it gives needs to to be fixed. Oh another thing is how organs are now considered bite of the corpse don't like that either

boreal briar
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@tender breach personally I feel there's a lot more people around than you think, just staying quiet. I don't even call out to reply to my own species unless I'm looking for a group.

trim grotto
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I tried adding a message to General Feedback but it told me that my message "contained content not allowed on the server" or something along those lines. But in short: Make Carno bigger, Diablo smaller, Troodon Venom better, Dryo better, Beipi Swimmer-er, Pachy stunning-er, Deino/Stego Stam-er and Deino/Stego no Alt attack when 0 stam-er.

cyan flame
trim grotto
# cyan flame Not sure most of that would be good. And in some cases things are already good o...

Dryo has mediocre attacks that require you to be completely stationary, when the sole purpose of this thing is to step on the gas in the sight of danger. Beipi gets outpaced by Deino underwater and on the waters surface. Carno is Overpowered against small tiers and Underpowered against similarly sized mid tiers at the same time. Diablo is way too fat for It's own good. Troodon's venom effects are copy/pasted from Dilo's kit and are still ineffective at taking down prey. Pachy cannot defend itself from a Carno nor run from it (or stun for that matter). Stego/Deino have very little stamina for defense but doesn't need it at all for things like alt attacks.

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Not trynna rant or cause problems but yeah, balance is a mess right now

silent thunder
cyan flame
# trim grotto Dryo has mediocre attacks that require you to be completely stationary, when the...

Well, dryo is apparently a bit better than most might think, even with stationary attacks, or so I've seen vids of. Beipi could do with some QoL, I'll grant that. Carno is fine, it's supposed to be good vs small tiers, and less vs similar sized. Diablo is meant to be this large, it's what the devs want. Troodon could use something more unique, sure, but it's overall fine. Pachy could use some help, yes, but I think it can handle carno if it just gets the breaks. And yes, stego and deino do have high stam costs, but it's okay honestly, and them being able to attack out of stam with alts is just like all other playables, intended.

trim grotto
# inland vigil Did you cuss?

I said at the end "maybe the big man on top could steal my ideas so we can have better balance" so yeah, might've been flagged for a reason

cyan flame
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So carno does not need to get bigger, for what it's meant to do, and dibble well, they want it large, end of story really. Troodon could use some kind of effect at third stage that prevents things from just outright running away, not sure if the fog really does much there.

inland vigil
cyan flame
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Can you repost? Or are you on cooldown?

inland vigil
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You can say like lmao or wtf but if you say the whole word it removes

trim grotto
inland vigil
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Rip

cyan flame
# trim grotto Im on cooldown cuz of it

Ah. Maybe if you talked to a mod about it. But if that was all you had in your message + what you wrote in here, then I'm not sure what's the issue to be honest

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Unless there's something that I'm missing

trim grotto
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Nah your not missing anything relevent in it. I had no swears, full dinosaur names, point list with proposed changes and weird bit at the end was the entire post.

cyan flame
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Don't really know then. But if nothing else, we can still talk about your feedback here for now at least

trim grotto
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But Troodon Venom could weaken nightvision instead of Copy/Pasting Dilo's fog effect, That'd be unique

cyan flame
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And the devs and others do read, so might be seen anyway

inland vigil
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About the carno thing you said, it should be overpowered against small tiers and bad against similar sized animals btw

cyan flame
inland vigil
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It's meant to be a small game hunter. Though the nutrients and food you get from that small game is another story

cyan flame
inland vigil
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Yeah it's.. something lol

trim grotto
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It's insane how weird the food is rn

cyan flame
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Big bush of... sumac I believe. Gone in one bite!

inland vigil
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I'm starting to get the hang of HT diet with carnivores but herbivores are even more unfun now

cyan flame
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Shame they capped the buff values so harshly

trim grotto
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They even added an invisible wall blocking us from the new Port. Tried going there as a pachy but couldn't walk through

inland vigil
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I want to like herbis but I just don't
And yeah why cap the buff? Now you can just eat one diet and grow. Doesn't seem right

cyan flame
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Was it a bit rough to run around looking for extra bushes, sure. Did it incentivice me to be fully active even as a fresh spawn, yes.

inland vigil
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I like how it keeps fresh spawns active but I don't think it feels good

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It just needs tweaks

cyan flame
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No, they do need to adjust the values a bit here and there

trim grotto
cyan flame
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And if nothing else, more plant spawns I think

inland vigil
cyan flame
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I think stego PZ/MZ are broken too still

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Or mine don't seem to update or in some cases I don't even get any

inland vigil
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We used to be able to spec into combos .. I wish it was still worth it

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Triple dots 😔❤️

cyan flame
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All the marigolds on the "mudpit" side of center, just roaming and chilling as stego, good times

trim grotto
inland vigil
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I loved going on adventures to specific places where I knew specific plants grew

cyan flame
inland vigil
cyan flame
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Now there is one given "get all of this, and you get the most and best"

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Before, you'd have one of each for best growth, and then you'd pick for the best of some kind of buff that suited you

inland vigil
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It creates a meta where everyone must have all three diets or you are less powerful than others lol

cyan flame
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I'd run carbs for stamina due to playing stego, deinos tended to go for protein for health (so they could fight each other), and ... not sure if anyone ever went lipid but I'm sure somone did

inland vigil
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When previously you could kind of make a build. Some had better healing, some better stam etc

trim grotto
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It seems like the Devs want us to choose our own Diets but also want us to get all of them so we can choose our own diets. Very confusing direction they going for tbh

inland vigil
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Yeah idk I don't super love the way diets are working

cyan flame
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Well, the system isn't finished, so I'm sure we'll get there eventually

inland vigil
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We also really need gastrolithes for this system

cyan flame
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But it does seem a little odd, unless the plan is that you're not expected to have all three most of the time

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In which case it'd make a bit more sense

inland vigil
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I believe you're not expected to have all three yea

trim grotto
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You really never do have enough diets. I've tried nesting with one of my friends and we both got starved out nutrients while our babies were starving and our stomachs were too full to fill up our diets

cyan flame
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So then you might still have to make some kind of choice, except you can't, cause now there is just the one slot for every nutri

inland vigil
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It's changed from "I need to get one bite of lines to activate this last diet and get perfect growth and the best buffs" to "I will opportunistically eat anything I come across to grow as fast as possible and be as strong as I can". Which is fine! I like that change. But things definitely need adjustments

cyan flame
inland vigil
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Yeah nesting with this system is not worth it whatsoever for the parents. And it already was not worth it for the parents so it's even worse

cyan flame
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That and the "one more bite despite not holding E" thing, at least stegos do at times

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So you'd start filling another slot with a nutri you didn't want

inland vigil
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See I thought that the diet system was going to be completely the same but that any diet you got would give a small buff, only giving the largest buff when you filled it up completely. I wasn't expecting such a different system entirely

inland vigil
trim grotto
inland vigil
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Yeah lmao

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That's why I think gastroliths should have been released with this diet system. Most of the time I can find the diet but I can't eat it because I'm already full

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I know that they're going to be added but it feels kind of incomplete as it is now without them

glacial dagger
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Lowkey bummed at beipis surface water debuff speed, I used to main it but now it’s just unbearable, same with pteras flight stam, completely trash from what it used to be

agile fable
valid delta
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Small correction, but pteras stam will regen while clinging so long as you are above 25%, not just 60. But I agree it has plenty of stamina, you just have to be smart about how you use it.

agile fable
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didnt know that, thought it was only 60%. ty

lilac bolt
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@mental frigate we are kind of getting it. it'll be a mix between movie rex sounds and stuff like that

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for just rex for now at least

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idk if it's be certain calls that sound like that or we'll have the option but we'll see I guess

mental frigate
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I hope so, vocals are already very nice, but customization would just be a positive imo

spark roost
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@barren zephyr as far as I'm aware, hypsis do have a chargeable jump, where they can tap space to hop or hold it to jump higher or farther (it also seems to regain stamina if it's middle of the road and you jump while moving), is this what you mean or are you wanting even more distance on their jumps?

barren zephyr
nova hemlock
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A body rotting within a minute and forcing sickness as soon as the sound of flies arrive as a bit shocking in the horde test 🥹

valid delta
proven goblet
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What are the criteria for ptera latching stam regen ? or just sometimes it works?

proven goblet
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I knew something was up lol thanks

barren zephyr
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@barren zephyr The Isle already has a mating feature, just hold N in front of your "partner"

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mating call is different

limber hull
barren zephyr
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nice

dawn hound
midnight heath
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Same with the omni on dilo, it does strike me as odd that they're not on one anothers.

tawny pendant
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Dondi said on his stream - ptera is perfect, he can flying for all map, he doesnt need better stamina, and you are crying if you think different couse YOU JUST CANT PLAY HIM 🙂 just saying. @torpid void

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Thats why 3% players playing him... sure... x)

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sorry for ping.

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Dondi once shouted at me for a similar opinion like yours

nova hemlock
lilac bolt
tawny pendant
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use 5 sec space button and you have 40% stamina bar. Soo funny to play. Sure.

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thats why everyone playing ptera... oh.. they dont. Intresting.

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what a coincidence

lilac bolt
tawny pendant
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it still doesn't change the fact you need sitting 5-6minutes to regen stamina. Thats not the point of being ptera. He is weak, paper and can do 💩 We just wanted to a LITTLE BIT faster regen to have better experience as ptera, thats all we want to. But dondi said no and he was rude. But fine. let it be as it is.

wooden agate
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plus you can regen in a tree now so you quite literally NEVER have to land

valid delta
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I don't see the hate. I think ptera is just fine overall. Things I would change wouldn't be the stamina. In fact, I think it's better that it stays a playable that is less common. Too many pteras would be bad for the game.

tight iron
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it has no impact in anything, making it useless is just dumb, might as well remove it

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spectator mode but cant actually spectate

proven goblet
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I have mostly played ptera through the last few years. I would say the stam could regen a tiny bit faster. The tree stamming is honestly really nice, but it does suck sometimes to have to walk away from my game for 10 mins so i can go somewhere. but whatever

pseudo slate
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wtf is this bug where u cant eat cant drink cant rest its so annoying

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and now a 60 queue amazing

valid delta
# tight iron a playable that is less common at the cost of making it useless...

You're fixating on the stamina side of what I said friend. I said there are things I would change, it's just not the stamina. For example I think we should be able to snatch and fly away with small juvis below a certain weight, as we do with fish. Frogs as well. But ptera isn't useless because of it's stamina, it is useless due to design. It's a bird. (Essentially) Do you see flighted birds doing much fighting with larger animals? Not really. Because they aren't adapted for battle and shouldn't be fighting or really interacting with ground animals at all unless it's to hunt the smaller ones. So it is never going to be anything but a good playable for exploring, looking around, watching others battle, annoying deinos, and bothering the few juvis that stand still for too long. That to me is it's uses. Different playables have different specialties and that's good for keeping things fresh. Dryo, Hypsi, Galli, Beipi are all equally "useless," except for those who enjoy the play style that those dinos offer. Ptera is the same. It offers a non combat centered play style of farming AI that is much more laid back than some of the others. Which to me, is very useful, as I find I like that aspect of the game. What would it take for you to consider it not useless? What changes would make it less bothersome for you personally?

proven goblet
tight iron
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allowing it to snatch things, making its stamina bearable, and overall making it more interactive

boreal briar
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@winged summit Just a rumor, but I did hear they were making more things like that. I don't have an example of what other than rats/mice

lilac bolt
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@full herald it's planned for the future just not soon from what we know

full herald
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thats good information to know thank you very much

marble quail
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#general-feedback message I do believe they have fixed it in horde test it happens sometimes but you can just grab the food in air and then eat it and it's fixed

sharp egret
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Why is it that a stego tail swing when running, the charged tail attack/swings in the opposite direction you're looking at? Is this a bug? If not, it needs to be changed so that it attacks where you're looking at... like how it is for literally all other video games. It's impossible to defend oneself as a stego against other stego/dibbles. The strongest attack that a stego can do, has artificial difficulty due to reverse aiming. Also the tail charging and attack input is not consistent. The tail wont charge at all until i perform a non-charged swing first, Only then can I charge. Its gotten me killed many times.

graceful orbit
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@hazy cypress ptera has a big revamp planned, unfortunately don couldnt keep his mouth closed and leaked it would be more ground based

urban flax
graceful orbit
urban flax
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While yes I know, ptera irl could fly for miles, if you're playing a game where everything plays on the ground while you play in the sky, you just end up playing alone
Which is also why there are no full aquatics planned

graceful orbit
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fair enough, if it was sky based quetz would destroy it pretty sure

urban flax
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Not necessarily, but it severely limits the interactions you can have with other species

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People have been complaining ptera was a spetator cam for a very long time
And neither increasing its stamina nor allowing it to regain it while gliding would fix that

graceful orbit
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true true

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alr ima play some deino later tater

vital laurel
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@barren zephyr being at low health and like half your normal dmg is punishment enough, if you are limping whats even the point? Why not just nerf everyones HP by 1/4 so you just insta die on red as that is what a limp would do

hazy cypress
paper galleon
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@icy lion I'll put it in the error section but at least give me the message back, I spent half an hour writing it to lose it in 2 seconds

barren zephyr
merry ore
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Hello everyone, what do you think of my suggestion? About Pteranodon

hazy cypress
vital laurel
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You already get faded colours and weaker and sound raspy

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And you look scared up

merry ore
inland vigil
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im pretty sure they just dont like the playable having basically no drawbacks

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cause you can scout with them for other dinosaurs

hazy cypress
merry ore
hazy cypress
merry ore
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There is an old video on YouTube of a Pteranodon player hunting an adult Carno, probably the only one with the feat of killing an adult Carno with a full health bar

hazy cypress
lilac bolt
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and it's not like it's not gonna get buffs and other methods to allow it to survive easier on land.

valid delta
hazy cypress
lilac bolt
# hazy cypress you dont have a clue about what your talking about. ptera isnt a playable thats ...

what are you talking about in what world should a playable not interact with the world you make for it? it doesn't need to fight anything but putting it in more situations where it can interact with the world will only help its engagement and playability and put it in more interesting situations. making it to where you can fly all the time only hurts it because it limits interaction and engagement overall.

hazy cypress
merry ore
# lilac bolt it being a dino like that leads it to rarely engage with the ecosystem or other ...

No? Pteranodon is simply a spectator mode and it is not able to survive on dry land against any animal, it does not interact with almost any animal, even deinos that are peaceful with Beipis, all the animals in the game usually kill Pteranodons, its gameplay is aerial and he spends more time fishing and flying.
In his current state, he spends a lot of stamina in a single location and spends a lot of his time lying down or flying, he is basically a glider considering that flying upwards or flying fast costs a lot of stamina

lilac bolt
merry ore
hazy cypress
lilac bolt
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for right now yes

merry ore
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The current state of the Pteranodon is the opposite of Beipi, Beipi spends most of his time in the water jumping and swimming at high speed with little expenditure of stamina and his jump out of the water does not use stamina because the game only considers his water race. , practically FULFILLING ITS SOLE PURPOSE AND ROLE IN THE GAME that was specialized.

The Pteranodon is punished for its specialty TI_Perfect

lilac bolt
hazy cypress
merry ore
# lilac bolt does not currently mean that it won't be able to survive with it's kit adjustmen...

My Jesus Christ, like Dondi, wants him to become more than just a playable animal, the only animal he can actually hunt are puppies and he is still limited because he has to catch them right at the moment of birth, most of the animals in the game puppies exceed 30 KG, which is the weight of the Pteranodon, that is, it cannot even capture the smallest animals in the game, only AI, if Dondi wants him to be more than a Playable then he should not be punished for his specialty

lilac bolt
merry ore
lilac bolt
merry ore
hazy cypress
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if dondi actually took the time to play his own game, maybe he would realize that what hes doing would ruin ptera

merry ore
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Beipi and Hypsi are literally two perfect players for exploring the environments in which they were designed, while Pteranodon has difficulty using its greatest specialty

lilac bolt
merry ore
merry ore
hazy cypress
merry ore
lilac bolt
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it was on the 15th of the month btw

wooden agate
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idk i cant imagine pteranodon being bad at exploring when you can do laps around the map with one stamina bar (plus with stam regenning on trees now, you quite literally never have to touch the ground if you pick reabsorption mutation)

limber hull
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i love how people genuinely think ptera will be useless because it has more terrestrial capabilities and is designed like an animal WITH flight, not as literally just the flight mechanic disguised as a creature

lilac bolt
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it's just honestly frustrating at times

limber hull
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ptera having insane stam regen and flight time just makes it a nothing animal. in a game where players are food, having one player just be entirely unchallenged by anything is wild

lilac bolt
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yeah i just don't really understand it at all. why would anyone want an animal that actively does nothing for the game other then be a glorified spectator cam. i don't get it

limber hull
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because that's all ptera has ever been, and the idea of that changing is uncomfortable to some

marble quail
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#general-feedback message Dibbles are not overpowered and I agree with the Ptera and already nerfed dinos being nerfed into the ground but the dev hate is kinda unjustified

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#general-feedback message Lag has nothing to do with optimisation if you have frame issues look at the steam requirments and also just lower graphics settings. Whenever I get on my framerate changes a lot but is fixed instantly by me just going to settings and hitting apply without changing anything.

merry ore
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People's arguments regarding random spawn are like:

"Erm, but this way more places have life"

Literally all the carnivores visiting South Plains because it is the busiest place, people create a false idea that somehow being born in the most devoid of life on the map is better than being born in a busy place, in my opinion who argues about the way the current spawn works as something good just can't argue why it's "really good"

marble quail
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It's good

merry ore
marble quail
merry ore
marble quail
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This is being fixed gradually, West Access is now much more lively because people actually realise you can stay there now

merry ore
marble quail
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I do agree the Ptera needs better stamina but not that much better

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Your idea removes all worry about stam from the Ptera playstyle

merry ore
marble quail
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Dude the 1 minutes regen is insane and way lower than anything in the game

merry ore
marble quail
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Also not sure what you mean by very little stamina can you give a percentage amount

marble quail
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Because Imma be honest here don't mess with a Beipi as a Ptera, they already hate you enough don't come near them they can oneshot you

merry ore
# marble quail As in their own or the Ptera's

Hypsi runs fast, recovers stamina proportionally well, consumes little stam and is a great terrestrial explorer.

Beipi is quick in the water, consumes little stam, recovers proportionally well and is a great aquatic explorer.

Pteranodon has a strange stamina expenditure, it cannot do well in its own environment, being essentially a glider and it has terrible regeneration compared to the amount of stamina spent with few actions.

marble quail
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Genuinely I think Ptera really needs some of the stuff you suggested the poor thing can barely fly but don't make it able to fly forever and have no worry about stamina or falling out of the sky

marble quail
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Yes I agree the Ptera needs major stam tweaking but your idea just removes all need to actually care about stamina

merry ore
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Pteranodon has a 99% kill rate against players, he is essentially an aerial explorer who dies from a slap from Troodon, Maybe I exaggerated, but its consumption and regeneration of stamina should be very good to the point of being on the list of things not to worry about, being worrying only when it downs enough.

marble quail
merry ore
marble quail
marble quail
merry ore
merry ore
marble quail
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Ehh it does affect the balance of ptera itself I agree the guy needs much more stam and stam regen but not that much

cyan flame
# merry ore He should be the best explorer in the game since he is the weakest animal and th...

Isn't part of the issue there the scouting ability, hence why ptera is not "allowed" to just fly forever, because then it'll just keep following someone. That and the lack of vunerability + lack for most terrestials to fight back. And on top of that, turning ptera into a spectator cam, rather than more of a playable does not seem like the best idea. Hypsi and beipi can and do interact more, and even so, hypsi is a bit of a special case. While letting ptera fly more would be nice, it doesn't really solve much in terms of ptera playability or what it actually does in the game.

limber hull
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Ptera actually being a part of the ecosystem is something that it's needed for a long time, because ptera has always been adjacent to it

The "nerfing stam regen" path forces it to be on the ground, but given how unfun its ground gameplay is, it just sucks more, so the terrestrial rework actually lets it be fun in and out of the air, which is exactly what it should be

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It's wild to me that people assume the solution is just make ptera never ever touch ground rather than giving ptera the complexity that EVRIMA prides itself on and some actual engaging gameplay that works with the ecosystem, not beside it

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The proposed fast stam regen ptera is just not really a playable, at all. It doesn't engage with the core gameplay loop nearly as much as anyone else, and also doesn't contribute anything to said loop

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It's just literally a demo of the flight mechanic, and if quetz were to release, ptera would be invalid due to the fact that it is literally nothing but flight and nothing else, while quetz sports mechanical depth

merry ore
# cyan flame Isn't part of the issue there the scouting ability, hence why ptera is not "allo...

The ptera's main problem is its weird stamina, how which it doesn't solve?
Pteranodon dies from anything and is the least interactive playable in the game, given its fragility Pteranodon cannot afford to land on land with nearby players due to the risk of attacks, even deinos attack although Pteranodons are the worst source of food of the game except for Troodons. Ptetanodon is essentially a spectator mode that explores the world in a dynamic way, its gameplay must be its aerial specialty, where it flies for long periods of time around the map until it needs to rest or when it ends up making a mistake causing it to fall to the ground, it also needs to drink water, which is essentially the main time that a Ptetanodonge actually LANDS on dry land, most of the time it avoids the ground simply because everything close to it on land is dangerous.

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Oh my God everyone is writing a bible now

merry ore
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They only rest in spots where accessibility to other playables is low or non-existent, where only another Pteranodon or a Herrera can reach, he's literally been doing this for a long time.

#

No Pteranodon player is crazy enough to walk on land in places close to a player or water source.
After all, Pteranodon's gameplay is to be an animal that is cautious about where it lands.

#

Also, the only playable character that sees Pteranodon as food is Troodon, he is already part of the ecosystem, he is just extremely useless for 99% of the animals in the game, since he disappears in one bite.

merry ore
cyan flame
# merry ore The ptera's main problem is its weird stamina, how which it doesn't solve? Pter...

And the entire point was to make it more than spectator mode. Which just turning into more of a spectator cam doesn't help with. It does not need to be "aerial specialty", that might be one way to do it, but if it causes potential other problems, it might not be the best way to do it. It would be more interesting overall if ptera had more things to do than just fly around, no?

limber hull
#

an animal can be deeply complex mechanically without needing to be a fighter

cyan flame
#

You already can fly, or glide, quite well at that, if that's all you want to do.

limber hull
merry ore
#

It is the best way to increase your interaction with the food chain system.

limber hull
#

From what we know, reworked ptera will have some of the most engaging and interesting environmental interaction in the game, interacting with temperature/weather (hot air allows you to gain higher altitudes without stamina), more creatures (reworked ptera will coexist commonly alongside aquatics and arboreals due to how it's intended to eat/hunt/rest) and actually having a decently competent ground gameplay

Flight exists and is by no means forgotten, but ptera being reworked into an animal that actually actively interacts with its environment on many different levels

cyan flame
merry ore
#

In real life if an animal sees its young in a bird's mouth it will avoid a direct attack so as not to hurt or kill the young in the process.

limber hull
#

pteranodon being invincible? what?

limber hull
#

How would the ptera even manage to hold it without looking stupid

merry ore
limber hull
#

That makes no sense

worthy plover
#

Reanimate has a point. There is now way the in game pteranodon is carrying a baby steg or dibble at 12%

limber hull
#

If the baby is dead anyway because a ptera WILL kill it, at that point, kill the ptera

#

Dondi has said a hard no to ANYTHING relating to invincibility or invulnerability to all attacks

merry ore
marble quail
#

Quetz would more likely get that because it's actually big enough to do that

merry ore
marble quail
#

Also no it wouldn't be able to pick up a baby dibble

limber hull
#

There's no way a 45kg ptera picking up a 450kg stego wouldn't look silly

#

hell, ptera doesn't even have any way to reliably pick up anythng like that

#

It ain't got the Jurassic Park talon feet, it's got realistic pathetic little slapper feet

cyan flame
merry ore
limber hull
#

That's still FAR heavier lol

worthy plover
limber hull
#

There's no way ptera's picking that up

worthy plover
#

Without looking silly

merry ore
#

Are you playing a game or a faithful copy of real life?

limber hull
#

It works in BoB because everything in BoB looks silly lol

worthy plover
#

Brand new hatchling from a nest make sense. 12% on most playables is just too heavy to not look kind of silly

merry ore
limber hull
#

The aesthetic and design philosophy are there. Betraying that makes that interaction seem out of place and absurd

#

It harms the preset immersion the game intends to grant you

#

Because The Isle is not realistic, no, you are right there, but it is probably the most immersive of the games in this genre

latent olive
#

i am far more interested in the funny bird doing slav squats on a riverbank looking for fish than it just flying around for 140% of its lifetime

#

it picking things up has been done in like, 6 different games

limber hull
#

^

#

BoB, Primal Carnage, pretty much anything Jurassic Park related, some other dino games I've probably forgotten

latent olive
limber hull
#

Also, it picking things up doesn't make it engage more with the ecosystem at all, ironically enough. It's not DOING anything besides killing more, it suffers no new threats

#

It's literally just ptera, again, but more annoying

latent olive
#

if you make pteranodon pick up food and meat chunks somehow when flying, id love that

#

seagull-thief style

limber hull
#

I stand by the fact that the proposed ptera rework is significantly overhated and actually does, imho, not only improve ptera from a "making it part of the game in a meaningful way" but also a "make ptera as mechanically complex as it deserves to be given its tiny size"

latent olive
#

pteranodon is so BOOOORING!!!!!!!! wait you want it to do something????? it cant DO THAT !

#

make it do (combat ability) !!!!

limber hull
#

exactly what confuses me about the argument

people don't give a RATS ASS about playing ptera, and think the solution is more stam, when it isn't. It's still an empty gameplay loop

latent olive
#

giving pteranodon a mutation that allows it to dive underwater, or just making it basekit, IMPROVES gameplay significantly with ONE tiny change

limber hull
#

ptera is still a demo of the flight mechanic disguised as an animal. Beyond the fact that it flies and fishes, there is almost nothing unique about its gameplay loop. Compare it to beipi, and you'll realise how much more beipi has to offer, and that thing is really not great either, but at least it has depth

latent olive
#

but god forbid pteranodon does something other than combat

#

make it deal velocity-based damage that ramps up the faster you go, make it pick things up with its humanoid feet, make its beaks deal damage that multiply with each consecutive hit (????)

limber hull
latent olive
#

man just give me tupandactylus so i can eat fruits and bugs

#

and look snazzy

limber hull
#

honestly based

#

i want an insectivore so badly

urban flax
woeful zealot
#

Please don't forget its a beta and the game is not finished. All stuff is a test only. Sadly the developers spend time on buildings, vehicels aso. Manpower on AI and dinos and map corrections would be better at time, but its their game and decisions. Make first good gameplay with happy players and then think about additional stuff. There is lot of work on stuff, which is already in game. Thats just what I'm thinking.

urban flax
woeful zealot
#

This is right, but as vety small developer you need priorities and the, should be not on buildings interieur. Just my opinion, but its not on me.

limber hull
#

The dude making buildings and vehicles does only that. He literally can't work on AI or dinos, that's not his specialty.

He also works on guns and other such equipment, he's a hard surface modeller, like Bubulblu said

#

I mean... GUTS have an extremely vital role to play for the game, there's a reason they're working hard to get it out

#

It's going to make moving around the island MUCH easier

limber hull
latent olive
woeful zealot
# limber hull like, what else do you want him to do? all he does is work on hard surface struc...

Idon't know his job description, but possibly his skills are more then building s, I think, if he is working on a dino game. However. It was not my intention to make him bad or something. I'm talking about hole Team. Its just to plan "whats most important", a "to do list" and in my opionion this are not the buildings or cars. I like the isle more then PoT, but the PoT developers move in right direction after the last patch, maybe because they worden on gameplay, instead of buildings. Maybe.

urban flax
marble quail
urban flax
#

So it's really not a matter of focus, as everyone on the team is focusing on their own thing, which is what they should do
Because if the cook in a restaurant starts trying to give advice to the electrician trying to fix the lights, then he's not cooking anything, and he's probably not knowledgeable enough in electricity to do anything useful

woeful zealot
marble quail
woeful zealot
#

I wonder about your knowlege about the isle team and their work. You seem to have insider informations. This is rare.

marble quail
#

If you check the devlogs next to everyone's names are their jobs

woeful zealot
#

Ahh ok. I through you are an insider and we get a look inside.

marble quail
#

For example Wedge is a Sound Designer whose job is to work on the calls of dinos and ambient sounds he wouldn't do anything else as good as the person who fits that role and it's the same for him no would be able to do his job as well as him.

#

Most people in this commnity are kinda toxic to the devs when tbh they are very nice people who appreciate the fandom and listen to us

woeful zealot
marble quail
#

The humans will be pretty cool I bet

urban flax
#

Many people are waiting eagerly for humans, as the three-faction gameplay is the premise that sold the game for a lot of them (including myself)
And I'm more than happy to see that they're finally around the corner

#

Dino-only games are nice, but they get boring after a while
They all end up being samey

woeful zealot
#

Sounds good for you. So the game maybe is nothing for me. I've expected maybe something different and not read exactly the description of the game.

limber hull
urban flax
limber hull
urban flax
#

I wonder if GUTS will be procedurally generated on official servers
That would be crazy

limber hull
#

Would be actually fascinating if they do that

#

Would provide an insanely unique experience

marble quail
#

My favourite critcism of a video game is that it didn't run a potato thus it bad

limber hull
#

The optimisation could use work let's be honest

#

But I'm not whining every hour about it because it's very clearly an ongoing process

marble quail
#

Fair but it's not a massive issue

marble quail
urban flax
marble quail
#

But that's just the case with Bethesda games made by Todd Howard

#

You know how people sent him a box of lockpicks and was told to weigh them when in Fallout 76 they weighed a massive amount early on

#

I'm gonna mail a pipebomb to him and tell him to make better games

urban flax
#

btw the DLC flop made me laugh hysterically
Because people got disappointed by it for how bad it was

And I mean
Who bought that DLC ? People who play starfield obviously
People who enjoy Starfield, whose bar for a good game is so low it's a tripping hazard in hell, got disappointed by its DLC

marble quail
#

I see why

urban flax
#

Wait I didn't even know how much it costs
Why does a 50$ DLC even exists

marble quail
#

Apparently this has anything to do with game design

urban flax
#

um what

marble quail
#

I agree with not wasting your time but please waste your time with leaving this Earth you might not like the fact that half of the world is women a good chunk is homosexual

woeful zealot
#

I know also another developer, who wasted time on things, instead Patch the game and make it playable. Many of their Team lost their jobs after the dlc flop and fans comments.
But the isle is another topic, cause evrima isn't a finished game. The never sold it as finished. So its ok, if things not working yet.

limber hull
urban flax
limber hull
#

^

marble quail
urban flax
limber hull
woeful zealot
#

I didn't talked about the isle Team. Another developer then the isle. I don't want to say the name.

steel beacon
#

Guys I found an awesome idea for the devs that would give hadrosaurs more personality. Check this out! I’m praying u guys fw it as much as I do

https://youtube.com/shorts/FTcO_6N1tcY?si=80Q73J7kFjwwpD64

https://www.patreon.com/YDAW - There's a chance Hadrosaurs had inflatable face bags.

Check out our merch and support our videos! https://yourdinosaursarewrong.com/

Sources:
AMNH 5060 Photo: https://commons.wikimedia.org/wiki/File:AMNH_5060_Edmontosaurus_Head.jpg

Hopson, J. A. (1975).
The evolution of cranial display structures in hadrosaurian...

▶ Play video
woeful zealot
#

Some intresting stuff there. Thanks.

devout stump
#

Introduction:
Hello Islanders,
I would like to propose a theory for any of you interested in hearing me out to chew on. I'm relatively new to theory crafting for the isle and I've had this "a-ha!" moment that feels a bit too big for me to try to sort through on my own but i will give it my best to organize my thoughts into words. I would greatly appreciate any and all feedback, please and thank you.

Proposed problem solved by theory:
The devs noticed a good long while ago that the majority of players playing the isle are not utilizing what could be considered 1/3rd of the overall gameplay loop. This under utilized function of the game being the courting, nesting, multi-layered mutations, and raising of hatchlings system mechanics.

Theory:
I believe the devs have been making some rather subtle and not so subtle changes to the isle over the course of the last several updates and near future updates to address the problem stated above and here is my reasoning.
Starting with the most recent changes the have come to the hordetesting servers. The diet system changes and with these changes the observed increase in difficulty trying to not die of starvation faced by newer less experienced players as juvenile dinosaurs, the introduction of the egg gestation mechanic, the ability to now steal eggs from nests, and the reworking of underused and overused mutations.
The potential mechanics and new dinosaurs coming to the game "soon?". Those being the elder system, the opening of more mutation slots, the mentioning of nesting grounds coming back to the game, and potential new mechanics of three new upcoming dinosaurs. For the herbivores we have Maiasaura the "good mother lizard" pretty sure there while be some sort of new nesting and or caring for its hatchlings mechanics. For the carnivores we have Baryonyx with its proposed concept art ability to carry water and or food in its throat pouch to its hatchlings and it building its nests in muddy wallowing spots. For the omnivores we have Oviraptor potentially having a playstyle as an egg thief/nest raider. In addition to these three planned dinos we have the T-rex and the trike, although the latter I personally haven't heard much to say this with certainty, coming to the game as unplayable apex dinos on official servers and that these NPC dinos will majorly challenge the survival skills of solo players and give them a nudge towards wanting to form herds/packs to better their odds of surviving an encounter with either apex, and thus opening up the potential for these players to nest more often now that they are in said herds/packs more often.

In conclusion:
There are probably a lot more aspects and changes to the isle that have been made lately to nudge us towards using the nesting system more often that we can probably think of. I have done some testing with some friends of mine on the horde testing servers to see if being nested in and being raised to adolescence made not starving in the juvenile stage easier and so far out of the 5 dinos we've tested this theory on all of them seemed to be much much easier to make it to adulthood once we left our parents at adolescence and had more then three mutations for our dinos. I hope any of you reading this have come away from it with something new to think about and i welcome any feedback and thoughts on the theory you may have. thank you for your time and i hope you all have a great day.

limber hull
#

for a minute i thought this was AI generated but the fact you actually took the time to write this out and even format it like a goddamn science experiment is madness props to you for the effort lol

devout stump
#

thank you, like i said in the introduction i wanted to do my best to organize my thoughts to relay this information to the best of my ability.

silent thunder
#

Anyone else in here like reading the feedbacks of people complaining about game balance because their small herbivores can't 1v1 medium sized carnivores ?

valid delta
cyan flame
#

Well, its normally the carnis complaining that the herbis aren't "free food" for them, interesting if there's herbis now complaining

valid delta
#

Personally I see both, and chuckle at both. Don't pick fights you can't win, and don't expect that you should win a fight you do pick, if you don't play the dinosaur correctly in the first place. Strategy goes both ways.

icy lion
#

@weak drum Check the pinned messages in the official server channels to see how to report hackers

weak drum
wintry whale
valid delta
# weak drum This won't help much, there should be something else, e.g. a private server for ...

Mate, people have even hacked Lan tournaments before. We all agree hackers do not add value to a game and should be dealt with, but let's keep in mind that it is truly not possible to have a perfect system for dealing with them. Even AAA companies don't have perfect anticheat so I feel like we have to cut a little slack for the small companies like this. And while I've come across cheaters in game too, I've not seen it to be a worse problem for the isle thn with other games.

weak drum
icy lion
#

Then report them

wintry whale
weak drum
#

I always report them but this not help

icy lion
wintry whale
weak drum
#

I report on servers where I have also encountered them

icy lion
wintry whale
valid delta
wintry whale
valid delta
boreal briar
#

Don't even mention the G word in my presence. I've lost far too many dinosaurs to sprinting when I can't see ahead of myself, running right off a cliff.

wintry whale
sacred junco
#

<@&933486433342222376> im stuck on na 4 can this be helped ? it is a bad spot im in the grassland pinned between rocks and a tree

valid delta
wintry whale
urban flax
#

@mild isle (why are there so many people called Eros on this server goddammit)
Utahraptor is planned
It's gonna be a beefier omni, with feathers, possibly no pounce, and with more of a brawler playstyle from what we know

mild isle
valid brook
#

@urban flax to make life easier. turn on dev mode in options, copy their discord id, and do this with it <@ 271991689072214016 > without the spaces.
example.
@urban flax

mild isle
valid brook
#

doesnt always work

mild isle
#

It copies the actual user (so erosion.212 for me) not just Eros, never had it fail to work considering there can’t be duplicate users

valid brook
#

when weird symbols get involved it doesnt like it

urban flax
#

Oh about the people named Eros

#

I didn't know I can enable dev mode on Discord, thanks for the tip

sacred junco
#

anyone know how to get unstuck on na4?

urban flax
sacred junco
#

in game?

urban flax
#

yeha

sacred junco
#

LAWWWWW thanks 🙂

tight iron
#

@mild isle planned

mild isle
tight iron
#

ohh i see i see

merry ore
#

My beloved pteranodon is getting what he deserves

lilac bolt
lilac bolt
merry ore
# lilac bolt why are you so against pteradon being an interesting playable with mechanical de...
  • Pteranodon is the weakest playable

  • Pteranodon is the least interactive player in the game, given its fragility and avoids direct interaction with other players as much as possible

  • Pteranodon is the worst specialist animal in its environment, having a stamina that takes a long time to regenerate as well as consuming a lot of stamina with few actions, essentially functioning like a glider

I'm literally providing the stats that Pteranodon needs, which is not contradictory considering that Hypsi and Beipi are experts in their environment and exploration.

limber hull
#

Pteranodon IS a glider

#

It's been a glider since day 1

merry ore
lilac bolt
limber hull
#

I don't know why you actively admit pteranodon is effectively a non-playable which exists only as a spectator cam and then proceed to suggest changes that would only make that more the case

merry ore
#

I'm suggesting changes that make it better in its own environment, if you want more interactive mechanics for Pteranodon then you can suggest ideas because I don't have any related to that, just improvements for what it was specialized for.

limber hull
lilac bolt
#

exactly thank you

#

and the things being added( i forget the name) will help ptera fly better then it currently does rn

#

air vents i think

limber hull
#

thermals, yup

lilac bolt
#

yes ptera can't traditionally fly but it can easily glide across entire chunks of the map with an entire bar of stam.

valid delta
#

Yall, seagulls don't fight bears and elephants for a reason. It's the same with ptera. Lol

merry ore
#

I think a good mechanic that could be added to the game is the pteran being able to perform rapid dives, it achieves a temporary effect of speed in the water due to its aerodynamics, real pteranosaurs did this, especially those that had thin fur to prevent it from the weight of the water would hinder its return to flight out of the water.

In the game version, if a ptero falls awkwardly into the water it will have to swim to dry land, if it has a good speed it can swim at high speed and emerge, this mechanic would be good for it to capture babies that are crossing the river or for fish.

lilac bolt
#

now this i can agree with. i'd quite like ptera to have as many ways to get fish as possible and diving for them would be great

merry ore
#

in my opinion the pteranodon could carry animals up to 12%, except stego and diablo obviously, apart from these two, if a pteranodon captured an animal larger than 13% it would start to lose its flight if it did not release the captured animal, it would not be able to capture animals above 15%, because when grabbed, it would fall into the water in less than a second due to the weight, in my opinion this action should not consume vigor, just the action of flying higher should consume more resistance, as it is carrying extra weight needing more strength to fly higher.

In relation to the clinging chick, this does not exhaust the Ptero's resistance, considering that in real life many fliers capture their prey and keep it in flight for hours until they find a suitable place to feed on it.

#

I mean, how are you supposed to make it out alive while you're 10 meters above the ground? XD

lilac bolt
limber hull
lilac bolt
#

yeah that's true

limber hull
#

also all combat calculations in this game are done via weight, not growth percent

merry ore
limber hull
#

quetz is not big enough to carry the vast majority of adults

merry ore
limber hull
#

yea, young. The majority of the finished roster will not fear quetz as an adult

#

Because quetz will be our flying baby hunter

limber hull
#

giving ptera the same role just makes it a pseudo-quetz and doesn't add anything to its intended niche, it just gives it quetz' niche

lilac bolt
#

which is fishing for the main part correct?

limber hull
#

yes

merry ore
#

Is everything pseudo-quetzal now?

limber hull
#

no

merry ore
#

so no

limber hull
#

what?

lilac bolt
#

what?

merry ore
limber hull
#

just your suggested ptera is pseudo-quetz

lilac bolt
limber hull
#

Ptera has the best bite to weight ratios in the game

merry ore
limber hull
#

Ptera is juvi quetz

wooden agate
merry ore
limber hull
#

Okay so why pick ptera

merry ore
#

but he like to swim

wooden agate
#

why are we trying to make pteranodon into mini quetz

lilac bolt
limber hull
#

If quetz exists, why pick the worse pseudo-quetz

merry ore
limber hull
#

He can peck the defenseless babies

#

He doesn't need a quetz ripoff grab move

lilac bolt
#

how much damage currently can ptera do full grown?

merry ore
limber hull
merry ore
limber hull
#

most 12% sized juvis outweigh ptera

merry ore
lilac bolt
limber hull
#

2 headshots = dead

limber hull
merry ore
#

An adult ptera is the size of a human on The Isle, the young are born up to the height of the human knee, when they reach 12% of them they are around the waist of a human.

limber hull
#

it's objectively the case

limber hull
wooden agate
#

real!!

limber hull
#

In fact, some animals spawn PAST the 12% stage, which makes this even less viable

#

Calculations in combat should be done via weight, not growth

lilac bolt
limber hull
#

It creates bizarre inconsistencies

limber hull
wooden agate
#

isnt ptera like 35kg

limber hull
#

45

merry ore
#

I dont remember now

wooden agate
#

most* animals spawn above that anyway

exceptions being uhh... hypsi and troodon?

merry ore
#

Troodon is 60Kg

lilac bolt
#

whats its growth time then?

wooden agate
#

idk like an hour

merry ore
#

1Hour and 20-30 mins

#

with diet I guess

limber hull
wooden agate
#

so very excited for ptera rework

limber hull
#

ptera grab is just never viable without looking absurd

lilac bolt
limber hull
valid delta
#

I think many are happy for it, it's that opinions on what that should mean are not aligned.

quartz prism
#

Ptera grab would be awesome for gameplay. Too it would make sense that depending on size of the grabbed animal how fast the ptera would be about to fly upwards would go to help balance it to avoid ptera being able to grab fly up and drop for fall damage spam

quartz prism
#

its not harmful to think its a fun add

limber hull
#

i think other features should be added so both creatures can stand on their own

#

because if you give it to ptera, what will end up happening is people will just not play it because quetz does what ptera does, but better

#

rather than have to balance/nerf ptera around the fact that it has the quetz ability, give it other more unique mechanics to allow it to be its own animal adjacent to quetz, rather than being viewed as a juvi quetz

quartz prism
wooden agate
#

tbf i also downvote a decent bit of the feedback posts because they arent that great most of the time

limber hull
# quartz prism It can add a layer to ptera for those who dont want quetz growth again, nothing ...

i haven't seen anything i've liked as of late, sadly

as for ptera, i think it is harmful, because either
A: You add the mechanic and it's useless, because of how small ptera is, and people get annoyed because "why did you add this mechanic if you weren't gonna let ptera do anything with it"
B: You add the mechanic and it's far stronger than it has any right to be because the only way to make ptera reliably pick up most of the juvi roster is to let it pick up creatures well above its own weight, then it becomes frustrating to deal with

Alternatively, you can focus on mechanics less focused around PvP (personally I find the hyperfixation on PvP as the only way to "have fun" extremely short-sighted), and give ptera engaging PvE mechanics and interactions with the arboreal and aquatic roster

quartz prism
#

For A i get what you mean but at the same time being even just a egg stealing only feature can still be enjoyable and make it not feel uneeded as it can be a good high risk high reward for pteras. Just like how every dino already has similar feeling mechanics/gameplay options
For b i just what i mentioned for a would also be the same. Plus too we have herra who is mainly just a juvi killer but ppl still find fun with it

Adding pve stuff is always something I'd love to see ofc. But for suggestions on pvp (to make ptera actually have interations with other players in other words) it would make sense since every other dino is based to have suchs interactions in one way or another
Again you make good points. But there are still vaild points towards the suggestion too. Both are just suggestions at the end of the day

quartz prism
limber hull
#

i personally dont think ptera needs PvP at all. It's mobile enough to avoid any and all threats, and can easily be given an engaging gameplay without needing to fight (not to mention ptera fights are notoriously unfun for the other side)

inland vigil
#

if i knew so many people would upvote this id have put more effort into the drawing 💀

#

literally looked up "patrol zone isle" on google and yoinked a super low quality img and then scribbled badly with my finger and threw it on there 😔 ahh my laziness knows no bounds

quartz prism
limber hull
#

@tepid shell there is a branch where you can play on spiro before the stam changes, herrera and dilo or any of that stuff

tepid shell
#

I’ve tried playing but couldn’t

limber hull
#

ah, that's because literally no one is hosting a server on it

#

also Spiro can't be brought back to the live branch. It's full of bugs, performance issues, poor level design and so on

It'd need a complete reconstruction from the ground up to work, and at that point, it would no longer be the map you recognise

tepid shell
#

I understand about the bugs and stuff, but I still think it’ll be cool to make it live despite all the bugs and stuff so we can have more maps to play with (im not talking about someone hosting it). Also it’s the Isla Spiro map, the OLD map, the bugs and stuff is okay but I just wanna be able to play it again for all the memories I’ve had on it

valid delta
#

I mean, no real shade with this, but.... it's not like we play bug free at the moment anyway. 🥰

fading pecan
limber hull
tepid shell
# limber hull the issue with that is one of the biggest bugs with Spiro was that it doubled do...

others aren’t forced to play it if they don’t want to, and doesn’t even have to be like in the server option in the gateway servers. But like choosing between hordetesting and the current gateway map, Isla spiro would be there BUT live and not only for people hosting it. That way for those that DO wanna play will play it to not only have another map to play but also a completely different style of gameplay and most importantly (atleast for me) to bring back memories.

limber hull
#

they have a branch for spiro, it has no official servers due to the complete lack of demand

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and the fact that they can't afford to spread their resources across three branches at a time (spiro/gateway/hordetesting) given how full servers can get at peak times

tepid shell
# limber hull they have a branch for spiro, it has no official servers due to the complete lac...

yeah I understand that, and I also understand that it’s a lot of branches but it’s not like they gotta add smth new to Isle Spiro, just make it live and that’s it, just leave it just for those that wanna play it, that’s all. But anyways, it was just an idea I had for awhile and I thought I’d put it out there. I understand if it’s not possible but just thought I’d give the idea out 🤷‍♀️

sinful dome
#

@boreal nymph there is the reason. Omni is heavier (450 kg) then a galli ( 425 kg) . It was always, an omni can pin something with same or smaller weight ( another omni, galli, beipe troodon, ect.). For example, u have 60-70 kg. And get ponced something like 80-90, or 100 kg. If u are not a power lifter, u would just lay down and can't rise up. Galli is faster then omni, it has walking like omni's running. So u have a great tool to escape - ur speed.

wintry whale
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@random flame Does troodon not have the directional dismount that omni has?

random flame
wintry whale
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Weird, I know omni can swap their position with WASD, but I just assumed troodon could to the same

leaden prism
#

@wintry whale I'll bite, why lol

random flame
wintry whale
# leaden prism <@1052731636783005736> I'll bite, why lol

It’s supposed to be hard, and there’s still more to come to make it more difficult, but there’s also still more rewards that aren’t in yet, I say your feedback is primarily a result of an unfinished game, and that other people playing to their advantages to either defend themselves most efficiently or to hunt most efficiently isn’t an issue

leaden prism
# wintry whale It’s supposed to be hard, and there’s still more to come to make it more difficu...

Difficulty imo shouldn't be equitable to time invested to achieve a stat unless it's something you can improve on or have control of. Lemme put this as an example. I started a Troodon earlier, decided I was in a decently sized group. I see a couple dead, I decide to eat the corpses to work toward the canni trait. This means I now can't really fill my stomach on good nutrients to grow or I have an even longer time not getting the mutation if nobody dies. Either way, you lose out just trying to achieve the requirement for a hidden trait. I did eat enough though, and eventually I waited until I could find food somewhere. Couldn't find any that wasn't already taken, guarded, or gone, no stomach left, I hang near some bby cera's that are attacking each other in hopes I can get a snack after they finish or ya know... anything. I'm still not grown. Not capable of fighting anything and least of all a cera with less than 1 bite force.

#

The baby runs up to me and bites me once, I'm dead, even though I was hidden in a bush, which... fine, if they spot me, I'm donezo, that's fine and still my mistake if they spot me of course.... but then what's the point of me trying to work toward a mutation that takes such a detriment to grow if the end result is this easily taken away?

wintry whale
#

Troodon is more skill based than other dinosaurs, I treat the isle as a story generator, so I relish any inconvenience or obstacle to growth, or any close calls

leaden prism
#

It's so much time lost for nothing

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I feel like my point is skipped here but alright 💀

limber hull
#

Well the alternative is PoT, where the punishment for death is negligable if not meaningless

leaden prism
#

I'll delete it, one negative vote and it's an avalanche after lol

wintry whale
#

The amount of time makes the dinosaur should make it valuable

wintry whale
leaden prism
# wintry whale The amount of time makes the dinosaur should make it valuable

It already had 4 and I posted it almost 5 minutes ago, I don't think people are going to read into it beyond "lol ur mad you died" at this rate. I'm fine with losing. I'm fine with a costly mistake, a value to make your character more worth surviving. I'm not okay with spending an hour dealing with negative effects that eat away time for you to play the game, resulting in me needing to sit in a bush afk for an hour for a sickness to go away or for a mutation to kick in to make the time worth it. It doesn't feel right imo

leaden prism
limber hull
#

But with your growth also comes your mutations, correct?

leaden prism
#

But mutations doubledown on this, then nesting does it again.

limber hull
#

You can't allow people to keep their mutations because powercreep would be nutty

leaden prism
#

It's just too much effort that makes the game not enjoyable in the actual process of playing.

leaden prism
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But needing to eat 2 corpses worth of your species, being unable to grow and worse tripling your growth so you can gain a unique trait later down the line if you survive long enough to get there(which you need nutrients to do but you can't because tummy full) feels like a tad much sucking away the game itself.

limber hull
#

But you don't NEED that trait, that's an entirely optional risk for a unique playstyle that you picked

#

I think that's the fundamental disconnect here

leaden prism
#

Nobody needs any of them if I go with that logic though lol.

limber hull
#

If it were necessary to acquire that trait, then there'd be an issue, but all those challenges are self-imposed

#

It's taking on a significantly greater challenge for the potential of a new unique playstyle

leaden prism
#

But do you think that's fun?

limber hull
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Yes, actually. I enjoy the fact that some traits actually necessitate new and unique playstyles that you don't otherwise undertake because they're not what the game would normally allow you

Before, I could eat my own kind or drink salt water, but all I would get is punishment. Now there's a reason to do it, and perhaps even a new lifestyle waiting for me if I commit. I think that's exceptionally interesting and broadens playstyles beyond what the base animal is designed to do

leaden prism
#

In my case, I'm attempting to gain a trait to make use of my fallen group if they die, it's a potentially useless slot if they survive as is. If they don't or I find a body around, neat, it's there. It's nit a need, you're right, but to even try it demands I take on so many negative effects that I'm encouraged to afk lol

limber hull
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Well the alternative, and how it was prior, is you get the debuffs, without the mutation

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So the fact that now you can even recieve a reward is a step up because there is actually a goal to it

leaden prism
#

Right, and I'm not saying all this as black and white either.

#

In fact I hope I'm not saying "this system is bad" to anyone here. My main gripe is that it's a tremendous amount of effort and time, that is easily removed because insert any random BS here. I think it could be lessened to some degree?

limber hull
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But how? Death is death, it's a factory reset, that's how death fundamentally is in the game

leaden prism
#

Reinforced tendons in comparison is a good one. You jump X amount of times and unlock it? Neat, it's not paramount as a trait but it's prolly worth grabbing if you unlocked it without even actively trying to.

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Salt water? Drink that gauge THREE TIMES OVER? Sure that's sone commitment but a normal player with no context into this game is going to see it drops your wager drinking it already and assume they even try to keep doing it to see.... 3 times over without vomiting and needing to drink normal water to balance it out is a LOT.

#

It doesn't feel natural when compared to 5 chamber lungs or tendons by example.

#

But let's throw in a variable with the same idea

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Let's say I think there's a trait for eating a rotten body enough times.... I've eaten 10 over. No new mutation.. do I assume I haven't eaten enough, or that the trait doesn't exist? How much punishment is tolerable to the point that it's a waste of playing the game and testing a theory that never worked to begin with?

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How long do I go "I just have to deal with vomiting for another 5 hours and it should work- oh a teno decided to kill me for lulz, I'll try again"

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My point is, the hidden traits could be balanced to be obtained more naturally somehow than as a punishable achievement.

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It's also 2 am so I'm too tired to yap anymore, g'night lol.

barren crater
brisk moth
#

I hope the suggestion about Galli getting bleed back makes it in.

Glass cannon is my favorite play type, maybe limit it to sub adult and up or something so you can't throw away babies to troll or something

barren crater
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Genuinely don't know if it will be permanent if you fail elder though after stacking it to max

#

well tbf permanent means permanent so

limber hull
barren crater
#

ah nvm read it

barren crater
brisk moth
brisk moth
gentle flint
#

Pretty sure you can out trot a cera’s sprint tho, especially with speed mutations

barren crater
#

yeah you go into a trot when you puke, which makes it near impossible for a cerato to get follow ups if you have a speed mutation

brisk moth
limber hull
#

And when it had bleed god DAMN it could just melt them

brisk moth
limber hull
#

Then there's the damage resist mutation which makes it exceptional at surviving counterattacks, gastro was INSANE for allowing it to take free hits then reengage, and photosynthetic regen if you really wanna kick more

limber hull
#

This is after the bleed was removed

barren crater
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I mean yeah. Bleed isn't that important vs most of those creatures anyways tbf. You kill em via raw damage

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the mutations is the thing that carries it. Gastro and reduce damage + speed mutation. ez

#

2 gallis with that and a carno is going to struggle / die

limber hull
#

Yea, the mutation issue needs to be addressed, genuinely don't know why they're only addressing underperforming mutations (I like the changes and think they're great but why not change the clear problem ones)

barren crater
#

TI_HypsiShrug sad tho

limber hull
#

it is. the mutation system is held back by a few select options

tight iron
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@boreal nymph if you let gallis casually get out of being pinned it's joever for the raptors

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theyll just go in beat em up get pinned get out of it and continue, they won't care about it

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now having said that gallis should be able to knock raptors down with kicks

wooden agate
#

and honestly most animals in the game can be killed by herrera pretty easily

inland vigil
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Just run until you're low on stamina and you can typically hear yourself huffing and puffing

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My 5% of uncertainty is idk if other players can hear it

tight iron
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yus it does happen

tight iron
#

@spice orbit that idea was p much denied

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ppl would intentionally trigger teh debuffs and then send their non-debuffed mixpacking friends to murder the debuffed ones

topaz kestrel
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@royal grove @spice orbit Now imagine following scenario:
Theres a group of lets say tenos and pretty closeby in a bush are 2 ceratos ambushing on them and waiting for the right time to strike, should these ceratos now suffer the consequences of mixpacking just because they waited too long on the ambush? Also the tenos getting the debuff would now know that theres a carnivore nearby and ruin the ceratos ambush. Theres no way to prevent mixpacking with debuffs or whatever (I actually also made a suggestion like this a year or two ago) without punishing players who just conincidentally are near to each other.

Another scenario, theres a herra sitting on a tree in the migration zone, beneath him is a group of stegos just chilling. Now with the debuffs and stuff in place this herra and the stegos would get punished just for co-existing.

Dont get me wrong Im also against mixpacking but the only way to prevent that is by adding rules to the server. Oh and a simple solution is just joining Low Rules Community Servers. Not only do they have a higher player cap making the map actually feel alive they also have simple rules like no herbi aggression to other herbis, no mixpacking etc. basically the rule you have to follow is dont be an idiot.

topaz kestrel
tight iron
#

yus

inland vigil
#

The only way to actually deal with mixpacking is to add a rule against it or an entire stress system like BoB. And there's no way in hell the isle will willingly add rules to their official servers. Just play on unofficials

topaz kestrel
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officials suck anyway at least from my experience, not only the community but the performance and player cap.

limber hull
#

@silent thunder megalania is planned so "after meteor animals" are on the table, and titanoboa recently got confirmed to be given at least an attempt

it's not confirmed to come to the game, but it has a better chance than things flat out not on the roster

north quiver
# tight iron <@483341842163695626> if you let gallis casually get out of being pinned it's jo...

it wasn’t like that on Spiro

omni lost all stam and the galli could escape, but the galli was one or two normal bites away from death and would bleed out if it didn’t quickly sit

had both a chance to escape and a chance to die if cards weren’t played right (usually ended up in a galli bleeding to death)

if it was returned to that, it wouldn’t be joever for the omni because the galli would fall over dead if it tried anything other than running lol

#

one of the select few things I miss about Spiro

tight iron
#

it didn't have a get out of jail free card

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you pin me down? watch this gets out of the pin like nothing and proceeds to beat the crap outta the raptors

north quiver
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not entirely sure if the original post is suggesting a get out of free jail card because it’s not directly calling for one. just asking for the pin to be adjusted. just doesn’t go into detail about how it should be adjusted lol

royal grove
mild isle
#

@quartz prism
I’m a fair bit late lol but I disagree because of how some of the legacy mods affected the game. Creators made map mods that broke the chance of camouflaging by removing next to all of the foliage. As well as there were mods made that gave extremely unfair advantages, like making it where certain Dinosaurs glowed like the sun at night lol.. playing legacy became extremely hard without having the mods yourself because everyone used winter mod which was essentially Gamma but a lot better- Dilo became even worse than it already was due to no one being caught off guard by it.
If mods were allowed by the devs, I’d want some limits, I don’t want the mess legacy made lol

vital apex
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are stegos just the G unit now? new ability is oneshotting me while im by their head

silent thunder
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@spice orbit I like this idea to help keep mixpacking at bay but I would like to offer an idea;
A stacking hunger debuff based on how many different species are around (for an extended period of time, obviously a hunt shouldn't give this debuff)

Or something like the effects of eating your own kind when you're not a cannibal, like muscle spasms but you charge toward your nearest diet? (That would be hard to do proper)

I don't mind when a couple friends wanna play different Dino's and still hang out but when there's big groups going around kosing it gets to be a problem

mild isle
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I don’t believe there’s a solution for mixpacking. It seems like one of those things that any solution would either change the game a lot (like how BoB handles mixpacking; would likely change The Isle a lot imo) or cause more harm than good- most suggestions to solve mixpacking have a bunch of other little issues that are gonna pop up and be evident

mild isle
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Small example.. for the debuff around different species, there could be the situation of a group nesting or chilling by a river that some deinos happen to be in and getting debuffs when they aren’t even aware of the crocs + just a bunch of other random scenarios that seem more painful than helpful- would hate just chilling and suddenly getting debuffs and oh look there was a raptor stalking me this entire time I had no idea about

wooden agate
#

there probably is a solution, but i dont think a stress mechanic or rules are the way to go for that

topaz kestrel
# royal grove true, i forgot to write that, there should be a timer of like 10 or 12 minutes w...

Would still cause problems, lets say group of tenos chill within 10m of a river and theres a croc sitting waiting for ene to come drink. After 10-12 minutes both would get a debuff. The teno now knows theres a carni nearby and since they cant see any they guess its a croc and move on to another water source.

And how "your mother is ill" mentioned before this could also be abused by lets say troodon sitting 10-12 minutes in a bush near to some herbis so they get the debuff, now the other friends of this troodon can go in and use the debuff to their advantage.

Also what if a fight takes longer than 10-12 minutes.

limber hull
#

also what if the mixpack just keeps a decent distance most of the time lol

lavish current
#

can i post here this thing? It happening right now on server eu 2 west

topaz kestrel
valid delta
#

Ptera could also be used in this way. To debuff an herbi by following g before a carnivore comes to kill them.

topaz kestrel
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I think they should just open one server with rules per region. But I guess they dont want to put their time into moderating this server so community servers it is.

golden horizon
lavish current
tight iron
lavish current
golden horizon
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IF you play on eu servers, there is a restart in 1 hr

topaz kestrel
golden horizon
golden horizon
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Since gallis are meant to be played in packs, its very easy to break free your pack mate if it gets pinned down. If you are solo galli, dont even go near raptors xD

tight iron
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if you let someone pin you down it's on you/an awful overwhelming

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cant just say "yknow what im comin out"

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(becomes unfair for the raptors to counter p much the only reliable way to kill you)

golden horizon
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I was galli and i got hunted by 3 dillos, do you know what I did? I ran away xD

tight iron
#

use your chicken legs yes

golden horizon
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Until I met a dibble and them we killed them all together

boreal briar
#

@queen ember try drinking some Ipecac and running. Let me know if you can keep the same speed while emptying your guts TI_LUL

north quiver
# tight iron it says gallis should be able to break free

but not when or how

all depends on what the guy was meaning. could’ve meant break free on a % chance, break free at the cost of stam, break free because the omni doesn’t have enough stam to pin a fg, full stam galli to an undisputed death, etc.

golden horizon
valid delta
north quiver
topaz kestrel
# tight iron bad idea overall

Yeah I also dont think it should be done, just trying to understand how its meant.

Galli is so fast it can outrun anything so if you get pinned when youre standing still your fault for not being aware theres a raptor.

tight iron
#

exactly

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other things i can understand the frustration like ceras

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i have to say tho, fighting raptors as a cera cant be easier

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1 tap them to the face, amazing agility, bleed resist, etc

topaz kestrel
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Yeah the bile is ridiculous.
Otherwise its just the current apex predator on land so it'll always overpower others.
I think it should have less base resistance and gain more if near corpses by chuffing. That would put it more towards being a body bully and scavenger while weakening him in hunting.

tight iron
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all these resists when not near a body gotta go imo

#

it's a frickin tank

queen ember
trim dirge
#

what is this HT i keep reading about

icy lion
#

@pale hazel Check the pinned messages in the official server chats to see how to report hackers

icy lion
trim dirge
#

Thanks

wintry whale
#

@silent thunder Megalania (another animal on the roster) only went extinct 40,000 years ago, I don’t think the time matters so much as the difficulties of making a well done realistic snake

silent thunder
# wintry whale <@229493358396047360> Megalania (another animal on the roster) only went extinct...

Yeah I know snakes would be really hard to do, especially with how much it grows

I wasn't 100% sure what time periods were going to be used but I guess since (I assume) it's AU current year then any of the periods could be used

The mechanics I feel wouldn't be overly difficult, lmb bite and latch, rmb coil up, (around prey if latched, around itself/tree if not latched) it's animating it that would be the bottleneck :/ but it would function very closely to a gator, semi aquatic but more land based

urban flax
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Why would anyone go through the immense hassle of making such a thing just for it to be a worse version of something that's already in the game

silent thunder
urban flax
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If it's an aquatic ambusher that kills prey by suffocating them, I really don't see the difference with deino
Apart that it's completely harmless outside of its constriction ability

silent thunder
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It would be as aquatic as a herra, it would scale trees and fall/sneak up on prey from above, the gameplay would be far closer to herra than gator

latent olive
mild isle
#

Uh I’m not sure I like the idea of a snake falling on people to hunt 😭 sounds weird

silent thunder
#

Y'all know that there are large snakes that hunt from tree down right

wintry whale
steep swallow
wintry whale
silent thunder
latent olive
#

realistically, titanoboa was just a big anaconda that spent most of its life in the water eating fish

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however, this is a game, so the devs can make titanoboa however they want

pale hazel
steep swallow
silent thunder
latent olive
#

anacondas now spend practically their whole lives in water because the weight isn’t affected by gravity that much

they can still climb trees and whatnot, but it’s taxing

silent thunder
latent olive
steep swallow
latent olive
silent thunder
steep swallow
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That’s true, so long as it climbs slower than Hererra it shouldn’t be an issue

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Maybe it can climb trees to kill young Hererras and Hypsis

silent thunder
#

100% it would be slower, I'm just in love with the idea of a big carnivore thinking it's alone eating and then the head of the titanoboa slowly coming into screen from above

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Or a gator chilling in the water watching the land and wondering why it's o2 is draining only to see it coiled up

steep swallow
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I really like snakes so right now the closest we have is Hererra and Troodon lol

silent thunder
peak light
#

are fractures bugged rn? ive had mine for like 20 mins now

silent thunder
peak light
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full grown deino with a good diet, heard it should have eeen like 10 mins but i could be wrong

silent thunder
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Gator heals fractures so slow, if you don't have the diet bonus to fracture heal or the mut you're gonna need to rest for a minimum of like 10mins, if you're moving around any it's gonna delay it

peak light
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gotcha

#

everything slow with deino i guess

silent thunder
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I think I had a body fracture for 30-45 mins cause I moved around from time to time

peak light
#

wow thats wild

silent thunder
#

Fighting paccy or fall?

peak light
#

fall

steep swallow
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Lmao fall damage is the worst for deino, if you have a bad spawn then good luck getting to a decent area traversing all the waterfalls

quartz prism
# mild isle <@270004228980736011> I’m a fair bit late lol but I disagree because of how som...

What ur describing are client sided mods vs mods a server would need to host.
What im trying to pitch more so are those server sided mods. Where players would join a server with the mods they want/know everyone else would be playing with.
Client sided mods like the increased gamma are more like how cheats work on the other hand (cheats is somthing the isle still has alot of issues with tho). So if servers wanted to ensure ppl dont use them they would have to moderate them similarly.

pseudo slate
#

does omni just die pouncing stego or what

#

im on his side and i just die

silent thunder
# peak light fall

Gators take extra fall damage and more likely to fracture from falls :(

quartz prism
cyan flame
icy lion
#

@quartz prism Mod support is planned

quartz prism
icy lion
#

In this discord

pseudo slate
tight iron
pseudo slate
#

like wtf

quartz prism
# icy lion In this discord

Thats awesome. I hope they still plan on it (ik they said ')down the road') since those are over a year old now the mentions. And hopefully sooner rather than too much later because it will be very nice because it is loved to see added

silent thunder
fading pecan
# wooden agate Dilo is lines diet, so it is about lines diet.

No it’s about the playables that Herrera players can kill lol. They cannot kill most animals with ease😂. Their main way of attacking is launching from a tree and only a few adult dinos can be killed by that pounce. Most Dino’s in the game can’t be harmed by Herrera when they are adult.

wooden agate
#

you can bleed out a cerato with two good pounces

#

even dibbles get bled out by herrera

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herrera has more than enough diet available to it, and adding dilo just adds another way for diet to become a non issue for herrera what so ever

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plus... just eat the dilos organs?

cyan flame
#

@rotund lake There's been people asking for changes to most of the things you mentioned, so there's reason for the devs to do things. Besides, most of the mechanics and things aren't fully done, so it's not that strange that things change around, for good and ill.

rotund lake
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oh yeah? so most ppl ask about one bite puke cera? i dont think so

cyan flame
leaden prism
#

@agile fable how come?

cyan flame
#

@leaden prism Doesn't hallucinations teleport onto people for now to compensate for the whole terrain thing?

leaden prism
#

When was that announced?

#

Or does anyone have anything showcasing that? Genuinely curious.

tall hearth
leaden prism
agile fable
#

would be cool if they added ptera to the venom and have it attack that way

cyan flame
# leaden prism When was that announced?

I don't think it was ever announced, but I've seen vids at least a way back where it seemed like you could no longer hit the dilos before they hit you, which from what I've understood is supposedly your way to counter them. There was some announcement/note about fixing them so they would hit the target, can't recall exactly when, but I think that might have been it.

leaden prism
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I mean hallucinations don't go away just because you're near an edge or rim of any kind, the height thing is just a complication of that since you're standing on a ledge in that sense.

agile fable
#

i dont want you, the dilo, getting on the rock onmi should be able to jump away from you

#

not from hallucinations

leaden prism
tall hearth
#

That was stated sometime this year I believe, or late last year. Lemme see if I can even find it.

wooden agate
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i dont understand why people downvote the idea of fixing dilo so its mechanic isn't actually broken from a mechanic standpoint

valid delta
cyan flame
#

@leaden prismSo not neccesarily that they teleport onto you perhaps, more so that you can seemingly not avoid taking the hit, for some reason.

leaden prism
leaden prism
leaden prism
leaden prism
# tall hearth Found it!

god I hope we get more on that, that was 6 months ago and the trailer released for Dilo but it's like.... so half hearted looking now when you play it only to not realize your hallucinations barely can scrape anyone anymore

cyan flame
# leaden prism it sounds like they reverted it then? I remember hearing at one point the halluc...

It was impossible at first I think, then they made it possible to hit them, since they spawned in, made noise, and you could run around to get them (if you were a fast playable at least, but I think you could hit them before they hit you as well if you timed it/had reach) and then it seems like they've changed that again so you will take a hit no matter what. I'm not entirely sure, but they did change things around again, as the patch note mentions so.

#

In any case, hallucinations should be reworked to be about tricking the target for more bites, rather than being shadow clones that do "ranged" damage, but oh well xD

leaden prism
#

I'll take that for now, I really miss playing my boy, idk what to play lately since everything that's a lil sneaky lad is under new development between Troodon and Dilo now lol, I've been playing Ptera waiting ;w;

#

and fr

cyan flame
#

Herrera, obviously! Good playable!

valid delta
#

Maybe the hallucinations should be just visual and the damage from venom should just be automatic?

cyan flame
#

I would have liked dilo more if the hallucinations were more about using them for getting your own hits, tricking the target (being able to see your own hallucinations so you can coordinate movement with them and so on), rather than current. But I get what the devs are going for, and for that to work, they need to do what they currently do.

leaden prism
cyan flame
#

Fair I guess, it is a bit of a tree deino so it makes sense

#

Be a dryo instead then!

leaden prism
cyan flame
#

Oi! What do you have against dryos?!

leaden prism
#

They're too vanilla, I also am not huge on herbivores tbh lol

cyan flame
leaden prism
#

^

#

It's also technically their theming trying to avoid making just another dot damage dealer, so it's creative in that sense

#

I always felt like the hallucinations should render multiple dilos running and more sounds of dilos to hone in on the confusion factory. But maybe that'd be too buggy or cause crashes with having to render dilos constantly.

icy lion
#

@silk socket Every animal can make an immediate u-turn

silent thunder
#

What about for dilo venom, more fog, less hearing and adding more footstep/dilo calls? Hallucinations could be altered so it's not op but having air and water ones are kinda needed

steep swallow
#

I enjoy troodon/ Omni but whenever I find a pack people just end up dying one by one before we can actually attempt to take something big down.

wooden agate
steep swallow
#

Yup, Omnis are probably the biggest thing you can take down so you normally have to go for lone Omnis or juvenile Ceras/ Carnos. The downside is Hererra is a surprisingly slow swimmer lol so if you try to escape into the water you’ll probably be chased down

#

Since Omnis and Troodons and I believe also Ceras and Carnos are faster swimmers

wooden agate
steep swallow
#

Yeah true but sadly only Omnis are on your diet, and idk even if troodons are

steep swallow
leaden prism
#

Omni's in a nice spot for me to finally enjoy lately though, doesn't feel super overpowered to me, Troodon's always my go to lately though for sure. I usually go solo because like you said... people be silly

#

I wish herbivores weren't so difficult to approach as most of the carnivores. Stego's tail one shots, teno's tail > kick combo as a one shot, dibble's knock down > one more ram hit is a one shot.. just feels like every herbivore is immediate death if you mess up even once, with carnivores they at least need to get bites in or coordinate as a group or work for the kill lol

steep swallow
#

When I’m playing Raptor I want to feel like a Raptor and pounce onto a bigger dinosaur with a pack of raptors by my side, not just prey on small animals

leaden prism
#

Troodon's crazy rn, though I hope they do away with the fog. I do kinda agree with that for omni, my main gripe was the pin mechanic feeling too cheesy even if it's warranted in most cases and it generally being one button, so I really like the option to decide on stacking bleed or raw damage too.

leaden prism
#

but our bigger dinos to do that with are... a lil broken? TI_LUL

#

I tried my hands to attack a juvi stego and my god it still one shot me.

#

I almost wonder if stego would benefit from making the tail have different points of hitboxes/contact rather than 1 solid death box on its tail

cyan flame
leaden prism
#

have some physics like Marth from Smash bros where the tip is the most damage lmao

steep swallow
#

lol, my first ever kill on Omni Raptor was a baby Stego and I honestly kinda felt bad for just pinning it and killing it with absolutely no counter play for the Stego

leaden prism
#

bby anything is always gonna be that tbh

leaden prism
#

nobody plays hypsi, dryo is boring so also nobody plays it, and pachy is no longer the big bully it used to be with Dibble out now so gl finding them LMAO

steep swallow
leaden prism
#

^

cyan flame
leaden prism
cyan flame
#

Believe it or not, most people do not find camping a spot particularily engaging or fun, and will leave if they think they can get away with it

leaden prism
steep swallow
leaden prism
#

That's odd because I'm almost always hiding in a bush or camping "territory" if it has food or water or something I need lol

cyan flame
leaden prism
cyan flame
#

Which is, granted, a lot easier said than done in this game xD

cyan flame
steep swallow
#

30 minutes ago a random troodon pack mate jumped off a cliff that idk if even a Hererra can survive lmao

cyan flame
#

You should always have food available if you can, be it saved plants, or a body

#

You need to take into account a failed hunt, or being chased away from a plant and all that

#

So having time for another attempt tends to be a good idea

cyan flame
leaden prism
leaden prism
cyan flame
#

And if it hadn't been for the dumb AI dryos in the nearby field, I might have gotten away. But unfortunately they had easy access to food as well so they could outlast me xD

leaden prism
cyan flame
leaden prism
#

THERE'S DRYO AI?

icy lion
#

No

cyan flame
leaden prism
#

I only remember we had teno AI at one point lol

cyan flame
leaden prism
#

oooh lol

cyan flame
#

Way back, old map, back when stego was pretty terrible and weight/health were off and so on xD

#

Point was just to show that you need to think a few more steps ahead at times

steep swallow
#

Just spawned in as a baby raptor and holy crap a killing a goat takes like all of my stamina lmao

boreal briar
#

I feel like AI got a bit too much blood in them. Like an overfilled balloon x)

leaden prism
#

and fr, pterandon killing a turtle fresh takes 3 decades worth of pecks

#

and a cera gets outrun by a goat or deer running away, you have to pray they run into a wall lol

fading pecan
# wooden agate cant be harmed? you can bleed out a carno with one head pounce

Lmaooo you obviously haven’t played a Herrera before😂. They cannot bleed out a FG Carno from one headshot. They especially can’t bleed out a dibble😂, dibbles have one of the best bleed resistance in the game. If any player is good they will just walk away from the trees the Herrera is on and they will be fine. Nah Dilo should be added to Herreras diet and according to my posts upvotes, a lot of people agree.

wooden agate
#

and Diablo doesnt have bleed resistence, like most animals in game lol

fading pecan
#

Bro u are tripping lmao. I guess we will see what the devs do. They don’t listen to us that often lol

wooden agate
#

and i have bled out several carnos with herrera. it is not hard lol.

fading pecan
#

From personal experience fighting dibbles, they heal bleed faster than most animals in the game. Congratulations, those players should have just left the area since you can only do damage from pouncing from trees lol.

wooden agate
#

dibbles are a bigger challenge for herrera, sure. but definitely not impossible by any stretch of the word

steep swallow
boreal briar
#

@narrow nova the AI can detect your footsteps if you don't crouch or z walk.

limber hull
leaden prism
limber hull
#

it's been ass since Gateway launched has continued to be ass since

leaden prism
#

I don't agree with that.

limber hull
#

but yes it got worse with dibble for three reasons

1: dibble is better because it isn't restricted 500 times over from doing what its meant to
2: in the same update they added grappling
3: in the same update they added mutations

#

literally death march for pachy

leaden prism
#

I agree with that lol.

limber hull
#

who was already getting screwed by the existence of 1 or more raptors

#

pachy has needed buffs since gateway launched but instead just gets curbstomped into obscurity

#

it was already well behind the curve but the dibble update obliterated it

#

i see more dryos and hypsis than i do pachies nowadays

leaden prism
#

I don't lol, I see about as many hypsis and pachy's as I do dryo's

limber hull
#

pachy needs tons to be put back into place. It currently is destroyed by omnis and ceras, herreras can really mess it up, and dilos are menaces if played well

brave gale
#

@wet lava I think a suicide button would be great, although there'd have to be a few limits, e.g, can't leave a body behind to prevent people from just killing themselves and respawning for organs early on

limber hull
brave gale
silent thunder
#

the final safe log they call it

icy lion
#

@vapid hamlet 18kmh is your sprint speed on land, the swim is faster

silent thunder
#

@vapid hamlet take the mutation hydronamic, its a must take

vapid hamlet
#

it still barely a difference the speed base need to be increased period 18.9 is to slow

#

an they need to buff hydro

icy lion
vital apex
#

why does the map have to be so damn big if everyone just gravitates to south anyways

limber hull
#

why do players only go south when they have a big map to explore?

woeful zealot
#

The map is not very intresting. The hotspots are ok. Why should anyone like to run 30 minutes in a Jungle without anythimg happens?

limber hull
#

idk, i find the hotspots generally take place on the map's least interesting areas

minor field
#

Because hotspots are and always will be a part of this game and the best solution to it is to make them more dynamic and interesting and less static like they have been.

woeful zealot
#

Yes, but rivers are always the middle of animal life, so better river placing would be necessary and then a moving migration would be great, but this is a huge thing, to big for that game.

minor field
#

ehh? maybe? I think a good river placement that actually used to be in was in the highlands ravine and along with every other cool thing in that area it could help maybe. Im not sure.

limber hull
#

but there are ponds, lakes and so on placed all over?

minor field
#

yeah like water is quite abundant on the map, not to mention salt water mutations or just reabsorption atm which kinda solves the issue of water all together. water placement has become less and less important now with its abundance and with new mutations.

woeful zealot
#

Ok, so everything is great. Game finished.

limber hull
#

That's absolutely not what was said

minor field
woeful zealot
#

What ever someone write, another one write the opposite. That's why developers have an impossible job.

tight iron
#

@rapid viper they are able to

rapid viper
#

Not in the server im playing in

tight iron
#

they do whatever they want

tight iron
limber hull
rapid viper
#

Oh wait nvm

limber hull
#

i have been DIRECTLY responsible for changes to this game before due to conversations with devs

tight iron
woeful zealot
# tight iron they don't listen

I read some posts here. 100 people write Cera is to weak. 100 people write its OP. 100 love the map and same number hate it. And so on. It's funny to see that and sometimes to trigger 😋

tight iron
#

ppl saying cera is too weak is rare, ppl saying it's op... tons

limber hull
#

im pretty sure its pretty much agreed upon universally beyond a small minority that cera is busted

tight iron
#

they werent wrong tho

limber hull
#

also i see a LOT more people prefer Gateway, and a small fraction prefer Spiro

minor field
limber hull
#

brother idk what to tell you

tight iron
#

from what ive seen in game and in other discords, an insane amount seriously dislikes gateway

#

and well the steam reviews

minor field
#

I think the gateway thing is a lot more mixed than leaning one way or another.

limber hull
#

the steam reviews don't mention spiro what are you on lol

lucid mauve
tight iron
#

if you read them you'd see it

lucid mauve
#

Its also the same people voting everytime,including myself.

limber hull
tight iron
#

most of them are banned tho, not sure how they'd be vocal about it

#

besides steam reviews and other platforms tho

limber hull
#

generally the people who end up banned are the people who just kinda hate everything the devs stand for in my experience lol

lucid mauve
#

Because people reapeat eachother in feedback channel, and same people upvote or down dont mean the overall playerbase wants it or that is any good

tight iron
#

i understand that, however most of them were banned for aboslutely bogus reasons (at least the people ive gotten to know)

north quiver
tight iron
#

or were banned right after joining (miliseconds)

woeful zealot
#

Basic of Diskussion should be, that game is under construction and not finished. I knew at buying, so its ok for me to have unfinished game yet.

limber hull
#

people who like spiro tend to be people who just have an insane nostalgia for it, and fail to acknowledge the flaws. It is an OBJECTIVELY bad map, to the point that its own creator and the entire dev team cannot salvage it

#

Take it from someone who has worked in game development, it fundamentally fails several rules of level design catastrophically

tight iron
#

they'd rather have really open spaces than closed