#general-feedback-discussion
1 messages · Page 183 of 1
Y
Nuh uh
wdym nuh uh
alr again with the baiting, goodbye
Bye
Because Herrera is pretty unhuntable similar in the way ptera is, but ptera unlike herrera does little to no damage
Herreras rarely are just on the ground to be killed, and they aren't easy to kill once they run away
I think if omni could pounce onto a tree and climb up it a little to try and catch a herrera that would be cool
Herrera’s are extremely squishy and die relatively easy lol if caught on ground
yeah but they don't die in one bite squishy
they can easily run up a tree and just escape
Raptors can also escape by jumping on rocks, let’s make carno able to jump👍
You can pounce them to one tap lol and Dilos can spam clones on them, the only one who really struggles to kill them are ceras
Right now? Nah but sometimes
They are often on ground to eat or drink since they get hungry/thirsty often, also just bait their jumps and then kill them
its like every 20 minutes
plus if that's the only time you can attack them that still makes them objectively less huntale compared to other mid tiers which are always on the ground
and herrera is fast too, it's like 45km/h
Literally every carni except for cera can kill then easily lol, as what Dino do u fail to kill them as?
they just run up a tree before you can get them
is the point
I would know, because I do it all the time
Yk even I’ve never defended dilo this hard
But what dino are u playing as?
Well I have solid points Lmaooo
Bait their jumps and kill them
It’s that easssyyy
that's just assuming they do that
And you are not assuming they all run up trees?
not every herrera is dumb enough to jump at a player clearly waiting for them
They usually jump lol
do you see many herreras walking around on the ground
There could be
its not the end of the world if a herrera is easier to kill if an omni can partly chase it up a tree
instead of waiting around for it to climb down
All u have to do as an omni is press one button and then one shot them lol? It’s that easy
Anyways I’m also upvoting the omni climbing small trees gives Herrera more threat
Raptors aren’t that easy to hunt tho, they can easily outturn, Dilos and carnos + they can jump
Do what u want lol, even if your wrong
I don’t believe i am wrong
they're slower than both carnos and dilos lol
Are you joking rn
I’m done with this convo what the flip
The keyword is OUTTRUUURN JUST LOOK DAMN
Out turn
Omnis planned to eventually climb, it’s been it’s concept art so
just looks like you mispelled outrun lol
Aight then but u get my point, they aren’t huntable aswell
well the dilo can spam clones like you said can't it
Elaborate? Giving omnis a tree climb would only decrease the Herrera player base
omg the herrera can just... climb higher 🤯
That’s great? and they are only climbing small trees.
It has to hit the raptor Atleast 3x and it can still escape easily
Shouldn’t Dilos be able to jump to get raptors on rocks then? Lol
Same logic
the suggestion isn't saying it can scale a tree like a Herrera it' saying it can chase it up a tree slightly, which is fine
Dilo doesn’t have jumping in it’s concept art last I remembered
you just keep making absurd comparisons
dilos being able to jump isn't the same as omni being able to slightly climb
Concept dosent mean anything as the name suggests, every dino is different from their art
How many meters should it climb?
Give me one example of a playable niche changing from its concept art
Everytime I see you here you are arguing with someone 💀
Herrera can’t rip chunks of flesh off dinos
honestly this guy is 100% rage bait, he just says random bs and refuses to listen to anyone and just makes stuff up lol
It’s hard educating ppl Fr
That’s a mechanic missing not a niche change bro 💀
not wasting my time haha, he can be wrong about whatever I aint wasting my time on some bozo
Howww, your literally ignoring my arguments lol
You should educate yourself first maybe
no you just keep changing the topic
I literally debunked u, honestly scram lol, u can’t win an argument without your daddy
This guy reminds me of those carno mains but instead of defending carno it’s Herrera
When did I do that? I only did comparisons
you make absurd comparisons and then start talking off topic lol
Comparisons being non logical
"carno should be able to jump.. dilo should be able to jump" not even talking about herrera in that context, as if a dino being able to jump on a rock after omni eliminating its chances of escaping is any way comparable to an omni being able to climb a small distance up a tree to try and catch a fleeing herrera
It is since both unhuntable dinos should get hunted
That's the whole point of the suggestion?
It is the same since that Herrera would most likely get one tapped if the omni came after
but it still gives the herrera the change to escape if it is quick enough
if a carno can just jump up a rock after an omni then where is the omni supposed to go
your comparisons are so bogus that no one can take you seriously lol
How is the omni/Herrera case any different? Omnis coming after Herrera on trees is the same as Dilos coming after omnis on rocks
If a omni comes after the Herrera on the tree, the Herrera would most likely be dead (cuz it had already sustained damadge after omnis attack)
On ground
ok and what if it didn't get attacked on the ground?
It would 9/10 and if it didn’t it’s a failed hunt things like that happen
and why is that a bad thing, people should be punished for being unaware of predators, especially if herrera is on the ground? You're pretty much saying it should be able to escape and be unhuntable if it's a bad thing an omni can kill it by climbing
Also if a dilo comes on the rock the omni can always escape on ground by zig zagging
Bc omnis can already kill unaware Herrera’s with ease lmao? Just pin it down and it gets one tapped
Yeah good luck
literally going in circles lol
Then why haven’t u debunked it?
I mean good luck landing a pin when the herra is running around a jungle lol
If you wanna debate wait for ur turn lol, no need to 2v1
if it's in a field then yeah but like when there's a bunch of trees around its not like a herrera is gonna let you pin it
Nah this is just taught to me to never put my bias first in a debate
But where talking abt if it’s unaware? That’s just ridiculous lmao come up with better arguments
Yea sure buddy
Fun fact “buddy” is passive aggressive term people use when they are mad
@barren zephyr this ur friend?
Prove it
does pin do enough damage to one shot a herrera?
It does enough to one shot other raptors and gallis😭😭 it’s strong
So unaware Herrera’s are punished
well even if it can one shot with pin I don't see why it doesn't mean it should be able to climb a tree
just because it can pin doesn't mean climbing is a bad idea
But can you prove that I used it for that purpose?
plus what if you're already chasing a herrera
Bc that would be overkill and aware Herrera’s should get rewarded for their escape
You clearly are because you like to secretly insult peoples arguments
The pounce hitbox is lowkey broken, so you would still kill them
I doubt that is overkill
Don’t insult me first then, if you wanna discuss respectfully just tell me
I’m talking about zippers, they never insulted you but you went after them
it's pretty much just a last ditch effort in pursuing a herrera
It literally is, even if the Herrera is close to a tree u can still pounce them
its punishing them for being caught of gaurd while on the ground
Well I doubt that's intentional
seems like something that would be fixed yk
Yea so aware herreras should escape using trees and raptors can’t get after them but if a herrera is unaware it gets pinned
plus if omni's ability to hunt rely's on lag how does that not seem like an issue
I mean it also seems dumb that the only time you can kill a herrera is when it's off guard
hence why it's unhuntabl
other playables don't get that luxury, they can be attacked with or without knowing and can die all the same
Its still huntable lol, look at the vid?
well why tf is a herra running around in the middle of an open area
He is close to a tree? Also if a herrera is caught on ground a tree wont be one cm away from it
depends where you are
Did you know that omnis can knock herrera’s out of trees? And they jump pretty high sooooo
mate
that's like the whole point of the suggestion
to make that a fleshed out feature
Fair enough ngl
plus that's basically saying that it can only be killed when it's unaware, whereas every other playable can be killed at any point
a omni or whatever can be punished for being afk in a bush and then getting attacked by a cera, but a herrera afking in a tree can only really be attacked by other herreras and a ptera, hence why it's so unhuntable
No i didn’t, i literally just said that it could be killed whole its aware, not only can omnis knock herrera’s out of trees they can pounce them by abusing the hitbox
well depends how high the tree is? not many herreras sit low enough on a tree like that
The moment they start climbing on those palms trees, omnis can knock them out and one tap em
well that's the point of the suggestion
make that a legit thing not reliant on buggy and janky hitboxes
because if Omni's greatest ability is to abuse hitboxes then how long do you think that is gonna last lol
Well when they fix it we can talk again but for now he dosent need to climb that high
ok well still seems like a good suggestion
Herrera wouldn’t be so unique if omnis could climb, they could make it more like a wall run but a climb is ehh.
its not a full climb though, it's sorta like an extra jump to give it a bit more height
prob not an absurd amount though
but never is
@gaunt snow they were probably able to hear you and the water is able to be seen through above a certain water depth
I thought too also but I was really deep, then i tried by myself, a friend was as deino, went to the same spot and i went there with a cera, i couldn't see him at all ....
then it was probably because of hearing
Do we know when Hordetesting ends ?
Nope,
I’m overall pretty happy with it tho.
Odd bugs here and there and the server lag is an issue again, but that’s just because I think they tried to revert the ai spawns etc
when they do all the testing they need
Ok, I was hesitating in making a Stego cause I didn,t wanna grow a Stego and pour all these hours only to lose it so soon
The whole point is to test the mechanics. Play every Dino lol
Did you test Stego ?
how did you die tho
you can submerge and can regen stamina down there
@fathom moth you could lock people ingame with just spamming juvies or whatever
that would be very hard to do reliably
so if you bleed, you cant log out? even when already safelogging?
you could also just make it so juvies cant cause bleed
not like they use it to kill anything
so making a change that murks tracking for juvies to prevent a small issue?
its not a small issue
it is a small issue
never happened to me
also i dont think spamming juvies is a good arguement against what im saying
i dont see a good argument for it when it also destroys juvie tracking
not to me either cause i find em before they can safelog
back to its a skill issue, is your feedback ever not toxic?
like instead of being like thats dumb
why dont offer a suggestion to prevent people from combat logging
never said it's a skill issue tho
im just talking to him about my experience with combat logging 🤷♂️
also it intrigues me, when exactly have i been toxic
not as a denial but as a genuine question
honestly no idea about this, i'd have to think for a good while about possible ways to prevent it, right now the way to prevent it is the 60 seconds timer i guess...
if they get far enough away to safelog in a timespan of 60 seconds without being on a rock, they were gonna get away anyway
hm?
but you aint catching up to them
if something can get this massive of a distance, they will keep or expand that distance
also not true, your making assumptions
players usually run to the first place they feel safe and rest, to stop bleeding
if they invest enough time in a dino, they will combat log for 5-10 minutes
when are you gonna give your opponent that much time to combat log if you are actively chasing them?
guess i never was
do you have kids?
why do you ask
Islecord try to come up with a good comeback challenge: impossible
this is islecord, nobody here will have a stable relationship in their life
real
long story short im actually training my kids to when someone beats something or has trouble with something, not to be like, i dont have that problem, or i already beat that guy
since the actual statement actually doesnt really do anything except be dismissive of that persons achievement or problem
i see your point and i must say that's a great advice for your kids 🫡
however i did ask you to show me the times where you believe i was straight up being a (automod please no) and you completely ignored it
now my point is, they do it, because i do it, but i didnt realize the negative parts of those statements until i saw them doing it
so i think it's reasonable to believe that it's just an insult thrown there cause why not
i never dismissed it at first till i saw that you just weren't gonna answer
i assumed you were toxic because i see your name often pop up on isle youtube videos with kouga, txc aloraptor and nickbaoy, which are hit or miss with their elitism or toxic behavior and i assume that like attracts like
but i havent actually seen you be toxic, so that was me being frustrated and i shouldnt have been
ohh i see i see
no dw man im not a piece of (automod i beg you)
wait hold on kouga? ive practically never interacted with him
maybe not kouga
I don’t think kouga is known for being toxic
they all pop up in my feed now lol
oh well lmao
i mean i gotta be honest i haven't seen alco or nick be genuinely toxic
ive just seen em get mad at something
like let's be real toxic is just that kind of person who is there not to hvae fun not to do anything cool but instead ruin everyone's day and whose sole purpose is to be a piece of hi automod
and after interacting with both alco and nick, they're both very cool people
well i consider that griefing
or at least that's what i have seen so far
when i consider someone toxic, its more like whether they know it or not, they cause discord
so i can be toxic at times
i understand
so griefers are toxic
i would just call that person a trouble maker
i think of it like if you put something toxic somewhere, it seeps into things around it
hence why its toxic
have you guys noticed the lack of bone breaking from falls in hordetest?
i think ive broken bones one time falling off a waterfall as a juvie deino
they reduced fall damage
but ive fallen off some high stuff, where im like oh god im gonna die, and dont take anything
which is nice
yus
i mean i liked that fall damage....
not the bone breaking and near death
it should have been reduced by like 25-35%
but it seems like wayyyy more forgiving
guess no more luring people off cliffs are herr
What do yall think?
#general-feedback message
I dont mind ideas like these however they seem difficult for this dev team to program, and i would rather they focus their efforts elsewhere. I would rather them nail what they have then start on complex ideas like this. I understand there has to be a degree of new content to keep people interested though.
Oh of course, tho we do have dedicated ai devs iirc.
i would rather they get away from this player spawned ai model, so things felt like they had more life. Beaches are barren, etc. I feel like coastline is drastically under utilized because to get things to spawn, requires sitting for a long period of time
I think that fleeing could just be replaced by fleeing spino, as fleeing to deeper water seems more reasonable for an escape method all the time
True. But it works best for spino too
@native vortex The only tiny dino with long stam is ptera which is potentially changing
Troodons,herreras and raptors should be a bit quicker imo (raptor not so much)
^^
@knotty frigate They have thought about this, but they don’t intend to add one until late into development since there are likely to be changes down the line that would require rewrites, if it were to be released now
that's understandable. Hopefully they'll add it later then.
Why do they need speed buffs?
No stamin regain buff
The speed of which they regain it should be faster
Why does a 400 kg raptor take the time of a cera to regain stam lol
It’s next for me, I wanna do a pachy, then steg, then teno. Cera and troodon were the main ones I wanted to play this time, and the 3 big herbis are the last
And for the people that are using this general feedback, discussion to talk about whether someone’s toxic or not, lol. Text is really hard to gauge any kind of emotional response or tonality anyways. Glad to see that this last interaction turned into a name calling fest though.
I’ve called and been called toxic cause text can be hard to “read” intentions etc
They’re all really dang fast as is
can someone leave a general feedback about the overpopulation of deer and how there is not enough boar, and that the central river area is literally a sea of dead deer from folks trying to get boar to spawn in their place on hordetest? I cant post another one for like 4 hours.
You can use #ai-feedback for that if you're on CD in #general-feedback
ah i didnt realize there was a seperate channel. thanks!
#general-feedback message as long as we can smell...
on ptb iwazs on utah max health and then i logged back on today and upon spawning immediately broke my legs and went to orange hp
@tawny comet You can use #🐞-evrima-bug-reports-🐞 to submit the coords of spots like that
I was genuinely really happy with this idea #general-feedback message
Hi, new here. I was wondering if the Devs are working on giving us more daylight as it is always dark when its night or raining? The game is so beautiful when its nice weather during the day. Hoping more daytime playtime is coming.
there is a QoL update coming very soon, fixing this issue, aswell with other things like new plants and lighting. and other bug fixes
@barren zephyr about the body gaurding, herbivores cannot pick up bodies so carnivores will abuse this mechanic and drag bodies to herbivores who, lets say, found a good spot to defend themselves. theres also the issue when it comes to nesting, you have to kill ai the try to destroy the nest or just defending and killing a carnivore that is near your nest, youd end up having to make a completely new nest.
the ptero AI dosent return after killing them, and i said that it would take a minute of the AI to hit the herbivores for them to actualy start getting hurt. so i dont really see an issue, and afterall. who leaves their nest un-attended
while the carnivores draging the body would also be vulnrable while dragging the body
and its also you and the other parents own job to hide the nest
fights happen next to nests. as for the other scenario, if a herbivore finds a good spot to defend itself and kills one from the pack, the ai will soon fly up to attack it. fighst last longer then a minute, herbivores stay in their safe spots fro long periods of time, wether its next to a cliff or along rocks. either way it will be to the carnivores benefit. and you can easily carry certain ai without being vulnerable
and if you just kill the ptero making them fly away then its a completely useless mechanic. also if you ever nested, the compies run up to try to destroy the nest. doesnt matter how good you try to hide a nest
damn, i admit, i didnt think of that
either way, ptero AI could do some tweaking to make this work (somehow)
ik body gaurding is annoying, best thing to do is after killing a player and the herd tries to body gaurd is to walk away pretending to leave and hide, those players get bored of gaurding for a minute or so if theres no action to be seen.
ofc, everything has flaws
I am very happy to hear this, thank you for your response.
@hollow hamlet #general-feedback message I think randomised spawns could work if they put you close to migration
like at least halfway, because if randomised spawns are supposed to counteract hot spots then no one is gonna wanna spawn in and be on the other side of the map from migration
but I think its a good idea
I just don't want to have to walk 20 minutes after spawning in because my random spawn screwed me over, so your idea seems good
@marble aurora #general-feedback message
Snow doesn't fall in tropical regions
also no one is gonna play herbi if it's difficult to find food lmao
no one wants to be punished for exisiting
There's a chance in some places yes but it can definitely happen
most of the foliage on the island would literally die in snow (not to mention animals like deinosuchus and megalania also just not being able to survive winter months)
#general-feedback message @fading shadow just eat the organs if you need the diet
#general-feedback message @queen locust Playing cannibal is fun and all but its already hard enough to get a good size pack and kill things, making omni a canni would make that worse.
Also if I'm remembering correctly they were talking about adding a cannibal mutation later on that might allow same species to eat each other.
oh thats nice
@radiant nest The blue clouds are a bug
that makes sense lol looks like the dinos took drugs
#general-feedback message @narrow nova the last thing this game needs is deinos to be able to get their grubby little hands on every water source in this game
they can already make it to east plains pond, I don't want to have to be paranoid 24/7 that a deino is just gonna land croc it's way over to other safe drinking spots
if deino needs to move it can move in the water
deino was added early enough as is it's practically unhuntable, even on land its not easy unless you got a bunch of stegs smacking it
So why we create deino in game?To make them kill each other in a limited space?
totally agree
it is quite literally unhuntable once it gets in thew water, so it'd be dumb to make deinos be able to acess more water that should be relatively safe spots like ponds
But since they already exist, we should have a reasonable plan
there is no reasonable plan to killing a deino lmao
you mess up once and you're pretty much gone
also the concept that land creatures would EVER have a chance to eat a deino is absurd to me. It's an 8 ton gator with bleed resist vs a roster of carnivores all lower than 2 tons
You must really hate deino,it ruined your game experience?
not really no
Give them a reason to go ashore, so you have a chance to kill them.isn't that good?
don't really hate deino, nor has it ruined my game experience
you don't have a chance. It's an 8 ton behemoth with bleed resistance and the ability to retreat safey to water
But you can't kill it is hte issue
if you can get a 2 ton carno to solo a massive croc lemme know
even 5 carnos couldn't do much
Leave them on the land, they'll die of thirst themselves
isn't the point of your rain buff to prevent that lol
because if that's your solution, that's already in the game
I don't think it's any harder than killing a stegos in the unkillable position
Rain will stop
stegos don't have bleed res, they have 2k less health and bleed, a slower directional attack, a more vulnerable head hitbox, larger flanks that are easier to hit, are unable to directional attack when out of stam
Do you really want to discuss specific skill issues with me?
what purpose would making them be able to walk in the rain have if it's just to allow other people to kill it???
why would you bother leaving the water?
im not talking skill. This is raw stats
you're saying it should promote deinos to be able to walk around to survive longer and then at the same time saying it makes them more vulnerable?
Because deino wanna give other player surprise?And avoiding deino carni
but why would they want to surprise players if you're saying it gives people the chance to kill deinos?
Because once deino migrate successfully, they'll be able to hunt in more water place
The important thing is to give them a choice between competing with other Deinos or dominating a separate place of water
but that just screws everyone else over
so how does that make them more vulnerable to land creatures, because they very much don't seem to have that problem based on your description
some watersources should literally just be deino-free
let other aquatics like sucho, bary, etc have them
deino doesn't need to be in the tiny, shallow lake in the middle of nowhere
You just killed by deino don't you...
you just ride deino players don't you?
if you're gonna discuss make actual points bro
I haven't been killed by a deino in months lol
Deino have no way to escape from any land creature
IDK why that'd be relevant
Why would it need to, it literally has 8000HP and effectively 16000 blood
On top of 500 bite damage
Also
It has water? lol
Stego have 1200 dmg
It also has a slower attack speed and far more vulnerabilities
(almost like animals are more than damage numbers alone)
probably because it doesn't need to be on land? also its built like a tank I'd be afraid if it could move 45km/h
You think deino is unkillable because you've never tried deino migrate
did you die of dehydration?
trying to cross the map on land?
is that what this is about
Everyone who has played deino understands how vulnerable it is on land
Why would I when I can just be unkillable lol
You've just confirmed that dying is a choice for deino lmao
maybe most deino players are't dumb ebough to go on land?
if you go on land and die idk who else you can blame for that
Because other deino,and player need fun,so deino player will try to move to other water positions
your definition of fun just seems to be to ruin everyone elses game
Well I succeed move to South plains and I had big fun there
well im sorry the game doesn't do whatever you want
Also killed many times in land
you got killed or killed people?
If you just want to remove the deino threat once and for all, you can always stay in the water pool where they will never reach
🤯
Yes, that is the part of game
what do you think is gonna happen to the water pools when deino CAN reach them when it rains
You make a mistake when you think I'm talking about not getting thirsty on a rainy day
yeah well if it slows down thirst drain that means deino can go further
I just think I should keep my thirst a little longer
So all you have to do is hold deino migrating on the shore for 15 minutes, and they'll die
Than you can eat it
how do you do that
why would a deino stay out of water on purpose for like 15 minutes
if the only way to kill a deino is for the deino to be really dumb, how do you not see an issue
Do fake move just like what you do to stego
Deino are slow, and they travel a long way, so you always have a chance
alright mate you think whatever u want im not gonna bother trying to convince you because it really does not matter
None of you ever killed deino on land? I don't think it's something that needs to be taught
Yes, it's very difficult to change someone's opinion, so I just explained what I thought and I thought it was fair change
Did carno have bleed res?If you are well aware of the game stats, then I would like to ask about the bleed of carno
no
I've always wondered why carno's blood resistance is so poor
carno has regular bleed resist of 0, but also bleeds faster than other creatures while walking, trotting and standing
This is really bad.I tried carno and bleed to death after three claw attack by teno
I mean, it's supposed to be bad against bleed
It's not bad if it's what's supposed to happen
Yes, it's almost a feature of it
it is a feature
i kinda got bored with deino as solo cause all ur doing is run from pairs of deino who Will for sure kill u or get killed while ur hunting other dinos on land and get jumped by deinos from behind XD and lose huge amount of time, either need more dinos in water or to make deino non canibal but then deino would starve so meh im gonna stick with its boring currently XD
best solution is people stop playing deino
Actually deino will never starve...you can eat rotted Schooling fish.just catch them and drop them aside,wait 7 min then you can gain three point from it.
another reason why deino should flat out not eat schooling fish
Imagine complaining that the only apex carnivore doesn't have an easier life.
Even when we get more semi-aquatics I don't see what will really kill adult deinos when they're water-bound, sucho and bary will be small enough to get grabbed yeah? They're still mids?
Does that really just leave spino as their biggest contester for FG deino in the water? I've heard that spino might not even swim really and if that ends up being the case I'd assume deinos will just evade them.
Most creatures with the exception of deino/steg don't exactly do a lot of DMG per bite. When you have 8k health you'll kill them far before they kill you if you even somewhat try to fight back.
You'll kill a carno in 4 bites if he even tries it.
I've never been killed on land as a deino from anything other than a stray steg here or there.
For every second Deino spends confronting others while migrating, they lose one second of their lives
You can just passively bite, chances are you bite them once and they'll stop even trying.
And so what if they do bite you, it'll take a long time to do anything.
with the new change to deino, it can now grab sucho if it's swimming, even if sucho ends up being 5+ tons
the same applies to literaly every creature
I don't know how I feel about that new change really, I feel like it wasn't really needed.
same, but it's here
You're not wrong
on the bright side, deino got a big ol' growth nerf
I know. A PT genuinely nearly killed me alt biting
I gravely underestimated how little you start.
But it's a good change for sure
In fact, in hordetesting the developers has severely restricted deino's ability to move
So you don't have to worry about deino being everywhere
Give it a few more spawns and the issues fixed. Can't travel to some obsecure pond? So what.
You have a win button for the whole roster excluding 2 FG things.
Deino doesn't need to migrate on land, it should stay in the water.
win button now also works on everything but yourself, given specific conditions are met
Oh yeah I keep forgetting the new thing
deino is now the ONLY animal that has a way to one-tap EVERYTHING on the roster but itself
I'm so glad there's no counterplay to it, I'd love to grow something for 5 hours to lose to a right click.
it not being allowed in a random pond in the middle of god knows where? Not an issue, at all
Off-topic, did teno get a cooldown for it's tail or no? Someone mentioned it and I genuinely can't tell.
I know pachy's alt isn't great now, I feel like the cooldown for it is long for what it is.
it has a cooldown, it feels real damn bad to use lol
so sick of these damn cooldowns lol
That new cooldown killed my pachy, I knocked over one raptor and was suddenly unable to stop a pounce.
I can't wait for Dibble to get nerfed within 2 weeks of it's release.
It ain't looking good for the herbivores.
But what I see is an attitude: let everything that threatens the herbivorous disappear, so that the herbivorous can play happily.
Herbivores never need to worry about starving to death, no matter how big the herbivores will not worry about food, herbivores grow up much easier than carnivores.
I say limit the number of large carnivores so they don't pose too much of a threat
that's not the attitude lol
if that's the attitude you see, you aren't picking up the vibes at all lol
Tell me you don't play herbivores without telling me you don't play herbivores.
there is a difference between "I think herbivores should never once feel fear" and "I would prefer people play herbivores and not have them be seen as fodder"
let's take a look at some examples
carno: if you honestly can tell me this thing doesn't need a buff, you either hate carno, or you just don't care
omni and troodon: the changes to pounce were much needed to improving their playability
teno: needs a nerf to stamina. NOTHING MORE. It needs a nerf, yes, but not to the ground like some have suggested
Migrations rarely have enough food for everyone there to fully fill by the time the next one comes around. Yeah you can graze and not starve but once you're out of nutrients which happens more often than not ✨ Congrats! ✨ you get debuffs.
Completely agree with the above, not even sure what carno needs but something.
I just think The harder you make life for carnivores, the more they will do everything they can to destroy everything around them.
Being able to eat schooling fish and get nutrients only makes me a deino without canni,and live better with myself in a separated water zone.
But i don't deny for some players eat schooling fish is just keep carni machine live forever.
But imagine deino don't eat schooling fish,can't gain enough food and confined to a small area.It only drives them to canni because there's no other choice,That's the boring species.
So I think we should give the player a choice.Maybe they shouldn't eat schooling fish,but we must have other way.
you know that the elite fish is right there for the purpose of what you're saying lol
also deinos SHOULD canni
You mean the 2.5%food and 9%nutrition?
You can't dictate how the player plays
@toxic terrace that's literally what Steam is for.
True, I can't, so if a deino can find a way to survive without cannibalism, good for them
Regardless, the game should still encourage cannibalism over death
I know but its more complicated and not that user friendly for new players. You have to actually go into game settings to select beta bransch - then select your game. Besides you can only have 1 version of the game installed. My idea was to migrate over to a client where you can have everything that steam already have but its more accessable and highlighted topics and dev notes
that would require having to make yet another account for another service and having another launcher on my PC, and frankly, the convinience of Steam far trumps any of that
Players find a way not to cannibalize, and you say they should,so go back to your jail and Kill one another.
That's pretty irresponsible.Not everything is decided by "should.
make it like gaijin too where if you use steam currency the price is doubled
I never said any of that
So why you say deino should canni
Deino is literally designed to be a cannibal. It is supposed to cannibalise
It has deino on its diet
It gets zero debuffs from cannibalising
It's a cannibal
So eat deino and die?
Thats true but you already do that with probably many of your Steam games. Especially tripple A where it requires you to have a client account. I think its a small convience that would be better for the newer players. Besides its only a 1 time thing
I do respect the eat grass and die reference, but not what I'm saying no
Yea, and I'd rather not have it more. It's annoying enough as-is with those games
There will be mutations in the future that will make the cannibalistic debuff disappear, and I think cannibals should be allowed to not cannibalize as well
There's actually going to be mutations to make non-cannibals cannibals lol, not the other way around
Also, such a mutation would be a straight-up downside, no one would pick that
Why would you want to remove a diet option and potentially suffer debuffs for scavenging others of your kind?
Realisticly speaking i dont think this is going away anytime soon. New game comapnies are developing all the time and new games are popping up year after year that will require you to do the same thing.
I didn't, I just choose not to do so.
I like to play with herbivores, so I don't like to kill my own kind.
But reality is herbivore even kill their own kind with out punishment.
It's never about diet.I accept eat own kind but don't like kill own kind.
According to your words, herbivores are not punished for eating own species(they just can't eat meat) so they could be cannibals
It doesn't mean deino is a cannibal just because it eats own species
it literally is given nutrition for doing it
it has been described by devs as a cannibal
Teno is literally the most op thing in the game rn
lmao what
Cannibalism is a phenomenon that occurs in species with low stress levels, they have no equal rivals so they create one
idk what that has to do with The Isle encouraging you to eat your own kind as cera and deino
because this is a video game
So the isle shouldn't have any should,
what
huh?
Let deino eat schooling fish, or it has no choice
Deino can canni,but they not have to do so
or we force the 8 ton croc to rely on something other than AI
no one has said they have to
imo ai should be enough to let you barely get by, but you absolutely shouldnt be able to comfortably live off it as an adult
they have things on their diet besides deino because they CAN eat more than just their own kind
so real
In future we're going to have 15 tons of creatures living by map resources.
ok and
that does not negate the fact that you should not be able to comfortably rely on ai
What is the different between ai and plant?
do you really need that answered
They are all map resources
one is the only source of food on the entire map
the other is a supplement food thats designed to only make sure you dont starve
i didnt think id need to explain that
let me put it this way
herbivores are PvE. They are designed to be defensive, and not have to worry about food, as their main concern is predation.
carnivores are PvP. They are designed to be offensive, and as a result, must hunt other players for food. They can scavenge, hunt or eat AI for their food. The downside is that they cannot rely on PvE nearly as much
if you are playing a carnivore, you have to accept the fact that you are reliant on hunting. If you do not want to deal with that hassle, play herbivore, as they are a PvE survival experience primarily, with PvP mainly being self-defence
playing a carnivore as a herbivore is obviously not going to be productive
That will be good If you really can make sure herbivore are in pve.
What I see is they get fed and start killing.
No different with carnivore.
Herbivores aren't good at hunting though
They're generally slower, or have back-facing attacks
Yes they are slower,so they kill other herbivore
The point is that debuff punishes "eat" but not "kill"
man you can ask anyone in the disc how to do it and 5 people would prob tell you in 2 minutes its not that hard to figure out
Also are you guys still talking about the stupid deino thing?
And you'll find that herbivores can kill herbivores easier than carnivores kill herbivore
In terms of hunting, herbivor have surpassed carnivor.
Higher attack power, fracture ability, stun ability
that's why teno needs a stam nerf, and why patchy got a nerf
Did patchy got a nerf?
I suggested a teno nerf in feedback but literally everyone disagreed😭
and plus a teno can only kill a carno if the carno attacks it
its not like a teno can run backwards slamming it's tail, if it's being attacked it should be able to defend itself
pretty sure it got some attack cooldown
Most teno players don't good at fight indeed
I think other species too...did pachy cool down too long?
idk
I also think teno is op, but most people think teno is not strong
depends on the nerf, because teno has a long history of being overnerfed. It needs a nerf to how much stam its kicks and tailslam takes by 1-2%, and that's it
Herbivores really don't have any of that besides fracture ability, and that's only on pachy
The stuns carnivores also have
Herrera, deino, omni, troodon, cera all have ways to immobilise or disable their targets
From the point of view of gameplay, the herbivorous should indeed have the ability to protect itself, but it is a little too strong now
dilo makes you trip shrooms bro
Where?3 seconds 30%stm charge?
It can kick/slam it’s tail, like 35 times if they made it so it can kick 18 max it would be good
I disagree. I think they have a fine level of self-defence. Cerato can 1v1 tenos and win with skill, omnis/troodons also have a fine time with omnis
I've already said carno is too weak. That doesn't mean nerf herbis, it means buff carno
Yes, the balance was not adjusted frequently enough, which caused a lot of complaints from players
I agree
Just let teno tail attack cost more stm.but not as more as update 4.5
if tenos and mid tier herbis are supposed ot stand no chance against carnis then why bother play them
eat
grass
and
die
Thank you! I was told as such by someone else as well, but it’s nice to get confirmation. However, it has nonetheless had an interesting impact on navigation during night.
i assume mid tiers and lower dinos will be faster then an average apex carnivore
no it was an eat grass and die moment, some complaining herbis are too strong lol
apex herbivores will also be harder to maination, food vise. it is already hard to get full food as a stego, due to high food consumption
some people think apex herbis will be a cakewalk because they eat plants. I guarantee you the 15 ton shant is not going to be that easy lol
true
same goes for apex carnivores
The big issue that I have, is there a lot of these abilities and attacks that the easy to pack Herbie have, mostly Tenno.
Because of the server latency issue that we still have, a lot of tax feel like they shouldn’t hit, but they do because of Client side registration versus server registration. Myself and another Cerrado almost took out five adult tennis by ourselves. The only reason we did was because we saw them coming and we’re able to launch attacks before they could. the game seems to favor the initiator of a fight, but if anything manages the land to hit before you do, the timing is already in their favor. At least it’s how it feels.
I also think that because it is so easy to play carnivore versus herbivores, because of the play style of combat, that a lot of the herbivore attacks have to be strong to offset the ridiculous amount of carnivore players. I personally think that it should be harder to grow a carnivore early stage, but once you get to young adult, you should be able to be self-sufficient. Because of the AI changes, it is easier for finding food, which is great for new players, but I think it also caters to the overpopulation of carnivore. The car would be a lot stronger, if it was a less prevalent threat. Not in the sense of oh Nerf, it’s abilities, but in the sense of the less of a carnivore, you see, the more terrifying and harder it is to deal with. Carnivore should have an edge on herbivores, but the issue is it so easy to get to the upper stages That it feels like it negates motivation to grow herbivores. Because all it takes is one really coordinated pack of Omni, or a bunch a bunch of spamming Dilo to kill almost everything.
Is now super easy to grow babies, and they definitely had a better chance now against adults, but that shouldn’t mean that it’s easy to grow overall. Maybe by making it harder to grow solo, and rewarding those that set up nests, it might make it easier For solo players to get some help, and maybe will bring a sense of unity across different Doc types. True Dan‘s are the most fun, because on top of a really fast time you can have an army of 10 lol but for cerah‘s, Carlos, Tenno,and Steg, The most common method of growth is to find food and AFK grow.
I’m hoping that the Dave would be willing to play test a harsher version of the growth stages to see if it can encourage nesting.
Now, with all the pounce fixes and quality life adjustments, I think the depths have done a great job so far. I do think there’s some balancing love to do on the Dialo, and some Tron buffs. Maybe a car no rework with the charge where it uses less stamina, but has maybe a longer cool downetc. But the changes to Dan and Tenno tail swings have been a great equalizer. Now the same has to be done for any other dinos that can spam attacks quickly.
Long rant, sorry about it lol but I would like to hear what your guises thoughts are
i mean to be fair life itself favors the one who starts the fight
the one who starts it already knows where to attack how to attack and how to react if something unexpected happens, the one who defends himself just realized he's being attacked
"Carnivore should have an edge on herbivores" 🤨
uh waht does that even mean nvm
@urban flax
i cant fathom WHY people want carni to have the edge
i find the joy of carni being, y'know, overcoming a powerful opponent and succeeding a hunt
"Because all it takes is one really coordinated pack of Omni, or a bunch a bunch of spamming Dilo to kill almost everything." well you can argue any large of any dino can kill anything
not steamrolling a helpless grasseater
its fun at times, but fighting a herd protecting a singular weaker member of theirs for a longer time until you finally kill it is more fun
killing the children
well yes but that can't happen if everyone is weak
yeah, fighting a battle where you know you cant just wipe them out and you need to focus down one opponent to get rewarded is more balanced and fun
"but in the sense of the less of a carnivore, you see, the more terrifying and harder it is to deal with" idk how you plan that to work at all
exactly
"Maybe by making it harder to grow solo"
ah yes
punishing people for just playing the game by themselves is not a good idea
also idk why so many people are so hellbent on making the game harder, the only good idea I see is decreasing ai spawnrates so carnivores actually have to hunt, but the playercount needs to be higher then that to fill out the map and prevent everyone just forming hotspots
i mean it is harder to grow solo
growthrate and the game itself shouldn't be made harder, that doesn't fix any issues it just makes people annoyed 😭
well technically it's not but that's if you just ball the whole thing
well yeah but you don't need to punish people for being solo
It’s not an issue that being in a herd can benefit your growth, but you shouldn’t be disadvantaged greatly because you’re solo
i mean i cant lie
being around others of your species who wont kill you is by far the best way to survive
and that's something that can't be changed
Yeah obviously
so yes playing solo is by itself a massive disadvantage over ppl in packs and that wont change
unless you are a baby stego with a parent trying to protect you
okay you got me here
stego parents trying to protect their babus...
Being in a group increases survivability, but doesn’t effect your growth, the suggestion is saying that being solo should make it harder to grow, not survive
yes im aware, you mentioned that punishing people just for playing the game by themselves is not a good idea, which, well, is quite literally the game itself
in reality, growing solo is easier than growing with others
Wha
lol, didn’t mean for it to come across like that lol. I’ll try to hit each point that came up lol.
By attacking first, I mean who the server favors. There are times where attacks should land but don’t, or vice versa. Happens to herbi and carni, so that was more of a complaint on the lag etc. @tight iron
@sterile shale the goal is not to make the game “harder” but if players are offered more benifits to nesting and being an egg, then the issue with juvi and bb Dino’s being kos by bigger players will hopefully drop. We know there are murderhobos, so obviously some people will abuse it I’m sure.
I also don’t think being solo should be impossible, or “harder” unless there would be bigger benefits if you make it fg.
Not about slowing growth. My bad if it sounded like that.
I’m just trying to address the fact that some dinos ARE having a harder time growing solo.
Between diets, hotspots, and ai reworks, it’s better to be solo then pack up, since a group of juvis is easy bait.
spawn a stego jump off a cliff spawn as whatever you want and survive on what the stego body has for like an hour before it rots while afk growing, after that just go out scavenge a bit and the fun begins
Are you saying solo or group is easier?
for growing, solo, for playing, group
if you genuinely want to make it to adult, don't join a group, go solo
I agree w that
that group will be the reason you die
that heavily depends on the creature
i didnt even read the feedback btw
can u give me examples of which creatures you believe are better to grow in a group
You’re good lol! Text channels are hard to follow lol
yus just wanted to comment on a few thingies
definitely raptor, because you can get the lines nutrients much easier and you can murk more stuff while still being able to escape basically all threats easily
im not even kidding raptor is the best dino to afk grow
there is nothing easier to afk grow than raptor
you require very little food compared to ceras or carnos and if SOMEHOW you get attacked by something you can just leg it
Is it? I never actually afk grew something
also you're 1 tap to everything while not adult so bad idea to go out there, hide in a bush and just afk grow
you wont believe me but i have a success rate of frickin 100% afk growing raptors
thats good
Well clearly there is no issue of people struggling to grow solo
it is just the easiest thing to afk grow
the issue is when you decide to leave your safe spot and get murked by something lolz
We’ve established that growing solo is easier, so why are we saying some Dino’s can’t grow solo?
I can’t think of one that can’t except deino probably
all dinos can grow solo
however actually living solo and facing threats, well, that's more difficult
“I’m just trying to address the fact that some dinos ARE having a harder time growing solo.”
that's strange, growing solo is too easy
you risk less stuff, you're less detectable...
You know what ? Screw it. I'm making it a suggestion.
All herbivores should instadie when a carnivore spots them because of stresslevels
No no it's a serious suggestion
I saw
And I'm upvoting it myself
you should upvote my suggestion
I did, but that's only because I'm secretly in love with you and I want you to notice me
@barren zephyr this is basically ambush from legacy
Small thing for the people.
Has anyone else noticed the Troodon warping bug? Or is it just me?
Well, warping/phasing
@true cradle there is a unstuck command coming to the game in the next patch
i hope it works!
Most likely server lag.
I’ve had it happen to me as a troodon a few times, also the pounce bug where you are stuck in the pounce animation lol.
That is an odd one yeah.
What I am talking about is there is a case when you are small and you jump onto something like a goat, when you leap off you just get put under the map and then fall to your death
It seems to happen on slightly sloped surfaces more than anywhere else
So when you pounce, either hold it from jump, to when you want to jump off, or just tap, and it’ll let go after it lands. If you tap or hold at a weird time it screws with server registration cause of the copious bodies again.
I remember a horse test ago, they cleaned up the server ping and lag by lowering ai spawn rates. Less buggy issues happened there.
I hope they change ai again to spawn near players, but in designated areas like it used to be.
The bodies just sit there and take resources
I wonder if a fix there would be to make AI decay faster.
Not so fast that you can't eat them, but fast enough to where they don't form the big pockets of laggy bodies (Aka, the eastern plains)
Ai bodies can last maybe 3 minutes max imo. They are so small, it’s not like we have ai teno anymore lol.
Yeah that'd be a good idea
@true cradle on hordetest they have an unstuck button
way better in hordetesting
how do i join?
go to steam, right click the isle, properties, betas, hordetesting branch
left click it and then update the game
anytime
If anyone has better ideas on differentiating Sucho from bary, I’d like the hear them.
Bigger creatures are susceptible to even the smallest falls irl
I think one mechanic that’ll add dynamic to a fight, is when a larger creature takes a fall, even if it doesn’t do damage, I think it should slow the speed ever so slightly for a moment, because if you drop a bit while running, you can land poorly etc but you slow a bit until you balance out again. This wouldn’t really affect smaller guys and juvi, but would also encourage,( or discourage if you a chunky boi like cera carno steg teno etc) to use different movements around drops and angles.
I don’t think the game even registers that really. But the physics to make that happen in game would definitely take a while to do
#general-feedback message but dilo has the best diet dont they
they can easily get all diets from ais
and ai only gives raptor 3 dot and s
That's why I downvoted that one, dilo is genuinely one of the easiest to grow carnivores right now.
what.
I'm always sweet to everyone?
I was gonna say, I didn’t think you were a very toxic person, at all
i love how they managed to remake ambush but more OP lol
Hey, my audio and my friend's audio is static on servers when certain actions or events like eating or in a storm where it just makes these awful sounds. anyway to fix?
Make sure your graphics drivers are up to date, it may help
where can I check this at?
Gameplay settings iirc
alright, thank you.
removing the choice to spawn won't fix hotspots
people will just run all the way to those places again
the way to fix hotspots is via altering the map so that there is no chance of creating them
not really, no
removing the spawnpoints does a lot more than people give it credit for
This is exactly what i was thinking, i'd run the distence to. It won't really solve the problem, it will make it take longer for people to return but people will still go to the "Best spots" where "everyone is at" because the map (especially on low population servers and times) it's to hard to find someone just out and about anywhere else. People go where they can find interaction, or where they can have the easiest time getting food and water.
it definetely will, but the problem itself won't be solved
it will make it more difficult to arrive there, but people still will get there and do the same things they do right now
people stay where the most things spawn. Remove that, and then people have to move to places like migrations, the other main "playable congregation" area
Have u played legacy
all herbivores should instadie as soon as they spawn in from stress levels of knowing there is carnivores on the island, its how nature works
There were still hotspots
I obvi there will be some spots on the map with greater population, im sure if you remove the east plains spawn people aren't gonna go out of their way to head over there
Yea but the whole map was still full of players, You could find players at the most random location
But evrima is different. The spawns heavily dictate on how fast you will be growing
Its worth it to suicide your omni for half an hour until you get a spawn that gives you perfect diet
New ai for juvis to hunt
I would prefer if you could just spawn near or in migration zones
I think the high ai spawn rates doesn't help in those areas too
yeah for sure,
like at roughly halfway to three quaters of the way there
yes
It didn’t have spawn points and the whole map was used
So removing spawn points will kinda fix the problem
People will just suicide themselves until they get a good spawn
I doubt that
Especially when you need to get to specific locations to get diets
They used to do that in Legacy
You will grow your omni faster if you keep suiciding for half an hour until you get perfect diet
Because more often than not you'd spawn too far from something like water
And some babies are slow
It wasn’t that common lmao
Yes but that’s also boring and I know literally no one who would do that
I know a lot of people who would
In my experience it very much was, especially if it were the beach.
That also could’ve just been a map issue
If I need to suicide for 15 minutes, I am down
It was also a "I want to find my friend but they're on the opposite side of the map"
Spawning near relevant migration zones would be much better
If I spawn at West Access and a buddy gets East, we likely won't be able to meet up for a very long time.
Finding eachother is also MUCH harder because you cant group across the entire map
Legacy didn't have spawns but on say things like V3, Twins and Great Falls were hotspots and people would travel to both to see what was going on. People knew more remote areas of the map, places to grow, etc because they were forced to learn.
Heck you could even figure out where certain playables tended to grow overtime because it was just well known enough after a time.
Yes but entirely removing hotspots is impossible without actively getting rid of the part of the map people gather at
Also, people mostly grew in remote locations and then went to hotspots
Like no matter how much you try to discourage it people will go there, but that doesn’t mean you shouldn’t try to discourage it
I do think it'd benefit the game still overall, people would still have to traverse the map to get to said hotspots. This not only makes you learn the map but you're far more likely to see people moving around.
Not having everything spawning at east plains would be a great way to discourage it
Well I’m pretty sure east plain is getting nuked anyways
They'd just need to implement a way for people to find their friends but it's likely they'll just keep coords.
would it be heard for juvi herbis to grow if they can't just grow in remote areas if they need diet?
unless they get diet and go somewhere else
You also have calls and talking to them
allow people to "party up" and spawn in groups
Also that
Herbis can't, should have specified carnivores.
Juvie/babies calls aren't going to reach the other end of the map.
@pulsar pivot it is a bug
You'll also just get eaten by something if you're spamming 1 as a baby.
do you reckon they'd just get killed by carnivores if there is more in migration though?
Yeah but if you’re trying to meet your friend you can also just literally talk to them?
I don't actually, predation would happen sure but it happens now too. Being a baby in a migration zone always holds that risk even now.
fair enough, circle of life ig haha
We had one hotspot, even bigger than east. NE. Spawn point was removed and put literally right under the volcano in jungle area. I was laughing at it first since it seemed like nothing was really changed by that. Turned out that it was enough for players to stop using NE as hotspot entirely..
I guess..? Convenience is a powerful thing is all.
Having a nametag pop up at the other end of the map wasn't something I hated with the old party system.
Like yeah it would be nice to group across the map, but it also doesn’t work with the 2 call system and you can still just always meet up at a landmark
Have they confirmed that? 😮
Didn't even consider the 2-call system, granted I don't think the old party system would come back anyway. 
@torn plinth Wouldn't it just mean that every hunt has to end in either killing the prey, or the entire pack being wiped out? Isn't it better if hunts ends simply due to the hunters being exhausted, be it by stamina or by having taken too many wounds or losses of pack members? That way the pack can always attempt another hunt instead, after having recovered, rather than it being a matter of do or die in every encounter.
yes but that's legacy
evrima is a completely different game that requires you to eat super specific foods to get buffs
in legacy you can even cannibalize and you get no debuffs
so logically everyone will go after the buffs wherever they are
Yes and thats why they need to fix the ai
uh no ai has nothing really to do here
unless they make it so you can get perfect diet with only ai which would also cause very big issues
theres actually nothing wrong with ai
cause then why hunt or move around the map when you can just camp a place and get constant perfect diet
spawn points forsure need abolished.... and it forsure will stop hotspots
nah, only reason ot exists bc there are noobs that cant find ai
so they go there bc there are bodies everywhere
alr so first off you cant get perfect diet from ai
which is bc of the noobs chain spawning there
second with how long the growth times are i seriously doubt more than 5 ppl in the server would not care about perfect diet
on most dinos u can, and u get enough diet to suffice till next kill
so ppl would just mass migrate to east plains and stay there like before
only they cant mass migrate there
but this time instead of you being able to solve that by killing a stego and then eating it, you are almost forced to go to east plains or around to get the diet
But it'd be more difficult for them, and thus lessening the hotspots, at least in part
map doesnt allow it
it would take a bit of time that's pretty much it
and everyone would go there
Still would be something
so it would make it 15 times worse than it already is
if it spawns u in south plains u aint making it to the non existant hotspot unless u play the game first
jump off a cliff respawn again
spawn close to east plains and go eat stuff there
30 min respawn timer then for cheesers like u
And while that can work, it'd be a lot more effort, not everyone will do that. After enough tries, people might just play instead
wat
It won't just remove the hotspot, but it can at least maybe mitigate it
alr so the thing is, how r u gonna play the game when you can't get perfect diet from ai besides a few lucky species
ya man, killing urself at start to give urself diet starts is lame and cheesy asf
yes but 30 min respawn timer is absolutely insane
get kills...
killing urself to cheese the game is actually
find other juvies me when you cant see them
as a fresh spawn you aint got time to go around wherever you spawned trying to see if a juvie is perhaps hidden in a bush or in the grass
arnt u the guy who said he bullies steggos allday as a solo rap?
im an adult
u should have plenty of diets lol
and with a group
how does that even make any sense
since i bully stegos with a group as an adult i must have plenty of diet when i just spawn
Maybe...scavenge?
nonsense
what im saying is if u can get kills u shouldnt be struggling that bad
me when theres no corpses to scavenge
and if u are struggling that bad its a skill issue
do u spawn anywhere outside of east plains
Go somewhere that does
not if you cant even choose where you spawn
Then leave
So every carnivore should have to be a scavenger and rely on pure luck to start?
and that place would be called east plains and its surroundings
theres plenty to scavenge if u work for it and not think the game should just throw hotspots at u
i actually hate hotspots
They are adding the insects and stuff to help with juvi diet maybe. Guess we'll see how it works
At this point you have to adapt to what's given to you, you can spawn in the hotspot, eat what you can, then leave.
not if you can't even choose where you spawn
When the hotspot gets bonked that'll change things
if we go with the legacy thing where u cant choose where u spawn we're fricked
we can't choose where we spawn and most places have no food and no chance for juvies to survive in
everywhere has food on thr entire map
Well what about just nuking east plains as a hotspot
and all spawns are survivable for all dinos
does this place have consistent ai for juvies to hunt
juvie ai that aint boars
that is what i want
And that is what they are doing
have u read the debate sir
they claim that if you go back to legacy thing where u spawn randomly there won't be no hotspots
and i claim that east plains will be absolutely infested with people
Technically there wouldn't be in a sense.
nobody even wants to go to east plains
the 40 ppl constnatly in east plains differ
People go for the path of least resistance.
ppl go where the easy food is
northeast was the hotspot before that and it was all related to spawn points
yea cause we still can choose where we spawn
without spawn points there wont be crazy bodies at east plains so ppl wont go across the entire map for no reason
Imo I agree with not getting rid of the selecting spawn points.
there will be a lot of bodies at east plains and ppl will go across the map to get there
that or just jump off a cliff over and over till they spawn close to east plains
That sounds very similar to what happened in legacy
solution to hotspots is changing the whole map so that there isn't cheesy places that you can ball in with infinite food
nuke east plains as a whole which is gonna happen soon
Or...and hear me out...add respawn timers to locations.
again spawn timers are a simple fix for suicide cheesers
no cause you can just wait the timer out 🤷♂️
and spawnkilling would be a trillion times more annoying
pachies n others hunting for juvies like mad people
any spot on the map will have infinite food if ppl stay there and can spawn there
no it wont
Yes it will
with how diet works n stuff it won't be enough
cause let's be real with how long growth times are who da hell is gonna reject a perfect diet compared to a 30% growth increase
ai spawns around players not at east plains
nobody on his right mind
East is a self perpetuating system of carnivores killing carnivores
i know, but there isnt a way to get a perfect diet aside from killing players in a lot of cases
so people would logically go to where the bodies are
and if that's east plains, then everyone goes to east plains
i know
so kill them in other places there are ppl everywhere
And if it's swamp. It'll be swamp. And literally every other location.
ppl arent everywhere
a lot of places in this map are just empty
i get kills in all zones everyday
that's just you then
i got a kill today in north west
i know, that's why i say that the solution to hotspots isn't removing spawn choices
ofc you did it's still populated
the game isnt meant to be easy or hold ur hand
it's not meant to be impossible either
well first off that only leads to frustration
so you can't make it super mega ultra difficult
you also can't make it super mega ultra easy
"Oh no i spawned in an area with no food despite the fact that I know is a migration zone right now"
it's gotta have some challenge
Guess that's my fault FOR PLAYING THE GAMS BOW ITS INTENDED
i know it's like that
but it shouldn't be frickin impossible to do anything
it shouldn't be 3/30 chance
theres foood ur not looking hard enough
like what happens with most animals irl
nothing is impossible atm
You... don't need perfect diet to play?
im not saying it's impossible
I am quite done with this convo. @bold mason I respect your opinion but I do not agree with it.
either wait 1h 30 mins or 2h and a bit to grow
dont know about you but im getting dat perfect diet at all costs
sure you don't need perfect diet to play but juvie gameplay is non existent
so you technically do need it to play the game
or well highly recommended to have it at least
Yes, that's fine. You're a carni, you chose hard mode. Don't like it, be a herbi, easy mode. More or less
While I do understand the frustration, and the expectation to have perfect diet is silly, no doubt, it's still kind of meant to be harder as carni compared
yall dont get what i mean
if you make it impossible for most people to even play the game, who's gonna play it
sure they might all go herbis but then where's the carnis
Where...the herbis are?
And yes, juvie gameplay is.... well, it is what it is, but that isn't solved by diets really, and not really an excuse for hotspots or so
not if we completely swap rn
instead of like idk 80% carnis now 80% herbis
some people only play the game bc its hard to play
very few
Here's the good part, herbis can compete and fight each other, and when a lot of herbis are around, when you die as one, you might try out carni, and around it goes
80% herbis honestly sounds ideal xD
not if most people are unable to play it like that
That 20% of carnivores would have a field day.
too demanding for them
Because they can actually hunt something
is it a skill issue? absolutely
Why would they be unable to be herbis?
Or fight other herbis for that matter
but you can't expect people to learn when they can't even get past juvie
talking about carnis
The entire point was that if you struggle to survive as carni, you go herbi
When there's a lot of herbis around, they'll, ideally, fight, and then you can scavenge from that as carni, and know that there are herbis around to get, so no need to rely on AI even
but the issue here is that the only choice will be herbi cause you can't learn
im speaking from the perspective of your average isle player
What exactly are you saying they should learn?
has a grasp on how to fight and play the game but usually dies
to survive
this whole idea of making the game challenging is nice and al lthat
Which they would attempt as they go from herbi to carni, and learn that way?
but brother who is gonna play the game if they can't even survive as their favorite dino
that's terrible for the game itself from a company standpoint
So the issue is basically "I only want to be x playable, but it's too hard"?
Kind of? Is that what you're trying to say?
herbi and carni are too separate to be able to learn how to play one thing while playing the opposite
Sure, you want to be omni, but if there is no prey, you go dryo, until you see that there is prey, then you go back to omni?
for most people it would be "i want to try this thing which is cool as heck but i genuinely can't make it past juvie"
hes saying they should make it so players who misplay can survive still
that's not how people are gonna do it
And thus, you can learn as you go, you learn basics of survival, map and water, and so on, as herbi
people are gonna just alt f4 delete game we ball 👍
As herbi population is visible, you know where to start off as carni, so you can then go carni and learn from there
people will alt f4 if they make the game casual
it should be challenging to some degree
I mean, that's kind of the point I think
the game is casual already and people don't alt f4
People alt F4 for everything the devs do.
You shouldn't start off as the "hard mode" side and do well, compared to the "easy mode" side
the point is making it complicated not impossible for most ppl
Same with how you most certainly should not start off as juvie rex and do well, even as a veteran really xD
i completely agree with this
But it's not impossible
game is nowhere near casual lol its a hardcore gritty survival game
but you shouldn't take months to finally be able to ball around
for you it isn't, for your average person who works and has more stuff to do, it would be
I'm honestly not sure, but you kind of make it sound as if carni is somehow very difficult to learn to survive with, when there is AI and all at that
not saying you don't work or anything
talking about the average person who plays like an hour each 1-2 days
I mean, if you can play, you can learn over time
ofc that's logical, but the issue here is
We both have after all xD
why would you spend months trying to learn how a playable works without even playing it
I think I do get the issue, but at the same time, the game isn't really meant to be casual friendly
it's that for a good bunch of people, they don't have the skill and will most likely never have it
1-2 hra a day people cant really ball in this game man
if we, however, completely modified juvie gameplay, this idea could work
I'm.. not sure I understand this. Why would you not play what you can, learn that, and advance from there?
cause you can't make it past juvie
it takes some dedication
You start off as dryo, you learn it, you "upgrade" to something else, you learn it, if the circumstances allow, you try out carni, and learn that too
you said it yourself, if there's no food or anything, play something else and wait
Carni should probably not be the starter side
And you can make it past juvie, there is AI, and if there's lots of herbis around, you will find prey in sanctuaries
Since the little buggers will go there for their funny shrooms
If people alt f4 without even trying the herbivores thats a womp womp for them.
ofc, look it makes sense, everything yall say is fine imo but not for the average player
grumbles in stego It took me far too long, and the entire sanctuaries worth of shrooms to finally get my diets xD
this aint a game for the average
cause let's face it, the average player can't take this game as mega hardcore survival
I get what they want to do, but it is a pain getting a percent or two for every mushroom I find xD
then we'll have no players
no money no devs no nothing
you can't make it impossible to play for the average person
you lose the game
pretty sure the player base seems fine atm and the devs seem ok with being a niche game
Have you tried picking them up and eating them like that each bite? For some reason they last much longer.
Maybe it'll be better with dino AI, then you can get diets better, if that's the real issue
Not sure about on stego though