#general-feedback-discussion
1 messages · Page 217 of 1
We don't have ways to know a fossil's sex, so it's assumed to be species-related only
Well yes, if male plates in game wasn't just melted but properly done
Hmm, alright, then technically we could just have the female plates for both ingame then
We have sexual dimorphism in a game for a reason
And the reason being it's cool
good reason
I know, I did not say we should do it, it was just that if the plate shapes do not tell sex, then we could do that so both sexes get to have good looking plates. But I would personally rather they redo the male plates and make them look better
Why we also have omnis. Would you like to reconsider? xD
I'm not sure if it's possible tbh
All examples of sexual dimorphism in the game are basically a base model and a "cut" version of it
It's the same with ark
Omni isn't cool tho
It probably has to do something with set dino hitboxes
Also um
#general-feedback message
New absolute banger suggestion just dropped
Hence why I asked if he wanted to reconsider his opinion
It's a shame, because current plates are fine in shape, just needs to be as tall as the female ones to look proper and get that impact of showing off
I'm not sure why you want to make troodon better at hunting larger things when it's not really meant to hunt much above teno or similar from what I know, to be honest
Teno is what I consider a large thing
And the stam sounds rather horrible, unless you add scaling to the venom. If you do that, it might be fine
But giving troodon even more power when it's already very powerful with no limit on punching up is not something I can agree with
Well, they can hunt tenos pretty well already?
I do kind of like the bite doing something like that, but not without limiting when and how easily you can be affected by it
At least it's an active thing troodon has to do, rather than the prey just running out of stam for being pounced thrice
Pounces already do over 100 damage at third stage, that's a lot of damage in the long run, very easily inflicted at that
True, the issue isn't really there, it's the lack of scaling rearing its head again
Three pounces to put anything at third stage + now you can drain it's stam and do more damage. I don't see this going well for larger, slower playables
In my opinion, troodon is the perfect candidate for being a playable with infinite punch-up
Solo, it is very weak and almost entirly relies on a pack to function. But with enough dedication nothing is safe.
It's one of the two night terrors we have goddammit, make nights scary
Also three pounces to put a rex or spino at third stage and hunting them?
That's true
Venom could use with scaling like cera's bile
Also I think venom should be limited
Because currently we'd have that, three pounces and now the rex is at third stage, plus all the new effects, and what you're suggesting
I don't know, I don't think anything should have unlimited potential, it makes little sense and will only encourage PvP mindset
I didn't mention it, but stamina drain would be scaled as well
You wouldn't drain as much stamina from a rex as you would from a teno
Even so, you didn't put a limit on the damage increase, or how much stamin would be drained, but even with some scaling, I don't see it working out too well
Cause you're stuck with "can't hit them/can't run away", with a playable that can fill up very easily, possibly regrow for the fight if it takes long enough, and so on
At the end of the day, troodon is a PvP dino, it's gotta be encouraged for it
It's not much of a night terror if all it hunts is goats
I did say "more stacks" not infinite stacks
Hence scaling, solves the issue, but the scaling must be for the venom
And I don't think any critter is "PvP" in that sense, nor should they be encouraged to be
You should value your life and survival as much on troodon as you do on rex, really
Maybe I should add scaling to my suggestion then
Like making it so venom is "venom-damage" based
A pounce deals 1 000 venom damage
Once venom damage exceeds a target's max health, it progresses one stage in envenomation
Can't progress multiple stages in one single attack
At the end of the day, it's supposed to be survival, so having a playable where you're just living to fight doesn't seem to fit to me
Basically, add scaling for amount of pounces needed to "level up" a stage, based on weight or something
It's as much living to fight as any other animal
But in troodon's case, it's designed to do so with much larger playables
Yeah that's exactly what I wrote
My potential idea was that up to 600 kg, it's one pounce per stage, then you add one pounce required for every 600 kg threshold. So two pounces for up to 1200, three pounces for up to 1800, and so on.
Then you add proper effects to make it harder for prey to just run away, and there you go, now they're stuck fighting, but you also got scaling so it becomes more difficult the larger the prey is
Smaller prey can be hunted more or less solo, larger ones require a pack, teno is where you should want at least two thirds of a full pack to do well I think
So that's what I said except pounce only does 600 venom damage
I should have kepted only the "bites drain stam" idea...
More or less, you're mentioning venom damage, while I'm counting pounces themselves, but the sentiment is the same
And yes, up troodon potency while limiting punch up ability would both make it better for what it should do, without making it a problem for things that should not even bother looking at it
#general-feedback message
Wtf is keine?
I believe that's "none" in another language
@hoary drift your feedback is irrelevant since it takes like 5 seconds between bee attacks once you are too big for the sanc so if you die its kinda a skill issue even if your red...I was able to get out of sanc even when I was attacked by a cera and was red in the mudflats sanc
I died within 3 seconds of the bees being spawned, Maybe my health was lower than I thought AND being a herra didnt help speed wise. thanks for your irrelevant opinion though.
At least now we don’t have those killer bees that follow you far away from sanctuary, and the only way to get rid of them was dying 
@paper galleon Carno can get the cannibal mutation too
@paper galleon The cannibalistic mutation is an unlockable one, you need to do things to access it
in the horde?
In both versions
Any carnivore that's not already a cannibal can get the cannibal mutation the same way.
that's weird, I tried on an unofficial server and I couldn't get it, while the rest of them could.
I'll try again, see if I made a mistake, sorry for the confusion
unofficial servers can disable or adjust mutation values
I know, but the server where I tested it is a test server where I have the admin, there are no modified values, I have taken that into account, I have seen that if you can but it is unfeasible, you have to fill your stomach 6 times basically
I've tried it several times and still more than 2, I'm going to ask if that server has modified it, but it shouldn't be like that, thank you
i see
I received this reply:
No, what ever mutation settings are there cannot be changed, only the isle devs can change that.
The dilo has to fill almost two stomachs and the carno almost six stomachs, can any dev confirm this?
well that is a lie
unofficial server owners can tweak mutation values or disable them
whoever said they can't knows absolutely nothing
you can see it for yourself in #announcements
ok, I got a reply, it seems I got a reply from someone who didn't have much idea but the server administrator wrote to me and said that all the values are default values, so in principle, you have to fill it more than 5 times the stomach of the carno. @tight iron
uh no
i dont know what happened that time but it doesnt tkae that much
that's why I want the devs to confirm if this is the case, because I have checked it several times and it is still more than 5, if so I would like to propose a change in the feedback, but I will wait for an official answer
@hot crypt Are you just TRYING to make people never touch Troodon again? 😅
It would be fun for troodon players, how ever I already get headaches easily by the normal shadows of the map bugging around in -4 fps. Those ´flashes´ and stuff would just make me close the game because Id have a migraine attack over this
I doubt it'll be fun for anyone honestly, I get motion sick easily and I dont think I'll do well with bright lights and flashes either, that's just asking for someone to have a seizure.
The fog is not that bad, its perfect for masking the Troodon if they're not going to lower its foot steps volume, just gives the little one shot victim a little more of a fighting chance, but maybe they need to dabble into adding onto that to make Troodon even more appealing to play.
#general-feedback message NO NO NO NO NO! MOTION SICKNESS IS NO! Bad @hot crypt .
@dusty scarab has a point here #general-feedback message
If you ain’t gonna fix AI and Player count, you might as well make the map stupid too.
Quality feedback @harsh breach
#general-feedback message
Indeed it is “hekkin adorable”
For real
#general-feedback message Tbh, I personally don’t really care about mixpackers, but I do have ideas.
I know the issue is big to a lot of people so it does need looking into.
The question is what do you do with a mixpacker?
BoB’s stress mechanic is kinda cringe.
And PoT just threw giving a damn out the window.
There's not much that can be done about that without a mechanic that'll be exploited and more troubling then its worth, only slim way of dealing with it is just having it were every things hunger drain is so far out of line with each other that there's no real way of feeding a mix pack because ONE species is going to need a lot more then the other.
ive seen a stress system before where your screen would fog up, and people made up something called "stress bites" (aka forcing themselves into combat briefly) to ignore it :/
though they were able to chat between species so maybe people would be less likely (at least randoms not in call) to do something similar
Oh, here’s an idea; explain each of these ideas and how to exploit them; #general-feedback message
We can figure out the perfect Anti-mixpack by doing that.
I know the scent thing is probably the least abusable feature.
I cannot really agree to any of that, I dont like anything that'll MAKE me play a certain way to that extent especially depending on how long a fight might drag out, people coming along and third partying and so on, a lot of issues can crop up with that I feel, some how some way there'll be those who'll find a way to exploit it.
The hunger is in a way tied into maybe curbing the problem as well, but random spawns have helped a lot in a way, its just difficult to come up with a solution that wont be broken in some way.
That’s just maddeningly unhelpful
(Quote by Jack Sparrow)
Well I'm not gonna sit and come up with a solution because there's not much OF a solution that wont MAKE someone do something that might not be their fault, even if it negatively affects the people doing it as well they'll just do it to take others down with them if they start losing.
I'm not gonna pretend that whatever I DO come up with wont be something broken and make everyone weep anyways lol.
#balance-feedback message I prompted the icon idea months ago and I will do it again. It's not a sure fire fix but anything to slightly discourage the behaviour would be welcomed.
"They'll just stand slightly away from one another and still do it"
Even just doing that makes body-blocking an easier feat to deal with, a cera standing on a bleeding carno suddenly getting a target on their back via the scent bar for doing so would be nice.
"What if a carno stands on me while I'm a baby hiding in a bush?"
That's such a specific and unlikely situation, a small price to pay for the vast majority of those icons actually sticking to mixing players.
Probably members of the same group just shouldn't sniff current "Mixpack/Overpack" icon if that's related to them. I once was in a group of 3 Carnos, and we were hunting a little Dilo. Every time it tried to hide near us, I could smell the red icon on the compass, because my teammates were near it... I need to hear the disadvantages of this though, didn't think that deep so far xd
The red pack icon doesn't just appear for specifically overpacking or mixes, it appears for groups as well; for example the red icon appears when 2 deinos are grouped and makes it fairly easy to tell if there's a duo in the water. It was not because you were near the dilo, it was because you were in a full group.
Ideally my icon idea requires you to stay within attack range for 3-4 minutes, making griefing nearly impossible unless said player you're following allows you to stay that close.
Agreed but we dont really know if they were male or female
@gentle rampart i agree but dondi is taking forver to even do anything to fix
@zealous violet You can already regen stam while walking and standing still
Really? I thought it was taken away since I cant seem to do that anymore. Is it species dependant? otherwise I might just have a long standing bug or it doesnt regen noticably.
You can regen stam while trotting when your stam is above 60%, walking when stam is above 40%, standing when stam is above 20%. 19% or lower and you must rest
Multichambered lungs lowers each of those thresholds by 5%
Ahh interesting. Ill edit my feedback then. Thank you!
Diets are being completely reworked
they are? pls tell me how im now intrested
they are? pls tell me how im now intrested
thx
will it be in this/rightnow ht?
I don't think so
ok
how will droughts work?
Dunno
@hardy vine Have you played hordetesting at all?
2 carnos killed my group of 3 adult ceras
Ok was just wondering, since its bite damage was nerfed there
2 carnos in the HT?
alr understand just saiyn my group of 3 adults ceras got killed by 2 carnos
how? did none of you have any bile?
you see how many people disliked that idea lmaoo wild man wild
They saw “Spiro” and had to go “ABSOLUTELY NOT”
@zenith hazel Would you like to know how you solve your raptor problem? Simple, dont go near them when you see them.
#general-feedback message
you could even make them partially flooded so deinos can explore em too @tropic shell
@hardy vine Just because you are bad with the cera and play with the monitor off does not mean the carno is too strong, it means you have to improve, it is too easy to dodge his charge and facetank is unfeasible for the carno now that he has the same life and the cera with a charged one hits 300 (no hate XD)
Learn to play, is the best, i am so bad but for me is so easy kill a carno with dilo so
@tranquil vale where?
in the ravine in highlands for example
think up to dilo size fits in there
I was born there as a raptor once, was fun
I don’t. But if they see me and I’m playing something like a cera it’s pretty much ggs. Stop trying to justify a playable being overtuned by saying “don’t go near it”
stop creating problems that don't exist
if you put yourself at every possible disadvantage and remove any chance you have to fight back, no wonder you get killed all the time
it's not a raptor problem, it's you not knowing how to survive a raptor encounter
i can see a big difference between you and some other people. most people who i know and play with, if they are playing cera and see, for example, 7 raptors, it's gg for the raptors, they're all gonna die in less than 2 minutes
16 raptors that werent necessarily bad, saw this fight
mr cera was just using terrain the way you should use it and not letting anyone pounce him
so, again, it's not difficult to fight raptors, the issue is not the raptors, the issue is your inability to fend them off
i encourage you to learn how to fight them, get some expert raptors and fight them over and over in free admin servers, get used to the way they move and play and you'll go around obliterating raptors
ive never been pinned down as an adult and ive fought dozens of raptor groups, that should say something
ain't no way 16 raptors died to one cera and we aren't acknowledging the colossal skill issue
like i have never seen anything of this magnitude
THE MAN AIN'T EVEN SCARRED HOW TF DID THIS HAPPEN
raptors werent that bad
If you got 16 raptors, and you somehow could not kill one cera, that is... what are you on about? Even 7 raptors losing to 1 cera is utterly terrible raptors. Sheer numbers + attrition tells you how it goes
cause it's not difficult to fight raptors
it really isnt
just use terrain and dont let em pounce you, game over for raptors
With that number, it's not a matter of not letting anyone pounce you, you will be pounced if the raptors want you to
nope
You are literally faster, have one stand in front to stop movement, the rest pile on
the fact that the raptors allowed that to happen is hysterical
Are you actually serious? You can literally box the cera in with those numbers
i am absolutely serious right now
on the bright side, we now know WHY people are so against raptor nerfs. If this is the average raptor playerbase, they need all the help they can get
use terrain and it's joever
it legit takes 2 to pounce you at the same time, and that fight should have been over
Then I've no idea how you can possibly think that way
One alt bite and they all jump you, ain't no way you don't get pinned in that scenario
You literally have the numbers to go "let the cera kill one of us, the rest will kill it"
dont alt bite then
Again, this is the biggest skill issue in the history of skill issues
it's really not like that
well you dont alt bite vs raptors, but still
It literally is
Even if you don't that should happen
it's just not like that
nuh uh
You do understand how numbers work, right?
when i say that with terrain you can literally disable pounce i mean it
Proof that raptor players play it for the power fantasy, not for the so-called "skilled gameplay"
you do understand how fighting raptors work, right...?
You can't disable pounce if you aren't allowed to get to the terrain
I'm genuinely losing my mind over that image it's hysterical
Yes, far better than you clearly do
well crap clearly not
Which is not something I expected to ever think, but you can not be serious when you go 16 raptors loses to one cera
There's so much you have to do wrong to lose 16 raptors to a single goddamn cerato
16 raptors, all it would take is 2 of those rapotrs to pounce you at the same time and your pinned and dead
You can, at that point, literally facetank it, one at a time
idk how raptors did that
fresh adults, big subs, rip raptors
THEY COULD LITERALLY JUST RUN AT IT AND BITE AND WIN LMAO
... Ah, so not actually adults
Plot twist, it was a herrera and deino massacre, the cera just happened to walk by
Well then your argument is kind of invalid
some fgs, rest big subs or 80% raptors
You can not possibly think fighting fully grown raptors are like fighting subs
my argument was never based on fg raptors
Then you should have specified in the first place
you can see it in the corpses bruh
Not just go "16 raptors"
even then, im pretty sure 2 80% raptors is still enough to insta pin you
They are
16 raptors does not mean "16 fg raptors"
i wouldve specified "16 fg raptors" if it was the case
It kind of is the go to when you talk about a playable
we all saw the screenshot
If I go "a stego can't defeat a single omni", you'd expect me to mean an adult
those are not fg raptors
Not a fresh spawn juvie, where it would actually apply
I mean the imagine shows that pretty much all of them, expect for one or 2, were all above 75% grown
We literally lost around 1/6th of the server to one dude who knew how to sit in water and LMB, raptor players never cease to amaze
raptor players are not the most skilled
I can tell
thats just common knowledge
Despite talking up how raptor is a "skilled playable", they really suck at actually doing anything
oh god this is reminding me of that time I legit killed I think it was 9 raptors, most adult like 3 weeks ago as pachy
most raptors are legitimately useless
I still dont know how I did that
Also still fascinates me that people think you can just juke the pounce when you can just keep pace and pounce next to someone, or even if needed, have someone block the thing running. Oh and terrain now with pounce slot movement should be more or less entirely negated, from what I've seen
they pounce themselves off a cliff n stuff
But goddamn buff raptor, I died to a stego I ran into with no baits and that's not okay
thats why i find it ridiculous when ppl say "i died to 3 raptors as a cera"
But you did mention raptors that know how to play
that arent necessarily bad
I tried to face tank a deino as my omniraptor, wtf devs
taking their turns, not clogging, etc
they went in for bites and got their head chopped off by the cera
Clearly we need to define "not neccesarily bad" much better xD
a decent amount of skill
lets just put it like that
they knew that if you clog up, you will pin each other down, so they went in turns, got a few pounces, baits, etcetera
wasnt a shitshow imo
but then again mr cera had probably the best spot in the entire west rail access like to not lose
I guess for omni players, that does count for very high skill xD
that it true
considering the average raptor skill, it's def above average
a fight against average raptors takes 1 minute
Considering the average raptor skill is pretty much nonexistent skill, even above averare means little
0 + 0 is still 0 after all, or close to it in this case
30 secs of saying "im in trouble", 30 secs of murdering everyone cause they pinned each other down
real
i wish i recorded that fight
Anyway, omni do need some adjustments, the whole grapple thing isn't really where it should be at, and pin is well, what it is.
from what i saw, the raptors werent awful like the average raptor, but werent experts either
mid raptors
the fight literally started in the middle of the plains tho
so the thing about being unable to find a good spot when you're found is just not correct
it's not like it's gonna be easy cause you somehow got approached by a raptor pack in the middle of the plains, so that's your first big big big mistake
Anyway, I will apologize for being a bit harsh to you, I do know you actually know what you're talking about. But for future reference, it might be good to specify growth of the playables involved, because I don't think it's unreasonable to go with "fully grown" unless told otherwise. Especially since growth can affect things in multiple ways.
dw
i'd assume you'd know from the screenshot tbh
thats why i didnt specify fgs
but...... probably a good idea
tbf the corpses were half eaten so you cant really tell if fg or if fresh adult
I'm not really up to date with various growth sizes to be fair, and it can be hard to tell too, depending on how the body ends up looking. But it's fair, I just tend to not really care much, just be on my way to the next bush on my slow stego. No time to look at corpses and learn sizes xD
makes sense
And since I don't bodyguard, there's rarely a reason to walk up to someones kills, even to have a look
yea
So hasn't really entered my mind to look at corpses that much, but I guess it could be good to learn xD
yus
@limpid dock the map is big, but not so big to make you have to leave the 2 in the same place, you always have the option of killing the dino, and if you do not, walk a little, the cool thing is to survive and meet, plus not everyone plays with friends, if you're going to play with friends at least you have a “ added difficulty”
try something different, i survive against them just fine and when i dont then its not anyone elses fault but my own that a pack of raptors maul me to death.
stop crying cause youre bad
and dont get defensive about it like a baby cause youve been called out, admit defeat and adapt
Or maybe acknowledge that omni isn't perfectly balanced and that there are things that could do with an adjustment
I have one question. We’re you fighting mentally undeveloped raptors? I’m not creating problems that no one is struggling with. Most can agree that raptors are overtuned but I’m nit surprised that you think otherwise
Prove that you survive against them just fine
most people agree that raptors are in a good spot
it's only people in this discord that think they ain't
Sureeee
we are talking about millions of sells of this game
44 people is nothing
Nah it’s a vocal minority consisting of 9 year old fans of nappn and all the other edgy raptors YouTubers who post montages
I mean raptor is fine other than its gapple, all it takes is 2 raptors to realize they can insta pin a full health, full stam cera
no sir
Yea sir
Remember being a majority doesn't make you right, folks 👍
also this
p much
Yea but your implying that it’s only a me problem and I simply refuted it
with a you problem i mean a non existent problem that you treat as a severe issue
i encourage you to fight extremely sweaty raptor players and trust me, you'll obliterate every raptor in normal survival servers
Debunk it then instead of just saying that I’m wrong with nothing to back it up
Every raptor player is sweaty ngl
you have nothing to back up your point either tho
cause it's just not correct
Yes I do? I literally explained the problem in details where as you didn’t
none of those problems are even true...
everything is either exaggerated or straight up untrue
My entire argument debunked after your mother is ill states that it’s just not correct
guess it's time to go point for point
Elaborate instead of just saying stuff
hold on
Alright
Me when I'm in an argument with your mother is ill and he says "no sir" (my entire argument is dismantled)
which of both feedbacks would you like to start with
Real😭 makes my blood boil
(his entire argument is honestly so weird that i dont think it's worth going point for point 💀)
Take your time
i see the same few people consistently defend raptor's insanely powerful state, and unsurprisingly, they all play raptor a TON
anyone who has the displeasure of being on the receiving end of raptors tends to not be so charitable
I mean this is true, but from my experience in-game, the main problem is grapple, other than that nothing seems too overtuned
Surely it’s a coincidence
Right……
the grapple really is the breaking point
its just 3 raptors bring able to pin most of the roster is interesting
once they added grapple, raptor went right back to insanely broken power mode
I’ve played omni a bit as of recently and it’s honestly too easy. Low risk high reward type playable
now they're adding even more benefits to raptor
here's my hot take about raptor: stop letting it pounce stego's back lol
it's got PLATES there for a reason
Yea and it looks silly
realistically the plates should be a weakspot, irl they were filled with many bloodstreams for display and communication, so they should take increased damage and bleed more profusely
I'm thinking maybe a 2x or 3x increase to bleed would be fair
okay but in the isle they resist damage lol
this is a good point yea, also when a raptor is pounced on you on HT, it seems they can move to a front pounce slot, which means 6 raptors can be on a steg aswell as being inside its black plates
"I feel like nobody is talking enough about the real problem we have during this HT. It being omniraptor, it’s been coddled for a while and has unfortunately turned into a no skill playable. Pounce to pin thresholds need to be increased and the damadge on it’s new pounce should get toned down. They also got a decent amount of HP and can be quite tanky, they put in little risk for the amount of reward they’re given. I think their weight should be reduced to 400 kgs"
"it's been coddled for a while and has unfortunately turned into a no skill playable" eh, it is true that it doesn't take nearly as much skill as before, however nothing really takes skill in this game anymore
"pounce to pin thresholds need to be increased and the damage on it's new pounce should get toned down" the thresholds, meh, i dont think they need to be increased besides cera maybe, and i dont think they touched the damage of the new pounce
"They also got a decent amount of HP and can be quite tanky" 450hp is nothing, you get obliterated by everything, youre 1 shot to most things or you are put to red/orange with a single hit, so no
"they put in little risk for the amount of reward they’re given" straight up untrue, raptors a ton of risk unless it's that one raptor who stays back for the entirety of the fight
yeah that makes sense
if you dont play raptor then you probably dont know anything about it
Debunk them then?
read the message 😭
My bad
no experience, no nothing
it only makes sense that those who dont play raptor call it op
all good
i play raptor, less now that it lost the joy of actually being a challenging skill playable and just became lock prey in place to win. Every buff to raptor has made me play it less, hence why I swapped to Troodon, because it's everything I liked about raptor, minus the coddling and constant buffhungry community
350 kg omni when
i cant deny what you said
Raptor was for the longest time my most played until it got turned into baby mode
takes less skill now than before
Yea, because it's far stronger and far easier
however, imo, thats the issue with the old one, that it took a ton of skill to be able to play it normally
i dont see how that's good
I really wish they would bring back the skill that most playables had, on spiro I was a teno main, and it was fun becasue you hit hard but if you didnt manage your stam right, you could easily run out. Omni kinda got similar treatment and is just less skill then before, idk why they took things like this away
Considering how easy it is to survive with omni, I personally think it should take some skill to operate if you want to punch up
skill is fun, so idk why it would be removed from multiple playables
cant be that only one dino takes all the skill and the rest take very little
If not go ai hunting
i completely agree with this
^
if everything took skill like before, that would be amazing
it does take some skill
just not as much as before
Raptor's ability to hunt stego is entirely cosmetic, it does not ever need to do it, and is simply pushed to that role because raptor mains deemed it necessary. Raptors can survive on far easier prey items, but every time they lose to any tough fight, it's a problem, because the only way a hunt is successful is if the prey dies and the 6+ raptor pack takes no casualties whatsoever
it's really not raptor mains
dondi doesnt care about anyone's opinion
it's not raptor mains that control the game
Seems to be
it's dondi who decides this and that, and there's barely anything to be done about hta
well you'd be surprised by how badly pounce to pin was welcomed in the raptor community
I remember specifically a raptor main proudly taking credit for the stego's nerfs because he convinced everyone in his friend group whined so heavily about it that it couldn't be ignored
“Nothing in this game really takes skill anymore” to an extent maybe, but raptors have extremely overpowered kit to it that no playable has, they can make you lose control over your dinosaur, that’s a little bit too easy if you ask me. Even deino takes more skill than raptors do lol.
“I don’t think the threshold should be increased except for cera maybe” sir why are you saying maybe? The fact that youre doubting it is just insane
ONLY CERA???? LMAO
tbh deino is the most no skill playable in this game
either herrera or deino
Bearly any. Not even worth mentioning
Right. The threshold should be increased
Cera is so goddamn easy lol
Cera on HT is so overtuned
if we put the thresholds even higher, a good amount of things will be unpinnable
Good!
and dondi doesnt like that
?
and i dont either tbh
Yea I agree but omnis are 3rd. Atleast herrera and deino are strictly ambushers where as omnis are too easy to brawl with
but it's not like my opinion matters to him 💀
It shouldn't require 65% weight to pin something, that remains dumb
The other thresholds are fine imo
are you fully sure about that
i wouldnt say raptor is the 3rd one but there is litearlly no way i convince you otherwise
If it was up to me though, a creature would at minimum have to be half stam for omni to even have a chance of pinning it 
I mean, I made a suggestion a while ago that was just a basic concept, and would allow raptors to pin something once it was wore down, so it wasnt a just insta pin in the first 10 seconds of the fight and its over
:)
better to base it on blood
honestly sure
so, yknow, you wear it down a bit before you can delete it
Either way it would be better than now lol
Base it on blood, stam and health. Lower each is, the more grapple-able it is
I found the suggestion, idk if I really said it clearly, but you should get the concept #balance-feedback message
probably
Raptor can now choose which one it wants to reduce, so have it play into the raptor's gameplay
Like 50% bleed and over 100% of the creatures weight? gg 
Which would unironically make pachy really good vs omni since it eats bleed
Yea I’m 100% positive. They got great agility/mobility that allows them to reposition themselves and easily avoid hits. 450 HP dosent help either lmao, their pounce has a decent range and they don’t get punished for missing either
tbh you can dodge a pounce and then bite his ass while he's flying
There is literally no way to convince y’all raptor players*
Correct. Dondi does however, like his JP critters and the pounce fantasy and all that.
Wanna know why skill is down? Because everything keeps getting screwed in their skilled departments.
Tenonto's combo game is dead because its tailslam is so ineffective and has no reason to be used over kick due to crazy long input locks, higher stamdrain, lower damage, lack of bleed
Raptor players refuse to get punished for the consequences of their actions and that's all that needs to be said about that.
Stego COULD have had an interesting and skilled combat style, but due to the lack of large creatures to go against (and the fact that its cool new attacks got hit with a boulder), that's not happening
Carno... Honestly carno still feels more skilled in HT than it does in live and I stand by the fact that live carno is dogwater design
Cerato is easy and keeps being made easier
if he likes it then theres nothing to be done
The HT nerfs? Or what?
The HT nerfs, yes
well thats interesting and hes wrong
I know, everyone else needs to figure that out too. Why I'm resigned to not getting a good stego until modding, because well, devs vision is scorpion stego, no matter how odd that is to me.
That is possible but pretty tricky to pull off depending on the angle and your position, the raptor flies pretty fast anyways. Hard to hit it
dondi has his own balancing ideas, and nobody will convince him to modify them greatly
it is tricky to pull off, yes
Just make it so you need to be wounded + then have use the stamina thresholds for the amount of omnis needed, going from all slots and down from there.
scorpion stego
it was that raptor player everyone glazes
nick something
boay?
Yea but it’s stupid how much effort you need to put in to hit a raptor while they’re pouncing but they can easily hit and one shot you.
Do you see the difference here
never seen him say anything like that
cause pouncing is fast
at any other time you can obliterate them
No idea how you dodge a pounce honestly, unless maybe if you're current carno or a galli at full speed or so. But as long as the omni is faster, you're not dodging it, unless the omni just... randomly pounces whenever I guess.
even as a cera you can do that
Exactly my point. They can easily avoid getting hit
that's what omnis do
400 kgs omni when
For good and ill xD
yea but 450kg
350 would be enough
if it wasnt easy to move then it would be impossible to play
Even better
Yes, until we got the swings, the jabs literally do work like a scorpion. Great vs a single target, terrible for multiple ones. (well, if the jab was good in the first place that is, but the functionality is closer to a precision animal than any form of AoE, even with the swing due to limited range (and well, obvious and telegraphed in every way).
he said in my DMs that he and his community bandwagoned together to suggest these nerfs, saying 10% is the "perfect number" for powerswing stamina
450 is pretty tanky tbf
Eat Grass and die moment
literally never seen him bandwagon anyone
I cant wait to fight a rex and die of asthma instead of the rex
450kg is nothing 😭
barely what you need to survive a few hits
I find that very hard to believe, will be honest, considering you're slower and can't really outmanuever the omni. So not seeing how you're supposed to dodge something that you can use from just outside of strike range very quickly and efficiently.
i understand
it's somehwat obvious when someone's gonna pounce
so you predict it and get outta the way
Its alot. Considering that you have the agility to avoid getting hit, 450 is too much
450kg is just nothing
3 cera-carno bites kill you
a fully charged bite to the face 1 taps you
a teno kick to the face puts you to 1hp
raptors are super squishy
Should be sentenced to play stego only for a month!
I mean sure as long as you make it obvious. The pounce is instantaneous anyway, the raptor travels at Mach 5
How, what "tells" do you have, because I can't see anything I'd do that'd make it obvious I'm going to pounce
There's nothing that tells you at all, if the omni is going to pounce or not, unless you as a player are predictable as can be
It's enough to have every other creature require being balanced around it because omni is massive for its niche
Which to be fair, could be the thing, maybe people are just very obvious in their attack patterns
if the raptor is approaching you quickly, if the raptor is doing weird moves, if the raptor was looking at you and then out of nowhere, etc
How the hell are you gonna get hit by a fully charged bite on the head especially, can you not use your 47 kmh speed and great agility to avoid that
there are many ways to do it
That could be faked
All of which can be very easily faked and tricked with, approach, wait .5 sec before pouncing, and the person failed to avoid. Same with looking, you can take your time, it's not outrunning you or getting awya.
to be fair I hit raptors in the head with cera charge bite pretty commonly
maek the raptor think youre going after his friend, pull a 180 and bite his head for example
im aware, but even the most skilled raptors fall for the tricks
If you see the cera having a charged bite, why would you go in anyway? xD
if you have a clear opening, why not tbh
Their fault though. They could have prevented it couldn’t they? Players skill shouldn’t be affecting the balance whatsoever
Cause it's obvious it's ready to attack with the charge?
it's not player skill that affects balance
Why risk it, when you don't need it
if he aint looking, most of the times it works
So you're relying on luck, rather than smart
like if he's chasing someone else
That’s what I just said
nope
I guess that makes sense then why you can "dodge" the pounces, if it comes down to the omni being stupid
if he aint looking, you go in, that's not luck
im not saying player skill should, but if you catch them off guard and aim for their head, you will likely hit it
Yes it is, because you don't know if he is planning to trick you
it really comes down to the raptor making a mistake
take the risk, if he does any sudden movement back off
Catch them off guard with that loud charged bite?
it's not luck
No, just being dumb, which I guess could be counted for mistake but it's still being dumb
everyone commits mistakes
And if you get hit, then what was the cause?
yes, there are ways in a fight to make them think your doing one thing, the turn last second and hit them
thats the entire way you fight raptors
a mishap in your judgement that caused you to get 1 tapped
Only if they're dumb, that's kind of the thing
Aim for the head while they spin around in less than a pico second and they get to live
So you were dumb xD
if you dont take risks, you're never gonna kill anything
kinda
That's my entire point, you did not think it through, but too a risk, instead of playing it smarter
thing is, you play smart by taking risks
Which means it comes down to "you can dodge pounce if omni dumb"
Not "you can dodge pounce if you're good"
otherwise youre never ever gonna kill anything
no, ive fought good raptor packs and you can still get good baits on them, if you try enough times to bait, or dont bait at all then suddenly do it, even a good player can get caught off guard
dodging the pounce requires skill
Taking risks is not the smart thing to do, no
so you must be good to dodge a pounce
alr then youre never gonna kill anything
How, when it's due to the omni and not you
simple as that
it's due to you knowing the raptor made a mistake and using it to your advantage
or predicting a mistake and dodging
You absolutely will, you will kill things that don't require much risk to kill, which is how you go about it
Or approach it in a way that isn't risky
you cant kill a carno without taking a risk
considering how squishy you are, the mere approach is already a big risk
Why go for one then, carno is meant to be the one killing you, not the other way around
cause you can overpower the carno
a carno isnt gonna kill 7 raptors
but going after him is a risk
Take what risk. Utilize the A + D keys they got horrible agility and can’t keep up with you
Of course not, but at that point you're not risking anything, you are going to win, you might have some losses, but you are going to kill it
the risk of dying
you're risking committing a mistake and getting 1 tapped cause of it
The risk of dying isn’t an possibility unless you make it one
But carno is also one of the two I mentioned could dodge a pounce
it is 😭
Due to having the speed, something most others do not have
where i can find this '' ticket siystem '' again ?
if you go after something and you commit a mistake, specially as a raptor, youre probably gonna die
Like I said you can easily dodge them. Why not do that
there are no tickets here
the mistake means the possibility of dodging might be out of the equation
Arguing "galli and carno can dodge a pounce" is fair, sure, they're faster, they can move. The same can not be said for most of the roster.
Then don’t make a mistake
Hence why I said no idea how a cera dodges, since it can't actually avoid the omni
i agree
ill try to get a clip for you at some point
so where i can report then ?
... the same could be said for most things vs raptor
which was my original point
And you're not dodging a pounce if you're "countering" it btw, I'm counting it as actually moving out of the way so you're not hit
in the evrima channels check the pins
it doesn't matter if your the most skilled player in the world, your going to make a mistake at some point if you keep getting forced to dodge
a raptor can only kill something that makes a mistake
So the argument of "alt bite it", isn't dodging the pounce, just so we're clear
Speaking of, I miss when alt biting did make the pounce fail
450 HP you can tank 3-4 hits. One mistake shouldn’t be a death sentence
Wouldn't that apply to the target being pounced more than the omni?
you dont alt bite raptors
very bad idea
not really, you can get them off from the pounce, but if the omni makes a mistake then half of its health is gone
unless they're stuck inside of you or something
Well, someone mentioned alt biting to catch them, not my idea
oh well
But if you're purely talking "move out of the way" as dodging the pounce, then yes, I'd like to see that done with playables that can't actually escape or outmanuever the omni
ill see if i can get a clip for you at some point in time
Much appreciated! :D
I mean if you make a mistake you might get hit more than once, not including that the things that take 3-4 hits to kill an omnis are cera and carno which can put out pressure on the omnis constantly
Depends on what kind of mistake, but it'd be the target that needs to dodge, not the omni. Not to mention the target will almost always struggle way mor with dodging than omni ever would, so far more likely to make a mistake
sure, but if the target gets hit it can knock the omni off or takes a small amount of damage from a bite, but if the omni gets hit then there goes a large part of its hp
Not really, you don't get locked in place if you miss pounce anymore, you don't fail pounce anymore, you do a different attack (if you happen to pounce face), cera can't really pressure, carno can, but it's also very bad with bleeding, so it's easy to shut it down (unless they changed the multiplier now with less blood/weight/health)
Can't really knock it off anymore, moving around prevents that
well on HT you can just buck it off, cuz buck rework
Oh, right, was thinking of terrain, since that's been the only recourse up until recently. True, though the bucking is RNG for some unholy reason
I don’t think that it’s too much to ask for these simple nerfs
- omnis can’t pin you from tailshots
- weight reduced to 400 KGS
- grapple thresholds increased
well if you get pounced in the face then cera should easily get that bite
So it's literally down to luck at that point
True, hence why you pounce carefully
What I was trying to say earlier, you have almost all the capability to set the pace and decide when and where to pounce, and to pull of "baits" very easily, so getting tricked in return shouldn't really happen much unless you're up against something equally fast/agile or more so
I still dont see why it needs to be 400 KG, the other 2 obv are fine, but why nerf weight, at 400 it wouldnt make a major difference against cera and carno, and everything else like pachy and dilo would just delete omni way easier, which dilo already does
Galli would still be pinned, massive rip
Then the self-stun on missed pounces should be brought back
I mean as teno and cera which are what I play a good bit, im able to juke and bait raptors into making mistakes, even when I fight good players
120 kgs omni☑️
please no, have mercy
Just up galli weight back, it wasn't the weight that was the issue anyway
Why not, it'd be fair
Just look at how they've treated stego xD
Galli also got a massive nerf in the ht, so it would be justified as well
Give omni some of that "no, you don't get to do anything, deal with it" feeling
Oh, how so?
If its pinnable by troodon Im all for it
50 kgs omni☑️
No more bleed on kick and massively reduced damage
Finally
Get this man hired at afterthought🔥
Now they’re more of an omni fodder
did you play when that was a thing, omnis felt so bad to play because it felt so clunky and bad for a small animal like a raptor, why not give it a smaller hitbox on pounce so they have to be more precise with their ability
Which honestly does not seem like they're good players then, you're slower, how are they missing you? You literally can walk just outside of strike range and pounce. Baiting I can see, but then, a good omni would be hard pressed to fall for it due to it's ability to correct, unless you really bait it, and that would come back to taking unneccesary risks on the omnis side I'd say.
I did yes, and it was fine, not nearly as bad as people made it out to be, at least not to me. But I'm just saying, stego gets to deal with being horribly clunky, omni can do that too, a 1 sec "stun" on missed pounce isn't going to be the end of things.
Smaller pounce hitbox could work, but the reason I’m suggesting it is so that they could properly be punished for missing. This would also help smaller dinos escape instead of the omnis just spam pouncing behind them
Oh, well then it should be perfectly fine yes. From what I recall, it was the massive bleed that made gallis (in groups) such a powerful force
I mean ive played since launch of Evirma and ive always been able to bait and dodge raptors, now obv its gotten harder due to pounce hitbox changes, but ive still done it against bad or skiller raptors
As long as it means I can 1v1 bad omnis easier as troodon Im all for it
Something about beating up carnos, which probably also wasnt helped by carnos extra multiplier
Troodon should also have the punishment to be fair xD But I'd rather no playable have any cooldowns or otherwise just clunky feeling in attacks or movements, because it's just not fun
steg is also a 6 ton herbivore, and even then steg feels HORRIBLE to play rn because of its clunkiness, but to have a 450 kg, fast, agile raptor feel the same way makes no sense
Meanwhile I've hardly if ever missed my pounces, even on moving targets, and I also played omni even back then, though I mained teno until we got stego in
Missed pounce recovery would literally kill it though, omni can at least tank a hit, troodon is just 1 shot
Its already very unforgiving to play as
To be fair, you're tiny, and there's a lot of you, it's not likely you'd actually get hit
Probably wouldn't even be noticed if one of you missed the pounce
then you have probally not fought someone who knows how to bait and dodge, becasue even against some of the best raptor players ive seen, ive still seen them get baited and dodged in a fight
But I'd rather we remove cooldowns from playables than add them
A slowdown pounce recovery would be fine imo
You don't completely stop for a second after missing a pounce, you just need time to regain your momentum
Troodon OP plz nerf
agreed
Would still be a massive nerf for solo troodon, juveniles youre supposed to hunt alone could get free hits on you
Don't juvies kind of die in one or two hits anyway?
Except maybe stego but well, how is that or dibble even getting to you with how slow they are xD

Depends how big, a 200kg carno is still a juvie, but it takes 4-5 pounces to kill and can already 1 shot you
why did the raptor just walk away when you jumped LMAO
Same for a 100kg omni
I think that this proves that troodon is overtuned! Killing an omni like that without any serious consequences for missing is unwarranted
Most skilled omni player
... How, you do 100+ damage on stage three?
You need 3 pounces to get to stage 3
Yeah, but by then its dead, it's not exactly much to it
Even herrera takes 4 pounces if the venom doesnt reset
And now you can apprently hang on and do damage?
Though maybe that damage isn't very impressive, even if it's at third stage
15 damage for extra stamina drain, not really worth
LOL
But fair, carno would be able to keep up with you
4 pounces is too much considering that troodon isn’t even 1/8 of herreras size
Most others would not, so I'd still argue you're not really going to die if there's a punishment on missed pounce to most things
Carno and galli speed would probably be an issue, but tiny gallis are probably not that terrifying?
If its bigger than 60kg it can knock you over
Maybe not, but it seems really odd, when you can just, well, follow their movement at any time and only pounce when you more or less can't miss
Which means another free hit for it if it isnt afk
Its a bit more than 1/3 wdym😭
Both, but galli has a more reliable knockdown
I mean sure, but even if a raptor gets the pounce on me, ill usually get a hit at the same time, which is always a positive trade
Fair, so galli and carno would be scary, I honestly don't see that as an issue, it's fine if one or two juvies are more difficult and risky to hunt than the others
So will stand by, it wouldn't be the end of solo troodons if there were a punishment
But that's not a dodge
Ill have to kindly disaggree
Even if you do, it's now on you, and can proceed to be a bother
But fair enough
I was saying dodge and bait, getting a hit on them while they pounce is a bait, unless there plan is to pounce while getting hit
But the entire thing is if you can dodge, as in, avoid being hit by the pounce, not baiting
but I dodge a good amount too
Purely "can you move out of the way from an omni pouncing you"
Which I argue you can't unless you're faster
Or the omni just doesn't plan the pounce enough
yes, ive done it as teno and cera, decently often
No doubt you have, but I can't tell if that's because the playable can, or because the omni didn't play to full capacity
Cause sheer stat wise, it seems unlikely that you can
I mean ive had some really good raptor players challenge me to 3v1's against me as teno because im a really good teno, and ive been able to get dodges on them, its just all about them not expecting you to dodge, because it seems like your focused on another raptor or just focused on something else
same thing with baiting, they think your kicking or biting another raptor, then you surprise turn and hit them mid pounce
To be fair, with where the "average" omni players skill is, I'll take "good omni" with a grain of salt to say the least. But again, even if they think you're focused, it's a matter of, can they pounce from close enough ,that you literally can not get out of the way in time?
And still remain out of striking range, of course
Basically, if an omni is just shy of your strike range, will the pounce reach you before you have moved your playable out of the way, or in such a way that the pounce misses
well for a base of skill, 2 of the raptors in that 3v1 had 1v1'd a steg with only bites, and kill tenos with usual ease in 1v1's so, take that as you will for skill
If you can, then dodging is doable. If not, it's not
I mean, teno requires skill to use properly, so not surprised omni with its ease of play can do that, no it does not take much skill on the omnis side, but rather the tenos. As for stego, current stego is well, current stego, no surprise there either. Again, far more on the stego requiring lots of planning and prediction, while the omni requires little.
well with something like this, where they try and get as close as possible before a pounce, ill move only like a foot or 2 in a direction and then turn towards them, then they will pounce right past you if you do it right
Do they follow your movement at that time?
See, the entire point here is that the omni sets the pace, you don't get to "go away" unless it lets you, there's no movement you can do, that it can not follow just as well or better
well theres not enough time to, you time it right before they pounce and they think theres no way you can dodge, then just take a step and turn, even if they havnt pounced yet, its unlikely they will hit that pounce as they will probally run away since your facing them now
Which is why I mentioned earlier that I rarely if ever miss a pounce
So hard to tell then, if I've met bad players, or you have
But you don't know when they'll pounce, so how do you time?
well if im fighting good omni players, I know there gonna do what your talking about, trying to pounce last second so they can get a guaranteed hit, so once you know there a good player like that then you should be able to tell what distance they will pounce from and be ready to dodge it
at least I have played enough to know the rough distance most good omnis will try and pounce from to get a good pounce
Which then only is a matter of, is there enough distance at all times, speaking strictly concerning stats/speed of pounce
Because that's really what it comes down to, can you be close enough to not be hit, but not far enough away to not be dodged. My experience tells me you can, but I could have misjudged that
which I mean obv my strat of dodging has gotten much harder as pounce hitbox seems to have gotten bigger, but still can be done and I do it every so often
I would probably say about half of the pounces omnis try on me I dodge, now thats against average omni players, which are... lets say, yea that says enough said but either way, its definitely possible to do, especially if they were to nerf the hit box back to what it was 3-4 updates ago
Weight in this game is weird
Fair enough, I'd have to see some vids to make a better judgement, as well as preferably try a bit ingame (but potat laptop and 15 fps says I don't get to play very well no matter what I play xD)
r.i.p, but I mean, yea its not easy and it should be easier, thats why im saying a nerf the pounce hitbox be a decent amount, would allow for skilled player to actual be able to dodge bad players with ease, bring back some skill to the game at least
I miss when only the flank worked for pounce, good times!
Don't think there's been a mention of the hitbox change, has there?
to be fair this should be true for steg, only flank pounces should work
Or is this a case of unintended things, like carno hitbox used to be and stuff?
there hasnt been a mention, but I have played for long enough and a few updates back the pounce hitbox got noticeably larger
At least they should make the back pounce look better... xD
yea lol
I don't doubt you, just wondering if it's an intended thing or not
knowing the devs it could be, or it couldnt be, or it could be both somehow
That seems accurate enough to be honest
#general-feedback message @vivid mason
I only fear it'll set a precedent for all pouncers, and then I'll have to deal with infinite pouncing raptors whenever Im playing something sub-450kg
@pallid frost Diets are being completely reworked
@pallid frost why not just make your own suggestion instead of reposting someone else's
i fully agree the diet system has to go but theyre already reworking it. itd be nice to have some suggestions on how that system could be tweaked
Also literally copy-pasting someone else's suggestion is a bump
Oi
?
how would you personally fix it?
i think the system itself kind of suffers from "get all of the diet types or else" personally. its annoying you have to "activate" them but i think theyre doing away with that and scaling by how much you fill the diets
id prefer if the bonuses were able to be tailored again. like dots for stamina and s for health etc
there doesnt seem to be a reason to get any other diet combo anymore since having all three types is the best
Hopefully shopping lists will be gone
In favor of a diet system that is more based on organs and meat types
would be easier if the diets activated instantly when u ate something
Diet rework soon
Well, rework seems a bit strong, but yes, what you mentioned or something similar to it is coming
Do not ruin my hopes already
Shopping list diet can stay imo, if its used to grind to unlock new mutations/mutation slots at adult age.
Gives something to do at 100%c makes losing a dino with a lot of traits painfull.
No it's terrible
It only (barely) works now because there aren't many playables in the game
Once we have all palnned 57 playables they will be a nightmare
“if its used for adding new mutations only”
to get more than 3/4 at fully grown
To clarify: diet for growing as it is now can get binned, its not fun
I would find it weird to have diet change suddendly once you're adult
Especially considering that once elders are added, creatures won't just stop growing at adult stage
I can picture a way where if you want to unlock a new mutation slot you have to for example eat:
Protein, Protein, Lipid for your 4th slot
Carbo, Lipid, Carbo for your 5th
Etc.
Gives something to do beyond growing to full size, can be quite rewarding
Hmmm I see
When I was talking about shopping lists, I was thinking of how carnivores can only eat a small and specific list of creatures
oh no that really needs to go 😂
Whats the reason behind rex/trike not being in official, and is that long-term? Or just until we get more mid tiers to fill out the power gap
Not sure. #isle-discussion message here is the link to what i was refering to
Would it be fun 50 rexes and trikes killing everyone
devs have said before they aren't worried about population issues of released playable because people will get tired of them and go back to their mains. plus rexes will be apexes and will likely have cannibalism like dieno and cerato
rexes killing baby rexes will likely be persistant upon release and well into their future. I suspect rex will have a high hunger drive and will want to out compete each other for food and diet the exact way dieno players still do to this day
Seeing people say "awww put Dilo back on raptor's diet!"
If raptor gets Dilo on their diet why do none of the raptor players like teh idea of raptor being on Dilo diet?
Not fair to have them be so similar in stats but so different in playstyle, and then only allow one to actually notably benefit from killing the other. Dilo is struggilng enough as it is without it's main competitor being able to enjoy eating them without the same being the case in return. Glad they made the change.
I hope apexes aren’t cannibals because that means they can support themselves on each other without the need for finding other actual species of prey. exactly what happened with Spiro carno
they’d actually have a lot harder time with food competition if they weren’t cannibals, which means less successful rexes if there’s overpopulation
Is allosaurus a canni?
you’d think cannibalism means less of the species but it’s the exact opposite
I don’t think we know yet
I doubt, could get the mute for it like raptors. Wich i disagree with. Raptors (and allos) are pack animals meaning the chance of them eating one another should be slim to none. this is however false when it come to this game, i was literally cannied as a fg raptor today
This makes sense for long term but in terms of short term- it’s going to be chaos
i mean it was the same with dibbles, i honestly dont think devs care about short term, plus it increases the chance of bug fixes if a larger playerbase use them often meaning they get fixed rather quickly
That actually makes a lot of sense.
I can’t wait for my favorite Dino. Spino. And of which spino they will do
freaking same dude, i cannot wait for it. an apex that can toe to toe with rex and has a completely different biome and playstyle? i really like dieno, but their so toxic, i pray for the day i get to wipe one or two as a spino
Yeah I can’t wait to see the scaling. Early evrima has around medium height with carnivores. Giga, allo, sauro, Rex, charcadont, acro, are all huge compared to the carnivores that were playing rn
Giga is the best apex
well if you look at the sketch concept, its lenght is about the same as a FG dieno, so it may be a hair smaller than rex (maybe larger due to them possibly making it depict as a subadult or something)
i never play herbivore, im a carnivore main. but i still cant wait to look over the hill as an allo and see a pack of parasaurs
literally same, ill play them for a few weeks to understand their defense playstyles and just get the overall expirience but i mainly play raptor, carno, and dieno as i enjoy hunting
idk what to play anymore. I been playing cerato and deino mostly
carno just sucks against cerato and now with this update its prob gonna suck even more
i love dilos but they die to bleed from raptors too easily
there wont be packs of paras if they make them as unfun and slow as they were in legacy
Glad to see that so many people are upset over the removal of Galli bleed and beipi swim nerf, absolute clownery by the devs
carno v cerato is horrible with the new bacteria
i severely hope they adjusted bile values before pushing this to main
this made me barf in 1 bite on full hunger
bc ceratos needed more so they gave insta-puke to them ;)
ceratos just keep getting buffs💀
and to think of all the carnivores stronger than ceratos irl is crazy
What did they buff on it
new puke system based on weight
so i think fg cerato would make u puke in 1 bite
Dang
they always buff carnivores and ruin herbis/omnivores it infuriates me
theres a reason you see a mass of carnivore players rather than herbis on officials
complete removal of bleed was just an overkill, besides if its a worry to other playables all they have to do is hit it bc galli is fragile af and bleeds out ez
it was fine as it was :/
couldn't you kill a carno if you were good enough with galli
good riddance to the carno
didn't require much skill
ceras and carnos got swarmed and murdered by galli killsquads
honestly, the gallis can still do it, the bleed was never their best tool in that matchup
its a dino made to run away from run away shouldn't be killing much of anything near its size
glad they got rid of the bleed
even if it should have bleed it should be considerable less then what it was
Im fine with it having less bleed, or its kicks using less stam, considering its its primary attack
yeah thats fine
I think I just get angry watching playables like galli and beipi get nerfed when in the same update Ceratos get their bile buff and also omnis get their (once Again) improved pouncing kit
why are there no spawn locations? Please tell me that's a glitch.
It's not a glitch
random spawns
why? This is not legacy. I hated that back in the day.
thats rediculous. thats gonna make it so hard for people to grow anything now
or meet with friends
Yeah THAT'S a problem
Otherwise I quite like it actually
ok, back to legacy rules. Keep dying till you get where you want to be. 🙄
group random spawns could be a thing
Not full random btw, it chooses between your species specific spawns
Yes i understand that.
Hope that comes soon tbh
i cant tell if your gif is in agreement or disagreement but i agree with ur username
it’s agreement lol the moment I heard galli nerf and omni + cera buff all in the same sentence I was in extreme disappointment
omni really did not need another buff
and thats coming from me, an omni main who enjoys killing small things as literally a fresh spawn with one braindead pounce
omni is the teachers fave and will always be overtuned
many of the herbivores and beipi needs buffs desperately more than omni
just because i enjoy it doesnt mean its right 😂
dryo, hypsi, pachy, stego
stego really doesnt need a buff
it's already buffed by server lag
kills a carno/cerato in one hit
it does to compete with rex. latency shouldn’t really be a determining factor in what gets buffs or nerfs
carno and cera aren’t supposed to hunt stego
maybe when rex comes out. but not right now it really doesnt
cera packs can hunt a stego pretty well
but they aren’t supposed to
which brings us back around to cerato's ridiculous bile system
yea tbh
It's waaaaaay overtuned rn
Needs a huge, gargantuan nerf against anything larger than itself
agree
its meant to be more of a scavenger but 9 times out of 10 i see big cerato packs hunting down things like stegos
doesnt make sense
and the overtuned bile still managed to escape hordetesting into the main branch?
Which they shouldnt, so that kind of argues for a stego buff. But it's more so that stego needs QoL and be less clunky, than any outright stat buffs. But things like removing the cooldown on the swing, making all the jab angles as fast as the side jab, and maybe a small adjustment on stamina drain.
Granted, cera bile is also apparently quite a bit too good
id like stego to at least have some way to kill it for omnis
as they are theyre already a hassle to kill as omnis. and again i am an omni main, i am comfortable solo fighting stegos
Hm? Omnis can kill stegos just fine, but that's also very questionable, when you take everything else into account. If stego goes down relatively easy to omnis, then rex and trike will just fold to omnis.
its just a long, tedious battle
I don’t think a single omni should have even a slight chance against a healthy adult stego lol
Wait, you solo stegos but you then say omni needs a way to kill it? When it should take at least 7-8 omnis to stand a chance vs a stego
But granted, that's entirely because stego is just bad in how it works
I DESPISE the fact that stego is balanced around omni and vice versa
Should need at least 6+ omnis to have a chance really, for a grown and healthy stego
no, i said i'm comfortable whittling down a stego solo. it takes an extremely long time to the point where it is NOT worth doing, however i really enjoy the target practice and bothering a stego player. you need a pack most of the time to kill them, and server lag tends to ruin the hunt (or it's interrupted). the other day 3 omnis tried a stego and it LOGGED in the middle of a fight because it knew it could tank all of us hitting it at once :/
But at least rex might be untouchable to omnis, unless the sentiment have changed
very true. 450 kg vs what, 6,000kg? it’s a mosquito vs Goliath lol
Well, the fact that you're even comfortable doesn't speak to well of the matchup, or that it can be done even. It just goes to show how badly stego works.
But, as much as omni is overtuned, the issues almost always comes down to stego being bad in any matchup regarding it
i mean, pouncing a stego every so often when it's trying to eat shouldn't be a problem. it's a huge target lol
not very easy to miss
Even with current cera, stego would do okay if it wasn't for the cooldown + bad jabs
why are plates a pounce point on stego
Apparently people can still miss stegos, despite being large and slow xD
Honestly probably so omni can switch sides
Since it seems like that's how the slot change go, side, back, side
i think they should be removed tbh
No going "over" the target, hence everything need a backslot
idc if omni can't sideswap, again, add other creatures that hunt stego then make omni trash at it
i really don't understand why people think stego needs a buff when only cerato and omni seem to be able to kill it (and both die in one swing). deino was always a very risky and terrifying battle if you didn't know the way to body block it and make it panic, but last time i've seen stego v deino was on spiro. not sure how that matchup works now
i would back a buff when rex comes out but not now
deino can just grab it and it dies lol
i thought omni couldn't switch spots to the other side of stego?
Because of how badly it performs vs them. Teno can kill stego, dilo can, omni can, cera can, deino can, carno might be able to as well these days (and it has been able to before too, despite being small game hunter).
They can. You go side, back, side. From what I've understood
Oh yeah, forgot dibble, it can slaughter stego
and teno, deino, other stegos, also troodon can too
so yea, besides the fact that half the roster can kill it nothing can kill it
i saw 2 diablos attack a stego and it was possibly the most terrifying thing ive seen
they demolished it in like less than a minute
Could you go back to the old spawn system, imagine choosing a deinosuchus to play and being thrown into the forest?
@inland vigilThe issue is mostly clunky, like how only the side jab attack speed is good, while the other angles are slow and clunky, and the cooldown on the swings. Plus the high stamina cost for the swings at that.
You could even lower the damage of the attacks, if they actually felt and were good to use in an engagement
hm maybe you guys are right. i think i'm just jaded from my experience on spiro because i played a lot of deino and stegos always acted untouchable
i relished playing omni and at least having a shot at killing a deino fishing clown
you won't be
but with new playables a lot of that roster CAN kill them. now that i think about it
my last stego died to a 1 ft drop 🤩
Like, put jab down to 750 damage, standing swing at 1500, running at 2250. Slow down stego accel a touch for starting to run if the running one is not telegraped enough (not like stego should be good at running anyway). But in return make the attacks less clunky. Equalize the speed of the jabs to side angle speed, and remove the cooldown for the swings. If neccesary, slow the "prep" anim part of the swing a touch (so you still can't ready another attack too fast)
we have the same spawn zones. you just can't pick which one
That is mostly cause deino was designed to "punch down" a bit
What with the grab weight being half your own, so deino wasn't really meant to, and still isn't, grabbing large targets, unless swimming
yeah
Plus spiros bad rivers making fishing doable, though a lot of that is on the deinos being well, fishes too xD
i miss spiro rivers 😔
even tho they were crap they were easy to traverse, easy to find fish in and always in the action lol
the only thing im cocerned about is how new water dinos will compete with deino?
it just doesnt make sense. If they add Spinosaurus which i hope they do, then it will have to compete in water with deino and realisticly spino would kill deino which means it could grab and kill any land carnivore thats currently in the game
that's not how that works though
im sure theyll figure out a way to balance spino
spino will not have the exact same kit as deino
while deino relies on a burst of speed, grabbing and drowning prey, spino relies on a more brawler playstyle, with exceptionally low speed in and out of water
the spino also has arms that it uses to fight. it probabnly wont just have a regular bite attack
and if deino beats spino then what does that make of this game 💀
i have never once played as rex, giga or spino so i have zero knowledge of how they would work or function. its kind of mind boggling to me to even think of the damage theyre said to be able to do. spino is always said to beat deino and that is hard for me to mentally grasp because deino is so untouchable right now, aside from by other deinos and stegos
my knowledge goes as far as what i have been shown in evrima since i never played legacy or any other dinosaur game lol
Same with how people think stego is so OP, yet trike and rex are both meant to be much more powerful
yeah thats what im talking about. the current state of the game is us players playing as dinos that would get demolished by other dinos that havent been added in the game yet. With T rex coming out, what would really beat it? It has to be a herbivore or Cannibal. It would just make more sense if they added 2 big carnivores at once.
its like a game with only ants, then suddenly they add an anteater. it doesnt make sense
yeah its why there are issues with adding apexs to officials at least for now
yeah exactly- to me, the bigger guys feel unbeatable so the idea of buffing them sounds insane. but actually i just don't fully grasp the situation of the ecosystem
i dont really understand why things like hypsi and dryo even exist ngl
they should just be ai lol
nah a lot of people like being those
well i said that wrong. what i mean is they should ALSO be ai
their current state missing core mechanics is just sad
it would make more sense if they added Rex and allo at the same time. A pack of allos could fight a t rex. Just blatantly adding t rex doesnt help the balance of the game at all
even more hard disagree
ptera ai
ptera AI is a godless abomination
id just like to see them more! no one plays as them. ptera ai is cool
No, being a dryo is nice at times, I'd like it to remain playable
you wanna know how to see them more? finish them
because they're STILL not finished
i just dont see how people find them fun but that's just me i suppose
even if i could, say, burrow or climb a tree... that still wouldn't be interesting to me specifically
what about spitting in a herrera's eyes causing it to lose grip and plummet the entire distance to the floor lmao
to me that sounds awesome
i mean. its meh
yeah its just subjective overall though
but to each their own
yup
i like to be the one doing the killing
future allo player perhaps?
for sure
i feel like those types of dinos should come after main dinos. It just doesnt make sense to add these dinos no one cares about or knows about when a basic t rex isnt even in the game
then obviously you wouldn't like literally either of the two "not killer" animals lol
i am desperate to try allo. i ADORE ambushing
terrible take is terrible
I wish dryo did not have MZ, but could eat from any other playables MZ/food, so it can be adorable and social at all times!
it makes sense. Its wanting to play a dinosaur game then one of the 4 choices as a carnivore is a compy Like who wants to be that
actually my first dino i played was hypsi. its adorable and i love it! i dont want to play as it but i would like to see it more often
if we had smaller dino ai alongside small dino playables then the map would feel more alive
compy isn't even on the playable roster tf is this example
its an example relating to dryo
ngl id play a compy
also to answer your question i would want to play compy
Aside from that, let dryo dodge freely, remove the cooldown, and just have it take a tiny bit of stamina if neccesary (or have diablo charges if you must, but give it plenty of them). It's a dryo, it's not going to survive being hit by anything so let it be bouncy.
buongiorno
i played a dryo recently and my crowning achievement was dodging a herrera that tried to pounce me
"who would want to play a dinosaur in a dinosaur game"
goddamn idk man
you didnt read what i said at all
dryos can actually kick herrera's ass it's really fun
and then a raptor tried to invite me to its pack
they have crazy good damage on their alt attacks
which was funny
there are balancing issues with doing stuff like that though
if t rex was released rn wouldnt it would just kill everything and make the game explode
okay
"who would want to play something that doesn't kill all the time in a survival game"
me. My FAVOURITE dinosaur in legacy is dryosaurus. Everything else doesn't compare in fun factor to me.
@hoary drift #general-feedback message this is just… beautiful…
If it can catch literally anything, sure
yeah its why it most likely won't be in officials for now till the for seeable future
I said it doesnt make sense to add all these dinos that no one knew about with basic dinosaur knowledge. Without even having the basic dinosaurus in the game. and my example was someone wanting to play a dinosaur game and wanted to be allosaurus but there was only a compy 💀
thank you! lmao I figured i'd have some fun with it at least
Then they can try something new lol
Dryo is not fun for a reason unrelated to it’s killing potential, if it was all about killing, dryo would never have been so popular in Legacy.
tbh not having the mainstream dinos isnt a bad thing
BoB has a goddamn snake rather than having allosaurus
i like being able to learn about different dinosaurs because i am not and have never been a paleo person. i have average enjoyment of dinosaurs
its populat in legacy because there are already basic dinosaurs in the game. Which puts dryo in an interesting dinosaur pick
Legacy dryo is the best animal in that game
It also can burrow and destroy worlds.
how did burrowing work in legacy?
i hope its not "hold e to dig up burrow" and thats all there is to ruining a dryo player's life
You dug a hole and when you clicked rmb on it you teleported to a room
The same way anything made by Bethesda works; it just works.
oh interesting
It’s ok, if they made growth better.
no, i have it and it feels unrealistic
i prefer the atmosphere and interesting combat in the isle
tho if they dont give galli bleed back ill do something drastic (complain)
Pretty mid, but that’s all Dinosaur games right now.
The Isle is the survival game
PoT is the MMORPG
BoB is the combat game
But all 3 are kinda just mid with The Isle getting the closest to the dinosaur experience.
And honestly the excuse of “It’s early access” kinda gets old tbh.
just to clarify, I dont not like the isle evrima. I think its going to be the best dino game out. Especially when it has as many dinos as path of titans has. Its just the dinos that are in the game right now make no sense what so ever in the ecosystem.
espeiclly with the chaos of t rex
small playables feed things like carno and omni though
jk carno cant survive off small things
for rn yeah
small game hunter when it eats small game: 3% food, 0% diet
this statement would make more sense if there was actual AI. Realistic ones too. that carno could eat
Absolutely my least favourite game in the entire genre
oh trust me if this game had spino and allo and all that, i wouldnt look at pathn of titans at all
i want allo so bad.
Realistic AI is godawful for server performance and really should never be the priority
mr omni, like Ian Malcolm, has strong opinions, unlike Ian Malcolm they’re not always agreeable, don’t mind him too much though.
ive never even played it but my 3 favorite things are ambushing, bleeding, and tracking
It’s a much better plan to work on more server size and better smalls
the ai in the isle is not... the best...
they already tested server size to 150 and it wasnt that bad. So having more players than ai could be good
hopefully tracking gets a rework eventually its very basic rn
i find it quite fun and would love it to be more fleshed out
i remember tracking something all the way from swamp to center and into ravine on spiro and managing to kill it. got called a hacker that day
also im pretty sure there werent just "goat and boars" for dinosaurs in real life. thats just not realistic at all.
not supposed to be realistic
But it is though, not extremely accurate, but definitely realistic.
okay i have to go watch a movie but nice talk team 👋
putting modern animals in a dinosaur game doesnt seem like the best idea?
It’s taking place in a Jurassic Park environment, modern day after the collapse
The Isle takes place in the modern era
You noticed all the buildings right?
Emphasis on the Jurassic Park
What do you think they were feeding the dinosaurs?
What happens when the dinosaurs take over the island? The other animals get loose.
there should still be an update to ai
Ofc, the AI needs to be more intelligent (as in not standing still and letting you walk up and eat it)
But I doubt that’s not being unnoticed by the devs, they’ll get to it eventually
I hate Early Access games every time I say that word eventually
lol yeah
Just wished they released t rex with 1 or more apexes to make sense for the balance of the game and ecosystem
trike exists
also whats the patrol system
It's a small migration zone for you and your group. It can overlap with other people, but it's not for your entire species the way migrations are
thank youu
Whats the new symbol on the map that looks like two eggs? not sure if this is the correct place to ask questions.
Those are eyes, and it's called a patrol zone. It's a small migration zone for you and your group. It can overlap with other people, but it's not for your entire species the way migrations are
Ah okay i understand now. Thanks.
the random spawn has sucked all the fun out of this game. I cant find my friends. we keep spawning across the maps. This is ridiculous. The games only fun if you have people to play with
@warm blaze welcome to the isle at its finest~
@cold minnow As in, you lost 20% blood or only had 20% blood left?
17% left when I started healing
