#general-feedback-discussion
1 messages · Page 216 of 1
so wait
You really sound like that kid that says that hit didn't get me when playing imagination
you're fine with omni needing to hit the body to latch onto it
but pinning it is too far
can the rules be consistent
where did you get this from
you can pounce the tail and latch on
and im fine with it, i said it like 1000 times
not the tailtip
I could dodge the raptor but I’d still die because it managed to hit the very tip of my tail. Juking them is basically impossible
latching and pinning are very different
juking a raptor is very easy
This is more a problem of the pinning system
Latency moment and grab attacks. Omni and deino both suck when that happens
it's only fast, agile and can jump
you can also move yknow
slower than it, sure
Yea I know, but I’ve tested this out for myself. A raptor can pin you from the tip of the tail which is just bs
it's not complicated to dodge a raptor unless youre a big ass thing that has no mobility
In which case you won't be pinned
Iirc tail hits don’t count? Could always text to see it though
From the side and then back
and even then, as a stego you can sometimes dodge them
as a deino... not a chance
but as anything else, not complicated at all
so just dodge the pounce, ez
how the hell are you missing a stego lol
average raptor skill
remember that raptors are either absolute tryhards or new players
What does ur average raptors skill have to do with balance
nothing
balancing around skill level remains something i dont understand
never said it
also if you complain about being killed by a no skill ability, uh
if a no skill player is able to kill you with an ability that's easy as hell to avoid, you might suffer from lack of skill as well
And as a Stego or Deino dying to a raptor you are worse than the average raptor player
which isnt an insult but a way to encourage you to practice
if a stego has 20 raptors on him then i can understand
It only becomes a problem when I’m heavily punished from something that should basically be a miss
a tail shot is not a miss 😭
I still fail to understand the reason as to why raptors should be able to not only invalidate u but do so from the very tip of the tail. No other playable can do that
It has little to no value. I guess location damadge shouldn’t be a thing for raptor.
Click click and you win
everything else can kill you hitting the tip of your tail
Can they one shot u
click and you win is how everything in this game works, and the raptor clicks and wins if you let him
raptor pin isnt a 1 shot
As what
I've only been killed by raptor pin as a baby galli
carno presses rmb and you die
Well I’ve had the opposite experience and so do others most likely
Like actual hatchling
Can a carno press RMB at the very tip of the tail and insta kill u?
doesnt mean it's a 1 shot
raptor pin is not a 1 shot
Define one shot
insta kill
a death you have no chance of escaping
requiring only 1 attack to 100% surely die
Not insta kill. It’s a move that like u just said requires one attack
for example a stego being 1 shot means that if the attacker hits the stego, the stego is 100% die
yeah but it's not a 100% death move
you can get away from it
so the way i usually avoid pins is i just use terrain and wasd
Yea no the chances of doing so are slim. You could pin a galli and get away with 30% of ur stam left
teh galli can run away tho
most of the times, raptors die to fall damage cause i juke them and they fall off a cliff
Epic
and if they dont and i get pinned down, since the raptor wasted so much stamina, he only gets 3 seconds of damaging me till he's out of stam
and then i just get away
It can but let’s say a raptor comes at you from the sides. It kinda misses and hits the tip of the tail and now ur dead
well i could've ran away
i should've known better and checked my sides
Mate it came out of a bush. Stop trying to justify the raptor basically missing. It should’ve aimed better
nuh uh
😭
my fault for not knowing he was there
theres a reason why last time i got pinned was months ago
i take my precautions unlike most people
Omni should be nerfed ! I think it will be funny
You should've heard it
as a small thing such as herrera
Any Omni nerf is fun to see 😁
But seriously Omni pin is a non issue. Latency is most of the problem
The thing is. I did, I dodged it but still got punished because it managed to pounce my tail
then you didnt dodge it 🤔
But at that point every ability is op
So you didn't dodge it
I did. Tailshot is basically a miss they’re not supposed to be rewarding lmao
Literally just dark souls it didn't hit me logic
Nah that isn’t what happened on their end
not supposed to be rewarding but they actually are rewarding 🤔
True but they can do that, I’ve tested it
maybe they are actually supposed to be somewhat rewarding
If you saw a tail pounce on your end, it was a body on theirs
Let ceratos one tap omnis on the tip of the tail.
Let carnos one tap omnis on the tip of the tail
Let tenos one tap omnis on the tip of the tail
“But-but it’s not the same”
let everything 1 tap on the tip of the tail at this point 😭
I mean yea, screw locational damadge
yes
The tail should be made a critical spot🔥
i agree
Nah I’ve pounced things on the tail myself as a raptor
considering how buggy pounce is i dont know what to tell you
ive pounced through things that i clearly hit
Pin isn’t that buggy
Whenever I pounce I rubberband
And that's playing on AU servers as an Aussie
Oh here's an example that just nicely appeared
But anyways we’ve come to the conclusion that location damadge shouldn’t be something for omnis to consider. Every place they hit should do critical damadge because they’re omniraptors. They do what they want
wrong but if that's the conclusion you wanna come to then well freedom of speech n thought i suppose
That's a Jurassic Parkly accurate Velociraptor
Wdym wrong. You were advocating the argument of omnis should be able to pin you from anywhere and locational damadge shouldn’t be relevant when pinning. It’s just death
yes but not just because they're raptors
Oh get over yourself you died and you posted a angry nerf post
💀
Very empirical argument I must admit
You still haven’t given me a valid reason as to why locational damadge shouldn’t be a thing for raptors
I don't think it shouldn't be a thing for raptors I think it should be better done
Elaborate
I think it makes that a raptor catches you because it pounces you and grabs your tail
I think there should be better facture systems and it kinda to explain but I think better hitboxes and separate hitboxes for a good amount of the dino
Ah yes a raptor holding down prey from the very tip of the tail while not even making any contact with the victims body whatsoever is realistic
Ah yes a tail isn't part of the body
Are you serious
I do think Omni should be a bit punished for missing pounce at least. Maybe a “miss pounce” cost
15% stam cost if they miss
tbh I'm too tired to actually argue this
Pinning someone from the tip of the tail is not possible☠️
Mutual feelings
What were you playing btw
Grab it pull them towards you and pin from there
Raptors don’t do that though and realistically speaking a galli or anything in the 300+ range could prevent it from happening
When I died to them? Multiple things
Ehh
Herrera, galli, juvi cera etc
Galli is much lighter than it should be tbf
Also you think that Utahraptor is gonna be brought into envirma as a separate dino
Maybe feathered
Omni is also lighter than its in game hp suggests
Not by that MUCH
have you ever done martial arts
Yea
specifically those revolving around grappling poeple
I do Judo
same
It’s like 375kg or something like that iirc
Galli is 510kg
Huh
This might be hard to explain considering humans don't have tails
if i was able to get a good grip around your nose i'd take you to the ground
or your ear
pinning smth down from the tip of the tail is very much possible
Ears are weak spot though and far more fragile than the tip of your tail
specially something smaller than you
tryna explain it in human terms
You wouldn’t be able to maul me like omnis do tho. They’re not even stable when pinning😭😂
also ive lived around animals for my whole life
It’s hard to because animals are very diffrent
grabbing a 50kg beast dog from the tip of the tail is very much possible
Oh and adrenaline is a thing
the hunter also has it
Not as much
he's still got a ton and he's bigger
Hoomans animals
if you really have fought, you'd know that you can go insane
Mammals specifically
it feels like you go insane and lose control of yourself due to how crazy you are getting
adn then you obviously win the fight
goodness
galli (should be) 510kg
I’ve fought many times. And pinning someone while raking their flanks with your legs is just not possible. That’s what omnis do and they’re not stable
15% stam cost for something this stam reliant is not a good idea
Yeah that is a bit steep
15% is bad enough on stego
are you sure about that
Omnis don’t need to get rewarded from a tailshot why are u so against that
cause it's dumb imo
Ye very positive
a tail shot is rewarding
well then you would be surprised by what ive done ig
Yeah i think a tailshot being able to Pin is a Bit broken
By deleting 2 hours of progress?
Right I'm out of this hopefully we can just stop soon and agree to disagree
you can actually delete more
Thank you, I lost faith in humanity for a second there
a carno spamming ram on a cera tail will end up killing him
Then carnos should be able yo ken tap omnis on the tail don’t u think
how bout deinos being able to 1 tap stegos on the tail
should we go for that as well
Yea because the stego would have to actively put itself in that situation for it to even occur☠️
Like you’re asking for it at that point yk
yes
anyways uh
the reason im not against being able to pin something down from the tip of the tail is cause it makes sense
Your analogi dosent make sense
You’re saying that it’s realistic
you are acting like every attack is the exact same thing
thats my issue
each attack is different
thats why when you ask if carnos should be able to 1 tap raptors at the tail i dont answer
No but every attack dosent contradict core things
pinning smth down from the tip of the tail doesnt either
Do you do martial arts
Ik, accidentally typed that
im sure you havent lunged an animal after grabbing the tip of its tail
Would you be able to grapple down an animal by its tail only
specifically judo where i was a master at grappling and im a black belt and other ancient weapon related martial arts
grab its tail and keep going
Suure
getting the tip of the tail is only to slow it down a bit so that you can get the entire thing
And it’s gonna let u do that
No point in this discussion tbh
probably
As someone who likes to play omni, usually when you pin from the tail its either the side where it gets registered as a body hit when you aim more towards that part of the body or comign from behind and jump in length where you then hit the body hitbox with the tip of of your pounce hitbox. Personally think the game should take into account which hitbox was hit the most and then decided what happens, pin or no. (but im not a programmer so I cant really say for sure)
But pinning from hitting the tail is dumb and def should not be a thing. Same with a lot of other mechanics tbf
@unkempt comet your idea is good for the RP but unfortunately the community on the servers mix pack and kills just to kill it's sad
has the Pteranodon always been this bad on stamina? Fly 100 feet and im out of stamina
not always
its absolutly terrible ! id say barley playable with it how it is , unless you stay next to the river fly 10 feet eat and sleep
i agree
do you know if they plan on fixing this ?
ive absolutely no idea
#general-feedback message Reasoning I’m disagreeing with this is I find it hard to land an omni pounce on smaller things as it is- not to mention as someone who frequently plays “the smaller roster” the pounce is dodgable usually and in the case of Troodon and Herrea (both being good Dinos to kill Omnis) I feel it’s needed because I have NEVER managed to kill a Troodon without pouncing it. Even if you bite it once it just runs away and you never see it again xd
@tight iron I get it now. I was wrong 🙏
simply shoulda countered the dilo
wat
what's the context sir
Might have got you confused with someone else I think 
I was discussing omni being busted a few days ago i think and someone was talking about dilo
hmm probably
can Dilo Hallucinations spawn and bite you when you're in water? in the Horde test
4 downvotes on baby deino being able to catch one of its main food sources that gives it a diet, lmao: Clearly done by people who've died to them within the last 24 hours
i haven't died to them in literal months but i still don't agree lol
Why is Discord mobile app so crooked my gosh… Video doesn’t load for me :(
Explain to me why you think baby fresh spawn deinos shouldn't have small fish on their diet, and be reduced to only having 1 nutrient until they're 20%?
Because I have been chasing elite fisg for thirty minutes. I've drained my stamina 3 times
If you can find frogs*
yeah AI in general is kinda ehh
might get lucky and a fish beaches itself tho
plus, not being able to get a perfect diet from the get go due to skill or luck
try to always chase them to land
nope, I've been trying for thirty minutes: The hordetest has clearly fixed their pathing
damn
They always hit an invidible wall
Not to MENTION I'm BLIND half the time because underwater NV sucks now???
NV btw, 5pm
@cyan smelt you can turn chat off in the settings
To be fair, carnivores already have this in the form of organs. And honestly I personally subscribe to the idea that the game shouldn't be prescribing a diet to you that you are forced to follow, but rather your abilities make certain prey choices easier or harder. And the more difficult prey could then give better nutrients or multiple nutrients to provide payoff for challenge. This could be done on an animal by animal basis, so that for example teno is not a super great meal for a carno, but Utahs might provide protein and fat (or whatever they determine is sufficient reward). Utah's on the other hand, might get only carbs from a dryo, but could get all 3 diets from a teno or stego to incentivize pack hunting. The way Green hell works, all food gives at least one macro, but some is higher value (for example, turtle meat might give 10 protein, but capybara meat gives 20 protein and 5 fat. So you're guided into doing more difficult gathering tasks, and asked to prioritize what food to take with you)
Small fish is on their diet but it’s an unlockable thing- essentially you can catch small fish, put them on the shore, and I believe you wait around 7 minutes then if you eat them they give hexagons
what kind of.... broken thing is that???
NO idea XD but it exists for a fact
Deino gains nutrients from rotten food
AI food can rot
Holy 500 Ping!
I have achieved floating
I waited 7 minutes and they just despawned, nice troll
Schooling fish despawn in 10 minutes, so you waited 10 minutes
it's not a troll
leave them outside for about 5-7 minutes and then eat them
they despawn pretty quick so watch out
Right right
Also make sure you’re playing on official obviously, not sure if unofficials can change when things despawn ik they can wipe bodies but not sure about AI bodies
Ik you did not read everything I put that fast lmao
they cant wipe bodies
Look at Zooming Islander, they do it all the time
oh yeah but im talking about an admin panel thing
in those servers they have coded their way in to do that
they can just leave the eggs incubated and dont accept any invites tho
Yeah I was just making sure they weren’t playing on one of those servers yk xd
There was once a feature where eggs rotted and died so I hope they’ll bring that back!
it is still here
takes a while tho
yus
and having the buff a bit longer with the drawback of losing food to your children? idk
It can also be an area type deal- like if they make a nest at west rail the buff obviously won’t shift over to south plains
they should get the buff with atleast 2 nested babies imo
That also works- although it should likely wear off at some point in the offsprings growth stage
just let it stay for 15-30 minutes
Yeah that’s easier, I also had other ideas for the main suggestion but we go one at a time xd
i imagine basing that off your offsprings growth / logged in status might be hard
You’re right, I just figured since the group system could tell when offspring reached Juvi and kick them from in game group if max that it could also tell when they reached a stage and remove the buff
only problem i see here (but min-maxers will exist nevertheless) either the parents kill the babies and still have the buff and create a new one (if its in minutes) OR the parents pick one baby that doesnt get any diets and thus takes 20 hours to grow, giving them a really long lasting damage buff
but i agree parents need to get SOMETHING
Tbh I’m not sure why people hated the lower gestation times. I’d like something better for the parents obviously but that seems like the most realistic and easiest thing we could get
Hear me out- we already have unlockable mutations but what if there were additional unlockable mutations only able to be gained from nesting? If you go about with the tasks of raising your children you could get up to 3 (?) additional mutations just like your offspring.. but the only thing I can think of for that is if you feed your offspring about 15 times perhaps it gives some sort of food mutation- but we already have lose less food and lose less diet :/
It could potentially not only encourage people to nest but to also take care of their kids xd
this guy just unironicallly said pounce takes more skill than herrera jump.
yeah cause it does
if the target is moving then yeah, but if you just wait until someone is standing still that’s just patience
the reason herrera jump takes less skill than a pounce is because, when you run up to someone as a raptor, you make noise, herreras don't, when you run up to someone as a raptor most of the times you can be seen (unless both are in a bush), most of the times you cant see the herrera (perfect camo), raptors have frontcheck and have to watch out for alt bites or if the prey sees them, herreras simply hold right click, press space and that's it, land wherever you want, doesn't matter
but most people, specifically the ones screaming raptor too op plz nerf raptor takes no skill will never understand this
the only time in which herrera jump takes skill is when the target is moving, and it still takes more skill to land a pounce on something that is moving than jumping on it as a herrera
If you just run up to someone in the open, that's not at all a point specific to raptor. You could make that argument for any playable, even carno with current charge. Herrera is far more reliant upon calculating trajectory, and jumping at just the right time. It also can not course correct, at all. The omni meanwhile can literally readjust at pretty much any point. Pounce is still almost as mindlessly easy as it's always been. Having a front check doesn't change much cause well, why run up in plain sight of something, that does not seem reasonable.
i never said pounce takes a lot of skill
It does not take skill to land a pounce, as either pouncer. The ability is and has always been stupidly easy due to the playable being able to adjust for anything, and being able to basically pounce from point blank, against targets that can not outrun most of the time.
and you also gotta calculate the trajectory as a raptor
Well, it takes more to land a herrera jump, even deino in a sense takes more planning, hilariously enough
not even close
every calculation you make as a herrera, you also make as a raptor, but with added risks and more calculations
You really don't, you can pounce from almost point blank, so unless they've added some kind of delay, you have no trajectory to speak of
that's why herrera jump takes less skill
What risk? You miss as omni, no problem. You miss as herrera, much greater risk.
the risk isnt missing
Seriously, any calculations you might need to do goes away due to speed and agility
also herreras have less risk
the risk is getting alt bit in the face by a cera who heard you coming
Not when it comes to their attack, they don't. Overall, sure, survival wise herreras are safer by far. But not for the attack
You can run circles around it
that itself takes more skill than straight up boinging on the prey like herreras do
this is the same as saying a fully automatic shotgun takes more skill than a precision rifle
nothing here is a fully automatic shotgun
It baffles me to no end how people struggle landing pounces when you got all the speed and agility to use it with no risks or anything
amazing question
well you have a close range attack that requires no aim at all if you are close enough, with no risk if you miss
i dont get why either
herrera jump has no risk if you miss either
It really is, considering the only time, only time, I struggled, was during the "only flank works" moments, and even then, I tested with some people. I still was on my way to learn the teno "turn dance" and land pounces, even at that point. And that was with me not having touched omni for ages, and one testing session.
thats just extremely insane to say bro
what's the worst that can happen? a tree isn't 1cm away from you and you gotta run for 3 mroe seconds?
thing is herrera is one and done, omni can just try again
But herrera risks more than omni if it misses
you becom a fish out of water, slower and smaller than literally everything you might be pouncing
Dies easier, is not faster/more agile really, and needs a tree to escape properly
Omni misses, keeps running
as herrera when you miss you are jumping into the shark infested water.
its like deino, you miss the ambush and if the prey has 1 braincell its not gonna let you try again
Won't get hit, won't get caught unless you're after a galli or carno
yeah but you aint dying
thats the thing
if you miss, he aint gonna react in a milisecond
herrera is by far the highest risk ability in the game
ive seen very crazy things here
but that is in the podium
im playing herrera rn and it is literally the easiest playable
you are an absolute sitting duck man literally slower than everything and a one-two shot on the ground
you run at 45 km/h
that is faster than most things
and yes you're one-two shot on the ground cause if you aint in the ground nothing can kill you besides other herreras
yeah its extremely easy to survive as undoubtedly, but once you miss a pounce you are in more danger than a missed raptor pounce
more in danger than a missed any other ability in the game besides maybe pachy ram
nah
just nah
you take 3 seconds to go back tot he surface you came from, thats just no danger
unless you jumped 6 raptors and now you gotta dodge em
true but during that 3 seconds you are a sitting duck
omni has no time where its a sitting duck
if you get staggered youre pretty much dead
but that's cause you jumped from too high
besides if you just hit a tree like an idiot instead of getting off
im talking about a normal jump not a too high up one
when both are played optimally, no too high of falls or no hitting against trees, herrera is in more danger after a missed pounce.
i would argue that no
on unofficial ?
but im not gonna say oooh raptors are in so much danger after missing a pounce
pointless argument tbh
(they really arent)
but a herrera that jumps you from an optimal height is in zero danger
unless what you jumped is a carno with pitbull complex
theres a reason why herrera jump is so much higher reward than raptor pounce and thats because its simply just harder to land and more risky
dude
the reason it's so much higher reward is because dondi likes funny tree deino
its totally situational
danger from above yknow
you run up to something and right click vs. you aim from long distance
you are literally saying its harder to aim a shotgun than it is to aim a sniper rifle
this
thats just false in concept
does the prey know you are there? herrera becomes impossible to play
my good sir you are saying it's harder to aim a guided missile than an assault rifle
aint true at all
the further something is the more difficult it is to land, and herrera is requires a level of distance. therefore it is always further distance than pounce therefore always harder to land
just based on pure aim
idk where that logic comes from
but my man that's just stupid
distance = difficulty when it comes to aiming
the further an object is will never mean it gets easier, its a variable that always means more added difficulty
if more range = more difficulty then imma get a sniper quickscope someone from 100m and call it the most skillful play in the game
herrera is a damn gun and omni is a knife, they have nothing in common
^^
is it easier to shoot someone or to stab him
clearly it's easier to shoot someone
wlel tbf that's not a great example
literally just because you need the added effort of running up to them
cause herreras have to actually touch the prey
so dont mind what i just said, it makes no sense
look what im saying is that if you are throwing an object at a target, it getting closer will ALWAYS mean a higher chance of success, whilst it getting further will ALWAYS mean a LOWER chance of success
the thing is, not actually
a herrera is a sniper rifle with a scope that does the calculations for you, so you only need to position yourself and shoot
there is more travel time, more time for the target to move, and it simply takes more preciscion
a raptor is like a madman with a knife
your main point is also heavy situational tbh, what if your prey doesnt hear you coming? easy pounce
you have to get close before performing the attack
oh yeah no absolutely
easiest pounce ever if that happens
but the fact that you have to get close before attacking is what makes it more dangerous
dangerous, yes harder, no
you have to make all the calculations a herrera has to make with a few more, and with the added risk of being attacked before you get to perform your attack
higher risk doesnt make it harder
it's higher risk and harder at the same time
never said higher risk makes it harder by definition
no but it is what you are saying
okay lets have this example: you have a knife. If you hit the target you will win money. But the target has a chance to move. Would you rather option A: throw the knife from 5 meters away but you get a visual indicator of where it will land, OR option B: walk up to the target and stab? You cannot seriously sit here and say you would pick option A. There is simply more room for error in that case.
a
straight up a
dude.
I doubt it, probably purely the "can't try again if fail", something omni can keep doing.
all it takes is walking up and stabbing
yeah but he might hear me and counter attack me
Dibble speeds can keep with a Cera is laughable, giant potato is too fast
you choose a random chance of missing over walking
imma play it safe and throw it to him
huh
thats just an F in probability and statistics class man idk what to tell you
literally noone of us is going to change their view so imma just leave it xd have a good one guys
with a visual indicator of where it will land means basically 99% chance of succeeding
if i miss i just run away
im not taking any chances at getting close
if the target has a chance to move the visual indicator doesn't mean a guarantee
yeah the dibble was cheating
Honestly no idea what calculations you need to do to pounce. You pounce in a straight line, you just need to be more or less next to the target, which is very easy to be at all times really.
i mean sure, but, hell, why would i risk getting close when i can almost get a guaranteed
walking up and stabbing does, you are physically placing yourself in a way in which the ONLY thing that can happen is winning money
you are losing your money bruh
getting close is way too dangerous
im keeping my life tho
risk getting close? you are faster and more agile than every dino except for one
im not gonna get close and get counter attacked
id rather just play it safe and do it from a distance
The only thing is that herrera jump has a target indicator, but the jump itself is more risky, as is the landing, compared to any pounce
and you are laughably more agile than that one
yeah but if i get punched in the face it's game over
the same can be said, if the target is missed you have the same chance
if i miss he knows im there so i lose the element of surprise
statistically speaking, the probability of hitting in option B is objectively more likely than in option A. If you pick option A, you are reducing your chances of winning money
no, not really
the person im tryna stab might turn around at any second or hear me
so, statistically speaking, throwing the knife with 100% accuracy is the best option
you have to know the pounce distance, make sure there's no obstacles in the way, get a clear shot and make sure it's not the face
not many but not zero either
But you don't have any more accuracy in one or the other cases, all you have is a visual indicator, that you don't need for pounce because it's just a nice, simple jump forward
with herrera, you position yourself in a good spot, you hold right click to know where you're gonna land and press space
You can pounce right next to a target, more or less. There's little distance involved, you can't really miss unless you're trying to pounce from the very edge, and why would you. You can get close at little to no risk. As for obstacles, at least omni can get around them, herrera can't half as easily. And well, why would you pounce the face, that'd let the target see you. Not sure why that would be part of it, the only times that really applied was vs stego that couldn't do much to avoid or prevent it.
It really just comes down to the risk if/when missing, and the ability to readjust on the fly
If you can do the latter, there's almost nothing to it, things become very easy
bro herra does not have more risk than raptor 😭 herra only jumps unless it has a direct line to escape after trying prey, unless you just don’t think about it and make dumb decisions. playing raptor ive died way more than playing herra combat wise because it’s literally in the play style.
wild dogs get hurt, wounded and die way more than birds of prey hunting squirrels and snakes
im pretty sure you haven't fully grasped what i said
and also, while flying after pouncing, you can't readjust
Maybe not. But like, I really don't see how you can consider omni to somehow have a riskier attack than herrera, it just doesn't make any sense
If you die as omni, that's entirely on you
im talking about skill, not risk
raptors have to worry about a lot more variables. like if i pounce this am i on uneven ground and will i break my legs? will i fall off a cliff or get countered by a tree or rock, and even if you do have a rock to escape on its not guaranteed you get on it before getting punished
^^
literally the same thing can be said about any other playable… what
You have the speed and agility to never worry about anything
No, because it's the speed and agility that makes for much less skill needed
herra can climb any surface in the game it’s life on easy mode
Survival is easy, not killing
Right, but we're talking about the attack itself
speed and agility make little difference here
not really tbh like yeah in theory that could work if it wasn’t the isle we’re talking about playing
It makes all the difference, that's the thing
if the attack is in a straight line as you said, why does agility matter
Because you can get to a point where you can not miss, or be at risk, very easily
herra youtubers prove that wrong
Due to being able to adjust, and that's the thing
Not sure why it'd be different cause it's this game?
the fact that you are close already adds more risk than suddenly appearing from the trees
oh idk… fps, lag, glitches and if you actually come across a good opponent agility will not keep you alive
Right, but we can't count bad performance or bugs, since we judge things based on how the playable and thing work, not if it works as it should or not
Sure, but there's more risk overall for herrera, because you can get close with less risk as omni overall
which is where my last sentence comes in
wrong
Well, if you're good, you won't be touched, so agility will keep you alive
you getting close already makes it more risky than sniping him from the trees where you can't be seen
Can't die if you can't get hit after all
i mean if this is the hill you wanna die on, but it’s just not true 😂
I'd agree if omni was also slow/inagile
herrera is fast and agile
Literally is true, but sure, if you don't think so, that's on you
Not as much as omni is, last I heard at least
turn rate is pretty much the same as raptor, 45km/h instead of 46.8
this is still going? guys in a vacuum herreras ability is harder to hit on a moving target, thats a fact. Adding the risk of being close, adds RISK not added skill needed to hit the pounce. You need skill to dodge incoming attacks and retaliate with a pounce but thats something else.
even good youtubers if invest so much time making actual raptor tech still get hit and die
"good youtubers", I sincerely doubt they're half as good as you think, if they somehow still get hit and die
literally all risks
on a moving target but how many people actually even try moving targets. most herras just wait until someone stops
Its like complaing about rex killed you as omni, without a risk. Cus you walked beside the bush he stood in
😭😭😭😭 okay mr. perfect i never die in isle combat
Pretty much all risks are negated by the fact that you can adjust for them at any time, quickly and easily
can you adjust the fact that he saw you
and raptors can also pounce non moving targets. Add other variables and its different altogether
can you adjust the fact that if you pounce youre gonna fall off a cliff
Sure, except that's not what I said. I'm merely pointing out that speed and agility is what makes the difference
that makes no sense when you have a teno camping a rock or water, how do you adjust that
it's just you defending something that is untrue right now
Yes, yes you can. You can turn, move, and so on, very easily
that's why what you say makes little sense
okay so you can make him forget you exist
Does that have anything to do with landing a pounce?
implications of your entire side of the debate but sure cool
I mean, yes. If I see that "Oh, this is a bad angle", I can very quickly change that, and pounce from a slightly different angle
yes? it’s combat and raptors rely on being able to consistently pounce
no cause you cant make him tp away so you can get an easy pounce
if he's on terrain that it's not safe to pounce (pretty much half the map), you don't pounce
agility wont make you be able to get someone away from a cliff
Right, but that, still, does not change how easy it is to land a pounce, and how easy it is to adjust for any potential mistakes you might be doing
you said that’s not what you said, but there are implications of you being the perfect combat player since anyone else who dies it’s just a skill issue lol
you also wouldnt jump on a teno in a corner as herrera if it knows you are there, yall are talking in circles
Now you're basically just going "well, if they're in a defensible spot you can't pounce them"
i never said if he knows
if he doesn't know, it's still a no go
Not at all. I can merely look at stats and know how they work in game, that's all.
if you make a mistake the pounce is ruined
sure buddy
with the pounce i mean the ambush pounce
wha?
Yes, indeed so
youre gonna have to get a mid combat pounce
How so? You can't keep running and try again a moment later?
if your prey has literally 0 iq then yes
he forgot about stam conservation 😭😭
if i see a raptor tryna pounce me and hten he runs away aint no way im saying "nah nothing happened"
im gonna watch my back, the ambush is ruined
so now they gotta show themselves and begin a fight with a ruined element of surprise, which is what raptors are awesome at
Oh, we're specifically talking ambush now? Well then any ambush is the same, nothing specific to omni
we were talking about ambush the entire time
But omni has far superior capabilities to follow up than herrera or deino for example
how cant you guys see that you are defending the skill a raptor needs in a fight because you see the risks (which is completely valid, but combat skill in general) and erik is saying that the ability to hit the jump obviously needs more skill, since you need to aim the damn thing
not the 1 tap in some cases tho
well tbf wth am i saying yes it does
Not at all, but that does not really matter for any point here, unless we're talking some kind of endurance hunt or something. Where even so, omni can at least follow better than some others
ignore what i said
you just can’t convince me herra needs skill when aiming is just jumping on a still target lmaoo
like yall are not trick-shotting these jumps pleaseee
LMAO
the trickshotting herrera
LMAOOO
Raptor has skill ? Great speed great agility great stam, can pick and choose 90% if the fights ingame. Maybe it shoudl require some skill
ayo 360s look sick
Basically, what I am saying is the following: A playable that has speed, agility, and a "nonpunishing" move (no stun on miss on pounce, you just keep going), can easily adjust for any potential mistake, during an engagement. That, by itself, makes the playable take less skill, due to not having to worry about being "open" due to a bait, in the same way as others. If we're specifically talking ambush, then it's pretty much the same for all, and if we're talking follow up ability, then obviously an omni can do better than herrera and deino (being better examples of pure ambush hunters at that)
nothing takes skill in this game
genuine crazy skill? nothing
this is the way
but you can be a stupid ass person like me and try to solo a dibble as a raptor and die miserably
This does not mean that you can somehow adjust for a deino going into water, or something like that, or someone climbing up a tree. But you can adjust for using your main mechanic very easily where it is applicable.
but nothing in this game takes crazy skill
Sorta yea, but then i will be playing omni cus i can pick and choose my fights. That is a luxery
deino especially takes no skill i aint even reading allat
yeah it is a luxury
Right you are. But the more speed and agility your playable has, the less skill it requires
Though to be fair, teno tends to take some skill
Diablo might these days, if it's agility got nerfed badly?
i agree to omni needing more skill in fights but the pounce in itself does not require any skill at all
Fair, though I did specifiy ability to follow up on an ambush that you fail, which deino can't really do
nothing takes skill
everything does
no ability in this game takes crazy skill
wrong 🐀
troodon go brrr
Teno takes skill, pretty much the only one still
Hypsi aim:
right clicking does not take any skill
claw attack
with that logic herra takes no skill bc it can 1 shot a raptor… who needs skill when you got height
true, its your movement and predictions that make the difference
Considering the clunkyness of stego, maybe it's the one that actually takes some skill
exactly
he said stego takes skill
stego does not take any skill wahtsoever
do you even play this game my brutha
Hilariously enough, I will absolutely argue it does, probably more than most
Purely due to the lack of ability to adjust for any mistakes very easily
it doesnt take any skill
agree
Herrera does take skill depending on the situation
I do, yes
okay hear me out i just saw 6 stegos crossing the highlands canyon
yes and as herrera you have to move your mouse in addition and not just rightclick, that was literally my entire point xd
nah this is not a coincidence
that can literally be said about any playable tho, and it’s not skill it’s just critical thinking
you gotta move your mouse with everything tho
Your prob the guy who says it takes no skill to play rex, cus he manage to sneak up to me
That's because you don't judge skill by requirement to succeed in an action, while I do
huh? 😭😭
True but nothing is as crazy as Herrera if you think about it
no sir
Not that damage determines skill at all, so no idea how that would be relevant
If a rex kills you, you prob saying it has no skill. Even tho it spent 5 min getting close enough without you seeing it.
genuinely nothing in this game takes crazy skill
yall are jumping on still targets
You kind of do, or so it seems at least
thats exactly how raptor works and he was claiming raptor pounce takes more skill than herrera so yes
no sire i just believe that nothing in this game takes any crazy skill
Why would the targets be stationary is what I’m wondering here
why would he be moving 🤷♂️
Funny, ccause I agree with you there
idk anything more than a 1v1 in equally matched dinos takes a lot of skill imo
Yea, but raptor can choose not to ambush aswell. I mean atleast against 90% of the rooster when its out.
neato
a herrera isnt forced to jump either
The chances of a target coming right under your tree are extremely slim. Most people just don’t stand still unless they try and get stamina
im convinced you just don’t remember what you said before i reply. “the more agility and speed the less skill” inversely “the more damage you can do the less skill it takes to kill something”
But people tend to argue that damage has to do with it, or how easily you can die, or anything else that doesn't actually relate to how difficult it is to successfully do an action
are you sure about htat
cause rn im playing herrera while talking here and hear me out
this is crazy
Damage does not relate to the skill it takes to deliver it
just camp at a watering hole
And it's the delivery that is the skill, the action
😭😭😭😭👹👹👹 aaarrghhh
On HT?
then speed and agility doesn’t either
And speed/agiltiy allows for adjusting for any mistake/potential mistaken action
you are arguing two different points
That's why that matters
Im prob the worste omni to ever played this game, and even i get kills with it. And alot of mistakes are beeing made lol
im just reversing things bc it’s the same thing 😭😭
where did mother go
fighting skill is not = skill you need to press RMB and aim or in omnis case, no need to aim
live branch
this is only about the ability itself
If you commit to an attack, you're stationary, and you have a cooldown on the attack. If you miss that one due to miscalculations, you can't adjust much for it. You're stationary, you're on a cooldown. You have little else to do. Meanwhile, if you commit to an attack, you're on the move, you have no cooldown so you can attack again. If you miss that one due to miscalculation, you can just readjust on the fly and try again with little to no issue.
everything has to aim
atleast from my side
That explains it
the dino yes but you cant even aim the ability, meaning it requires less skill
And its alot harder to fight something when whatever you are fighting can also attack, and not only defend and stand still
If you have the ability to adjust, or otherwise move on, when/during an attack, any mistake is easily adjusted for with little risk. Compared to something that can not do so. I am not saying that speed and agility itself has to do with the skill of an action. Only that it allows for less skill due to compensating for any potential skill demand of the action itself. So in a sense, it takes away from the skill required because you can adjust for a mistake. If you do not have that ability to adjust, you're much more bound to the skill demand of the action you're trying to do.
Maybe that'll clarify it a bit
Yea but if you wanne take on bigger dinos, like stego you dont need to worry about the stego bursting out after you
this is like the old arguments about deino needing less skill than carno
different playstyles
ofc not, but you can only take like 1-2 tail hits
so it’s a big trade
true
What do you survive a attack from stego ? Hell even worse
Maybe a small stego?
Tbf things like Herrera’s aim pounce are way more complicated and skill required than an omnis for example
absolutely not
😂😂
Absolutely yes unless the target is stationary
do you 360 noscope moving targets as a herrera
well i also 360 noscope moving targets as a raptor
What
gotta worry about fall damage tho
i do herrera jumps but as a raptor
i 420 blaze it while i 360 a back pounce off a rock as omni
stupidity aside tho
Oh yea those are fun to do lol
yall is not playing how im playing
check above to see why raptor pounce takes more skill than herrera jump
Alr
tank
This one?
yes
thoughts on my carno idea in balance feedback?
or too close to cera with a charge bite
@barren zephyr Carnivores see the closest active migration of a prey item. You can just leave the swamp
I know
Not really, Herrera’s pounce requires pinpoint accuracy and precision, your height + distance from your target correlates with your terminal velocity and affects the time which you’ll reach the ground. The speed of your opponent also has to be taken into account. Raptors pounce are instantaneous, you also have the agility/mobility to adjust your positioning and align yourself with either their flanks or back, you’d definitely have an easier time pouncing a moving target with an omni
How do I go about joining a server? New to this game
Right click the game in your steam library, click properties, click betas, select the drop-down bar and select evrima
Thank you so much, I couldn't figure it out to save me lol
no sir
Enlighten me
Gn!
appreciate it man 🫡
tbh all dinos obviously require skill to a degree and usually have varying aspects to take into acount. As both a frequent (aka everytime I get on as of rn I'm either playing herrea, omni, or dilo but dilo isn't in this convo) herrea and omni player, I wouldn't say either take more skill. I've found them to be quite similiar in the skills needed to execute their varying pounces- like reaction time for one.. there has been plenty of times as herrea I've had something flee past me that I probably could have pounced but didn't get to it in time- and with raptor there's been plenty of times I could have dodged an attack and likely landed a solid pounce but I didn't react fast enough lol
People tend to always look for the differences and never what's the same
why do people see the new carno that works well and say "well actually it would be better if it were in line with the carno that hasn't worked for over 2 years"
people dont like change
also giving it the acro choke on top of everything gives me another reason to dislike it as an idea
putting the "car" in carno
Current carno is "drunk driver reaching 50+km/hr in a schoolzone" niche and I love it
Cera does take damage when eating now?
It's never been fully immune while eating as far as I'm aware, just depends how much DMG said thing is doing to you while you're eating.
Like an omni won't hurt you but if you get smacked by a thagomizer it sure will.
Yeah I guess I was too tiny for a fg carno lol
Yeah, even full-grown I'm pretty sure it'd still hurt a tad.
Nah, fg cera can take carno ram head on without any damage (When eating)
Huh, the more you know. I knew the resistance was large but I can't say I've been rammed by a carno in the head while eating; I just assumed it'd go over the threshold. Good to know really
I have been rammed and bit by 4 carnos at the same time and 0 damage XD

Cera moment
@mint geyser Rex noises
i like a dis
49.2 km/h no? :(
Still, I’d prefer constant 55,6 or 50+ with a boost to 55,6 
@midnight heath do you not think that's an issue?
I don't have that issue, I think the flight controls are fine and simplistic.
You can hold Q while flying straight or just use your mouse and also look around yourself.
q for freelook is weird man
It's not "free-look" but it's like that for all playables, you can sniff and survey around you. It's not too odd when you consider that while doing so you're scanning for corpses and direction.
You also can just use your mouse to look around while flying, my character doesn't turn with my mouse when I'm flying ptera.
true but you need to hold alt on anything else
thought you somehow bound that to q and that would feel weird af xd
I'm confused on what's being argued at this point, you turn in the direction you're facing for the majority and I'm not sure how that's strange.
And you can freely look around you while walking or flying forward
i was confused because you mentioned q as a requirement for looking around thats all
I never said it was a requirement, I just said that you could.
doesnt work for any playable other than ptera while moving tho
If I'm walking straight with teno I can just look around myself with my mouse without turning, I could hold Q and do the same. What part doesn't work? I'm genuinely confused.
you turn with your mouse if you dont hold alt
What does this have to do with ptera flight controls though?
nothing? you mentioned all playables
Yes, all playables can look around themselves while moving.
If you look too far in one direction you turn, because you're now facing that way but you can look pretty far before you turn. You can look behind yourself while walking without turning around, etc.
I think there's some misunderstanding here, I'm not the best at explaining things and I think I've just confused myself.
My end goal was no, I don't think ptera needs it's controls edited and I think they work just fine.
@frank tapir Wild boar have less meat than you think
I mean, it still doesn't make sense
Animals usually eat up to 10% of their body weight per meal max
If carno is 1300 kg, that's 130 kg of meat
And boars in this game are about 300 kg
Even if half of their body mass was inedible bone, it would still be more than what's needed to fill it's stomach
Of course none of the food values in this game are realistic
But this comes to a point where it's straight-up jarring
@urban flax Wild boars don't weigh 300 kg. They have a average weight of almost 100 kg.
300 kg are possible but rare.
Is it specified in the game that it is 300kg?
Yeah, The Isle's boars are absolutely massive
300 kg is a low estimate, they could be up to 500 or 600 kg
then he really needs a different AI model. 300kg pigs are real monsters
But they ARE huge
It just doesn't feel like it because there is no human to put into perspective
@urban flax It's also true, you quickly forget how big everything is when you have dinosaurs as your standard scale. You only realize how tall you are when you're in human's buildings.
Even the frogs are actually huge.
Yes, bullfrogs are bigger than the beelzebufo so many people want
he just looks too much like a normal frog. to notice that
what if we have "golden" migration zones from time to time? A migration zone so good, that all herbies would abandon their regions and migrate immediately. It would inspire exploration, show us the whole map (there are lots of beautiful places unexplored) and create dynamic relations. Maybe this would benefit nests?
rain and storms are too laggy, as they just act as visual dynamics they could be 2d masks
mass migrations are planned
which i believe are exactly that
that sounds funnn especially if carnivores were hunting along the fringes <3 Id love that
Best way to put it lmao
i played today it didnt give any diet
play the game first
it clearly has Dilo in its diet
!!!!
@limber hull #general-feedback message
I’m curious what you disagree with
Autowalk does 0 harm to gameplay, you aren't forced to use it
while walking, press windows + g and then press it again
it is an autowalk
since it's already possible they should just add it
That's an overlay workaround, it used to work for the steam overlay too, unsure if they fixed it. I think the main point stands though, it should be an official system like how other games have it, which is tied to a button and cancels itself if you walk into something or get attacked for example.
Just use a controller and rubber band the joystick lol
#general-feedback message could do rooster calls in the morning. Psittaco already 1 calls, might as well let other AI do it too. Either that or we need a real legit WolfQuest type tracking system.
@obtuse grail the issue with family sharing is that it means people can essentially have as many save slots as they want, which isn’t a good thing due to revenge killing
yes that fully can’t be prevented because people can still make accounts and buy the game over and over, but that can at least be a deterrent because 5 accounts, for example, will cost 100 usd. that’s a hefty amount for a lot of players
@ashen bramble
@zealous citrus yo you know you can hold down alt to look around lol
#general-feedback message
Toxic players are the backbone of The Isle's revenue
Yes
That's not what the post is about tho
You can look around without holding alt on pt, the problem is if you look a tiny bit too far in the direction you are flying, you start to turn in the opposite direction
ohhh, cool thanks!
WE NEED LESS NOT MORE
not even that, it's just far too complex
I think it's fine as is, the game is already cool as is with the realism and plenty of cool mechanics, adding even more depth might be tempting and neat as an idea but in practice it'd just make stuff needlessly complicated and overbloated
@ashen bramble yes it's normal it was said in the announcement that the night was going to be clear just read
@warm blaze Thanks, where does it say that? I don't see any notes in the announcements channel
Oh my bad, I was thinking it was in the past couple of days and didn't scroll up enough... Ty!!!

How can I make my server official
official servers are only for servers made by the devs? idk how to make a unofficial server
@warm stone in hordetesting troodon does damage while pouncing, its coming
oh alr
like staying latched causes troodon to continually bite the target now
ohhh nice i didnt know havnet played troodon in horde testing rn
I think diets needs to be revisited because why do I, as a carnivore need to decide between starving to death or growing with an imperfect diet because other options aren't available at the moment. In my opinion if any playable is able to get 3 slots filled with anything (3x carbs or 3x protein etc) it should reward 100% growth as the bare minimum of buffs. Carno is missing an AI option for lipids and Cera doesnt have one for carbs. Larger playables are gonna require more time to grow and the current system is too strict on what can be benefited by eating. also a system to change diets more easily rather than wait an hour for it to disappear would benefit greatly.
@unreal ridge I like the idea of troo effecting stamina. If the prey didn't kill enough or run at the start it would be in trouble. I was thinking some kind of movement effect would be good but I like the stam one.
i wished troodon venom made stuff sluggish tbh, making future pounces easier
@grim halo Pretty sure that's an incorrectly setup custom server. The timer defaults to 10 on officials.
@boreal briar ah ok. thanks I'll check in with the server directly.
@pseudo slate You wouldn't eat many small dinos
Beelzebufo is smaller than the current in-game frog
imperfect is fine, survive
it is literally a disadvantage, and a pretty big one if you're not fg
@edgy flax can i ask your reasoning for disliking the alternative to the /kill command? any criticism to refute would be nice to add to the suggestion
i tweaked it a bit to add more reasoning as well
@summer olive I 100% agree with this, there's no cons, not sure why people disliked it, but this would really add to the immersion factor of the game
more little additions to nesting would be great
🙏
because u can just jump off a cliff or drown urself no?
just because we can do something which takes longer and is more frustrating does not make it a better option
i have on many occasions jumped off a cliff that should have 100% killed me, broken my legs because the game is weird about fall damage and have been too slow to jump off a cliff again lol
@thin totem Herra cannot climb on metal, if that's the safe haven you need
Yeah they can? I did that the other day?
Or maybe it's a planned change, at this point I don't know what feature is planned, in hordetest only or already released
@shy fox Devs look through the feedback channels
nothing from my experience of being a member of this community since the release of this game confirms this notion, but sure. i really hope they do.
Then please allow me to provide you with my very own experience of having conversed with punchpacket in this very channel
okay man
Here’s a feedback with a dev reaction #general-feedback message
can't believe me being irritated at losing several hours of my life on a character that starved due to a preventable bug and absentmindedly saying "devs probably don't look at this chat anyway" out of frustration is grounds to issue me a warning for "spreading misinformation."
that's rich
That is not what you said, and implied you knew that they didn’t look when corrected
so did i say or imply, and then you interpreted my words in a way that fit your pre-existing opinion?
You’re not in trouble, just clarifying
wow
gee thanks
oh and my suggestion was also deleted. i shared my frustrations with a game i've been following since the day it was released and am still passionate about, then was slapped with a warning for spreading misinformation because someone else misinterpreted my words, and now the devs will definitely not see my suggestion. the irony of this situation is NOT lost on me
what was your suggestion?
literally just a reset character button
like what are you reseting?
Claiming that the developers do not read #general-feedback and the channel serves no purpose, then asking for a reset button
it would be a band aid solution for gamebreaking bugs like preferred food not being shown or the grab food bug that locks you out of doing anything except walking around until they can fix the issues that are causing these bugs
i don't need to know what they claimed about what the developers did or do not do. they can speak for themselves
ohh i see
yeah i have come into that issue many times to the point where i no longer grab food at all unless i know it was recently killed
the preferred food bug has been more prevalent as of recently
i think it is a good idea to have a reset button. i mean even roblox has one lol
but i'm not sure how it would work exactly in the context of the isle
It really has, there was also an input lock on grabbing in ht recently
It ebbs and flows
i've noticed goring a corpse as well has been having issues in HT
it keeps wanting to make me eat the corpse
i did say out of frustration that it doesn't seem like the devs read the channel, because frankly there's been an outrageous amount of feedback on say, the dreadful stamina changes, but lo and behold it fell on deaf ears. however deleting my suggestion and then slapping me with a warning is kinda wild if you could just ask me to edit my comment and delete the thing that's bothering you, because, surprise surprise, that channel has a 6 hour slow mode and i can't repost my suggestion so thanks for that
But what would a reset button do ? Completely reset your character ? Including health, stamina, hunger, thirst and growth ?
What dreadful stamina changes ?
reset the same parameters that relogging does. when you relog you don't reset your health stamina hunger thirst and growth now do you
#general-feedback message how did this get downvoted….
Ah so a leave-then-rejoin server button
probs cause he asked for all devs to stop what they are doing and optimize the game when a nice amount of them dont know how to optimize the game
That’s not how development works
As long as the servers can handle it, I don't see why not
and they don't know cause they don't have anything to do with optimization
Ye fair enough
i seriously doubt an animator knows how to optimize the ground
??? optimisation is not how development works??
Would you like to wait, or would you like to type something out and I can post it with credit to you at the very top
each dev does one thing, a good amount of them have nothing to do with optimization
Not all the devs can optimize the game
True but just remove the rocks. They’re unnecessary
the rocks feel like a troll
Rumple, go optimize the game, now
As a wise man once said, mods are part of the dev team too
like honestly they just feel like a troll
i understand why you would have said that developers don't read feedback. it feels that way on most discords with suggestions channels, but also the vast amount of suggestions makes it hard for developers to discuss each and every one or them. understandably it can be frustrating
it's also not up to me to discuss or refute what mods do here (even if i disagree with those actions), but i will give the advice as someone who has been a discord moderator that the best way to avoid further punishment is not to question things publicly. if you have an issue there is a moderator abuse of power (or whatever it's called) form you can fill out as well as collecting as much evidence of the interaction as possible
pushing the topic in spaces like this can be hazardous to you
thank you, i appreciate the notion, but it shouldn't have been deleted to begin with. i'd rather wait and repost it myself
Sounds good
we really do need optimization... i'm always running at a clean 15-25 fps
My fps has slowly been creeping upwards in hordetest, it’s a nice change to see
at first in ht it was VERY bad for me. capped at 5 fps at most
i understand, but i do not particularly care if i get banned for disagreeing with an admin or not. people here have been banned for less. as the veggitales twitter once said, i would rather die standing than live kneeling yknow
Funnily enough, my performance does the opposite of what everyone says with every update
When people say performance has become worse I get better FPS than before, and when people say they're getting better performance it gets worse to me
It probably has something to do with the fact my computer is satanic
insane to quote the veggietales twitter but i salute your notion
I thought the exact same thing lol
its still the rawest quote of the century
i wish i could skull react
this is what happens to me as well
when gateway dropped it was said that fps would be much better than before- but on spiro i got between 30 and 50 fps, and on gateway i am always at 15-20 :(
granted i am able to play at those levels, i don't feel hindered unless it's like... 13 fps or lower
did you see any changes in the performance when they migrated from ue4 to ue5?
Yeah, once you’re fighting several dinos in the forest while it’s raining, my poor potato of a pc turns into a space heater
i did not no. though i believe all my issues with performance are my own fault for running the game on a mac running windows through bootcamp
it was just better on spiro, low but manageable, and got worse over time
oh no
macpooter gaming
yea its not great... saving to build a gaming pc i promise
though i saw that even people with computers built for the isle were having trouble with fps. i really wonder how the game can be optimized. i think much of it comes from the human structures
cause they keep adding stuff without any optimization or barely anything done to it
i tried to enter a small human building and went from 25 fps to 5 consistently every time i went in and out
spiro now offers about 20 to 30 more fps
we don't know what the developer process is. i think it's unfair to say they do nothing to assets before adding them
that's why i said barely anything done to it
from my experience, this performance pretty much proves optimization isn't taken that seriously
actually on HT, the optimization has gone way up over the testing period
yeah but this game shouldn't be this heavy if optimization was a big part of it
i was able to play a full 8 hours without crashing or rubberbanding or anything. clearly they are working on something to get the game to being better
yeah they are
i'm on a mid-to-high end desktop and i had a sharp increase in performance when they migrated to ue5, probably because not all models in the game had sufficiently optimised LODs and nanites help with that, i remember the 100+fps and then i turn to face the rest of the map while standing on a mountain and it goes to like 10.
but recently i agree, something really weird has been happening with performance in the game. i have an rtx2070super, not the strongest, but it still runs AAA games without issue. boot up the isle? CHUGGING. i had an absurd situation happen to me a few weeks ago where i was doing just fine, 60-70 fps in the forest, approached the swamp, instantly down to 1fps. NEVER had that happen before downgraded my resolution to being 400x400 something and only managed to claw back 10fps. it's ridiculous. i don't understand what they are doing to make their game behave in such a bizarre way
never said they didn't, merely said that it could really be better
yes the swamp is where i was lagging really really bad. swamp, port, human structures
though they did just expand the swamp didn't they?
rtx 4060, ryzen 7 7735hs, no more than 80-90-sometimes 100 fps
any similar game i cap it at 144 and it never goes down
straight up never
it wasn't the regular drop in fps because the pooter has to load a heavy area, it was a sharp drop from an enjoyable gaming experience on high settings to a power point slideshow. it's so strange. and that was before the swamp expansion btw
personally i feel that optimization and ai are the most pressing and frustrating aspects of the isle
the amount of details this game has definetely arent bad, but it could really be optimized
yeah TI is horrendously optimised unfortunately, always has been
imagine this game with all dinos
even in the early days this game could tank your PC like no problem
1 fps maximum, you'll need a 4090 ti with a special processor to get 20 fps
dinos really are not the issue, the issue is the map
also that
im talking about dinos cause it's more and more lines of code that you process
but yeah the map... man
it is sad that the performance is low because genuinely, the isle is a beautiful game. the models are gorgeous, dynamic, well animated and generally believable within the lore of the game
i just wish it ran better
i think big issues would be the ai and corpses and parts of the map
once corpses are cleared you stop lagging as much
ai absolutely tanks performance
for sure. the no ai servers were running beautifully. but playing with no ai is a really boring and frustrating experience as a carnivore- we can't just do away with them even though the devs want to try it out
yus
i have limited coding knowledge, but your gpu doesn't process lines of code, it handles almost exclusively shaders (unless the coder specifically tells it to calculate something else, but that's very low level programming that is used in super specific cases). not every single line of code is ran at the same time all the time, and the situation you just described where your pc is overloaded with calculations could only happen if you had like a trillion dinos continuously biting each other at the same time lol. so no the main issue is and always has been the map. the code barely affects performance and the models in the game are very solid and not overloaded with polygons
this tells a story
hehehe unfortunately
the code barely affects performance, yes, but an abhorrent amount of code really does
cant stop thinking about a game that had 750k lines of code, so a dev went and optimized it all the way to 250k lines, and boi, the difference was unreal
i noticed in HT that the little annoying sticks in the swamp are now transparent
40 more fps without micro lags or any stupid things
right but i don't think this game is coded in exclusively if statements like yandere simulator lol, 99% of the game's code is in storage until the game needs to run it
or well- they don't have collision
yus
sticks?
like the termite mounds or whatever they are
wait you mean the little freaking ground pinguses
but i imagine theres millions of lines of code, which inevitably tank performance
yeah those
oh good grief finally
😂 just remove all the swamp water now
let's just go back to the 10x10 deathmatch map, it had phenomenal performance and all the dinosaur violence we ever needed hahaha
💀
i have no idea how coding or game development or even computers work, so y'all are on your own in puzzling out how optimization could be bettered hahah
but i really do think a lot of it comes from ai and corpses
thats the realst thing ever
they need more ai guys
pretty much everything can be optimized a ton
grea have you played pre-evrima?
we need a team of ai guys forcing the ai to work (obligatory this is a joke tag)
naw i was never interested when it was legacy
i prefer realism and beauty in games and legacy was not that
so back then we had a smaller map and way fewer ai spawns, however i found that hunting ai back then was leagues easier, and there's a very particular reason for that. the previous version of ai were dinosaurs, and dinosaur calls (like the taco right now) have two or three sound versions - close and far, and occasionally a middle inbetween. if you were far away you would hear a faint but distinct echo-ey sound of that animal, if you were close it'd sound literally up inside your ear. but you could hear them from a much larger distance. the ai that we have nowadays are small, not super obvious to spot in the forest and their calls only travel a very short distance before they are completely culled. so even if you have a deer say 40 metres away from you, if it makes a sound, chances are you will not hear it
so the issue is not the amount of ai but game-to-player communication. they exist solely to feed players, they're not even ambiance, so when they fail at communicating their position to the player the whole system fails. solution is to just give their calls more range lol
see strangely enough i struggle to find specifically tacos
i find other ai consistently very easily lol
this is because tacos seem to go quiet when i'm nearby, but deer and boar don't shut up. just listen for a moment and they will call again
locational spawns for tacos are kinda wacky i definitely agree with you on that
i find they are very abundant (but hard to find because of size/bushes) in highlands, and relatively easy to spot on coastlines
i hear them all the time but god forbid i can find them 😭
#general-feedback message what do we all think?
@hardy vine i doubt a carno in its current state can take on a cera
depends on skill tbh
let me ask you this then do you think cera is a lil broken rn?
with it being able to do one bite and vomit most dinos
yes
nothing close to what it was said to be
the identity crisis wasnt fixed, it's just a massive buff
yeah seems very broken hopefully they nerf it a bit
I bet current cera in ht could 1v1 rex using vomit
yes
probably lol
Cant wait to grow a rex for up to 10 hours to get 1v1ed by something 1/8 my size lol
#general-feedback message Should humans even get the "x" nightvision of dinos? I thought the x night vision was supposed to represent the tacidum lucidum, which humans don't have. I do love the flashlight and NV goggles idea tho
it is TRUST me
r u sure
carno can barely take on 3 raptors rn how can it take on a cera 😭
Agreed, but it prob will be 3v1 so you can just push the quit button to save some time : P
@mortal parrot #general-feedback message
This was a jump from standing position.
Watch closely while the camera shifts to you on the ground, as your Troodon is pushed off by the tree.
You then take a neutral jump due to no movement.
I don't think buck was involved here.
Although this has also been said be be a temporary model.
I'm saying that it was strange because needing to jump to dismount feels bad because if you get knocked off or bucked off at the same time you go to dismount you kill your momentum because you jumped at the same time
They should at least add the option to change the bind to dismount
Currently, that's more of an issue due to the way the bucking/dismounting works.
Which normally, we'd face knockdown. You feel where I'm going with this?
It feels this way now, because lacking intricacies that will likely accompany later.
It only feels weird now, because we don't have animations between those two elements, and that in itself is a bit of an issue, because we don't have any tactile understanding of when we've been successfully bucked other than..
"Oh we've teleported to the ground"
Equally lacking is any indication we're going to be bucked, though in this situation there was a tree which scraped you off, so that's more on the player's end, than the binding.
iirc in real studies stegosauruses with round plates are considered male due to the plates being significantly larger and more fit for display. Female plates in the game are much larger than in real life though
also it means that females and males both get to look cool, rather than male looking cool and female looking lame
According to real studies plates shape isn't related to stegosaurus sex but to species
Correct, males had rounded. The issue in game isn't that, it's that current male plates are just "melted" versions of the female ones, rather than properly made, large, and still rounded