#general-feedback-discussion
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I run up to a bush
Not that far
Cause I'm thinking the issue here is downsized carno + old multipliers, which would make for a terrible time for carno. Don't know if they changed those with the size change or not
I agree with you the thing has a smaller claw than the omni but it bleeds more
If they didn't, then it's little surprise it went like that even if you only ran for a little, herrera does do a lot of bleed due to being an ambusher, but that amount you lost is likely due to both parts
I would probably bleed alot too if something 1/3 my body weight with sharp claws fell on top of me.
Herra is 1/7 of carno
@tropic glen they don't need to outright ditch random spawns just need to add a system that allows you to join with friends
@cold minnow #general-feedback messageIt's carno's problem,down size also reduce carno blood pool,and carno bleed resistance didn't change.
the original spawns was fine other then the 10 min wait time
If the dont ditch the random spawns and let friends make a group key or something before hand then yeah
we ahve spent the past like hour and a half just trying to find each other but keep getting spawned across the maps.
like eggs but for groups
yeah hopefully
or even a map system
having to tab out to figure out where i am just to get to them, its just upsetting.
i wouldn't wanna a map system personally but i can see why others would but the game needs something to allow people to join with friends since right now its very unfriendly towards that with random spawns.
and theres no food. ive ran from swamp to southplains and saw nothing
thats weird i find tons most of the time?
probably some issue with ai spawns sometimes
the other updates are amazing but yeah this random spawn has really sucked the joy
might be good to take a break from the isle till they hopefully do add something so that you can join your friends easier
I feel like a lot of the times people complain about hitboxes it's just latency
Yes
@low dock If you do that, you'll just turn carno back into a bad small game hunter? Bad agility/accel makes it hard to hit smaller stuff, while not making as much of a difference vs larger ones. And if you lower damage, plus current low damage charge, then it'd struggle with even killing small stuff?
I disagree, carno is supposed to be king of the plains no? It doesn't need agility or acceleration, it should just need a clear line of sight to a smaller target, lets take something like austro for example, if that's in the plains, the carno should have no problem running it down, it may take a few tries but it should be able to land a charge, and then a follow up bite if youre quick, killing it
Plus it should have a hard time regardless, its size makes it invincible to its preffered prey so it shouldnt be an automatic death sentence, should still take skill
But if you don't have agility or even accel, how are you going to catch the small, but fast and agile critters, even if you see them? Austro is a semi-aquatic, why would it be in the middle of the plains? Omni, dryo, galli, dilo, troodon, pachy would be better examples, and most of those are fast and/or agile.
And no, size does not make for invincibility at all, there's far more to it. Omnis can fight back, even pachy can. Troodons can, surprisingly well. Even galli could until they recently nerfed it. Dryo and herrera would be the only ones that would not really fight (though a herrera dropping on a carno is going to hurt the carno).
Your speed, run it down, if it's evading you, do better, it shouldn't be easy to murder smaller things regardless, their advantage is agility after all, ideally you blindside, besides carno has a smaller stomach, doesn't need to kill large things for sustinance
Also with the size, yes invincibilty is an exageration, point is it's a big advantage over it's smaller counterparts
Speed dosent matter if the A + D keys completely counter you
You literally said carno should have garbage agility, that does not sound like you'd catch much, considering we've seen how badly carno has done in hunting small game throughout various iterations. And you're in the open plains, they'll see you if you see them. Sure, they can have the advantage, fair, they should be able to juke you, but it should be very difficult for them, if carno is meant to be the terror of the plains and open ground.
Not neccesarily when omni has grapple, dilo venom if it works is what it is, troodons have venom, pachy has fracture, and so on.
Not sure I see why they'd go back to an interation of carno that has been tried, and didnt do very well
I'd argue that if youre that small, then carno needs one hit to land and youre basically done for if youre something small, so you may need to juke it many many times, but it only needs one hit, and it wins, I'd say if i was a carno, maybe 1/3 of the hunts should be successful, it's also a skill issue as well, gotta know where to come from, how to setup trap tactics if youre in a pack, shouldn't just be a, I see something now its dead moment
It'd need more hits, unless you up charge damage again, which I doubt would be a good idea. And sure, the 1/3 should apply to all carnivores really.
The issue is more so that if you want something to be good at hunting things that rely on agility and speed, you kind of need to either match that, or go full ambush instead
And carno isn't really meant for ambush, and generally hasn't worked well as one
Why is the juice loose in every channel
Hes loose
Chat system doesnt despawn
@mental pulsar
@raven violet Does holding down charge somehow make you immune to pounce, or what do you mean when you say carno can't be pounced even while trotting or standing still? Can you even be in charge "mode" while not running? I've not tested out new patch, so some clarification would be appreciated.
@limber hull You were right
Dibble got stegoified
Herbivores do be balanced with clunkiness
#general-feedback message you can still do those
Every single goddamn one
They never believed me
Cerato out here being one of the easiest and most fluid animals to control, on top of the most powerful
God I hope cera received some kind of shadow nerf
I'm bamboozled
They didn't change anything in dibble's stats
They just made it insufferable to play
I dont want to deal with ceratorex2.0 for monthsš
Oh what fool ye be
Cerato recieved only buffs this time round, despite being undoubtedly the strongest carnivore in the game
Instapuke diablo? You bet it can!
Gotta love cera being literally untouchable by anything smaller than it, all while its the best big game hunter š
Yes to all of the above
it's ridiculous.
It's funny that its skill ceiling and floor are also EXCEPTIONALLY low, so it's insanely free value
Cerato is easy, powerful and adapted for all situations
Carno got a rework, cera got another buff lol
Oh don't worry, they made cerato a better dibble hunter tho :)
So that damn dibble scourge will be dealt with by the literal rex standin
Ceratorex meta really being concreted down lmao
A long time ago, there were talks of cerato being an underdog
No this feels like a wishful dream
Now when is carno going to match cera ?
In our memories
@rough hemlock I think itās not a Deinoās problem, but Omniās raw damage on pounce. I wonder if this thing is HP%-based, or just has a ālilā too much digits, guh.
when they realise what a monster they've created and are forced to killswitch cera
Hmm, I also had a similar problem though when fighting a cera as about a 35% grown deino. It killed me much quicker than I was expecting because I thought I had more health at my size which was bigger than the Omni in the video, however it might be a mix of both problems
Oh yeah, the same way they ruined omni and made it useless afte rthey realized it was too damn OP
still don't think omni was "made useless", but yes, I think we're finally at critical mass for cera's balance
I don't think omni was ever useless either, that's my point
#general-feedback message That is a beautiful skill issue
Hmm, however I see that you were 435 kgs in that video, and yet would be bigger than even an adult Omni it seems⦠Yep scaling might be weird too lol, I take my words back.
#general-feedback message Ah yes the Dibble is very agile
Carnivore balance scales tend to be reaching critical mass, then getting bulldozed into obscurity
Herbivore balance is getting micronerfed repeatedly in such a way that just makes them suck to play more than anything, then subsequently forgotten for 5 whole updates while they rot
Yeah because idiots don't like that they are bad at playing a predator and they get stopped by a good herbi player thus the herbis are overpowered
The only exception to this rule I found was carno, who actually got the herbi treatment
But it got a rework, unlike pachy, who is still rotting
maybe one day pachy will be fun again
I see, that seems like one or multiple bugs then, unless I've missed something, so should probably report it there.
I genuinely despise Carni players who act like there tiny little creature claws should be able to take on a giant Jurassic bull with horns that are half the length of a human
I just realised. That's update omni
He didn't bite attack, claw attack or change where he was positioned. He just stayed there and died
How can I have fun on carnivore if herbivores can survive me
It's so bizarre how carnivore players are so ACTIVELY against their food being a challenge, but also REFUSE to scavenge or just play a herbivore
Yeah exactly actual herbivore dino level brain sizes over here
Because scavenging is below them, and herbivore bad
Like my primary thing I like about carnivore is the food is a challenge
And hunts are a cool challenge
Yeah actually "I literally stood there and let it kill me why did I die I should one shot it because it's a herbi"
Bro used NONE of the mechanics then blamed the dibble
doesn't help that 80% of the players act like the game is a deathmatch instead of a survival game
Exactly
I love the new spawn system because it so evidently hurts the deathmatch
People are actually going to new places because they can't rely on south plains to create food trains
I kinda agree with hitbox stuff but it's usually just ping
I could probably kill a full grown dibble as a full grown galli if I locked in
New lack of bleed will make it tougher lol
Oh they nerfed it's bleed
galli doesn't really need it tbh its already the fastest dino in the game
Worse than nerfed, erased
The bleed was it's main form of attack
Yea well it don't have bleed anymore
for now yeah
i would be fine with it having a small amount of bleed but the amount it had before was too much
Still love how I might be indirectly responsible for the galli getting its bleed removed when Dondi originally planned to buff it lol
You broke the cannon
if it was buffed everything would die lol
Yea lol
That's just annoying
what is?
Does at least do like good facture damage
That would be the perfect replacement
Everything else has bleed but it can't have it because it's fast, Carno is fast but it's still strong
Nothing does blunt damage but pachy
could just make it have a higher base damage if it doesn't have bleed
If we had tiered fractures like we were once promised everything could have some amount of blunt damage and it would be fine
Dat stupid
Bruh the problem is he is saying 10+ raptors. It'd be ridiculously stupid if that raptor didn't do that much damage after a pounce like that.
Raptor now needs to press a button in order to do damage after a pounce
This information is telling me what specifically? That he didn't even do damage in that period of time on the diablo? In that case the diablo is busted
I don't even play raptor, but seeing a video of a dinosaur that isn't vastly different in size to another 10+ dinosaurs and still getting absolutely destroyed made me question the sanity of the devs.
no he literally didn't press the button needed to do high damage
He didn't even do damage because he didn't attack
like it isn't a matter of "diablo is busted" but rather "this dude does not know how to play raptor"
Also we don't have the issue of the fight here, all we see is a raptor doing a terrible misplay on a diablo and getting rightfully punished for it
the raptor had options
- bite
- claw
- change latch point
- dismount
it chose to do none and die. Not diablo's fault
you have so much flexibility while pouncing now
Not that the raptor dealing damage would have changed anything tbh
If raptor damage was enough to kill a diablo in that amount of time, there would be a serious balance problem going on
true but it could've
@limber hull you think new carno is too strong?
no
why'd you vote no on this? #general-feedback message
because i dont think its too weak either
it's not black and white
why did the respawn pouints got removed? š
helps crack down on hotspots
yeah and drops you in some random part of a huge island with nobody around...SUCH GREAT FUN !
i've been having tons of fun with it, personally 
i've been able to explore around the whole island rather than just sit in one hotspot
Does anyone else stream the Isle? Maybe can help me with Obs Not wanting to capture Evermia?
well, good for you but some of us look for interaction with other players rather than trees and bushes and nice mountains...
I still saw heaps of players in the ht
i've managed to gets tons of player interactions all over the island
I cant stop seein so many stupid changes from devs from time to time...they will never fix the damn game.
what do you think is wrong with it?
with this late new change of "no respawn selection" now i have toi kill myself like 10 times untill i sspawn in a spot i want or where i talked to meet with friends... GG
Waste of time
The point is for you to not get what you want and have to survive based on what you get. Nesting is a great way to form a group with friends wherever you want
psssss its a dammn video game , FFS...
it sure is
If you wanna make it realistic, then make it you have to spend 10 years from juvie to subadult stage... why not?
i never said i wanted it realistic
Does anyone else has the problem that the game keeps crashing?? I've been trying to play, but since the server restart it keeps crashing every 5 minutes
I mean animals don't appear in random places
I want a realistic game
Remove dinos
Idk, people like hotspots because tehy re FUN ! you meet with other people for friendly or non friendly purposes....
whats wrong with it
People like hotspots because they want to play deathmatch and not survival
literally leaves the entire map dead, which is the entire opposite of the point of it being there, and enforces deathmatch PvP over survival
The game is not designed for having everyone huddled in one specific area all the time
no, not really. i see many friendly gorups in hotspots...100 times better than go alone in a huge island where u meet with 1 guy every 2 hours...
player encounters aren't supposed to be the expectation
sorry but im not agree at all
it's not a PvP deathbowl, you're supposed to hunt/stalk/locate prey
"why u go always eat the same places u like to eat (restaurants, etc) ? you re supposed to go all places instead"
what?
I mean with the new random spawns there's actually more player interactions as everyone is spread through the map rather then 4 dilos and 5 carnos charging at you in south plans as soon as you enter you're more likely to see people around the map rather than in one area and you'll actually stand a chance or have more focused interactions rather than dinosaurs running rampant if that makes sense.
Have fun "exploring" the map...
I do
I have been avoiding hotspots for literal years because of how much fun I have with it
Yeah some parts of the map are actually really pretty to look at.
Isle players when they're forced to actually play the game as it was intended
that is the reason the maps that big and we have mg zones... I get your point you want player interactions but with 100-150 players in the server the idea you're seeing 1 person every 2 hours is js an unnecessary exaggeration
Yeah even if was unlucky me a dibble friend, and a stego got ambushed by some ceras was some of the most fun I've had tbh even if I did die
random spawns having people spread out has added some fun and the most engaging times I've had so far
But I do understand the frustration with trying to play with friends though
that's the one thing i agree with
I mean that the carno needs to eat a lot to survive, just like the cera, only that the cera can eat everything and the carno will have to eat what it kills, something that now is very complicated, now 2 utahs kill him too easy, if they double pounce him at the same time he is dead because he falls to the ground, to kill a utah is very difficult because of the spin, it is very easy to dodge it if you know how to play, if before the carno was complicated to kill a carno if the carno knew how to play, now it is impossible, basically now the carno will not be able to hunt anything ābigā and fill the stomach, it can only kill small dinos that are alone, like utahs and dilos (and these are usually in packs) and even then it would cost a lot, the moment an utah pounces on you if you keep making charges you will bleed to death, the charge itself doesn't work in the game, I'm glad they have made changes but it needs to do more damage or do like the stego, that instead of taking into account where they have hit first to do damage, they take into account the entire route from hitting until it crosses the entire body, so it would do more damage and would be viable. If before the cera was basically the only one who could kill tenos and dibbles with relative ease (the carno needed to be 2 or more) now is basically impossible, because they are forced to play in packs as if they were utahs, and you can only be 3 in a group, unless they increase the max group of the carnos, because even the cera has 4 max.
I see the carno as a utah but bigger, that needs a lot to be in a pack to be able to give the charges easily.
#general-feedback message Carnis do that to and that's just silly
also everyone is asking for it to be nerfed again, if they do that basically no one will play with the carno because it will be useless, I don't care if they add 3 or 4 seconds of cooldown, but I don't want it to be useless when pvping with the load, because carnos are supposed to be made to play alone too
Oh thats why lol
It's a little messy to understand, but if you're trying to say that carno can't hunt teno and dibble, unless in a pack, that's fine. Carno is meant to hunt small game, not things it's own size or larger. If it's a matter of food issue, then hopefully they can make it so carno can fill up from the small game and won't need larger kills. And yes, omni grapple is what it is, but at least as carno you can run away from the omnis, and not engage them unless it's on your terms.
what i mean is that the carno needs a lot of food, anyone who has played with it enough will know that it has to be constantly looking for food, knowing that it can't kill tenos and dibbles (it wasn't a complaint, but it's for you to see the comparison with the ceras) the only options are utahs and dilos, knowing that these attack in packs is complicated to get out alive, knowing that the bleed drops very fast with the carno is even more complicated, now to attack you almost certainly need to make charges, if you have bleed it will drop so fast that you won't be able to continue making charges or flee, making it even more difficult to get some food. while the cera can kill tenos and dibbles, it has an easier time getting food as it can eat absolutely everything, it can take on utahs and dilos more easily, it doesn't spend stam to attack with a charged bite, it fills up more easily with food even if it's small, the ia is useful to get some food (which the carno doesn't, because it only lasts one bite) and in general a cera is much easier to survive and hunt something alone than a carno, not only because of the difficulty when hunting something but also when eating because it will be much less full, added to this the cera is easier to grow because it can eat everything, while the carno juvi (I would say that in almost all its growth) is very complicated to hunt something that is not ia, besides that now it is vulnerable to be killed by any utah or dilo because now it is much slower than them
cerato requires more food than carno now
Yeah, that's fair, but that could hopefully be solved in some manner, like smaller stomach for the carno or something. And yes, carno might need some help on the whole bleeding out thing, now that it's downsized, unless they did change things.
Well, that's a positive change, but it's not the only problem
yeah
@still adder actually, amarok (the australian dev) popped into the chat like 6 hours ago and posted a pic of a second AU server next to the first one
This is a dream come true
I have a question for the brilliant brain who had the idea to make random spawns again (just like legacy) the thing is how can i find my friend and play together if we don't even have the "legacy" option to invite a player from anywhere
Yeah I think if they kept random spawns but with an ability to "group up" maybe on the spawn menu you can inv someone and in the top corner it shows who you're grouped with that way you spawn in the same random zone maybe not next to eachother but the same area that way it can't be abused, I feel like it'd be a big fix and make random spawns work way better for friends
that run is so goofy i love it
@primal valley Why do you think so?
#general-feedback message @full patrol >pounces diablo >actively watches diablo run towards something to knock omni off >surprised when omni knocked off
as for the hitbox issues, considering youre ping its probably latency
@warm blaze that video of yours makes my blood boil that the hitboxes are STILL that bad after this much time. might as well go back to tailbiting in legeacy with this. I rarely fight carnos EVER because of this bs alone.
#general-feedback message yāall are hateful smhš thereās only been downsides to this update bc it wasnāt ready to come out live
not a single update has been ready to come out to live branch
thats also why i made the feedback
yes
because itās barely ever ready.
nothing like half cooked chicken lol
itās like they just want to get it over with and then move on to the next thing, despite their last thing being unfinished
id take this patch over the previous patch any day
half cooked with 100% food poisoning chance
just makes things worse and doubles the issue
do they take constructvie criticism?šš
also this
IDK, besides the migration thing, cerato being the way it is and how ridiculously bright nights are, I think it's fine
And the only IMMEDIATELY pressing issue of those three is the migration thing
I do hate how bright night is now. I didnt want my hand held to kill things. now anyone can be seen.
in order for it to be fine, there should be little to no issues
cera thing for example... eh, not a big deal
migration thing is a big deal
so they did make night brighter, noticed something funky about it
havenāt seen much about it, whats the issue on it?
migration zones and patrol zones troll each other
sometimes migration zones straight up disappear
no food for you
bye bye mz
omg it happens to more ppl i thought i was going crazy or sum
e
because why was it there for ONE SECOND
š
but for how long is mz supposed to be there? sometimes houuuurs go by or just minutes
then after, poof, gone
is it supposed to be gone for long?šš or should it switch immediately after the previous mz is done?
something that was a complete issue in HT made its way into live, no kidding..š
why they do that, and why do we have to deal with it and be bugged by itš uughhh
hate when stuff like this is done so inproperly
i think we need some new hires here beeecause atp itās just mean to us, the players, to struggle with their mistakes
they'll say it's only a small team. which it is, but it should've just been worked on more. try not to take it too personally
another note, I LOVE accidentally messing up my feedback post, deleting it to make a new one and I have to wait 5 hours. yeah great.
love when important features donāt work, when theyāre supposed to lol
i see sooo many people on dc and in game who are always struggling with something because an update made something worse, or bad, bugged, not working etc
thereās always something, because there was never a real fix for the issue in the first place. just placing new issues on top of the other
i know this game is unfinished but come on.. some things shouldnāt happen anyways
aaah dang
i mean.. why make such a huge game if your team isnāt built/made for it
if they had more on their team, theyād absolutely be doing super well and things would improve greatly, compared to now
- I also tank fps more often than ever in this patch. Every single forest is bye bye frames. 2. Food stuck bug now prevents me from eating or other actions sometimes, yet before it could disappear after some time. 3. NV epilepsy thing is still here (where it brightens TOO much while looking down). 4. Migrations are a joke. 5. Carno's ram hitbox is really extended (I played on a server with almost no latency, that poor Dilo was getting it really hard 1 meter away from the tail). 6. Cera is overpowered with its new "scaling". 7. Diablo and Stego are still the kings of clunkyness. 8. Pachy is crying in a corner. 9. Beipi and Galli have received some... not good things kinda unfairly (they could just lower Galli's bleed, but not completely darn remove it). 10. Corpses still turn into a ball and fly into the sky (lol). 11. Half of the game settings still aren't working correctly. 12. Hypsi for some reason doesn't regain stamina after a jump anymore (not sure, but that what I saw when played last time on Horde). 13. Troodon got a boring placeholder in the kit. 14. Random spawns aren't really random (it still chooses between spawn locations species had before), that doesn't really help with player distribution this way. 15. Diet lists... Oof. 16. Sometimes players in my group appear with my nickname lol. Sometimes dead players from my group left just a square with no nametag, it doesn't disappear. 17. Carno was downsized yet can't really feed off small ones, nor it grows less time.
That's what I can say about the update. Yes, I like Carno's changes, pounce additions and new systems... But... They're too flawed to be live.
exactly, have no idea why ppl downvoted my feedback at least, when there are so many issues
so many are getting downvoted despite the majority expressing how fāed this update was
they love being delusional
I can understand them, I mean we got new content that's kinda interesting. But it could stay in testing for longer, really.
aaaabsolutely, they rush it and they stress too much, maybe they worry we are too impatient?
still not an excuse, they put a lot of the pressure on themselves.
the same reason Icarus flew too close to the sun. See how far you can push it. they have gotten more people, but to say its shown any real impact, besides content added, would be heavily false. the game is just as much of a mess before update 6
this game might become more and more unenjoyable if they keep ignoring us and constructvie criticism. if they only can see it from THEIR OWN POV, thereāll be worse issues.
how much of a mess its now compared to then was not my point, at all.
okay then lol
iām saying, thisāll only get worse
please donāt defend this as people have made several valid points on why these updates and such are a problem.
soo many people have expressed themselves several times, and they just dgaf bc apparently our opinions donāt matter
join the club. you arent the only one whos been posting stuff like this, for years. It's not going to change anytime soon.
maybe play something else if it gets you this heated, just saying. a break from the isle is always a good thing. I take months off from this. its stil learly access don't forget.
and thats the problem omg lol itās like talking to a wall
iām getting out of this discussion because despite there being many who want things to get better, thereās always gonna be someone like you.
im on your side?? dafuq are you talking about lol
iām not really in need of breaks from the game, i have just been following itās progress for yeaaars and i see no change
i donāt feel like it??
idk if youāre english but i struggle with it so idk if itās the wording?
š§š¼āāļø
huh? I said im on your side is all.
I think you're just looking into it too much, have a good one š
no no hahaah i mean i donāt understand if iām misunderstanding your english is all, bc mineās bad
@obtuse cove Read the changelogs in https://discord.com/channels/401464048610312193/401469622659973120
My only complaint with the new update is not being able to pick my spawn to join my friends. There 5 or six (and growing) in my group that all get on together every night to play. And we get picked off or starve to death trying to find each other now. All the feedback I have seen about the not liking the new spawn get roasted, does everyone else just play solo Dino? Do you guys like having to travel from one side of the massive map to the other side to find ur party? We finally convinced my friend to buy the game last night to play with us and he had the worst experience, he got killed 3 times and staved twice and almost refunded before we could reach his spawn to teach him how to play and keep him alive. I noticed that there was more corpses laying around in places I never really see players, so itās not like the worst thing. Ai seems to spawn better. Just having to travel to huge map to find my friend before I can start actually having fun is disappointing. Iāve only played Evrima and I donāt see why everyone loves the new spawn system.
I most play solo unless I stumble across a good group, but I hear your frustration. Nesting is an option but then you can't bring in friends untill it's ready, and that can take hours or longer too.
A lot of people have been asking for friend code spawn ins
that would fix a majority of peoples complaints with the random spawns, I personally love it because map needs to be used more. Not saying there isnt better ways to implement that, but I like the spawn code idea
I think it would for sure help with that. I think putting a species cap on it would be good too, or set it at 6 (the amount of eggs in a nest).
@tropic glen spawns are now randomized
@cedar frost realism better than wanting to meet up with your friend. It's also here to oppose hot spots
It wasn't added for realism though...
Realism is in no way better than being able to actually enjoy the game. And how does that even enhance realism?
No hot spots
It doesn't, I have no idea what he's on about, it was a purely gameplay-oriented choice to encourage more player movement around the map and dissuade overreliance on hotspotting in one desolate area of the map
Hot spots exist in nature too, if an area has enough resources to support the creatures inside of it, they're likely to stay there.
I am in no way advocating for hot spots cause i think from a gameplay standpoint it's better to have players take up the whole map rather than a few select spots, but if they're going to remove selected spawns AT LEAST give a friend system to spawn near your friend. Ever since the update, meeting up with friends has been actual hell, and it makes packing with people way too difficult
Also friend system would be based as hell, been asking since random spawns were revealed to be coming
We have nests already, setting up a pre-spawn group can work on similar ideas
if friends system got added i would be completely fine with random spawns, cause my only real complaint about the new system is that it's literally harder to meet up with friends than it is in legacy, and that is NOT good, considering how painful meeting up with people in legacy was
I personally like random spawns, I just want it to be more accessible to play with friends
i still remember having to walk across continents for 20 minutes just to meet up with a friend, do NOT wanna go abck to that
If there are no hot spots, does that mean we donāt need an extension of server size?
I'm unsure how those are related
I feel like we probably still do, 100 still seems a bit too low
They're probably talking about how the players on the server would be more wide spread so you'd go for smaller periods of time before finding another player
No hot spots= players are more spread out by force.
True, but more players would be nice too
This new random spawn is very bad to play with friends, it only would work if there was a party on lobby to spawn together.
yeah i feel like we still need more players, but DEFINITELY work on optimization before that though, with the way the game currently is, if we got server expansions the game would be near unplayable for a lot of people
exactly what i'm saying
Oh yeah true
When I first played the isle, my previous pc could not handle it
I forgot how this new pc handles it fine
But for other players it prob wonāt
i used to run the game at 70 fps previously, after the mutations patch it got reduced to 30-40
40 fps is playable, but if they don't work on optimization it's slowly gonna become unplayable
If they are not random. Then tell me how to spawn East plains if I know thatās where my friend is? I get that itās based on the original available spawn location of the Dino. But if I get on at the same time as my friend, and I spawn swamp, and he spawns North Ridge without any sort of selection, itās random.
they said "now random", not "not random"
unless they edited it out, since the message was edited
I have a question about dilos. How come they dont have the frilled skin around their necks?
cause the Isle design is trying to be more accurate
was Jurassic park that made that
wait the more accurate depiction of "dilo" doesnt have the frilled skin?
Dilo doesn't have frills in real life
oh I actually didnt know that
there's 0 evidence to suggest that Dilos had neck frills, it was just a creative decision
You learn something new everyday
Lizard has frilled necks and Steven Spielberg said " I like that"
Ehhh, arguable. They pick and choose what they want and don't want in realism
Yeah i know, i meant specifically with the Dilo design
cause certain designs are just either inaccurate or straight up JP designs (cough cough, Galli)
To be fair they proceeded to give it mangy hair quills and old man face (I do like these things though)
That's more speculation than straight up inaccuracy, i like it tbh, i encourage speculation for the most part
I may have just misread it. Since my post was about random spawns, I may have glanced and assumed based of context clues.
There's no evidence of venom too
This is called Jurassic park sickness
Yeah JP had me fooled my whole life, I didnāt know what a real Dilophosaurus looked like until I bought this game
same with legacy back in the day, had to check the internet.
i've been doing research on paleo stuff for a good while now but i remember being really really disappointed when i found out that accurate dilo was nothing like JP dilo
had to rethink a lot of my life that day
that boy dont be spittin venom ink
Also Gali and utah should be fully covered with feathers
technically Omni isn't an actual Utahraptor but i find it really weird that they want to have both Omni and Utah as different animals
like if you wanna keep both designs, just add the Utah design as an Omni pattern/skin, it seems redundant to have both cause they work basically identically
They just changed the name
yeah, idk, i feel like Omni should just be turned into a pattern for Utahraptor or vice versa, having both seems pointless
cause they're effectively the same animal
I kind of feel like the name change was to drag in more players from the Jurassic Park fan base. Especially after the last movie where the Raptors were almost a focal point.
then why not rename it to Velociraptor?
They want utahraptor to be a brawler, not a pouncer/bleeder
Because we've got velociraptor on the roster already
It was an ai in legacy
It wasn't, it was to make room for having a separate utahraptor as a playable
A dev on the team wanted to have an accurate one, the rest of the team gave it the ok, and omniraptor was given its new name
That's kind of odd honestly considering actual Utahraptor
i thought velociraptors were bigger than utahs?
Actual utahraptor was extremely bulky as far as dromaeosaurs go
Velociraptors are smaller than the in-game troodon
Utahraptor is the largest dromaeosaur
ah ok
velociraptors were one of the smallest dromaeosaurs
i'm aware but isn't there good evidence that Utahraptor used RPR?
Oh yea of course, I was referring to pouncing the way our omni does it by clinging to the sides of big animals
ah okay
Why if an admin writes how current update is a buggy mess, it's approvable, but my same feedback was deleted, lol?
Just tell each other where yall are and ho there š¤·āāļø
nesting is broken
everything here isš
#general-feedback message @dense escarp you canāt smell them? at all?
that an update orrr? bc i was/am able to
I've noticed I can't smell any kill at all for a few minutes after the kill. Eventually the body is smellable. As if there is a smell timer.
I'm ASSUMING that this is intended to protect the predator from scavengers for a few minutes
How can 2 feedbacks be so similar yet the downvoters of @floral quest ' feedback magically forgot to downvote @valid brook 's? I can guarantee Thyler posts feedback as a player and enjoyer of the game and wants to be held at the same standard without consideration of the color of his username. Get a grip everyone.
man wants more balls in swamp what can i say
the other guys' was even more softly written š
That one downvote is mine Iām pretty sure
I downvoted both
on mine it is
may i ask why?
Crazy
We ballin'.
I think itās not worth it. The game is not THAT broken, theyāll probably fix those couple bugs in a week or so, no need for a new hordtest
The only annoying thing for me is a bile
I don't understand the reasoning of pushing out the hordetest to main branch when it was already pretty clearly buggy and unbalanced in certain areas
Cerato is absolutely disgusting now
Yeah it's. Not good.
fair enough. my thought was just, theres enough game breaking things in there (such as being completely frozen when eating, random objects consuming the server, ceras 1 bite vomitting things, carnos hit box ect) that it would be better off taking some extra time in the testing branch before being pushed to the main brench everyone plays
Yes I absolutely agree with you, but what is done is done sadly. Idk why they decided release a patch right now, when everything is so buggy
But they said they fixed the bugs (in a patch note)
thats fair. and idk either, every hordetest it feels like lately has just been a coal in their pocket that they want to get out of their hands as soon as possible
But I still see people complaining about āno dietā bug, so probably they didnāt fix anything xD
a lot of the bugs that they said they fixed in the patch note, they didnt. and some of the bugs they said they fixed (from my experience and me asking other players who play the game for hours on end) wasnt even a bug lol
to me, it appears they may of attempted, but failed, to fix some things, and possibly lied about others all together. but im not certain. thats just what it appears to me, as a player of the game
Yeah most likely. Exactly what happened with the fatal errors in the previous HT, they said they fixed the bug, but in reality they didnāt xD
I think the game would be more or less playable if they just fix the hitboxes and the bile
Ofc the ping and server performance is still a huge issue
with the current hordetest? sadly i thing those are the least of the worries. theres some other ones that are a bit more dire
Maybe they released this patch asap because they want to announce another HT with Maia. But itās just me dreaming honestly
as much as i wish, i unfortunately have to say its unlikely
š„¹
galli was fun. dinosaurs cannot be fun. bleed removed. bug: fixed /j
There's lots of bugs that appear/reapper when a build is pushed to live
It was extremely disheartening even as QA, I imagine moreso as a dev
They weren't fixed in testing either though
Being able to have a build that works decently, then it's pushed, and all those issues just came back? It sucked
There were other builds that were pushed in QA between the most recent hordetest and the live push. I imagine things were a bit smoother on those
Perhaps
Why it didn't go to HT first, I can't say
oh very true, but hordetest being the final testing ground before being pushed to evrima, it would make sense that you would see atleast a handful of these bugs you annouced as fixed before they were pushed. I cant see much of a world where swapping the branches of an update and updating servers alone would cause a significant amount of bugs to appear
I think that giving galli bleed was a questionable decision.
But to claim that errors returning in a build as "dishonesty" is saddening
some, absolutely, the amount we have? its a little hard to see that
But removing it seems even more questionable now
I miss killing bad carnos lol
itās broken, the thing is that it doesnāt get fixed and they keep making it harder for themselves, and us, when they create several more bugs and such
they do this a lot
HT also didn't have a whole lot of players on it at a time this time around, I wonder if something could have been done to incentivize large waves of players to join so that there could be more of an authentic test before it was pushed to main
Getting one server to full was a struggle
Maybe the reason they have this amount of bugs in the game is because they changed the version of unreal engine from 4 to 5
Maybe itās harder to develop
But before UE5 the game was not that buggy
was defo a wording thing.
but i feel like itās time someone actually tells them, rather than asking them to fix some things instead of breaking it more.
people make it seem ok, like «can u fix this, not a big issue its ok but it kinda bothers us because bla bla bla»
hmmm could be
uuuntil it finally is too much to fix and it gets worse
im not quite sure what the difference is between the engines, I couldnt see it being much, but giving them the benefit of the doubt, it is possible they might not be used to how it operates
what do u mean
i feel like theyāve had time to adjust to it
likely, but giving the benefit of the doubt isnt a bad thing. unless you need to do it constantly
people have been, for too longš years!
they swapped to UE5 recently right? hasnt been that long
Yes maybe thatās the reason
I think so yes, maybe a year or so
is it a better, or worse engine?
Better ofc
its sad tbh i want to try it, but not in this state
carnos in an even worse state
spam RMB and you can infinitely charge things with the hitbox of a freight train
Thatās why I hate cerato
I wish itās charge bite had some downsides
Like stam cost
Anything tbh. Cerato is just good at everything right now, not a single weak spot
jesus
yea true
yeaaa and lower the volšš
dmg is fine
Every time I hear that ceratos RWWAAARRR I want to cut off my ears
could be overcomplicated too, ig
i know right?? why is it so loud
Yeahhh
this seems extremely unfair, there are about 6-7 utahs (3 of which i eventually killed) teaming up with the crocs to flank me? on what planet is that fair?
oh its not but there are no rules on officials so theres nothing saying they can't do it
this should be seen as griefing which is what it is, devs should be penalisiing players who play the game like this
fyi, i killed a few of these griefers and managed to escape to a safe place to heal, then logged out
Fair doesn't happen in officials
You can suggest ways to naturally dissuade mixpacking but otherwise nothing you can do. They're playing the game in an acceptable way
there was a suggestion that they make a marker to indicate mixpackers which would be good so people can avoid them
That's already in the game
The red pack icon when you scent indicates a large group or mixpack
thought it was just for big groups?
No
I've seen a red pack symbol over random juvies who were awkwardly hanging near big guys too long lol
ive been in that same spot before (in the video) holding off packs of utahs and carnos (and the other smaller venemous one i forgot its name) and dilos
they are omnis
how do these griefers even have the energy to get together in a group and communicate with each other to play like this
cerato?
yeah that one
after killing a few of them one of them rejoined the game as a stego which creeped up behind me to attack my flank
its honestly pathetic the lengths people will go to ruin a game
that spot is good because no one can get to your flanks but there is a small pathway up the cliff/rocks behind you that can be navigated if you do it patiently
fr, just a bunch of unskilled and insecure people
Rejoined as a stego? What
you know when you are killed you are taken back to the menu where you can choose with dinosaur you can play as..?
i'm an hour and a half late but that's not how it works, if you spawn in at different parts of the map or you lack general map knowledge, it's extremely tedious to meet up, especially with gateway's size
the only sort of effective way is to use an external map website so you can pinpoint where you are, but still, moving there is tedious
Pretty sure there's a bug regarding the migration zones (for Teno, at least). I've made it to Delta, and what's normally Teno Migration Zone food spawns here, but it doesn't count as diet. It will feed you, but you wont get any diet from it. https://puu.sh/KfbVs/4cd799650e.jpg In the past, there was a bug where you could not see your diets, but at least eating the correct plant would still give you diet. Something is messed up with the Migration/Patrol Zones, and it seems that Patrol Zones overwrite Migration Zones, disabling the migration zones and deleting your preferred diets. https://puu.sh/KfbWe/0e531303cd.jpg. If you are not in range of a patrol zone, you literally have NO AVAILABLE DIETS. This is broken as hell and I'm shocked this managed to get to the live build.
How is nesting broken?
as in bugged
this is a bug ppl have talked about lots rn
stam.. food.. dangers.. biiig detours
this isn't survival through forced challenge, this is survival through forced obscurity.
šš
From the newest patch? I havenāt heard about it.
lol why are ppl so mad that spawn locations got removed? xD Random spawns are so much better for avoiding hotspots and actually making the whole map lively. The only downside is playing with a friend but even then u can find eacht other and maybe they will add onto it in the future
@dense escarp sounds like this is a bug, not an adjustment.
Yeah plus they improved ai spawning dramatically, i have no issue going anywhere on any part of the map and finding food. Have found more players in the NE/east sides of the map in this last HT alone than i have in soooo long
they didnāt fix it before or after
where tf u seeing ppl mad abt itš
check the general feedback channel
Absolutely agree
Itās not legacy, it doesnāt take that long to run from one place to another
there's literally 2 post right on the front scrolling area lol. people have been crying about the spawns since HT
No idea what your taking about then. Iāve nested and been nested in several times over the last month with no issues.
doesnāt happen a lot tho
not a nice way to say people have complaints.
not seeing people being mad, more frustrated than anything because many are new. not everyone is a the isle pro dinosaur gameršš
mature.
this sounds like hes kinda mad
it's not bad on its own, it should've just been added along with a party system instead of just adding random spawns only
Lol, I wonder if this is how they deal with everything in life that doesnāt suit them, jobs, relationships, restaurants.
ye would have been nice for those that play with friends a lot but it is for the better like this and it is not impossible to just find eachother
People complain about Hot spots, then they fix hot spots with a semi solution "WHY CAN'T I SPAWN WHERE I WANT" They're not mind readers guys give them a chance haha
i play exclusively with a friend and it's been REALLY annoying to get to each other without dying
party spawn system
i'm hoping they add a party system of some sorts
party spawn system + actually random spawns and it would be fine
ye would for sure be nice but for now its fine and better then before
yeah exactly
It'd be the best way to quiet the crowds, and please party players
i personally disagree but that's probably cause one of us plays exclusively with friends and the other doesn't mind playing alone much
yep
Solo dolo on the Isle, trust nobody but your own friend transplants
Ok?
i just dont see why they didnt do 20-40 generic spawn points around the map with 10-15 or so water spawn points for deino/things that spawn in the water instead of just cycling through the previous spawn points
I think youāre touching on a much deeper issue with the human condition š
are you upset with me or something? you keep coming at me like I offended you personally. multiple channels now. Give it a break.
xD I think it is best to ignore him
Yes, the patch broke some stuff, but this guy is just someone who chills in south all the time.
fr lol
Like, on an unofficial server called petits peides, the heatmap shows the difference that random spawns make
I'm pretty sure it's a bug or mapping oopsie that's causing the near total blindness in swamps because it's still decent in certain areas then it suddenly just becomes crap if you move 10 feet to the left.
Most of the people complaining about random spawns just don't like change and don't want to have to actually learn the map
XD
yāall are being immature and rude for no reasonš also donāt assume my gender.
šu have to be trolling
bros mad cause he cant meet up with friends and kos with diabloš
just play the game
LMAO i have nothing against the spawns.
hate dibs. mind ya buisness
@next swan carno with a body or meat in the mouth cannot use the load
I was sure I was pummeled by one and he held a tiny dino in his jaws
I'm telling you because I tried it today, it probably had a piece of meat bug
Quite possible then yeah
preferred food bug should have been fixed before this update rolled out tbh
because it's unplayable as herbi as it stands
patrol zones don't appear unless you're already standing in them, mz don't show up at all, preferred food bug 90% of the time. what were the devs thinking lol
@desert cove itās just a special kind of dot, no reason to remove it
Yeah it's a pain to play herbivore at the moment. You just can't get a decent diet going.
hi lowland :)
@vital laurel put that perfectly. There was no need for this to go live this early. there's multiple bugs that have not been fixed, even though they claim they have. (Meant to tag Feedback post)
damn you really were cookin on that for a couple hours huh.. lol I forgot about it, maybe you should get over it, too.
I miss those times when I could play on all āEpicā settings except for āEffectsā, which was on āMediumā, and the other times when I could play with everything on āHighā
Now Iām stuck with āMediumā settings, and fps only lowered. These laggy jungles, may the inescapable curse lay upon them.
Starving as ptera is a joke.
AI spawns are way to less it seems since that update and Seaturtles and Crabs are non existent as always. Pls look into it
@lavish shadow because your dino isn't actively drinking the water?
yāall were the ones continuing and being like Ā«ignore that guyš¤Ā» youāre not better than everybody else, kidš please get over yourself, i donāt have to respond to every reply immediately, you aināt that important
Storm sounds need to be lowered
defo itās beyond loud
Why are horde testing server still down?
Because hordetesting is over. Swap to the evrima branch
How? isnt horde testing for new updates? figured it would always be around
It's not always active, no
Crazy, they been up for a long while now weird
couple months ago me and a buddy ruled the lakes with a iron fist as deinos.. we killed every deino for like 4 days and people were complaining on discord lolol.. good timesss\
@blissful night please keep in mind the game was remade sometime in 2020. its not as though the game has been cleanly through development since 2015
Carno, when charging, gets a 20% speed boost, meaning it reaches up to 59.4km/hr while charging
Reverting its speed to 55.6km/hr would make it travel at around 66.72km/hr while charging, which is utterly nuts
lol that would be really funny
i kinda want that
With speed mutations, it bypasses SEVENTY KILOMETERS PER HOUR
sounds fun
Iām sorry but like HOW IS THIS PERFECT EVERY TIME I CHECK? ITS LITERALLY HALF! #general-feedback message
2 v 1
4 v 2
6 v 3
8 v 4
ā¦
now itās 16 v 8
Not like complaining but itās too perfect, itās weird
I think it should be like
take 5% of your health in damage to be knocked out of sleeping
In one hit or how to calculate that? Cause the issue with adding something like that is the grief potential of "I'm not going to let you log".
in one hit yea
yea, otherwise mr hypsi over here is going to be ensuring restless nights
well that's how I'd like it
similar to how cerato ignores damage up to a certain amount on a body, while eating
People can still quit, the issue is safe logging mid fight
I'd argue maybe 10%, and only on actual raw damage then, no funny mechanic (like hypsi spit or so)
I mean technically raptor / troodon pounce gets you out of sleeping rn
Not if you decide to wait for someone to log and then keep biting them every time they try, there's the issue. You can't log midfight as it stands anyway, not unless you got protection (that's fine), or you're being hunted by something that shouldn't get you in the first place. There isn't really "combat logging".
Thereās more issues with people abusing safe log than people abusing anti-safe log
There really isn't, at all
I have had enough people safe log on me that I argue it is, really
Maybe you should hunt things you can kill if they just lie down to sleep in the middle of combat then
Cause if you hunt anything suitable, it'll die long before it can log unless you get to an actual safe spot, which only some playables can do
I think the cheating problem is pretty abused
Maybe you shouldnāt be defending abuse of a poorly designed mechanic?
Constantly running into esp players
Yeah, and I find that questionable to be honest, especially if a single troodon pounce gets something like a stego or deino out of sleeping, somehow
If I ambush a dryo and bite it, it shouldnāt be able to just disappear
There is no abuse, simple as that
āThere is no war in Ba Sing Sayā
If you find the dryo 1 second before it's done safelogging, you don't get the kill, simple as. If you find it just as it lies down to start sleeping, it's not somehow logging out from you
It runs behind a cliff as I see it, I run around the corner, bite it, and itās gone. No food I starve
You know you have to lie down, in sleeping, for 60 seconds to log, right?
If you somehow did not catch up to it in those 60 seconds, then well, it got away
I know, but it shouldnāt be able regardless if it waited 58 seconds before I bite it
Yes, yes it should
Otherwise you will have people griefing it
Because clearly, having somoene disagree with you is bad! xD
Yes, I am ze undefiable dicator, all should follow me every orda
But back to the topic because Iām letting dumbness get too far off topic;
No, combat logging is dumb.
#general-feedback message @summer olive It's not a "normal croc", it's a fictional re-imagining of Deinosuchus. The Isle isn't based on accuracy either, nor do we have any proof that said Deinosuchus couldn't have lived within brackish or saltwater environments. With mutations that allow you to eat and then heal, see in the dark, run faster, cannibalize without limitations - it's baffling to list that mutation alone.
The entire point is that with how long it takes + the fact that you're entirely defenseless while sleeping, means that actual combat logging is more or less impossible, unless you're A, being protected, or B, somehow get so far away that the target can't catch up (which should be counted as a fair escape), or being attacked by much less numbers/force that should be hunting you, and thus it's not really an issue, since you can hunt more size appropriate targets.
And I'd rather have that, than potential griefing by tiny thing that just goes "I don't want to let you log, let me nibble you every time you try"
Because the amount of times someone has logged on me, they were either protected, so wasn't getting them anyway, or had gone so far into the forest that it would have made no difference, and I wouldn't have been able to tell if I lost them "properly" or if they did log, because they were far gone anyway.
Check the pinned messages in the official server channels such as #evrima-na to see how to report hackers
Most of the time it's happened to me, it's been a raptor going on a rock and then lying down and logging
Bleh, more people rather not have their targets vanish unrealistically than have the security of not getting griefed in a game thatās unrealisticlly difficult to grief in.
Until they get griefed and then they'll realize the issue, at least how it tends to go
Then perhaps an experiment is required, unfortunately neither of us can prove our point. Not right now at least.
Why do you think we have not very well flying ptera, because mixing/griefing, potential issues and so on. Adding better ability to grief in some way, will have people do it
Except there has been times where you could literally log in a second, or wait in logout and go poof, while standing
And those circumstances did cause various issuess
My point is thusly more studied than yours.
But currently it's very obvious and you're defenseless while logging, that kind of fixes those issuess
You can't wait in logout, you can't "fake out" a logout, you even have to lie down so you can't get back to reaction quickly
Experimentation is required.
Not really, it should be rather obvious how it will go
Iāve seen more obvious things be completely unpredictable.
If I'm hunting a raptor and said raptor hops on a rock - they'll still be able to safelog if they wait a bit if it's tied to a combat timer. The end goal seems the same.
If you can't kill someone within the time it takes for them to log out I feel like that's on the hunter, I've been killed while safelogging - It's a gamble to do it you're not already far away. I don't want Legacy's logout system back where I can either immediately vanish or fight.
Such as?
So have I, it can be done, if you're hunted by well, something meant to hunt you. And yeah, you can't really "wait someone out" when they get to a safe spot, unless it's like a herrera, though I don't know if they hold on to the tree even if you just log, or if they fall down?
Iām just not gonna argue until my argument is tested and I prove my point.
I assume herrera's model might stay latched until they poof but I've never seen someone crash or log while latched. You had a good point above, if someone gets that far away and starts logging, you likely weren't going to get them anyway.
Or disprove, regardless, I rather experiment than not try at all.
And if someone can safelog nearby while I'm actively trying to find them and I somehow don't with the aid of blood, footprints, the snoring, etc. in those 60 seconds, they can win that hunt and logout.
Well, you could go try it in BoB, though it's also designed for well, arcade game style, and stuff, so might go differently there than it would here
@eternal zinc what's wrong with models being in sync with weight?
My cousin is way heavier then he looks, why not the same with dinosaurs, its just extra work
I think they are, or at least are meant to be? Dibble could just be very dense for it's size possibly, while dilo is rather slim. Though I'd have to see the comparison to see if it makes sense or not
Too be fair, a dibble is on 4 legs and is bigger because itās rounder, where a dilophosaurus is on 2 legs so is unstable
Well, dibble also does have a surprisingly good threshold for it's knockdown/stun, as stego can attest to
A hit hit on a human knocks them over better than a good hit on a large pig
True
I got knocked over by a dibble that barely reached my knees
But it could just be that dibble doesn't look as large as it is, stego tends to be similar, they look tiny but are the weight of an omni already
But your being hit by like a bowling ball throwing itās full weight at you
People need to remember that diablo may be small, but it's literally like a moving sphere. Dilo is slim and tall, diablo is short and dense. Think about how the hippo is heavier than the giraffe kinda deal
I'm saying a 700kg dibble should be bigger
Granted, it could be some issues with growth/values during it, but height/weight does not always match
Itās like a fantasy dwarf, itās dense
lol
It kind of is, yes
Frill is all bone too
When you consider how heavy that frill is, itās probably like 25% of the weight
Well the skull in general
The rest of the body is just there to allow it to move
people forget that a giant bone shield would probably be heavy LMAO
Ceratopsians; itās just a bone shield with legs, there is a 1000% chance itās heavier than it looks and thereās a 1000% guarantee you will have a bad day if it hits you.
Big, heavy, and hurts a lot
Still, could be worth looking at growth values once more at some point
Definitely
Remove the ability of people being able to like their own posts, there's my top tier feedback.
Still itās funny being hit by the equivalent of a sentient lead potato and learning that it hurts a lot
Eh, it's not that bad, even if it is kind of a given that the person agrees with themselves xD
I just think it's silly
@azure pond Please don't post files like that
@boreal dove I'm not sure but I think that's going to be Allo's Unique ability
Are you talking about the ambush mechanic from Legacy?
Sorry I meant moving faster while still crouched at the cost of stamina
Oh that
I was thinking of something different
No worries, I hope allo gets the old legacy ambush mechanic as itās thing
I think it is getting that
Allo is iconic in Legacy so it makes sense for it of all playables to use it as an ability in Evrima
Hopefully it's done better than in legacy if we're getting something like that
Agreed, possibly as part of grappling
#general-feedback message
Im so happy I got to see one of these
its because you logged out on a cliff and then they expanded the swamp under you
What's the deal with spawnpoints? Why is everyone voting to keep them gone? Who does this help I'm so confused
I play this with my GF mostly and she is direction-illiterate. Also some friends don't know the map well. What's the sense in making me coach them through discord calls on how to meet and wasting an hour doing it rather than just spawning relatively near one another? Who is this for?
It's really helpful in removing the consistent hotspotting issue, and has been working great in that regard, causing players to move around and explore the map.
The "spawn near friends" issue is something I think does need work on tho, ideally a party system for pre-spawn
I'd be fine with something like that. I mean idk abt Hotspot fixing, I feel like players will still migrate towards Splains eventually but maybe I'm wrong idk.
I agree the hot-spotting was lame. But I don't really appreciate having the ability to play with less-experienced friends ripped out from under me with no real replacement lol
Here's an image of post-update heatmaps. Lots more distribution, so we do have evidence that it is working
I def agree tho, I love to play with friends and I would really want a system that enables that
Tbh that's pretty impressive. I don't think I've even been to half those spots other than ptera map scouting tbh. That's pretty cool
Everything you've said is spot-on though, there's now a far greater barrier of entry for playing with friends, and for a multiplayer game with several group-based animals, that's not superb. But the benefits of random spawning are clear, hence why a nice middle ground of being able to make a party and invite people to it before spawn (akin to nesting) would be awesome
#general-feedback message
the changes overall are in a good direction
i do agree that its way too buggy to have been released
cera bile has the right idea but oh god the execution
needs to do half of what its doing now
whats this spot again?
or like whats it called
i think that's west rail access
oh yeah now i see it
my knowledge on the actual map from an aerial view is pretty limited lol
@velvet stag those are called sound traps (the large numbers of ai birds). They basically make a ton of noise and will attack you if you get/stay too close. They're positioned in specific spots on the map so once you know where they are you can avoid them
The Isle once was based on accuracy. And if theres no croc today that can permanently life in saltwater its pretty much safe that there wasnt ever one who could. Evolution doesnt go backwards. If there were crocs earlier who could life in saltwater permanently then they would be still there today. Also theres no brackish water in the isle so that Argument doesnt count.
Please provide the source of when it was "once based on accuracy"
And basically if were not accurate, might as well let stegosaurus eat meat because the game isnt accurate anyways.
No, the Isle was never about accuracy/realism
š
Remember when they were planning on adding feathers to utah and galli?
Nearly all the playables went through multiple designs before now, that genuinely proves nothing.
I'll remind you of the hyper rex being prominently showcased back then, and even way back, critters were hardly very accurate in how they worked or even looked at times
There was an attempt. And theyre still trying their best as possible on accuracy. Especially when it comes down to modelling and animations.
Again, provide a source for that please.
Making popular designs based on what we have doesn't prove they were going for accuracy.
Yeah they removed hypo rex.
Yes, I'll grant you most models and anims are very realistic (well, omniraptor and spino and so on, but most can be argued to be somewhat realistic in looks and movement I guess)
... You know it's still planned for the game?
Were talking bout the dinosaurs and not the science fiction aspect of the game
Just like gen1/"tribals" that are... well, more or lesss "monsters"
Yeah as part of the lore.
They first want to finish the game
Right, then you got omniraptor, JP spino, and venomous troodon/dilo, scorpion jabbing stego, and so on
They never said it was supposed to be realistic, basing designs off of popular enough media again, proves nothing.
Before adding a lore
No, as in actual game playables
It's not just a "lore" thing, nore are gen1, nor are our current not very realistic playables, nor are mutations that we have, and so on
Jp spino? Thats nowhere near jp. That one is based on more modern and accurate picturing of the spino
Yeah and still its part of the lore.
Yes, the spino we have is based on JP, and while maybe RL spino has been updated again, last time I heard, RL does not look like spino in JP3?
I loved the part where you proved an actual source of the Isle developers ever claiming that they were going for realism.
And what's the issue then, everything in the game is part of the lore?
The Mutations do be realistic mostly since it just providee playable species with individuality other than skin. Which we still have nowadays.
We got omni beipi, and galli, for that matter, if you're looking for examples of diets (since you mentioned stego eating meat, maybe that'll be a mutation)
Suddenly being able to be a cannibal and drink saltwater isn't realistic at all.
Based in what conditions certain animals life they adapt to it.
Ah yes, being able to run faster just because day or night is so realistic, or being able to eat to regenerate health, or get stamina from attacks, and so on
And if so, then deino mutating to drink saltwater is not an issue, especially not when every other playable can do it too
The whole creature would need to change, that's not how evolution works.
Based on being awake or sleepy yes it is realistic.
It's not evolution, it's probably literally programmed into the replicated, designed and built critter
Then where's the issue in saying you can learn to drink saltwater?
There's a reason why only one person agreed with you, it's inncorrect and the game isn't realistic and never was.
The entire point of mutations is to offer variation in how you play
But you're just refusing to accept that part or provide reference for a "realistic Isle"
"Based on realism"
The 9 foot tall man eating, machine worshipping, tree climbing abomination in question
Saltwater deino is one of those options
Most realistic man I've ever seen
Behold, a man
Peak performance even
Featherless AND biped
Must be a man
Im not talking about Evolution. Im talking about adaptive life style. Which is what survival has been about all the time. The species who adapts the best to new conditions has the highest chance of survival. However I wont keep discussing with a literall brick wall so you guys have a nice day. Bye
You didn't even explain the issue you have?
Isn't a gator adapting to the ocean exactly what adaptation is
I asked why you can find other mutations fine, but not deino drinking saltwater?
Like isn't that adaptation exactly what you just described for deino
Other critters can learn to become cannibals, or otherwise learn to drink saltwater, deino is not the only one with that mutation
Youre the one yapping, not me.
So your problem is just that we point out that you're wrong and trying to understand why you have an issue with a mutation?
Again, that's all irrelavant in the end.
You made a claim, failed to provide any proof aside from "Well they modeled insert dinosaur to look like said dinosaur" and despite having 47 other people telling you that you're incorrect you've decided that you still must be right.
Bro what mutation tf?
The saltwater one?
The mutation that lets deino go in saltwater
Since that's literally how deinos live in saltwater
By drinking it, until they get over it, just like any other playable can do
They have to get a mutation to do that
No ive never said that. I may be wrong, that wont change my opinion and view on things tho.
Theres a mutation?
You claimed the Isle tried to be accurate, which only really applies to looks/anims
But not to how the playables work
Every creature can get it, it lets them drink from salt water
I just don't understand your reasoning though, being upset that it's unrealistic in a non-realistic game is kind of absurd don't you think?
And yes, drinking saltwater is a mutation
It's how deino can go in salt water
So deino, and every other playable, can do it
I thought the could normally go into saltwater
No, it's never been able to do that.
Nope, need the mutation
Were not talking about being able to drink it. Thats unrealistic anyways.
Well, game isn't meant to be realistic
Or else?
Or else they dehydrate?
Alright
Die of dehydration because they can't naturally survive off salt water
Thats one thing i did not know. Thats literally what I asked for. But yeah. Doesnt matter
If you drink enough salt water, you can adapt to it and get the mutation to drink it
But you said mutations were different to be fair
"The Mutations do be realistic mostly since it just providee playable species with individuality other than skin. Which we still have nowadays." #general-feedback-discussion message
That applies to all species, deino, beipi, and every land creature
And the point of mutations is to allow for different playstyles
Including being a cannibal, living by saltwater, and whatever else funny things you can get
That I knew.
I think the only creature who's getting it basekit is proto and even that is debatable
COASTAL NICHE
COASTAL NICHE
I mean coastal niche
oh so did i
Dont know whats the fuzz about. Could everyone just calm the f down like dude it was a suggestion for a game no need for heated stuff like this
Ya'll scaring me out here, that's not funny
who's heated?
I am
No one was/is heated. Literally just pointing out how the game works and not
It's feedback discussion, you got discussion on your feedback. Disagreements aren't always heated.
Aight keep discussing. Ima have a good day.
I just wanted to point out, that when talking about realism or accuracy, every creature in the game is genetically modified, so it doesn't matter if there is a living croc irl that can survive in salt water or whatever
Because they can just make it fit the way they want
Saltwater deinos are also pretty easily avoided. The ocean isn't murky like rivers. So what if we swim in saltwater...
more flexiblity in playstyle is good anyways
#general-feedback message @sonic sparrow you can find stuff at the migration zone
ocean croc is such a unique playstyle i legit can't get mad at it
more power to them for experimenting
I want ocean life
Researching stegos and their defensive maneuvers, can there be a consideration if not already for stegos to move backwards or back up?
@spark lantern the stego probably headshotted you
nope he hit me on the tail
I dont have clip
well i diddnt or he cheated
idk
@spark lantern The hit must have registered on your head, I'm pretty certain you can tank a hit or two to the body/tail.
Lesson learned is: Cerato don't fight Steggo. Leave that for someone more agile
oh man cera can fight stego but not alone
A cera can tank a normal swing to the body and live at 4% hp, if its a power swing then you just die.
i survived a tail shot as a dilo
Didn't know that about the power swing. Neat
The standing one does around 1.8k dmg iirc
Plenty enough to instantly kill, or severely wound anything in the roster
thoughts on troodon diving under water?
why
idk just wanna see the replies
@slow lake dibble is actually very easy to take down with troodons or omnis. I came close to bleeding a fg dibble out with a single troodon yesterday and only gave up because I got bored lol
itās no surprise it takes a lot of effort from a small game hunter to kill a large, defensive animal that canāt run away and choose its fights
want to see op? look at deino. the only thing that can touch it when it doesnāt want to be touched is another deino and it has the ability to grab and delete every single thing on the current roster
Iād honestly say dibbles state is laughable when it comes to dibble vs troodons or omnis. its only chance is either having competent buddies or a good cliff to park against, which isnāt fun for either side
oh and against cera too. ceras are scarily effective against dibbles
dibble doesn't have to be good against everyone, it has to have strengths and weaknesses, dibble has to be bad against utahs and troodons, it's made that way on purpose, it's called balancing the game, if it couldn't be killed it would be very broken, still dibble is very strong and if you know how to play it you will kill some utahs
herbivores are not immortal , otherwise nobody would play the game, you are complaining about something that is so on purpose
if before the ceras were very strong, now the ceras dominate the game among the carnivores, the problem is that it has a very good twist, if the cera knows how to play it can kill a dibble, but equally if the dibble knocks it down 3 times it will kill it, right now with the control it is very strong and can make that a cera cannot kill it
just learn to play the dibble, if you get killed with the dibble is not because what killed you is very strong, if not because you have to learn to play it, try the control and see how strong it is, the dibble is quite unbalanced right now, if you play it well you can not die against absolutely nothing, besides the dibble is medium weight and currently there is no carnivore with that weight, if you're already complaining I do not want to imagine when they get a carnivore of the same weight as the allo XD
weakness is fine, but this guy wants it nerfed because his small game hunter carno canāt kill it quickly
also called them almost unkillable which they arenāt
no, in fact I think it's good that they have changed it, before it was bad because the loading was useless, at least they dared to touch it, although they have nerfed it a lot
just read what you posted, you complain about the utahs and troodons killing you, when they should be able to kill the stego, but being an apex they have too much life and in one hit it kills them all, and yet I don't see you complaining about them, you complained about the deino when it's another apex and right now they are really bad because nobody goes near the water, literally the most boring thing I've ever seen in my life, you just kill other deinos XD
deino was a prime example. I couldāve touched on omni and cera but I didnāt feel like it. as for stego, that thing needs some buffs
the stego will kill any carnivore in one hit right now, what buff is that going to take?, they literally set it up so it can kill rex without actually being an apex
I found it pretty sad watching a carno duo massacre a stego roughly their size (visually. which would like what, 2 tons? 3?)
kept spamming ram on its tail and managed to kill it
they initially had it like that but they nerfed it so now itād really struggle
one power swing does like 12% stam? thatās pretty absurd. wasnāt it also given a cooldown?
10% for a standing, 15% for a running power swing, and it has a 3 second cooldown.
thanks. 15% is insane
absurd is the damage he has, and that even without stam he can hit with the tail, and he doesn't need to hit with the tail loaded, because he hits half his damage
literally nobody beats stegos because they are immortal right now, not even the deino can catch them if it is not swimming, and yes, if the stego is small it can die, it is what it is, just like the deino, almost all its life is useless and it can die easily, it is in the last 15% when it starts to be able to hunt big preys
So you want a "pseudo Apex" die to current land creatures, which are not supposed to even look at a Stego?
We are getting a T-Rex soon. Will you apply the same "economics" to it lol, so that 3-4 ceras should be able to take a full-grown T-Rex down?
I didn't understand what you meant, I just said that the stego has too much damage to not be an apex and the deino can't kill it unless it's swimming, and in a 1vs1 on land the deino dies easy
I don't know, but the cera is too small, and the rex won't be on the officials' side anyway
But if the Stego swims, it's a oneshot for it. 6 hours of growing to a trash bin. So what's the problem? That an aquatic creature can't dominate the land-dwelling one?
no, I didn't say that, I was just saying that he doesn't need a buff, because the previous guy said he needed a buff because 2 carnos killed a stego of his own height
plus he complained that the dibble died easily against utahs and troodons, when I told him it was made that way on purpose, but he said I only said that because i dont like the carno nerf, so I explained why the stego doesn't need a buff
I see, I read the full conversation just now. Welp, my opinion on Stego might be controversial currently, and I'm not really sure with it until we have the T-Rex, so... But I know that Stegos not really the unkillable beasts, I can say I saw Ceras massacre them, but yep, one mistake - one death for them (as it should be anyway, if they are willing to drop their intended scavenger role for such fight). Also tail hit killing is another problem, tbh. Not a single creature should die to them, if it's not the very base of the tail.
the dibbles are most defiantly not balanced, completely OP.
seeing your name, i see you hold some bias. besides that, the deino is only really relevant in the water. smart players know the safe places to drink.
I, along with 6 other troos, fought 2 dibbles for 2 hours and got nowhere. they ended up calling in 6 more dibbles to help them fight some baby troodons. absolute madness. their bleed heal is super speed as well. and you're telling me that this is balance? they can one or 2 shot almost every carnivore in the roster. the only laughable thing about the dibble is the people that swear its balanced.
I always love seeing peopleās reaction to my name. especially when an herbivore finally gets a buff lol thatās always the best reactions
2 shot is a strong word when the damage varies with each attack. the knock down does 100 iirc?
yeap, now explain it to the fellow who is saying that the dibble is not good because it is killed by utahs and troodons and needs a buff
Or possibly a bit more. I just know it does a lot less damage
i agree
but a neat thing with dibble is that you can just
run away. unless youāre a stego
after tearing down you have a free alt, what are you telling me? XD
also
baby troodons? that might be why you were having trouble
over if you know how to play you'll hit him in the head
thatās situational and not always a guarantee
no, if you test it, every bite the troodon takes on the poisoned dibble only does 1% damage, I'm talking about adult troodon
in its third venom stage?
baby as in size comparison
the game is not about the carnivores killing each other and the herbivores living without any fear, the carnivores can also hunt the herbivores and the dibble right now is very strong, now that they have played the sparring mode it turns too much and it becomes complicated to kill it, but of course, if there are several utahs of course they can kill you, that is what the numerical superiority has, but possibly some utah died
yeah, I invite you to try it, but I tried it when the horde was released in the evrima and it was like this
even if itās on the third stage, if you have 6 adults, if each adult gets at least 4 pounces, thatās down 24% health right there.
with a full pack (a full pack is 12? correct me if thatās wrong. itās been a long while since Iāve been in a full pack) if each member gets 4 pounces, thatās basically half its health right there
not even counting how much bleed the dibble could have
the herd is 10, and you're comparing 1 dibble against 10 troodons, what do you expect, that they can't do anything but look at you?
Troodons bleed doesnt scale with the extra dmg venom gives, so that dibble would be chilling on blood
they can't do anythnig but look at you
a singel dibble can ez kill 10 troodons
Not like the troodons could benefit from the kill anyway, cant pick up the organsš
immunity to pounce is just a bug, wait for the fix @vapid surge
3 mins max and all the troodons are gone
a full pack should be needed to have a chance against a dibble, which it sounds like it does if everyone in the pack does a decent job. 60kg mosquito vs 3000 kg behemoth
surely, unless the dibble doesn't know how to play
well, that's the way it is, that's how we carnivores feel when we are alone and we see all the herbivores in herds of 6 or more
nest. youāll have a bunch of players wanting an egg and your pack will grow exponentially
Troodon is not to be underestimated though š
the troodon can die from a single hit from almost any dino, killing takes time because they do little damage, the more troodons the more food you need, more troodons does not mean they will do more damage, because only 1 troodon can apply the poison at a time and once applied they have to bite you, so if they all go to bite you they will trip over each other and be easily killed
troodons are beyond useless against big things tbh
i mean yeah but they get 1 tapped by everything so
dont get hit
if you wanna fight smth bigger than you, expect to be 1 tapped
Yeah, but I can still solo omnis with it
well that utah wasn't very good, but yeah, the troodon was that strong but nobody played it
hold on what
pause
you soloing raptors as a troodon?
Not your best of the best omnis, but your average joe is in danger
2 troodons killed a fg carno
wat
he was just spamming alt bite
that is some crazy troodon mometn
man we had a group of 8 fighting 3 dibbles and a teno and they were hiding in the water so yeh troodon is really hard to play 1 mistake and you are punished
Look above. But heres another one
killing troodons as a carno is a pain in the ass tbh
we all died in the end
I did it alone today, well, kinda XD
Honestly no, just spam charge and hold rmb, they literally cant touch you, and if they try, theyll get knocked down and stunned
damn
i mean yes but ignoring that š
good troodons are scary lol
120 damage on stage 3 sounds like itād do 4% of health to a dibble. thatās pretty wild for one pounce especially if you have a pack surrounding and distracting so pounces are guaranteed
Dont underestimate the rat!
10 of those suckers skittering around you in the tall grass and shrubs at night and your two eyes and screen can only see so many at a time because thereās not a 360 view
fair enough, every time the dibble throws any dino he gets a free alt to the head, if you throw him 3 times you will have hit him 6 times, the teno can also knock him down and no one complains
that's the objective, that you really feel the fear, besides, if you're alone, that's the way it is, it's not like they feed off the air
#general-feedback message @sweet hollow prob longer than that but yeah so true lol xD
Thatās the minimum lmao
šÆ
The game really does need a good balance sweep, its a mess right now... 
@vale pawn theres already a migration zone there, albeit at the beach. people go up into east plains for the water
though i would prefer if east was more often used. it was really fun once upon a time when it was a hotspot
#general-feedback message
@blissful quartz
im pretty sure the bad nv is only in swamps and is due to a mapping error
@prime thorn Have you tried tapping X to enable night vision?
yes
its still pitch black , not everyone can play in epic mode . idk if its different with different graphics but on low mode its pitch black.
@unreal ridge Rule 5 says no animals in duress, if you would kindly remove the example photos so that I donāt annihilate your entire feedback post, that would be appreciated
mb I just deleted the entire post
Thank you
not anymore. nerfed to hell means it will never stand against rex without some significant buffs (or unnerfs)
I remind y'all with this masterpiece that we still don't have enough balls in the Swamp :(
Truly, what is a man without his swamp balls?
The isle devs working on all the useless stuff instead of adding balls to the swampsššš
Iām disappointedš
But jokes aside I wonder what was in the mind of the person that was writing that masterpiece
swamp balls, obviously
I also like how everyone upvoted that
#general-feedback message For the cleaning out teeth thing allow beipis to do that to deinos for food
Ew gross
Why
Making the relationship between beipi and deino more symbiotic
A mutualistic relationship
The deino barely even needs to eat beipi because of elite fish filling up lines way better than beipi
Okay but like, they already kinda do
But adding on to that
If deino never tries to a attack beipi, beipi won't reveal its location
And try and bait animals to beipi
Exactly but deino was made to eat beipi so let's fix that
Also beipi better get a buff when spino, bary and sucho are added
Or maybe it won't matter because why would any of these creatures eat beipi consider it's tiny and give very little food, and they will all probably just be friendly
Water gang
Itās a game, not a real life.
Itās not even about food, players just kill each other
Deinos kill all the time, not only when theyāre hungry
People think itās a survival game, but in reality itās a death match lol
Yeah I know but most aquatic carnis will probably just see beipi as a friend
They don't eat and beipi keeps their location hidden and lures food to them and thus also gets protection from the canris
#general-feedback message Migration Zones aren't exclusive to species but Patrols are
I think you're misunderstanding
Neither are exclusive to one species, and that's not what the post is about
I know but wait Patrols are aren't they or have I misunderstood patrols
They're not unique to a species or even a group, it can overlap with other players of different species
Migrations appear for your entire species at once, patrols don't
Ah
Sounds like troodon needs a nerf on the damage, why should troodons even go after a dibble, when a solo teno should be about the largest target a full pack should hunt. Though scaling pounces might help out, but it still sounds like troodon has been overtuned now.
I havenāt heard of troos wiping out herds. I think the glass cannon is in the right spot personally. It gets 1 shotted by almost everything.
Troodon is the god of killing isolated prey. If the target is in a group, it's best for Troodons to avoid said hunt
Should still depend a bit on the prey in question, no?
Well no, didn't claim they do either, just that I'm not sure troodon should punch up too high even for solo targets, not even in a full pack
diablo kinda is really good for troodon regardless
big ol' open flanks and low speed
It is, and should by all rights be far better of a target for flanking pouncers than the "anti-flanker", but a fully grown dibble is none the less 3T, that's a decent punch up ability to say the least
@gentle rampart do you need to ask to have apexs in officials every day? The devs will add them if they can and are able don't worry
There are a lot of issues and problems that need to be solved with adding apexs into officials and for the mean time they will be in unofficials till the devs can find a way to make them work.
Well whats that issues with apexes
How to make them balanced, while ensuring they remain properly apex
Making them unoffical based gonna fix that?
Mainly how powerfull they will be as well as wanting them to be challenging enough to warrant being so strong and I'm sure many other issues with trying to make them work correctly with game and other dinos that'll have to interact with them.
Def no
No that why they'll be on them
No, not at all. But unofficial balance is the unofficial servers problem
With Officials being what the devs want the game to be
And they concern themselves with official balance, unofficials can go do whatever they want (as we can see with mutations)
@toxic terrace I think itās to secure kills from scavengers in the first minutes. Eventually, after ~3 minutes scent will anyway appear for every corpse. Wouldāve been nice to have it in the patchnote so one can say for sure though š§
yea, its 100% intended, not a bug
https://store.steampowered.com/app/108600/Project_Zomboid/ Is this a bug, people say it's a bug but whenever I get it I move to a new area and my diet returns, I think it's just telling you what diet you have in the area you are in
Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question ā how will you die?Ā In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming ā their continued survival relies on their own cunning, luck and ability t...
$19.99
242851
why is project zomboid linked here
lol
i think he copy and pasted the wrong thing
dude prob took a screenshot of his diets, then had to send the link to a friend and forgot about not having the screenshot in copy paste anymore when making the post. And apparently never gave his own post a second look
unless we're asking if Project Zomboid is abug
Diets in Project zomboid are kinda bugged tbh
#general-feedback message itās not a feature? I honestly thought it was a neat addition because I noticed the bodies only begin smelling when nibbled on by a carnivore or when they havenāt been touched for a little bit
basically giving you time to drag and hide a body somewhere to do something else to ensure youāll be the one to get organ rights unless something sneaky was watching where you hid your food
#general-feedback message
this is caused from the post process messing up the reflections with the dinosaurs
Tenos claws are good enough wdym
they used to get blood on them when you used the claw attack
it was super badass
yea it's not about buffs, just aesthetics
diablo didnt have it originally but it would look super cool
true as
and when you 3 call it shows the bloody claws
Didnāt know that was a thing, I wonder why they removed it
