#general-feedback-discussion

1 messages · Page 198 of 1

boreal briar
cosmic forum
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I’m stuck in that position

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It might be like a keybind thing but I don’t know because I just downloaded the game

boreal briar
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Oof. Is that the hordetest? Could be a new bug

cosmic forum
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What is hordetest?

boreal briar
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Either way, maybe try reposting in #🔧-evrima-troubleshooting-🔧? Someone in there may have seen the same problem before.

When you downloaded the game, and chose the beta, did you pick "Hordetest" or "Evrima"

icy lion
cosmic forum
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Nope Bluetooth is off

boreal briar
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Oooh, smart idea

icy lion
# cosmic forum Nope Bluetooth is off

Try this

  1. If running The Isle, exit the game.
  2. Press the Windows key
  3. Type %localappdata% then press Enter.
  4. Find "TheIsle" folder. Open it.
  5. Open the "Saved" folder.
  6. Delete the "Config" folder. Note: This will reset any of your custom settings to their defaults.
  7. Restart the game. The issues should be fixed.
cosmic forum
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Thank you

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Yup it worked

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Thanks bro

teal ermine
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@unkempt comet yes correct for the 5 call it would be really great

dusky swift
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Yes

obsidian sphinx
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Isn't ptera's directional controls same as any other playable?

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That's a dead dibble that means its hordetest doesn't spamming E break open the body faster?

leaden prism
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Hypsi is filler most of the time imo lol,I can see hypsi for earlier stages in life, but it's like chicken. Why does something faster than us, smaller than us that we lose track easily, and barely feeds us on the menu lol

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Sup?

barren zephyr
barren zephyr
leaden prism
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I'm more for the 2nd bit about moving it

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I understand not knowing the exact % at all times just like the health

barren zephyr
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Same suggestion, just linked it so you can support if, if you want

leaden prism
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Well it's a 2 parter lol

barren zephyr
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Same thing though, lol

leaden prism
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Not particularly?

barren zephyr
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Yes, very particularly

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Any particular reason you don't like the pteradon flight suggestion?

I just don't see how one would prefer the current state of the flight controls

leaden prism
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Update in real time instead of hovering means you always know, no reason to stop and check to question what it is. That part I don't agree with, I think obscurity in stats is what makes The Isle keep players questioning their decisions before acting and that should be encouraged for the existing element we have for immersion being a dino that's uncertain if they have enough X to survive or act to take out this prey/predator. When stats becomre more clear in front of you, it becomes easier to just know, "ah, I have 78%, stamina anyway, I can afford to pounce that teno"

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I like current pteranodon flight controls atm idk, camera locked makes sense for transitioning to the ground and maintaining that the direction I'm looking is where I'm going.

barren zephyr
leaden prism
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Idk which ptera feedback ur referring to, I only saw one asking for the camera to change to the model TI_Dilothink

barren zephyr
leaden prism
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Ah

obsidian sphinx
leaden prism
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Then I misconstrued the post lol

barren zephyr
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Well that's what I'm saying, you either misunderstood or didn't read it thoroughly.

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Just wanted to hear your opinion on it

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Because I was surprised why anyone would be agains the suggestion

leaden prism
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I didn't vote against it to be fair lol

barren zephyr
leaden prism
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Just didn't see it and posted mine xD

leaden prism
barren zephyr
leaden prism
barren zephyr
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Unless there's 2 of you, that screenshot doesn't lie lol

leaden prism
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Was like this when I found it, no vote on it at all.

barren zephyr
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I'm talkinga bout the Pteradon one

leaden prism
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Oh. Link?

barren zephyr
leaden prism
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Ah yes I do remember that is the post I was referring to

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Yeah no I don't want that lol

barren zephyr
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Why is it the case that when you're flying, it changes based on the angle?

barren zephyr
leaden prism
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Because flying

barren zephyr
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???

obsidian sphinx
barren zephyr
obsidian sphinx
tight iron
barren zephyr
obsidian sphinx
tight iron
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oh hell no

barren zephyr
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Literally, hell naw, let it go 360

tight iron
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restricting the camera is the worst idea ever

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permanent drinking

barren zephyr
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lock the rotation of the character model to the character model, not the camera, is my suggestion.

obsidian sphinx
tight iron
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yeah but doing that only to help a bit with carno turning is insane

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at the level of adding the eating and drinking lock just for juvie pteras to be able to snatch hypsis specifically

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helps one thing do one thing, obliterates almost everything in the process

obsidian sphinx
cyan flame
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@pseudo oar You shouldn't fight a stego in the first place, so the mutation really shouldn't matter much there. Also keep in mind there'll be things larger than deino, so in the end, you might want it as deino to protect against other things.

bronze matrix
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@full pewter I like the ideas!
I could also see Maia getting buffs near nests or hatchlings. This could play into its parental vibe.

full pewter
modest whale
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is anyone really enjoying the nighttimes?.. i personaly wish for shorter nights and longer days

bronze vector
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Personally I think there should be a point between 80 and 100 percent stamina that you cant grapple a target unless its within a certain weight range of the raptors, like the raptors would have to total at least 75% body weight of the animal or greater to bring it down at max stamina. Just something to prevent raptors from instantly being able to hold down a target and give the prey a fighting chance

harsh walrus
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thought it was only in hordetesting

hasty fractal
full pewter
hasty fractal
narrow nova
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Actually I just didn't get it why meat don't give nutrition.carnivore actually eat every meat they can get.The only reason why Lion can't gain nutrition from a Penguin is they can't meet each other.

unique mirage
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Yeah I feel like there shouldn't be stuff that's not on a diet. Diets can be different, sure but having stuff not be of any nutrition doesn't really stop people from killing. I'd rather my body gave at least a bit of food instead of just being left to rot.

vale pawn
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I think meat that isnt on somethings diet should give a small amount of nutrients compared to what a preferred diet gives, rather than just providing nothing

narrow nova
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Maybe it's about fresh or not, new killed body offer more nutrition and finally rotted body provides nothing but sickness.

flat jetty
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@hazy lynx pin down as 2 doesn’t affect Galli

tight iron
tight iron
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@viral void it already does iirc

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me and some friends did tests and it definetely does

viral void
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oh i tried 2 nests with different outcomes. is it species related? @tight iron

tight iron
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dont think so

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but it might be

viral void
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hmm ill keep testing and ill let you know the results!

tight iron
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@cedar drum all abilities in game have some sort of counterplay tho

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not when it is triggered but before it is

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u can see deino eyes in the night, u can see, hear and fight raptors, etc

limber hull
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I'm not sure what he's even implying with that feedback besides stating the obvious

cedar drum
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I’m implying that dying to a giant ass completely submerged crocodile that pressed right click is stupid

tight iron
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drink at safe spots tho

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you can avoid da deino

cedar drum
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Ah yes, safe spots

tight iron
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best thing you can do

cedar drum
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Tried doing that, turns out a deino can just go into bushes next to the safe spot. Granted this is less likely on gateway and was more of a spiro problem

tight iron
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well what can i say excepting gg deino

cedar drum
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The deinosuchus, pressed right click

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Now perish

tight iron
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i gotta say tho, he worked it well

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wat dino were u

cedar drum
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Full grown carno

tight iron
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oh ma gawd

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that sucks so bad

cedar drum
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I’m just saying, dying to right click is not exactly peak gameplay

tight iron
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the counterplay in this case is just checking the bushes

tight iron
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this is me when i die to smth like that

cedar drum
tight iron
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that sucks even more

tight iron
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LMAO

cedar drum
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And also let’s be real here… this game is buggy as hell… there’s a good chance the deino doesn’t technically hit you but the game says no

valid brook
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theres been plenty of times i've been hit by that.

tight iron
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or the deino actually hits you and for some reason it doesn't even work

valid brook
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wish i've been hit by that

tight iron
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happened to me only once

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got it on clip as well

cedar drum
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I’d just prefer if there wasn’t a “cease” attack with no counterplay

tight iron
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the cmere attack be like

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i guess only drink at places where no bushes are around

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since you can't even see the deinos hidin

valid brook
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yeah. i have not been a fan of deino being in the game for many reasons. Its supposed to be a fear factor, but it makes the game feel more dead as there's less dinos roaming, and not only that but you can lose literally hours of gameplay simply because you chose the wrong spot to get a sip of water. (and its impossibly difficult to dictate what is a wrong and right spot)

Imo, if deino were to be removed until it had a efficient predator , the game would feel a lot better

tight iron
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maybe it would, who knows

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but it takes so much effort to create a dino that i seriously doubt it will be removed, not to mention that it's iconic

tight iron
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LMAO

valid brook
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yeah i mean, im not saying forever. but until theres a semi aquatic that can compete with it. right now its capable of one shotting literally every dino in the game

tight iron
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yeah ofc

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im just sayin, takes so much money time n effort + it's iconic atp

valid brook
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and with one of the updates, they removed basically the only skill dieno players required (besides deino on deino battles and that is basically a game of whoever gets first bite) which was body blocking a swimming stego

cedar drum
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There’s also Omniraptor’s new ability that also removes counterplay

tight iron
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the counterplay is fighting them off tho

valid brook
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the grapple? atleast that one is managable, although i will agree its very strong

tight iron
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if you are unable to fight them off, in my opinion they should get the kill

valid brook
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manage your stamina and your position and you can mostly counter raptors. deinos, roll some dice. lol

cedar drum
valid brook
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if yer fighting 30 raptors. good luck. '

tight iron
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well if it's 30 raptors then honestly you shouldn't stand a chance

valid brook
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^

cedar drum
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This is true

tight iron
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i completely agree with what kissen said here

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someone fighting off 8 raptors by himself is absolutely ridiculous

cedar drum
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But if they didn’t have the grapple you could at least take some down with you

valid brook
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like. the most iconic thing in evrima is raptor v teno. 1 raptor shouldnt concern a teno. 2 they should have to pay attention 3 should be a threat and any more should be difficult

tight iron
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haven't tested pin that much tho, does it take stam into account?

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i've been playing more cera n carno than raptor in hordetesting ngl

valid brook
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afaik you have to be below 20% stamina with atleast 2 raptors on your side

tight iron
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i see

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that is why i didn't get pinned as a cera by 3 raptors on me, cause i had full stam

valid brook
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the only thing i dont like is they can take down things that are WAY heavier than them lol

tight iron
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i see

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i actually like it

valid brook
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you have to be ATLEAST 25% of the targets weight to grapple

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which imo is too low

tight iron
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like stegos being pinned down by 5 raptors

cedar drum
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Although the pin does have a counterplay

tight iron
cedar drum
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Hererrasaurus…

valid brook
tight iron
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that's the best you can- LOL

tight iron
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3 of em???

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boi wat

valid brook
tight iron
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it should be 5 raptors man

cedar drum
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The pins counterplay is playing hererrasaurus

tight iron
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real

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or deino and not getting outta the water

valid brook
# tight iron 3 of em???

3 raptors would be 1350 weight. x 4 is 5400 so it cant take down a FG stego. but basically all stegos up to FG lmao

tight iron
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rip

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3 raptors for a sub stego... maybe

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small sub

valid brook
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2 raptors can take on a 3600 weight stego lol

tight iron
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but fresh adult to fg imo should just be 5

valid brook
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i believe only 4 raptors can be on a stegos side

tight iron
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and one at the tail

valid brook
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i could see 4 doing it. cause i mean. thats a large pack. 4 raptors isnt HARD to get, but isnt easy either, especially talking FG

tight iron
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i meannnnnnnn

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you aint wrong

valid brook
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dont take current hordetest into account either

tight iron
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oh no i wont dw

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it's hordetest for a reason yknow

valid brook
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think of how many times you ran into 4 FG raptors on the live servers lol

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it happens. but its rare

valid brook
tight iron
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yus

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it'll cool down soon

desert arch
tight iron
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wat

valid brook
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ah, slots musta changed then

tight iron
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damn

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whole pack on you

valid brook
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obviously XD if you get 7 on your stego you should certainly go down XD

tight iron
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lmao

valid brook
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but i think 4 should be a minimum for something so large

tight iron
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pinned down no questions asked

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yeah i agree with that

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4 sounds fine to me

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oh my gosh i just got jumpscared

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so i get out of a cave im in rn in highlands and i hear footsteps right in front of me

limber hull
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@rough scroll Dondi is VERY aware of that issue

formal kayak
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@fierce canopy that bug has existed for a long while in all sorts of ways (though it’s still fun to encounter)
I’d also bug report it in #🐞-evrima-bug-reports-🐞 though FilipeApproves

rough scroll
limber hull
fierce canopy
rough scroll
wooden agate
hard quiver
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@median coral just wanna say they are not hacking, they are patreon on this server the Zooming islander

limber hull
hard quiver
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Well not really, look at Legacy there some dinosaurs that u cain't be but the devs can just to have some fun and in there server there are no rules

limber hull
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those servers got in trouble for doing that lol

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also it's technically using the game to sell a patreon which i'm not too sure the devs are cool with, last i checked

it's like how they ain't cool with paywalling dino injects iirc

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idk the exact logistics but i'm pretty sure the server shouldn't be doing that

might be wrong, but i remember the devs not being cool with that traditionally

whole furnace
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They’re well-known for being bright n neon so they’re easily recognizable. I’ve never seen anyone BUT an admin use those colors.

split vigil
cunning anvil
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@final lotus #general-feedback message

You can remove this feedback

Because it happens when dibble max weight gets increased, afaik it happened two times

Its not a bug

minor basalt
final lotus
still needle
rain hemlock
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@worthy valley u sure its not near a cliff, ive seen a stego jump onto a tree branch by jumping off a nearby cliff

mystic parcel
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@limber hull yer fine with getting fatal error?

limber hull
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i haven't experienced it enough to think herrera needs to go

mystic parcel
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they disabled dryo before when it caused server crashes

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it needs to go until they fix the issue.

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ive crashed so many times becasue of herreras

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my entire pack of 7 crashed because of 1 herrera, all in the span of 5 minutes. this is not okay, just because u personally didnt experience it doesnt mean it should still be in game, the cause of everyone crashing and suffering with the queue bugging out after a crash. its like saying hacking isnt an issue cause u never experienced it TI_Yikes

limber hull
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@grave sierra cerato can already vomit on corpses to rot them

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triple right click

grave sierra
urban flax
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@modest whale We already have a frog bigger than beelzebufo in the game

latent olive
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@stiff skiff we have minmi, and if theres ever an ingame aura that provides benefits to other players, its gotta be species specific and a group leader benefit

stiff skiff
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Oh cute! I like these guys design.

hollow crown
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#general-feedback message The food that spawns in highlands is also on your list, that just let's you know that if you go to swamps you will b able to find those foods there. I don't mind it just means more food, they're trying to make food also spawn outside of migration zones but it's just not very well implemented right now

compact radish
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<@&505047238674874368> Yo, Is it possible to request server restarts? Queue in EU2 is 44 while only 76 people are in the Server.

compact radish
valid brook
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i can try but cant guarantee anything ill let them know

compact radish
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(Also just realized wrong chat, mb... it was the one I was on lol)

valid brook
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also. live or HT?

compact radish
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HT

icy lion
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@analog owl Deino sound bug is fixed in HT and

tight iron
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@wary flower it's better if people spam call, free food

wary flower
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you have a point lol

tight iron
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carnos spam 1 calling are my favorite

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they quickly learn, trust me

waxen moss
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Does every playble has the same diets drain?

wintry whale
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@bronze matrix I can see what you’re going for, but I think the noise would be enough

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Personally, but I do like the idea that’s cooking

bronze matrix
icy lion
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maybe the different calls could make the names appear at different distances and for different durations

icy lion
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f being the shortest in time and distance, 4 maybe lasting a long time but not appearing very far etc

bronze matrix
wintry whale
forest quartz
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I would be favor in the idea if I wouldn't have experience with these kind of ideas. Your idea is super cool in paper but in reality it would just cause extra headache later down the line imo.

formal kayak
bronze matrix
forest quartz
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I don't know. I'm afraid of this making "grouping" up with your friends making even more sufferable and cancer.

bronze matrix
bronze matrix
forest quartz
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I think we already had that no?

bronze matrix
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do we? i don't think so but idk really

lyric pagoda
#

why does evirma constantly have rain or storm and it also stopping schools of fish from being around

gusty patrol
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this is actually genius i love it TI_HypsilWow TI_HypsilWow

barren zephyr
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I voted both x and check cuz it could go bothways imo

icy lion
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@eternal moss using your tail attack knocks corpses off afaik

feral solstice
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The farther you are, the shorter the duration

barren zephyr
dry falcon
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@forest quartz this reminds me of wargaming's method for showing the alternative hud

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when you hold or press left alt

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the hud will give more info

latent olive
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@ripe spire this isnt an MMO

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also that system HEAVILY rewards AFK growing

ripe spire
# latent olive also that system HEAVILY rewards AFK growing

It heavily rewards people who play to survive and not just to deathball across the map. The fact that some people can afk grow has nothing to do with the suggestion but the fact that it's still possible for some playables. I always play to survive as long as possible, even if it means that I have to change locations and be on the move constantly while avoiding open fights.

I know it's not an mmo, I also said that the suggested system isn't anything special. See it as a placeholder for a better idea if you want but the game clearly needs more systems that reward players who play to survive for as long as possible. As I said the mutations are a good step in the right direction but I'm afraid they aren't enough.

limber hull
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it literally rewards AFK growing into deathballing

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You're GETTING damage, health and stam for existing

ripe spire
# limber hull it literally rewards AFK growing into deathballing

How so? You lose your progress and skills if you die. If someone really wants to risk that just to go and pvp then so be it. Also these buffs are supposed to be very small gains.

And yes, in a SURVIVAL game where it should be all about staying alive and "existing" I don't see the issue with rewarding players who manage to do that

limber hull
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Small gains make all the difference

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The most powerful mutation in the entire game right now is the one that makes you 5% faster

ripe spire
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The point is that all players try to get these buffs. The ones who don't care and just play recklessly won't get them. I don't see the problem

limber hull
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Players will do as they usually do. AFK till they get as much buffs as possible then enter the deathring to test their might

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It does nothing but seperate the guy who AFKed from the guy who didn't

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Also, skilltrees just make zero sense for this game

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Like was said earlier, not an MMO

ripe spire
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Again

  1. People who are hellbent on throwing themselves into pvp without reason will do that no matter what. If it makes them change at least a bit by trying to play more cautious to unlock skills over time it's already a win.
  2. Yes the talent tree is a generic and weak idea. Change it with anything more suited for the isle. That doesn't change the fact that the game really needs a reward system for actual survival gameplay.
bronze matrix
ripe spire
bronze matrix
# ripe spire And how is this different in terms of afk gaming until you reach elder stage? A ...
  1. it does not address afk gaming. For that other systems like unlockable mutation slots by finding some stuff or something would be necessary
  2. The elder stage that makes you stronger is only temporary by dying naturally some time after reaching elder AND you would want to die naturally to gain the benefits (idk if its designed that way but that's how I'd do it)
  3. Your skill system is more problematic bc it gives permanent combat buffs to playables. It is not temporary and will lead to some roided up dinosaurs PVPing anything around.
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my dinosaur after afk growing for 12 hours with your system walking into the next local hotspot

ripe spire
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I didn't say anything about 12 hours. I had something like several days or even weeks in mind. If you want to afk grow for that long in order to be able to pvp with 5% more stats then please go for it.

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But I see the point that you are an elder for a limited amount of time.
Still, in that time you are most likely much more of a game breaking menace than someone who has 3% more dmg

bronze matrix
# ripe spire But I see the point that you are an elder for a limited amount of time. Still, i...

being an elder is probably more balanced than just being a monster of a dinosaur
I can see it having less stam or something like that

also the big thing is that you can see the elder buffs since elders have unique models
this means that players can make informed decisions when encountering an elder

just giving something an invisible buff to something will seem unfair for players since they will only notice when it's too late

tight iron
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like, nobody

limber hull
tight iron
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well it kinda does but no person on earth would wait hours to get a 2% stam increase

cedar drum
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I actually like the idea of a “skill tree” of sorts

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It could give people a reason to survive rather than kill everything, ever.

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The longer you survive the more points you get, therefore Staying alive is more valued

urban flax
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That's mutations
Previously called "perks"

limber hull
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elders and elder mutations lol

cedar drum
modest whale
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is there an option int he settings i missing to tweak the night darkness less or more?

urban flax
cedar drum
urban flax
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This is the first time ever I hear BoB' powercreep is "pretty well done"

cedar drum
limber hull
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it is def one of them

cedar drum
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i disagree

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the inherit thing, sure, thats kind of an issue

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but the actual talent tree really isnt

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the BoB talent tree gives a reason to keep surviving, gives you a goal to work towards

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but its not a complete game changer

barren zephyr
cedar drum
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i cant think of a talent in bob that has 0 use

barren zephyr
# cedar drum it aint that meta tho

Well it is because you're choosing an infinite amount of perks you can apply to your creature and creating an unbalanced enviorment, which is what metagaming is

cedar drum
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and they dont alter anything all that much

barren zephyr
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yea that's a wtf moment

cedar drum
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go behind it, simple

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the reason jagrex is so strong is because its... still a rex...

barren zephyr
cedar drum
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left click goes hard, even then the strongest carnivore ingame stat wise is an aquatic

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rex just has a lot of health and damage

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it doesnt have anything over the aquatics

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jagrex is not an aquatic, it never was, the jagrex thing is more using the water to your advantage, but it isnt a good idea to start heading into the water

barren zephyr
tight iron
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for example someone telling me in discord "30% carno in highlands" while i'm at idk south plains and i go and kill the carno

limber hull
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not the only exclusive defenition

barren zephyr
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mm so i mixed terms up, my bad,

limber hull
icy lion
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@hasty fractal What do you mean?

hidden mist
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I guess they implied that we should see the dino stats before it comes to the game by 1 or 2 weeks.

hasty fractal
vital laurel
icy lion
vital laurel
icy lion
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yea

vital laurel
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very cool gameplay lol

icy lion
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that suggestion would make every single mz last for ages and everyone would cuddle puddle

vital laurel
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yeah, i feel like instead of just making it spawn the devs could make amount of MZs and MZ food could rely on players, so no matter the players you can find food but have to compete, also make smaller herbis have diet options that no or very few apexes have so they wont have to fight with apexes over food, cus imo apexes should have more food competion than smaller herbis(but everything should have a little)

tight iron
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absolutely nobody will go there

vale pawn
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I will TI_magybuff

tight iron
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(you will die to starvation)

barren zephyr
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#general-feedback message @tawny pendant that’s literally the punishment for wasting your stamina, you have to know how to manage it instead of completely draining it. Also no creature takes 6 minutes

tawny pendant
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this is game, wasting stamina is sitting like an idiot 🙂

dawn goblet
# tawny pendant this is game, wasting stamina is sitting like an idiot 🙂

yep, it is a game, "a realistic, gritty, open-world survival horror game", they're supposed to be creatures, not machines. Imagine running at a full sprint non-stop (and not slowing down even a little) for 10+ minutes IRL. Even the most skilled sprinter is gonna be tired and take at least a few minutes to recoup 100% to do it again. (IRL prolly an hour+)

icy lion
#

@gray dirge The application to become a moderator is in #rules-and-info, and you can check the pins in the official server channels such as #evrima-na to see how to make a report

gray dirge
icy lion
gray dirge
# icy lion It's the rules and info channel. We put it there since it's the first channel yo...

And most people don't. People usually read the rules where the numbers are stated and dip or they don't read it at all and just act like normal humans and never get in trouble. My point is - Is it needs to be moved somewhere else to get the proper traffic you guys truly need. The way the Official servers are right now are a perfect example. Because I dont think any of us have seen a influx of moderators for months or longer lol

icy lion
gray dirge
#

Yes^

icy lion
#

Then the same problem would occur, and people simply wouldn't view the channel at all

gray dirge
#

Except on the side they will read "Moderator Applications"

#

Instead of searching through channels with tons of paragraphs or info on it hiding it

icy lion
#

We try to keep things as clear and concise as possible, and yet the majority of my time spent as a moderator is telling people to read things they were told to read

gray dirge
#

You already have a #moderation channel, I dont think adding "Moderation Applications" under it would hinder anything tbh, and tbh you could just do a trial run with the channel, if it doesnt get any traction within like 2 weeks then delete it and call it a day

icy lion
#

IMO it's a good idea to help make sure the people applying to enforce the server's rules have actually read them

north quiver
#

@jade marsh current migrations are definitely a problem ngl. it’s the only thing keeping me from playing the game right now.

  • They limit player travel freedom
  • They’re easy to camp and deny others of the same species food/the ability to grow what they want to play
  • They are not suitable and optimized for over 100 player servers (too much food scarcity, too many people in one spot)
  • The migration spots get old and unfun. They’re either hotspots and impossible to get diet from, or they’re lonely, boring, and abandoned (depending on species + where migration is)

migrations need to be looked at as a whole and overhauled if the high player counts are going to be kept

jade marsh
#

it discourages freedom and explination

#

exploration*

north quiver
#

my personal wishlist for a migration change is:

  • Split the entire map into 3-4 sections
  • Assign specific species to each migration section, and rotate them out as wanted
  • Allow plants to respawn (respawn rate can be debated for competition in popular spots)

It allows the entire map to be used, and it gives players greater freedom. maybe stick some nesting grounds onto the map here and there

rough scroll
#

#general-feedback message I think it would be interesting for some specific herbivores to be able to graze in forests, or add a mutation for that. but not all

quiet wind
#

i really dont understand why some people dont want in game map.

wooden agate
somber elm
wooden agate
#

o h

wooden agate
#

GRAGHHHHH

half karma
#

@half spire If you are looking to report hackers, check places like #evrima-na #evrima-eu ect to your region pinned messages. They show you the format in which to report hackers

half spire
#

Ty!

half spire
half karma
#

yep!

half spire
#

Ty ty ^^

dry falcon
sudden geode
dry falcon
#

yeah

sudden geode
#

it would actually make dilo scary, it isnt at all rn

dry falcon
#

thats what i thought as well

wispy fable
#

just seems annoying not scary at all imo

limber hull
#

^

#

i downvoted it, not because "i don't want to be scared", rather "this is cheap-ass, very easy scares that hurt my immersion"

#

it's also VERY obnoxiously loud

dry falcon
limber hull
#

i still dislike the idea of resorting to cheap jumpscares to make dilo "scary"

people considered dilo scary in legacy, yet it had no such jumpscares

dry falcon
dry falcon
wispy fable
#

it serves no real use and past the first time it happening its not going to be scary at all

dry falcon
#

hm

limber hull
#

just going to be annoying and obnoxious

wispy fable
#

and a jumpscare png in this game is not really fitting this games design

limber hull
#

it feels very arcadey and out of place

dry falcon
dry falcon
limber hull
#

FNAF is not scary because the bear jumps at you. FNAF is scary because it sets up the ambience well in advance for the payoff.

The Isle relies on the ambient horror far more than the jumpscare payoff, slowburn type stuff. Once you're bitten by the dilo, you expect the jumpscare, it can't make you jump.

#

You know the jumpscare is going to pop up, and it's going to make it impossible to hear or see for a short bit.

dry falcon
#

you can also expect them to appear and run at you

wooden agate
#

making the fog actually matter at night would be a good step in making dilo scary again

dry falcon
#

true

urban flax
limber hull
#

its overused because of FNAF

#

FNAF was really the first of the genre in that regard

#

Or the first BIG push for that genre, I should say

urban flax
#

I'm pretty sure the concept of "haunted dolls" existed long before it

serene reef
#

has anyone else noticed that female herras have a giant pit where there flappy thing used to be

hidden mist
#

@ember rock your suggestion is great, but I feel like infections should come along with particular rare medical herbs (that you mentioned) and "well-being" system (which many may find bothersome, but what I mean is that this system should be interesting to deal with, and not very punishing), imho. Otherwise, I have no idea how "predators themselves will focus on the young or already weak prey items", because it will be like a loop of "someone fights to weak one thing - they retreat - the thing is weakened - someone fights it again and kills eventually", which, I mean, is only focused around fights again. And the game is already really boring sometimes without its PVP, so there, as I said, should be other enjoyable things :(

ember rock
#

The idea of predators focusing on young herbivores over adults is because herbivores can also cause infections too. If the predators take too many hits, sure they'll take damage, maybe a fracture or even some bleed, but now they can also be prone to infections. Like if raptors took on a herd of dibbles to get some of the juveniles, those hits from sub adult dibbles even could be devastating infection wise. Attacking the adults won't give them the same serious affections as they would give you. But for juveniles? Your damage would be greater anyways because they're smaller but your infection chance on them will be higher and so will their category. If the babies defend themselves, you'd prolly get a C1 or no infection at all or a C2 at worst.

#

Its to encourage more calculated fights rather than 'kill everything you see'

steady imp
#

@ember rock - i would maybe expand this to include herbivores with goring abilities- anything that can cause bleed (opening flesh) or fractures- like you mentioned.

herbis that cause bleed would only be able to inflict infections to others if they had certain parameters met. IE no wallowing, swimming or raining after a fight would allow the gore from the old fight to fester on their weapons (horns, claws, thagomizer) & this in turn would give them a little bar like cera has to see how much infection they can inflict.

there could even be opportunities for mutations to resist infection if players regularly healed off lower level infections

ember rock
# hidden mist <@224050327547019274> your suggestion is great, but I feel like infections shoul...

Even if preds play the waiting game where they weaken one, let herbivores retreat, follow them from a distance, and play it all again, then I don't really see a problem with that. That feels more engaging to me tbh. This scenario of course only works if it was a perfect ambush and hunt from the start. If herbivores won the kerfuffle from the get go, some of the preds injuries may be too great to continue the chase. A c2 will be enough to slow them down and make distance

misty maple
#

Why did my feedback about badly placed trees get deleted? Is there a reason?

cedar drum
misty maple
#

guess we are not supposed to know that the trees just got randomly placed without any thoughts

stray bobcat
#

Hallucinations in appearance are good enough for now, and if it was to be changed i dont think it should be that. Just an obnoxious edited dilo in the middle of my screen so I can't see my gameplay.

#

I'd be laughing instead really

dry falcon
#

sigh

bronze matrix
#

@ember rock I generally like the idea of the wound infection you suggested, I like that you differentiate between blunt and bleeding damage and I especially like that you incorporated cerato in it but I have a few issues with it:

Regarding C1 - C3:
What would the debuffs be that those stages cause? C1 might not have any debuffs to give a player some sort of buffer but C2 and C3 are unclear. Maybe less health regen or stamina regen?

Regarding C4-C5:
I think those stages being death sentences and not curable would not be a fun experience for players. Imo those stages should be indirectly deadly (like a faster water drain and/or a faster food & nutrient drain to model the fever condition late infection stages show irl). Also they should imo be curable but be more of a hazzle to cure than lower stages. This could mean that they might need a longer recovering time or that the recovering can only start by finding a salt rock or a medical plant.

Generally: The ways you suggested on how to cure C2-C3 seem a bit complex to me considering that infections would be somewhat common. Like instead of having a chain of things to do I would rather have many options that have different levels of effectiveness and kinda synergize with each other. For example you could either:

  • Rest in order to recover an infection (takes some time)
  • Eat from a salt rock could also start the recovering process or boost it
  • Be covered in mud boosts an already started recovering rate
  • Find rare medical plants to heal the infections all together.
tight iron
#

@random echo just so you know, you dismount towards where your camera aims

#

aim your camera higher so you go further, aim it lower to go less further

#

and also you can choose the direction depending on where you're looking

ember rock
# bronze matrix <@224050327547019274> I generally like the idea of the wound infection you sugge...

I like all of these thoughts!
Thank you for taking the time to read my idea.

So with c1 - c3 I just figured a very slow and very low flat damage over time would be enough considering we already have a lot of other exterior effects like lack of diets and the wounded effect causes slow healing, damage reduction and all of those hunger and thirst drains. Not to mention vomit sickness too. So for many of the low tier categories it’s just slow damage over time (minimal damage in the earlier tiers)

For C4 and C5, If people aren’t a fan of the incurable part that’s understandable. TBH I’m still kinda for it but things can change. I figured it would’ve worked nicely with elders since they’ll die of old age. Infections could simply be another way of them passing naturally. But if it’s not a good idea than it’s not a good idea. I remember legacy had progression mode and herbivores could eat from a very special plant to get a lot of progression points. Maybe there could be some form of super medicinal plant that’s rare and only edible if you have an infection. All animals would be able to eat it but again it’s super rare. Like I mentioned in the initial idea, the idea was based on scum’s injury system with their categories. C4’s and C5s was pretty much a death sentence. The only thing that could fix those was Phoenix tears. Those were super rare loot drop you’d inject yourself with to get a quick boost and heal all ailments. I just didn’t know how to translate that for dinosaurs without it being silly but if it’s just a certain medicinal fruit tree or something then maybe?

Your ideas for C2s and C3s I like. I like that way more than mine

random echo
bronze matrix
# ember rock I like all of these thoughts! Thank you for taking the time to read my idea. S...

"Thank you for taking the time to read my idea."
I always read it when people suggest interesting game mechanics. :)

To C4 and C5:
I mean C4 and C5 could work well with the elder system for smaller playables that don't take long to grow but I fear that when playing larger dinos like an apex and suffering such an infection in the early growth stages might be a frustrating experience. It might lead players to just kill their own dinos to start again instead of trying to heal them.

Regarding healing C4 and C5:
Having some super rare plant that cures the condition immediately would be great but imo only as an additional way of healing it. There should also be a more common (but also more time consuming and maybe even complex) way of healing it bc imo the infection system should encourage players to be more active after a fight (instead of just sitting around) and only having something extremely rare on the map might just not encourage them enough to be active.

limber hull
misty maple
hollow crown
icy lion
coarse spruce
#

Do not give cerato a get out of jail free card

#

grapple is divisive though

limber hull
#

@tropic matrix you already do lol

#

its not a massive amount, but you do less damage to group members

tropic matrix
#

oh i didnt know that, still does alot of damage to group members still tho

wary flower
#

@prime sail you are playing ark a lot

prime sail
wary flower
#

Lmao

#

You literally posted a feedback 30min ago

latent olive
#

he doesn’t even change anything, he just adds his name to the end

#

this guy is starved for any kind of reaction he can get

limber hull
#

every single post he's made has been flamebait btw, it's genuinely funny

latent olive
#

yeah I’ve seen

prime sail
#

Sorry just seemed very random.
So you just looked at my profile when I posted. I only play Ark single player now. Used to play a lot why @wary flower

tight iron
latent olive
#

but it can’t even be deleted because it’s still technically “feedback”

latent olive
wary flower
limber hull
#

if i stop feeding the dude he'll stop posting things

prime sail
wary flower
#

Got it

bronze nymph
urban flax
bronze nymph
wintry whale
vale pawn
#

GLIDING VELO TI_LetsGo

urban flax
vale pawn
#

Sounds like excuses to me

urban flax
#

sounds like nonsense to me when looking at the rest of the roster

#

At this point gliding velo feels like the only logical thing to do

vale pawn
#

Gliding velo would be great if it gets a new feathered model

bronze nymph
#

Yeah gliding Velo would be great tbh IT would differentiate IT from omni

vale pawn
#

If not they better make it an expert solo-generalist like I want it to be

urban flax
buoyant dove
#

I thought it was AI

urban flax
buoyant dove
#

I thought it was ai in evrima too

vale pawn
#

No Velo anywhere in Evrima yet, not even concept art TI_Succ

runic moat
#

@icy lion it ain’t even a bug it’s just a bad design left in the game

#

Thank you for that tho

vale pawn
#

I meant a dedicated concept art but ok

hazy lynx
#

@inland gale They wont make stamina come back whilke gliding but they are making like hot air streams so you can go up while not using stamina

inland gale
limber hull
#

@tall hearth scrap the anxious one, that's a mixpacker mutation through and through

tall hearth
#

i could argue that the increased carnivore footstep audio could be used for mixpacking as well

limber hull
#

yea but one of them doesn't let me speed boost my teno friend as raptors to run down a cera

tall hearth
#

but i see what you mean, that ones for sure scrappable

limber hull
#

i think a lot of them don't need to be unlockable

#

i do like the majority of them, actually well thought out that provide a niche beyond "erm what if you did more damage"

tall hearth
#

unlockable or not, doesnt matter either way. i just figure if there was an unlock for them the way players would would at least make sense gameplay wise

#

i told myself id go in and make ideas that were absolutely not dmg boosting ones. those are just kinda boring to me

#

on top of them generally being stinky as well

#

if i had to pick a favorite from the list, id have to say its this one. a player just making another player choose to hunt them just because of a visual cue is an interesting idea to me.

barren zephyr
#

Ngl I like a lot of these

#

Props to you

tall hearth
limber hull
#

there's some where the pre-requisite is absolutely insane (the trot one is just nuts, no one should be forced to do that)

#

i like the vast majority of these ideas tho

#

its this kinda stuff that proves to me that the combat mutations are not necessary to fill out this system

tall hearth
#

we need like, 0 of them fr

limber hull
#

we have evidence of creative and unique ideas right here, without a single stat buff

#

besides anxious, but that's one of those "looks good on paper" things

#

my worry would be people using anxious to just rush down carnivores, rather than flee

#

take for instance, cerato

teno runs at cerato, then gets a speed boost, now the cerato stands no chance

tall hearth
#

i suppose it could work if it only boosted acceleration speed. even that'd be a huge positive for some animals like galli

vale pawn
#

People of The Isle, thoughts on herrera and pteranodon having access to photosynthetic regeneration

limber hull
#

dont they gave access to it?

vale pawn
#

No

#

Its only herbis and omnivores

#

Are you thinking of photosynthetic tissue

limber hull
#

ah

#

does regen improve stamina?

vale pawn
#

Yes

#

Speeds it up during the day i forgot the %

limber hull
#

honestly? I'd be all for mixing photosynthetic regen and photosynthetic tissue into one thing

stam + health regen at day. No speed boost. Every animal can have it

#

would help with the confusion too lol, as well as make a better mutation

vale pawn
#

They should have named photo tissue to diurnal instead so that it sounds better with its counterpart nocturnal

limber hull
#

true, but also nocturnal and photo tissue should also just get dumpstered lol

vale pawn
#

Man, cant have my 41 km/h hypsi in that world

limber hull
#

good lol, because people can't have their cerato that literally outruns pachies in that world

minor atlas
#

is getting stuck in this game just part of the game?

vale pawn
umbral skiff
limber hull
tight iron
#

the day ht released there was a solar eclipse, and after that day, there were no more

limber hull
#

why though? it has potential to actually be a cool ongoing mechanic

tight iron
#

so im guessing it was a funny thing, 1 time thing, yknow, just cause of that special day

limber hull
#

i get it, it was released on the same day as a solar eclipse, but still

wooden agate
#

i wouldnt mind if it was a decently rare event

vale pawn
#

someone please have a ss of a solar eclipse

#

yea it be find if it was a rare event, since solar eclipses are already pretty long between occurrances

latent olive
limber hull
#

Not true!

#

he upvotes some things, but I think only carnivore buffs

tight iron
#

@hard steeple yessir it's being reworked

urban flax
limber hull
#

oh yea

tight iron
#

meh, fine with me, he can downvote/upvote whatever he wants

limber hull
#

oh he can, it's just funny

hasty fractal
urban flax
#

@limber hull Mixpacking bait

limber hull
#

erm, mix HERDING actually, the devs have no problem with it

sorry liberal

#

also as far as im concerned, if you complain about me forming a legion of child soldiers as maia, clearly you got your ass whooped by the dinosaur equivalent of an elementary schooler

latent olive
limber hull
#

oh sweet, I got the Mr Carno seal of approval

limber hull
#

Flanked by like 4 juvis as they desperately seek for the sacred truffles

latent olive
#

woe, beast of burden consume thy fungus

limber hull
latent olive
#

one of the development downsides i see with this suggestion is making a model of the truffles

#

but other than that

let me live out my BOSS HAWG life as a maia

limber hull
#

black mushroom recolour

latent olive
#

NO goddamn WHEY

limber hull
#

done

#

what

barren zephyr
#

Wrong chat

boreal dove
#

Thoughts on giving dilo a jump? Even a little one, a hop if you will

barren zephyr
boreal dove
# barren zephyr I feel like it doesn’t really need it

Lots of things it preys on are able to jump, and it feels silly when a dilo can be escaped by jumping onto a fairly small rock. Cera and carno seem too heavy for a jump making sense, but dilo is light enough that it makes more sense, in my opinion

tight iron
#

they would be faster, stronger and catch up to them

barren zephyr
#

Dilo isn’t stronger then omni atm but it def is faster

tight iron
#

it is stronger

#

85 bite force > 65, 47.5km/h > 46.8 km/h, 700kg > 450

#

not to mention blind something and remotely kill it (clones can't be killed anymore, they hit you before you can hit them)

barren zephyr
tight iron
#

yeah i know, but speed, health n bite force make it stronger

tardy pawn
#

@vast turtle That is still ingame. Just heard diablos sparring from a distance not long ago.

vast turtle
#

oh xd cause my friends were sparring and i didn’t hear the clicks from like a few yards away lol

wooden agate
#

#general-feedback message

the slowest stam regen time is 4 minutes in game, and everythings stamina got a major buff when the changes came out. they're specifically meant to slow down the game and stop us from mismanaging stamina and just running around everywhere

#

@naive meteor

boreal dove
mystic parcel
# wooden agate https://discord.com/channels/401464048610312193/401481371249541120/1255651776447...

The stamina is still extremely bad for a map this big, the current stamina is what’s causing people to cluster to one area of the map, any exploration is punishing as we lose our diets too quickly for such a slow stamina. Even as a raptor, we try to explore the map yet we starve out/lose stamina so quickly you’re basically forced to one area of the map. (South & swamp) ofc this can be fixed by just changing our hunger and diets instead of stamina. Either way one need to be changed

limber hull
#

also, starvation was slowed universally to account for new stam

mystic parcel
limber hull
#

that's why they literally slowed down starvation and nutrient drain

mystic parcel
#

Not slow enough

#

Like I said this map is too big

limber hull
#

as someone who enjoys exploration and generally avoids hotspots, I can't say I've suffered from this issue the same way you have

mystic parcel
#

As someone who constantly runs around the map even the most dead corners there is literally no one around besides in south and swamp

#

As a stego even, diets drain is aids. From swamp going to highlands diets drain is horrendous and the plant spawn rate is bad.

#

Nothing is properly balanced for the size of this map

#

No one can explore properly without being punished

#

The only Dino that doesn’t have much issue is teno as they have the best trot and the best diet options. If you play teno then it makes sense but I tend to play every single Dino for hours.

limber hull
#

i dont generally play teno

#

i play a little of everything

mystic parcel
#

Cool but that doesn’t change the fact on how bad food is. As an Omni pack we had to eat, 1 adult dilo, 2 pachies, 1 fresh adult teno and some other Dino and we will still suffering on diets. How exactly is this playable for such a big map where at times you diet find players for an hour or so when exploring the map. Just running from south to delta bridge as an Omni still drains diets pretty quickly. How is it playable when even losing 1 of your diets is extremely punishable

limber hull
#

how big was the pack

mystic parcel
#

Pack size

#

It doesn’t makes sense why Dino’s have to eat so much, lose their diets so fast and also the stamina not being the best having to trot most the time

limber hull
#

if you're a big-ass pack of raptors, yea, it's gonna be harder to get more food

mystic parcel
#

It’s the pack size like I said

limber hull
#

also again, i really don't think you lose diets that fast lol

mystic parcel
#

Not “big ass”

limber hull
#

okay so 8, a big ass pack

mystic parcel
#

That’s pack limit so no not big. Over packing becomes big.

#

If you can’t sustain playing in the pack limit that makes it not balanced when eating that many players

limber hull
#

thats equivalent to 3600kg. That's effectively two carnos worth of food needs.

#

packs are meant to be harder to sustain, that's kind of the idea behind them

mystic parcel
#

Omni are pack animals they’re supposed to hunt things as a pack, I understand having to hunt more but being on the verge of losing your diets after that many kills isn’t playable at that point. It forces players to stay in the populated area

#

And in result

#

Leads to the endless cycle of a overpopulated area

rough wind
#

#general-feedback message
Devs have already said not to expect a console or mobile release at least until the game is fully complete

#

It seemed incredibly unlikely

latent olive
dry falcon
#

what the hell, i just got my first crash on the ht

#

it happened after i got that weird audio bug

wooden agate
lime solar
#

@dense tendon Wow, you are very attentive, you can really see the error in Troodon, congratulations colleague, you would make a great admin or developer

Guys, he noticed something that practically no one saw, let's congratulate him without irony, he really deserves it

#

👏🏻👏🏻👏🏻 Partner, you have eagle eyes

limber hull
#

I don't know if this is a bit or not

cyan flame
#

@scenic flower I don't think there is a struggle mechanic for deino

limber hull
#

There is(?) But it's automatic and hurts the victim more than the attacker

pulsar pike
#

the struggle mechanic is what immediately drains all your stamina

tight iron
#

@jade marsh as much as i think that decision was stupid, here you go

#

and then... rip

jade marsh
#

I never truly got to experience the heart, but I see, as it would encourage just fighting

#

I guess it is helpful with actions not knowing your limit

tight iron
#

i mean

#

it really isnt

#

you can see your exact health in other ways rn

#

when you're hit, quickly open and close to see if you have thw "wounded" status, if you don't, you're probably yellow hp

#

if you see the wounded status, check your biteforce

#

for example, a raptor has 65 bite force, and below 47.07 iirc you're on red hp

#

at 32.5 you're 5% hp

#

so yeah it did nothing against those who already used it to their advantage 👍

jade marsh
#

Ohhh

#

Hmm, I guess, but mostly it would take prior knowledge and requires you to take a bit more time to see

tight iron
#

nah it takes the exact same time to see

#

1 milisecond to open and close

#

and yeah it requires prior knowledge which imo is stupid

#

only a small portion of the people get to see their exact health, oorah

jade marsh
#

It will get treated like a fighting game regardless, unfortunately, so people will always try to see their health

tight iron
#

yeah, the game is a fighting game rn

#

and seeing your health aint bad at all smh

#

i dont understand what he means with "it promoted toxic meta-gaming" how is seeing your health toxic metagaming...?

#

seeing your hunger to calculate how much time you have left of a fight before you really need to go get food and then resume the fight is toxic metagaming then i guess?

#

knowing your stamina % and how much everything costs is also toxic metagaming then i guess?

unique mirage
#

atleast bring legacy screens back

tight iron
#

just bring the heart back

#

ez

unique mirage
#

yeah that would be even better xd

#

but if they want us to only have a rough estimate then the legacy screens were really good imo

tight iron
#

ig

jade marsh
#

@sage crescent adding on to your pteranodon idea, I feel like it should be able to climb up and downwards at least slowly if its able to cling on…

sage crescent
tight iron
#

at least it's gonna be reworked

limber hull
limber hull
sage crescent
tight iron
tight iron
#

it was ballin over there helping players know their health

limber hull
#

it was very much used for exactly as punch said

tight iron
#

5% of the time

limber hull
#

the fact that the bite force does the same is unintentional

tight iron
#

and we can do the same thing anyways 🤷‍♂️

#

so it really just doesn't help removing it

#

hmm i can tank one more hit from this cera, let me go ahead and waste my health like a goober for absolutely no reason

#

if you see you can tank only one more hit you're long gone

#

aint gonna risk it

limber hull
#

this is purely from the perspective of a raptor player lol

tight iron
#

this is purely from the perspective of a player

#

and me preferring raptor doesn't mean my opinion is invalid

sage crescent
# tight iron at least it's something

Yeah you're right, king, beggars can't be choosers.. but I hope it's sooner rather then later, I miss playing pteranodon and feeling good about it

tight iron
#

cause i also play carno, cera, troodon, ptera, beipi sometimes and deino

tight iron
#

hmm yes 3 minutes 57 seconds to get my stamina back with 2 3 dot diet

sage crescent
#

Delightful

tight iron
#

fr 🔥

tight iron
limber hull
#

not happening lol

#

the heart has no value beyond number crunching. There's no real reason to want it beyond "I want to know my exact health", which is exactly what you'd want to know to know if you're good to take more hits

tight iron
#

could say the same with my food

limber hull
#

its how you know if you die to a teno slam or a teno kick

limber hull
tight iron
#

same thing with the heart

#

caiming that i shouldn't see it because i might know how many hits i can tank is absolutely ridiculous

#

hm i can tank one more teno tail slam, im backin off, goodbye

limber hull
#

yea, you should back off earlier, which is the idea

tight iron
#

yeah but i dont even know my health what am i supposed to do

#

i got hit once, hm, am i 1hp or 80% hp? i don't know

#

let me just keep going until i die to kinda know how much health i have

#

ppl who don't know their health fight to the death

#

ppl who know their health don't, it's not worth it

#

so no wonder most ppl fight to the death, they don't even know their health 🤷‍♂️

unique mirage
#

new stam leads to everyone fighting to their death tbh

tight iron
#

i wouldnt say it does

#

but it's interesting, can you explain it further?

unique mirage
#

if you cant run away you have to kill the other person

limber hull
tight iron
limber hull
#

You don't

tight iron
#

gonna back off everytime you get hit once?

limber hull
#

You retreat before you die, that's why we have the green, yellow, orange, red threshholds

tight iron
tight iron
limber hull
tight iron
#

or if you realized that it's too dangerous to use that mid-fight, you'd go with blood, an unreliable and vague method

#

if you don't want ppl to go in for a last suicidal hit, give em a way to know their health mid-fight without risking everything in the process

limber hull
#

and thus you're encouraged to retreat

latent olive
#

@pale prairie thoughts on necrosis affecting fracture health

limber hull
#

not take constant fights to the death because you counted how high/low you were on health

tight iron
#

retreat, figure out you're yellow hp, come back, hol on where did he go

#

he gone damn it

latent olive
#

i tagged him and he hasnt replied within 3 seconds

#

it just goes to show my intellect is jaw dropping

pale prairie
tight iron
tight iron
#

knowing your exact health doesn't make you fight to the death, it makes you retreat after you realize you ain't gonna win

limber hull
tight iron
#

oh damn im at 37.49 health, nvm im gone

limber hull
#

and in the case of a teno fight, it can literally be the difference between dying to a bite, claw, kick or slam

tight iron
#

whereas rn it's "alr im orange, probably 47% hp, im going in" and die

tight iron
#

how do you think you know the damage you can tank? cause you went for stupid fights all day long and died 10 times

#

whereas with the heart you could just say "bro hold on im 20% hp, im dipping"

limber hull
tight iron
#

it's the only way you get to know how much damage you can take 🤷‍♂️

limber hull
#

because the logical conclusion is "i'm orange, i'm out before im dead" lol

tight iron
limber hull
#

The point is you're either supposed to take or avoid risks, rather than just know the exact level of danger

tight iron
#

calculate the amount of hits you took, your current health, how much it takes to go from idk orange to yellow and figure it out

tight iron
#

which sounds good in paper but in reality, meh, not good

unique mirage
tight iron
#

taking less risks cause you don't know how much you can take, stay at hotspots, feed off juvies

limber hull
#

"take less risks" ≠ "take zero risks"

tight iron
#

true, said it wrong

short arch
#

just a question but why cant beipi/crock wallow in mud?

hidden mist
#

<@&933486433342222376> I’m not sure if that’s allowed.

latent olive
#

dust bathing was talked about a few times too, by the devs

jade marsh
#

Mud would just get stuck in the feathers of real ducks, and its probably because it would be useless anyway, be a you spend most of the time in the water

barren zephyr
tight iron
#

if i play herbi it's teno

#

the rest ain't worth it, i don't wanna be forced to go where i don't want to go (migration zones) or else i pay with severe debuffs

limber hull
#

@urban flax congrats on the mr carno seal of approval

#

that's how i know its good feedback

urban flax
barren zephyr
#

You know before the carno guy got muted he’d make a whole paragraph insulting you and your suggestion because he didn’t agree with it

limber hull
#

i miss it

urban flax
#

Same

#

This discord feels so dead now that toxic people get muted or banned consistently

limber hull
#

and its always the dude who just goddamn DESPISES herbivores for like, existing lol

i actually kinda want more toxic herbi mains to crawl out the woodwork and just throw insane shade at people having fun on carno or something lol

#

where's my religiously fanatic carni haters at

tight iron
#

@pale bridge wrong channel

pale bridge
limber hull
civic peak
#

I like the idea for a game experience, just not the isle. At the end of the day people are people, not dinosaurs, and they are going to treat this as a game, not a simulation. Rules servers really are your best bet right now if you want to avoid the death match feel of official servers.

unique mirage
#

@tight iron 2nd would kinda suck if people just keep attacking you

tight iron
#

ig

#

would force you to keep hidden like healing a fracture

mellow maple
#

#general-feedback message so for any of the eight against it. I've yet to see a rebuttal as to why having the convenience to pick a mutation slot at any point is not recommended. Is there anything I'm not seeing?

waxen moss
#

how do i unlock Heightened Ghrelin mutation?

scenic flower
weak ermine
#

I wish people would actually play on the no AI servers. If evrimas launch was anything to go by no ai can be really fun.

#

problem is it just doesnt work without a full server.

real jackal
#

I just want to check out the update, I haven't had time to play in 3 or 4 months, I have no idea what mutations are or even if the UI is still the same, and so far iv spent an hour and a half watching the queue

restive fjord
real jackal
#

If there was more people on the no ai server I would hop on, but I'm not running all around what I'm assuming to be the same huge map looking for 2 other people before I starve

weak ermine
#

maybe they can buff the no ai servers, food lasts a bit longer or grows are faster idk.

vast mortar
#

Where did NA1 go?

silver creek
#

why dont people play the no ai servers? Not like it works properly in the other ones anyways

rough scroll
#

#general-feedback message diablo is a dinosaur to go head to head with allo and alberto, he is not in the same tier of the dinos we have today friend

#

changing his weight for what he needs to be in the future would be like reducing stego's weight even with the rex arriving just because a cerato can't kill him

hasty fractal
# rough scroll changing his weight for what he needs to be in the future would be like reducing...

Dinosaurs like Alberto Allo are not a fast dinosaur like Cerato, so they are too slow to get behind Diablo unless he allows it. Since Diablo has a 1/4 damage reduction from his head, he is currently strong enough to fight a Deinosuchus head-to-head, so Diablo has 12000 health in head-to-head battles. Something like this happens, so even if you reduce the weight of Diablo to 2000, it will still be too much of a tank, so Diablo having 2 tons will be very good among the dinosaurs to come. (In addition, Diablo has the power to knock down up to 6 tons and stun up to 9 tons. If we set this to a 2-ton mass, it will have the power to knock down up to 4 tons and stun up to 6 tons. I think this ratio is ideal, otherwise a Diablo will have the power to stun Adult Rex )

hasty fractal
pale prairie
#

but a 2 or 2.5T diablo would be far better than this 3T beast.

#

reminder that it can take 12k damage to the head before dying

hasty fractal
pale prairie
#

it's still stunning stegosaurus.

hasty fractal
hasty fractal
hasty fractal
hasty fractal
limber hull
hasty fractal
limber hull
#

that's because diablo is literally designed for 1v1s lol

#

you have to distract it to get a good attack from behind

hasty fractal
#

Yes, that's what it is, but it has some unnecessary statistics.

rough scroll
hasty fractal
rough scroll
#

and another is just for them to nerf the stun (which is really absurd and I agree with changing it)

hasty fractal
rough scroll
#

and probably allo and alberto will have a speed very similar to that of cerato, maybe even the same or a little higher

hasty fractal
rough scroll
pale prairie
limber hull
rough scroll
#

you nerfing the full life of the dinosaur that doesn't even have tiers of the same level as him in the game just because of a head damage reduction is a bit doubtful

limber hull
#

God forbid the speed mutations stay in the game lol, we're going to see a lotta dead ceras

#

Hell, based on streams, we might even see rex outsprint cerato :)

rough scroll
hasty fractal
limber hull
#

I think allo especially will be notably fast

#

Alberto may be slowed for a more brawler-style gameplay

hasty fractal
rough scroll
limber hull
#

But allo? It's always been a fast creature

limber hull
hasty fractal
#

Xd

limber hull
#

They were made to enjoy before allo exists

#

Then you move onto allo because it's better

pale prairie
rough scroll
#

I think that allo will have an acceleration like carno, so maybe his base speed won't be as high as tenonto's

limber hull
#

No one WANTS allo to easily destroy cera and teno, but I wouldn't be surprised if it DID happen

pale prairie
#

40.3km/h alberto + speed mutation = 42.3km/h alberto.

hasty fractal
limber hull
#

Especially consider both cera and teno have the swimming speed that literally was put there as a failsafe for if a hypothetical larger creature can outsprint it

rough scroll
limber hull
#

Hell, in the concept art, cerato is shown using water to escape allosaurus

rough scroll
#

because you won't find your natural predator everywhere, but if he is your natural predator, the chance of dying when you encounter him is high

limber hull
#

So the chance of cerato being run down by allo is still something that exists

pale prairie
limber hull
rough scroll
hasty fractal
#

I don't know, Dondi showed Rex's speed as 38-37 in the streams, I think that's why I can't say anything.

pale prairie
#

rex faster than diablo.
legacy repeat.

limber hull
#

Exactly. If rex moves that fast, what about allosaurus, an actual speed creature lol

rough scroll
limber hull
#

Every single creature has a way to not die in a 1v1

#

There is no instalose scenario

rough scroll
hasty fractal
#

The speed issue was a bit problematic because the 2-3 dinosaurs they worked on will be wasted.

rough scroll
rough scroll
limber hull
#

Yea, so why should cerato and teno have an instalose scenario

rough scroll
#

I honestly don't understand these people who ask for mobility for a dinosaur that wasn't made to have that, do you want mobility? play with tenonto, paqui, galli, dryo, they will definitely give you what you want, now if you want to play with a tank, there is stego and diablo

limber hull
#

okay but mobility is needed where there isn't power

rough scroll
#

It's one thing for them to turn a Kentrosaurus into a heavy animal, but diablo???????

limber hull
#

if you can't outpower something, you have to flee it, or do something else entirely

#

something that means you don't die

rough scroll
limber hull
#

yea, hence my concern about allo

rough scroll
#

but people don't understand

limber hull
#

also why i don't think 1.5 ton diablo can ever work

#

2 or 2.5 ton? Possibly. 3 ton is the absolute limit

rough scroll
rough scroll
hasty fractal
rough scroll
#

I mean, Allo will have an attack that would make a dinosaur impossible, but Diablo will be almost the same weight as him, so it won't be as effective, so Diablo has gross damage and wouldn't take a stun to the head, in other words, Allo alone would only have a chance if diablo was ambushed or had another allo with him to help

rough scroll
rough scroll
rough scroll
hasty fractal
hasty fractal
hasty fractal
#

I knew this, but the speed issue seriously changed my mind.

hasty fractal
pale prairie
cursive ingot
limber hull
#

@scenic flower it'd probably be better if alt was used for the old tail jab, and RMB remained as the tail raise, but I agree it's clunky

scenic flower
#

anything but what it is, honestly

#

just to prevent horrible accidents like the death i just caused xD

unique mirage
#

@wooden agate would actually love for dilo venom to turn everything into dilos. fe you'd see an adult stego stab its child to death because it thought that there was a dilo sprinting at it while it was only a baby looking for cover.

limber hull
unique mirage
# limber hull Personally think that’s a rather silly and unfair mechanic lol

why? If the stego isnt completely dumb it would obv realize that the dilo staying on its side not doing anything is his group member. On the other hand could a dilo group split them up and act as the baby to get a free bite in. The current clone system doesnt leave to much room to do plays like that sadly, since there are no downsides to hitting clones aside from opening a window for an attack.

#

that would only happen in the last stage ofc

limber hull
#

Because a 6 ton stegosaurus looking like a 700kg dilophosaurus while still retaining its original hitbox is sure to lead to disaster.

#

Also, trying to make a dilo not look ridiculous while sprinting/trotting at the speed of a stego

unique mirage
#

that could indeed be a problem

bronze matrix
# limber hull Because a 6 ton stegosaurus looking like a 700kg dilophosaurus while still retai...

i don't see a problem with that considering that this disorienting hitbox effect would fit quite nicely to the last venom stage
also i get that an adult stego should not be hallucinated as a dilo due to their size and weight so you could just put a weight limit into the mechanic let's say only creatures of a similar size/weight get the the model change

also I don't see how this would be anymore "unfair" than the getting constantly attacked by clones

it would look quite silly tho I give you that but you could counteract that by making slower sprinting dinos look like a trotting dilo

limber hull
#

I also still think the concept of a juvi stego inexplicably looking like a dilo is dumb

#

Plus a bunch of other attacks are choreographed and you just wouldn’t be able to see it because the dilo model can’t illustrate it, very likely leading to many a crash

limber hull
#

No strafing animations for dilo, no tail raise anon for dilo, no jumping animation for dilo, no pouncing animation for dilo, etc. Very prone to problems

bronze matrix
limber hull
#

It’s an idea that only works in a vacuum

unique mirage
#

yeah all good points, was a fun idea tho xd. However i feel like only disabling group tags wouldnt be enough to give that isolated feeling, maybe chat aswell

#

literally give dryo the ability to dodge without charges

#

idk why it even needs those

naive ibex
#

It's like having a jackrabbit only be able to make quick turns two times during a chase

#

Prey animals need to be able to evade their predators. They don't just stop because they don't feel like it

#

Dryo players are so rare and going extinct and honestly I don't blame them💀

unique mirage
#

man i love that i couldnt send my message with the gif lmao

barren zephyr
#

What were you suggesting?

unique mirage
#

Remove a few of those random rocks everywhere and add logs you could trip over and maybe make you limp for 5-10 seconds. This way players that know the map can use them to escape and shake hungry carnivores. Either those logs on the ground or make some trees interactable by either running into them or kicking, ramming them which would lead to them falling over like pursuit breakers in NFS:MW.

unique mirage
limber hull
#

@hardy vine spino will not be paleo-accurate at all lol

full pewter
#

@hardy vine Every other Dino game is doing accurate spino. I think it’s nice to have at least one game where we can enjoy a JP3 style spinosaurus. Plus that reconstruction may or may not be as accurate as we think. For example, one study found spino couldn’t possibly support its weight if its legs were that small, and there’s no evidence it walked on its knuckles. So there’s probably still missing pieces to the puzzle

limber hull
#

frankly at this point, fictionalise spino

#

you're never gonna get a realistic spino at this rate lol

#

so bite the bullet and go full kaiju

full pewter
#

Just through that logic I bet the isles spino will stand time better than any other spino in media. Why bother trying to keep up with the literature

limber hull
#

exactly lol

#

#general-feedback message

As much as I agree with beipi getting a buff, I just can't agree to the powercreep Troodon has set forward with its buff

#

Personally, as much as I love Troodon, it shouldn't have gotten the health buff

#

The buff immediately disrupted matchups between beipi and dryo, making Troodon far too dominant in those matchups, and said fights FAR less interesting

full pewter
#

I was fine with it being one shot, it just needed reliable mobility and pounce

barren zephyr
limber hull
#

I mean, honestly, I'd be fine with it

#

And this comes from someone who LOVES Troodon

proud coral
#

Never did like toothpick-held-together-by-prayers dinky little Troodon having more effective health than Beip (who's just sad right now) TI_omni

full pewter
#

Beipi should be bulkier than troodon, and it needs better stam considering its best mode of transport is very stam demanding

limber hull
#

My issue with this is the obvious powercreep

proud coral
rough scroll
proud coral
#

I'd rather Troodon just not be a special case of being more durable than it should be/appears and having stuff like Beip just be uh....
Decent.

limber hull
#

Troodon has more health than beipi? Give beipi more health like troodon
Beipi has more health than dryo? Give dryo more health like beipi
Dryo has more health than herrera? You know the drill

#

Powercreep

proud coral
#

Mmhm. TI_Yikes

limber hull
#

I'm unsure HOW I'd buff Troodon to compensate for a literal 50% health nerf, but I genuinely think it should get one

proud coral
#

Only thing I can think of (aside from whatever venom changes it's gonna get) is just making pounce not be stuff like "Haha! I latched on and am biting my pre-aaaaaand they bit me anyways...."

But that's not easy to do sadly ;o;

#

No fun when you do everything right and still fail ;_;

barren zephyr
gaunt island
#

I wish the devs would learn how to optimize their game before adding more and more to the game

#

the devs have amazing ideas and are really good at that aspect but it seems like not a single person on the team knows how to optimize a game

#

like people have been asking for evrima to be optimized better since it came out and it has barely gotten any better

barren zephyr
gaunt island
#

it doesn’t matter how much better it’s gotten it’s still awful lol

mellow maple
hidden mist
#

I’d like to know what causes sunset/sunrise lags again. After the QoL update in May these lags disappeared, or at least I don’t remember them being so frequent… But now, on Horde Test, “here we go again”.

lyric cosmos
#

There are also players who like to do 1. lower food drain, and then 2. lower water drain or regeneration of water during the rain - so it actually has the potential to encourage AFK growing more, in that you can unlock both food/water sustain early on and just sit in a bush until you're sub-adult.

#

Hope that provides some context why I gave the thumbs down, I'm only speaking for myself of course.

mellow maple
#

Mutations should stay in the slot they're in for sure

#

I mean like, if you reach 100% and by chance you somehow forget to pick that second mutation

#

it shouldn't deprive you of selecting a second mutation

#

But heyo I am glad u spoke for yourself 👏

lyric cosmos
#

Wait hold on, I think I misunderstood your post- you're talking about how if you accidentally do not select a mutation when you first grow, by the time you hit around 33% and you're unable to go back and select your first one?

mellow maple
#

YEP

lyric cosmos
#

Like you get locked out of the first one?

mellow maple
#

Yeea that problem

lyric cosmos
#

Oh, hold on a second- going back and changing to a thumbs up, I thought you were advocating for something completely different

#

When I first read the post I thought you were suggesting that juveniles spawn in with the ability to choose both their first and second mutations, I misunderstood

mellow maple
#

EPIC. What i mean is, if I'm at 60% or something and I forgot to pick a first mutaton. Game shouldn't lock me out of picking a first mutation

#

Glad we are in agreement, I may have worded it poorly on the post