#general-feedback-discussion
1 messages · Page 179 of 1
i actually dont really have a problem with this, could be good for people who really enjoy nesting
@scarlet forge tbh I think there should be a downside, probably you can't get new mutations when you nest in from a nest laid by only a female.
Devs should take care of that
@untold tiger there is an unstuck command
in the hordetest there is
did you reas my feedback or did you just go to message straight away
i literally said that
it is in right now
wait im sorry. is the horde test the main game?
its a live build
its the most up to date build
wait so should everyone playing the game just go play on the horde test alwways
yes i would say so
you clearly dont understand the point of the live testing branch
HORDE test
they want as many people as they can to join
its not intended for literally everyone to be playing in it
It...is? It's supposed to strain the servers to the limit.
yes it is
its a HORDE TEST
you can choose to play it, but it's still open for as many people to play it
no need for a dedicated admin if they're just gonna add a command next patch
right lol
its just unneeded, you can wait a few weeks lol
Stating its meant for everyone to play when it's only one server seems a little.. shortsighted.
i love how people want this to be a real dino game, but then want it like jurassic park, thanks for downvoting my troo comment
I don't want this game to be 100% accurate to real life
no one wants this to be a real dino game
troodon isnt even real lol
I like the fun sci fi abilities the dinos have
Troodon is canonically a made-up animal in lore
its not though, its a vague genus
it was proven to be invalid
WE HAVE MIND CLONE DILO
I know, but in lore, the scientists took a completely unrelated animal, said "What if I did this to it" and called the result Troodon
anyway, point is, fictionalisation has always been a hefty part of the game, and i don't think anyone has once come to this game for peak realism
i suppose it comes down to presentation. The Isle is very good at presenting unrealistic things in such a way that you kinda just believe it to be realistic
beipi dolphin diving ain't at all realistic, but you'd be right to be fooled into thinking it is with how absolutely natural that locomotion looks
combined with the beautiful natural environments
@hybrid mica #isle-discussion message
ty
@solar merlin r u in horde testing
no
should be fixed in horde testing
you know when its set to release?
you can play horde testing rn tho
how?
open the steam app, go to properties (the isle), betas, hordetesting branch
click on it and go to the main steam page, click update and you'll be good
however be advised that theres fps issues rn in the hordetesting, theres a buncha fixes but sometimes you gotta relog to fix em
and do not turn lumen on it will frickin kill your pc unless you have godzilla pc
it makes everything have pitch black shadows so you're frickin blind and takes away all your fps
what you can do is turn lumen on and off (that usually gives me like 60 extra fps), turn off foliage moving, etc
@fleet tiger uh you take an hour to lose all your hunger, aint that enough?
no
usually you kill smth and ball around the body for a while so you dont lose food which is about 20 mins id say then go drink water abandon the body and you got another hour
@fathom moth #general-feedback message mate troo isnt basically a viable genome anymore and this game doesnt aim for paleo accuracy
atp im just putting an x for the funnies
Dawg that's way more than enough.
which dino do you main?
Hello guys
Do you know how can i change the Monitor in Game ?
Its starts generally from Monitor 1
i want it from Monitor 2
@weak drum having it as an option would be cool as heck
if you wanna show your beautiful skin enjoy it and if you wanna have the scars as medal of valor then also that
Anyone else notice the hordetest is way darker than live? wasnt it suppose to be brightened up?
I also want it not to be just an indicator that you have just fought, they could make a switch in the settings and everyone would decide whether they want permanent scars or not
yea that's what i suggested a buncha days ago
huh?
that's weird, it has way more light now
check your settings
literally pitch black for me, and tbh i never had too much of this issue on live atm...
that's really weird, it's working perfectly for me
is there an eclipse or something?
I have not noticed
it's veeeeeeeeeery high up anyways
@hidden mist sorry for the ghost ping in #phase-three-requests wrong channel damn it
but as i was sayin, i believe it's steam being stupid as hell
@dusty stirrup What do you mean?
a normal chat not evrima X or discussion just a chat
Like #offtopic-discussion?
bruh nwm just forget what i just write
@fathom merlin They said they have fixed it in the announcement channel..
@merry pine re toggle all your graphics settings
I did
Not fixed
weird, driver update ?
you may need to revert back to previous drivers if you updated in last 2 weeks
i know but there is a graphics boost with this update, older drivers might make it more stable, also try deleting your setting config file and have the game remake it. that may also fix performance issues
what screen res?
1920x1080 but I'm putting it in windowed Fullscreen
hmm, lets hope theres somthing the devs can do then i honestly cant tell you why its happening other than the increase in quality of the graphics of the game.
then why is it still broken for me?
You have the horde testing branch downloaded?
no
are the new teno calls on purpose or ist a sound bug?
Played horde testing for literally 5 minutes until I quit cuz of rubber-banding.. This is what I found:
- Five seconds after spawning I got assassinated by a ninja boar (no audio - steps, grunting - at all)
- I pounced on a carno which conveniantly dropped my omni inside of a tree model where I couldn't get out of (well I did, can confirm the unstuck command works)
- It was night (as always) and a rabbit was running up a hill fully lit and perfectly visible where it shouldn't be visible like that
- Not sure if this one got patched at one point and I missed it, but z-walking didn't seem to recover stam (as a juvie omni) anymore
- Game is still really cpu heavy (high load and temps immediately) and my 4090 is chilling
[Screenshots of 2. and 3. https://imgur.com/a/zuImKZT ]
horde testing, keep running into rocks/off cliffs as a hatchling due to not being able to see anything ahead of me with the zoom. kind of worried that new players will have an even harder time learning the map not being able to see the forest through the trees
Anyone figure out how to deal with the fps issues with populated areas?
@acoustic glen #general-feedback message lighting was changed in the recent hordetesting to be brighter
it needs more then in the forest its so dark
??? its bright as hell in the forest in the horde testing lol
@unkempt comet If you are worried about the stealth aspect, only small dinosaurs have the transparency I believe. It will let you be covered with grass while not having all of it blocking your vision
just trying to survive at night with storm is not gonna happen if u below 50% food ur basicaly dead meat.might need to lower storm sounds or make storms shorter or hunger less fast
@urban flax #general-feedback message
make herbivores not able to defend themselves when they need to defend themselves
wonderful
brilliant
Pls make the fear system similar to individual herbi gain debuff(like reduced stam and atk) when they see carnis, but groups can resist fear, only when dinos of the same species team up, Trice's fear of T Rex will not be eliminated by stand with dyro.To encourage herbi to team up and carni to hunt
the alone herbi
Absolutely not lmao
Herbies aren't walking food platters, there's no reason for them to be getting debuffed just bc a carnivore is near them regardless if they're in a group or not. Fear and deciding whether to enter or exit combat should be a player-made decision, it shouldn't be determined by artificial debuffs just because/
I should be allowed to decide if I'm scared or not
One of the worst things a horror game can do is tell you to be scared
Ceratopsian horns are just for show
Imagine trike needing a whole herd to be allowed to try to fight off a single rex
This would also be highly practical with the vast numbers of herbivore players in the isle rn
too many
I think this is the most eat grass and die suggestion I have ever seen
i also like the idea that he just assumes a trike is afraid of a rex, as if it isn't biologically programmed to literally impale the thing on sight
Idk why everyone views herbies as only being scared and never fighting back unless they have a group to back them up, this simply isn't the case.
its so weird to me that they SEE the fact that these creatures have literal inbuilt medieval warcrimes and yet choose to believe fear is ever their first response
or that said fear would cause them to lose damage
if a herbivore with weaponry THAT LARGE is SCARED OF YOU
IT'S NOT PICKING FLIGHT
You are DEAD
Ye I don't understand that, why would my solo teno be afraid of a solo omni? If it's dumb enough to try, it's dying and my teno sure as hell ain't running lol.
A fearful animal is more dangerous than one that is calm
If anything if fearful they would gain damage output lol
Due to adrenalin increase
like the reduction in stam and damage makes no sense for a fear debuff either lol
like... it should do more of both
It just screams "I need a crutch to survive"
its so bizarre to me how allergic people are to difficult hunts
you picked carnivore for the carnivore fantasy what
When carnivores don't like the fact that starvation is a threat bc their food is alive and can fight back
if you don't want a hard time getting your food, there's 2 other options of diet. 7 playables that don't need to worry about that
I mean just pick a smaller carnivore as well
that too. I play troodon all the time
you can subsist easily off literally just eating compies, goats and half-eaten corpses
With the current ai spawn rate, I don't even see carno's doing too well on officials
Which is good in a way
Is the spawn rate bad? I was tripping over deer AI as a pachy earlier on the Hordetest NA server
Seems to spawn less around hotspots, idk for sure tho. Def feels lesser, which is good imho
I actually starved recently, which I haven't done all of last update
So frankly I've been liking horde test more
Idk it didn't feel like the case when I was playing, I was near east plains bc my migration zone was there and there were deer absolutely everywhere
Nah frrr
boar ai is rare it seems
They also love to spawn in herds
Ye I hadn't seen boar, mainly tons of deer and the occasional goat
I think that's fine, just wish they would stay together, because they do not lol
Hopefully they make deer ai actually fast lol. Also give juvi's their own ai to eat
I remember when deer ai was something only omni and faster could catch
Also noticed that the deer ai's animation set isn't scaled properly, when they idle they get big, but when they run they shrink
lol
I'm sure it'll be fixed eventually, I think the actual spawn rates and stats matter a bit more than wonky animations
yep
Clearly
You've never seen the one about making herbivores unable to attack carnivores if they haven't been attacked first
Some Legacy unofficial server rules right there
really? for some reason for me its still really dark, like the shadows are unnecessarily dark and have to use my nv in the day time still
I find it mind blowing how alot of ppl like the new teno sounds they sound robotic and low quality ig ppl have difrent opinions but for me it's just obviously bad
yea same they are horrible... I hope they change it back
i havent heard them
@toxic terrace in hordetesting you can fall off a cliff and survive rn
if you know the highlands dam, well, you can fall off the cliff right behind it and get away with a broken leg and red hp
@frail prawn the fall damage changes have nothing to do with herrera
@forest moss because no one likes spiro lol #general-feedback message
spiro is objectively worse than gateway from a map design, gameplay, and aesthetic perspective. its also being deleted fully eventually, so no reason to continue paying for servers on it. its also not updated
i havent played for a while and im wondering why there isnt any servers on the spiro map?
because no one likes it
i just told you why
@merry lichen tbh I'd say no to that idea. Herbivores shouldn't be debuffed for working alone. And as for trike being afraid of rex? Ah hell nah, trike from what we've seen is a menace incarnate. I severely doubt they'd be afraid of running the fade with a rex
Does this look like the swagger of something afraid of rex?
Plenty of people like the map, it just has old assets is what I assume.
Nah, looks like he is looking for a bathroom.
I don't really see it.
@pliant hearth i rather it b like legacy and your water doesen't drain at all and instead it goes up, the thing is in the current state of the game it rains way too often so that would just b op, this could only b done if the rain cycles were for example 30mn with rain 2h without right now it just rains way too often
Neither does the dino, poor guy walkin like he's about to blow any time.
No spiro is straight up terrible
If people liked it, then people would still be playing it
Yet for some reason no one is
I'd play it, didn't know you can.
To me he's looking like he just won a 1v1.
Well then you'd find empty servers
oh snap! That means you can finally find food on that map then. LOL
i cant make this suggestion (as i just made one) but i keep seeing people talk about subtle map changes due to storms. But it could be so much more, and lead to a completely new migration system for deinos, and even beipis. It could generate puddles, or shallow rivers in certain areas (maybe big deinos have to walk, but little ones can swim), that would make it so deinos have different routes to travel to other permanent water sources. Deinos would still need to fear being caught on land, or need to be able to defend themself in a shallow river (ggs if its stegos). As well as the danger of these puddles drying up after the storm has passed.
I would if ppl were on and if there were official servers there but there aint, like 2 unofficial servers
i loved spiro, but only play on populated servers :(. i wouldnt have fun trying to find 5 other people in the server
Baffling that people want to still play on that map lol
Not that baffling once you realize that by bashing everyone else's opinions so vehemently that you've in essence trapped yourself in an echo chamber. People still disagree with you, they just don't talk to you anymore. 😂
Honestly tbf I haven't said anything but Im not going to lie I do find it baffling considering spiro was so lethargically designed
A lot of people didn't like it. You are definitely not alone.
In the end personally I do not get how one could enjoy a playthrough of the same enviorment consistently, spiro just felt like it was made for deathmatch rather than survival
But people liking stuff you don't like shouldn't be that confusing of a concept.
And people still fill deathmatch servers in legacy to this day. I'm not saying Spiro was good for a hard-core survival that this game aspires to be. But I had fun on it.
and thats fair but what I think most are trying to imply is that you shouldn't be surprised when you find out the servers on spiro are dead
the map is objectively bad lol
Well there's no official servers and the branch could be deleted any day now. Why would people play on there or much less host a server?
With more server customization coming I think we will all get what we want.
idk why it devolved into "echo chamber" and "no one talks to you"
the map's just bad
👍
the map literally doubled download times lol
I don't think they're going to update spiro with server customization last I heard it isn't being updated or smth
I don't mean Spiro. Just in general, Spiro leaned more towards death match survival.
But yeah. Spiro build could disappear any day now.
yuh personally I just dk how spiro design could be subjective, I find it objectivally bd
(also it's very out-of-date nowadays)
Upping the player cap could actually fix the server stability because
If the players do actually spread out more that's less AI in one area, less dead bodies in 1 area, less clutter in 1 area, less players in 1 area but who knows could be trading 1 bad thing for another
There's still as many players on the server though
And it still has to take every one of them into account
Wait I just re-read your message
How does having more server slots helps spreading players out more ?
no idea
@sinful yoke Trodosaurus? Sorry just curious exactly which one you mean
Troodon I am guessing
you fool
dirty cheater is not to be discussed as a regular man
he is beyond it
🤷♂️
I do not understand what they are trying to say 😭
read dirtycheater's posts to understand why he's my fave person on this discord
Cause more players will want to survive, if everyone is trying to spawn in on the east side and they just keep dying they are going to try a different spot, rn if you try a different spawn you'll find maybe 2-3 people but if you up the cap more people will spawn elsewhere to grow, more diverse dinos in different spawn areas means you can actually grow and have a ecosystem elsewhere other than east spawn
I maybe understanding this wrong but couldn't you just add more spawnpoints instead of increasing the server cap
I am convinced he should not be legally authorized to have a discord account
No because everyone will still spawn in the east cause that's where everything is, friends and food so everyone goes there, up the cap more chances of players spawning elsewhere because there will be friends and food there
Spiro proved that's exactly how things work
Wyman? Spiro was a disaster imo buggy and lacked life in general was still a work in progress
Am I crazy or is the new herrera climbing noise bad ? On hordetesting
It literally makes foliage/leaves noise but right now I'm holding onto bark
I was being sarcastic
Back on spiro no matter how many people there were online everyone went to center
Bro is speaking in devils tongue
as he should
I dont even know what they want with that post
Up the player cap honestly feel like we'd see more players spread out if there were more players everyone goes east cause everyone is there so people just keep going there, more players, more diversity around the map, better chance at maintaining diet away from the east side, less players sitting on the east side, yes server stability might be an issue which will suck
I'm not necessarily against raising the player cap, I'm just against raising it for this reason. Raising the player cap to try and get people to spread out does not work. Players will always flock to where the action is and this isn't an issue with the amount of players there are in a server, but rather an issue with the game itself.
There isn't much else to do besides fight, so naturally people seek other players to fight by going to popular areas, adding more players into the mix will not change this.
I personally want the player cap up, but only if we deal with the rampant hotspotting issue
Yes, like idc if the player cap is raised, go for it by all means as long as the server proceeds to perform well. I just know that raising the player cap will not solve these issues in any way.
there's three core elements that make hotspots
- Do a lot of people have easy access (lots of overlapping spawnzones between many species often attracts a wide amount of people to go there, as there are many juvis and other players)
- How frequented is the area (having overlapping migrations of more popular/fightable herbis like pachy and teno will generally lead to a higher amount of visitors)
- How good is it for fighting (wide, open fields are preferred to get your PvP fix, as well as water isolated from potential deino ambush)
All these elements is what makes, say, east plains, the king of hotspots. Perfect storm of fulfilling these pre-requisites
I think a good way to help the issue, would be to remove regional spawning and implement a system similar to one I suggested earlier, and adding more to do in terms of environmental intractability, and player intractability. Because currently the only fun thing to do is fight against other players, the only non-fighting interaction we have with other players currently is nesting, not including just chatting of course.
Of course those would not solve the issue, because there are other factors such as the ones you listed, but I think adding such things would encourage players to explore and interact with others in a less aggressive way
Removing regional spawning immediately removes point 1, so yea, it would def aide it
The issue right now is consistency
People can consistently get right back to the action
I kind of wish migrations zones that are close to population dense areas didn't activate as well
Like if East Plains is over crowded with 40+ players, I don't think the beach pachy migration zone should be pushing more players to go there
The solutions I can present are these
- Remove regional spawning. That lack of consistency in where you spawn will inevitably force spread to find juvis and food across the map (especially given many juvis are slower. It also insentivises the use of sanctuaries at a young age)
- More herbivores, and better designed herbivores. Dibble alone will unironically make an impact on hotspots, as it'll likely be popular, and carnis wanna be where the herbis are. They will inevitably find the area of most overlap with popular herbis (pachy/teno/dibble) and try to capitalise. If these creatures don't overlap, carnis will be forced to choose
- Just remove East Plains. Whole area has fatal flaws where it's TOO good for just avoiding having to interact with literally everything else
East Plains is plenty popular because pachy and teno, our two most popular/huntable herbis all kinda hang out there a LOT of the time, which is great for carnivores
East Plains is basically an arena, with the fencing surounding it and the pond in the middle. Honestly just removing the pond would help a lot.
Removing regional spawning deals with carnivores spawning in the hotspot and dying to feed the already existing carnivores
Adjusting migrations and the herbi roster forces carnivores to move in a reactionary sense to hunt said herbivores
And East Plains just needs a bullet
Yes, hotspots inevitably will exist in some capacity, but you cannot tell me it's to the same extent of current
It would be cool to replace East Plains with something else, but at the end of the day, they'll just move elsewhere. This is already the case on some other servers, the majority of the population resides in 3 areas. East Plains, Northeast Plains, and ... that one area with the large lake that is unsurprisingly, also a plains area.
Well, we have to consider also what most terrestrial spawnpoints are
Pretty sure cera and troodon ONLY can spawn in plains
Even filling the area with tall grasses similar to the areas in the old map in update 2 would help with this, but it would also make the area a bit of a ghost town bc nobody can see
Oh no 100%, that's definitely a factor, but I'm saying regardless, even if regional spawning is removed, the populace will always flock to open areas bc they make for great arenas, and currently the game simply doesn't offer much else in terms of entertainment
I can't wait to see this change in the future, but the issue will persist at its strongest until these changes are made. It will always be an issue to an extent but how bad it will be will depend on what gameplay and goals are offered in the game.
Right now I have 0 reasoning to not go to a hotspot bc if I don't I'm just AFK growing in the woods or walking around an empty forest
Even if players are evenly spread out, interactions are still limited unless I go to a densely populated area which is what makes them so appealing in the first place
Pretty sure QoL patch was intended to have the East Plains nuke and some balance stuff, but don't quote me
Idk but just generally, I don't think we will see these issues even nearly resolved until a number of issues are addressed, especially in relation to the lack of gameplay
@scarlet forge That's not our instagram account, that's some fanmade thing by someone unknown
do You have any plans on doing instagram acc?
one sec I'll pull it up
This is ours https://www.instagram.com/survivetheisle/ as our branding is Survive The Isle. We do have plans to be more active with these kinds of pages in future, but it'll most likely happen when we're past EVRIMA being a beta branch
Looks more real
It's been a while since we've used Instagram
Even tho, they should keep publishing pictures or smth
I see
It is a social network that promises a lot for new players and attractive images
Oh we know, but we'd like to be more active with that when EVRIMA is simply the default version of the game.
Good to know about it
Ai spawn got worse somehow in Hordetesting but I'm assuming it due to the tweaks. Doesn't feel right to see deers spawning on beaches instead of turtles or crabs
Herrera can not fall from the height it use to for some reason, so ya it kinda was....
I must say that I agree with all the players who are against the herra diet change. As a young herra, finding prey can be challenging as most AI outrun you. Looking for fish is a great way for especially young herra to get diet, but it's not an easy free meal. You are still putting yourself at risk: deinos. Fish has saved me from starvation as a juvi herra multiple times, so I hope they reconsider this change.
Going to beaches is often a waste of time too, as crab and turtles tend to be a rare sight to behold. As people have mentioned, you cannot dig for any
@mystic parcel You can still use #general-feedback to share hordetesting feedback
Ik but some people don't specify if their suggestion is about hordetesting changes. Sometimes ya not sure
oooo did they make pounce better with the latest hordetest update?
i landed like 8 trood pounces on a carno till my stam ran out
you can pounce from the rear now
also better hit detection, supposedly
hit detection was super noticeable
felt less clunky too
this new grass makes it super easy to blend in as troo too. thing is gonna be a monster
fps was way better in east plains too than yesterday. whatever changes they're doing is helping. they just gotta fix herra diet now
@radiant comet unfortunately that is actually going to happen
if a dilo spams hallucinations and the prey is near water a deino will lunge out of the water and bite the prey
if they can fix also the cliffs to not be that glitchy and u slide on them and die 'd be nice
@tight iron dont run solo, why you think a pack of raptors, aka 6 players shouldnt be able to take down a solo is.... odd. If you dont want to be killed by a pack, get in a pack.
I don't think that's a good idea, unless you want to see packs of rexes and so on
On top of that, not every critter does well in groups
so you think a solo stego should be able to take on a pack of raptors?
Yes, without a doubt
Literally the point of large critters, that they require numbers to take on for smaller things
then everyone would play larger critters, because it would be too much of a pain to play smaller ones
Otherwise we're going to have packs of all the apexes, and that does not sound like something I'd like to see
We've seen how that goes in legacy, with groups of rexes
Most of the larger things should be solo more often than not
yes a solo stego can take on like 2-3 raps
Then maybe we ought to limit raptors to 3 to make it fit then
No need for them to come in huge numbers if they don't need it
just seems like a silly arguement in stegos favor
their tail attack can literally almost one shot anything in the game
so you die to a pack of raps, which pretty much requires none of them to mess up
I mean, a stego should by all right take all 8 omnis to take down, but here we are
But if you want stegos to herd up, you're setting a rather questionable precedent for trike, rex, and all the others
Cause if 3 omnis can take down stegos, they'll do the same to those and all the other large things
stegos almost always herd up already..
not to mention like every other herb that also herds with them.
Yes, and it's a terrible idea, it's not a well designed playable for herds, and it shouldn't herd up when being so big. The fact that you can have 5 of them in a group is a really odd decision
And mixpacking/herding is an issue all of it's own, but it's also something that needs resolving at some point
Unless people want to see a mix of trike and stego, not sure that'd be a fun time
this game is designed with herding in mind...
No?
their tips even say, team up, it increases your chances of survival
Well yes, it does, in some ways, but it shouldn't be neccesary for viability
And in the case here, it's a matter of at what point you should need a group member vs a smaller hunter that should require numbers in the first place to take something on solo
So unless the sentiment is that rex should "pack up" vs 4 omnis, I'm not sure how it's a good idea
i dont think stego is even at its ful weight currently
or deino
i think it was reduced for the current playables, but will change with larger apexes..
thats what ive heard at least from others
I don't know about that, I think that's mostly in relation to its IRl "stats"
And people arguing that if we go by more or less realistic sizes, stego has the potential for a buff
And while there is a point to that, since I think most critters are more or less accurate in size, that means little for what actually happens in the game
i don't play stego im one of the raptors massacring them
my pfp should make it obvious
and u think we can't take on 2-3 stegos altogether? it's not difficult
the other day 5 of us killed 2 fg stegos cause they ran out of stam and a 3rd came up only to see 5 raptors on tree branches staring at him while the 2 corpses were laying there with the organs out, man backed off, 2 called and just got the heck out of there
stego is literally the only animal that flat-out just loses if it loses all its stam. No fighting chance
i didn't say it cause my intention ain't flexing
other animals can at least still alt-bite. Stego literally has two attacks, and one of them is a piddly little bite
it suffers horribly from stamina running low
indeed
also a pack of raptors should absolutely take on a stego but i find it stupid that they die to lack of stamina
and to further prove my point, stego is the dino that's the easiest to bait as every directional attack ends up in an animation lock, so, logically, you bite its head or pounce it. it's also pretty slow, the tail swing is clunky, and it all goes to hell when if you go below 60% stamina you're in trouble
would you believe me if i said that i practically soloed a fg stego in a 4 member herd inside of the swamp, which, mind you, is full of traps and obstacles, also practically soloing a fresh sub stego with the protection of his herd because of the stupid stamina thing? (the fresh sub got killed by a swing, the fg stego was tryna body camp and he had to log off while 2 other fgs were protecting him because of the absolute beating i gave him)
herding is practically useless for stegos, they just hit each other
Sounds like the uncontested water apex actually has some difficulty in being an uncontested water apex. That's great
#general-feedback message
(at least)Another 20 minutes wasted. Spawn in as a pteranodon in to pitch black foggy night. hit a cliff and get stuck in the rocks. What can we do? Fill in a bug report with the Lat. Long. and wait to starve to death. Stoopid game. Please fix the bugs, there's sooooo many - i don't care about the new content - fix what you have.
they added an unstuck command lol
type /unstuck in chat (unless you're not on horde testing in which case damn)
#general-feedback message @hexed hazel Another thing id add is for pt to be able to land on all dinosuars, and to maybe add bugs (flies) that the pt can eat for diet plus stamina regen
@tight iron the only time your idea works is when your the stego and even if something gets you, boohoo its a survival game, stego has to get hunted by something at one point or another. But you should also get in to herds
Herding up is a terrible argument, and stego is one of the worst to herd up. Again, apply that to rex, or trike, or any of the others.
How so??
I mean, do you want to see rex packs?
the fact that stego is considered to be required to herd up is already hysterical
it's literally the worst at herding
how?
Because if the argument is "Stego should herd up" then that argument can be applied to any of the other large critters, and that seems like a bad idea at least
It wasnt the main point lol why is it such a big deal for you?
Since I don't think anyone really want to see those powerful critters in any greater numbers, even pairing up in general should be more rare than not
The main point was that having something large go into groups is not neccesarily a good idea, and also speaks of somewhat questionable balancing at that
im not reading this shi i just wanted to say that not everything can go there way when playing stego, its also unfair for the other players just to get 1 shot by stego in a pack of 4
because i don't like the idea of stego being more garbage than it already is. It's the only animal renderred nearly defenseless by running out of stam, it has a considerably high stamcost on its main attack, said attack is clunky, slow and easy to punish, so on
then avoid them? There slow creatures
It's not, when you should have 8 omnis to even take on stego, but that's kind of the issue, isn't it. That stego more or less sucks
And that the answer to that shouldn't be "herd up", but rather to adjust balance, unless the same response should be given to rex, just "pack up" if you run into 4 omnis
Maybe a sub attack will resolve your issue, doing less damage, for less stamina
Sub attack, attack, high attack
Which sure, I just find that to be rather hilarious, that a rex or similar should pack up, which is why I find the argument weird for stego as well
Sub attack would be a semi attack
Well, we are getting a new attack, but honestly, the issue is that stego is just badly designed, AI critter made playable, and is too clunky
IDK what the hell a semi-attack is either
Which is why it ends up with no stam far too easily and quickly, with far too little payoff for getting there
Both terms are entirely alien
Its a partial version of the attack
But I just take issue with the sentiment of having something very large group up, since them even pairing is not ideal to me at least. Aside from nesting obviously.
the main swing, but downgrade it for less stamina
i didnt see that
Although, perhaps that'll be how it works given the new swing is a charged attack
the new swing is
Honestly, add another 5 attacks (adjust the stamina so stego can do 25-26, instead of 20-21), and just adjust the speed for all of the jabs to be as quick as the fastest jab, if not even a tiny bit faster
it does critical damage (probably 1 shot for most things) inturn for a high stam cost
There you go, better point defense
Pretty sure the new jabs are faster, not sure though
No idea why you'd ever use an attack that takes even more stam, especially the running one, combining high stam on attack with run stam, unless it's only meant for rex or something
But then it was also said it'd be better for the stego to not engage the rex at all
i still think that's silly
dont play it then
Eh, I'm warming up the idea of stego running from rex, if it gets better abilities to handle everything smaller
i don't. I just think it should be playable for others who enjoy it
if it can run from rex, i'm happy with that. My issue is if it's supposed to run, but can't
The issue is more so that stego isn't really good vs anything, it can't handle small and agile things, and it can't handle large and powerful things, or so it seems. So not sure what it's supposed to be good vs.
who enjoys steg gameplay?
I think it will be able to, apparently rex is rather slow again, though I could be entirely wrong there
I would, it's my favourite critter, if it was actually fun and a well designed playable
I want anky ; (
But until we get the rework, whatever it entails aside from the new attack, it's pretty much a AI designed critter made playable
if you think no one likes stego, people would like anky even less lol
People might like anky more, due to proper defense
its just a slower, higher dmg higher health pachy
it's literally nothing like pachy lol
beyond fractures, the similarities end
pachy is offensively geared, anky is almost ENTIRELY defensively geared
To be fair, we don't know how our anky will turn out
pachyrhino is much more like current pachy, and it's still significantly more defensively geared (although less-so than anky, it's a middle-ground between pachy and anky)
They did do a rather interesting design after all
But considering we want stego to be fun and enjoyable, I don't see anything wrong with enjoying Anky and wanting it
I wasnt talking about pachy rhino but thanks
Anky might be more fun to play than stego to be fair, it seems to have more of an identity
i think anky is great, but it's without a doubt going to be our most defensively-geared animal
as an animal, it is designed to be slow and reactionary
i can't imagine anky outrunning anything that isn't a colossal sauropod
and it cant be abused since the thing would run away
but t-rex might be able to eat it if its able to get head shots
personally, i think rex and spino should be the only two animals to actually threaten an anky at all. Everything else, leave it alone
Spino?
Spino is shown hunting and killing anky. Literally flips the bastard
Have you seen the things arms?
.........pancake..................
What, spino's? Yea, they big
Spino has some colossal-ass beefy arms
it weighs like 4 tons? he aint lifting shi
for water
its big for the water
half of its adaptations that make it large are for the water, its mouth is desighned to eat fish it looks like a god damn pencil
where's the image of rex and spino standing side by side
it sure is a good thing its fictionalised as hell in the isle
it literally fips anky in the art man
Realistically there like sticks
this is it compared to a deino. Literally dwarfs it
(concept art isnt indictative of gameplay, but in this scenario, spino has been shown fighting anky twice in two seperate concept arts)
against a rex, it's equally colossal
why did they make it so beefy
because they wanted to
they wanted it to be an apex, so an apex they made it
(this also may not be the final size scale)
spino is thinner
i hope you know by now this game has never once been realistic
because realistic spino would be folded in half and neatly put away in a cupboard by anything above the size of allosaurus
then dont add it if it dosent make sense to add, if you have to modify something so much to fit in it probably dosent belong lol
we do got dat soochoomeemoos tho
troodon, omniraptor, dilo, cerato, herrera, hypsi, teno
remove all of them?
all of them have been modified to hell and back to make them work
okay fine
but i dont like the idea of spino being able to lift up anky, anky wont be able to do anything and i doubt even with that meaty of arms it can pick up 4 tons
but in the first place, anky would be able to break and severly damage the spino
i mean, i doubt it's that simple, but we'll see. Regardless, I still think anky should only be threatened by spino and rex, because it needs SOME predators, but everything else should avoid it
also im pretty sure anky dosent live in the swamp?
but eh if dieno is able to get to east plains so be it
dont think we know where anky will primarily reside yet
it will be able to walk on the bottom of water though (i don't think it can swim)
wont it suffocate?
it will if we throw it into a deep part of the ocean
depends how much oxygen it has
no it would have some sort of floating propertys
for instance, stegos take a LONG time to drown, and they ain't even remotely aquatic
me when i bodyblock the ankylocephaloe from moving underwater (i am playing juvenile dinnersuchus)
pretty sure it just sinks
the only thing that would sink is a large sauropod like brachiosuarus
like in the concept art, anky just walks on the bottom
anky has been specifically stated to be too dense to float
will a dieno be able to grab it?
it's probably far too heavy
if it's young, maybe
but that's a risk with anything crossing a body of water
i mean, if it's small, sure. A full adult anky I can't imagine getting grabbed
yeah ankly would be hard to grab with armour plus the tail
Also as a bottom-walker, it'd probably have a hefty pool of oxygen to survive the grab, on top of armour to prevent bite
deino grab is simply based on how heavy the target is vs the deino
So if anky weighs more than 4 tons (which it almost certainly will), it'll be fine
praying they dont ruin anky
I don't know, stego might end up being the more defensive one honestly
Unless in water maybe, since now deino can grab larger things swimming
i can't see how that happens with its new "sprinting at you mega-uppercut" swing attack
I like how new spino looks, I don't care about the accuracy of an animal that changes genuinely every year.
Plus I thought Legacy spino looked a little silly.
legacy spino looks like a goddamn billboard
its strain varients were infinitely better designed than the base animal lol
I like it's call but I'm really unsure if they'll keep that with it's new heftier build. I can't see that shrill broadcast on it but would hate for it to be completely gone.
i know it's blasphemy (and it'll never be added), but that one "paleo-accurate dino sounds" video has some of my favourite spinosaurus sounds literally ever
This is not remotely paleo-accurate, but it's damn good. Would legit be terrifying to hear in the dense jungle
https://youtu.be/XcBoY_aEVj8?t=416
Please Subscribe.
0:00 Intro
0:27 "Velociraptor"
1:04 "Utahraptor"
1:54 "Dryptosaurus"
2:44 "Tyrannosaurus Rex"
3:31 "Triceratops"
4:35 "Elasmosaurus"
5:16 "Mosasaurus"
6:15 "Quetzalcoatlus
6:56 "Spinosaurus Aegyptiacus"
An ongoing study utilizing the most recent scientific data on dinosaur vocalizations. Sounds are produced by myself and dig...
I'm not sure how useful that attack will end up being, honestly. What are you going to use it against?
beautiful bastards added fish back to herra. balance has been restored
-Gave Herrera underwater Night Vision. SWEET MOTHER TERESA ON THE HOOD OF A MERCEDES BENZ
@obsidian pasture #general-feedback message so you want to take away the only thing that makes herrera viable?
its an ambush hunter, it relies on that one shot. if it doesnt, it has a very high chance of dying lol.
you have the weight of a piano falling on you from stories high
Honestly I'm kind of down with rex making loud low-bellowing noises rather than a roar.
I know there's a cera recreation one too out there that's mostly low bellowing sounds that sound neat
By toning down Herrera's bleed ability, the game becomes more balanced and enjoyable. It prevents situations where a single pounce results in inevitable death, which can feel unfair for the people on the receiving end. This adjustment encourages people to explore different tactics and adapt their gameplay, leading to more dynamic and engaging experiences for both Herrera players and their opponents.
the single pounce is SUPPOSED to be an inevitable death, herrera literally only has that going for it.
its no more 'unfair' than deino lunge
its an ambush predator. it relies on quick, brutal attacks
by taking away that bleed ability, you only make herrera worse to play as. you'd almost have to rely exclusively on things that are smaller than you to drop down on, which is not the point of herrera
Thing is, herrera does not have very good capability to follow up on an attack. While you could trade bleed for something like body/leg fracture, herrera needs to either be able to kill instantly, like an ambush predator has to, or have a way to prevent the target from getting out of striking range. And herrera is far more possible to spot than deino is, and can be somewhat avoided as well by simply moving, since you're not locked into an anim like when drinking.
also its incredibly loud when climbing lol
yeah herras fine
Would be interesting to trade for fracture, and give herrera an ability where it does far more damage if it lands on something with body fracture
if a herra messes up, its dead
But bleed works just fine
herrera is working as intended, dont nerf the animal because you personally got caught lacking. pay better attention to your enviorment
for every herras thats killed me, ive killed 5 that botched a pounce
they're paper thin
I feel like that a facture would be better instead of bleed since Herreras can already have 8 per a pack
I mean ideally if you get pounced once you move away from trees, therefore it doesn't really matter how many there are.
I'm not saying we have to nerf them I just think it would be better and more fun experience if it was not just a instant death
that is literally the whole idea behind an ambush animal that punches up
Suggesting that instant death is inherent to Herrera's gameplay design. However, it's possible to maintain Herrera's identity as a ambush predator while stay making some adjustment for a more fun experience
No, you obviously just stand there and wait for the herrera to try again, just to make sure you die!
It kind of is, that's how ambush predators work. If you get close enough and they land the hit, you die. If not, you get away since they generally lack the ability to follow up on an attack effectively. Besides, how is it any worse than being pinned by an omni, or dying to a deino. Or even being jumped by anything hiding in the bush you just walked next to.
not everything has to be 'fair' in the game, sometimes you're going to get caught lacking. that is literally how ambush predators work. no amount of "well it could be more fun!" will change that. take the death, learn from it, and move on. its that shrimple
like i dont understand how you have a problem with this but fail to mention deino is the exact same thing but worse because it can do this to every playable
While moving away from trees could help avoid further pounces, there are other factors they could affect your escape. For example the terrain which could slow your movement. Additionally, Herreras have packmates or other predators that could chase you down
so youre upset that the herreras are hunting in a coordinated manner?
i think the issue here is you just dont like dying lol
At least herrera is more liable to be noticed, and avoided, than deino
Herrera can't really "chase" you, since it relies on the big leap to do anything meaningful. So if you get out of reach, you're fine, hence herrera need a way to prevent you from getting out of reach, in this case via application of bleed. At least with herrera you can react, if a deino grabs you, you just... sit there until it kills you.
That could happen to you if you got attacked by genuinely any other playable that injures you.
but you dont get it!!! herrera is a problem because he just died to it!!!!
I'm just saying, if I somehow survive getting pounced by omnis and while attempting to hide die to an opportunistic carno I don't blame the omnis for my death.
If herrera is a problem, then what the heck is deino... xD
An actual problem
I understand your perspective, and you're correct not ever encounter in the game needs to be "fair" in the traditional sense. Ambush predators like Herrera rely on suprise attacks, and getting caught off guard is part of the challenge. However unlike Deinos there not apex predators, larger and more formidable than Herreras. Their abulity to cause devasting attacks aligns with there apex status. In contrast, Herreras while are effect ambush predators, are smaller and less powerful, making a instant death mechanic feel a bit harsh. The goal isn't to remove ambush predators like ther Herrera but to ensure encounters are engaging and provide opportunities for strategic counterplay
im so serious when i say this
get over it lol. herrera is meant to punch up like this as its the only reasonable way it can survive.
the 'counterplay' you want is keeping an eye on your surroundings and using your senses
dont get caught lacking, plain and simple
like this isnt me being bashful or mean. herrera is doing exactly what it was intended to do by the devs
Doesn't matter if they're apex predators or not. A herrera dropping down on something larger isn't doing that much anyway, unless they manage to drop one by one in rapid succession. But an omni is perfectly acceptable for a herrera to take down, as would a dilo be honestly. Considering troodons get to punch up to, well, stegos apparently, and omnis do as well, you really can't argue that herrera is all that powerful. Especially not since herreras can be avoided a lot easier than either of those playables can. Instant death will also always be a thing, it's just a matter of the size relation. You have counterplay, look up, and don't get too close to trees, and if you have to be close, don't stand still for too long. And the entire point of "counter" when it comes to ambush predators is to react in time, where that is possible. And it is by far more possible vs herrera than deino for example. So there's ways to handle it, more than there are for some of the far more powerful playables.
Wait, so the issue is that herrera is small and therefor should not be doing significant damage?
Pretty much, it should not oneshot an omni with bleed, I think
also it's not really like decreasing bleed suddenly creates strategic counterplay to herrera. It still does the same thing of hit once, flee
There's no difference in counterplay, it's the same
Watch the trees
I give up yapping now
it just hit me that everything you sent reads like it was written by chatgpt
were you using chatgpt
was this trolling because if so, you may be like the best troll islecord has seen
Is there something wrong with correct grammar?
Doesn't read like GPT to me
not at all, but it feels chatgpt to me
I know GPT, that's just good grammar
maybe im too used to the way other people normally speak
it is the worst dino to herd
^^
a way to hunt them in herds is to get them to hit each other, that's how bad it is at herding
this dino completely relies on having stamina to fight, and, if it doesn't, it ain't got alt bites or anything else to go for other than water camping which is useless, meaning death is guaranteed
imagine spending i don't even know how many hours growing it just to die in such a miserable way
herding up is a bad idea if you truly want to defend yourself, you will most likely get hit by one of the other stegos which is an insane amount of damage and bleed, so yeah not worth it
about what you said relating to it being a survival game and thus stego needing to be someone's prey, i've never denied it, i literally hunt em as prey but i can't if they are gone from the server, we destroyed the entire stego population because of the fact that at some point they can't fight back, i want my food back
I upvoted your feedback but I don't fully agree with it
No creature should be unable to regain stamina while standing when under 25%
Because trike will have the same problem
So will anky, shant, cama, and every large herbivore to come
i would prefer stego get an option when out of stam than unique regen rules
i fully agree, locking ppl to sitting down when 25% is seriously meh
@final kettle to be fair, it shouldnt be too easy to not starve in a survival game, it should take some work. its not unreasonable that you die of starvation every now and then.
however, it also shouldnt be too common. they gotta find the balance
When will the tresholds be replaced with curves ??
whenever dondi wants to i guess...
There's just something about an omni complaining about bleed that really gets me
Also which carnivore deino aside has the highest bleed res? Is it cera?
@latent olive @twilit snow my legacy herrera family is more successful than your evrima one
I liked seeing herras in Legacy
huh?
Earlier, the person wanting to nerf herra. I didn't actually see their post until now.
oh alr mb thought it was about my post lmao
Nah I haven't seen that either most likely, catching up.
i mean about that, i can understand it, i guess the only solution is getting away from them
i also hate seeing herreras around, they're a pain
#general-feedback message am i crazy for wanting actual survival gameplay or
i dont want ai to sustain me
yeah lol
i want it to help me
It seems like herras v omni are like a steg v deino situation in terms of just disliking one another
AI is honestly fine. There's enough of it that you can find a meal in a pinch, but I can't sustain myself on it like I could last patch
I like how at least in the horde-testing branch I can't sustain a fully grown cera with AI alone unless there are lots of AI
raptor is the easiest kill for a herrera but you risk everything while going for it
you can be pinned down and murked without the raptor bleeding out so
Yeah I actually got pinned fumbling a jump and while I got away I bled out in a tree.
rip
it's not a bad matchup tbh. A smart raptor can trick a herrera into pouncing, then immediately punish
that is quite literally the way i hunt herreras
i just stand there and when he jumps back da frick off turn around and pin it down to death
I've yet to be jumped by a herra that wasn't a cannibal.
AND NOW THEY'RE ON THE DIET YEAH
yis
I'm glad they're loud
I can't believe people want them to be quieter
It actually takes a very competent and patient herrera to get kills off that consistently, and I like that (as someone who loves herrera)
I love how people aren't picking up on the "Oh that's bait"
If I see a lot of corpses under a tree I ain't going for it, it's food by the riverbed situation.
can't try to behave like a raptor when nothing you have can be compared to what a raptor has 🤷♂️
I often prefer to traverse outside of earshot of prey. That's how I killed some omnis who were out in plains. I silently moved closer and hoped they'd move to a forest
They then got into a fight with a cera, so they were too focused on the cera to notice me, and I attacked
the other day i got jumped and killed while killing a carno lol, that herrera jumped me from so high up that i wasn't able to even hear it coming
Storms also likely will be a useful time for opportunistic herreras
i can't lie that was a very good play from the herrera's part
completely removes the latching noise so
according to isle discussion, the sound on herrera was changed so
@final kettle the problem isn't the spawnrate the problem is where they spawn in my experience
well said
true true
you have infinite AI in swamp btw
there's an absolute deer invasion over there
You should be able to. Also the only way to keep fg cera full is to eat a ton of boar and get no diet. As ive stated in the past ai shouldmt spawn around players. It should be zoned by terrain types and only so much should spawn in a given area. This way highly populated player areas require killing or spreading out.
Having 0 buffs and having a debuff to DMG because I have no diet is a bad idea.
Also boar are rare on the horde-test as far as I see, deer are the majority of the slots.
My point is that your somehow surviving on pure ai as fg cera is doubtful on live evrima. You may be able to sustain a single s by eating deer but you would need to find like 15 a day
I think if that were the case carnivores would be an issue because they'd be insanely easy to grow.
But you can, I sustained my cera on all S via the deer bug currently, it wasn't ideal but it was that or starving at the time.
@finite gust https://discordapp.com/channels/401464048610312193/401481371249541120/1227593826542293134 you think omni shouldnt die from a single pounce from a herrera?
If its unfair that omni dies to herras jump how about that when adult troodon dies to single bite to face from omni?
It doesnt tho?
Troodon has 120hp and omni does 65dmg
65×1.5=97.5
You only die of youre already damaged
Friendly reminder that Troodon is effectively more durable than Beip
🙂
Friendly reminder that troodons are still troodons and thus die because of desync like no other
also WHAT
Poor beipi
True isle moment right there
#makebeipi150kg
its duck
imagine a fat guy and little beipi compere together
but its duck and the other one lizard
Logic does not matter here
yes lol
Its not even a duck, its a dinosaur, same with troodon
Um actually beipiaosaurus is a therizinosauroid, therefore its a dinosaur too☝🤓
And troodon doesnt exist lol
What would be even funnier if you like doubled beipis damage
its 60kg
If theri doesn't put it's claws up like beipi for it's 3 call I'll lose it
They should be. How can it ambush when a creature 100 meters away willl hear it and dip? Also it’s unfair since deino is silent lol

?
It's bait right
So u were satire ok
deino is silent cause you can avoid it mega easily and they have only 1 chance, cant chase you and very rarely find anyone to kill
You can’t avoid it since you need water and if your having difficulties avoiding a herrera that’s a skill issue, he needs to be silent.
with very rarely i mean stand hours in the same spot in the river and you'll probably kill 2 pachies
no herrera needs to be loud everything you just said is wrong
Elaborate on why he should be loud lol
you can avoid deino cause there's many safe spots, if im having difficulties avoiding a herrera when the whole map is full of trees it's not a skill issue, it needs to be loud
At hot spots such as east plains it’s easy to get kills lol
east plains is gonna go poof anyways so
and even then it's super easy to not get eaten by a deino in east plains
im wizard
Herrera’s are big, just take one good look and you’ll spot it + don’t stand still it’s that easy
so even in the place where they stand the biggest chance they rarely get enough food
you are wizard
No lol
me when the trees are so tall that i cant see the top of it
wdym no lol i havent been eaten by one in months
Don’t stand still? How hard can it be and can you tell me how it’s fair for the Herrera’s since ppl can hear them and run
okay imma be completely honest
That’s just you, others have been + prove it
i dont even know why herrera exists this map is not made for herrera
huh?
lots of cliffs and trees
yes cause they dont know good spots to drink at and dont have good reflexes 😭
swamp is hell for juvies if herras are there
not all places are for herra but mostly u can pretty easily live
u tell me that in this massive map a herrera can go anywhere and not starve to death
It's the opposite
If a playable needs a made specifically tailored for it then it's a playable that shouldn't have been added
Herrera is doing fine on gateway
south plains
Why are u avoiding my argument? To avoid a herrera don’t stand still in one place how hard can it be
because i am being bombarded with questions that is why
Ok well answer it now that you’ve seen it
dont stand still indeed it's not hard you simply forget from time to time and you pay with your life i have no issue with it
what this guy said
Dawg wait a moment yall are accidentally jumping him with questions
what i have an issue with is that you want herrera to be silent on the basis that deino is silent as well
herrera doesnt need to be silent to manage to kill others, deino does
I asked him before the others joined.
a croc and a tree jumper are too different to even be compared
He does need to be silent, the moment he climbs the prey runs tell me what I can do lmao
what if the croc jumps the trees?
keep in mind that deinos practically get no food anywhere they go, herreras have a bunch of good places
Tbh you have a point. Though making Herrera a little more quiet would
me when it has AI exclusive to it
no sir just go to a place where prey is guaranteed and wait patiently
They do have alot of food lol
not enough for a fully grown to survive with no issues that's why cannibalizing is a must
Under a specific tree which a Dino will come to stand still? The possibilities are slim
You could move between the trees if you spot something
that's quite literally what herrera is made to be that's why i said that herrera can't do well in this map
Nope I can’t SINCE ITS TOO LOUD, that’s why he needs to be silent
Have you tested herra on hordetest?
We are talking abt if he is still loud
😮
Maybe instead of that make it quiet? So that way herbivores/carnivores that are very vigilant can hear you moving. Making it more skill based
Prob bc your fighting clueless ppl
camping near a body is a very good strat for herra
put a body at highlands palms and wait there
nothing can see you as you're way too far up to be detected 🤷♂️
well even at irl some animals learn to be carefull and can notice danger
It’s soo easy to avoid a herrera how is he being quiet gonna be a problem
Nope, since ppl are only at hotspots and at hotspots there are lots of food so ppl can go anywhere but your food source
Jxmper. Let's not make Herrera silent.
it's actually not that easy to avoid em
Make it QUIET. But not silent.
the reason we avoid em is cause herreras have no patience and dont want to play it the way it's supposed to be played
It is don’t stand STILL
rush whenever u see someone get on a tree and bonk it
the whole map is a tree at this point rn anyways
I highly doubt u will get killed at some random ahh tree in the jungle. Just don’t stand still under a tree at hotspots
i am never at hotspots that's how i avoid em
See? He needs to be quiet lol
no that is not even an argument 😭
@tight iron @native vortex I have a compromise. Let's make Herrera more quiet. Not silent, but quiet. Enough to where you need to listen for em. But not to the point where you can't even hear them
it doesn't need to be silent just play it the way it's supposed to be played
use baits and stuff
Yes I agree, but quiet to the point u have to pay attention and not accidentally hear them
I'm pretty sure I read the current herra latch sounds are placeholders and will be different depending on what surface you are latching on.
Thats what I'm saying!
Horrible argument with a major flaw. Baits only works at hotspots and since there are lots of food at hotspots the chances of one coming to you isn’t that big
Maybe soon some trees will be quieter to jump into
imma be honest herrera itself is a major flaw
the map is too big for you to sit and wait in a palm tree for 300 hours waiting for someone to go under you
That’s why making him quiter (not completely quiet) is a good sulution
The current sound is very out of place and easy to pick out. If they make them more natural sounding, it could be better.
Yup that’s why he needs a bit more aggressive playstyle
It does. Make it so it can climb more.
Herra can easily survive as a scavenger or just ai hunter.
quiet or loud, fast or slow, the way it's supposd to be played is impossible
That’s not fun tho
huh
How? That’s just an skill issue ngl no one has had a problem with Herrera
i dont even play herrera i cant have a skill issue
I want to get actual kills it feels better
An arboreal ambush predator that uses trees and other places to secure kills against things larger than it?
im just saying that the way it works rn is you having to go to a hotspot or a common place and wait there
So your just assuming? Great lol
no im going off what herrera mains tell me smh
thing is, if it's supposed to wait patiently for prey to come in such a big map, how da hell is it gonna work out
no wonder they can't leave hotspots
I’m a herrera main lol idk who u are talking to but literally everyone loves herrera rn
well tbf everyone hates herrera with a passion but doesnt matter
You don't have to wait patiently. Go to the prey and wait.
YESS
No???
You can GO TO YOUR PREY. And wait at the prey. Or subsist off of ai within the region until prey comes to you.
what im tryna say is that rn you either go to a hotspot and wait there or just scavenge
and making it quieter or not wont change pretty much anything
i love herrera with a passion
Fr
Thinking about it. It'd make kills a little easier to secure.
Yeah
well it would but what kills
Isn't that...literally every carnivore?
actually no im never at hotspots regardless of what im playing
which is troodon cera or raptor
And are you subsisting off of ai?
theres not enough ai to completely feed me so no sir
i can use ai as a helping hand but it's just not enough
So you are using herbivores and carnivores that come through as well right?
What makes Herrera so different then? You can use the same exact hunting strat.
Right
herrera is a heck of a terrible land carnivore
And herrera is fun to play wity
u r just stuck in hotspots n stuff
Litterly can one shot raptors
There is...the trees. You use the trees to get to them.
No???? You can LITERALLY JUST FOLLOW VIA THE TREES
That's what herrera is for
alr so let's say you follow someone via trees
he goes to a plain, goodbye
and that's the only person you shall see in 2 hours
Jump on him before he gets anywhere
You get them before they get into the plains. That and also 90% of the time you have other types of food to subsist off of.
and you aint got stamina to chase it with trees either
So buff the stamina for jumping between trees.
thing is
Fr
if you buff it in order to do that, that lil boi is gonna have frickin infinite stamina
so that really just doesnt work at all
No??? You just have more stamina for jumping between the trees.
if youre gonna jump like 20 trees youre gonna need a lotta stamina
Yea, just reduce the amount taken for jumping between trees.
Not for running or the like
wait hold on i forgot that is actually possible 😭
i completely forgot the game can recognize surfaces and stuff
silly me
It’s not impossible to get kills I don’t know where ur getting that from lol
That and also it sees you jumping from climbing surfaces
small mishap in my judgement
lol, you should really try herrera out, you’ll see that he needs to be a bit more quiter
Lemme cook. For a moment.
ive tried it a few times
but it was like 2-3 hours and that's not enough to figure anything out
Yea try and play it more so you can get a clear idea of it before you want it to get nerfed
nono i don't want it to be nerfed
i find it terrible already outside of any hotspot nerfing it would just completely kill it smh
Didn’t you want it to be loud?
well it's its current state
it's loud already, im not advocating for a nerf when i say that i don't find it necessary to make it silent
I mean, just look up and you’ll spot the Herrera since it’s big. It being loud would be overkilling it’s ambush capabilities
Herrera buffs:
Jumping between tree to tree reduced to 5% stamina per jump.
Reduce the hunger and diet drain of Herrera.
Jumps between tree to tree, depending on the distance, are either more quiet or louder.
Example: a Herrera jumping from a tree 5 meters away is rather quiet. You'd need to pay a lot of attention to hear it. While jumping like 10 meters or more it gets loud as the speed increases.
Perfect ngl
i don't know if you noticed but in hordetesting there's a bunch of massive palm trees that are so damn tall you can't see herreras
👍
Isn’t that better for the Herreras
yis
Location?
northeast plains and highlands
was there yesterday as a raptor, was on the tallest rock i could find and bro i could practically not even see the end of them they're tall as HELL
herrera can jump between them and nobody can hear it if the herrera is at the top
There are few trees at northeast so if you die to one that’s your fault you can literally go anywhere and you chose to stand still under some trees lol. Also there are almost no Herrera’s at highlands
not saying it's not my fault
just saying that those trees are massive and you should use them
Well it’s fairly easy to avoid them there so there is literally no problem
And that’s why he needs to be silent
in the end i gotta agree with you
it's fairly easy to avoid them but that doesn't mean it needs to be silent
just the sound rethought
i dont find it logical that you create an earthquake when you latch on a small rock but i wouldnt find it logical if you jumped from 900m and did not make any noise
Not completely but way more silent than what it is rn
wat mr dinosaur enthusiast said
?
hi
Oh that
id like to know the thoughts on the slowing stegos swing i see a lot of people are saying no
@haughty dew that's already a thing
@haughty dew its called Animalia
does such a thing exist? @acoustic glen
yes name is above
Animalia survival?
yep
nice
it has a way smaller dev team like bob so it takes them a bit for any updates
Its already vulnerable for agile creatures once its swings 180 no need for slowing it down more lol
It needs faster attacks, not slower ones. Stego is already clunky enough to say the least
that's crazy bro it swings fast and it needs a weak ness not i am a tank that can one shot the hole roster at the time and have a attack that you cant dodge
It really does not jab fast at all, even the fastest angle is just about average at best. And sure it can, deino does after all. Stego should not be vunerable to things that can't take a hit, it should be vunerable to those things that can take a hit and keep going anyway. Stego currently is clunky and badly designed, and pretty much entirely reliant on using terrain to stand a chance against things. Stego has no ability to pressure, no attack on the move, extra weakness in the head for no good reason really, is very reliant on stamina and doesn't have that many attacks, compared to teno that unless changed, can use it's attacks much more. So yes, stego could use something to actually make it fun and capable on it's own.
in that case allo alberto and most other dinos cant touch stego out side of apexs
also i just played it its not that slow
Allo, alberto, in pairs/trio could absolutely take a hit and keep going, stego doesn't hit that hard as it stands. Even carno survives a body hit after all. And yeah, that's kind of fine, apexes are more powerful than stego, so it'll most likely end up running from them. Which is fine, if it doesn't have to run from other things that it can't outspeed.
only one then there to low to fight anything else so you have to play perfectly
It is, compared with most attacks, and the whole being entirely stationary, makes it all the more clunky. In general, stego attacks are way too baitable, which means it's not very good at just standing there and defending itself. Which is an issue, when it has no other option that works.
carno tkaes one hit and then it dies
Carno is also meant to hunt smaller things, this is not an issue. But allo/alberto are larger than carno, so they'd be able to take hits better, which was the point. I was just pointing out that even a carno, that should be one shot by a stego on body hit, isn't.
Carno isn't a big game hunter
And it isn't even that big in the roster
i know im not complaining about carno am i
The fact that carno can survive a hit shows that stego isn't that powerful, because I sincerely doubt carno will survive a rex chomping down on it, or a trike landing a gore on it. And so on.
then why cant dieno take a stego if it so bad
Hence, stego could use an up on it's attack speeds, and more importantly, aligning all the jabs to the same speed, so it becomes more of a proper "AoE" attacker, rather than "keep this one angle up" vs things that can run circles around it anyway.
Deino isn't designed to fight things its own size
that's a apexs its different
Because deino isn't designed to do it, and it can now, it can grab larger things if they're swimming. So there's that. Hopefully that means deino can do that even to rex and trike in the future.
that's crazy look at modern crocs
Except stego should be up there in power. And if it isn't, then there's all the more reason to power it up vs smaller things.
Modern crocs don't kill stegos
Prehistoric tenos don’t use their tail like a hammer either
no they kill what things there size
But the point still stands, stego is comparatively weak, and if it's fine that apexes oneshot carnos, then it could be fine that stego does it too. But I wasn't asking for stego to oneshot carno. I said it needs less clunky attacks.
all the dam time
It’s a consolation so the game doesn’t explode that deino is nerfed
Deino isn't a modern croc
Also it's a game
your right its bigger and more powerful than them
Square cube law
Having a stego that is weak to the larger apexes would be fine, if it was in return good vs the smaller things
thats a bad point
it is its a god rn erik
How so ? The fact it's a game is pretty important for deciding game design in my opinion
It really, really, isn't. It's rather bad as a matter of fact
You've not debunked anything, you've not even provided any arguments really, but sure
You're the one that asked "why are people against slowing stego attacks"
The answer is, stego isn't good, so making it even worse is a terrible idea
Making one of the most telegraphed attacks in the game more telegraphed is just such a great idea
Stego is, for what it currently is, a rather weak and underpowered stego
And that's part of why people are worried about how it will go when trike and rex show up, since it doesn't look likely that stego will outrun them
here is the stats of stego it has way more stam than a carno its fast for no reason and it hit like a god dame truck at the speed of light
And if it can't either run, or fight, well, then we have something of an unviable playable
stego is not fast
What do you mean more stam than carno? Stego isn't fast, and stego hits very slowly. And hits way less than it should. Again, a carno survives a body hit, which is pretty bad for the stego. And stegos attacks are very slow, and very baitable.
All of that is woefully untrue
also, omni packs wipe the floor with stegos now
The only thing slower than it is deino on land lmao
Which is terrible, for a playable that has no mobility, or any other ability to pressure or do anything
So stego can really only stand there and wait for you to attack, and do so with slow, telegraphed attacks that cost a lot, and are easy to bait and avoid
No small surprise stegos run and hide at terrain all the time, really
which is more difficult now
New stam is rough, get too low, sit down and die.
A good dilo pack too
did u know that stego is the easiest raptor prey rn?
its attack is clunky as hell and slow so it's super easy to bait and it has only that attack to properly defend itself
me and other 4-5 raptors made it impossible for stegos to play in eu-1
so much so that they stopped playign in eu-1 as a whole
and i myself almost killed a fg stego and a sub stego as a raptor
the sub got finished off with a swing to the body and the fg was body camping so i beat him up so bad he logged off while being guarded by 2 other fg stegos
Eh.. I don't think it's that polarized. Stego attracts a lot of bad players. You would have to starve out a stego that understands the fight.
no stego just sucks against raptor way too bad
i have a recorded fight against a very skilled stego
Oh yeah?
yes
What makes them very skilled
the fact that she didn't take most baits, managed her stamina perfectly and killed 6 people within 5-10 minutes
talkin about always at 80%+ stamina
And you killed it?
don't know if i got the whole fight but it ended up being a 2v1 smh
yes
And how long did that take?
30 minutes
Then it wasn't a very skilled stego.
Or at least not someone who understands how the fight works.
you weren't even in the fight silly goober
There is literally no way you bleed out a "very skilled player" on stego in 30 minutes.
how so
if a stego sucks you can do it in 10 minutes
even 2 stegos gone in 10 mins
very reasonable to bleed out a very skilled stego in 30 minutes
A lot of bad players choose stego because it is strongest and a lot of health.
and some others choose it in pvp servers to train
which was exactly what was going on
we got the best stego player we knew and tried to kill her
I would bet every penny I have that you couldn't kill me in less than an hour on stego. You would literally have to starve me out.
And I'm not even that good on stego, just understand the dynamics of the fight.
i can get the whole pack to try
you wanna do that?
Not really.
So are we putting money on it?
absolutely not
Not really, more so that with a lack of sandbox, there's no really good and easy way for people to practice. And if you mean "hide in terrain until you can't any longer" is understanding how to fight, well, it just proves the point of how lacking stego really is.
Oh I'm not arguing that it's a fun or skillful fight.
Fair enough
i must add tho
Anyway, speaking of stego, anyone know if it also got better NV? Heard cerato got slightly better one
understanding a fight or not won't let you win a fight
if the raptors are skilled enough they will bait your attacks and you will pay with your life
each bait is a free pounce or bite so
that's 90 extra seconds of bleed
with how bad stego is right now against raptors, put the most skilled stego against a coordinated and trained raptor pack, he'll die as long as he doesn't abuse the heck out of glitches and terrain
Desync and the hitboxes can mess up the pack tho, which could allow the stego to win
im putting it in a perfect scenario where ppl don't have 500 ping
a scenario in which there's lag and desync but it's not horrible
Ah
i'd argue that if the stego wall camps he can still die
there's a trick that you can do with the tail that makes you literally unable to die
so a stego putting his head inside of a wall is nothing to be worried about, but ofc a super skilled stego would never do that so
Like biting the spikes?
But you can't really call it abusing terrain when that is a part of the mechanic.
the amount of stupid things that you see in pvp servers is just hilarious
